#gtfo-spoiler-chat
1 messages · Page 221 of 1
You can't
ohh i see
Unless you don't do the terminal command and leave it for last
Cannot do B2 overload without doing extreme
And boy howdy does extreme make that level a doozy
Going for overload necessitates doing 86/7 in fog, yeah
You can usually find some repellers in 88/9 though
i see thanks!
Maybe elsewhere if you’re lucky; My group was not lucky.
Fortunately it’s not infection fog <_<
😦
Going into 88 and 89 first will make failure a bit more demoralizing, I'd suggest just memorizing the fog zones
Go through the fog zones to get overload out of the way with faster
Maybe divert into 88 if you really need resources at some point
anyone got some leaks? It's been a while and I need my fix
only leaks you will get will be #dev-leaks
You can get leeks from the market
Turnips outdated, it’s all about leeks now
we only accept leek payments in dogecoin
Go check your pipes you might find a leak or two there
I’m playing stardew and I’m finding leeks everywhere
Pog
starting to fail regular scouts more than shadow scouts. do i need to jump for regular scouts now? I hit a full charge hammer on the head but it gives a non-crit marker on their forehead and sometimes i dont even get a marker. they play the animation when you hit a scout and its head gets knocked back. any ideas?
Is it okay to post maps here of certain levels?
Yes that's fine.
I mapped out all of E1 that should cover all the terminals, doors, and area. Boxes and lockers are there too it is just they spawn differently every time.
MVP
I thought it would be useful for those looking for terminals in extreme and high
I apologize for the low quality bits, I tried my best to stitch together all the screenshots, but I noticed that some of my screenshots got distorted once you get closer to the edges. Also, for some reason a few of the room numbers are blurry. This is not from the screenshots it is just that while in game they just remained blurry.
question about the monster I saw on GTFO yt, the one that will expand it's tentacles what is that??
Scout
hey guys, I have a question about R4C2 extreme, does the 2 IDs usually spawn in both zone 55 and 56 and require us to do 2 surge alarms back to back to get them?
oh damn
yeah its just that it's exhausting to do almost 3 surge alarms back to back 😩
well thats c2 for ya
mmhm
If you guys are amazing at kite then just pull all 3 at the same time
and do the running marathon
omg ahahah we're not that good yet
damn..we just did it last night and i dont think we wanna revisit c2 again anytime soon
the more you play a level the more time you can cut
you'll fine things you'll save time on and capitalize on that
Do you know what happens in overload?
ahh true, part of the terror is seeing it firsthand
hell you can skip extreme altogether and just do 1 surge to get to overload
just to see what happens in that zone
oh yeah that makes sense, i guess we're revisiting c2 after all then
c2 pe fun
c2 pe long 
idk if this is the correct chat to post this in, but does anybody else have inconsistent invisible scout footstep sounds?
in what level
d2
overload?
yes
yes finished both
!wiki shadowscout
https://gtfo.gamepedia.com/Shadow_Scout
Not the correct result? Use !wiki page shadowscout for a direct link or !wiki search shadowscout for a list of all hits.
The Shadow Scout is an enemy type which is only visible in light or with the Bio Tracker tool. Unlike most normal Scouts, these invisible variants spawn close together in groups and can set off a dangerous chain reaction if not silently killed. It made its debut in Rundown #4 in the C and D tier Overload objectives.
Ghost Scout
4% / projectile
Medium
Slow (patrolling)/ Average (fighting)
High
Occiput, Head/Back
Rey. Only overload has shadow scouts in D2
i think c2 had them as well
C2 and C3 extreme has them too
there is a small chance
of them spawning in C3 extreme
gen
overload idk
C3 extreme too
but as i remmber i saw one
lmao thats a bruh moment
i know a scout can spawn there
C2 overload there is a lot
don't remember if shadow or not
i dont remember a shadow scout in c3
Hmm
i remmber seeing one
huh
If I'm remembering this right
i may just had a feever dream or something
only ever found usual scouts there
nah
than i just had a fever dream got it cool
Yea, no I'm an idiot
c3 only had invisible giants and sleepers
but C2 has them
no shadow scouts
you cant say anything to C2 overload
because that area is full of shadow scouts
and adumb most likely didn't see them because his teammates were good
if his playing with randoms that is
or maybe they were just invisible
or someone that played the game one too many times
im just practicing bonking them in d2
with a friend
to get it more consistent
but sometimes the footsteps glitch out and i cant hear them
yeah, ik that
hell if you going for overload obj bring a bio for sure
but i got screwed because the triangle depth was weird
wait what the triangles have depth
yeah
Bio is best tool in general
the most usefull one (in general its petty usefull)
shadow scouts are annoying cuz they use the shadow striker model and their head is higher than it looks so you have to jump
just play as host and sprint aggro them xd
You can still hit them without jumping, but the jump does make it a bit easier to manage.
yea that's what i meant sorry
The crouch animation actually is the most reliable means of hitting their head if you're ready for it.
like i just aim wayyy higher
i dont like the crouch because their shadow becomes a big blob
And as host all you have to do is tap sprint to make them crouch over, so with nothing else nearby it makes the kill ez af
im just not used to it i guess
i find it harder when they crouch down
I've found hitting them while they're crouched is quite a fair bit easier if you're in front, but at an angle
where you can actually see the head outline
Rather than straight on
Just shoot them with burst canon lolololol- Kanye West
Thank you Kanye, very cool! - 10CC, probably, idk
Are you hammering on the ladder?
With shadow scouts?
yes
Anything less than a full charge can break head, but not deal fatal damage.
Oh
It happens
That’s why
Uhh, yes.
it just disappears from the model
And press lmb
without bonking it
How often does that happen, cause literally never heard of that.
Never either
And I've been dealing with shadow scouts quite, quite, a lot
one time for me scouts go on the thing but the feelers dont come out and if you hit them it will scream
all scouts in the level was like that
when i first started playing the game
All the way
I highly doubt that FOV is a factor
Unless you play at like 40. That shouldn’t be a factor
I regularly change my FOV for meme purposes
Or whatever lowest is
This does in-fact include playing at 20
- That was it
I know some models disappear in 20 fov. At least on my experience in R3. But never enemies
60

the normal is 60
as i remmber
default is 55

ill record my interactions
Kk
Also. Why tf is there even an option for 20 fov
Who tf want to look down a sniper scope all the time
than 60 is mine
And when do we get fov scaling sights. Cause playing on scopes balanced for 55 sucks ass
still petty defult
CHANGE IT
120 or bust
I would understand if we were playing on a console, but we kind of on PC, default that fov to 90 pls
go standar
Mhm
Fishbowl looking ass
Bruh

I do max out every game I can
:)
But yeah. Some fov scaling and flashlight scaling for higher fov would be great. Cause I want to kms every single time I look down the sights of EVERY gun. When they zoom in to balance around 55
And some flashlights angle are actually useless
Player: ads's
game: im zooming in
All at once
The almighty phrase from a fallen god
Yup
But honestly the fov should default to 90 like 99% of the games in the market
And probably make the menu more "friendly"
90 for sure
like adding descriptions to what option does
People do be playing quake
Like a description on what cpu culling does, max render queue etc
You literally have the other half of the monitor to put descriptions on it
Lmao
pain
will lock it to 10 for everyone
Do it, you wont
Laughs in their bs tracking I get
You get it too
Enemy movement and attack speed goes brr
I legitimately got a headache when I watched a streamer play with low fov
Yeah
I KNOW RIGHT
Its horrible
ok ok we'll give you 364.25 FOV
people who play at 55 fov look like this https://cdn.discordapp.com/attachments/423394643879788557/810083604407255040/unknown.png
Jokes on you, I want to have a lower possible FOV so I can be inside the enemies when I kill them.
Ok. So
Zoom in a microscope
Make the lowest 1 fov
The amount of unzoom you'd get from ADSing
And the highest 359
Like bruh. Why wouldn’t you want the fov to be more natural. Ie the highest fov you can usually get
Instead you want to just have clear vision of what you would be focused on
Which. Jokes on you. Actually gets worse clear cause you are so zoomed in makes your SA useless
Natural FOV is 90 right?
90 fov is the standard used by avid fps players where as games tend to default to around 60 fov
Monitor and abuse
90 fov in tf2 is like 110 - 120 fov in GTFO tbh
Experiencing 120 FOV in GTFO, it feels weird playing other FPS games that have fixed FOVs
I hate playing games with fixed
Like feeling an itch that you can't scratch
what fps's are you playing with fixed FOV's??
Halo I can make it indefinitely fov
Only Valorant
Either -999999 or 999999

And it’s great
Sad, I know
That should default to like 200 in that game
lmao
Doom as well
it lets you bump it to 160
We need that in gtfo
Also
Why not split vertical and horizontal fov into separate settings
Plz and thank you
@ D0c change default FOV to 90 ples?
i figured out why the shadow scout's head disappears
if you get too close to it, it simply doesnt render
¯_(ツ)_/¯
ultrakill defaults it's fps to double whatever your monitors refresh rate is
sign of a good game
Pog
Someone likes ultrakill : ^ )

I already have ultrakill
act 2 when
Tomorrow
More guns and gun variants when?
If only GTFO guns pack the same oompf
I want to alert everything when I fire a shot and never heard them coming because my ear drums have been obliterated.
Thunder gun
for real?
no lmfao
why would you hear it from me first
cos I dont really follow it atm
im still michael reeves appearently
You really sound like him, its uncanny
i dont hear it personally
Funny how that is
i'm having trouble finding it, but can someone tell me which terminals in C3 have special 'logs'?
C3 has no special logs
oh, thank you!
Tmw you saved your sickle leave for the day r5 comes out
i may got a strat to beat E1 solo with only 1 Tank circle
but i don't think you get pass that second S1 alarm that easy
unless you bring c foam?
after a month of researching alarm
well, at least for normal team , you can get 1 tank circle consistently with that strat.
imma test that one on D2 PE solo
is this the actual cap alpha?
yes what about it?
lmaoo dw abt it
Does C2 have the tank in it as well?
Just a mother
Angle dust as a playable character in gtfo when
:weirdga:
In B3 PE, what should I do first?
Extreme or High? Where is the Overload bulkhead door?
i prefer overload --> ext if you have resources --> high
overload is through ext
you can leave ext without finishing it after finishing overload
so you can come back after getting resources from high
i see there is no any error or infinite alarm or whatsoever, especially after finishing the uplink terminals?
There IS, but its only after you finish the last uplink
There is so few resources in high its not even funny
wdym there's like 2-4 uses of each resource per zone
it's plenty if you manage your uplinks well
what weapons are you using
Just circle kite the terminals easy
yeah cause sniper ass
haha big funny reference that nobody else will get
FUNNY
Stfu
HAHA
I CAN CAPITALIZE LOTS OF LETTERS AND BOLD THEM HEHE LOOK AT ME
countdown to R5 when 😉
Dragon the DMR addict
Nice
Drop it’s ammo to like 10/60, up it’s fire rate a bit, up it’s recoil a bit, let it one shot

too broken
no
10 1shots bullets on a primary bruh we out here destroying rooms dude
stack them up
easy claps
Lmao. That’s not effective at all
4 drms and u got a full cleanup crew
1shot headshots below 10 meters, farther than that same DMR we love and hate
wdym, 40 1shot shots is 
if you really care about weapon efficiency you just hammer 
Of which unironically probably 75% of my kills are hammer
Damn everyone really want hel weapons
If its gonna be oneshot:
*8 in mag, 60 in reserve
*fire delay of 1 second ( recoil will reset by the time you shoot again)
*slightly faster reload speed
so if it oneshots you have a firerate penalty and less ammo in exchange of oneshot capability from really long ranges and decent stagger in some medium enemies and stacking wont be powerful
But not when R3 was out 
Hammer already pierces
Kekw
1 second. Lmao that’s garbage slow
Slower than fucking sniper
your oneshoting with a primary
fire rate its fine, faster than what we have right now its a fucking ak 47 go BBBBBBBBRRRRRRRRRRR BRRRRRRRRRRRRRRRRRRRRRRRR
having the DMR 1 shot is hard to balance
Not really. Then again the devs aren’t great at weapon balance
how would you make it balanced?
Here have a shotgun that has over 1000 rpm
ok how about 0.75 second delay
Balanced kekw
True balance is every gun is hel and oneshots
recoil will settle back into your position
Easy
Let me trivialize the game real quick
3 shots stagger a fucking big charger
I guess it would be 10/50 not 10/60 but same same
That seems to be what some people want
get the fuck out of here
3 shots stagger giants, 1 shots hard stagger a fucking charger, penetrates 5 enemies good raw damage
jesus christ man
Hel rev?
It’s pretty broke. Also 287? DE iirc
Lmao yeah
hel gun had a charge up for a reason
gimme hel auto pistol
nah would be fun to have different tools
HEL c-foam 
we already have that
just go in c3 149 and try to cfoam the little door
i had 9 bubbles going right through it
just aim better
Barbed wire might be cool as a tool. Slows and damages enemies but also slows and damages you
Then cfoam would be useless
Barbed wire behind c-foamed doors OwO
yeah it would remove the main use of cfoam, putting it on the floor to slow enemies
I know that silencers will be too OP but i cant think of a reason lore-vise on why dont we have it
fuck them prisoners thats why
why delay them when you can pre damage them and just shoot them better
The gun cycling is enough to wake them up? idk
DMR is suppressed : ^ )
less ammo consumed
only give 1 barbed wire per refill and have them run out after doing a certain amount of damage
Bruh they give you a hammer for a "weapon"
Is it a suppressor do?
you think theyre gonna give you actual gear
@light totem What do suppressors do
well the actual reason is probably because a suppressor wouldnt make gunshots quiet enough to not wake shit up
Silencers = Suppressors Don't @ me
Suppressors are an actual thing. Silencers are Hollywood bs
Sniper with supressor would be broken since you would one shot the scout without any drawback
Already does
man too lazy to go fucking 50m away to snipe one dude
not sniping scout with a hammer 
Btw. Dmr has a fucking suppressor
how to add suppressors, make it so if you dont have one shooting your gun makes you lose hearing for 5 minutes
: ^ )
You can even hear DMRs suppressor
its probably a barrel extention for a higher accuracy
No
Bruh
It absolutely is not
who knows what it is, the guns we have are scrapper junk
ye its a big ol supressor that probably forgot to take it out when in development
It’s a suppressor. When you can even hear that it is. And is wrapped for head dispersion
still dmr is underwhelming so
cfoam
I...
Dmr can move in a few directions
Higher fire rate as is. Otherwise untouched
Or basically back to R1 and one shot
I swear they are just going to add more ammo. Since that seems to be the preferred balancing move for everything
i will miss autopistol
well you talked about how it would suck cause of efficiency, so more ammo would help no?
it has such a spicy stagger effect
Well if theyre gonna put more special enemies like chargers and stuff rushing people more ammo in the mag would be welcome
It’s efficiency does suck. And it’s rof is personally my biggest turn off
I don’t mind playing support since I main autopistol
12 its not really enough when you have big man runshing at you + chargers
It’s rof is disgustingly slow
honestly dmr would probably have been a better secondary but i guess we have it as a primary now
Really?
You mean like we argued but got attacked for
Hm
Stagger and pierce on Dmr OwO
bruhh, who attacked you for that
Pierce pls no
Lmao
i c
Soy. Our squad being attacked is nothing new. Anyways
make it shoot poisonous darts lol
dmr is a good support weapon so if it was a secondary it would be much better at actually supporting since it wouldnt have to do the whole be a "jack of all trades" shtick
you do have some controversial opinions but if youre getting attacked here or whatever report the people
I said that back on R2 iirc the thermal
Let me replace the sight on it pls

I just want adjustable sight fov
Because fucking sniper zoom on a pistol is stupid
im pretty sure that will come with weapon customisation
DMR canted sights when?
Lol
will they add weapon customisation tho
yes
They will
ooo
Canted sights on a thermal scope for DMR pog
spicy
its on the rodemayp
cant wait for the lasersights on my hammer
O.O
I used to main DMR because I idolized someone that mained it
Now I use it out of spite
I tough they updated
baited
To spite who?
Yes
Well it doesnt really per say fail at it, but for what the weapon its suppose to be it does a decent job
your suppose to switch targets and attempt to get as much headshots as you can then let your teammates kill the enemis since the weapon its for small-medium enemies
not really design to kill but design to be a wall
Dmr is probably the main reason I don’t play my standard role
Rear line ranged support fire
of course when it comes alternatives autopistol stops enemies better
but dmr does more damage
Yes
So, pro gamers, i need 1 more high to unlock E1, i have b3 and c3 not done, anyone up for a quick high run?
B3 easier
Exactly. Fun
I spoke my version on a "oneshot" version of it
but since theyre gonna do the thing that you said theyre most likely do we might ass well just accept the stagger ability version of it
with just more ammo lmao
Bug
One is the increased rof from 220>350
The decimal damage increase that is required to one shot. But start damage drop at 8 meters and max at 100 so it’ll only one shot within drop range. Then nerf ammo from whatever it is now to about 12/72
Damn y’all want your fav gun buffed while I want mine nerfed
which one is ur favorite
i am a simp for a combat shotgun
No
Less damage on body
Way too good against what it’s not supposed to be good against
The other being a larger damage increase. 13.4>20 and probably a small precision nerf so it can’t deal with big ones as effectively. Then nerf it’s ammo to 10/50 (one mag an ammopack), increase recoil back to R1, and it’s fire rate from 220>175rpm
Just discussing DMR cause it’s role. Basically doesn’t exist z
Tho revolver I agree. Always have
pistol exist
If you argue support. You are wrong. Because autopistol is better in every way
And pistol for precision ^
autopistol is the best support weapon
dropoff starts at 8 meter dont ya think the distance its too slow for what it suppose to be a "long range" weapon
Jesus christ lmao
More to balance the one shot ability. Since at range is basically the same
join me in B3 adventure
I can’t see what you are quoting pos
Not to mention drop off is just damage. Since the game is hit scan
It’s just the meters it starts at then a linear drop in damage until it minimums out at 10% original damage at the end point
Super simple to test
Use lfg
no one joins :(
Oop
unless they rework how high weapons function, people aren't really going to accept them doing anything besides bargain bin support damage with the occasional support role
@light totem
No u

okay but like.. better heavy assault rifle sights when
not having a sight on that would be better than what it is right now
I like the sights on the HAR the only thing that I don’t get is the recoil. Doesn’t seem to have a pattern to me lol
I feel like it zooms in too much
that sight is actually dog shit
Recoil kinda ass not gonna lie
its like the DMR scope has a baby with the assault scope
Wrong
and its a abomination
Next rundown gonna introduce the heavy heavy heavy assault rifle
Slows your movement speed by 40%
He uses a chainsaw?
HAR might be their nerfed version of the MG in R1
ofc
Not hipfiring like a certain super Saiyan
and sprints into survivor prisioners
😳
still the HAR sight gave me eye cancer
chainsaw sprint would be a great perk for bubba

I hope the sleepers brought kindred 😳

Bubba uses a modernized SKS as his primary
it is his favorite weapon, after all
OIH 'ATE DEH AYK KAY FIFTAEN
Would be cool to have irl weapons inside GTFO as a reward
for beating the levels or doing some challenges
Golden ak47 for killing 100000 sleepers 
But that wa prob unity store stuff
m14
My guess. It was a placeholder from the unity store while they made their own weapon parts
most likely placeholder ye, but how about look alikes from the irl versions
that would be cool
Yeah those early trailer videos had some cool guns 👀
And some less cooler enemies
I liked the exploding potatoes
M4. M4 but burst. M4 but semi and called sniper
M4 sniper
Still fear the day I have to look up for them fucking cave leaches from drg

But it wasn’t
let me snipe the scout with my glock 19 real quick
brb gonna snipe scout with an autopistol
"HEY! CAN I HAVE SOME ATTENTION?"
triggeredscout.mp3
why can't we use the melt locker on the scout 😦
I mean. You can stagger lock a scoot in stealth
LOCK MELT THE HEAD
WOOOOOOOOO
suck him up inside of the fog repeller
You can kill the scout with any primary weapons op pls nerf
just have the scout trip on a glowstick and break its neck
Bet
Throw lockmelters like rocks
scout go woOP
use syringe on scout and let him spawn prisoners instead of monsters when he screams
20x “this place is beeeeeeg” lines go off at once
Scout: Call an ambulance
Scout: looks at sleepers in room
Scout: but not for me
miss the scout kill
WARDEN CONFIRMED 😳
scouts now have the burst cannon
burst scouts
thats called an awoken scout
play as the scout
That would be boring
just duck your head down when you're aboutta be hit
fucking hate it when that happens
I proceed to did to bc while not being able to walk more then a few steps
40 minutes of staying still as sleeper while u wait for prisoners to come into the part of the building you're currently in
I was practicing scout kills yesterday and one time the scout turned and blocked my hammer with his hand
basically rock simulator
I become giant from scout wave “They’re not going to expect me”
top 10 moments taken right before disaster
When I hear a giant about to tongue I get scared
slurp of death
Giant tongue: exists
My health: oh no... oh no...
OH LITTLE HELP HERE
when giant attempts to tongue you when you at 20% health so you gotta become speed
IM DOWN HELP ME OUT
I always found it funny that every other character moan in pain when they’re down but woods screams his head off when he’s down
Why do people want versus, didnt thye learn from fucking evolve, killing floor 2
we can discuss weapon stats now 
guns bad hammer good
actual ones?
discussion over
hammer goes 4
maybe after the dust of this has settled a lil :)
lets start another dmr discussion that will go for like 2 hours
no pls

ye but this time well use actual values
!!!!
why the sudden change of hearth tho
autopistol good support
Autopistol good at making things harder to hit 😡
not when u spray n pray
we can actually use values
instead of lying to eachother with funky ass friendly fire values
yes
its fucking weird
13.4
Lmao
am i banned yet
do it
oh not again with this dmr bullshiet
Bye bye dragon
bye bye
I want spoilers, give me tall wide spoilers
||tall wide spoilers||
||gtfo-spoiler-chat||
anyone had this bug when the game just looses pretty much all the sound (except for minor ambient noise)? any quick fix for that?
damn, and that was me attempting to soloing d2 xD
guess I'll go and trigger the invisible one
does the sound sound quiet or muffled?
it's like when you stand on a scan
You can barely hear anything right?
hard to explain, I hear the fuzz from the nearby computers/servers, but nothing else
can you hear the abyss from the drop hole?
(where you spawned)
yep
aight so you got map bugged
first, try tabbing in and out of your map
this happens when you fail an expedition and your still tabbed into the map
if this still doesnt work, scout might reset, but might not work
only other way is to restart your game
when your about to get sent back to lobby, try to stay away from map
by tabbing you mean opening the map or alt+tab? either way, neither worked
then your gonna have to restart your game
noted, will keep that in mind, thanks!
well, I'll give it a shot 😄
GL
well, tried two scouts - didn't help, gonna restart then
oof
@drowsy juniper @pulsar zodiac @light totem thank you all i desperately needed those
I’d personally recommend against using that strat, but meh
Tanks really aren’t that bad to fight
Its legit more consistent to fight the tank instead of mine cheese
if you use the mine
just a reminder
you use at least 70% tool
and if the tank didn't die
you basically wasted 4 uses of tool pack
In C1 I can get why you'd rather use mines to kill it
Because its a poorly designed level and the trickle spawns are annoying to deal with
Its not hard, just annoying
For youwu
So what you are saying is A2 PE is a better lvl then C1
They could have made the last door an alarm a surge alarm instead of the extract immediately popping out after the data sphere's done being injected
so what i'm saying that, A2 PE are just there
it's there so you can just skip B level to get to C
you're saying that C1 has no ennemies at extraction therefore shouldn't be a C level. while A2 PE will have ennemies at extraction because of the HSU
so should A2 have been a better level to be in place of C1?
personally i don't think so
you didn't answer the point though..
If they aimed C1 to be the introductory level for the tank they really shouldn't have done the trickle alarm
enemy spawn at the extraction are like the same as C1
It's a waste even if you kill the tank if you think about it 😉
i gave you the eeasiest level of this rundown that has ennemies flooding at extraction to compare your point of "no ennemy at extraction of C1 making in your opinion that level not classified as a C tier"
does A2 have a boss at the end?
no which is why i said that i think C1 was just fine.
and your point?
you don'T need a boss + extraction flooding
for an introduction to a new boss yeah this is fine
Really
A level where you first encounter the new boss type enemy, and you want a trickle alarm to make it more annoying than how it already is
your first time playing against it and figuring out how to beat it can leave MOST players with extremely low resources. and that would be just punishing them even more for trying to igure out how to deal with a new ennemy
it's basically 4 enemies
which is ok since you don'T have that much resources in the level when you are a less experienced player
yes for veteran it is easy
because veteran manages their resources well... from what i have seen of most players though... they don'T
idk if i get this but
It's not even a boss if you have to ||kill it back to back in the E1||. Which doesn't mean it has to be easy when you see it for the 1st time.
you got at least 12 - 14 uses of ammo
oh yeah no don'T get me wrong. i do think there is way to much ammo. but i see a lot of people defaulting to their gun for everything
unless you're shooting the entire level
newer player when they got to C level they will be more stealthier
they are also more prone to make mistake more often
you can watch other new streamer that play this game in A level
and then compare it to C level or even D level
they will be more experience stealthing the level more in C
they shouldn't be in C level if they waste that much ammo in an empty room
maybe 🤷 never have the time to watch streamer
look at it this way: C1 was the intro. so it should be easier then C2 and C3. C3 you deal with a tank + charger err alarm and have to fight on extraction. if we take a level before extension that would be the equivalent of D2 for boss + err shadows + chargers extraction alarm. Point is to introduce a new ennemy you don't need to have a flood of ennemy right after the new ennemy especially if it is a boss
why not?
you killed the tank and then nothing happen?
it was a sleeping tank too
and you're using PE vs high
well you can't really sneak it with the error alarm... at some point he will wake up
PE/ extreme isn’t classified as C tier. It’s just a layer
Blindly running around with hammers is the meta
pretty much
It really is
Literally you get infinite health and the most powerful min max weapon one can ask for
And it just feels good to use
Doesn't mean it's more fun, or even intended to be that way, just the way the meta turned out to be
It’s more fun
Unless you're me and can't hammer duel giants mid-wave clear
I disagree personally, but different opinions are fun too
When forget
When remember now but 30 minutes later

c1 gives you so many resources, and if you want more you can always open the rest of the blood doors
does a2's error alarm also have a 15 sec grace period
What's a grace period ?
Do you mean is there 15 seconds between when you kill a error wave?
With how chaotic my experience in A2 error alarm is, it feels like there's no cooldown
no i mean when you pull the error alarm, it waits 15 seconds to spawn one then goes for the 30 sec cycle like in r4e1 tank alarm
I'm not sure on the timing there is, I'd just go in and test it if you're that curious
15 seconds
Oh and btw Captain alpha, I tried the "Open the overload door but don't go in, so the wave can't spawn in the overload zone" but it didn't work. The first waves spawn outside, the moment we opened the door, they spawned in overload zone 😦
that's made me sad
Cool 🙂
Soon™
it's gonna be cheesier than perma foam
and it could possibly make C3 PE easier
or i might say again, "cheesier"
Never try C3 PE yet so, i can only trust you
a direct attack to error alarm
So I guess C3 overload is an error alarm
google has word definitions
seeing wesley kiting a full alarm for almost 1 hour
or more than an hour
it's kinda painful
Tedious even, but hey, tha's solo play for now I guess












