#gtfo-spoiler-chat

1 messages · Page 230 of 1

craggy flame
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respawn too? or do you mean with error alarms?

rapid grail
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yeah the respawns

sterile isle
#

anyone else having clicking lobbies? and unable to drop?

urban brook
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been having issues with enemies spawning/appearing point blank, during alarms and room travel anyone else?

rapid grail
urban brook
#

not respawning

craggy flame
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With alarms it is known

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esp Error Alarms

urban brook
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like i enter a new room, travel around then suddenly im standing in a group, or during an alarm they are appearing at my feet

sand beacon
#

Damn

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Seems stronk

light niche
#

That's op wtf

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15 percent projectile can easily be shrugged off

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Unless a teammate decides to clap you with a sniper

sand beacon
#

Lmao

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That health bonus means you heal like 28 hp per charge

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And you get 25 percent ammo / tool per charge

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I assume

light niche
#

Wait what

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Is that a joke

sick hornet
#

already on c1? are you not beating all levels first >:(

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we did A2 twice and b3 once

light niche
#

The glow stick part

sick hornet
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on 2nd A1 run

light niche
#

Glow stick DAMAGE?

sick hornet
#

when near glowstick

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+damage

light niche
#

Oh

sand beacon
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I’ve done A1 extreme and A2 PE so far

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both first try

mellow creek
#

b3 error alarm is

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fun

light niche
#

I thought it meant I can finally kill scouts by tossing a glow stick at its head

sick hornet
#

it shuts off after a couple zones

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its not too bad

mellow creek
#

a ||black|| sasuage fest

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at the start

sick hornet
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yep

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ext is going to only be beat by cheese or vets, calling it

tulip vale
#

Z tier when

sand beacon
#

R69 :P

tulip vale
#

Fair

#

20 shadow scouts and big chargers for every room please

atomic escarp
#

Do bosters only last for a few missions or are they good for the rest of the rundown?

sand beacon
tulip vale
#

Kill sleeper? $9.99 USD

craggy flame
#

It is not

rocky marsh
#

B1 PE

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whats extreme and overlaod?

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theres a fog turbine gg

craggy flame
#

Find out I guess^^

rocky marsh
#

f

devout citrus
#

Why would sleepers repawn at the exact same place when you leave certain zone...that dosent make any sense

fierce laurel
#

thats what the sacks do

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which I may have woken up way too much of them

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whoops

rapid grail
devout citrus
#

I dont like that 😒

maiden kindle
#

how do the sacks work exactly?

fierce laurel
#

lmao

maiden kindle
#

like, are they always working

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or do you trigger them somewhat

fierce laurel
#

when you leave the zone

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sleepers will respawn in the rooms where the sacks are

maiden kindle
#

always?

split quarry
#

can you destroy the sacks or something?

maiden kindle
#

i tried meleeing them

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not even hitmarker

robust marsh
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soooo i just went to B3 Extreme

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and i am very scared

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of what happened

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and i want to say GJ devs

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REEEEEEEEEEEEEEEE

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and also boosters are amazing

hearty bridge
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on a2 over there is ||mother + childrens or only childrens?|| im confused after we die 😛

queen nymph
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same lol

sand beacon
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||there’s a mother, and then a hard drive to pick up in the zone||

manic meteor
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b1 overload has ||Scout Charger ||

silent ocean
manic meteor
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yep

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crazy

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Era here took a screen of it

sick hatch
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spoilers for b1overload||so like theres a charger scout and 30+ uses of ammo/tool and im scared||

odd veldt
manic meteor
#

I believe so

odd veldt
#

Scout and Charger i mean

buoyant dust
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hey, anyone know if there's a limit on boosters? Like, if you reach 0% heat on a level, you don't get any?

manic void
#

yeah I think that you wont get anything at 0%

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but it recharges when you play other levels

fallen elm
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@manic meteor is tht 1 of each or is tht a combined enemy ?

manic meteor
#

combined into 1

buoyant dust
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thanks, @manic void I was just wondering that

manic void
#

np

buoyant dust
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cause if you finish the rundown, you won't get any bosters

lime shadow
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just did a lvl and didnt get the boosters we picked up

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any reason behind it?

manic void
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you have to collect enough to get the booster progress to 100%

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if you just collect a couple its not enough

lime shadow
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ah

stiff cave
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Oof, so need to collect several and then it only lasts for a few expeditions?

rocky marsh
#

jesus b1 overload

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thats fuckkedddd

manic void
#

yeah

odd veldt
rocky marsh
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bro

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its reactor

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with bigs and hybrids

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7 waves

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thats fucked

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broooo

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3 sniper sentry is the setup

calm vessel
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||wrong map||

rocky marsh
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oh yeh b1 my bad hahaha

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is the burst rifle any good?

odd veldt
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i have no clue

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i always bring my auto sentry cuz its good for defending waves

burnt goblet
#

Assuming it's the same from R2, yes it's good

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Ouch

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third scout appear behind you
Nothing personal kids

sand beacon
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Scout respawn? yikes

rocky marsh
burnt goblet
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Increased magazine size. Burst rifle was my bread and butter in r2

calm vessel
#

same

burnt goblet
#

Can't wait till I get home, 4 hours to go

tough totem
#

how do the roof sacks work? i've tried activating them on A1 and nothing happened

harsh pelican
tough totem
#

ah, ok. that would make sense

harsh pelican
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similar spawning mechanic to how alarms work

mellow creek
#

ok b3 extreme is really extreme

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LOL

quiet moth
#

Did anyone find the new enemy?

split quarry
quiet moth
split quarry
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that seems annoying tbh

quiet moth
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it is

mellow creek
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everytime u leave 2 rooms away from the zone with ball sacks

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it will respawn

quiet moth
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that's why you cant run to the extraction like we did before

mellow creek
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the entire zone

quiet moth
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and the enemy spawns at the same place as those you found in the room before

rocky marsh
#

btw anyone know how to take charger scouts?

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in the back?

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or head still

rocky marsh
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b1 overload

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its like a super fast walking scout

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that looks like a big charger

quiet moth
rocky marsh
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ill lyk if the back works

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might be liek a sweet spot or sth

mellow creek
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b3 is a whole stage of black sausage fest

lilac cloak
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how long do boosters last?

quiet moth
fallen elm
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im assuming 1 life until u lose the map

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or complete

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is my assumption

sterile isle
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anyone completed a2 pe yet?

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what order of difficulty was it for oyu

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you*

hearty bridge
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Extreme>High->after main objective -> overload

quiet moth
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I think this rundown gonna be extended later...but it looks so easy right now , i hope it doesn't take too long until they release A3/B3/C3 and D2

hushed moon
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^^^

twilit remnant
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Ur stinky

sterile isle
#

so does one guy just dive into overload and run while main item is transported back?

twilit remnant
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What do all the boosters do and how do I get them

hearty bridge
sterile isle
#

my teammates didnt know, didnt wanna spoil them

hearty bridge
#

enjoy then 😄

sterile isle
maiden kindle
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did anyone complete d2 yet?

quiet moth
sterile isle
sick hornet
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Probably not

maiden kindle
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oh yeah i mean d1

sick hornet
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If someone did they skipped levels

quiet moth
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its mostly impossible if someone manage to reach D1 rn , mostly until the end of the day i think

maiden kindle
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watch someone prove you wrong

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and posting how they finished it sub 20m

twilit remnant
#

frost you don't know how fast speed runners are

late zephyr
#

Ok so the black pods encourage you to afk in the room unless you are doing alarms???

sick hornet
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Yes

late zephyr
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ah thats kinda wack

sick hornet
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Yep

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I think it could have been good

woven tree
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RIP long kiting

sick hornet
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But currently it sucks

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Long kiting still isnt dead

late zephyr
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Like if its a few enemies you just stealth them in exact same way and if its many you literally cant risk them respawning

sick hornet
#

If you manage to get enough enemies awake the game just dies

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Free revives

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Square from what ive seen scouts dont respawn

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And i havent seen any giants in rooms with those

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So it is probably just going to end up being annoying

late zephyr
#

Man I cant imagine having to deal with scouts everytime I go back

twilit remnant
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Does b hop exist still

glass sundial
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Caused a 3 scout alert lol

late zephyr
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Ah

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A2 had everyone except scout respawn in the room

twilit remnant
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Wait

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Do sleepers respawn now

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so you have to clear a room multiple times

glass sundial
#

The respawning is supposed to push sneaking past enemies, I think

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Not, clear the room then sit afk in it

twilit remnant
#

Wdym

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Huh

glass sundial
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R3A2 the devs intended for players to skip the giants in the first room then fight them during extract

twilit remnant
#

Respawn in a previous room?

glass sundial
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But people just killed the room instead

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If cocoons are present, enemies will respawn in that zone if you leave

sterile isle
#

Wish we could just shoot em cocoons

twilit remnant
#

ok so how does respawning work

glass sundial
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Not 100% sure. Leaving the zone seems to be a requirement though

twilit remnant
#

Do they respawn in the room they originally came frome

glass sundial
#

I was killing a frank then I heard enemies clicking behind the wall

late zephyr
#

The room just gets reset

glass sundial
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Also had a striker respawn foamed

twilit remnant
#

hmm... So you have to reclesr rooms... Wtf

late zephyr
#

atleast thats my expierience with the enemies changing places very little

glass sundial
#

Honestly better to just sneak past them

twilit remnant
#

this makes alarms harder j think....

sterile isle
#

Gets annoying tbvh

desert shell
#

oh just discovered if you let a single teammate stand in a room it'll not respawn?

sterile isle
#

Yup mash

glass sundial
#

7 hybrids in a small zone is not worth your time to repeatedly reclear

sterile isle
#

Until you need to do team scan

twilit remnant
#

ugh.....

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This is dumb

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It'd be better to respawn in specific rooms
.. not all rooms

late zephyr
#

Also it kind of makes going expedition the first time more annoying since you want the freedom to explore everything and dont know if right after the room you skipped you will have alarm door

twilit remnant
#

Yeah it's dumb.

late zephyr
#

it is specific

harsh pelican
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They only respawn in rooms with cocoons, but having to do alarms/team scans makes traversing these rooms multiple times a requirement.

twilit remnant
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What are cocoons

sterile isle
#

I'm not saying it's unplayable but devs could have been a little more merciful with the A-tier, from my experience playing with fairly new players. Don't eat me

harsh pelican
#

the hanging sacs on the ceiling

twilit remnant
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And how often do they exist

sterile isle
#

They're just there the whole time

twilit remnant
#

oh...

harsh pelican
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depends on the level, but they're always present on the same rooms in a level

sterile isle
#

Yep ._.

twilit remnant
#

Can someone send me a screen

desert shell
glass sundial
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90% sure it's to push you into sneaking past them until you see an alarm door, then secure the area

twilit remnant
#

send screenshot

glass sundial
#

Rather than the Pre-R5 gameplay of massacring the entire sleeper playerbase on sight

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Just have to change your approach

twilit remnant
#

So r5 forces you to stealth a lot more

glass sundial
#

It heavily punishes 20% hp melee clearing everything

twilit remnant
#

So it's either stealth or waste resources?

sterile isle
#

Your choice, honestly

twilit remnant
#

I mean hammer go brr

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Wait

glass sundial
#

You can still stealth through zones while taking out safe kills fairly quickly

sterile isle
#

Hahaha

glass sundial
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But mass clearing zones as we're used to is redundant at best

twilit remnant
#

Wouldn't this make alarm extractions harder

harsh pelican
#

It doesn't really punish it when you know how the level works, it only punishes first attempts at it

twilit remnant
#

If you have to traverse rooms

glass sundial
#

Yeah but you can shut doors during extract

sick hornet
#

Zaero what time do you get on in the afternoon

glass sundial
#

So it doesn't matter that much

late zephyr
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Its just kinda annoying especially on A2 when you are going to exit and the only reason you die is because of a place 2 rooms back respawning and you having no knowledge of it starting an alarm

pulsar zodiac
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b1 giant charger error alarm is a scam

glass sundial
#

I don't I'm going to sleep shortly

sick hornet
#

After you wake up

glass sundial
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work

twilit remnant
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So for A1 what do we have to do

sick hornet
#

Normal people afternoon

late zephyr
sterile isle
pulsar zodiac
#

I thought the giant chargers gonna slap 40 dmg

twilit remnant
sterile isle
sterile isle
#

Hang on this is spoiler chat

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I forgot

twilit remnant
#

Do we still have our auto sentry and sniper sentry

sterile isle
#

Yes

twilit remnant
#

Yay

sterile isle
#

Tools still the same

sand beacon
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I didn’t have much issue with A2 respawns

twilit remnant
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Aside from nerfed boom stick

sand beacon
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only had to clear 1 room twice

sterile isle
sand beacon
#

A1 we had to clear the same room 3 times

late zephyr
#

Wait do boosters get better with deeper stages or are they meant to be a "doesnt really matter but nice" thing

sand beacon
#

We just walked out, was no issue

sterile isle
#

Tf? PU_SUPERBLELELE

late zephyr
sand beacon
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Possibly we lucked out and never went far enough away for it to respawn

sterile isle
sand beacon
#

||cause we spent ages getting fucked by the mother||

late zephyr
#

we went balls deep with extreme and boi was it fun ||staggering trough the darkness||

sick hornet
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I woke up like 3 scouts disregarding any double spawns XD

late zephyr
#

yeah also thats another thing

sterile isle
#

Yeah one guy in my team got the ||hard drive|| but never made it out of the ||b3 extreme ish zone|| bcus of the ||babies||

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A couple of them glitched into a column where 3 of us were downed

sand beacon
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Yeah that happened to me

sterile isle
#

So if any of us got near it we'd get raped

sand beacon
#

but it was like 10+ babies

sterile isle
#

YEAH EXACTLY

late zephyr
#

going into A stages thinking they are easy work where you dont need sniper only to be met with || not needing them cause there were almost always two||

twilit remnant
#

Does anyone know what the boosts are

sterile isle
#

Literally boost HAHA

glass sundial
#

I kept getting damage buffs while near glowsticks

sterile isle
#

Like power ups

twilit remnant
#

I mean what do they do

sand beacon
#

They’re mostly cool passives like ||faster scans while holding hack tool||

late zephyr
#

they booooost

sterile isle
#

Increase your characteristics

sand beacon
#

the aggressive slot ones have some broken bonuses

sterile isle
#

E.g. more med heal % or faster revive

slim stream
#

Are the cocoons on all the levels?

twilit remnant
#

CHEESE STRAT

sand beacon
#

Yeah I legit got one of those

twilit remnant
#

How do you get them

sand beacon
#

someone posted a busto one

sterile isle
#

You gotta find em

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And exceed 1.0 points

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From what i rmb

sick hornet
#

yep

sterile isle
#

1.000 i mean sadge

sand beacon
#

There’s artifacts in the levels, and every ten you pick up you get a new random bonus from that category

sick hornet
#

not 10

twilit remnant
#

Huh

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What do artifacts look like

sick hornet
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each one has a different value

sand beacon
#

Not 10?

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Really?

sick hornet
#

well mostly 10

sand beacon
#

huh, I didn’t notice that

sick hornet
#

the heat level is how much you get from it

sterile isle
#

Crystal-ish items lying around

sand beacon
#

Oh right

sick hornet
#

if your heat is 75% each is worth 0.075 not 0.1

twilit remnant
#

Can you ping them with terminals

sick hornet
#

no

sterile isle
#

No

twilit remnant
#

can you farm A1 for boosts

sand beacon
#

Same as equipment

sick hornet
#

kind of

late zephyr
#

ror 2 focus crystal

sick hornet
#

the more you play a level the heat goes down

sand beacon
#

The more you play a level the lower the heat gets

sterile isle
#

Each time you repeat the expedition consecutively you lower your heat, lower heat means less points earned for each artifact collected

twilit remnant
#

What's heat

sick hornet
#

its better to cycle 3 levels for max efficiency

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i dont remember what its called

sick hornet
#

i think its heat

sterile isle
#

Artifact heat

sick hornet
#

idk it dropped at 4am i am not awake

sterile isle
#

Hahaha

twilit remnant
#

So heat resets the more you don't do that level?

sick hornet
#

yes

sterile isle
#

Ye

sick hornet
#

3 levels for max efficiency

twilit remnant
#

A1 a2 b1 time

sick hornet
#

2 isnt bad though

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not b1

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b1 is long AF

sterile isle
#

100% artifact heat is what you should go for

twilit remnant
#

A1 a2 time

sick hornet
#

pretty sure A2 ext is the easiest to get them in

late zephyr
#

Now to wait for some one with extra time to make a guide on their locations

sick hornet
#

there seems to be the same amount per run

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so heat doesnt effect that

sterile isle
#

I can foresee players just searching the floors for artifacts

late zephyr
#

Ah

sterile isle
#

Seen it and done that, not guilty of it sadge

late zephyr
#

is that why they added pods

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to make it more annoying to farm boosters?

sick hornet
#

maybe

sterile isle
#

Might be one of the reasons

sick hornet
#

probably not

late zephyr
#

hopefully not

sick hornet
#

one of the reasons is def kiting nerf

sterile isle
#

But not absolutely

late zephyr
#

I can diffidently find enjoyment in farming for that perfect booster

sick hornet
#

got a 27% damage one

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not too bad

sterile isle
#

Nice

late zephyr
#

Hell id even go for solos then

sterile isle
#

All ive got so far are special damage at bioscan range

late zephyr
#

what even is special damage or bioscan range

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like alarm scans?

sterile isle
#

No clue about the former but the latter sounds like its referring to security/alarm door scans

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Not sure how helpful that will be

late zephyr
#

ah got one that gives melee dmg in bioscan range ....

willow light
#

Is there a limit on boosters, or you could in theory just continue to farm them? In 1 single mission that is.

sterile isle
#

But im digging the med heal up % and faster revive booster

sick hornet
#

well yea theres a limit, they dont respawn

sterile isle
#

Yes limitrd spawns

sick hornet
#

idk what it is right now though

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maybe 25?

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15/10/5 of each would make sense

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30?

sterile isle
rocky marsh
#

b1 overload tip: force spawn further back by running to forward rooms during reactor waves

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and b1 extreme is poo fog

sick hornet
#

:(

wild wyvern
#

you can find extra too

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and at the end all the boosters ur team found add up

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so 12/10 boosters= one booster at the end

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19/10= one booster at the end

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idk if there's enough to get 2 of a type of booster but i imagine there is always enough to get at least one of each 3 categories

#

from what i've seen

honest mortar
#

The booster progress carries over though.

manic badge
#

do you lose progress when failing?
I'd assume so

honest mortar
#

Confirmed with Doc earlier that quitting out keeps your progress.... not sure about dying, but not sure why it would be different.

manic badge
#

ty

viscid wing
#

b2 prisoner efficiency is pure headache

sick hornet
wild wyvern
#

yea i just found out it's most likely random amounts for each category of booster

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like my friends found 23/8/2

mossy yoke
wild wyvern
#

when another group found 12/12/8

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hi doc 🥸

#

nice update u got here

mossy yoke
#

Hi

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Thanks, the team worked hard. Glad you're enjoying it

sick hornet
#

can you say the intended reasoning behind the respawns? is it supposed to be incentive to not backtrack, not kite back to spawn, or a bit of both?

safe tendon
#

increase playtime artificially and take players by surprise ?

amber ingot
#

I'd say surprise players and also cut down on level size

safe tendon
#

Can the respawns be stopped via an objective or destroy something ?

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(haven't had a chance to try, still at work)

light niche
#

seems to be a lot of negative feedback on respawns so far lol, i can see why they did it, but i dont think it'll stop kiting

grave stirrup
#

I’ve seen people mention cocoons, but I’m not sure those can be destroyed

light niche
#

since there's still the max spawn limit, yeah?

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they cant afaik, i smashed my hammer into a nutsack earlier and it was fine

amber ingot
#

Not that I know of, But your gun with unrelax and your hammer circle will go small on the sacks. I've tried to shoot and hammer and nothing hurt them.

safe tendon
amber ingot
#

What triggers the respawn? Objectives?

light niche
#

yeah, i went into the next room and heard a sleeper in the previous room

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and i was 90% sure i killed all the sleepers in the room i just came from lol

atomic escarp
#

There's Quite a lot of charger in b1 lmao

light niche
#

was just a single sleeper that respawned though

lavish cloak
#

Respawn might be distance based, we noticed it only happened if you were at least 2 rooms away

safe tendon
#

So closing doors is now a must ? So they don't hear a shot?

grave stirrup
#

I imagine some don’t like it because players feel like it undoes the work they put in to kill those enemies

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I haven’t tried it out yet, so I’ve got no clue

light niche
#

im starting to lean toward just leaving rooms alone now

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well, leaving the enemies alive i mean

lavish cloak
#

In a game of limited resources I can see why it would be concerning. Spend too long and you'll just waste ammo. But if you sneak past or hammer it's fine

light niche
#

i usually try to clear rooms but if they're just gunna come back im just gunna let them live

safe tendon
#

The respawn thing will mostly affect average and below players. The sweats will just charge every room loud with hammers.

light niche
#

the sweats?

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am i getting old already

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sweaty neckbears?

safe tendon
#

The people that are really good at the game and know all the tricks and timings.

light niche
#

sweatpant slavs?

#

ive legit never heard of the terminology the sweats before lol

grave stirrup
#

Are respawns common? Or just a now and then thing

light niche
#

it happens in rooms where there's a bunch of nutsacks hanging on the wall

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afaik

zealous kayak
#

yep only happen to zone with cocoon

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if you keep it for too long it become pack

candid olive
#

WAIT

#

WAwaiiawaiiawaiwaitaiwtiwait

#

do they stack?

safe tendon
calm lynx
#

R5 have new type of scout?

candid olive
#

like there can be multiple

#

OH NO

calm lynx
#

I encountered Scout Charger

pulsar zodiac
#

yes in B1 overload

rain heron
#

o_o wat????

candid olive
#

scoutger

pulsar zodiac
#

we need to find another level that has charger scout near the start

mellow creek
#

go b3 extreme

calm lynx
#

After killed it, it will spawn 2 big charger

mellow creek
#

its really extreme

#

could name it extreme b3 extreme

pulsar zodiac
#

the bridge itself has 2 big chargers

calm lynx
#

Oh i see.

#

Because the bio tracker and sniper view, didn't see anything but just that.

#

lol

#

Could hammer can kill the scout charger?

pulsar zodiac
#

I tried

#

failed

#

I want to try some more

#

but

calm lynx
#

I think need hit on the back?

mellow creek
#

maybe need a 3man hit

calm lynx
#

instead of head.

mellow creek
#

since its a giant

#

o.o

calm lynx
#

After you failed, it spawn normal creep or charger?

frail elbow
harsh pelican
#

Chargers and its deviants don't have head hitboxes, their back is the only weakspot

calm lynx
#

Well done. ❤️

pulsar zodiac
#

I think I did hit his back

zealous kayak
#

hmm

#

i think they not stacked

#

but instead respawn to the exact number when you cleared

#

basically it an endless silent wave

pulsar zodiac
#

which level

zealous kayak
#

i mean the zone with cocoon

jolly raven
#

Hmm so, no difficulty scaling for R5... I assume artifacts help for solo?

pulsar zodiac
#

cocoon do make kite trickier I would say

rocky marsh
#

yeh charger scout is to the back

#

normal wave though

#

jsut finished b1 PE

#

extreme blood doors are pretty easy, its just the piss fog that you need to be careful of

zealous kayak
#

pissfog?

#

poison?

rocky marsh
#

yeh infectious fog after overload

#

or the hsu scan

atomic escarp
#

anyone had try r5d1 yet ?

pulsar zodiac
#

hsu scan fog is normal fog

rocky marsh
#

yeh after you finish it

#

i think it rises the fog up to become infectious

pulsar zodiac
#

the error alarm did scared me for a bit

rocky marsh
#

hel rifles and sniper sentries were really good for the waves

pulsar zodiac
#

then found out its actually fake giant chargers

candid dragon
#

charger scout dies to single full melee to back?

hollow skiff
#

Can anyone help me pls

candid dragon
#

what do you need

hollow skiff
#

Trying to do A2 overload

gloomy nacelle
#

so what kinda hacking does the terminal in a1 involve?.

flint sinew
#

Are the new rundown weapons any good? I've tried the Double-Tap and I'm not really sure what to think of it

pulsar zodiac
#

double is very good

light niche
#

i heard some people say DT is good

#

i tried HSMG earlier, it was ok i guess

#

might stick with AR

#

can never go wrong with AR

pulsar zodiac
#

double tap 1 head 1 body

light niche
#

does the first shot decap them or something?

pulsar zodiac
#

decap

light niche
#

so aim for the neck then

#

i havent tried it myself yet

flint sinew
#

my only issue with the DT is the ammo but that just might be me being a potato with aim at times

sacred nebula
hollow skiff
#

Found one we just didn’t know how to open overload door lol

pulsar zodiac
#

after you pick up the obj cargo

hollow skiff
#

Yeah we realized that until someone picked it up by accident

zealous kayak
#

...so...is there snatcher in this rundow?

#

...idk if there anyone reached d level

pulsar zodiac
#

rebirth
more like
lockdown

zealous kayak
#

also the artifact heat %

zealous kayak
pulsar zodiac
#

there is a lot of lockdown in this rundown

zealous kayak
#

yup

candid olive
#

GIVE US SNATCHERS

zealous kayak
#

also the heat % get lower

#

what that mean?

#

0% mean you cant farm fragment?

candid olive
#

i think it's how many fragments or how potent they are

velvet flower
#

Didn't play too much, but seems heat level cannot go below 50%, and play another expedition increase other expeditions heat level.

zealous kayak
#

..yeah...it quite weird

#

maybe it like spawn rate of fragment?

#

the lower the rate the lesser?

velvet flower
#

Heat level is the booster efficiency

#

one fragment with 100% = 0.1, one fragment with 50% heat = 0.05

zealous kayak
#

i see so the lower rate the slower you gain boost from fragment to earn arti

velvet flower
#

so need to collect 10 fragments for a booster if heat level is 100%, need to collect double the amount of fragments if heat level 50%

zealous kayak
#

wth is all_item_zone?

atomic escarp
#

any new monster in this roundown ?

pulsar zodiac
#

b3 extreme holy hell

zealous kayak
#

...and it hell to kill them

atomic escarp
#

spoil me

#

i want to know

sick hornet
#

charger scout is one

zealous kayak
#

brust cannon where when we need it

mossy yoke
mossy yoke
prisma swan
sick hornet
#

from what i hear b1 overload has a charger scout

#

havent played it yet, school go brrr ;-;

#

wish the rundowns dropped on a weekend

prisma swan
#

i havent either and im not sure i want to play it anymore with this information

sick hornet
#

but why

#

good game

tulip vale
#

fast angry scout

plucky summit
#

whats the sentry and whats the sentry gun ?

sick hornet
#

wdym

burnt goblet
#

There's 3 sentries; Burst, auto, and sniper

plucky summit
#

i got a booster for sentry damage and another for sentry gun damage

#

idk which is for which

sick hornet
#

good question

#

probably the same thing

light niche
#

might be mislabeled tooltip

burnt goblet
#

Get doc in here

sick hornet
#

just inconsistent wording

light niche
#

yeah

burnt goblet
#

2 and a half hours and I can play

#

Cant fucking wait

lone violet
#

Weapon wise this Rundown Is great

#

Difficulty wise, meh, maybe

#

Gotta go dive deeper to see If Its any challenge

plucky summit
#

one has a tooltip the other one doesnt

lone violet
#

But the Artifacts? With 10% damage + for Sentry's and weapons? Like, It's just horrible. It just eases the game far too much.

light niche
#

maybe dmr can finally one tap kill with headshots with artifacts lol

#

for some reason they buffed dmr body dmg and im like... you're not gunna be aiming at their body if you're using dmr

lone violet
#

It should just one tap regardless then In the head

#

But this entire RNG Artifact stuff Is just a joke honestly

calm vessel
#

you dont have to use them if you dont want to

light niche
#

just going from the description, yeah, seems to add quite a bit of inconsistency between each run

woeful lintel
#

I think its for charger wise

light niche
#

everyone wont be on even footing anymore

calm vessel
#

and if you want to run a boosterless game you can ask that in LFG

lone violet
calm vessel
#

how is that gatekeeping?

#

lol

harsh pelican
#

make a LFG with a requirement of a 20% melee resistance booster, I could see it

lone violet
#

Your only response Is literally 'don't use It then.'

calm vessel
#

and?

clear bone
#

If ya don't want to use it you don't have to

lone violet
#

But It's never about, what It adds

#

Or doesn't add to the gameplay

calm vessel
#

you dont like it then why would you use it if you want a challenge

lone violet
#

It's the addition of RNG off lobby, as well Into the game, If you can't see changes like that below the scope, then there's little to discuss with the likes of you.

clear bone
#

I think it does add to the gameplay. My friends and I are filthy casuals who could really use the boosters especially on the extreme difficulties.

calm vessel
#

^

#

see it gives the players who need a slight push something to get them through

clear bone
#

The A missions seem a bit easier in r5 than r4 but I think that's alright

#

Gives us a way to get the boosters for other missions

late zephyr
#

It also adds that excitement of actually "preparing"

harsh pelican
#

RNG dependent is right though, something like glowstick proximity boosts or marginal damage resistances to projectiles aren't gonna be game changers.

lone violet
late zephyr
#

stacking em up

#

picking synergies

craggy flame
# lone violet But It's never about, what It adds

In my opinion:

what it adds:

  • an edge for newer players
  • fun builds for advanced players
  • replayability
  • the foundation for progression systems

negative value:

  • it is not really what people wanted
  • way to grindy imo
  • does not actually matter
  • makes it in some cases too easy
lone violet
clear bone
calm vessel
#

what does thinking have to do with boosters

#

or my point

late zephyr
#

^

lone violet
#

One Is actually Incentivising to work together, while the other Is just putting some modifier on your character,

#

That's what It has to do with It. But I guess working together Is asking of too much of people these days?

calm vessel
#

boosters can help the team too

lone violet
#

Doing so makes you sweaty? Not doing so, makes you a filthy casual>?

late zephyr
#

why do you care what it makes you like what

calm vessel
#

i never said anything about sweat or being casual with boosters

clear bone
#

I will 100% coordinate between friends which mods to use

lone violet
#

Hence I am asking.

#

I didn't state It, yet.

late zephyr
#

what does it matter what it "makes you to be"

clear bone
#

The boosters don't make the team, the players make the team. The boosters are, as the name implies, a boost

late zephyr
#

Like some dumb flex of I didnt use any boosters. like cool good for you

sacred nebula
#

Hey, please let's calm down or change the topic. It's starting to get a bit too heated up

clear bone
#

Its not hard to just, not use the boosters if you don't like them

lone violet
lone violet
#

Bring up something original at least

late zephyr
#

There are many ways to enjoy the game and I like that now you can scratch that itch of collecting an item

lone violet
#

At Cao had something to say

calm vessel
#

well i dont understand your point about boosters

clear bone
#

Originality doesn't make truth

late zephyr
#

also ye this do be getting heated

sacred nebula
#

We can all agree to disagree, no need to start an argument over it

late zephyr
#

nah just that cute ding and getting closer to 1.00

calm vessel
#

fun to explore and now a purpose >w< ofc each new system has flaws

clear bone
#

Personally, I've been looking for a bit more character customization in this game and I think the boosters add just that

late zephyr
#

some of my friends dont like the stealth part of the game while others do

#

same with boosters

clear bone
#

Ngl wish I was good enough to speedrun loud

light niche
#

i got a friend with adhd and introducing him to this game was a nightmare lol

#

he simply cannot sit still

safe tendon
late zephyr
#

Try playing with two teammates whose mouses arent working properly 🥲

light niche
#

about 33% of my friends i introduced the game to actually liked it lol

clear bone
#

The better you are at the game, the faster stealth gets

paper harness
#

Is a charger Scout one full charge to the back of the head?

light niche
#

and yeah, the stealth part doesnt take long once you get experienced for sure

late zephyr
safe tendon
rain heron
#

is it true that there are some invisible boxes? or is a glitch?

#

using the flashlight

safe tendon
#

shadow boxes ? new cool concept xD

tulip vale
#

glitch most likely

light niche
#

it's a new enemy

tulip vale
#

true

light niche
#

the shadow box

#

blocks you from running

rain heron
#

XD

safe tendon
#

you see it on biotracker ? could be cool

late zephyr
#

Ah the feeling of my friends ask if they should go help while I repeat "its ok" more and more distressed after triggering the whole room

sick hornet
#

yes

safe tendon
#

the janky melee system and the long dragging stealth sessions with newcomers can feel tedious

sick hornet
#

in pub lobbies running up and hitting a giant with a hammer is also amazing

#

A2 isnt that stealth heavy

late zephyr
#

I just wish you could see a bit farther with bio tracker or see the room edges so you can just no stealth hammer rooms

#

That slight confusion before you realise you cant melee 20 sleeper with more coming

safe tendon
#

upgrade the tracker with tool refills ? each upgrade adds something to it, up to a max of 3-4 charges ?

sick hornet
#

thats actually a really good idea

#

if it gets a slight range buff for tool that would be great

#

each tool could be like an extra 5% up to 25%

safe tendon
#

range , longer tags, tells if it's big guys, etc

late zephyr
#

Like for skilled players its a waste of a slot but really nice for first attempts

honest mortar
#

Honestly I would love for it to buff the length of the tracker scans, especially if its against the shadows.

late zephyr
#

oh yeah also that

sick hornet
#

you can already tell if they are big guys if they are tagged

#

range and tag time would be good

safe tendon
#

i meant in stealth

sick hornet
#

alternating, 6 tools max? +10% for each tool?

#

30% range and 30% tag time would be good

late zephyr
#

Also not enough ppl know they can hover over the booster modifiers for more info

sick hornet
#

sounds pretty balanced to me

#

true

safe tendon
#

it would fit in the "use resources strategically"

sick hornet
#

feels a bit heavy on tool for that, but i cant think of something in the middle

rain heron
#

guys, how the dmr performs now? seems it was buffed

sick hornet
#

It was

rain heron
#

cool!

vocal mural
#

hey how do we get boosters i did a rundown and collected artifacts but didnt get any booster modules

sick hornet
#

You need 1.0 to get a booster

#

If your artifact heat is at 100% each artifact gives 0.1

viral spruce
#

I'm here.

indigo lantern
#

So

#

They introduced this system

#

The rooms you cleared out will have their enemies respawned once you are 2-3 zones away from it

sick hornet
#

Yes

viral spruce
#

What? Why'd they do that?

indigo lantern
#

If you are a solo player you can pretty much shove it up your back now

viral spruce
#

Doesn't that beat the point of clearing a room?

sick hornet
#

To prevent kiting

#

And yes

indigo lantern
#

To be fair being able to play Benny Hill with the enemies in my opinion was kinda failed design

#

but this one, i'm not a fan of either

viral spruce
#

Does it respawn the entire room, or does it have some respawns?

indigo lantern
#

Probably not all, but enough

grave stirrup
#

It's only when cocoons are around too

viral spruce
#

Cocoons?

#

(I haven't played in a while)

vocal mural
#

wait so we have to get a 1 but what happens if we finish it with a 0.6 does it still carry over to the next floor?

craggy flame
#

Well you can decide when to clear a room. Most of the time there is no need to clear them all, but sometimes it is. There is an easy path to take in A1 without getting too much trouble with this mechanic

grave stirrup
#

Me either, I just learned about em. Theyre little egg sacks that let enemies respawn like y'all were sayin

viral spruce
#

Well, I suppose if it's CERTAIN rooms, then it's fine.

#

I'm okay with that.

craggy flame
#

and btw you can still solo A1

viral spruce
#

But you can't play A1, can you?

rain heron
#

yeah, there are some coccoons now in some rooms. when you clear that area and you get away from it, they respawn.

craggy flame
#

I can? häh

rain heron
#

you can play every mission, but i dont assure you to win by yourself.

indigo lantern
#

its most rooms

#

i'm not sure if they are randomly generated for each run tho

#

also the new boosters seem interesting, the ones I had were basic % stat boosts but I'm sure there are some unique ones that are more rare?

viral spruce
#

Oh?

#

I thought Rundowns replaced older ones.

indigo lantern
#

they do

#

I'm talking about whether the cacoons for the same map are randomized like enemy spawns and item spawns or not

fair hill
#

@viral spruce the levels always follow the same letter labels

hushed moon
viral spruce
#

Oh.

#

R-right.

fair hill
#

we're referencing R5A1, not the other 4

indigo lantern
#

so currently its Rundown 5, so the A1 level is called R5A1

fair hill
viral spruce
#

But are there actually any kind of gameplay changes for playing alone?

#

Like if you're alone, Security Doors aren't as impossible to do?

indigo lantern
#

just like how R4A1 and R3A1 and R2A1 and R1A1 existed, but I remember when we called R1A1 just simply A1

#

good times

fair hill
#

sec doors are the same, but long kiting becomes an issue

craggy flame
#

They are still as impossible before and some levels kinda become almost impossible to solo

fair hill
#

and you'll be clearing rooms much more often

indigo lantern
#

i'm pretty sure the doors are the same and probably all mission objectives too

viral spruce
#

So if you're playing alone, the difficulty is still scaled for 4 people?

indigo lantern
#

its just that enemies respawn now

hushed moon
#

anyone hearing sleepers from adjacent rooms too for some reason

craggy flame
#

Some are still doable

viral spruce
#

Dang.

hushed moon
#

thats the point of the game partially

#

yeah

craggy flame
#

Like the B Tiers and A Tiers should be soloable

viral spruce
#

Shame. Kind of hard to get 3 other of my buddies to all get the game.

indigo lantern
#

With this new respawn mechanic I'm sure solo players are even more fucked

hushed moon
#

thats what makes soloing a level so prestigious

indigo lantern
#

well the game is on sale

viral spruce
#

Don't get me wrong, I get matchmaking, but talking to strangers can be awkward.

frail elbow
#

smg still kang

craggy flame
frail elbow
#

and hammer

harsh pelican
#

on the bright side, sustain scans have normalized scan times

indigo lantern
#

tell you what, make them buy the game, and if they don't like in in less than 2 hours they can refund it

viral spruce
#

Yeah, but... Doesn't that beat the point? To talk and coordinate?

hushed moon
#

Not really

#

The point of the game is to be fucking hard as shit

harsh pelican
#

so they're not flat out impossible to complete solo

fair hill
#

well yeah, but if you're shy/akward, you can just use text chat

viral spruce
#

cheems text chat

indigo lantern
#

Anyway

#

the new environment looks good

#

map design is great

craggy flame
#

I agree

indigo lantern
#

tencent money can make wonders lemme tell ya

hushed moon
#

Doubletap rifle 1 shots if both hit the head

indigo lantern
#

first rundown their partnership really affected

#

more resources, better quality content

viral spruce
#

Tencent?

indigo lantern
#

Yes

viral spruce
#

Oh no.

indigo lantern
#

Announced between R3 and R4

viral spruce
#

Oh no.

rain heron
#

i wonder if this booster and artifact mechanic is the beginning of a reward system

craggy flame
#

Nothing bad happened yet🤷‍♂️

indigo lantern
#

Rundown 4 Extended was sort of a "gift" to us as celebration

#

and R5 is the "rebirth" of the game

rain heron
#

they didnt buy 10 chambers actually

indigo lantern
#

i said partnership

viral spruce
#

I hope we don't start getting DLC Rundowns

craggy flame
indigo lantern
#

they became a major stake holder at the company, which is 49% or below

indigo lantern
#

not majority, major

#

but I don't wanna get into that topic

odd veldt
#

Hmmm

viral spruce
#

Gulps loudly.

odd veldt
#

This rundown is less than the previous one

indigo lantern
#

right now i'm sorta just pissed how the cacoons don't wisibly open up and give birth to the sleepers

rain heron
indigo lantern
#

and its dumb because the Mother enemy can breed little fucking enemies

#

but now they apparently chill on the ceiling?

#

make up your minds devs

hushed moon
#

dont get mad at them for it

#

Its like getting mad at them for not having enough lore or not understand the entire life cycle of a sleeper

odd veldt
indigo lantern
#

i want to see the cacoons tear up, start dripping, then a wet and slipper fucking sleeper slide out of it, and get alerted and attack you

rain heron
#

thats actually different. the mother births little sleepers. the coccoons seems to give to adult ones.

hushed moon
#

we still dont even know what they are or ||if the virus turns people into sleepers||

indigo lantern
#

they could get some goo on your gasmask too for a nice effect

craggy flame
viral spruce
#

I want to see weird, grody meat noises.

indigo lantern
#

E tier is probably being made right as we speak

#

A Rundown 5 extended is sure to release

rain heron
hushed moon
#

yeah

indigo lantern
#

there is the gas effect on the Rundown overview on the bottom again

hushed moon
#

but we still dont know much at all

#

apparently there is shittons of character lore this rundown though

#

TRUEEE

odd veldt
#

btw any new monsters in this rundown ?

rain heron
#

in one of the logs, they talked about "resucitations" so it seems the sleepers are possibly reborn humans.

#

or something like that.

fair hill
#

@odd veldt ||Charger Scout|| haven't gone deep enough yet to see anything New New

odd veldt
#

Watt

rain heron
#

yeah, its true apparently

odd veldt
#

Or i must use sniper

fair hill
#

@odd veldt ||Not an easy solo kill, unless you have a boost or syringe, either shoot to kill or have teamate assistance||

rain heron
#

the sniper is now the burst cannon we must use

atomic escarp
#

theres still the old sniper too

shadow scroll
#

How can I access the Log in the final room of A2 high (where cargo is)

odd veldt
shadow scroll
#

I tried to access it but its like a really long list of corrupted audio files

#

wait..its fine that I don't use the spoiler blur right?

#

in this channel

shadow scroll
balmy vale
#

what do you guys think of the new booster system?

shadow scroll
#

not sure either lmao

#

haven't used it much

#

B1 High literally destroyed us

#

Error alarm spawn was sooo...unexpected

odd veldt
shadow scroll
#

Cocoon system is 🤡

rain heron
#

what means cluttered?

#

mmm

odd veldt
shadow scroll
#

I mean A1,A2 High doesn't really need boost

rain heron
#

well, its kinda like the spitters in rundown 2. there were LOTS OF THEM.

#

and the game is still in early access

indigo lantern
#

at least booster progress remains

shadow scroll
#

Though the A1 and A2 of R5 is one of the hardest A levels I have ever played

indigo lantern
#

if you collect enough you'll get them even if you lose

#

which is an interesting way of "keep losing to gain a buff so that you can win"

shadow scroll
indigo lantern
#

but now im thinking what if you need to rely on boosters to win

atomic escarp
#

what is the artifact heat?

shadow scroll
#

But hopefully its possible to win without it

indigo lantern
#

artifact heat?

#

im guessing that it's like a volume of how many artifacts are out there

#

for you to find

odd veldt
shadow scroll
#

Or maybe the chances that you'd find a artifact

indigo lantern
#

A1 and A2 both have 100% and they are littered with them

atomic escarp
#

I dropped into A1 solo for a bit, and it's down to 96%

late zephyr
indigo lantern
#

im sure there are people who are already playing D1 and know it better than me

shadow scroll
#

What's interesting is that, I played solo first with 100%
then i got 94% left on my second with a duo

#

then 100% again on my third with a squad

indigo lantern
#

Oh wait, right!

#

I think that makes sense

#

You keep playing the same map but the amoung of boosters will be limited?

mellow creek
#

whenever u play another level the previous's heat will increase by a lil

indigo lantern
#

Lets say there are 20 booster spawns on A1, you pick up 5 of them then you die, next time you drop down there will be 15 left and from 100% heat its down to 75% ?

fair hill
#

Artifact drop rate is still just rng, but they're value reduces

indigo lantern
#

I'm just guessing but probably got it wrong agian

atomic escarp
#

I just dropped solo again, picked up an artifact, and 'retired' back to lobby, down to 95% now. Does that mean there's ~100 in the A1 map?

indigo lantern
#

I should play it for myself but nah frick that

shadow scroll
#

At least with the evidence it provides atm

#

seems like when you haven't played the level , its always set on 100% for you

#

Only then when you play, it starts randomizing a bit

#

biggest question is, what does the % represent

atomic escarp
#

i hope there's a new boss in this rundown

shadow scroll
#

could it be that when you oick up an artifact, you get higher percentage of attaining a booster for every piece u get

soft kraken
#

we all gonna ignore how C2 mission obj isnt tracking right

fair hill
soft kraken
#

😩

mossy yoke
#

The heat is how much the artifacts are worth, so a lower heat means you need to collect more artifacts to turn into boosters.

fair hill
#

^^^^

shadow scroll
#

hmm i see

fair hill
#

Complete other levels to reset heat% on previous levels

soft kraken
#

think of 100% heat being .1 meaning each artifact is 10% of a booster

fair hill
#

I am unsure if being host affects overall rates

prisma swan
#

you can beat the a levels without the boosts

soft kraken
#

Artifact heat is played based NAT

prisma swan
#

ive beaten a1 extreme and almost a2 pe without using them

shadow scroll
#

yeah its totally possible

#

but s**t happens when u reach b levels

#

but its tolerable

fair hill
#

R5B3 Sector% No Boosts

#

WR

prisma swan
#

i feel like its gonna be really tough on the lower levels without any boosts

dire aspen
#

What was added to make exiting a level more difficult now?

soft kraken
#

The hidden snatcher on D1 is horrifying though tbh tbh

#

walked past it like 6 times not knowing it was there

pulsar zodiac
#

👀

atomic escarp
soft kraken
#

Yeah

prisma swan
#

new enemy

soft kraken
#

One of the new enemy types

#

that and the charger scout

atomic escarp
#

what does the snatcher looks like

soft kraken
#

you able to play rn?

#

actually wait

#

add me on dis

#

we can play tonight

#

ill show ing

#

its hard to explain

pulsar zodiac
#

is it r2d2 type of reactor

atomic escarp
#

i was heading to sleep hahaha but sure i can add you on discord

pulsar zodiac
#

or regular reactor

soft kraken
#

sort of like a hunched over pale body

#

its bizarre

dire aspen
#

What does the snatcher do?

wise swallow
#

Some1 complete full b1 ? How u def reactor ?

soft kraken
#

It essentially

#

its more like a conveyer belt tether type deal

#

more than anything

atomic escarp
#

damn

soft kraken
#

kind of like being slowly reeled in by a fishing rod you have to snap off

pulsar zodiac
wise swallow
#

What we can do if my team suck before wave 3

#

We trying different setup

#

but it is hell when waves come

#

What guns u use ?

atomic escarp
#

heavy smg is soo good

soft kraken
#

dmr + any % main gun dmg booster = 100% kill efficiency

pulsar zodiac
#

MG💪

fierce laurel
#

oh god someone show me the new enemies

balmy vale
#

so there are 2 new enemies?

harsh pelican
soft kraken
#

Was focused on survival

#

when I can play later

#

ill send some in media and fan art (spoiler tagged ofc)

open inlet
#

das gud i want to c

tribal fossil
#

is b2 glitched?

#

to go to zone 83 its needed a cell, but cell is spawning in 84

#

'-'

wise swallow
#

@atomic escarp where u stay in def part ?

warm coral
#

Hey all! What do you guys think about the respawn system of the sleepers?

sick hornet
#

i think it was a good idea, just implemented horribly

warm coral
#

Exactly

sick hornet
#

its more tedious than difficult

grand pollen
#

@warm coral Ive actually seen couple of fckers spawing in front of me

valid light
#

Is A2 overload glitched?

sick hornet
#

no

#

wdym

grand pollen
#

what next? scouts gonna respawn?

sick hornet
#

nope

grand pollen
#

with doubled amount?

warm coral
#

Sudden heart attack ohh yeah

sick hornet
#

to my knowledge only strikers and shooters respawn