#gtfo-spoiler-chat
1 messages · Page 48 of 1
My spaghetti doesn't scream when I eat it idk bout you
LOL

Meatball scream is so cursed
thats because you aren't eating the forbidden spaghetti
immortal snoring
Please stop calling them meatballs they are flyers
I saw them behind a dirty door once
That's the dev official name
🤨
lay deez nuts in your mouth
Pls pls pls

Boykisser spotted
DEV OFFICIAL NAMES
Striker --> monsters
Shooter --> monsters
Bullrusher --> monsters
Big shooter --> monsters
Big striker --> big guy
Hybrid --> bullrusher
Flyer --> ???
Tank --> ???
Birther --> moms
Child strikers --> babies
Pouncer --> new danger in c1
your balls will love this
I would suck Wesley's balls but I am worried he would ask me to watch anime after
And I don't think I'm emotionally ready for that
Can’t play gtfo babe kissing the homie 🥵
Beep good for you
Hold old are you jish
Setting boundaries didn’t think you had it in you
I think you're 36

😭😭

Beep I think you might be off but just a few
22
Strikers used to be called split heads iirc
Very old name
Ooooh that's such a cool name
And now I'm mad again
This game...
Urgh
"Strikers..." go strike some b~
strikers is generic, but split heads is clunky and dorky
hmmm perhaps tongue punchers? would be better
maws?
"oh just a couple small maws left"
"heres one giant maw, wheres his brother?
hmmm
just calling them 'a split' is pretty aight
I'm going to tongue punch your mother
"Tongue Puncher" sounds like a weird cocktail with a lot of chillies in it
I feel like strikers is the best for callouts though, it’s fast and easy to say and understand
now i want one, going to have to invent it first though
Copyright it lmao
I still laugh everytime someone calls a big striker a "Frank"
being generic has those benefits, but it doesn't have to be generic to have those benefits, you know?
BET
Frank 😂😂😂😂😂🤣🤣🤣🤣🤣😂😂😂😂🤣🤣 that's🥹🤣🤣 not 🤣🤣🤣😂that's not what 🤣🤣 WHEEZ they're called 🤣🤣
I've always believed it to be short for Frankensteins or whatever
I still find it bizzarre
a buddy came up with Long Limb Larry
and i still enjoy that one
I guess the immortal is Pablo already and Jerry is also taken
oh what is a larry?
i thought he was named DOG
Snatcher I barely know her
wheeze
Can you please respond with the joy emoji
I'd use the round thinking emoji for 90% of my interactions
but instead of just Sal for tank, Pablo can be Uncle Sal instead of generic Sal

ANIME
is good.
I watched konasuba once
That's Kobayashi from Dragon Maid ftr
What a weird show
konosuba is a bunch of inside jokes about anime, i am surprised you got through an entire season of it
Is the panty stealing an inside joke
no its an outside of their clothes joke
👍

when is r8
we get there when we get there
Its weebshit the anime, definitly not one to watch if you dislike weebshit.
I DID TOO
R4 Mask? Think this is just the Oblique Tigris mask or the unpainted version from the cover art?
oh hell ya
I guess I have to complete R4
I always wanted the oblique Tigris mask without the orange streaks
Im so hyped
This looks like a RTX OFF RTX ON edit
DLSS with R4 release confirmed !
I just call them grunts
probably the r4 completion mask? I don't know if they plan on releasing more 'general' clothing items
with the release of alt rundown 4, they will prevent artefacts from spawning on their own in boxes/lockers
2 use medi > aggressive artifact
wait really?
if it does turn out to be true I'll kick myself in the left testicle
On one hand, I wanna see that
On the other hand, they don't really make game changes anymore
feels like
add rundown, add gun, say goodbye for a few months
me kicking myself?
yeah
When the two c foam nades in r7d1 become artifacts
i hate to disappoint but you won't be seeing much, I'm very shy
Can I see you kick yourself
DAMNIT
Did you need to say this I feel like we all assumed
maybe, but it'll probably be very disappointing
theres already so much
You know what would be a sick bag they should put in, one of those water resistant ones
Good example
As if all the other gear we carry doesn't make noise
This bag would be quiet
No zip to open main
And it’s tpu
Not rubber
So no squeak

What about the squeaky boots
Depends on the materials
Leather or rubber yes
But some cloth with a rigid rubber under boot
No noise
^ materials engineer for many things
The squeaky boots stay winning
is this for the water rundown
any advice for r1 c1? the reactor restart? i cant get past it clossest was 8 of 8 but run out of ammo and tool fills
Randoms or bots?
What loadouts?
ive done with randoes and bots. best luck ive had was 2 snipers, 3 rifles, 1 lmg, 1 hel shotgun. 2 sniper turrets, 1 burst, 1 bio sensor
OOOOOOOOOOOO YEAAAAAAAH
EARLY R4
FUCK YES
I THOUGHT IT WAS GOING TO BE IN JUNE
2 snipers sounds iffy to me, but w/e.
If tool is an issue, try using only 2 sentries on early waves.
i'll put a curse on him
his dick will rot from the inside out
im game for suggestions lol snipers seem best way to deal with the wave of giants and hybrid
Make sure you are collecting resource packs between each wave. You get more time between each one so you can run to the start of the level to collect things. Prioritise tool refill
i dont think thats necessary maybe hes learned his lesson
You only really need one tbh, the smalls are more dangerous altogether.
pishkintio bingaga ule ule
the curse is now upon him
give him the real strats
so
how long do i have
uh
USE HEL GUN AND BURST CANNON FOR R1C1
is the dude who said the thing about june 1
All burst sentry + 1 bio
im the april 27 guy tho
put the burst cannon on the host
i like burst. but why the norm hel gun? im still new enuff so weapon diffrences arnt in my realm of full comprehension
and rot again
Silence, blasphemer. June 1 is the one true date, and you shall have no false release dates before it.
not like I was using it for much anyways
i curse you i curse you
so penetrating rounds for r1c1 is best?
yeh
Unless it's bots.
HEL Gun just keeps winning.
is it not working properly ?
but it could win harder
ty ill give that a go next.
the penetration thing is worse for hel shotgun
imagine hel gun winning even harder
sometimes, enemies will eat up 2 "pierces" when they should only ever take up 1
I can't believe that HEL Shotgun is almost balanced, this is so sad.
cuz its spread makes it likely you hit multiple limbs
hel shotgun is inherently flawed and should be removed
hel shotgun is balanced by all the peabrains that use it
hel shotgun is the best weapon
saw off*
That isn’t what makes it good
you want to kill a striker in 1-2 shots? aim better
but it needs damage
But giving it more dmg is insane
xd
like I literally do not know what to tell you
no that is insane
it can already kill in 1-2 shots
The two-shot is genuinely consistent.
WHAT MORE DO YOU WANT PERSON
hel shotgun spread
bullshit
1-shot is mega-rare, but it absolutely shouldn't be 1-shotting things, that would be insane.
skill issue
it takes 3 shots maybe 4 when close range
But it doesn’t matter
The ghost of sniper melee haunts us to this day.
yeh
bitch lemme put a curse on you too
Full stunning 16 is enough
can we bring back sniper melee
Can I have a curse
yes you can
Ty
3-shot on two strikers is very consistent on HEL Shotty, though.
And that's really good if it lines up.,
Team I think the over stated hel shotgun needs more stats
Give it that sweet sweet carbine treatment.
i want melee reskins
True
for the hammer
double the pellet count''
NOW
revert stagger buff
Yup
sexo
Make the game hard again
All I care about this rundown is the new helmet
i want new cosmetics too
i wonder if theres gonna be new ones
besides the rundown completion one
i always wanted the amongus mask
man i sure hope they dont run out of cosmetics this rundown
that would be really unfortunate
if everyone got duplicates
surely that cannot happen right?
(the joke is that they already have run out)
I can’t wait
its impossible
To get 8ball again
theres actually 1039 cosmetics in the game
?
they have maybe 6-10 left unuesd in the files
but thats not enough for every r4 level
my source is
the elf in my garden
Which one is the fog joke level that will continue to be remain untouched
You know the one that existed r4 onwards
wait really?
no troll?
I believe it was r7d1
not this time
r4b3 is the uplink terminal one
Mb mb.
very forgettable
i hope they had time to make new things
like every other data center level
8 ball pallet
😔
R5B2? Spitters and fog in lab tile

R4EX: Wesley
He named himself after the whole rundown extension?
no they named it after him
🤯
what did knife ever do to you 🔪
he was too cool
RUNDOWN 4 LETSFUCKINGGOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
nah
Tbh I just don’t like it’s design
The stealth bonus I think is stupid
it really needs the backstabber bonus to really shine
stupid irrelevant or stupid degenerate?
yes
When you do double kills and fast clear but controlled
It just doesn’t help you
And slow steal thing with it to make fun use of stealth bonus is a tad tedious
Stealth bonus would be better on spear
Like it also has reduced rng on long ranges
it can be nice, but I wouldn't say it's pivotal
But idk who slow stealth’s with the knife
stealth giant occi does a surprising chunk of damage
Yeah
agreed
surprisingly low
But I think you should get that dmg from like a 4X headshot muilt on it
Low noise would be nice if it actually did something of value, ngl.
Knife getting the ability to occi strikers would be cool
Even though knife tap is the worst thing in the world
Knife design sucks that is all I be saying.
but its fun
*ny how bad it is
~50 damage
still less than hammer and cant be done mid combat
fun is all that matters if you aint sweatin
why would you need to tap? it charges basically instantly
please help i am greasy and i dont know how to stop
Makes the giant stealth more feasible with hammer knife though
Honestly you don’t
true but I could also just solo the giant with hammer
its to late your a gtfo player
no i quit
just dont move on to league
Knife has no stam cost on charge
I understand
But knife also has the most garbage tap in the game
Like if I tap knife out of habit
I might as well be standing still
I don’t like buttons that have no purpose
bro if you tap knife to kill a striker its literally death by 1000 cuts
this feels like a playstyle adjustment thing
Yeah probably
But still it is game mechanic that just never interacts with knife
you can also get a pretty meaningful stagger off a half-charge with a kill shortly thereafter
100%
I mean, that's fair.
The melee weapons, by virtue of being different, might somewhat invalidate certain mechanics.
there's stuff like hel revo headshot into knife chip, if you're looking for a use for it
dont let them fool you
Knife tap should still do more
its the same as spear tap
And it would if it had 4X headshot instead of stealth bonus
when r4 drops its gonna be knife only until the levels start getting a lot of giants in sleeper rooms
skill issue
actually it might fall a tiny bit short, I'll have to check in game
nothing is quite as fun as being a trio of dumbasses with knifes trying to kill one giant with melee
i just wish tap could hit crouching stricker more often
it does
LOL
Well this certainly won't take long.
is this with back dmg
oh no
base is 2, no multis
it never do because levels where knife isnt a detriment only take 30 minutes to clear max with knife
yea you could get it with back damage
You can just clear that fast w/ hammer, tho.
me when i run into a swarm so i can knife the one sleeper i headshot in the back, get licked 3 times and die
Not true
rooms of smalls get cleared way faster with knife if your even decent with knife
you could combo with dmr if you wanted
then you wouldnt have to go for the back
but then you would have to use dmr
Absolutely true. Clusters just aren't large enough on average for knife to do much extra.
"on average" isn't really what I'd think of as clear rate
tbh knife giving a 1.1% speed boost would be cool
man i beg to differ i swear to christ every time i play this game rooms of sleepers spawn all in one corner right beside the door and nowhere else
That's unlucky I guess
and none of this is to say that knife is meta or whatever
yeah prob, when it comes to shit like this rng never works in my favor
R3C1 and R7C2 are the only levels I can think of rn where knife is likely to have an edge.
don't worry, no one believed that
like, I bring it on A-C tier stuff, levels where there aren't a lot of bigs
I still crave the punch through spear
You'll love R4 😏
stfu
And if you're just W-keying with knife, at some point the strat just devolves to "just wake it up, lol"
just play a round of any game with some luck factor i garuntee the outcome
and I guess bring hammer to absolutely every other level?
what does this mean
You don't have to, but... there's no much value in the other options.
like, I'm not saying knife is on par with hammer or anything crazy like that
this is the problem with knife. you it doesnt do controlled stealth faster
meant wanna not just as the first word
hammer's busted
I think they mean their luck is consistently shit. As shit as possible
now im even more confused
I think in general they didn't get the melee balance right
rip cant help ya then
thats ok
Needing headshots is also a big issue, imo.
Can kind of make it pretty annoying to W-key into things
because if they wake up and then attack facing away, they become slow to kill.
tbf the guns aint even balanced right but melee is def extremely scewed in favor of hammer
Also, no forced aggro, lol.
hammer just has insane stagger
for no reason
its developer intention
spear uses stam to charge for no reason
its also really good damage output for not much downside to speed
This stuff is all manageable with practice
Would hammer not just be better with the same practice though?
^
hammer can't kill consecutively at knife's charge rate
Force aggro at literally every opportunity, rush down every enemy that's isolated, etc.
By all means play with whatever melee/guns you want
Just a shame that most options aren’t as robust as the hammer
yeah which is the only reason knife has its own niche, its literally a small killing machine if you can aim it right other than that its kinda suicide
I think this is basically the only area where any melee has relevant comparative advantage v hammer at all at the moment
false, if you use hel shotgun i will find you
i just wish all the melees had something
like if bat could break down small doors with a full charge
would be massive
You literally need clusters of 3+ enemies for that value.
speed runners would stay winning
Exactly why I want spear to have punch through again
But if anything would one shot doors it would likely be hammer again anyways
na spear doesnt need punch through
spear needs to not cost .5 stam on charge
.1 would make it very good
The most awaited here is the legendary R4E1 Secondary
it happens enough to make it a fun weapon to choose for clearing rooms of smalls
Not being able to run while charging is quite debilitating for what upsides you get
who said it was good bro
if you got good dmg with no stam ssues it would be fine
That's kind of what clear speed implies.
the issue is it doesnt have meaningful dmg
Hammer can solo kill giant chargers without any attention to timing. Of course knife's not good.
and it has stam issues
I would accept a higher damage on spear to be honest
no one said it has good clear speed, it is literally only good at killing smalls and thats all people have said
As much as I love it, hammer is just more consistent in use
trust the stam issue is more pressing
being good at killing the smallest enemy in the game doesnt mean its a good weapon
Huh? What’s legendary on that one?
I can think of situations where I appreciate knife speed-clears in earlier levels, often solo or when I just cbf'd pretending that rooms of smalls exist. It's not much but it's the tiny part of melee landscape that isn't in hammer's shadow.
its just fun and thats about all there is to it
I'm still not sure what this refers to, since bat and spear are the same way to my knowledge, and there are methods that work for all melees.
solo with bots if you run knife the bots will pretty much handle the giants alone in most cases
the thing is it could be more fun if the design it slightly better
or the bots will all get beybladed and turned to meatpaste in 5 seconds
okay, I missed permastaggering and limb poking respectively I guess
depends on how the game is feeling
it's still really stupid
giants should be able to recover from a limb stagger and get a lick in before hammer fully charges
It's not a hammer thing.
yeah the knifes use is literally worthless which kinda sucks
invisible head moment
They will scream first if you do not stop them.
headshot 4x
instead of stealth x2
would be so good
And the stamina cost of hammering giants is quite significant, it's risky to do if you're not in a true 1v1
this is why spear shouldnt have a stam cost
like you are already slow with it
honestly just giving it some more limb damage to awake targets would also make it not completely worthless against giants
Pls come find me 
making knife not break limbs
would make it slightly better
lol
hitting for 4 damage makes knife fighting a giant so damn goofy
Okay, I just killed 6 enemies in maybe 10 seconds on Hammer, I feel thoroughly convinced that knife hasn't cornered the market.
Which I already knew, but...
i am delivering plastic explosives via your plumbing
bro ray you really dont understand the word fun
knife being good at smalls dont mean hammer is bad at it man
knife still excells at it if you speed aggro
but when do you do that
Super rarely in normal runs when theres lots of small lined up
and speedruns
breh
idk how the stealth bonus even works and honestly i think its completely worthless
i sprint basically always with knife
You and fnr seemed pretty adamant that hammer is significantly slower, but if you want to back off of that idea, sure.
if the sleeper is red on bio
no stealth bonus
so yeah i never get stealth bonus
in the very very very specific situations it is undeniably slower
other than that its just objectively worse
I'm not sure we're committed enough to this whole argument to try to pin down "maybe 10 seconds" into something precise
I'm curious of how easy it is to clear a zone that has only/mainly giants (like R4B1) with 4 knives
but knife will do that in under 5 seconds, and at zero stamina cost
I legit never tried knife because hammer works so well
sounds like a fun challenge to try 2 or 3 times but never again
maybe that's more than you need, and that's fair enough
knife takes a bit of practice but its def the easiest weapon to learn to multikill with
still better off just learning hammer tho
i wish there was a map like r7c3 that wasnt damn near entirely giants but had similar concepts
My problem is that the main slowdown in stealth is sleepers that you can't sync in the moment glowing in bad arrangements for rushing to kill them.
would be so fun to run around clearing blood doors and shit with knife
But if hammer can undercut that time for stuff near you, then it doesn't seem to me like there's much benefit.
hm, I think the difference might be in that you're still thinking of 6 sleepers in terms of "stealth"
dont really have to pay attention with knife, just stab them in the head and if you dont miss your swings you will likely not have any problems
you'd pretty much walk in with knife and shank 3 or so sleepers before the rest stir
you could easily walk through groups of 5 or more without waking a room and if you sprint around 5 and up would start being problematic to wake up instantly
I think that's just factually inaccurate.
Even when I had this argument in R6, the person I was arguing with seemed to agree that you'd need at least 1 sync per large cluster.
well it depends on how close they are
its really not that bad if you kill one and it wakes another just kill it first if you wake them all up then you kinda fucked
I mean, it can get messy, but basically I disagree with this
but gonna be real if your running knife waking a room is meaningless because your likely on a a or b tier map
you can kill an enemy per charge
for hammer you charge to the occi charge point in a similar time frame, but you gotta maneuever more and manage to hit it
If you do not control the glow order, which you cannot, you just will get patterns that prevent you from rushing too hard.
the time it takes for the typical striker to stir is enough to shank 2-3 enemies
eh
Youll just rush through 1-2 asleep and kill the 3rd rhats woken up usually
never stopped me personally kek
i wake up rooms more with hammer than knife even tho i rush with knife more
well as long as we dont got one screamy boi who goes pissy the moment he wakes up
That just sounds like you aren't much of a hammer player to me.
i dont wake up rooms much at all
usually when i do its because some prick across the room woke up that i had no clue was even there
when your a dumbass running around with a knife that same prick is kinda meaningless
hm, how do you feel about hammer balance, btw?
Playing with it a bit more, seems kind of difficult to either chain up wakes or avoid waking up 3+ things at the same time w/out also just going slowly.
Which has been roughly my experience whenever I've played knife.
honestly I think you might be overdoing the stealth aspect
I'm underdoing it as hard as possible, I'm literally waking the room or taking damage every other attempt at a 4-5 group.
I'm more likely to just walk in and off three of them with the small window of stealth you get from them taking time to react to your movements
then if there's a mess to clean up I'll just hold shift
I don't where this window is. They hear you at over 5m away, and you have to close that distance and then deal with every single enemy that is in range of you.
I guess sometimes I'll be a little quiet about actually first approaching the group?
depends really
but I'm not trying to sync them so that one doesn't get soft alerted by another dying or anything

strikers also have this really fun property where they'll extend their head forward for a lick
which is perfect for running at them and planting the knife in their face

Okay, apparently the issue is flashlighting in-front of me.
other thing to note is that knife has a lot of active frames
which makes arcing the knife useful for dealing with hitbox jank
yup
so cool

sometimes you're more likely to hit a shoulder or something with a direct stab, where an arc shot will clip into the side of the head
each to their own
Knife playstyle?
I remember liking knife until I figured out bat can kill smalls just as fast when the weapons released
eh, bat's longer charge is meaningful
and the stamina drain
and I haven't put the time into manipulating the hitbox so I'm not sure, but I don't know that I could get the same jank mitigation as with knife
I look more at half charging heads next to still being able to deal with Giants
if I feel like I need to deal with giants with melee, I'm not bringing knife or bat
or if I need to melee scouts and I'm not afforded time to style on them with occi kills
density like this is literally the only time knife thrives in my opinion but you really dont need to worry about timings for groups of 4 / 5 and honestly groups bigger almost never happen
and in other times it's basically an equal
if last boy was further i woulda sprinted but wasnt even necessary
same time tho if they where further apart then knife wouldnt even be better
i think a big thing tho is prioritizing shooters due to the near instant attacks they do
equal or way more often then not knife is just completely worse, i saw a big while looking for a decent clump and was just like "nah"
its possible
I feel like this gets a lot harder immediately if the back striker glows before you get there.
Or even if two of them glow before you get there.
its pretty hard but you can melee a giant with knife
all but the one in the back was glowing before i got the first one and after first kill the one in back lit up
its honestly just about routing the enemies based on personal priority and takes a bit of practice
They glow from you stand walking, but if you don't have that luxery, they'll just jump to pulse.
ive found it is only inconsistent with 6 or more atleast taking no damage
i dont really feel like playing the game just to look for large groups of smalls
mostly though it was 4 smalls that were a bit conveniently laid out
i could have but im rusty as hell, i aint played gtfo since launch day of r3 and only fps ive played was 2009 mw2 coop missions kek
yeah if the one in the back was a bit more angsty it would have been a different story
or if it was a shooter
i probably wouldve routed differently tho
its not about value, its just a different playstyle
with very different mechanics to focus on
I'm always gonna be on that value.
for 4 smalls the value is pretty minimal
i find knife playstyle way more fun to my autism fueled brain that loves to always be moving
but at the same time i never run knife because its literally worthless in any level with giants
as long as you are okay with the opportunity cost of watching your allies deal with the other handful of enemy types, go with god
but also, it's a pretty specific niche, I haven't been claiming otherwise
like, as rayalot said, game's too easy
so I mostly play solos or duos
yeah but knife is literally worthless against giants or chargers and they are just to common in later stages
if I'm in a later level duo then I'm probably only allowed to bring hammer
if I'm in an earlier level solo or duo where I don't need hammer for a range of things then being able to pretend rooms full of smalls don't exist is convenient
For playstyle, I'm always going to prefer quickly coming up with an optimized plan to clear an area and then executing it as efficiently as possible.
or you dont need guns
thats how i feel
me and my buddy did melee only for half of r1 and r2 when they released for "fun"
The idea of just bumping into things and killing them as you bump into them is eugh
it really has to be dense rooms with scouts for me to care anymore
or something else that you're really not meant to wake up at all
the problem is there is just no situation as a long time player where that challenge is presented
Just bumping into stuff doesn't feel very far off of "just wake it up, lol" to me.
I think "bumping into stuff" is a little bit far
because knife playstyle is just way more active when it comes to the not giving a shit anymore
like, there's a satisfaction to knife dexterity
That is literally what it is.
If I wanted dexterity, I'd play a combat level.
nah i dont think thats what it is
there is a skill to it and a logical process behind actions you should take, its just there really isnt enough situations that force you to need those things
but same can be said about hammer
i pretty much play the same with hammer as i do knife just with a bit more planning
I don't know, I think the usual bucket of smalls that fill the average stealth zone are kinda just window dressing
I just don't see it. W/ hammer I do quick checks for layout and the order I should do things, with knife, if I actually want speed, I just walk around and react to stuff around me.
I don't really want it to take longer to kill them or for it to be some enticing stealth challenge anymore
yeah smalls aint a challenge esspecially in early levels
they dont hurt that bad when you fuck up either
there just isnt enough incentive to be careful
when your a new player there is hella incentive but as a long time player 6 smalls is just another day
tbh half the time with hammer I'm just going to get a bit of value from stealth, then wake shit and circle clear
I wouldn't say bad
'cept Spear
and sure, if there's a cluster of 6 or so I'm going to want to think about how to pick it apart somewhat
but like, I don't think that's all that rewarding anymore?
ima be real tho if you really want to thrive with knife just be dedicated low hp with knife, you can basically run with no concern for your own safety
I'm not usually thinking about it for safety, I'm thinking about it for clearing as fast as possible.
I don't know, I've put my fair share of time into hammer
when i play im basically always 20% hp cus you dont really need more for anything but hard alarms
i usually play a trio sometimes rotating in people who are worse than bots for early levels
but generally we dont even use medipacks for alarms that aint class 4 or up
you def need health for a duo tho so thats completely fair
also if i aint made it clear im only talking early levels where id actually run knife. you kinda need hp for levels in d tier and e tier due to the density of alarms
I'd like to ask what is this called?
father
tank ||dad||
Hydra
chonker
big Garfield moment
@deft kiln embed perms
you're gonna regret this
probably
stop now before you reach quadruple digits in hour count
i should
yes
we wont duo yet
did we
bruh
yes i watched it
crazy
i cant belive you left the only other assuie player
what
im so sad I cant flex having a low hour count anymore ngl
chill we did it
we clear the class L
pre nerf
POV: You're the milk that your dad's been chasing for the last 20-30 years
By the way #lfg-north-america message
what I talked about before happened again (and I'm sure other times too)
There's someone going around hacking/cheating with someone else's nickname
Some just deserve to be flayed in public
Agree
Yet they try to lose them. The world is truly going to shits
Some medieval punishment time
why few players have color nick?
if you mean in game they are using a mod to do it
ah, it`s noobomoders?
baddest players
🤷 its people using mods to give themselves a coloured name
might be the only one they are using
Yep there are more idiots these days that do want to run mods in discord lobbies that ruin the experience
you'll get there with time
@nocturne flax ?
@nocturne flax
@nocturne flax
wait a minute
r/holup
@nocturne flax
@nocturne flax BLACK_DRAGON The Silent On
was this image posted anywhere other than steam news?
not that ik
alt4e1, tiles already look different
kinda missed opportunity tbh
that would make sense
never really consider that sort of stuff considering how much I've played the game
Yeah i had the same thought like “ where dad “ and then realized it’s technically nee for R4
also i bet at least E1 is gonna have Cscouts
Probably some other levels too like C3
Cuernos gonna traumatize the new generation of gtfo players
me when Horned
if they take away shadow scouts from e1 to replace them with charger scouts
somebody is going to get hurt by me
Not take away
I kinda hoped they’d be mixed ngl
Idk i’ve never actually played R4E1 tho :)
Makes 0 sense for the level.
this was the alt 3 image from steam announcement
Just curious, why? Not arguing, just want to know
I have played r4e1 a fair amount, and the thing around scouts is
-It's all shadow scouts
-Scout waves are all shadows
it's part of the missions identity, so to speak
There are chargers in one zone in OG, and literally nowhere else. Shadows are everywhere in comparison.
ahhh ok that makes sense then
I wouldn't mind them putting c-scouts in that one code 5 zone, but otherwise hell no.
and the charger zone is behind bulkhead door
well, behind the optional objective rather
please tell me they are not replacing cool bulkhead doors with the crummy OLED display sector doors, PLEASE
That's just Main?
I mean tbf there are some similarities between tilesets with r5e1 and r4e1, and both have hanging fog
i was confusing the stealth zone with all the charger giants and the tank
Ig my brain went tank = downwards
ah yeah, the dark zone with the stealth scan before hub in r5e1
that stealth section is a little scary ;-;
"It's not stealth :) it's cell skip"
R5E1's was p awesome, though.
fyi I haven’t played any of this, just binged old gtfo level gameplays before we found out ab alts
what are the chances, hypothetically speaking, that those zones require keycards from disinfect zone so you can't do cell skip anymore
honestly i think it’d be cool if they kept it
I hope not, I feel like cell skip was a harder route.
they should absolutely keep cell skip, it's fun and replayable
And funni for speedruns
and to be honest, I think cell skip is more testing/more intense than r4e1
It's way shorter than the normal route, but I genuinely would say it's the harder strategy.
R5E1 is not that crazy of a level, it's just lengthy.
yeah, cell skip is harder
you skip out on doing a class 3 alarm and a massive side quest, but you're also losing out on resources and disinfection
and you most likely also lose the ability to stealth through those 2 funny zones
At best, you almost always have to fight tank and a fuckton of chargers.
yeep
The stealth sections there have the intended consequences of making your life way harder if you fight through them.
oh my god will they fix the funny terminal door
I feel like that might have been intended.
3 tanks is fine no need for immortal
no difference whatsoever
and it would make no sense since its suppose to be an r7 thing
mmm k
Tbh I think changes in R3 make a lot more sense than R4-R5.
R4-R5 are sort of already in an era where they have all they need.
If you want to make r5d2 extract harder add apmom alongside the tanks
R1-R3 are the boring rundowns.
you cannot push those 3 tanks if you have mom covering them
it doesnt matter
even with sniper back then you would melt everything
tanks by themselves are easy
the point its that enemy composition gotta be better to penalize you for been cocky in the extract
Aren't there chargers in gen zone/room
ah yea that room
Are there normal chargers there or all bigs I don't remember
All bigs
Would adding pmom even make a difference for r5d2 extract?
I remember being able to extract while being able to hold them hostage down the stairs and not even for that long
you could just run past them all
well, run away from them
it shouldn't do anything in that case, the idea was that it'd make it much harder to fight and kill that stuff
you know, r5 added the greatest things that everyone loves in the game
Unless you had an extract biased tank and mom spawn 😎
I think they spawn when reactor ends, and the door to extract is under lockdown so you can't enter it mid reactor
so it should always spawn behind, but I could be talking shit right now
They do spawn at the end
always behind
and extract door its always lock until you get the warden text spam saying reactor will blow up
r5 added charger scouts and cluster sustains, which everyone loves
Added boosters, horrible rundown, 2/10
oh my god they did add boosters
which means they added lockers which only have artefacts in them
which I despise
People love s clusters?
yeah everybody loves sustain clusters
Will be sad if they nerf the class 13 in r5d2 :/
class 9+2+2
funny diminished scan
every mission with that tile in it is funny, r4d2, r5d2, r6d4
🧀
Hey guys ik this really cool spot
proceeds to miss all sniper shots in the next section

I have 100% accuracy. Yall just don't know what I'm aiming for
The moon
I am trying to intimidate sleepers
Solace is thinking with portals
Warning shots and such

I saw the clear post, wheat was telling me about the crazy shit lol
I do not understand why you guys wanted to finish that lmao
Did you kite, tho?
Tanks would be much harder in a way more claustrophobical environment
But I dont think there would be an easy way of forcing players to fight them in basically a corridor, right?
Not really only secondary waves
Sick
Only cause they spawned behind us twice
That's not even kiting, lol.
Respawns rooms deep fog and error waves do a great job forcing playing into places
It isn't a contrived idea to try to force the players in uncomfortable situations and I'm a bit surprised they never did anything like that regarding the tank
Tank Barracks do not count
Thunderdome
But I'll say that R6D3 had that mechanic that was very nice
While I still have PTSD about R5C2PE that's not really what I mean
Ah alr
It's uncomfortable because you're getting swarmed by tanks
Idk, I think tank is better used exactly like the name
The part were you get 1 person to sneak to terminal and 3 bonk shit in the back hoping guy n1 doesn't wake up tank barracks
Sure but that can be said of any "bosses"
just put Mother/Tank/Larry/Pablo whatever in a wave and it'll spice things up
I'd say different from mom
I don't think tank should be the most "dangerous" or high priority target in a fight
Which in game rn
Every situation it's in is that
It just kinda shows up on its own with maybe a few other things
And it's just kinda lame
True
Yeah I guess we all agree on that
still waiting for double mom fight in vanilla
double tank fight is pretty 💤
4 mom 8 tank two Pablo 10 snatchers
New jishdown level????
.
I think we just need a new mini boss
Big snatcher
Snatch’s the whole team
it'd just snatch one player then immediately go to melee everyone else
Giant Charger Snatcher
Ah yes, big chungus.
Tank should be used with big chargers more
hey have you played a game definitely unrelated to GTFO called Redemption? i think the side stepper from that game would be a huge add
honestly a tank and a couple of any giant enemies is a spicy mix. except shooters, obv
Did you see that video with all the unused audio Dark Emperor posted?
I really want to know what happened to most of their ideas for new enemies that were scrapped
sent you to DM
sick i will play it during my next work call
That… terrifying
What was R4 OG about?
You get stuff.
Error alarm + OSIP + Overload
What stuff? Like what was introduced in original R4?
You get and do things.
Many things.
layers
You go on like 17 fetch quests
sustain scans
….. you’re awfully very vague
It's peak GTFO
That’s not like you
NEW BOSS
Ah…




