#gtfo-spoiler-chat

1 messages · Page 239 of 1

nocturne flax
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but lower visibility will get you get hit more often

west gorge
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we are only 2 ppl sadly so

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will be a challenge

clear idol
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its nice though well done tbh

prisma zodiac
#

imo stuff like that is way more interesting if done right than simply adding another "do this or that" mission

Adds a whole other level of athmosphere to the high part

remote karma
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A bit stupid question: what's the purpose of zone under lockdown on D1?

atomic escarp
vapid moon
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wow

nocturne flax
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Gotta read fast

or the shadows are gonna eat your ass :PirateSimon:

vapid moon
#

Is simon a modern pirate or a pirate pirate

queen nymph
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Not useful for d1 extreme tho 😂

quiet stone
#

A musical pirate!

lyric narwhal
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the enemies in c2 overload just stop spawning at a certain point regardless of whether youre in the scan right

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thats what ive been told

candid pelican
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if you spawn cap it, sure

lyric narwhal
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no i dont mean that ive been told that they just stop spawning

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after like a certain amount of time

candid pelican
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Eventually, I believe so

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but its no point

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thats just a waste of ammo if you continously kill them outside of the spawn to wait for them to stop spawning

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Pretty sure though, it gives up after a certain amount of time of it being spawn capped tho

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Don't quote me on that

velvet flower
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There's no more spawn after the mother, yes.

forest horizon
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Its not really that they stop spawning, its that the spawns are limited

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There are a set amount of them

errant vigil
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Yea you can just leave the scan with no punishment

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It's not very interesting

nocturne flax
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i mean

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unless you enjoy sitting on a scan for 5+ min straight without doing anything

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then you do you

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playing the actual alarm its a lot more fun and saves a lot of time

queen nymph
#

I mean, either way, people are going to keep using the max spawn strat and ask people to leave the lobby when they die from kiting in the S1 scan SantonianWhatElse

nocturne flax
queen nymph
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Yeah...

errant vigil
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game hard again

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Have to use everything in arsenal moon2POG

dull lotus
#

what is the new enemy in r5

nocturne flax
#

snatcher

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( ͡° ͜ʖ ͡°)

queen nymph
#

my mom

teal ginkgo
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I call it bullscout

dull lotus
#

damn that is under whelming

calm vessel
#

is called chowda

teal ginkgo
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lol

queen nymph
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It’s called chihuahua

vapid moon
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I call it upsetti spaghetti

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Cause of the way it lunks around lol

open owl
#

Sup y'all, I've got a question.
What is your go-to way of dealing with alerted mothers? Clear baby wave and then rush her?

dreamy bramble
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most people try to bait the mother into a better spot then burn her while she spawns babies

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i.e. camping behind a closed door or outside a bulkhead

remote karma
hexed vapor
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If you have combat shotgun, it's pretty good for cleaning up babies as they spawn so other people can do damage.

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This has been talked about before, but why do the early combat-focused levels hard-stuck newer players so hard?

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R2B1, R3A3, and R5B1 high are mainly what come to mind.

turbid cliff
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because shit's non-standard

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wonky animations, sleepers going around everywhere making you miss shots, aim punch is insane, default fov is ass (some sort of mouse delay was a thing too), headless enemies survive

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etc etc

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also the whole resource management thing

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lots of people seem to like blasting

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stealth fuckups also a big part of that

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also the client experience

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probably the worst of them all

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falloff is wtf too

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Oh and people being walls and seemingly encouraged to be walls instead of dodging even shooter shots

hexed vapor
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True, people are bad at horde shooters.

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Gotto learn to backpedal while you fight.

turbid cliff
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the scan circles, the default fov, and the whole sights thing

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people get the impression they're supposed to stand still as i said

hexed vapor
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Doesn't help that the game rewards you for being able to stand still, too.

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Although, I get the sense that people are often bad at giving themselves those windows.

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Especially when enemy pathing is so hard to learn.

covert summit
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guys is there a way to 1 hit the c.scout?

atomic escarp
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not by melee nope

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You can if you have the syringe

covert summit
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1 and a half hit?

atomic escarp
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2 back melees kill the charger scout

vapid moon
covert summit
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okay

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tq

hexed vapor
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You only need one to back.

pulsar pawn
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I think you need 2

hexed vapor
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I know, but only one needs to be the back

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One back one front works

pulsar pawn
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oh gotcha

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2 hits total

hexed vapor
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You need 42 damage, one to back with max back damage is 40, so even w/ very low back damage it will prolly die.

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(need 2 additional damage from back multi since 20+20 w/ two full-charged hammers)

vapid moon
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damn, wouldve been cooler if it needed 2 back shots, better team work :(

boreal tendon
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so if you have 5%+ melee damage booster then u can oneshot him with single full-charge hammer to the back?

dreamy bramble
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with perfect back multiplier yep

jagged marten
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where is the highest possible fall damage currently in this rundown?

hexed vapor
sick hornet
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bad news, ray

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i dont think the reactor can be climbed anymore

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they got rid of the X on one of the panels you needed to climb on

hexed vapor
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NNNOOOOOOOOOOOO-

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No more reactor% WRs

sick hornet
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😔

vapid moon
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why does fundo have the "shhhh" role

hexed vapor
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Sleepers

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let them sleep, then we can stay out of trouble.

muted topaz
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D1 Ext illuminati confirmed

fresh fulcrum
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is there a lore terminal in d1 ext?

granite scarab
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think it's just the one after high obj

fresh fulcrum
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dang i must have missed that then since i already beat high

sick hornet
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it unlocks after you finish the objective

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near spawn

fresh fulcrum
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oof

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well i was on bio so even if i knew bout it that wasnt happening

hexed vapor
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What's on that terminal?

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Definitely a new way to treat lore.

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I like it

slender fossil
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@hexed vapor Data

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What is dis data?

hexed vapor
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......We expect to have most of the equipment moved from the Belarus facility to storage hangar 3 by next week. We will begin BIOCOM installation in hangar 4 immediately after........
This one?

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Or is it not on wiki?

nocturne flax
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The one d1?

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It talks about the legion

gritty temple
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c1 is the worst mission

nocturne flax
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Nah its fine

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Bring a sniper

pulsar pawn
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Or a HEL Rifle

gritty temple
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not based on difficulty but the level design

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is just annoying

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but maybe im just a baby

queen nymph
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I feel you

nocturne flax
forest horizon
nocturne flax
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How

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Tell me how its a bad level

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I only see oh its bad

forest horizon
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How is it not

nocturne flax
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I quite enjoy c1 tell me how its a bad level

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Then say it

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Give feedback

forest horizon
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Literally the entire level including extreme is just the same thing

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Same tiles, same objectives, everything

nocturne flax
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There we go

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Finally

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No objective variation and repeated tiles

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Thank you

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In my opinion the level its fun, specially if you stealth it instead of hammering shit but your 100% right they reused the hell out of the tiles they had

forest horizon
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What gets me is that the devs want you to stealth the respawn room but if you have bad rng its not even viable to do so

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Just run through lmao

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So they literally had to make it easier by getting rid of 90% of the hybrids

queen nymph
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For me, the design is pretty decent. I just don't like doing 24 codes in one map XD Doing 12 codes in one map is enough for me XD

nocturne flax
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All the times i had enemy spawning on top of a scan it was only like 1 guy

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You must be a unlucky guy

forest horizon
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I meant stealth on the way back

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Doing it beforehand is definitely viable

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floodways in general is just a huge miss imo because they all involve doing some thing on a terminal or collecting plants

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At least the tiles themselves are really well made

mortal granite
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it's missing something

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they need to make another new enemy that's easy to kill

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but terrify when you fucked up

forest horizon
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snatcher

nocturne flax
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Floodways needs more rooms really

bleak canopy
# mortal granite it's missing something

Yeah I was hoping for more variation of enemies. I don't count spawners as enemies, so the only "new" enemy we got was a reskin of a scout that has higher health, moves a bit faster when patrolling, and I think can melee.

nocturne flax
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I mean cocoons are a new mechanic

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Not really an enemy

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Floodways feels like theres suppose to be a en enemy

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But we didnt get it

bleak canopy
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I remember when the rundown came out, I couldn't play the first week because of work but my buddies did and they kept hinting about something on the ceiling and I got all excited thinking it was a new enemy, but then disappointed that it was a new mechanic that is more annoying than challenging. Very annoying for me, because I like to clear the map out of all enemies so long as it doesn't waste needed resources and doesn't jeopardize the run.

nocturne flax
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I mean you could always just skip them or just spend 3 min in a room to do whatever you need to do like in c1

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And the clear when you have to

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Theres many ways to deal with respawn rooms

mortal granite
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people got stuck into 1 idea and that's clearing the room

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Now the devs added in a new mechanic and everyone feeling like the end of the world

obtuse cedar
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stealth doesn't only need to be use to clear rooms. you can just leave stuff be and avoid fights

orchid sorrel
mortal granite
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you can 2 fully charge hammer scout on the back

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just like with the charger scout

obtuse cedar
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it's just an armored charger

dreamy bramble
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only one even needs to be a full back shot. the other guy has to do literally like 4 damage, so if they charge even a little to the front it'll die

atomic escarp
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42 health versus 60 : ^ )

dreamy bramble
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am i dumb

atomic escarp
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Always

dreamy bramble
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true

mortal granite
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are we spreading datamine info now?

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🤔

sweet spindle
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just wondering, are there shadow sleepers in this rundown?

atomic escarp
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Yes

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C1 extreme : ^ )

clear idol
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c2 high

sweet spindle
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that's awesome

fallen surge
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B2 just that unpopular that nobody ever seems to have parties for it?

queen nymph
nocturne flax
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Did that shit twice

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I miss varacite

queen nymph
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High is relatively easy tho

nocturne flax
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Never said it was hard kekw

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Level just caca

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Spitters breaking audio and shit

granite scarab
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spitters

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enough said

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: ' ^ )

bitter lantern
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Any tips for clearing the final alarm in A1? This second time my team got there with ~75% health and ammo and still failed.

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How do we balance capturing versus killing creatures?

atomic escarp
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You can reroute them to entering from the far door if you're not trying to permafoam

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Like leave the far door open so they path to entering there

bitter lantern
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Is that how it works?

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I thought they picked a random door

dreamy bramble
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it's never random

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they choose path of least resistance

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so if a door is open, they take it

bitter lantern
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What's Perma-foam?

dreamy bramble
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cfoaming a door over and over

bitter lantern
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nice

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We'll give it a shot nextime. Thanks

queen nymph
bitter lantern
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So won't they always pick the same door regardless of if it's open or not

queen nymph
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Ahhh if you open the door they will go through the open door

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Nvm

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Least resistance does make sense

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Loooool

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Maybe both

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Least resistance or the closest door to break

bitter lantern
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It seems like the end of A1 is a pretty big jump

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in difficulty

queen nymph
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Not really

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If you think that’s a big jump, B1 is gonna be a leap of faith lol

bitter lantern
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lol damn

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Well we lost pretty bad

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What's the general strategy? Just cap as quick as humanly possible or make a chokepoint?

queen nymph
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Do the scan as fast as you can lol?

bitter lantern
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I guess so!

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I had some uncoordinated teammates.

queen nymph
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Don’t just stand in the spot for extra 5 seconds after the scan is done I guess

bitter lantern
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We lost on the second set of tiny scans

queen nymph
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Common mistake that people just stand in the spot. Always check the progression and move the moment you finish the scan

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The more people in the scan, the fast the scan goes

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Doesn’t mean you have to have the whole team to stand in the same circle. It just means you should help the other teammates when there are no circles around you

atomic escarp
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Me when me and a teammate stand on the same scan then move to the other because one was already standing in one

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Coordination

queen nymph
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Improvise. Adapt. Overcome

jolly raven
quiet stone
agile quail
obtuse surge
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maybe that's what u meant actually

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dont know

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does anyone know if regen speed decreases the time it takes for regen to kick in

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or does it just increase the speed once it kicked in

glass ivy
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Does anyone know if the type of boosters you get are level specific or they all just rng? Trying to get some bio scan speed boosters but no luck

dapper dagger
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rng

crimson mural
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How many c foam nades does it take to coat a tank in COOM?

nocturne flax
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2 granades

thick burrow
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it only staggers him for like 2 seconds

west crow
obtuse surge
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its ok i wasted my booster to test it

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5s before regen kicks in, doesn't change
health updates every 1s after that and the amount you heal is what's affected by the booster

west crow
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Ye

nocturne flax
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Regen speed more like

drop booster

west crow
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😢

pseudo pumice
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_ _

grave pasture
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are the spawns in a2 overload all mum spawns?

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the babies seem too many then again havent played in a long time

candid dragon
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Yeah, babs.

granite token
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how hard is c1?

west crow
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depends, how hard did you think b3 was?

granite token
#

It was manageable, one of the enjoyable maps so far in this rundown

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If you know what you're doing and you have good communicating teammates, you're good

nocturne flax
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Do you like s1?

west crow
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that's anything

nocturne flax
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Kekw

west crow
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I can take a shower better if I know what I'm doing and have good communicating teammates

granite token
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If you've done R4E1 previously, even better because it's basically it's more easier version of R4E1. It will be cheese to you.

granite token
nocturne flax
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Oh oohh

granite token
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why?

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so many s1?

nocturne flax
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Its just 2

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That first one tho

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Chk chk chk kinda bonkers

granite token
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ahhh kkk

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high or extreme?

west crow
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it's not that bad

granite token
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i see

west crow
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the two s1s are high and are inbetween the uplinks you have to do

nocturne flax
#

Oops

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Spoiler

granite token
#

lol

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saw it

nocturne flax
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Im kidding

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That shit would be lazy as fuck

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Lmao

granite token
#

😄

west crow
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the devs have never done something lazy like that before

turbid cliff
#

The first s1 difficulty is kinda inconsistent since it really depends on whether the sleepers decide to clump up or not

granite token
#

rng?

nocturne flax
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Theres no rng

west crow
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it's just how they path

turbid cliff
#

AI is fkn weird

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Idk if you can call AI rng

nocturne flax
#

Hug the left side of the scan

west crow
#

even that isn't a blanket workaround

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just shoot

nocturne flax
#

They should mostly path to you on the left

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I mean yeah

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Shoot

granite token
#

What type of S1 it is? (BC, M, Classed, or the Singular?)

west crow
#

single scan

granite token
#

the big one then

nocturne flax
#

Ye

west crow
#

yes

turbid cliff
#

When they come a few at a time all nice and lined up vs when there's 10+ in one big ball

granite token
#

No shadows or shadow giants?

nocturne flax
#

Just bring one pump 4head

turbid cliff
#

At least one of the fuckers will go through you

west crow
#

not unless you're doing extreme

nocturne flax
#

Mother in extreme bewary

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Bring bio

granite token
#

are there currently shadow giants in this level?

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or shadow scouts

west crow
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not in the level no

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but they are part of a wave after the extreme terminal

nocturne flax
#

Terminal triggers them

granite token
#

they don't spawn naturally at the level but they do spawn after the extreme terminal?

west crow
#

yes

proud saddle
#

wtf spoilers

west crow
#

sboiler sbchat

granite token
#

i mean this is spolier chat bro

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how many shadows will spawn?

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standard error or surge?

turbid cliff
#

2 week spoiler period is over anyway, spoilers are just a matter of courtesy

nocturne flax
proud saddle
#

spoilers

west crow
#

||High

  • 2 Sustain S1 Alarms
  • 2 Hub Rooms with standard 30 seconds respawn timer and stealth scans to lead to adjacent zones
  • 2, 7 code Terminal Uplinks within the adjacent zones of the hub rooms, can spawn on either size (RNG)
  • 1 Error alarm after the final uplink is completed, containing 4 sleepers, with a possible charger spawn
  • Return to point of extraction, 2 or so minute scan
    Extreme
  • Opens after the final uplink is completed, door controller found in the second hub respawn room
  • Contains 1 birther in one of Extreme zones
  • Contains shadow sleepers spread around the Extreme zones
  • 10 code Terminal Uplink that, when completed, stops previous error alarm and replaces it with a single shadow giant every minute or so
    ||
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there you go, that's basically everything

granite token
#

Thanks!

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||Is there a shadow scout in the level?||

west crow
#

if I didn't list it, it's not there

granite token
#

ok thanks

#

What is the rarest enemy in GTFO?

turbid cliff
#

Probably big mother

granite token
#

shadow giants?

turbid cliff
#

🤔

granite token
#

ok

candid pelican
#

Shadow giants arent rare

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Brood mothers are rarer

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I think brood mothers has only been seen 3 times

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At this point

atomic escarp
#

Do they just have more HP compared to a normal mother

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yes

candid pelican
#

Yepp

atomic escarp
#

😦 Here I thought they'd give birth to strikers instead of babies

candid pelican
#

@atomic escarp Was the tank in r4e1 a normal tank or did they make a big tank variant?

atomic escarp
#

Normal tank

candid pelican
#

Oke

vapid moon
#

What if moms spawned more moms, which spawned more moms, which spawned more moms, which spawned more moms, which spawned more moms, which spawned more...

candid pelican
#

Tanks

tribal cosmos
#

momception

queen nymph
#

Mom spawns baby tank

vapid moon
#

they just get smaller each time

pulsar pawn
#

Mom spawning moms would likely destroy computers ngl

vapid moon
#

its a timer

pulsar pawn
#

Uh oh

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Kill em before you crash

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R5F1

vapid moon
#

beat the level before your pc turns into a bomb

pulsar pawn
#

The mother screaming noise starts coming out of your gpu

vapid moon
#

10cc break down your door and starts hitting you with a bat

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POV: Your playing CS:GO IRL, but its in your house and your on CT-side

fierce laurel
#

Ts also has 10k vests on so headshot only

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and hp has been increased to 40k

graceful geyser
#

Visual glitch :/

vapid moon
#

rare

stable owl
#

hello
now figuring out and finding where is door 218
im in 215 but there is no 218

thick burrow
#

Would help if we know what map you’re on

tropic raptor
stable owl
#

oh dear

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we messed up

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thanks man

tropic raptor
#

no problem

tropic raptor
thick burrow
west crow
#

i love you robert

obtuse cedar
#

lmao

coarse echo
#

GROUP OF 4 GO INTO SOMEWHERE THEYVE NEVER BEEN. ONE CALLS SUPPORT CENTER TO ASK WHERE TO GO. THEY TELL THEM EAST SIDE. AFTER HANGING UP, THE SUPPORT CENTER CREW CALLS THEM MONKIES " LOL MONKEY CANT FIGURE OUT WHERE TO GO"
WTF

west crow
#

oh god I love you so much

#

MY GRANDMOTHER ASKS ME HOW TO LOGIN TO FACEBOOK I TELL HER USE YOUR USERNAME AND PASSWORD. AFTER HANGING UP, I CALL MY GRANDMOTHER A MONKEY "LOL MONKEY CANT FIGURE OUT HOW TO LOGIN TO FACEBOOK"

#

WTF

coarse echo
#

Beep the analogy is good but csn you stop saying you love me

west crow
#

oh my god he noticed me

coarse echo
#

Stop

vapid moon
west crow
#

I will cease my public display of affection

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but only just for you Robert

coarse echo
#

Omg stop living in irony

west crow
#

I'd rather be living with you

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that was my last one, Robert

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I swear

coarse echo
#

Beep do you think it's any less gross if you eat cow shit and say " HAHA! Funny joke "

vapid moon
west crow
#

Depends if it's your cow or not

obtuse cedar
#

what is this becoming

vapid moon
#

A romance

obtuse cedar
#

a very bad one at that

coarse echo
#

LOL thanks for telling me its a funny joke if you ate cow shit

west crow
#

I can't control what someone might find funny, Robert

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but we all make sacrifices for the people we care about

coarse echo
#

Ok

west crow
#

Besides Robert, the beauty of irony is in its inaction and freedom of consequence

#

it's not "I ate cow shit, isn't that funny?"

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it's "Wouldn't it be funny if I ate cow shit?"

queen nymph
#

Where is Justin ?

vapid moon
#

On an island

brisk summit
#

Lets remember to keep this channel on topic to game spoilers please ♥

atomic escarp
#

||Beep and robert get together||

fierce laurel
#

how do you deal with the surge at the end of C2?

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we got swarmed even before we finished the second scan

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and they come from all over the place

coarse echo
#

Quinoa's response sounds troll but you have to shoot them off of yourselves. Idk what else to suggest

tropic raptor
coarse echo
#

? No need to clarify just need to work on conveying information

tropic raptor
#

yeah, since i responded directly to Kaneki, who is one of the ones it was aimed towards, I didnt think much about it but see now upon re-reading how it looks

coarse echo
#

I appreciate you not taking offense to the way I said it

obtuse surge
#

can you reliably kill charger scout with combat shotgun?

pulsar zodiac
#

give it a test

obtuse surge
#

bruh

#

it worked

pulsar zodiac
#

one to the back or two

sterile isle
obtuse cedar
#

D1 charger scout is easy to get too

obtuse surge
#

i wouldn't say it's easy solo

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but yes

lost holly
#

if you just kill it it dies

obtuse surge
#

i found out that i need more than max ammo to get through the second alarm solo

lost holly
#

🙂

obtuse surge
#

without kiting

obtuse surge
#

will be fine if i clear both sidezones

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and then just carry extra ammopack on me

#

but yeh with boosters you would be able to skip that

thick burrow
#

+- 10 ammopacks should be pretty manageable

obtuse surge
#

which would mean only 2 entry points for the alarm so it would be slightly easier

thick burrow
#

what tools you took with you?

obtuse surge
#

sniper sentry

obtuse surge
#

i missed an ammopack actually

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that i could have carried

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so maybe it's fine with just 1 zone anyway

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but the extra tool would probably still be nice

thick burrow
#

With just two zones you should be at like 6 packs or something depending if they’re split or not

obtuse surge
#

yee

#

BC alarm and reactor zone with tank seem like the main issues for high solo

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for sleeping birther/tank you just hope you can let them sleep

fierce laurel
#

does D1 have an error alarm on drop

atomic escarp
#

It does not

fierce laurel
#

interesting

#

we haven't had a final level err alarm in quite some time

#

if you don't count R4D2

sick hornet
#

R4E1?

fierce laurel
#

I mean if you don't count pre ext. in R4

turbid cliff
#

Why would you not count ext

uneven creek
#

Hello mans

#

How play solo?

fierce laurel
#

I do

#

it's just that R4D2 was the final level for quite some time

uneven creek
#

-_-

turbid cliff
#

That's a very vague question

#

Host a lobby, hold the button to drop in, boom you're playing solo

uneven creek
#

No no

fierce laurel
#

learn how to kite

#

it's really hard to say

uneven creek
#

Its hard play solo?

turbid cliff
#

It's meant to be hard for 4 people

#

With one

#

Well it's way fkn worse

fierce laurel
#

there's no difficulty scaling which means that everything is 4x as hard

uneven creek
#

Okey thanks

fierce laurel
#

you have the same amount of enemies so instead of 4 people fighting 15 enemies its 1 person fighting 15 enemies

turbid cliff
#

Easily more than 4x

fierce laurel
#

scans take 4x as long

fierce laurel
turbid cliff
#

But with same enemies per wave and much longer scans you're fighting more waves already

#

Just your two examples are enough to say it's more than 4x

fierce laurel
#

true

#

it's probably like 4^2

obtuse surge
#

man this game blows

#

i guess D1 might be a bit harder because once again the devs felt like we needed heavy rng on alarm spawns

#

the charger only class 6 + a big 👌

#

mmm yes the exact same difficulty as my previous run

#

i was getting frustrated because the class 5 has the hybrid rng

#

but nvm this ones way worse KEKW

vapid moon
#

wtf is speed bug lmao

thick burrow
vapid moon
#

is it the same as collision bug?

thick burrow
#

What do you mean?

vapid moon
#

i hear people talk about speed bug and idk what it is

obtuse surge
#

i killed 35+ chargers and i had only finished the first 2 sets of scans SantonianWhatElse

#

guess i do need 10 fucking ammopacks if it does shit like that

thick burrow
#

People have been talking about running in a rectangular motion in 69

#

From corner to corner, but i don’t see the point in that

obtuse surge
#

i know you can

#

but i'd rather not

#

i get through the first alarm pretty consistent without kiting and taking half an hour to do it

thick burrow
#

Do you clear out 74/75?

obtuse surge
#

only clear A

#

using ammo on bigs

#

did just one zone because it would be enough ammo if the game doesn't spawn only chargers for the entire alarm

sick hornet
#

wait thats spec bug

#

pretty sure speed bug is the collision one, yea

vapid moon
vapid moon
#

does the queen in d1 extreme play dead if you get close?

#

it looked like it died when i got close enough, but idk if its just an animation bug cause it was only for a split second then it spawned more babies

errant vigil
#

Were you shooting at it when it happened because it can stagger and do the death animation which is also it's stagger animation for some reason

#

Also speed "bug" moon2O

arctic nexus
#

other then charger scouts whats other enemie added and where is it found in this rundown

dreamy bramble
#

:)

mortal granite
#

even even deeper

sick hornet
#

R5E1 "Deepest"

vapid moon
#

it then got up and spawned more babies

mortal granite
#

need video

vapid moon
#

i dont have one

mortal granite
#

it's mean it never happen

vapid moon
#

thats- no- i-

#

i mean i guess???

forest horizon
#

deeperest

modern drift
#

what is artifact heat %

mortal granite
#

the more artifact heat %

#

the more efficient you get

#

100% = 0.1 or 0.15 per artifact you pick up

#

when the artifact got to 1 point, you will get an artifact

#

and there are 3 types

golden quest
#

booster ?

mortal granite
#

booster

vapid moon
mortal granite
#

but i recorded myself

vapid moon
mortal granite
turbid cliff
#

<@&408548765599793173> spam inc

vestal mountain
#

Thank ya!

turbid cliff
#

It's in several channels btw

vestal mountain
#

We know, already handled all

candid dragon
#

Ive also had a mother play dead

pliant shard
#

She likes to stagger a lot when she’s low hp which is oddly similar to how she looks when she dies

#

Likes to put on the bamboozling

candid pelican
#

Framing bugs as features

candid dragon
#

its a feature ™️

bold widget
#

is it just me or do people really dislike this rundown

inland bear
#

As far as overall appreciation, I would argue that most enjoy it. Though some minor bugs/glitches exists, the major fixes came with the patch notes on the 12th of this month. The biggest argument was about respawning enemies, but the cocoons got nerfed. As well as that, the overall difficulty of the levels were lowered from original release.

#

Namely B Tier levels.

queen nymph
#

People hate map that has respawn system in it.

inland bear
#

The respawn system as far as I know got slightly nerfed and is not too bad. A1 is easy enough to complete, A2 has an increased difficulty, but is still more than manageable in main room, and C1 had it's own difficulty for it being a C tier level.

queen field
#

When you look at D1 ex's respawns you start wondering if there can be anything less immersive than that

#

like you clear 1 or both scouts in the main room, reach the next zone, pass through any door and you can hear the shadow scouts already spreading their tentacles

lost holly
#

dont clear them

#

🙂

obtuse surge
#

that's just every cocoon room

#

but more probable to take longer on most other expeditions

queen field
#

i understand that they want players to stay on their toes when coming back, but the level of immersion is nonexistent tbh

obtuse surge
#

yet it could be instant~ on all of them depending on your timing

queen field
lost holly
#

no problem

inland bear
#

Ultimately the cocoon system could be worked upon, but it's a nice feature in the long run.

queen field
#

Not to mention it's always the same enemies which makes it even more boring

#

for special enemies such as scouts i don't think that's a pb

#

but for the other ones it doesn't feel like there is any variety in each respawnable room

inland bear
#

Nonetheless it's an additional environmental feature to the game, to be fair, all of the levels could have had them added, I'm glad that only a select few have the new cocoons.

queen field
#

It is indeed

elfin spindle
#

did they add teamscans to every uplink terminal now?

candid dragon
#

iirc only the ones in c2.

mystic adder
#

No its on every terminal now

granite token
#

So basically the artifact heat determines the quality of booster you will get after the expedition. For example, the lower the heat (e.g. 50%), the poorer the quality of boosters you will get?

obtuse surge
#

it just means you get less booster progress per artifact

queen nymph
#

The poor percentage you will get

granite token
#

i see

obtuse surge
#

50% means you have to pick up twice the amount of artifacts to get a booster

granite token
#

Ohhh I get it now.

#

What do you do with the poor quality booster, discard it or just use it anyway?

obtuse surge
#

use em if you can

#

if you're on a good successful streak in which you're actively looking for artifacts you get more boosters than you can use

#

if you're full it could be better to drop some of the bad ones

inland bear
#

I thought it was based upon how many you pick up, the lower the percentage, the less likely they are to spawn.

granite token
#

Poor quality they may be, use and take whatever advantage you can have to win? (and free more slots?)

inland bear
#

They shouldn't determine the effectiveness of the artifact percentage, artifact heat determines how likely and how many artifacts spawn per level.

granite token
#

Ohh I get it now

bold widget
#

ey wesley did you do a2 pe solo ?

obtuse surge
#

no

granite token
#

I just finished C1 Extreme while on the verge of near death and loss.

bold widget
#

dam was gonng ask for tips all cool thoe

obtuse surge
inland bear
obtuse surge
#

but that's not how it works

queen nymph
#

Huh?

sick hornet
#

thats completely wrong

queen nymph
#

No?

obtuse surge
sick hornet
#

exact opposite

inland bear
#

;w;

queen nymph
#

The less heat you have the more artifact you have to collect

#

But the artifact spawn is RNG

sick hornet
#

the lower the heat, the less you get from each artifact

#

heat does not change how many spawn in any way

obtuse surge
inland bear
#

I see

granite token
#

How hard do you think is C1 actually (depending on who I ask)?

inland bear
#

Sorry then >.<

queen nymph
#

Not hard

obtuse surge
#

been speedrunning with team and trying D1 solo for now

sick hornet
#

C1 high is ok, extreme usually has a lot of people choke at the end

granite token
#

I won that map recently at extreme

#

on the verge of death and lose though

forest horizon
#

don't rush extraction in C1 extreme

bold widget
forest horizon
#

thats really about it

bold widget
#

only thing that fucks me is i cant open the looker without dying

obtuse surge
#

oh

granite token
obtuse surge
#

i thought you said C2 lmao

#

yeh i did A2

bold widget
#

oh ?

obtuse surge
#

i timed my hdd rush really poorly and got hit a ton for it

#

but i survive because med efficiency booster

bold widget
#

lul i see

sick hornet
obtuse surge
#

25% per medipack, the 5% saved my life

bold widget
#

yeee just an single striker can boost up the dmg

#

and getting out of the bulkhead would be some more extra hits

obtuse surge
#

yeh

#

sucks that there's no resources in the zone before bulkhead

#

so you can't move an extra medi in there

bold widget
#

yeah

granite token
#

We nearly died at Mother, but we got ourselves back up and kill her.
We nearly died at extreme terminal, but we put ourselves back up and finish it.
We nearly died with shadows and shadow giants, but we cheated death again.
We nearly died at extraction, but we pull ourselves back together and won the level.

bold widget
#

wesley what are your ideas for the reactor in c2 solo or do you plan on doing it only high?

obtuse surge
#

the waves honestly seem easier to fight than B1 overload

#

but the tank fight would be the biggest problem

bold widget
#

not the mother ?

sick hornet
#

c-foam tripmines go brrr

obtuse surge
#

regular teams already run out of time trying to get that code

#

it's like the only wave where you have to hurry

#

because you can get a deep terminal in the dark zone behind keyed blood door

#

where every room is just packed

bold widget
#

you mean the last code right ?

obtuse surge
#

the one before

#

you need colored key from tank room

bold widget
#

ah the charger one yeah

#

got ya

obtuse surge
#

then open blood door with it

#

yeh

#

idk i think i would just kite strikers or giants

bold widget
#

cant wait to see you try man 🙂

#

till end of the entire reactor ?

obtuse surge
#

yeh

bold widget
#

hmmm

obtuse surge
#

it'll be fucked but it'll be fucked regardless

bold widget
#

can use scouts again

#

the wave is stacked right not like in overload

obtuse surge
#

they'll queue

bold widget
#

that will be an awful lot to clear

#

so basically what you did in a2 pe was to pre scan, then open bulk did you kill the existing babies or kited them too

obtuse surge
#

i didn't kill anything anymore after opening door

#

i think i had the respawn room chasing me in there too

bold widget
#

but you did clear the spawn hub di ya

#

oh

#

how did you survive the hit for the looker lol

#

must have been more then a dozen licks

#

were you on 100 ?

obtuse surge
#

i took 20 hits

#

4% each

#

so 80% damage

bold widget
#

yeh but strikers

obtuse surge
#

i took the strikers up top

#

and then jumped down

#

so they didn't make it to me

bold widget
#

oh

#

i see

#

smart

#

aight thanks lad!!!

obtuse surge
#

since then i've also found out that the sleeping babies is heavy rng

#

so good luck with that

#

it's like a 2-20 roll

bold widget
#

lul

#

also one last think would you say kiting got harder ?

obtuse surge
#

feels mostly the same but the collision from R4 still makes them faster

sick hornet
#

i dont think AI was changed for this rundown

obtuse surge
#

and the new tiles are very large and open

#

which is not beneficial for you

bold widget
#

i feel like they are more aggresive then in r4

sick hornet
#

i think thats just the more open rooms

bold widget
#

hmmm

sick hornet
#

while everyone hates datacenter, you have to give it props for the tight rooms

bold widget
#

or maybe the hitcone got bigger 🤔

obtuse surge
#

digsite still best because the uneven terrain makes them dumb

bold widget
#

labs are my fav

#

always the nice corners that you can escape

#

or obsicals to jump on

#

still wonder how the hitcone for the tank is

#

since apperiantly his licks are very much different then a giant ones

candid dragon
#

is that pale king with the nomad stance from runescape?

last depot
#

hi, im at R5C2 right before the exit point

#

where there are two scouts and one dormant mother

#

if we foam up the mother and kill two scouts with guns, will the mother wake up?

mortal granite
#

no

#

if you have bio tracker, you can check her as well

last depot
#

well, if we do wake her up, we dont have any more ammo or supplies to deal with her

#

btw, i love your videos thank you so much for your videos

#

so if we shoot the two scouts while mother is sleeping, she probably wont awake right?

mortal granite
#

if you foam her and kill the 2 scouts WHILE she is still foam

#

she won't wake up

last depot
#

yes

#

ahh ty so much

bold widget
elfin spindle
#

how much health does a mother have anyone know? some friends and i are consider getting 4 power syringes and hammering them down

pliant shard
#

Mom has like 1k or something like that

forest horizon
jolly raven
elfin spindle
#

we destroyed 4 tumors, she screamed, we unloaded on her
so ultimately, had we just unloaded on her it would've been better for everyone

#

underwhelming if i'm to be honest

hexed vapor
#

Combat shotgun makes it pretty easy. Birthers were a lot harder in R4 just because my duo partner was pretty done w/ the game, forgot how hard that weapon carries.

#

Just sit by her and look for babies spawning, unload full mag slowly to kill over 80% of the babies.

minor spindle
#

hey, i need help

#

how i mark my question with spoiler?

#

||in D1, anyone know what means in security door " class 3 S1 BC"||

west crow
#

The joke answer is burst cannon

#

It just stands for big cluster

minor spindle
#

and S1 is that blue one where everyone have to stand on it?

west crow
#

Yes

minor spindle
#

thanks!

fierce laurel
#

whats a big cluster?

#

two big scans?

dreamy bramble
#

3 s1s at once

fierce laurel
#

wait what

#

3 not back to back

#

but at once?

dreamy bramble
#

ye

#

like how you sometimes get 2 big red circles

#

like that, but 3 s1s

#

the short ones though, not the massive ones

fierce laurel
#

ah

hexed vapor
#

It's definitely unique, maybe not that unique but it makes you move around and gives you some planning as to which you do first.

jolly raven
vapid moon
#

the best part of d1 is when you get all 3 S1 scans inside eachother

quiet stone
#

The best part of D1 is getting to pet the little baby sleepers yoshiBongo ScanTime

queen nymph
#

Ikr

#

They are so cute

mortal granite
#

no

#

you nuke them

fierce laurel
#

I was playing D1 with scaler today

#

holy fuck almost screamed when we opened the room

#

never in my life I would think I would see sleeping babies

queen nymph
#

Cute babies alerted 🆘

vapid moon
#

theyre like puppies

#

how could you not like them

rugged bison
#

Quick question about D1: will enemies spawn in the mother door or can my group and I completely ignore it and move on to the defense without dealing with her?

#

Sounds stupid but I'd like to try and save our resources if we can

mortal granite
#

quick answer

#

PERHAP

#

short answer: not 100%

rugged bison
#

eh my team still took a fat L

#

killed the mother but we got overwhelmed by chargers for the alarm

fierce laurel
#

for future reference

#

if the mother is in the first room kill the mother

#

if it's in one of the back rooms, but sleepers can spawn in there, open the doors and cross your fingers and pray they dont scream

mortal granite
#

or just kill her

fierce laurel
#

eh

#

sometimes there are like 30 enemies and you can't be bothered

mortal granite
#

well

#

if you don't kill her, you will have the thought that, She will wake up and our run end because of her

fierce laurel
#

in my run we left the mother alone and we were fine

#

she was in the back room though

mortal granite
#

that's 3 room away

fierce laurel
#

no

mortal granite
#

i believe

fierce laurel
#

two

mortal granite
#

in one of the zone

#

there a big area that's counted as 2 rooms

#

if she's in that room but at the back

fierce laurel
#

I cant post it here but here was the layout (dms)

mortal granite
#

what zone is that

fierce laurel
#

uh

mortal granite
#

the good one ( big pit in the middle)

fierce laurel
#

the one with the circular room

#

not the R4C2

#

yes

#

wait

#

they're both R4C2

mortal granite
#

or that bad one (R3B2)

fierce laurel
#

wasn't here in R3 unfortunately

#

it was the good one though

mortal granite
#

i'm trying to remember

#

the zone layout

#

or i can just watch my own stream

#

oof

#

stream deleted

#

where is she tho

#

i think i remember what zone that is

burnt sequoia
#

D1 reactor door Class III BC Alarm is so BS

#

I thought i signed up for 3 purple scans only

#

And it's impossible to kite the enemies when ur teammates are down since there are freaking chargers

atomic escarp
#

Yes

#

Yes

#

Continue the kiting subject so I can spam media and fan art

mortal granite
#

brilliant

#

kiting BC S1 scan

burnt sequoia
#

i know, that's what im saying

#

for normal S1 scans even if ur teammates go down u still have a chance to kite a big circle on the map and come back to revive them

#

i'm just saying that Class III in D1 is very mean and obnoxious

#

What does 'BC' mean btw? Anybody knows?

#

Bullshit Circles?

orchid sorrel
#

Big Cluster? I heard someone call it that. Also, it's not even that hard if you communicate well.

mortal granite
#

you shouldn't have that much of a problem with that scan if all 4 teammates start shooting

#

and also with decent health for safety measure

glacial cloak
#

what tools would you bring for C1 Extreme?

thick burrow
#

Would you rather shoot a lot in extreme or not?

glacial cloak
#

if the alternative is running in circles, then i'd rather try shooting first

#

ive not much experience with extreme

#

would like to know what to bring in

#

im only vaguely aware of C1 extreme containing: a mom, shadows, and a terminal

thick burrow
#

There’s people that bring in 2 sniper sentries, cfoam and a bio

#

While others take 3 sniper sentries and a bio

#

Works really wel for surge alarms, as for extreme

#

Allows you to shoot the wave instead of perma foaming the door which is kinda boring

#

It also forces you to defend the guy on the terminal which is pretty nice

glacial cloak
#

lets say you're playing a pub game

#

would you prefer 3rd sniper or foam

thick burrow
#

foam

#

no question about it lul

glacial cloak
#

how much foam would you bring to extreme?

#

for example, R4C1 extreme would be "all tool goes to foam"

thick burrow
#

Not sure, never tried it myself but i think you would just evenly distribute the tools until you get to extreme

#

And burn all tool on cfoam and carry one with you

glacial cloak
#

i remember getting a few foam grenades in t he level

thick burrow
#

Filling up the snipers wouldn’t be a bad idea

glacial cloak
#

so that will probably work

#

thanks

elfin mantle
# glacial cloak for example, R4C1 extreme would be "all tool goes to foam"

This is how we did R5C1, 1 sniper sentry to help with first scan then you can basically leave it, bio, foam and mines.
You can do all the terminal scans with 1 mine and by refoaming the doors saving you all your ammo for the bridge and extreme you will want foam for mother and also to refoam the door since its like a 10 code terminal with shadows+shadowgiants so cfoam to keeping them out as long as possible and insta killing most of them with a mine is generally the way to go - this also means you will have ammo for the extract because you arent having to use it killing still the sentrys miss.

#

3 snipers (or even 2 snipers) sounds like a really bad idea if you are going to do extreme imo unless you know of some cheese and keep the shadow waves off the terminal.

thick burrow
#

there's a crap ton of ammo

#

and play well with your team 🗿

elfin mantle
#

10 wave alarm + a 2min~ extract

#

just Cfoam the door until it breaks (should get you past 6 codes hopyfully 8) and then you are stocked to extract through the rooms that respawned which you are going to have to clear with the endless waves

#

if you havent done extreme yet why would you even give recomendations on what might work when im telling you what DOES work and what we used to win zzz

obtuse surge
#

the waves

#

if you have just one person that's good at combat

#

he can probably solo them

lost holly
#

for c1 you really only need 2 sniper sentries

#

atleast thats what i think after finishing it duo

#

everything else is just extra

obtuse surge
#

the tool in extreme alone is enough for sniper sentry to last through the uplink

elfin mantle
#

i mean its like 5~shadows and 4 strikers from high 1 person is going to burn through ammo real fast, just Cfoam the door, hit spawn cap and chill since then theres no chance of it bugging out and spawning stuff where you dont want it

obtuse surge
#

there's more ammo in extreme than it'll take to shoot the entire uplink

#

you have to be pretty inefficient to run out

elfin mantle
#

oh yay another 3x ammo pog we're saved xD

obtuse surge
#

spawns don't bug out if you're not spreading out and well.. forcing it to bug out

#

i think it's more than 3?

#

but yeh

#

a 3 use ammo has insane killing potential

elfin mantle
#

i mean we didnt change our positions and had spawn in the terminal room :/

obtuse surge
#

i've never seen anything with uplink spawns that i couldn't explain

#

you just have to understand the 2 rooms or as many as possible + terminal zone thing

elfin mantle
#

1 guy in terminal, 3 in the large room by the bulkhead door with the west door foamed, it broke on code 8 i think we cleared everything and suddenly strikers in terminal room

obtuse surge
#

there's multiple terminals

#

so i can't tell

#

but it probably made sense

thick burrow
#

Funnel them all through and take swaps shooting

#

Makes so much more sense instead of wasting ammo and running around in that big room

#

Unless you play with your toes, you can clear out an entire wave solo

elfin mantle
#

and let the room next to you respawn?
just have someone in the terminal room doing codes, if needed someone to AFK in the back and 2 more in the bulkhead door room blocking spawns and Cfoaming the west door since thats where the spawns will come from

obtuse surge
#

spawnblock kekw

thick burrow
#

That’s where the sniper sentries come in handy, you pull that room and let them do the job

#

Just use brain

elfin mantle
thick burrow
#

Huh? ReversedConfusedUlf

elfin mantle
#

the reason i initially replied earlier was because after all your advice you said you hadnt done extreme yet...

thick burrow
#

Why would i give advice on something i’ve never done before 🗿

pulsar zodiac
#

with hel rifle and sniper you can actually just shoot the respawn room

#

or

elfin mantle
#

idk why would you say that then lmao

pulsar zodiac
#

you can just run to the extraction

thick burrow
thick burrow
obtuse surge
#

idk just do C1 without permafoam it's a lot more fun, really not that hard, and you no longer have to rely on saving all tool and being incredibly careful with where you use tool

pulsar zodiac
#

uplink without permafoam is more fun

thick burrow
#

Exactly

pulsar zodiac
#

and with how uplink spawns

#

its very easy to just shoot

thick burrow
#

Depends

#

First two terminals are just so random

obtuse surge
#

there's one that's shitty i think

pulsar zodiac
#

113 one

thick burrow
#

The very first one in 113 i think

#

Kinda like it not sure why people hate on it

obtuse surge
#

multiple spawns just means you split up

#

or defend closer to terminal

#

where the spawns connect

thick burrow
#

Kinda like the fact that you have to split up really gives a change to what i’m used to from r4

#

It forces you to protect the guy on the terminal

tropic raptor
#

Ofc you like it when you're always the one needing protection

thick burrow
#

Just cover me 😞

tropic raptor
#

<.<

#

.>

elfin mantle
#

yeah its a really easy level lol

nocturne flax
#

I didnt know you could do that there

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Ex di

thick burrow
elfin mantle
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true

nocturne flax
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I mean never done it

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Never knew you could permafoam in that level

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Im assuming you have to spawn block

thick burrow
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Yep

nocturne flax
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There it is

elfin mantle
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but i think the layout of C1 just lends itself to Cfoam so much its the "duh ofc" strat

nocturne flax
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Yeah

thick burrow
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My initial reaction was to shoot

nocturne flax
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I was thinking more sentry or mine than cfoam and spawnblock

thick burrow
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Mines work really well on c1 apparently

elfin mantle
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our initial reaction after looking at the map was "huh everythings going to come through this door lets just Cfoam mine it" and then the next terminal we had the same thought and then same in extreme lol

thick burrow
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Everyone has a different playstyle and if that works for you go for it

lost holly
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well one of the zones 112 or 113 is turbo cancer and cant be perma cfoamed

thick burrow
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113^

nocturne flax
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113 its funny as hell

thick burrow
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Dude i love it

nocturne flax
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The pathing if you hold by the little door by the stairs its funny

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I had a sleeper change its mind like right infront of me, go all the way back, go down the ladder and by then hit the guy on terminal

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😂 😂

thick burrow
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Tf was that about lmao hahaha

obtuse cedar
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113 is just badly design overall compare to all the other zones. It only allows one type of strat which is shooting. Else you circle kite which is boring. But most pubs can't shoot 🤣

elfin mantle
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I just think C1 suffers because its so limited by the respawning rooms it makes you hyper focus on spawn control as a result

obtuse cedar
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Not really

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I did it yesterday and we shot the hub room like 4 times and still had ammo

elfin mantle
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oh i havent re-played it since the change idk if they nerfed it

queen field
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they did

obtuse surge
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well you'll probably have a worse time

thick burrow
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They only nerfed the room after the first surge

obtuse surge
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seeing as you blocked respawns

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which is still possible but probably won't happen

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the terminal uplinks now have team scans

elfin mantle
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so you just re-clear the middle room

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nice more time wasting lol

thick burrow
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How is that time waste?

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Genuinely curious as to why you think that

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This was the intended way of playing c1

elfin mantle
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so you clear the room, you can prove you can clear the room and not die but now it respawns so you use more time clearing it again

obtuse surge
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it's pretty fast with a good team

thick burrow
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It’s literally you and ur team

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Melee everything

obtuse surge
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and if you were efficient with ammo you can shoot

queen field
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As shadow said above you still have enough resources to clear the main room more than once

thick burrow
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You don’t even need to kill everything, let the sniper sentry deal with them on the second surge

elfin mantle
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unless they make the respawns different or some sort of event its just the same thing again

queen field
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and clear the level

obtuse surge
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it's literally the first respawn zone that you'll clear twice

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and that's it

thick burrow
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Sounds like you’re struggling cooperating with your team and not resource management

elfin mantle
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????????????

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what

obtuse surge
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you just gotta sneak through when there's no point in killing

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you kill them all for no reason most the time

thick burrow
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You can even sneak past do the silent scans and start the terminal

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Just get rid of the scouts

elfin mantle
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oh we just cleared the room then did all the scans (since it was about the same speed) then cleared both 112 and 113 for resources before doing the terminal and bridge

thick burrow
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That’s what most teams do as well

obtuse surge
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see you can't

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you can't complain about time

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if you loot an extra zone

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for your permafoam needs

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it's like 4 tool and 6 ammo in those zones

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yeh guys we need to loot both

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not enough here

thick burrow
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LUL

obtuse cedar
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Your re cfoam strat cannot work on 113 anyway so that also mean you restart 50% of the time your runs? :P

thick burrow
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That was before the nerf so they probably just blocked spawns

elfin mantle
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no you can just open one of the doors and have someone stand in the large room to funnel the spawns

thick burrow
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Can’t do that anymore chief

elfin mantle
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why they addd an extra room for the mto spawn in?

obtuse cedar
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If they spawn in B they will break all doors

thick burrow
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For after the terminal

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You go loot that room and then deal with surge