#gtfo-spoiler-chat

1 messages · Page 212 of 1

crude otter
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Listed the key and it's in 516

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but I don't see where that is??

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going full east will lead to 458

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soooo

nocturne flax
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Its in big charger room

pliant shard
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bulkhead key is in 459 far left side of the spawn room

forest hound
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Did I woods praise a non legit run

crude otter
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where 516 on E1 then?

bold widget
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guys

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just to get this straight

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in b3 overload what happens when you type in the command for deactivate filters

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does this trigger something ?

crude otter
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hybrid wave

bold widget
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How many

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No constant alarm?

velvet flower
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One wave with like 5-6 hybrids.

pliant shard
bold widget
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That's it

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No constant alarm?

mighty pond
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No

bold widget
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Lol ok

paper beacon
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you can get that key after clearing extreme

nocturne flax
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Man thats a big yoshi

paper beacon
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yes

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I'm pretty thicc

atomic escarp
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does anyone have a video of someone completing e1 extreme?

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I'd love to see it

fluid pelican
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Not one public that's done without cheesing the shit out of it

mighty pond
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You'd see nothing of the actual extreme portion

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I think most of the videos present are people holding the waves off from what I've seen

void ravine
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Imagine soloing E1

nocturne flax
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Some guy its probably attempting it

forest hound
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I feel bad for those that try to solo it. This one has gotta be impossible

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Yoooo there's a minigun

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How'd I miss that one

wild wyvern
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if someone out there solos

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e1

errant vigil
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it's a secret unlock

wild wyvern
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give them like]

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admin role

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on the dc

forest hound
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Well that still means that there will be 0 new admins

wild wyvern
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doubters

mossy yoke
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i'll do it

forest hound
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Doc you will never be admin give it up

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It's just sad at this point

errant vigil
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I believe in Doc

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He got this

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easy

wild wyvern
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yknow what would be kinda cool

nocturne flax
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Electric sentry?

forest hound
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Uh

nocturne flax
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Flamethrower sentry

forest hound
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Ice

wild wyvern
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not even close

nocturne flax
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Cfoam sentry

wild wyvern
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the devs should beat e1

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then

forest hound
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Hahaha

wild wyvern
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put it in game announcements

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of them extracting

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and thats it

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no comments on it after that

forest hound
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🤣

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That would be perfect

wild wyvern
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i just want a ss of the e1 extract

forest hound
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Then the devs can be admin

toxic dagger
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just beat e1 @wild wyvern

wild wyvern
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i would

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i just

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dont wanna spoil the 1st in the world

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to beat it

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yknow

toxic dagger
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man sounds like excuses

forest hound
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Nah nah they got it

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After someone else does it

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Which will never happen

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But they got it

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At least solo anyway

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I mean what about a trio

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Would be hard...

atomic escarp
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I'm gonna be doing some more attempts when I get home I've made it around half way threw solo

void ravine
timber chasm
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@frozen fossil I have one question for you. Is E1 ex have any disinfection station?

prime vale
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no

mortal granite
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why would it be one?

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it's E1

frozen fossil
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nothing

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only 1 pack 3 use

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on the whole map

timber chasm
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Then how to maintain your infection level "Moderate" in E1 ex?

frozen fossil
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after the first part , just before the first bulkhead door you get a fog turbine

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if my mate upload their vod tomorow , you'll see 2 pov

timber chasm
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Okay thanks for answer.

native drum
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2 pov 😦 0.8mb/s upload 😦 .
I will take some time to upload the video 🙂

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@timber chasm resources in extreme 🙂 57 ammo + 29 med + 30 tool

native drum
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no 🙂

queen field
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dw E1 is a hidden GTFO x Doom crossover

mossy yoke
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@paper beacon @buoyant pewter @eternal dragon @quiet stone
What are your thoughts on E1 (and extreme)?

eternal dragon
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extreme is a bit too easy imo

buoyant pewter
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very very fun level, allthough maybe the error section in the beginning should be harder imo

paper beacon
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Tbh we had more trouble with high than extreme

buoyant pewter
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also extreme shld defo be harder yeah

eternal dragon
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we literally hammered the waves

buoyant pewter
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i hammered on 500 ping lol

paper beacon
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And I stealth all the rooms

quiet stone
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Extreme is easy if you know what you're doing. First 20 minutes of the map are great. Boss and Big mother are very rng tho.

paper beacon
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from 511 to 517

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But was fun tbh

subtle vault
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Wait is the R3D1 mother in E1?

paper beacon
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yep

mossy yoke
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how many tries did it take to beat it?

paper beacon
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5?

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but we were playing with another guy

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with goose was at 2nd try I think

buoyant pewter
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yeah, it was my like 2nd try ever lol, and i had so much goddamn ping

paper beacon
subtle vault
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This at evac

buoyant pewter
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na west to eu east is rough

paper beacon
subtle vault
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Oh dear god

paper beacon
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you open a warden door and an alarm triggers them

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and then you do extract xd

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which is another error alarm 😄

subtle vault
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Well I've been chased by the big mother and tank

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I think I can handle that

paper beacon
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XDDDD

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Evac is rough

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if you are low on ammo

subtle vault
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Been through worst

paper beacon
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you know what evac is?

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like what type of enemy

subtle vault
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Hybrids

paper beacon
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nah xd

subtle vault
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Giant chargers

paper beacon
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Giant Chargers

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And trust me it's like waves of 6-8

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and you have low to no ammo

subtle vault
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Is the E1 extreme a reactor?

paper beacon
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yeah

subtle vault
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Not doing that

paper beacon
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it's a fun reactor

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like

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20 secs between waves

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4 mother rooms

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giant chargers room

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giant shadows room

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etv

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etc

fluid pelican
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@buoyant pewter @eternal dragon Did yall semi circle kite while killing the waves?

eternal dragon
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yup

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in the reactor room

buoyant pewter
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just hammering yeh, not really circle kiting but hammered yeah

fluid pelican
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I mean that is not really the intended way to beat it

eternal dragon
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thought so

buoyant pewter
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but i mean there was no kiting involved

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just hammering

eternal dragon
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ill upload it

fluid pelican
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that's be great

buoyant pewter
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im gonna edit and upload as well

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i see ya snooping our strats 👀

eternal dragon
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we just realised that the reactor waves were kinda small so we just started to hammer and save some ammo

buoyant pewter
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gonna remove hammering in the next rundown

eternal dragon
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maybe putting in some chargers would be good

buoyant pewter
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we had like 20 spare ammo pack uses afterwards

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chargers would definately be good

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after like wave 3

paper beacon
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Yeah

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that would fck everything up

eternal dragon
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it basicly went from saving ammo with hammering to non stop hammering

paper beacon
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In terms of our strat

twilit jewel
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FINALLY

devout river
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finally what

rose haven
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i guess we'll never know

robust marsh
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oof

vapid moon
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seeing the developer gameplay of gtfo makes me wonder how they play test levels like e1

rich estuary
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Bug hunters

vapid moon
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oh i see

queen nymph
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hi

robust marsh
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hi

woeful lintel
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machine gun good vs tanks ?

robust marsh
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nope

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but burst cannon kills it very fast

woeful lintel
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but it sucks when you're about to shoot and it turns around and block ur bullet

nocturne flax
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Might as well just bring combat shotgn or pump to get more damage done tbh

mortal granite
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Shotgun > Burst cannon > any weapon

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Sniper just too much damage

hexed vapor
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For bithers, has anyone tested if, given it's the only enemy, breaking down a door forces it to scream first (or at least scream most of the time)?

queen nymph
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Players on C1 and D2: Let's cheese the tank
Players on E1: Let's see if we can hammer the tank to save some ammo

queen nymph
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Nuh, one hammer can't even take down one tumor unfortunately thenboom

forest hound
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Hey I fit into that category too

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Except hammer didn't work. So sentries did the job for me myexpeditionbesofine

queen nymph
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I think it works if its on normal one tank situation

brittle light
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do the blobs have health? if so how many hammer hits (full charge) does one blob need
maybe it is barely viable in the right spot where u can hit the tank without having to run far to it

forest hound
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Personally I think smart turret placement can work better than cheesing the tank. Just the entire team needs to be in coordination

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It is possible to hit it without getting hit yourself with a hammer. My success rate 1/10. All I know is one swing didn't do enough

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I would think at least 2 though

forest hound
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😔

brittle light
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don't think it's very viable unless you have him in a safe spot and it doesn't matter if you get hit (i.e. you are at 20% already)

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if you die to it, the others use guns and rez you

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if you don't die you can safe ammo

forest hound
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It isn't worth dying right next to the tank even at 20%

brittle light
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but if you have other stuff happening too dying isn't worth it

forest hound
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I am sure a stubborn enough group can pull it off

brittle light
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true that

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would need to know exactly how to evade, move and everything tho

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but I think some groups do have the skillset needed, they'd just need to train it a bit

queen nymph
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One player: "I have 6 times B3 PE completion and I will only hammer on sustained scan. You need to shut up"
Me: "Im on E1. Do you wanna hammer the sustained scan bro"
That player: "congratulation" left the lobby
Why are players here getting weirder and weirder each day

brittle light
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wot

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"congratulation"

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for what

queen nymph
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Idk

forest hound
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Players are dumb can confirm. As soon as they start bragging they are not worth having on the team.

brittle light
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hahahaha true

forest hound
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Especially toxic bragging

brittle light
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that's the case in pretty much any game tho

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they start bragging? put them on probation and if they be stupid bonk em

forest hound
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Like I know better haha shut up lol look at me I am louder so obviously I am better

atomic escarp
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I aLmOsT CoMpLeTeD D2 Pe

brittle light
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/s

forest hound
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Even when players are better it leaves a bitter taste in your mouth which distracts you from the game.

atomic escarp
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D2 PE kinda easy tho ngl, you just have to go quick on main after doing extreme

forest hound
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Proper teams motivate their players and take loses as is and remind others to do things rather than tell them what to do. Example being save the medpack. Uses it. Ahh well we may still be able to make it.

queen nymph
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The team died because we had two people hammering and they both got shot from people who actually try to kill the wave lol

forest hound
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Lol hammering is not viable

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Not during a scan

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And you are just making life harder for your team

brittle light
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unless the entire team does hammering or only a small amount is left

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I always see people running to hammer the 3 ranged enemies in the distance instead of shooting them

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but hammering at the beginning of a wave is just plain stupid

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unless all 4 people hammer one enemy each and then immediately start shooting

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then it might be viable

atomic escarp
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We we're able to hammer the class 2 alarm in B3 extreme, we didn't hammer during the Sustained scan tho

brittle light
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I think S-Scan hammering is pretty risky

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because you can't really evade far or you lose progress again

atomic escarp
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Hammering during an S1 scan is pointless

queen nymph
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and Sniper sentry on the bridge for the sustained scan ReversedConfusedUlf

forest hound
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I mean I once tried putting auto on top of the bridge for some of the scans. It didn't waste ammo and stunned the odd sleeper with a few bullets occasionally. Did it look like it would work no.

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Experimentation is part of the game

brittle light
atomic escarp
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Can hybrids spawn during an S1 alarm?

forest hound
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Sniper on bridge not so much but at least we know that now

brittle light
forest hound
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I have no idea but I think not because that would just be bs

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In my experience no tho

atomic escarp
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Because 2 hybrids did last night in B3

forest hound
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Oh lord

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Thing is if they did I prolly wouldn't even notice

atomic escarp
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It's fine though, we finished the scan before the hybrids go to us

brittle light
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have fun evading that on the S1 scan

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derp

atomic escarp
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Haha sniper go brr

forest hound
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I don't take hybrids as a threat just a pain to kill

brittle light
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they really aren't

forest hound
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But that's me rushing them

brittle light
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but if you have to stand still, on a tiny scan, with 4 man

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I think their hitrate kinda spikes

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usually you can just evade them even if they shoot a lot

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unless it's too many at once

forest hound
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yes. Evade

brittle light
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(in my limited experience)

forest hound
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Sounds like a machine gun going off

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It's more intimidating than anything

atomic escarp
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They're easy to dodge but its still annoying meleeing them

forest hound
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But I have lost due to them before on rezzing

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Just developed strategies that make them not a threat anymore. Same for giant strikers

brittle light
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it's always funny watching someone see a hybrid for the first time and go "holy shit what's that" as 15 shots chase after him

forest hound
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Killing a hybrid alone with just melee takes forever tho

atomic escarp
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I know how to stagger chain them and probabibly not alert the whole room in the process, but desync go brr and I still get melee'd

woeful lintel
forest hound
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Or the back of the head

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2 I think

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But can I hit that no

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So I hit the front

atomic escarp
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You can

nocturne flax
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you can

forest hound
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I mean I can't

atomic escarp
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Just flash it before you hit the back of the head

nocturne flax
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^

forest hound
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I mean once it's active

nocturne flax
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circle

brittle light
forest hound
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Ya just gotta make sure I don't get hit by melee. Rather during a serious run smack it wherever I can

brittle light
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do you mean when it's still sleeping or can you stun them when they are already running around?

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confused

forest hound
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Back or head are my go to

atomic escarp
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Flash your flashlight on it so it looks up and opens up occiput multiplier

brittle light
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ah I see

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yea

forest hound
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Smart gonna try that thanks

queen nymph
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One question, does Tank charge forward to the person who use flashlight on him?

nocturne flax
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last damage

queen nymph
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Cool. Just wanna double check that.

pulsar shuttle
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i would like to ask a question about E1, or more of a tip

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||With the father and mother in the same room, would it be better to kite all the way back to spawn and run all the way back using doors to abide time? ||

nocturne flax
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no

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probably the worst decision

pulsar shuttle
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does make sense

nocturne flax
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fight and kill

forest hound
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Never surrender

nocturne flax
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||extraction its extremely difficult||

pulsar shuttle
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i mean, first time getting there was last night

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and we had hardly anything

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so WoodsPraise

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||im guessing an error alarm starts when the door is opened or when we start the error door in the zone||

nocturne flax
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||error spawns big giants tehee||

hexed vapor
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Typical strat is to bring the tank through the back door and then close it behind them.

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Deal with the birther later.

nocturne flax
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you can do the contrary of that and deal with mother since shes the most dangerous one there

hexed vapor
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You can also fast-DPS birther so that you can kill tank alone.

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We were able to get birther to scream after breaking down a door, so it was incredibly easy to kill.

nocturne flax
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we baited the tank onto the room and deal with birther first

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different ways same results

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but birther its objectively more dangerous

hexed vapor
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Main reason we killed tank first was because we expected we could actually kill it pretty easily, taking a lot of the pressure off to kill birther on its own.

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Would hopefully give us more space if we messed up.

nocturne flax
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eh, you can dodge tongues, not 30ish babies

sterile cargo
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Whats the new scan like?

brittle light
#

no-kite

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annoying

hexed vapor
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Slow progression team-scan, regresses if it's not progressing.

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There's also a smaller variant which progresses a lot faster, but you usually have to do multiple on an alarm.

sterile cargo
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Oh ok

subtle vault
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Its called an S1 scan

hexed vapor
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?

brittle light
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terminal scan??

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huh

hexed vapor
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Wasn't that just a placeholder for cryos?

brittle light
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even if it was a placeholder it's a viable idea

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put multiple terminals in a room and mix scans with terminal input

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in order to open the door to an objective or something

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would spice things up for sure

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same with mixing normal scans with sustain scans

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nani

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weird

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how would that even work?

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unless it's actually "get to a terminal and start the extraction"

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that would be fine too

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if we were to call the extraction via a terminal command input instead of a scan

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and it has to link to the elevator thingy and verify we aren't some random weirdos but the prisoners first instead of scanning, similar to the uplink terminal objective

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literally the same thing instead of sitting in a circle at the end of a mission

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because position wise it sure looks like a "final" scan, as in scanning something or extraction

there's no other scan you see through doors you have not opened yet

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I think

mossy yoke
brittle light
#

w h a t

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it sounds funny af tho

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please make it for an april fools expedition

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or something

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also, what's your opinion on the tentacopter? I think we talked about that in lore a bit ago (as a joke answer to a question)

timid maple
brittle light
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yes that

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but scout

atomic escarp
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What's the C3 PE strategy? Extreme, then Overload, then High?

errant vigil
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Yea

fluid pelican
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only strat is the chad strat

queen nymph
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One fog Walker

wild wyvern
mossy yoke
wild wyvern
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i mean if it isnt

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then its a cool idea

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why isnt doc a dev WoodsPraise

wild wyvern
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sus

atomic escarp
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:[

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I said nothing 😄

quiet hound
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I know

arctic nexus
#

d2 door 99 says warning alarm is it constant or one scan

mighty pond
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Class III

robust marsh
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if it was constant it would have said erorr

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error*

hexed vapor
#

Since we've used it twice now,.pretty sure I have a solid strat for the big birther in E1.

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Kill tank first, bringing him through the back door while birther dicks around in the previous room.

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After it dies, retreat one room and close that door.

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Birther will come up to the door and break it.

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When it does, there seems to be a very high chance for it to scream instead of doing anything else, giving you a solid window in which you can kill it.

open owl
#

How long does the scream last?

mortal granite
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fast

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but

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if you have c foam

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you can freeze her

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or just blast her

golden quest
#

Does the Overload terminal to input the command in B3, start an alarm ?

mortal granite
#

yes

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Read the command

golden quest
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Says input X in Y terminal ,what am I reading, lol ?

queen nymph
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Not an error alarm tho

mortal granite
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read the Overload command

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it will do something

golden quest
#

Cheers

queen nymph
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Kind of the same as A3 Overload

golden quest
#

Ok

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Thanks

noble chasm
#

Yea how are you supposed to win error doors that have constant enemies?

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Working on a4 overload? I think thats what it was

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It seems like an insane amount of fighting

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Which then leads to a motion door

queen nymph
#

A3 you mean

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always go to two by two. That’s all

noble chasm
#

Yea a3 mb

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I dont really follow what you mean go two by two tho

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Like two people push in to fight and two stay back?

lavish cloak
#

Have 1-2 people hang back and clear the incoming waves in the previous room, as two people move forward into the bulkhead room to clear it

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The error waves are small, usually just 3 sleepers, so you shouldn't need guns for them. This keeps you from waking the next room

wild wyvern
#

the a3 overload room always sucks for me

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2 scouts

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and a bunch of lil guys

noble chasm
#

Maybe our issue is the scouts always trigger

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LOL

lavish cloak
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That would do it lol

golden quest
#

@mortal granite ty for info, B3 PE done ^_^

mortal granite
#

nice

hexed vapor
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@open owl A fairly long time, actually

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nearly 5 whole seconds, which on birthers is a fuckton of DPS.

open owl
#

That is a lot

ancient marlin
#

With C3 does powering the generator cluster past the extreme bulkhead affect the fog at all? or does it not really affect anything?

dreamy bramble
#

all the infectious fog disappears

subtle vault
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it pushes the fog into overload

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and makes it clean

dreamy bramble
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^^

ancient marlin
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alright so thats actually pretty helpful, thanks

light totem
#

Honestly I was surprised

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It made it so much easier to do the gennie

ancient marlin
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sure the fog in overload will be a slight problem but with enough fog repellers it'll be trivial

dreamy bramble
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i expected it to be like d2 extreme ngl on my first attempt

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but the fog just stayed out

subtle vault
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I like optional objectives that help you when you complete it

ancient marlin
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yeah they actually do something for you and i like that

dreamy bramble
#

pe is far easier than just overload

light totem
#

I like optional objectives that help you for completing it
Exactly

dreamy bramble
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which i have mixed feelings about

light totem
#

Also

dreamy bramble
#

it has too many resources in the extreme sector imo

light totem
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When my bois were in the last room of the gennie

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I was so happy

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UwU

ancient marlin
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i mean error alarm having to be tight around a fog turbine in ridiculous fog is kinda BS

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with PE you get some breathing room thanks to the lack of fog allowing for better reactions anmd guarding of the turbine

dreamy bramble
#

and 4 zones worth of resources w/tons of 4/5 use ammos/meds

ancient marlin
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oh hell yeah

dreamy bramble
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its easy to get 100 on everything on pe before error

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but those last rooms drain it quick

ancient marlin
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and that'd be a lot harder to do without the extra resources/less fog thats given by extreme

dreamy bramble
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yep

ancient marlin
#

well hey thanks for the info!

mellow creek
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@noble chasm just prepare urself that most error doors = hammer for the rest of the game

mellow creek
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yes

noble chasm
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so wait why is that?

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i feel error door would equal shooting for the rest of the game

devout river
#

If you use ammo on the error alarm waves you are gonna run out of ammo way too quickly

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You have to hammer the error alarm waves unless you want to run out of ammo

atomic escarp
#

Tank error alarm go brr

devout river
#

I mean yeah guns is smart for error waves in that case I guess

lavish cloak
#

Generally the error waves are small groups of basic strikers. 3-5. There are a few exceptions, but for the small waves it's not worth wasting ammo

eternal acorn
#

e1 would like to know your location

lavish cloak
#

You can technically hammer E1. I mean, I wouldn't but you CAN

eternal acorn
#

I mean, you can hammer every enemy in the game

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You can

robust marsh
#

if you can hammer kill an mother solo legend

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and from the start no mines no nothing

eternal acorn
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Hammer all the babies without taking damage

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Literal god

robust marsh
#

yes

light totem
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if you can hammer kill an mother solo legend
Wait I’ve seen this one before

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I hope you know. Every enemy has been solo hammer killed

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Also. Solo E1 hammer strat would like to know your location

granite sail
#

But have you killed scot solo hammer only? @light totem

#

he is too powerful

light totem
#

scot?

#

@granite sail

granite sail
#

yes

#

my pfp

#

too storng

wild wyvern
#

b3

#

most fun level

sharp merlin
#

how hard is b3 PE? haven't tried it yet

atomic escarp
#

Pretty hard if you don't know how to deal with alerted mothers

sharp merlin
#

aite cheers, was wondering if i should join all the LFG

#

sounds fucked

atomic escarp
#

Just bring a bio and tag it so you can locate it inside it's fog

obtuse surge
#

do you think the birther would be the hardest part?

#

not the new scans?

atomic escarp
#

The new scan isn't bad

obtuse surge
#

i've only done it twice with people from lfg but it seems harder to hold those scans than to kill the birther

#

maybe because they keep bringing snipers

atomic escarp
#

Tried out the new sniper in B3 PE

#

F

obtuse surge
#

im sure its more ammo efficient if you get a hybrid to spawn in there

#

but like

#

is that worth the trade off

atomic escarp
#

1 auto sentry helped a lot

#

I haven't really used the sniper as much since R4 released, even with the changes

obtuse surge
#

they're basically encouraging the sniper to have the giant killer role even more

#

but that never seems worth it unless it's an expedition that has tons of giants

#

R3 sniper was great for R3D1 and that's kind of it

grand pollen
#

D2 - On completion the extreme objective it suggests that the fog increases by time but my gut feeling tells me that its more like "checkpoint" based, so it comes up when you get to somewhere. Can somebody tell me if it is time based or checkpoint based?

quiet stone
#

It's time based.

#

you have 30 minutes until fog is pretty much maxed.

mortal granite
#

you can watch some speedrun video

#

they get to the last section before the fog rise

#

or the fog just raised a bit

desert shell
#

GTFO goes through a lot of discount this year

#

the new rundown discount

#

the autumn sale

#

the 1 year anniversary

#

the winter sale

queen nymph
#

Basically it has discount in every sale or whenever the new rundown releases.

turbid cliff
#

This year, first year

#

No reference point kek

desert shell
#

I miss bullpup

ionic cosmos
#

@dense moat

#

WHERE ARE YOU MY WIGGLES!!!

blissful knoll
#

what's at the end of c3 like that door after high bulkhead door those 3 secuity doors what are inside of them?

dreamy bramble
#

left and right sec doors have no alarm and are filled with chargers (normal and giant). one of them has a keycard you need to progress which you can query beforehand

#

the middle door is a class 5 alarm that needs rhe aforementioned key to open. its a single room that has a couple big/small chargers and a scout, as well as the fog turbine

molten pumice
#

aka death death and more death

quaint yarrow
#

can anyone tell me what hte overload for b3 is? Is it just S1 alarms?

atomic escarp
quaint yarrow
#

Ahh thank you. Does the objective for overload do anything?

atomic escarp
quaint yarrow
#

the deactivate filters part, does that do anything?

atomic escarp
#

it doesn't do anything no, after you complete that part though hybrids and other enemies will come for you but it's not constant

#

It doesn't trigger an error alarm but it does ||Spawn a wave that has an amount of hybrids||

quaint yarrow
#

😮

#

got it

#

prepare shitting area

desert shell
#

I just discovered how much babies mommy spawn

#

It's a fuckton, but I never get to know that in R3 because babies got annihlated by shotguns

quaint yarrow
#

Can you kill mother without popping all the tumors on her back?

desert shell
#

yep

#

you have to pop some

hexed vapor
#

You need to deal enough damage, which usually requires you pop most of the tumors assuming you can't manage to over-damage on some.

mortal granite
#

you can kill the mother without popping any tumors

#

but you can only do that with mines

stoic egret
#

Not really

#

You can kill a Birther with any weapon without popping/crits except it will take.... Awhile.

desert shell
#

If you land shots on the body it is impossible

#

white hitmarkers means zero damage

hexed vapor
#

No.

robust marsh
#

we dont know how much less

#

but it is very low

desert shell
#

Oh really?

#

I gotta try doe

robust marsh
#

it is not worth as you lose all your ammo

#

before you kill it

desert shell
#

Yeah

#

Once dumped lead into one because I don't know the weakspot

hexed vapor
#

In R4 it's practically 0 damage, but in R3 you could still deal small amounts.

open owl
#

For people who did C3 PE, how did you manage to have enough ammo by the time you have to extract? Are you supposed to hammer the charger trickle?

robust marsh
#

dont wake any room up

forest horizon
#

And if you do, kite and hammer everything so you waste nothing

modest aspen
#

2 full charge anywhere but hit them from the rear and it's 1 hit full charge

queen nymph
#

In my run, we shoot everything

modest aspen
#

Loud and Proud they say

honest lotus
#

Melee rooms and a decent amount of waves

#

Oh and use 8 mines to kill the tank

#

And dont waste ammo

#

Thats how u have enough to beat c3 pe

open owl
#

Sorry I mean doing the high objective with overload completed, as the overload section is basically a joke

dreamy bramble
#

i just shot and ran quick

honest lotus
#

Oh just melee everything basically except for scout room

#

Shoot scout and shoot everything else

#

Then u should in theory be fine

open owl
#

in one run i stayed back and was shooting the waves while my team grabbed the key, we eventually ran out of ammo at 50% extraction

dreamy bramble
#

the less time you waste the less waves you have to deal with

honest lotus
#

Just kite at extraction then

#

Circle bhop

open owl
#

the run we hammered we were freaking stacked with ammo, almost everyone at 100%

honest lotus
#

Obv at the end u used a little too much ammo then

open owl
#

uuugh i can't really circle kite chargers

honest lotus
#

What were ur tools?

dreamy bramble
#

oh we just hammered everything before starting overload error

honest lotus
#

Including the shadows?

dreamy bramble
#

so we had 100 on everything and 3 4use ammos in hand

queen nymph
#

Only shoot if you alert the shadow giants room or after the scan

dreamy bramble
#

yeah shadows are easier to hammer than normals honestly

#

they are so slow

queen nymph
#

Then hammer everything

honest lotus
#

Tru tru

#

Just annoying to see if bio doesnt ping

dreamy bramble
#

get a better bio player

honest lotus
#

Ikr

dreamy bramble
#

or become the bio

honest lotus
#

Uhhh

#

Im the worst person to be bio XD

#

Only time i use bio is to possibly ping scouts XD

#

Plus there is only a few rooms with shadows in c3 iirc

solemn wigeon
#

Just hear the shadows 5head

honest lotus
#

Oh shoot true

#

I dont need my monitor just a good headset

#

Why didnt i think of that

solemn wigeon
#

Sometimes you just need a new perspective

honest lotus
#

sounds about right

rugged pebble
#

and ears :3

solemn wigeon
#

Ah yes let me get a new set of ears

rugged pebble
#

great idea

honest lotus
#

But yeah @open owl best thing to do is just circle kite and parkour if you can because chargers will only hit you if you arentputting objects in the way or ur not moving enougj

rugged pebble
#

But the bio is an item thats mere optional.

#

You're better off battle utility then a monitor

solemn wigeon
#

I think phasmophobia levels of movement should be sufficient lmao

honest lotus
#

Have u seen the cheat speed of movement speed in phas?

#

14 secs to get to the door normally and with max speed its like 2

rugged pebble
#

Anyways.. about to play solo gtfo. I love the challenge 😉

honest lotus
#

Gl

#

Great way to practice kiting

rugged pebble
#

yeh

zealous kayak
#

well the problem with c3 after doing the ex/ov is if you somehow triggered the room after the bulkhead without enough resouce those charger + big charger gonna rekt you

#

like what happen to most of my run

#

though i guess best course for non-pe c3 is ex > high?

#

since if you dont do the generator there will still be fog

#

i did try pe around 4-5 time b4

#

alway died at the last scan due to not enough resource

#

yup

#

also alway got chipped out of hp cause of the damned wallsack

#

honestly doing c3 too much make me start to have trypophobia with those wallsack

modest aspen
#

It will stop them from spitting onto you for 20 seconds but given how they stick onto everywhere it's a bit hard to find them right away or when stealthing through a bunch of Sleeprs

nocturne flax
zealous kayak
#

..i know about flashlight

#

...but it alway make me feel annoyed when it show it green buds

#

...i can say it the most disgusting thing in the entire game

nocturne flax
cold yew
#

Please don't give them ideas ...

desert shell
#

something bursts out and latch on your face

mellow creek
#

does anyone has the tank's bubble hp amount

mellow creek
#

okay

#

thanks

open owl
#

Tfw died again at E1 extraction charger

#

we just don't have enough ammo after boss

open owl
#

y-you what

hexed vapor
#

If you get all of the ammo out of z460 and z461 you should be pretty well equipped.

quiet stone
#

kill the mother then melee tank LOL

#

that's what we did on our first completion

#

if you do extreme you should have plenty of ammo tho

#

we had like 20+ ammo packs

hexed vapor
#

You need to almost never fight anything with guns in the zones leading up as well.

open owl
#

We alerted 2 scouts and burst cannon'd almost every giant in our way so that explains it lmao

#

i imagine meleeing the tank is a long and tedious process isn't it?

hexed vapor
#

Yah, wtf, that's so much wasted ammo.

wild wyvern
#

so e1's just

#

melee everything

#

or dont bother

harsh pelican
#

id love to see a video of a team trying to melee a tank to death

#

especially with those desync'd melee attacks

#

E1 + Extreme is feasible using a generous amount of ammo but

#

teams are generally better off melee'ing everything except the tanks and during alarm scans (obviously)

#

A neat trick I learned recently is baiting out a hybrid's melee attacks to stop it from using its ranged attack

#

and you can circle around it for a hit in the occiput

rich estuary
#

it takes like 20 full charge melee hits to kill a tank

harsh pelican
#

that area alone sure yeah

#

but E1's minimum of 3-5 tanks

#

and not much lateral surfaces

#

good luck doing that to the tank

upper wolf
hexed vapor
#

Damn, I'm not going to be able to beat E1 Extreme until at least Sunday. Part of the static is gonna be w/ family for Christmas.

atomic escarp
#

Zone 8?

#

Iirc both doesn't have an alarm

#

You're welcome

#

||Got em||

brittle light
#

oof

#

u died or u survived?

desert shell
#

how many charges to freeze the tank?

dreamy bramble
#

3

#

or at least more than two

#

not sure how much more though (maybe 2.5 idk)

nocturne flax
#

Cfoaming tank imo its a waste

#

Mother its.more dangerous

mortal granite
#

are 3 people enough to kill mother?

brazen obsidian
#

is there any spawn limit for big charger at the end of e1 ?

desert shell
#

I don't know I only played to zone 457 or smthin

nocturne flax
#

Most likely half of spawn cap

#

since theyre giants

#

of course the only way to test that its to kite everything until its stops spawning

brazen obsidian
#

we just die on 95% extract, did try kiting but they seem to keep spawning

nocturne flax
#

You'll most likely didnt reach spawn cap

brazen obsidian
#

damn i see like 10 of them already jesus christ

nocturne flax
#

it spawns 4 every 20 seconds i think

brazen obsidian
#

yeah notice that as well

nocturne flax
#

so you kill 2 and got two set of spawns

brazen obsidian
#

yeah we ran out of ammunition

#

due to wake up some of the big shadow

minor heron
#

C3 PE but Overload -> Extreme or E1 Extreme which one is harder thonk

robust marsh
#

?

minor heron
#

former one is beating C3 Extreme and High with Charger Wave, and other is just E1 Extreme

robust marsh
#

Both are hell

pulsar zodiac
#

I remember the korean team on extension first day almost finished C3 PE with overload first

desert shell
#

koreans are god

pulsar zodiac
#

oh its @minor heron

minor heron
#

what

pulsar zodiac
#

didn't expect anyone from potato's to be here

minor heron
#

ah, let's just don't talk about other game than GTFO in here shall we?

pulsar zodiac
#

ye

wild wyvern
#

wheres our christmas emote ReversedConfusedUlf

vapid moon
#

I dont think the warden could afford one this year

solemn wigeon
#

warden kinda broke

molten pumice
#

guess it's time to buy a new one

vapid moon
#

Yeah it's kinda old, time to replace it

delicate chasm
keen rampart
#

is the big charger with a sniper one shot?

turbid cliff
#

chargers have no crit weakspots

quiet stone
#

charger back is a weakspot LOL

rich estuary
#

the back isn't a weakspot, that's the common directional multiplier most enemies get

quiet stone
#

🤔

rich estuary
#

precision weakspots are different, as certain weapons get a bonus when hitting it. Such as the sniper

keen rampart
#

i like the answer.... just yes or no.

unique osprey
#

Back is still weaker than front on chargers but they don't have the back of the head weak spot

turbid cliff
#

Sniper is a bad weapon for big chargers

#

Point is there's nowhere on the charger where you could get the precision multiplier = no crit weakspot

#

Yes they take more damage to the back but that's not a crit or hitbox thing

#

It's just the common direction shit most enemies have

unique osprey
#

yeah basically all enemies have the weaker back

#

all bipedal enemies at least

turbid cliff
#

Tank doesn't afaik

unique osprey
#

its weak spots are the tumors on the back

#

so yeah sort of?

turbid cliff
#

Not the same thing

#

Sacks are actual crit weakspots

hearty vessel
unique osprey
#

mainly spitters and mothers is what I mean

#

because mothers have the tumors also

waxen zealot
#

Also the wallbois

unique osprey
#

spitters

waxen zealot
#

Oh, I thought you were talking about the butt-scooching shooters in this context

quaint yarrow
#

For B3, the overload terminal spawns hybrids but is it constant? If not how many?

obtuse surge
#

it stops

#

i don't know how many

#

a couple

exotic heart
#

in E1, anyone got the chance to hear the audio recording from terminal in 461? what is it about?

pliant shard
#

You can find the log on YT

exotic heart
quaint yarrow
#

Anyone got any tips for B3 PE?

queen nymph
#

We finished E1 extreme but we died dealing with the waves that we queued up PepeHands PepeHands

pliant shard
#

Is it sleepers or snatchers 👀? Also there was audio of them later in the audio file that’s hard to hear because of the fog turbine

dreamy bramble
#

are tanks unable to spawn during the s1 alarms?

nocturne flax
#

Oh yes they can

#

YES THEY CAN

#

S'IOD;JNF;OSIADUJFNBHAS;DIOFBUNSADF

mortal granite
#

they can

#

the tank will be added into the alarm wave

#

and spawn with the alarm

#

the tank BECOME the alarm

hexed vapor
#

It depends.

#

On the first two S1s, tank can only spawn between waves when enough enemies on dead.

#

On S1 surge, I've never had it spawn until alarm is over.

quiet stone
#

its all time based. Kill the tank quick and do the scan. The slower you kill the tank, the more of the chance he'll spawn when you're doing the scan. He has like a 4 minute spawn timer.

wild wyvern
#

yea i played e1 for the first time blindly last night

#

and was getting ready to kill what i thought was the error wave.

#

tank PirateSimon

thorn briar
#

anybody had this bug where the bulkhead key spawned in a non-existent zone? for us when running r4d2 for extreme the key spawned in zone_350 which doesn't seem to be anywhere on the map, moreover the zone looks rather odd with one one item in it...

#

ah, nevermind, it appears we competely missed it.... xD

thorn briar
#

yep, we found it, but it was too late and the fog took us 😄

atomic escarp
#

I would assume so

turbid cliff
#

You assume sleepers are spawned then

atomic escarp
#

you can see them on bio-tracker behind a closed door

#

and through the window on security doors

#

so

#

yes

turbid cliff
#

I see my mistake, i meant to warden - "you assume sleepers are being spawned at that moment" i.e. around the time you open doors

lavish cloak
#

That does raise an interesting question about map size and spawn limit though. When you first drop in you can see them spawn in, at what point does it spawn them in? Theoretically if you had a map with enough varied paths, you could spawn in several un-needed rooms of enemies, then go to another part of the level to test it

#

For example, in B2 go through the upper path, not clearing rooms, then go down to the bottom half and see what spawns

turbid cliff
#

Based on performance kek I'd say a lot of shit is there from when you drop in

#

Doesn't confirm enemies though

lavish cloak
#

I might go test that real quick

#

Now I am curious

lavish cloak
#

Well, I can confirm that it seems like all enemies spawn in and can exceed the cap. I went down into zone 88 (killing nothing), all of the enemies were there, biotracker showed a scout and several others in Zone 89. Went back up the stairs and up the other path, in additoin to a decent number of enemies around, I could also see them on the other side of the alarm door with the tracker, then decided to run through the map shooting to wake everything up, see if there was an awake enemy limit. If there is, I didn't find it

quaint yarrow
#

Is it worth laying mines down for s1 alarms?

#

I always feel like they just spawn immediately after the explosion

#

But maybe it's just me

atomic escarp
#

sometimes

#

AFAIK it's still wave based

#

definitely if you have a closed door to use

mortal granite
#

after s1 alarms

#

if you want to lay down mines for S1 alarm, make sure you killed every single one of them

queen nymph
#

||2 bio for E1 extreme, why? ||

mortal granite
#

he really want to see the enemies

queen nymph
#

Are they so blind that they cant see shadows without bio? Oh my god

delicate chasm
#

nah just kite and have a total of 20+ waves stacked up

velvet flower
#

Well, stealth in 516 w/o a bio is indeed challenging.

quiet stone
#

you don't need to kite, just hammer.

errant vigil
#

ah hammer kite

#

yes not kiting at all

nocturne flax
#

Its your aim so bad you need sentries????

#

Wow so bad

#

Oh my god

queen nymph
#

My previous team, not me naodab
I mean, they couldn't even get through the second surge alarm so why 2 bios lmao

nocturne flax
#

Works both ways

#

Different strats for different people

queen nymph
#

Like I can see it will be way more efficient with 2 bios for extreme IF you are good and know what you are doing

nocturne flax
#

Let them experiment

queen nymph
#

If they can't find ammopack, the host shot everyone down

#

Legit question mark

nocturne flax
#

What lmao

#

😂 😂

queen nymph
#

that's why I was pissed

nocturne flax
#

You are completly in your right to be pissed jesus blush_cat 😂

#

Thank god you left that lobby lmao

marble condor
#

@queen nymph get good. Shoot the host first

queen nymph
#

🤔🤔

#

Probably bring a sniper to kill the host next time and say “sniper is the best weapon because it gives you 30% ammo refill”

modest aspen
#

Not Burst cannon?

hexed vapor
#

516 w/out bio isn't actually that hard, it's already a dark zone just flash shit and pay attention.

#

The scouts are really the only difficult part w/out bio, everything else is pretty standard.

west crow
#

I finally figured out how to run and reload

#

Also almost every public e1 extreme completion I've seen has had god rng with scout and terminal spawns for e_516

vapid moon
mortal granite
#

it's a bug

#

it's just happen from time to time when you sprint

tepid jasper
#

for B3 if you do the overload objective

#

is it an error alarm?

pulsar zodiac
#

no

tepid jasper
#

is it better to do overload??

pulsar zodiac
#

welp if your team can get pass the S1 sure

robust marsh
#

if you know how to kill the mother

#

in the real way

#

because there is some times that the odds are not in your fav so you cant just kill it in 10 sec

ashen nacelle
#

dont you just shoot it

robust marsh
#

do you know what the mother dose?

#

the awaken one

#

that is

ashen nacelle
#

no idea

robust marsh
#

the sleeping one is sleeping and you can just kill it with one burst cannon

robust marsh
# ashen nacelle no idea

|| the mother spawns babys as we all know and it makes a thicc as fog so you cant see anything if you get close to her the babys can kill you in secs as well and you cant really outrun them ||

tepid jasper
#

cause my group knows everything up ahead

robust marsh
#

you do overload extreme and then high

tepid jasper
#

we finished high but it was an error alarm lol

#

and we got fucked lol

robust marsh
#

and then after high you just run to the finish line

tepid jasper
#

ok

robust marsh
#

and close all the doors behind you if you have any

tepid jasper
#

overload alarm is just one big wave correct?

robust marsh
#

its like an epic movie runing to the evac with music and all of that

robust marsh
#

just have an burstcannon ready

#

or an sniper

#

as if you have good aim hybrids all die

tepid jasper
#

ok gotcha we should finish it by tomorrow

robust marsh
#

remmber

#

if you wake anything up until the big room with overload door you going to have a bit of hard time

#

and you going to have less chance of beating it

tepid jasper
#

yeah its not too bad

robust marsh
#

i dont care i just join B3 games to help others

#

because the levels that i dont have are the ones i dont enjoy that much

#

and i just said you know what im not going to grind for them

wild wyvern
#

b3’s fun

robust marsh
#

im sad no one said there is an queen at E1 but thank god i know now because i want to go watch an vid for it

#

(i joined at R4 start so i dont know what it is)

random turtle
#

I love how you guys are acting like some of these are even possible

brittle light
#

I mean

#

mathematically all of this game is theoretically possible to do

#

I am uncertain on the mathematical possibility of soloing S1 scans in E1

#

but everything that does not have S1 scan is plausible

random turtle
#

Lmfao have you done the D2 overload?

forest horizon
#

how

atomic escarp
#

Just circle kite
KiTiNg'S ChEeSe

quiet stone
#

we just killed all 4 mothers on E1 Extreme. Just need to kill the 500+ babies now

atomic escarp
#

Ez hammer time

bold widget
#

Send help

#

I need simons blessing for c2 pe

queen nymph
#

Why do you need blessing for a easy level? Patience is all you need for that PE. You probably need all the blessing for C3 PE because it is from hell

bold widget
#

It's my Berliner wall

#

There is ways something getting messed up

#

Scans, hitting the shadow scout not on the head by accident

mossy yoke
#

get 1000 R4E1's

#

depends which you find harder

rich estuary
#

I doubt it's 30 days until the next rundown

#

ah

wild wyvern
#

cap

atomic escarp
#

A3 isn't hard.

#

At all.

devout river
#

PE could cause problems for some people

robust marsh
#

it can if you dont have a good team

bold widget
#

Gonna call it

#

Warden is hersey

olive shard
#

E1 PE easy solo

grand elk
#

no cap

devout river
#

Yea E1 PE is easy solo cause it doesnt exist E1 only has up to extreme

vapid moon
subtle vault
#

It's sucks

vapid moon
#

It's not that bad, you could clear it in like 10 - 20 min if your competent with bio.

#

The part that I hate are the wall sacks, not a serious threat, just annoying

hexed vapor
#

Once you get the cargo to extraction scan, you win.

#

Shadows aren't going to catch you unless you royally fuck up.

open owl
#

In all my clears shadows did catch up to us, closing all doors and even c-foaming some, in fact they all ended with my team down and me kiting in a wide circle, scanning 1% at a time 😂

clear pebble
#

What happened if we enter the code in the terminal at overload B3??

digital dawn
#

Hybrids and strikers spawn in

clear pebble
#

forever?? or just one time??

digital dawn
#

just one time

clear pebble
#

so you can just defend and then continue with the main mission right??

digital dawn
#

yup just wait for all enemies to spawn in then your good to go

clear pebble
#

kay ty

digital dawn
#

np good luck

vapid moon
noble chasm
#

you dont get anything for clearing e1 do you

#

i mean like you clear A-D to beat the level and unlock the next tier

#

but once you unlock E its really just to beat said level correct?

turbid cliff
#

Indeed

tacit crest
#

d2 pe is outright painful

#

i only got to the class 6 apex door

#

with the fog about to reach its cap

#

and everything at 0%

#

once

open owl
vapid moon
tacit crest
#

p sure ive tried over 20 times

#

and only got to the apex door once

#

all pe tries

open owl
#

"Speedrun" or with turbine and everything?

tacit crest
#

with everything

#

somehow

#

no wait

#

we didnt even get the turbine

#

we actually WENT to get the turbine when the fog was about to cap

open owl
tacit crest
#

class 6?

#

no

open owl
#

Surge

#

For the turbine

tacit crest
#

yeah i think so?

#

not sure

#

i only recall the surge from overload

open owl
#

IIRC the turbine is behind a door with Surge alarm which also requires a cell

somber ocean
#

During E1 error, does the tank timer resets when it spawns?
Or is it at fixed intervals, e.g. 0:15, 4:15, 8:15?

Since the spawn can be queued during big s1 scans, I wonder what happens.

obtuse surge
#

there will always be at least 4 minutes between spawns

somber ocean
#

If we were "late" and had a 60 seconds queue on the 4th tank, it would then be ... 8:15, 13:15, 17:15, correct?
I've been using a simple timer app, and it feels like the later tanks (like 4th/5th) are always much later than expected

open owl
somber ocean
#

Thanks, that's what I was wondering

vapid moon
#

whhen you put in the cells for extreme, have all 4 rush to the key and 3 fend off the wave while 1 gets the key

#

then do the high part under 30 min

#

then pickup the cargo and bring it to extract

#

i mean

#

if you have the time you might aswell try

pulsar zodiac
#

I dont think it would work

vapid moon
#

also fathers dont apply to the normal spawncap, 15 fathers + 30 regulars

pulsar zodiac
#

I mean even you got pass all the alarm and finish the cell

#

you still have a stealth zone

#

while having tank spawn capped

robust marsh
#

i just dont understand how you get pass 4 mothers and one queen in E1 ex

#

sorry 5 mothers and one queen

lyric narwhal
#

just dont wake them up

pulsar zodiac
#

yes

robust marsh
#

oh well

lyric narwhal
#

yeah easier said than done but thats how its done

robust marsh
#

im not going to touch E1 forever

#

never

pulsar zodiac
#

good for your health

robust marsh
#

i be on my mentor duty

#

and just be on B and A levels

#

as much as i can helping new players

vapid moon
#

just turn their ears off

#

easy game

robust marsh
#

easy easy

pulsar zodiac
#

turn off game sound

#

if you can't hear them

#

they can't hear you

vapid moon
#

just kill all 4, its not too bad. 😎

robust marsh
#

for hopeing that it dosen't happen

#

so i dont have to deal with peanut over again

#

i suffered enough in containment breach ):

vapid moon
#

if i see any scps in gtfo im leaving

#

not because its "scary" but it ruins the feel

robust marsh
#

well if you see peanut its not going to break the feeling as you are dieing from fear

queen nymph
#

You will never grow if you don’t touch e level

rugged jay
#

E is where you learn how to kill tanks efficiently

mighty pond
#

If you don't mine strat, cheese imo, you would know how to kill him effectively before E1

west crow
#

I'd say e1 is one of the more polished levels if it weren't for the shadow scout rng in the last code terminal room