#gtfo-spoiler-chat
1 messages · Page 255 of 1
I think the game now is in the sweet spot
And condensing the main lore in the first level of every tier is good too
Now none can complain about not completing the story of every rundown
Main levels sure but the entire rundown :)
Yet if you want more levels you have more levels
And I guess theres more lore there, just not as important
Checkpoint are optional too so people complaining about em it's just DUMB....dont use em....
Too many remove checkpoints, even though you can ignore them if you want
Yeah
Alright prisoners who have finished the rundown, tier list of how fun each level is when
Im too lazy to do it
:(
Error is fine smh
no sniper + 1 scattergun only
- low ammo
😔
C3 would have been much better without fog tbh
It literally becomes a "hey you were 2 min too late for extreme too bad for ya there is fog covering the whole map" moment
Nothing wrong with fog everywhere 
At least you can see in the fog
I agree. But the difficulty scaling and design of some levels is plain stupidity. Dosent mean they are not fun tho
I remember when we were chatting in the reactor
& noticed way too late that the fog was rising up
Oh christ the last code
Anyway what i hate isn't the level designs
it's literally the way they use fog
I just don't find a level filled with fog interesting at all
We never saw that we could deactivate the overload error alarm at first, so we made it all the way to main reactor with it lmao
Yeah same
We ended up running the level with 4 shadows & 4 strikers spawning at the same time
Killing the tanks with 2 errors going on
See D2
There is fog, but it's not filling 80% of the map
There were few cases where i consider fog to be a well-used mechanic
such as R4D2
R4E1 as well
All thos elevels you mention literally are the same when it comes to fog
You have to bust a move
Lmao
Before the fog rises
ye
Yeah. Ppl that like to go slow will not like R6
Ye
^
Then you bust a move to extreme cuz 15 min timer
in D3 ye
D3 is all about keeping a decent pace if you choose to do optionals, if you don't you can take all the time in the world
in D1 in which zone do you have to input that air filtration command?
Oh good c1 has the least fun type of alarm
C1 is a fucking journey
I really dislike error alarms
I loved the starting error alarm, its like a room rush
But the scan, is just, mean
Hey know your stealth? Fuck your stealth. Shooter time
Can you imagine C1 with randoms

Those small dislikes aside though, C1 has been my favourite so far. Extremely fun
Less of a mess than C3 tbh
hahahahah awwhh fuck
The optional objectives are shit but they make you waste time
So you have to know the map well & do the objectives + looting fast
That moment you actually want a bot to pick something up and they refuse 
Debating on if I convert from hammer to knife...
I feel like kiting is just, 1000 times better
Knife
If you want to do that knife would better fit the playstyle
Knife is garbage against giants but much better for regular sleepers
Hammer is just good all around
Also i love how you mention kiting
Feels like the famous anti-kiting measures don't exist
lol
Like Giants im not really too fussed with, im dead set on scattergun
Pretty much hahah
Devs hate kiting but then make the flyer alarm in d2 extreme smh
Ah yes, this alarm
C1 error alarm was built for the knife i feel like
Ye
Correlation?
don't try knife on D2 doe
I did 
ew
It's fast af to charge
You can already imagine what happened in the devs' minds
It makes next to no difference
HEL rifle, i wish you were here 😦
"Hold up we forgot to add chargers in the previous levels"
"All good let's fill D2 with them"
Literally
hahahahah
Legit
Are there any shadows?
Not on D2
D3
D3 has
have you guys completed the rundown?
5 iirc
if you woke them all up, is that 6 scout waves?
Yes
5-6 I've had either
They stack
fucking hell lol
yes
Nah, studies moment
goddam
Thoughts? 🙂
Yeah
Very balanced and fair gun
based
I showed proof a few days ago of this in media 🙂
Very balanced gun, especially against mother and tank
They spawn in way too fast to actually kill, room is huge and the lighting makes it impossible to see them, bio is bugged and can’t ping them for like 3 seconds after they spawn in. No joke if you have a good strat for it I would love to hear it. The 4 or 5 other people I asked were at a loss and pretty much just said give everyone meds to hold and hope sentries work
Well technically there is one
set sentries upstairs
Clear those that are a way too close to you
and pray on the last scan
But my opinion of the rundown is I enjoyed it. Levels felt mostly good overall. Checkpoints could have used more work. The boss fight was a let down imo, not enough to do with it just felt too simplistic. Lore is abysmally done imo, it should have been left to terminals or had it's audio priority higher and louder on doors so you could actually hear it over other things going on in game.
All and all it was fun and I plan to more than likely continue playing it unlike R5 which I never finished
I mean I had no issue clearing a couple of them with my guns, I do agree that we got swarmed at some point which led to two of us dying, but in no way shape or farm was my first initial thought “oh, dayum, they removed kiting how will I survive this”
Too fucking boring zzz
Ye
It’s clearly an issue on your end if you’re unable to hold your ground and find a proper way to deal with them
Everyone has different ways of doing it
It's sad tbh. I've enjoyed every rundown but R5
Even if the rundown is much easier than the previous ones, it's also funnier
And I've finished multiple full playthrough of each previous rundown, just did not feel good to me
It's definitely easier in the earlier tiers, the A tier was practically just a walking simulator
C/D are still easier for the most part comparatively to some others from prior rundowns, but they should be a nice challenge for the majority of the community
this
Nothing to do with the levels in themselves, but i hate how the rundown main menu is made now
It was much better when everything was centered imo
you pee after running a lot?
i do not have the energy for c1 right now. already have a headache
i don’t know actually..
lol
Wym?
Most things feel pretty balanced to me, at least.
I think only really B2's secondary felt incredibly easy (and boring).
does anyone know if in ||c3 overload causes the first tank wave???||
No idea but there is one of them in the bulkhead key zone
Actually i wonder if the wave sound is glitched
I expect it does, I think it's just a tank error.
I think it's also about wasting your time, though, for sure.
Feels like a warning to tell you there are 2 tanks coming at you but way later
We've had them spawn at inconsistent times, is the main reason we feel like it's probably just an error.
Had one at 11 minutes on our good run, one around 7 minutes on a very slow run.
i get mine around 11 mins consistent with overload
It could be spawning two on some sort of timer, as well.
tank is on a 10 min timer after you are done with the scan at the terminal
anyone know if they warp phases in c1 are based on floaters killed or just time elasped?
You should kill as many as you can on C1, though. You should have the ammo, and killing them conserves health and makes it a lot easier to survive, especially on the second round.
just conpleted C1 and HOLY SHIT
that was.. DAMN
the fucking scanner moving thru the entire building from bottom to top!
T scan moment
that was the most intense shit ive done in this game so far since rundown 4
i'm scared of whats to come now
C2 comes after C1 :)
lmao
Is C2 extreme still glitched?
I mean having more hybrids than you are supposed to :o
There is an alarm with hybrids at the end
Its supposed to spawn 4 at a time but I've heard its glitched and spawns more
Some friends and I were planning to attempt C2 ext tonight, so I'm wondering if someone can confirm this bug so we just try something else 😅
Fair enough lol, ty for the info
oh that
no
I thought that was the legit error
lol
Pretty sure there's nothing wrong with the error
It's just that the enemies can stack up sometimes and so it seems like there's a double wave
But there's always 4 spawning every ~40-ish seconds
i dont think there was any mention of that bug being fixed
so some of these reports may indeed be false but some of them are probably right too
for what we know, it used to have a chance of happening if a client picks up the item
fucks up somehow and triggers twice
so if its the same thing thats happening, you could prevent it by having the host pick up the item
i'm certain it isn't 40s
It's much lower
i personally timed 47 sec from scream to scream
Doesn't feel like 40s tbh
Guess i'll have to check out once i can get access to my PC 😔
Objective: survive 
very fun level, easily my favorite
been having trouble with C2 extreme, after the room with mother, we are getting hybrid spawns in the scout rooms occasionally, is there something we can do to prevent this
man I sure am happy the devs took the weapon names out of the data blocks so now I have to waste a bunch of time verifying what each weapon is to get damage numbers
hahahahaha
Give me my combat shotgun back!
You fix pellet perfomances droo and you fucking remove it
What the fuck
trade offer: scatter gun for combat shotgun
scatter gun clutch af in d2 amen
trade offer "internalEnabled": true
Dont tempt me
You pull up
pull up in every scout mother room with 2 scatters lmaooo
Probably not going to go back to doing lore only on terminals
New players would be weirded out by it I'm sure
Put the damn lore in the terminals now or the scout gets it 
So, the teleportation events... Are we getting into the cause of the infection now? Experimenting with teleportation?
I've only completed A1 and B1 at this point.
I just finished D-1... what the fuck just happened
You got teleported to xen, fought the nihilanth, and now the g man warden will cryostasis you again for the next mission
Well that was my first reaction when I saw the teleportation machine
Yep major resonance cascade vibes
push all 3 scouts
We were trying that but then we were just getting overwhelmed by 3 rooms worth of sleepers which was like basically waking up a scout
Guess we just suck
😔
if they spawn inside you just fall back to the mother area and hope the scout still sleeping
Scouts woke up every time
how do we deal with the massive ammount of flyer enemies on D2 extreme in the class 5 M scan?
sniper sentries can take them out
were taking 3 of them
also they suck at hitting you if you have cover
and its still not enough
you should hide under catwalks/stairs between scans
and eat meds while you're doing them
its nearly impossible to kill them all so you really just want to finish scans before you die
when they glow up shoot their mouth
They die to a couple of hits to the mouth when they glow up
hel gun one taps them as well, and is very useful for the rest of the level
Got to the damn door to open at the end of C3 after defending it for 6 minutes. No ammo, no tool. Melee'd the hybrids. And as soon as we opened the last door, a striker wave spawned on top of extraction. Mfw 
eye opener :) .. good tho they are in sync
Thankfully they gift you 2-3 foam nades beforehand
we just took our time and hammered em one by one
the scout room is a nice prelude to something quite interesting..
thats... not wrong
Hey gang when do the shadow bois start popping up?
just walk to the side, they have no aim lol
shoot 'em lel
I mean, it's not a lie
we tried it
cause we had a bug in c2 that cause the error to spawn double the hybrids
fellas
on D1 boss level alpha genome
we keep killing the red blobs on the side of it but nothing happens
fucker is running our fade. do we have anybody who knows what to do
u have to kill 5 total blobs i think
dude where are the other two
we kill the three and the thing just rises up and spawns two million of those floaters
and there is shit for nothing we can see without getting clowned
if u like you could help
sometimes they spawn at the bottom, you have to get the right angle to shoot the blobs
Apparently, if you use the checkpoint on C3 PE, there's a chance it bugs extreme, and you don't get the completion
Just happened on my run
If you wipe, just don't use checkpoint; start from lobby
what level is the best for artifacts so far?
could probably get away with alternating a1 and b1 to keep heat up
what was that... for lack of a better term "Nemesis" in D-1
So in C2 if you use a checkpoint and the doors break past the mother room the doors will be considered "Broken" and you can't C-foam them
You can still open and shut them but you can't throw a grenade or C-foam. It bounces off of it
Also four Hybrids on like a 45 second timer is kind of rough
They are one shot kill with Sniper
When they are about to shoot they are easy to kill
Yeah first run through we didn't have a sniper, had two choke shotguns and a scattergun with a LMG
Rundown 5 there was a mother im b1 lol, thats rough lol
A2
Maybe hel gun is useful with hybrids too, haven't tried it in this rundown
That wasn't as rough honestly cause there's three scouts in the coming rooms and you gotta carry three items after killing a mother
Helgun is like 8 damage
Choke shotgun is kind strange
When I play alone is massive but when I play with people not so much
Must be some kind of desync problem
Are c2 and c3 very hard?
C2 is only rough if you're doing the back-end of extreme
and error wave of hybrids
is asinine
C2 high I would've probably been done with in an hour, we got to the end of high after giving up on Extreme for three hours and we couldn't even complete it cause the checkpoint bugged the extract
Mmm well I'm that kind of person that in first playthru just try to complete main
what is D3 sector order.
So I guess it won't be too problematic
Like we go in clap the mother with one scatter gun shot and a C-foam grenade stealth kill 2/3 of the scouts then my team dies from the 12th wave of hybrids
overload high extreme
is the intended way
theoretically high overload extreme is possible but you need to be fast
Im might be dumb, but for the reactor_verification with code Runt, what is the correct way to type it in? I keep trying only to say wrong password or not give me password prompt
its for D1
REACTOR_VERIFY RUNT
Thanks! ill try it now, I swear I did that, but I may have mispelled it. Im on my fourth checkpoint restart for it
Might have misspelled it
How many new enemies did they add?
How many tumors do you have to pop on the boss in d1
is there a way to get rid of the fart gas on D1 before you jump into it to make it to the first security alarm door?
sec_door_4
on d1
i think 5
do the reactor towards the east side of the map, then go to the very west side of the map to lower infectious fog, then do alarm door in the middle
dont i have the go through sec door 4 to get to the reactor though?
no, reactor should be the first thing you do
this mission is awful
And most of all, if you are not à full squad (Or at least not Solo, didn't test it duo), the scan speed of the first and last scan of the warden door alarm is reduced (divided by 4)
(But the map is really great to my opinion)
Man, the difficulty from B to C really steps up! I’ve been playing with bots while I wait for my headset to arrive, and I’ve wiped at what I think is the final security challenge several times. Think I’ll wait to play it with humans!
Makes sense. We keep rounding a corner into like twenty strikers
B2 is so annoying lol.
frog turbine missing, otherwise fun
😋
So much less fog if you get there like 15 minutes earlier
Thanks 😭
We were decently quick. Done with it all in an hour 10, but yeah, 10 more mins would have helped.
Must be a skill issue.
Maybe hour 20?
I did it in 1hour and 30 (because we waited for the biomass surge)
I feel like if they made every mother into a pmother this rundown they would still be a joke because of how absurdly broken the scattergun is
Does anyone know how to finish C3 PE?? We keep doing all the side objectives but we don't get the extreme???
yep, it is what it is
are the devs aware there are checkpoint bugs?
had to fight through c2 extreme against 8 hybrids spawns every wave
Checkpoint is host migration 2.0 don't worry the dev already know about it
anyone actually have footage of the 8 hybrids per wave?
@fallow delta how many numbers do you want lol. I don't want to make a wall of text here
Hammer
"ChargedAttackDamage": 20.0,
"LightAttackDamage": 3.0,
"LightStaggerMulti": 3.0,
"ChargedStaggerMulti": 5.0,
"LightPrecisionMulti": 1.0,
"ChargedPrecisionMulti": 1.0,
Knife
"ChargedAttackDamage": 5.5,
"LightAttackDamage": 2.0,
"LightStaggerMulti": 1.0,
"ChargedStaggerMulti": 1.0,
"LightPrecisionMulti": 1.0,
"ChargedPrecisionMulti": 1.5,
"ChargedSleeperMulti": 2.0,
Spear
"ChargedAttackDamage": 17.5,
"LightAttackDamage": 2.0,
"LightStaggerMulti": 2.0,
"ChargedStaggerMulti": 1.0,
"LightPrecisionMulti": 1.0,
"ChargedPrecisionMulti": 1.3,
"CanHitMultipleEnemies": true,
"AllowRunningWhenCharging": false,
Bat
"ChargedAttackDamage": 12.0,
"LightAttackDamage": 3.0,
"LightStaggerMulti": 5.0,
"ChargedStaggerMulti": 5.0,
"LightPrecisionMulti": 1.0,
"ChargedPrecisionMulti": 1.0,
here is the raw stuff from the data block
Thanks 
for reference strikers have 20 HP and shooters have 30
giant strikers have 120 and giant shooters/hybrids have 150
Chargers have also 30 HP right?
yes
The "CanHitMultipleEnemies:true" is a interesting value to put on the spear. Guess they intended for "spearing" 2 sleepers at once if one is right behind the target.
I shared damage values. The devs are plotting my assassination as we speak
It probably just makes the hit box last until the animation finishes instead of making disappear after hitting something. Mouse flicking to hit stuff far away is probably not intended
As the Shadow Activator, are there no Shadows nor Shadow Giants in this Rundown currently?
D3
It's most definitely not intentional
I can confirm that it is officially not intended
If that's intentional mechanic wise I will be immensely surprised
D3
Rip spear gang when that gets patched 😔
It's still gonna pierce tho :O
It'll still have use, but not nearly as taken as it currently is
Honestly I see a bat/sledge meta melee wise
knife is fun for niche play, but just is too unreliable
Mhm
2 back taps
It's kinda cracked
Thanks
Thanks!
Can’t wait to beat the shit out of big chargers with only bats
Finnally a way to consistently kill giants as a duo
Are there any Chargers and Big Chargers in this level?
No
wait so bat can perma stun big chargers ?
Hammer does 100 stagger damage now
Pretty much yea
@mossy cloak there is actually
Well I missed the first part of the level so haven't seen any
Stagger mom in 4 hammer hits 
I haven't seen any chargers in D3 otherwise
I haven't done D2 bruh
Don’t
yikes
I will
D2 is kinda cringe
D3 pe is worse I bet
Why does everyone talks about how bad is c2, c3, d2 and d3 currently?
C3 is good
C2 extreme is just a check to see if anyone brought sniper
D2 is an example of how poorly made the flying enemies are
Chargers and shadows are only in one level each which is big sadge
😦
I haven’t done D3
Why do I need a sniper in C2?
The hybrid error
4 hybrid error alarm
LOL
Scattergun/Sniper does good work against the wave
Sniper gets 6 shots per refill now
D3 is super fun I kinda like it's idea
Actually busted
700 damage to mom kek
lol
Straight up leaves mothers with next to no hp after one shot
Burst Cannon memories
Because why not
Fair and balanced.
It has 2.0 stagger multi too
Which is best? Burst Cannon or Scattergun?
Cause apparently 1 shotting everything wasn’t enough
currently, scattergun
It makes Burst Cannon look balanced LOL
I'm so hyped to use scatter vs pmother
The versatility range wise was very strong that the Scattergun doesn't really have
but that's not gonna happen
the scattergun is basically a debug weapon
Scatter gun 4 shot pmom lmao
ikr
3-4 shot yea
I does not fit in the rock paper scissors category. That thing destroys everything
You probably with good pellet RNG could get 3 to work
No
As client
well it has no range. and you can rock paper sissors your friends in the back of the head.
It just doesn’t do enough for 3
which i've done about 20 times today
I'm too lazy to do math so I will take your word for it
R6B2 is joke
192 * 5 * 0.7 something
It's just R4C3 but easier and without the Spitters
Don’t remember it’s precision off the top of my head
But 192 per shot lmao
Who designed that thing
Are there Mothers or Big Mothers in this level?
mothers yes, big one ? no
Oh
No p mother yet :(
Someone with a big brain 🙂
Waiting for mother error alarm
Imagine a room where you have to fight that new boss thingy + Tank + Pmother + Giant Chargers?
kinda expecting that if scatter is legit
Hey we already have tank respawn room
Other special weapons : 
Hel gun still good :)
That you can completely ignore btw
lmao what
Yeah :(
Send one man in to do everything and turn the alarm off ez
Nice respawn room 🙂
Even not doing so you can mostly avoid it
"mission where we have to split"
That statement wasn't evident by the fact they nerfed and removed tons of them in R5 immediately after launch
And then basically all but removed them this rundown LOL
Guys what do you think about a boss room that contains that new boss enemy + Pmother + Tank + Giant Chargers?
They fixed burst, to have some burst methods still exist, to just remove the gun instead of making it add the ammo at the end of the animation
👍
c-foam launcher does it, idk how hard it is to translate that to a gun
Data block moment
did they already fixed burst cancel ?
👍
Do it in the carbine I dare you
Probably not
You can more than likely still C cancel and esc menu cancel
haven't tried in R6 that's why I asked
Could have chargers
D3 could definitely use some chargers in it
they should put the little dudes at the end of every map
make the new players poop their pants on the first mission for sure lol
Are there Shadow Scouts in this rundown?
It's a good challenge
But not C2?
C2 is arguably easier for an experienced group doing both
But it doesn't really have 4 hybrids spawning
so if that is the challenging part it's easier
Just need to not do it in the wrong order 🙂
What is the proper order for the level?
Overload, High, Extreme
Or not read the objective updates 🙂
shh you why would we ever do that
Drue
I'll just bring a sniper and scattergun just in case for extreme
I’d say this D3 is more forgiving than D2 even if you wake up the room
If you don’t panic the busted guns can destroy the room easily
This is true
Also dependent on when you alert
Or if you be stupid and put something into a terminal early 🙂
For some reason I was thinking of R5D1 not R4D2 but the logic still applies for D2 I believe
There is so much ammo in D3
There's a good reason lol
No
Not really, it's pretty middling.
So, it's hard, but veterans are going to breeze through it.
A1 B1 C1 and D1 are all fairly easy
I'm no veteran lmao
it's fairly challenging but with checkpoints, it much easier to learn the level through trial and error, it will give you a taste of what upcoming harder levels may look like while still being relatively accessible for most players
go in with an open mindset and be ready to fail and try again and you should be fine
mmm
I think two burst sentries and one c foam is good for C1 moving scan
first time it was one burst one auto
4 sentry best way 😎
If you do 3 burst at the warden door you don’t see enemies until about 80%
This assumes the sentries are at 100% tool
lol nice
TFW you finish C2 extreme for the first time after 30+ attempts 😩
the guides are coming out slow
Ima try optional stuff when the pros have their guides out fully
C1 and B2 are...painful
Didnt complete them but got very far
An auto facing the center on middle floor works too
the "pro" guides are bring bio + 3 burst sentries so you can afk most of the levels
mines with 2 burst on some levels
a1, b1, b2, c1, c2, and d1 can have all of their scans be made trivial
are the power cells in the gen room for c3 extreme?
Only one of them, the rest are in zones past the respawn zone.
Also, why not use a terminal?
first time doing extreme and we never killed the tank. was a bit chaotic
Gotcha
literally
this update is awesome
how can i give more money to the devs please
did you make it to the end of C1? XD
||the fucking moving scanning thing||
Bro D1 tho
Real talk
The build up from A1 to D1 was actually really well done
Each level gives you enough to be like "ok wtf was that" and then D1 is just FUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCK
Honestly D1 is easier than C1 is, in my opinion. They just throw resources at you
Have you played D4 tho
That is the question
just want to let you guys know
you dont have to kill every mother in d2
if you think there's just one, there may be 2 or more
you only need to kill 1 if you decide to go for the error alarm
Zone 86 in D1?
What about it
Nevermind
how do it beat C2 extreme? the hibrid* wave always spawns inside the scouts room and my team get double scout wave
try timing it so that hybrids spawn just before you open the zone and move fast
thats harder than E1 of rundown05 , we spent 3h until my team gave up
oop
Hybrid wave is def a slap on the face, but you can stall them with just 1 person, send 3 forward to clear scouts. Save cfoam nades, and cfoam/mine doors behind you to chunk hybrids and give you time for blood door
Yeah they can. I'd recommend a scattergun and snipe or 2 scatterguns
@fickle girder you can instakill the mothers with a scatter gun
two shots and they're dead
we had two people murder the mother, and the other two shoot the scout first
with a scattergun it shouldn't get a chance to birth
casually staggers mom and delays birth
the whole zone is optional however, and i'd really recommend going any other zone than it
funny fog animation cancel :)
so scattergun is meta?
i mean,it sure sounds too strong
if every time someone asks "best way to beat this room?" the answer is "scattergun" then...yeah
any challenge besides the fliers is pretty much deleted by it
Which is why it needs a nerf with both ammo capacity and types of shot
wait wot for real?
yep
basically
two bullets and bye
shall try that
bug hunter team is pretty big brain
mega buffs burst sentry for smalls
then gave scattergun a okay
is there an ETA for when E and F levels will be released?
June 2023
no
😔
Oops my bad
it's june 2024
Seriously ofc they won't tell us the date
Not to mention we don't even know if F-tier is gonna be a thing
@mighty pond Fog resets after reactor startup on D3? That seems so much easier than I thought it was, lmao.
its not even in the logs yet, prob wont be mentioned for awhile
they only just started bug fixing things today lmao
i'd say probably at least 3 months until we hear anything
@broken scarab does the T in the moving scan stand for tour
Traveling Scan
Turtle Scan
aha, torture scan
nah, just team scan
the TooBadForYouItsMoving scan
c1 is pretty cool i must say
Recently found out there was actually a command in a few of the terminals to restart the filtration system 😅 So our run was a bit fucked
I feel like they were going with deep bioform lore and then they saw the Spider man no way home trailer and decided dimension travel time, also saw dune for the worm boi
Feels very half life 1-esque, kinda diggin it
Yeah d4 is very enjoyable
Disappointed shadows didn't get a spotlight in it though seeing every other mob did
Also spear vs meatballs to make kofta kebabs is v good
Your guess is as good as mine 😉
I thought T was transporting, travelling or transposing 
Turtle scan. The scan itself looks like a turtle.
^ now canon in my head
just killed the big thing in d1 but need to turn the reactor on? can't find anything to activate the reactor
Sounds like a bug lmao
;-;
After The D1 end thing, im pretty sure you just run to extraction (Unless im dumb)
yes
The game is supposed to teleport you back
with schaeffer whining for like 2 min straight
then extraction
all that for nothing ;-;
guh
I heard mention of that but had no idea what terminal that is
even then the 4-5 hybrid waves are just rediculous
Doesn't it say on your screen after putting a cell in to restart the filtration system on a terminal elsewhere
Perhaps one of them was that terminal we saw in the room just before the hisec alarm?
Honestly never saw it
I know it exists cause i've seen it now
I read all the stuff on the objectives I swear 
Wtf kinda name is Bishop lmao
I thought the first generator has a way to lower the fog but after that you can't lower it anymore when you put in the second cell
I swear you can't even progress until you put in the command
you can't
I only did it once
wack
so maybe its busted
maybe the second is optional
kek
Haven't played enough C2 yet to fully learn the ins and outs
all I know is bring 4 scatterguns for extreme
racism speedrun any % ?🤨
😂im jus fuckin with you
😡
i think its explained but idk
I hope a big striker swoops you
that's not very nice
🧐
i'd like to keep that 40% of health
I hope a giant charger swoops you twice
You spent more time crashing than playing c2
i find scattergun invalidates shotgun and chokemod completely because it has 16 ammo at 100% and one shots giants, big shooters and hybrids
Scattergun is busted
Blame my city
Scattergun 5 bullets when
and hordes get obliterated too lmao
Don't hesitate to upvote the suggestion about nerfing scatter gun
imagine suggestions being relevant
guarantee some weapon balances within the next 2 weeks or so
i like the one shot, i think it just needs an ammo nerf
The ammo capacity is huge
yo upvote the latest suggestion
Wtf
scattergun but mag size is 1
lmao
just the fact that its the best boss killing weapon in the game and isn't even bad at wave clearing
Scattergun ammo capacity is 100% too big
there is literally no downside to it other than range
it literally does everything
Scattergun nerf when?
soon
It's tbh the best emergency clearing gun
bet
Thats the problem
it can obliterate literally everything
and it has so much ammo for what it can do
1 shot mag, 8 shots total is where it should be
and yet people want it stronger 
Mag should definitely be at 1
it's straight up easymode lol
At least you can't kill mother alone without it spawning babies
it needs a longer shot cooldown at the very least
yeah it only takes 3 shots to kill lol
If you are point blank, which is very easy to do against a stationary enemy, you are guaranteed a kill
More like die immediately
kinda wish the mother would get a remodel, looks super janky like something out of The Forest
only mother I've done was yours 😎😎😎

Hi!
has anyone completed C2 secondary with bots yet
i have a question about the mechanic
does the in-game voice chat will arrgo the monsters?
no
oh you really sure?
pretty sure, although i haven't used voip this rundown but i've heard no mention of that being a thing
alright thats probably my ilussion XD
no, it doesn't work like that
tho i think if it does it'll be pretty fun
if anyone actually used voip lol
yeah
if only this game were built for immersion
it's built for master strategists and hardcore players
and masochists
i guess this game in some way is immersive
like the terminal interaction logic
etc.
until everyone starts spamming the voicelines and laughing like maniacs
hhhh
inb4 devs: not hardcore ennough
can't wait for the devs to buff C2 secondary because they found out people can actually beat it 🤦♂️
Waiting for harder side objective
Three,Two,One, Lets go!
Big guy there
Are you really playing if you dont spam scan voiceline during an alarm
Is this actually true? Actually makes sense cos i just started playing after game is released out of early access and got past a1, b1, b2, c1 using matchmaking, but got stuck on c2 all weekend until I tried the discord matchmaking. I noticed a lot better quality players instantly
thats why i never use matchmaking
is it required to use a mic for LFG
IMO, this discord matchmaking thing is kind of primitive and screams low budget indie game. Not that it's a really bad thing, but would be better to have in game browser lobby or something more mainstream like in other games...
Also yes, the quality of players in the discord matchmaking is 4-5x better than in game matchmaking.
No, just make sure you let the team you playing with know.
Not usually, but depends on the group (usually says mic required on title, or when you join discord room voice chat they'll tell you). Often people will be fine as long as you listen to the team (you can just type to tell them, people are usually fine with this in my experience)
thanks
almost everyone who lfgs wants people with mics whether they declare it or not
agree, current mm and discord lfg aren't the ideal solution
but it works just fine for now
no real complaints from me tbh
I think I failed 20+ attempts at C2 extreme with matchmaking, but tried the discord matchmaking after that and got it after 2 attempts
Though my last run we had a really good player who was spearing the hybrids at the last part solo to distract them 0.0
wait there's a difficulty setting? where
funny
Ay brah, I wonder if anyone has ever finished C2, C3, D tiers with random in game matchmaking
with optionals and prisoner efficiency difficulty i mean, or even just the main objective
I dunno i dont use crap matchmaking
theres literally a text that says
prissionars in matchamking lacks communication
Any matchmakers 😎
And skill
but isnt the lore 4 random prisoners working and surviving together, so in game matchmaking is canon
👆
😎
I went on matchmaking once and everything was setup to English, but the moment I get in a lobby everyone's name is in Chinese and I couldn't understand a single thing they said 😭 (we still finished b1 though cause yknow, it's b1)
i haven't looked at how matchmaking was changed but if their 2nd language option is english than you should indeed be able to get matched with them still
there's probably also a fair amount of players that will just use default options
My language defaulted to Estonian or something for whatever reason
Yo, what actually is the tank timer in C3?
We fought three of them in less than 30 minutes.
Sheesh. They stack?
Doing main C3 rn, what's the win objective?
Survive until extract opens
|| 1 in overload, one 12 minutes and last 1-2 minutes. ||
So i assume you are just opening areas to get supplies and that's it?
Pretty much
If you do PE you do additional objectives that make it a little harder
Keep at it that’s super close
i dont think the hel gun ever could one shot a giant
If you really want to one shot them use the scattergun
Hmmm
you mean HEL rifle?
Don’t think HEL rifle coule either
I don’t even think hel rifle could one shot giants
yea probably
Sniper for sure could
could two shot
🙄 mention scattergun one more time and I swear to god I will...
Kek
Trigger the scout
Easy
Choke mod shotgun is better for general use
But scouts? 🧐
I think choke mod might one shot if you hit every pellet
I’ll have to test that out tonight
Hows the ammo cap with shotty choke
Yes
From R4 I remember being able to kill scouts with the chokemod from decently long distances for a shotgun
Not sure if they changed it
Yeah, we fought one after opening extreme (iirc) and one in each cell area.
Actually not that bad tbh, if you can kill it once you can probably kill it again. Also, scattergun.
If heavy assault wasn’t moved to special I’d run heavy assault and choke mod
The big boy guns
I change up my loadout constantly. Barely ever use the same two guns if I’m playing casually.
I prefer the consistency of going into a new level with reliable guns
If I’m doing a level over again I’ll probably shake things up a little
Oh for sure. When I go into a new level I either use pistol, hel revolver, carbine, or dmr for main and pump buckland, revolver, or heavy assault rifle for special.
Which is probably still too much variety
Tried C1 for the first time with the hel revolver and the machine gun and I was not anticipating the bio scan
Machine gun was almost useless there
Was not expecting that bio-scan at all lmao
The first time I did it, I had to schmoove around the entire tile while both of my teammates were down to come back and revive them.
Replace assualt rifle with carbine and I’ll do it
Someone told me the buckland felt different
I think it shoots faster now
yeah
It feels different since the gun actually pumps after every shot
I just tried to do C3 with bots and bishop picked up my 4 use tool refill and now all the sentries are out of ammo
***BISHOP PLEASE USE THE TOOL REFILL
***
Rip
does it not refill sentries directly?
I mean he sat there with every sentry empty and just stared into the darkness with his pistol so idk
with C1, when you teleport to the flying enemy zones, how does it progress?
is it time or enemies killed?
I wanna say time
Haven't personally tested, but I don't think we killed a lot of them on the 2nd zone
we just died on zone 2
we'd been in game for 2 hours and didn't want to continue
long ass way
Ouch
wondered if i was doing the right thing by running or if i should have carried on shooting
Yea I personally just avoided them and shot at them from a distance
time based
1st teleport is like 2 and a half minutes
2nd is about 5 minutes
there may be a kill minimum too, not sure
hard to survive without killing them anyway
they're good with evasive maneuvers
Fun af enemy tbh.

