#gtfo-spoiler-chat

1 messages · Page 259 of 1

granite lodge
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Yeah, tank the infection like the Tank tanks your bullets. All good. Lmao

mighty quest
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Sure, but when you get equipment you should give it a try

faint vapor
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but also you can teach them about fog with the alarm

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does not need to be infectus

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as an extra **** you

pale yacht
mighty quest
faint vapor
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fog sucks when you have to do scans in them

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can't see shit

pale yacht
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You can’t see enemies in an alarm.

granite lodge
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Fog is bad... m'kay. You need to remember children... m'kay. That the fog will infect you... m'kay?

pale yacht
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Rip.

mighty quest
# pale yacht What do you mean?

When you throw fog repellers into fog the fog goes away. This game is pretty trial and error so I hope the first throw would be common sense after getting jnfected the first time

granite lodge
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M'kay?

faint vapor
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that is why I think they could have halved the infection rate

mighty quest
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Throw fogs to get vision cause fog sucks

granite lodge
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M'kay...

mighty quest
granite lodge
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Lol

pale yacht
granite lodge
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I still miss the shotgun sentry

pale yacht
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Same.

charred badge
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who doesn't

mighty quest
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There's also deep infection that gives 3% per second and light fog that gives like half a percent a second

pale yacht
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They kinda made the sniper sentry useless other than D1.

charred badge
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fr

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burst is best

mighty quest
pale yacht
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Auto for stunning, burst for damage.

granite lodge
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After so many rundowns of burst being trash it is now good and I'm so confused on why they even bothered. Lmao

charred badge
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sniper for.... tool eating

pale yacht
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Sniper for floaters on occasion.

charred badge
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yuh yuh

pale yacht
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I want a scattergun sentry.

granite lodge
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What about a rocket launcher sentry. 😛

pale yacht
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Why not?

granite lodge
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Hey tank, eat this. Blows him the f up

pale yacht
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Proceeds to place a scattergun sentry behind a mother

mighty quest
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*shrapnel grenades not for the sleepers but for my friends :)

charred badge
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unfortunately we will never get rocket launchers 😭😭😭

pale yacht
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Or grenades.

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That’d make it too easy.

granite lodge
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You'd think with the giant shit we had to fight in D1 that there's be something to blow it the f up.

mighty quest
charred badge
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halo x gtfo 👀

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I want an energy sword cosmetic

granite lodge
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YES

charred badge
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A GRAVITY HAMMER

mighty quest
granite lodge
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ENERGY SWORD melee weapon

pale yacht
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Sonic the Hedgehog Movie 2 X GTFO

charred badge
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holy fuck thatd be so epic

mighty quest
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Load big ass rounds you have to carry with two people and the third guy has to aim

charred badge
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get the halo reach DMR

mighty quest
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Kind of like the last mission on halo reach hahaha

charred badge
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lmao

mighty quest
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Where you shot the carrier laser from glassing the pillar of autumn

charred badge
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a scarab tank.... but made out of sleepers

pale yacht
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We need large-scale sentries that are placed around the map for certain scans.

charred badge
granite lodge
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The scarab actually counts as infantry believe it or not

charred badge
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yuh that shit strong af

mighty quest
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#security booths with stationary defenses where you can play hacking mini games to make alarm doors easier with botndefenses

charred badge
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minus the heart that's very exposed

granite lodge
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Ye

charred badge
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God I miss halo 3

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like, the new feeling of it

granite lodge
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I miss halo 3 and gears of war 3 days

charred badge
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good old 2007

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you'll be missed

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😭😭😭😭😭

granite lodge
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Now we have to deal with nowadays shit

mighty quest
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Did Calle change his name?

charred badge
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depression

granite lodge
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Can't even get a full game anymore on most occasions...

mighty quest
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I can't @ him here

pale yacht
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GTFO’s weapon design actually fed my 2000’s Halo nostalgia a lot.

charred badge
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the HAR

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reminds me of halo

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assault rifle

pale yacht
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The DMR reminds me of Halo too.

mighty quest
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@broken scarab Calle can we get security booth hacking mini games for sentry turrets to help with alarm doors?

pale yacht
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A lot.

charred badge
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God i want the battle rifle back

pale yacht
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All of the weapon’s scopes do.

charred badge
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the end of halo 3 was so fuckin epic though

granite lodge
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Honestly, with how much we damage enemies in GTFO it sucks we can't dismember them

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Hell yeah

charred badge
pale yacht
granite lodge
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And yet they are still there

mighty quest
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Hacking minigames could also be supply rooms

granite lodge
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when they melee

pale yacht
charred badge
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ope lma9

mighty quest
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Code doors

charred badge
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I love playing thru on legendary

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it's so nostalgic

granite lodge
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Halo 2 and 3 are godly

charred badge
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also... the SOUNDTRACJ

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the sound track was so good :(

pale yacht
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Only played through each game’s campaign once, need to play through them again before starting Infinite’s.

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Halo’s soundtrack is 13/10 will always remember.

charred badge
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for real

errant vigil
granite lodge
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I was mainly talking about giant's arms

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Not sleepers

mighty quest
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You technically can

granite lodge
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but they are still there when the giant's melee

mighty quest
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I wish I could make giants crawl by snapping their legs

granite lodge
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YEAH!

mighty quest
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That would be funny

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Crawl you crippled bitch

charred badge
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qhahahah

granite lodge
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Instead they stay standing... like they aren't walking on just... bone...

charred badge
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yes we need dismemberment

errant vigil
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Used to have something similar

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Was not good

dreamy bramble
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r1c1 reactor kite :))

errant vigil
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^

charred badge
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lmao

errant vigil
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It was cool just easily abused

dreamy bramble
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i would love a fleshed out dismemberment system but with how the enemy cap works out in this game it would have to include a bleedout timer or something

granite lodge
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Dude, I still remember R2B2 with the 'Land of Giants' where all the rooms at the start were full to the brim with giant enemies

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Then it had the room with 4 Scouts XD

charred badge
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lmaoo

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classic

granite lodge
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I miss that rundown so much

errant vigil
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Yea it was hard for me then

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Now it’s a cake walk

charred badge
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I kinda miss r5

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I never got to finish it all

dreamy bramble
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r2e1 was so difficult for me lol

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only got it like 10 days before r3

granite lodge
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I really liked R2B2 because it really felt like it taught how important just being stealthy can be

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Killing things just isn't necessary in some cases.

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Before then it was, 'KILL EVERYTHING SILENTLY'

errant vigil
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And a couple rundowns after it became just run around and hammer everything

granite lodge
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Yep...

dreamy bramble
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and now we just gun down everything cause there are 50% more ammo packs than you can reasonably consume

granite lodge
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Yeah, kinda defeated the purpose entirely of gtfo. Now it's spray and pray in many cases.

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Wanna pull this room? We already pulled every other room and there's still 7 packs of ammo.

errant vigil
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True

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Both ways make gtfo not gtfo

granite lodge
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Adding more ammo packs on a level with infinite error alarm that cannot be stopped on a level that lasts a hour, makes sense, how it is now, not really.

dreamy bramble
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i'll give c3 and d3 a pass because they're meant to be fast paced run and gun levels

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but levels like d4 could just have 30% of ammo deleted and still be very reasonable

granite lodge
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If I remember correctly, R3C2 was like that but it didn't even have extra ammo packs despite needed to cross the entire map for 7 ID's

pale yacht
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I think it’s specifically this Rundown. I don’t remember having this many recourses in previous Rundown levels (minus the run and guns). I guess they wanted to start us off easy with the full release.

dreamy bramble
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yeah that's for sure

pale yacht
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Hopefully the extension ramps things up..

dreamy bramble
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though i wonder if it's just going to reinforce bad habits in future rundowns

granite lodge
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That's the problem, it will reinforce bad habits

pale yacht
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I’m sure any newer players will develop habits. It’ll force them to relearn the entire game next Rundown.

charred badge
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it'll force people to get better

granite lodge
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Why do anything else if we can shoot our way through like a generic shooter

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Or quit

charred badge
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i hope r7 is just impossibly difficult lmao

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just for fun

pale yacht
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It also wouldn’t make sense if they from something like A1 to C3 in only a level or two though.

pale yacht
charred badge
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A1 has 3 scout rooms, 10 giants, low supplies and 3 alarm doors

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with high extreme and overload

granite lodge
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Honestly, I just like the bulkhead idea being the difficulty maker

pale yacht
crisp quiver
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i can't really say that my friend and I have found a huge amount of ammo packs so far, but we also have only done A1 and B1 so that probably clouds our experience

charred badge
viral storm
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Honestly some levels like E1 some rundowns ago was cool idea imo

dreamy bramble
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bulkheads feel like they're used pretty well this rundown tbh

granite lodge
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Yep

pale yacht
charred badge
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they're so scarce

dreamy bramble
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besides maybe d2 they play well

errant vigil
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B2 secondary is cringe

charred badge
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only bad part of A1 is the 2 giants that freak newbies out

charred badge
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after C1*

pale yacht
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That’s when the game starts to get hard.

neat sluice
dreamy bramble
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b2 is boring but unfortunately a necessary tutorial unless they add another level

pale yacht
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Nah, because B2 introduces fog.

thick burrow
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and uplinks

dreamy bramble
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^^^

pale yacht
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And uplinks on extreme.

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Yeye.

granite lodge
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Maybe make a new scout, I kinda liked an idea someone had previous with the 'Watcher'. A scout enemy but instead it's stationary with a rotating eye that emits a red light circling the room. If you step into the light it goes off but it is completely deaf. Can only be set off through touch or stepping into the light.

errant vigil
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It’s just zone 224 that’s cringe

errant vigil
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@nocturne flax you’re cringe

pale yacht
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What if we get an enemy that can climb onto walls and stuff?

granite lodge
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That'd be cool too

thick burrow
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the immortal smile

crisp quiver
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just make the whole level an enemy

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flesh walls

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shoot the whole level

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melee doors

pale yacht
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That’d scare the hell out of anyone. Imagine getting jumped on from the fucking ceiling.

errant vigil
pale yacht
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Exactly.

thick burrow
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el hombre de caca 224

viral storm
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Thoughts about bots literally gun shooting and noclipping through walls

charred badge
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i think its fine

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bots doing bot things

viral storm
neat sluice
viral storm
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shooting sleepers and not alarming any

crisp quiver
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bots are the true players

dreamy bramble
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bots are so fucking funny lol

crisp quiver
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wejust posers

viral storm
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like 1 bot in the team might be bis at this point

errant vigil
dreamy bramble
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they'll light up shadow waves no ping easily then lose a 1v1 with a giant across the room

crisp quiver
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bot shoots a sleeper with a shotgun, other sleepers about to wake up, bot shouts "GO THE FUCK BACK TO SLEEP", sleepers behave and slep

charred badge
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yknow what i found out yesterday?

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scout EMP thingys push away fog 👀

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never noticed it before

neat sluice
errant vigil
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Oh circle kite is gone I will agree there

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Long kite isn’t

charred badge
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long kite def not

pale yacht
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Kiting is boring anyway.

charred badge
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^

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time wasting simulator

neat sluice
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Long kiting is still doable but its heavily nerfed. It can't be the jerk solution to every problem anymore

charred badge
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A1 you can long kite on

tawdry elbow
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Circle kite was the main problem anyways, long kite often just boils down to using the environment and doors

charred badge
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^

tawdry elbow
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Which is honestly acceptable

pale yacht
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Much harder with a limited amount of sprint.

charred badge
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nah not too abd

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bad

neat sluice
charred badge
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on A1 class 3 alarm its easy af

pale yacht
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Is it true that crouching makes it recover faster?

tawdry elbow
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Difference is you don’t have enough stamina to dodge every 5 seconds and not use the environment to long kite

pale yacht
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Bet.

thick burrow
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it's only efficient with a low pulse to begin with

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anything above 120 you're better off walking

pale yacht
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Got it. Wasn’t sure because all kinds of people were telling me that it regenerated stamina faster.

viral storm
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Oh yeah I've only seen it but don't really know what it does, when you get your pulse to like 180+ it goes yellow, what about it

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to you lose health or some shit

charred badge
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you dont lose health

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its an adrenaline shot basically

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no sprint but a lil extra melee damage

viral storm
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oh I see

neat sluice
charred badge
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^

neat sluice
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I could be wrong tho

charred badge
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no youre right

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far as im aware

pale yacht
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It’s probably not that much faster anyway.

neat sluice
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Its noticeable .-.

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Much faster if you ask me

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Just try it yourself lol

pale yacht
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I will. I always do but I just never look at the pulse unless it’s over 100.

neat sluice
pale yacht
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I think he’s talking about when the bar glows yellow.

charred badge
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the yellow bar at like 180 heart rate

neat sluice
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Extra melee dmg?

charred badge
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a little, im pretty sure

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like an adrenaline shot

pale yacht
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It’s like taking a stim shot.

charred badge
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IIX syringe

neat sluice
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Interesting

charred badge
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not 100% confirmed tho

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cause i dont usually get to 180 lmao

viral storm
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Sprint jump and charge weapon, easy way to hit 180 fast :^)

neat sluice
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Yeah fair, I take it with a grain of salt dw :p

tawdry elbow
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That’s interesting, if that’s true that makes for some interesting plays

charred badge
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yuh

pale yacht
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I had no clue charging melee increases your pulse.

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Dang.

charred badge
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it doesnt i dont think

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at least not with knife

viral storm
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Haven't tried myself cuz don't want to troll my team but any ways to kill scout with the knife

charred badge
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sometimes it can bug if you hit the back of the head

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but dont try it

pale yacht
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They don’t charge fast enough for a second hit.

charred badge
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its getting patched anyway

neat sluice
sick hornet
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It’s supposed to, back of the head

charred badge
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no it isnt

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devs confirmed

tawdry elbow
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I can do it consistently

sick hornet
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It not working is bugged hitboxes

tawdry elbow
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Ye

charred badge
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green red himself said

sick hornet
charred badge
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knife isnt supposed to kill scouts

neat sluice
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But it does

charred badge
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idk which channel

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it isnt supposed to thoug

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thats what im saying

neat sluice
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Yeah xd

thick burrow
pale yacht
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If it works, it works.

neat sluice
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I don't recommend it anyways lmao

sick hornet
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Why not, it does enough damage

thick burrow
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they'll patch it

pale yacht
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Just like the spear’s lasting hit box.

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Rip spear hit box. Without it it’ll be bad.

neat sluice
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Don't try it unless you're a veteran player who can shit on every level imo

tawdry elbow
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I dont think there’s any way damage could be bugged to give higher than 2x positional multiplier, so if people can kill with knife without stim it’s definitely possible

sick hornet
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Its not a bug, its something unintentionally added, if you look at the numbers it does plenty of damage

pale yacht
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^

charred badge
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in gtfo chat

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look

sick hornet
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The bug is back multiplier being broken so sometimes it doesnt work

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I looked at the message doc sent, theres a difference between it not being a scout weapon and it being able to kill scouts

tawdry elbow
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The statement implies the intent not reality

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I hope they dont patch it though

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Only reason i wouldnt pick knife is for ability to kill scouts

viral storm
neat sluice
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Weapons need to be balanced

tawdry elbow
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Yeah as per Doc’s msg

sick hornet
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If they do change knife and dont want to nerf it into the ground they would have to remove back multiplier on it or scouts

neat sluice
tawdry elbow
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I’d prefer the latter

sick hornet
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Its not due to a bug

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It just does enough damage

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Unless the bug is them typing the wrong number

neat sluice
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They said its inconsistent due to a bug

tawdry elbow
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The bug is when you don’t do enough damage

sick hornet
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Yea, the back multiplier bug

tawdry elbow
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2x base damage of knife is enough to kill

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Positional damage is calculated using relative position of player

neat sluice
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Fair fair

tawdry elbow
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I don’t think it’s the formula itself but rather how the angle is measured

sick hornet
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Yea

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Idk what they did but it seems it’s rotated like 30-60 degrees

tawdry elbow
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Interestingly enough someone notified me of the actual formula for calculating the positional multi today

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Idk if this counts as datamining but the formula predicts a positional multiplier between 1 and 2 to the sides of enemies

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fun fact because im sitting in a waiting lobby and bored lol

mossy yoke
# sick hornet Its not due to a bug

i'm literally telling you that when we designed the role for knife, we intended for it to not be able to kill scouts.

The fact it can kill scouts is the bug

There's a separate bug about melee damage multipliers not working correctly, which could explain why the knife can sometimes kill scouts.

We're going to fix the melee damage multi, because it's important to fix that bug. I'm not the one who balances the melee weapons, so who knows what'll happen after that bug gets fixed, but currently, the role of knife is to not be able to kill scouts

nocturne flax
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y'all tripping

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if you fix the melee back multi it will malke it so it can reliably kill scouts tho

mossy yoke
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maybe, in which case we'll look at that once we fix the bug

nocturne flax
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all melees should kill the most basic stealth streat tbh

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been occi or front hs

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but thats just my opinion

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food for thought

mossy yoke
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which has been thought internally

neat sluice
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Meh, its okay for not every weapon to be able to kill scouts. It forces the team to diversify weapons

boreal tendon
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quite the opposite, it removes some diversity

crisp quiver
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why use a weapon that can't kill everything?

charred badge
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bc knife OP

regal thicket
nocturne flax
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it doesnt diversify tho

charred badge
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if you dont like the knife.... just dont use it??????

nocturne flax
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just look at everyone running hammer and spear

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lel

charred badge
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its so simple

nocturne flax
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those weapon can reliably kill a scout

charred badge
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idk why yall find the need to just complain about every damn thing

crisp quiver
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there need to be reasons to use things though, not just "i like the knife"

charred badge
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have you used the knife

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its dope af

regal thicket
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rip the people who model and animate it

nocturne flax
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should make it so bat and knife can atleast kill with occi, so it atleast take some skill

crisp quiver
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yes, only the knife so far actually

tawdry elbow
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the knife is just a faster pre-r6 hammer of you’re precise

charred badge
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its fuckin awesome for clearing a lot of enemies

tawdry elbow
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in terms of regular enemies

fallow delta
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If knife killed scouts it would easily be the best weapon, giants aside.

charred badge
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thats why i love it

neat sluice
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The knife is very scary in the hands of a vet player with high accuracy

crisp quiver
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are we talking using it in stealth or during engagement?

charred badge
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i can clear like 8 enemies within seconds

nocturne flax
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we know

charred badge
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stealth or engagement

nocturne flax
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but we talking about scouts

charred badge
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engagement with knife is so fun

neat sluice
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Both

crisp quiver
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no weapon is different during stealth lol

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it's why it's stealth

fallow delta
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It is..

neat sluice
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Mostly engagement

nocturne flax
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every melee function fast in the hands of a good player

charred badge
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yes it is

nocturne flax
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thats a given

neat sluice
charred badge
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so then knife being bad is just a

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.t skill issue

jaunty hedgeBOT
#

I'm sure you're reading this wondering what the tag does. Well, grab a 🪑 and sit down while I tell you. This command is to tell you that you're doing good. Keep at it. ||Keep trying and never give up, because we're no strangers to love.. We're no strangers to love. You know the rules and so do I. A full commitment's what I'm thinking of. You wouldn't get this from any other guy. I just wanna tell you how I'm feeling. Gotta make you understand. Never gonna give you up. Never gonna let you down. Never gonna run around and desert you. Never gonna make you cry. Never gonna say goodbye. Never gonna tell a lie and hurt you. We've known each other for so long. Your heart's been aching but you're too shy to say it. Inside we both know what's been going on. We know the game and we're gonna play it. And if you ask me how I'm feeling. Don't tell me you're too blind to see. Never gonna give you up. Never gonna let you down. Never gonna run around and desert you. Never gonna make you cry. Never gonna say goodbye. Never gonna tell a lie and hurt you. Never gonna give you up. Never gonna let you down. Never gonna run around and desert you. Never gonna make you cry. Never gonna say goodbye. Never gonna tell a lie and hurt you.||

nocturne flax
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but the point is that not having knife occiput a scout its actuallt detrimental

fallow delta
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Different charge times just to tell you one @crisp quiver

crisp quiver
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ok? it's stealth

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you are not under pressure

fallow delta
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Then i'll add knife has stealth multi and apparently it's quieter

nocturne flax
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the basic scout should be able to be killed by all melees

charred badge
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it is quieter

fallow delta
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Faster charge times allow to kill bigger clusters alone @crisp quiver

nocturne flax
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all other variants cannot be killed anyways and require teamwork

tawdry elbow
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im not sure how it could be detrimental given everything discussed

charred badge
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the knife is well balanced

nocturne flax
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never said it isnt

fallow delta
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That alone gives you a bigger stealth potential, with everything else i said

tawdry elbow
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the more different melee roles are the greater the reason to pick between them

charred badge
nocturne flax
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i didnt imply that

charred badge
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you said knife should kill scouts

nocturne flax
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sure

charred badge
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its not supposed to

fallow delta
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If i see a cluster of 3 as a sledge, i am like "ah damn"

nocturne flax
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its does

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but should made reliabel

charred badge
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not consistently

fallow delta
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Doable but i'll struggle

nocturne flax
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and them chaning it to not kill a scout its bad

neat sluice
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Optimal play with knife means you can kill roughly twice as much as the hammer

charred badge
nocturne flax
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you really trust docred

charred badge
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yes

nocturne flax
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the man who actively fucks up

charred badge
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we all fuck up

crisp quiver
nocturne flax
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more than anybody

charred badge
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youre no exception

nocturne flax
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ok buddy

charred badge
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you're pickin a fight for no reason

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do u not have anything better to do than complain about a game?

nocturne flax
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i can go a get a compilation of him

regal thicket
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🍿

nocturne flax
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just fucking up over and over

charred badge
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give us one of you fucking up too

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no bias here

nocturne flax
neat sluice
nocturne flax
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go look at my channel

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you will see me dying

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you will see me missing

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you will see me saying dumb shit

charred badge
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so dont get mad at doc for making mistakes

fallow delta
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It"s common sense anyhow that knife shouldn't get scouts.

nocturne flax
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im a open book

charred badge
#

then be openly accepting of others mistakes mate

neat sluice
#

If you just crouch and wait long they all perform the same sure. But in harder levels people don't do that lol

gilded meadow
charred badge
#

😂

nocturne flax
#

if you only knew

regal thicket
#

this is the next best thing since kiting got "nerfed"

charred badge
#

ah right hes changing things out of spite now

#

doing it to fuck up your life specifically mate

fallow delta
#

Mmh..

crisp quiver
#

can we have a gun that shoots knives?

charred badge
gilded meadow
#

I just imagine a blockbuster GTFO film and they’re sitting at the entrance to a room with a scout, then they argue for the rest of the film about melee weapons roll credits

nocturne flax
#

can we have back multi fix so i can occi a scout properly

neat sluice
nocturne flax
#

im taking the piss on him

charred badge
#

nasty

regal thicket
#

can i get occi multiplier back so i can do funny things like dmring or pistoling scouts

nocturne flax
#

cuz it already does mathematically

fallow delta
#

Pistoling scouts? @regal thicket

gilded meadow
#

the chad miss your melee and hit a metal bar next to the scout alerting the whole room

fallow delta
#

Is that even doable.

nocturne flax
#

i wanna scattergun the d1 homeboy

#

i wanna see how many shots it would take lmao

gilded meadow
#

yes, the scattergun literally does everything, it even cooked me dinner last night and tucked me in, fr though the scattergun one shots most stuff except for a few thing?

fallow delta
#

I wanna scatter a player

charred badge
nocturne flax
regal thicket
#

you can pre r6

#

you can even do it with ar and other shenanigans

fallow delta
#

Math wise it doesn't add up

nocturne flax
#

I wish they didnt added the scattergun even tho its fun as hell

fallow delta
#

Unless you can shoot 2 bullets

regal thicket
#

i applaud the bug hunters

#

you can lol

#

just shoot faster at occi

nocturne flax
fallow delta
#

How so? Doesn't it scream asap?

regal thicket
#

no?

fallow delta
#

Uh KannaSip

#

Well damn. Need to go try smth new out

gilded meadow
#

man idk if i’d ever get into the math of gtfo, me and my buddies just walk up to something big and scary and we just go, “can we stealth it in one go with our melees?” moments later i am back handed by a big striker , maybe i should do my research

charred badge
#

i just learn by trial n error

nocturne flax
charred badge
#

cause fuck math

nocturne flax
#

you never gonna pull those numbers ever in this game

fallow delta
#

Guess who has math

nocturne flax
#

kill efficiency etc

#

never

regal thicket
#

i don't think you can do it with most of the main anymore

regal thicket
#

or maybe it's just a skill issue

nocturne flax
#

is that ereggia chart

regal thicket
#

cuz i killed scouts with har a few times

nocturne flax
#

he a OG

regal thicket
#

it's pretty funny to do

fallow delta
#

No clue about who made it

tawdry elbow
#

don’t focus on numbers, most of the people here are vets who are min-maxing, the greatest joy of gtfo comes from not knowing everything

gilded meadow
#

i think it’s good to know what’ll reliably kill something instantly, should probably look into specifics about enemies too. i started in r5 and i’m just intermediate at the game. saw a tank for the first time in D1 and couldn’t figure out what to do, same with hybrids

charred badge
gilded meadow
#

true honestly, i’m just trying to get better, haven’t been able to complete anything besides all the 1’s and b2 : /

#

might lfg for some experienced people to impart their knowledge on me

fallow delta
#

Ah ye, lfg works wonders

nocturne flax
#

You dont really have to know the numbers, just common sense
Do i see lots of bigs/bosses, i bring sniper/burst canon
Do i see lots of smalls in long wide maps, i bring revo
do i see cqc combats/pump hotgun[rip]/machinegun

charred badge
#

pump hotgun

gilded meadow
#

also lack of ppl to play with mostly so it’s usually me and my buddy and two bots

nocturne flax
fallow delta
#

Ppl in LFG work great

tawdry elbow
#

that is fun but imo the first time i played this game was when i had the most fun

nocturne flax
fallow delta
#

I played with 100 randoms + and only had good times, aside like 3 ppl

charred badge
tawdry elbow
frozen flax
#

Is the console on D1 bugged after you do the waves?

charred badge
#

the ladies call me... pump hotgun 🤓

fallow delta
#

Define bugged

#

Everything worked fine for me in D1

nocturne flax
nocturne flax
frozen flax
#

I cant restart the reactor after doing the waves?

#

or what are we missing

tawdry elbow
#

are the lights on

gilded meadow
nocturne flax
#

what happend to your reactor?

fallow delta
#

i just wanna trow 3 people into the mother with no knowledge of what she does..

#

oh right, reactor.

frozen flax
#

There is no passwords anymore

nocturne flax
#

If theres none then your done

fallow delta
#

Did you beat the || tank || ?

frozen flax
#

^We killed the tanks, but the power is still off and it says we have to do the reactor

fallow delta
#

Then yea, you are done with reactor

nocturne flax
#

restart the level

fallow delta
#

not sure why it says that doh

nocturne flax
#

levels most likely bug to the brim

#

lights should be on after the reactor

#

for you to procced to the terminal fog area

regal thicket
#

checkpoint moment

frozen flax
#

😦

fallow delta
#

oh yea.

#

did you use the checkpoint? @frozen flax

#

these tend to give bugs

#

evendoh i used that one in particular and had no issues

frozen flax
#

No we didnt

fallow delta
#

ah that's quite odd then.

frozen flax
#

Unlucky I suppose

#

Well time to murder another tank!

fallow delta
#

Sadly bugs are hitting hard on 1.0, devs are fixing them while we talk doh.

#

a few checkpoints have been fixed like 1 day ago

grizzled ravine
#

should've never removed cargo bug

#

I needed to know I needed the cargo

celest hedge
#

What's the best approach to get through C1 Zone 153? At around 60-80% through moving scan the game just decides to throw in a bigger swarm with a big shooter to spice it up, you don't even notice the 1-shot happening after that.

ripe abyss
#

really useful

#

when u learn spawns u will be good

subtle solar
#

Did anyone else finish every apparel mission and not get them all?

errant vigil
#

yes that do how it be rn

tulip tiger
#

idea that contains spoiler, commands for telling a bot to search for a certain thing that is through a door. Example: D2 error alarm, if you know that there's a tool refill in the first zone, you could command the bot before opening the door to go and look for it, like "Look for tool refill on the other side of this door" or maybe something a little more simple. Because you need to do the class 5 cluster after a few seconds, the command could be overridden/canceled with the follow command. just one less thing to worry about and would probably be more/actually useful through doors that don't have an error alarm if you're team is running low

tulip tiger
subtle solar
tulip tiger
#

sacrifice some scouts next update that increases apparel options

left cargo
tulip tiger
#

there's over 16

#

only 14 challenges

left cargo
#

So you can only get 14/16+?

tulip tiger
#

yep

left cargo
#

Illogical

tulip tiger
#

as of now at least

left cargo
#

Oh they forgot the pe rewards

tulip tiger
#

@mossy yoke is that a bug?

mossy yoke
#

?

left cargo
#

Maybe they add pe rewards on extended lol at least I have 2 towards it

mossy yoke
#

.t vanity rewards

jaunty hedgeBOT
#

You get one reward for completing each of the challenges in the 'Prisoner Apparel Requisition' list shown below. Rewards are selected from various pools. Additional reward chances will be available with future content drops (e.g., New Rundown releases)

https://imgur.com/a/eond8uF

mossy yoke
#

Those are the reward levels we chose.

tulip tiger
#

I just wanted to double check because PE is its own thing

left cargo
#

Is there more cosmetics than chances to get?

nova cradle
#

does anyone have a good screen shot of the map of R6C3?

subtle solar
#

@mossy yoke so even if you do all the requisites you dont get every item?

mossy yoke
#

Right, you'll need to complete any requisitions when more show up, like new rundowns, and if we do extensions there will likely be more opportunities then too

subtle solar
#

ok sick so i do have a chance to get the hood next rundown?

sick hornet
#

do you ever plan on having any sort of "challenges" for apparel whether its a weekly level, special restriction on a level, etc.

mossy yoke
#

Not sure what will be available next rundown, some options could be removed

#

I don't have an answer for that

broken scarab
burnt goblet
#

I'm just waiting for holiday themed Scouts

peak bobcat
#

I have a question of the stamina system
when the health gets yellow
it feels like i receive more damage from enemys

is that right?

tulip tiger
hexed vapor
#

Snow miser scout.

tulip tiger
#

you supposedly get a melee damage boost though when your health bar turns yellow

hexed vapor
#

I think it might also do damage, not super sure.

peak bobcat
#

but exhaustion equals melee damage bonus

i don't know

sick hornet
#

shouldnt

#

i guess people just see yellow and think damage

errant vigil
#

yea it's weird they use the same thing for exhaustion as it is for 3x damage on melee

tulip tiger
errant vigil
#

could have just made it blue to not cause confusion

peak bobcat
#

but does the color mean anything now?

sick hornet
#

yellow healthbar gives 3x melee damage when you use the IIX syringe

#

also indicates no more stamina

tulip tiger
sick hornet
#

i can almost guarantee that it doesnt

tulip tiger
peak bobcat
#

tbh i was scared the heart rate before trying its limits
cause i thought it could mean immedete death
because of heart attack

errant vigil
#

pretty sure you could one shot a titan from back with it no head

sick hornet
#

havent tested that, i just know its 3x

#

can almost kill a gc to the back

#

certified rounding moment

errant vigil
#

where is .01 man

nocturne flax
#

back in r3 you could oneshot back with serynge

sick hornet
#

back when no rounding moment, where are my whole numbers 😔

tulip tiger
#

if it was 3X damage it should one shot to the back with hammer, if it's 2X damage then it should take 1 normal full charge to the back as well as the 2X

sick hornet
#

what are you on

#

you cannot kill a giant to the back with 2 hammers

tulip tiger
#

one of them would be with the syringe

#

and then afterwards you wouldn't have the syringe effect

sick hornet
#

it should but rounding error exists

#

melee does something like 19.99

#

instead of 20

tulip tiger
#

theoretically + what I said above

sick hornet
#

and 3x to the back of a giant would be exact damage

errant vigil
#

nah it's something else unless shotgun is a melee

#

Or it's a different kind of bug

sick hornet
#

wdym

tulip tiger
#

what do you mean by exact damage?

errant vigil
#

shotgun two shot back

#

three shot with rounding error

sick hornet
#

3 hammers to the back of a giant is the exact amount of health the giant has

sick hornet
errant vigil
#

that's why there was a patch for now shotgun kills chargers

hexed vapor
#

They gave it an extra 0.1 damage lol

tulip tiger
#

or something, I don't keep up with every little change that gets made every update

nocturne flax
#

oh but when i say it i get linched

#

and gets confuse by the other back damage bug

#

lel

#

thankfully you shoot more this rundown than melee

lofty echo
#

toxic blackhombredelimondragon224 confirmed

burnt goblet
#

B2 secondary
Do you have to do both terminals in one go

#

Because when It said that the uplink was done, the alarm wasn't stopping

#

Just need some confirmation

#

Damn this chat is dead

left cargo
burnt goblet
#

Seems that way

paper harness
#

that's a bug, B2 extreme shouldn't start an error alarm, and there is no uplink in D3, you should be able to do one terminal at a time

burnt goblet
#

Okay

burnt goblet
#

Its been a while since I've done them

paper harness
#

nope, it should shut off the alarm

#

automatically

#

it should say uplink complete on the terminal and then the codes at the top of your screen disappear

burnt goblet
#

Yeah, it didn't do that. It said uplink complete, but the alarm kept going and more waves spawned

vernal rose
#

checkpoint moment

wind pilot
#

For R6 B2 we just need to upload the uplink connect in 1 terminal right?

wind pilot
burnt goblet
#

You gotta do both terminals

wind pilot
burnt goblet
#

Second objective in B2 says "Establish an external uplink from each terminal"

#

So that means both of them

wind pilot
#

Ah

burnt goblet
#

It's just like previous uplink objectives from past rundowns.

queen nymph
#

The mission objective listed two terminals right? Does it say choose one terminal to complete the objective? monkaHmm

gloomy lodge
#

do we have a name yet for the wall of flesh in D1

pliant shard
#

There’s names on wiki

#

Kraken, butterfly, Venus pussytrap

sick hornet
#

Squidward

gloomy lodge
#

I really doubt that's the names they're using on the wiki :thonk:

vernal rose
gloomy lodge
#

what if the infection was designed by some alien race to quickly wipe out a planet's population and replace them with living disposable fleshlights and dildos

onyx anvil
#

So, can someone explain C3 Secondary? Where do you find Zone 175 and 177 to find the last cells?

solemn wigeon
solemn wigeon
hexed vapor
#

These are locked if you do not open the bulkhead, fyi.

onyx anvil
#

Okay, are they adjacent to the same zone where you get the bulkhead key in zone 174?

#

Like the checkpoint

hexed vapor
#

For PE, you also need to clear w/out dying, checkpoint breaks extreme completion.

atomic escarp
#

D3 PE was a journey 😅
big up julia_nacht for the carry. I never wanna touch that level again.

#

Now gotta hop onto the C3 PE...

#

While im here, anyone know if the pink skin is one thats guanteed?

obtuse surge
#

seems to be

#

for completing all main objectives

atomic escarp
#

Riiight, gotcha 🙂

#

PE i know is Orange and blue

obsidian knoll
#

Any general advice for C3?

hexed vapor
#

What the fuck is the D2 Secondary nerf?

#

15-20 at a time is too many, sure, but I think reducing it to 2-3 at a time is a bit much.

#

Spawn at least 5.

#

B1 is legitimately harder.

solemn wigeon
#

Epic nerf

#

8-10 would be appropriate

heavy wave
#

?

#

15-20 was too hard?

#

i did it first try though

#

We did fail but it was because we tried to extract with the tank in the scan

hexed vapor
hexed vapor
# heavy wave 15-20 was too hard?

It was mostly pretty annoying because it was a lot of flyers, and you couldn't get rid of them, it was just a lot of running around.

#

The nerf was deserved.

#

The amount it was nerfed was definitely not.

heavy wave
#

? you can get rid of them?

hexed vapor
#

No?

heavy wave
#

I was able to

#

🤷

hexed vapor
#

They respawn pretty much immediately if you kill a reasonable amount of them.

heavy wave
#

It was ez af

grizzled ravine
heavy wave
#

like i felt it was a c lvl

solemn wigeon
#

Go beat c2 then nerd

heavy wave
#

😂

#

I would if my team would be in to do it again

grizzled ravine
#

Imagine not C2/D2 Enjoyer

#

3 man the level

#

Actually, just duo it.

heavy wave
#

gimme 1 person then

#

all my team said no

#

😂

#

tbh c2 felt harder than d2

#

and it was ez too

hexed vapor
#

I think we got them down to ~7 and then we got another 15-20 immediately.

#

It was pretty lame, no way to give yourself breathing room other than only killing flyers that got close to you.

heavy wave
#

? thats the point of a scan

#

no breather

hexed vapor
#

Yeah, and that's pretty dumb?

heavy wave
#

breather is after the scan

solemn wigeon
#

Even for a D tier level, thats pretty unbalanced when you look a D3

heavy wave
#

? wait you guys had more trouble on D2 secondary than d3?

#

😰

#

what

grizzled ravine
#

D3 is just knowing the path

heavy wave
#

and doing 2 reactor at once

#

😂

solemn wigeon
#

How are you struggling with D3

heavy wave
#

Cursed version for the win

grizzled ravine
#

Go faster #BigMoves

hexed vapor
#

Not really much skill to hoping for concealed scans on D2 and just running around ignoring most of the enemies since fighting isn't worth it.

solemn wigeon
#

Don't tell me you are doing overload after high 😩

hexed vapor
#

8-10 would've made fighting more valuable, or even just better spawn delays.

heavy wave
#

well yea

#

😂

#

its more fun

solemn wigeon
#

How, you miss the point of overload

heavy wave
#

but i do it with 5th wave active of first reactor

#

then go for overload

#

😂

solemn wigeon
#

Wow so unique and innovative

heavy wave
#

i dont finish the last wave until overload is done

grizzled ravine
#

I can see why none of the team wants to play

heavy wave
#

They dont want to play C2

#

d3 they are fine with it

grizzled ravine
#

Ah you can fight a Surge Alarm, but not 4 hybrids?

#

potentially 3 hybrids because it bugs

heavy wave
#

They just hate fog apparently

grizzled ravine
#

Hate fog... D3

#

huh

heavy wave
#

😂

solemn wigeon
hexed vapor
#

Dunno why you wouldn't do overload first, the fog is actually pretty baby once you know the level.

#

To each their own.

solemn wigeon
#

Next youll tell me you use the reactor wave for the overload scan

hexed vapor
#

Overload second(ish) is probably pretty fun, tho.

heavy wave
#

?

grizzled ravine
#

I ain't about getting swarmed surge waves inside extreme's claustrophobia

lofty echo
#

surge swarmed in extreme yum

heavy wave
grizzled ravine
#

BEEG heart

warped spruce
#

How much % do you need to 1 shot melee charger scouts

#

From booster

charred badge
#

a lot

warped spruce
#

Well rip

faint vapor
#

Your best shot is yellow syringe

warped spruce
#

aight

signal fox
warped spruce
#

HOLY shit

crimson mural
#

hello question help pls

#

on d3

#

we dont know what terminal shuts down the alarm

lofty echo
#

which alarm u talking bout

crimson mural
#

the one at the beginning

#

before shadow class 6 alarm

lofty echo
#

the one in overload?

crimson mural
#

after overload yes

#

oh yeah in overload

lofty echo
#

its at the end of the shadow class 6 alarm zone, it should be z292 or something

crimson mural
#

wait so we do the class 6 alarm with an error alarm?

lofty echo
#

no i just forgot the zone name that has the shadow class 6 alarm, the door to deactivate the overload alarm should be in that same zone w the shadow class 6 alarm

#

my wording fucking sucks

regal thicket
#

once you reached class 6 door, go right, there should be two more rooms and another stealth scan security door

#

terminal to deactivate should be inside along with some ammo

hexed vapor
#

Damn, fog on D3 is so chill now.

#

Closer to R5B1 fog.

wind pilot
#

What's the apparel list for overload sectors and all these other ones?

rigid charm
#

guys when does the tank spawn in c3

#

is it after u open bulkhead?

hexed vapor
#

It's an error w/ some sort of timer, probably ~10 minutes per.

rigid charm
#

oo cos i assume it spawned arnd 10 mins

#

but it spawned at 11min and ripped my team

brisk gyro
#

also thought it was at 10 minute mark till i saw it at 14:00
just keep an eye out for the large biomass message

hexed vapor
#

I wouldn't expect any amount of consistency.

#

p sure large biomass is just titans.

brisk gyro
#

he comes with the second wave of giants

hexed vapor
#

A better tell is two roars back-to-back, usually means a normal wave followed by the tank (or vice versa).

#

I don't think he has a specific pattern?

#

I could check.

paper harness
#

when you do overload and the tank roars that's a fake tank, it doesn't actually spawn there but it tells you there's a sleeping tank inside bulkhead key zone

brisk gyro
#

id say roar too but i dont remember hearing any for the wave tank, maybe i was just lost in the heat

paper harness
#

I think tanks are around 13-ish minutes and around 1 minute left

hexed vapor
#

At least some of the times we've had a tanks spawn we've had two wave roars since they spawned separately.

paper harness
#

if you're on pace, it typically comes when you're finding second bulkhead key in high

brisk gyro
#

u hear a roar and u see a single striker running down the hall, i dont think i can trust them much

#

and shouldnt the tank get his own special roar?

errant vigil
#

What that’s better

#

He does

paper harness
#

waves spawns are slightly weird, typically one enemy will spawn slightly at the front and break doors, this is also what happens in alarms

brisk gyro
#

after clearing the frontal horde is when i usually hear the one man wave, guessing enemy cap is a bit wack and causing one dude to always be late for the party

brisk gyro
paper harness
#

for scouts? I've noticed as well that scout waves always have 2 leftover since R6 and will spawn a second small wave

errant vigil
#

He has one in c3 at least

brisk gyro
#

for overlord, the sleeping one

#

not the horde ones

errant vigil
#

No all of them are

paper harness
#

wdym

errant vigil
#

He spawns super far away I’m pretty sure

brisk gyro
#

ive never heard the horde ones scream, which is why my team is always caught offguard when he's early

hexed vapor
#
      "WavesOnGotoWin": [
        {
          "WaveSettings": 96,
          "WavePopulation": 28,
          "SpawnDelay": 180.0,
          "TriggerAlarm": false,
          "IntelMessage": 0
        },
        {
          "WaveSettings": 97,
          "WavePopulation": 20,
          "SpawnDelay": 180.0,
          "TriggerAlarm": false,
          "IntelMessage": 0
        },
        {
          "WaveSettings": 80,
          "WavePopulation": 16,
          "SpawnDelay": 600.0,
          "TriggerAlarm": false,
          "IntelMessage": 0
        },
        {
          "WaveSettings": 80,
          "WavePopulation": 16,
          "SpawnDelay": 1400.0,
          "TriggerAlarm": false,
          "IntelMessage": 0
        }
brisk gyro
#

english for idiots like me pls MiyanoWow

hexed vapor
#

So, I'd assume this is a 3 minute timer, a 10 minute timer, and a ~23 minute timer.

#

The 10 and 23 minute timers are definitely tanks, the 3 minute timer looks like it might just spawn extra waves of some sort.

brisk gyro
#

from my experience, tank spawns some point after 15mins with the next wave of giants

sharp merlin
#

it is 10 and 23, lookg at the wave settings.

#

note it isn't at 10 and 23 minutes, rather it is 10 and 23 minutes AFTEr you finish overload objective

brisk gyro
hexed vapor
#

Settings 96 population 28 appears to be 4 bigs every 360 seconds (6 minutes).
Settings 97 population 20 appears to be 2 hybrids every 360 seconds (6 minutes).
Settings 80 population 16 appears to be 1 tank every 480 seconds (8 minutes).

#

So, after overload completes, you get a tank after 10 minutes, 18 minutes, 23.3 minutes, 26 minutes, 31.3 minutes, 34 minutes, and so on.

brisk gyro
#

yet, on my 38 minute PE run ive only seen 3 tanks
one of them being the overlord one

hexed vapor
#

I've had three spawn before.

#

There might also be some inconsistency due to mob cap, how these timers load, etc.

#

In-fact, this explains the run where we had 3 quite well.

#

We fought an early tank, long wait, get another tank, get another tank only some time after that.

#

We'd probably have seen another if we weren't booking it for the exit after the cells were in.

hexed vapor
#

That's only 10 minutes into the actual combat section for overload completing, as well.

#

A bit odd, I guess. If I had to explain it I'd say the GotoWin waves don't actually trigger until you're closer to the actual point extraction appears at, so until you start pushing up you're probably safe.

sharp merlin
#

I believe despite the timer saying 480 seconds, only the first tank wave will spawn due to point distribution.

hexed vapor
#

Wym?

#

Oh, it has a total.

sharp merlin
#

I'm not exactly 100% confident how the points work, but I am confident in saying I don't remember a run where I've encountered 6 tanks 😅

#

it's a confusing system

hexed vapor
#

So it's definitely supposed to spawn only 1.

#

So it actually bugged for us.

#

I wonder if it has the same straggler bug that scout waves and reactors have.

sharp merlin
#

🤷‍♂️

hexed vapor
#

Seems to be related to m_populationPointsTotal being used.

#

I should test if scout waves are spawning 11 + 1 or 12 + 1 enemies....

sharp merlin
#

you could always make a test level with only that tank error. but i dont have the timer for that lol

hexed vapor
#

Seems like it's 11 + 1?

brisk gyro
sharp merlin
#

unfortunately, i dont think tanks can spawn before overload.

#

go to win activates after an objective is finished, so in overload's case, it will finish after the scan is complete.

brisk gyro
#

i remember a tank shredding us in one of our early runs on the way to overlord bulkhead took too long cus we were learning still but i could be misremembering

vapid pulsar
#

is b2 extreme bug on terminal after respawn on check point?

thick burrow
#

yes

lucid yoke
#

respawning at d3 checkpoint puts the power cell back on me

#

i cant drop it and need to exit and rejoin

crimson mural
#

question

#

does a shotgun kill a charger scout at the back?

lucid yoke
#

kinda annoying to keep losing map

robust marsh
brazen lava
#

Oh d4 is going to be a pain

robust marsh
#

have a cracked squad and you be fine 😄

crimson mural
#

D4 is fucked up man

candid dragon
#

Dmr v helrevo. Substantiate your choice.

sick hornet
#

D4 is fun, at least 1 scattergun reccomended

vague mauve
#

recommend 1 scattergun, and only 1

crimson mural
#

Did they change the charger hitboxes?

#

it's so fucking stupid now

#

Square at the back and they still live

mossy yoke
#

nope, that's just a damage bug we're working on fixing

subtle vault
#

What about the voice lines

glacial crescent
#

Damage bug as in Armor Hitbox overlap?

vital wharf
#

is C3 fixed now so you can actually get PE when completing Overload and Secondary?

atomic escarp
#

Wdym

vital wharf
#

i did it twice the other day and secondary didn't register at the end

#

which is the generators i believe

atomic escarp
#

I did it 2 days ago had no issues

vital wharf
#

That's why i'm asking, I did it like 4 days ago

#

this is after using the checkpoint atleast once

atomic escarp
#

U said the other day

vital wharf
#

4 days ago is the other day

atomic escarp
#

Checkpoints are bugged

#

Not only in c3

vital wharf
#

i'm aware

atomic escarp
#

So yeah if u do use the checkpoint it can fck up ur run

calm vessel
fleet delta
#

D1 smh

vital wharf
#

yep, teleports you back after beating the boss

#

i think they fixed that though

onyx anvil
mossy yoke
#

c3's got the generator?

dreamy bramble
#

c3 secondary has a ui bug @vital wharf @onyx anvil , it states that 1/3 gens are filled as soon as you start but in reality none are finished

atomic escarp
calm vessel
dreamy bramble
#

you need to do 4/3 to fulfill the criteria

vital wharf
calm vessel
#

Oh damn

vital wharf
#

but like i said i think they said it was fixed in patch notes

onyx anvil
mossy yoke
dapper dagger
vital wharf
#

don't think i've done it after the checkpoint but not entirely sure

sick igloo
#

Does anyone have any tips for the Cluster alarm door in C2 Blind?

obsidian knoll
#

save some fog repellers

obsidian knoll
#

anyone have a map of C2?

#

having a hard time figuring out where to go with the optional objective

lucid yoke
#

Isn't c2 optional just hisec

#

It's like 2/3 rooms total after s1

obsidian knoll
#

Do we take it to the normal exit?

tulip tiger
#

exit scan never changes if you do optional objectives

thick burrow
hexed vapor
thick burrow
#

if you're referring to the normal 'exit' as were you spawned, then no

hexed vapor
#

Main layer has a forward extraction ^

obsidian knoll
#

normal exit as in the place you go after the 3 gens

lucid yoke
#

Yes you bring hisec to the same exit as when you do only generators

hexed vapor
#

Yeah, there's never anything other than the normal exit rn.

rotund ivy
#

Yep yep, HiSec case goes to the normal extraction zone. 🙂

surreal linden
#

b2, im soloing with bots, how do i do the uplink things

obsidian knoll
#

got it so map memorization time

atomic escarp
#

Just so you know

surreal linden
#

yeah... but uh... how do i do the commands properly

atomic escarp
#

As along as you don't go too far from it (a few steps) or someone doesn't get too close (I dont think bots count towards that)

#

Same way if other people where around?

#

Just press ESC, see the codes

#

then input UPLINK_V (press TAB to autocomplete) then write the 4 letters

#

You can also write stuff while the terminal is processing a command (I think this works for all commands aside from PING)

sand bramble
#

Hi!
Doing D1 and after the reactor event is over it still says "power offline, restart reactor in zone 90". Is it bugged or is this correct?

hexed vapor
obsidian knoll
#

oh well we gave up and swapped to do it normal and when we finished it gave us credit for the optional haha

#

still gonna go back and do it legit but that is interesting

languid minnow
#

Any tips for D1? Keep running out of ammo

nocturne flax
#

wich part

tulip nacelle
#

how much time is in between waves in c3?

obsidian knoll
blazing thicket
#

can mines not kill tank anymore?

#

or has it been increased from 7?

errant vigil
#

They can it is harder to do because of hitbox change I believe

surreal linden
#

Uhhh, cant find exfill for C3

#

completed PE, but cant find how to get to exfill, the smog is to hard to see through

solemn wigeon
#

Keep going :^)

#

I think its east facing the entrance to extreme

surreal linden
#

update: Ive done overload, not secondary, and i cant find the secondary bulkhead terminal

solemn wigeon
#

Uh

#

Through the checkpoint door i think

#

Idk i don't care about c3

surreal linden
#

imma put my map here real quick

#

oh i cant

onyx anvil
onyx anvil
real moss
onyx anvil
real moss
#

all I know is we did PE and got it but we just did not die so no checkpoint use

lofty echo
#

doc said PE w checkpoints work, but specifically in C3, it locks extreme and thats a bug

onyx anvil
#

On the 20th time we manage to pull through the entire level withoout dying

surreal linden
onyx anvil