#gtfo-spoiler-chat
1 messages · Page 46 of 1
Not only that. A new player thinks he can clear the game solo, because bots. But devs clearly said they just bandaids for 2 or 3 man teams missing players
they absolutely do shoot you in the back i.e. when they strafe behind you and keep firing
I had a bot 90 degrees to my left shoot ME as I was shooting a grunt 2ft in front of me
the hazard's name is bishop
Yup and he doesn’t know better
and he has no depth perception
bonus points when AI stand -right- next to mined doors and suicide
And make sure can you tell him when he gets back why he was in time out, so he learns his lesson
You definitely should have fazed them out of existence to make them dodge
Apm issue
you have good macro sure, but the mine match up is won in the micro
Bot micro is the best gtfo tech
In the game
Host being able to rez themselves whenever they want
Is so hype
really pays off for macro kiting
you can bounce spawn cap from one end of the map to the other in a two man by have your bot enter and leave
the most rewarding game play
Watching bishop move through solid stone to rez me from across the map to keep the r7e1 alive
Hey bro can you alt f4 so I can rez myself 🤣🤣🤣
how would they deal with them?
break LOS, take cover in any way
they stand out in the open staring at them, mesmerized
so they will avoid line of sight 24/7
making them shy away from team scans (ok can just prio that higher if player is in one) and all other enemies
prioritize team scans, donezo
them avoiding other enemies is preferable to them standing out in the open, killing one grunt and getting turbo licked by the immortal
Never fully understood that take unless you're referring to 3/2 actual players and the rest are bots
I get that there's videos of people soloing R7E1 (T-nenpi for example) but I struggle to think of a map I'd have an easier time fully alone compared to having 3 bots with me
Bots aren't gonna get infected, people (me included) can, I cant shoot something I can't see, bots can, if I shoot a room wakes up, bots aren't going to wake anything up no matter what
As far as bots are concerned spitters do nothing (I'm pretty sure they dont even get damaged by them)
All those game mechanics are 100% skipped by bots
they do get hit by spitters
I'd rather play with 3 good players but bots do the job, and sometimes much better than some human players
Yes
the main advantage of no-bots is more supplies and easier coordination, they can't FF you or stand outside of a team scan if they dont exist
But no infection neither damage
they do take damage
example: Me (i'm worse than a bot)
"easier coordination" with who?
Again, let's re read what I wrote
"unless you're referring to 3/2 actual players and the rest are bots"
easier coordination with yourself?
Had a glitch a few times where they did not care about the team scan at all, I had to kick the bots to do it alone
obviously genuine solo is harder than with 3 bots i'm talking about if you're duoing or trioing
I had that too but like once or twice
happens often, fun when it happens on a surge alarm
Yea lmao
Compared to all the shit runs I had to do with people on say R6C2
It's just jarring
fair enough
I'm quite defensive of bots since bar SOME missions, I've done most with bots just fine
I think I did all R2 save for R2D2 and R2E1 with bots on like first tries
Even t nenpi glitched the game. no one has done it legit
yeah it's probably genuinely impossible solo
I kind of want to do R7E1 door cheese tbh, actually sounds interesting.
the bad ending
me and some friends learned how to do it on stream
it was absolutely hilarious watching that stupid immortal fuck caught behind a door
but I wanna beat it legit too, it looks. insane.
I dont think you can glitch the door pablo spawns in fast enough, or can you?
you can
I mean you have to. you can't be staying on a glitched run right?
Right?
i joined a r6d3 game and they asked me to leave so they could have bot biotracker
🥹
i don't regret doing it, since that run got me the Heat color but it's left a hole in my heart. it must be beaten
Exactly
LMAO
Don’t worry too much about them. They have their “desires”.
that's ROUGH
I can kinda say that I had that experience cept it’s almost a similar matter but different perspective
I joined a R7C1 lobby once and a guy asked me why i didn't glitch doors
"Wait, why aren't you glitching doors?"
lmfao
Lol
🦹
As if it was the norm
Hardstuck C1 mood
Or a guy going fully strategist then just proceed to glitch every single door on R2C1, fun times
i remember when I learned how to do it someone in my chat said "it used to be easier" and I just sat there dumbfounded. Like did you just have to stare at the door the wrong way?
I once attempted to join a lobby and the team is like “Why can’t you use a mic? Leave if you aren’t”. I tried to explain but they’re just what they are
Oh well.
IIRC you needed to foam a door a bit before bonking it or some shit
I only saw that once on ingame mm done by a guy with chinese characters as name
I remember R6D3 tank barracks… was and still is the only room where I felt true fear
Ironically I saw it A LOT more often after they patched that out
the what now
actually don't tell me. I can't wait.
Some folks tried to popularize it.
And I think there was some genuine interest in seeing what people were doing for R7E1 solos.
Well the fear is more like capitalized that I can’t hear and the level is full of shadows…
When I first joined gtfo in r6
It’s literally what it is
well when the level comes out again you wont need to be scared of it because burst cannon and sniper exist
Well… but still…
Arid 5 Enjoyer
My first experience. I was so frozen with fear at the sight of my Biotracker and sleeping tanks.




In case you want to know || tanks, hybrids, big room, cocoons so they respawn if you get a zone and 2 rooms away or whatever the condition was||
My friend just told me to “STFU and come with me” XD. Awesome friend he is. Taught me the ropes despite my issues.
Fond memories of filling the objective text up with key and cell text, so we didn't realize the Overload error could turn off and thought we just had to fight the tanks.
Still kind of wish that were a part of Overload and not just R6 sniper abuse.
I remember trying high with bots once and for some reason at a certain point the shadows just started trickling
Never happened again but they spawned one by one instead of "waves"
Wack
XD
I still cherish our R7D1 Duo completion even if it was pre-patched… I really went loose on the shadows as revenge
At least 2 rooms away AND in a different zone
XD
I had my revenge on the shadows in that level since I was taking full advantage of Thermal weapons (PDW) so… I let loose all of my frustrations with them over the fact that I cannot hear those pricks.
I went full maniacal-laughter that day
“Give me all the ammo” I said
I liked it for the splitting up specifically
Just snowballs so bad if you don't know pathing.
Putting responsibility on two groups at the same time
forcing trust and teamwork
A good level
It was okay, holding errors is kind of boring tho.
I wouldn't mind if it were 1 tank room pull 1 split
Obv they could have fleshed out better but the result was the same
It is. It’s gnarly enough to for me to end my hatred (for the most part) of em (never bloodlust killing ever again lol)
In a mediocre rundown
Yeah, fair.
Still… fuck those snatchers
It was def fun for me since I did a lot of the solo part.
Overtuned sniper adventures.
Sorry about that… my mind was full of shadow hate that day
All g
But still… I’m glad we had fun that day
Actually, might have been a good balance for skill expression.
One person can take on much harder roles, while the rest of the team still has things to do.
I like the level more in retrospect than I did during R6 tbh.
And it kind of balances out with how quickly you meet up in that second respawn zone.
True… there’s some types of those
Absolutely and you had multiple ways of tackling the level as well.
R7D2 has the hard role of being a Wall or the Stealth aspect
I liked it less after it got "solved," but I think in retrospect it was still very good despite that.
R6D3 is also the level with the most intense memories that I have with my friend
I'd guess that some R6s levels tried some concepts around a bit
I feel its not as good as R6D3 in the sense of you're not really going that far away from each other and the threat in R6D3 is bigger on stealth side
OOOh… gotcha
Absolutely, they Def tried stuff in R6 but it still felt a bit ....... meh
they should have made the error wave bigger if they really wanted a 3-1 split, 2-2 is just objectively better
Some levels I really liked but most were just ... there I guess
Is it possible to manually break a lock with a Giant like close to you?
Absolutely especially turning of the class VI shadow alarm
Apparently enemies can damage locks, yes. Have not seen it, but have heard of it.
I meant break a lock with a giant like 5m away from you
I think he means break it without giant waking up
Thank you
Depends on range.
I've gotten away with it a couple of times but really depends on your definition of "close"
I think it's slightly shorter than the distance they detect movement?
with a double tap you can get away with a lot
Also, knife has a lower range.
AFAIK before R6, hitting the lock bit by bit did less noise than fully charge, dunno about that now
I managed to break the lock with the spear during the giant’s “back to sleep” transition but
is client silent melee a thing lol
I don't think that's ever been the case tbh, but it's possible it got reworked.
What the hell is going on?
You should be able to check hammering the floor
the mechanic is identical to my knowledge.
I was just pissed scared cuz I wasn’t meant to take over the key extraction during the reactor timer cuz my friend was doing that and in middle of that, his daughter came into the room so it was extreme bad timing
So I took over in a panic and told him don’t worry
So glad I didn’t wake anything up… but it did costed a penalty round
I didn’t have Biotracker on me so yea…
It makes more sense when there's a wide skill gap.
Can y'all slow the fuck down?
In most pubs I was able to clear basically the entire second respawn zone by the time they got out of the tank barracks.
SOME enemy spawn placement in that room IMHO made the things easier/harder than it needed to be
But with more competent players I clear just a few rooms, and they meet me halfway.
Same as R7E1 basically that's just rng
Oh man. I hate enemy placements
They can at times be a literal… do or die situation
This happens so many times in R7C2
Half of my run attempted ended because of this
mfw two giants spawn in front of the only door
The shadow error?
Thats cuz they have a very low spawn limit with high spawn speed + shadow pathing sucks when far away (and their spawn location was locked to that small room)
Yes, so that's what it was
It was still hilarious to see them basically beeline taking aeons to get to me while I had the cell
Somehow, they never screamed so the room was still asleep
That being said, I remember them trickling even in the room before the big one
I guess their pathing is REALLY fucked up
Different charges don't make different noises no, but knife has a smaller detection range
Nvm, if you full cheese R7E1 is actually p dull.
The mom zones can be fairly interesting, but that's kind of it.
mom zone rly is just scout stealth ye
I like it a lot just because scout stealth w/ enemies is kind of rare nowadays.
Having almost all scouts spawned individually was a big mistake imo.
Virtually guarantees that every scout room is going to be super boring.
But yeah, it turns out that needing to fight enemies is kind of an important part of the level design.
especially the reactor 
you could even just door bug all the doors in the mom zones
and run through
Yeah, technically.
I tried testing it a little bit and didn't get any scientific results, but in r4 I couldn't determine any difference of sound for the sleepers
Ratio
I keep reading this around and wonder what's the meaning of it
same with words ending in -ge
bussy
I think those are twitch culture stuff
Sadge, Pepega, Madge etc
Ratioge
Mr black dragon why wait
This chat still exists?
Back to Samdown fam, it’s waiting for you
He don’t play anymore, he doing RE4 instead
Nooooo
Be prepared for this weekend 🫡
I ask you the same thing every day
he dont get invited anymore*\
so he goes to play re4 instead
where is the ladder
Samdown still exists?
I thought the author delisted it
My beloved, got me through Pressure Point (it was probably more Machinegun tho tbh)
rundown 4 SURELY has to come on the 4th month of the year
Game of thrones
I'll forgive you
If you play a quick a1 with me for a quick kiss
It's mommy make out day on Venice Beach
i dont need forgiveness
Apostate
It will come TOMORROW
My source?
It was revealed to me in a dream
It's coming out June 1st
It's been confirmed
r3.5 april first (real)
No? Never delisted it
Yeah mb
R8 when?
I already did R4 and 5 with mod and don't want to do them again if they are exactly the same.
See you next year
cy
see you in 2026
the r8 realy coming up 26?
Long-time players are full doom.
BIG QUADRUPLE KILL
Less than 5 perhaps
Well you don't have to put it that way, geeze.

my bet is 2024-2025 or never.
Insane we will be playing no new content till 2024
what a concept
How many times will I have to duo the maps
Yes
legend has it, r8 arrives when someone gets 300 r4e1ex clears
if alt r4e1 isn't bad, sure
I mean 300 completions is a bit much for me to grind, I'll have other things to do at the time, cool mission though
@west crow
that's an arc
if the arc is coming from the right, wouldnt it make sense for me to have to aim further left to hit the head
no, because the knife still arcs to where your crosshair is
think of it as you're changing the angle of the arc
since you aimed in front of the sleeper, the knife's arc hits the sleeper while trying to get to where you stabbed
Are you just saying it biases the arc's hit detection, or not at all?
Because it should have an even harder time hitting the head in the second case.
i'm saying the arc exists
We all know that there's an arc hitbox
if at any point the arc's hitbox comes into contact with the sleeper, it counts as a hit
at that exact point
before stormpooper explanation theres no world where i think the first stab hits
Unless you aim at a specific point, in which case there's a bypass.
there is no bypass
Whether it's hitscan or it forces the arc to ignore previous hits.
I'm pretty sure that's just wrong, though.
Okay, if it's a raycast it's just hitscan outright.
W8, this is super testable as well.
i guess code exists for it then
Hammer would be unplayable w/out hitscan, though.
but the last time stormpooper showed me code it was related to enemy propogation and it was literally disabled
i can look at the mono to see if there's anything actually related to the melee weapons
i'll let you know
but hammer is not unplayable without hitscan
i'm not understanding your point
you mean it would be more likely to hit ceilings?
because it does do that
It would be very prone to missing the limbs you actually aim for on enemies.
it is?
???
you aim the arc?
rayalot i think you're gaslighting me
Unless it's something I think would be hard to land
No, I have always thought the "aim above the target" yada yada was cringe.
if I am for a giant's limb, with hammer, it still takes a second to hit the limb
and if I'm too close it's likely to hit elsewhere
you don't have to aim above the target, but if you do, the hitbox will still swing downwards
so you can still hit an enemy under you without needing to aim at it
Yes, it will, but you can't easily control where that will land exactly.
The hitscan is very precise comparatively.
i am still very much sure the hitscan is just a distance check
but let me look
if it was entirely hitscan, the spear wouldn't have been able to do the funny drag shit it did
sorry pal, we asked dex
he said you're wrong
is the flamethrower hitscan or projectile?
Well no, because it literally has both.
RNG which direction from your model it shoots
sometimes backwards
So how do you explain instances where the hitbox will clearly miss the intended target, but you get the hit anyway?
are you asking why the attack sphere radius lingers?
No, I'm asking why the attack sphere appears to behave differently based on whether or not you have a direct target or not.
is the "direct target" the hitscan check you're referencing?
I just mean having literally anything in your crosshair vs. not.
Like, why this?
https://youtu.be/uCaRSvKdqIs
You have to be trolling, actually.
i'm looking at the code
the knife on the right hand size, it still adds the hit based on the arc of the weapon, but that's because it's in the ray distance length of it
it looks like there's multiple checks in a melee swing
Can anyone explain why ghost hitting with melees happens
So in more words, you acknowledge that there is a bypass, but you're going to spend an hour obfuscating about what that bypass is.
OK.
Seems related
Specifically hitting to early then being the hit into a door causes you to do no dmg
To the door
there are multiple checks, and hitscan does exist but only for nondamageables
i'm also reading the code while trying to explain this
What would that be. Just any object without hp
and terrain, so inform a bouce/clank instance
applies decals from hitting terrain, among other things
hammer arc definitely goes through the pelvis first
but why run that with a different system?
Idk what you mean
hammer swings checks for a hit on different times during the animation afaik
Sounds about right
just u wait
🦹
spitters as well
This has now become useful
@west crow That stat affects your ability to hit enemies.
Seemingly w/out changing the hitbox
as long as you dont have a debug menu
you could be swinging perfectly at the time its checking for a hit or some other shenanigans
is this pepperman
i've consulted with rayalot and we have come to a consensus that both exist
To be clear my position has always been that there's an arc.
Just that the game has ways of ignoring it.
rayalot is more correc than me
beep has lost 
Anyway, I'm gonna play 32m knife for a bit.
This hasn’t taught me any gtfo knowledge
I will need a detailed explanation 1500 word essay please
my take away is we either work together or die together
my take away is this game sucks
any word on rundown 4
i forget this game exists sometimes because of the downtime inbetween releases of old rundowns
I didn't know we were being way too hopeful today
this is the 4th month of the year
rundown 4
thats also why they waited so long for march
Ok knife user
no no he's onto something
No R4 for at least 2 months I think
it is real
why did you lowercase the r
set expectations small
All my life just being told those 3 words
unlucky king, you deserve better
What bug it is working as intended
In game yes
carcinogens
mustard gas propeller when?
shooting teammates not enough, can we poison them instead
The wording speeds you up. Implies you move faster.
As if faster than normal sprint speed
Okay sure
He did also say he was doing it but didn't feel like he was moving any faster
He is over a long period of time
i agree i think they worded it differently than you would have
we’re really out of things to argue abt on here man
I miss toxic clique man
Apparently I have to ask Justin for the toxic island
they need to start up an argument again it’s been so boring around here lately
Gtfo treatment
where does one even find Justin man he’s been banned from everywhere
Badger would know
I must go on the hero’s journey
Find the wise man Justin. Learn the ways then spread them to all gtfo players
@scenic mountain
ty
So we’ll have alt rundowns 1-6 and normal rundown 7 before rundown 8 right?
Is rundown 8 going to follow main timeline or alt timeline
If it follows the alt timeline, are we also getting alt rundown 7 or will that remain the odd one out?
Fuck if we know, dude. It could literally go either way, although I think R7 stays for good.
Either we all die, or everything explodes, or we get stuck in a time loop... Literally anything could happen.
hopefully ||
|| they record new voice lines for r7 to mark it as alt* timeline, but thats asking a lot, they def not redeveloping r7 or alt-ing ir
Yes https://store.steampowered.com/news/app/493520/view/5722411638170399835
They didn't mention re-releasing R7, I'd be surprised if they did, it'll prob be alt-R4, alt-R5, alt-R6 then R8
would be nice if they at least did some touchups with all the bugs on R7 though. especially R7D1

should fix the terrible loading and performance of r7 too with an alt update :^)
inb4 it just makes it worse
ngl i kinda wish gtfo had a steam workshop
but on other hand i fear for the amount of anime mods it would receive
plus client side mods work on everyone so no one would be safe
The moment I get called dauda-san is the moment I uninstall
Woodsichan

You use Q commands to say "Thank you" and instead you hear "konichiya"
reminds me of the one mod i saw that allowed you to use anime girl hair as a "helmet"
can't remember which one that was
Amen brotha
Id love for that too id even pay good money too for it to happen
They're all playing crime boss rockay city
big spoiler @vestal mountain hackett becomes a turtle 
he hides in his hoody
HACKETT SPIN
Hackett: COWABUNGA IT IS
When do we fall below 100 players
there's less than 100 NA players at any given time 😔
OCE carry 
i refuse to believe that oceania exists
i refuse to believe that u exist
you're right, we're not real 
same with canadians
wow
RIP (rest in Pretend-canadia)
Beep is a girlboss (not fake)
hot
can someone spoil the r4 release date for me 🥺 🥺 🥺
june 1st
It released yesterday??? Dunno what you're thinking
is that the first j month or the 2nd
the first
Hold shift sometimes, too
don't forget Alt+F4 because of a teammate that fucked up ending the run with no completion
my internet does that for me even when no one fucks up
R7E1 when you're the one that goes to get the last code and you d/c
Or any of the expeditions that you have 1 be the code diver
R7C3 first completion of the level my game froze in the last 20 seconds of the countdown and force d/c'ed me
was big sad
it will almost inevitably happen again in E1 and I am almost always code diver so kek
kek
its fine i was led to believe by my own stupidity the location of the terminal shit was random with no way to know in r7d2 and then didnt notice the very obvious power cell generator which basically made that level 3-4 times harder
ahh the simple issues that could be fixed by reading just a wee bit
I remember a try on soloing R5A2 I basically foamed myself out of the bulk terminal I still needed to activate, nice laugh
sizes of the A1 levels to see which one is the smallest one
R2 is by far the smalles one, specially when compared how R1 is bigger than R3, and R3 is bigger than R2
no one asked for this but here i am savin the day
But what is the smallest B-tier?
now compare alt e tier maps
now compare r7e1
maybe ill compare every e tier map when r5 comes out so i have em all
Community poll can 10cc finally buff the smg to pdw damage
up arrow = yes
down arrow = no
kekw = kekw
hopium doesn't leave you I see
even after they added helspecials without nerfin em
hel gun/BC*
machinepistol
pretty much'
They're gonna add back R5 so keeping the busted hel weapons the same makes sense
Honestly bro, SMG aint that bad
yes it is
but yeah it needs the PDW treatment
HAR and PR ain't that bad either, but they ain't that good.
Overall though, all the weapons in the game are incredibly well balanced. I feel like every weapon is viable if the person using it understands its strengths and weaknesses and how to use it effectively. If you use DMR and can't aim, yeah its gonna suck. If you use HAR like a machine gun, its gonna suck. Its just about practicing with each weapon to understand how it fits into a team comp and how to use it in combat and possibly in stealth.
Like I know I can't aim so I usually stick to Carbine, PDW and AR.
Ehh.
Some things are balanced better than others.
I think I'd complain less about the states of the weapons and more about specific decisions from the balance team, though.
HAR nerf doesn't make much sense.
PR nerf doesn't make much sense.
Carbine buff doesn't make much sense, needed to go harder.
pr didn't need anythin but i guess they saw many people usin it
that's how i think they buff things
based on how many people pick em up
and as no newies at all picked carbine
@here can someone please bless me with 12 bucks I really need it’s for my school project and I’m having financial problems so I can’t afford buying the supplies please
buffs
Beat R7D2 100 times, then maybe.

it does
Har nerf doesnt make sense because of rifle right now
They didn't like how a precision rifle didn't need to headshot to 1 clip a big
The eco and TTK is so bad, tho.
if your using pr for bigs you mad stupid
Can't stop me
HAR nerf doesn't make much sense because MG buffs, HAR's general drawbacks, and also I just think having accessible weapons in the game is good.
"iT cAnT 1 MaG b1Gs" shoot smalls headass that was the gun was for
I hate that our most "accessible" weapons are Revo and Arbalist.
HCP is still decent, at least.
They should make the arbalist inaccessible by removing it
HCP still fucking slaps
it was better than choke
Choke is for birther
Thats how I always thought about it
I dunno if I'd say it's "really good," but it's not bad either.
when it did 30 damage it was for everything 
lmao facts
Choke had more ammo
you can choke on deez
Stop quoting your mother
no, that was your grandma
I feel both fill that niche of powerful weapon that isnt a scoped weapon
can someone please bless me with 12 bucks I really need it’s for my school project and I’m having financial problems so I can’t afford buying the supplies please
get a job
Bro, start getting those R7D2s in.
I'm waiting for that screenshot.
Is PR even good on R3C1 full fog?
I love how 10cc seen how people where using thermals in a cool inmersive way wich was gimmicky
and first thing that they did was nerf it
You aren't allowed to enjoy GTFO
Unless you're unlocking the other 90% of your brain on uber sweat weapons, I guess.
🥹

The last time I saw someone use PR was a newbie (good at fps) and was killing enemies left and right. However he ate majority of the ammo packs because of that.
Told the guy he might like Revolver
Then again- it was only R1B1 So not much is to be said how he uses it in the more difficult levels with fog being present
i mean PR isnt bad if you are hitting headshots on smalls efficency wise
its just the issue of dealing with anything but smalls, plus reload time and the sight being bad at times even
And while its definetly good when you hit headshots, its still outvalued by most other wave clear specials
PR does kill a scout, unless he stand behind a window, you can't see that through the PR xD
ey i remember that happenin on a stream
mightve been one of yours :]
yeah, fun times 😄
but hey its better than just
failin the shot for no reason
like me a couple times
but yeah even tho pr does oneshot scout, lots of shotguns n stuff can too heh
even themain rifle in the back of the head can
well not oneshot but
multiple shot kill
or getting too fancy with the shot through random cupboards, rails and other items that look transparent, but are not xD
I do enjoy the PR, but the reload time ... REEEEE XD
im all about that reload cancel on the gun
even if i barely
use it :]
also yeah i dont shot through holes cause ik games, but i saw a glowstick fall through those railings that have holes
so idk what to believe anymore
yeah you can' t really reload cancel the PR, else it would be amazing, but the ammo gets added almost at the end of the animation ...
unless they changed that ^^
no yeah it was kinda at the end but every milisecond i can save works
i- i hate guns that i cant reload cancel for some reason, even if i do need to use em
for r3c1 i need the chokemod shotgun and it angers me i cant cancel reload ksmdk
Tbf, that sounds less an issue with his ammo consumption and more an issue with the team's lack of contribution, unless he's 2-tapping every enemy or something.
why tho?
like... hel gun just wrecks the whole place
but i need scouts ded n chargers oneshotted
and i could with hel gun but idk how to rapid fire it
just click at a moderate pace?
iirc, the only delay between shots just comes from the charge up time
yes but still i wanna oneshot scouts from the front cause
when i enter the error alarm zone is the first thing i gotta do
Gotto get that choke mod gameplay.
I AM USIN CHOKE MOD AAAAAAA
love the choke mod
1 body and 1 headshot in quick succession will kill a scout with hel gun 
I should probably learn the hel gun better, despite everyone raving about it I don't vibe with it so much
i like it but i still need to figure out the quick succession cause APPARENTLY I CAN ONLY USE HEL GUN ON C1 /j
THERES NO GUNS
only hel gun
:b
only hel gun
occiput hel gun 1shots scout
but not from front
albeit I'll admit that's not really possible usually when entering the error zone
I dont know man, use BC?
If you really hate Hel Gun
You can kill 2 chargers in a burst if you aim it well enough.
with an error and a full room idk if ut would b good
I think it's like 20 damage from front per shot and every burst has 5 bullets
so yeah basically what ray is saying
definetly safer to take choke vs bc
Yeah you can also just take chokemod
I HAVE BEEEEEEEEEEEEN
I've no idea where your "only hel gun allowed" came from
IM GONNA TAKE PRECISION RIFLE
I assume it was an hyperbole
PR is way worse.
dont forget spear
What is the actual issue you're having slendi?
NONE KSDMKMSKD
i just said i was goin chokemod on r3c1
and everyone told me guns i dont need /lh
GO AWAY HEL GUNNERS
PRAISE THE SHOTGUN
@prisma zodiac Did you guys end up taking HEL Rifle for the speedrun?
for c1?
havent done that one yet
its actually the only one (aside from D1 that i havent done personally) that we havent run rly
feel like it will prob just be hel guns tho
that and maybe a choke mod
Maybe.
take the
heavy assault rifle for no reason
In practice w/ Void and Jish we ran HEL Rifle, HEL Gun, Combat Shotgun + 1 pub
we will see then
most of the issue is ressources + the 2 zones of chargers you need to defend from on hsu scan
But HEL Rifle is pain.
rly dunno about hel rifle 
you cant setup pen well
in speed
combat shotgun is always great tho
The idea was just to cross-room scouts.
it and hel shotgun should make waves of chargers less of an issue to stagger
oh wait theres scouts in the 2nd alarm area ye
feel like only the last one rly matters tho
Yeah, prolly.
2-cfoam 1-mine 1 bio
2 foam on c1 o.O
Permafoam both alarms and error.
do they actually take the door on the right in the 2nd alarm?
for first i feel like no solution rly feels satisfying :I
They always go middle door.
When they enter that room, that door is the closest door to them.
For error they always go bottom door
for first alarm, RNG
Although they seem to spawn in spawn way more than from E.
Bottom door for 20*
that... sucks
feels like smashing door and having 3-4 sentries there would make it a lot quicker*
You are maybe right but you are running dry
Fog zones actually very scary
rly gotta try that myself with you all
feel like mines are still neat
but sentries (or at least 2) would maybe fair better
He was killing them while we did scans
Most of the other areas were killed by foam and mines
Which makes sense in the end
And he was headshoting them
It's probably my first time seeing someone use it like revolver crackshots play getting headshots left and right
this is sad
Use a PR to get headshots left and right like a Revolver?
no
the fact that its the first time you saw someone using the gun like its suppose to
Well I'm sorry I don't play gtfo everyday next to PR's pick rate
not sad for you dingus
Another thing is. The guy was new to gtfo
mans based
im not based, im just mentally ill
Me when I use revo but don't take 3 seconds to reload
R7B1, The best way to grind/practice Scouts
so, if you want to lab stealth scout kill attempts R7B1 is your man.
you stealth kill the first zone (Zone88), you do an alarm for one of the locked zones (Zone_89 & Zone_90) and WithOut Opening That Door, you do the second alarm door as well. BEFORE you open any Security doors, and after both alarms, you go to the console and "List Key" and then you "Query Key_color_123" to find out which of the two security doors you open.
You then open the security door that has the key in it and you stealth into that room. Without killing the scout you get the key. then you push forward into Zone_91. This zone will have three rooms and ione scout total. Kill the scout if you have to but leaving it untouched is good for practice with this loop. The security door is to Zone_92, once you get there, you have a check point.
Once you finish that check point scan you can stealth attempt 2-3 scouts in a row behind you. If you botch it, and wipe, you just get sent back to the checkpoint. If you succeed, you can just shoot the bots and take fall damage to reset to checkpoint and try again!
Set up takes me a little less than 10 minutes, and then I can get 3 scout attempts within 5 minutes without reload screens.
Load out recs:
PC: Any, Any, Hammer, Bio
Bots: Assault rifle, Mach Gun, Hammer, turrets
^^^^ @cosmic swan
I can see
You can also just unequip bots after you get there
which I'd recommend.
oh true, makes resetting faster
, but also if you mess up and want to practice on the next scout bots make clearing the scout wave faster and trivial
I'm apparently a magnet for the "tripmine laser goes between plates and blows up door" thing
I should just place it sideways tbh
Dmr/Sniper is a great Giant/Tank killer loadout with a side of small clearing… except it’s ammo hungry
Makes you an amazing ranged combatant
have fun defending your ass from a close quarters bite though
I hate close quarters in all aspects
So do i
That’s why I have a spear!
I noticed that in horror games i am scarred while enemies are far away and approaching
I mained that loadout in R6
why
Once they finally hit me i become a CQC berzerk (panic i guess)
u must wear knife
Unfortunately GTFO enemies are cringe fast
One second and they're right next to you
And most maps are pretty tight, so it helps having a plan B weapon be it a special shotgun or primary smg
Depends a bit on playstyle.
If you don't need to be able to handle any threat you encounter, it's arguably a great support loadout.
Avoid shooting DMR too much, mainly hit shooters or use it for chip/stagger.
Conserves ammo for when you actually need to use Sniper.
smg 
i mean true but u need a lot of coordination with ur team
Weird way to say "reasonably competent in combat"
but I do also agree, most people in pubs kinda bad.
... i didnt meant that
more like
u need to tell ur team 'hey i cant do short range, help'
yes but it isnt great
R1C1 runs when it feels like you're the only one actually shooting the horde

It's just as good as HEL Revo, ngl.
Agreed
1 shot headshot shooters is nice
And then like 3% at least main damage booster allows you to headshot strikers iirc
ah
maybs
i never saw t that way
Then again hel revo is probably the better option against chargers with that penetration
ah yeah if we talk chargers dmr does
not a lot
thats with boosters tho, so 
dmr 2 tapping on a 12 mag is pretty reliable
its just the zoom that can throw you off
Hit or miss player preference so eh
not relevant for balance
and since getting them is rng
its not really smth people think about when going about how strong smth is
Trying out that infinite choke mod
I have to say, I think lot of the people using it are missing a whole lot.
I see a lot of 2-shots
When you can def just 1-shot most things
even spraying and praying
this i believe
Okay, my thoughts here...
Just spamming it is very hard to control.
So either your average infi ammo cheater is spamming it...
or they're just missing a lot.
Probably a mix depending on the specific person cheating, even.
And neither is surprising since cheaters are, in-fact, kind of bad.
They're either inaccurate or they lack basic FPS skills.
I don’t believe cheaters play with two hands tbh
Why wouldn't I play with two hands
I play with three hands
i play with my nose
I just use, double jump, perfect boosters, infinite stamina, run and gun, no friendly fire, edited weapons. Perfectly vanilla(it is for my own enjoyment)
Idk beep why aren’t you playing with two hands
The other hand is writing chimp theory and talking about cheese foam
is autopistol sniper gonna be a good loadout
Absolutely
Yes
As long as you have spear
And foam
This is the way
Tool packs should be tool dependent for immersion
What about ration packs
More ration packs for me then
You're the one missing out, not eating sleepers
Cannibalism = low stamina regen low hunger satisfied
Ration pack = max stamina fully satisfied
They are chimps
It isn’t cannibalism
Who says you aren't a chimp?
There was obviously some kind of generic altering when becoming a kds operative
Perhaps you're half chimp
It takes a real monkey brain to actively choose to run the arbalist
Hmmm when might want to consult gtfo lore weather humans chimp hybrids are possible
Perhaps we could talk about the implications of chimp theory over dinner 😉
Yeah beep we should I remade r1a1 and you would really enjoy it
Figures
Honestly I dislike checkpoints so much I think the checkpoints i between levels are stupid. If you fail a3 you should have to replay a1 and a2
Would teach players to not take dmg
Checkpoints should be in-between ladders so I can cfoam them
You are addicted. you need to stop
?
?
Tbh I can see why you guys are in a gtfo marriage. Both additives to c foam
Sure breads team has no skill. But we c foam for the people
She keeps divorcing me
somebody should call beep’s psychiatrist
I’m the upgrade
Is this soldier boy in the room with us right now?
Doesn't even remember the quote
Now consider
A ton of people that use that cheat have been using 0 recoil cheats
making choke mod a 30dmg per shot laser cannon
Bruh
yep
and yet they fail
hell
ive seen a duo (both cheating) fail on r7c1
even tho they had unlimited ammo and fucking insta kill
like
HOW
At that point you might as well just turn on god mode
Yeah I'm not surprised
Before you said that I was gonna say I wouldn't be surprised if they still died with godmode
4 1/2 hour attempt btw
couldnt figure out where to go
when they legit had a fog turbine
and repellers
prob 2nd funniest narcissist gtfo streamer ive watched
1st being a „vet“ with the funniest takes
are you a streamer tho?
narcissist
Tbh I think it is actually an ego thing for most people.
Even if people aren't hyping themselves up, and some for sure are...
They want to feel like they're "good," like they're making big contributions.
He missed the r4 days
Like when a guy ends up in a lobby with 3 very good players on R2D2 (Jish would know), and they cheat for no reason.
Like bro, we have plenty good odds of winning, why?
i could do it
I love how I have to watch every ones ammo count and took count.
Crazy part ray that dude has been playing in lobbies for 2 weeks now
mfw i hear 6 hel rifle shots in quick succession
Man I sometimes have decent movement in the levels with very specific jump spots then players just double jump
i mean if they're gonna cheat, i hope they're at least subtle about it
They don’t even try to hide them. They almost always still use mod list
and then they act like they're doing me a favor when we get the clear 😔
You do post (need first clear)
WOW
R6c3 pe
hahah
u should run heroic heart i think that would be really cool i think
nah i like to larp as my gtfo OC, he's chronically overweight
really boosts the immersion
All these pubs have insane stamina management
its impressive
me when i have heroic heart but still cant long kite enemies
most intelligent pub
Tbh I am sad the bot micro never caught on
With people leaving and joining to get rezes
Homeboy woth the veruta with 300 rounds
My.boy really tought we wouldnt notice the sustain fire for 2 min of the guy
"I'm gonna take the pressure off, team. Hold here, I'll go and distract them."
Proceeds to solo 80-90% of the reactor waves from R4D1
Why solo 80-90% if you can solo 100%
GTFO aggro moment.
Also, they died once, lol.


