#gtfo-spoiler-chat
1 messages · Page 47 of 1
I feel like you might be misreading something, or I don't get the joke.
This is a hardcore and elite joke for only the funniest of funny bros
Damn, I'm not elitist enough.
You wouldn’t get it 😔
maybe r4d1 solo should go on my list of things to do
I think I saw someone do it w/ HEL Revo + Shotgun, and I've been up to the blood door, so it's definitely surprisingly manageable.
Probably a harder R3A3.
That was Nenpi
Reminds me of our R7D1 Class X shadow alarm
Other people have done it with burst cannon
Oh shit, Wyvern's exposing me for insta-kill.
Wait what? Insta-kill?
The guy I'm talking about there had insta-kill.
Oh. Someone cheated?
You could theoretically actually solo the R4D1 reactor waves, and people have done it, but the person I'm referencing was just cheating and trying to pass it off as a "diversion."
Sorry, my bad.
What a lad
I didn’t read the whole thing.
I thought you were talking about how someone can solo the entire duration of the alarm
The only memory of that is our D1 Class X shadow alarm where I went absolute ape while you were doing the scans
I'm just poking fun, all g
Oh XD
Then I’m sorry about that earlier…. I ruined the fun
I have no humor
I’m a bot
Same, sometimes.
I would compare that with the same odds of people not wanting to play with a deaf player XD (in a certain game I know)
oh thats a good spot, gotta try it next time
holy cannoli thats a Much Better spot, i had always used up the stairs just to the right using the big glass corner
have more)
hit me with em
funny how these spots are just now surfacing.. considering they were common knowledge day 1 of r7
the trickle of new players has meant that institutional knowledge doesn't get flooded in like it used to
everybody that has been there before the launch of r7 and experimented on tanks would have know these spots as it is sadly the same exploitable AI
indeed
there is also the fact that a majority of the good players just don't play pubs
exactly, people get excellent at this game having a group of other dedicated players to learn from and practice with. so if it wasn't for the Discord chats, that institutional knowledge would get completely silo'ed
except that a lot of the knowledge given is just not the best advise a lot of the time
"pubs says the wildest shit"
ya, i am agreeing with you, the people left on pubs are the people with the wrong ideas/hard stuck.
even in the chat you can see stupid advise
why so rude aaaa
like using the pump shotgun to kill babies... when the sniper would kill to have the ability to delete a mom as fast as the pump shotgun 🙂
I like seen my orange hitmakers thank you
If you have no other baby killer, and you have pump shotgun, you should just always step up.
It's also just a good idea to take it so that you can do both roles.
I don't think that's a hot take.
Hell, even for full team comps, if you stack 4 pump shotguns it doesn't really change the fact that you should have one of them on babies while the other 3 DPS.
Unless you'd deny that pump shotty can kill babies at all, in which case I'd just say you're wrong.
every primary that isn't sawed-off shotgun work at killing babies. better to delete the mom fast then to fight 2 waves of babies. and the pump is better at deleting a mom.
you also won't be facing the mom alone generally.
the correct play if you don't have a special that kills babies waves from birther is to delete the mom while 2 people uses their primaries to delete the babies.
which mom in the vanilla game is not alone
I just disagree. You get a lot that are let through by Mains unless you have multiple people killing babies, and ideally you don't want multiple people killing babies if they otherwise have good boss DPS.
This is also only exacerbated by random teammates. Not only might you not have good baby killers, your teammates might be very bad at killing babies in general, in which case you probably want to overprepare.
this map does not exist in any sane man's mind
I am no sane man
r4e1 4 mom room. learn to solo a mom 🙂
It's also, obviously, going to be based on priority. Pump shotgun is not going to be the first baby killer choice, but it will be a better option that some other weapons.
funny. now it'S not among the best baby killer while yesterday it was. that is quite a fast turnaround from you
combat shotgun does a better job
Definitely disagree.
hel revolver can do a better job then pump
Definitely disagree x2
any automatic primary can do a better job then pump
Have you even tried it?
no cause mom is always dead by that point when i use pump shotgun since i kill her faster then she finish birthing all her wave 🙂
Okay, so you're just talking out of your ass.
You have literally no idea if pump shotgun can kill babies well or not.
no the point is to show that it was a bad advise to go after the babies when you have a gun that delete the mom.
if you fight 2 waves of babies. it is worst then 1 wave
duh
Situationally, it can be. It's just not as high a priority as other options.
Also, no? It super depends on the ammo you have access to.
If you fight 2 waves of babies, but kill all of them, you're just under 0 pressure.
Spawn kill all of them, specifically.
if you kill the mom before she finish birthing 1 full wave.. then all that is generally left is 2 babies. such a diffcult job to kill. especially since you have your primary still full.. and that's from only 1 person killing babies with primary+ whatever special they run that isn'T sniper or hel rifle
and they still have ammo in their guns
Bro, you just don't play the game.
Burst cannon is the best baby killer
true. people should just burst canon the babies. it will make all the other mom in the level not spawn any babies!
20 bullets for 20 babies
That fact that you take such issue with a fairly straightforward take, and you seem to have no sense of how in-game encounters can go between various groups, I just don't feel like you're arguing from experience.
the experience of carrying so many pub leads to iddentify how to make quick work of any problem before it become an issue with pubs
it's like how people don't know you can kill a sleeping mom without her birthing a single baby
If you have shotgun, and you tell two pubs to kill babies, and they have HAR and HEL Gun...
However, when you go to DPS the boss, the HAR instead decides to use PDW, and the HEL Gun doesn't shoot babies at all...
Do you just DPS, or do you switch to solo killing babies w/ Shotgun?
🤨
You do not play the game, guy.
the pump is spammable. and it can kill a mom without having to reload
idk the pdw will be in the middle of reloading and the mom is dead
alright but the remaining wave of babies will wreck you if you're in pubs
you'll be low as hell from killing mom too
They die to one
i think in a pub environment
Tbh
You do not play the game.
i will focus babies over killing mom during birth
LMAO
You should consider playing the game.
because i do not trust them to kill babies
the only exception to that is probably r3d1 but thats because i can just shoot pmom through door with sniper LOL
also in the case that you miss one shot or pubs shoot you or babies kill you before you kill mom
I once decided to not shoot the mom it took my pubs 5 birth cycles
you're now left with 3 pubs dealing with babies and mom
With burst cannon
i play the game enough that E tier is making me fall asleep nowadays
whereas, you shotgun baby waves, and then reload, and then kill the mom in one mag like you said
no issues
Wow, so skilled.
LMAO
i just shoot or hammer during birth cd
LMAO
not my fault the game is easy
most modded levels are poorly design
i did
the one*
which one was it mr rick
there's more then just one
r6 legacy
oh
Why not r7 legacy
that shit is trash
random immmortal everywhere
I love immortals
i never played r6 legacy unfortunately
go back to it
you can still set it up
be warned of the infamous sniper melee though
I once asked for a clear vid for r7 and they send me r6 legacy clear
I got so fucking pissed 😡
dload the fix
Isn't R6 Legacy the reactor spam ver.?
there was a primitive version during r6
pretty sure the fix is for r7
W/ 20 pen weapons?
^
it partially works for r6
you get jitter instead
there was a sniper mele mod fix back in r6
pick your poison i guess
I'm pretty sure I know this mod, and it didn't really work.
well im yoinking host fuck everyone else anyway
I understand team
was better then the base game
u get to see the infamous zone 990
or it introduced mega-jitter.
what was the 990
supremacy
Rick what makes a good mod
hard maps + strong guns
990 is famous because 2 minutes in and everyone had tked each other 3 times
Mainly vinalla guns with some buffs or full new shit
mainly vanilla
I find the new shit a steep learning curve
no one cares abt the mod only stuff
Yeah I be agreeing
i enjoy the difficult vanilla rundowns
if u do go back stay away from gridlock
There are some weapon changes i would make
aight
rick did u guys ever play samdown
like what
we didnt but i did
what'd u think of it
the E1 is good but the rest of the rundown wasnt that interesting
i played t3e3 and that was it so idk what the rest of the levels are like
i see i see
Gridlock is based.
Kinda want to bring back r6 sniper. Definitely, har being useable. PR not taking an hour to reload.
Oh my
Simple changes. r6 sniper might be to far though
Most weapons are okay there are a few that just be a little underwhelming in current
Chrysalis (sam gotta pay me to say samdown) its a love letter to vanilla gtfo
It is nice I need to play more of it
It expands on all the good things that make gtfo good
and capitalize on it
played tested some of the levels and beat almost of it and its one those rundowns that can be passed as a vanilla one and people would love it
it expanded on fps issues though....
Crypt its wild yo
just kill everything on site until you hit a stable 60
and you good to go
THE CHARGER RUNDOWN
Chargers are good enemies besides their melee position desync
i like parts that have all 3 normal type enemies mixed in
Honestly best part of gtfo is when you see all of them
I love mixed waves
Although shadows mixed in get kinda fucked
is there even a mixed charger normal and shadow wave in vanilla?
Mixed waves are the most dangerous ones
Not unless you leave alarms running
I imagine
the sync of all the enemies all together its a beautiful thing to witness,
Baby shadow flyer hybrid snatcher surge???
love that wave
Pmom controling your room outside since she just hangs outside, tank actually denying terrain in your room to keep you in cover, small trickles of smalls and couple opf chargers trying to get you
its beautiful
🥲
nah vanilla gonna stay the way it iss
if you fight shadows you gonna get shadow only
if you get charger you gonna get chargers
It kinda has to do with heat being broken man
only level with that crazy amoung of enemies mix in its d2 if you do all rooms
nah rayalot its just schizo
r4d2 has mixed wave alarms when it worked properly
Idk I use a different population % table and it works way better
rayalot been on that heat thing for the past year
Even with vanilla wave populations. You actually see the “rare” enemies
feels like a conspiracy now
yeah i remember seen a screenshot somewhere many months ago
wasnt r7d2 had big shooters
because it actually work?
R7d2 the waves have changed
like the boss archetype thing actually works
Yeah probably
Still having a 0.001 weight is kinda stupid
Seeing a sleeper planned to be in the waves a tenth of the time
Is insane to me
And every single wave in the game is like this besides the odd true mono scan
I open this server once a month and i see you being a dumbass again
The heat problem is real
And boss role not spawning isn't even related to that
ITS LIKE ITS SSUPPOSE TO BE A JOKE
i cannot say the r word
now kiss
You made the configurable wave settings mod right? It works really well really happy with it
We do that on the daily
You and the irl equivalent of my discord pfp maybe
you can immediately see who is professionally dressed
with condom on head
😄
boneless play with cheat....
i like the yellow pose so much, its just looking at all the bs above him
and flower on backpack
)
:D
sad
😟
i think i have your style expect the color pallet and probably pants
Out of all the helmets
I actually prefer Bishops mask
Took me such a long time to finally get it (I never got the default variant of it either)
Got all the other prisoners helmets and default variants before bishops
it do be like that 99% of the time
I have the limited outfits and most of the outfits/helmets
Bishops mask/default variant: LOL No
I suppose the other ones I don't have yet are R2/R3 completion helmets
My group hasn't played GTFO in a long time ever since our one friend put a 5 letter code for the final code in R7E1
i don't have them either i still need quite a few levels for r2 but even then its going to take ages
Inas you have to get the crew back together for gtfo
to this day we play zodiac cause its epic
Incorrect; we don't even play together atm as no one is interested in gtfo except Rick
rick we will play with you
thx
poor rick 😔
ill play with you rick

rick dont play with coz hes a knife user
rick dont play with coz hes a bot user
eva keeps trolling, do you want to replace him rick
wesley the silent one and toxic clique crossover would be so cool
you guys are haters
LOL
i only shot ya once 
But was it with a scatter gun?
Sniper
Should've mag dumped em
W8, I didn't even realize this Steam Forums guy is offering a game for R2D2 clears.
Wildin'
He has to be actually trolling.
He is. Everything he posts is bait.
r2d2 seems to be rankling a bunch of the newer players
gtfo main player tier list
I guess it is a significant step up over everything before it in r2
Well I've already started uploading, no going back.
I'm just out here trying to win arguments.
Slayer? He is not trolling, he added me. back in R7 to get R7D1 cleared cause he was saying it's impossible etc etc etc and I told him nahhhh it ain't
Damn, I might get a DRG DLC out of this.
he is really struggling, poor dude
but you cant just say people are using „illegal“ methods 
steam discussions is just a wild place man 👀
fyi I reported you on twitch for the reload cancel I saw you do the other day

also man
i hate r3b2 scans fr
We be getting so close to the sub 7:30
but then it just goes „nah“
Wait, that's actually baffling.
How does the guy make the exact same bad assumption twice off?
Did I ever tell you the definition of insanity?
Well I never gave him the R7D1 clear cause our timezones never matched. I told him we would see in the weekend or so and then he just left the friendlist
Guess he did not have the patience to wait for it as well
says enough about why he is failing at GTFO
Bringing out 4 games that are the same as the one with that quote
It's also a bit sad tbh, if you're so desperate you promise something with actual value in exchange of a level clear in a PvE Coop game you might aswell just load in alone and cheat
I think the literally said they did in their post.
And he failed?
I've no idea how cheats work in GTFO but can't he just load godmode in or something like that?
There's no chance of winning this level legally, and whoever says otherwise either hasn't won it and has no idea what they're talking about or if they have won it, did it "illegally". Like I did. These levels are truly ridiculous.
I mean, this just confirms in every way, people that cheat 90% of the time are just bad players.
And apparently some Steam Forums users, too.
I feel like most just bought the wrong game tbh
"Could it be that I'm misremembering things? No, the universe has been rewritten!"
when you say that you are a gatekeeping elitist !!! the game should cater to all needs and be inclusive to all!!!! rant rant rant pour more Dye in hair rant rant
Tbf he's not asking for the clear, he's asking for it to be proven possible.
and I think the mind-state he's in is that his "bet" is so good it might as well have something like 1:10 or 1:20 odds.
He genuinely thinks the level is near impossible.
The only time I've reload canceled I've done it with perfect timing/frequency to intercept and cancel out another guy doing it
I reload cancel irl
the only issue for that is that even when you prove it hes most likely gonna go and find anything and say thats „illegal“ or needs „hundreds of hours on that level“
Yeah, I think that's just where this is going to go.
Omegalul
Could you stop posting my steam forum discussions
Blue Auran posts are a weird wall of text
Actual Schizo-posting.
Might just be non-native English, though.
Maybe this is Krystal's Steam Forums account.
Sick.
I'm pretty sure they've ragequit the thread, btw.
I don't think I've ever won an argument ("ratio'd," as the kids say) harder in my life.
nah rayaloft i think youve lost so hard when he pointed out that you tried more then 25 times to even beat that level
He didn't post a character with a speech bubble, though.
Huh?
My man is coping rn.
TIL professor scalers video are the same as using cheats
The internet is a cheese strat
learning and improving is glitch abuse
enjoying the game is a separate speed running category
Is that what "ratio" means? noone ever answers me when I ask
Apparently it's a Twitter thing, but I think it's since escaped that sphere and just means any situation in which you obliterate an opponent in open discourse.
That was my vague impression, anyway.
You look at the likes between comments
One has more they ratioe’d
If you have more comments that likes you said something bold
Well
It really goes, explained that way, as if something popular means it's good
We could go into the argument of whether a popular opinion is a good one but I'm overthinking it
Popularity doesn’t make an argument more sound but more sound arguments tend to be popular
this is a good point, for games that came out before 2002 but pretending the interenet doesn't exist for a game that is 4 player online coop is stupid, and wrong

Tell me gtfo difficulty is artificial without saying it is artificial
this chat feels illegal
like ive dug 20 layers deep in the dark web and its just some neeks arguing about an obsolete subject
😂 yall are funny tho
L + baseless + fatherless + GTFOless
the same obsolete subject as yesterday*
(╯°□°)╯︵ ┻━┻
When are you going to help me with my clears jsh
Well beep r7e1 is a very good level and current goal is to get bread to degenerate amount of clears
You should last night we had to long kite charger room cause we had two downs
😍
I mean...
There is an argument to be made about how using a guide to beat a game is not the same as beating it by yourself. Or like watching a video of someone else beating a dark souls boss helps you to make your timings better as well.
It's kinda like copying someone else's homework, you know what I mean?
Two parts of the game right, strategy and execution.
Finding the right strategy can be iterative and fun, but you could ask someone or watch video too
As if we don't learn these strategies and etc. From other players we LFG with already
Unless you're in a static
yeah. The big thing i learned from scaler when i was new was uplinks spawning only in the same zone
the next time i really checked a guide (usually i looked at them post our clear) was with R4E1, but we never rly got to it back then
remember to solo all of gtfo or you didnt really beat it
OH I’m with ya BIG time on that
16.04.2023, summoning a Cthulhu in a meantime
https://i.imgur.com/tDgWWYq.png
Yes but remember what context this augment is being had in. Difficult in videos games. And both of these games don’t do they best job at explaining their systems. for example I could make a gtfo modded map that requires some stupid bullshit technic that no one knows about but that isn’t good difficulty.
if the biggest challenge of your game is knowing what to do. It isn’t good difficulty.
difficult nonetheless
We are in a genera of games. Hardcore difficult games.
and if you watch someone tell you how to do it then it gets significantly less difficult
You don’t understand we aren’t talking about all games we are talking about game’s specifically market with their difficulty being a core aspect. Puzzle games generally don’t do this.
the whole selling point of puzzles is their difficulty
No it really isn’t
then what is it
you can make really hard puzzles
I can give you hard puzzle games and you would fucking hate them
baba is hate
theres still a skill curve to games of this genre
but yes you can make really difficult puzzles and not be frustrating
but its about the balance of knowledge check and execution is what i am hearing Jish, and i think we have a similar spot on the curve as Dark Souls games
We don’t tbh the mechanics gtfo asks from you to perform is really fucking low
and knowing makes the game So Much easier, but you still have to be able to execute at a certain level to clear-
thats true, i haven't played a souls like in years tbh
whats a comparable game in skill/knowledge balance in your opinion?
mechanics are simple, applying them is not so much
It feels like you are playing halo with the iron skull on
And that is pretty much it
||i actually think DS1 fits this qualification, before it started spiraling its difficulty||
ohh i don't have context for that, been a long time since i played halo tbh
what does the Iron Skull do?
Removes checkpoints
Like gtfo is hard but it’s length is the main thing going for it. 1 hour of being okay at the game
No big duck ups
Dark souls difficulty is good. It can ask a lot from you and gives you pretty generous checkpoints.
Dishonoured
As well plays like it
But a another good example of not knowing what to do is r3d1
Beginners will see the warden door open and the sleeping p mom then when it wakes up randomly to the scream door
They wipe
Not good difficulty tbh
If the fact that the warden door was a scream door was given I wouldn’t care
ahhh ya, i really agree with you now
Like it is the main problem with modded maps too.
We will be playing a blood door shows up then it is random mother we weren’t standing in the right place and we die
i have a whole soapbox about R7 reactors, that
Yeah I remember and I agree
I remember my first reactor in r6
and my friends couldn’t figure it out.
Lucky for us there was a checkpoint right as we started
isn't there only 1?
that is the problem
new players would get to r7e1 and wipe to not knowing how reactors work
it had a nice checkpoint respawn rooms that kept you from doing anything insane
honestly R6D1 is just like the D tier intro but without the enemy types
the means of this game to communicate with you are 1. the objective stack, which is literally the bare minimum. 2. the flavor test spot that shows up for 6 seconds on the left before disappearing and 3. logs in terminals which if you stop and look at every terminal for hints about the level it will kill your momentum and you also won't get any hints lol
which is fine, if you can learn how everything works that would be fine, but then a curve ball comes at the end of the mission and that is that
for R3D1, all they had to do was put a blood texture on the warden door
OHHH right isn't the tank there to teach about tumors?
so that they know how to kill the bean?
i still stand by my statement that R6 was peak level design
sure, there were bugs that hindered it
that or the cynical part of me wants to say "you shoot the thing that glows slightly red"
for the kraken, anyway
then everyone gets worried when nothing Spond, then when they see the pMom, they know the race is on
gives a bit of indication of what to look at when in isolation
yeah it is a very simple method of communication
but ya, there needs to be mechanical communication so that players can actually be prepared for whats to come and be rewarded for paying attention
honestly I think it'd be cool if Apex doors had a blood door animation
the R6C2/D2 birther rooms come to mind
I remember my first time going into the birther darkrooms we weren't sure if we'd have to start shooting bc every birther before that was autowake
luckily the scouts were there so we figured we'd have to be quiet
well that isnt even the case blood doors having scouts behind is a meme
but yeah excatly the point
r2c1
ik it's not a blood door but R4A2
yup
at least that should be fixed in alt, I hope
kinda surprised there isn't an autowake room filled with scouts thh
r5a2 overload had a scream door
idk about d2 tho
well yeah
r4c1
but that level is the work of satan
R5A2 is the GTFO equivalent of "prank him John!"
are you mad at the pmom?
the blood door at the end?
no scream doors are doors that auto alert sleepers in a room
completely invisible
not really
yes it 100% is
uhhhh i mean it kind of is
we have a mechanic for having alerted sleepers behind a door
i have bunny hopped into a charger giant room
not the way it was used
full stopped and i am getting ready to stealth
then everything wakes up and i instant die
i mean the pmom has like a good few seconds on delay of her waking
it is ripping the carpet out from any first time someone is playing unless a vet just lays out exactly what/when/how everything is about to happen
by everything do you mean the pmother
yeah, i feel like it's kind of just meant to kill a run, idk
because that was probably the best use for it
modded maps have them
you said r3d1
by everything i mean autowake doors that don't tell you so
and also a lot of vanilla maps tbh, mostly ones that aren't in the game atm
the introduction to big mom would have been way less climactic without her waking up
it adds to the gameplay in r3d1
her waking up isnt the problem
yeah there's no signal she's going to wake up
jesus that is the point
like I get that a blood door wouldn't have been as cinematic but this thing gives 0 sign that it will wake
because i guess I'm not following
now im confused
me too
my b, slow connection has me responding to things after the topic changes
all good
this is the point
but shes a bossfight
there are lots of things this game doesn't even hint at, it changes how something works in a way thats unfair for expectations
there is 0 reason why she would suddenly wake up
we literally see a mom
it mimics the exact same interation from b2
like at least making the door a blood door and then having her autowake would have been better
in the game asleep before tis
where ahe doesn't autowake
this is the worst part, yeah
do you want to 1att every expedition
i don't want the game to lie to me
yes fair communication is good in difficult video games. especially ones that don't like checkpoints and like taking "hours"
no, plenty of stuff should be able to kill you, but GTFO is built on communication of design
the level can communicate everything to you, tools like bio, terminals, your ears
all things designed to make the difficulty come from the levels themselves, not from the game decieving you
what if you heard an alarm start? what if there was a blood texture on the door? literally any hint that what on the other side of this door is a boss fight and not a stealth opportunity
then id know exactly what happens
throwing a curveball is actually cool sometimes imo
i agree but the problem is in context
this is at the end of a level. if there was a checkpoint after first class 5 i wouldnt care
the beginning isnt so hard anyway
;-;
it is the game valuing my time.
i guess it really depends on how much time the player has then
no
its about the game valuing it
no if you have lots of time games can still waste your time.
also it's probably just super demoralizing to new players
having lots of time doesn't mean the opportunity cost for game time changes
imagine seeing extract right there and getting wiped by something you didn't know would wake up
you could have put an alarm on the blood door aswell
my crew had a audio glitch near the end of R6C2 EX and I crashed, ending the run right near the end, was super sad
and also made us not want to play for a while
r5a2 made my group quit
it was very funny
yeah I bet it did
so in R4 there was 3 autowake, 2 in D1 and 1 in E1
the birthers in D1
and the bossfight in E1
R5 had the one in A2 overload and two separate doors in D1
the scream door in r6d2 didnt borther me because it is at the start
yeah
but you could make it very annoying very quickly
R6C2's is right near a checkpoint, so it's more forgiving
huh, yeah R6C2EX was a problem level for my team
but we eventually powered through it
we did main without opening the fog repeller zone
O_o
was an accident, we were like "we don't need to go in there"
did the entire main part on 85% infection
i am nearing that point as well
dont worry that is when the game gets great
you play r7e1 100 times and start to understand the game is okay sometimes
i am walking the path, i just gotta get good
what genre of not fun was it?
So from what I'm reading. Don't play R7E1 with Beep?
At midnight
can you do the codes too? me and my 3 friends are all on controller
Beep you woke up pmom last time i played with you
I'm a different man now
Balls' removal is really the thing that changes people...
Fair.
Which is why tutorials are paramount and an objective criteria for any good video game: it's the game setting up the rules. "This is what you can do. I will test your ability to do so later."
Would be weird if the game out of nowhere asked you to do something it haven't explained or setup as a thing that can be done.
Unless it's a puzzle game, in which case it's a whole different topic with some deep rabbit holes.
Also wtf is worth with this font... The O's look like murdered zeros.
i think the 4th code in R7E1 should have been on a locked terminal and the only way to unlock it is to clear 10 rows in tetris
should only take 30 seconds
15 if you are holding a medpack
what does the p in pmother stand for
Pee
a great game has the situations set up like a tutorial without the stupid handholding and freezes/textboxes
even with a puzzle game. they dont just throw everything at you right away
while also doing a crossword
Would be cool if in R8, the warden's corruption would start fucking with the Cortex interfaces
glitching our vision / hallucinations / etc
R4C1
Gotcha thanks
👍
wen r8
Probably Proto or Prime
Because it's either the first or the ultimate form it evolves into.
I think its fine, great for stagger, but not a stand out weapon
its just not made for like waves and waves of enemies
Can kill enemies efficiently but not super quickly
For primaries which one would you consider stand out? Van Auken?
Hel revolver or carbine
Definitely not true.
Whether it's easily identified or if you should follow it is separate, but not all weapons are created equal.
As for specials, which ones do you consider more "Equal" than others?
weeell
its ttk is actually rly good, just hampered by range and player skill
HEL Gun and Burst Cannon, but use what you can perform with. The very strong specials are pretty skill-sensitive, especially for skills that tend to be specific to either the game or the weapons themselves.
All of the special shotguns and the revolver (4 weapons) should be significantly easier to play while being very potent options.
i play revolver the cool way
it can wipe out waves if you're good at aiming for the head
in charger levels i bring a main to assist me
What main do you bring
flashlight buff is more important
Can Revolver do 20 damage so it can also one mag bigs?
No i wanna pair my saw off with the multiple more fun specials
Falloff range and spread reduction would be more balance changes
grenade launcher
🐒
The Van Auken carbine is a very good primary
I prefer ACCRAT STB
also very good choice
Bataldo Model 8 (I will not elaborate)
That one I recognize
mainly cuase I don't think Bataldo has any other guns in the game?
nvm the HEL shotty too
Arid 5
I believe in HEL Shotgun supremacy
I don't know what gun that is, you'll have to be more specific.
Ah, thank you.
Just burst cancel the scattergun
i burst canceled the whole ammo reserve into the wall. i did it so perfectly it cleared R7E1 for me
You can't know about that 😡😡😡
just have Rayalot teach you, i saw him burst cancel the burst cannon
will bot dauda teach me
yes, but every lesson costs an ammo pack he will spend on himself
im sold
and probably your health
hey i am looking to compile a list of exceptions to the 2-Room Rule
u been writin 7 days im scares ksmdk
as far as i know its three kinds:
A. Uplinks:
they only spawn in the same zone as the terminal, but still try to spawn 2 rooms away if possible.
B. No Space:
if an alarm or scout wave go off when there is only 1 room distance away available, they will spawn there instead. (||R1B1||* ||R2E1||)
C. Scripted:
some alarms spawn in enemies at fixed locations, no matter where you are standing or where the alarm happens to be. (Reactors, ||R7B1|| ||twice||)
slow typer lol
am i missing any other categories?
in reactor levels they have fixed spawn locations if im not wrong
like for example R7E1, R3A3 n so
this is true, noted
ah flyers!! i guess they count as scripted tho since they appear almost always in the room u r from the ceilin
and that counts the tp areas too like R7B3 extreme
ahh ya in the tp spots they are all scripted i assume, because i don't see any doors around there
theres some for sleepers to break sometimes but yeh mostly is flyiers out of nowhere
This pretty much covers everything mainly because scripted is a very big category
That definitely encompasses uplinks in my mind
Just so you know sometimes waves will spawn two rooms away for some people but on top of other players
i am a little curious about which waves you can push and which ones you can't
You can push lots of waves just if you are two rooms away form players it can spawns waves on you
C: R7B1 is a 1 room spawn, not a scripted one. You can move/block their spawns
Another example for 1 room spawn is r7c2 in the thunderdome for 5/6 cell
For reactors. Its also moreso a spawn direction than a set point. Similar to uplinks in that manner (just different). But afaik they dont spawn 0 rooms away unless the team is split for this
Regarding this, the second zone in R1C2 has a room divider, right?
Because I usually get enemies to spawn in the same room as the next sec door zone for the first alarm (which would be 4 rooms away if the room divider is actually there)
And there's also the glitch I sometimes have with R1D1 where they basically spawn in B instead of A for the first alarm
it happens sporadically but it kinda looks like the video where people had enemies spawn in the same room as them during R2D2
Plus if it's a spawn direction for reactor I assume them spawning behind you in R3A3 is a glitch?
Cause I've had that a lot
I just have the impression that it's a mix-match and some waves are just supposed to spawn "anywhere just X rooms away" while others follow a pattern like what you said
That being said, there's still stuff like R6D3's where they are only supposed to come from 1 specific room, but I can't think of any other example right now
3*
but yes
Unless you mean in the charger zone there
no
(Im not informed enough)
afaik its front and back spawns that will happen
And back spawns in r3a3 only happen once you opened the 4th code iirc
I'm explaining it wrongly
I mean the very first alarm you can do, the one inside the second zone you come across
they can either spawn in the last room of the first zone or on the East side of the map
I always assumed there was a room divider there since usually the corridor doesn't get alerted even if the rest of the room does
there is
but the room where the sec door to charger zone (class 3 charger alarm) is, is 3 rooms away
Do you have like 1 minute right now?
i know watcha mean ye
but I had enemies spawn in 92F
I always count room1 as the one the alarm is in
eh well
in any event
why don't they spawn in 92E?
It's one of the only things I've video-proof of
it's the same video I made while I was playing drunk with bots
they spawned some in 92F and they refused to do anything until I came close to them
Can you draw me a map and convert it to ascii art so I can follow along
Best I can do is turn the map into a cute grill with OrangeMix
R7C1 S Scan exist Burst cannon has entered the chat
"surprise mother fucker"
Ooooh
Now that you mention it
God that makes that scan do much easier
More Cfoam into the corners
cfoam? corners? wha
foam in the s scan????
Into the tight paths so that the bastards freeze and win you some time
but that scan is mostly just big ones
Then what is this thing up my ass
Could it be a striker's mouth
Oh and there's 3 of them
Fascinating
🔎
shoot?
cast the 1 level spell: gun?
i just remembered in r7b3 in the hsu its a scripted spawn in the same room
does that count
eh, kinda? its somewhat wack overall
funks :]
implaying I just stand on S scan with just a spear in my hands
you'll want to stand on it with hammer
Use gun, use hammer... Conflicting messages here.
well if you can't move, might as well use spear amirite??
dont listen to eva, he cant even beat a3 reactor
lf3 seeded R3A3
Lf terminal skip
do you want the autohotkey for instant uplink
(to lower the entry barrier for uplinks)
Instructions unclear. Somehow opened locked security door in tutorial
run
Lmao what’s inside
If you know. You know.
does he know?
common mishap, you're gonna want to uninstall gtfo before attempting this again
You know what really spices up uplinks with bots? The fire alarm in your building going off right as the scan to start it finishes
Gtfo alarms extend to irl apparently
The shooter breaks into your room and you just sidestep crouch to dodge the shot and then slam him in the head with a hammer

I don't think my workplace would like a shooter in the building
Thats not very progressive or forward thinking of them
SPOIL ME!
no
lack of inclusivity
wen r8
59 years atleast
finally my GTFO fix
A little too late bucko
FUCK YOU
5 mag but you gotta 2 shot the strikers now
gl buddy
increase the reload a little bit so it fits the brand better
Why is part of daudas backpack just floating in mid air
beep, what's the thing with lights all around on the right side of the image?
is it just an object with wireframes or however you call it?
or am I seeing just the white jagged edge?
I'm not entirely sure what you're referencing
next to the dude on the right side there's some... things that I can't say if it's just 2 debris with jagged edges
You're going to send me some bright red circles
Unless you're just talking about the destroyed tile
give me a sec
Two schizophrenics have a conversation
You and who's the other one?
Me
🤔
Should be "One schizophrenic has a conversation"
Who are you people
we are you. we're in your brain
I have bad news for you then
Yeah, basically
when ap, he and BESH rounds?
I have bad news for you too
I am so glad the devs have decided to talk to us
They have given us so much info with the cool picture
Layers
WHAT COULD IT POSSIBLY MEAN??
(Definitely not the Bulkhead door)
idk i kinda like it its simple and shows its gonna come out soonish :]
june 1st
the only thing im mad about is that none of em has a bat
2025
Well there is 3 prisoners in the photo maybe referring to b3 the level the photo is in. None of them are using bc or hel gun this could mean they have nerfed these guns. The orange box isn’t open because r4 isn’t out. (Present box doesn’t open until r4 is out) they are all using hammer but that is just because 10cc are meta slaves to the hammer
Crazy amount of info
found yesterday on R7D1 after error alarm side resource door with my group?? couldn't be pinged nor opened
boxes that say surprise i think r boxes that didnt spawn well, or that r defective and cant b opened or somethin like that
classic
exactly, it think the devs can't remove those bugged boxes from those tiles, but they can rename them to something silly
Bugs bugs bug svufs
also! folks! how does sound and open doors work, i have been using short hands for too long, its time to get learned.
What
um wut
what are the variables and checks at play when i fire a gun, and there is a sleeping enemy X meters away through an open door
gun shots have an auto aggro range, do open doors affect that auto aggro range at all
um 50 meters for an enemy to hear u, every time it passes through a zone 20 meters are deflected of those 50, so if the enemy is two doors away its 10 meters, reason why sometimes u can partial pull a full area
that is what i thought, boy did i ever wake up a tank yesterday shooting 40 meters from an open zone door that had a tank in it
which is why i am suspecting it doesn't just +20m to the range count, but instead add a multiplier to the range through that door.
50 meter range =
40m |security doorway| (10m • 0.5)
mhh maybs, u could do tests why the bio about this, specially in r7c1 since the fog lowering zone has a door and a room separator super super close
... w why did u woke up a tank
So shooting has a 50 meter alert range or something
Every door subtracts 20
That number is a hard 20 btw it isn’t a %
For sleepers to alert in other rooms there is two checks
They are in the radius
And you have a open door going from you to that spot.
how you can abuse this. 1 you shoot from over 50 meter away. Or through doors
2 you shoot well a door is opening/closing.
3 you use a method of killing sleepers that has a less that 20 meter alert range.(mines have this property btw)
@pliant pasture
Dealing dmg also awakens a sleeper
If you where shooting the tank LOL
because i thought i was far enough away lol
i think they have never tried to fix it
probable
they funky
the chances of a stray bullet hitting the tank are real small, multiple elevation changes and railings on data center. despite shooting a flyer wave
maybe a bot :D
i must have misjudged the length of the room by a lot
it all snaps i to place! its the only explanation!! 
can the sound range adjustment be removed from some doors?
Tbh this is just there safety net for boxes
Like we shouldn’t ever see this all they needed to do is move some of the resource spawns
5 min fix
yes
we are getting close to a full year of R7D1 being very obviously broken but no effort to fix it
i will measure where i was relative to the door when i get home, but i would have bet 40m 30m at the closest
fr
What map was it
Cause if it is a modded map some funny business with these numbers could be going on
They are fixing it. There's just a lot of stuff going on.
Shot distance being 150 moments
😢
Heat d2 flyer alarm
It is just so big
I'm stuff
Where their flyers in the room with the tank
Ye
I took them out
They probs screamed
You're welcome 🥰🥰
can you take me out
They didn't do it the first 2 times fsr
Gardens date
They have the scream ability maybe you got luck as fuck
But they can scream unless heat does funny business
Beep can big fliers scream
ik they can’t break door
Idk if they can scream




