#gtfo-spoiler-chat
1 messages · Page 55 of 1
LOL
They're not wrong...
🇸🇬
Okay I understand. But still
it was certainly a moment of all time
i have hitmarkers turned off and even then, after the first bullet into it I knew it wasn't doing anything. surprised it takes some people so long
My first day with the Pablo we kited him around for a bit cause we were done for the day.
For sure if you're actually paying attention it's easy to tell
But gamers don't even read objective text half the time let's be honest
I never got a blind experience on e1 sadly
blind experience on r4e1 was a blast
Next thing you will tell me is they don’t changed their settings
but also, how do you get to e tier and not know what a white hit marker means
going down, say "...you guys hear that alarm too?", then a door breaks and "IT'S A FUCKING TANK"
I had Pablo spoiled but tbh it was more or less what I expected
I was spoiled by the objective text 😔
My favorite thing to do was get him stuck staring at me behind a desk so I could go afk and check discord
R7E1 is a great experience exactly once
I don't mind it in highly exp groups, tbh.
There are quirks to the level design that I quite like.
It's at least unique.
Code 4/4 some of the best gtfo
I have played
TRUE
so true
Unfortunate that funny scout moment happens
it can be very painful since small mistakes can be very punishing
As E should be
Soloing code 6/6 for r4e1
Also gave me that feeling
Everything on me
R2e1 never gave me that it comes down to this feeling
The reactor is kinda just a harder r5d2 tho, and I think that was a bigger flavor win
R2E1 has a problem where it's just the same gimmick 5 times
r2e1 feels like the easiest E level by MILES
r2e1 ending was probably the most "desperate" ive felt in this game
I haven't played 5 though
I think a shadow giant surge would have been massive
I wish they did scaling errors more often, that was definitely cool
true, in my group I was running around looking for the cell while they held off and it was very intense
Maybe you've acclimated, but I feel lot of tension in E-tier still.
I did some scuffed ass r7e1s and they still didnt feel the same as that
granted I did r7e1 a decent bit after my r2 clear
It's the only tier that still feels very demanding for me, even if I'm not a particularly critical player on that run.
I felt that tension in the r3e1 mod
pablo/tank AI just ruins r7e1 for me. the beginning is SO frustrating
The dude is los based
Once you understand Pablo it's just a nuisance
issue we had sometimes that everyone would be away from him and he'd just sit on the bioscan
im kinda just used to ppl just being at 20 the entire first half of that level and dying a lot
the 2 tank fight should NOT be as bad as it is sometimes
if you have bad tank weapons i can see it being a little awkward
next time I run chaos with my group im bringing a mine deployer to see if I can nuke those tanks
top of the doorframe
You can but
It isn’t really worth
not worth having mines for the rest of the level I suppose
absolutely not but it would be funny
There's a lot of reasons that pubs are going to be frustrating here.
-Lots of people don't intuitively understand what a LoS check is.
-Lots of people really struggle to fight tanks successfully.
-Lots of people don't understand how spawn blocking works.
etc. etc.
100%
does anyone in pubs know how uplink waves work? i feel like it's the single least intuitive thing in the game
(running out of ammo cuz ppl cant shoot)
Uplink waves just aren’t consistent
They break rules the most often
Sometimes they are zone based sometimes not
Even when that started causing weirdness, I think the assumption at the time was that it might just be a weird bug.
it's just the usual two rooms away but with the additional rule of trying to spawn in the same zone as the terminal, no? I've never run into any issues treating it as that
No it doesn’t have to be
It is a condition you can put on it
r5c3's corrupted uplinks only spawned outside the zone because it was a single room i thought
And there are literally rare bugs similar to it.
Na if you put the zone condition they will spawn on you
huh
guess i never really looked at any uplinks when i poked around modding resources
This might be newer, btw.
I think this was just a default in R2/R3 era.
R7c3 charger waves spawn from spawn
Maybe
well that's not even technically a proper alarm in r7c3
It is just a wave event
iirc it spawns a fixed amount of chargers
Yeah but you can do that with a proper alarm
It isn’t different really they are the same just one has a 15 one has a negative one
Really that is cool
I mean there is also the option to spawn things by cords in the game
Mainly used in r6
r6d3 yeah
and d1
R6 and R7 added a lot of backend customization for the DataBlocks (presumably for w/e their level editor is).
i certainly hope they don't have to edit raw json in the office lmao
It would be so cool
Like, error alarms in R1-R5 spawning from wherever isn't a design decision.
There was literally nothing to allow set directions.
Very good change by R6, btw.
R4b2 has an issue with that
yes
The error waves has to spawn from spawn so at the end they can spawn on you
there's a time and a place for error waves to be full rng, but not 100% of the time
I'm pretty sure this was even a thing for Survival.
It started since R4A2, farward spawn just triggered all scouts in overload/extreme
Like, R5B4, p sure you could get front spawns.
This is still in the game
happened to me today 
literally spawned inside while the overload door was opening
i only properly started in r5 so all these early r4 levels are very interesting to me
and by interesting to me i mean why are A2/A3/B2 all the same level
R4B2 PE was decently hard in OG for that reason.
I like front spawns and they can be bullshit
Back in OG R4, a lot pubs will simply reset if the seed forces you to go mother zone
When I make front spawn errors in moddded the chance of direction change is 100%
I hate them so much, but on that level specifically they make it interesting
You will almost always get front then back wave
r6c2 secondary with random spawn directions was very funny
I feel vindicated in R4 being overhyped.
R4 is kinda lame although Ray after pubing some levels
as someone who only did r4a1 and a2 back in the day I am unimpressed with A and B tiers, at least
It is hard gtfo content
the difficulty is fair enough but the variety has me asleep
I wouldn’t be surprised if r4 has lowest clear rate
I'm expecting to enjoy at least a couple of the lower levels more
my groups excited for e1 but were not lookin forward to finishing up c2 and c3
People getting stuck on C-tier gonna be stuck on B-tier in a month or two.
R5 had at least one banger in ever tier imo
but also some massive stinkers
looking at you r5d1
Agreed, R5C1 is quite the banger.
pre-nerf r5c1 goated
B3 b1 c2 a3 a1 are r4 stinkers
i can get behind that
ngl I dont really like d2 either
D2 has charm though
Secondary stinks
from what I've heard D2 will at least be interesting
but my group has full-time jobs or something so play time is limited rn
also the ending shouldve been the ending of c1 not d2
Secondary defines the level, though.
they COULDVE made that the intro
r6c3 
That's like, the shit that D2 is about.
just from A and B tiers my impression is that r4 just did not have the tools yet to actually make PEs good
Could have been a terminal command
You guys put too much value in this re-release, you dont remember the difficulty you remember the moments when we were still pretty fresh to the game
100%, even when r5 comes back I'll never recapture the experience
But it will be fun
we won get new content till r8
hell yeah brother
But Mr. Chapman, that's what I'm saying.
if r8 is at least as good as r7, and not easier, I can handle this

imho r5 is my favorite rundown but bugs and e1 aside r7 is probably the best
Im looking for something non-sexual
The hardest gtfo has been for me is the first 50 hours when I was hard stuck in a and b tiers in r5
man u pointed out specimen22 had a nice chorizo....
except i miss when we had actual A-tier levels like r5a2, but we'll get it back soon enough
R1B2, holy fuck.
Yup that level doesn’t seem fun with r1 mechanics
did i actually said that?

YES
goddamit
r1 levels were for the most part generic gtfo expeditions
Dragon waking up
the game really started taking off in r3
maybe late r2
r1 really feels like it was the first rundown
and agreed r3 alt was actually pretty decent
some cheeky stuff like B2 having a fast route with fewer resources was fun
wasnt this the one with the mom
yep
shiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiieeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeettttttttttttttttttttttt
good until the 200th clear
yeah i dont think having a mom in a2 is the best idea
That, and actually dying to shooters.
for balance? no
for comedy? yes
fair
and most people are starting with r1 alt now so it's actually more balanced than og r5
like how they made alt r3a2 and a3 incredibly imbalanced for A-tier imo
it fits because they're now technically "late" A-tier
R4 late a teir is great
R7 a teir and b teir is unfortunately really
R6 and r7 a b teir buffs would be welcome
i think r7b2 and b3 are pretty good actually, though b2 loses some value now that it's so easy to see bad fog and shadows before getting to it
Im hard
On a bus on my way to play magic the gathering
yo someone get this mans off his pc
I am harder
r6 and r7 a1/b1 can basically be discounted as pure story/tutorial levels
no talking, its 10:45 for me
mb
r7b2 will also live on in my heart forever for having a troll extraction sec door
should i go play Magic too? or should i pub GTFO?
in retrospect, those last two rooms in that level are great. the rest is just so milktoast
It was a solid intro to funny fog, uplinks, and shadows when r7 was the only available rundown, but it's not needed for any of that anymore unfortunately
B3 holds up way better as a fairly well-put-together PE with interesting decisions to make
i adore R7 B3 pe
r7b3 honestly is one of the best levels in r7
secondary is challenging but worth it if you manage to complete it
and overload adds a major challenge to a already intense part of the level
r7b3 overload is very good i am not however a fan of its extreme simply for the fact of how many ppl try to just cheese it
I have never cheesed it, only used it for cheese :3
what is the cheese
silliness :3
the end isnt that hard usually you have way more resources then you need to make it back in one piece
sit somewhere where you cant be touched for minutes
sure it saves ammo but its a snoozefest
Oh I didn’t know that existed
Yeah never looked for that bc it sounds boring af
Rather fail the level tbh
what exactly does that occomplish
oh you mean in the secondary teleport?
yes
parts before teleport in the fog are nice
thats a bruh moment esspecially since the teleports are not even that difficult
as long as you dont corner yourselves
well if a whole team decides to actually engage in combat, yes, but i have yet to see that happening
its quite a fun part of the level
why I’m glad I don’t have to LFG, an essay
i have like 3 pe runs on that level and never once have cheesed it
didnt even know you could
yeah me too
even having been to the community HC, it happens
i never lfg sooo thats why for me kek
i got 5 or 6 people ik who play the game and i play with them
i had a group but they both abandoned the game shortly after r5 and r6
one just got lost in the gym devotion, the other runescape devotion
usually we dont have more than a trio
i consider a bot with biotracker better than most players under 50 hours playtime anyways
pretty handy having a dedicated biotracker with fucking aim bot in fog
theres plenty of good dedicated bio players already\
none of my friends have that level of adhd to remember to consistantly scan
i love levels where you have to fog turbine walk together thru the mist
we had a semi good run of r4b3 yesterday it was fun
levels that are infection fog with massive areas submerged a solid strat is to abuse bots
since bots dont get infection you can have one guy dedicated to running in the fog and if anything goes wrong and they get downed they can call a bot to themselves to revive
yea when i was soloing with bots i got bamboozeled by the class 4 blood door
so i had to dive with bots and open doors
having more than one player makes bots have way more versitility
and since im already hadicapped playing with them ima abuse them every chance i get
We used bot bishop bio until stealth bio became relevant
Then we swapped to one of us learning bio
good idea for another player to learn too
my team is to lazy to actually use turrets that get buffs from bio
some deeper levels need 2 bio
if that says anything
not required but good
my team basically runs 2 burst sentries, a bot on bio, and mines or cfoam if necessary if not just throw in another sentry for good measure
its lazy but it works for most maps
I know of like 2 levels where 2 bio is relevant and one of them isn’t in the game rn
also recently did r3d1 and man mines was the right call for that map
they came in hella handy
we didnt use bio cus we had 4 players for once
which man its not hard to play around the lack of triangles but they def are handy
no bio on D1 o_O
wasnt really that bad there wasnt a situation where we absolutely needed it
i think our biggest setup mistake was running 2 knifes
so the map i found online was for regular r3 and it didnt mention giant chargers or chargers at all. Man when we ran into the zone before pmom we quickly realized we had no choice but to just shoot the rooms and pray we had enough firepower
man i wish there was a small map like a debriefing of levels in the selections screen, give a general idea of what to expect but not super accurate to keep things interesting
That wouldn't be very funny
who would win in a 1v1, wheatloaf or wheat throne
The "interrupted communications" are already incredibly vague hints tho
I'd forfeit
i think it would be, prepare for one thing and sure that thing is there but the warden just kinda forgot to mention the other massive problem you will face
I think it was a mistake to do R4C3 overload immediately
No easy way to handle charger errors indefinitely. Melee, but it will whittle health eventually.
yeah you're kinda forced to zoom because of resource pressure
I just finished R4E1, and I end up really hard
Is there any easy way? There are too many enemies inside for 3 people to block and 1 to scan on the way up to the north, but since every wave that comes is also shadows, I don't know if I can do it with a newbie.
I've been thinking about trying to run a C form, but I don't think I can handle that amount.
Especially in the case of the last one, it seems crazy that those two big ones appeared.
are you talking about the reactor?
so what are you struggling with?
ye
after secondary is 💤 stealth so no tips for that
charger errors dont fuck around man, i personally found r3c1 harder than r3d1 because the charger error
just all of that?
i see
you haven't specified what part you're struggling with
so I'm just guessing
like how did you wipe?
1 def 3bonk way
can you get past tank error consistently?
tank was just out of bullets, so I cleared it by catching only the queen.
I mean i know that 3 people combined who ran eval had roughly 60 hours of runs on it
since you reset at the slightest delay at some point you amass very low completion rates. Thats 3 people
ive seen beginners fail the tutorial before, so 40% rly isnt far off at all
Do they rly or do you guys just underestimate beginner and non discord numbers?
Hell pubs fail level so often no?
Huh
What a uh „reason“ is that o.O
like i said all of us lack the adhd required to remember we have biotracker
or maybe its the inverse
not sure
I've always imagined %s are based on total number of steam accounts owning the game
Which makes sense
nah the clear rates would be abyssmal lol
Of course this means that 0.1% clears means that you're counting some people who didnt even bother to play
I've no idea why you would consider this "inflating"
its the same as some steam achievements
Like r7d2 should have much lower than r7d1 I feel
subnautica „leaving the dropod“ has a suprisingly low rate
oh, then it's probably just number of attempts that worked/those that failed
?
and thats starting the game
r7d2 got spammed by vets
terraria chop down a tree has like 7%
To be fair I always didnt really care much about those statistics since there's no way of actually checking them
I know but it isn’t that many on the really hard clears between our d2 crowded it is only 1500
i also dunno why people brought up 0.1% before
theres no level with that clear rate
even og r2e1 was 0.9% or smth right?
whats d2 clear rate again?
that means you get an easy 25+ thousand attempts or more
i feel the only issue is lack of clarity/communication
I don’t know what is being tracked if my grinder clears count
the more suprising thing to me by a mile was weapon and tool usage %
Makes sense tbh
if im correct that high of a clear rate could be due to requiring a full rundown of experience to even play the level where as id assume most players only complete a few levels
either they are fucked up or we underestimate the player base distribution immensly
0.9% isnt high lol
It isn’t that amazing
yeah im not saying it is
but it is a e tier level so you would assume it would be low
But idk I would expect some weird distributions to appear
Like r7c1 is a hard wall that people would quit over
yeah c1 is a brutally hard level compared to any of the b tier in r7, and every level after it is magnitudes harder
What should I write in the lfg post so I dont get people joining asking me what E1 is like?
r7b3pe > c1
Something corteous enough
cause I dont have time to do 3 tries because they dont know where to put the cell
E1 kwtd XD no level skippers
well if you say dont join and ask then people will do it to troll so i think your fucked
only big c gamers, no skill issue, 100 clears required 
I mean, there's a balance somewhere right?
No go way over board
It takes me around 15-25mins to get to stop tank error
If it takes more than 4 tanks probably a fucked run
I dont have endless time and in the event we get to reactor and finish it most R4E1 extreme clears I saw posted clock on 2 hours
only players with 2000 hours of playtime join type beat
Should be about an hour 30 if you know what your doing
An hour if you go fast
btw only missing e1 now
D2 was fun to do first try, feels nice when foam doesnt insta break in the level
Yet most I saw are around the 2 hours clockmark
Can take forever if you stealth shadow
They don’t just shoot shadow stealth and they get lost
2 hours is more usual yea
If you shoot shadow stealth and go the correct way
1:10
Every time
You have more than enough ammo in reactor to leave with 15 ammo uses
tbf im basing it off of og r4e1
when i did it with beth/pachi and bread
only missing alt r4e1 rn
but i gotta wait
a week

jish, when we doing pe speeds?
You're really assuming I'll get 3 people that know the map by memory with this
I have choir all this week

jish when are we duoing r5e1
i think the only thing missing for us rn is the cell spawn in secondary (and technically the hsu spawn, but thats easy af to find out)

When are you gonna teach me
honestly r4a3 pe speed is gonna be fine even without perfect knowledge of osips
How to do cell stuff
its complicated from what wesley explained before
also
r4c1 should be a chill speedrun
foam, mines, 2 sentries or smth
We have a 19:50 with good data sphere moving we could get 17;00
But that is with uplink
Tbh might be more of an issue
was gonna ask
would love to do main only for all runs first
Fair enough
Yup but it doesn’t matter to much cause you want to do all cell walks at the same time
You have the time to ping close ones
wouldnt you just do north first (both alarms) then west
Then do overload and once scans are done there you send 2 people to move cells while 2 get osips and then move cells
b2pe gonna be wonky
@deft kiln d2pe 💀
For b2 pe you want to open everything as fast as possible
D2PE lawless 
Lol
D1 sounds not fun tbh
But secondary would be so cool
Rush past 3 moms and
Hope
Do you want to do some secondary attempts I will mod in a checkpoint so we get a split of the cool part
Cause it will have an easy 1% clear rate

i honestly wanna do that lvl lawless
seems like it will have some funky strats
also blackhops, double bulkheadscan
Wouldn't the main strategy just be doorbugging the ovl surge alarm
And bringing cargo with you
yea
everytime I’ve tried the double bulkhead scan it just activates main
idk if I’m doing it wrong tho
it seems to need you to not finish it at the same time
but have one loading while it finished?
I see
thats what seperate people told me
Beth did you know that you can do 2 scans with 1 key regardless
if you time the finish of the scan to the pop of the other
only works if 1 travels a bit tho
if you could time it with bioscan speed boosters
that would be pretty easy
means you can skip stuff like r4c3 tank bloodoor in overload
It means you could skip the error until main was done
Wait
No i be wrong
no think its true
You could do sec and main with 1 key, get the sec key and do overload on extract
extract run*
you cheese using door bug? Fool i cheese using mathematics and bio speed calcs
I think Eva for d2 pe you can probs set it up
To happen without boosters
You load main to be the amount you would need for secondary to pop
the scans dont travel long enough i think
Then complete overload
Na you do it on the second go around
Set up the scans with first key
Do scans with the second
That will work for all 3 bulkhead dc scans
Idk if there is another on for r4
dont think so
but is a away of cheesing modded levels
timing needs to be rly good tho
Yup near perfect
Idk if we are ever gonna find a good set up for it
Maybe I do some frame data testing
In cc console
See if I can get it
We can probably get it to happen once every 15 attempts if we get a system
Eva
We could just preload to 99
And just step in it right as it pops
oh shit
This is gonna be fucked
If we have to go for it
The timing is gonna be so ducked
tbf theres only 3 levels rn where i know the travel thing will 100% work
r4a3 and r7b2
r4d2 with setup
but r4d2 already has the double scan one
so that one is not needed
r4a3 we could analyze my footage
Idk does double scan work
havent people posted footage of it already? Also mac said they had it
b1 doesnt work

R4c1
You could do all scans
at once
LOL
Doesnt work, both travel long
unless you find a seed where 1 doesnt
and then the level becomes fun
dont think its quick enough? Maybe with 4 people 3 each
Yeah
would be funny af tho yea
r5a2 early on maaaybe
isnt it a teamscan?
youd probably run in and then out immediatly
Beside no key grab
eh bulkhead key grab and no bulkhead 2nd scan deploy
Yeah it is worth
But not really
1st key probs more important
Man team scans really suck out a lot of routing potential in this game
for optional carry items that you need to bring to extraction it only gets added as a requirement on pickup (which is also the trigger for completing that objective)
and level doesn't finish instantly
so you can finish extraction scan and pickup after it finished
is that so :0?
yes
it also keeps progress so a non extreme version is that you can preload the scan
which can save time because without the carry item the speed of the scan isn't capped to 1 player yet
we tried this on the old R4D2
but we never cleared the level :DDDDD
pushing it to the extreme and fully finishing it means you have to account for latency cuz the person doing the pickup can't see the scan progress
and very high risk obviously cuz its all the way at the end of the run
foam is still very buggy in R4D2 esp when using launcher to re-foam doors, and the bug seemed to be most prominent in PE extraction ( like multiple full charges clipping through door instead of sticking on it), cost us a full run because of that issue and it seemed like a more reliable solution is to use multiple doors. Maybe this is just an issue for me idk but I recall seeing a thread about it long ago.
???
the problem eva is that the person picking it up cant see the scan
someone/something has to convey the information to them
and there will be unpredictable latency on this no matter what you're using
Is there anything that can be done to prevent this from happening? Do we know what causes it?
Rendering bug. Updating your graphics drivers may help.
As a workaround try looking away from the source point where it started. Spamming the map button may also clear up the screen, or just give it a little time to rerender the screen.
Thanks for the prompt answer! I can't tell if "smoking" a button is an autocorrect error or a phrase I'm not familiar with...
Oops yeah auto correct, meant "spamming"
ah true damn
still, huge idea
Why is the reset a thing? something about a bug with rewards?
Yes. Deployment of ALT R4 wasn't stellar and some people got locked out of getting cosmetic rewards (they beat the mission, but didn't get anything).
Warning was made, patch was deployed and those who missed now have an option to reset their entire ALT R4 progress and play it again to get those missing cosmetics.
#game-announcements for more information
So glad I waited for that patch
waited... you couldnt even play that day you spear user -> thats also the reason why i got lucky since i was waiting for you. Guess your spear usage is forgiven.
I waited that morning ya filthy commie
yeah cause update hit like 11am our time or something like that
I was up before dawn
not everyone is a lazy bum
<-< well standing up at 10 am takes effort when you go to bed at 6am
drip or die
What are my chances of soling R4C1 +sec with bots?
Anything they can't work with?... Reactors, Class 9000 alarms, errors?...
Umm not awful but secondary will be a treat
C1 is like what, 4 alarms, a blood door, an uplink, and a new big fella
Oh shit well actually this levels is gonna suck
I guess a mildly inconvenient error alarm right before the end too
Without one other player
Eh people have done it with 3 bots before
hi! I'd like to know a bit more about, well, lore about this game. So, Warden somehow hacks into our pods and makes us do all the dirty work?
here's a stupid one, is there any lore behind locked tutorial door?
The lock door is for cheaters
Lol
I've missed 6 rundowns, I yearn for knowledge)
If you open the door I think you kinda get yelled at and then funny enemies spawn in
You will spoil a lot of the game
that's kind of the point, I kinda don't care about spoilers. If anything, they'll make me more interested in all this. But thanks anyway
well, lots of gameplay spoilers are here
and the game is not the same when you know what to expect
seeing a new enemy for the first time for example, way different if you already know everything about them
Can i call this general chat number 4?
is it possible to softlock on B1?
I think there were discussions about that
put one in to do the secondary, and one in a generator that opens another door I believe
other door is optional and past the main bulkhead
and there's a resource room you can unlock in main
Why would you do this?
so no you cant softlock
This happens so often that I have to know
what is going through your head
when you skip objective and open a door
W/ no info?
bro
huh?
one of the obj gens is past bulkhead door
R4 B1 softlock.
okay no I might be ignoring a cell in the secondary
and so is the resource zone
Oh wait you can do that
if you do secondary it also takes a cell
there is a cell in the first secondary zone
Does it not give you a cell
if you didn't take that one yet you're still good
It is in main not secondary I thought
Secondary first has a cell?
that shit doesn’t spawn
I love this game
thats not even that hard to do I dont think
Fucking an amazing game
I thought it was behind the bulkhead door? Either that or it spawned right under the bulkhead door
good lord, well then
That is the main cell
He used that one
And the other one
I forgot that the last main obj gen is also behind the bulkhead dc
Why the fuck is there 4 cells and 5 gens
isnt it literally in the same zone as the resource zone gen
LOL
they meant it to be like
you either do secondary or get a resource zone in main
not both
but they fucked it
Well I don't really know what's going on there but it sounds like a shitshow
Thanks 10 chambers very cool
This is diabolically sad
This game rocks
I never thought I'd have to play under the assumption the game would fuck me over
It's GTFO, the game is always trying to fuck you over. Just... sometimes less intentionally than usual.
which is why I oh so brazenly shoved the cell into a generator that let me
this is funny in the stupid way
This happens so often I thought people where just putting them in the wrong gen
Idk there was a soft lock
LOL
Both can happen
So many soft locks
I never thought about it cuz I mapped out the level from the terminal at the beginning
this is really awesome
Gtfo is a game about avoiding soft locks
The better you are at it the less soft locks you get yourself into
Reminds me of back when alt r2 released and a handful of people kept putting cells through the plates on the wrong generators
Truly a GTFO moment
what they shouldve done is put the resource zone in the very last zone of main and made the security door beforehand locked by the main obj gen
Ray do you know a method to get the infinite scout scream consistently
I need it for a clip
Yeah, this and R3B1 have this issue.
I believe they just didn't have the tools ready at the time.
R3D1 was hardcoded for specifically NFRAME, and while they had door unlocks w/ objectives in R4 it was only in R4D2 originally I believe, suggesting they may have implemented it late in development.
R3B1 has generators?
Isn't that the 2 uplinks?
R3B1 has a door that appears like it's supposed to be for after you finish Main, but you can do it whenever.
Ah
R4C1
was nothing after B-PEs
Although that uplink did surprise me with just how long it was
What was it, 12 codes? I've never seen an uplink like that.
its kinda a easier time indeed
R4C2 tho
Also is it me or HCP does fuckin' nothing to tanks?
HCP is not worth it anymore
which paradoxically means you gonna use it more
😔
I know
especially with the bug
I mean... Serves me well against waves, as long as enemies rush straight at me and don't catch me around corners
does nothing compared to what
I got very used to whiffing the thing with nice degree of success
you done with all B PE's ?
anything else
I don't know... Doesn't feel right. Doesn't even pop tumors in a single shot or anything.
shotgun, choke mod, sniper, even burst cannon
hm
hcp was more meant for killing smalls
for people that join R4E1 and spawn shit
that's not supposed to be there
And I'm really fucking tired of that map already
without having to deal with this shit
I cant wait to grow tired of it
Lol
it will be fun
for a fucking coop game community
Yeah. Some nice people got me through them all. I think i kinda enjoyed B3 even, since you can strategise around it and activate OV last moment, then rush at the last uplink, get that over with and go home. None of that "error alarm for 30 minutes" BS B2 does.
Sleepo what be your time zone
👍 have fun on the C PE's
Unless I'm mistaken and second scan spawns hybrids and last one spawns giants too
GMT+1
sorry for your loss
they dont, but you might have hybrids from rooms
Unfo if you still stuck on it in a week I can find time at some point
I've lost a bit of sanity I didnt even know I had
Still waiting for a fix to new torso though. Got the whole set and cant even use it
I dont know, last scan had 4 giants and chickens
It doesn’t spawn more than one
and I know for sure we cleared all that zone
high cal should be a 3-shot per tank tumor, I believe?
those could have been pulled tbh
that's unchanged by the damage nerf
And I dont think scans or alarms spawn chickens
hybrids not tho
yeah last scan has giants beforehand iirc
From where? we did tank in the room before the one with the terminal
In that case no those could not have been there
You can tell if they are pulled
So that's a given was free
second scan getting hybrids is kinda sus cuz hybrids are first zone
Would it be 2 shots if it was still 30?
How much HP does a tumor has, precisely?
no
We’re the giants bloodily or white
you know who it was ?
thanks
I'm on the record of not liking what they did to high cal, but I recall running the before and after numbers and finding that they didn't change for tanks. 3 per tumor, ~2 refills to kill the tank solo.
nearly 100% but I'm only gonna tell it in DM
If anything it's slightly better against tanks now in efficiency terms, but it's still not good at that role
@tough atlas he was using this https://gtfo.thunderstore.io/package/KainKondraki/GTFO_Pro/
High cal does pretty good into most of the game content minus chargers
he was host
This doesn’t work
Thanks
disagree, but I already had to relive this argument with eva today so I'm kinda over it tbh
No worries
the only thing id argue against it besides chargers is range
My zero skill rev(high cal) is great
otherwise its fine
its amazing if you have a shoot till its dead mentality
If you want to pop a tank tumor in 2, you want choke mod. It also solos a tank in something like a refill and a third, which is pretty gross.
easy to use weapons are more necessary in this game than id like to think
You know I do
Come on
Shoot first shoot second wonder why I wipe 3rd
jish are you a combat shotty fan
It is over stated
flashbacks to og r4 where pump did 29.9 damage
I don’t use it though
and left giants at 0.0014 health
zad
oOOFF
I will probs use it during pe speeds
Just way to efficient to not use
I love that weapon, need to try it on chargers to see if I can get comfortable with that
The only problem with its charger match up is if you stack to many you will have a bad time
Getting tongue by chargers in the back of the group that you can’t stagger
high cal was my goto till they nerfed it and added combat shotty back in the same update
Yup comabt is very good
yeah that is what im worried about
the lack of range also being an issue for chargers stupid tongue range
Honestly shouldn’t be that much of a deal
👅 
we love to see it
wait shit
im fucking this up
uhhh
combat shotty still bad, needs pierce to be good next update I think
👍
isnt CS is just shotgun for people who cant stand the high-risk-reward of pump and just go bang bang bang without a care
just bring hel shotgun
almost the same thing
pffft no
not at all
if anything its the opposite
you literally have to aim good with cs to have oneshots
Combat shotgun is great when you don’t want to find ammo packs
cs its the most high risk of the shotguns
ironically pump and choke are more braindead than cs
nerf pending, i presume? the 2-shotting people seeems the way it should be
they just buffed it lol
lovely
not many ppl run it so I doubt it
They buffed it for no reason
yeah, i found it to be kinda boring (looks cool though)
veruta didnt need it
cs didnt need it
smg pistol and pr are just filler that have no effect
good
CS is 340 ish, BC is 335
hel revo
we going back to r4 hel revo
5 pen 2.3 stagger
Can’t wait
I think we are gonna get the firblade buff
AR and machine gun again
When we gonna get a new weekly discussion
I feel like it has been longer than a week
hel revo had 5 PEN??
yep
and people died using that gun
R4 skill issue
not with that reload
R4 players stay losing
LOL
Tried to jump over the boxes and I guess my foot nicked the hitbox so I slid down here
Trust me I did not want this
This is so fucking funny
Scout you are having such a hard time
that would actually work
so we can't continue even if I got unstuck
probably
theres gotta be SOME funny jump somewhere involving a super jump off the top of data sphere right
Very useful tech
there is
its just absolutely useless since youd rather not do the jump
you can get up the from the stair case up to the ledge with it
but... you kinda want it up there
so you have to go back down again

lmfao burst cannon isnt that bad with recoil
i love watching him shoot 3 fucking bullets into the ceiling
The aim punch helps lmao
it was his first time shooting the burst cannon i just told him it has a lot of recoil so aim low on the giants
they did add a lot of recoil in this update
har recoil nerf
"Why bother lmao"
burst cannon recoil nerf
"Have you tried aiming?"
I don’t see much reason to use burst cannon anymore tbh
Better client side sniper
Ehh
Looking at it
Choke is a better client side sniper
But it doesn't matter...
All these weapon changes and the no mic biotracker main will still insta lock hel gun hel revolver...
scatter is coming back soon too, so probably won't even run burst for mothers and tanks 
hehe funny shotgun go ka pow
man kraken fight in r6 is going to be way harder with nerfed sniper
do you know how much ammo was in that arena?
no i had no clue because the entire time i played that fight my pc was on fire trying to run the game in anything more than 10 fps
56 uses of ammo
it's so funny how split people were on the desert
I ran the game fine there, along with most people I knew
came here and it was killing everybody's computers
Either 10 fps or completely fine
if you dont have a great gpu the desert is basically impossible to run
the rest of the game can run on suprisingly bad hardware but the desert is a whole other story
some ppl with massive rigs were tanking
Gardens 🥹
ok well that also tanks my pc
my rig tanks from a consistant 90 while recording to barely able to manage 60 while not recording
almost everyone i know who plays the game loses around 30-40fps in the desert zones
i have never afaik
i mean I'm sure I've lost a few frames
but like, nowhere near what people say they get
Gardens always kills me tho
shit is like lighting a super flat world of tnt in minecraft
can hear my fans in my pc turn into jet engines
my room noticably heats up
still runs better than 90% of triple a games tho
kek
console gamer type beat
not that i have any room to talk having built my pc and spent 1200$ on the parts
not everyone has time to learn to build one or money to spend on it lmfao
i got me a laptop for around 500$ and made sure to focus on getting low power ram and terrible storage
i saved probably around 200-300$ by just putting ram and a ssd in myself rather than buying it prebuilt in
just had to focus on something with the cpu and gpu to back it up
that is a strategy
get a laptop with good CPU and GPU
upgrade the RAM and storage after
considering the price difference for 4gb more ram on most laptops
its a fuckin scam because it takes 10 minutes to upgrade that
Yeah i mean people wouldnt be tricked into buying apple products if people saw through blatant marketing scams
works for any conpany
