#gtfo-spoiler-chat

1 messages · Page 256 of 1

tribal heath
#

What is the recommended melee loadout to reliably kill big strikers

royal lichen
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hammer, spear

steep lake
fallow wasp
#

I wonder if I give bots spears, will they use it to its full range or do they always get as close as possible

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Because that might stop them from getting treebranch smackdown’d by giants

eternal acorn
#

thoughts on knifing scouts?
worth learning or just use the almighty spear

dire notch
#

whats the obtional objectives for c3?

fallow wasp
#

I think knife is the single worst melee for scouts

#

But if you’re a mad lad I think it kills in the back of the head

mighty pond
#

its stagger multi iirc from what was sent from the datablock is 5.0 for both charge and non-charge strikes

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which is immensely high

solar edge
#

I'm having some trouble with secondary objective for C3, are there two power cells in the blue room and then the third is in zone 177?

bronze coral
#

@solar edge it's buggy af. There's 2 cells in the high zone towards extract and 1 in the extreme zone

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But terminal will bug out on pinging the cell inside the extreme room / the objective counter

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We finished the level with it saying 4/3

steep lake
mighty pond
#

Yea, the data values were sent in this chat roughly 10 hours ago..?

#

They should still be there

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It's 5.0 for both full charge and non-charge hits with bat

#

which is disgusting

solar edge
#

and there's one in the overload room?

#

where you have the terminal and do the scan for 2 mins?

paper harness
#

no, there are 2 cells in the zone in two separate zones on the way to extract (behind the class 1 scan) (I think it's 175 and 176?) and there will be one cell with the generator cluster.

#

you can always drop in solo and query where cells are on the terminal to the right of spawn

solar edge
#

ohhhhhh right okay that makes more sense

#

so would the strat be getting those first then unlocking the secondary objective? Or do you have to unlock the secondary first

#

in order to have access to the class I scan

paper harness
# solar edge so would the strat be getting those first then unlocking the secondary objective...

you should find the bulkhead key and plug if in and do the extreme scan first, and then open the bulkhead door (it's only an open bulkhead with no scan so one person can do it), that lifts the lockdown on the doors that the cells are in and then you go do the class 1 (you can open the extract door along the way, it is the only door in that zone that leads to multiple other zones, which you can see on the door) and then you open the 2 other doors, grab cell from each of them and go back into extreme

#

just be mindful there is currently a bug with checkpoint so that if you use it, it doesn't recognise that you've done the extreme bulkhead

solar edge
#

ahhhhh right tysm

vital wharf
#

On D1 do you go through door 92 to get to zone 86?

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i don't see any other doors that leads to zone 86 at all

lyric narwhal
#

the door for the objective?

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like where you put the matter wave projector?

vital wharf
#

yeah

lyric narwhal
#

yeah that doors a bit hard to find

vital wharf
#

i see every zone 80 except 86

lyric narwhal
#

after you lower the fog

#

you can go downstairs in the central room

vital wharf
#

the 3 story room?

lyric narwhal
#

then theres a staircase on the second floor from the top that leads to a bridge

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and across that bridge is the door

rancid basalt
#

scattergun 2 shots tanks?

#

this is not ok

vital wharf
#

oh found it man that's hard to navigate

lyric narwhal
#

yeah that room is weird

#

good luck with the class 6

vital wharf
#

lmao yeah

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cant wait

lyric narwhal
#

also note that its a class 6 m i believe

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but i dont think thats stated

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just means theres s scans

mighty pond
#

since host has cap damage potential to sacks

arctic sluice
#

was there supposed to be any lore audio or anything playing after you beat the boss in d1? our sound completely broke

trail nacelle
#

does the fog in d3 go down after reactor startup?

nocturne flax
#

After 5th code

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so your basically done

#

with reactor

mighty pond
#

Then the "fun" begins 🙂

trail nacelle
#

oh and the fog is gone?

eternal acorn
#

my group is lost in c1, we're trying to find the terminal at the bottom of zone 148 and we just uh cant

#

anyone happen to know this one?

calm vessel
#

It’s in the center shelter looking thing

eternal acorn
#

the area behind the like, apex door?

calm vessel
#

Which one is 148?

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The big room?

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Or is that the error alarm?

eternal acorn
#

i think its the big room

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you have 2/3 data crystals

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and you've opened the like darker door for the other checkpoint

calm vessel
#

It’s at the bottom of the pit

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Very middle in the small pillar looking platform with a nook in it

eternal acorn
#

ty

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oof

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we just lost because of the alarm it insta procs, someone was still outside the room

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ffs

calm vessel
#

Luckily there’s a checkpoint there

sick hornet
#

<@&408548765599793173>

vital wharf
#

nice so using a checkpoint on D1 and C2 Secondary bricks the run after you put in all your time and effort 👍

wet zealot
#

Checkpoints do be broken currently

grim marlin
#

They need to reduce the amount of fog repellers in B2 its too easy 😎

sick hornet
#

It seems inconsistent, my team never had problems and we used checkpoints on B2, C2, and D2

atomic escarp
#

B2 extreme do you need to do both terminals at once?

signal fox
#

No

ember mountain
#

finished D1 EverythingsFine Woods_Heart FingerGuns

#

so fucking good

atomic escarp
#

what's up with the continuous alarm on b2 extreme

lyric narwhal
#

what about it?

atomic escarp
regal thicket
#

d1 fixed

#

I finished a d1 matchmaking and we used checkpoint thrice because we got skill issued

rancid phoenix
torpid dirge
#

it has a lot of health

lyric narwhal
#

bring a sniper

torpid dirge
#

yeah sniper the tumors
do wanna bring something for the waves of other enemies

lyric narwhal
#

ive heard revolver works well against floaters?

royal lichen
#

helgun revolver dmr chokemod.. hit the p... ... eye in the middle. puff.

lyric narwhal
#

yeah makes sense

mossy basalt
#

sorry if already answered but do you have to kill a certain number of floaters when teleported away or is there a hidden timer?

royal lichen
#

timer.. but helps a lot to shoot

#

they'll get close, swarm, start hitting (alltho they're not good at hitting)

mossy basalt
#

does shooting them reduce the timer or just prevent critical mass?

royal lichen
#

keep em from getting close, the time stays the same ish (from what i've seen and heard)

pseudo mantle
#

Just fought the Kraken for the first time with my group. I can say that it's a very fun victory lap of a boss after the very resource sparse D1 that my group struggled through haha

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Not difficult at all but has a lot of wow factor for sure.

regal magnet
#

Random question, as some one who has played this game since its beta test ages ago, but never finished any of the rundowns due to being too much of a coward to play solo and never having the boys around to play, is this story shit a running theme, or brand new with the release

pseudo mantle
#

It's a running storyline but as someone who has loosely followed for some time, this is prolly the most important.

regal magnet
#

Has old mate talked to us before, Id hate to be missing out on shit even if it is small

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and are wanna be squid balls a new thing?

royal lichen
#

weren't in the previous rd, yup

mossy basalt
#

which mission was kraken again?

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d4?

reef talon
#

D1

atomic escarp
grim marlin
mossy cloak
#

Just do D3 pe you will understand

elfin spindle
#

Is c2 fog timed in that it keeps getting higher?

maiden rose
#

How did you guys beat D1's boss? The team I was playing with popped 4, maybe 5 of those pimples and eventually ran out of ammo due to the flying spaghetti monsters

queen field
#

The only thing i'd say is to use ammos more efficiently

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also for the 1/2 last tumors, you may want to check on the terminal if there is any ammopack left

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& ping it ofc

queen field
#

What you could also do is to redistribute the resources on several lockers

atomic escarp
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There's a gazillion ammo packs there

queen field
#

And finally have people dealing with the flying stuff & 1/2 players dealing with the tumors

bronze coral
#

Where you shooting the sky or something?

maiden rose
#

ya i know it just refused to die. we probably could have used some more long range weapons . everyone was on target though

queen field
#

deal with the flying stuff

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there are times when the boss stops spawning them

bronze coral
#

What weapons did you have btw?

maiden rose
#

we had one guy that was being fed ammo for the lmg and he was unloading on it constatnyl while i focused mostly on the flyers

bronze coral
#

Also you can save a ton of ammo if you only shoot the meatballs when they are exposed

#

they die in 1 shot from most weapons when they're orange glowing

maiden rose
#

i had smg and hel gun. used the hel gun mostly for meatballs

queen field
#

what about the others ?

wary olive
queen field
#

around 15 ammopacks

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way more than 20 uses

#

Actually @maiden rose are you sure you consumed all the ammopacks in the place?

maiden rose
#

one had handgun and scattergun. another revolver, not sure about special. and last guy had lmg and something else. i was tap firing and definitely on target the whole time.

severe hare
#

In my experience the distance you are shooting with the LMG makes a huge difference, maybe try going as close as possible?

maiden rose
#

we sure as hell used most of them if not all

queen field
#

get people with choke/sniper

#

leave the tumors to them & deal with the flying stuff

vital wharf
#

I had carbine/scattergun which made me useless against nemesis :/

maiden rose
#

not sure. i feel like it should have been pretty easy with all that ammo. it was a group of randoms and none of us were really expecting that

severe hare
#

Yes sniper/hel/choke are way more efficient

queen field
#

HAR as well but it's not as good as the other ones in term of long range kill

atomic escarp
#

I used HAR

maiden rose
#

thanks for the tips. ill just have to retry with some firends and coordinate better i guess

queen field
#

Well D1 is kinda short

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So it shouldn't be a problem to redo it

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😳

maiden rose
#

how long did it take you? just curious

queen field
#

around 17 min

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without knowing shit about the boss + taking at least 5 min to look at the resources

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(if you mean the boss)

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for the whole level, around 2h but we spent a lot of time when taking a break so it may go down to 1h15/1h30

maiden rose
#

nice. im assuming next time im gonna need a sniper or some other long range weapon on the squad to focus the boss. I think we had too many short range weapons to quickly melt the pustules

vernal rose
#

Have two people focus squidward and the other two focus cloudy with a chance of meatballs

lyric narwhal
#

Petition to call flying enemies frame rate piñatas

fair bramble
#

4 snipers makes D1 ending a literal cakewalk, don't even need more than 1 ammo pack

faint vapor
#

did they change reactor behaviour for D1?

queen field
#

wdym

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what kind of behaviour ?

faint vapor
#

do enemies spawn during verify period?

queen field
#

Oh

queen field
#

Actually no

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but reactors can stack waves

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For this reactor there are waves stacked at the end (mostly because enemies spawn far away)

fair bramble
queen field
#

So it may feel like there are waves spawning during the verify part but they technically aren't

brisk gyro
#

u hear a scream but u see a singular striker naruto running down the hall

sick hornet
#

Its 10 sniper shots per bubble, and what is max for snipers now, 18? So you could do the final fight with no ammo packs

charred badge
#

cries in flyers

next glacier
queen field
#

What ?

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from behind ?

tulip vale
#

Ah yes the flying strategy of course

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Clearly

queen field
#

Yo are jetpacks in GTFO ?

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😳

tulip vale
#

😳

pulsar zodiac
#

its the new booster

tulip vale
#

New booster jetpack fuel +30% jetpack included

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Honestly DMR is pretty good against meatballs

twilit remnant
#

Is there a reactor defense?

subtle vault
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Yes

fair bramble
#

yeah but 3 sentries and a spear wall makes it ezpz

normal zodiac
#

Need help here: my team and i are officially too dumb to melee the scouts in C1.
can i use the sniper to headshot them without the others waking up?

atomic escarp
#

Try using C foam

charred badge
#

use the cfoam nades it gives u

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then hammer em

atomic escarp
#

^

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Or c foam launcher

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Get the ones that are alone

normal zodiac
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okay

lofty bay
#

im guessing ur talking about the room with like 5 of them

normal zodiac
#

yes

atomic escarp
#

For C1 bring shotguns, c foam, mine deployer and turrets

normal zodiac
#

thats a nasty room

charred badge
#

it aint too bad

normal zodiac
#

we had 1 cfoam grenade and i have enoug to foam 2 more

lofty bay
charred badge
#

😂

normal zodiac
#

shotguns 1hit scouts before they trigger right?

pulsar zodiac
#

shame that there is no good scout practice level this rundown

atomic escarp
#

Idk if they fixed it in this rundown but if you shoot and close the door at the same time the enemies don't get alerted, I played with a guy that did that jn the other rundown

wary cedar
#

Was fun

pulsar zodiac
#

or you could have some practice for hammering scout

normal zodiac
#

we definetly lack the practise here

atomic escarp
#

Try using C foam it's the best option for that room

wary cedar
#

The problem with hanmering scouts is the great sync the game has

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Extreme sync

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Its a feature

lofty bay
#

sync or desync

wary cedar
#

I was being sarcastic, sorry

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😔

lofty bay
#

now im picturing extreme sink

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thats what i wanna bash scouts with

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porcelain bathroom fixtures

normal rampart
pulsar zodiac
#

ah yes there's bot that could help get to that room

grim marlin
#

Wtf spoilers

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How do I stop dying at C1 last teleport

pulsar zodiac
#

last teleport can't kill you

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or do you mean the second one

grim marlin
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Oops

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Yeah

subtle vault
#

All I do is run around

grim marlin
#

Wait what you sure 🤨
Never got so far

pulsar zodiac
#

sidestep when shooting

eternal acorn
#

i just strafe around a pillar

lofty bay
#

i just pucker

eternal acorn
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and sidestep while shooting, tho i try not to shoot since its just survive

grim marlin
#

But they always come from behind 😭

normal rampart
#

Towards the end it gets pretty full, after surviving for a while you can try running through the partly-covered tunnels until you get teleported back

eternal acorn
#

move to a new pillar then

lofty bay
pulsar zodiac
#

listen for the horde scream

normal rampart
#

After a while just too many to shoot

grim marlin
#

🤨

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I see

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Btw fuck C1

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Sorry couldnt hold it

atomic escarp
#

D2 is worse

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C1 isn't that bad when you get used to it

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D2 is probably the worst of all

raven mica
#

the D's are brutal

lofty bay
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the C in C1 stands for csuffering

subtle vault
#

D2 was not that bad for me

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C2 on the other hand. That’s a different story for me

atomic escarp
#

C2 is pain too

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But I find D2 worse

subtle vault
#

Extreme is stupid

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For C2

atomic escarp
#

If you know the way it can be easier to do it

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Bring the Cell with the Crate

subtle vault
#

Ik that

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When I played we kept getting swarmed by hybrids

atomic escarp
#

Oh yeah it has a lot of hybrids

subtle vault
#

4

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Why 4

atomic escarp
#

D2 with 4 mothers ScoutRage

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And scouts

subtle vault
#

I did not have to deal with a lot of moms

pulsar zodiac
#

D2 mother zone is optional at least

subtle vault
#

Ya

atomic escarp
#

IT'S WHAT

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im so done with this game

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I hate this game

subtle vault
#

I did the error alarm door for the last terminals

rancid basalt
#

just have 4 people solo each of the mothers

atomic escarp
#

It's better to take out the scouts and then shoot the sleeping.mother with the scattergun

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Yeah

pulsar zodiac
#

start of the level - 1 terminal
5 charger scouts - 2 terminals
mother room - 2 terminals
error alarm - 3 terminals
checkpoint zone - 1 terminal

rancid basalt
#

does spear kill charger scouts?

pulsar zodiac
#

no

rancid basalt
#

even with 2?

pulsar zodiac
#

need 2 ppls

atomic escarp
#

What deals.more damage, the hammer or the spear?

rancid basalt
#

also I'm dumb and forgot you need to duo them even with hammer lol

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hammer does a little more

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both kill scouts tho so it's marginal

pulsar zodiac
#

dunno about charger scouts

atomic escarp
#

You can also kill them with a full charge at the back of the head but it's difficult to see with chargers

pulsar zodiac
#

but chargers back hitbox is kinda jank

rancid basalt
#

chargers don't have a head hitbox

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unless they changed that in 1.0

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on the one hand, I appreciate the checkpoints for long missions

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but on the other, man did d1 feel like a lot less of an accomplishment this time around

pulsar zodiac
#

maybe that's because R5D1 was 3 hours stealth

rancid basalt
#

hopefully in the non-story missions or in the future they're more balanced out so there's like one checkpoint 1.5 hours in or so

charred badge
#

oh wait sorry

#

you said r5d1

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thought u said r6

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yeah r5d1 was not fun

calm vessel
#

Wdym? You don’t like stealthing through shadow infested areas also occupied by three shadow scouts?

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Also within infectious fog 😩

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Wouldn’t have been bad if the lead up didn’t take so long. Checkpoints are such a good system

dreamy bramble
#

don’t forget the respawns :))

charred badge
#

😂😂

#

the worst part of this game is the fuckin fog turbine quests where u have to go thru infectious fog

dreamy bramble
#

i don’t mind them if you’re actually fucking doing something

charred badge
#

most of the time it's just stealth shit

dreamy bramble
#

but most of the time it’s just hugging the biotacker and getting spit on

charred badge
#

yup

devout river
#

I have been trying to do C2 with bots but the fog turbine doesn’t work when bots are holding it

charred badge
#

yeah I hate c2

devout river
#

Which means I have to constantly drop and pick up the damn fog turbine every time there is an enemy and it is awful

charred badge
#

I tried it a few times but it bugged every time

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so I think I'm done

dreamy bramble
#

i don’t think c2 is that bad tbh

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fog is only relevant for two zones?

charred badge
#

I always get the 8 hybrid waves though

dreamy bramble
#

as long as you manage generators

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oh

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that’s pain

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checkpoints break that level hard

subtle vault
#

Ya 4 hybrids are kinda of cheap

dreamy bramble
#

so if you were using them

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4 hybrids isn’t bad when a sniper has 3 in the mag :)

nocturne flax
#

its not cheap

subtle vault
#

I usually get swarmed by them

nocturne flax
#

skill issue

#

You hjave two of the best giant killers in the game now

subtle vault
#

Probably ¯_(ツ)_/¯

nocturne flax
#

sniper and scatter

dreamy bramble
#

it’s weird but pretty manageable

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just need to watch forward spawns

nocturne flax
#

hell even mother

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its a joke

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just pull up with scatter

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bam done

dreamy bramble
#

it’s kinda dumb on the mothers

charred badge
#

scatter broken

dreamy bramble
#

we were so shocked when it just died instant

solemn wigeon
#

5m to extraction ez

charred badge
#

i wanna know how scattergun made it in this state

solemn wigeon
#

I blame the bug hunters

nocturne flax
#

blame the devs

#

thats more reasonable

solemn wigeon
#

Blame you 😳

calm vessel
#

Blames devs

charred badge
#

its all lemon mans fault

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if i translated that right

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i havent been in spanish for like 8 years

nocturne flax
charred badge
#

hotttttt

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lets goooo

calm vessel
#

Calle says it’s okay to blame devs peepoBlanketThumbs

mossy yoke
#

Yeah, blame devs

calm vessel
#

See. Doc says it too

queen field
#

Doc

charred badge
#

lmao

queen field
#

please pin your message

#

Even better

#

make an @everyone announcement

calm vessel
#

Don’t blame devs. Blame 10cc, it’s easier to blame a single entity than multiple people

nocturne flax
#

blame doc

mossy cloak
#

this

vestal mountain
#

The fact that you found so fast the fuck

faint vapor
#

so what are the best weapons to bring to the wall of flesh fight?

mossy cloak
#

i just to ctrl+F and type dad prisoner

charred badge
#

search powers

mossy cloak
#

only one result

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and it's that message

charred badge
faint vapor
#

brought the shotgun and the pugpop rifle

charred badge
#

pugpop

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youre not gonna have a very fun time

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good luck

fallow wasp
#

I think bots are most reliable with single shot weapons like the revolver

faint vapor
#

well the lobby glitched

mossy cloak
#

you're gonna have a lot of fun 🙂

fallow wasp
#

They have pretty good accuracy

faint vapor
#

so I am done for D1 for today

fallow wasp
#

I’ve only ever been shot by bots twice

calm vessel
fallow wasp
#

Funnily enough I think both times were on C1

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What a good idea

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I should go in with a single friend and give the two bots scatterguns

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Do bots use the full range of their melee weapon?

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Or do they always try to run directly into the enemy when slapping?

calm vessel
#

I notice they like to run into giants

faint vapor
#

anyone did D1 with bots?

solemn wigeon
#

Not me

charred badge
atomic escarp
brazen lava
#

C2 secondary complete

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That was excessive

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Got one of the good cosmetics "left behind" so guess it equals out

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I guess

chrome rivet
#

So I encountered shadow people while doing d2 overload

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fucking scary man

serene kraken
#

Guys how the hell do you turn off the fog at C2 before the secondary objective?

candid dragon
#

Use the terminal

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List the commands. Iirc, the room with it has babies.

brazen lava
#

Reset_ventilation_system or some such

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So whats the bs i should expect in c3?

charred badge
#

it's r5b4 on steroids

brazen lava
#

oh good

nova cradle
#

What is everyone calling the flying enemies?

regal thicket
#

r5b4 but actually fun

brazen lava
#

dont really have a name for them yet

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ive seen meatballs be popular

charred badge
#

flyers

nova cradle
#

i have heard spagets, meatballs is better imo

brazen lava
#

i usually refer to them as my call out

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in this case

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flying fucks

nova cradle
#

lmfao

brazen lava
#

i am pretty pleased that i got the replacement leg cosmetic

nova cradle
#

yeah the robo leg is dope

robust marsh
#

change my mind

brazen lava
#

i kinda want the arm one too, to complete the look. if i get a badass mask too that would be perfect

mossy yoke
robust marsh
nova cradle
#

what are yall calling them?

charred badge
#

flyers

charred badge
calm vessel
#

||Glizzy gluzzer||

brazen lava
#

target practice is also applicable i feel

atomic escarp
#

Floaters

nova cradle
#

seer might be a good name

robust marsh
#

hmmmmm still like flyers

charred badge
#

flyers better

nova cradle
#

yeah flyers is pretty good

brazen lava
#

guardians maybe?

charred badge
#

this isnt Halo

robust marsh
#

everything is halo

charred badge
#

you right

brazen lava
#

ive only completed up to c2 but they seem to be protecting the other place and interfering with our scans particularly

nova cradle
brazen lava
#

i need it

nova cradle
#

first mask i got and the only one i use lmfao

brazen lava
#

any of the official art masks would be dope

#

knowing my luck i'll only get color pallets from now on

charred badge
#

😂

#

i just want a dif mask

#

i keep getting backpacks and colors

atomic escarp
#

I want the hoodie mask :(

brazen lava
#

i havent gotten a single back pack yet

#

my number one request just to help with rng is to let us at least choose the catagory of reward we get

#

i paid my dues maxing out the drg cosmetics. please devs if you show any mercy ever. let it be in the cosmetics department

nova cradle
#

achievements for cosmetics might also be a cool idea

brazen lava
#

All i know is getting just colors for c2 extreme would have felt pretty bad

#

And any E levels better give something good

rancid basalt
nova cradle
brazen lava
#

Cause they pop?

rancid basalt
#

they explode into orange juice

#

full pulp

nova cradle
#

oh i see, that orange juice murders my fps

vital wharf
#

people normally call them spitters or bursters

#

I have a more obscene name for them 🙈

nova cradle
#

lol

robust marsh
#

nut sacks or wall sacks

#

pick your choice

vital wharf
#

i call em ball sacks

rancid basalt
#

those I usually call cysts or pustules

#

spitters doesn't seem gross enough to me

vital wharf
#

too complicated to call out and lacks the funni

rancid basalt
#

idk cyst is pretty easy

#

I call em spitters too though

#

esp. in pubs

#

usually I play with a dedicated group though

marsh pecan
#

i call them gooshers, barnacles or screamers

craggy crane
#

The red color is so good

rancid basalt
#

I do wish there were more logos on the new gear

#

like Santonian or Kovacs ones

hexed vapor
#

Apparently it's doing 192 damage a shot (the scattergun).

#

Which is beeg

carmine gull
#

where do the colour visors come from anyway, I assume the d's? havn't had time to push further then c2 pe yet

rancid basalt
#

my friend said it was 384

craggy crane
#

No idea honestly

rancid basalt
#

which I think is right because it oneshots hybrids

craggy crane
#

I dont even remember how I got mine HAHA

queen field
rancid basalt
#

from the front

queen field
#

It's doubled

rancid basalt
#

i see

queen field
#

That's why the previous stats (R4 & below) were expressed in FF dmg & all doubled

#

rather than real dmg

rancid basalt
#

I keep getting burst on extract either way, so

hexed vapor
#

So 192 is an easy OHKO, especially w/ head crit helping out

rancid basalt
#

you can kill all three team mates at once lol

rancid basalt
#

so it makes sense now

queen field
#

You can 2 shot mothers with it too

rancid basalt
#

I two shot a tank with it yesterday

queen field
#

that works as well if you're well placed

rancid basalt
#

I'm not sure it's supposed to do that

hexed vapor
#

Apparently Ereggia is switching to the true values since datamining is pretty okay now and the FF numbers require a lot of testing and aren't usually completely accurate, just easier to use the normal value now as well.

#

That's around 141.028 per shot to bosses when factoring in precision.

#

Bosses have effectively (max health / weak point multiplier):
Birther: 200
Boss Birther: 500
Tank: 333

So yes, you can actually almost two-shot a tank, but it's probably quite hard to land.

rancid basalt
#

you can get pretty close to it with good team play though

queen field
#

So you can technically shoot with scattergun once + a non-charged sledge hit

#

and still kill a mother

#

epic

rancid basalt
#

wack

queen field
#

why not ?

hexed vapor
#

With perfect accuracy, it'll have nearly 60 health.

queen field
#

Don't you deal 198 with a perfect accuracy ?

#

hol' up

hexed vapor
#

Precision.

#

That's around 141.028 per shot to bosses when factoring in precision.

queen field
#

🤔

#

I'm sure to have witnessed a 1 scattergun + 1 choke shot

#

which would kill a mother

#

how much does choke deal ?

rancid basalt
#

the scattergun penetrates once. how does that factor into tumors?

hexed vapor
#

30 if it hasn't been buffed.

#

It shouldn't factor, no.

queen field
#

Isn't it far away from the 200 hp tho

hexed vapor
#

Does it really penetrate?

queen field
#

According to the datas ye

rancid basalt
#

^

queen field
#

But i've some suspicions about it

carmine gull
#

the helscattergun

rancid basalt
#

it wasn't good enough

queen field
#

like the starting ammo column having both starting ammo & ammo cap depending on the weapon

#

for some reason

rancid basalt
#

it does seem kind of wonk

queen field
#
  • the enemy stats not updated
hexed vapor
#

Oh, it actually has pen, wtf.

#

Why?

#

It's already so strong.

rancid basalt
#

there's really no explanation for it

hexed vapor
rancid basalt
#

maybe it just showed up in the code one day and they physically couldn't remove it

queen field
#

ig it's mostly about the missing enemies + hybrids' wp multipliers

hexed vapor
#

Dunno who maintains those, I'm just looking at datablocks.

queen field
#

where datablock

#

😳

hexed vapor
#

Did you need particular enemy stats? I'd assume nothing has really changed.

queen field
#

I'm more interested in enemy hitboxes actually

rancid basalt
#

are there any big chargers this rundown? I want to know if scg oneshots those too

queen field
#

There are

#

but it starts with D2

native pilot
#

we had to wait around 30 min to get teleported out of the last area on C1 without anything happening

hexed vapor
queen field
#

aka the "we forgot to add chargers in the previous level so let's fill this one with them" level

#

They are just everywhere

#

sleeping, on alarms, as scouts, on error alarms

hexed vapor
#

Falloff is from 4 to 40, not sure how to translate that very well, but that seems like it's pretty long.

#

(scattergun)

queen field
#

probably the dmg reduction based on distance

hexed vapor
#

and choke mod is 30 w/ no other multipliers of note.

rancid basalt
#

c stands for charger though. how could they.facepalm

hexed vapor
#

I just mean that I don't know the function for how damage falls off.

pliant shard
#

Linear

queen field
#

you sure it's linear ?

tulip nacelle
#

in D1, is the wind turbine location always going to be in the fog in the first room of 61?

pliant shard
#

Fall off starts a 4 linearly to 0 ending at 40

hexed vapor
#

Wack.

pliant shard
#

So if a gun does 36 dmg it would fall off 1 dmg per meter iirc

queen field
#

starting from 4m

pliant shard
#

If not then all my calculations I’ve been doing has been off KEKW

#

Yes full dmg until 4 meters

#

Then fall off starts

hexed vapor
#

That's 160 damage at 10m.

#

What the fuck

pliant shard
#

Fun!

#

If all pellets hit tho

#

It has nasty cone

rancid basalt
#

is that really the case? they made pistol's falloff way worse now

#

but I guess it could just start sooner

pliant shard
#

Pistol is 6

#

Used to be 8

#

Not that bad TBH

mighty quest
rancid basalt
pliant shard
#

It’s been 1 HS 2 BS

#

In the past

#

Could be 2 HS 2 BS at a slightly longer distance

hexed vapor
#

Allegedly there's a sweet spot at which it's 2 HS 1 BS, and 2 HS if they come closer to you after the first shot.

rancid basalt
#

For me it's been 1 HS -head breaks- 3 BS

2BS at point blank

mighty quest
brazen lava
#

Tips for c3?

queen field
#

go speedy

#

if you wanna do PE, open extreme's bulkdoor after you're done with overload

brazen lava
#

Good to know

queen field
#

with the overload > high > extreme > extraction order

#

also cfoam + mines will help you save tons of ammos

atomic escarp
tulip nacelle
#

goddamn

brazen lava
#

Wish i could find this bulkhead key

#

Anyone know where c3's first bulkhead key spawns

left cargo
#

C3 pe was not a good time for me lol

brazen lava
#

Bout to restart because its taken too long to find and the fog has filled up

left cargo
#

Honestly knowing there’s no rewards for pe makes me wish i did 2 runs one for each optional lol

sick hornet
#

C3 pe was fun

left cargo
#

Psycho

sick hornet
#

You have to know the path though

#

In my defense, it was one of the only medium to hard levels

#

Took like 6 or 7 tries

left cargo
#

I heard the rumors on d3 lol

sick hornet
#

D3 is easier than it sounds

nimble jetty
#

What do we do in the second data cube? We are getting wiped

#

C1

sick hornet
#

I recommend finding a corner and holding it

nimble jetty
#

So kill them all or last x amount of time?

#

Ah

rancid basalt
#

honestly let one person run away and die to split the group of flying things

#

if they're at 20 anyway

sick hornet
#

Not worth, if you stay grouped up you can drop them very quickly

#

Also burst sentry fucks them up

brazen lava
nimble jetty
#

Do they keep spawning?

rancid basalt
#

yeah, it's time base

sick hornet
#

Is it? I remember people debating if it was time based, kill based, or minimum kills and time based

queen field
brazen lava
#

Ok i'll give it shot

rancid basalt
queen field
#

just go straight until you find a room with 2 doors, one on the left & one downstairs

rancid basalt
#

my group didn't really bother killing that many

queen field
#

the sec door will be to the left of that room

sick hornet
queen field
#

No enemies but it's a gigantic zone

#

oh yeah blood door

#

i forgot that one as well

#

😳

fair bramble
#

We found a cheese spot in wherever it sends you during c1 and sat in it with the enemies basically t posing in place without killing any, so it's definitely time based

brazen lava
#

Thanks that will help. Spent way too long by the bulkhead and got stuck in the fog so aborted

tulip nacelle
#

are there shadow scouts/shadows in rd6?

brazen lava
#

I hear shadows are in d3, no idea about shadow scouts

sick hornet
#

Shadow scouts in D3 overload

#

2 of them, thats it

mighty pond
#

We just run around like dumbasses for 2 minutes or so

gloomy surge
#

Can Knife kill scouts? Ive tried many times and it seems when i hit them in the back of the head they die right after they wake up the hoard - is this intended?

mighty pond
#

Yes

#

It can

#

It is inconsistent though

#

Due to some issues with the weapon

gloomy surge
#

So it never working could be just a bug?

#

Cause they always die right after they wake up from no extra damage

mighty pond
#

It's probably something to do with the new stealth multiplier they added to it

tulip nacelle
#

stealth multiplier?

mighty pond
#

It has a unique multiplier

#

For adding damage if something is asleep vs woken

gloomy surge
#

Ahh okay makes sense

#

Either way i cant seem to kill it, It always wakes up a hoard then dies

mighty pond
#

Idk what causes it but the knife is hella inconsistent with scouts

#

I've had like 1/10 scouts go through fine with knife

gloomy surge
#

Basically dont use knife in solo runs ahah

sick hornet
#

Seems back multiplier is just janky for some reason

mighty pond
#

It theoretically does enough to kill though

#

I'd stick to bat personally if you want a fast melee for solo

rancid basalt
#

it probably has to do with attacking from behind being kind of wonky with moving stuff

mighty pond
#

Plus the thing has stupid fuck stagger

gloomy surge
#

Well i hit it on the back of the head while i was infront of it

mighty pond
#

I permanently stunned a big with it yesterday while a friend knifed it to death

sick hornet
#

Not even moving stuff, its just broken

rancid basalt
#

I'd stick to bat personally~~ if you want a fast melee for solo~~

gloomy surge
#

and bat can for sure kill scouts?

mighty pond
#

Yes

rancid basalt
#

back of head also

mighty pond
#

Back of head

rancid basalt
#

hammer and spear can go front

fallow wasp
#

Quad spear if you’re looking to never have to get whacked with an arm again

gloomy surge
#

Might just stick with hammer then

#

Spear is nice but i dont need the range and the slowness of it driives me up the wall

#

Love that its in the game just doesnt feel like a weapon for me aha

fallow wasp
#

Personally I think it’s fine to not be able to charge while running

#

Helps with your pulse

rancid basalt
#

somehow the spear feels more gtfo to me than the new hammer

gloomy surge
#

Oh is the hammer different now?

rancid basalt
#

it looks different

gloomy surge
#

I havent used it just assumed it was the same as prior

#

IS the looks all thats different?

rancid basalt
#

I don't think they changed how it plays haha

gloomy surge
#

okay nice

#

yea id be pretty comfy on it then

mighty pond
#

Hammer is different

#

Slighty

#

Charges faster and has a bit less damage or something like that

#

Spear from what I recall has the OG melee values

fallow wasp
#

Besides range

mighty pond
#

Ye

rancid basalt
#

I thought hammer did more damage than the spear. Is that not the case?

mighty pond
#

Nope

fallow wasp
#

Doesn’t the spear get higher bonus damage for weak points?

mighty pond
#

Here.

#

So I guess I remembered incorrectly and sledge does have a higher base

fallow wasp
#

Bats are just rigid police batons

atomic escarp
#

Is it true C2 extreme is 2 Uplinks at the same time?

queen field
#

no ?

atomic escarp
#

Damn got lied to

#

Oh wait

#

I'm dumb

#

I meant D2 extreme

#

Not C2

queen field
#

The closest thing to that is ||D2 extreme|| with an uplink with 2 terminals

atomic escarp
#

Yeah is the ||d2 extreme at the same time uplink?||

#

Or just ||regular uplinks||

hexed vapor
mighty pond
#

It's a corrupted uplink, it requires one person to do something while the other helps them

queen field
#

Is there an available list of all uplink/reactor codes please ?

#

I'm curious about the amount

mighty pond
#

There is in the game files

#

It's a lot of fuckin codes

queen field
#

I can't access the game rn tho

mighty pond
#

I can't either lol

queen field
#

epic

hexed vapor
#

Over 800 iirc

atomic escarp
#

To do uplinks you have to type uplink verify and then put the stuff it shows in your hud right?

queen field
#

for dual uplink you have to connect on one PC

#

on the other one you have to type uplink_confirm

#

the main PC will have the 1 letter 2 digit code

#

the secondary PC will have the list of associated words in a log file

brazen lava
#

I do like that c3 is basically "make some noise"

queen field
#

ye

#

B4 was like that as well

brazen lava
#

Wardens trusting our dangerous psychopaths to do what we do best

#

Wasnt one of the r2 missions like that as well?

#

Is it bad this kinda makes me like the warden more? Feels like its working with us. Not us for it

queen field
#

nah

#

warden treats everyone like shit

#

cuz they don't care about means

#

as long as it reaches its objectives

brazen lava
#

Nah its not malicious. Its not even really sentient. It has a job and were the means

#

Things are easier when you dont humanize it

queen field
#

That's the thing

#

he doesn't consider us as humans

#

rather as tools to achieve what he wants

#

& no one wanna waste useful tools 😳

brazen lava
#

I mean after legion were hardly people ourselves

#

Blank slates, slightly smarter drones

#

The people we where died years ago

#

I just like it because the warden is taking a more active role in the mission. It cant afford to let us die any more than we can afford to snub its help

candid dragon
#

provided you only charge to full, which melee weapon has the highest KPS given weakspot damage?
What about body shot only?

brazen lava
#

Spear i imagine due to the multi hit

candid dragon
#

provided only 1 enemy is a target at a time.

brazen lava
#

For small targets probably the knife

mighty pond
#

The data for that was sent

#

I replied to it above

brazen lava
#

I'd probably go for the spear personally. If you have to hit twice youve already messed up imo

mighty pond
#

I'd just bat ngl

dapper dagger
#

bat hitbox brings me pain

mighty pond
#

It does feel offputting, I miss so many headshots, but I enjoy meme staggering things into death

brazen lava
#

Glad ive relearned cfoaming scouts

dapper dagger
#

60 stagger on a full charge kekw

mighty pond
#

Just mash m1 and things go dancing for you

#

Ezpz

brazen lava
#

Had a couple awkward situations where i missed and body shot them pain

#

Woulda been real awkward if they could have moved

obsidian knoll
#

anyone got advice for dealing with the mother in D4? i swear it refuses to die

brazen lava
#

Scattergun

#

The answer is scattergun

dapper dagger
#

the answer to everything is scattergun

#

pump shotgun is nice as well, just have 1 person focus babies and you should be good

obsidian knoll
#

ah guess im just getting unlucky since i blast off 90% of the tumors and then it crawls away to some corner of the map and taunts me with babies

brazen lava
#

It may seem cheap. But enjoy it while you can

cosmic urchin
#

hey guys, in D2 do we turn off the fog on terminal leading to zone 200, the perma alarm with the class V alarm door for zone 200? I forgot.

dapper dagger
#

the fog gets turned non-infectious in extreme

#

the error alarm attached to z198 gets turned off in z200

burnt goblet
#

The whole way through C1 I was wondering when the hell the scouts were going to show up, only to find 5 in one room, they were having a party

hexed vapor
#

It OHKO's them in the head, so you can just spray 30 shots where they spawn and kill 90% of them easily.

#

Then you just have to follow the birther around until you can kill it.

burnt goblet
#

Scattergun does wonders

hexed vapor
#

Scattergun is also an insanely strong boss killer. ^

rancid basalt
#

so

burnt goblet
#

I'll be honest, when I first looked at the scattergun it seemed not very good, but it's amazing at killing tanks and mother's

rancid basalt
#

scattergun gets 1153 damage per ammo pack

#

all other weapons are in the 200s

#

what the fack

mighty pond
#

192 damage per shot btw

hexed vapor
#

Again, insanely overpowered.

mighty pond
#

Very balance

#

Much wow

rancid basalt
#

5x better than all other guns

hexed vapor
#

Literally over 6x the damage in a shot than pump shotgun.

#

Over double the damage of sniper to a crit spot.

rancid basalt
#

also hel revolver is still the best primary even without penetration

hexed vapor
#

Hol' up.

#

I didn't even look at HAR stats.

dapper dagger
#

Babies have 5hp

hexed vapor
#

Huh, they do.

#

Could've sworn they had 10.

rancid basalt
#

HAR is basically a full auto pistol with 2x mag and less falloff

#

actually pretty nice

dapper dagger
#

you might think that due to their lower headshot multi? It 2x rather than 3x for strikers

hexed vapor
#

It's probably just because I'm transitioning from using the FF numbers.

dapper dagger
#

leave them in the past

hexed vapor
#

In-fact, 5 damage is actually pretty big now that I think about it.

dapper dagger
#

5 damage was the R1 mg

#

but HAR has 0.8 precision so it ain't as strong

rancid basalt
#

so does knife just get gigafucked by chargers?

dapper dagger
#

2 charged hits to the back, might even 1 shot them if my numbers are correct. As far as I aware tho chargers seem to be bugged with melee? Hammer doesnt consistently kill them to the back anymore

#

Knife has a hidden "sleeping" multiplier of 2x

#

so even tho it seems pretty bad its first hit does a fair amount of damage

brazen lava
#

I am sick of fog

#

Devs please get a new trick

dapper dagger
#

What level? C2 is the only heavy fog level and even then you get a turbine halfway through, and you can reset the fog

brazen lava
#

Late C3

dapper dagger
#

Assuming you're doing PE you do get a turbine in extreme, other than that theres no reason to get infected other than extract

nocturne flax
#

Run faster

hexed vapor
#

Yeah, if you're not behind fog is pretty eh.

#

Personally, we ate infection for extreme, just because we didn't really care, but turbine lets you completely avoid it.

atomic escarp
#

me and my friend are in a very long c1 run but we are stuck due to which we think is a bug

#

is there anyone that has done c1 before that can help us

#

( not in game but by explaining the progression )

queen field
#

what kind of bug ?

#

teleported but can't go back ?

solemn wigeon
atomic escarp
solemn wigeon
atomic escarp
#

afterwards we got the dialogue but it still said finish the scan ( than we had to walk a lot back for some random scans all the way back )

#

the door ahead is locked

#

thats the weird part

solemn wigeon
#

go pick up the data cube then

#

Thats why its locked

atomic escarp
#

where is the data cube?

solemn wigeon
#

In the zone before the locked door

#

with the locked door*

#

after the big pit door

atomic escarp
#

ohhhh

solemn wigeon
#

Like, how do people not realise they need 3 data cubes, and not 2

#

;-;l

atomic escarp
#

we do but it still says we have to complete the scan

#

even tho the music stopped

solemn wigeon
atomic escarp
#

ye we didnt know

#

thanks tho

#

that mission was intense man

somber roost
#

so I wanna say congratulations to the Devs real fast

#

It's been a while since I've said "what the fuck" to a game

#

but D1 did

#

GJ guys

shut coral
#

hell ye to D1 i just want to see what happens next now i need answers

vernal rose
#

There's 4 fun parts in D1, a reactor, making infectious fog altf4, a fun alarm in a fun tile, then the finale

tulip vale
#

meatball gang rise up

sly gale
#

alright I need someone to answer me something. Are there wall spitters in any expeditions for R6?

#

I miss them...

lyric narwhal
#

yes

sly gale
#

ah thank god

lyric narwhal
#

in C2, an optional area of D2 and i believe there are some in D4? dont quite remember

sly gale
#

are there any enemies from old rundowns that were left out?

lyric narwhal
#

i think the only enemy not currently present is the pmother

sly gale
lyric narwhal
#

shadow scouts have very little presence however theyre only in 1 room in D3

hexed vapor
#

The scouts in extreme are shadows, too.

#

They can spawn solo now apparently.

mighty pond
#

Yep they removed basically everything that had the spawning in pairs rule from having it

sick hornet
#

The extreme scouts are shadows? I thought they were normal

mighty pond
#

They are shadows

sick hornet
#

Wack

mighty pond
#

Funnily enough some of the melees can do enough to break their head but not kill

#

Mainly bat and knife

#

The two times I tried for one I broke head without killing with bat to occiput

sick hornet
#

Thats my favorite thing about any shadow enemy

lucid yoke
#

Is there an excel for r6 weapons with info like # bullets to kill etc?

sick hornet
#

The devs were too lazy to make a shooter model so every single shadow is a striker, just stretched out

mighty pond
#

The datablock exists

#

There are probably WiP excel sheets

#

Yea shadows are weird

lucid yoke
#

I'm just happy d3 exists to practise shadow scouts

sick hornet
#

Consider: we get a level with like 80 scouts

mighty pond
#

Consider, the devs just add a training area

sick hornet
#

That would be cool but i dont think that will ever happen sadge

tulip tiger
#

random thing I just saw in a log file:
19:31:52.810 - SNet_MasterManager : Who's tha masta?! [Insert name of lobby host]

sick hornet
#

Theres a bunch of cool stuff like that if you look far enough :)

tulip tiger
#

and just to be clear, I mean the kind that you can find by folowing the steps for bug reporting:

Alternative Method

  1. Press the Windows Key and the R key at same time. This will open a "Run" dialog.
  2. Inside put the following in: %userprofile%\AppData\LocalLow\10 Chambers Collective\GTFO
  3. Press enter. A new file explorer window will open.
  4. Locate the files for the date the bug happened. We are looking for the ones ending in "CLIENT.txt" or "MASTER.txt".
  5. Zip the files together and upload to the bug report.
#

.
and it's cool to see how much happens in 1 second

sick hornet
#

Imagine not using .minecraft to find gtfo logs

tulip tiger
#

what?

sick hornet
#

Wouldn’t worry about it

mighty pond
#

DiAmonDS

sick hornet
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.minecraft folder is very close to the gtfo folder

tulip nacelle
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are the d levels supposed to have weird sound/no sound?

sick hornet
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No

tulip nacelle
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like d4 is complete deaf and d2 seemed to be very weird

sick hornet
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Games bugged

mighty pond
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Your audio is bugged

sick hornet
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Restarting your game should fix it

tulip nacelle
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we thought it was feature

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good to know

sick hornet
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Are all bugs not features in some way?

mighty pond
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Nah nah you rite, definitely a feature

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mb

tulip nacelle
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so true.

mighty pond
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just like scattergun doing 192 damage is a feature

sick hornet
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Yep

mighty pond
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or spear hitting like 7 enemies with the same spear thrust (and retract)

tulip nacelle
#

well isnt that one actually feature

nocturne flax
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the 400 stagger damage its worse than the damage itself

mighty pond
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No

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It isn't

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It's a bug from the mechanic they added to the weapon

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on thrust it is supposed to pierce, the hitbox should not exist on retraction

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Which it does

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If it's intentional that you can fling your vision around and hit multiple things that's kinda fucked though

deft rover
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Anyone got a good strat for clearing the final section of C1?

tulip tiger
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burst sentry one floor down on some boxes facing the middle to kill 99% of flying triangles

tulip tiger
deft rover
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Yea thats seemingly where we fail it each time

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That last stairway we cannot get passed lol

tulip tiger
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the first concrete stairs from the scan or from the top?

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oh the last one

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2 foam nades

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wait a few meters before the door and clear, then 2 people with nades go in and throw them on the stairs and hold in the room

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FYI foaming the door at the top gets you enough time to get up the very first staircase from the terminal, it doesn't get you to the top staircase

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@deft rover launcher is nice but you can compromise the launcher from a basic tool setup (1 mine, 1 foam, 1 bio, 1 sentry) for another burst sentry and place it on the 3rd floor (assuming that the terminal floor is the 1st) next to the balcony that you have to cross right before that last staircase

deft rover
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Host DC'd so guess we wont be doing it

tulip tiger
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damn

deft rover
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Tho Im screenshotting your messages so I can do this next time hes on

tulip tiger
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but in the future, you really don't need to foam any scouts so you end up with like 6 nades which you can use 1 of for the class 5 alarm because you get 1 or 2 in 144-148

deft rover
#

wait foaming scouts?

tulip tiger
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as long as you can successfully kill scouts 5 times in a row

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?

deft rover
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yall must have some advance tech, we just blast em

tulip tiger
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why?

deft rover
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Cause we are idiots most likely

tulip tiger
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you can stealth kill them

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and I'm saying that you don't need to foam them to do so

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and it saves ammo

solemn wigeon
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Bold of you to assume you need to kill them at all

tulip tiger
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yeah I know it's a stealth scan

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but it's just easier to kill them

solemn wigeon
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More fun to stealth it

tulip tiger
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more fun to solo kill all 5

deft rover
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I would walk up and jsut melee them

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but my teammates are morons

solemn wigeon
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Killing scouts is boring

tulip tiger
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because your 3 teammates have had the game for a combined total of <100hours

tulip tiger
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there is nothing more fun

solemn wigeon
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They don't deserve it

mighty pond
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Killing scouts is hella boring wym

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You walk up, hit it on the head, and it dies

tulip tiger
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the more scouts per square meter the more fun

solemn wigeon
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Scouts are friends

tulip tiger
mighty pond
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Yea, shooting it

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Like every other enemy

tulip tiger
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its like saying to make soup you just throw vegetables in water

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you can mine it

solemn wigeon
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That is how you make soup

tulip tiger
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kinfe kill it

mighty pond
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Again, like every other enemy

tulip tiger
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360 hammer

solemn wigeon
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Its just another enemy

tulip tiger
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but they move

mighty pond
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idk how these make it any more unique than the rest of the enemies in the game to kill

solemn wigeon
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Ignoring them is dynamic stealth that people want but none does it

mighty pond
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So do the other enemies

tulip tiger
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if the room was littered with strikers stealth would be preffered

solemn wigeon
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So don't kill them and you get what you want

tulip tiger
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but even then

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the scans don't go that far from the door

solemn wigeon
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They can, I've had them cross to midway into the zone

tulip tiger
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and the scouts are normally somewhat far

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well then there is a problem with RNG

solemn wigeon
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Not really

tulip tiger
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well I've never had a scan go farther than like 8 meters

solemn wigeon
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Literally just luck based

mighty pond
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I've had them go straight up to the center of the zone

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it's RNG

solemn wigeon
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Its not a problem tho

tulip tiger
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man, I'm just unlucky then

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we're talking like no new player ever would and it's pretty funny

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talking about how the game could be harder and it would be prefered

solemn wigeon
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Sure if there had been 20 scouts all out of sync maybe it would have more interesting but name 1 actual fun level which has 20 scouta

tulip tiger
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is there a level that has 20 scouts?

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I don't even thin R4E1 had 20

solemn wigeon
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No, because the devs arent idiots

tulip tiger
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in what way