#gtfo-spoiler-chat
1 messages · Page 166 of 1
its a spoiler channel
no in media and just GTFO-chat
unless you meant other channels in which case I'm sorry for being a prick
apparently the new guns are spoilers, so yay? time to get spoilered about all the stuff in the later parts of the rundown because rules.
that aside, given the new guns all mention they pierce i guess the old ones didn't? at least not as much? idk they all seem kinda meh to me
no the hel guns pierce
^
carbine is a burst smg
burst cannon self explanatory
semi rilfe is big pistol (i like it)
and bullpup is king
rifile is a better ammo less damage DMR from my experience
bullpup is a lazer
it blows heads off in one shot.
nice crisp sound though
though not always kills which is a bit of a bummer
^
carbine is not to bad but i cant get to really like it.
bullpup has a lot of upsides
Looks like a vector though which is noice
only downside is the slow reload
whats the point of the new sniper? given it pierces (which is a weird thing to put on a weapon meant for single targets) i imagine it does less damage or something?
less damage, more ammo and piercing
not really useful this run down thou
hel rifle kills scouts right?
hel gun is for close up and hel rilfe is long range
@atomic escarp it kills scouts :)
noice
noice
don't have the aim to use it properly though HAHA
the rifle is a cross between the AR and the DMR, the bullpup is a cross between the SMG and the AR, Carbine is an SMG burst rifle, Burst cannon is a charge-up lawnmower and the both HEL weapons are anti hoard piercing weapons.
yea
still cant wrap my head around a sniper meant for clearing hoards
hel rilfe is "line them up and blow them the fuck away"
good luck lining them up
It's pretty easy honestly
hordes overlap eachother so just aim body mass and boom
guaranteed multihit and tripping
Horde clearing became a ton easier and it's nice. Dont need to waste so much ammo as before
Rifle vs DMR I'd like to see the stats for
The small HEL feels so bad to use. I feel like it should at least 1HKO regular sleepers (non-collateral) considering it has such low ammo
Haven't tried the big one yet
headshots kill them
not on the body though
it has 39 rounds total
Two tap on body feels so bad for a gun that has 39 rounds
I get why because 1 shots would be easy,
mind you, you´re hitting multiple targets
So if you punch through three with both shots you killed 3 for the cost of 2
Or if you blow through multiple heads at once
Yeah I get why it works the way it does. Just feels bad. Not really satisfying with the whole windup part plus the sound effect. You kind of expect it to do "more"
Even when you hit the sick double or triple headshot most of the time it's too chaotic to see
i really don't like using the C.shotgun
It´s not great tbh.
Good in ammo but everything else just eh
good for sweeping hordes but thats it
cause i always fire from farther away than what the spread of the gun allows
anyone know what the IIX Syringe does?
I think C.Shotgun for big strikers. Could just run up and unload on the torso and it would die
no aiming required
which in turn doesn't make me the most effecient C.shotgun user
I haven't had a good consistency on giant take downs
but the burst cannon
my god
that thing has a nerf coming
so true
Is it really that strong? Isn't it just machine gun but burst fire only
im guessing the cannon is meant for big boys? it seems almost useless against normal sleepers given the abysmal fire rate
yeah
Burst cannon shreds big guys
you can two burst giants
i'm an idiot so I usually kill giants with hammer and not guns
anyone know what the IIX Syringe does?
Hammer is the only way
Meh
If you're dumb enough and runs traight at it you can sometimes force a stagger animation before it can hit you
ik
unfortunately only two labs levels means you only see the syringes and use the syringes twice
Something I noticed, the Burst Cannon has almost no recoil
I am not sure if they appear on the other ones
Eh there's recoil alright
but the IIX makes your health go yellow? what does that mean?
yeah it is a stable gun
increased melee damage when health is yellow
but the burst cannon
my god
that thing has a nerf coming
@west crow funny thing, that's gone through a nerf and a buff again during the dev cycle.
please tell me the machine gun isnt gone
It is
syringes are only in the lab areas
All r2 weapons are gone
It got replaced with burst cannon which is legit the exact same thing just on burst fire mode
unfixable gun
Nah
yeah but its different so its bad
BRUH
Nah
It's honestly stronger
Machine gun wasn't even that good even imp
burst cannon outclasses the machine gun in terms of giant kills
Imo*
Machine gun had to be hipfired because of uncontrollable recoil
I get the vision for the burst cannon to be used on giants
machinegun was great for hordes
this one fixes that by forcing you not to spray
yeah
I rarely used it for small sleepers
lovu dont need secondary weapons to kill hordes now thou
R2's MG was amazing when you can ADS and control the recoil
I wonder if the regular sniper can body shot scouts now that it got another damage buff
machine gun was great for crowd clearing AND giants, you just had to burst fire
primary weapon is better at it now
don't think it can, no @burnt goblet
Apparently the regular sniper damage buff is "huge" or something
it can 2-3 shot giants
yeah it was doing 50 damage
good stuff adding time limits 🙂
Then at the point, Hel rifle is better
Back shots with the sniper still kills scouts
now it does 96
I know the sniper can almost one shot giants now
Sniper used to do 60
It can one-shot titans
You need 240 damage on a titan striker
the sniper just gets outclassed by the newer weapons
OK IMMA BE A SNIPER MAIN NOW
Yea
I'm not a fan because I prefer hoard potential, but it's absolutely viable now.
but no can the regular sniper kill scouts with a frontal body shot?
Yes.
hecc ye
Anyone know what the current loadout is for Main / Special & Tool?
Scouts only have 84 health
just go through the weapons yourself
bullpup is king
oh really.. so the new sniper is weaker that the old?
but yeah
I haven't played since the first rundown
Bullpupnis really good
bullpup is king
new sniper is stronger
Anyone know what the current loadout is for Main / Special & Tool?
@glacial narwhal Nothing meta
Oof
just what you feel comfortable with
that weapon is pretty okay
Depends on the mission but they've only been out for a day
lol really the rifle is really good if you can aim
bullpup seems kinda meh
and the rifle isn't a oneshot headshot which is sad
Bullpup seems to be great, Carbine is okay, normal rifle seems to be a weaker version than the dmr, which is better since it got buffed to hell
Yes
Normal rifle can land one headshot kills
but I can also aim with the bullpup 😎
bullup is good cuz auto...
I would say most missions 2x sentry 1x seafoam 1xmine/bioscanner is usually meta
bioscanner hate club
and weapons are personal preference just dont have everyone run sniper
but fires off alot of rounds my buddy was always running out
piece of plastic!
is shotgun sentry still better
maybe that cuz of his play lol
or is it back to burst
yeah
Tools didn't change
shotgun sentry opop
I don't think the burst has ever really had a place
It's good
at launch it was really good
definitely need tweaking
@oblique lantern What?
bio scanner has it's fair share of uses
it just shreds through ammo
Sniper has a new role now. It has much worse ammo but it's made up for by insane damage.
using bullup and running out of ammo cuz fires lots of bullets .. my buddy who doing rundown with me and uses that gun..
I feel like sniper fills the exact same niche it did before
Kill scouts and kill giants
the amount of giant spawns on d1 hurts the sniper rifle
though it's good for Giant killing now
Yah, but it was really bad at that miz
sniper has more damage but less max ammo
if you're using sniper to kill regulars you're very desperate
Then manage ammo better for the bullpup
Shotgun was far more effective.
Now sniper is far more effective but gives up lots of hoard potential.
the rifle will pop heads, but it won't oneshot. dunno what i'm doing different
yeah thats what i was telling him lol
sadly normal shotgun is nerfed
Didn't have much uses anyway
That's good though, because it wasn't any good at it anyway
no damage nerf
Worse than the combat shotgun, normal was only good if you were ambitious enough to not use sniper to kill scouts
the hel rifle has more ammo and penetration
Ew
it functions almost like r2 sniper
😮
Hel gun needs a buff
which one?
The normal hel gun
FUCK that scream !!!!
the dmr?
No lol
so the hel sniper?
watch out for wall herpies 🙂
You have the hel gun and the hel rifle
yeah that's what i use
i'd consider the hel gun a dmr
with shotgun turr
is it true that in the starting screen you see a girl with red dress?
wait does the DMR headshot kill regular strikers now?
no, they patched that out @rain heron
It always one shotted strokers
lol
dmr didn't always one shot strikers
you can edit your message
one shot heads
now it consistently does with the buff
it seems
I can get really surgical with the dmr/rifle
there won't be any more new manssion?
I don't really see their effectiveness again the baby hordes
That's why you have your shotgun
dude what a hardcore
well been up since yesterday at 9am i should get some sleep ... GL out there yall
Gnight
see yall online tongin
Machine pistol would of been great for this rundown, at least for the last couple levels
it isn't, no
^
How to kill mother without breeding?
maybe this rundown is more lore oriented?
^^
unfortunately a lot of the levels are rehashed from R2 so the experience isn't really worth repeating
it would seem
A2 is basically diet D1, and A3 is Diet D2
it has more terminals and two audio logs
XD
what about audio logs?
lol
Lmao they literally said themselves that there's more lore
you can find a lot a of lore oriented stuff in a1
never noticed any audio logs, now im depressed because i missed them
you walked past them??
But yeah this one is gonna completed day 1-3, at least for the experienced players
though alot of the maps have been some repetition of previous rundowns at least all of them have looked amazing
Got to B2
there really isn't much
well, A1-3
Anyone else?
what if they are preparing something much bigger?
Probably
they could be
Ammo from 0 from ammo packs:
RIFLE: 22/44/66/87
SHOTGUN: 8/15/21
@feral token
but preparing for something bigger isn't going to hold people's attention
mmm
R4 will probably be a larger rundown
maybe they will tweak enemies numbers or difficulty?
they might
thanks Ray, saved me a little bit of time
Theres 2
oh ok
does the boss battle count as a new enemy?
the "boss" fight
Rifle seems to be around AR's efficiency last rundown.
6 new weapons, some new consumables
Rifle is essentially a weaker dmr
only two lab levels
It's probably more efficient than DMR tbh
^
what about the enemy we saw in the steam trading cards?
Yea
just her face
oh
Maybe 4-5 lab levels and 2-3 other
its creepy as fuq
first time i saw syringes i thought heroin
I love the environment and was happy to see it in the trailer
Heck yeah
you LIKE a3?
Red pill or blue pill
Yes
wait a sec
6 minutes to find a code in the room you're in?
East
A3 is pretty fun ngl
Easy
chargers are back in this rundown
how feel D1
Lmao, are you people actually struggling with the time limits?
it's extremely easy
Bro, this ain't shit.
i only see the new environment on A1 and D1
Plenty of time to find loot and get the codes
F
they are very generous with the diet d2
I feel like they were supposed to spawn in multiple places
I had them spawn directly infront of me for most of it
and one spawn behind
Yea, they usually only come through the way back to spawn
lmao
You just hold them at that door
it's worse than r1b2
Pull back if needed
i think the last door is a safe scan so just pull it
and found it was a alarm door ,lol
But that alarm door isn't that bad
note on R3B1? go for the escape zone done first
die together or live together
Make sure you do all alarms before the terminal
you can get the terminal afterwards and have a straight path
it's a weird gotcha but not too hard to work around
We fucked up and didn't do the big alarm door to the evac zone and did both terminals, died doing the alarm door
we are not strategizing A2
alram enemies are really less than R2
I almost died from falling into the fog in A2
I was lucky enough to notice the extraction alarm door
I took two steps and disappeared
F
did that before the terminal ones
What you mean @tight knot
@feral token
AR: 50/100/150/200
Revolver: 20/40/57 (57 is max)
Triangulation was my least favorite level in r2
that's why they made triangulation lite
which one is b1?
I liked triangulation
Sacrifice
not R2, R3
@pastel ice we are holding for the next alarm,and my teammate pull the alarm door,so you know
Uea
ah okay
Pathfinder 2.0
b1 not have enough ammo,if you don't save it
you should be fine if you manage well
A1-A2 definitely possible solo, I'll probably do it later
But mob cap never changed?
Yea
yep
Mhm
I feel like there really isn't anything new in this rundown
whats the objective in D1?
turn the alarm off by stabbing the baby
I see
thanks
STAB THE BABY
D1 is neat
it's horrible bugged though
so if you want to take your chances go for it
I'm sure there's a patch coming soon
yea
Hopefully
boss is too fat to climb stairs btw
i like D1
the blood door in the end though. dats way more enemies than normal blood door
new environment
R3A2 is diet R2D1
l000000000l that description
I couldn't find the ladder
so once I found out the path up
I ran into a big
why are there so many big enemies in here
whats this
why am I attempting solo
Power corrupts
just shoot them
FOG CORRUPTS
R2B2 was notorious for having so many big enemies
bruh
how am i supposed to know
where to go in R3A2
we cant tell anything
with the fog
Don't crouch
I didn't play those
go into it and u can start to find the cells
LIST, QUERY, AND PING my man
has anyone tested the hel rifle on scouts?
Yes
it one shots scouts the HEL rifle
Headshots them
just wanted to make sure
Hel rifle is really good
HEL rifle does 40 damage, which is enough to one-shot to the face.
Not back, though.
wasn't positive and didn't want to pull a stupid
yes hel rifle is a one shot to scouts on head
Yea
yes but lowered ammo cap
96 now I think
yeah now it one shots big strikers with backhead shots
Yea they took away the ammo it got in the patch before r3
It's still gonna get outclassed by the hel rifle tho
is the burst cannon good?
but honestly R3A1 looks good
Ah yes the Revolver, the one weapon I never used more then 3 times
Headshots
Ah so the damage is good enough to one shot them anywhere now nice
Any effective method for quickly taking out the mother?
Havnt played it enough to get a good strat
C1 is definitely a big nostalgia trip for people who’ve been around since alpha
@drowsy juniper 870 the sacks, and c-foam helps a little bit.
would it be better to just hammer the babies?
Combat shotgun or whatever, make sure to focus those sacks before the mother pops out babies
babies are a little difficult to hammer, i haven'tr tried it myself
doesn't the mother pop them out right away?
not if you focus fire on those sacks
personally im more consistent hammering them than shooting them
some will spawn, but it's better than dealing with the full amount
other real pros may tell you some secret to them
but that's all i know and how i dealt with it
depends
oh ho ho nice
i think green and yellow do the same thing, haven't come across a green one
But since there are only 2 lab levels, you'll only get to use them a limited number of times unfortunately
Well that's if you replay it
There's only 2 syringes, a green/yellow color and a red one
So no medkit in r3?
Lol there's medkits
no there's still medkits
stupid question, but is the burst sentry a viable option now?
Meh
ok
I guess it's not that great
Whew
Still outclassed by shotgun sentry
good to know
Burst had it's uses in r2 but it chews Through ammo very quickly
Personally, I only used them during motion doors on r2b1
Even though one well placed mine will take out Majority if not all of the smaller enemies
And with consumable trip mines now, you can really do some damage
@drowsy juniper just run to it/ wait for it to spawn small shits, shoot the small shits then shoot the mothership
is there a cooldown after it spawns them?
yes
theres a down time but she will throw a smokescreen
that u cant see even 1cm infront of u unless u have fog repellers
alright thanks for that ill try it next time
so the mother emits the fog??
that's a feature I mean we're working on narrowing down the repro steps to that bug to get that fixed.
🤣
sounds like SDLC to me 😄
how to kill this thing in b2?
does somebody know how to kill that thing waiting in b2?
What are the yellow and red syringes for?
ones health and one is strength from what I've heard
@mellow creek ok thank you very much we shot it so hard and it didn't went down
so you need to shoot the blobs?
@mellow creek so shooting the "head" doesn't affect it?
just aim for that part
so target the stomach...
yea...
whats the IIX syringe do?
i have soloed up to R3A3
R3A4 i cried on.
I was extract camped by 7 big chonkers
a4?
theres no r3a4
so how do we kill that mother thing
theres no e tier?
lmaoo good job
not bad
a1 was pretty easy
as long as you
all of them before opening door
if not your gonna end up being raped by a army of Sleepers and 4 big chonkers
made that mistake once - not going back
might be more but was only 4 big chonkers for me
lmfao
most of them where spread out so i got lucky
but yea you should def solo it
i was doing it solo minding my own business, was not expecting the neonate to spawn anything because i'm smooth brained apparently. still trying to solo a1, wanna die 

i should prooobably beat it before i try solo
s o r r y
the big shooter boys suck
i learned not to open door and the neonate thing with out turret 2nd try
yes they do
so how do we kill that mother thing
shoot it 
apparently you pop the big ol sacks and it dies
okay, good to know
d u h
easier death
that works
i cannot believe people are already on d. is there a bigger version of big mama? i saw someone say it
You can see it from the trailer,no ?
what do syringes do?
i think i missed the trailer becoz im stupid
i thonkin B1 gonna be hard
imma go watch it
gonna retry to solo A3 soonish
It's like triangulation from r2, minus the shadows and 1 terminal
A3 might be tough
The amount of enemies that spawn, you'll run out of ammo before you can kill all of them
Yea lol
I almost soloed A1 on my first try lol
I exactly
cant
10+ at once
Large amount of enemies
A3 would be so much easier with good weapons, like the machinepistol/machinegun haha
maybe i can train them like i did in A2

Yea probablem is that you'll get overwhelmed easily
nah my luck ran out on A1
One sentry won't stop them
yup that too
@safe plume shes so thicc wow, thank you for link
i alr miss my baby machine gun
Ew
3rd try not a single fucking Ammo pack so i died
Little question, what's the new syringe ?
They give you powers
IIX
makes you feel gay
In exhangr for infection
godddamn
syringes are roids that either gives health
or makes your hammer slaps hit harder
both give infection
Alright thanks bois
its only for 7 seconds though right?
they only spawn on lab levels though
f u c k
i wish there were more lab levels, i really liked the aesthetic of them
Yea
same
Would of liked 4-5 lab levels, 2-3 others
Stab the baby
News flash, 4 drunk prisoners stab alien baby and kill it's mother
:WHATTHEFUCKISTHISSHITWHYDOESTHIS:
sleepers be like
What does infection do?
Reduces max health
caps your health
it say health go bye bye
100 hp -15 infection = 85 max HP
Infection caps at 85%
Okay, that's fucked up. I like it
quickmaths
Yea
quick mafs
It's annoying
Especially when you take 2 steps and disappear into a hole in A2 and get 40 infection trying to find the damn ladder
when you lose you're remote
funking mood
I JUST H A D I T
I've seen players panic in the fog and can't find the way, the whole time I'm saying hug the wall
Literally me and my group went into the big room in A2, I took like 5 steps and then I was GONE
LMFAO I felt that when i soloed it
i was on 3 running from the big boys and died from fall damage lel
lol
Then one of my buddies fell in trying to save me and we both got like 40 infection trying to find the ladder
Yeah
they sould make it if you get 100 infec you become, a sleeper
Literally can't crouch in A2
And they put a lot of big guys in there, like power corrupts levels of big guys
1st time I completed A2 I forgot about the first cell in 124
i didnt run into any big guys on a2
i mean i ran into at least 1, but didnt see anymore till extract
Not even @ start??
so the deepest door in A2 we went in full infection
b2 was my least favourite in r2 so a2 was realll fun to play
Oh lmao first room had like 7 of them for my attempt
f
my first room literally had like 10
yeah me 2
only ones i saw was 1 at start and 1 at extract
Power corrupts is fun but it had a lot of big guys
i liked the scout room, that was it
we had 5 shooters and 4 striker giants in my playthrough
I personally liked septic, I loved the going through the fog while killing enemies
yea in a1 i had the striker gaints
Thank God that last alarm door wasn't that long
Unlike sacrifices alarm door with like 7 different scans
haa
ye
b1 before nerf >
I didn't get to play r2 until about a week before r3
sad I didn't get to play B1 prenerf with my skills now
Since I was busy and didn't have any reliable players
sad I didn't get to play B1 prenerf with my skills now
felt this, i sucked when r2 was first out and now im like, almost sorta competent? got carried pre nerf lmao
Then there was the pile of dog shit that was triangulation (hated R2C2)
time to shit on rainbow and be the kooaid man
wasnt triangulation c1? c2 was ???
Yea
yes
whats an iix syringe
??? Was fun, c1 was basically Pathfinder with extra steps and shadow enemies
Well our first attempt failed when we found out about the shadows
i think ima play Witcher 3 death martch
c1 to me was just scout practice, kinda boring ngl
^
Pathfinder with extra steps
eeeeexactly
are you having a stroke
"It’s hard to believe that it’s already been 5 years since Geralt of Rivia embarked on his last epic adventure. "
last
yes i loved the series
Ha, you liked the terminals? Guess what, now you have 3 of them, plus instead of normal enemies, let's put shadows in there instead"
i absolutely loved the terminals, but pathfinder was perfect imo. they couldn't have done better and c1 felt like overkill
Normal enemies instead of shadows would of made it good
Putting shadows on c level didn't feel right
yeah, should have saved it for d, would have made the progression to big shadows more natural i think
at the end though
especially when 4 shotty sentry was still meta
"Where's the enemies--What did i get hit by? Where are th--THEY ARE INVISIBLE!" Team panics
Good times
eso not fun
my experience was that someone thought someone was friendly firing them out of existence and they ended up killing eachother lmao
lol
Does anybody know what the new enemy is yet/ what level it’s on?
B2 and D1 iirc
Do you know what the gimmick is or is it better as a surprise?
better as a suprise imo
Hmmm... ok. B2 isn’t very far anyways. Are they better or worse than shadows?
In terms of difficulty
spoil it for me folks, i wanna know the deets because it'll be a while before i get there
at least you can see them
😬😬😬
There's technically 2 new enemies
O shit
@unborn elbow They are basically a mini Boss. If you don't kill all the blobs on it, it shits out more fog and little Babies. They straight up nerfed Kiting. It's much more skillful now.
Wow
Yea
Man, R3A2 was such a good level, it almost feels like I've played it before 🤔
devs answered the prayers of some who wanted a bossfight
Lot of recycled areas
A2 you mean diet D1?
Saves time I guess
is there an estimate for how long this rundown will last for? i thought the shorter rundowns would have a shorter allotted time to complete it
Pretty sure they recycled em so that people wouldn’t feel left out on the previous rundown by making baby versions of em
Guessing around 2-3 months
Like 2montsh to 3.
So it's a long time.
with 1 d level and 1 c level
how long did r2 last??? it felt so short
If they are following a pattern, next one won't be until August-September
like around 2 months I think
r2 had a good amount of time for it
@lilac jackal Month.
2 months
March to june
Well
Came out on March 21 I think, so 2 and a half months
I reckon they might be pushing themselves to hard with the work
The new Kiting mechanics are sure going to be that extra high skill now for players. If you see them doing good, you now know they are good players without a doubt.
okay 2 1/2 months makes sense if r3 will be around 2 months
as cool and new as this is, to have this for the same length of time as r2 feels wrong
painting mechanics????
completely agree @modest pine
i would think r3 would be short, but i dont want the devs to overwork themselves yknow?
I reckon that r4 will be late August or mid September
@atomic escarp fuck auto correct. It's kiting I ment.
They need to space out rundowns to 3-5 months. Id prefer more polish than pushed out rundowns
what are the new kiting mechanics? didnt notice anything different
paint your mask with the blood of the neonate HSU
bru h
oh really
If you have lots of ammo or health, chances are you need to get through a alarm door
can they go behind more efficiently? cant just skrrt through waves anymore?
you cant run through them effectively anymore i guess
@atomic escarp You done D1 yet?
I don't think you can even dash back to avoid the tongues anymore
Nah as far as I can see and tell going behind em still works wonders when avoiding the attacks
speaking of bunnyhopping, did they fix the glitch where you stop randomly while jumping sometimes?
Wanna team up Warden for D1? And yes, bunny hopping is the way to go with the new Kiting. I still haven't gotten used to it.
Eh never found the bunny hopping useful before still haven’t found a use for it now
I thought the only diff between sliding and Bhopping was you can fire your gun when sliding
F
Just running through em still works for me
well now i gotta practise bhopping
you can Bhop stealth kill
Yes, I think they have made jumping more important now to do it. I've actually started sliding much more.
Sliding really helps as well.
I SOLED IT
a 3
NICE
Ah, that's a good map to solo.
@midnight turret You're legit Plant's disciple.
I almost soloed A1 of r3 the first try I played it
did u use mines for a3
yea A1 100% soloable
Died on the final part
yea i did
i used shooty machine first
didnt go out, good
failed pretty bad lmfao
what primaries and secondaries are good guys
i stick to the legendary AR
is there a clear hierarchy
Bullpup is gonna be the new meta is seems like
i really like the bullpup
torn with the secondaries
is the overpen good on the HEL weps?
Depends on the legel
gonna try bullpup on b
I don't think so since it has an abysmal reload time
Level*
I been using burst cannon and carbine maybe I should try the bullpup
SMG is still better than bullpuo in my opinion.
uwu
Gah, smg. I hate it
but bullpup is a good primary
still an smg whore ngl
my coc is usefull in d1
more of a carbine bitch
All my homies hate the smg
how do you use bullpup effectively? i've been struggling
@atomic escarp How do you deal the with Giants InD1? I've only gotten to the 3rd team scan. My team's still hasn't learnt the path yet.
Bullpup is basically a better ar, better accuracy slighty less ammo but if you're good you can make it last longer than the AR
Yes, I know. But you run out of ammo so quick, especially with the need to kiting.
Usaully I just go gauses gun as the giant hitter.
r2c2

R2c2
Yes, we also meleed a lot of the waves. It's troubling when there are giants everywhere. And now you just can't run past them like last rundown.
Aka get in there and start running
i miss c2 d1
Yeah, same here. I need to remember the correct path still.
There's a few doors that just want to kill you.
My 1st 3 hours in R3 we played with 1 bio always since we thought there would be shadows
Apparently there's a new type of door in D1 as well. So I can't wait for that to fuck us!
we were wrong but we got thorough A1-3 with a biotracker
I remember the first time seeing the motion doors on sacrifice
I don't know, but I remember someone saying there was on this chat.
Could be a little prank
But you never know
Although if it true wonder how the door would work
Imagine a door where the big circle moves so you have to stay in the circle as it moves to get the scan done
I know that we see the second variant of the bither in D1.
Yeah, the community still hasn't learnt the weak spot of it yet and how to approach.
I womder if sniper is useful against it?
If there even is a weak spot
There is, you have to shoot the blobs on it. But I'm talking about if there is another easier one
Well rip
These Devs really like making our lives harder lol
As much as I dislike the new Kiting mechanics it was a much needed change.
i disagree
Well hopefully the next rundown is harder because r3 is definitely way easier than r2
rundown 002 turned this game into another L4d2 clone... GTFO needs to stand out for its own ideas and not become another run n gun game



