#gtfo-spoiler-chat
1 messages · Page 193 of 1
like, their head is above yours

the zone makes it pretty easy to see them with flashlight
but it depends on your settings kind of
lmao
wtf??? shadow SCOUTS?
A2 overload is d1 but shorter
||there isnt||
perhaps
||there are shadow strikers tho||
fake news
hammer
Concussion is a thing
tru tru
is there a glitch where you cant beat extreme on a1 because you cant to rest of harddrives in hard mode bulkdoor?
You need to complete the uplinks first before continuing main objective
well we did but the hard drives where in hard bulkdoor
Door doesn't unlock till you do them
ok cool thanks
Is anyone getting gens in z52?
I feel like this objective type is still broken and the alternating zones never occur.
Bruh in C1 there's a room with 2 scouts
Put more then
yooo how is pistol now is it worth using?
Seems pretty good
sweet i always hoped itd get good, wanted it to be like a "if you place accurate shots then it pays off" kinda deal
does anyone happen to know off the top of their head how many kills per ammo thingy for pistol now? because last rundown it was pretty bad
2 shots to the head then 1 body to kill iirc
Damage falloff is fun
lmao
oh i meant like uh smg gets 13 kills per ammo pack or something like that it was like 13 or somethign similar and pistol had like 11
but not sure how much it gets now
Oh gotcha
Hmm how about the AR now?
does the autopistol do damage
yes
hmm... I'm unsure about that...
you see
yes it does
hmm...
-_-
its not said, based on the magazine, i would say yes. However multiple calibres could be used instead
I mean...the magazine holds 3 and looks like it can hold an anti tank round lol
well, 3 means nothing. Irl based on mag size it would minimum at 8 for a 50 BMG
Guys, Im running B1 currently and need some help. I'm trying to find a certain zone, have searched the map head to toe and cant find it. Can someone message me to help?
Been searching for so long, it's starting to get boring
Which zone
|| Is there supose to be a big charger in c2??||
||there's a chance with the surge alarms yeah||
||is it any surge?||
in C2 it should be
||first run 4 surges not one wtf||
hey could someone send me a screenshot of the new enemy?
||it's a pretty low chance I'm guessing ||
or there is a problem?
which one?
||the ginat charger counts as a mew eme,y right?||
he probably means the one in C1 🙂
well,i kinda wanna see both
I don't have any sorry 🙂
no problems
i dont hve ss just recordings of both
can you send it here?
the files are two big for discord
may I get those screenshots as well 🧐
Heavy Assault Rifle is good :3
wait untill u see c2 my friend paladin
fr were
c2 makes me cry
||invisscouts fun||
So uh... me and my friends are at B1 without any ammo before the class 3 alarm door..... this aint gonna go well is it....
its more then 15 objs
bro why is there a mother AND a reactor in the B1 side objective????
its supposed to be c tier
i see
were do u find the objectives tiers?
the optional objectives is there a way to tell what tier difficulty they actually are?
oh, sectors are supposed to be harder than the main
so you can assume they are high (same tier) or next tier down
it's why main paths are easier than the previous rundowns
||for A1, do we have to do extreme first, in order to receive the other key?||
B1 feels super hard but maybe I got got unlucky w spawns
@past cloak You'll find another bulkhead-key in the extreme zone so you can continue with the main obj
we died
the damn pimples are so annoying 😦
@past cloak Yeah it does 🙂
can you just do the overload objective or do you have to go extreme aswell?
thank you
Some levels you can't do overload first, just if there is an choice between main and optional. You have to choose optional to complete all the layers
if that makes sense
anyon got to d2
and saw the new enemy?
is it like a new enemy
or like
a new variant of an old enemy
youll see 😉
What is the final skull icon located on the top right in the rundown? Is there an incentive for doing it?
its prisoner efficiency, you can only get it on missions that have overload and by doing High, Extreme, and Overload all in one run
looooooooooooooooooooool
the new enermy
||invisible scout||
in d2
theres 3 new enemy in this rundown
ok d2 is hell hahahaha
Stuck on r4a1
||invisible scout||
@mellow creek
||They are also on c2 overload||
damn
@mellow creek
||+ Infinite alarm at the exit with shadows if you done overload||
Hot map
Turned out no one could figure out that the bulkhead lock wasn't on the bulkheads, oops
The more you know
so
uhh
for the giant invisible scout that spawns invisible enemies
how do you kill that?
bonk
use a scanner
same as normal scoumt
they're like shadows
Yeah I know
oh what were the new enemies btw?
like eggsacks hanging from the ceiling
so i mean yeah you can see them enough
ludvig spoiled it to me with the patchnotes
Ohh those are the mother eggs
||On D2 in main objective going infinite alarm with chargers. Can we turn off this alarm?||
The extraction? It keeps going until extraction is complete.
||It's begin not on extraction. It's begin on bulkhead door on main door.||
It should just be a ||cluster alarm that ends when you completed the scans?||
That’s not main
courtesy is nice 👍🏼
You’re nice
you’re nicer ;)

canada gang, let’s be nice together ;)))
||
||
.t sectors
Sectors are a mechanic which adds optional objectives to the game, ranging from altering the game state to adding other objectives. The following sectors are available:
High (Main Sector)
Extreme (Second Sector)
Overload (Third Sector)
Prisoner efficiency (All three Sectors in the same run)
Multiple sectors can be completed at the same time. In order to unlock certain tiers you will need to satisfy their sector requirements.
...?
They're just extra stuff to make your runs harder
nuts that you only need 5 comps for d tier
Beat B1 and tried B2
B2 is annoying too much fog
Got three of the cells then died
I kinda wanna just skip B2 for now because of just how purely un-fun that level was for me but I probably should not
You can just do the main objective first to get used to the map first
I was only doing the main objective
B2 is fun man whatchu mean
We should have brought bio
If we were gonna screw ourselves to the point where everything was fog we should have at least brought bio
Yes but we were fucking dumbass
Went into the foggy alarm door zone
Put cells in from that zone
Went into the previously non foggy zone that was now foggy because of our stupidity
Then died after the alarm in that zone
Surprise, crouching through fog for what feels like 8 hours is not fun
I also had major lag spikes cause of the fog
At least it should be a cake walk now that I know what to do
Too bad it is now 8 AM so I kinda gotta stop playing for now
puts cell in gen cluster
Well, at least it'll lower the fog level.
fog actually comes down
"Yeah."
The actual level is not hard but we made it hard for ourselves by screwing our selves into having to navigate 95% of the level on fog that is thiccer than me
It was hella fun tho, especially having to find scouts in the e1 room with fog
And who's idea was to put those enemies in C2 overload. I just want to talk.
is the flashlight on A2 extreme supposed to flicker ?
I think it's a bug
does anyone know how to get into ultra
Ultra?
the medal after oveload isnt a difficulty @spare bridge
Wehhh
you better boop scoots to find out
no its not a hint
c1 onwards
There's new variants too
Speed run? Uh no
errors
Speed run alarm aka the errors
eh
Oh, no i don't think so
I know a2 is an error
Huh
Actually I think they all do end up with an error
If you finish b2 extreme does the error go into overload?
What do you do in b2 again?
But yeah the error does carry i believe
So that's why people do overload before extreme for that...
Tryna remember what b2 was, but I'm 91% sure the error carries
Usually you end up having to do the overload first so you have enough keys to do extreme and main if it needs a bulkhead
Question about B2: I was doing the main objective, plugged the second cell and the map instantly filled with somuch fog I couldn't see more than 50cm in front of me, is that a bug?
Oh yeah the gen cluster is b2 thats right. Yeah no thats not a bug
Merely a feature

guys is it me or does B1 say 967m , C1 say 972m and D1 say 953m. How to heck is B and C deeper than D, this makes no sense
It’s cause the tiers aren’t based on level but difficulty of the objective and probably since they’re all set ups for later missions it would t be a surprise for why they not as hard. Your doing easier task to make the harder missions easier basically
Sector system is like 1/2 of a rewards system.
is 4th tier based of doing 2/3 at the same time?
im not sure where to put this but
does the new enemy in C1 automatically get detected when you open the door
no
yes you can
my plan was to have 3 ppl inside and 1 person outside keep strikers off the boss
if you were to alert the guy then how would you get him to look behind
and cfoam him
2 full charge I think
2-3
not so sure
but even if you do not foam him you can keep the distance from him
split up your team
1 person to lure him and the other 2 try to shoot his back
what if i just dont kill the guy and just dip to the extraction point
I think the door behind him is class 3 cluster alarm

so yeah eventually he will be awake
why does my a1 level say complete [2,1,,]
are there additional optional objectives in the level?
There's new variants
||shadow scout, big chargers||
No
no
||c2 d2||

I think only in the overloads right. Haven't beaten d2 yet
but its okay she wont be in your main objective
yeah she always behind overload bulkhead door
and welcome back shadow strikers
Sleeping ones too. Yay
Is the new enemy easier or harder than the past new one?
if you mean that big boy, personally I think its harder ?
Does it have more health?
yes
not sure
could be
among zone 10-12
somewhere
you can list and then query turbine to find it
is there any video or picture of the ||shadow scout||
its like a regular mine
same way
laser go brrr
or do you mean the gun
also what does completed: [2,1,-,-]
mean
is there any video or picture of the ||shadow scout||
I don't have 😦 but you can still see her|| tentacle||
also what does completed: [2,1,-,-]
it means you completed that level on [high, extreme, overload, prisoner effiency]
Hard to get a clear screenshot. I have a shot of one but its at home on my pc
[2,1,-,-] means you've beaten that level on high threat 2 times and on extreme 1 time and there is no overload threat difficulty
oh dope thanks
so is the new enemy in C1 and D2?
yes
o
so is the new enemy in C1 and D2?
@robust harbor technically C2 as well if you do layered
But that would be the variant types
Only one is technically
huh which one I wonder
Actually I should have asked.. main obj for C2 or in general?
collect 15 gas thingy
The GLP stuff is C2 yes, I'd you're looking purely on main path for that none of the variants appear
However one does appear in the rundown through main path on later levels
^
is the shadow scout in main objective for c2
what about D2
I guess its in extreme too (?)
Yes. It's in both iirc
Only for one zone of extreme though, again if memory serves right
I may just have PTSD from them being in the Overload and am forgetting where I saw them
but they're always at least come in pair
in the same room?
o
You'll just have to wait and see 👀
yeah or maybe I'm just not lucky
to see it alone
pm me i have the ss
haha
not sure if its me but ||shadow scout|| dont die to one full charge to the head
oh
Scouts head hit box is really, really wonky... My opinion when you are swinging for the head center on the head and aim a bit higher then that because you may just hit the neck for reasons.
Just to confirm, A2 Overload just requires opening the door, finding a terminal to input a code to stop the alarm, and then clearing Extreme as usual, correct?
@atomic escarp I'm not sure what that means, if I'm wholly honest.
Does D2 Extreme working properly ? It seems like bugged to me
its been a while since i've been here, but rundown 4 is looking amazing
are you all liking the new auto sentry?
I dont see where to put cells
@atomic escarp Then yes, efficiency is the only "true" way to beat a level in my eyes.
Just to confirm, A2 Overload just requires opening the door, finding a terminal to input a code to stop the alarm, and then clearing Extreme as usual, correct?
@warped yacht the error alarm does not end
the generator cluster isn't anywhere in the map for me
it should be in zone 346 but its not
I do
they only have 2
instead of 4
Yes it’s only 2
That is good to know, thank you. The other two in my 3 stack aren't as dedicated to intensity as I am, so a perma alarm may be a hard sell. For efficiency in A2, I'm assuming a 4 man is required
2 gen in optional obj
Not necessarily semi. People have already duod a2 prisoner efficiency
there's a korean gamer who did an extreme run on d2
the top left said the zone clearly that the cluster is in zone 346
but for me instead of telling which zone it gives me [ITEM ZONE]
and where the cluster should be was replaced with something else
which it shouldn't be
its not
@pliant shard got it, thanks mate. I'm pretty sure the only reason we failed the two attempts we made is because my two companions broke formation from panic, rather than sticking to the plan. But since we didn't know exactly what we were doing, I think it aided in falling apart.
it tells you directly where the cluster generator is
How good is the matchmaking? Is there voice included, or is it still recommended to search for games through the discord?
How good is the matchmaking? Is there voice included, or is it still recommended to search for games through the discord?
@west lantern matchmaking is actually good I like it l. The voice is as clear as discord (there is Ingame voice)
cool thanks
An extreme d2 korean run was uploaded before lastest hotfix btw
were there any changes to the weapons or gear I should know about (haven't played since april or smtn), and if there are, where are the patch notes?
ty
yep I guess so
any tips for R4B1?
damn the first time i actually hoped i took glowsticks instead of c-foams in c2 l0l
what are the new enemies
no new enemys in a or b
Thanks for the spoiler I was in the wrong chat
I can't believe they put |||
||| in D1 
how do you guys deal with the scouts in the overload bulkhead door on A2?
every time we go for it the scouts are a few rooms down and they end up getting woken up by the other enemies
i guess just stealth your way through the room until you can get a clear shot?
I feel like overload should just be called the E1 button
can anyone exp^lain what the skull thingy on the right of each mission
oh ok thanks !
theres so much to be learn
im excited
hoyl siht
bruh
.t sectors
Sectors are a mechanic which adds optional objectives to the game, ranging from altering the game state to adding other objectives. The following sectors are available:
High (Main Sector)
Extreme (Second Sector)
Overload (Third Sector)
Prisoner efficiency (All three Sectors in the same run)
Multiple sectors can be completed at the same time. In order to unlock certain tiers you will need to satisfy their sector requirements.
every overload is an error alarm
Any suggestions for the end of b1 towards the extraction? We had 2 scouts in the room before extraction and almost no ammo
hammer
Not sure! We're sort of new, which zone was the loot room
Definitely not then, we powered up the generators obviously, but wasn't aware they unlocked anything other than the extract!
Ah so that's what that extra cell was for
Makes sense, thank you so much!
Does anyone have pictures of the new enemies?
every overload is an error alarm
almost
So quick question: are error alarms alarms that will go forever :p?
SO quick answer: yes.
I didn't have much time alive after doing an overload to figure it out because my team was not prepared and caused us all to die
Gotcha..
So best to do overload last then I suppose?
sometimes you need to do overload first
yikes >->
a2 for example
Yeah I was on A2
I had the main objective ready to go but we did overload and they didn't set up so we died very quickly
@willow coral what currently don't work on extreme zone D2?
also has anyone attempted B2 with overload and extreme?
are there meant to be 2 error alarm doors?
ive tried extreme but the overload is another error door 😂

should only be 1 error
k cuz the extreme door at the beginning triggers one and it doesnt stop after the code input
think i would be okay if it did stop after that lmao
At what number of cells is overload out of fog btw? Is it out of fog at 2 cells?
i'm sure there's a good sequence to it but i don't know
i just dont pt any in until the very end
on our full layer clear we just didn't put any in until the end
Jfc, 86 would be hell.
bio tracker was helpful
Was planning on putting 87 in fog
B2 without the fog would honestly be a great level
Fog is once again just annoying more than anything
All levels with just a little less thick fog would be amazing
They did a better job by not having it infectious however
I'm already pretty blind so fog is my worst enemy
did they remove word shortcut in the terminal usually i type Res i can get ressources
but it doesnt work
ok thanks !
do the error alarms for bulkhead doors scale in the same way that normal alarm doors do?
Depends on the alarm, might ramp or might be constant the whole time.
in a2 is there a key extreme?
are there gaurenteed bulkhead keys
is there one in a2 extreme
yes
Yes
there's a key for extreme and overload
Ye
so i can do extreme before overload just fine
no
wait
wait
what
yes
are you sure
yes you can do extreme sorry
Some extreme and overloads will have not bulk head keys
ill just terminal it to make sure
very cool when they walk backwards so i can't dodge them while running through
i thought this had to do with them looking at a teammate but apparently it even does that shit in solo
R3B1 solo in a nutshell.
im also incredibly confused because i had a giant chasing me and i put down mines so it would die
but it just didn't die
my mines were gone however
i think i placed a total of 5 mines
||Wait, does C1 have two extreme routes?||
You don't need to spoiler tag in spoiler channel
can you c-foam ||henry||?
henry? wtf o_o
Big daddy
why henry lol
Arty
Why not henry
no
I like the term "Big daddy"
frank SR.
Fair
daddy
whats he a dad too?
Daddy
he's obviously sexy
frank Sr.
I believe with testing you'd need 4 full c-foam charges to freeze him
And it wouldn't be any longer than any other freeze so
likely not worth it.
Yeah just keep him at range and plink him
He very slow unless he gets a line on you and charges
Or you can play peekaboo behind some pillars since he gets confused
Papi or bust
arty
he is papichulo
Some one said he looks like an icecream cone and I can't stop seeing it now
oh, A2 i mean
Big yikes
Did any one figure out what max spawn was from them?
ie if I trigger one vs 4-5 is the wave only gonna be so much or nah
guys, has anybody managed to finish B2 overload?
yes, ppl have
who?
a number, I have but I cant talk about strats or the like for a little while
what do you need help with, ill see if i can answer
Frank Sr.
mk then
@outer gorge man, i need to play this level with you
O.o
don't know to say where i need help exactly, i just reach overload zone in critical state, hence the problem, because there's also a boss and more alarms to do there, then afterall go all way back to main mission last alarm
ah
its just repetition and getting better, its a solid C-D tier with that layer from what people describe it like
it feels like a C level inside a B level
anyways, if you have finished it's possible
uhhh.... i wouldnt say stuff like that, but others have beat it in the server ofc, so ye it is
alarm wave enemies spawning 4 rooms away and aggroing 3 scouts got me 🥴
sounds fun
@light totem are ther supposed to be 4-5 scouts in 1 room btw or was tht just trash rng
should have just been RNG
cool cause was gonna say nice ;p
scout conga line
yeah its fun
i mean in theory 2-3 enemy every 30 seconds or so istn bad
until u realize the whole place is fog
its bad because their spawn pattern is random
id prefer if they spawned in extraction but 
ppl woukd camp it
its kinda dumb as rocks that they randomly spawn ahead of you and aggro ahead of you
id have said 2-3 spots
just not in unexplored areas preferably
tht way they cant all be "camped"
idk current implementation kinda gross
watching them spawn in a2 overload rear room and aggro both scouts 100% of the time
ha rip
watching them spawn in a2 overload rear room and aggro both scouts 100% of the time
ikr
anyone know "max" scout spawn on c2 ?
6 iirc
in a room ? or over all ?
cause over all i had like 8-10 plus only half the map unlocked
so im assuming at least 12-16 then?
Scouts are friends
eh why? i watched someone try and shoot one right from the back of head point blank and he walked it off
yo doc
Not food
so why am i loving revolver?
scouts are portable melons
ha
4 people with revolvers can kill 4 scouts from range
Good gun, with good reload time
you ahve to shoot the back of their head
maybe he got unlucky
Wouldn't suggest shooting scoots in range because of damage falloff
i jus tknow the thing screamed
yeah you have to do it 7m max
he was like in hammer range
weird
and shot it point blank
and it just walked if off
Hmm, he might have hit the neck or lower
triple A quality
back damage its base on yuor positioning
oh i just found it hilarious
or like boocardo said, he hit the neck
probly hit the neck is my guess
Real chads use bio to kill the scout
still funny tho
i really want a melee variant thats just fists
New hammer: Fist on a stick
how much hp scout have again?
about 100 iirc
3 machine guns
Nice
3 different sights 😂
R4 MG's sight looks lit, the diamond is still thicc af though
I liked R1 machine gun
25 ammo, insane recoil, insane damage
Should have used it more when I had the chance
games been out 2 days this new patch yea?
Yes
You shouldn't fall through stairs. Can you #bug-reporting and circle on the map where the stairs are
perhaps if u had a map of it
i died before getting apic of the map
and with my luck it will happen only once
i was in zone 10 or 11 tho
ill ahve to go back in tommorrow to c2 and find it

Was scouting it earlier and it looked like hell to do it solo
I'm assuming its like multiple moms with er alarm or something
Haven't gone through it yet
oof

what is this, R3D1
||maybe it is||
||you thought||
ew
why
bad warden
so gross
smh

there was only one bulkhead door for the extreme one
so we opened it
but the next bulkhead key is in 241
which we can't get to?
if u wanna vlear every optional you need to open hardest and hardest like
if u hsve option to hard or harder always choose harder
if u choose hard , harder will be locked forever
yea but to get to the overload door we had to go through an extreme door
unless theres a bulkhead im missing
there is one in the hub zone
Yay I just got my first noodle melee kill

so like
oh i can't post images
f
so we went in
opened the extreme bulkhead
but now theres another extreme bulkhead and an overload bulkhead
and no key for either
yep, there is another key in that hub zone
there should be a key
if there isnt on the terminal someone grabbed it
ah
thats what happened
one of em left and now i have the key
other peeps were just dumb
f
good luck 🙂
Fukin Shadow scout
heh
😮
🤯
shadowy noodles


noodles is not invisible
well that doesn't bode well
yeah


just look harder 🙂
shado
ez
not too ez
Sounds about right
We triggered 4 out of 10 and hammered 6 out of 10
bring the cell area
ah, miss that level
C2 overlord
you did the surges so a couple scout waves aren't bad 

we clear almost surge
2guys are really good scout killer
so we can clear C2 overlord
My team alerting every single normal scout and shadow scout in C2 in my first attempt and we still won. So alerting scouts shouldn't be a problem XD
@queen nymph it wasn't me for most of them 😎
Large map= kiting carnival XD
yeah bio is good always
Shadow sleeper is also easy to kite because they are the old model sleeper... Their tongue speed is slower than the current normal sleeper
👀
😦
Normal one does too
when i was go in cheese high spots in R2E1
they're everywhere 😨
the big shadows are climb walls
Wow, imagine cheesing in E1
^
^^
^^^
O.o, you said it
we thought they cant climb
I only cheesed when my team forced me to lol But normally they died in the error alarm door because the didn't know how to kite zzz
smh
I played with Plant and Verm in E1 so ez clear 😎
I beat it again with others so it's okay
true, I solo'd the surge at the start so that's a win for me
||Said by the man who finished C1 with Plant this afternoon||
yeah lol
anyone passed the codelink at c1?
Yes
12 codes lel
fun huh
Plants done all runs blindfolded solo already
hah, no
way do I even bother..
haha..... not yet
or ever
Flicking at the speed of light
wait so is it
is it intended in b1 that the cell just
can go into the wrong generator
Known, and the layer correct?
Yeah. Known
It was supposed to be fixed but you should be able to do the layer and then return to doing main path
we did reactor first and just had to put the last cell in
and then it got put in the wrong one unfortunately so
that hurts arghh
my bones also hurt now
Damn
arfg if not hopefully it gets fixed soon rrg
the sheer amount of depression resulting from it was just

So what gen exactly ate the cell, general area
Was it in the main area?
More specific the better. Might be an easy fix
Anyone else think extreme C1 is pretty unfair?
c1 its potato compare to d2
For one terminal uplink, you pretty much have to manipulate the spawns and keep doors open so they funnel through as opposed to the other terminal where you are guaranteed 2 or even 3 doors to defend and one pathway
Its so rng dependent
Anyone else think extreme C1 is pretty unfair?
Its quite great for training scout kills
lol
gotta flex on 6 consecutive scouts
that c1 extreme terminal is quite rng, 1 being super easy the other being omfg
I've only had C1 terminal spawn in the same spot for me? You're saying there's another spot?
One can spawn in a room with only 1 door to defend
The other can spawn in a room with 3 doors to defend

quick question b2 where does the fog start
does it start at the top and come down or other way around
I was going to mess with the matchmaking today but one of my homes wants to as well, can we queue as a group?
@spice cedar top down
ty
Nvm o
I see someone answered it elsewhere
guys i have a question. how i can kill the new enemy on c1? he is just rushing me
M I N E
How difficult is B2 prisoner efficiency
it's super fun, not that difficult if you know what you're doing
overload is not
And you have to do extreme first I am guessing
yeah i think tho
||c2 overload is kinda crazy. But i like it alot ||
Nice
@warped shore we kited him and avoided getting in a direct line with him at all times
Don't stand in the open when you trigger him either
As long as you understand the map and the whole team knows what they are doing, B2 should be a big problem
Not when your teammate doesn’t know how to hammer a sleeper
C1 is kinda nice
Got wrecked there by a fat boi because I'm an Idiot that doesn't foam him
3 of our 5 wipes in C1 were due to game-breaking bugs. I'm done with that level. It was a joke.
why uh is it spelt efficency in the completion image?
Don’t give up murmur
Fuck B2 Overload, did it first try but the wave just spawns infront and bashes down all the doors
how am I meant to stop them spawning infront?

Lol
its different
OH NOW THAT THE MAPS ARE 4X AS BIG AS PREVIOUS MAPS NOT A SINGLE PRISONER WANTS TO TALK ABOUT HOW LARGE THEIR SURROUNDINGS ARE. THANKS DEVS.

Also does machine gun do less damage to the mothers? Do her tumors count as precision shots?
Also I'm trying to see where the sniper excels, but it seems like the burst cannon does the better job of the sniper?
sniper is great
sniper has more distance, the burst is good for one shotting big sleepers, but kinda waste if you want to use it on hordes
anyone else tried beating C1 by putting up 16 mines and 1shotting the new enemy btw? its funny 
actually? yikes
we only tried him twice, once with just guns and once with 16 mines lol
why not
I thought It spawns a horde that you have to fight
ye
But I think A2 HSU spawns a large group of enemies to fight






