#gtfo-spoiler-chat

1 messages · Page 217 of 1

forest hound
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Still would need coordination.

delicate chasm
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Yeah 3 2 1 foam

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Then shoot

nocturne flax
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easy man

forest hound
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So are we talking 4 players with cfoam launchers here

delicate chasm
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Yes

nocturne flax
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also be careful with the wave coming behind you

delicate chasm
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The best tool

forest hound
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I still gotta do E1 😔

nocturne flax
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easy mother

delicate chasm
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It is tbh 1 mother is very easy even the big mother

forest hound
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I have never had an issue with a mother by themselves. Having one go off can cause issues though

delicate chasm
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Not really just shoot the babies Rush her and kill her or 1 full charged c foam shot

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Fair enough if she isn't pinged then you can't find her in her fart cloud and you just listen to her then

forest hound
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Hard to listen when screaming babies all around thenboom

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Probably just need something to practice them kinda like E1

bold widget
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carry me trough E1 so I can finally take a break off this game, eyes are bleeding help

forest hound
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Just give up. pardner

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That's what I did for awhile anyway.

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And I am gonna panic when the timer for the next rundown pops up

bold widget
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Fam if I don't complete it before r5 comes out I am going to have a midlife crisis so hard I won't even know my name

forest hound
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it isn't you completing it if you get carried pardner

knotty sphinx
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Hahaha

bold widget
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I can carry stuff thoe, mobile backpack

forest hound
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So basically a walking "Man Down"

knotty sphinx
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This is why I don't quit. I want to complete every map of every rundown :x

bold widget
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R5 is in February right?

knotty sphinx
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Who knows

forest hound
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I just don't have the drive anymore.

knotty sphinx
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I've completed this rundown

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I'm excited to see what the next has in store

bold widget
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If I see the timer popping up tomorrow bro sign me up for a sick leave

forest hound
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Oh god I hope the next one has some more new enemies honestly

knotty sphinx
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I think it will be a while before we see a timer

bold widget
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Hopefully

knotty sphinx
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They took a break

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They just announced they were starting back up

forest hound
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I took a break when they took a break...

knotty sphinx
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So it's going to take time

forest hound
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I wonder if the next rundown will be harder.

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I mean people beat E1

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So they can push to make even harder levels now

bold widget
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To be fair

knotty sphinx
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I don't think that many people have finished E1 yet

bold widget
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The reason why people beat E1 is because we now know many mechanics of the game to use for our advantage

forest hound
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Not many people even made it that far probably. It takes quite a bit of time to make it that far.

knotty sphinx
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E1 isn't easy

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But it's not impossible either

forest hound
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E1 is impossible to solo though

bold widget
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Imo easier then r2e1

knotty sphinx
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I enjoyed doing the extreme

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R2E1 wasn't much harder at all

forest hound
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People soloed R2E1 right?

bold widget
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It was a pain

knotty sphinx
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Not too many people pyre

forest hound
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Ofcourse not many people solo stuff anyway. At least successfully

knotty sphinx
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If the new scans weren't tough for solo

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I'm sure R4E1 would be solo'd

delicate chasm
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They aren't hard it's just the time

bold widget
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The family fight isn't that hard either imo

knotty sphinx
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It's very easy with 4 players

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But for solo

forest hound
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They are beyond tough for solo. They feel like they are made to make soloing really impossible feeling.

knotty sphinx
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Eh

delicate chasm
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2 min and 20 seconds solo

forest hound
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While getting attacked constantly

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😐

delicate chasm
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You can circle kite them

forest hound
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It counts down

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you would need to avoid the tank too

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Doesn't seem quite circle kitable

bold widget
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The countdown for a new one starts when he dies or spawns?

knotty sphinx
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It starts when he spawns

forest hound
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They can stack like crazy

bold widget
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Ah

delicate chasm
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That's why you circle kite run in the circle then out then in and out only go up by 1% each time 2% if you are lucky

forest hound
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It would go down quicker than you can do it on the 2nd scan

knotty sphinx
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Good luck with those hybrids

forest hound
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Has anyone even made it past the first scan solo?

delicate chasm
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You can kill the tank easy at spawn then kill all the hybrids and shooters turn on the alarm max the spawns no tank

forest hound
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I can imagine doing that

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But the second scan seems impossible

delicate chasm
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Yes

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The first scan is harder than the second scan

forest hound
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I honestly find that hard to believe unless I knew someone made it past the second scan solo

delicate chasm
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Most people die at the second scan at the fog is at the floor

bold widget
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Has anyone done c3 PE solo?

delicate chasm
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The first is and very last scan is the hardest as for the end you could be circle kiting up to 1hour if you keep messing up

forest hound
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I know the first scan is possible got half way through it myself.

knotty sphinx
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I doubt C3 PE is possible to solo

forest hound
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So the really long scan that comes after the class 3 sustain scan is what I am talking about. Someone made it past that long sustain?

obtuse surge
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it's as long

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as the small ones

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for solo

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they're all 140 seconds

forest hound
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OHH

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That explains everything

delicate chasm
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Yes exactly that's why the first scan is harder

obtuse surge
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11 140s scans

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tedious as fuck

knotty sphinx
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It's just not worth the solo attempt lol

forest hound
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I mean yeah

delicate chasm
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I've made it to the second scan and cba as the fog was at ground level half way through the 3rd scan

forest hound
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You'll still be needing to kite a lot of things with no end in sight. What's the end scan like?

knotty sphinx
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Rofl.

forest hound
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Oh god and the cells

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OHGOD

delicate chasm
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If they fixed it down to like 30 seconds for solo for the III S1 then yes it would be possible but ATM it take way too long for a single scan solo

knotty sphinx
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I'm guessing the strategy for the end would be to trigger scouts

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So you don't get giant chargers during the extraction

forest hound
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That's the point of sustains

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Make it so that there is 4 players I would believe

knotty sphinx
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To be the fun police

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Is all

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lol

delicate chasm
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They only done it to flex on plant tbh... Change my mind

forest hound
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You have fun playing gtfo? NOT WITH THE ALL NEW SUSTAIN SCAN!

delicate chasm
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Sustained scan is fun not solo fuck that

forest hound
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Gotta admit hunkering down and blasting away enemies is fun

knotty sphinx
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They just got tired of the solo players flexing lol

lament drift
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The game is intended for co-op.

obtuse surge
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might be able to finish extraction without them catching up if you took them as far as possible and close every door you have

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probably wouldn't be that bad

delicate chasm
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If you manage to get to the end the last scan would take about an hour to complete

knotty sphinx
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R2 final 3 maps took over 3 hours to solo

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So

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¯_(ツ)_/¯

forest hound
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How many hours of constant playing? I dunno I kinda like going to the toilet and eating food

delicate chasm
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Yeah but this is 1 scan for 1 hour

knotty sphinx
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Half the time I feel like I'm being punished for playing with 4 players :x

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Public runs either go well or they go really bad

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lol

delicate chasm
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Solo would take around 5or 6 hours I would say

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For R4 e1

forest hound
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Bound to have something go wrong with all that time

knotty sphinx
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You'd have to go a certain length

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Then go to sleep with the game running

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Come back fresh for another go

delicate chasm
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I would trt it more if the III and VI S1 wasn't 140seconds

lament drift
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The normal S1 are hard

delicate chasm
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Then single S1 is harder as a team solo no as it's 1 scan wait

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Well

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No and yes

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Solo you have to circle kite for 1 and for the first scan you would have to circle kite 3 times

knotty sphinx
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It's more annoying than difficult lol

delicate chasm
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Yeah I have to agree

forest hound
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But team is more fun and for me having fun is a big part of me playing well.

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Once you have it down to a pattern and a set of stuff you gotta follow it just becomes repetitive.

knotty sphinx
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Randoms is too much of a mixed bag for me to enjoy it

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My friends just 1 and done

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So I go play solo

turbid cliff
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Same except so i don't play at all kekw apart from testing and similar

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But tbf my one friend played with me for 300hr ish

forest hound
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It can kinda feel like a chore to play due to that sometimes.

atomic escarp
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Pubs are hit or miss

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It can either be fun or very tedious depending on how your teammates feel about failing simple stuff like scouts

forest hound
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I would just leave mid game if a team got on at me.

atomic escarp
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I just perservere through it

forest hound
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I mean if it's the only choice you got then pubs are the only way. I understand why a lot of people don't want to use the LFGs

atomic escarp
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Since I don't get much lobbies that are fine with no mics

forest hound
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I just get an urge to screw over the team if they are toxic.

knotty sphinx
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:x

forest hound
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So far that has not happened

knotty sphinx
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I can't be bothered after a while

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I get people with 25 hours played trying to tell me how the game works

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When I'm 1,300+ in so far

forest hound
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B1 personified

knotty sphinx
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lol

forest hound
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No guys we gotta shoot the big guys also where does this room go. Look a big guy you have to shoot them. OHNO if you guys just shot when I said we wouldn't have ran outta ammo

knotty sphinx
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I might hop on B1 solo just to practice certain things

forest hound
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B1 is easier now anyway

knotty sphinx
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Anything is easier with 2+ players

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:x

forest hound
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Been noticing there is less "2 big enemies in a room" as of late too. Sometimes it's just 1

knotty sphinx
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Are you kidding lol

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There are times I get 6-8 big guys in a single room

forest hound
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WOT

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Games trying to tell you something

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it doesn't like you

knotty sphinx
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It's been that way since R2

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Other guy does R2B4 solo with no giants during alarms

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I do R2B4 solo with 2-4 giants and a hallway full of spitters

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During the alarms

forest hound
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Well anyway B1 has less giants now more normal enemies

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At least from my last run I did today

knotty sphinx
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You're just lucky compared to me

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I average 4 big guys per room

forest hound
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I mean you play a lot more than me XD

knotty sphinx
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I just put in more time learning the game than most other people

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That's all

frail zinc
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Barghest is a true gamer unlike most pensivecowboy

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and also the reason i been using the pistol more lately

forest hound
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I just use autopistol now

frail zinc
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all the pistols are so good

knotty sphinx
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lol

forest hound
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I like stunning the enemies while my team beats them with teh hammers

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Smack em after I shoot em

atomic escarp
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I like precision weapons

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Even though I have shit aim

forest hound
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My aim is terrible.

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I still use revolver though

atomic escarp
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Same

forest hound
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I probably hit only like 70-80% of my shots

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But no one notices pardner

frail zinc
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too chaotic to notice

atomic escarp
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THe only full auto gun I use is HAR, but I still use it as a semi auto

forest hound
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The auto pistol is surprisingly good against giants

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Especially from behind

atomic escarp
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It got buffed in damage in the extension update

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It's easier to stagger giants with it

forest hound
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Yeah and it staggers the buggers so good

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Back hits just happen

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Because they can't do a single thing to stop me

frail zinc
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Heavy would be better if it wasnt for the shit sights

forest hound
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Heavy just doesn't have enough of a damage change for me to appreciate it.

frail zinc
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gotta go for heads

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its got good stagger tho

forest hound
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AR used to be my go to. Now auto because that ammo is sooo good

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I become a walking auto sentry

soft kraken
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my go to gun is auto pistol

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high damage

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its good

forest hound
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Just I miss slightly less than a sentry

soft kraken
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another good choice is combat shotgun

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great for giants

frail zinc
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good for soloing them from stealth too

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too bad its probably gonna go poof next rundown

forest hound
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It's my delay the inevitable death gun

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Combat shotgun is alright for crowd control imo

frail zinc
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if you can point it in the direction of enemies

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it will be good

forest hound
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Fun to use as well

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And if it isn't fun what's the point

frail zinc
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its good for duo runs

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since you want to buy time

obtuse surge
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i made it past the shitty fog alarm for C3

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but then the game decided to have another one of its moments

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a giant was scanning but didn't light up at all

woeful cargo
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👀

obtuse surge
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so i woke the generator room

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and got slapped by giant trying to escape

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i actually had to rewatch my recording because i was so fucking confused on what woke up

knotty sphinx
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C3 Solo is definitely the definition of "I'm just straight up not having a good time."

obtuse surge
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✅ flashlight bug
✅ audio bug

forest hound
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C3 any diff is that

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But solo you can't complain to anyone 😐

ionic vale
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wdym auto pistol high damage

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it literally does like 2 damage

granite scarab
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but it do go brrrr

ionic vale
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it does but takes like 10 shots to kill a striker lol

frail zinc
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auto pistol is great

granite scarab
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it has killing power but not really alone, i just use it to stagger everything while the ar user taps 'em

frail zinc
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it can kill when it needs to

ionic vale
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yeah thats the part i dont like

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like its good that it staggers but also, it makes it really hard to shoot the head

forest hound
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Autopistol highest damage

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You shoot the head with auto pistol?

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Shoot back

noble chasm
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"its okay take your time"

quick dome
modest aspen
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Louder the gun, bigger the Damage

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Also the faster it shoots the better it is

delicate chasm
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Auto pistol is best at killing time

bold widget
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Haha autopistol go brrrrrr

atomic escarp
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I think that the shadows are surrounded by a material that makes them invisible.

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I mean the cubes in C1 are also invisible.

west crow
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Think that's just a bug

gloomy surge
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Are there any completed maps on the internet for R4? I couldnt find any withy my puny brain. there were always really good maps for previous rundowns

quick dome
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wdym completed?

sacred slate
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I think he means filled out

light totem
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If you mean good. Debatable

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You would have to search tho

vapid mauve
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Rant: F**k E1

Rant over

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Don't lower the difficulty tho. I like suffering

sacred slate
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Masochist

vapid mauve
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A lil bit

pliant shard
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E1 is b1’s big brother change my mind

errant vigil
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Where's the tank on B1 moon2SH

atomic escarp
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its dropping with you on the elevator

pliant shard
obtuse surge
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why 6 big chargers

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my burst cannon doesn't reload fast enough for 6 of them

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E1 doesn't even have 6

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it just has 4

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also it took me nearly 3 hours to get to that room

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C3 PE solo

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i placed 20 mines for the tank but he died after my first pack of 10

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so i guess i'll use a shit ton of mines to kill those 6 big chargers too 😩

somber ocean
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20 mines not dead is unlucky :/

obtuse surge
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he did die

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i wiped on the 6 big chargers in high

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because i didn't think i'd need mines for that

somber ocean
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oups yeah my bad, didn't get it; yeah I guess if you have 10 available it's not a loss on the big chargers :p

knotty sphinx
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Oof

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Yeah

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That amount of big chargers in that room = artificial

bold widget
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Tmw dying in E1 at the family fight

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I cri everytim

granite scarab
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Just don’t get hit lul

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Jk that was a rough part but once you find good strat it’s manageable

bold widget
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Tru

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Have to say rng was not on our side

granite scarab
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Yeah one run I did we ran out of ammo towards the end, papa was dead but mama was still kicking and couldn’t do anything about it

twilit remnant
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Bonk chargers with your hammer!

mortal granite
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you can

hoary garden
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just watch captain alpha solo hammer guide

mortal granite
hoary garden
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random question

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is it possible to just stealth past the tank in d2

mortal granite
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yes?

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but he will be alerted anyway by charger

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or shadow

hoary garden
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yeah i meant for high only

mortal granite
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ye

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charger will wake him up

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OR

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you could send 1 player outside and "solo hammer" the wave

hoary garden
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yeah i was watching d2 speedrun from kolohe/wesley/uramages/randomkenny

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got to the end and was seriously confused lol

pliant shard
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did someone say speedrun eyesfreakout ?

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He never alerts, if you get lucky you can technically finish extraction without ever fighting him

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But you’re risking a extract wave with daddy coming to slap your cheeks

sharp merlin
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My experience is that the final extraction will wake him up, kinda run killing when you're standing in the final scan and a tank walks up.

north hazel
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He will wake up if a sleeper went into his room and scream. So if you send one person to go out there and kite everything then you increase the chance of not waking up the tank.

obtuse surge
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the class 5 in C3 overload also has the 0-6 charger rng

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thank you devs

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make it 7

queen field
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make them big chargers

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😳

tepid jasper
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uhhh

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how many mines required to kill tank in C3 overload?

desert shell
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Idk mines are buggy with tank

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sometimes 7 lowers its health a lot

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sometimes it doesn't at all

tepid jasper
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is it better to stagger them??

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cause i feel that will be better

desert shell
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idk

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But 21 killed one

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Im unsure about the amount

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someone said 7

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someone said 8-9

hoary garden
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7 will kill the tank

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provided he runs through them all and it hits its tumours

tepid jasper
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ahhh ok makes sense

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i staggered the mines and it seem to do fine

hoary garden
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usually we bunch them up and make the tank aggro onto someone such that it runs through them all

winged tulip
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It works best if you can get the mines on a 45 degree angle on the door. At least it worked better for my group

tepid jasper
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we staggered the mines and it killed the tank easy lol

robust marsh
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the cheesey way yes

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its satisfying to see him die like that

mortal granite
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and then E1 exist

atomic escarp
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E2 comes in SCWpog

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E2 Prisoner Efficiency when?

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2 tanks every 5 mins yes.

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Error alarms are becoming more and more tedious

granite scarab
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E3 PE lul

brittle light
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F1 PirateSimon

quaint yarrow
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Surge alarms but it's all invisible wearypepe

west crow
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They sort of tried to do an all invisible scan in the C3 extreme 6 scan

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But you can just perma cfoam it 😢

dreamy bramble
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r1d1 and r2c1 had invis scans

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they weren't really permafoamable either

west crow
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D1s was exploitable, c1s was nerfed

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But, you're right, they were scans with shadows

craggy orbit
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Shadows aren’t even that bad tbh

west crow
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They aren't, no

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But they do make things engaging when you actually have to fight them

mortal granite
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just close your eyes

west crow
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😳

solemn wigeon
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Just hear them

west crow
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close your ears

brittle light
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with shadows it's literally

but if you close your eyes, does it always feel like nothing changed at all

except you do actually see tiny amounts of them.

I'd love to see a blindfold run of some A level - just listen and know where to go.

dreamy bramble
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biggest problem would be the alarm scans

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unless you mean you have someone watching you play and tell you where?

sharp merlin
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Is there such thing as blind FPS runs?

sacred slate
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@west crow at this point you are the meme

west crow
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thanks senortacotruck

brittle light
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true

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you'd need someone watching in order to tell you the scans

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but then u can do a blind run

solemn wigeon
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I think the enemies are the bigger issue, during the alarm, stealth is unavoidable and if there is more than 1, discerning where they are at any given point is harder than listening to sound cues for the scans

dreamy bramble
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big disagree

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it's not hard to determine where enemies are in a room with sound

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but the alarm scan locations would be a massive pain to find

pulsar zodiac
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need to walk around for the scanning sound

brittle light
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oh god

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that would make things very difficult

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but if you know where to go and you are able to kite (by knowing where to go and remembering) it might be possible

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bc then u don't need exact enemy locations, just approximate
and kiting is already "listen to the enemies behind you to evade better"

atomic escarp
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Yo lads

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They fuckin brought back the red glow sticks

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Though I remember them being brighter

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Were they dimmed or am I just misremembering

west crow
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They were dimmed in r2 from r1

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You used to be able to create solar novas

vapid moon
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so, when you startup reactors, it does reactor high intensity tests. what is that supposed to do? i know game-wise it spawns waves for you to fight, but realistically, what is it supposed to do for the reactor?

sacred slate
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I think that it turns on part of the reactor to give power to certain areas, and when fully turned on, a massive area will then be on for god knows what reason

queen nymph
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Opening new areas? If that what you are looking for...?

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Some reactors activate new Tier when it's done

sharp merlin
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Perhaps it is just slowing starting the reactor / directing power to different sections one at a time, and testing to make sure it doesnt overload/meltdown.

craggy orbit
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It's a startup test, yeah

brittle light
shell turtle
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hey does anyone know why the tank is not dying to mines in d2?
i used 9 mines and he didnt even stagger

forest hound
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I had that issue too. Made us use all our ammo and die at the end. I recommend just luring it into singular mines slowly because in d2 it's kinda unreliable.

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The tanks not so bad to avoid just keep hidden behind cover and take your time.

devout river
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Yea I have heard the mines are only really reliable on C1

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On other levels they don’t work as well

forest hound
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It's probably something to do with the type of door and even then it can mess up in c1

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No harm in luring it into a choke point with mines instead of the door though

dreamy bramble
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just learn the tank lol it's an easy fight

robust marsh
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agree

forest hound
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Well it's easy if you have had practice

dreamy bramble
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literally <20 seconds in d2 that room is simple

shell turtle
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yea kinda hard to kill tank solo with guns tho

robust marsh
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i was going to type LOL thats karma for you trying to kill it with mines

dreamy bramble
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solo is fair enough lol

forest hound
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I have had practice but for people who do not know it's really hard

robust marsh
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wait you did it solo ya

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fair

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XD

forest hound
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OH god solo

dreamy bramble
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but if you have at least two people you just send one to the left hallway, one to the right, and bounce him between the two of you

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he gets bullied so hard

forest hound
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Even then slowly with mines against a lone tank is an option too

dreamy bramble
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i'd rather save the ~4 uses of tool that you would waste on the tank for extract/overload obj

forest hound
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The extract solo would be hell

dreamy bramble
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yeah

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probably just save tool refills everywhere and put 20-30 mines

shell turtle
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i did complete d2 overload solo just a minute ago

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had to kite tank

dreamy bramble
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fucking yikes lol

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gj tho

forest hound
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Well in that case jesus.

dreamy bramble
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for future reference if you want to mine it you can pull back to one of the small doors in the previous zone and mine that instead

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it's far more likely to work

shell turtle
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yea probably would be more likely to hurt / kill the tank

forest hound
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As soon as I have to kite to win then I kinda opt out of doing solo runs nice job though.

dreamy bramble
#

the small door that you would normally foam in that green room works great for the tank mine from what i've seen

shell turtle
#

ive tried about 3 spots , on the apex door , the small door right by the z98 alarm , and a spot in z100 and none of them worked for me

dreamy bramble
#

damn

#

that's just unlucky

shell turtle
#

yea

dreamy bramble
#

i've been eyeballing d2 high as my first solo for a while now

#

seems like a fun way to start

forest hound
#

Not A2 or A3? Damn

dreamy bramble
#

feel like i've spent so much time in the game already that i shouldn't start there

#

would be a bit boring

forest hound
#

Depends on your idea of boring 😆

dreamy bramble
#

i'll ping you when i get around to it ;)

vapid moon
forest hound
#

It can still work.

shell turtle
#

i just killed tank with mines in e1 so it does still work

#

7 mines kills the tank

forest hound
#

It can sometimes just not work due to many different factors.

dreamy bramble
#

the tank's hitbox is jank as hell

forest hound
#

Knowing how to get it to work 100% of the time is something I got no idea how to do

dreamy bramble
#

it's really just line em up in the middle of a door and get far enough away from the tank that he charges through

forest hound
#

The hitboxes are a bit better than what they used to be but mines are still awkward

dreamy bramble
#

but there is a lot of inconsistency

forest hound
#

It's like when he is charging forward it works best

dreamy bramble
#

yeah

forest hound
#

Because blobs are pointing up I guess

dreamy bramble
#

^^that's my guess

shell turtle
#

idk sometimes it feels like he runs to fast and the mines go off after he is already past them

mossy yoke
# vapid moon They patched the mine strats for tank

Not true. We didn't patch such thing, but we highly frown upon people doing that strat as you don't learn how to properly fight it (which is more efficient and faster than using mines). Not to mention mines is just boring.

vapid moon
#

Oh, I thought it got patched. Mb, I never used mine strats anyways. I just heard that it got patched.

soft kraken
#

Just give tank mad explosives resistance

turbid cliff
#

opinions about using mines aside, those are some funny arguments

#

i would've avoided the whole idea of sack enemies in the first place with their usual behavior and hitboxes

knotty sphinx
#

Some people just don't place their mines properly. So they think it got patched

forest hound
#

Yeah mines definetly work better than I thought after messing around with them with weird placements.

#

Personally as it stands 7 mines for 1 tank is a bit inefficient though it can make or break things for a team that doesn't have much experience with the tank

woeful vector
#

Do either of the secondary objectives in C3 trigger an error alarm, and what are they? Currently duoing it for the first run I've done on the level

forest hound
#

Heh... have fun with the overload.

quick dome
frail zinc
forest hound
#

But anyway there is alarms for each of the secondary objectives. One is much worse than the other 🥲

#

Duoing C3 though HAHAH

quick dome
#

yeah gg

forest hound
#

Good luck

quick dome
#

maybe extreme, but that is all

forest hound
#

Overload isn't happening

quick dome
#

but probably not even, and without extreme high is even harder

woeful vector
#

What are both of them>

#

?*

quick dome
#

death

forest hound
#

I honestly wanna say find out

woeful vector
#

lol

#

Aight

frail zinc
forest hound
#

The extreme is it's own thing. Prepare for a surprise is all I am gonna say. Overload don't even try submit to death.

quick dome
#

^overload

forest hound
#

Furthest I made it in a duo was last scan of High.

#

Didn't even touch the extreme though

#

But we would have died in the extreme

woeful vector
#

I just remembered what this level is

#

My friend has a fear of the spitters so this level isnt getting done dickflattening

forest hound
#

Uh spitters ain't the problem.

woeful vector
#

Ik they arent but hes afraid of them

forest hound
#

But duoing this one... it's hard af on high. Extreme really hard duo and overload is impossible imo WELP someone did it solo.

#

Well that saved you from some pain anyway

rugged jay
#

haha..c3....

#

oh you're gonna like what happens in overload

west crow
#

Info gating for spoilers sake In a gtfo spoiler chat seems a bit ironic.

#

C3 extreme is a gen cluster needing two cells, with the first lowering the overall fog and the second starting a scan sequence that raises the fog but detoxifies it. There is a 5 scan that spawns only shadow sleepers between the two cells.

#

C3 overload is an HSU objective scan between rooms filled with chargers, scouts, and occasional sleeper. Believe it's either a 4 or a 5 scan to get to the HSU. The HSU scan itself starts a permanent error alarm of 4 charger spawns each wave and the bulkhead needed to progress is found behind a blood door with a singular tank spawn.

obtuse surge
#

class 5

#

and there's sleeping hybrids too

#

seems to be a static 2 sleeping hybrids

west crow
#

There you go.

vapid moon
#

do waves queue in e1 extreme?

dreamy bramble
#

yep

vapid moon
#

as in as soon as theres room for the wave that couldnt spawn earlier it will spawn

#

ah

#

got it, just double checking

dreamy bramble
#

any scouts that alert will queue with the waves which can make them weird as well

vapid moon
#

yeah i figured as such, but wanted to make sure since ive never seen enemies spawn after reactor cause i never beat the reactor, just got off of a run where we died right in front of terminal #6

obtuse surge
#

i don't think anyone has really tested if it actually queues up indefinitely

#

it might cap at one point and stop adding to queue

#

pretty sure that's a thing for scouts or at least used to be a thing

#

if you alerted 7 scouts on R2D2, you wouldn't get 7 waves

dreamy bramble
#

maybe

#

there are some people who kite the reactor waves instead of fighting

#

they'd probably find out if there is a cap or not

mortal granite
#

you will get 3 scout waves

#

and if you kill enough amount of enemies

#

it added in the scout wave until it reach 7 scout waves

#

we did alert all 7 scouts in R2D2, that's why i know

vapid moon
#

wait dont all scouts queue their waves if the map is filled?

dreamy bramble
#

yep

frail zinc
# obtuse surge it might cap at one point and stop adding to queue

pretty sure enemies stop queuing up after a bit, had the door bug where enemies couldn't pass and we had a massive build up error and alarms, we triggered a scout and after we cleared the build up no more enemies came after us at all, it even broke the error spawns.

vapid moon
#

had sleeping hybrids right before the blood door when i was the solo

#

that was a bit of a suprise

mortal granite
#

C3 alarm spawn are kinda broken

quick dome
#

In E1 Extreme all enemies + scouts will queue up and you have to kill them all

#

But while your are at cap sleepers actually won't scream, however you can still alert them by the usual means

last lake
#

guys, if we dont kill waves on error alarm will it still spawns and stacks ? or it won't spawn like a normal alarm wave ?

atomic escarp
#

They stack

velvet flower
#

It will keep spawning until the enemy cap.

atomic escarp
#

Up to spawn cap

last lake
#

oh, so they stack until the regular alarm cap ?

#

damn

robust marsh
#

they stack until enemy cap so ya

#

30 to 25 enemys was it?

#

i dont remmber

dreamy bramble
#

something like that

atomic escarp
#

If you don't kill them things might get out of control

robust marsh
#

agree

#

and its like 3 or 2

#

like come on

pulsar zodiac
#

kiting error around zone to zone will makes 80% of the doors gone

last lake
#

i see now, thanks guys it clears my doubt 🙂

atomic escarp
#

Haha double scout zone go brr

robust marsh
#

always happens

last lake
#

yeah error alarm + scouts will rekt many players...

robust marsh
#

its funny to me to see new players panic on them in A2 overload

#

for the first time

#

and die off so fast as they not used to combat

#

its just sad

rigid drum
#

funny seeing ppl raging when they cant dodge

atomic escarp
#

What I do when doing B2 PE in zone 88 is, open all the doors ASAP, shoot the scout then deal with the aftermath

robust marsh
atomic escarp
#

Imagine being able to dodge

robust marsh
#

most ppl dont range they are like ahhh i got hit now DIE

atomic escarp
#

Couldn't be me

robust marsh
#

welp

#

im never playing B2 with you XD

rigid drum
#

lol

atomic escarp
#

Imagine playing GTFO

#

Couldn't be me : ^ )

robust marsh
#

hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm

pulsar zodiac
#

Imagine not using mallet

robust marsh
#

please dont make the church of bonk grow

brittle light
#

imagine using mallet instead of maul

#

on another note, dodging is fun - why are there so many who don't learn dodging

atomic escarp
#

The best melee is DMR let's be real here

brittle light
dreamy bramble
#

i hate sleeper collision sometimes

#

first attempt at d2 solo, get to the third last alarm, and get quad licked by some sleepers that were boosted at mach 12 speeds

brittle light
#

schlurp

honest ridge
#

So which levels should I be looking for lore related stuff?

#

I only completed A1 and A2 yet, so I'm just wondering

modest aspen
#

iirc A1 has an audio terminal at the last zone where the remaining half of the Hard Drives are located

honest ridge
#

Yeah that one I've heard

modest aspen
#

you can find more iirc in the GTFO Wiki and where to find them ingame

honest ridge
#

I usualy avoid the wiki because I might run into spoilers

#

even this chat, I mostly avoid coming here XD

#

facing everything for the first time completely blind of what's coming is, for me right now, 70% of the tension that I'm enjoying so much

atomic escarp
honest ridge
#

alright appreciated 🙂

obtuse surge
#

But while your are at cap sleepers actually won't scream, however you can still alert them by the usual means
this isn't true

#

there's a global cooldown for screams as in, only one enemy can scream every x seconds

#

it's incredibly likely that one of the 25 enemies you capped on screams instead of the one fucker you just woke up

#

but there's absolutely nothing that entirely prevents that sleeper from being able to scream

light totem
#

They will start to ignore it when enough enemies are aggroed. But I have a feeling it’s a PC performance thing not an actual game feature

twilit remnant
#

Can you cap waves and then add more to it by waking sleepers

brittle light
#

yes

#

but also

#

yesn't

#

if you do it TOO much they start bugging

#

I had the waves of the alarm of the first door of A1 as well as a very very full entire area of A1 before said door (which I stealthed through)

probably 120 enemies or so in total

was trying pacifist run (0-kill)
turns out some of the sleepers stopped running after me the second time I did a full map circle
they just stood in place
when I got in range they licked me (or tried that)
and continued standing there, menacingly

as if a certain vampire would've shouted "Za Warudo" in that room

#

pacifist runs are great to learn how to kite
even if I try not to use it unless absolutely necessary it's a nice skill to have

turbid cliff
#

I assume you mean first and second zones of a1 + one alarm wave

brittle light
#

yes

turbid cliff
#

That's like 50 enemies tops

brittle light
#

no

#

I do not count

#

but I see more than 10 enemies in one room so often

#

so with the alarm wave being 10-15 enemies and me literlaly kiting all of them

maybe 120 is an overstatement but it was far above 50

turbid cliff
#

Yeah okay so alarm let's say ~15 enemies

#

You think there's 100 sleepers in the first 2 zones of the first map?

#

First zone might have like 12 or 14 ig but probably at worst

#

2nd should be around 20 as well

brittle light
#

I assume that there are up to 30+ enemies in zone 32, the first one
if you are unlucky

#

and that run was full af

#

12 or 14 is a VAST understatement

#

12 or 14 can be in one room with other rooms still having sleepers sometimes

turbid cliff
#

Yeah I'd like to see you find such numbers in practice

light totem
#

The only time I’ve ever really had that was E1 solo. I’d have them aggro in error and just not kill them. So it say max 50 and it was buggy af

atomic escarp
#

Now that I think about it, most of us are still waiting on that R2E1 solo video

tough totem
#

does anybody know where to go in order to get to that room with the open hsu's? if not does anybody have a screenshot or something?

#

and it has those bagged up bodies all over the floor with the tank

mighty pond
#

.. you mean the end of D2 High?

tough totem
#

i wound asume that is correct

#

thanks

pliant shard
#

You keep going forward in zone #. Look at the doors that keep progressing higher. You’re looking for zone 100 for what you are describing

tough totem
#

ok, thanks!

brittle light
# turbid cliff Yeah I'd like to see you find such numbers in practice

alright, I did try.

I am still fairly convinced it was a bit more than the numbers but with my current 5 tries I have at most had 15 sleepers in the first zone. I may be misremembering the numbers a little, but it could be up to 50-65 sleepers during the kiting. 120 was a vast overstatement.

Sorry about that^^

(Am still fairly convinced something like 16-18 sleepers is possible if you are really really unlucky, but... welp)

turbid cliff
#

i have seen cases where it seems like there's tons of them but it's just because they all get crammed into the same room

#

it's weird that the first zone of the first level (first experience for newbies) can be so populated imo

robust marsh
#

@granite token ||shadow giant spawn at C3 extreme and E1 as i am aware there is 3 or 2 zones with them in C3 and E1 is just full of them||

granite token
#

@robust marsh Ty

hoary garden
#

my team: goes into resource room in c3 extreme zone

also my team: "why do i hear throbbing"

granite token
#

rip

#

they didn't see the big shadows coming

modest aspen
#

oof no biotrackers

#

More so I'm surprised how they made it far to the resource room in extreme

craggy orbit
#

I mean, you don't neeeeeeed a bio for shadows

#

It just... Helps. A lot.

vapid moon
#

is there a baby spawn cap?

velvet flower
#

Yes

modest aspen
#

one time we've triggered the mother in B1 extreme and I had the whole Baby aggro on me bc I was on the bulkhead door

velvet flower
#

However my hypothesis is it could be a "per-birther" basis, since we did alert the birthers in Z513 a few times and they spawn babies much more than one single birther could ever spawn.

light totem
#

iirc, yeah its a per mother cap

pliant shard
#

Baby cap seems to be around 50-60 range

#

It’s a lot

twilit remnant
#

I wonder if there will be more area denial tools like a mine

#

Maybe molotov

vapid moon
#

just died to scouts in b1 ex at the end. a shooter that i fully charged to the body, then wouldve taken 1 tap to the head to die. but it decided that all 4 hits count as body and shoulder, no headshot even tho its aimed at head. scout woke up, but somebody then opened the door to the next room and another scout. that 1 shooter that decided to be janky

robust marsh
#

feels bad

elder kestrel
#

rest in piece

copper lichen
#

is a3 overload open flood gates a constant error alarm of big guya and hybrids or is it just that large hoarde of big guys then back to small guys?

dreamy bramble
#

one large wave

vapid moon
#

no its 2 waves

dreamy bramble
#

you have the straggler giant/hybrid but i'd still count that as the one wave

#

they just spawn further away

vapid moon
#

well because its two large hoards thats apart, saying 1 wave could cause misconception

mighty pond
#

It's only really 2 waves because they get queue'd up

#

If spawn cap was higher it would be one wave worth

errant vigil
#

Chargers on e1 reactor waves when 👀

unborn sorrel
#

Anyone got any advice for fighting a tank solo?

#

or is it just kite?

mortal granite
#

sniper sentry

mighty pond
#

Pretty much ye

robust marsh
hoary garden
#

tank has aggro towards you, therefore tumours not face you

but what if you had a tool that could shoot its tumours

mortal granite
#

you won't have 100% tool everytime you go in

mortal granite
#

but if you failed to kill the tank with mine?

atomic escarp
#

ur runs over lmao if you fail with mines in beginning without tool spawn

unborn sorrel
#

Just about to do the tank with sniper sentry in D2, is it immediately aggro'd or not?

atomic escarp
#

The tank on D2 isnt aggro'd

#

immediately*

unborn sorrel
#

Okay, hopefully sniper sentry doesn't gib me : p

atomic escarp
#

It aggros if you start extract scan tho

unborn sorrel
#

makes sense

mortal granite
#

not really, the charger spawn tho will make him aggro because "scream"

unborn sorrel
#

so in regards to placement of sentry should I just set it up behind him while he's asleep and then aggro him?

#

or is he going to run out the room too quick?

mortal granite
#

you need to place the sentry somehow aim at his back

#

and you yourself have to be in cover so you don't get hit

unborn sorrel
#

can I bait him to a c-foam'd door?

mortal granite
#

yes?

#

he just gonna go to you

#

but either way

robust marsh
#

unless somebody else shoots him his going to go to you and you only as i remmber

#

but maybe they changed it

mortal granite
#

he's soloing Rey

#

are you, Aeon?

unborn sorrel
#

yeah there's only me for him to go for : p

robust marsh
#

oh that makes sense

unborn sorrel
#

I thought I'd try ditching the mine cheese for this run but now I'm very monkaS about actually fighting one of these

mortal granite
#

it was actually feel pretty good just fight it

#

i mean, using mine are counted as " big brain "

unborn sorrel
#

Just beat it, thanks for all the help. I funneled him down a corridor earlier in the level with a C-foam tripmine, still wasn't an easy fight though!

mortal granite
#

nice

unborn sorrel
#

Definitely more fun than not getting to ever see what he'll do : p

mortal granite
#

player laying down mine see Tank: OMG, anyway

mortal granite
#

<@&408548765599793173>

vestal mountain
#

Thanks BirbLove

hoary garden
#

still in general btw

vestal mountain
#

Got it

rancid basalt
#

do the tanks on e1 have less health than usual?

brittle light
#

they shouldn't?

rancid basalt
#

they seem like they go down way faster than the ones in other levels

#

burst cannon gud i guess

atomic escarp
#

They have the same health

hearty vessel
#

maybe youre just getting better?

craggy orbit
#

Impossible, no one improves at games

hearty vessel
#

good point

bitter coral
#

dick

coarse elk
#

how do i do PE on c1?

#

extreme > high or vice versa

nocturne flax
#

Extreme first

atomic escarp
#

^

atomic escarp
tepid jasper
#

how do you deal with the final class 5 alarm in C3 PE?

#

shits rough with the constant rhinos coming in with the waves

#

do you guys cfoam?

forest hound
#

I die

nocturne flax
#

Honestly its surviving at that point

tepid jasper
#

cause we are right there

#

just rough

errant vigil
#

Effective stagger and killing is best

#

sentries help a lot

tepid jasper
#

auto sentry?

forest hound
#

I made it to the end of the class 5 alarm just to have chargers ruin everything. I count that as a win

errant vigil
#

yea or sniper or burst

forest hound
#

Burst kinda bad though

errant vigil
#

they are all very good if you don't have doors to use

forest hound
#

There's enough tool in the level anyway

#

So 3 burst sentries would be fun and stop round about everything

errant vigil
#

Funneling with sentries is a lot harder than just c-foaming doors

tepid jasper
#

yeah our setup for tools is

edgy glacier
#

triple burst go BRRRRRR

forest hound
#

It would just melt them.

tepid jasper
#

bio,sentry,mine,cfoam

errant vigil
#

But if you have good aim and placements it way easier

forest hound
#

Eh.

#

Maybe 2 sentries.

#

Mines become a little useless after overload

#

But they are a god send at some parts

atomic escarp
#

Shadow class 5 in particular

errant vigil
#

eh

#

I'd assume bio with two sentries down is more fun for shadow alarm

#

two defend while two do scans

dreamy bramble
#

you can foam+mine the side doors on the final c5 if you save the doors

atomic escarp
#

Me with my late shadow tags

errant vigil
#

true

#

same

#

Trying to get better at seeing them

forest hound
#

I have had runs where the sentries don't even get used though

#

They just are there

errant vigil
#

or you could have three people hammer kite the saves while one does scans and waste no tools or ammo moon2SH

#

waves*

forest hound
#

With the amount of resources you get

#

There's no need

errant vigil
#

I know

#

it's just easier

#

Shadows are a joke with kiting

forest hound
#

Oh shadows

errant vigil
#

same with regular sleepers

forest hound
#

Right I thought you were talking about chargers

dreamy bramble
#

sniper sentry is pretty good for the last c5

errant vigil
#

Yea

dreamy bramble
#

put it on the forklift before the bulkhead

errant vigil
#

wish chargers were in waves more

#

so no kiting

forest hound
#

I never wanna melee a charger

atomic escarp
#

I want to learn how to hammer duel multiple charges

forest hound
#

2 chargers just hammer can mess ya up bad.

#

4 is a death sentence at 20 health

errant vigil
#

Baiting out tongue and cutting los is best for them

#

then trap them in melee

atomic escarp
#

It'll be easier to hammer them if they didn't teleport after their melee animation was done

forest hound
#

Can't really do that easily. Gunning them down is the safe bet. Though there is that one scan that summons a bunch of shadows

#

Maybe that could cap out the other spawns for extreme cheese

errant vigil
#

I mean it would work but are you really playing the game at that point

desert shell
#

sometimes when you run into a charger it just stop and lick you

errant vigil
#

Answer is yes

forest hound
#

Nope

errant vigil
#

but not fun

forest hound
#

Nah nah is it really a win if you cheese

errant vigil
#

eh for some yes

forest hound
#

Like I don't care about cheesing the tank. That's not the main attraction

errant vigil
#

Everyone has their own definition of cheese in this game

forest hound
#

The main thing is the charger trickle and cheesing that isn't really a win in my books

#

As long as you aren't breaking what the challenge of the level is all about then it's fine imo

#

The levels were intended to be their own individual plan to challenge the player base

errant vigil
#

ye

forest hound
#

It's easy to forget that honestly

#

But it's also the reason why I haven't beaten E1 or D2

#

Playing legit is hard

dreamy bramble
#

if you've done c3 pe you can do d2 pe easy

atomic escarp
#

D2's easy to do legit

forest hound
#

Not when you have no ammo and didn't know how to beat the tank back then... Also nobody wants to play D2 anymore

#

So it's a bit hard to find players

atomic escarp
#

I really like D2

#

Its so simple

errant vigil
#

No exploit gaming 👀

forest hound
#

The extreme is amazing

errant vigil
#

Not kiting not reload cancel 👀

atomic escarp
#

The aftermath of doing extreme is great

forest hound
#

The aftermath is the hard part

desert shell
#

fog

forest hound
#

I just love the design for the extreme

atomic escarp
#

Because you need to speed run the level or else you're going to be stuck at near 1 shot health

desert shell
#

problem is we aren't speedrunners thenboom

forest hound
#

Problem is I play with randoms

atomic escarp
#

My first D2 PE complete, I got loadout nazi'd

#

Beacuse DMR and MG is bad

errant vigil
#

yes moon2SH

forest hound
#

Well that's also why I don't play that stuff people telling me what to do has never went well

errant vigil
#

load outs shouldn't really matter

#

Whatever you're most comfortable on is better

forest hound
#

A good, happy team is better than a dull, angry, toxic team

errant vigil
#

at least for me

atomic escarp
#

Pubs like playing the game their way

forest hound
#

They can shove it

#

What are they gonna do kick ya

errant vigil
#

Yea I've gotten into that mindset a few times

#

Don't like it

atomic escarp
#

I was trying to do D2 solo with DMR and Revo, I'm making decent progress, though not much since I don't do too many attempts per day

errant vigil
#

I always feel bad when I do it

forest hound
#

I let people pick whatever in E1 because it's fucked anyway

atomic escarp
#

Make me take any tool other than sentries

errant vigil
#

Trying to play slower and not get as upset about "bad" strats

dreamy bramble
#

i've put like 6 attempts into d2 solo and die on z99/z100 scans to 8 chargers spawning in the first wave

#

i need to find out if it's possible to put mines at charger height

desert shell
#

ah yes chargers

atomic escarp
#

Imagine getting through class 4

#

Couldn't be me

granite scarab
#

‘I’m taking bio’ “but but we don’t need bio take something else >:(“ ‘I’m taking bio>:^)’

errant vigil
#

imagine soloing

#

couldn't be me

forest hound
#

Winning doesn't really matter to me and I have accepted that I will probably not beat B2PE, C3PE, D1 Extreme, D2PE and E1

atomic escarp
#

B2PE is incredibly fun...

forest hound
#

Yeah it's great

atomic escarp
#

Because its fucking cancer

forest hound
#

Yup that's the best part

dreamy bramble
#

i'm trying to make d2 my first solo but the charger rng is a massive pain in the ass

errant vigil
#

no chargers tho moon2PH

hoary garden
#

c3 high only is just such a fun way to play

forest hound
#

It breaks pubs and makes people be honest with each other

granite scarab
#

C2 pe fun

desert shell
#

b2pe is fun

granite scarab
forest hound
#

"You idiot just stay there guard the fucking door and shut your mouth"

errant vigil
#

C2 pe is only fun when surges don't require me to kite

granite scarab
#

R3a3 best mission ever >:)

desert shell
#

but when you get a Osip in the ||blood|| zone is not very fun

atomic escarp
#

Which one?

forest hound
#

We don't need spoiler tags anymore

desert shell
#

B2

atomic escarp
#

The class 5 blood door?

desert shell
#

never got an osip in there tho

atomic escarp
#

I did, once

#

We failed the run because the other 2 were always downed

forest hound
#

That's why you check the terminal myexpeditionbesofine

desert shell
#

unfortunate

granite scarab
#

295 bad

atomic escarp
#

Its not even the zone itself

errant vigil
#

I've only had two completions with B2PE where i have to go into 295

#

wish I had more

atomic escarp
#

Its the class 5 that fucked them up

errant vigil
#

would make me better at fighting mothers

forest hound
#

I had done the PE is what is the worst part.

atomic escarp
#

Because they played too slowly

forest hound
#

Just died on the high.

granite scarab
#

And if there’s a forward spawn you gotta start praying

errant vigil
#

if you get coordinated enough it's not super hard

#

have a couple c-foam nades on hand

#

and whole team

forest hound
#

B2 isn't bad at all with a good team.

errant vigil
#

see mother c-foam kill right away

forest hound
#

Those scans in the overload though

granite scarab
#

Pub lobbies are based so it’s usually not too hot

atomic escarp
#

And playing that B2PE run, I got called a shitty player behind my back

desert shell
#

B2 pe I passed it because there's a guy who's very good at kiting

atomic escarp
#

Like, bruh

forest hound
#

We never came across the mother in our B2 run

atomic escarp
#

I killed all the scouts for your shitty team

desert shell
#

he kites the wave and we do the scan

granite scarab
#

Yeah it’s best strat

errant vigil
#

cringe

atomic escarp
#

And I get this kind of treatment while you fail to kill a scout with a burst cannon

errant vigil
#

just fight the alarm

granite scarab
#

I normally go on get all the scoots and run circles

errant vigil
#

set up sentries and fight

granite scarab
#

Just don’t get hit smile : )

atomic escarp
#

Imagine hardcarrying a team and you get called shit behind your back because you couldn't carry hard enough

errant vigil
#

Any form of heavy kite is a loss in my book

atomic escarp
#

: ^ )

forest hound
#

Eh I don't even remember the 2 and a half hour of calling a player out who said they knew everything and tried to be toxic constantly before everyone got sick of their shit.

#

Thankfully players get sick of loud obnoxious stuff

#

Otherwise I would have had a migraine that run

#

Playing in pubs

#

Pain

atomic escarp
#

I keep playing pubs because I really don't have a choice

forest hound
#

Same here ricardo

desert shell
#

me too

forest hound
#

🥲

atomic escarp
#

And soloing isn't really fun after a while

errant vigil
#

it's not

hoary garden
#

damn now im feeling lucky i have a group of close friends lol

errant vigil
#

only a tiers are fun

desert shell
#

that's why I keep forming group after I found good randoms to play with

hoary garden
#

everything else requires kiting

#

:c

atomic escarp
#

Especially when the game gives you 6 shooters and two giants

forest hound
#

Anyone that says soloing is fun obviously hasn't played other games in a long time

errant vigil
#

cause you don't have to kite alarms

atomic escarp
#

And the shooters keep getting cheap shots in

desert shell
forest hound
granite scarab
#

Just look down >:)

desert shell
#

thanks my friend Hackett_Heart

atomic escarp
#

I don't have the mechanical skill to look down

errant vigil
#

same

forest hound
#

I am taking a break tomorrow though. I had plans to beat E1 and D2 today and all I really did was help out a player today and lose faith in beating E1

errant vigil
#

i just one shot in shooter face with revo

atomic escarp
#

I should solo D2 with DMR Revo Bio soon, before the rundown ends

granite scarab
forest hound
#

Ricardo I see you like pain

granite scarab
#

I think you meant to say sniper

atomic escarp
#

Then DMR Sniper Bio to prove a point

forest hound
#

Your point is "Mute"

granite scarab
#

Duo d2 speedrun dmr sniper bio when richardo

forest hound
#

Don't do it to yourself 😔

atomic escarp
#

Point being Sniper is viable, just highly specialized

forest hound
#

Every weapon is viable

#

Since you have hammer

atomic escarp
#

Wouldn't want someone to see how bad I really am

hoary garden
#

"sniper bad"

desert shell
#

sometimes I get annoyed too much I shoot a shooter with a sniper

atomic escarp
#

If only the sniper didn't have as much of a zoom

forest hound
#

I mean I do sigh a little when someone picks machinegun but eh

atomic escarp
#

Plus the ADS time is too long imo

granite scarab
#

I do the same when I see a combat shotty

#

Or normal shotgun

forest hound
#

I have never seen a player make good use with machinegun

atomic escarp
#

Ouch

#

Okay : ^ (

forest hound
#

Combat shotty is good for stagger.

errant vigil
#

I sigh when I see someone hammering during an alarm

desert shell
#

sad almost nobody plays d2 anymore

forest hound
#

Yup

desert shell
#

and I've lost my sanity in E1

atomic escarp
#

Just 3 of us go in VC and each solo D2

#

Ez

forest hound
#

Eh I am just used to hammering.

#

Sure sounds like a plan

desert shell
#

beeeeg shargers

forest hound
#

Solo D2 with autopistol, Rev, Cfoam for me

granite scarab
#

Everyone’s doing c3 or e1 at this point or not playing anymore kekw

forest hound
#

Because I became the cfoam guy because people can't use it effectively for some reason

atomic escarp
#

Same with bio

granite scarab
#

B-b-but we don’t need bio >:((((

forest hound
#

Ping the enemies. No alright guess my opinion of you will just go down

#

Gonna ping em now

atomic escarp
#

Someone picks bio and doesn't even try to stealth shadows with it

forest hound
#

No alrighty

#

Can you ping the enemies. No ok guess I will just die inside

desert shell
#

Sometimes I'll like to convince people

#

there no shado why bio my fren

granite scarab
#

Quality of life, if you will

forest hound
#

I am never letting you have the bio again mash

desert shell
#

YES CUZ I SUCK AT IT

forest hound
#

Yup

#

But can someone take this damn cfoam off my hands

desert shell
#

I like to run sentry

forest hound
#

I have been stuck with cfoam for weeks now

atomic escarp
#

What I do when I have bio during an alarm is Tag- shoot- check if its off cooldown - tag

desert shell
#

ez place sentry down no rant from teammates

forest hound
#

Experiment with sentries they got some special uses

atomic escarp
#

I hate how braindead sentries are, that's why I'll take any other tool other than a sentry

forest hound
#

Clearing rooms loud with sniper sentry, autopistol

desert shell
#

they're easy to use that's why I like em

#

no rants from teammate

forest hound
#

Ehh they have a lot more potential. Using them smart can make a huge difference

errant vigil
#

eh effective placements with sentries matter when funneling