#gtfo-spoiler-chat
1 messages · Page 80 of 1
I might have got it, but when we started our shutdown the wave triggered the respawn scout :/
Even a quick run by an experienced team nears 2 hrs
D2 is not as long and is much more enjoyable
purple scans don't make a surge
Though I wish they didnt remove the charger alarm, I do like that they removed the acout fog giant zone for cell
considering the amount of shadows it could had been
but meh

It felt like it but only coz of the scout lmao
Well it's a Class V S then 
The level is making me consider PDW for just the shadow stealth section but I just can't get rid of HEL Shotgun, its too damn good for me
btw @ripe void
we literally did 6 Class S IV
how did you not notice it was a surge 
that is not a surge
the amount tho....
isnt the reactor shutdown an M anyways, I thought only the last scan was an S
lemme see if they moved slow so they stacked
or it is and I just haven't noticed it ever cuz they spawn so far
R4E1 alarm before mom and tank
yeah they spawned so far
S should stand for sustain tho
I feel like shutdown is a M now that was said? I remember seeing just a large normal scan
that one is not a surge
S is sustain
ok yeah
if it doesnt say surge its not a surge lol
Full team scans, but if someone leaves or goes down, u lose progress
funnily enough
surges dont have to be team scans either
that precedent is not there
Probably slow shadows. I forget which mission it is, but there's a class v at the end and u finish it before any shadows get near u
It's like with "hybrids" were newbies call everything an "hybrid"
Still have to wait a minute after ur done with the scans to see them
It's the same with Surges
most of em have but rarely some dont
Where they name EVERYTHING surge
only time i ever recall is having surges all the way on R2E1
a big memory print right there btw
all team scan surges? r4c2 extreme (and the scans for overload IIRC) too
those arent even all surges
that cluster in R5E1 first surge
its a M?
r2e1 last surge is team scan into 2 cluster
I havent reached the final surge in R2E1. That mission is so rough. Having a bot did not help at all
Got super close tho
bots literally sucks
even more in errors
biotracker in fog tho
true

but they cant do nothing but THAT
Bot bio with sniper sentries on R5B1 overload 
bots in r2e1 are entirely rng
sniper sentry with 30% cpu speed
you have to be perfect and hope they dont fuck you up
Rundown 6 Alt will revert sniper sentry back to pre Rundown 3 alt
especially when they cant move while giving resources to themselves or others
Omg on Monday I was running R5B1 for PE. We finished extreme and overload and just needed to finish main. It was free. However.....steam servers went down and we lost the run.....
medipack self → crowd tongues you → need medipack → loop
go down, dauda goes in, gets down, run dead
I dont think I ever let them get their hands on a medipack
"oh u got downed by 5 enemies? Let me revive u right underneath them!
I was just about to say bots running in for the reveive when you are in the middle of like 30 strikers
I think that wasn't r5b1
r5b1's "main" in pe at the end is literally just walk to the extraction scan
Must've been finishing extreme then
Idr tbh LOL
😄 nvm then
Hsu, Gens, reactor
That sounds like it
SMOTHER
level with reactor AND sectors... r4b1, r4d1, r4e1, r5b1...
yeah it's r5b1 then
unlucky then
after overload map is a snoozefest
HSU missions r so forgettable for me. The only exception is R3C1
Started playing on R3 and we grinded that mission day after day, run after run
We couldn't get past the error alarm cause we weren't good at dealing with chargers
We didn't beat it before R4 released
I can not believe that you dont remember r1a1. What about key nr 47
its succh a good boy
Well that's R1A1. I don't pay attention at all during it Lol

thought you pulled up to play
was gathering a team to maybe try do cell skip (R5E1)
What is cell skip? I've heard it mentioned like 10 times in the past couple days
Oh R5E1
I haven't even gotten into the C levels of Alt R5
plenty of chances for lemon head then
skipping 75% of the level in the most death wishing way possible
Sounds fun
Sounds like fun! I'd like to give that a try after a normal completion
I play R6 (not gtfo)
omg the toxic game
I have 2 cell skip completions and no normal ones
10 normal complete and no cell skip cause no one agrees to
Is cell skip meant to be an actual completion method or something people just figured out?
its to avoid playing the level intended to be played
you are subjected to sneaking through 2 zones
The general idea is skipping part of a level. This one being called cell skip due to doing so with a cell youd usually use earlier
R6D1 has reactor skip
R7C1 kinda has fog skip
That's the worded I was looking for, intended
what is cell skip again
Definitely sounds like something I'd like to try
you have to forcibly fight all of them
Oh boy
Its recommended to do so after having done the normal route
unless you just wanna be carried rly
cuz cell skip is brutal blind
Definitely gonna do a normal completion first
I'm gonna play it with friends that haven't played it at all
so you basically (85% infection, limited resources after mom-tanks and a giant alarm after that)
I hate being carried
just to skip 45-50min of extra casual play time
Unless it's for PE
E1 has no 
bring them into r4e1 their first time playing
Just a general statement lol
About being carried
it feels great to be in both chairs
you have to try both
Wym?
you said you dont like getting carried?
U mean both carrying and being carried?
well it is a 4 player coop
impossible
if u believe u can do anything
Simply unrealistic. I am going to shoot my teammates in the back with high cal
2 questions about the trailer. Someone from the 10 chambers team said they changed R6, and will show some of the changes in the trailer. But literally nothing changed in the trailer, or did I miss something? Second question, is this the old hammer in 0:45? https://youtu.be/8gqyHgXUjJs
idk,but whether there is a difference between first-person and third-person perspectives?
might've technically been able to see some tile changes, or something else not immediately obvious in all the extremely short cuts
maybe they added meatballs to the A1 teleporter event but those shots could easily just have been angle from B1 I'm not used to seeing. the cuts that were obviously from the A1 desert section had no meatballs.
maybe the sandstorm actually happens now?
Doubt
same lol I'm just trying to figure out if there's anything I'm actually supposed to be able to tell is different
I actually don't doubt that they made at least 1 or 2 significant-ish changes to the levels, I'm just not convinced any of them were shown in the trailer lmao
Trailer was just kind of all fluff
i think it was all a riff on the original r6 trailer, which i do like
b u t why SEPTEMBERRR
Especially for the rundown that likely took the least work lol
Maybe I'm wrong though I guess we'll have to wait a month to see
I mean it certaintly feels that way
so it is probably late september?
i'd guess so
its most likely early september lol
releasing the update long after the trailer would make little sense
and they are quite litteraly at gamescom rn so theres a reason for no current release
I hope you're right but I feel like they wouldve given us a specific date then
Theyve said before that they dont like giving deadlines that might not work out
why might it not work out?
Potential bugs etc
ALT R5 appearantly had gamebreaking issues shortly before release
Love that for my son
Go break the game, r5
But it definitely sounds like "we want to release this when we get back to the office but if something catches fire y'all gonna have to wait"
And it's an old unity game built with duct tape and bubble gum so we all know something is going to be broken whether they release it soon or not :^)
Oh god thanks for reminding me
Remember lads!
Apparel drop bug!
Wait day 1 patch first, or be the sacrificial lamb sent to the minefield
Or just be me and have not completed every rundown
Honestly glad i still got like 9 levels incomplete
tempo, shots, and feeling are almost the same. tempo and pauses in dialogue are exactly the same. text is changed tho and there were some shots different
or from another angle
oh and other voice actor
Since I didnt reset the rundowns I still miss 5 cosmetics, 1 from r5, and 4 from alt r4
Completing r6 will give me those?
should have resetted 🙂
Since I already have all r6s?
Bishop this time
Since I think I got an ALT R4 cosmetic from ALT R5
no cause R6 and Alt R6 count as 2 different rundowns as has been shown by switching back to OG's
Yeah
what 2 different
Like i technically got extra rewards when i reset ALT R4
R6 and Alt R6 like I said
the levels etc are the same. but the game registers them as two different rundwons entirely
thats why my OG R3 completions do not match up with the Alt R3 completions when going back to OG R3
I assume playing old r6 to get cosmetics wont carry over?
Can 10 chambers please change spawns on R7A1 so they can change it to ALT R7 and make it satisfying
One can dream

Probably not
pain.
Wait are we really not getting r8 this year?
need to change the glowstick Color as well
you guessed it m8
This is crazy
but call me meaby
at this rate id be shocked if we get r8
we will it's in the making technically as 3 A's have been confirmed
Well Calle promised me that my great grandson would be able to play it
They promised there would be other hacking mini games
thats what I really want
Fair
not happening anymore as mechanics wise game is done
you'll get meaby a new objective, enemies, environment but no new game systems
so you're telling me there's no hope of the same hacking minigame but in reverse
why even live
I really hope r8 is just a empty space meant for modded rundowns
As there are levels already listed, I doubt it
those levels just seem like a generic 'teaser'
watch r8 have 3 a tiers, and 2 b's and thats it
in a perfect world r8 would have 3a 3b 3c 3d and 3e
🤤
you wanna see the end of the story? fucking work for it
3 A is already confirmed. so that's out of the window
it will have 1 C and 1 D watch 😂
that world
is real
in 10 billion posibilities
maybe with gtfo's 59265782369738637 alt universes there's one where its true
give it an f tier level as the ending
if only
It’ll have the same amount of levels as R5, but wait! After you clear them all it will unlock and reveal 2 more levels for each tier and then F1
screw this im out
If they ever change R7, I wish they would fix buggy D1 and make pablo interesting, everything else seems pretty good to me
D1 fixes would be really nice
I have some friends that I want to take through it but I'm just not interested in the teleporting neonate or the overload glitches
prob make them do R7C3 instead
Would love if Pablo could randomly disappear and come back shortly after behind a door
If Pablo could just teleport like it's an active ability
Alt R7 was confirmed NOT coming
cant wait for the re release of the legendary r6
@hexed vapor ARE WE AT LEAST GETTING MASSIVE BAL CHANGE
Are we?
Mr. President a second r6 has hit the live servers
oh no... anyways
💀
16 rounds in a mag would go hard

Gamescom E tier has fallen 😎
To be fair we had a thousand hour player filling in and we somewhat got lucky
Wait you played the level?
Great honestly
Aye aye
That's nice to hear, but also quite the shame because it's unlikely that we get the level ourselves
I mean no since we play on 10cc's pcs
I thought so
But was there a special tileset or just gardens/mining?
Lab
To be fair especially if they're not willing to release the level ever they might aswell allow you to record the run
Any new alarms or just a stacked up difficulty cause of E tier
They will give us the level
Trust
All of it is Lab?
Alarms aren't the issue in this level
Yes
They wouldn’t just make it a exclusive and not drop it on the September drop
Pmoms/tanks?
I dont think they required you to sign an NDA so you can talk about the level more in the specific?
Not even
Yeah but I think I'll spoiler tag it in case someone here wanna do it
Yea
Do that
Spoiler Gamescom Rundown ||You have to clear somewhat hard stealth sections, plus datasphere, while under a Soft time limit of 15 min. With error alarms on top||
Timed till alarm?
Think ||R6D3||
Like ||R6CX Extreme but with a datasphere||?
D3 had 
||sounds like cell skips cousin or something||
Don’t remember which one your referring to
At the ||end of R6D3. You have a time limit before infinite surge happens||
On
was it?
: shut down reactor
If forgot 
turn on a different reactor
Ik. Wubcatbraibfart moment
Search IDs in the fog



||You could do PE with Overload, Main then Extreme, and at the end of Main you get 15mins before surge, or do Main, Overload and Extreme and have endless time to finish Extreme.||
Main rises fog

I'm pretty sure fog starts rising after Overload?
No
If I remember when i played it 2 weeks ago
After checkpoint on main it rises fog every reactor wave
I'll tell you the truth I only know overload-main-extreme path
Yeah same too
never did overload after main
Overload after main was just to have no timer after for secondary wasn't it?
yes
it's overload

ok I need to know
were artefacts spawning in lockers at gamescom
because if they weren't then oh my god why can't we play the level, i hate opening a locker only for it to be an artefact
Why is this your question
Because I despise boosters and will be extra sad if the banger mission is extra banger by not having artefacts
and I want to know if people are abusing boosters at gamescom too
Probs not
Considering boosters is a "time = advantage" mechanic for long term players that allows them to edge levels that they're stuck on - I assume gamescom game ver didn't had the mechanic present since why would one time playthrough needs this mechanic.
Help later prisoners by gathering artifacts
Imagine getting a bunch of cool ass boosters that the next team uses to clear the level with ease and then they’re used up

Didnt see any
What was level objective and complex set
Labs, datasphere carry
Was said before
I ain’t reading gtfo discord lore
Crazy expedition tho, first time outside of modded where ive seen chargers in a surge
Datasphere carry 
and then having snatchers was brutal
i mean they also had you open doors and then fucking spawned chargers and snatcher while going into bbcs/hybrid zone
cap spawning chargers?
Nah, only 2 
how was it, easy, hard?
first time I played r4c2 secondary, saw a surge on the door, looked up and saw the charger ceiling goop I just went "oh fuck"
but it was all regulars >:(
I'm suddenly expecting a lot more from R8
With that difficulty in A tier instead of E tier
it better be peak gtfo experience
:^ )
How does the game actually distribute res?
Let me explain my question better
Does it have a range over how many uses a pack can have in a zone?
Cause I know most zones have 1 pack of each in most maps
And I think sometimes I get 1 pack with 6 uses instead of 4+2 or whatever
How I had it explained to me is each zone has a number of uses of each resource to generate, and those packs have a chance to be split up. So a 6 can become a 4 + 2 or 2+2+2 etc
But the uses themselves are fixed or a range?
Fixed I believe
it depends on how it can split
Usually that is:
1
2
3 (3, rarely 2/1)
4 (4, 2/2)
5 (5, 3/2)
6 (3/3, 4/2, 2/2/2)
7 (4/3, 3/2/2, 5/2)
8 (4/4, 6/2, 4/2/2, 3/3/2)
Etc
theres some situations where instead of a 5 use you get a 4+2 use
say r4d2 2nd last alarm zone can have that happen for any of ammo/med/tool
But barring your examples, they're fixed, right? It can never be a 6 use instead of single 3 (or 2+1)?
afaik it at most changes by 1
maybe more in areas like r6d1 or r7d2 with massive uses
but we rarely count those
Thanks
in the code value of 1 means 4-6 uses will spawn
R4E1 Zone 457 you can get 2+2+2, 4+3, or 6
for another example
5 will spawn with one.
1.1 is 5-6 and .9 is 5-4
Every .2 is a full use
But unless something goes horribly wrong 1 is always 5 or 2/3
ah i see
where r 6
september

eva
is there any error alarm execpt mr pablo in r7e1?
if i remember correctly there arent any
there is 1 extraction alarm, 1 full zone scan that need cfoam cheese, 1 survive the desert area, 1 class 5 at the start, 1 reactor
post reactor there is one
Also the thunderdome (full zone) doesnt need foam cheese
because trailer says september
😦
I kinda expected it to be after gamescom
since they have an exclusive level for gamescom instead of R6 level
Yeh.. why not make new levels for gamescom if you’re not gonna add em to the actual game…
Y'all are so salty over a 10 minute demo
it's okay tho, you can play the gamescom level if someone willing to replicate it
I hear you.
Counter point: we'd love to have new content too, no matter how small.
Especially if levels are actually fun and well designed.
If they have any sense - they'll add them later to main game anyway. Call it "intermission" or something.
GTFO community thinking they need alt content 😎
High hopes for a new set in R6... Please let it be heavy armor
Still waiting for shirtless hackett
on release or one day later ?
One day prior
@hallow lark I see. Good on you brother. This game is pretty stressful with no sound. That first room with enemies in C1 is no joke.
a lot of dudes followed us to extract, a hybe from respawn 2 tagged along, pulled respawn 1.. but saul goodman, pew pew 🙂
Finished MANY full rundowns starting with R6
and did some solo runs with bots
wyvern being the absolute chad he is, didnt doubt for a second
Any level that is new to me, I always take Bio. but in EVERY level, I always have to keep my awareness to the max
its.... extremely exhausting to be constantly aware of things
sniper
sniper is good for delete stuff
but on the other hand, bc there are too many giants and hybrid
just have 1 sniper
is there by any chance hel rifle is better
hel rifle will help you more with everything besides fucking up
it is if you are getting 2+ enemies penetrated otherwise its not good (for that lvl)
sniper on that levels kinda meh IMO
if you don't fuck up the giant nest rooms, it doesn't have much use
that's true
you -can- stealth through the rooms to get back but having a sniper there can be huge
trying to run through 2 big respawn room
but hel rifle can fill that void too 'cause if you're at exfil they'll line up well
dodging every giant
R5C1
Just bring sniper
and be done with it
stealth the cluster room since it would take less time
as in just sneak by
I did it with a duo and I think our loadout was Hel revo + High Cal for me and PDW/Sniper on my buddy
it's a cool level IMO, good presentation when you open the apex door and see the absolute shitfuck room
map out return path of least resistance and walk thru, ez
can we remove the map out part and replace it with gun blazing
if u do side zones for extra ammo sure
its a boring level but i cant get pass it
you doin secondary?
we arent man if we didnt do pe in 1 run
so yes, also secondary
without secondary that level would be easy
that is the worst part of the lvl and ITS BORING
true
that level is boring to the point that eventhough i need a completion of that i wont do it
If you want... I could teach ya how to do it without sounds XD
Should've combined them all into 1 uplink
Secondary is a terminal command that increases unlink length by 10 codes for a total of 24
I'm down to play whenever.
when R6 update?
Soon, my child

oh sorry i didnt notice
You fool
Are people interested in a spitter sound bug fix
Fixing a lobby/run ruining bug? Sounds good
Is this in line with the kill everyone then blow yourself up as you res someone sorta thing though
This is the one that will stop spitters taking sound then crashing game
Ye ik what spitter bug does, I'm curious as to how you prevent/fix it though
I think it has to do with the amount of spitters in the zone. Same with cocoons.
silentsacks.dll has been around for a while tho
🤐
Where???
If this is on some GitHub somewhere I am gonna be annoyed
might not be on thunderstore, not sure.. will try to find and share
Do you have any knowledge on the fix or does it just mute them
Kinda want to find a better solution but the mute is a good starting place
it limits the audio emitting entities to a low number iirc
I like that solution
I have a thought that spitters might not being culled correctly by chance
incoming dm
there is a mod that removes the sacks but still has the lumps on the ground
Spitters
ah
This one is also really good for performance I like it a lot
I think there is a slightly better solution getting rid of the respawn sacks animations or reducing their number
why not just get rid of em all
I like having post signals of respawn room
Sometimes in some crazy modded maps I miss it
fair enough
Maybe I just need to look at the ground more
you also can memorize the rooms
Team is having lots of issues clearing R5D2 after third reactor wave (when moving to zone with big chargers past all the respawn rooms) any strategies for weapon comps to kill the big enemies/boosters to cross 1 shot thresholds with the sniper on the big chargers?
You can just slow stealth with one person
Then 3 hold
I do a two two split and have lock melters go In because of the break lock that needs to be delt with
Any weapons we norms don’t kill anything unless scout has awful location points
If you really are having trouble I would half pull after a wave scream
That way you can deal with half of the big room at a time
Would take held rifle if you be doing that
What isn't bad either is to 4 man hold on the bridge just before opening the door. Try to clean up the wave super fast, and then open door asap. You can 4 man clear the room pretty safely, either backing back up to the bridge if you have foggies, or just 2-2 holding just inside the room (one 2 gets a nice long hallway, and the other 2 gets to hold a ladder)
Duo defense is fun, often I just solo with sentry tho. My friends are quick enough with charger zone that I dont have to worry about compounding skill issues for that long
im debating trying to duo that level with auto-sentry's since we are more or less forced to both clear the charger zone and deal with the normal waves at the same time
We duoed it having one person hold reactor waves with burst sentry while the other stealthed code, it worked well. If you use all but one tool refill on the sentry and save it for the third code, you can have 60% burst sentry ammo, which will last plenty until the other player gets the code
Nothing will 1-shot big chargers even with boosters, but if you're pulling the rooms a Hel Rifle is very solid. You can use it to kill (charger) scouts, it's great for killing the large enemies in the respawn room as they're all clustered up, and it's solid for the chargers/big chargers, too.
I dont think either of us stealthing through that is going to happen
and the plan with the auto sentrys was to only use them on the big charger zones because they more or less completely stop them from getting near you
we go gun blazing
if we cant get through a part, that mean we didnt shoot enough/aim head enough
ahh big chargers the mostly reasonably well balanced enemy in the game, amount of time to kill you from full health is counted in frames and the speed and health and armor they command is fucked. To top it off they spawn in groups
Burst cannon will with boosters
Scattergun (soon tm)
Truly magnificent specimens.
truly the only gtfo enemy worth spawning
don't need boosters if you can hit the back
if you can get behind an awake giant charger ill be more impressed then by the fact you one shot it
that's why when playing R1A1 with new players I replace all spawns with them
how to make an a tier map a e tier map
nah prob d
About to say
i dont really remember r1a1 kek
isnt it a class 2 and a class 3 alarm and a few sleepers
2 and 4
damn @real moss we managed to kill this channel for nearly 24 hours now im impressed
yup
congratz
It's power only few can hold
brings a tear to my eye
Enjoy it m8. Chat as quiet as a KFC in Iceland
as quiet as the average burger king in the united states
unironically never seen a car in a burger king parking lot
im convinced they are just a front for money laundering
Aren't they all?
Back from gamescom 
Welcome back
did you copy the level like you were paid to do?
„Paid“ pff
Almost snuck out with one of our rigs what the fuck Eva
He fucking what
He almost yoinked a pc?
When noone was looking I took off a side panel of one of the pcs and replaced the ssd
Did you not see the video of him disassembling a pc and attempting to swallow the ssd

This is why you guys killed him with glowsticks
NOOOO
we almost had it

you missed it tho. eva was the distraction.

I loaded into R7B3 and there is absolutely no infect fog on the level for some reason.
Is this a bug?
yes
I played on this level before, and this is the first time I see this
it can happen here n there
but i believe that events that trigger fog will still work
its a bug
Did you just play a level where you teleport?
yea
I assume you died mid tp
That’s how that bug starts
You have to relauncvh
no, just this one time
Ok well point is you gotta restart
I think it can happen in any level with fog of R7
And once it does it carries over to any expedition you do
I had it once in R7B3 and it carried over to a R7C1 attempt
Had to restart the game
Never had it in non-R7 maps
The ways of spaghetti code are truly something to behold
Hmmm probably tied to checkpoints
it only happened on fresh starts, never seen it after cps
That makes it worse, checkpoints can break your game even when NOT using them.

R7 is only rundown with em. R7 is only rundown with this bug. I call the power of the tin foil
New checkpoint bug confirmed
fixed in 20XX
watch them keep the checkpoints in R6 and it being the only other rundown getting this bug. Imma lose it if it happens
I see em even in my sleep
😆
Jokes aside I'm surprised this doesn't happen in ALT maps where fog goes up/down
So perhaps DJDNA is right
Well all joking aside the devs pullen so much shit it actually would not surprise me of this bug is related to the maps having the checkpoint in them without players actually being able to use em
Ironically I never saw this on R7B2, and in that map fog doesn't change
Now A quick preliminary check would be R7E1
no checkpoint, still R7 and has fog changing
for r7c3, do you not start with any ammo?
ah ok
i was just reading the wiki on bullet cost and saw the note about r7c3. doesnt look like the page for r7c3 has been made yet
i cant wait to get to that level hehe
sounds fun
It's fun first couple of tries, then it just grindy on multiple attempts.
At least second part is actually fun due to all the hot action.
R7C3 only fun for me when doing Overload at least(but at that point why not PE?)
Did way better than I expected with me being such a big handicap
Top tier level
is r7c3 the only warden protocol mission so far?
what does the warden get mad we were talkign to schaffer haha
Henriksson trips an alarm doing some hack-er-engineer stuff, so place goes crazy
And no R5B4? I believe is a warden protocol
ya also r6c3
R5B4 is the original, then R6C3 and R6CXsecondary
R5B4, R6C3, R6CXsec, R7C3 (it's basically a warden protocol)
Never did a non- PE run of R7C3, I imagine it would be way more boring like R5B4 for example
You get to muck about in the extra resource zone which is at least more claustrophobic than R5B4
More doors?
R5B4 do be very open
It's your classic storage maze, yeah
ah so mine away the waves
Never opened that zone, should go and check it out
Assuming you can find all the tool you can mine most of it
Though the snatcher can complicate that plan ever so slightly
Snatcher is not an issue
For a non overload R7C3 you basically just sit at the door for a while.....
And you have to eventually push back through the waves to actually extract
When doing PE we are most of the time waiting the last 2 min at extract door
It's not an issue itself but it can ruin a door or two before you're ready
That could actually be kinda fun
It was a randomized run, should have tried PE anyway
Yeah R7C3 is still fairly well balanced even without overload
And remember overload stops a bunch of wave spawns
Well I would do overload AND go in the resource room. Can't do a non PE run
Numbers must align
Or I would have to quit just before extract. give team the win and not take it myself
I love the final part of C3, but can't stand the stealth section and overload
My numbers are tarnished via random obj runs but oh well
I can't accurately judge the exact difficulty of main only for R7C3 because I only did it once with people who are bad at shooting
Overload is okay-ish , but that second overload terminal got some dogshit placements that cause team to scatter and ultimately get overwhelmed.
Also: SURPRISE BBC SQUAD punch punch punch
Just hit 4head
Ironically I noticed the pattern that the thing pubs seem to struggle with most is pushing through waves out of the rooms.
They get ambushed around corners and down they go.
You can have 2 hold the door to that zone
ez pz
No problem with just retreating though.
bad bio
Bad bio or don't know when to just hit sprint and go
either works fine
It gets faster and faster tho.
However I happen to know these specific people are just not great shots because I play with them semi-regularly lol
And they managed to die on wave 3 of R5B1overload
Yeah....
In their defense the game doesn't spawn 4 hybrids at once often
On that reactor it does pretty often
Yep lmao
I got killed on R5B1 OL via 2 game crashes xd
It's funnier when you get the chargers
BBC jumpscares are my favorite
That reactor is legit pretty good tho for a free codes reactor
But B1 man....
It throws a lot at you
R5 do be hitting harder
Too bad secondary ruins that pe
That's why it's good
I forgor what R5B1 main+sec even is
Playing with my off-group that's not actually practiced has helped me keep the r5 nostalgia goggles off and appreciate how much the alt actually preserved it
Hsu and ferrying cells through inf fog to generators past blood doors
It's definitely different but it's still awful in most of the same ways
R6 this week ?
Yea R5B1sec is not hard it's just slow and annoying
(looking at you R5D1 secondary)
I should do main only sometimes, see how much levels improves for that.
i think main is still padded but it's not that bad, without r5 spawn density
I must do all obj always! (Unless its randomizer)
I dont care about doing all objectives but some maps feel a bit empty without them
Others would be probably better without some sectors and have the sectors be reworked as another map entirely
R5A2, All R4 Bs, for example, would feel a bit empty without sectors
R5C2 IMHO could use trimming on extreme or main
Nah perfect level
A lot of r4 optionals are just bloat let's be real
when the R4C2 'pabulum' hits 
R5c2 good trimming is giving cells for overload and secondary completion
Secondary gives a cell? I missed one then
Na it should have been the change
Really simple change that makes the level way better
Yes I agree
Just add a cell to one of the zones directly connected to the reactor
since those only open if you start reactor anyway
Oh thats a genius idea for a change
My old thought was to just make the reactor it's own level lmao
It's a great reactor all on it's own lol
Gen cluster and special terminal and reactor all take a bit letting them feed into each other let’s you make hour -45 min levels which are the best ones and you can make them harder
Stretching to get more content
WDYM R4E1 has that kind of error alarm wtf
It's pretty chill, 3 tanks and you done
I think we killed five
The teenaged host couldn’t find the generator at the end and it took him like five minutes
People mostly wipe on the reactor.
Five tanks is still pretty gud, starts to get low on ammo tho
Yeah we had to do some bot shenanigans to get through it since the host had his mom tell him to go to bed
On wave 5/6
As long as code getter is doing his job
If you've got a good code searcher you should be fine
Ye he was sneaky
tonk
Tbf those generator positions are pretty goofy compared to original r4e1
I just read the pinned
So is that why we see snatchers pre r7 in ALT://
The mwp shenanigans
yes
Which pinned
The hell, i got pinged from the short clips channel??
Lol + bozo
That was me
It was Parsley
Sorry, the pinned post for gtfo lore.
Damn i don't have that channel 1sec
Yeah they hide them really well
Death% is based
Gotta grind it out more
(Also always a fun category for speedruns)
No i just hid it bc I'm not a fan of the channel
As long as you don’t hide the speed running channel
I despise the speedrunners :3
||Boo||
Trapcard.gif
You ||racist||
Correct opinion
Speedrunners when they join a Newbie lfg for R1A1
Good
Speedrunners trying not to break the game as much as possible on r4c1 to avoid carrying datasphere: 
For real?

Nvm. I see you're based.
Am I?
yee
what made you assume ovl before secondary?
simple. when we enter into the primary objective operations room
there is an ovl bulkhead area
and a key in the door without an alarm
OR atleast. Thats my thought process
@pliant pasture thanks for the help!
god help your soul when you play r4c3
ah, nice
it isnt becasue of this is it mainly becuase sec makes an error and overload doesnt
go to the casino, its your night
but you get to skip the shadow alarm in secondary

Best tools for R5D1?
triple burst sentry + bio
double burst + cfoam + bio
Pretty much, yeah.
Maybe one sniper sentry for spice
Although... Mine-foam combo does come in handy for like 10 minutes when doing some alarms in
but that's pretty much it, worthless for the rest of 50+ minutes you'll be spending there.
youre much better off abusing the stupid funnels in that tile
where r6
@quiet sky this man make lose us game.
he nvite and leave 2 times when we play on X scans on r5d2
bruh i joined cause there is available slot, and if u are scaning just have told me so i wont go in the game
it's just a game why u so mad
you ruined our game
brub the 1st time i joined the guy said you guys doing a scan so i leave for u
after that i already said if u done with the scan told me and he did
lol
so i joined back
you ruined our game
nvm then
2011 chatbot lookin ass
no R6 means I am still a virgin
stream duo pubs
Oh god no
Why?
@quiet sky is so precious
isnt it weird they gave the great grand mother in r8 big honkers

True
Its so honkers btw

get down and jiggy with it

Yes.
Cause squi-
"GTFO is literally red light green light"
red light

thats not ho-
Probably some stock issue suit they're supposed to be wearing to differentiate them from other workers (provided project got that far before everyone died).
After watching the trailer comparison, i dont remember the sandstorm ever happening
somebody told me it was removed in an R6 update
i know it certainly wasnt a thing post 1st time they updated A1 anymore 
I dont remember it been day 1
If my memory is correct, it was only present for the trailer
They must have added it for "dramatic effect"

Boooo, false advertisement
cuz i dont remember it on the testing builds
But to be honest, being yeeted out of the complex was already quite the shock ^^
Sandstorms are cool and creepy
It's like fog, but yellow
They should unironically do that while your ears are blasted with the wind
...pretty sure L4D2 did that with rainstorm in some levels
It's cool as fuck and increases panic greatly
Monster legends reference?
Funni how I remember that name from 8 years ago playing that game on mobile
it's actually a darude sandstorm reference
Yeah
But a monster from that game i also remember

where r6
you ruined our game
that sure is a lot of asking for someone who will play the levels once and then never again
was kinda peaceful, actually
The time when GTFO was peaceful

Well gtfo doomers win again
meh
this is a huge W for us
Honestly it will be great for the feature of modding
Less constant updates
To fix mods that were working
(modding will die with r8 like the rest of the game)
what do I do now instead of gtfo??
Go outside
wdym you still have so many levels you need your first clear on
Yeah, the game may be complete, that doesnt mean I've even come close to completing it
Elden Ring... Armored core... Baldurs gate... Uh... Space marine 2 coming some time soon.
GTFO²
Am I the only one who feels utterly disappointed by cyber heist concept
payday 4
This gives me Turtle Rock vibes.
Wow this is the first time I’ve been disappointed by 10 chambers dev team
"The people who made Left 4 Dead..."
miserably fails to reinvent the wheel that THEY made
I know it's too early for this, because we don't even have alpha gameplay yet. Just the vibe I'm getting.
They can't beat payday 3 at their own game, that's for sure. So they have to go the other route, right?
i hope they bring back the rundown system for cyberheist
Double down on stealth mechanic. Being noticed by a cyborg security guard is an instant death as he blasts you with a shotgun.
Probably lots of hacking mini games
Terminal might make a comeback
Minimal action, all the strategy
Granted I had never played payday in my life.
I think I've tried it like once during a free weekend or something.
Basically left 4 dead with cops instead of zombies.
I saw the level up / unlock system, predicted the 500 hours needed to unlock it all and just went "No, I dont need this".
you don't need 500 hours to unlock everything
but there is a ton of content to play
don't think these are the words to use, but left for dead would be a horde shooter while payday is an arcade shooter
nobody really likes stealth instant fails, that's why they're advertising it as a big feature of payday 3
No perk decks
but does payday 3 have rundowns
😭
I wish for limited timed content
So then theyll regret doing it
And adding them again

I'm surprised anyone still tries to do this.
:\\////\/.\//\\alt heist crimetime 6
actually nvm, I've seen it before
cant answer rn im taking a fat shit
the look on your face is gonna be so epic when pdw revolver isnt an available loadout in cyberheist
cyberdw and cybervolver are gonna go so crazy
Maybe we're wrong. Maybe it will be an instant classic.
maybe
Still would love to see some gameplay or at least concept art
I'm a sucker for strong aesthetics
they're still working out how to get markiplier to play it
chuckles
I am too
The man's too busy with his indie movie career
Really like giving me dirt for using that loadout huh

should’ve ran double revo
What's the point of pdw anyway
Full auto main/thermal
Thermal ads swap to revolver shot at further ranges with low visibility light
The thermal sight let’s you avoid having to run a bio on shadow levels 🤓
But what if you could deal with shadows without the use of thermals or bio
That would be cool
Hel revo I know is good but I used to run it religiously and I'd prefer not to go back
You know what would be really cool
Some sort of tool that let you traverse fog easier
Duo r4e1
Some sort of mapping tool
Brainless hip fire spread, fires forever, reloads In microseconds...
I can deal with shadows without thermals if that's your point.
The gun with 0 maintenance or consideration
but how do you see them
Flashlight/hearing/(or a dorito above their head if someone uses bio)
You need to use beyerdynamic studio monitoring headphones to hear them
I sometimes run Carbine/Revo as well
Burst rifle/revo if I want a main with more range efficacy
you cant see shadows with a flashlight
their invisible
Their invisible what?
bodies



