#gtfo-spoiler-chat
1 messages · Page 261 of 1
who's the guy in A1
Schaeffer
the audio that turns on at B1 is real time with the guys operating the warp system probably
pretty sure thats in the past
aha
but they** did **send one of the player characters through the gate in that recording
so maybye we learn out how he came back in r7
Hey guys: Is there a collection of all R6 logs found so far? Wie missed all in D1 and I'd like to catch up
if only there was a channel for lore stuff
complex archives discord
wtf are these devs doing with balancing man
burst sentry is now worse than it was in R5

after the patch max ammo is lower than R5 and has 2 times the burst delay
back to sniper then :(
fr
R5 max ammo was 277 and burst delay was 0.5
now its 269 and 1.0
no one used burst so they buffed it
and now it is even worse than before the buff, so now no one will use it
assuming that every shot from it hits it gets almost 30 kills per max ammo, and 5 kills per refill. Takes exactly 4 seconds for a kill including sentry lock on
not only is this worse than sniper, it still has less range and can't kill big enemies or chargers
If burst misses a single bullet then it kills slower than sniper too

Found the new scatter dmg btw? @signal fox
kinda needed it though
True, i don't think you can easily balance it tbh
Still does more damage than a sniper to bosses afterall, so i think it has its place
@mossy yoke genuine question. It this intentional? Because burst is objectively worse than sniper in all aspects now
You do know it aims for heads always
And it has aimbot now in r6
R5 20% accuracy vs this
I accounted for headshot damage
I wonder which is actually better
can we change some of the spear stamina stuff
if its only reward is range its really shitty
way too many drawbacks
what the hell, i thought we were gonna have a real human hq with the implementation of those voices
spear is just a noob weapon now because it doesn't require direct hits and allows killing giants from a safe distance
Sentries always headshot? @turbid cliff
and in return you get fucked on everything
Copypasta what impressions i got from the melees
Overall
Hammer is standard
Spear is made to easily handle things people would struggle with using hammer
Bat is wack
Knife seems to be the actual most skillful melee, being harder to handle but (back damage pls) still able to handle most things including giants and scouts, and killing other shit with real speed if you manage
can't believe I'm going to use sentry cpu speed on burst sentry
bat is for 0 aim players like me just wack away pog
They try to aim for the head when it's not destroyed
this is so sad
Mmh good to know. Snipers on giant can work wonders then
I hope at least. Forgot the damage
Clearly you need to insert it up their ass, it makes perfect sense
Mongolian style?
sniper sentry still performed better than burst sentry if the layout allowed it
but the burst could be used anywhere and perform well
burst just realy flexible
its high ammo also made it more ammo efficient
dont think there are that many humans still alive apart from the ones we woke up in R5 ^^
by a lot
bat is wack is the bes description ive heard so far about bat, thank you
i dont know how much they increase burst delay
but yeh its probably poopy if u just use one burst sentry
it wasn't op before
it was ok before
yeah i thought we woke up some of the KDS Deep guys and they were operating the teleporter
Anyone knows how much hammo sniper sentries get from refill?

i think it was pretty balanced vs the other tools
you still mostly don't even use them unless doors are gone
The moral here is devs can't do tools
it was 8, don't think it was changed
Mmh so 8 kills per refill. It doesn't pierce right?
yes
8 kills isn't much but the slow fire rate make it better
because it means what really happens, is that you just get smaller waves
which you can fight easily
Bio change that came from god knows where and why
Foam sitting on bugs and cheese
Mines bugged before, ridiculous now
Sentries bugged before, ass after, still ass, still ass, then bugged but op in comparison to other sentries (sniper arrives)
Wtf honestly
Any clue on the damage it does? Would love to know if it 1 hit kills giants in the head
No
Ah rip
Sentries have never been in a good state in the history of this game
R1?
Shotgun sentries with back damage 
Right now i agree doh
I'd much rather have mines
If no doors then yea.. sentry
But that's cause without doors 2 tools are already "mostly" out of the picture
R1 they probably already had the damage bug that scales with player count
- the accuracy being ass has always been a thing
oof scattergun got nerfed
And people didn't really know about strats properly back then, would've foamed and mined everything
That, or shotgun behind a door
Which is a complete waste
Worked well when i played, shreded most thing in like 2 shots
If i recall correctly
And then people discovered about waves..
And kiting started
Soloing almost every level by running marathons
Spear pierces, I guess
the devs nerfed tf out of burst sentry
the changes made it insignificant
it'll happen once in a thousand swings
it doesn't matter
It may help with broken doors perhaps
You could see it as a reward for better placement/repositioning
you don't reward me for movement while decreasing my movement
knife does that properly
especially with fixed back damage
They didn"t get changed i believe
spear will not do that
I think he means as being in the correct position to abuse the piercing
What I mean is that knife and bat are just as fast in stealth now as spear
yes
but getting into the correct position
is retarded if you can't move while charging
enemies move around pretty randomly with their strafing
Mmh, what am i missing? Knife and bat are faster killing wise @signal fox
your charge up takes too long and you can't move around quickly
For first strikes in crowded room, notably, but I agree with Wesley, it's really minor use cases
I'm pretty sure you can get kited by shooters with the spear
i would take the spear if i plan to stealth kill 5+ giants that are all in the same room
but that pretty much never happens
Knives cant kill scouts with 100% chance, bat dont have sufficient damage for big guys, so hammer only I guess
How exactly does it work now
R4B1
the original stab can penetrate i think
I also agree it is limited and more of a noobie thing for reach
But if you are near a broken door that pierce may come in handy
You can't just Helicopter with the spear now
other than that its limited to 1 enemy per swing
why not mines?
and you can still kind of helicopter
You used to be able to kill 3 or 4 things in 1 spear charge because of the hit box bug. But because that is fixed even if you position yourself properly to get overpens, knife or bat could clear it just as fast because of their charge speeds. And you don’t need to do asinine positioning
Broken door @spare mason
it's just only going to hit 1 dude
so the 180 thing that people were bothered by its still there
👏
@signal fox ah good point of view 
Melees go through broken door frames my guy
The f 
okay but I don't really think that helicopter damage would worth the HP you ll probably loose
Helicopter with the spear should not be s thing anymore @spare mason
there's just simply a limit on the amount of enemies it can hit
Hurtbox moment
yeah
I literally mean
Sit behind a broken door with a wave coming
Charge m1
Hit
Repeat, if you can.
If you have 2 people doing that it may work quite well
but anyway the spear cant run while charging which already makes it the most vulnerable one
d2 buff?
it also has the most stamina usage and prevents regening stamina with all of its actions
Mmh, i wanna try some stuff out before i agree on that
It may have some wave murdering potential 
Not really if you trust me, my team have tried all the combinations
game's about mobility and reposition
Ah I forgot about one only thing: spears kill birds more easily bc long range
spear can't run while charging ain't it
we dont need shitty spear that screws over every other part of active combat
What if you were still able to sprint
the spear tries to take on a role that no one realistically would want
Cause i do agree removing sprint on it is a bummer
if many giants in room > don't kill em
if few giants in room > shoot them
then it should be the better hammer with piercing stuff
Eh true for the most part.
If a few spears cannot hold a door well enough, then i only see it as a more noobish sledge
And worse of course.
That's the only thing i can think about for the spear that may save it
basically I don't really consider that holding a door with melees is how this game is designed..
Agreed.. but hey if it works 
Extreme situations of course exists, I mean if all your team run out of ammo...
But this should not happen if players optimize the resouces
but yeah I actually saw a video on R6D1 where they all ran out of ammo at the reactor and had to melee the tank
Oly f 
I guess they didn't have a scatter or sniper for big guys
Otherwise running out of ammo means you are missing a lot in that level
They made mistakes for sure
tbh I personally can't imagine running out of ammos in R6 with supplies almost everywhere
pre nerf c2 ex if you're too slow
I never did aside C3 so far
Haven't tried D2 - D4 or finished D3
But C3 it's cause of mistakes as well.
Or cause the game gives me 5 medpacks 
That run waa screwed
how is the Scattergun tweak?
128 dmg @mossy cloak
jump in and shoot a mother to find out
Good damage on bosses, ok on giants
i can't believe this become a quote
Less ammo too doh. I believe that means less efficient
nah i just wanna know in terms of damage
Ah
Yes, if most pallets hit.
Hybrids need a headshot or back damage, as they have 150hp
By looking at numbers i like it, worse at giants than sniper, but still good boss killer
128dmg on a 120 target still means you need to land almost all the pallets
Oh yea. Headshot on big shooters too @mossy cloak
But these are easier.. their headshot multi was like x5
Hybrids was like x3
What was the damage before?
192.32
.
think I will only take it if there are fathers/ mass giants now
The big deal here aint even the damage, it's the ammo part 
Now it is officially less efficient than sniper for giants
And harder to use
Only better if we are talking about bosses
Hmmm I mean its still a good weapon, just aint gonna be pick this for every case with giants\hybrids I feel
i feel like it was already that case tho :/
Before it was
Sniper 6.0 efficiency
Scatter 5.50
Now idk
I'd guess around 5 ish
And considering it is less consistent too, if giants are the issue, i'd just bring a sniper
Still good imo doh. Has its place as a boss murdering machine and n.2 most efficient weapon on giants
Also its a nice gun to shoot at clumped up enemies for stagger and kills, so it has versatility. While sniper is only for giants/bosses
i prefer the fact that it's less efficient
at least sniper you still have to aim
scattergun is Brainded free kils
True, having it as the same efficiency as a sniper was not right.
I think they did well, i don't want it to still delete bosses afterall
Good at them sure, but not full on delete
I never even saw a mother cause 2 teammates had scatter and blasted her out of the map
While i was busy holding hybrids (c2)
Turned around for 4 seconds and she was gone 
Its a good change, nice to see they are actually addresing rsther than leaving it (*cough burst cannon R2 cough)
mommy killers didn't see any hybrids either right? 🙂
Nah. My ammo did doh
Burst cannon R2 🤔
What a mess it was to hold 4 hybrids with a hel revo and 20% hp
R4... im stupid
hopefully the patch fixed the "bot walks thru closing door, unable to phase back thru it" stuff, closing and foaming a door just to notice a bot is behind the door.
I had some numbers wrong with the burst sentry. These ones are accurate though
Max ammo now is 269, with a 1 second delay between bursts.
44.8 kills per max ammo, 9 kills per refill. Takes about 3 seconds for a kill.
If a single bullet is missed or if there is any falloff, 30 kills per max ammo, 6 per refill. At least 4 seconds for a kill
In comparison to sniper, max ammo is 40, with a 4 second initial lockon and a 2.8 second fire delay
40 kills per max ammo, 8 kills per refill. Takes 4 seconds for the inital kill and 2.8 for each after.
Sniper doesn't miss and doesn't need to account for fall off
Does the initial lockon reset if there are no targets to lock onto?
Yes
What are the ranges of the heavy assault rifle and HEL Revolver before damage falloff?
Hel rev is 10
Lemme check heavy
12 for heavy @stable pivot
I do have a document with all stats if you want it
The Wiki says something about reduced damage falloff for HAR, is it true?
@vestal mountain please pin this
I always wondered what it actually did @turbid cliff
You got more info by any chance?
What's the difference?
If you shoot at 10 or 20 meters and it takes the same amount of shots to kill, the falloff doesn't matter
Breaking points are distances where that changes
I see 🤔
Fair, even if pistol has 6 meters i don't notice it for a while
What would the breaking points for HEL Revolver and HAR be?
Oh no pistol range is particularly ass
Sigh
It becomes 1-3 at like 8-9 meters
Damnit 
If it didn't change from before
Back to hel revo i go
And at a specific distance where it doesn't shoot the head off it can technically 2 shot strikers
1 far 1 close
Not really usable in practice
For hel rev you don't have to worry about it ever
Not sure about har but didn't notice at normal shooting distance
Thanks for sharing 
Is the range before damage falloff for burst rifle still 20 meters?
Also for the falloff thing
The starting distance is where falloff begins, from there it's a linear drop to max distance iirc
The range is in that document. Check nerd stats - the X value @stable pivot
Not sure what the min damage is but it's really low
all these numbers make my head spin 
shoot sleeper and they die
Gib me a second
Well it really doesn't matter in most cases as long as you can shoot well
Optimization is just a thing some people enjoy
I just pick guns based on their looks, and then out of the ones that satisfy the criteria (like having blue colored glow on the sights) I pick the ones with the stats that I think suit my playing style the best
I usually drop in solo and start blasting with ones i feel like i might use
stats mean nothing if ur not comfortable how a gun feels, hel revolver might be great but i dislike how it feels so i never use it

One of my favs as far as feel goes personally
Sounds like a weapon, looks mostly like a weapon, doesn't blind you, sights don't take up so much space you can't see shit, does satisfying damage per shot
sawed off
And can pierce for that one little shit that's trying to attack while hiding behind others
Shooters
The only thing I dislike about the HEL Revolver is the inconsistency between the amount of chambers the 3D model has and the magazine size
I am probably too obsessed with how all the weapons look...
Also the case i just mentioned
have a reliable special for range
u mostly use ur special gun anyway
True
I look at numbers cause i like to know what works best
But the sight on hel revo and how much it goes up for me doesn't feel great
And many don't care about mid maxing either
Depends
Good old "if it works, it works"
One cool breakpoint is that I think someone said that if you have 13% main damage booster you one shot strikers with the hel revolver with head shots
Can be useful
Boosters don't deserve to be parts of conversations
Boosters deserve their own conversations altogether, not just being parts of a conversation
Agreed. Some guns become top tier as soon as boosters are included
Cause they go to 1 shot per kill
Quite unfaif 
For example, the DMR becomes an absolute killing machine with any main damage booster
thats why boosters are rng and a grindfest 
Anyway all shit aside you'll still probably use something you like using for the most part
more like they're already top tier
now even better
one day automatic weapons will be good
Probably not
wdym, machine pistol's 50 round mag and 8 shots to kill isnt enough for u
Not even an aimbot would have that efficiency in practice
But more importantly i like it when it feels like the shot actually did something
R6 feels like the auto rundown to me
all the auto mains got buffed
and the heavy assault rifle seems a little too pushed
not my playstyle, but I caught some streams that looked like call of duty, everyone had assault rifles both main and special
I still prefer semis over full auto primaries
i'll ask in here too, anyone did d3 post patch?
i think its broken, might just be my lobby/game
Revo is still one of the best secondaries imo
using HAR myself
Especially this rundown where there’s barely any chargers
HAR is basically a cracked pistol. Stagger each shot, auto and very efficient
Normal AR is just good all rounded i guess, but i prefer semis
I personally love burst weapons
Revolver's efficiency on small guys is top tier 
We are talking around 80% more efficient than your usual if you headshot on strikers
On paper 18 kills per refill
(small guys)
which D mission has a mom
D2 has no moms at all : )
oh wow I love the text
"Whats between us and the exit?"
"Cant be worse than this!"
🤔 You sure? I played that yesterday and didnt see any
or you mean legit hidden?
I really hoped you'd understand the : )
-_-
D2 has an entire zone basically dedicated to mothers
bat is good
Yea have fun dealing with the chargers scouts too
amen
unironically best meele
spear users are just compensating for something :^)
spear is bad and no one can change my mind
imagine not running while charging up a hit
you cant run and charge. Or atleast it slows you a looot
and I swear it happens way too often where I hit a head and it doesnt kill it
its so weird
Propably skill issue tho
It should
There is 1 thing that the spear may be good at if the piercing works fine
Holding a door with multiple spears 
Or just a more newbie friendly weapon for giants
Otherwise sledge all the way
gimme back my gavel...
Man getting Dune vibes now
😩 doesnt matter everytime I tell my group to sneak up to the giant for a sneak kill someone fucks up
we just snipe them at this point
so far all missions gave more than enough ammo
If there is a isolated giant i sledge him to death
Learnt to bait the hit to get a safe melee in 
If you practice enough you'll get it down
You know about the dodge mechanich correct?
Ah yes the nonexistent mechanic for dodging
The thing they did but didn't need to do
Melee-ing giants is one thing that I learned over time instead of practicing. Just learn their hit animation startup and back up.
Moves you like two micrometers when you hit the buttons if that
I wish dodging was double tab
The sliding is useful though. Being able to run and dodge projectiles is always nice.
D2 Extreme with bots must be impossible.
I don’t see how bots can help stealth a room with multiple mothers.
they work fine with up to the normal horneds but beyond that its impossible
Sliding isn't the dodge mechanic though, it just gives slight reprieve from the stamina system while sprinting
also bots are immune to infection which is cool
Randoms don’t work for you? What levels have you tried with randoms?
they dont work for me too sadly
It’s not? Damn, had no clue. Rip me.
pretty much all of them except for the last two, and the mother zone was easier with bots than randoms
Randoms on the C/D tier of levels are usually fine for me. They’re at least decent enough to not wake up a room, at least. Unfortunate luck for you all.
It could possibly be considered part of it, but the actual dodge system itself was the dodging backwards, left, and right a short distance
I still rarely play with bots, so I wouldn’t really know anyway.
random diff
bots cannot wake a room, even if they shoot
What did sliding do before the addition of pulse? I always remember using it as a sort of dodge.
Whoops. My bad for the ping.
shooters aim for the head, so sliding can dodge their shots
sliding doesn't exist anymore
I mean it does
Just doesn’t do the same thing
Ah. Didn’t know that either.
It had a faster movement animation for the first few frames so canceling them in chain would make you move faster
but it does conserve ur stamina
so people still use it
Which is why you see a lot of speedrunners spamming it over longer distances
Or even just vet players
Since it was good movement tech
They haven't been touched at all
Just bring a scatter
🤨
moms are still the same as ever imo
The mothers didn’t change, the scattergun did.
Rip scattergun. You will be missed.
Snipers and scatterguns.
luckily D2 has one right at the start so I can train
there u go
scattergun still double pumps moms
ok with like 2 hp left
I think post nerf we killed it with 2 scattergun and 3~4 helgun shots
Host and client experience for scatter are different again
for real?
but I'm fairly sure if all pellets land, it should pretty easily 2 pump her
Client will do more per shot on an enemy due to the weird lack of the damage cap that host has
eh I propably missed
Just PtP things :)
Well, for enemies with pustules at least
You could go back to before the update as host and still not one mag mothers with scatter
Because the damage cap of the sacks worked as intended
so scattergun is still usable then?
good to hear
It's basically an instant 6 shot BC
i mean it was one magging tanks so
And it does all that in a single shot
lmao pretty much the same, just need to be slightly closer for giants and need to hit all your pellets instead of hitting half your burst and still killing a giant at 10m
no
Instead of making the gun consume all the shots on burst instead of one by one as the shots fire
Nah we can't do that
Just kill the entire gun
Seemsgood
Fuck no more shoving
The foam launcher consumes the ammo it charged for instantly, idk why they don't just port that shit over
Imo it's the easiest fix they could do for burst cancel
There may be some code related reason I guess, but even then it could be edited
How to fix burst cancel
5
69
its only been gone 2 rundowns
ramping damage seems like an ok idea to nerf burst cancel too
you all just have attachment issues
or just make the gun shoot the entire magazine in one click
Oshi truu
don't call me out like that
so you can't cancel
BC gone for two rundowns mean while rifle has been gone for three and was only in one 
Literally Carbine can be cancelled
Macros exist
burst cancel with dtr
It will be impossible to prevent with a shot speed increase
Just prevent shoving while shooting
will shooting a mine set it off
Add a delay
There are other means
no
Y does the same thing
shoving is good in gunplay if you're getting cornered by an enemy
Just shoot faster to prevent getting cornered
what
:)
He's right Horneki
no
Just shoot 4Head
Just don't die ez
fuuuuuck you're right
the only winning move is not to play
we've been trolled
Warden needs a chat with you
I wish i never bought this game sometimes 

Now you have to deal with other french people
FUUUUUUUUUUUUCK
Suddenly multi scout rooms don't sound so bad
petition to ban all french people from the server
Don't need to balance your game if you never play it too :)

If you never see the issues they don't exist
smh dont you watch the dev streams
No lol
yeah thats fair
twitch drops on dev streams when
unlock cosmetics by afking watching dev streams
me with warframe
new warden restriction for new levels: devs have to beat A1 (IMPOSSIBLE) (GONE WRONG) (NOT CLICKBAIT) (AMONG US)
Just afk the stream. 160p, muted, off in another tab
you can just make it audio only cant you
bump
You probably can
I just don't know how
And am too lazy to attempt to figure it out
imagine not using opera gx browser
i think its just in the quality options
Damn that's professional
i dont use twitch though
Soy you're the most professional mod I know, too professional even
Calm it down, leave some professionalism for others
Yessir
jokes on you
i put volunteer social media manager on my cv
or something like that
and i got a job
Any job will be yours then, GTFO mod is a highly sought after descriptor of your skillset

A truly random timer
Oh my god Soy LOL
is this social media though
Yes
Yes
gtfo media is instagram

gtfo chat is twitter
i doubt anyone looking at applications cares enough to check
We are socially media'ing
someone relate this talk to gtfo spoilers
i will media ur mom
4chan
GTFO's future as the new Meta
oh god
Spitters have a hidden mechanic where we talk like this as a defense mechanism against them
the capitalisation makes it worse
dont have to deal with the spitters if youre too busy talking in here
True
:)
omg is that the real nyuna
Horneki chill
its an imposter
down horrendously
It's just a sus imposter amogus
what other Nyuna is there?
oh no we've gone to among us
if i have to read "sus" one more time i'm killing myself
when will gtfo and among us have a cross over
The real one "Nyuna"
Sussy baka
fuck this
when 10 Chambers introduces card swiping as an objective
oh fuck you went into the reactor
The sleepers vented?!?!?!? 😳 😳 😳
i hate that the idea of sleepers coming from vents instead of spawning from thin air would never work now
everyone would just go sussy sleeper vented call emergency meeting
MY IMMERSION 
i cant actually condone reporting people for that, but it would have been funny
i had to convince him not to
speech 100
i don't speak
evidence of Bhopping? thats an instant ban
typing 100

Lies you spoke last night
only with girls and cute guys
What do you mean he don’t have mic and never has : )
what is this conspiracy
Must have heard someone else that sounds exactly like him
yeah it was goose
You don't sound like plant LOL
Good try tho
Also plant hasn't been in call with me and verbalized anything for like a week now sad guh
Lol
Remove piercing
Like it works to begging with
Its like they forgot that piercing on shotgun its bugged
does scatter still onebrain scouts
yes
How big was the scatter nerf?
"It's 192>128 Max damage, for reference a giant has 120? Hp I think" someone said in gtfo chat, so u can still one shot all the big guys if u hit some of their head too
2 shots less, 192 -> 128 dmg, still does more damage than the BC did in a full burst.
Gun is still going to be dumb strong
It doesn't need to work if it doesn't exist 🙂
mapper when
new tool when 
Red glow sticks 🥲
lockmelters but you lock the sleepers
why have variety when you can just have puke green lights you throw out
Where orange lights
d2 ext is back to being absolute hell, thanks for that one chief 
good
better than the scan being a fucking joke
The scan was easier than all of the A tier scans
^
its a certified 10cc moment
Does the scattergun still preform well against mothers/tanks?
they really should have just removed precision
3x is insane for that much damage
384 damage on a full hit to bosses
wait can the motherfucker still 2 tap mothers
not quite
so three shot
basically it still does what it needs to do
how bout giants and hybrids?
if it can't one shot giants thats a big oof
thats fine then
yes
Well, the Burst Sentry being good was short lived. Now it is trash again.
yea it do be fine
tbh, I don't know. The increases delay makes it's damage output non-existant in many cases since enemies just run by or the floaters can just fly over them a lot easier now. Also the significant drop in max ammo means tool refills are significantly worse for them now too. That just sounds really bad now unless the auto sentry can combo with it well but oh well.
I had some numbers wrong with the burst sentry. These ones are accurate though
Max ammo now is 269, with a 1 second delay between bursts.
44.8 kills per max ammo, 9 kills per refill. Takes about 3 seconds for a kill.
If a single bullet is missed or if there is any falloff, 30 kills per max ammo, 6 per refill. At least 4 seconds for a kill
In comparison to sniper, max ammo is 40, with a 4 second initial lockon and a 2.8 second fire delay
40 kills per max ammo, 8 kills per refill. Takes 4 seconds for the inital kill and 2.8 for each after.
Sniper doesn't miss and doesn't need to account for fall off
From The Real Khepri#1111
@granite lodge
I think yoyr just exaggeratong
Pretty much worse than sniper unless you care about stagger
sniper has piercing?
No
No
Then hm...
This rundown isn't built for sniper in most cases
^
True tbh
Burst will still likely see more use
I miss my shotgun sentry
Auto will likely get picked up more now, but it was fine before
You miss the pre fix one
Yeah, really wish we had shotgun sentry again
That isn't a sentry
You wont even notice the changes since you should.be shooting with your sentry anyeays
That's another person
Post fix you don't miss
nah
I find my runs using sentries to hold a separate direction most of the time
put an auto down on another direction they might spawn from, saves us the trouble of looking one way at least for the first 20 seconds
D4 be like
I ain't done D4 yet smh
I mostly use them inside, i always kinda did it before
Now you set up the room a lot more than before
Only time ive ever put it outside of a room.its like
C1 and d2
For like 1 alarm on both levels
I mean we still put it in the same room as us
but like, shit like the D1 class M and C1 final scan
you can't shoot with the sentry when you're required to not stand with it 90% of the time lol
how bad the scattergun nerf
not bad enough
it’s still powerful
It’s like they don’t even know how to balance their own guns
bc scatter was broken
What kind of point is that 
imagine if CSGO kept guns in their broken state
Not all
wow
2 shot for hybrids
thats gonna be annoying
literally just bring a sniper at that point
^
this is what we call "nerfing the fun out of games" imo
just hit heads lmao
there are plenty of other guns to bring if you didnt like scatter gun
hybrid and big shooter heads don't break until death
Dude, you're hard coping if you don't think the nerf wasn't necessary.
Scattergun was easily outperforming literally everything, especially for bosses.
idk if they nerfed it for bosses
but the fact you can't one shot a fucking hybrid is stupid
nerf the range not hte fucking damage
the original stats were an out-of-season april fools joke
you be better off bringing a sniper
actually im fine with them nerfing the damage as well not to the point where you need to 2 shot shooters and hybrids
🤔
well wte worst case scenario ill just go back to the pump or hel gun
You need to hit 60% of your damage on head to OHKO a hybrid, which shouldn't be that hard.
well i'll have to see
just means I gotta think now 😦
they atleast fixed the checkpoint bug though right?
for D3 and C3
guys is it normal that the mother in D2 on the left instantly wakes up?
I thought mothers sleep too
Yes, the entire room auto-wakes.
there a sound queue for it btw?
how would you know that as new person
You don't, you just kill it, ez, we first tried it.
🤨
Its about catching you off guard
XD

yes it's normal
ah ray responded
I am slow
😓 uh, yay?
it should only be select zones, particularly ones with bosses in them
didnt they have a thing where a door would make loud noises when you opened em up?
should rly just have done that
or like that rly loud scream or wte
I don’t recall security doors having them unlike r5d1 with the tank shout
Unless i missed them this rundown
only a few specific doors had that
not this rundown but im pretty sure they had em in R4 as well
R3C1 had that
R4?
What if u can’t read morse code
it's ok, you just have to listen to it
immersion intensifies
earrape intensifies
I asked about r4 you chimpanzee
speaking of, i took a clip and forgot to post
R4 had the morse room ye
eh the D2 mom room is easy tbh
its literally just babies and one mom
unless you brought no full auto weapons
😓
but in that case you should have at least one scatter which still makes it a joke
maybe
:kek:
why
it's true that without preparation you can lose a good chunk of your health to babies doe
it's something i want to complain about, not exciting
I kneel
oh error might not be that bad then
since someone said yesterday you can hold the entire cluster alarm by yourself with a hel gun and a burst sentry
🤨
the real horror would be doing 6 charger scouts with bots
oh
wait so for main you can actually just sneak that room easily then
huh
this sounds very doable all of a sudden :thonk:
unless you take cfoam to kill them, then yes
but do they kite tho
Imagine needing to kite in this rundown
levels were designed around it though..
Not really?
That's just how people played it.
false
True?
based?
At most error alarms they expected you to hammer the waves starting R3.
because that's how people had done it in R2.
sorry, i joined r6
You joined late R4? Nice.
ok stalker
why 224 gotta be one of the shit zones
R6 and devs still dont realise that putting uplink terminals in a triangle zone is a horrible idea
wave spawns less than 10m away from the terminal
Permafoam bb
i wanna have the door open
and not just see them spawn
and immediately charge up an attack
It do be kinda dumb
ok grandps take your pills
hey what letter did you blur
Cuz a certain someone has 224 in their nick
They're sending a message
so me and my pals just finished B1, and i gotta say, WHAT THE ACTUAL FUCK
@thick burrow not a single was designed for it.... there was never a Situation where you said "here we need to kite, that is the intended way".
Based on my experience from r1.....
ok
ask Dragon, they made it after him obviously 🙂
his favorite activity is permafoaming
this is true
why is d2 a charger scout nightmare
cause only two levels have them
it was insane
then they made it very easy
and now i don't know what it's like because haven't tried again since latest change
Hey. Can someone tell me how many balls you need to shoot out in the NEMESIS boss fight? (D1)
5?




