#gtfo-spoiler-chat

1 messages · Page 246 of 1

turbid cliff
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making things easier for undermanned honkhonk

sharp merlin
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feels like maybe you could preload it and somewhat cheese overload

errant vigil
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How so

sharp merlin
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kite the last wave back to extract using doors while someone puts in last code and finish extract scan since it’s preloaded?

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not significant lol just thought it’s weird the extract alarm stops spawning stuff

errant vigil
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I mean you’re doing all of the reactor

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So it’s not really cheese

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D2 has a reactor “meltdown” and you run away when it malfunctions on the last wave

regal thicket
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what about ex lole

errant vigil
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It’s just faster?

errant vigil
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If you’re dumb enough to do it when you’re going for PE go for it kekW

obtuse surge
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you could preload it so that in the case that something goes very wrong and you're still able to get back to spawn, you can still complete high

errant vigil
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R4D1 extreme pussa strat Pog

coarse echo
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The level of cheese has come to the point of saying " eating a steak with fork is cheese " wtf is going on

pliant shard
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It is cheese because you’re suppose to manhandle it with your two hands (intended way)

atomic escarp
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instructions unclear cut off hands

regal thicket
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using a knife to cut a steak is cheese because the intended way is clearly to gobble it straight up

coarse echo
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Omg irony responses are always innovative and adds a lot to the discussion thanks

hexed vapor
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Didn't alert, though, just caused pulsing.

turbid cliff
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yes it did absolutely alert

pliant shard
# coarse echo Omg irony responses are always innovative and adds a lot to the discussion thank...

I mean how were we suppose to respond to your steak comment. Something like oh if you reference Jayson L. Lusk and Ted C Schroeder’s 2004 article from the American Journal of Agricultural Economics you can clearly see that hypothetical responses to higher quality results in a higher willingness to pay for beef steaks further resulting in the decreased chances to put cheese with steak???

quiet stone
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I bet Robert had cheese on his steak after he kited for 5 hours on E1

turbid cliff
vapid moon
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same

pliant shard
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So you’re welcome

turbid cliff
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Well no feelsfunnyman too tired to remember anything

pliant shard
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It’s a good read you should pull up the article

hexed vapor
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It's not that hard to kill everything on B1 extract, lol.

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You just have to hold out for a bit.

candid dragon
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Using your hands is cheese, imagine not eating your uncut steak raw with chopsticks standing up in the midst of a forest surrounded by wolves at 4am on a monday but you havent paid your taxes in 27 years but also the steak is actually frozen and its -5c out and your vision is fading for the last time as you settle into the warm embrace of death, alone but content.

rich estuary
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wat

obtuse surge
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cheese will be cheese

fierce laurel
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I hate it here

vapid moon
paper harness
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has the C2 overload part always spawned mothers? finished it multiple times but haven't seen a single mother

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or was that pre-nerf

candid dragon
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pre nerf, or party was using enough roosters to skip the last wave.

paper harness
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what% does it spawn without boosters?

candid dragon
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its the last wave, but ive heard it takes quite a bit of boost, but easily doable.

paper harness
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I don't remember using boosters for my C2 overload runs and I don't ever recall seeing a mother but might just be my old man memory

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might give it a go later

heavy wave
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i mean, i skipped both a tank and a mother when i did my c2pe

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i think we had 140% bioscan speed

mortal granite
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you can skip mother with some bioscan booster

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she only spawn at the end about 95% scan

sharp merlin
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someone solod C3 ext WoodsPraise

vapid moon
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was it you

sharp merlin
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no lol

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trying to solo high so im hyped its actually possible

queen nymph
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almost all levels are possible, it's just the fact if you have that much time/desire to kite that long ScanTime

mortal granite
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don't see anything on youtube yet

candid dragon
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probably on twitch

mortal granite
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probably

sharp merlin
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i send link

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on yt

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in a bit

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C3 [Solo][All Layers][No Boosters] by ひのき

candid dragon
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hinoki
for those that wondered

atomic escarp
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HINOKI POG

mortal granite
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a 4 hours game'

errant vigil
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that do be most solos without boosters

obtuse surge
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chicken sandwich

vapid moon
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Has anyone wasted their time on r5e1 solo yet

queen nymph
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Someone might have probably attempted it but not sure

sharp merlin
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too many giants mang

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i mean if r2e1 was solo'd this one should be doable

pulsar zodiac
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you can cap giants as quick as you drop

sharp merlin
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it just got duo'd 👀

remote karma
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R2E1 according to current standards is a joke xD
With all due respect to this level being innovative and extremely hard for it's time back in R2.

Just don't get the comparison between R5E1 and R2E1

hexed vapor
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I think your best bet is to shoot through as much as you can w/ the help of mines to clear, but you need to get ammo.

hexed vapor
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Fog alarm is gonna be rough.

hexed vapor
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R2E1 was very hard at the time, but I don't think it would be nearly as challenging today.

vapid moon
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well consider r2e1 with today's kiting

hexed vapor
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But it didn't have today's kiting.

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Also, today's kiting is still very doable, people were just worse at kiting back then.

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Not to mention, you at no point need to kite.

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You can very easily shoot through stuff.

vapid moon
hexed vapor
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And this isn't even considering that R4E1 and R5E1 are hard throughout, while R2E1 was easy as shit up until you hit the error alarm, at which point you'd get to learn whether or not your teammates were actually any good.

remote karma
remote karma
hexed vapor
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Yeah, it literally ramps up to 6 normal enemies, while the first error on R5E1 is 5 enemies from the get-go not even including the chance of hybrids.

vapid moon
vapid moon
hexed vapor
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I will say that it at least spawned enemies more often than R5E1's error if I'm not mistaken, I think it was a 30 second wave vs. the usual 50 second wave.

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???????????????????

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If you let them build up maybe, but it never got above waves of 6.

vapid moon
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Error alarm's wave increased by 1 each minute. It could spawn more than map 30 per wave, but the game would only allow 30.

hexed vapor
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Alright

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because this is spoiler chat.

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this wave data is literally in the datablocks, and it doesn't ramp indefinitely.

vapid moon
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...

remote karma
# vapid moon Error alarm

Yeah, it's harder that R4E1 error alarms, which you can't literally hammer, and extremely aggressive R5E1 error alarms, give me a break xD

vapid moon
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The waves max value was 10000, but the map will only allow 30 to be there at one time

hexed vapor
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I was looking at this exact thing in SurvivalWaveSettingsDataBlock, and I remember dealing with these waves back in the day, and I have no idea how you made this up.

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Wave size doesn't matter.

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All "trickle" waves have a wave size of 10k, but the amount of enemies per "wave" is decided by the group size, which has a set group spawn delay and a particular ramp.

vapid moon
remote karma
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Pff, R2E1 is actually easier that some nowadays D and C levels, put aside E layer.

vapid moon
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That's an ambitious claim

hexed vapor
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Like, people wouldn't be hammering out the waves on E1 once you finish the first surge in that segment if it actually added 1 every minute.

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You would literally have waves of 8+ around then.

remote karma
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It's a reality. Just considering R4C3 extreme alone, for example.

vapid moon
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R4C3 extreme is easy tho

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It's just long and tedious

remote karma
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That's a definition of R2E1

hexed vapor
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"m_pauseBetweenGroups": 30.0,

      "m_populationPointsPerGroupStart": 3.0,
      "m_populationPointsPerGroupEnd": 6.0,
      "m_populationRampOverTime": 1800.0,

This is the E1 trickle iirc, I can also double check to make sure it's the right one if you want.

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Ramp occurs over 30 minutes.

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so you got 1 more roughly every 10 minutes.

dreamy bramble
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that's a lot less than i expected lol

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it felt like hell back then

hexed vapor
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Well, 6 was a lot at the time. I remember if it got to 6 we would struggle to be able to push back if we forgot something and people would often go down if we had to hammer.

velvet flower
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The cooldown is short compare to this rundown's error alarm, so easy to ramp up

hexed vapor
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Yeah, that too, 30 seconds is short af.

vapid moon
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the reason why r2e1 was hard is because of how fast paced and quick it was

dreamy bramble
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i think i was just garbage back then

vapid moon
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well that can be applied to a lot of r2 i guess

remote karma
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Because people were generally dumb skill wise at that time. Thus, the memories of it being extremely hard are extremely subjective.

dreamy bramble
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honestly save for super shit last zone rng it was really not hard at all

vapid moon
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idk, i just remember r2e1 being hard as fuck with the final 3 rooms

hexed vapor
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Scout in K ;'(

turbid cliff
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oh boi another one of these convos honkhonk

velvet flower
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Also from 593 you have some tour in the fog, that's also very tricky

vapid moon
dreamy bramble
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and now fog errors are a b-tier objective

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:)

hexed vapor
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But like, my static could definitely shoot through some garbage RNG nowadays.

vapid moon
hexed vapor
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It's just that, at the time, that was really hard to pull off, most people couldn't handle that many enemies + a scout wave.

dreamy bramble
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oh definitely if we went back it would be a slaughter

turbid cliff
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people don't like to be convinced when it comes to memory talk

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there is no resolution

vapid moon
remote karma
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And my phone charge is dying anyway. Peace.

velvet flower
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I agree R2E1 feels so hard at that time, but players evolve much faster now.

hexed vapor
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I generally think that R5 is the hardest rundown thus far.

vapid moon
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although i feel like r5e1 was a lot easier

velvet flower
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Don't forget you can still outrun regular strikers then.

hexed vapor
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It just doesn't always feel like it.

vapid moon
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but r5e1 is fun though

versed stone
vapid moon
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at least in the second half

dreamy bramble
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r4 and r5 are pretty similar in difficulty imo

solemn wigeon
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R5 is more balanced difficulty imo

hexed vapor
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I think R4Ext is closer to R5 difficulty than most of R4.

vapid moon
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i think gtfo should stay at this difficulty

versed stone
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Needa F tier game 2 ez

vapid moon
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is r4e1 the hardest e tier now?

dreamy bramble
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probably

hexed vapor
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Yeah, prolly

dreamy bramble
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it had some very unforgiving portions to it

velvet flower
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It's the only one with e-tier extreme so far, but still, difficulty is so subjective.

hexed vapor
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It's hard to say if it's actually harder than R5E1 or if we're just more accustomed to that level of difficulty when it comes to R5E1.

dreamy bramble
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r5e1 isn't as bad once you know where you're going

vapid moon
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i just feel like r4e1 was only hard at the first 20 min, like how r2e1 was only hard in the ending 20 min

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at least in r2e1 shadow titans are scary B)

dreamy bramble
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the actual mechanical skill required isn't very high at all in r5e1 relative to r4e1's opening/reactor

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plus boosters

vapid moon
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r5e1 feels super easy compared to r4e1

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i like/hate boosters

hexed vapor
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My group didn't use boosters and we were able to handle it just fine.

dreamy bramble
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yep

hexed vapor
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It does take a lot longer w/out them, though.

dreamy bramble
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with boosters i've done runs where we full clear the map, alert 10+ scouts and still have 15+ spare uses of ammo at the end

hexed vapor
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Seems like most heavy booster runs take 2-2.5 hours while no boosters takes 3-3.5 hours.

versed stone
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Provisions needs nerf

vapid moon
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first run took 2:30 (i think without boosters)

dreamy bramble
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provisions/scan speed/cfoam portion need to be looked at lol

vapid moon
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my second run with full boosters was 90 min

hexed vapor
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Yeah, we literally wiped in the shadow zone on our second run because we ran out of stuff and alerted 4 scouts.

vapid moon
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ripp

dreamy bramble
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meanwhile we instant alerted 4 scouts for fun in a boosted run and came out with more resources than we came in with

hexed vapor
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Stronk

pulsar zodiac
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that 480% ammo

dreamy bramble
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i wonder if the devs want boosters to be a broken tool you can use to force clear a level or if they're actually meant to be a balanced complement to your "build"

vapid moon
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sometimes i wish boosters were never added

queen field
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If i remember the logs correctly, they were meant to have a tremendous drawback while giving a small bonus

dreamy bramble
#

mhm

queen field
#

Not literally making you a magician who can duplicate resources

versed stone
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Agrressives were yeah

vapid moon
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there isnt much of a drawback

dreamy bramble
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+80% to all resources, +150% revive speed, but you now take 10% more shooter damage

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oh no

vapid moon
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its just kinda hey heres a free clear

versed stone
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Oh 5% hp loss a hit…

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Man…

queen field
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There is a lot of maluses we can think of that can make boosters interesting imo

versed stone
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And stacked melee resist is kinda op

solemn wigeon
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It should be the opposite of what they are

hexed vapor
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Tbf, I don't think boosters can actually carry most people.

versed stone
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I had it to where strikers only did 5% a lick

dreamy bramble
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boosters won't save a hopeless team

hexed vapor
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They aren't a replacement for skill, if you're dogshit at the game having infinite ammo isn't going to do a whole lot for you.

pulsar zodiac
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true

vapid moon
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ive heard of somebody who had perfect melee resist and took no damage lol

versed stone
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LOL

dreamy bramble
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boosters just protect you from fuckups

queen field
dreamy bramble
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which are kinda a large part of the game

vapid moon
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i doubt it was real but the idea is funny

queen field
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It doesn't literally carry

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But it helps a ton depending on the situation

hexed vapor
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Yeah, I do hate how they do the most for the people who presumably would rather not have an extra advantage.

versed stone
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Babies only do 1%

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😈

dreamy bramble
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the whole system seems to just punish people who struggle and make those who already could win just steamroll harder

hexed vapor
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Doesn't protect you from charger tongues, lmao.

dreamy bramble
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not sure why they went with an rng-based consumable system

versed stone
queen field
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No idea tbh

vapid moon
queen field
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It would've been way better to have each artifact giving you a specific bonus so you can "craft" the boosters you want

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Better bonuses/combo => higher malus(es)

versed stone
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They do, they just do 8 bazillion hp

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Named charger but tongues u instead of charging FeelsKekMan1

errant vigil
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if they just charged they'd be a joke of an enemy

clear idol
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???

queen field
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Chargers = Strikers but they know how to use hands

clear idol
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they charge too

queen field
#

I wonder why strikers don't use their hands to attack tbh

hexed vapor
# vapid moon why, do charger tongues not count as a melee

EnemyDataBlock sets all of their abilities to certain archetypes. Charger tongues are considered ranged attacks because they have a melee attack, and there are AI settings that determine how they use ranged vs melee attacks. The boosters also seem to look at these to decide whether or not you're being hit by a "melee attack," so it applies to striker tongues, charger melee, hybrid melee, and titan melee, but not charger tongue or titan tongue.

vapid moon
turbid cliff
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i've never seen melee resistance high enough for you to get 100%

queen field
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It's not like being covered with goo doubles your IQ

versed stone
clear idol
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will gtfo roblox also have tping chargers?

hexed vapor
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I'm surprised they didn't tie it directly to the punch ability, really.

clear idol
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and will it allow sleepers to push titans ?

vapid moon
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he died at like 90% i think lol

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but it was so loud

hexed vapor
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I'm not sure whether or not projectile applies to projectile abilities or to ranged attacks. I strongly suspect it's tied to the abilities themselves, since projectiles don't have any adjustable values in datablocks, it's all tied to the the ability.

vapid moon
versed stone
#

Sheersh

vapid moon
clear idol
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LETS GO

versed stone
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90% rip

clear idol
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gonna get fucked over in 2 games noe

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now*

versed stone
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Honestly

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Instead of 5 normal giants error alarm

pulsar zodiac
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giant charger stagger bug then tp punch PirateSimon

versed stone
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Shoulda been 5 titan chargers error

vapid moon
#

5 r2 shadow titan alarm B)

versed stone
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Shadow titan charger alarm r6

vapid moon
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snatcher alarm

versed stone
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Hopefully

hexed vapor
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Thoughts on the diversity of each environment?

turbid cliff
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Do floodways have a single not giant room honkhonk

hexed vapor
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Excluding special rooms:
Storage has 8 tiles and 43 rooms (largest tile is 9 rooms)
Refinery has 7 tiles and 29 rooms (largest tile is 5 rooms)
Dig Site has 10 tiles and 55 rooms (largest tile is 12 rooms)
Laboratory has 10 tiles and 41 rooms (largest tile is 6 rooms)
Datacenter has 9 tiles and 50 rooms (largest tile is 9 rooms)
Floodways has 8 tiles and 23 rooms (largest tile is 4 rooms)

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No, all of the floodways tiles are huge and all of them have very few rooms.

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It's also the only environment I've seen so far with a tile containing exactly one room.

turbid cliff
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I feel like I'm stuck in limbo with gtfo environments

hexed vapor
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That strange feeling that you've... been here before...

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Floodways is a lot like the refinery, though, where it has a lot of generic rooms that are defined by the structures that generate inside of them.

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That said, it feels to me like floodways doesn't pull this off nearly as well.

turbid cliff
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Some placement did seem really awkward even to me who pays no attention

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There's an encircled room though so that's new

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C1 2nd cocoon zone i mean

hexed vapor
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Yeah, I think the special tiles will be what the floodways needs. Special tiles are also very prevalent in the refinery.

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Storage has 7 special tiles.
Refinery has 17 special tiles.
Dig Site has 6 special tiles.
Laboratory has 11 special tiles.
Datacenter has 4 special tiles.
Floodways has 5 special tiles.

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C1 definitely felt the best aesthetically for a reason.

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Tbf, though, refinery and laboratory are both inflated somewhat by reactors and associated tiles.

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Also, I feel like the trench room needs to be able to look different ways, it's a very distinct room just because it always has that U trench.

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(Although I guess you could level a similar criticism against the pit room in the dig site).

sick hornet
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dig site pit room pog

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only used twice in the first 3 zones of R4E1

hexed vapor
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And again in the turbine area.

vapid moon
sick hornet
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Yes

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One of the “final” r2a1 rooms

vapid moon
sick hornet
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Oh it was the key door thats right, i thought it was behind one of the 50/50 doors

hasty moth
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Is there a fool-proof strat for first surge alarm on E1? Biggest problem I have is getting team wiped there

dreamy bramble
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foam + mine the door on the right, when looking into the fog zone from the surge zone

queen field
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Or sniper sentries > deal with anything that comes close to the scans with combat shotgun/hel rifle

solemn wigeon
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If you are able to finish the alarm fast, you can use the ladder in the fog to funnel all the enemies and mow them down

thick burrow
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why the fuck does my screen get cummed on when killing a large group of enemy

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holy shit

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combine that with the infection on E1 and you're practically blind for 80% of the run

regal thicket
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pray for good scans and good spawns

obtuse surge
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option to disable screen liquids and infection drunk effect.. ShrimPLSPLSPLSPLS

thick burrow
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it's so annoying, the amount of times i died because i wasn't able to dodge shooters projectiles because i couldn't see them

pliant shard
hasty moth
versed stone
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Cfoam mine right one, then if u want to pre set up for cell scan when u get back u can pre cfoam mime the second door on the left side, but make sure to keep the first open as you’ll need it for when u do the surge in the fog

pliant shard
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The first surge? There are only two. The door that’s leads from the first sec door and the door that leads to the disinfect station side

dreamy bramble
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there's a mid door upstairs

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i normally just shut mid door, open the path from A and the mid area, and leave the generator room's door open

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they seem to prefer to funnel to the small door on the right that way, and the foam + mine wipes them normally as the cluster scan is in progress

heavy wave
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but that would kill part of the experience

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its the point of those

vapid moon
modest echo
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I don't think people speedrun for the experience of the game, which is when it would be disabled

vapid moon
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i dont wanna be drunk

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im underaged 😩

atomic escarp
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Nah. Infection just needs more thought into it. It's not a bad mechanic. HP limiter actually nice.

queen field
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infection can be interesting

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spitters aren't

atomic escarp
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Facrs

queen field
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& a level in which 80% of the volume is occupied by toxic fog isn't interesting either

turbid cliff
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Spitters can be interesting

mossy cloak
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Spitters are interesting since they can if you're not carefull wake Sleepers

errant vigil
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Spitters flashlight sensitivity needs to be improved

quasi citrus
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infection is probably one of the best mechanics they have added imho.

errant vigil
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^

vapid moon
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The way they implemented infection is really smart

solemn wigeon
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Spitters are cute

quasi citrus
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yea they really did it well. the on-screen liquid system makes it so much better too.

queen field
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Yeah

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what's less smart is how they just love to abuse placing toxic fog & chargers everywhere for the sake of difficulty

vapid moon
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I love the on screen effects, but I just wish I could turn off the drunk effect

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It physically makes me dizzy sometimes

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And I cant read with it B)

quasi citrus
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yea i get that. chargers are cool though. It is the first variation of normal sleepers.

dreamy bramble
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toxic fog isn't that bad this rundown tbh

solemn wigeon
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I mean considering that there are only 2 ways to naturally get infection, finding creative ways to use infection as difficulty improvement

errant vigil
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it was only really bad the rundown it was introduced in

solemn wigeon
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is hard

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If we had a few more infection based enemies I think fog can be used less

quasi citrus
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3 ways, including syringes. but I think they did it well

solemn wigeon
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Syringes are a choice

queen field
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haha flying spitters ( yes )

solemn wigeon
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Or infectious shooters

errant vigil
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Mom with toxic fog would be fine imo

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Then you can't just run around her with babies

quasi citrus
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infectious shooters would be cool

queen field
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n o

solemn wigeon
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yes

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because they become more of a pain

queen field
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They already are annoying as shit

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I don't mind if that were to happen on giant shooters though

dreamy bramble
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infection wouldn't make giant shooters threatening

solemn wigeon
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Infectious Hybrids

queen field
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It wouldn't make them threatening enough*

errant vigil
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you say that but when giant shooter are ever added to alarms you'd be sorry

dreamy bramble
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d2?

queen field
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I don't mind giving them a lower cd, higher dmg (10%) per shot, & faster shot speed

dreamy bramble
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sometimes

errant vigil
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barely

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I haven't seen them spawn in my runs

dreamy bramble
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i had it a few times

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fairly rare though

queen field
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I did but it's so rare that you don't really care about them

solemn wigeon
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Giant shooters are only threatening in large numbers because of bs tracking

errant vigil
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what

dreamy bramble
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the tracking is so bad on giant shooters lol

queen field
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even on large numbers they are Zzz

dreamy bramble
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half the reason they are so nonthreatening is because of that garbage shot speed and tracking

solemn wigeon
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I had a giant shooters projectile do a full 180 right behind my head and knock me down

queen field
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fight 10 of them in a room & you would still make it out

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do the same thing with 10 male giants or 10 hybrids and it becomes another story

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😳

dreamy bramble
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the projectiles home but if you make any sort of sharp movements they miss completely

solemn wigeon
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until you lag

errant vigil
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that's the same with small shooters

solemn wigeon
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shooters are easier because its only 1 projectile

dreamy bramble
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small shooters have a faster projectile speed, no?

solemn wigeon
#

ye

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By lag I mean bottlenecking and my computer momentarily freezing kekw

dreamy bramble
#

pain

solemn wigeon
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;-;

vapid moon
fierce laurel
#

weren't they introduced in R2

dreamy bramble
#

r1c2

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there were no chargers in r2

quasi citrus
#

yea the introduction to chargers was really dope. I remember we had no idea how to kill them so we used 2 people to kill 1 charger lol.

dreamy bramble
#

that level was a great introduction to the enemy type

#

you first get a creepy room with a handful, followed immediately with an alarm swarming with them

vapid moon
#

r2 is the only rundown to exclude chargers

heavy wave
#

R3 is the only one without giant shadows

#

alongside R1

#

...

#

was there any shadows in R3, i dont recal

sick hornet
#

no

heavy wave
#

I still miss the demon giant shadows from R2E1

#

those speed demons

#

they were so evil

obtuse surge
#

R6 without strikers

mossy cloak
#

chargers only. Kiting is no more.

buoyant pewter
#

who says u cant kite chargers kek

#

u can spawn cap circle kite every damn enemy in the game except a tank

#

fuckit ive even done it with tanks given the right tile

candid dragon
#

do you feel confident constantly long kiting chargers?

buoyant pewter
#

i havent done it much so im defo not consistent/confident yet but given practice i would be 100%

candid dragon
#

cause an easy way to practice would be just drop into that one B mission with the error.
bonus points if you can do it with regulars mixed in.

#

from the alarm scan.

#

even though only 6 chargey bois spawn at once

atomic escarp
#

what level are we on about?

candid dragon
#

the 1 B with the charger error.

buoyant pewter
#

ive practiced more with giant chargers than actual chargers tbh lmao

#

not all that hard if ur host

atomic escarp
#

ohhh B3

buoyant pewter
#

just kiting chargers in general

#

people think u cant kite them just becuase u cant run through them

#

very false lol

bold widget
#

kite tank

distant terrace
#

kite babies

buoyant pewter
#

babies are the second easiest enemy to kite tbh

bold widget
#

babies are easy actually

distant terrace
#

oh

buoyant pewter
#

tank isnt even that bad provided either the right tile/enough zones

distant terrace
#

Im bad then

buoyant pewter
#

very different playstyle to strikers

#

especially on client

#

cant run in a straight line for more than a few meters

distant terrace
#

ah, good to know

buoyant pewter
# bold widget kite tank

kiting a single tank is easy, think r4d2 and a shit ton of zone space, but when theres more than 2-3 its damn near impossible becuase they split up too much and u will end up having to run thru 1 of them at somepoint most likely (if ur solo/last up)

bold widget
#

for me it feels like the tounge is on point of the player

buoyant pewter
#

wdym?

bold widget
#

when an enemy attacks usually its a little box and if you are in that box you take damage and you "kite" out of it and with the tank i feel like every hit is just homing and it doesnt matter where you are

buoyant pewter
#

i mean yeah

#

just gotta stay out of tounge range/use physical barriers

#

cause they will hit you, damn near never miss feels like

candid dragon
#

the thing with the tank tongue is that is the most strongly affected by LOS of all the tongues.

#

but on the contrary, it has the strongest tracking of all the tongues.

#

often ill break LOS on the tank tongue by crouching and it will miss.

#

if im in a party, and have long distance guns, ill simply get far enough so that it stops caring about me and i can just shoot at my leisure.

velvet flower
#

Tank's tentacle attack is different to all other attacks, you HAVE to break LoS unlike any others' you can dodge.

bold widget
buoyant pewter
#

gotta find the ones that work

bold widget
#

Also figured that apperiantly host will have it more easier "hiding" behind cover

mossy cloak
bold widget
#

That i know but i mean like when youre behind cover their tounge just doesnt give a shit and finds a way to hit you that is a meme

candid dragon
#

titans tongue has better tracking than tanks tongue.

#

the titans tongue will hit you around LOS blockers, tanks wont.

#

some "hollow" wireframed objects, the tanks tongue cant even get you through. Titan tongue will happily oblige though.

#

most tongues are different from eachother.

#

but that statement seems kind of obvious.

mortal granite
#

isn't tank tongue a hitscan?

candid dragon
#

if it was, i would not be surprised at all.

mortal granite
#

because you can just hide behind an object and "dodge" it

#

for giant tho, their tongue have longer range than normal striker

candid dragon
#

ive had tank whiff standing still for minutes at a time.

mortal granite
#

that's why it can tongue AROUND object if you're still in their "range attack"

candid dragon
#

was funny.

mortal granite
#

titan tongue are as long as shooter attack range or more

bold widget
#

Brothers if all attacks where hitscans kiting would be no more

candid dragon
#

yeah, would suck.

#

the true nerf to kiting, turn everything into a giant shooter.

errant vigil
#

yea but it'll be too hard for people that rely on kiting

mortal granite
#

that's mean everytime you messed up stealth

#

you shoot up the room

queen nymph
#

if you kite for a long time (more than 3 minutes I will say), enemies will go rage and double their movement speed and attack speed PepeHappy

candid dragon
#

if you have more than 10 enemies on you, the rest should go camp the alarm door.

hexed vapor
#

That's literally the problem, dodging is as simple as moving out of their attack range.

errant vigil
#

they miss even when you're in their "hitscan"

#

If you barely move sometimes it just won't hit

mossy cloak
#

Crouch 😎

mortal granite
errant vigil
#

He's talking about regular strikers and bigs

#

Tanks are hitscan

#

So no it doesn't miss unless I take cover quickly

#

Tank puts it down my throat if I just barely move in front of him

hexed vapor
#

I don't believe I've seen them miss in their range.

errant vigil
#

I have

#

many times

mossy cloak
#

I have

#

a few times

hexed vapor
#

I've only had it when I'm literally on top of them, and I suspect the game thinks I'm behind cover.

#

But sure, it still seems to be mostly hitscan.

vapid moon
candid dragon
#

You want to clean up 30 chargers without mines or hel?

#

Or circle hammering

plain dew
#

Ngl the ending of e1 was the coolest thing I've seen so far environmentally

atomic escarp
mortal granite
#

hope they did similar thing to future rundown, not just the environment

quasi citrus
#

the ending of e1 makes it seem like we are potentially getting character customization next rundown

atomic escarp
#

Hackett_Heart HackettPing Hackett_Panic Hackett_Wave it's just only Hackett Lobbies

latent willow
#

I just don’t want characters to be tied to player join order

#

That’d be nice

subtle vault
#

That would be cool

queen nymph
#

Probably sending a new crew down there because the og crews want to go back to the surface and question the Warden

fierce laurel
#

they have their beach episode first

latent willow
vapid moon
#

They take fall damage off of the diving board/block

candid dragon
#

they take fall damage walking.

vapid moon
#

they start hammering turtles

dire notch
#

what was the E1 ending. wasent it just a fan turning on?

fierce laurel
#

thats where all the prisoners are stored

#

for legion

dire notch
#

IK WHERE it is

latent aspen
#

its a giant blender for prisoner smoothie

dire notch
#

I jusut dont know what the ending is

fierce laurel
#

they were clearing that room

vapid moon
fierce laurel
#

we were diverting power from D1 amd D2 in order to clear out the fog

vapid moon
#

We don't know much about it as of now

fierce laurel
#

so we could access it

dire notch
#

no no non no, I know what the lore is

vapid moon
#

But it has to do something with those prisoners

dire notch
#

but someone said

#

uh

fierce laurel
#

implying that we might get new characters next rundown

#

well not implying

dire notch
#

Ngl the ending of e1 was the coolest thing I've seen so far environmentally

fierce laurel
#

just a wild guess

dire notch
#

what do they mean by that 😄

fierce laurel
#

well it's a big fucking room

dire notch
#

uh huh

dire notch
#

go on

fierce laurel
#

and you see hundreds of hsus

vapid moon
#

I don't know what there is to explain

fierce laurel
#

and the fog goes swirly swirly swirly

#

until it clears out

dire notch
#

jusut gimme a picture or something. I havent seen the room yet

fierce laurel
#

go watch the koreans

#

or fireblade

vapid moon
latent aspen
subtle vault
#

You just open the HSUs and take their clothes

vapid moon
#

😳

dapper dagger
#

r6: we got the drip

vapid moon
#

Rundown 006: DRIP

#

maybe thats how we get snatchers dripping from the ceilling B)

subtle vault
#

Would be cool if we can get the gas masks the characters were in promo art

dapper dagger
#

and the oxygen system in the voicelines

#

since we be going deeper now

subtle vault
#

That would be something

hasty moth
#

Personally I think the ending implies a rebellion: You just unlocked an entire freaking army. Now we overthrow/kill the warden. Death by supreme BONK syringeyellow + Mallet = F_

subtle vault
#

Would be cool if there was voice lines form the characters when entering the HSU vault

#

"This the army Schaeffer was talking about?"

vapid moon
#

I think this is just more prisoners for the warden

#

Why would the warden send us down to get an army to rebel

candid dragon
#

or we tell em whats up and start our own rebellion, then topside lads come down to slap us.

versed stone
#

Or find new tanks

#

Would be kinda cool actually

hasty moth
candid dragon
#

he wanted everyone back up topside for a pizza party to apologize.

#

its the only possible reason.

robust shale
#

hey guys

candid dragon
#

hi

queen nymph
#

Hi

remote karma
#

Hej ho

slow steppe
#

is there any 100% way of knowing which terminal in c3 should be done first so that you don't have to open z378 for the password

dreamy bramble
#

nope

slow steppe
#

nice shitty design then

dreamy bramble
#

lol

#

split defense isn't bad

latent aspen
#

skill issue

slow steppe
#

ive already done the level but having that random is pretty dumb

dreamy bramble
#

it is dumb for sure

#

wasn't an issue before the "fix"

brisk burrow
#

rng = design choice

mossy cloak
#

I've never had to do the passworded Terminal first so

#

😎

dreamy bramble
#

but honestly does not change much for a team who would have won anyways

latent aspen
#

you dont have to do passworded terminal first ever, if it tells you to do the one with the password, just go choose the other set of terminals

#

lol

dreamy bramble
#

try it post fix

#

it disables the other terminal

#

so you can't go to the other

slow steppe
#

^

solemn wigeon
#

Even if you type nothing in?

brisk burrow
#

lol

slow steppe
#

once a terminal uplink starts, you cant do shit on the other one

dreamy bramble
#

the password locks the secondary terminal

#

you don't know which primary links to which secondary

#

so it's pure 50/50

mossy cloak
#

i always had a primary terminal password locked so 😎

solemn wigeon
#

Same

dreamy bramble
#

wait

#

did they change it again?

#

i remember it being an issue when i did one like 2 weeks ago

solemn wigeon
#

Mit start a lobby and we speedrun to terminals to find out yes

dreamy bramble
#

fuck off

#

<3

solemn wigeon
#

:c

subtle vault
#

damn

solemn wigeon
#

I got told

dreamy bramble
#

not about to get out of bed for c3

mossy cloak
#

😦

clear idol
#

C3 isnt worth getting of bed for ur right

latent aspen
#

rip

subtle vault
#

hes scared of C3

solemn wigeon
#

C3 is fun

mossy cloak
#

C3 is fun

latent aspen
#

bmo you wouldnt even get out of bed for school wym LOL

clear idol
#

running through all those alarms wouldnt be

mossy cloak
#

who doesn't love to Grab a provision booster and spam C foam

solemn wigeon
#

Imagine needing provisions for your tool

#

on C3

mossy cloak
#

Moar c foam.

latent aspen
#

yeah going through c3 they give you plenty of resources tbh

slow steppe
#

just hit the lucky terminal

solemn wigeon
#

1 cfoam, 3 bios

brisk burrow
#

c3 is not fun

solemn wigeon
subtle vault
#

C3 is alright

solemn wigeon
#

Next you guys are gonna say B2 sucks or some crap

subtle vault
#

B2 is a meh for me

mossy cloak
#

Everyone hating on Uplinks boohoo

latent aspen
#

@mossy cloak carry me through e1

mossy cloak
latent aspen
#

LOL

fierce laurel
#

All B2s suck

latent aspen
#

youre extra chromie if you think b2 is fun

#

LOL

solemn wigeon
#

You just don't like spitters

#

Best enemy

fierce laurel
#

I remember when your profile was a spitter @solemn wigeon

latent aspen
#

i just dislike the mission overall tbh

#

i like most of the other missions

#

b2 and c1 are icky to me

atomic escarp
subtle vault
#

I wish R5 had more enemies

solemn wigeon
#

C1 sucks, I agree, but B2 was relaxing and chill

dreamy bramble
#

do you enjoy audio bugs or

mossy cloak
subtle vault
#

oh god

mossy cloak
#

Scout hanging on the ceiling that occasionaly drop down to feel

subtle vault
#

not spiders

mossy cloak
#

Very agresive when awake

latent aspen
#

bro i think an enemy that runs around the walls and ceiling would be super cool and add more to the "horror" aspect of the game

mossy cloak
#

climb over walls

#

Litterally anything that moves on the ceilling is horror.

latent aspen
#

LOL

#

it runs around the ceiling exorcist style

slow steppe
#

the only horror element of this game at this point is sludging through an hour of bullshit to get to 10 minutes of fun at the end of a level

latent aspen
#

sounds pretty pessimistic

mossy cloak
#

Cmon man the Striker looks pretty scary!

#

Look at it's teeth!

atomic escarp
#

I think 95% of us can agree when we first got this game it was creepy and we didn't know what to expect.

latent aspen
#

i just enjoy playing with friends in the game

slow steppe
#

true, thats why i said "At this point"

latent aspen
slow steppe
#

i imagine there is some horror if you are just starting out

subtle vault
#

I just want snatchers

#

give me snatchers

mossy cloak
#

Real.

atomic escarp
#

snatchers seem overrated at this point.

mossy cloak
#

If snatcher have the Ability to Paralyze me it is a scary enemy.

#

One thing that makes the games less scary is because that aren't if at all any enemies that can Lock your abilities

dreamy bramble
#

sounds annoying

atomic escarp
#

they could always just have a new element that messes with your POV, the infection doesn't do it as much as it should

subtle vault
#

I also want to see more sleepers the counter your tools

mossy cloak
#

you're often in control of the situation

atomic escarp
#

just have rooms with patrolling enemies that would be nice

#

or room to room

mossy cloak
#

Make scout be able to Detect recently killed sleepers 😎

#

when feeling sleeper bodies

latent aspen
mossy cloak
#

Mega scary

#

Btw Water levels in gtfo when?

latent aspen
#

LOL brooo

#

imagine swimming away from sleepers

subtle vault
#

The sleepers start doing back strokes

mossy cloak
#

Hybrid shooting torpedos at u

subtle vault
#

Sleeper fish

mossy cloak
#

tbh i wouldn't want Water level

#

but i feel that there should be More water

latent aspen
#

water level sounds awesome

subtle vault
#

They would have to do a lot of animation for the characters and sleepers

latent aspen
#

true

#

or the sleepers just run on the bottom of the water like its nothing

#

LOL

#

tongue up at you while you swim

mossy cloak
#

they use their tongue as suction to move in water

latent aspen
#

LOL

#

they spin their tongue like a motor

mossy cloak
#

nah they use their tongue as a grapling hook

latent aspen
#

LOL

mossy cloak
#

tongue the wall

#

and zoom

#

use their suction to move

candid dragon
#

sleeper flip

fresh moat
#

you cant play past rundowns?

queen nymph
#

You can’t

warped vault
#

s

turbid cliff
#

a

thick burrow
#

d

versed stone
scenic maple
hollow vault
#

when rundown 6 available

vapid moon
subtle vault
#

R6 will come out when the devs beat E1

mossy yoke
#

When it's ready

queen field
high forge
lilac cloak
#

can you kill a scout with hel gun

dreamy bramble
#

back of head

lilac cloak
#

from how close

velvet flower
#

pretty safe under 20m

fleet delta
#

How do you kill a scout with a sniper

#

I shot the tip of its head and it survived

lilac cloak
#

you likely missed its head

turbid cliff
#

The question you should be asking is how do you know what exactly went wrong

#

Answer: record

mossy cloak
sinful herald
#

WAIT QUICKLY

#

we cant fdind the nframe in extreme c3

#

we cant ping it either

#

but list says its in there?

#

is it just bugged and we cant complete it?

dapper dagger
#

so in z419 there is no frame?

sinful herald
#

indeed

#

its there

#

but we cant interact with it

dapper dagger
#

you have the data sphere right?

queen field
#

There is always a datasphere on the first zone of extreme iirc

atomic escarp
#

Are you checking all of the smoothie machines?

fleet delta
fleet delta
#

I dunno, maybe I hit it in the neck

#

It wad bending over forntentacles

dreamy bramble
#

bent scout hitboxes are cursed

vivid quartz
#

true

dire notch
#

<@&408548765599793173>

last depot
#

How do I post something in the gtfo-game-suggestion?

rich estuary
#

check #bot-commands

bold widget
#

If this game would have a crossover with what would it be doesnt matter if movie/series or game

rich estuary
#

alien, duh

queen field
#

Donkey kong

lost holly
#

12 years a slave @bold widget

dire notch
#

Resident evil

royal lichen
#

Idiocracy

calm lynx
#

How do we unlock the password protected terminal?

#

I try to find all zone terminals, seems unable to unlock.

dire notch
#

its In C-2. or I can tell you the terminal code RN

#

the one in C-3 right?

calm lynx
#

Yeah C3

#

Inside the Red Zone room

dire notch
#

you want the code or you just wanna go to C-2

#

?

calm lynx
#

The password at C2?

#

lol

#

No. Don't give me the password. I will explore it later 😄

#

Some terminals in C2?

dire notch
#

its on a terminal that keeps beeping at you

calm lynx
#

Ohhh

dire notch
#

very noticable

calm lynx
#

All right.

#

Thanks alot.

summer plank
#

any tips for big mother in D1?

sick hornet
#

shoot it

#

just hide around a corner and cfoam it when it gets close

hexed vapor
#

Run boss killers, c-foam tripmine is really good since you can place it at a medium height in the doorway and foam her easy.

#

If you don't think you can kill her fast or you have no c-foam tripmines, you can foam the ground where babies spawn w/ nades and such or have two people kill babies and just go for multiple damage rotations (you need a place to retreat to where you break LoS and clean up babies).

#

Three people running boss killers is a pretty safe bet, and pump shotgun I think is a better baby killer than CS now w/ head destruction changes.

fierce laurel
#

head destruction changes?

hexed vapor
#

R3 and prior you could shoot the head hitbox after you blew the head off.

#

CS was a great baby killer that patch, but seems a bit less so now.

#

Still good, just not quite as effective.

#

That or there's a newer way to go about it that I'm not always pulling off.

#

Pump is really easy, though. Aim a head height, every single pellet can kill a baby. Basically blowthrough.

vivid quartz
#

just focus babies if they spawn before her

atomic escarp
#

New strat: Don't.

fierce laurel
#

New Objective: Run

dire notch
#

what is a "boss killer" weapon?

clear idol
#

wdym boss killer

dire notch
#
Run boss killers```
clear idol
#

sniper can iirc 1 hit tumors, pump shotgun can 1 shot mom tumors etc, cs can 2 shot mom tumors etc

dire notch
#

this is assuming you are able to get around her somehow

#

IME they usually focus on me

clear idol
#

if she is asleep you can realistically sit 3-4 people behind her and obliterate her

dire notch
#

oh well yea

#

but like. in C-2

clear idol
#

Cfoam nade

dire notch
#

how many? assume every pellet hits

clear idol
#

in both extreme and overload you have the ability to have cfoam nades on your person

#

1 cfoam nade will freeze mom

#

1 cfoam tripmine at tank height normally will freeze him as well iirc

#

just dont put it too low or big chargers/normal chargers will hit it

#

if you dont have cfoam though line of sight mom on overload pillars and in extreme you can line of sight her in tank room

#

normally if you have at least 1-2 ||bioscan boosters|| you can avoid the mother

dreamy bramble
#

it's extremely easy to kill a mom with just 2 people; just bait scream and push her with either snipers or pump shotguns

#

everyone else can focus babies

velvet flower
#

sniper is not good at all for regular mom

#

Tumor's health too low for sniper to be efficient.

mossy cloak
#

i'd rather waste all my sniper ammo on a mother than have her alive.

solemn wigeon
#

4 pump shotguns 1 mother 😳😳😳

mossy cloak
#

i only have a sawed off 😭

bold widget
#

Lmao

vapid moon
#

How to unlock jonh wick as xharacter

errant vigil
#

yes

queen field
dire notch
#

there is no russian Mafia in GTFO

#

😄

native dune
#

Does anyone know where to find the battery on B2: Discharge?
Me and my mates are looking and can't find crap

dire notch
#

Zone 84

#

you are gonna need a bulkhead key for it though

#

@native dune

native dune
#

Thank you! lets see how it goes, we are in game right now.

dire notch
#

also, be careful, one of the battery zones has 2, one has 3

#

be sure to check cuz IDK if you can open the second one if you only have 8/9

obtuse surge
#

opening one of them is always enough

native dune
#

Alright thanks! We died but we know what to do now, we will give it another shot.

obtuse surge
#

even if you open the one with the least

#

it just might mean that you have to do more blood doors

untold badger
#

Hello fellow prisioners!

#

I have been playing GTFO with 3 other friends and we are not THAT bad. But in rundown 005 we are REALLY struggling with the B3.

#

The thing is that you have infinite spawn of those spiky brawlers until you open the crate. For you to open the crate, you need to get the key that is either on Zones 49 or 50.

#

We are really struggling with getting the key part. You have to go to this foggy dungeon to get the key and in the last VARIOUS attempts we simply can't find it.

#

We have decided to try only when the key is in Zone_49 (zone 50 is FAR more foggy).

#

And we have noticed that it is always in Zone E

#

We always go as fast as possible - really. It is frenetic.

#

We are even just getting ammo until we go down to that damn hole.

atomic escarp
#

How do you guys do those doors, 2/1 defend then the others find the key?

untold badger
#

I mean, a vertical stairs

#

we go up to get out of the initial fog

#

regroup

#

put sentries

#

and use that as our base

#

we can't just send a guy alone to find the key, because there is the damn fog

#

and there is always a lot of sleepers with a scout

atomic escarp
#

You're making it harder I think, you usually need a bio for that segment since fog is pretty fun

#

If a room's annoyingly packed and has a scout, you just want to just shoot the scout, mine a door

untold badger
#

and we can't rely on stealth as the hordes of spiky fellows keep popping up and they get born next to our team that is inside the fog - not near our bae

untold badger
atomic escarp
#

Might want to not set up a "base" at that room, because chargers are basically invisible in that room

#

If they spawn inside, go up the ladder

untold badger
#

you mean, go back to the beginning?

atomic escarp
#

Its an even easier choke point

untold badger
#

it is\

atomic escarp
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Just up the ladder above the blood door

untold badger
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but the guy with the fog vacuum cleaner gets left behind

untold badger
atomic escarp
#

Then res him after killing them

untold badger
#

first stairs after the blood door

#

it is just ridiculous how much you rely on luck in this level.

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we did the key twice\

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and in these moments it had spawed in the first crate near these stairs

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otherwise

atomic escarp
#

What guns do you guys take for specials?

untold badger
#

a mix of shotguns, hel guns and hel rifles

atomic escarp
#

Hel rifle and gun helps a lot in there

untold badger
#

and for this level because of the spiky bastards we have the double tap

atomic escarp
#

Take DMR and pistol instead

untold badger
#

I mean, one hel rifle, two hle guns and a shotghun

atomic escarp
#

They're easier to use, and have better stagger

untold badger
#

We will try this

#

but, still, how the hell do you find the damn key?

atomic escarp
#

You know there are terminals in both those zones right/

untold badger
#

We already tried even sacrificing one to the infestation in the terminals

#

we do

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but we always die either from the enemies in the room, the scout, or the spiky boxers

atomic escarp
#

At that point, it really just sounds like a skill issue

untold badger
#

We can get to this point, really, without even losing health

#

we are not that bad

clear idol
#

the waves spawn at set intervals if you start picking up on it you can head to a point where you can defend/even leave the zone

atomic escarp
#

Finding the key is annoying, but not hard

clear idol
#

^

untold badger
#

I just hate that the location of the key is of the bad kind of random, in which luck plays a MAJOR role

atomic escarp
#

Try having one cunt with hel rifle defend up the ladder leading to the blood door

untold badger
#

it can spawn next to the door in the first crate and it can also spawn deep in the room with 15 sleepers around it

atomic escarp
#

Then if they spawn inside, go back up

clear idol
#

^

atomic escarp
#

Pull the room if its packed in there, there's enough ammo in the level to merit pulling

#

Even easier if you mine a door

#

Just get used to bad rooms

untold badger
atomic escarp
#

You pretty much have no choice but to expect the most annoying bullshit to happen

untold badger
#

I want also to say that we don't bunny hop. Feels like cheating

atomic escarp
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"Enough ammo in the level"

#

You don't need to be good at bhopping to be good at the game

clear idol
#

doesnt really matter if you bhop or not. just get used to b3 side zones having shit room composition and shit key spawns.. if youre going to extreme you should save alot of mines LOL.. ¯_(ツ)_/¯

untold badger
atomic escarp
#

Not to say I'm good at the game

#

Lmao, just take foam

clear idol
#

you dont even need foam

untold badger
#

And, the worst is that I am sure there is on the net a video of some dude that cleared this level sole.

#

for sure.

atomic escarp
#

Worst case scenario, they break both top and bottom, because (with all the doors closed leading to that room) they'll only come from 2 doors, bottom door, then the top left door

untold badger
#

anyhow

#

thanks for the help guys

#

good night

dreamy bramble
#

there’s also 10 uses of ammo before you even turn the alarm off, so it’s not like you’ll run out unless you’re moving at a glacial pace

atomic escarp
dreamy bramble
#

if they come through that very top door it doesn’t change anything really, and i’ve never seen them route bottom if the door at the top of the ramp is open

atomic escarp
#

There's a door in A that leads to a dark part of the tile that has a tube when you first go in it

#

That's the door I meant

gaunt yarrow
#

Then, what is the correct door strategy?

dreamy bramble
#

that’s pretty weird, though you can probably avoid it by opening all the doors in that small corridor room

atomic escarp
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Mine all 3 inside, foam top door if you have a nade

candid dragon
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ill usually keep the rear door by the security door as the only open door as it takes them ages to path around.

queen nymph
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Another “bhop is cheating” guy

clear idol
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¯_(ツ)_/¯

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people can think what they want

queen nymph
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Too true.

clear idol
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community opinion is so split that its not even worth talking on

queen nymph
#

It’s better than “skipping the elevator scene ruins the immersion and basically cheating because you load faster than the other”

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Said by a streamer

subtle vault
#

idk why I watch the elevator drop scene

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everytime the level starts I just sit there and watch it

vapid moon
#

theres no way

queen nymph
#

Nuh I was just telling them that you can skip the first part of the loading scene

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Then I got that response

vapid moon
#

wow

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is there a clip from their stream i can watch

#

i wanna see this happen lol

queen nymph
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I think they’ve never played gtfo again after they failed B1 too many times

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And I didn’t follow them lol

vapid moon
#

lmao

clear idol
#

LOL

#

thats an L

errant vigil
#

Equipping anything other than default weapons and tools is cheating : )

queen nymph
#

Can’t wait to see more “… is cheating” in this community

clear idol
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playing the game is cheating

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uninstall

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turning on ur pc is cheating

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unplug

solemn wigeon
#

Cheating is cheating

queen nymph
#

Probably later we will see “player joins my lobby and steal my character, it’s cheating”

clear idol
#

guys @solemn wigeon stole dauda from me he is cheating can we bane him

queen nymph
#

“I can’t play Hackett.”

clear idol
solemn wigeon
#

You dare ping me mortal

clear idol
#

yeah i did

#

what are you gonna do? mald in my dms?

solemn wigeon
#

Imma go cry about it

clear idol
#

lmao

summer hare
#

are the greasy looking doors with enemies banging on them not meant to be opened?

errant vigil
#

If there is an objective item behind them then yes otherwise you can ignore them

summer hare
#

we couldnt find our objective, the ping wasnt picking it up

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so we opened one and go swarmed by at least 20 immediately

errant vigil
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you have to be in the same zone to be able to ping an objective/resource

#

Querying an objective or resource will allow you to plan where to go in the level

summer hare
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ah i forgot about query

#

thats on me

atomic escarp
#

They only become "visible" on the bio when you start to open the door

summer hare
#

i just assumed they were not meant to be opened, and you simply had the option to catch out and kill newbies

atomic escarp
#

The appropriate reaction is always "OwO, what's this?"

hexed vapor
#

Blood doors are very manageable, sentries and guns can deal with it but mines are by far the best tool for the job.

candid dragon
#

i feel like doors with alarms catch more noobs than blood doors.
blood doors actively say: look out.
people will often just run up to sec doors and slam E without reading.

atomic escarp
#

Dying from a blood door is pretty rare since it's "ominous"

fleet delta
#

Ominous banging on door

oblique peak
#

Ah i c

#

<@&408548765599793173>

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Oh lul

#

🚶‍♂️

solemn wigeon
#

smh these damn bots

oblique peak
#

Ikr

#

Had to close dms again Cuz of it

#

😔

feral token
vapid moon
mortal granite
#

the power of read

vapid moon
#

truly

dire notch
#

indeed

paper harness
#

did they end up changing B4?

turbid cliff
#

Changing what exactly

solemn wigeon
#

They fixed it so you can access the disinfect Station if that's what you want

quaint stag
#

Does leaving sentries in rooms with black cocoons stop the sleepers from respawning? Or only if you leave a player behind? Haven't had a chance to test it myself, was curious if anyone knew.

fierce laurel
#

it doesn't unfortunately

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it only works for living beings

quaint stag
#

Ok, ty!

fierce laurel
#

its okay just stick someone in that room

quaint stag
#

100% will do!

hot dock
#

Anyone knows how much extra main damage % you need from boosters to two shot a striker with the pistol?

atomic escarp
#

What it will do is alert that room repeatedly when a sleeper is in its los

queen field
hot dock
#

I mean you can 3 shot without boosters, but at some break point you can kill with 2 instead

solemn wigeon
#

Just add enough to 1 shot

turbid cliff
#

~14% if i'm not mistaken

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no wait precision multipliers exist

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just use dmr with damage boosters feelsfunnyman

mortal granite
#

you can 2 shot striker with pistol at below 7 meters range

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headshot of course

carmine geyser
#

correct me if i'm wrong but doesn't a multiplier of x0.88 (double tap rifle) usually imply that you're doing less damage on a precision shot, since you're multiplying by less than 1, unless GTFO is different.

atomic escarp
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(5*0.88) x (Headshot multi)

candid dragon
#

therein is the problem as to why dtr is a nuisance.

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but, aside from that, consider all attacks precision shots:
if you shoot the chest, itl be 5*.88 * 1
which is abysmal

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and if you go for headshots on big strikers, you run the risk of stealing the damage from either a sniper or hel rifle.

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its ironic that a gun with a two round burst requires more aiming than a single fire, for significantly worse mileage in party play.

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and more reloads

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the math on dtr is just overwhelmingly bad.

hexed vapor
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Pretty sure that precision multi is just to prevent OHKO.

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Actually, never mind, it wouldn't at full damage, no idea why they put one on it.