#gtfo-spoiler-chat

1 messages · Page 59 of 1

half hornet
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Especially after bots

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The 20m, 20s cooldown ping is cringe compared to BioBishop and his holyness

tough atlas
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I rarely pick it up because I had people nag me about "taking bio and not communicating" because they want me to tell every sleeper status asap

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nowadays I just say if they're in front of a door or if they're close to the scout and call it a day

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To be fair I find Biotracker more engaging than the other tools

half hornet
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And you don't have to worry about tool refill, makes life easier

tough atlas
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I just afk at the sec door 😄

prisma zodiac
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makes shadow fights boring as hell aswell

half hornet
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Buff player ping range by like 25% and my complaints are pretty much gone. Otherwise it feels horrible when you ping a third of the actual wave size and you can't even fix in time - you'll probably kill the wave by the time bio reloads. Makes you wonder why you even bother...

prisma zodiac
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thats… a pretty big skill issue lol

deft knot
fresh bronze
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I didnt realize just how big of a difference it was compared to bots good lord

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Not only is it tedious and mind numbing to use it just isnt that functional on a player

prisma zodiac
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nah, you see it the wrong way lol

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the player ping range and area + cooldown are very good, theres a reason why bio is and was a top tier tool from the start

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bots use it at a way wider range and angle, while also forgoing the actual bio cooldown between pings

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Unless you are litteraly shooting down dmr range (smth that only like 4-5 weapons can even do) the enemy will most definetly be in ping range

real moss
prisma zodiac
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basically all of them

in the ones where you dont „need“ it, you wont „need“ any other tool either. So having information is just op

real moss
prisma zodiac
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eh, i mean you dont need it in say r7a1, but taking it is still gonna be of higher value than another sentry/mines/foam

real moss
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Heresy

prisma zodiac
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the only exception where ive not taken bio in a 4 man is litteraly speedrunning

velvet linden
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hello all, my sniper sentry does not shoot?? Is there any fix???

velvet linden
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no

real moss
half hornet
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I just need to see awake enemies to tap them when they turn corners and have turrets shoot them, don't care about anything else really.
Well, maybe knowing where scouts are.

real moss
half hornet
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Foe these purposes Bishop is my boy and I prefer him over any of you.

real moss
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throwing it out there

half hornet
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Oh, it's totally not because the guy with bio can't ping chargers at the door on the other side of class 5 scan.

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Or the fact that the bio does nothing on class 6 scan.

prisma zodiac
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thats again a skill issue then lol

half hornet
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Or the fact that it does nothing at all in all of the scans.

real moss
prisma zodiac
half hornet
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Yeah, that happens when door breaks.

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And it breaks because it bugs out, which it shouldn't.

prisma zodiac
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oh you talking about r4d2?

half hornet
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Yes. It's only D2 and E1 left.

real moss
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Hmmmm so you saying you want to do R4D2PE without bio?

prisma zodiac
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eh for that level its mostly for the last alarm, the walk back aswell as making extreme/overload quicker (same for stealth in main)

half hornet
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I'm not touching C3 PE, fuck that.

prisma zodiac
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C3PE is a cool level lol

real moss
half hornet
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The bios not the problem. Pubs can't contend chargers on alarms.

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They're pinged. We see them. They just kill us.

real moss
real moss
half hornet
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Yes.

prisma zodiac
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i mean i understand dying to chargers you dont see coming

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its why i dislike the silent spawns

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but thats where bio helps

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1 hel rifle player can hold the waves for like 5 min with a 2 use

real moss
# half hornet Yes.

The point is that you say bio is useless in a 4 man while the bio is the only tool that is always helping the team. In and out of combat

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Even if you don't "need" it. IT's always extra info. it's never a detriment to the team

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Altho next R4C3PE will be 4 foam launchers

half hornet
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I'm not saying it's useless, I'm saying its annoying to work with.

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Range too short, cooldlwn too long, blah blah.

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Which is I'm never the bio mam.

real moss
half hornet
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Fighting the trigger button over last red square is... Bleurgh.

real moss
deft knot
real moss
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would be a great vid

half hornet
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I'll see what I can do.

real moss
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Which baffles me how negative you are in chat

prisma zodiac
real moss
deft knot
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i mean there's already booster for tracker speed if player decide to use them

half hornet
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I'm always negative about the small things. They don't ruin the whole experience, so thats why. I'm having fun at the moment. I'm over analysing issues post fact.

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It's like having a thorn in your finger. It's not a game over, but I'd rather not have it.

real moss
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Don't think I am tho

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@prisma zodiac or am I?

half hornet
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It reminds me of titanfall 2. Amazing game, can play it for days. Hate the balance.

prisma zodiac
tough atlas
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Only thing I'd change about bio would be making the little screen as large as its actual range

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But that's nitpicking

prisma zodiac
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^ thats an understandable criticism

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the range is already quite big

real moss
prisma zodiac
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but its not fully shown

half hornet
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All titans are half assed and have glaring issues with them on every front. You have 5 kits to choose from to fix one issue, have "fun" dealing with the rest.

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It's like they designed them with kits first then went "we can nerf that", and cut all the features in half, gave you the kits and told you to pick your poison.

half hornet
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I hate having 0 idea what I can and can't ping.

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I know the guys on screen will be, but wtf about all those outside? It's like throwing coins.

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The tool about info doesn't give you info on how it works.

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Also: ADS. What is up with that, still?

velvet linden
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It doesnt do anything

half hornet
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Did they remove the single ping or? I forgot.

prisma zodiac
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yes

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cuz that was a bad feature

half hornet
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Fair.

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Still wonder what did they planned with that.

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Maybe enemies that wake up when you ping them? So you would try to only ping the scout?

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Or enemies that get stronger when pinged?

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I just don't see the reason to specifically ping 1 guy and not anyone around them.

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Pin point targeting for sentries? Air strikes? The Potential.

obtuse surge
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do the devs even know that there's 2 issues with the cells on C3

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and only one was fixed

half hornet
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Expand?

obtuse surge
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one of the cells in overload could spawn in the wall, fixed
one of the cells in secondary may not spawn at all, not fixed

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and its really not that rare

half hornet
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Haven't encountered that one but wouldn't be surprised. A rare one, I guess.

obtuse surge
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i've had 3 runs with it

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out of maybe 15

half hornet
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Unlucky... You always host or someone else?

obtuse surge
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both

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it doesn't matter

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i mean its fine for me

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cuz i know

half hornet
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Ripperoni in buggeroni

obtuse surge
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so i check ahead of time if all cells spawned

kind swan
obtuse surge
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kid named mike

kind swan
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Kid??

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Is it another one of those kids who've slept with my mother type?

fresh bronze
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I dont really find it useful in stealth beyond invis rooms

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When you got a team of people who dont stop moving even for 2 giants its impossible to use for stealth

fallow wasp
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I would appreciate a buff to player bio range/angle, but I understand if they don’t because it’s one of the 3 things bots excel at

prisma zodiac
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i mean... bot bio is balanced around them being idiots

player bio is pretty freaking strong (and doesnt need buffs)

fresh bronze
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my real only gripe with it is it basically doesnt ping until you can already see the enemy and by that point its a bit late

prisma zodiac
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?

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i dunno where you are fighting mate

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but bio ping range is incredibly long

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and rarely do you get a sightline that far

pliant pasture
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if player ping is waiting to try and tag the whole wave in one go, ya, the front will be on you. but they can/should also say anything about the wave being almost there.

half hornet
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SEVENTY METERS

pliant pasture
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500 miles

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500 more

kind swan
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Fight shadows in the Dark+Fog without bio pings

fallow wasp
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Bots are strangely pretty balanced I'd say. They aim pretty well, they never wake rooms, immune to alerting scouts and getting infected, etc.

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In exchange it is almost a fruitless endeavor to try and get them to pick things out of lockers or hold on to resources, and they will never hunt for resources or tell you what's behind a door

pliant pasture
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in the ways they are bad, they are unforgivable, but in the ways they are good they are statistically perfect. learning to play with them is an entire skill on its own.

and ya i agree, that does mean they are kinda balanced

kind swan
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Or mid alarm and your just casually being disinfected mid-fight

hexed vapor
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Ultimately, I think most 3-bot players have to come to terms with the fact that most sticking points will be due to their individual skill, not issues with bots.

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Not that there are no issues w/ bots, but if you're stuck on some fairly ordinary expedition it's probably your individual ability to do or not do things that will prevent you from making progress.

daring pilot
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Yeah

pliant pasture
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The bots static||*||, how well you do is the only variable.

fallow wasp
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With 3 bots especially because nobody else is gonna find codes for you

pliant pasture
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For some people it's liberating

daring pilot
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I like my 3p 1 bot static

pliant pasture
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ya, once you all are comfy with your teammates quirks, he does alright

unique gazelle
deft kiln
daring pilot
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Not if they want PE

kind swan
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Dual uplink objectives be like

deft knot
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error alarms could be quite annoying

daring pilot
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Bot clears with only main can make it to D pretty easy

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Bot clears with PE? A lot fucking harder

kind swan
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How about that

daring pilot
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OOF

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Yeah I had to kick mine several times on A3 bc they just got stuck

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Didn’t even clear bc my mine blew through a blood door

deft kiln
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Oof

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Deep mine hybrid push moment

daring pilot
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Yeah i had to kite so damn hard

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Then the fucking command completion was like “bippity boppity 6 hybrids are now your property “

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And I had hel gun plus ar

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Bc I had initially been trolling and didn’t think I’d do well

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sigh

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I’ll solo A3PE with bots eventually

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Both of them

hexed vapor
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Tbh I don't think most PEs would be that bad.

daring pilot
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Ehhh some will be hell

kind swan
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Most*

daring pilot
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Specifically charger carry PE’s

kind swan
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Some*

daring pilot
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I think C3 and D2 both have that

hexed vapor
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C3 might get spooky

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But D2?

winter wharf
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only C3 is charger + heavy object

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C2/D2 are shadows

hexed vapor
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Tanks would def be annoying on both

daring pilot
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D2 has heavy cargo with charger error no?

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Tanks can be mined

deft knot
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charger error on extraction only

daring pilot
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Ah ok

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That’s easier ig

deft knot
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yea extraction errors are ok ish it's more the ones that starts mid-mission thats annoying when doing with bots

daring pilot
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Me when the tank error starts mid mission

hexed vapor
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But like, if R2D2 is bot-able...

deft knot
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I wish R4D1 had a mom error in extreme, the side objective just seems empty

hexed vapor
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I think most PEs would be in that ballpark.

daring pilot
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yeah I think the hardest bot PE would probably be R5C2

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The silly scan

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Well actually

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Nah wait that’s not an actual alarm, you could just fight everything wherever and deal with the scan later

hexed vapor
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Pray for alt to add a penalty

daring pilot
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hopefully

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If it does, that one is probably hardest

kind swan
daring pilot
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either that or like R6D3

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D3 pe is fucking sus with bots

narrow gulch
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did the tanks continually spawning get patched out on c2

daring pilot
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Gotta fight like 5 tanks plus whatever else spawns in barracks

half hornet
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The door gods were kind to us to not break at the worst moments possible...
Also: no turbine.

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god, i love hel shotgun

real moss
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well done

winter wharf
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what a mad guy using sniper

real moss
half hornet
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We triggered almost every scout on the level, i swear

real moss
half hornet
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I think i personally stabbed 2 and the guy got his redemption by stabbing another, the rest got the screamies

real moss
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don't forget to record your first E1

half hornet
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I don't think i can handle any more of C3, that level makes me sick physically at this point

real moss
half hornet
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I have that. C3 is secondary

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That's what my last squad could handle.

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When i saw the rest of main i was like "fuuuuuck this"

real moss
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feel free to do E1 first then

half hornet
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The amazing thing is that this is the ONE time beating secondary makes the level easier because it swaps quirky fog for normal fog.

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But overload decided to compensate for its' brother's crime and be as bullshit as it can be.

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I don't think pubs can handle overload alone, let alone PE

fresh bronze
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r4a3 is overload past main door before i use this bulkhead and fuck myself

real moss
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very rare

fresh bronze
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thanks

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didnt wanna softlock myself out of pe

deft knot
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I want to find those good pubs for nice experience but not to the point where you have 2-3 hardcore players that just carriesSantonianWhatElse

real moss
fresh bronze
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thats what i thought

hexed vapor
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To know.

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Although I guess there are some non-DC, but you don't need keys for them.

fresh bronze
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Yeah we did but i wanted to make 100% sure i understood it right

kind swan
real moss
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@half hornet Hybrids were originally introduced in R2 (now in R1C1)

pliant pasture
real moss
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Big chargers originally R4 now R3D1

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charger scouts originally R5 now in R3D1

half hornet
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ShooterUok
Then WTF... Why they didn't use the rest?!

real moss
half hornet
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Wait, R3D1 has charger scouts?...

alpine spindle
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Yes

half hornet
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I havent seen even one

alpine spindle
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Bruh

real moss
half hornet
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I didn't notice, at all

real moss
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two behind apex door

kind swan
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LF Charger Hybrids. No head multi hybrids

half hornet
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what....

alpine spindle
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Watch my speedrun lol

real moss
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and big chargers

kind swan
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And give them the red shots

half hornet
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No... I...

alpine spindle
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You’ll hear 2 charger scouts go off

half hornet
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Its happening again.

alpine spindle
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And a bunch of bbcs

real moss
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100%

half hornet
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i did that level 3 or 4 times

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Haven't seen ONE

real moss
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bruh

kind swan
alpine spindle
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R3D1 has always had 2 charger scouts

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💀💀💀

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Alt, that is

half hornet
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hm

pliant pasture
alpine spindle
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The charger zone was always the most fucked part about speedruns

half hornet
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but that is an interesting pattern

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1 rundown too early

hexed vapor
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They're staying true to OG while compromising the OG a lot, ngl.

half hornet
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so there's a chance for fliers in R5 and snatchers in R6

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That could be very interesting.

hexed vapor
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R4 feels more like R2 than R3 in terms of adaptation.

real moss
kind swan
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Coffeehhh I miss OG having rundown specific gear but eh

real moss
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R4 same

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not even charger scout

kind swan
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That shits basically gone now

real moss
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while it was in R3D1 .....

alpine spindle
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I miss the old cosmetics system

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Tbh

kind swan
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Cosmetic objectives

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They got lazy once alts 1-3 started

kind swan
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Extreme and overload don't even get you shit anymore

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Where are the certin number of extremes/overload clears to proceed

half hornet
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oooooh

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i got confused

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i was thinking of R4-D1, again

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i... i keep completely forgetting about R3

real moss
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eh yeah

half hornet
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I don't remember a single level from there

real moss
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not the same 🙂

half hornet
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I remember early R1 levels, i remember some levels of R2

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But R3 completely dissapeared from my mind. I don't remember shit.

half hornet
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The surprise early mother within a red room

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Yeah, now i remember that...

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The A3 reactor that filtered me

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How could i forget it?

real moss
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its coming back to him

fresh bronze
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man uh a3 r4 is kinda a joke

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a2 was way harder

fallow wasp
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I seem to have a very bad habit of getting stuck

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Someone put a mine behind me so I shot it and it killed everyone all at once

real moss
empty ingot
#

I have some friends that play GTFO but it's a twice a month kind of thing. Together they usually clear A tier and maybe B1 or B2 but don't get the practice on to see the more wild stuff. It gets kinda samey to se the usual basic enemies. Is there an A or B tier expedition that introduces shadows, chargers, moms, or other more advanced mechanics?

R7B2 has shadows in the secondary for example. Any others with surprises like that? I have far more unlocked so I can take them on a suicide mission but I'd rather not to keep their spirits up.

winter wharf
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R3B2 has mother

winter wharf
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yeah R7C3 OVL has big chargers/chargers

daring pilot
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Also R4C1 too

winter wharf
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R5B1 too, R5A2 should have a mother

empty ingot
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(taking notes)

daring pilot
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Ik R4C1 is in C tier but it’s beginning c tier

winter wharf
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R4C1 is a pretty simple mission (especially if it's only main), so you should be able to get them on board with that

daring pilot
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yeah and it’s got some cool spooky shit in it

empty ingot
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Thanks guys 🙏

daring pilot
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Np

fresh bronze
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honestly r4 mains aint that bad its when you start throwing in the secs and ovls

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some of the mains in r4 are questionably short

pliant pasture
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yee, its the PEs that just keep going

fresh bronze
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had a unlucky wipe at end of r4a3 pe, had some strikers forward spawn during the overload right at the end of the overload and it woke up 2 rooms and 2 scouts

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pretty much nothing we could have done to survive that one since the scouts where to far away to kill before the forward spawn fucked us

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other than that i was suprised by the map being pretty tame for a pe

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havent gotten to do the pes for the b tier yet im looking forward to em

real moss
real moss
fresh bronze
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pov you didnt bother picking up resource packs

real moss
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Rip

fresh bronze
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damn bots

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im at there fucking will rn

real moss
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level?

fresh bronze
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just r4b1

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dicking around doing a solo run for fun

real moss
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Ooooh won't be to much a problem there's quite some resources 👍

fresh bronze
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bots all lost there hp within first 3 minutes standing inside a giant

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im done with the level

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i think i used a total of like 6 resource packs

real moss
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The secondary gives you enough

fresh bronze
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yeah didnt do sec cus im good on doing that with bots

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just wanted to clear the map for now to unlock the rest of b tier

real moss
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But but ... the numbers !!

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😭

fresh bronze
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man i forgot how bad it is to melee giants with 3 bots

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if you go down its gg

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how is r4c1 main and sec with bots

nocturne flax
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12 uplink

unique gazelle
# fresh bronze man i forgot how bad it is to melee giants with 3 bots

For main the tank fight at the end could be somewhat easy if you picked up a cfoam tripmine earlier, or stacking 7 explosive mines to insta kill it. For secondary uplink having 2-3 sniper sentries at the right spot can take a lot pressure off as bots are not actively defending entrances and there's also some chargers

half hornet
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Main is not a problem, but secondary is rough

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Oh, right. Tank...

nocturne flax
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depending on the terminal location it can be pretty easy

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if you have like a burst and sniper in a funnel

half hornet
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Its random?

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We probably rolled one of the worst

nocturne flax
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and "hopefully" very few enemies comes from the back

fresh bronze
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running burst not sniper so

half hornet
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Right in the middle of a large hallway with doors on both sides

fresh bronze
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and a tank fight with bots

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gonna be great

nocturne flax
nocturne flax
unique gazelle
nocturne flax
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its still shoots slow as hell

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not gonna lie

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need buff

half hornet
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I'll join on that notion.

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They nerfed it a bit too hard.

fresh bronze
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holy shit the hell door with chargers scared the shit out of me

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i wasnt expecting that

nocturne flax
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blood doors?

unique gazelle
fresh bronze
fresh bronze
half hornet
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Last couple of updates, while also buffing shotgun. They tried to bring them together.

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Now shotgun rips CQC and sniper... Oof.

half hornet
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It needs a LOT of range to work with, otherwise it just never shoots

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I guess that's fair for a sniper sentry

unique gazelle
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Okay I've been using sniper sentries alot in alt R4 with bot bio and never had a problem but everyone's experience is different so I can't speak for others

fresh bronze
half hornet
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But if the map got no long corridors - good luck, that thing is just gonna sleep the entire round and just wave to sleepers passing by

nocturne flax
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specially with bots

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sniper just kinda deletes all giants and bosses so you leave the little guys for the bots

fresh bronze
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using high cal pistol rn so im not to fucked but its not my prefered

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how do bots work on tanks do they actually shoot the tumors

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or will it basically be all me doing the damage

unique gazelle
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They don't really

nocturne flax
unique gazelle
nocturne flax
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but they will stand still most of the time getting hit

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they dontm dodge they dont get away

unique gazelle
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So you do need something with high burst to delete tank quick before all your bots goes down

nocturne flax
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so if you enter cover behind something they will just sit there getting hit

fresh bronze
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well i have plenty of practice baiting around tanks thanks to r7e1 so surely a solo tank while babysitting cant be that bad

nocturne flax
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you can beat the tank of one those high platforms on the side of the big tiles

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you make sure to keep him busy with los so he doesnt rush you

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so he stays down and you stay top

fresh bronze
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gotcha

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man gtfo and chill solo night has turned into hard strategy on countering a single fucking enemy because bots are bots

real moss
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Without I would still bring burst instead of shotty

prisma zodiac
#

i mean

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you always bring bio

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so

unique gazelle
fresh bronze
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friends are just asleep and i for some reason woke up at 2am

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so here i am bored playing gtfo

real moss
#

you'll get C1 down. no worries.

real moss
unique gazelle
fresh bronze
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if i wanted to suffer i would have done the reactor in b1 with bots but im not a masochist

coarse berry
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B1 reactor with bots aint bad

real moss
prisma zodiac
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its quite chill even

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the waves arent bad, the timer is long

real moss
fresh bronze
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yeah its mostly a matter of not wanting to deal with the reactor on top of dealing with bots distributing resources in the most cursed way

fresh bronze
fresh bronze
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i sprinted into that room then looked down the stairs and saw ol mama chilling at the base of the stairs

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i was alone while other guys where gathering resources

unique gazelle
coarse berry
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i kinda like that you can stealth it, it is the first b tier after all

fresh bronze
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yeah it is a b tier so i think it being asleep is fairly balanced

coarse berry
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I like the vibe that it gives, exactly what subtonix saidd

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if its your first time, you're rushing to get the code and stop dead in your tracks

fresh bronze
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all ik is im loving the secondaries and overloads

real moss
fresh bronze
#

the mains of r1-3 are fun and all but they aint that hard

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altho for some reason rebeating r3c1 was way more of a pain in the ass than it should have been

real moss
fresh bronze
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yeah first time i did it as a duo first try

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but then rebeating it with another friend took 3 attempts all dying to an overwhelming amount of chargers

real moss
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We managed by the power of the foam

fresh bronze
#

fair

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my favorite part of the level is extraction when you see the horde of like 40 fucking chargers that where chasing you

real moss
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But yeah it's starts with 4. gets more with time

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And extract triggers full waves I think

unique gazelle
real moss
#

🥳

prisma zodiac
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Arteks favourite level

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@half hornet right 😛

fresh bronze
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ammo is such a nonissue in that level than you get to the charger error and suddenly the 3 people with 100, 100 ammo are empty wondering wtf happened

unique gazelle
prisma zodiac
#

hel rifle go brr

half hornet
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Took too long, probably

fresh bronze
half hornet
#

Its just exchanging ammo for time, that's all that's happening.

fresh bronze
#

sure as hell cant melee those waves

half hornet
#

Unfortunately the balance is for fuckin' speedrunners and not an average pub

half hornet
#

They could make it 2 chargers, 2 would've been enough

prisma zodiac
#

no lol

half hornet
#

Nah, lets make it 4

prisma zodiac
#

artek, you can melee 2 chargers

half hornet
#

an entire hel rifle mag every 45 seconds

prisma zodiac
#

or even if you shoot, you can hold those for hours

half hornet
#

what is that, 30%?

prisma zodiac
#

a mag is less than 20%

half hornet
#

3 minutes = special at 0%

#

its that simple

fresh bronze
#

my only problem was the entire level difficulty was completely different from extraction

prisma zodiac
#

so 1 guy can easily hold for 3+ minutes

fresh bronze
#

up until extract the level has basically no difficulty

prisma zodiac
#

so now you telling me you cant get to hsu in that time?

prisma zodiac
#

like… going into charger error at 100% with ammo packs on hand isnt uncommon

unique gazelle
#

If I'm correct they even made the hsu zone smaller and now there's only 1 scout instead of 2? Just felt easier in general

half hornet
#

what level are we talking about again...

prisma zodiac
#

R3C1 rn

#

and if you were talking R4C3

#

that being 2 chargers also makes it too easy lol

fresh bronze
#

i personally found r3c1 extract harder than r7b3 overload extract

prisma zodiac
#

meh

half hornet
#

Oh, easily

plush basin
#

R7B3 far more gross imo

prisma zodiac
#

r3c1 is hardest when you are taking your time in the hsu zone

half hornet
#

That's because in B3 the team moves as one

#

These levels force separation or rushing into sleeping rooms

prisma zodiac
#

r7b3 has 2 people shooting, spawns smalls aswell and limits visibility + speed

prisma zodiac
fresh bronze
#

when you dont know the map layout and have to deal with forward spawning finding the hsu can be a major pain in the ass

prisma zodiac
#

its 50/50

fresh bronze
#

its just not a very well balanced level

prisma zodiac
#

one of them is easy

#

other is a bit rough

fresh bronze
#

the one behind the big door is definitly easier

plush basin
#

The zone is only 2 rooms right so as soon as you enter they can't forward spawn?

plush basin
#

Oh, I think I must have had the same side every time and forgot it could vary

fresh bronze
#

yeah the one behind the small sec door is probably twice as hard as the one behind the large sec door

#

unfortunately idk the zones because memorizing them is beyond me

prisma zodiac
#

17 and 20

fresh bronze
#

fun level overall but i think it would be better as a d tier with some difficulty buffs to the entire level excluding extract

prisma zodiac
#

20 being the 2 room one

#

the extract isnt d tier difficulty rly

#

its a solid ok c tier

#

short but neat

plush basin
#

The old C1 seemed notable for its insane enemy density before

#

Its a shame that didn't seem to carry over

fresh bronze
#

my only problem with the level was the ending was leagues harder than the entire rest of the level

prisma zodiac
#

distribution bug ellda

#

the zones are still hella packed

fresh bronze
#

everything pre charger error plays like an a tier

prisma zodiac
#

its just over all the rooms

fresh bronze
#

excluding a few rooms

prisma zodiac
#

noticeable when trying to speed through

#

you legit get 30+ enemies on your tail at once

prisma zodiac
#

Any single alarm is harder than anything in main A tiers

#

theres also the enemy density + infectous fog

fresh bronze
#

fog barely applies to the level since you only need 3 repellers to part to white sea

#

then whoever gathers fog resources can just use the 10 uses of disinfect

prisma zodiac
#

you still are semi forced to pull the dense rooms

unique gazelle
fresh bronze
#

yeah if you try stealthing the dense rooms your honestly just wasting time imo

#

you can but its so time consuming and there are so many resources it aint worth it

prisma zodiac
#

id argue, the main part (before extract) is easier than say r1c2

unique gazelle
#

I'd rather spend a few extra seconds to close and mine doors behind just to have a peace of mind when extracting instead of seeing 20+ chargers

fresh bronze
#

is it really fair to compare anything to r1 tho

prisma zodiac
#

yes
i do think its comparable to r2c1 and r2c2 (probably slightly easier) until extract

fresh bronze
#

if majority of early level is c tier than extract is def d tier

#

maybe the charger rooms could be a problem with really bad spawns

prisma zodiac
#

i mean lets look at say r4d2

the first half is b-c tier, but that doesnt mean the end half is e tier

It just is D tier together

#

the early part can fit into any c tier. But also into B or D tiers if the rest fits

fresh bronze
#

aint played the level so cant say lmfao

#

but as i see it the difficulty of the end just doesnt really fit with the rest of the level

#

i be sleepwalkin that beginning

unique gazelle
#

I think it's more fair to judge the difficulty of the level as a whole rather than breaking it down into different parts, like R2E1 for example

fresh bronze
#

yeah im not really tryna judge what tier it should be in

#

im mostly just talkin bout the very sharp diff spike at the end being pretty rough

unique gazelle
#

True that, back-loaded difficulty is in general harder than front loaded ones because it's more punishing to redo. But it also gives a more tense experience which is appealing to some

prisma zodiac
#

r7b3 has that aswell, same for r4c3, r6dx

#

r6c1 kinda (for newer guys)

fresh bronze
#

r7b3 has a checkpoint for better of for worse

prisma zodiac
#

checkpoints dont count

fresh bronze
#

just kinda a bruh moment running through a 30 minute beginning while half asleep just to play the actual level

real moss
prisma zodiac
#

R7E1 is backloaded (last code)

plush basin
#

You should make difficulty/time graphs for each level 😄

#

Would be a fun project

fresh bronze
#

i mean its a e tier level

prisma zodiac
#

dont tempt me lol

unique gazelle
fresh bronze
#

rip

#

i aint cus my team still has been to lazy to go back to r2 lmfao

real moss
fresh bronze
#

gonna be a month or two before we get to r4e1

#

only play once every week or two

unique gazelle
#

R2 does a really good job introducing all the core mechanics, but I suppose you would have seen most of them by now

fresh bronze
#

yeah r7 already did a great job at getting those across

prisma zodiac
#

it does? Feel like charger intro is not good

#

neither is flyers

#

both tank and mom are meh (unless you count c2 for mom, then its just eh)

unique gazelle
fresh bronze
#

not great as in good job at introducing mechanics but great at forcing me to learn them

#

man its been so long since ive been able to walk through fog without getting infection

#

is tank auto awake in r4c1

prisma zodiac
#

No

fresh bronze
#

good

#

damn i was typing in verification 12 when i went down then bots got stuck in a revive loop

fresh bronze
#

not a bad first attempt

tough atlas
#

if you're comparing r3c1 to r1c2

#

R3C1 has some parts that are trivialized by foaming the right door, mainly the two non-error alarms

plush basin
#

Eva is saying C1 is easier

tough atlas
#

But I cant somehow say that it's easier than R1C2

plush basin
#

ah

tough atlas
#

even without the error

real moss
tough atlas
#

I feel like what eva says works if you dont consider the error and if you assume everyone knows the layout and how to exploit that

#

which is perhaps fair

#

I really like R3C1 btw

#

It feels like it uses a lot of stuff without too much padding

#

key-hunt, zone with inf fog, chargers, scout, 2 alarms, res zone, an error

real moss
prisma zodiac
#

It is due to the error

tough atlas
real moss
#

this latvian dude gets it !!!

prisma zodiac
#

imagine if r3c1 hsu zone had a mom

tough atlas
#

It already has a scout

half hornet
#

I understand why forward spawns is a thing, but I don't like it...

#

Surely some kind of check could be implemented to ensure spawns from specific direction only.

tough atlas
half hornet
#

Mostly it just makes no fucking sense.

prisma zodiac
#

it rly depends

tough atlas
#

I COULD time the opening of the sec door/bulkhead door better but it's just so bizzarre

prisma zodiac
#

sometimes forward spawns are nice

#

sometimes not at all

half hornet
#

An entire horde spawns in a sleeping room and the room doesn't care.

#

Just awake the room and send it after me at that point, skip the quirky shit.

fresh bronze
half hornet
#

There is an argument that alarm gets triggered somewhere else, wakes up the sleepers and they just go berserk searching for someone to rip into.

#

The alarms that blare in the game are less loud than our comms.

fresh bronze
#

sure as hell ear rape me

prisma zodiac
#

i mean the only error rn that forward spawns and is kinda bs with that is r2e1 imo

#

the ones where it shouldnt spawn forward at all it doesnt (see r7c3)

tough atlas
prisma zodiac
#

R3C1 imo is fine, zones are small af

tough atlas
#

And both R3C1 and R4A2 can have scout behind those

prisma zodiac
#

A2 overload i can understand. Its wacky as hell

#

A3 imo is perfectly fine

unique gazelle
#

Don't you just love it when silent charger error keep coming from the front in R4C3

prisma zodiac
#

if it wasnt silent it would be great

#

the silent part is just shit

fresh bronze
#

forward spawning in r4a3 is rough if your unlucky

prisma zodiac
#

its easy and cool to work around tho

tough atlas
#

And it's "dangerous" only in specific circumstances

fresh bronze
#

all our scouts where way to far away for us to kill

#

set off both of them

tough atlas
#

I still consider it an annoyance that shouldn't happen

fresh bronze
#

kinda fucked us over because the game decided why spawn in a reasonable spot away from sleepers

tough atlas
#

I'm more scared by what's in that zone rather than the scout wave tbh

prisma zodiac
fresh bronze
#

yeah just for us dealing with the waves on top of 2 rooms with 2 scouts at once was just to much

prisma zodiac
#

honestly, at this point in a3 i just run in and check if we can kill a scout or 2 in first zone

#

if not, doesnt matter

#

we pull the alarm immediatly anywax

prisma zodiac
fresh bronze
#

i heard two and so did my buddy

prisma zodiac
#

its 1 in the last zone
2 in the first zone (cant forward spawn there unless you troll)

tough atlas
#

With my second clear we literally borked the first zone by waking up both scouts and the rest of the sleepers

fresh bronze
#

we are talking the zone behind the class 4 alarm right

prisma zodiac
#

and once that happens you just start the alarm

tough atlas
#

Can also confirm what Darkeva's saying about scout count

prisma zodiac
tough atlas
#

I also only remember one scout in last zone of overload

fresh bronze
#

i think it was class 4

#

well idk sounded like 2 but i aint got a recording

tough atlas
#

It's: error starts--->room with sleepers and 2 scouts--->class 4+blood door--->zone with nothing but some small sleepers--->zone with 1 scout and sleeping hybrids some giants

winter wharf
#

If you're talking about the OSIP zones I stg

tough atlas
#

Unless I'm getting some details wrong

real moss
#

proud of you

fresh bronze
tough atlas
winter wharf
#

Yeah but if you were doing them with the error alarm

real moss
fresh bronze
#

idk been a bit since i played it

prisma zodiac
#

theres no 2nd alarm in overload

fresh bronze
#

yeah i just had the doors mixed up

#

its an a tier level

#

i didnt bother commiting it to memory

prisma zodiac
#

Should do a pe speedrun of it

#

embed it into memory

fresh bronze
#

im good

#

dont enjoy speedrunning

winter wharf
prisma zodiac
#

I asked people, nobody answered yet

fresh bronze
#

bruh a giant spawned on a table

daring pilot
#

table giant

#

Giant on da table

fresh bronze
#

i was wondering wtf was going on

plush basin
#

What do you do when the sleepers safespot back

#

they are learning

daring pilot
#

Another giant called him 7’11” so he got on the table

fresh bronze
#

he fucking licked me the bastard

real moss
#

soon it will play us

real moss
plush basin
#

soon sleepers will beat humans at chess

real moss
#

forget skynet

daring pilot
#

How a sleeper beats you at chess: it just kills you

#

Can’t win a chess game if you die

real moss
daring pilot
#

Yup

fresh bronze
plush basin
fresh bronze
#

rip 18% hp from the sounds of it

tough atlas
#

It's a one-use giant

plush basin
#

R4D2PE enjoyers, 2 questions:

  1. if you are using cfoam strats do you save any for the final alarm door?
  2. Do you try and bait shadows behind you then run past, or just go and shoot the ones from ahead when picking up the cargo
#

(this is for 3 man but I don't see it making much difference in strategy)

velvet flower
#
  1. Not trying to save any, most of my runs still have enough to foam (at least partially) both side doors.
  2. Shoot
half hornet
#

Saving foam for final alarm scan helps, but it's not gonna help if you can't survive the others. You do what you must. Just dump all tool refill into foam-man.

My squad shot the shadows until they stopped forward spawning.

unique gazelle
#
  1. Ideally you want to mine/ foam both doors on left and right, the main entrance you could save for extraction if wanted
    2.) Shoot forward spawns, once everything is at the back foam doors behind as you go but don't mine them
half hornet
#

Had anyone ever seen the insides of the resource room?

plush basin
#

I seem to be using more foam than other people before the end... are there alarms that you skip foaming? The bridge one maybe?

#

Normally I use foam from Class 4 onwards

unique gazelle
#

The bridge one means the class 6 one? That one it's the easiest if you perma foam

plush basin
#

Maybe its just that alarms are taking longer with one player missing

unique gazelle
#

For class 5/8 you can just foam all doors once, class6/7 could benefit from repeated foaming

fresh bronze
#

kek i was doing the class 3 charger alarm for the secondary in r4c1 and just 1 fucking shooter came out

plush basin
#

I'll probably try and save on foam on some of them then, I normally perma foam the class 5 too

unique gazelle
#

Anything before class 5 can just shoot it if you want to save tool

fresh bronze
#

one goofy ass shooter

plush basin
unique gazelle
#

If you are comfortable with staying alive just ditch all the medpacks and carry tool/ammo

velvet flower
#

Class 5 and 7 benefit the most from foaming I'll say. Especially the class 7 one: chargers spawn very close and the pathing allow them to rush straight to you very fast

half hornet
#

I just burn everything.

prisma zodiac
#

class 7 isnt bad if you have someone with hel rifle

fresh bronze
#

generally from my experience if there are two doors no foam you can finish all the scans of a class 4 or almost all of em

prisma zodiac
#

especially the spawn direction „spawn“ is a super insane funnel

plush basin
plush basin
prisma zodiac
#

you can let it break early tho

plush basin
#

Most satisfying hel rifle play

prisma zodiac
#

and then use the first door in the next zone to clean the wave if needed

unique gazelle
#

Shooting the class 7 is easier than the class 6 I reckon

velvet flower
#

For example, in class 7 you dump a hel rifle mag to kill a wave. You save like 5~7 seconds. In class 6/8 you kill a wave, you have 15+ seconds before next wave coming

#

Class 7 is easy to shoot but burn much more resources compare to class 6/8

plush basin
unique gazelle
#

For my runs they spawn from all sides in the class 8

velvet flower
#

The side zones are close but the pathing actually make them come very slow

#

They need to climb 2 stairs and sometime one ladder

half hornet
#

I really learned to love HEL rifle. It's like the perfect balance between full sniper and precision Rifle. Hits hard enough, but can be used on more than giants. Getting multikill is very fun.

And looks cool while at it. Gauss-looking thing. The only thing that bothers me is that I swear it was supposed to have an iron sight and not ACOG.

prisma zodiac
#

class 8 you mostly shoot, just mine and foam doors once should make it chill

velvet flower
#

When chargers side-stepping they moved way slower, just hold your fire until charger is getting close before you shoot

prisma zodiac
#

and yea, you dont „want“ to shoot class 7

#

but you have enough ammo realistically anyway

unique gazelle
#

Class 7 also gives you 4 doors to mine/foam so you could shoot the rest once doors are broken or refoam

plush basin
#

Sounds like there are some places we could save on foam and shoot a bit more, I'll crack it soon 😤 we are just either wiping on the class 8 or start of the error runback

unique gazelle
#

As long as you have enough ammo for class8 + tank

plush basin
#

We might be trying to be too cute by baiting the enemies behind us

unique gazelle
#

You mean the shadows?

plush basin
#

yeah

#

I think in theory it can work quite well

#

But people are just getting downed in silly ways passing by them...

prisma zodiac
#

just shoot em

unique gazelle
#

If you have a bot on bio I'd say just brute force by shooting

prisma zodiac
#

if you have bio generally

unique gazelle
#

There's no tag downtime almost

prisma zodiac
#

bot bio is a crutch

plush basin
#

no bot, just 3 people

#

but we are bio foam mines

unique gazelle
#

Missing one slot to carry supplies can create problem as well as fighting in general

prisma zodiac
#

shouldnt rly be much of an issue

#

just drop meds or ammo when full

#

can always get em on the way back

plush basin
#

Leaving all the resources in Overload is nice

#

Gives us a nice treat when we get back

half hornet
#

Bio upfront, shoot on sight. Carry a medkit and stuff it in your face while pushing forward to be sure.

real moss
#

and don't mine doors on the run back

fresh bronze
#

got a different terminal for the 12 uplink and that terminal is in a significantly worse spot

hexed vapor
#

P sure both spots are fine?

#

Defend 2 door

fresh bronze
#

the room it was in had 4 doors in there

#

was a wee bit of a bruh moment

hexed vapor
#

They only go to 2

#

Even with all closed.

#

Especially with all closed, actually.

fresh bronze
#

i had 3 doors break down

#

one right behind me and the 2 in the far sides of the room

#

that and the weird box structure in the middle of the room was buggin out the bots

#

they kept standing inside me

hexed vapor
#

The one right behind you would have to have been due to leaving something open or someone being out of terminal room.

#

There is no reason for them to ever enter or spawn in that room.

tough atlas
#

Which map are you two talking about?

#

I scrolled up but cant find it

hexed vapor
#

R4C1Sec

fresh bronze
#

r4c1 secondary

tough atlas
#

ah

fresh bronze
#

bots really did not like that terminal is all i know

tough atlas
fresh bronze
#

the one with 4

#

the one with 3 was very manageable

tough atlas
#

I'd lie if I say that I remember that layout

fresh bronze
#

i dont blame you

hexed vapor
#

3 rooms across the terminal room.

#

1 door connects, 1 door connects, 2 doors connect.

tough atlas
#

but I assume you know that you can spawnpush stuff (not doable if you play with bots)

hexed vapor
#

Enemies spawn outside the tile and enter at the far left and right rooms.

fresh bronze
#

did it twice and got both terminals and ik damn well now the terminal i just got was significantly worse positioning wise

#

the one in the far back was pretty damn comfy tho

hexed vapor
#

I'm telling you, something was up w/ your setup.

fresh bronze
#

the bots where the problem

#

terminal was in a weird spot in the room

#

not even counting the points of entry

#

i can manage a 3rd point of entry but if the bots dont wanna participate then thats just how it be

tough atlas
#

Ok with the map at hand I think I get the idea

#

I'm pretty sure they only spawn in I and D anyway?

fresh bronze
#

the terminal is positioned on this weird box structure and the bots where getting stuck on it just not defending

tough atlas
#

if you all stand in H

#

F,G,E are connected directly to H by a door

tough atlas
#

Personally we dumped a guy on I to make them only spawn from C so we could foam door from D to E

fresh bronze
#

no clue i might have missed a door

tough atlas
#

I've no idea about bots fucking it up but I think wave only break far East and Far West door

hexed vapor
#

They did when I foamed those sides.

fresh bronze
#

actually now that i think about it i wonder if my turret placement was causing the bots to fuck up

hexed vapor
#

Also, if they did split 3 ways that'd make it super easy.

#

5 doors is a huge delay w/ c-foam.

#

4 doors still good, tho.

fresh bronze
#

bot ai is so funky

real moss
fresh bronze
#

might just ditch mines

#

good for the hell door but generally not to helpful

hexed vapor
#

Mono-foam is going to give you max cap uplink waves

#

Probably bad.

unique gazelle
#

I remember taking 2 sniper sentries for this level and they did lots of work thinning out waves, can't speak for mine/foam strat maybe that's even better

fresh bronze
#

yeah the burst are pretty much carrying

#

esspecially when my bots are standing around

#

i think really the only change i need is to run another player

hexed vapor
#

Tbh w/ another player foam is even better.

#

Super boring, but very strong.

prisma zodiac
#

honestly, id rather ditch foam in a run with 3 bots than mines lol

#

mines delay enemys multiple times

fresh bronze
#

yeah but 2 foams for the entire level doesnt sound as fun

prisma zodiac
#

2 foams?

#

you take 1

fresh bronze
#

maybe i misunderstood

#

regardless idk foam doesnt seem like it be the right play here

#

well the fun play

prisma zodiac
#

foam, with 2 players is 100% the right play

fresh bronze
#

stalling never hurts

prisma zodiac
#

especially since you can force them to spawn behind a single door you can perma foam

hexed vapor
#

Single door is cringe.

#

Be a real foamer and hold both.

fresh bronze
#

thats where the double came from

prisma zodiac
#

i like running through half the zone to get them all behind 1 door tho

hexed vapor
#

Don't need two launchers for two doors.

fresh bronze
#

would think you would considering distance between the doors

hexed vapor
#

It's slightly hard to maintain

#

but really not that bad.

#

Especially when one side will more than likely have a bias.

prisma zodiac
#

yea

fresh bronze
#

well regardless as a one man i def wont be running foam because i need the sentries to consistently back me up when the bots decide they wont

unique gazelle
#

I don't know if burst sentries are that great against chargers in general, have my doubts on it but I might be wrong. What was killing your team?

velvet flower
#

Alt:R4C1 is nerfed too hard that I have so little motivation to replay it.

fresh bronze
#

bots using hammer when they had 40-50% ammo

prisma zodiac
#

is it?

hexed vapor
#

It's literally the same.

fresh bronze
#

and bots not moving

#

on the first run i just got downed while in terminal screen and bots revive looped until wipe

prisma zodiac
fresh bronze
#

id give the bots better weapons for chargers if i didnt have to worry about them all shooting me in the back with high power weapons during stealth

velvet flower
#

They have much more chargers in OG R4C1 iirc

unique gazelle
hexed vapor
#

Where?

unique gazelle
fresh bronze
velvet flower
#

Terminal uplink. Never mind I lookup my legacy video I must've got confused with something else

fresh bronze
#

should be fun with players tho

unique gazelle
fresh bronze
#

on my first run of the level they didnt have any problems

#

they defended great

#

well they defended decently

#

second run they got so confused

real moss
#

Doesn't make it harder but it makes it more fun

fresh bronze
#

my only problem with the level is the stealth sections have basically no large groups and there aint many giants

#

its pretty tedious

#

the rest of its is pretty fun

hexed vapor
#

One of the few cases where the alt is empty af because the OG was empty af.

#

Although Secondary has way less scouts, and probably less smalls by extention.

fresh bronze
#

yeah its really empty, there is a lot of running around doing nothing but looking for boxes aswell

#

id give it a few more runs with bots but im not willing to redo the beginning over and over again

#

ill just wait till i have another player or two

real moss
hexed vapor
#

My understanding is that uplinks have probably always worked this way, it just wasn't widely understood.

real moss
fresh bronze
#

what should i expect out of em

real moss
real moss
fresh bronze
#

mom with bots sounds awful

#

and b2 sounds like c1

real moss
#

Those are very brief and not helpful description at all

hexed vapor
#

B2 somehow best level in R4 😔

real moss
daring pilot
fresh bronze
#

c1 has so much running

real moss
hexed vapor
#

I'm a little doomed on E1.

real moss
fresh bronze
#

also was thinking about if doing all 3 hell doors for resources would be net positive in c1

#

not that it would be necessary

real moss
#

feel free to check it out

hexed vapor
#

Many parts are boring, lots of minor nerfs make it hard to compare to its predecessor, etc.

hexed vapor
#

Just not really worth the energy.

fresh bronze
#

is c1 the first tank if you do all rundowns in order

#

r4c1

real moss
fresh bronze
hexed vapor
#

I guess.

fresh bronze
#

with 4 players i guess you could open up all the hell doors then each person take a zone

fresh bronze
real moss
hexed vapor
#

That's basically what what my last group did.

#

3 exp players, so we just kind of opened and blasted and went our own ways.

fresh bronze
#

i mean its not a terrible idea and doing all 3 at once would be nearly as fast

#

and there is resource to be gained

hexed vapor
#

We did it more for entertainment value than optimization.

real moss
hexed vapor
#

Level has plenty of resource already, so.

fresh bronze
#

i can but it aint worth the effort

#

its a first attempt and first attempt only kinda thing imo

hexed vapor
#

Duo turns that level into 2-ish, but mostly 1, hard section.

#

So as you get more consistent trying to beat that hard part, it's mostly going through the motions.

#

It is fairly high octane, all things considered.

fresh bronze
#

man my problem with bots only is im to stupid to navigate these maze ass levels so i end up spending 5-6 times longer gathering resources and figuring out where things are

hexed vapor
#

Gotto go around to get in sometimes.

plain saddle
#

You'll slowly get a second sense for where to go on the tiles, the reuse of tiles actually kinda makes it good to navigate

fresh bronze
plain saddle
#

key word slowly

#

I guess

fresh bronze
#

i got friends with 50 hours in this game who navigate better than i do

#

im to stupid to play with bots on god

plain saddle
#

I'd say the big thing is that it's kinda hard to learn when playing just with bots, bots can't really teach you. Getting exposed to different player's ideas/strats etc. is a big way to learn

fresh bronze
#

i think the inverse, having played with 3 players or more basically 99% of my playtime has caused me to default to following people to figure out where im going

kind swan
#

Subtonix.

#

Back during R6

#

I was playing R6A1

#

(I was on edibles and had a "These Edibles ain't shit moment")

#

I kept thinking I was playing different levels/rundowns just from the tilesets I kept seeing

daring pilot
kind swan
#

And playing with my old old group

#

I never would've thought I would have a "These edibles ain't shit moment"

#

in GTFO

#

Afterwards I was like.
"I really got LOST in R6A1"

empty ingot
#

@deep jay do you have fancy maps for alt rundowns 1-3?

prisma zodiac
#

the normal maps are all uploaded

#

if you mean kennys specific ones… KEKW imagine him workin on it kappa

empty ingot
#

His R7 maps are better detailed; whatever tool/style he switched to is superior to the composite screenshots of in-game maps. But I take your meaning, the old stuff is better than nothing.

prisma zodiac
#

his are easier to see the rooms, but its less detailed

#

in exchange

#

he playing rn tho

empty ingot
#

not in a rush, it's a workday after all

winter wharf
#

I know hunter uploaded the level layouts for all the ALT rundowns, but no annotations on them (but as you said those are really just screenshots of in game maps)

velvet flower
# hexed vapor Probably.

In OG:R4B3 there's a glitch that allows player to retype the last uplink_verify command one more time so it will cancel the error alarm triggered by finishing main objective. Yeah terminal uplink always works this way.

hexed vapor
#

Neat.

nocturne flax
#

I did hope they buffed boss room a lot more on R4E1

#

add some enemies to it

#

bosses by themselves are not threatening

fallow wasp
#

Stand around after opening it for about half a minute before engaging and it’ll get a deal harder

night prawn
#

Amazing Softlock bug at R4C3:
only 1 cell exist on Secondary Mission, installed on a generator at Zone_264
3 cells exist on Overload Mission at Zone_320, Zone_321 & Zone_322.
got locked out while doing secondary mission since you need 2 cells on the generator to open the door to Zone_267 where the Bulkhead_Key is at.

half hornet
#

Yeah, that's a thing.

#

Wesley reported it too.

#

Rare, but happens apparently.

real moss
night prawn
#

Would be a bad level design if it leads to softlock, imagine players using the best booster only to get softlocked in the end.

winter wharf
#

it's a glitch, not game design

#

but yeah it sucks, had a few runs brick to that

deft kiln
#

Just list cell then do overload first

#

If 4

half hornet
#

Or settle for main only, might as well get the clear.

#

See it as practice.

winter wharf
#

no, every clear must be all optional objectives

#

main only is nothing like PE

half hornet
#

10, 2, 1, 0

winter wharf
#

[1,1,1,1]

#

as it should be

#

work smarter, not harder, never replay missions

velvet linden
#

the real gamer move is to get [1,1,1,1], get your cosmetic, then reset your rundown and never replay it

winter wharf
deft kiln
#

Gtfo isn’t meant to be replayed

prisma zodiac
prisma zodiac
velvet linden
winter wharf
#

I am aware, and the game has lost me

#

give me my occiput kills back

velvet linden
#

no lol