#gtfo-spoiler-chat
1 messages · Page 132 of 1
and tank error in R4
and infection start + error based level on R5
and pablo
on r7
here neither E level really had a special mechanic difficulty spike
no cancer fog or errors (if u chose) but its hard in other ways
its definitely E level hard
but just
not the unique thing i was hoping for
I guess extreme had mechanics weve never seen before but eh
You're forced to clear difficult stealth rooms on a timer
I’d argue the constant timer is the unique E tier thing
the time pressure forces you to make steady progress or you just die lol, unless ur right at the very end
actually
yeah
but it hardly felt like pressure
theres a lot of ways to win time
Closest we've had is r7e1 code 4 but you don't clear the rooms
and plenty more ways to lose it
E1 is the easiest e in the game
uwu
Like, by far
@narrow gulch how would you rank the E tiers
but in terms of pure attempts
difficulty wise
R8e2 > r5 > r4
E1 -> E1 -> E1 -> E1 -> E2
R4E1 > R8E2 > R5E1 > R7E1 > R2E1 > R8E1
R7 r2 are bout the same but one is more strat/knowledge while the other is execution
There’s no way R4E1 is that hard
R4E1 feels casual now
didnt feel casual back then
aint no way r2e1 aint the hardest one 😭
Just like me
it did get nerfed hard
I think r2e1 is consistently difficult throughout the whole mission and r7e1 just has this 1 bruh moment
R7 has a lot of know how which is usually explained the first time you run it
as well as a bunch of cheese which is considered normal
idk the part before the error alarm is easy if u have competent players
yeah but compared to most of r7e1
its definitely the most puzzly of the E levels tho
R2e1 ending and the hybrid surge if you get rolled on rng are the only hard parts imo, but yeah I agree
first part of r7e1 is cake
r7e1 is just getting code 3
assuming u understand tank logic
they should remove the rest of the level
R7E1 needs more fog
r8e2 is rly easy if u have a mrmountainman tbh
Just try to play e2 pubs
the next one will cost you
R8E2 is very easy if all four players know how to play the game
no thanks :3
jkjk
This is shocking news
Crazy news gtfo isn’t hard is you don’t have skill issues
R8E2 gets a lot easier if people understand that shooting is not as expensive as meleeing sometimes
I think wave 3 will always be volatile tbh
Yeah but you actually could take a lot of time
how many shadow scouts in e2 i forgor
Not-enough to worry about them
what
A few in sec but only 1 to deal with really
for there wasn't too much time with that
I agree
its the relation of your trial which needs them
^
also a few in zones leading up to hub
you can get lucky thi
tho
you can have an artek with pr
Very important pr pick
it actually goes so hard on the kraken tho
Definitely this gun has a role in the game
Just wait
Until next weapon change
sniper 6 mag 80 dmg 3x multi
i cant wait
pr will never see the light of day again
bc slaps on every level
I guess I underestimated it
tbf I had a really good scatter player in the team as well
Scatter is a brain dead gun
depends
Just shoot and you’re done
we had some of the smoothest tank kills with scatter in reactor pillar room
Give it to a bot for maximum efficiency tho
cant say the pubs from yesterday could do that
no its just braindead theres no ifs ands or buts
its too strong rn but you still need a player who knows how to not die
if u die while holding a loaded scatter i hope ur house burns down
Choke mod: I reload 2 shells, I get 4. Shotgun; I reload 1 shell I get 8. Sawed off 😩
is there actually gonna be another weapon balance patch or is it just hopes and dreams
sawed off loads 3 and shoots 4 bc mag buff💀
you can always make your own
i have @plain saddle for that
fair fair
honestly its barely an E tier
- has checkpoint
- difficulty is more like a C tier
- nothing "new" outside of its ending mechanic
can someone explain how r8b4 is a b tier
R8 left: easier than the tiers would suggest
R8 right: harder than the tiers would suggest
i managed to figure this out
🧠
yeah but its definitely the hardest b in the whole game and its not even close
arguably a top 10 hardest level
Well yeah that last part is technically a surge even tho it’s not
it isn’t a surge
You get a lot of time just where people are standing is weird you have to push out a tad
And move the spawn to a better spot
Or make those last few zones a bit larger but yk that’s just my opinion
it feels like you fight a surge wave then get a small bit of downtime
i felt jish trying to cook something for the top 10 hardest claim

and yet no answer to make me procastrinate
it was a fun level tho for sure
and we got mega humbled despite having a good team
im gonna go crazy with my static
i need good ideas to make it less awful on myself
Na you are probs right but I don’t think it is top 5
I like it is much closer to 9
we ranked it 10th (but the whole placing is very rough)
I think blood door placement matters
it doesnt look hard if done cleanly
but any messup at the end is suuuuper rough to recover
If you get the easy blood door it really isn’t that bad
Honestly I think there is a perma foam method
until we were at the dead mom
we got far in one (better one)
it was just giga scuff
Is someone crazy enough to try controlled response on R8B4?
controlled respone was?
What is controlled response the solo achievement?
Indeed you can permafoam the first weakdoor for the entire duration. No team scans between first cell door and second-to-last door.
Complete any b tier alone with only pistols
Yes
Even if you kite you still have to kill mom at the end
I don’t think mom obeys spawn cap
she has her own kinda
You just kite babies
Unless you’ve got a really good tile, how?
Babies are fast little demons
would DTR and Hel Rifle be ideal for B4 Sec run?
no
What would be an ideal setup?
Never seen that setup
I would be using the Hel Rifle or MG as secondary wpn
whatever gives you max kills per mag
I guess Arbalist
You running solo with bots or 4 stack?
Me with my hel shotgun 
What r you saying
Hel rilfe is fine for b4 secondary
why not helgun
The are the same if skill issue hel rulfe very easy to use
fair
anyone know this weeks a2 code
no
thank you
hel rifle is fine, but i dont think its ideal which is what wyvern was asking
for the ending i think the uptime of your gun is more important which hel rifle kind of has problems with
Very curious if people still use Arbalist
Confused why people still use mg
Because they’re automatic 😏 (Idk the real reason)
Fwiw I prefer it entirely cause I think the model looks better
Interesting
machine gun has good uptime
easy to use kills lots of little guys

brrrrrrrrrrrrrrrrrr
Hold up the code changes????
every week
some group stuck 5 yrs later and no one around to explain
Maybe at some point the code will stop changing?
maybe but how would they figure it out then 🤔
Carefully
guessing
well i didnt even check the terminal after boss command so i assume people gon be as oblivious as me
Me looking at the 1000+ GB page of combinations to try them all one by one

everyone point at the stupid boy and his stupid condition 🫵
@crisp gyro fog repeller power
frog
the only good one for reasons we will not disclose

My friend has one where it only works if you’re in a bio scan
And one that works if you have the hacking tool out
what a useful booster 🙏
nah 💀
Fr fr lol
R5 boosters so cool
Can I please get some more regen speed with resource pack equipped
Bioscan speed with hacking tool equipped
Or bioscan speed with glowstick proximity
Only ones I haven’t seen are must have a resource pack and health must be <40%
@broken scarab are you guys happy with the way holding the revolver looks now? Is that the intended animation?
Surely they don't?
I agree. I dislike the new way they grip the revolver now. It's too high up. I love getting hammer bite
it looks weird
the left hand looks really unnatural
You'll be happy holding a new AMD Ryzen 7 7800X3D graphics card with this giveaway 👉 links down below!
You fool
kizuck ma balls
Graphics card
where link
I did too
I still have one of those sweet double efficiency boosters
+42 med +47 supply +88 rev speed
OG R5 called, they wanted their boosters back
Oh to have perfection
Haha is it a 1 use?
Heh
yep
Hi I'm really confused about the r8e missions like lore wise
Guessing I talk about it in here
Because don't they die at the end of r8e1 but then they escape in e2?
It is not the same team
You can think of this Rundown as two teams running in parallel of each other
Each one doing things that impact the other, but never directly coming in contact with one another, except through the Vogen communication system
Aren't they the same character for 1 and 2?
I haven't kept up fully with the lore but this is really interesting
It is indeed a very unique narrative for this Rundown
#gtfo-lore also fits for these discussions.
TL:DR
Original Rundowns 1-6 (not in the game), as well as current Rundown 7 and second half of Rundown 8 are [Team A], a.k.a. the Original Team.
ALT Rundowns 1-6 (the ones in the game) and first half of Rundown 8 are [Team B], a.k.a. The ALT Team.
Due to overuse and abuse of Matter Wave Projector (MWP for short, a device capable of "switching" between different realities) - multiple realities collapsed into one, leading to the anomalous occurences observed throughout Rundown 8.
Ohhh that's why it's called duality and the text trailer thing has the this/that thing with it
is it possible to use the teleport scan on r8e2 to cancel the timer alarm?
probably if the timer alarm is just a ongoing wave event
but the timer is like the least of your worries in the level
oh i know
i just been thinking about it
didnt have the chance to try it yet
i was wondering if anyone tried it
I've heard you can use it to cancel the class 6
as in pull it then tp and you come back with it completed
it is a patch, for one person only, for more FPS
yeah i know about that, i am wondering about other possibilities tho
If it can cancel the class 6 it can probs cancel the timer alarm
I don't get it: why zone_611 in R2D1 exists? There are no cells in it and its behind a Class V. 5 scouts as well. Is this seriously just a resource zone?
Or is there some bullshit RNG here at play?
Riiiiiight
But the 5 scouts no clue why
The one in the back has 5 scouts also not worth the risk for the average player
hey look it’s John pork!
I don’t get it
What?
Happiness
oh they should actually add that
yea the game would go viral!
5 scouts? We're fucked
Beep!
who is beep
Boop's brother
who is boop
Beep's brother
oh ok ty

Bots gettinf patch next update 🙏
I trust 10cc to deliver on costumer request and feedback
How the hell do you do R8A2 secondary?
I opened the hidden sewer terminal with the password, but it has no unique commands
Did you continue main before going to the terminal
we got the keys, didn't open exfil door
It goes away if you do anything in main past the zone with the hidden terminal
damnit
we'll just blow ourselves up and restart from the checkpoint lol
it's just before the terminal anyways
should be good
yup, worked
update: jesus fuck

5 minutes tip toeing through the worst room i've ever seen while the giant cobweb sleeps among 359256484936893 tentacles
only to hop on the terminal, see it was all for a log, and they all wake up.
Z71B is a nice room indeed
what do you do in R8A2 sec?
i don't like our 'simulated' survival
nvm i have an idea.
we dig through a mark destination
for Dc.Hammerstein creature studies
you really cant
theres no elavated grounds
even if you could
pablo still beatcho ass
and no you cant use the snap point of the doors to run back and forth
cause the nightmare babies
What's that thing u say bout tu bola and someone else's nariz
Yeah that's 10cc this time round
Tjoma balls
Does R2D2 has enough ammo to loud on every room and get away with it? From like a 70% hitchance perspective
what does 70% hit chance mean
??????
Yes
And more if u fail 2 or 3 sequences
My only gripe is that bots are not smart enough to grab tool refills when they are literally 0% on turret ammo
Idiots.
you gon have to main a sentry yourself
or prioritize tools and let bots do the ammo n meds
Bots suck ass at tool
YOUR MINE DEPLOYER NEEDS IT MORE THAN MY SENTRY THAT HELPS WITH THE REACTOR
bots suck ass at resources in general
At least they use medi and ammo most of the time
that one pub that holds onto the resource they have for the entire game
So real
Yes
you could potentially even aggro some scouts. But its rly not advised
Moral support
look it's my emotional support medpack
What’s the best way to take care of the purple scan in R8B3 for air filtration
We keep failing
what loadout ur team running
id suggest 1 player with sawed off and choke
Ok
cfoam and just blow it all on the zone security door to buy time
including tool u get too
also if u wanna be funny
kill all enemies in the room except the scouts
when u bout to start
trigger them
trigger alarm
Ok
and u get free waves of normal strikers n shooters
also hel rifle is great
u prolly want 1 guy with sniper to deal with hybrids
even tho sniper not looking hot
n tools
bio cfoam 2 hel sentries
Oh ok
I got hel rifle
why would you bring 2 hel sentries
just bring 2 sniper sentries
1 sniper and 1 hel sentry coul work too (hel sentry at your feet id say)
you should obviously bring 4 auto sentries, assault rifles and short rifles
well they struggling with the extreme scan
tryna get them past that 
oh i saw
just feel like 2 hel sentries are kinda
uh ya know
DO YOU have a hybrid answer
seems good to me 🤔
i guess im just biased cuz i love sawed off now
and he said he got hel rifle already
i di it
did u beat the lvl?
Burst Cannon and Hel Rifle are pretty good
Scattergun if you're close
one side has tank
one has error
other i forgot
fuck
you can get the first letter which is tank zone and guess from there
does tank respawn
just do the error alarm zone
and have 1 player block spawn in tank zone while 2 other kill enemies the door u came through
it gives you 2 letters
no its fine
hmm so which zone is tank zone
its to your left when u enter the zone with the uplink terminal
I would just do the zone to the north tbh
thats error side?
yes
ah so south is tank
deactivate at terminal 561
west not sure
that's west dingus
🤔
I would absolutely not recommend doing tank side 'cuz it doesn't have any doors you can c-foam and mine
i don't have cfoam nor mine
long line of sight tho
bruh
did u go 3 sentries?
did you get mines from secondary?
shit ton
yes
yes
unnecessary but ok
ok
ok
you could just take 2 Sniper sentries
and have 1 person pick either Hel Shotgun or Hel Autopistol
could work but they could have some chargers slip and easily throw them off
shotty gang
genuinely probably a good idea for the extreme scan
4 hel shotties 4 combat shotties 4 shotgun sentries
just need 1 or 2 people killing hy-birds
thanks for the advice
the tank got confused
@crisp gyro @vocal geode
🙏 thank u

it's something with that tile
enemies can spawn sleeping in there
tanks can spawn in the same tile in r4e1 too
I've seen it happen on R4E1
we had 2 Scatter guns thankfully
(was a meme run where we wanted to full clear 4 mom zone)
Just me ill take all the credit
Congratulations tho
B4 gon be fun
My reaction to that information
lmao he's black so like it's fine i think probably
Hot take
People shouldn't be offended by words
what a brave take
actions are louder
yea i took a shit one time and it was really loud

just don't call people slurs lmao
Bro wants to be controversial so bad 🙏
Not hard to ignore people but you do you
yeah it isn't
I get that people on the internet are just a-holes in general
doesn't mean you can't be a decent human being though
What is new
also
While you're right people also need not to react to some words
Banned by discord if that counts
I made through 9/10 codes. Reactor is waiting for 10/10 code. And while i'm punching it suddenly hits me:
"Wait... Why am i here again"
"..."
"THE FUCKING LOG"
Open sheet on phone
WHERE IS IT
ZONE_199
Literally the one zone i didn't went to because i didn't need to
Go there as 10/10 waves are spawning
Basically fight reactor hordes while sweeping ZONE_199 giants
The 10/10 code wasn't the end
It wants the final code to actually finish reactor
Its free but i'm not near reactor
Push into ZONE_199 as reactor repeats spawn
Can't find the motherf@#$% terminal despite my best efforts
WIPE
Fuck this game, man. Seriously.
I probably unironically had it too. Could've won that.
What is this week's R8A2 code please ? We got it last week, but couldn't find the time to gather to play the level before it changed
@glossy crescent
Thank you very much
I don't have time to play at the moment, but I'm dying for some answers - in R8C1, who or what is behind the Hearsay Vogen Dispatch that speaks to you early in the mission after you start the filtration cycling?
You sure you want to know that? Because you'll find out later.
On a good note: i'm getting exceptionally profficient with Burst Pistol.
burst pistol is so back
I'm unlikely to play to the end tbh and I've actively spent the last 20 mins scouring the internet but not being able to make sense of it all, so I'm ready for the spoilers 😂
While we're here, it's burst pistol any good? I didn't enjoy it that much
Once you finish R8E1 - the rundown will unlock new missions to you where you will play as the original squad (the one that you play as in Rundown 7).
Its them speaking on the Vogen. Two squads of exactly same people from different universes.
slug is decent i think
Yeh I remember trying the new rifle and boy being that impressed either
Adding many weapons and trying to make all of them relevant is not going to work
tho it could use some more range
decent if you’re 3 feet from an enemy
Making them relevant is not the issue. I can take good and better; alt R6 was pretty close to that
But the new weapons are just bad
I think they should make a weekly system where weapons are cycled in and out
Alt R6 was so well balanced imo
no
Just
No
I think this raises as many questions as it answered 😂 and when you say that does that mean we're the squad from Alt6, original 6, or are those the same from a lore perspective?
return to rundown specific weapons
burst cannon only in r3, 4, etc
hel gun only in r3, r5, r6
scattergun only in R6

sniper in all rundowns but it’s 5 seconds per shot and a 3 sec reload for one bullet ;-;
OG Squad are original Rundowns 1-through-7 (currently only 7 remains).
ALT Squad (ALT dimension variant) are ALT Rundowns 1-through-6.
Rundown 8 is called "Duality" because you play as both:
First half as ALT
Second half as OG
So in R7 the Warden was corrupted by the virus in R5, but that's not the case for the Alt and R8 (first half) bunch
There was no virus in R5
no, WRDN was hijacked by Schaeffer and OG team in R7,
I remember reading that somewhere but my holes in understanding the lore are simultaneously tiny and huge
ALT R1-R6, you play as ALT team and work with the WRDN and Alt Schaeffer
R8, both dimension (plus a whole bunch more) collide
A1, B1, B2, C1, D1, E1 are all played through as the ALT team. A2, B3, B4, C2, D2, and E2 are all played through as the OG team
These are R8 levels
uhhhh
OG schaeffer is crazy and wants to destroy the warden (or at least fuck him)
ALT schaeffer works for the warden
one has a crazy man running the super advanced AI
One has a relatively stable man who wants to work with the warden to escape to another dimension
What happens to Hendrikson at the end of it all?
🪦
||he dies between R8A2 and R8B3||
schaeffer kills him
Because OG Schaefs is da cray cray
Is there a point in the second half of R8 (when you're playing as the OG crew) that you trigger the communication that reaches the alt bunch in C1 I asked about originally?
to be fair, schaeffer is OP with that metal pipe
eh the most you can do is roll your eyes
not worth talking to people like that
in the 2nd half of R8 we play as OG
the plot is about us getting free from schaeffer orders
in C2 OG squad gives to the ALT squad the driver (C1)
unless they're a kid 'cuz they could actually still learn from their behavior
Ahh that explains all the doors that you don't get to get through - they're coming back through them, I'm with it
Thanks peeps for all the answers, I was hunting around for answers
Yeah a new character that is alive and well (to some extent) helping us to escape some how
Yeah we gon unalive him off camera
womp womp
schaeffer: "Womp womp mf"
hey guys just wondering
is there any proper way to discover the hidden terminal in R8A2?

Because I don't think i would have found out without looking for it
yes
yes
Are there any hints or...?
it's just that it seems a bit "random" compared to what we've been used to up until R7
you don't always list terminals in every room
Prof Scaler figured out the entire thing by himself
thats the point of an "easter egg"
yeah
ah i didn't know it was considered as an easter egg
Died just before the extract but soon 🙂
yeah
the terminal is in those sandy crystals, which directs you to B2, the only Alpha level up to that point
just take 4 bats 4head
like in R8C1 that room where you pick up the drive
the 2nd half of R8
will explain that
thats were the ||OG team explores||
i'm not gonna spoil myself on that thanks for the censor
👍
I haven't finished the 2nd half of R8 so please don't spoil if there's a genuine lore reason for this, but schaeffer's sudden personality switch between R7 and R8 p2 is very odd
he goes from "insane, but on the level with his plans" to just comic book villain evil
I can't spoil in spoiler chat 😩

what HSU does to a mf
HSU = lobotomy confirmed
i think short rifle is pretty good
🎣
2nd part pablo evovles into unit 26
it is and everyone agrees with u

it's called short rifle because it falls short 🤓
bind shoot to mwheel and pull down
nice argument, however
Scattergun + left click
whats the r8a2 terminal password?
@glossy crescent
ty
he's infected
that's why his personality shifts so radically
Alright guys, i need a detailed order or R2D2 codes, if anyone remembers it.
1 - free
2 - little room to the side
3 - acquire key from one side, open the other
4 - ???
time given to acquire would be welcome too
4 is donut room with double scout
5 is far east side with 4-5 scouts
6 (and the last code you need to get yourself) is on the far west, you need a keycard from one of the other side-zones
the last 2 codes of the reactor are free
I would recommend looting as much as you possibly can in the zones where you get the codes
you wanna save as much resources in the reactor room as possible (4 and 5 uses) unless you absolutely need them if you don't have enough from the code rooms
just try and use the 2-3 uses first if you can
after that its something like
5: free
6: alarm + zone with 4-5 scouts
7: free
8: fog zone
9: free
10: free
wait
3rd is free
4th is key + alarm
5th donut room
6th scout zone
7th free
1 - Free
2 - Side room
3 - Free
4 - Key Pivot
5 - The Hole
6 - The Scout Hell
7 - Free
8 - The Hole, continued
9 - Free
10 - Free?
ya
Is the 8th code random or is it always that one downstairs?
Is there any reason to go to zone_199 naturally?
198 requires a key, which can spawn in either 199 or 200
Ah
There's also a log in 199 if you're going for those
Yes, that is my goal
I almost had it last time BUT LITERALLY FORGOT WHY I WAS PLAYING THE LEVEL
And the key spawned in the wrong zone of course
So fuck me i guess
On a good note i can just query the thing and re-drop if its the wrong room
you can just get the key, do the alarm
and open 199 after
its not that much to clear
Its always Bishop
i hate that fucker
Bot woods and Hackett are OP
Dauda likes to do Dauda stuff
Bishop is stupid
i hate restarted bots fr ong
regarded bots
i hate dauda so much, since the day he shotgunned me in the back.. i don't trust him anymore
Hacket is THE shit tho ngl
i wish we could op' in & out of different bots instead of getting the same ones over and over
That code gives you 17min 30 sec
You got enough time
You can choose which bot you drop with 
yo Dark, you were not kidding 'bout R2E1 huh.. >.<
lots of people struggle with that level
well, I guess a lot of people struggle with shooting in general and keeping cool under pressure
yeh, not knowing tactics beforehand really punishes you in E1 ngl.. other levels you can kinda just roll with it
i feel like
especially cause of the new alarm type AND spawn adjacent while it taught you they would not previously
that's to do with the rooms in the zone and not the alarm type
^ or that
there's a couple places like that where there's not 2 rooms away for the enemies to spawn
yeh but not that punishing tho if you ask me
i'm also just bad, but jeesus that level is way up there for me in difficulty
The secret to beating R2E1 is not panicking
🪣
its generally seen as anywhere between 4th to 10th hardest mission in the game
(Also you can just call me eva, mostly everyone does)
@atomic escarp Just solo'd R2D2 with bots. Apart from a couple times of bots acting like complete shitheads and dying on literally nothing - it was honestly not that bad.
Level gets much easier once you memorise terminal locations, simplifies some things.
I had a screenshot of how i hold on the bridge but i lost it...
Actually its not too hard to get there and just replicate it, give me a moment.
level generally isnt too bad
major issues are probably
not working against late spawns (annoying and suprises people)
Not remembering/knowing where to go
Ressource management
@atomic escarp Sentry starts shooting them as soon as they enter the door and can aim downwards and pop targets as close as those barrels in the middle.
Holding on the right of it like this you:
- Have more range of movement, instead of being trapped between rails and that car thing;
- Give bots more opportunities to shoot monsters;
- Monsters funnel really nicely around door's corner there (Where little white dots are) - if you have a HEL Rifle on the team the guy can easily pop 2-3 smalls per shot while sentry deals with lonely targets that spread out from the main wave mass.
Massive ammo economy, i think i ended up leaving like 3-4 packs of various resources behind because it just wasn't worth it acquiring them all.
I tried to be a smart ass and NOT have sniper sentry there for 9/10 wave to save extra ammo for 10/10... Massive regret once FIVE FUCKING HYBRIDS DECIDED TO WALK IN. Barely managed to deal with them all.
I await until we can call you Dr Eva

I will call you Dee-Four-Arr-Kay
On another note Machine Pistol has seriously grown on me
Autopistol better
I just don't understand why is it an ADS gun
sorry king
Like seriously, you get all of the value from it with careful ADS bursts, hipfire literally only exists to mag dump a giant
Literally plays like a good assault rifle... Without range... Or bullet damage...
This game's balance, man. Weird-weird-weird.
1.9 dmg but lower precision than SMG
A fair price for 50% more fire rate
Also 100+ extra bullets and 200 more total damage at 100%
Basically just less precise, closer, meaner SMG...
Except it encourages ADS and burst firing, for some reason. Other than that...
Talk refills
Total is 
70 vs 95 (rounded up)
artek whats your hit chance
75-80% depending on mood
SMG feels better if I actually try to Ads for heads.
But Machine pistol better to just close range spray and pray
I think at this point SMG might be a superior damage dealer?
Although i always forget the fire rate on PDW
pdw has the weakest stats out of pdw, machine pistol, smg and heavy smg, only winning in dps but losing out on everything else
if theres no shadows or light fog there is 0 reason to take it over one of the others
2 dmg on 900 fire rate
vs
2.15 dmg on 1000 fire rate
Aight
(you shouldn't take either)
I guess when u add on the recoil of pdw it p much evens out
this was posted by hel revo gang
SMG also actually deals damage on headshots
Dw i almost always take HEL weapons anyway
thank you for your service
Ofc
x0.9 vs x0.74 (which is pretty much the botto barrel of prec damage)
I see
Carbine’s better than either i assume
in a sense
carbine has pretty similar damage output but noticeably better range
Got twice the DPS if you spam the shit out of your LMB
Also yes, damage fall of starts at 10m, which is amazing - shared with AR and Bullpup
i wish ar was good
There is a limitation of actually hitting the full x4 burst at that range of course, but still
My god, carbine deals more bullet damage than AR i think
yep
whole 0.2 more damage
PDW for the Rof and hipfire accuracy it has
Wannabe SMG actually outperforms both "Assault Rifles" on every front
Is kinda crazy
Fuck's sake man
Why is balancing your games so hard
This is it then
2.5 damage or bust
Its the only way
bcs they balance based off pickrate💀
2.5?
is hel autopistol any good
very good
am i being lied to
its useable
It is fine
depends on level
Take a gun that kills things is normally more useful always

ok
Slug shotgun

Yup

what is something good to pair the hel rifle with
A gun
whatever u find fun
And a Hammer
truthy
something good for r2d2
burst cannon
Dmr 😏
RDM 
im a burst cannon hater im using the hel rifle
Tbf. I would agree if it was the original Burst cannon with 5 shot.
die
The 3 shot BC ain't it.
devs PLEASE fix achievements, i CANNOT STAND IT HERE ANY LONGER
Burst cannon when it’s not doing what the description says 
all these people are fucking morons
only thing burst cannon has going for it is damage
way to ling charge up
no ammo
bro just leave and use the announcements channel of a good gtfo server to bring u back
It ain’t that long tho
HEL Rifle, for real.
i dont ever want to come back
yes im talking primary
ill take your advice to heart
It's charge up is not long lol. Try nerfed Hel gun when it's charge up was like 0.3
Mains are whatever. Whatever you can make work and not miss every shot.
hands you a slug shotgun
With adunbance of giants and especially those cursed hybrids probably something that can do damage to them too if needed
i would use hel auto pistol but to use it id prefer a more automatic weapon to pair with it
Unironically though. The only reason i didnt bring it was because i wanted to see how my hands looks on pistols and had to bring Machine Pistol
how do you get more automatic than hel autopistol
HSMG/SMG/HAP/MP
damage wise
Me when I completed E1 with slug shotgun 😩 😰
Imean hel auto got a +50% dmg buff
However holding on bridge does mean you get a lot of extra range to work with. You can technically try bringing things like DMR and Double Tap.
Oh, also: can never go wrong with Carbine of Burst Rifle. Carbine got insane DPS for a main, Burst Rifle is just a great jack of all trades and got quite a range on it too
Refer to my previous suggestion
I do indeed like the burst rifle
Ill most likely use that or the slug shotgun
I dislike that gun played decent when I was just constantly gunswapping with Slug/Revo in that R8B1
Its hilarious how universally useful Burst Rifle + Burst Cannon loadout is. The burst people eat very good in this game, for some reason.
The no pump animation screws me up because I try to fire and it doesn’t 🙃
Rip
I'm used to the timing give or take if I don't gunswap
GTFO devs try to fix something challenge
Slug shotgun is just too bad to use as a Main without gunswapping
That delay will get you licked or shot in most situations aside from beyond 7m
Yeah...
7m is just a fucking disappointment
burst rifle it is then
Very unfortunate that short rifle has no fucking stagger on it
Actually it isn't even 7m
Could be the ideal swap partner
It's 6m.
But alas
what was the point of nerfing the sniper
It's the 21 getting falloff dmg to 20 for striker oneshots
People used it too much.
People had too much fun with it. GTFO isn’t a game where you can have fun
they turned a sniper into a not sniper
It was not shit in the slightest.
ALso might've been artificially jumped up in usage due to ALT R6 release
Its the gun of choice for R6C2
it was only god for giants
Also R6D1...
I mean my first bot attempt of R2D2 was with this sniper
And my wipe was to completely irelevant reasons
The sniper prior to R8 was potentially even too good
I got a LOT of value from it by oneshoting hybrids and giants
Because there's fucking gazzilion of them everywhere
And i got to shoot a scout occasionally, also useful
(Since R6. Sniper's total ammo iirc got buffed)
It was called a sniper for a reason
Its a sniper
I always hated how touchy the ammo on it was
and they made it a shitter
I love the new ammo economy, i just hate the reload speed
Nerf the mag, fine. GIVE ME NORMAL RELOAD.
I think I only use sniper on r5e1 now
Snipers gimmick prior was low ammo economy.
Not only its a second too long, but its fucking glitched too and animation and sound do not align
But it's shitty recoil/shot delay / hipfire now
At this point they are ready to reinvent gauss rifle from Killing Floor 2
Single shot, bolt action
Unironically could work around here. Just give it a cool animation and i'm sold.
Refer to KF3

Don’t die. Your welcome
I can join your R2D2 run btw, at this point i learned to enjoy the level.

you est?
@timber magnet slug and revo is ez
Eastern Europe, i think.
As if they're even awake
Are you good with 4pm EST?
😔
Is that in 3 hours? Maybe.
yes that is in 3 hours
If not its fine
Where Timestamp that updates to the viewers time
Off i go to grind more logs
Skipping R2E1 for now, fuck that one
It'll be the final boss
artek surely u beat it with bots :3
artek we can get the r2e1 duo
if i ever do beat r2d2 should i even try r2e1 with my friend or just get people from lfg
u need real people for r2e1
i believe you but why the description for it doesnt really fill me in on the objective
do u wanna know what happens or leave it as a surprise
if you have just told me dont try it with bots your gonna regret why would i want a suprise
unless it adds new enemies
just tell me
a surge alarm is like the one of r2c2 right
You can get away with 1 bot on biotracker duty, but that's it. Any more will prove a giant problem.
there's multiple surge alarms, that means max enemy cap instantly spawns and and constantly respawns until u finish the alarm. halfway through you have to push 3 objects while dealing with a ramping error, 2 of them you drop like halfway
(you'll have to carry 3 objective items at the same time, and bots drop theirs the second they smell an awake enemy, which is unfortunate because an error alarm will reliably provide some)
it just spawns max cap enemies
you just said multiple that spawn max enemy cap
yeah when u start the alarm like 20 something strikers will instantly spawn 2 rooms away and whenever u kill one it instantly respawns
one of the surges has hybrids as well
possibility of fighting like 3 hybrids+all the strikers at the same time
very cool
the first certified pub death level (they have 50% acc)
ok but once i finish the alarm it stops right
yes
okay at least i have that





