#gtfo-spoiler-chat

1 messages ยท Page 159 of 1

prisma zodiac
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actually wait

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nvm pre ext

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LOL

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R4C1 is fast tho

outer jacinth
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ye r4c1 is kinda fast

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if you roll 75 at least

winter wharf
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if you give me the build of the game

solid gale
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we have to assume here that when players first encountered it they were very not great at dealing with them, and likely ran back into Main towards spawn

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otherwise yes I agree you should never bring a Tank to a door there

prisma zodiac
outer jacinth
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fair

prisma zodiac
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since you use most doors for the alarms

solid gale
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unless they funneled and used remaining doors, agreed

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The very first hotfix for OG R4 occurred ~6 hours after release

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released at 7AM local time for me, hotfix was a bit after 1PM

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I guess we just initially presume all builds before OG R4 EXT have this instabreak door tank, because I doubt that I managed to encounter the very few people who were playing that far into the rundown, this many years later, for what would be only 2 Tank encounters, inside of a 6 hour window. It also could be that because you don't typically bring Tanks to doors in those levels that it wasn't caught until EXT since it is very relevant on R4E1

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fetching build # s

#
OG R4 Hotfix #1: 5722475
OG R4 Hotfix #2: 5728801
OG R4 Hotfix #3: 5732476
OG R4 Hotfix #4: 5742550
OG R4 Hotfix #5: 5744310
OG R4 Hotfix #6: 5786775
OG R4 Hotfix #7: 5833429
OG R4://EXT: 5972994```
astral ferry
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anyone wanna go back to og with me to verify some obscure fact from like 4.6 years ago ๐Ÿฅบ

raven flare
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would love to but i gotta sneeze

earnest minnow
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guys anyone want to mod og shadow giants into the game

sage garnet
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hot

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I'd never play OG game looked so ass

astral ferry
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have verified that is not true for the initial release of og r4

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tank did not instabreak undamaged small and large doors

prisma zodiac
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id be surprised if it did

solid gale
astral ferry
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no i just have it already unlocked

winter wharf
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ya

solid gale
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oh lol

winter wharf
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we've bothed played every miission in og r4 beforehand

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though i only started in r5 and subsequently went back with a team

solid gale
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man, with 7 builds to check at least it tracks all that

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so if it isn't true for initial OG R4 release, either a specific hotfix broke it or it's not true at all

winter wharf
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it's probably not true at all

prisma zodiac
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theres rly only a few rare bugs that existed for a super short while

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shadow in r7c2

winter wharf
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like i know snatcher has the funny thing with doors, if tank had that then i'd reason that it'd be known and not be the case with snatcher - though it can't guarantee anything

prisma zodiac
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being one of those

solid gale
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I have to wonder what exactly they changed with EXT then-- did the Tank act differently than how it does now?

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because that is indeed in patch notes. Maybe the build of the game right before the EXT release is the next best target

olive shoal
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gonna be honest I donโ€™t think it ever existed

solemn wigeon
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I was here just before Ext and I never saw a tank break it down like that

solid gale
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Glad to see more OG players chiming in about this. It's not something that I would come up with; I had asked people specifically this question if they were in pubs with me if they had mentioned they had been playing since OG: "In what ways was the OG version of this level/rundown different than this one"

earnest minnow
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they probably were just bad and didnt understand game mechanics

solid gale
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and as goat mentioned that the Snatcher has that thing with doors, that's why I noted this one down as something to look into but never updated wiki to reflect it

solid gale
vapid moon
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i think every og version of levels are easier than their rereleased counterpart

outer jacinth
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you mean harder?

vapid moon
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how would they be harder

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infinite stamina, easier alarms, hammer was better

outer jacinth
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??
the guns were terrible?

vapid moon
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thats fair

prisma zodiac
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depends

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some levels also got nerfed (sometimes very importantly)

vapid moon
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some guns were better than their current day counterpart

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burst cancelling was a cool thing we cant do anymore

outer jacinth
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yeah but the difference is that you didn't get to have sawed off scatter and/or pen

prisma zodiac
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we have some incredible gun and tool power creep depending on what you compare

og r1 was oof but had no precision multis and shotgun sentry was uber strong due to bugs
og r2 but less skewed
og r3 was weak
og r4 had 2 insane weapons and sniper sentry
og r5 had good wave clear in hel rifle/gun. Mines also got fixed
og r6 had crazy weapons in scatter, sniper, hel gun and hel revo. got fixed burst sentry
og r7 was weak again (but is also playable rn so eh) aside from sentries and sniper sentry going SICKO MODE

then through alt rundowns stuff changed with every rundown

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if you just look at the level itself

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then a lot of levels got buffed, changed or nerfed (usually in smaller ways)

solid gale
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I watched quite a bit of footage of OG R2E1, aside the absolutely insane Shadow Giants in there, the Error looks simultaneously easier and harder:
-You could find Fog Repellers in there and thus not need the Turbine after very long if you didn't want infection
-First surge room was only half covered in fog and had layout like current Zone 606 surge room
-Current Zone 606 (then Zone 595) was entered at a much lower elevation so much of the zone until surge room was dark and covered with infectious fog alongside sleepers, spitters

ALT R2E1 makes the first surge harder and adds more fog overall up until no more is seen after that first surge in the error, and the 2nd surge was made a cluster surge instead of all full team scans

pseudo lily
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it was so painful losing r6 hel gun in r7

stone harbor
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Was the "if you drop cargo in OG R4D2 then chargers spawn instead of shadows" ever true or just bullshit?

raven flare
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thought it was a single wave

stone harbor
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I remember hearing about it on OG R4D2 but back then I played it like twice

prisma zodiac
stone harbor
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I dont think I ever even did anything but High only on the OG

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I still remember what I did to get my first PE ๐Ÿฅฒ

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I soloed all of high of R4A2 then had people join afterwards

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Was so damn happy to finally get a PE

winter wharf
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beth tested it for a while on stream a while ago

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it can be seen in fireblade's clear vid

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(which features sam, who was asserting that it isn't a thing as well)

earnest minnow
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istg someone went back and tried

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maybe im wrong

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stupid fucking mechanic

prisma zodiac
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we tried in alt r4d2 with kenny, wes, kolohe and me

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not a single charger spawn

hexed vapor
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Basically, the regular extract is chargers

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So if you ever switch to that extraction wave, you get chargers

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I think you still get chargers in alt at the end when cargo enters scan, but you don't get it just for dropping cargo anymore

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which was a thing in OG

stone harbor
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So dropping cargo (anywhere) caused the extraction scan waves to start even if not in extraction?

hexed vapor
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Yes, my understanding is that picking up cargo starts extraction waves, and dropping cargo switches you to main objective extraction

stone harbor
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Thanks

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I'll be sincere a map where dropping a cargo punishes you with a wave until you pick it back up would have been interesting

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basically play with 1 guy always slow/cant shoot

hexed vapor
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Ehh

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In practice it meant that if you were even slightly unstable

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cargo getting dropped either in a pinch or because carrier went down instantly killed you

stone harbor
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eh as an idea

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it made me wonder if they ever planned to work on a mechanic like that

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but since from you explanation I get that it wasn't intended then I guess not

hexed vapor
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Could've been cool if wave got easier, maybe

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But yeah, it was basically a bug

olive shoal
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It did indeed happen

vapid moon
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r2e1 hammer only is ridiculously ez

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enemies attack a little slower, hammer swings faster and a little farther reach, plus circle and map kiting

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plus cheese spots

earnest minnow
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"og was better guys ๐Ÿค“ โ˜๏ธ "

solid gale
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more cheese spots in OG R2E1 huh

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I am aware of the one remaining in ALT R2E1 in the starting zone side room

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OG in general sounds like the following:
-You can run forever and whittle down hordes after alarms end, so you should definitely do this
-Hammer is disgustingly good
-Enemy pathing is less refined, much more predictable, and easier to exploit

winter wharf
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afaik enemy pathing hasn't changed significantly, it's mostly the same

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on tank AI being changed, idk if much has changed significantly either but the tanks in og feel like they've been studying the blade instead of huffing lead fumes

olive shoal
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the charge up is p slow

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but ofc no stamina

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i think hammer today is VERY similar besides the 1 tap occi

winter wharf
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ya the game itself is less responsive, you have 1 tap occi but it's slow to swing

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and in current ver you just fucking knife everything faster than you can occi hit everything in og

astral ferry
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rip og r6 hammer stagger

olive shoal
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i also think its easier to break giant limbs today too but i dont think thats a hammer issue

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ray would probably know

kind swan
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full charge locks main

winter wharf
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not needed

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hammer reaches full environmental damage before full charge

kind swan
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I got used to half charging with how it is now

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I forgot who I tried OG with but suddenly couldn't half charge them

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I didn't test for how much charge exactly that time though

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but it was more than half

winter wharf
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yep

solid gale
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Hunting down interesting OG trivia like this makes for excellent documentation of this gameโ€™s oddly rich history

vapid moon
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I think if I joined later, I could've been better at the game

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but i joined r1 and got to used to the circle kiting and stuff and refused to learn the new tech instead of just long and circle kiting lol

prisma zodiac
astral ferry
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like before og r6?

deft kiln
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X5 stagger hammer was rundown 6

prisma zodiac
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yea

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when it was released

deft kiln
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To like rundown 8

prisma zodiac
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but it was a thing until r8

deft kiln
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yeah

prisma zodiac
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rip og r6 hammer stagger sounds like it stopped then Prayge

obtuse surge
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picking up cargo completes objective

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it completes whatever objective of where you are

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so if picked up while being in main it completed main and therefor started main objective finished alarm

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it only didnt work if the objectives were too different so the events arent the same

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on R4A2 you could pick up the cryo box in overload to complete overload and you could pick it up in extreme to complete extreme

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before this fix

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pretty much any objective that is a simple boolean would work for it

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while things like uplinks or gen clusters which have multiple steps, wouldnt

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tho you could still see that it wasnt working correctly because every time you would pick up the objective item from another layer it would show the intel popup for the layer ur currently in as if u just did something related to this objective

quiet stone
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Shut up, nerd.

pseudo lily
tulip heath
#

@quiet stone are you the creator of the highly praised samdown?

quiet stone
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NO

storm ridge
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no because samdown isnt highly praised?

quiet stone
earnest minnow
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mtfo trollface

quiet stone
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Rundown, not mod

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Its hard to read sometimes ๐Ÿ˜”

earnest minnow
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ngl i didnt know that PE was the most downloaded rundown

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by a decent bit as well

quiet stone
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Yeah because it's updated every fucking day

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So people have to keep downloading it lol

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Check out how many versions it has and the dates

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criscris farming those downloads

earnest minnow
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i mean idrc

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was pretty good back when i played it

storm ridge
quiet stone
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If you like it, play it then

storm ridge
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sound like very few ppl like it

pseudo lily
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if samdown is so good why wonโ€™t anyone play it w me ๐Ÿฅบ

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if only there was some sort of lfg feature

earnest minnow
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matchmaking!!!!!!

pseudo lily
solid gale
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15 full scrolls of my mouse to reach the bottom of the version list... a lot has certainly changed

earnest minnow
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yeah they just didnt do big updates but a bunch of small updates/bug fixes

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not unusual

solid gale
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makes sense

earnest minnow
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looks like a git repo lmao

quiet stone
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Now you know why its the most downloaded ๐Ÿ˜‚

earnest minnow
wet kraken
tulip heath
#

@versed crag

versed crag
olive sky
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mods, scattergun him at the extraction

tulip heath
winter wharf
hexed vapor
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It was mostly no stam and 4-dam light attack

prisma zodiac
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4 dmg light attack Prayge

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still missed

kind swan
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Hmm

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I do know trying to chain charged hits with hammer in OG was a little finicky vs how it is now.

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Kind of like it had a weird split second shot delay.

vapid moon
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i just played OG r2e1 through archived gtfo files

winter wharf
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enemies being slower, i didn't feel that they were any slower when i was playing but hard collision wasn't in the game then i recall

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and have heard something about enemies being made faster at some point

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for hammer having more reach i've never heard of it nor have i noticed it, and swinging faster? i don't think so

vapid moon
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it super noticeable in OG R1, hammer reach was much farther, especially on the initial hitscan when you swing

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if u can find somewhere the OG files are still online, you can play it for yourself and feel the difference

winter wharf
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"if u can find somewhere the OG files" uh-huh

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granted, the second image is just the unextracted files of the first

vapid moon
winter wharf
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but ya, i have a version of most rundowns on my nvme

vapid moon
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i used to, took up too much storage

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i only have r2 now i think

winter wharf
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i cannot discern a difference between hammer in old ver and current ver

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tested r1 and current build

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i think it's cope

tulip heath
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OG gtfo was so much better cope

winter wharf
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better fps

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better hel revo

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better game

tulip heath
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idk im too newgen ๐Ÿ˜”

vapid moon
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bc it just feels better and faster

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aside from light attack damage difference

earnest minnow
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og is ASS

winter wharf
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awww spoken like a NEW GEN

tulip heath
earnest minnow
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i feel like people only say OG was better because of cope

astral ferry
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would you believe me if i said frosty was actually 14

winter wharf
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tbh anything before r4 extension is pretty bad

earnest minnow
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get it right

tulip heath
tulip heath
winter wharf
#

14

earnest minnow
winter wharf
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playground politics

earnest minnow
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my gf getting the short end of the stick here

tulip heath
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Im gonna report u two to the principal

earnest minnow
tulip heath
tulip heath
narrow gulch
#

og bad

earnest minnow
astral ferry
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can we get an og player saying that og is bad

hexed vapor
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og bad

astral ferry
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thank you rayalot72

vapid moon
earnest minnow
vapid moon
kind swan
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Needing certain amount of extremes/overloads/pe to unlock deeper levels

prisma zodiac
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Yea

quiet stone
earnest minnow
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cope

quiet stone
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I don't need to cope on a dead game.

earnest minnow
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cope

quiet stone
earnest minnow
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cope

prisma zodiac
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OG R5 having the most balanced boss clear (with og r7) is kinda unfortunate ngl

pseudo lily
#

cope to cope to cope to cope cope to cope to cope to cope cope to cope to cope to cope cope to cope to cope to cope cope to cope to cope to cope cope to cope to cope to cope

stone harbor
#

People still could join E lobbies without having them unlocked

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Special cosmetics only for Extreme/Overload/PEs on the other hand was cool

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Even if it meant "pink palette man" meme

tulip heath
#

Pingurs Iโ€™ve got a scammer on chess.com I wanna troll him

quiet stone
#

ok so troll him!

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Ask him to buy GTFO!

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That's the biggest troll you can do

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Because he won't be able to find a game!

tulip heath
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Frfr

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Apparently I made 3 million euros in the first bitcoin boom

kind swan
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But yeah nowadays ppl just match making in r8 part 2 etc.

surreal drift
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maybe it's not og is bad, maybe riemann was right

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gtfo is bad

earnest minnow
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holy

tulip heath
wet kraken
surreal drift
vapid moon
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Riemann?? like the mathematician?

wet kraken
#

ok

storm ridge
surreal drift
surreal drift
# wet kraken :c

it is fine, but i still don't know why you reply saying haiiii goat whenever i post a message

surreal drift
tulip heath
#

wait i just realized

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anyways

solid gale
tulip heath
#

fall dmg my beloved

wild isle
# tulip heath fall dmg my beloved

I wish I didn't play Marvel Rivals before touching this game.

Jumping off ledges and balconies has proven lethal to my character's well-being.

tulip heath
wild isle
tulip heath
#

land on boxes and such

wild isle
#

Fucken hurts bro

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Spamming jump is something I do on instinct in Marvel Rivals. My brain just.... Doesn't want to wean off the habit of jumping off ledges.

tulip heath
#

stamina dont exist for bro ๐Ÿฅ€

wild isle
#

I see my character's heart rate going up, I slam down on the shift key harder.

I don't want my stamina as a gold color. I want it in RAINBOW ๐ŸŒˆ

tulip heath
#

๐Ÿ˜ญ๐Ÿ™

pearl mural
#

Me when I try to jump across a gap only to fall short and bonk my face and die in mid air.

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๐Ÿ˜ตโ€๐Ÿ’ซ

tulip heath
surreal drift
#

the reason you are afraid to open boxes in r4e1 code hunt is because i put bombs in half of them!

merry elm
#

minesweeper

sage garnet
#

guys no spoilers

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anyone got any idea

olive sky
#

wait no

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owner

snow lava
sage garnet
#

I'll try

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oh

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right

olive sky
#

hmm

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offer

sage garnet
#

wait ur cheating

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it's correct

olive sky
snow lava
olive sky
#

surely its a real word right?

sage garnet
#

oxter

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what the fuck is that

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aight ill see you tomorrow for next wordle

olive sky
#

a weirdchamp way of saying armpit

sage garnet
#

I'm on a 7 day streak

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almost lost it yesterday to comfy

olive sky
solemn wigeon
winter wharf
#

losing wordle is harder than winning

winter wharf
sage garnet
#

mf you think I know wordle has a hard mode

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๐Ÿ’€

solemn wigeon
#

wordle has a hard mode?

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bruh that aint even hard

wild isle
#

Aside from Biotracker, fog dispeller, and deliberately waking them, are there any safe ways of checking for sleepers in a fogged area without going in?

I thought thermal weapons were the answer until we ran R2B3 and 4 yesterday and to my surprise, I could not see any of the sleepers in the mist until they woke up, and even then, I could barely see them.

tulip heath
wild isle
#

Yeah, but, that's kinda unreliable cuz I'm still unsure of how many there are.

Is there any way to be more precise?

tulip heath
#

Shining your light does still affect them

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And I think the sound between one and several eepers throbbing is easy enough to differentiate

wild isle
#

Fair enough.

wild isle
#

Can't be asleep when they hear gunfire.

tulip heath
#

Nice job on the 16:40

vapid moon
#

ty

tulip heath
#

Imagine soy doesnโ€™t accept it

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Cuz milliseconds

vapid moon
#

i will find and kill soy if he doesnt

tulip heath
#

Like this frfr

sage garnet
tulip heath
ripe void
#

not the bird

tulip heath
#

Birb

graceful garden
tulip heath
#

Yuuuur

winter pewter
#

Grrr

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Don't give them ideas

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Not my ideas

tulip heath
winter pewter
#

Grrr

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You're bullying me again

tulip heath
#

dont pick veruta then

vapid moon
#

wh ats with the veruta hate

winter pewter
tulip heath
wet kraken
#

sybauidgafmisitu

tulip heath
#

ts pmo ๐Ÿฅ€

wet kraken
#

๐Ÿ’€

glossy crescent
#

Or else they are stupid

solemn wigeon
winter wharf
#

most effective tactic available is to be a good fucking player

#

gtfo is a solved game

outer jacinth
#

most effective tactic is to be interesting and enjoyable to play with so that good players will join the pub you're currently struggling with and help you

glossy crescent
#

Don't like meta then gtfo

#

You don't bring sawed off or hel weapons to my E2 run?
Get kicked

tulip heath
jaunty hedgeBOT
vapid moon
#

theres always an optimal to do something

solid gale
#

itโ€™s about having an interesting metagame where enough stuff is viable/fun in various ways

stone harbor
#

As in being an asshole is detrimental but being mr nice happy man doesn't guarantee cracked people join in to help you

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It's a mixed bag and that's it

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Unless you network your way through add people on friends and all that jazz

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But there's 500 shades between that and "being interesting and enjoyable"

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There's people that I'll never play with because, to be honest, I find them annoying and I dont give a shit if I get another clear on something I already did, nor did I gave a shit when I needed to first clear something.

vapid moon
#

what

stone harbor
#

I admit that it was somewhat of a rant but I'm tired of the perfect world fallacy where if you get stuck it's 100% your fault and you should feel bad

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There's people that are/were stuck on levels for week and in some cases their failure was for a good part their own fault

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But saying that they should have been interesting or enjoyable to play with feel patronizing and it's also kinda just wrong

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Dont be an asshole as per not to lower your chances

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But that's it

winter wharf
#

go right side, everyone says, as he meanders around in circles on the left

tepid atlas
solemn wigeon
tepid atlas
stone harbor
stone harbor
tepid atlas
#

Ah i feel u

winter wharf
stone harbor
#

Annoying is either people that talk way too much or just players who go "hugh, team, I told to do X!" at every turn or act like they lost the game if someone fucks up

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Usually a good criteria is people who just smirk when they or someone else fails a scout

winter wharf
#

the worst thing about it

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is when you can feel it in your bones

stone harbor
#

I just reply "Yes, more violence!" since I dont give a shit and want to shoot monsters

winter wharf
#

that they will fail the scout kill

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and are powerless to stop it

stone harbor
#

Just to say that I know what you mean but I try to find fun in that too

stone harbor
winter wharf
stone harbor
#

I remember being in lobbies when I could FEEL their tension or frustation at trying the map for billionth time

stone harbor
winter wharf
#

yeah it was titanic and dicaprio

#

davinci is long dead but i think it's funny saying it still

kind swan
vapid moon
#

crazy rant, unfortunately being nice and fun to play with is still the most sure way to get people to play with you again, shocker I know

narrow gulch
#

what the helly are yall yapping about

vapid moon
#

chill are you kindmaxxing

narrow gulch
#

but what kind

vapid moon
#

are you being courteous to thy neighbor

#

politemaxxing as some might say

narrow gulch
#

depends, did my neighbor vote for wheel of fate for comp

tulip heath
#

@solemn wigeon been a bday boy for a long time

#

๐Ÿค”

solemn wigeon
wild isle
#

If multiple scouts in the same room trigger, do they each spawn a wave of enemies or do they all only spawn one wave of enemies?

wild isle
#

Very cool

wet iron
#

ik right

wild isle
#

Do the waves all come in one super wave or do they stagger?

tulip heath
merry elm
wet iron
earnest minnow
#

cap is 25 units

tulip heath
#

Bruh

#

Samesame

wet iron
wet iron
# tulip heath

this dude needs to learn proper mask positioning like bro needs that thing over his nose smh

tulip heath
#

Not used to drinking apple sauce

wet iron
winter wharf
#

point value

#

dependent on wave settings enemies can take more or less than 1 point, 0.75 and 1.5 are possible values iirc

tulip heath
#

Me when 5 billion strikers spawn cuz their point value is 1/200000000

wet iron
tulip heath
#

Yippurs

tulip heath
#

Frfr

solemn wigeon
solemn wigeon
wild isle
# tulip heath Samesame

That one extra guy is gonna crawl right behind you and tongue you right up your personal cinnamon ring.

thick linden
#

Hey guys whats's the code for R8A2 this week

tulip heath
#

@glossy crescent

thick linden
#

ok thx

glossy crescent
raven flare
wet kraken
#

the duality of man

kind swan
wild isle
#

What's more useless:
The 6th set of glow sticks

Or

The 3rd set of lock melters?

prisma zodiac
#

glowsticks

#

lock melters are legit best consumable

tulip heath
#

glowsticks are unironically the worst consumable

solid gale
#

Fog repellers emit more light than glowsticks

kind swan
#

But speedrunners? Just have 2-3 people charging Hammer and what door?

solemn wigeon
#

but what if key in box?

tulip heath
#

"Lock melting to get past padlocks in stealth."

kind swan
#

But with a good team. Its meh

tulip heath
#

ive never melted a padlock

solemn wigeon
#

False

#

Everyone has

tulip heath
#

i have however spawned 7 tanks :3

kind swan
#

Its almost like padlocks force you to make noise.

#

Unless lock melted

solemn wigeon
#

man I do be mining rn

#

I AM the santonian mining company

kind swan
solemn wigeon
#

i was but its too intrusive visually ๐Ÿ˜”

#

man im only 96 woodcutting, I should change this

earnest minnow
tulip heath
#

yeayea we can have one use for them

wild isle
#

But guys

#

Think of the tech

#

You equip nothing but glowstick strength and yeet 1 glowstick

#

Bam

#

It illuminates the entire room so much, every sleeper wakes up.

prisma zodiac
olive sky
versed crag
junior anvil
solemn wigeon
outer jacinth
vapid moon
#

gtfo gamers when they hit the most insane diagonal walk backwards

graceful garden
#

Sawed off spam gaming๐Ÿ”ฅ๐Ÿ”ฅ

narrow gulch
#

sams finally catching on

#

this is big

tulip heath
nocturne flax
#

Gtfo

olive sky
wet kraken
bold widget
#

BINGO BANGO BONGO

#

BISCH BASCH BOSCH

tranquil blaze
tulip heath
#

Meowzers

winter elm
#

Haha hehe hoohoo, bozo wasn't even in the server for a week

wanton stump
#

as per security concerns ๐Ÿ•ต๏ธโ€โ™‚๏ธ

tulip heath
#

@subtle comet post the level here

#

Cba with that fucking 5 min timer

subtle comet
tulip heath
#

So Unfort ngl

subtle comet
#

๐Ÿ˜ญ

earnest minnow
#

Iโ€™m so fucking gtfo rotted I just knew the level

subtle comet
#

I was at it for 1.5 hours.

tulip heath
earnest minnow
#

Solo?

vapid moon
#

Frosty should've spent more time off of gtfo in Europe

subtle comet
#

I saw the two towers at the entrance. I was like nope

subtle comet
subtle comet
#

I'd be down on the weekend though

subtle comet
tulip heath
subtle comet
#

Mf wiped out my whole team b4 i knew it

tulip heath
winter wharf
earnest minnow
#

Iโ€™m still here

#

For another like uhhh

#

9 days or something

vapid moon
#

play some gtfo mobile

winter wharf
#

ooooh nice

#

waiting for the day i get to visit my gf or vice versa

prisma zodiac
storm ridge
#

r1b1 is funny map

#

i was basically idling when trying out 3 bots

#

they just shoot the entire alarm for me

prisma zodiac
#

yea ngl
the bots are able to kill everything in the map pretty comfortably

#

I feel like zone 40 would be the 1 scary part

#

as it involves a ton of clumped giants

#

but nothing sentries and burst cannon bots cant fix

storm ridge
#

just do alarms to avoid giant

#

ezclap

subtle comet
#

Plus there was the fog. Since I had no idea how many enemies were there and I was blind as a bat, this was bound to happen

tulip heath
#

Gives you more space

tulip heath
wet kraken
subtle comet
wet kraken
#

outside of that, just kite to non foggy areas

subtle comet
#

I'm gonna need a lot more practive b4 I understand these strats ๐Ÿ˜…

vapid moon
#

no practice needed, simply do not stand in fog

#

alternatively, if standing in fog, use WASD to move outside of fog

wet kraken
#

if you need to be in fog then be in it for the least amount of time

#

if you dont need to be in fog then dont

pearl mural
# subtle comet I'm gonna need a lot more practive b4 I understand these strats ๐Ÿ˜…

Sometimes shooting up a room you havenโ€™t been through is easier. Especially if thereโ€™s fog in it. If you have ammo to spare, like Moth said, stand by the entrance of the room and shoot to wake up enemies then fall back to the previous room (assuming you cleared it). This allows you to control where the enemies will come from instead of the alternative, which is messing up a sneak and now thereโ€™s twenty enemies all around you.

storm ridge
#

stealth the easy kills and pull the room

#

when in doubt

#

gtfo

#

running is the strongest tech in this game

pearl mural
#

Pretty much yeah

#

Once you play enough and understand the range of sound and what can hear you and blah blah blah youโ€™ll be able to easily speed stealth stuff.

#

#1 reason I have wiped in rooms is because my team tried stealthing a tough room we could have easily pulled.

pearl mural
#

Yah dude

pearl mural
#

Ma! Call the fuckin cops!

tulip heath
olive sky
graceful garden
#

guys should i take it

solemn wigeon
#

YES!

#

I LOVE RANDOM BULLSHIT

graceful garden
#

benthic bloom enjoyer ig

#

i have no movement anyway so might asw

#

wow it fucked up my build

#

death mark- war bonds

#

i need death mark bro

#

its over

solemn wigeon
#

:3

#

BB my beloved

graceful garden
#

nvm it turned my scrap into pocket icbms

#

๐Ÿฅฐ

olive sky
graceful garden
#

Sometimes I like to have fun

quiet stone
olive sky
tulip heath
#

whats the highest vanilla zone number?

winter wharf
#

off the top of my head i think it's something in the 700s

hot bear
#

moment

tulip heath
#

Slug sniper moment

heavy siren
quiet stone
#

Bullpup has always been shit. Never was balanced well.

prisma zodiac
quiet stone
#

Cannot remember, was it even a thing back then?

#

Pistol was the god tier weapon in OG R5

#

and HEL Gun

prisma zodiac
#

It wasnt brought back yet

mossy yoke
#

This is for game spoilers. Anything game related can be talked about here without fear of spoiling anyone. You do not need to use the spoiler formatting or marking content as spoiler. Content that counts as spoiler (which can be freely posted here):

PLAnything from #dev-leaks.
PLAll new content from a rundown/release for 2 weeks.
PLFuture info such as from the PR Media Kit.
PLData mined weapon stats, enemy health, and voice lines available via in-game may be shared

โš ๏ธ DO NOT POST: Unreleased content (things you can't access immediately by playing the game normally.) This includes (but isn't limited to) information, screenshots and videos of unreleased weapons, tools, enemies, props, environments, game mechanics as well as audio clips.

#

_ _

#

_ _

vestal mountain
#

Guys, please keep this channel on topic, which is GTFO.

rare crane
#

uwu bullpup

#

bullpup is an aphrodisiac

subtle vault
#

The bullpup is the warden

turbid cliff
#

Kinda feel like the content is gonna get real mixed up

#

Oh you're talking r3b1? Have some spoilers for r3d1 GWcorbinTopKek

hexed vapor
#

SNAPE KILLS DUMBLEDORE

That's always been an issue, though.

#

Probably better to think of this as the "completed the rundown" channel

turbid cliff
#

I mean with spoiler marks you have
In b1 ||blah blah|| and so on, easily separated when civilized people speak

#

Here it's what you said

#

Weird that pr media and ludvig leaks count though

#

I guess if this channel is used a lot I'll just stick to other channel convos with spoiler marks, it's not exactly a problem

mossy yoke
#

Oh you're talking r3b1? Have some spoilers for r3d1 :GWcorbinTopKek:
@turbid cliff Within this channel, everything is a spoiler, you don't come in here wanting to only see a spoiler for one thing and not something else. This is a no holds back. But outside of here for 2 weeks after new content (such as R2 launch, or another 2 weeks after D2/E1) then anything about that content needs to be spoiler marked (in other channels like #gtfo-chat )

turbid cliff
#

Ye i get it

#

Just that it's gonna be reddit 50/50 challenge when you come here without progressing to the fullest of new content

mossy yoke
#

@atomic escarp the lore channel is already a spoiler heavy channel too, such that comes with the same warning

wet wigeon
#

I'm trying to find what is known about the bullpup, where was it spoiled

subtle vault
#

In a live stream

polar vale
#

so whats the new ludv leak about

#

new weap?

subtle vault
#

ya

#

2

#

guass gun and guass rifle

atomic escarp
#

Maybe it could be a new buffed DMR ;)

subtle vault
#

I think that would be the carbine

molten cedar
#

is the shotgun sentry still around?

subtle vault
#

For R3

molten cedar
#

am i gonna have to start using the burst sentry

subtle vault
#

maybe

molten cedar
atomic escarp
#

They're probably going to buff the burst sentry because of how weak it is.

molten cedar
#

i hope so

atomic escarp
#

Although, it would be interesting to see the burst as a stunning weapon/support instead of straight killing power.

timid gale
#

would be nice if they could have sentries aim at the rest of the body instead of only the head hitbox, kind of like an "randomizer" to it's aim

#

burst would probs miss less

gleaming kraken
#

they better buff the burst sentry

#

sick of having to refill them every other shot

rancid basalt
#

carbine

turbid cliff
#

so carbine is burst smg

#

but did you hear the sentry on the left, it sounded different from burst to me

feral token
#

id say its either a new sentry or a revamped burst sentry

#

maybe its a combo of burst and shotgun, so instead of the sentry being like a mounted pump shotgun its a mounted combat shotgun

gloomy flame
#

idk if I am hearing it right, but sounds kinda like a machine gun

craggy summit
#

I knew I wasn't dreaming when I heard the carbine fire in burst

gloomy flame
#

that's what I hear on the left at least

feral token
#

yeah it could also just be someone elses gun

gloomy flame
#

mhm, but we're definitely getting something to replace the shotgun sentry, since it's rundown specific it says

#

but it doesn't mean we're getting another sentry

turbid cliff
#

middle top, the navigation thing, showed no teammates there

feral token
#

i mean rundown specific doesnt mean its definitely gone in R3

#

it could be gone but it could still be there too

gloomy flame
#

true

#

but I think it will be gone next rundown

#

I assume the rundown specific tag means it will be the one changing

#

between rundowns

#

and COULD be brought back, but WILL change

craggy summit
#

Well they did have a sentry gun in the past that was a machinegun so it isn't off the table

gloomy flame
#

that's my opinion tho

feral token
#

we can only wait and see for now

gloomy flame
#

mhm, we'll have to see

craggy summit
#

The carbine seems to handle very similarly to the burst

#

I feel like the burst might either be changed quite a bit or replaced by it

gloomy flame
#

I just realized the gauss rifle is a special weaponn

#

so it isn't a replacement for DMR or anything

feral token
#

both the gauss weapons are special

gloomy flame
#

there is another gauss weapon?

feral token
#

theyre probably high damage weapons like sniper or somni

#

gauss gun and gauss rifle

gloomy flame
#

gauss gun? Where was that one shown?

feral token
#

in the ludvig leak yesterday its the weapon ludvig is using

velvet flower
#

On the first ludvig's leak, on top of the host's loadout

gloomy flame
#

I mean rifle

#

where is gauss rifle shown, thought the ludvig one was the rifle

feral token
#

its seen in one of the other devs loadouts in the same video

craggy summit
#

I think the gauss gun is meant to be a pseudo sniper rifle while the gauss rifle might be a pseudo machinegun, maybe something like the old MG

turbid cliff
#

i still think it's the same gun

gloomy flame
#

there isn't any name given to their guns, Soy

#

so how do you know it's a gauss rifle?

#

unless I am missing something here

feral token
#

if you look above henkes head at the end of the video you can see his special weapon is the gauss rifle

gloomy flame
#

oh, ofc

feral token
#

i mean it could just be a thing where the name is shown different in your screen compared to someone elses

gloomy flame
#

yeah, that's my guess, I don't think they'd call one gun a gauss rifle and one a gauss gun

#

but we don't know for sure

#

could be the same as Shotgun Sentry showing as Sentry Gun on other people's screen

feral token
#

yea

#

again, we'll have to wait and see

gloomy flame
#

mhm, damn, missed that small detail of him seeing his teammate's loadout

#

thanks for pointing it out tho ๐Ÿ™‚

feral token
#

i didnt realise at first either, someone else pointed it out to me

mellow creek
#

nice looks like carbine is an upgrade to burstrifles

calm vessel
#

its doesnt look like an upgrade

gloomy flame
#

seems about the same

calm vessel
#

has less control

#

and might be less range

gloomy flame
#

has more ammo count per mag

calm vessel
#

might be less dmg per shot though

gloomy flame
#

it seems to do similar damage

#

1-2 bursts to the head will kill

calm vessel
#

it also shoots four shots per burst

feral token
#

it may be more similar to the smg than the assault rifle

calm vessel
#

looks pretty short

gloomy flame
#

but those enemies ran through sentries, might have taken damage from those

#

oh, didn't notice it shot 4 shots per burst

#

idk why, guess I just assumed it shot 3

#

so yeah, it prob does less damage overall, but has more ammo

calm vessel
#

looks like theyre keeping the machine pistol too

gloomy flame
#

given that each burst used about 1%

calm vessel
#

they might be keeping the current weapons and adding new ones

#

i hope they keep weapons

gloomy flame
#

ah, so that answers the question then on whether some rundown specific weapons will stay

#

since the MP is rundown specific, right?

feral token
#

yeah i think you can see MP in the last ludvig leak

#

but that could just be them keeping it for their build and removing it in the full release

gloomy flame
#

that's true

calm vessel
#

rundown specific might also just be the balance of the weapon for that rundown

#

like with the machine gun

craggy summit
#

carbine will definitely do less damage with that 4 round burst and 380+ max ammo capacity

#

if not then it makes the burst rifle more op than it already is

willow coral
#

๐Ÿ‘€

craggy summit
#

Hmmmm suspicion.......

turbid cliff
craggy summit
#

oh I missed that

#

pretty apt description for it

willow coral
#

I'd be prone to agree to that!

#

it's like a close range burst rifle

gloomy flame
#

oh, close range, neat

#

we got another detail ๐Ÿ˜‰

calm vessel
#

form the size you could suspect that though

#

the longer the gun the longer the range

gloomy flame
#

that's true, didn't think of that

calm vessel
#

would be funny though seeing a small handgun with the range of a sniper

willow coral
#

haha, aint true of the revolver thou

#

๐Ÿ˜‰

gloomy flame
#

the revolver is pretty big tho

#

and is medium range

calm vessel
#

i suck to much to use the revolver

gloomy flame
#

so it is kinda true to the revolver

feral token
#

desert eagle when?

willow coral
#

fair enough

calm vessel
#

revolver use buck shot when?

willow coral
#

burst revolver, when

gloomy flame
#

sniper machine gun, when

calm vessel
#

tank when?

mortal granite
#

the new gun is silence

gloomy flame
#

which one? and what makes you say that?

#

both make noise similar to the other guns in the game

calm vessel
#

no silent weapons

#

thats illegal

gloomy flame
#

oh, he was talking about the joke lol

#

not the actual new guns

calm vessel
#

if the gun is silent the ricochet will make noise most likely

gloomy flame
#

I could see a suppressed gun that only wakes up enemies within a 15-20 meter radius instead of the normal 30-35 meter range

#

maybe could allow you to hear the enemy footsteps better in combat

#

and have less muzzle flash

calm vessel
#

turns out it has the range of a mallet

gloomy flame
#

if the guns can have giant holographic sights, a simple suppressor wouldn't be that far out of reach

#

but suggesting the gun be completely silent in terms of enemies hearing it, that's too far imo

turbid cliff
#

maybe a gun with noise centered on impact instead of you, though you'd need some special mechanics to make use of that

gloomy flame
#

like the opposite of the sniper at ranges of 30+ meters

obtuse surge
#

you guys see the chat in ludvig leaks

#

ludvig confirmed no mic player

mellow creek
#

ooo r3b1 is the same as r2b3

craggy summit
#

I think they are using it as a placeholder for now

#

they probably don't want to spoil the new objectives

mellow creek
#

oooooooooo

obtuse surge
#

maybe

#

it's not the exact same

#

2 terminals v 1/3

gloomy flame
#

it's the same objective idea as R2B3 and R2C1, yeah

#

and he just put it in the chat probably as a reminder, so they don't forget

#

I used to do that sometimes

mint gazelle
#

Guys i cant understand the last two leaks, can anyone explain?

feral token
#

they show some of the new guns

mint gazelle
#

So the first new leak was a long range weapon that has suppressor and only wakes the near u right?

#

But i couldnt think about the second one , maybe a burst rifle with good recoil?

brittle crescent
#

The carbine seems shoot in 4-shot-burst way?

#

๐Ÿค” (if not, the player do has a very accurate finger๐Ÿคฃ

mortal granite
#

4 burst

brittle crescent
#

๐Ÿ˜ต

#

I'm bad at using burst weapons...

#

me rekt

stiff cave
#

excellent a spoilery chat

hexed vapor
#

@obtuse surge Who doesn't put objectives in text chat?

#

Dude, if carbine is an ammo efficient burst with low range it's going to be my favorite weapon.

#

I love burst rifle, but use MP for the ammo efficiency.

#

Also, 20m flashlight

turbid cliff
#

Who doesn't put objectives in text chat?
GWmythsBlobWaveCool

calm vessel
#

@west crow carbine is a 4 burst weapon with more recoil and less range and its looks like a looser spread too compared to the BR

west crow
#

I don't see how that's mechanically dissimilar

calm vessel
#

i would say its more of an smg

#

but burst

#

they both have different roles

#

if i controlled my shots with the smg i assume thats what the carbine would be

west crow
#

So you'd agree that the carbine and the smg is the mechanical equivalent to the burst rifle compared to the AR

calm vessel
#

yea, BR is more to the AR than the carbine.

#

its just a controlled version of the smg

#

which i think is good

west crow
#

BR turned out to be a nice alternative, so maybe the carbine will be the same

calm vessel
#

BR rate of fire is insane

#

i hope the carbine will allow you to shoot as fast as you can press LM

west crow
#

We will have to wait and see

calm vessel
#

maybe it does have a really tight spread and ludvig is moving his cursor, idk. i guess we will see.

#

just went to test weapons and their spread and found out that when you ADS the bullet shoots where the dot is on the sight and hip fire gives it a random pattern, although some guns seem to have less spread based on their reticle, which expand after you shoot for some increasing the spread. didn't realize that before.

mellow creek
#

nice

#

means its a leadup to the lab

craggy summit
#

looking at the video again, the rate of fire for the carbine is even more insane than the BR

calm vessel
#

wdym? he doesnt shoot it as fast as you possibly can

#

oh you mean per burst

atomic escarp
#

Yeah the Carbin just looks like the burst rifle.

#

So than what would be the point of the burst rifle?

turbid cliff
#

br is rundown-specific

#

you can assume it won't be a thing anymore in r3

atomic escarp
#

Thank goodness.

#

Never really liked the BR

turbid cliff
#

me neither but i don't think imma like carbine either

atomic escarp
#

I think it is a waste of ammo when you can have more precision weapons like the DMR or Revolver that can kill most targets in one hit

#

Well to the head ofc

sullen sigil
#

Revolver is hard

#

๐Ÿ˜ข

atomic escarp
#

@sullen sigil But it's a very viable weapon if you know how to use it.

sullen sigil
#

Hereโ€™s the thing

#

I donโ€™t

#

Takes like 3 body shots if you miss

#

Long reload

#

:/

atomic escarp
#

IF you miss. If you don't and get headshots, it can make kiting easier. I am actually thinking of getting good with that myself considering I love the sniper so much.

sullen sigil
#

Yea but combat shotgun fills that role well

#
  • larger clip size
#

Easier to hit

#

Revolver is only effective if you have enemies running at you straight... which is where all guns are good

atomic escarp
#

I disagree, it is harder to get that consistent headshot 1 kill in with C shotgun. With the revolver, it has range meaning you don't need to get in close risking a few hit with kiting. The CM shotgun is a great wave/group clearing weapon, although I prefer the normal shotgun with the better damage and the ability to finish specials quicker and more efficient.

sullen sigil
#

Yeah c shotgun takes some finicking

calm vessel
#

BR is a great weapon

#

i love it

sullen sigil
#

You can get good at it though

#

Mhm. Itโ€™s fun

calm vessel
#

its better than AR

sullen sigil
#

Agreed

#

Ar has great damage though

atomic escarp
#

I an bit sure if I am right but the C shotgun can't 1 shot scouts which is really needed for E1 when shit hits the fan.

calm vessel
#

i used to do controlled bursts on the AR before BR came about

#

i prefer the shotgun over the combat shotgun

atomic escarp
#

I really, really like the SMG. The reload speed makes it a perfect weapon for me.

calm vessel
#

sometimes a shot from the CS from kill a sleeper

sullen sigil
#

It burns ammo fast

calm vessel
#

its more reliable though

sullen sigil
#

Always it will if you do it right

calm vessel
#

more range too

sullen sigil
#

Shotgun can body shot though

calm vessel
#

more pellets and dmg per pellet

atomic escarp
#

The shotgun is good. You need to know how to save and be more efficient with the ammo.

sullen sigil
#

Mhm

atomic escarp
#

For me, since I am a sniper main. It's easy to do.

sullen sigil
#

Thatโ€™s why me with 50 hrs likes the cs ๐Ÿ˜…

atomic escarp
#

The Pump Shotgun is much better than the Combat Version in my opinion.

#

Same, here too for me.

#

What?

#

I am saying it is as well for me.

calm vessel
#

i think its just a garneted kill with the shotgun rather than the chance of having to use two shots with the CS

atomic escarp
#

True

sullen sigil
#

๐Ÿ˜… true

calm vessel
#

it also domes scouts from 5 meters away

atomic escarp
#

The Pump Shotguns Spread is a lot tighter than the Combat.

#

More pellets hitting the target

halcyon geyser
#

||Hi||

atomic escarp
#

||thats not a spoiler||

turbid cliff
#

~50 kills

#

yeah that seems like the usual

calm vessel
#

why the hammer is the best weapon

#

doesnt need ammo

#

infinite kills

turbid cliff
#

Long Range Hammer in consumable slot GWrjkKappaLUL

calm vessel
#

c-foam hammer when

#

boom hammer when

turbid cliff
#

AR had better receive a significant buff

calm vessel
#

AR now applies splash damage on hit

#

it makes the enemies wet and slips them

turbid cliff
hexed vapor
#

AR really should be between SMG and BR.

calm vessel
#

in range or dmg?

hexed vapor
#

It is already, but is way too weak.

#

Efficiency

#

It's extremely close to BR, despite being far harder to use

turbid cliff
#

it is the worst primary by ammo pack - kills

#

by far

calm vessel
#

i think its harder to use because the recoil on BR is non-existent

#

and that makes you have to control the AR

turbid cliff
#

listen

calm vessel
#

wouldnt be so bad if it only had vertical recoil

turbid cliff
#

you're literally better off double shotting every striker with DMR than using AR

calm vessel
#

i'd rather use my hammer than either gun

#

i dont like the sights on the dmr

#

and the AR feels not so good to use

turbid cliff
#

way to completely miss the point but w/e

calm vessel
#

i get your point

hexed vapor
#

Pretty sure AR is more capable than DMR

calm vessel
#

the AR isnt efficient

#

but i think the AR is better than the DMR

#

if you miss with the DMR its not forgiving

hexed vapor
#

11 kills vs 7 kills per ammo pack

calm vessel
#

and if you go DMR its better to go a cqc secondary

#

or just run and kite with hammer

#

AR definitely has better crowd control over the DMR

#

but if im using it for that why wouldn t i use smg?

hexed vapor
#

DMR: 7
BR: 9
Pistol: 10
AR: 11
SMG: 14
MP: 15

#

@turbid cliff

#

Kills per ammo pack

calm vessel
#

thats even if you hit every shot on crit

turbid cliff
#

i'm going in just to check that with ar but i'm pretty sure you're abusing the head thing in that counting

calm vessel
#

which would be hard not to miss one or two every now and then

turbid cliff
#

which i wouldn't count for this

calm vessel
#

head thing?

hexed vapor
#

Literally no reason not to hit the head still.

#

Especially on strikers

turbid cliff
#

i mean it's gonna be patched so

calm vessel
#

theyre nerfing head shot dmg?

hexed vapor
#

No, we're talking about the head hitbox lingering

turbid cliff
#

you can hit the heads of enemies that have had their heads exploded

calm vessel
#

i can see why that would be patched

hexed vapor
#

I expect the neck hole will remain a crit spot, even after the head is gone.

turbid cliff
#

laughs in scout

hexed vapor
#

This is also about R2 balance

calm vessel
#

please let the head blow off if you smack shoulder

#

i was close enough ;-;

hexed vapor
#

The head blowing off doesn't mean jack shit

calm vessel
#

on a scout?

hexed vapor
#

Any enemy

calm vessel
#

thought it insta kills scouts

hexed vapor
#

Damage is never based on the destruction of body parts.

atomic escarp
#

it does matter, doing dmg to the head means more than in the leg.

balmy robin
#

I met the poorest striker in E1 yesterday. He had only the legs remaining and took two minutes to reach us at the end of an alarm. We watched him painfully crawl his way towards us :'(

calm vessel
#

i love seeing that

hexed vapor
#

@atomic escarp The destruction of the body part does not.

#

You're not talking about that.

calm vessel
#

funniest shit ive ever seen peepoPickle

turbid cliff
#

yeah as I personally counted, it takes 8 shots without the head abuse
Yes, no sane person would ignore the head exploit, but it's still not something i'd consider when talking about weapon balance

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"nah ar is at a good point cuz it's fine with the head bug"

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ok m8

hexed vapor
#

That's literally an issue with automatic weapons, then.

#

DMR and BR would both be extraordinarily more effective than any automatic weapon.

turbid cliff
#

๐Ÿค”

atomic escarp
#

you're incorrect @hexed vapor

hexed vapor
#

Give me one test that can prove your view

atomic escarp
#

I know what I am on about. Dmg to body parts matters.

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I dont' need to prove anything, you do your opinion I'll do mine.

calm vessel
#

they do, pretty sure they each have a %