#gtfo-spoiler-chat

1 messages · Page 226 of 1

wild patio
#

Can it be, that the lvl development is much longer for rundown 5 then for the previous ones? Roadmap is like stuck for i think 2-3 month now

turbid cliff
#

when was roadmap kept up to date

queen field
#

^

#

There isn't any communication & they don't update the roadmap so we have absolutely no freaking ideas about what they're doing & what is their progress

sterile isle
barren notch
#

in the Schaeffer log from E1 he mentions snatchers, but the sound of the monster in the recording doesn't match the snatcher sounds. It sounds more like an immortal so maybe rundown 5 is bringing two new enemies.

sick hornet
#

hopefully

errant vigil
#

I’m assuming it’s going to be more new enemies rather than just variants

#

Going crazy with variants is not interesting and makes it more of the same really

thorn shore
#

ohhhhh makes sense😂

mossy yoke
#

Shhh don't listen to warden. he doesn't want you to know about all the new enemies we're creating that aren't variants 😉

atomic escarp
mossy yoke
cold epoch
#

I wanted to say , your paragraph about crunch, especially as this subject continues to garner scrutiny in higher scale productions, is really a great piece, and I hope that you guys continue delivering things with your approach Hackett_Heart

mossy yoke
#

thank you 😺

shrewd flume
#

Healthy devs -> healthy game -> healthy community

cold epoch
#

Aye

#

And I mean, just no one should sacrifice their well being that way

atomic escarp
#

Great devs great community and great game

#

hope to see more content coming to the game and the community 🤟

obtuse surge
#

im gonna be disappointed if the shotgun bug remains in R5 and if the enemy collision isn't noticeably improved/removed

light totem
#

It’s a feature

#

:)

sick hornet
#

scout push pog

light totem
#

Or bombers

#

:D

sacred slate
#

nope. just gonna be giant shadow tank-mother-hybrid-charger-scouts

light totem
#

Unique enemy

forest horizon
#

"Reality can be whatever I want"

mellow creek
#

reminds me of silent hill pt

#

" The only me is me, are you sure the only you is you?"

tulip vale
#

Bigger scout 😂

light totem
#

Beeeeeeeeeeeeg scoot

tulip vale
#

This scout is beeeeeeeg

blazing thicket
#

cfoam mine deployer

#

cfoam sentry

#

...

#

mine sentry

crude dust
#

shadow spitters next rundown

light totem
#

bet

hard horizon
#

I see people scared of melee charger. Thinkfusing

mortal granite
#

i wonder why

ancient delta
#

What are all the guns that you can 1shot scouts with?

#

Sniper, BC, shotgun, Choke-, Combat-?, Revolver back of the head. Anything else?

hoary garden
#

sniper sentry 🤔

desert shell
#

hammer

ancient delta
#

Can the Combat Shotgun kill? From close range, maybe have to spam it?

mortal granite
#

1 shot

#

head shot but behind

ancient delta
#

And prob within 5 meters right?

hoary garden
#

gotta be real close

#

pretty much ~2-3m or something

ancient delta
#

Yea okay, thnx

hoary garden
#

its not very consistent

turbid cliff
#

Didn't read enough of the context, I'm talking about strikers below
It's bugged

#

You need to hit just the right amount of pellets on head and body to kill, 2 head 4 body iirc

#

And cs has 6 per shot btw

ancient delta
#

And how good of a rng do you need to hit that

#

is it like 50/50? Or a more succes rate than that

hoary garden
#

dunno, havent tested much

#

you have time to get a second shot off before the scout screams

#

you shouldnt really intentionally be using the combat shotty to kill scout

ancient delta
#

And what is the best place on a door to not get the "cfoam going thru bug"?

hoary garden
#

not at the cracks

ancient delta
hoary garden
#

there is a bug where foam will go though no matter what

ancient delta
#

150% total, in like 2 runs, right after eahc other

scenic holly
#

spent

ancient delta
#

Yes thank you, my english isnt the best 😅

hoary garden
#

yeah i think it happens if you use a lot of cfoam

#

only happened to me on levels where we were doing a lot of permafoaming alarms/uplinks

turbid cliff
#

Cs for scouts is only good for two-shotting from behind really

#

As a last resort

ancient delta
#

It has only happend recently at D2 Pe runs, at the class 5 and 6 clusters

ancient delta
ancient delta
#

What is a good way to kill invis scouts? Any tips for that

hoary garden
#

jump and aim head height

#

as client that is

ancient delta
#

Invis scouts are a little taller than normal scouts right?

hoary garden
#

yeah

ancient delta
#

With a striker head

hoary garden
#

well the main point is to figure out where the head is

#

then you're pretty much good to go

ancient delta
#

Look for the head, and jump(The most guaranteed way to kill solo) or stay on the ground and risking missing, or to be really safe go with 3 or 4 and gang up on it.
That are the optoins you have right?

obtuse surge
#

or make it bend over towards you and kill it while crouching or just standing

#

which is consistent as host

turbid cliff
#

Well that's host things only

obtuse surge
#

unlike the client thing being random

#

fucker could still just bend over randomly if you're client

ancient delta
#

why only for the host?

hoary garden
#

yeah with sprint aggrivation as host its pretty consistent

#

scouts usually only bend over for host

#

its just a weird inconsistency

ancient delta
#

a small "bug" in the coding?

dreamy bramble
#

yessir

turbid cliff
#

Probably related to networking

obtuse surge
#

if you jump for the scout, try not to be moving while doing it because the game could again screw you and remove all your momentum

hoary garden
#

ah yes

#

the stop randomly in midair bug

ancient delta
#

Ah yes that one

#

why does that happen? Stop mid air?

obtuse surge
#

yes

ancient delta
#

Is there not a explanation for that bug? Just happens randomly?

mortal granite
#

idk

#

you can ask the devs

ancient delta
#

Dont think they know either tbh with you

mortal granite
#

the devs in the office

atomic escarp
#

Only god knows why that bug happens probabibly

mossy yoke
#

it happens because the code allows it to happen 😛

ancient delta
#

I think it might happen cuz it wasnt intensional to bhop everywhere?

mossy yoke
#

it's definitely a bug, not something we intended to happen

atomic escarp
#

It feels like there's a specific timing or frame when you jump that causes it

mortal granite
#

the devs in the office be like: HOW

ancient delta
#

Im curious now. Doc are there more things that you guys didnt want or expect to happen within the game?

mortal granite
#

speedrunner

ancient delta
#

Lol ofcourse

turbid cliff
#

Imagine having bugs in a game

#

From the way it happens it feels like the game thought you bumped into a wall

#

At least that's the feeling i get

ancient delta
#

@mossy yoke Is there any change of thoughts of #faq Q1/14 Q15? Thoughts of bringing back earlier levels?

#

Dont know if im allowed to ping mods, if not sorry for that

mossy yoke
#

Those FAQ responses are currently up to date. Not much to say beyond that, however we are on the road towards 1.0

ancient delta
#

Okay, thnx for responding

atomic escarp
#

Gibma R4/ext/ext

mortal granite
#

gib R1 Remastered

pulsar zodiac
#

GTFO Rundown 1 Remastered EXT/EXT

light totem
#

You know. Till you have solid knowledge that they can’t do that. So 02Shrug

main iris
#

R5 map with a fishing minigame pls

barren notch
#

I still think they should add hack locks on sleepers, so you need to hack the lock before you can kill them

pulsar zodiac
#

hard lock sleepers PirateSimon

light totem
#

Lock melter boss OwO

pulsar zodiac
#

hack lock scouts SantonianWhatElse

high forge
#

hack lock tanks lockmelter Cortexbig brain

queen nymph
#

R4/DEL

granite scarab
#

R4//ext//ext 😩

timid wigeon
#

20/04/21 😄

pliant shard
#

Rundown 5: threat level high

errant olive
#

R5 E1 PE:
high: grab the wardens LOL account password from a terminal
Extreme: acquire 10 partial decoders at the start, bulkhead door start error giant charger alarm
Overload:grab cargo from the start, triggers tank and Pmother error alarm

pliant shard
#

Extraction: forward extract 1000m away

errant olive
#

Honestly I hope R5 brings PE exclusive challenges

#

Like have extreme and overload be messing with terminals, and doing both of them triggers a security lockout that makes all the scans surge scans

light totem
#

Stuff like that would be fun, tho atm, isn’t a possibility

errant olive
#

Guess the code isn’t really designed for doors to change their class type I guess

#

That and it would probably open the door for modders to change a class 6 to a class 2 scan, bypassing the challenge

light totem
#

That’s called a cheater

#

And they just open the door

errant olive
#

Abracadabra

light totem
#

But what you suggested, prob can talk with some of the mod guys to get it done

errant olive
#

door opening sounds

light totem
#

Cause Ik some would love that feature

errant olive
#

I just want overload to be more than just adding an error alarm

light totem
#

Base game, it’ll prob happen. But not for a while

errant olive
#

Like 5/7 overload rn do that

pliant shard
#

I think devs mentioned they would like to make so when you do ext or overload it can change what kind of alarms the doors have but not possible atm

errant olive
#

More level interaction between sectors is really what I want

#

I don’t mind things like find 6 decoders in extreme with no extra strings

#

But at the same time I want some variety

hollow socket
#

B2 Overload isn't an error alarm PirateSimon

light totem
#

The extreme is

errant olive
#

B3 is the only one without error alarms

light totem
#

Yeah

hollow socket
#

I mean, D2 and C2 are error alarm, but in C2 case, it last 5min max

light totem
#

Error alarms are nice. But 75% of levels having them

#

Way too much

errant olive
#

Yeah

solemn wigeon
#

C2 Error is just a longer extraction imo

light totem
#

The cargo error

hollow socket
#

same for D2

light totem
#

For C2

errant olive
#

Like fuck it, have a shadow only level where high has a good bit of lighting but make extreme power down the entire sector removing the lights

#

Make it sp00py

solemn wigeon
#

Have a level where lighting doesn't work at all, literally pitch black

hollow socket
#

The "reroute_power" objectives teased for R5 could be a new kind of objectives as you want Bonedaddy

solemn wigeon
#

as an overload objective

hollow socket
#

High is in pitch black and so is ext adn overload until you reroute_power

light totem
#

I’d know

#

Also shadows are incredibly easy to see in the dark

errant olive
#

Just an example but the point still stands

light totem
#

Yeah Ik

barren notch
#

Reminds me of when we did R1D1 dark back in the day. That was when you power off the reactor, and dont start the last scans but go and do all other rooms in the dark

forest horizon
#

Would be nice for sectors to be more interesting than just additional levels fused to the main one

granite scarab
#

Sectors that actually have consequences for main level that’s not an error alarm for once

#

Aka D2 extreme

solemn wigeon
#

Technically C3 Extreme has the same kind of effect

granite scarab
#

C3 bad

#

Me hate c3

solemn wigeon
#

Find me a person who enjoys c3

craggy orbit
#

I thought it was alright

granite scarab
craggy orbit
solemn wigeon
scenic holly
solemn wigeon
#

C3 was never real

scenic holly
#

when is R5 coming out

solemn wigeon
#

What is R5

scenic holly
solemn wigeon
#

🙃

granite scarab
#

It was never real

mossy yoke
haughty plank
#

@mossy yoke I neeeeed to know how hard I have to push my mates ;-; timer when

solemn wigeon
#

Pretend like the timer starts the next day every day

craggy orbit
#

My group needs to get going too, we’re still working on D2PE and haven’t touched E1 at all yet

forest horizon
haughty plank
#

Our goal is E1 Hard only and we need [1,2,1,1] tokens for that

forest horizon
#

Affects the level as in, changes the level itself

mossy yoke
#

I would recommend pushing to complete it

forest horizon
#

Enemies spawning don't count

haughty plank
tulip glacier
#

Oh boy, Doc says push

#

better get out the whip

#

E1 or bust

#

it's lovely down here, no danger at all

#

definitely didn't lose my mind getting through that

mossy yoke
#

i've got a long ways to go myself, but don't have a pc capable of playing gtfo yet, nor a desk to put it on

tulip glacier
#

clearly you must port it to mobile

#

ez pz right?

mossy yoke
#

though i have beaten a the R5 levels that we've made a buncha times

tulip glacier
#

I eagerly await R5 so I may continue traumatizing myself on stream for content

#

as god intended

forest horizon
#

imagine not playing at 480p in a corner with your laptop

#

smh d0c

mossy yoke
#

haha. well if i get a chance and remember i'll give your stream a watch to see how much you're enjoying being tortured by the warden

forest horizon
#

warden stream 🤔

tulip glacier
#

I'm playing this Friday with some new friends who have not gone as far as me if you want to drop in

#

Last time I played with them I drunkenly threw like a champion because I forgot a door was a blood door and opened it like a jackass

mossy yoke
#

ha amazing

tulip glacier
#

Still not as bad as Project Zaero who did the throwiest throw I have ever seen

#

as I watched him, in front of me, jump up and down in front of a mother in E1 extreme

#

There was screaming and then death

cold epoch
#

Are you the one that the subterrean comms are taken from? 🤔

mossy yoke
#

zaero is such a n00b

tulip glacier
#

Yes, he is

#

And I present to you proof.

#

@cold epoch Deeeeeeeppppeeeeerrr

tulip glacier
#

My PAIN MADE MANIFEST

cold epoch
#

inb4 the system updates allow Doc to intervene in the games he watch

tulip glacier
#

.......

#

I'd lose my shit but also be impressed

craggy orbit
#

I’m so ready to have new GTFO content to stream again, holy hell

mossy yoke
#

huh, looks like this team is about to beat E1, let's add a pMother to the extraction point

light totem
tulip glacier
#

screams in horror

mossy yoke
tulip glacier
#

such complex feelings knowing that the more I'd hate something in the moment, the better feeling feature it is for the game

light totem
#

He’s bad. That simple >:)

forest horizon
#

bruh

light totem
#

Oh wait

tulip glacier
#

OOF

granite scarab
#

Everyone Knows Becky never throws

#

:^)

haughty plank
#

Lmao imagine today the timer starts xD "4 days left"

forest horizon
#

Strangest thing about it is that it wasn't posted on this server

#

Maybe they will later

robust marsh
#

there is a number with a sign at some mil seconds i cant read it ):

#

showdown?

#

snowdown

#

!??!

atomic escarp
#

It said rundown 5

#

Bruh

robust marsh
#

most likely

atomic escarp
#

It does

robust marsh
#

OK THIS IS MISSED UP

#

PSYCHOLOGICAL ENCODING

#

WTF SIMON

#

nothing else

#

just rundown 50 and psychological encoding

atomic escarp
#

5.0*

#

Rey

#

Put the sounds of the vid into a spectrogram

robust marsh
#

ya sorry didn't see the dot

robust marsh
#

welp

#

i go get it again

still geyser
robust marsh
#

nothing...

#

nothing on the spectrum

#

as i can see anyway

atomic escarp
#

R4//ext//ext might have a new mental status mechanic

robust marsh
#

perhaps this is going to prove a theory that someone may have'

#

well that or it may be like how we know what to do

#

one of my theory was that we are clones

atomic escarp
#

Fuck clone theory

robust marsh
#

i mean...

#

its a good a theory back in the days

nocturne flax
#

Chimp theory its better

pliant shard
#

Chimp theory just got its boost it needed

nocturne flax
#

sea cucumber*

pliant shard
robust marsh
#

the thing is that all the bloody character remember stuff

nocturne flax
pliant shard
#

New video when?

pulsar zodiac
#

🐸 chad frog theory believer 🐸

forest horizon
#

tbh frog theory actually makes sense tho

pulsar zodiac
#

yes

sick hornet
#

frog?

barren notch
#

The last pic in the teaser are doctors with masks under a light. So it might show how the neural interface works

sick hornet
#

return of the baby maybe?

atomic escarp
#

Less go

sick hornet
#

is there a "theme" for r4 lore wise?

#

idk about r1's lore
r2 we went and got the baby
r3 we processed the baby

pulsar zodiac
#

preparation

nocturne flax
#

R4 felt more like we decontaminating some sectors

#

A lot of moving fog around the complex

#

A lot of emphasis on reactors too

sick hornet
#

wdym

nocturne flax
#

Weve also probably got materials for the warden

sick hornet
#

b1 and e1

#

what else

echo vine
#

I think it was demonstrating what they were doing with the neonates. Human experiments. Growth hormones being ordered along side of neonates. The tons of growth hormones we gathered for some reason. Seems like they were giving some insight on how we have the mother and tank in the game

nocturne flax
sick hornet
#

2 levels?

nocturne flax
#

And d1

sick hornet
#

oh yea

#

im actually dumb

nocturne flax
#

3 reactor startups

#

A lot of powering up some place

sick hornet
#

have we only had 1 reactor every rundown up to this one

nocturne flax
#

A3 we open the floodgates

sick hornet
#

did r2 have 1 or 2?

nocturne flax
#

R1 had reactor startup and shutdown

craggy orbit
#

A lot of maintenance in R4

#

And collection

echo vine
#

Looks like an area where floodgates would reside

sick hornet
#

i think the tile name was floodways?

#

@atomic escarp

pulsar zodiac
#

opened floodgate

#

disable life support

sick hornet
#

on the baby?

#

maybe

sick hornet
#

opened floodgate to r5 👀

echo vine
#

hold up, we disabled life support in what, a3 right?

sick hornet
#

the official name im pretty sure was floodways

pulsar zodiac
#

a2 overload

echo vine
#

Well in d2 we had all the bodies on the floor. Maybe we disabled life support there?

sick hornet
#

possibly

#

that seemed more of an accident to me

#

not something @atomic escarp intended

echo vine
#

Yeah its possible. Some people theorized the bodies were in HSU's so I figured it might be a theory

pulsar zodiac
#

Reset temperature and gradient in sublvel 821 to nominal values

sick hornet
#

it seemed pretty obvious they were from the hsu things

echo vine
#

would explain why the bodies look so fresh

calm vessel
#

fresh af, they so fine.

sick hornet
granite scarab
echo vine
#

But yeah psychological encoding and shit. Might be a thing with sleepers and other members of dreyfus

#

If the prisoners have a cortex interface and we reside in hsu's, whos to say that it only applies to the prisoners and not other people in facility

blazing thicket
#

Uh oh my hammer broke in e1 :(

mossy yoke
#

Here's a replacement Maul

blazing thicket
#

Yay! :)

#

Bonk SleeperBonk

still geyser
#

Doc, you mentioned the upgrade of the Unreal Engine Version. From which to which version did you change/upgrade?

quaint yarrow
#

more performance? POGGERS

shrewd flume
#

Upgrade to Unreal?

light totem
blazing thicket
mossy yoke
calm vessel
still geyser
#

oh lol

#

my bad xD

blazing thicket
sick hornet
tulip glacier
#

To add into this discussion

#

My group theorized that the reason stuff seems so across the board in R4 is there's multiple things going on

#

We're sealing off areas and getting growth hormones as prep work

#

Moving fog around for getting to new sections of the facility

#

And as per one theory, the Warden might be trying to flush out Schaefer.

errant vigil
#

There's a lot of stuff happening in R4

#

Gonna take a lot to connect it all together

#

Gonna drown out schaefer and find his corpse with an audio file we have to retrieve 👀

glass sierra
#

i don’t know exactly the origin, but they did move to a pretty recent lts update

mighty pond
#

We were in U19 for awhile iirc

#

I don't pay close enough attention to know if this is still the case or not though

still geyser
#

they are on Unity not UE 😅😅

glass sierra
#

i think that may be slightly right

#

i vaguely remember a 2019 lts

barren notch
#

Timer has changed. Rundown 5 on the 29th april

pliant shard
#

LESSSS

#

GOOOO

nocturne flax
#

A whole 20 days babyyy!

frozen dagger
#

i don’t even believe it! WoodsPraise

mortal granite
#

time to grind E1 don't you guys think?

glass spade
#

I’d rather die

#

Oh wait they’re the same thing

devout river
#

Real !!!!!!!!!!

silver flare
#

guys what is this sun icon in the last leak ?

hoary garden
#

flashlight indicator

turbid cliff
#

"including more vertical playability"

#

oh boi

#

and apparently lurkers will now be a thing

robust marsh
#

i think we going to have more mask options

turbid cliff
#

nah that looks like weapon progression

#

masks would be cosmetic but this says "change up the gameplay a bit"

twin flume
#

more vertical means more fall damage

#

the new enemy is gravity

frozen dagger
#

is it just me or is hackett holding a mapper? edit: false alarm 😔

turbid cliff
#

it always has been

atomic escarp
dreamy bramble
tulip glacier
#

ITS ALMOST HERE BOYS

dreamy bramble
#

just weird lighting

tulip glacier
#

LETS FUCKING GOOOOOOO

frozen dagger
#

wait that’s the front of the bio??

#

i realized i’ve never seen the front of the bio before lol

tulip glacier
#

Looks like the sort of thing you'd seen on a radar array so it makes sense

#

Also implying the snatcher or whatever the heck you want to call the tentacle thing is coming

#

Yes

#

Feed me pain

dreamy bramble
#

i'm most curious by what they were talking about with "change up the gameplay a bit, even if when you die!"

#

weapon progression and customization?

oblique peak
#

maybe you will find your corpse once you come back to the level

tulip glacier
#

More RNG?

dreamy bramble
#

yayyyyy

tulip glacier
#

Honestly I'm interested in seeing what they do

hoary garden
#

that's the mine deployer on the left right?

dreamy bramble
#

yep

#

blue lighting indicator

hoary garden
#

yeah i was hopeful it was a crazy sci-fi gun or something

#

for a sec

tulip vale
#

For a second I thought it was like some sort of new tech gun but nah

hoary garden
#

and then i looked a bit closer lol

tulip glacier
#

....oh wait oh man hol up

#

So we know weapon progression is going to be a thing, yeah?

dreamy bramble
#

eventually

tulip glacier
#

Whether it's in this one or not is up for debate

hoary garden
#

yeah devs confirmed its being worked on more or less i think

dreamy bramble
#

they've talked about "weapon frankensteining" a lot in interviews and that

tulip vale
#

I feel like that's not in this one lmao

hoary garden
#

probably not this one i think

tulip glacier
#

But what if that means stuff like the mine layer can chose ammo load outs or whatnot

#

Like instead of being loaded with mines

dreamy bramble
#

that's what they were talking about in the interviews

tulip glacier
#

It's with cfoam mines

hoary garden
#

cfoam mine mine deployer

#

mapper mines mine deployer

dreamy bramble
#

like replacing the gun of a sentry with a cfoam launcher was an example they pulled iirc

tulip glacier
#

That's SICK.

#

I want that.

#

I will then proceed make the stupidest load out possible and meme with it

tulip vale
#

Hard kite nerf incoming

dreamy bramble
#

i'd be very pleasantly surprised if tool customization and weapon customization came together

tulip glacier
#

Because guns are temporary

#

Hammer is forever

dreamy bramble
#

guns probably won't be temporary anymore when customization comes out

tulip glacier
#

Imma be honest as many bonk jokes as I make kiting does need nerf

dreamy bramble
#

they've said that rundown-specific weaponary was to test out balancing for the eventually customizable ones

tulip glacier
#

Wait really?

#

Huh

#

I thought it was just for making challenge

#

Oh man my group is gonna whine so much when burst cannon leaves

#

I'll love it

dreamy bramble
#

doesn't mean there won't be rundown-specific weapons parts and that

hollow socket
#

"The route back won't be as easy as before" ===> maybe a new enemy that makes kitting more difficult

tulip glacier
#

@hollow socket that's why I suspect the snatcher

#

Picks you off if you're alone

dreamy bramble
#

also e1 log lol

#

he does say the snatchers explicitly

#

and he is alone

tulip glacier
#

Maybe that's just his name for the sleepers

#

Which I can appreciate tbf

dreamy bramble
#

would be a bit weird of a name ngl

tulip glacier
#

Not like each group isn't gonna come up with their own lingo

dreamy bramble
#

they don't do much snatching at all

hoary garden
#

the enemy you see in the trailer has been referred to as snatcher by dev hasnt it

tulip glacier
#

No clue, I'm just ultra excited

hoary garden
#

yeah same lmao

tulip glacier
#

This game sucked me in hard

dreamy bramble
#

i'm trying to keep it cool

#

20 days is a loooong time

#

but fuck

#

i need it

tulip glacier
#

And my stream loves it because I'm tense as hell and I suffer gloriously

hoary garden
#

i'm gonna set my expectations low though

#

hopefully i wont be disappointed

tulip glacier
#

......aaaaaalso because they've taken to betting Channel points on my runs

dreamy bramble
#

i trust that r5 will be at least solid

#

they had nearly half a year since r4 base launch lol

hoary garden
#

yeah but cyberpunk had 10+ years right?

dreamy bramble
#

fair

hollow socket
#

I've just beaten E1 high yesterday. I'm waiting for R5 with optimism since R4 is so freaking good

tulip glacier
#

Like 8 of those were dicking around in pre-production for CP77 tbf

#

R4 is all I've known sadly

dreamy bramble
#

r2 was soo good

tulip vale
#

Time for secret F tier extension skull_overload

tulip glacier
#

@tulip vale real talk though

#

If they went for like

hoary garden
#

i want to see e2 pe and f1 extreme

tulip glacier
#

ARG style shit

tulip vale
#

This time 30 scouts in first room ;)

tulip glacier
#

Hear me out hear me out

#

Like, hidden objectives throughout the rundowns

#

Secret levers or terminals

#

Or stuff to do that's not explicitly listed and you have to find

#

And they all add up to unlock secret extra level or something

#

Do you know how happy I'd be

#

I LOVE that type of shit

tulip vale
#

I feel like that would cause a few issues but i see the concept yea

tulip glacier
#

Come on, what better place to hide secrets than a creepy locked down facility amirite

#

This'll be the perfect game for it

tulip vale
#

Would it be like instantly you just do one thing and its done? Or would it be like you do something and then you have to do other things aswell in the same level?

tulip glacier
#

Not entirely sure frankly

#

That'd be up to them, you'd need testing to make sure it wasn't too difficult to understand

#

I think multi-step ones would need to make sure doing one thing led a clue to the next thing, so at least an indicator to go looking

#

So like say you have to flip breaker levers or something

#

Little message pops up saying "breaker activated (1/4)" when you stumble on the first one

#

So you know to go looking.

tulip vale
#

Ohhh ok I got it now lol, yea that would be cool

tulip glacier
#

Or here, another example

#

You put like a secret code on a post it note

#

Taped to some console somewhere

#

Put it into the terminal

hoary garden
#

would be cool

#

like a secret command or something

tulip glacier
#

And boom, that's another step

#

And you do these throughout the rundown if you can find them

pulsar zodiac
#

"even when you die"

tulip glacier
#

To get you a secret level

#

Stuff like that tickles my fancy hard

#

@pulsar zodiac yeah we speculating hard on that

#

Wuzzit

#

Overload? Whats it do, blow out all the lightbulbs?

hoary garden
#

what would be cool would be physically doing stuff in earlier expeditions affecting later expeditions

#

i.e. you put in a console command in a3

#

that unlocks a lockdown door in c2

#

or something

haughty plank
#

YES expedition linked progression would be so sick

#

completing an obj affects the next level as well I'd love it

dreamy bramble
#

closest thing we had to that was the baby keeping the changes from previous expeditions in r3

golden quest
#

Expedition linked progression is already confirmed, isn't it ?

solemn wigeon
#

Yep

tulip glacier
#

@hoary garden exaaaaactly

hoary garden
#

wait what

main moth
#

the only levels I haven't completed yet are D2 PE and E1 Extreme, not sure if I can still make it before r5

craggy flame
#

Well you have some time left

golden quest
#

E1 extreme you need a regular team

tulip glacier
#

I got through all of r4

golden quest
#

D2 PE you can find pubs for, though

solemn wigeon
tulip glacier
#

Though Kenny dragged my ass a bit through e1extreme

#

Lul

craggy flame
#

Some people did R2E1 on the day R3 was released

main moth
#

I've completed E1 High

golden quest
#

E1 extreme has been 3 manned, if that makes you feel any better

tulip glacier
#

He told me it wouldn't have been possible unless I was at least actually good but I still shame myself

solemn wigeon
#

If you can beat A1 high you can beat E1 extreme

tulip glacier
#

Bold statement

#

Speaking of bold statements

solemn wigeon
#

Can we talk about what is behind the 4 characters in the official image of the next rundown

dreamy bramble
#

kinda looks like a vault, no?

golden quest
#

entrance to the new environment

tulip glacier
#

@mossy yoke as absolutely excited as I am, if I catch even a wiff of water temple I will die putting a plague upon thy house

golden quest
#

aka sewer entrance

solemn wigeon
#

Yea. Maybe we could finally be using it :^)

tulip glacier
#

No, there are no sewers

#

Water isn't real

#

And it can't hurt me

dreamy bramble
#

doesn't look like a sewer entrance to me

solemn wigeon
tulip glacier
#

Accurate

solemn wigeon
#

As long as we have 200m ladders to climb I'm happy

tulip glacier
#

What a thriiiiiiilll~

solemn wigeon
#

Yep @atomic escarp

golden quest
rain heron
#

😮 cool

tulip glacier
#

AS I HAVE STATED

#

WATER IS NOT REAL

solemn wigeon
#

What is real 😳

rain heron
#

i have the bad feeling we are going to fight the tentacle in the trailer

dreamy bramble
#

congrats

rain heron
#

the so called snatcher

solemn wigeon
#

I wonder what they meant when they said "the way back won't be so easy"

#

Maybe we have to take a different path back? Or something blocks our escape

rain heron
#

probably the oxigen feature

dreamy bramble
#

probably one of the lurking enemies that people want so desperately

rain heron
#

oxygen

golden quest
#

whatever inhibits the running simulator gameplay of GTFO, I'm happy with

tulip vale
#

That would be terrifying

tulip glacier
#

Funny as kite game is

rain heron
#

maybe. also did you notice that the guns in the wallpaper of r5 look like they dont have scopes?

tulip glacier
#

It needs to be nerfed hard.

solemn wigeon
#

People hate kiting because it's boring

tulip glacier
#

It pretty much is

tulip vale
#

It's extremely boring

tulip glacier
#

I dont want to feel safe

golden quest
#

It's a terrible way to make the game 'hard'

tulip glacier
#

I want to feel terrified

hoary garden
#

r2 d-tier really got me going

solemn wigeon
#

Running away trivialises the game a lot and takes away all the fun. Especially for the surge alarms

hoary garden
#

c-tier was way too easy though

rain heron
#

true, kiting is effective but makes you lose the feeling of fear

tulip glacier
#

@rain heron that's my problem

dreamy bramble
#

r2c1 was so much fun idk man

#

having 3-4 scouts in a normal zone was great

tulip glacier
#

I actually genuinely loved the slow, methodical fearful game play of when you first start

dreamy bramble
#

plus shadow uplinks

tulip glacier
#

We were always so careful with each room

hoary garden
#

yeah i love scouts

rain heron
#

yeah, so true

knotty sphinx
#

Playing the game enough makes all the fear go away regardless

#

Unless you're just a naturally fearful person

tulip glacier
#

True, but there's plenty of ways to bring it back

#

Also yes I am coward

hoary garden
#

my first 30hours of this game was my favourite

solemn wigeon
#

@knotty sphinx the scary thing about these kinds of games is what you can't prepare for

tulip glacier
#

Insert Booga booga, dispense screaming

knotty sphinx
#

First 30 hours in the alpha was scary

rain heron
#

well the tentacles are probably be the feature we need to return that back

tulip glacier
#

The scariest shit is when things you don't expect go wrong

hoary garden
#

back when it felt like a single striker could seriously harm me lmao

knotty sphinx
#

Not knowing how to play back in R1

#

All the giants in B1 made me nervous

rain heron
#

lol, yeah the strikers were terrifying back then, even more the scouts

tulip glacier
#

That's why I put "unexpected door alarm" in the suggestions, like where the door jams halfway through opening and goes and sounds a maintenance alarm

tulip vale
#

I remember R1A1 was my first level and the first alarm killed me probably 100 times because I was alone

rain heron
#

lol

tulip vale
#

Lol I was trying to use sentry gun the whole time

tulip glacier
#

Much as some people hated on it

#

I grew to enjoy e1 this time around

dreamy bramble
#

i don't think people actually dislike this e1

tulip glacier
#

Yeah it's pretty RNG in the first part but MAN that franticness

knotty sphinx
#

R4E1 was fun

golden quest
#

E1 is a great level, it's just super long

knotty sphinx
#

But I still liked R2E1 more

rain heron
#

e1 is fun but pretty long

tulip glacier
#

Yeah the length is what kills it at times

dreamy bramble
#

r2e1 was too lopsided to be fun imo

craggy flame
hoary garden
#

yeah the tanks definitely brought a bit of that horror back

#

for me at least

dreamy bramble
#

1.5 hrs of shadow giant crawl for 20 minutes of intensity was kinda boring

knotty sphinx
#

Eh

#

Who didn't just pull them

#

lol

dreamy bramble
#

pubs

tulip glacier
#

S1 scans against the onslaught were the tricky parts

#

Because it came down to ammo management

#

You fucked up, or didn't find at least one ammo pack during your mad dash to the back

#

Gg

rain heron
#

yeah, also to mantain the fire against the hordes

hollow socket
tulip glacier
#

Autopistol is my friend for e1

dreamy bramble
#

also cfoam greande rng was fun

hoary garden
#

pulling rooms and going to cheese fort

hollow socket
#

oh yeah was talking about R4E1 since I haven't played R2

solemn wigeon
#

@atomic escarp theres nothing interesting in the email sadly

golden quest
#

sent

rain heron
#

i remember when the spitters were first featured. infection zones were a nightmare XD

dreamy bramble
#

it's because they had literally zero restraint with them in r2 lol

#

that one tunnel in b4 was so bad

rain heron
#

true lol

solemn wigeon
#

R2b4?

hoary garden
#

septic

#

one tunnel with like

#

50 spitters

#

going through taxes you like

#

10-20% infection at least

solemn wigeon
#

I shall go watch a video as I joined in r4

rain heron
#

yeah lol

knotty sphinx
#

In solo play on that map

#

I usually took like 60% minimum running from giants

hoary garden
#

its not possible to flash all the spitters

knotty sphinx
#

In that tunnel

hoary garden
#

i swear

knotty sphinx
#

That alarm was nasty

#

Usually liked getting the zone through the door

hoary garden
#

alarm goes into tunnel

rain heron
#

yeah lol

#

you had to keep one eye on the spitters, the other in the horde XD

obtuse surge
#

spitter rng in all rundowns where spitters have existed

#

has been pretty much the same

#

it was no different in R2

solemn wigeon
#

Mmm spitter juice

obtuse surge
#

it's similar to sleeper rng

#

shit ton in one room

#

pretty much none in another

vapid moon
#

So anyone else thinking r5 ext already?

solemn wigeon
#

Nah

turbid cliff
#

the sheer number of levels with spitters/fog or both in R2 tho

obtuse surge
#

yeh

#

rundown theme/title

#

so it made sense

vapid moon
#

I'm still here so I'm worried what I sacrificed

solemn wigeon
#

I am aware 😩

vapid moon
#

We just need to give d0c his demands and we get what we want

hoary garden
#

R5B1: Sacrifice 2 Electric Boogaloo

vapid moon
#

It's actually just r2b1 but extract sends you back to the beginning

hoary garden
#

Class XVIII alarm

vapid moon
#

Lmao

knotty sphinx
#

The speculation is real

granite scarab
#

You can’t fool me

#

I know you’re merely masking it’s true name

#

r4//ext//ext

vapid moon
#

theyre actually just getting rid of the extension

#

we just get old r4 on the 29th

atomic escarp
#

damn he got it spot on

maiden kindle
#

i have a small question

#

can you shove scouts?

atomic escarp
#

if they're not alerted you can put they'll immediately trigger, in trigger state i think so? not 100%

maiden kindle
#

so you shove scout and he immediately screams?

#

so you can't just chain shove him?

atomic escarp
#

you cannot

#

the scout is widely known as a female too ;)!

pliant shard
#

You can shove a scout like a normal enemy when it’s “active” - already screamed and can shoot at you

#

If she’s walking around doing her thing and you shove her she will just insta alert

craggy flame
#

So do not clap the booty

pliant shard
#

Touch the booty

vapid moon
#

im calling the police

mossy yoke
#

remember, scouts are friends

vapid moon
#

scouts need love too

jolly imp
#

i think you can play hot potato with your team by shoveing the scout

vapid moon
#

no, its not possible

#

once a scout is touched, shoved, or shot, it will immidietly pull the trigger

#

and when it pulls the trigger it becomes invincible

#

shooting is an exception because the shot happpens right before it pulls the trigger and yells at you

devout citrus
#

Does Rundown 5 have a name?

vapid moon
devout citrus
#

Yeah other than 5.0

#

Guess not

vapid moon
#

nope

#

just rundown 5.0 so far

devout citrus
#

Like R1 was Rundown 1

vapid moon
#

rundown 5.0 is prob gonna have a name, cause rundown 1 was called rundown 1 cause it was the first

devout citrus
#

After infection, the vessel and contact we have ......5.0

kindred mortar
vapid moon
kindred mortar
#

Not r5 but specifically r5.0

#

There may be subtext

devout citrus
#

Maybe now the name would be to spoily

vapid moon
#

the name could reveal a major detail they dont want us to know, like if it was named "The Search" or "Rescue" we'd know its about schaeffer

craggy flame
#

F him. I would foam him and leave him there

mossy yoke
#

It does have a name, you'll learn its name in time...

craggy flame
#

but makes sense that Rundown names have a specific theme in mind

devout citrus
#

🤟

craggy flame
#

Then beat E1, now!

vapid moon
#

maybe we're just skipping r5 and going to r6 cause its been 6 months

#

i hope if there is gonna be an r5e1, it'll be like r2e1

#

r4e1 was too easy for an e1

devout citrus
#

Pfffff

#

Look at my name....still

#

R5 - hallucination

#

R5 - Insanity

#

There has to be something with the psychological encoding

errant vigil
#

R2E1 was only hard because people were bad back then

#

Now it’s a cake walk with broken kiting

#

And that was easier on r2

pulsar zodiac
#

5.5 soon

tulip glacier
#

Scouts are friends

#

DOUBT

solemn wigeon
#

Scouts are best friends

#

Sadly I do need to kill one

nocturne flax
#

MAN

#

Do our characters look BADASS on the posters

#

Dauda looking BEEEG

silver flare
#

so guys is that mapper on poster of game ?

#

finally is coming ?

sick hornet
#

pretty sure that is a smaller bio

kindred mortar
silver flare
#

mapper is not in this rundown ? i mean rundown 5

sick hornet
#

could be

#

probably not

kindred mortar
#

No new gear in R5 at least it says so on the roadmap

#

I'm more interested in what Bishop is staring at

sick hornet
#

what order are they in

#

i should probably know this by now

#

woods/dauda/hacket/bishop?

kindred mortar
sick hornet
#

thank

kindred mortar
#

And by the way, does Bishop hold the Heavy Assault Rifle? (It's just that there's a different barrel and scope)

coarse echo
#

When are they adding burst cancel sentry

vapid moon
#

right now

west crow
#

what is going on with dauda's left hand in the poster

#

it's freaking me out

paper beacon
#

What if in the end schaeffer in hiding in a cheese spot and he is surviving because of that

obtuse surge
#

i bet schaeffer burst cancels

west crow
#

BROTHERS

#

I'M IN THE CHEESE SPOT

#

schaeffer is too good to burst cancel

#

he carbine cancels

nocturne flax
#

BROTHER!!!

errant vigil
#

Brothers I'm running around the map for 3 hours

nocturne flax
#

I CAN HEAR YOU CIRCLE KITING THE REACTOR

west crow
#

i mean

#

the audio log sounds like he's running

nocturne flax
#

KITING CONFIRMED

errant vigil
#

then the snatcher gets him

nocturne flax
#

IN R5

errant vigil
#

easy

west crow
#

circle kite snatcher tongue

paper beacon
#

the kiting police gets him

nocturne flax
#

BROOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOTTTTTTTTTTTTTTHHHHHHHHHHHEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEERRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR

errant vigil
#

I'm cooming on the scout brother

nocturne flax
#

WE WILL SEEK

west crow
#

BROTHER I CAN'T HEAR YOU ANYMORE

nocturne flax
#

REVENGE

west crow
#

I HAVE THE SCOUT AUDIO BUG

#

I NEED TO RESTART MY GAME BE RIGHT BACK

nocturne flax
#

BROTHER I LET THE GAME RUN FOR MORE THAN 3 HOURS

#

IM UNABLE TO HEAR YOU

quiet stone
#

Schaeffer looking at the floor to get past the S1 scans solo

#

Probably capped shooters

west crow
#

BROTHER

#

I'VE BEEN STARTING AT THE FLOOR

#

THERE WERE OTHERS

#

THEY DIDN'T STARE AT THE FLOOR

#

can we discuss why the promotional images hate hackett with a hood

errant vigil
#

BROTHERS THEY CAN'T HIT YOU IF YOU RUN THROUGH THEM

west crow
#

REMEMBER TO JUMP OR SLIDE

errant vigil
#

BROTHER I HAVE MY KITING MEDIPACK

west crow
#

6 USES

nocturne flax
#

BROTHER!

#

IVE SOLO ALL OF R4

west crow
#

BROTHER THEY ARE ASKING ME TO SWITCH OFF DMR

nocturne flax
#

AND LEFT SOME AUDIO LOGS FOR YOU

pulsar zodiac
#

BROTHER
I'VE BEEN CANCELING MY BURST CANON SHOTS

west crow
#

we already did that one 😡

pulsar zodiac
#

😔

nocturne flax
#

we did circle kite, kite medpack, slide, looking at the ground

errant vigil
#

BROTHER I'M SHOVING THE BIRTHER

nocturne flax
#

BROTHER IM SHOOTING THE TANK AT THE FRONT

ITS NOT WORKING!

obtuse surge
errant vigil
#

damn

pulsar zodiac
#

BROTHER I USED 8 MINES ON THE TANK

AND IT WORKED!!!

obtuse surge
#

7 suffices

#

average tank mine fan

west crow
#

sorry @nocturne flax the biotracker double tap main gets the girl

vapid moon
#

so 10cc's solution to kiting is snatchers appearently

vapid moon
pulsar zodiac
#

sorry but guys who can get youtube watchers to make a E gets the girl

west crow
#

?

errant vigil
#

Schaefer the cheese taster visited

mighty pond
#

Oh siiick

vapid moon
mighty pond
#

but where

west crow
#

I hope the schaeffer escort mission allows schaeffer to circle kite behind you

errant vigil
#

nah him just runiing around randomly will work too

#

he just gotta jump

#

or slide

west crow
#

I hope I accidentally burst cancel schaeffer

errant vigil
#

I'll do it purposely if he does

mighty pond
#

Nah, he's gonna get snatchered up and out of the elevator hole

#

then the level cuts to black

#

ez

west crow
#

cut scenes >👀 (that's the pog face I don't have discord nitro sorry)

mighty pond
#

An attempt was made

tulip glacier
#

I'm gonna freak out the first time an in-game cutscene happens.

#

I'm so used to my group being alone down there

errant vigil
#

Schaefer's gonna come out of a corner holding a medipack out in front of him and say "Running like a bitch and this medipack saved my life!"

tulip glacier
#

I'm going to be honest

#

if the first time we meet Schaefer is him coming around a corner and just sprinting past us and screaming "RUN"

#

I'd be both amused and impressed

#

and then probably scream like hell

nocturne flax
#

Most likely a lot of exposition its gonna happen behind a glass wall or something

#

Ill be really impress if they get us in the same room with him with action going on

errant vigil
#

On repeat runs i'm just gonna coom on the window and feel like the coom is talking to me

nocturne flax
#

Its a lot of work to make a dynamic ingame cinematic thing going on

vapid moon
#

i hope we can cfoam schaeffer

cold epoch
#

Imho, Schaeffer will be a boss and will be mind controlled

sick hornet
#

schaeffer is going to do the hover thing that sleepers do sometimes

sick hornet
#

the @atomic escarp

vapid moon
#

oh no

cold epoch
#

idk, there seems to be a psych element added in

#

it might mind control or alter him

#

and we'll have to fight

#

or he's luring us to it

vapid moon
errant vigil
#

his mind might be so broken that the warden takes control or some dumb shit

sick hornet
#

or he just gets paid to do it

errant vigil
#

drue

agile holly
#

I'm not sure if the answer to this is considered a spoiler or not, but I'm wondering if I'm using a bulkhead key for an optional objective but I still need it for the main objective.. will the main objective bulkhead open later? Do I have to do the main objective bulkhead first and find an additional key for the optional objective?

errant vigil
#

use the terminal to find which zone the keys are within

#

most of the time you have to go to harder bulkheads to get more keys

calm vessel
#

you get bulkhead keys from sectors so you'll never be locked out

agile holly
#

thank you it is super appreciated!

west crow
#

Who's ready for media to be filled with spoilered a1 completions 😤 😤

#

Less goo 😤 😤 😤

tulip glacier
#

Imma ignore this discord until I get me some completions when it comes out

hoary garden
#

yeah i wanna go in spoiler free for r5 hopefully

#

experience each level for the first time with my group, etc.

solemn wigeon
#

Delete this discord for 2 weeks after R5 release :^)

turbid cliff
#

R5, not the first time we're dealing with a new release

#

it just sucks that there's no real place to talk about specific topics without potentially being spoiled for everything

solemn wigeon
#

All you can talk about on R5 release without being spoiled is R4 content :kekw

turbid cliff
#

say if you want to discuss a certain weapon's balance and someone comes in with "yO GuYs dID YoU See tHaT ShaDOw MoTHEr iN C3"

solemn wigeon
#

shadow spitters

#

and shadow babies

hoary garden
#

"yo wasnt it scary when the spitter tank alarm set off when you picked up that osip in B3 overload haha"

turbid cliff
#

this feels like the hackerman meme at this point

solemn wigeon
#

"y'all see the immortal on a1 overload, that shit spooky"

hoary garden
#

a1 pe

solemn wigeon
#

:weary;

hoary garden
#

😩

thorn shore
#

I found the super duper overload objective to be a little to easy for super duper <——- R5

haughty plank
#

do we know how many levels there will be?

#

4/Tier?

solemn wigeon
#

¯_(ツ)_/¯

#

at least 1 per tier

obtuse surge
#

doc talked about A2

#

so at least 2 for A tier

solemn wigeon
#

A7 😳

obtuse surge
#

place bets on how many reactor objectives we get

hoary garden
#

around 3 is my guess

solemn wigeon
#

Plot twist: all levels are reactor levels

hoary garden
#

honestly i wouldnt even mind

#

is it bad that i love reactor levels

obtuse surge
#

if it's B1 extreme

#

yes

solemn wigeon
#

some are fun some are not

#

B1 Extreme and D1 was fun, E1 Extreme was not :^)

hoary garden
#

imagine an optional objective that has to be done during reactor

dreamy bramble
#

basically what d1 ext should have been

solemn wigeon
#

^^^

#

but how do you make one like that

hoary garden
#

like an a or b-tier reactor

#

that is very forgiving on time

#

or maybe gasps (split up level)

dreamy bramble
#

or they could put it on a reactor like d1 so you have to manage resources better to survive the additional wave caused by you not getting codes in time

#

kinda like the e1 idea where you're expected to fail waves, except less severe

solemn wigeon
#

You could have a bulkhead after the first wave which splits into Extreme and High, with the remaining codes behind high

hoary garden
#

or maybe a collect item objective

#

that has to be done during the reactor or something

#

and after the reactor finishes its under lockdown or something

dreamy bramble
#

or a second reactor PirateSimon

hoary garden
#

nuts

dreamy bramble
#

one team finishes the high reactor and the second team finishes the extreme reactor

hoary garden
#

that unironically sounds really fun

#

double duo reactors

dreamy bramble
#

yeah actually on second thought that's not bad

solemn wigeon
#

nah I think an optional for reactors should affect the main level, like a generator cluster fogging up the level and providing a turbine and a bunch of repellers

#

or a terminal that disables the lights

#

eg

#

items are cheap

dreamy bramble
#

i'm just going to drop the duo reactor into suggestions and see how many people hate it lol

abstract venture
#

It seems to be doing well for now

hoary garden
#

reactor, but each side zone is a mini reactor

#

or generator cluster

solemn wigeon
#

yes, to progress the reactor, instead of codes you must find cells to power up a subsection of the reactor

atomic escarp
#

Why not v-bucks redeem codes

solemn wigeon
#

"ok 19$ fortnite gift card, who wants it!"

hollow socket
#

I don't like the idea of splitting since you have no agency as a player on the other team performance :p

#

It's a fun gimmick, but I wouldn't want to have it more than once in a rundown

solemn wigeon
#

You could have them sort of split up where they need to put in a code on a terminal in a short time frame of each other, each in a nearby zone

#

that might work

#

but then solo would be impossible :^)

dreamy bramble
#

i mean, in my suggestion splitting isn't completely necessary, just more optimal

#

you could run back and forth after getting codes, but you'd fail multiple inputs and would have to be much more stingy with resources

atomic escarp
#

how bout 4 letter code everyone has to go find a letter

vapid moon
#

that sounds like a good idea actually

solemn wigeon
#

A reactor where you are given a 4 letter code at the start of the search sequence and you have to find the appropriate terminal to decipher the code

echo vine
#

That actually seems kinda cool. Basically a little extra step for what we already do have

#

But seems like it has a bit more flavor. Pretty neat

west crow
#

players?

#

splitting up?

#

sounds good to me

coarse echo
#

so all I got for R5 so far:
-A2 exists
-new enemy
-comes out soon

vapid moon
#

splitting up?

#

vertical gameplay confirmed?

obtuse surge
#

vertical gameplay sounds kinda lewd tbh

turbid cliff
#

wat

light totem
#

"vertical"

vapid moon
#

guys i did it

#

i unbeat e1

obtuse surge
#

congrats

light totem
#

pog

gleaming cedar
#

I didn't know there was a cheese spot for the D1 extreme. Wow it was effective

calm vessel
#

Cheese spot?