#gtfo-spoiler-chat

1 messages · Page 201 of 1

hexed vapor
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Game is very annoying to play in that state.

rich estuary
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probably stagger bug

mortal granite
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try playing that in D1

atomic escarp
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@light totem

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I AM

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A COOL GTFO GAMER

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SNIPER IS POG CHAMP

rich estuary
atomic escarp
#

tbh that just looks like the mother but scarier @rich estuary

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charger without the coating
Could be this

rich estuary
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Some people said it was a bullrush

atomic escarp
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A bullrush??

rich estuary
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yeah I don't know??

atomic escarp
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The only enemy i could think of that would Bullrush you is the one in like

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C1??

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I think?

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the giant orb lookin one

rich estuary
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you're thinking of the tank

atomic escarp
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Ah my bad

rich estuary
#

when did they add the steam cards anyways

dreamy bramble
#

r3 launch

devout river
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Some people might call chargers a bullrush

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But ye it just looks like a charger without the black coating

hexed vapor
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Bullrush are just chargers

forest horizon
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They are basically mutant chargers

lyric narwhal
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i was just doing a D2 efficiency run and some chargers randomly spawned in zone 93 while we were bringing the cargo back... what?

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can chargers spawn like that?

dapper swallow
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any Germans here? 😄

harsh pelican
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chargers become part of the infinite wave after some time ya

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might be random whether they're shadows or chargers

lyric narwhal
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we hadnt been that far yet though

atomic escarp
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There should be German players in EU LFG

lyric narwhal
#

93 is the zone connected to the cell room

dapper swallow
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thx bud

lyric narwhal
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i dont really remember the zone numbers

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pretty sure it was 93

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it was around there

hexed vapor
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@harsh pelican Big preesh

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We died at 80% extraction after a fuckton of circle kiting.

atomic escarp
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F

harsh pelican
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dang, hate to see it happen 😞

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closest I got the cargo was the last class 6 alarm room before a charger just bonked me on some stairs

pliant shard
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@lyric narwhal did you drop the cargo on your way to extract and pick it back up?

hexed vapor
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I dropped it to shotgun something, why?

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Does that change the wave composition?

lyric narwhal
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we were in the same game

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^

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is that actually a thing?

hexed vapor
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@pliant shard It changes to the main objective's gotowin waves?

pliant shard
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I noticed that when cargo is dropped along the main path and then picked up a charger waves spawns out of nowhere

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Not sure what causes it but running a couple of d2 overloads and PEs I’ve noticed that when I ran all the way to extract and never dropped cargo it was only shadows

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When I dropped along the way and picked it back up a instant charger wave (4-5) spawn and then they spawn again at extract scan

lyric narwhal
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wow

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that really threw us off guard

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one of us went down and we just had to leave em behind

hexed vapor
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That's probably because the main objective spawns chargers

pliant shard
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Moral of the story don’t drop cargo along main path only when you have to. I’m assuming it’s a bug that BHs are aware of

mortal granite
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if you drop cargo in the main path then the one who drop it must pick it up

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or else it will spawn charger

fiery ermine
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It doesnt matter who picks it up, chargers will spawn. For now just dont drop the cargo 🙂

mortal granite
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i got no charger

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and my teammate drop at least 4 times

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in main

fiery ermine
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Then you were lucky, also interesting that it didnt happen

mortal granite
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we already know about the cargo thing

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that's why we told the one with he cargo

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if he drop

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remember to pick it up

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cause we don't want to fight charger

fiery ermine
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hmmmm

mortal granite
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if you said it was lucky

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then dropping the cargo more than 4 times and still no charger are super lucky

atomic herald
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What's the extreme objective for A2?

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I think i'm mixing up the reactor bit for B1 with A2

subtle vault
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HSU

atomic herald
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a'ight thanks

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any tips?

subtle vault
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good luck

atomic herald
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lol

queen nymph
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Learn how to use the terminal

static lynx
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WHY IS B1 SO HARD

bold sparrow
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because you are bad?

static lynx
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gee thanks

bold sparrow
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well if you were more skilled you wouldn't find it hard

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😎

static lynx
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i mean i just got the game like weeks ago so yis i be bad at it

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wtf is that huge thing in c1

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qwq

subtle vault
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The tank

bold sparrow
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don't worry most people aren't great at the game

nocturne flax
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well if you were more skilled you wouldn't find it hard
@bold sparrow gj

static lynx
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the what now?

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TANK?

bold sparrow
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doesn't exist

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it's the Jimmy

static lynx
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qwq

subtle vault
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Its the ice cream monster

static lynx
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oh no i sure hope its not my uncle

rose haven
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wait so

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its not called father

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man im sad

subtle vault
#

you can call it anything

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some people call it the father

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The tank

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hydra

rose haven
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I call it father lmao

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its something for sure

subtle vault
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I like Abomination

rose haven
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that

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that is a good name

mighty pond
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His name is Papi

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you cannot sway me otherwise

subtle vault
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I sometimes call him frank

bitter lantern
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Did they change Scouts in R4?

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I tried to hammer one but it stopped dead in its tracks as I approached and tagged me

light totem
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nope

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just happens sometimes

bitter lantern
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Bad luck or did I make a mistake?

light totem
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luck

bitter lantern
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aww 😦

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We failed a 90 minute mission because of that

light totem
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F

bitter lantern
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Yeah, these levels are looooong

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Any general tips?

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I tried a mission earlier with one other person and noticed I could smash 3 close sleepers before they woke up. Is that normal?

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Is there scaling based on number of teammates?

rich estuary
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no

desert shell
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want to see the R1 MG return a bit

cobalt vigil
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man wtf i see the videos of people doing speedruns just bunnyhop around and bash heads in without alerting a single enemy

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is this the power of get good

atomic escarp
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The powah of kNoWoLeDgE

desert shell
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yes

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while I can't even kill a scoot with melee

wraith sapphire
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Is the C1 boss still inst-killable from 8 mines?

turbid cliff
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should be

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and also 7 is the minimum i believe

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the thing with sack enemies is the damage dealt completely depends on if it decides to actually hit a sack

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and the hitting seems arbitrary

mortal granite
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anyone has D2 map?

atomic escarp
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Yes

mellow creek
mortal granite
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gib

atomic escarp
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You're going to Brazil @mellow creek

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No @mortal granite

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Get there yourself

atomic escarp
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D1 in one sentence plz

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Alright

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There that’s all you need to know tbh

mellow creek
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@atomic escarp easy compared to b2 overload

devout river
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B2 overload isn’t that bad

light totem
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But shorter

devout river
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And harder

light totem
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Mhm

atomic escarp
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@atomic escarp

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What they said

atomic escarp
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Don't listen to warden

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he uses the Burst Cannon

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he has a smooth brain

devout river
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Eh burst cannon would prob be good on D1

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Ye there is a decent amount of giants on D1

nocturne flax
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Burst cannon its so busted man

pliant shard
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once you figure out the single shot burst its game over

atomic escarp
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Once you figure out that it's trash

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You win

light totem
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hmm

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also your name is wrong, there is only one god; ludvig

mellow creek
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Difficulty level from b2 feels like its the 2nd hardest lvl after d2 cause of its randomness at the mother’s room

mortal granite
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you can choose to restart

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B2 Overload are RNG

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and D2 is not

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D2 can make the entire Extreme layered stupidly hard with 5 scouts behind blood doors

mellow creek
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But its still ez compared to b2 mother😓 if we dont take into accounts restart

mortal granite
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if you're lucky enough you could get the drugs before you met her or alert her

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i have seen picture of C2 PE 4 - 5 hours

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what's happened tho?

devout river
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I have not had to go into B2 mother room

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Guess I have just been lucky idk

mortal granite
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i got spoiled while trying to get to that

devout river
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We did not even see the alarm door into that zone on our B2 PE run

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I mean we did not explore that whole zone as it was the last zone we needed to go into and as soon as we got enough OSIP we just left

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Because that zone had sleeping hybrids and annoying stuff

atomic escarp
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I’m just going to assume the mother is somewhere behind the class 5 alarmed blood door

mortal granite
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we did prepare for it by bringing c foam launcher

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behind class 5 alarm blood door

atomic escarp
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Which is just. why. Why would you attempt to do that?

devout river
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You could probably skip the class six

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And instead do the mother zone

atomic escarp
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A class 5 alarm door is enough we alongside a mother blood door

mortal granite
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4 drugs in there will be run killer

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but since idc much about wave now

devout river
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I guess we just never got 4 in there on all the runs we made it to overload room

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We always had enough in the 3 zones connected to overload zone

mortal granite
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funny circle kite make game ez

native quarry
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bonk bonk and kite

devout river
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Ye the overload room is good for kiting

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We had to kite the whole class 6 alarm our winning run

atomic escarp
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Honestly bout the only thing that sucked ass about the room was the vertically and the fall damage you might take

devout river
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Ye I fell a lot in there

atomic escarp
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We all did

mortal granite
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well....

atomic escarp
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And we must’ve woke a few scouts as well didn’t we

devout river
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I only got downed by it once but it was annoying still

mortal granite
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did you guys play R2E1?

native quarry
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wait does B2 overload have a mother?

devout river
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No

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One of the zones does

mortal granite
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oh

atomic escarp
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A bit

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Only ever got through the first surge

mortal granite
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that's E1 area

atomic escarp
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Oh I know

mortal granite
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basically, that whole area

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don't need you to jump... At all

devout river
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I mean ye you don’t have to jump to navigate it

atomic escarp
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I seriously don’t recall the starting area in e1 having those large cylinders in it

devout river
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But I mainly dodge striker attacks by jumping

mortal granite
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if you pass E1 first surge

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then the next area are Those area

atomic escarp
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Ah that’s why then

devout river
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Hmm never done surge alarms

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Probably gonna encounter them first when I eventually do C2 PE

atomic escarp
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C2 surges are piss easy if you decide to kite

devout river
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I mean kiting is recommended I have heard for surges

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Kinda hard to hold against the max spawn cap I would think

atomic escarp
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Honestly it’s pretty much a necessity to kite with em

devout river
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Ye that is what I imagined

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A good full team could hold against a max spawn cap but probably not the most resource efficient way

atomic escarp
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But it is fun

knotty sphinx
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Holding while doing the surge alarms on C2 isn't that bad.

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You can still hammer everything that comes at you while holding

devout river
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Hey guess I will find out when I do C2 PE

mortal granite
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anyone here finish D2 PE yet?

atomic escarp
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I wish

devout river
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Lol I have not even touched D2 yet

desert shell
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Haven't touch D2 yet

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but touched C1 and C2

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B2 fog is so thicc

devout river
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B2 but all the fog is infection fog

desert shell
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So it's basically A2 without generators

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Fell through the map once and got 85% infection due to getting teleported up again and fall again

devout river
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Rip

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I have just been too lazy to play videogames lately so I am making no progress in gtfo

desert shell
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Anyone here mastered the recoil of the flashbang?

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I like the MG a lot

atomic escarp
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Same

devout river
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I suck at using it

light totem
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mg recoil is weak... but k

devout river
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So I don’t use it

atomic escarp
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Recoil on it isn't as bad as I remember, its muzzle flash just makes it hard to see sleepers crawling past you

light totem
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O-O

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whut

atomic escarp
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Auto Revolver when?

desert shell
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More like

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revolver with foregrip

devout river
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New Gun that is burst cannon but auto with no stat/balancing changes so it will be just massively op

desert shell
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Burst cannon but it's automatic

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fire rate equals the combat shotgun

atomic herald
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burst cannon but it fires two shots and must be manually cocked after each trigger pull

desert shell
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no

atomic herald
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..yes

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:D

desert shell
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Return our R1 MG

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it gave me eargasms

atomic herald
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It's been so long

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I don't even remember what it sounded like anymore

devout river
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I never used it

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Was a CS main from R1-R3. Now it’s garbage AND rundown specific😭

mortal granite
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it's bugged

devout river
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I know but even without that pellet bug thing it has terrible range now

desert shell
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well let's wait what'll be the replacement for the combat shoti

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Other than that we have only 3 specials

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let's guess what's will it be?

atomic herald
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I think what we all want is a really strong double barrel shotty

desert shell
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MG

atomic herald
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Double barrel MG, that works too

desert shell
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2 mags

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double the damage, double the reload

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I they add gun customization I'd slap a 100 round extended mag on the MG

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8 seconds reload

mellow creek
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yep did pe for d2

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gotta kite like e1

mortal granite
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this is a spoiler chat so i'm gonna spill the bean

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what if we do all the layered

mellow creek
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still kite

mortal granite
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go to the end but don't pick up the cargo

mellow creek
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yea

mortal granite
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will the game still tell you to pick the cargo

mellow creek
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then u die cause u wont have enough ammo for chargers spawns

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it wont

mortal granite
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oh

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so

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that's a bug then

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it's gonna be abuse

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if that happen

mellow creek
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but u wont get pe if u didnt bring cargo w u

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u will get the extreme and hard clear

mortal granite
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3 can go to extraction

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1 go to cargo

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when extract at 90%

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1 pick up cargo

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3 run bac

mellow creek
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well.. the spawns is rng

mortal granite
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the cargo guy will die

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but you will still have 3 other players

mellow creek
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theres 2 alternative

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  1. u do all layers, but pickup cargo only after u reach boss fight. but u will need fog repellers
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i mean turbine

mortal granite
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i think we don't need fog turbine

mellow creek
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which will lead do u clearing every single room out cause the post invis spawn after cargo will screw u with random alerting of the sleepers

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its really easy to kite invis tbh

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but once u mix in normal sleepers

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u are quite screwed

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1% hp to kite 10 rooms

mortal granite
#

i'm already kite 1% hp for 20 minutes

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....

mellow creek
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or method 2) u do all layers but u pickup cargo before u open the doors into 90

mortal granite
#

painful

mellow creek
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so u basically use invis to hit spawn cap

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to disable every single alarm door

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the kiter can kite in peace without fog

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while the rest of the team can slowly walk in to shoot every single thing they see

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just make sure no invis dies during alarm scans and no giant/charger will spawn

hexed vapor
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If you're fast you can skip turbine.

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Not sure which is easier tbh.

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Fog gets quite painful if you skip turbine, but it's manageable.

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Especially if you save almost all of your high use meds for extraction.

dreamy bramble
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i don't think turbine is ever really worth it unless you can't find your way in the fog

hexed vapor
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Imo, it makes the extraction far more manageable, but it has the potential to make alarms later on extremely difficult.

dreamy bramble
#

fair enough

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it just sucks having to clear your way back to extract w/ both the cargo and the turbine

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realistically you will only have one guy actively shooting the whole time cause of bio

hexed vapor
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Meh, you can hammer shadows fairly consistently.

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It's really just the last two alarms and tank that make turbine very hard to pull off.

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You need to spend very little extra time getting cell and turbine.

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or you'll just be completely fucked for those alarms.

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I kind of feel like it was poorly implemented, tbh.

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Fog needed to rise slower, but more of the map should have been lower elevation.

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Would have made more of the map dangerous w/out turbine, but would have removed a lot of the time pressure that comes with getting turbine over straight rushing through.

mortal granite
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we got the shadows spawn far away

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and when they arrived, it was more than 6

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so hammer wasn't an option

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we let the spawn cap

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so we could kite them easier

hexed vapor
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If a lot of them are spawning behind you, just shut a fuckton of doors. Gun them if you have to, but otherwise just outrun them.

mortal granite
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i'm working on "noob proof" strat just like one on R2E1

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but since D2 map are "rare"

light totem
#

Nothin is noob proof

mortal granite
#

strat that totally carry the entire team

light totem
#

F

mortal granite
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got it to work on R2E1

atomic escarp
#

Like 4 new players doing your strat?

mortal granite
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no

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like 1 player know the strat and carry 3 other player

atomic escarp
#

My view of noob proof did not align with yours

mortal granite
#

"They called me a madman"

atomic escarp
#

OML, I'm dumb

light totem
#

That’s not a strat

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That’s a carry

mortal granite
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yes

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it's a strat

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for me

light totem
#

Smh. Imagine strategying

mortal granite
#

you can't trust your teammate to be all Confident in the last moment

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not even yourself

atomic escarp
#

Imagine knowing how to kite

mortal granite
#

imagine playing the game

light totem
#

^

atomic escarp
#

Oof

crisp zodiac
#

What is the best way to kill the big guy in C1? Tried whit 22 mines on the door but he didnt died

nocturne flax
#

22??????

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goddam

hexed vapor
#

Use mines if you want to attempt to make it easier, but the best strategy will always be just fighting it.

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Try to run it around a pillar or around obstacles, split into two teams so that at least one group can see the back.

crisp zodiac
#

Thank you, will try again killing it

blazing thicket
#

any constant alarms in d2?

nocturne flax
#

Overload cargo

mellow creek
#

@blazing thicket constant invis alarm

rich estuary
#

Put the mines on top pointing down? I think they don't hit if they below or to the side

hexed vapor
#

^ Seems like first hitbox they come into contact with needs to be a crit spot.

turbid cliff
#

yeah makes sense but what i never understood is how it picks which hitbox is the first

woeful lintel
#

Any strat for D2 PE ? my team always run short on ammo after killing the tank and not enough for escorting cargo, extraction

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and after picking up cargo, sometimes chargers spawn with shadows smh, is that normal ?

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I'm so sure I killed most of them

hexed vapor
#

If you drop cargo, chargers spawn. You need to carry it 100% of the time if you just want shadows.

woeful lintel
#

Oh I see

hexed vapor
#

You have to fight at least a small amount of chargers when you drop cargo in extract

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If there aren't a lot of them, you can melee shadows so save on ammo. You pretty much want to hammer as much as you can for the cluster alarms and try to find ammo packs in every zone. Maybe leave some in easy spots for your way back.

woeful lintel
#

class 5 is pretty hard to hammer so I decide to use ammo abit

hexed vapor
#

You can definitely afford to use ammo, but if all scans are done there's not much reason not to hammer.

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(unless you get chargers)

woeful lintel
#

ok

#

and how do you deal with stacked shadows ?

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I know they spawn in a group of 3

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but sometimes they stacked and coming like 6 together + 3 behind and got sandwiched

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so its quite hard to hammer them all while protecting person carrying cargo

hexed vapor
#

You just want to switch to guns to thin them out if you get more than 3 together.

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You can go back to hammers once it's down to just a few.

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Also depends a lot on how much ammo you have.

#

You can hammer larger groups, though, you just can't stop next to them and let them hit you.

woeful lintel
#

well I can dodge the groups but not the cargo person

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I'm not sure If I aggro them to attack me instead of cargo

hexed vapor
#

If cargo carrier is at risk, then definitely stop to shoot.

#

It's important to keep everyone alive if possible.

woeful lintel
#

welp so its down to ammo management

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needs to be stingy af

#

ok thanks alot rayalot

hexed vapor
#

Anytime.

devout citrus
#

Is it just me or the mine no longer work on the Big mother Charger in C1 since the last patch

pseudo pumice
#

big charger or mother

feral token
#

i think he means the tank

devout river
#

Got D1 done full clear

atomic escarp
#

Good on ya

#

How were the mothers

devout river
#

I died on the room with 2 mothers

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My teammates were actually competent and survived though

atomic escarp
#

Oof

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But you got it done so there’s that

devout river
#

Ye

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Probably not gonna redo that one anytime soon

atomic escarp
#

D1 has oddly lulled me into enjoying for some reason it maybe be one of the best reactor levels I’ve seen thus far

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Hell even the extreme is enjoyable unlike D2

devout river
#

It was not bad but I just dislike reactors

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It was better than A3 at least which is the only other reactor I have done

pseudo pumice
#

they gotta rethink reactors imo

feral token
#

dont you like call of duty zombies but with less ammo?

devout river
#

I feel like I generally see people saying that they dislike them

atomic escarp
#

Rather than looking for the codes in terminals, we should be looking in the environment for codes

hexed vapor
#

R2D2 was a reactor that was extremely well-liked. R4D1 just makes a lot of decisions that make it a lot less fun.

feral token
#

i prefer this rundowns one tbh

#

less waves

atomic escarp
#

Well if R2D2 didn’t make my computer cry I would’ve enjoyed it abit more

hexed vapor
#

Feels invalidated by the lack of time pressure and lack of free codes. Makes it way too easy to play.

atomic escarp
#

Mother in reactor waves when?

feral token
#

no gtfoheart

hexed vapor
#

Waves are incredibly boring when you're defending from one direction, and R4D1 both allows and encourages it.

devout river
#

I want tank in reactor waves

feral token
#

mh true

pseudo pumice
#

they need to make it so you have to defend the actual reactor

feral token
#

i think a problem with reactors is they all have the same layout

hexed vapor
#

They have the ability to, they just need to give you free codes.

#

Bam, reactor is suddenly where you want to be.

feral token
#

just make it one really big room and have enemies come in from vents or something

#

wait thats even more like call of duty zombies

hexed vapor
#

They could have also just constricted time pressure.

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You spend an extra 1-2 minutes of the code segment just killing shit because they spawn on the opposite side of the map, just cut off 1-2 minutes so that you get punished hard for the one-direction strat.

pseudo pumice
#

would be interesting if the enemies attacked the reactor and if it took enough damage you could fail

hexed vapor
#

Also, the double scout bridge is bad design, that door shouldn't open automatically.

feral token
#

make it an endless wave but you have to go find fuel or somin to put in it

#

nvm thats just an error alarm

atomic escarp
#

It feels boring to stealth rooms after a reactor wave, we could substitute stealthing rooms with an error alarm after the wave is done

pseudo pumice
#

i kind of liked the r1 reactor much more

#

without codes or anything, just increasingly difficult waves

hexed vapor
#

I like timed stealth, though.

feral token
#

im not a huge fan of the gunplay in this game, so i dont really like the actual waves

hexed vapor
#

Requires you actually be good at stealthing.

#

I like the waves if they're not braindead.

#

R2D2 you had to think a little while fighting shit, R4D1 you don't really.

feral token
#

but theres big chargers

pseudo pumice
#

because r2d2 was actually difficult

feral token
#

thats like chargers

#

but larger

#

i want more reactor shutdown missions

pseudo pumice
#

yesss

feral token
#

those are cool, even if theyre simple

hexed vapor
#

You mean alarms attached to literally any objective?

feral token
#

tbh most objectives in this game are similar

pliant shard
#

shutdown reactor then warden sends you to start it up again in later tier bigbrainmode

feral token
#

i just like shutdown cause its cool

#

doesnt mean its a great objective

pseudo pumice
#

i wish expeditions were actually linked together
for example, shutdown a reactor which turns off the lights in the next expeditions until you turn it back on
or you can extract with a fog turbine and it drops down with you in the next

hexed vapor
#

I would like reactor shutdown if they expanded it. You put in a code and do an alarm before doing something else, and then you come back for another code and alarm, etc.

#

Or just require players collect the code, so it's a chill reactor.

pseudo pumice
#

instead of codes what if we had to go collect fuel cells or something

feral token
#

have it as a secondary sector, then after you shut it off all the lights in the level turn off

pseudo pumice
#

reactor startup that is

light totem
#

OwO malfunction door?

atomic escarp
#

Or better yet why not have an enemy that’ll fuck with the reactor if not killed in time

#

Get rid of the codes and just use the Normal set up as is with the timers but you got rush on to deal with EMP like sleepers that if not killed in time will restart the wave

light totem
#

tf

atomic escarp
#

||Tank blows up the reactor killing everyone||

feral token
#

have the reactor give off radiation

atomic escarp
#

Honestly going off and killing off sleepers seems like a way better alternative then finding the right terminal and code imo

light totem
#

no need to give of Rad..... i give off enough just by hearing the word reactor.... ew

candid sundial
#

was that boss that you can only shoot on the back in B2 or C1?

feral token
#

C1

candid sundial
#

thank you

fiery ermine
#

FYI you should always try shooting everything in the back

hexed vapor
#

Well, from behind.

atomic escarp
#

imagine hating reactor missions @light totem

#

When you get those superior reactor startup noises

pseudo pumice
#

you mean the ones that destroy my audio engine and make me deaf

atomic escarp
#

just get a better headset lol

#

bad

pseudo pumice
devout river
#

Nah reactor missions are by far the worst things ever made by human beings

atomic escarp
#

But they're ezpz

#

All you do is hold off a few waves of sleepers

#

like

#

then you're done

devout river
#

81710 scout room at the end too scary

pseudo pumice
#

yeah exactly it's boring

devout river
#

I did not even go in there and it was too scary

atomic escarp
#

is fun

light totem
#

they are just so boring

atomic escarp
#

I loved R3A3

light totem
#

wtf

atomic escarp
#

Where you had to navigate the non alerted rooms and get codes and shit

#

bruh

#

its so much fun

devout river
#

Nah reactors are the worst mission type

light totem
#

but a3 was trash

pseudo pumice
#

they're just overused

devout river
#

Surprised they still have em each rundown because most people I see dislike them

atomic escarp
#

Overused

#

How many reactor missions have we gotten in 4 rundowns

pseudo pumice
#

we've had 5 of them, only 1 reactor shutdown

devout river
#

5

atomic escarp
#

out of how many

#

TOTAL

feral token
#

theres been a reactor every rundown

devout river
#

6

feral token
#

except for alpha

atomic escarp
#

ahyes 5 out of 6 missions are reactor ones

#

Thats like saying oh hur hur

#

Fetch missions are overused because we do them every rundown

pseudo pumice
#

it's not that deep lmao

devout river
#

Ye but all reactors are so similar

#

At least fetch missions have different feeling maps

atomic escarp
#

Compared to other Reactor missions so did R3A3

devout river
#

Ya it did

pseudo pumice
#

fax bc u were actually protecting the reactor

feral token
#

problem with that reactor, to me, was the fact its just the same thing 10 times

#

but i mean if it added some different enemies or somin i think thatd be a pretty good reactor

mortal granite
#

maybe they should add something to deactivate the reactor mid code

#

to add some twist

minor heron
#

well since its deactivating why not add things like "secuity system detected breach while verify process, pull out power cell from generator_657, generator_982, generator_543"
and alarm also trigger until they done that objective?

tribal fossil
#

what's a faster way to kill final boss on D2?

devout river
#

We are not allowed to talk about datamining stuff here

whole bronze
#

ah true okay

#

didnt know if there was a thread for that

bold sparrow
#

reddit?

devout river
#

Eh idk if it is allowed there either

#

Dont spend a lot of time on reddit tho so idk

blazing thicket
#

Is data mining actually frowned upon here?

whole bronze
#

i appreciate that lol

devout river
#

Ya the devs dont like data mining

whole bronze
#

Yea so then ill keep my mouth shut

devout river
#

Which I mean most devs dont like data mining so not much of a surprise

mossy yoke
#

#rules mentions our data mining policy

rare crane
#

owo Docr3d daddy chan

pseudo pumice
#

Datamining isn't allowed here due to rule #11, but we have no jurisdiction over the reddit

#

oop

whole bronze
#

AH thanks!

#

Really was curious

#

nah i wont talk about it then

#

more so wanted to know what the whole policy was

pseudo pumice
#

yeah the devs like giving us as little info abt the game as possible

whole bronze
#

Yea

#

i cant find anything about it on the wiki's

glacial crescent
#

remember dont make admins mad xd

whole bronze
#

LOL i wont

#

im not gonna say anything about it

#

idc who asks

#

just was curious

mossy yoke
#

That's because data mining isn't allowed here or the wiki. So let's drop the topic please

whole bronze
#

YES SIR

#

how often are rundowns released ?

light totem
#

yes

whole bronze
#

is there a set schedule on them

pseudo pumice
#

~3 months

#

give or take 2 months

whole bronze
#

yea okay i figured as much :p

light totem
#

so far they have all been bout 3-4 months

#

but it can/ will vary more in the future

rare crane
#

R3 was 5 months soo

#

theres outliers

pseudo pumice
#

the goal is like 2w to 1m

whole bronze
#

This new one is crazy good

#

so much fun

pseudo pumice
#

after full release

whole bronze
#

3 blew me away

light totem
#

laughs in R2

#

best R, soooo good

whole bronze
#

Very excited about the direction of the game

#

I loved R2

#

yea it was incredble

devout river
#

R5 is the best

whole bronze
#

LOL

#

The thing that blows me away is people who Solo these levels

#

just like insanity

#

I heard somthing like only 5 people solo'd E r2 ?

light totem
#

hm

#

7 at a minimum

#

i personally know 7

#

may be more, but 🤷‍♂️

whole bronze
#

thats just inanity

light totem
#

eh

#

not as much as one of them

#

one melee only'd it

blazing thicket
#

Oh shoot are you saying r4 is only out for another month or 2?

whole bronze
#

WHAT

#

MELEE ONLY

glacial crescent
#

ye

light totem
whole bronze
#

RIP

light totem
#

i mean, it was cancerous for em regardless

whole bronze
#

i can imagine

blazing thicket
#

Lol idk why people do it

whole bronze
#

Just to say they did it

blazing thicket
#

I don't want to do that to myself

whole bronze
#

i assume

blazing thicket
#

It's like doing legendary all skulls on in halo

light totem
#

i mean, his strat was damn good, didnt kill enemies except for a few specific parts

devout river
#

Ye doing solo, melee only does not even sound fun

glacial crescent
#

when you learn the game through testing game features, is it considered "Datamining"? Thonk

whole bronze
#

no

glacial crescent
#

like learning distance safe to run past enemies, etc

whole bronze
#

Where do we report bugs btw

rare crane
#

but you reap the same rewards as datamining

whole bronze
#

ive noticed a lot of shader related issues in b2

rare crane
#

tf

#

a[og

feral token
whole bronze
#

thank you!

pseudo pumice
#

nah it's not, like how we got these values {{Ammunition_Pack}}

left lynxBOT
#
GTFO Wiki

Ammunition Packs are resource packs found in resource containers, containing 1 to 5 uses.
They can be used on yourself or teammates, restoring around 15-35% (depending on the weapons) ammo to Primary AND Special weapons.
Note: an ammunition pack will not refill a weapon completely if its magazine is empty.

feral token
#

praise reactor missions for this page alone

blazing thicket
#

1-5 uses?

light totem
#

6

feral token
#

bug

light totem
#

no u

feral token
#

:(

blazing thicket
#

F

light totem
#

ew reactors

#

🤮

blazing thicket
#

Don't hate on reactors :(

#

I like shooting

light totem
#

i will do as i please

feral token
#

yeah the fine bros are good
/s

rare crane
#

and standing still

glacial crescent
#

melee only reactors kappa

light totem
#

i will go hammer only D2 PE now thank you

#

smh

feral token
#

i still need to beat D tier this rundown

light totem
#

f

feral token
#

ill get to it one day

light totem
#

smh

rare crane
#

you mean the day before your death

#

ooooo ominous

#

now you dont want to do it now do you

devout river
#

Someone do hammer only solo D1

rare crane
#

but deep down you're determined to

feral token
mossy yoke
#

So don't do d tier and soy never dies?

rare crane
#

when did i say theres only one possibility of death D0c

pseudo pumice
#

c tier is harder than d tier tbh

feral token
#

so i die after beating D tier?

#

speedrun time

rare crane
#

oh no

#

no

#

no

#

Soy

#

on

#

no

blazing thicket
#

Anyone want to hammer a mother?

pseudo pumice
rare crane
#

Go seek help

#

:open:

feral token
light totem
#

hammer mother.... ez

#

smh

feral token
#

hammer babies

devout river
#

C tier isnt harder than D tier wym

light totem
#

hm

feral token
#

what

blazing thicket
#

Well idk if d2 is easy or hard

#

I can't make up my mind yet

glacial crescent
#

D tier is a cakewalk

devout river
#

Well if it is C tier is an even easier cakewalk

blazing thicket
#

C1 best mission

#

It's always the c tier that's the best

glacial crescent
#

C tier is on the same difficulty rating layer with D tier this rundown honestly

pseudo pumice
#

c tier is difficult smh

devout river
#

Eh C1 is too short and simple

#

I got it done in 39 minutes

#

Pretty short for a C tier

#

C2 is not bad though

glacial crescent
#

D tier's PE can be heavily cheesed even if you didnt intend to cheese it

pseudo pumice
#

12 uplink, tank with error, surges, all the glps

blazing thicket
#

I think C1 is the ideal length of a mission for me

devout river
#

Its so short

blazing thicket
#

And I like the difficulty too

#

That's perfect mission for me

pseudo pumice
#

i love b2

blazing thicket
#

12 code uplink is what makes it shine

#

No I will never play b2 again

glacial crescent
#

for me, I dont have a favorite level, same with R3

#

my fav level comes from R2 being E1

light totem
#

Mhm

#

Yes

pseudo pumice
#

top 3 levels ever:
r2c2
r2e1
r4b2

#

idc

queen storm
#

C2 was error right?

blazing thicket
#

I never played R2 :(

devout river
#

B2 isnt that good

light totem
#

F

#

It’s unique tho

devout river
#

Ye I guess

blazing thicket
#

But c1 is my favorite on r3 and r4

light totem
#

You’ve missed out

blazing thicket
#

Lol

feral token
#

most of my favourites were probably from R1

#

cause i was badder at the game back then

blazing thicket
#

^

queen storm
#

Everyone was

blazing thicket
#

That's what really makes it fun

pseudo pumice
#

i remember nothing from r1 except c2

light totem
#

Oof

blazing thicket
#

Being bad and going in with a group completely blind

light totem
#

R1C2 was good

queen storm
#

I forgot the difference form R1B1 and B2

feral token
#

i did a thing where i went through teh whole rundown doinga full clear of each mission

light totem
#

Shooters. Everywhere

feral token
#

thats probably why i liked it

atomic escarp
#

As in everyone room devoid of sleepers?

light totem
#

Vs a level that was open and allowed you to go where you wanted for R1B1

devout river
#

I got stuck on B2 back in R1

light totem
#

Wut

devout river
#

Never beat it

light totem
#

How

devout river
#

I was garbage

#

I was too scared to kill anything

queen storm
#

I remember beating B2 then B1

feral token
#

i got stuck on A1

light totem
#

It’s the easiest level of R2

feral token
#

for 12 hours

#

cause i was doing it solo

atomic escarp
#

It was just the key door that was the killer in that run

devout river
#

Nah I sad R1B2 not R2B2

light totem
#

Oh. Oof

devout river
#

I also got stuck on R2B2 tbf but I was talking about R1B2

blazing thicket
#

The longest mission it took me to beat was r3b2which took me a week with about a week of playing the game before

light totem
#

Ah. Ok

queen storm
#

R2B1 level

#

Long alarm doors

atomic escarp
#

Sacrifice?

glacial crescent
queen storm
#

Yeah

atomic escarp
#

Fucking loved that level

#

It was a shame it got nerfed

glacial crescent
#

my longest level to beat

devout river
#

I mean makes sense

pseudo pumice
#

mine was r2d1

glacial crescent
#

was probably less than 1 day

#

in 3hrs

devout river
#

A class IX alarm is kinda big for the second level

blazing thicket
#

Bruh

glacial crescent
#

R2D2

blazing thicket
#

Even your first ever mission?

glacial crescent
#

First mission was only 30ish mins

blazing thicket
#

Did you have a group carrying you or something?

light totem
#

Wut

glacial crescent
#

that was back in R1

light totem
#

R2B1 IX was sooooo good

devout river
#

Ye

#

But pretty advanced for a B tier

queen storm
#

Now it’s VII or something

glacial crescent
#

I dont get carried, I carry groups

atomic escarp
#

I reckon it should’ve stayed to teach newer peeps the lesson of alarms first, enemies later

light totem
#

Hm. I remember duoing IX when I still sucked

atomic escarp
#

But they caved in and lower two levels off of it

light totem
#

I miss that

blazing thicket
#

B1 had a class 9 alarm? Damn

atomic escarp
#

It wasn’t even that bad of a scan tbh

light totem
#

Yeah

glacial crescent
#

yep

light totem
#

^

#

Yep

blazing thicket
#

That doesn't seem like it should be in a b mission lol

light totem
#

Damn

#

Fun

glacial crescent
#

I solo held off the waves w. Burst Rifle + Shotgun

light totem
#

It wasn’t hard

glacial crescent
#

in R2B1 9 wave scan

devout river
#

For beginners it was

light totem
#

Just played different

#

No

queen storm
#

There was a long buildup and a resource room

devout river
#

I feel like I remember a lot of beginners getting stuck on pre-nerf R2B1

glacial crescent
#

^

pseudo pumice
#

r2c1 too

glacial crescent
#

R2C1 bottlenecked a lot of people

light totem
#

Oof

atomic escarp
#

Triangulation really had me worried with the terminals at first

pseudo pumice
#

that scout room

#

jeez

atomic escarp
#

Thank fuck they were still 3 passcodes

queen storm
#

Didn’t all the levels receive nerfs?

blazing thicket
#

Yeah I think this rundown just doing high is a very good difficulty for everyone, but it would be cool if they increased the difficulty of optional objectives

pseudo pumice
#

b1 c1 and c2

glacial crescent
#

B1, C1, and D1 got nerfed

#

D1 had hybrid reduction, C1 had shadow reduction

woeful lintel
#

yes

atomic escarp
#

R2b2 was cells R2B3 was the first appearance of terminal uplinks

glacial crescent
#

B1 was -2 scans on Warden Scan

#

C2 was the fog alarm -1 scan

woeful lintel
#

it used to be 1 area, 1 scout

atomic escarp
#

D1 got nerfed?

#

Never noticed

queen storm
#

Yeah the alarm door

#

Before the fog turbine

atomic escarp
#

If luck was on your side you’d wouldn’t need to do that door

#

Usually luck never is

queen storm
#

If luck was on your side the spitters would all be clumped up

glacial crescent
#

Who remembers R2D2

queen storm
#

The long hallway had the most annoying spitters

#

The reactor level

glacial crescent
#

The scout chaos lmao

light totem
#

F

#

So no E1 either?

#

Rip

#

That sucks

blazing thicket
#

F tier when

queen storm
#

I remember playing D2 and hearing my PC fan louder than my game

#

What computer do you have?

blazing thicket
#

Would you guys be ok to wait an extra month for rundowns but have more missions in higher tiers?

queen storm
#

Probably

glacial crescent
#

Ye

blazing thicket
#

^

queen storm
#

Depends on the rundown

light totem
#

But F1 when

queen storm
#

After E2

blazing thicket
#

F3 when

light totem
#

True

#

G1

queen storm
#

Choose your side

light totem
#

Ew BOCW

atomic escarp
#

Reject call of duty

#

Embrace GTFO

#

Imagine playing COD @atomic escarp

#

What a degenerate

queen storm
#

I only got the one attached to the door

rare inlet
#

I've never had the terminal in the far back room

queen storm
#

I don't think you can

rare inlet
#

you can

#

it is promply called

#

the god terminal

dreamy bramble
#

its pretty rare

#

~1/4 for me so far

rare inlet
#

I've played it 6 times and havent gotten it once

#

Okay Mr Man

#

thats painful because I suffered

queen storm
#

perma foam

#

🕶️

rare inlet
#

immensely on that terminal

#

Used 16 tool refills on foam guy

atomic escarp
#

I’ve managed 10 uplink done before any of those fucks became a threat

#

The main problem is there spawns and the three doors youhave to deal with

rare inlet
#

yup

#

we had one person in each room

#

slowly just closed them off

#

and bam

#

12 uplinks

queen storm
#

I'm thinking, would having 2 sentries 1 c-foam, 1 mine deployer work? c-foam and mine stay at front door, perma foaming it, while mine does terminal. Then 2 sentries in the back and 2 people defending the back doors. Would this be viable?

rare inlet
#

yup yup

#

what we did

#

but we had it so a turret guy (Hi me) placed his sentry then did terminal

queen storm
#

yeah roles can be interchanged except for c-foam

rare inlet
#

yup

#

pretty much c-foam held the first room before the scuffed terminal and expected and prepared to fall back, with two turrets on the terminal room door. Then having the other two in the adjacent rooms because they somehow spawn there, and slowly closing off and just giving the c-foam tool

#

I died on the last veri but it went through

native quarry
#

we talking about C1 extreme?

queen storm
#

yes

native quarry
#

yeah i ran it 4 times today

#

we couldn't pass it, even with 2 c foamers

#

we got to the 11th uplink, then they broke through the main door, some spawned behind us, and shit hit the fan

remote karma
#

Heavily rng dependent. My team did it once with a bad spawn, but still - having a bad terminal sucks 😦 not a huge fan of it - I'd really love such variances to be at least slightly comparable.

native quarry
#

yeah, with the bad terminal, everyone has to do their part and not a single person can mess up

#

we almost did it, but someone moved into the main room causing a wave to spawn behind

remote karma
#

both times we did it with 1 c-foam, there is no need to c-foam it until the very end, you can shoot in the end of the day. The problem is that if you shoot from the very beginning, you are simply running out of ammo.

native quarry
#

what we tried to do was c-foam as much as we could and try to do all the uplinks before any fighting

#

since the person at the terminal wouldn't be able to keep typing in codes if they broke through the door

remote karma
#

It's important to understand the the terminal guy can shoot as well. Just saying.

native quarry
#

yes yes ofc ofc

#

but when there's a WHOLE wave and someone has to remain in the back to prevent spawns from behind, it gets hectic

#

also, iirc, doesn't the terminal guy have to stay in close proximity to the terminal or else it goes detecting personnel

remote karma
#

A good tip for the terminal guy is to crouch in front of the terminal, so that he can see the code requirements without accessing the terminal itself. (otherwise it's a slight time waste and low fov). Meanwhile he can shoot and look for the password himself.

native quarry
#

you can see the terminal without accessing it?

remote karma
#

yeah. Feel free to test it on any regular terminal. You can see what's written there without accessing it directly. In such a way you don't need to access it to read the password requirements, leave it to look for the actual password and access it again. You just access it once per password.

native quarry
#

ah, i was unaware of this, thank you

#

i'll try that tomorrow

keen rampart
#

Well with the good Terminal spawn you can get till 8-10th uplink before killing any enemie

hexed vapor
#

99 is not a surge, whoever said that.

#

it's an ordinary class III alarm.

mortal granite
#

it's an

#

ALARM

rotund yew
#

Lmao

dusk salmon
#

hi guys, any tips about getting fog out of the overload zone of B2?

hexed vapor
#

Don't put any cells in.

#

Until overload is done.

dusk salmon
#

ok

#

thanks

mortal granite
#

just do overload second

void ravine
#

I've never seen an alarm incorporating so many different alarm types before, what with the small scans, big scans, team scans and cluster scans, so I'm just going to refer to it as a hybrid alarm.

mortal granite
#

it's an

#

ALARM

void ravine
#

Alarm-class alarm

#

Or would it be a class-VI Alarm Alarm? 🤔

mortal granite
#

it's an ALARM

void ravine
#

Ykw you're right

#

Oh also, when the class of the alarm isn't specified is the class randomized? Or is it just not specified and you have to learn for yourself?

#

Honestly I'm a little salty about R4D2's overload, what with grabbing the cargo causing an immediate alarm (At least from what I've observed). I'll probably come to accept and even enjoy it, but rn I'm lowkey salty lol

hexed vapor
#

It's just not specified.

queen nymph
#

It doesn’t have a special name for that alarm yet. I like it tho

#

If it’s not specified, it normally involves big scans and red small scans and it is always class 3

mossy yoke
#

If it's not labeled on the door, just means we forgot to actually put the label. We have been trying to label all of them with what class/type they are.

rich estuary
#

C2 had a missing label on one of the doors

#

To zone 12 I believe

queen nymph
#

I thought that was intentional 😂😂😂

rich estuary
#

It's a class III alarm I think

hexed vapor
#

Class III in C1 to access extreme.

#

Class III alarm in D2 to access z99.

harsh pelican
#

Unlabeled alarms are a leftover from R1, aren't they? can't remember if they're all class 3

dire notch
#

Wait that’s NOT intended?

devout river
#

Ye I thought it was on purpose

lyric narwhal
#

._.

dire notch
#

O_o

turbid cliff
#

i thought the labeling was like a new easier tier thing

obtuse surge
#

my file failed to send in #gtfo-media but i still got the cooldown

#

that's very cool discord

light totem
#

That’s dumb

atomic escarp
#

Hello

#

I am cool

subtle vault
#

I am speed

atomic escarp
#

I

#

am speed

#

I am also the KING

#

Of GTFO

#

@forest hound

#

can confirm

glacial crescent
#

downvote Evidence when

light totem
#

Back in R1 when he beat A1

subtle vault
#

R1A1 the admin

dire notch
#

The easy level?

subtle vault
#

R1B1 was the easy level

#

I miss the class 9 alarm

pulsar shuttle
#

i miss r1c2

light totem
#

R1A1 was easy yes. R1B1 could be depending on what route you wanted to take. As there were many ways you could do it.

#

And yes. I miss R2B1 9 scan soooo much

forest hound
#

I can confirm King L0x did beat R1A1

#

What a god

glacial crescent
atomic escarp
#

see

#

SEE

#

I AM

#

A GOD

light totem
#

pfft

digital palm
#

can i get some help??

#

do mobs stop coming after u insert the sphere in C1?? or do u have to rush for the rest of the level?

atomic escarp
#

One you put the sphere in the n-frame they will never stop coming. Thankfully they’ll only come in packs of 4 but the first two sleepers will always be hybrids

digital palm
#

ohh okay ty

atomic escarp
#

Once those hybrids are dead every single other sleeper will be a normal one

void ravine
#

Huh. So they made an error alarm sound like an extraction alarm.

queen storm
#

It’s just the sound of any alarm

void ravine
#

Yeah you right

#

Now for curiosity's sake I've gotta start observing the spawn intensity of other extraction alarms

hexed vapor
#

Other alarms have a different sound-effect.

#

Error alarms specifically have that deep pulsing siren.

void ravine
#

Yeah.

queen storm
#

Never realized that

void ravine
#

Error alarms also have a different sound effect while the scan is going.

#

Also, on a scale of 1 to 10 how difficult are C2's optional objectives?

dire notch
#

Yea. Regular alarms are that like. Wailing

hexed vapor
#

I'd say they're like a 7 or 8.

dire notch
#

O wat c2 extreme isn’t that bad. Overload has like 4 shadow scouts next to a ball

hexed vapor
#

8 in that zone.

void ravine
#

.

dire notch
#

Good luck 🙂

void ravine
#

Oh no

hexed vapor
#

So probably like a 7.

#

Not really that difficult, but among the harder content in the game.

dire notch
#

And I haven’t even done d2 optional obj. Rate those?

hexed vapor
#

Solid 9.

dire notch
#

Also I hate when 2 ppl down, and then one guy dcs for no reason

void ravine
#

I can imagine