#gtfo-spoiler-chat
1 messages · Page 43 of 1

34 was chilling it
But Eva we are dirty seeders
I'm no speedrun maniac
!!!!
Ugh
Yeah it isn’t hard
maybe were just not good at video games
its a very fun speedrun
you are new
mfer we have 71 hours
tho 3 hours (if 1 session) would be long. Checkpoints would explain it tho
71 hours is new
LOL
We have a few more than that
that's new
i got 1.7k
Beep is here to cook
Darkeva try not to gloat challenge IMPOSSIBLE
Let’s go
ah yes the gloating of having played a lot of video games 
I have more no life than you
only R4 and R5 are harder than R7
impossibruh
He has very important Chem work to do
im actually done for today (well mostly, i gotta revise some stuff send back to me)
Anyway youll get used to it @icy pendant
But don't worry we have like 5 months for R4 re release 😂
games a lot of fun
it is
kind of a weird detail but the fact its 10 gigs and looks better than 70 gig games kind of made me doubt whats in those other games
Bugfixes

ah gtfo dont get those?
no, its all the patch notes @real moss
bruh stop
well it does. But less than wed sometimes wish for
checkpoints and bots are bugged since december 2021
we beat it 3 + 1 bot
after the big alarm we kicked the bot because he wouldnt cooperate
and yknow
run
I did not say you could not finish it with a bot
i know but they are broken
in both terms yes
they have absolutely stupid buffs in exchange for their quirks
and then they just bug out on some things
sure they can burst cancel enemies with the burst cannon
but sometimes that enemy is you
oh right thats a thing 
yeah if you in the way they dont care about burst canceling
theyll just fire it all 
If im correct 5 bullets from it is garunteed death
Ayy so not all the ammo is wasted if they hit the enemy after i die
R1B1 who can help me
W8, are bots cracked with BC rn?
tfw bots can burst cancel
Whatever it takes to make them viable
I think they waste too much ammo on BC
And don’t seem to be that much better compared to a person using a BC
yeah the issue is that bots sometimes miss to balance them
so they might just brrrrt the wall as a "balance"
Whenever I run bots they're basically seal team 6, they can shoot through the single pixel gap on closed doors
Afaik this is not a thing
They literally just sentries that move in that regard
so bots always hit shots?
They are "accurate", until you place yourself between an ennemy and a bot with a High Caliber Pistol.
Then you drop to the ground
That's just them accurately opening your skull up.
???
yes
is R3A3 fog rise only during the team scan
or is it just way faster during the team scan
A2 yes
fog getting sucked into the area
if you were slightly late to team scan the fog is immediately way worse
still a pretty easy fog level to do, just gotta organize good, since you only have 1 scan which has to be done
i dont think you guys understand
the fog rises at an incredibly fast speed during the team scan
ITS PRETTY EASY
incredibly punishing if you are late
JUST GET GOOD
Bro D1 class 6 scan with only shooters
Relatable
revo dmr heaven
We have talked about this! No killing your team before drop...
r3a3 last part (6/6) w t f
Couple of friends just want to say hello
stop spoiling r3
The Queen should be able to melee attack prisoners in my opinion. Or maybe just something a bit different to a normal mother actions... What you believe ? Personnaly I was imagining the Queen Eating prisoners and while she got them in the stomac, she would drop extra babies 
I'll give you 1000 RGB glowsticks if you change my mind 

its fine
!
On what level on r3 has the queen birther or what levels
Ty
R3D1, R4E1, R5D1, R7D2, R7E1
Mah ambience and immersions
Btw R3B(whatever) spooky scream upon entering the red zone was big spoom
Shotgun sentry actually seems to do a decent job in solo.
Gives you higher output at the cost of a higher tool expenditure.
Which is what you want in solo.
depends
If the alarm section is too long youll be there with no tool to help at some point, no?
R3C1
C1
Back in the day it made quite a few of us miss a heartbeat ^^
it's fucking terrifying LOL
I wish they would do more stuff like this but oh well
Possibly, but it seems to have quite the longevity now.
It was lasting me in R3A3, for example.
I watched a shotgun sentry fail to kill a shooter point blank for 6 straight seconds, after which I just shot it
That biotracker synergy really extends those last 6 shots
Solo, so no bio.
Bio might nerf it, unironically.
You ass gonna be starving for some tool past class 4
How?
Might be causing it to shoot killed enemies or overcommit to targets.
It's not like that tool would be useful otherwise.
It's pretty common in solo if you run sentry to not have ways of burning excess tool, because you cap out between every alarm.
Tends to matter more how a sentry handles itself when going from 100 to 0, and if shotgun sentry can last most fights then you're mostly just gaining firepower.
I see what you mean
I've heard this point before, but the only potential negative effect would be the decreased fire delay
But the reduced bullet cost should compensate for it
Possibly.
how many months was between alt r2 and alt r3?
about 3 and a half
There are a couple expeditions on both I never finished first time round
Hopefully the difficulty is somewhat similar to the original
I expect so too
R5d2 pe is calling my name. Never was able to beat it
Really not looking forward to r4b2 pe cause that was a nightmare if I’m remembering the right level
3 months
(with like 2-3 weeks of that being vacation)
Early december to march
I highly doubt R4 will be with us after a similar time frame.
R5D2 was main only?
You right. It’s been so long I’ve tried to block out the trauma
ok so now were playing R7C2 and the bot just wont go on the starting scans...
yeah sometimes bots just go on strike like that, you've got a few options
you can restart the host's game which should fix it, you can play without the bot until the scans are done, or you can use lfg to replace the bot
team kill
r4b2 was the mission where the overload objective was collecting the glps right? with the big room that was super easy to circle kite?
what was r5 d2? i dont remember
The Reactor with a funky ending (and quite the journey of alarms to get there)
i cant even remember if i even beat it. its been so long
i wish i had screen capped the rundown when it was out so i could remember what i cleared. or if there was a way in game to see what i cleared
wait was r5 d2 the one with the increasing level of alarms up till like class 10?
Yes
i remember the rising fog on r4d2 but i cant remember r5d2
Increasing level of alarms, Reactor, corrupted ending
R5D2 has quite a lot of giants in stealth, some alarms to get a key, then you go back to the start and do 4 quick waves on a reactor, one of which is one you pretty much need to fail a few times before getting the code
kick, do scans, add back afterwards
Jesus christ 3 bots is painful
Not really.
you just have to adapt to them
Yeah no
They can aim and shoot... You can order them to use tools.
As far as stealth and holding defensive positions goes - they're alright.
But they're disgusting under pressure. Using Medkits on you with strikers up their ass, incapable of opening lockers, don't loot an ammo pack right next to them while they have an enemy in line of sight to shoot at...
Whenever any sort of time sensetive objective / tactical maneuver comes up that requires people to spread out and loot the shit out of room - yeah, bots are fuckin worthless there.
Hence my doomed R3A3 run. Death by no ammo.
"Dauda, I need to run and enter this code! This room got like 4 ammo packs in it - just loot one!"
Dauda: 
eh the only thing you should even remotely have an issue with in there is the mom fight
right tool setup makes everything else kinda free
Fog looting
I mean there is always a delay with bots carrying turbines
Also they are useless against sleeping giants
just carry it yourself 
That is also true, yeah...
They do not take poison damage so they just run around
They just do not fear being punched at all.
for giants. either shoot em, stealth around or just make them kill em (or mostly solo them)
They literally killed me in the mother fight
I mean they are fine in other occasions
But like fog and cell fetch plus neonate is just too much
My R3B2 run with bots will be public on YouTube soon. Feel free to copy some ideas.
Except for the final alarm where I forgot to secure the door and enemy pathing in Zone 511 😂
oh no done it already
💪
There's a trick to getting them to help. Essentially:
- Bots won't do anything if a sleeper is glowing within a certain range. Always flashlight check anything remotely close.
- Make sure at least one bot is close to the giant first. From what I can tell bots don't charge a melee until they're next to an enemy. If you walk up to it and make it glow the bots will stop moving and won't be close to it so I usually get in position and then wait for them to be closer to give it a quick flash so I can hit the back of the head easy.
- Related to one, you absolutely can not make anything else start glowing nearby once you've started killing the giant. If you do they will just stand there since they have to pretend they can wake stuff up.
Following this I can stealth kill 19 out of 20 giants pretty easily with bots spawns permitting. One will usually get a hit in before it starts swinging its arms around allowing me to finish it off with a third hit.
All in all, bots are bad at killing giants and require a stupid amount of setup to do so consistently but can do it.
Everyone says the scream on R3C1 is scary but all I hear is a vacuum cleaner
It got me when I wasn't expecting it.
as a fan of FNAF
it was pretty mid
I was confused. Thought my team killed a mom really fast without me noticing and no setup
burst cannon go brrr
Exactly
slightly worse than pre-nerf scattergun two-shotting moms
could
r3c1 b possible
with bots?
I did it with bots
they refused to extract, I went down, they all got into the extraction scan to revive me and extracted without me
still got the completion so whatever
Only harsh part of that map imho is the end, really
| agree
my try? let me check
in average
30 min IF you not a spear player😅
nah but for real thats 4 man team
no clue with bots
37mins 43 secs
I cleared a zone I didnt have to tbh so yeah 30-35mins more or less
bat players🤢
bat is based D:<
bat backwards is tab
ohhh okiii!! thank u :D
bro about windows codes
I knew like most of them but I moved to macbook yesterday
and I’m like
actually a noob now
literally unable to be productive lmao
I’ll get used to it
why tf are there shortcuts for shift, command, ctrl AND fn
and combinations as well
anyways
at least it’s more challenging than r3
Anything that isn't hammer is based. Except spear too, but for different reasons.
knife is based
I wonder how it will affect past rundowns once scattergun is given back to the heathens
Also let spear pierce through enemies in a line again and I will be a happy camper
Pubs will be able to achieve record breaking ammo expenditure.
Pubs will appear with the legendary 4 mag scattergun
You know, I didn't think there would ever be a level like R7D2, but R3D1...
I can't believe we used to take 1 hour average on this.
how far we've come
R3D1 in 55 minutes is long? Hm.
In my defence, all 4 of us went in blind.
Once you know what to do, you can just kind of cruise through start to finish.
We did make it 1st try. Clueless though.
R7D2 can be done really fast but I know what to do.
Took mine 45 first time
first clear for me was 28 mins i think?
There's not really much time to waste on the level
Error kinda pushes you through an already short level
definitely depends how slow you're taking it, if you're looking for every resource to burn you'll probably take 40-45 minutes
beating a level fast doesnt mean its gonna be enjoyable
always do whats more enjoyable
🤓
They should put the big mother behind cover on d1
dont cheese
Squad I went in with had it 75% dead before the door was open
be honorable
nah im kidding they for real shoulda atleast put big chargers infront or something

but yeah if you want the actual fight dont cheese it
Hell yeah why do we ever make better weapons in mmos
We should be killing things with actual toothpicks
also cover would ruin the whole scene of the door opening and the mother being right there
the difference is that this doesn't cheese most of the fight, and also weapons look cool
if it was just not an apex door it would be fine
I would argue it would be equally intimidating for it to suddenly sprint around the corner
or if door just had an invisible wall while opening
they dont have the ability to do that
Can't wait for R4E1 Extreme double shadow scout room cheese on every run
yeah ofc mb
no like, no cap they cannot do that
I had no idea what was happening until they started blasting her ass
wait actually
they either had to change the room itself
if they add an invisible wall it will render the whole time, they cannot just unslap the invis wall
i mean yeah the game isnt built for it
Easy cheese counter put Cfoam on the warden door
I still vouch for pmother jump scare
im gonna 1 burst the whole 4 shadow scouts
in extreme
and you cannot stop me
Damn
I wonder if the bulkhead doors will say “warning, threat level extreme” over and over in alt rundown 4 and 5

i really hope not
dont tell him
i'm fine with them saying it once
dont tell him z
but it was a little annoying for them to loop (even tho i only experienced this in mod rundowns
It was annoying
no it wasnt
I enjoyed it
it depends on where the door is i guess, if you have to hang out near it for some reason
Alright dragon no more bots ever
A little funny hearing the robot voice from 5 rooms away
you threatening me because you know im right!
too old for that
play with the children. hog the 4 use medi
nah i go into a r3d1 pub
homeboys be permafoaming everything
yeah honestly kinda not fun
pubs overtime basically became whatever was easier to complete the level and that means using strats that are not fun or cheese that just stalls the game
what's the cringe on R7E1?
new players trying to kill Pablo
arena scan cheese, tp area cheese, pmom wakes up cheese spot cheese, dr strange cheese, people will door bug that level more often than other levels
The beginning is also pretty slow
I remember watching a stream of an r7e1 pub where people were earnestly and repeatedly insisting that the level was impossible without cheese
Fighting pouncer and chargers on the scan is way more interesting
they used most of the cheeses that ryk mentioned and still seemed like they were really struggling
having to baby sit Pablo is arguably the worst part of the level
otherwise it is a good level
whats the special percentage required to one shot sleepers body with hel rifle
it already does
with the hel gun?
you said rifle
Hel gun != hel rilfle
Plot twist, the warden is mark zuckerborg
Somethings never change...
R7D2 ||Anyone got any strats for getting past spiky boys consistently if it coinflips them for the constant alarm near the start? Stealth never seems to work since they just spawn behind and I got dogpiled by like 8 big spikies, but focusing on clearing out the rooms also seems to be too slow before more just spawn in front anyway. Invisibles have been easy but spikies feels like 80% spawn and terminal RNG.||
Stop defendint the hallway
never defend the hallway
I've never had them spawn behind at that section but I also seem to get shadow zone coin flip usually. If stealthing isn't working you could just put a turret facing the zone and blast it with a friend before they go back to holding the main wave
Huge wave penalty, and none of the resources are there.
Oh is that why they are back spawning
the bridge?
when it's invisibles I usually quickly get code, then reset ammo & tool on the 3 holding bridge, then we clear out wave and redeploy back, but that definitely screws spiky spawns
Don’t hold bridge
idk, when I've gone hard and fast shoot everything it pulls the scouts and then I just get dogpiled by the scout wave as well as all the big ones
If you defend bridge, it spawns waves of 6+ giants.
Scout waves shouldn't be that big of a deal, especially if one person breaks off.
Charger scouts especially are very easy to kill w/ guns.
Since the rooms are less densely populated.
oh what spawns is different based on where you are as well?
Yes.
theres already waves spawning in
Why would a scout wave matter
it matters when I was trying to clear it fast to get to terminal and I'm solo up front
it just makes it so you shoot 8 enemies instead of 5
Have bio break off to help you, then.
but idk, I'll try the different holding point
Which is easy to do if you hold hub zone.
you dont have to fast clear necessarily, since theres a ton of ressources
one of the ones holding can always refill ammo/tool
I am a bit biased as well, for very experienced players your stealth player can usually just solo back spawns.
well we doing 1 bot 3 players or 2 players 2 bots
I usually take BC or shotgun and just blast through everything.
Except minibosses obv
Although you can do that too, especially with c-foam trips.
yeah this levels been making me take BC more, usually on the heavy levels I take smg/hel rev & arbalist/rev
If scout waves and smalls in general are a problem, I'd recommend shotgun personally.
That way your special can clear small enemies very quickly.
nah it's just when it pulls like 7 big spikies and they just run you down
As long as you're not on bridge that shouldn't happen, so you gucci.
Most rooms charger side have 2-6 enemies.
I can usually solo like 3 of them but yeah it just falls apart quick
yeah, thanks for the hold suggestion though
that level is super bait though, it's like the perfect place to sit and hold waves
what level are we giving advice for?
R7D2
Actually, not sure if we cleared it.
oh R7D2
We kept dying to mom error when that was still bugged.
what seems to be the problem?
Catwalk hold
yeah so far only one's haven't cleared is R2E1, R7D2 (and obvs R7E1)
Yes.
yeah first one
ahhh i see
it's just when it's spikies, invisibles have been a-ok
you don't have to pull both
oh nvm
i didn't see the ,
hmmmm
hel weapons are good for them
they also give you advantage on everything else
I tried hel gun out, I usually take hel rev anyway, but was finding BC was doing more when it's lots of big ones
but maybe that'll be different when the hold is moved
you want to have a balance of both in R7D2
burst cannon is great
for big enemies
but it does nothing for smalls
BC is fine for stealth, imo.
making it so your secondary is just sitting and waiting
true
what
You mostly face bigs and have a lot of control over when you end up in combat.
u literally are more efficient than shotgun if u kill 2 with 5 bullets
ok ok its not good for 15 to 20 enemy waves
that makes even less sense
BC do be kind of sluggish, ngl.
i feel like im missing something here...
ton of enemies in front, I guess the 5 smalls you could potentially kill in a burst just isn’t worth it
yes
not when you have other options that are better suited and more balanced between wave and big enemies in my opinion
ahem ahem combat shotgun and pump shotgun
there are 3 hold points
I guess range is just not a concept around here
as a double shotgun certified No.
can’t say I use my bc like a shotgun but you do you brother
burst cannon into a wave at medium range is good
Burst cannon vs smalls to self defend is actually hideous
yeah we've reached mom/dad one
Eva ur just making bad takes rn idk
currently I think we're just trying to put sentries behind and run through that zone as a group so we can kill mom
just burst cancel bro
but need to make sure we can get the spiky bit consistent honestly
I have many memories of bursting 5 sleepers in close range and simply just stepping out of lick range and it’s honestly fine lmao
idk about others but my hold points are catwalk-room that has both doors to chargers (spikies) and shadows - the room after that before the room that has mom and tank (dad)
if you have trickling enemies and or they are around you close. ?
like bruh, i wanna see someome regularly do 180 spins when an enemy ran through them mid burst cd
sure maybe a shotgun would do it better, but a shotgun literally ONLY works well close
and give you a good hold points
oh that part's the 3rd one you were on about?
that my friend is on RNG
Eva if you have yourself in a position like that I don’t think it’s the guns fault
If you're using BC on smalls, do not use the ironsight
just spray
yes most ppl go to bridge
yeah no I mean just being able to do the spikies consistent
Im thinking about actually dealing with smalls and not being supported by team cover fire
so far it's invisibles ez game spikies better return to lobby
cuz obviously burst cannon is fine in a team situation
hel weapons and spray weapons
the guns stupid strong
If you’re completely surrounded by enemies you’ve fucked something up somewhere
shotguns are good if you are not afraid of death
doing scans
yes but still
then why are you on scan ?
cuz enemies are coming through the only entrance/exit
unless you have hel and combat shotgun
and i kinda wanna finish my scans
One thing is ammo efficiency, another is ttk, burst by burst you could miss one or two and they could hit you but that's supposed to be happening only if you're holding a wave alone
bio tracker also helps a ton
ok but you can step off scan and clear then go scan
I would advise against bio on stealth player.
ttk of BC on small is instantaneous but you miss one it takes a bit for the next burst, assuming you aren't hitting them from afar
Unless you double bio, but mines are probably better.
Instead of throwing your run by putting yourself in a position where there’s a ton of enemies all around you
oh is he stealthing?
you can yes
But it will take longer and you are more likely to get hit with burst cannon
Yes.
You should absolutely have bio on the 3 holding, though.
we got bot on bio
burst cannon still decimates parts of waves
but its not good in dealing with trickling/spaced enemies
but its power is so huge (and it has enough versatility) that this barely matters in teamplay
I'd rather say that it isn't Great, but still good/decent ammo-wise (on killing smalls)
but those situations will always happen in solo
and they make it harder to deal with such situations in teamplay aswell.
Getting an average of 3 kills per burst means you only use it for the good situations (which is smart) but limits the guns usage. Contrary to burst cancel burst cannon that just was used 90% of the time
burst cannon efficiency is proportional to how high my mouse sensitivity is
its over 9000!
Also, a big reason burst cancel was good despite having a long ass charge-up was that you could use it non-stop to thin waves.
it's not hard to control the recoil
it's more about spread than control
You need to deal with charge-up less, now, but you have a significantly lower combat presence usually.
oh
beep is right
im always right
there ain't much to control it destroys smalls
Basically:
burst cannon is great at:
Thinning out bunched up smalls
Burst cannon is bad at:
Dealing with singular or heavily spread out smalls
burst cannon also isnt great if smalls got close to you at any point
that isn't entirely true
I'd say that it is Inefficient at what you said it's bad
but I'd be nitpicking tbh
even in r4, it'd be better to full burst a crowd in front of you then to singular burst cancel every single sleeper
i'd argue them being right in front of you makes the spread easier to do
charge up can make it an issue to deal with enemies and possibly being aim punched
but ye
I still think it's an incredibly solid/strong pick for most situations
its like sniper in that regard
4 bursts/shots (for 4 spaced sleepers) is hideous
since it complements any normal's that has a lack of firepower
It is for sure!
Only reason I'd pick an HEL Gun instead is simply if there's already some BCs in the team
Or if I get bored 😄
its just not as great vs smalls as many people make it out to be
This is pretty noticeable in a lot of solos
tbf
if a team has at least 1 one of each its gucci
just burst cancel
smh my head
it’s pretty good vs smalls I think people just don’t know how to use it lol
Are these your solos
pretty good for a sniper type/heavy weapon
Yes
Pretty good in the grand scheme of thins (including shotguns/machine guns and such)
Eh. Id say no
burst cannon is the best gun in the game rn
its like scattergun in a way? Gun could easily kill a bunch of sleepers at once
but it was a „all at once“ kinda deal. And scatter didnt have the charge up
Id say hel gun
its useful more often
are these solos in the room with us right now
The hel gun just isn't performing as well as it did in the past
As evident by and in a lot of these solos
I've honestly seen a lot more people using the arbalist
You can see it more often in these solos
LMFAO
solo run among us
hm, I don't really have an opinion on burst cannon, wasn't around for r4
but I can kinda see eva's point
it’s good if you don’t play it like it’s a shotgun
Or if you don’t dive into waves
but are many guns rlly gonna save you if you misplay like that
I tried hip firing it into waves
even with the hel weaponry, sometimes I'd rather fight a room with a shotgun or a machinegun than a hel gun
Doesn't work, kills 1 guy tops and the other 4 bullets miss every time
Horrible for anything smaller than a scout.
LOL
maybe it's skill issue and I screwed up because the enemies aren't in a nice funnel
but it happens often enough that I'm just killing an enemy in one direction, and then another in a very different direction, and repeat, and that's the most expedient or natural engagement
You're having difficulty funneling them?
sometimes yes, sometimes no
like if you're asking whether I can run off into another room or around some significant geometry or something and get a funnel, then sure, that's doable
but not always the best action or an action without cost
You don't have to kite them to get a funnel
not every scenario is alarm scans with enemies filing in through exactly one door
You got an example, I can't think of one off the top of my head
I don't know, r2e1 error?
Not really an alarm scan
yeah exactly
Are we still talking about solo
I wasn't ever talking about solo
I guess last time I got sweaty about solos was when I was speedrunning r6b1
which was a lot more comfortable with a pump shotgun than a hel gun
He's soyjacking

one person parks pablo a few rooms away, 3 people play reactor
I'd conscientiously object to doing the duo I guess
Obviously in a close range situation I’m gonna want a shotgun or something, but you’re completely limited to close range with that gun unless you feel like wasting ammo sniping with your shotgun
true
He still died
Dimension swaps just weren't killing things properly
burst cannon works so well because you can use it at a lot of ranges and melt sleepers, even without burst cancel in r4 i probs would take it to hold reactor if I’m not feeling the revo
Because its really good at helping you recover as well
Common Gerz W
you dodge tongues and melt 5 sleepers per burst
being surrounded by enemies is always gonna be a bad situation, im not sure why that’s even brought up because every gun will suffer in that situation
That’s more on the player than the guns u brought
Thinking like that is kinda funny
I don't know, sometimes "being surrounded by enemies" is just the level
maybe I'm playing that r2e1 error poorly (I mean obviously, I haven't finished it yet)
but having to kill off an error spawn that showed up late from one direction, while another error spawn showed up early in the other, and a room of sleepers just got woken up, and etc etc, just feels like the flow of the level
Isn't r7e1 the perfect example of them funneling from one direction
oops r2e1
he means r2e1
I'll help you with r2e1 😀
But like obviously burst cannon close range is not the most ideal, but it still puts in work
yeah r7e1 has no waveclear anyway, terrible example
R87B178
you'd have to kick my duos partner out
beep is rlly good at that
Who are you duoing with
Very funny how both your usernames are just random letters
lol fair cop
Duo made in heaven
fwiw I agreed with most of what you said up here
I'm not about to say "gun bad, enemies surround you at all times" or whatever
I could also be saying "burst cannon busted, top 2 gun" not long from now
easily top 2
I tried to give examples of niche situations where I might not want hel gun too, and I think I very rarely don't want hel gun
soloing mommy I guess, that's kind of a pain with hel gun
tbf the situations where burst cannon is weakest are where more specific guns shine
like sniper vs hybrids/giants
or combat shotty vs close up smalls
but in both of those situations any other player and or your main gun can cover easily
As host I can do pretty much everything hel gun can do with bc
That's cap
it’s not 
me when my main weapon exists
smash locks
It also does with hel gun
correct implement for this is hel revo
all the things you listed I can clear with main weapon
and chargers I can also burst I just kill less of them
I would say it’s the best gun in the game and hel gun is a close 2nd
and you can do the same while maximizing efficiency even more with hel gun and main comboing
hel gun has a way better dmg profile for if you wanna take that consideration
but hel gun obviously cant get covered for boss dmg
thats just burst cannon domination
just on the numbers, even getting 2 chargers per burst with burst cannon seems fine
i mean you cant get more than 2 in 1 burst 
2 and leave a third on 10hp
or just burst as many as you can once and finish with main weapon?
like, if you can fire into a horde and get all 5 rounds to land (helps to be host here?) then burst cannon seems pretty strong against charger waves
It’s easier to get value on hel gun, sure, but you can definitely perform better with burst cannon if you know how to use it
At least in solo, that sounds painful.
I think a big strength of the HEL Gun is that it is still very strong when used for granularity.
but the bullrushes
the 2 per kill makes it a lot worse immediately
unless its the big bullrushes
Idk not really
it depends on the range tho
obviously close range that is gonna not be ideal
I don't think I've heard you call something ideal gerz
Trying it a little in A3, and it does actually seem kind of cracked.
SEE
You can hit a lot of stuff in a burst pretty easily.
Reactors (enemies lining up) are probably the ideal situation for it vs smalls
It is for HEL Gun, too, though.
yep
because its good vs smalls in specific situations
Bc users throwing their mouse to thw wall by accident trying to kill 3 smalls in one sweep
a real workout tbh
Me
Beth.
Is it good if they shop up in groups of 1 or 2?
is it good if they space out?
Is it good if they come around a corner suddenly? (charge time :>)
those are all pretty common situations
burst cannon is rly good if you know how to sweep through a coming wave or a bunched up group
I don’t sit there around corners with bc out cause I’m not stupid
same main weapon that appearantly made current high cal as good/better vs chargers compared to before when the actual ammo economy is way worse? The time delay aside
argument seems to be whether you can manage the engagement by trimming isolated ones with main and getting good bursts off on bunched enemies
Typically I like to play around the weapons I use
often enough, anyway
Also repeating your point
No one said burst cannon is bad
I don’t treat all my long range weapons like shotguns
also people literally said it’s bad vs smalls and I was disputing that
aka its not good in a lot of common situations vs smalls
Since its good vs them in specific cases which you have to work towards
fwiw I feel like I just need to play with it a bunch and get back to you on it
Most sane gtfo take
LMAO
tbf i agreed with your take on that early on. Someone was saying its bad when its a group rushing at the player???
I am struggling with A3 a bit more w/ BC than HEL Gun, but it's surprisingly close.
Consider especially I'm using it as my main wave clear.
Bc vs smalls
specifically bc vs smalls that arent straight lining/bunched up
On a group ill call you a clown
On solo and stuff i can see its value
If your good with the gun obviously
Lemme nitpick minor aspects real quick so i can shut you down
basically
burst cannon isnt good vs smalls that arent bunch/stacked/lined up
so you use your main. Which is obviously the smart play
And since one of burst cannons 2 "weaker" points can be dealt with quite easily the gun is just rly rly good

but burst cannon by ITSELF isnt good vs smalls in those common situations
Burst canon is for when the brrr isn't enough kaboom
why is the argument about bc by itself
Yeah
LMAO
Ray you stoopid
I need to learn my sweat loadout before it's too late.
I mean hel gun is still good
cuz its burst cannon vs smalls
not burst cannon combos vs smalls
otherwise sniper is good vs smalls since you can just use your main
(be careful, this is a hyperbole)
Moafucka helgun carabine
Oh yeah if this is about burst v smalls then I wouldn't recommend it, it's not very ammo efficient for that
Bro we gonna separate all the things now
oh my god I’m gonna scream
You arguing that you use the main to fill in the gaps of burst cannon vs smalls/flyers and such, litteraly proves that point
The thing is tho, this is a combo where BC is putting in a lot of legwork.
:)
An alarming amount of it.
yes i agree
and i havent disagreed with it
...this really is going around in circles
Primaries are the cheeseburuer
Specials are the fries
Tools are the drinks
Hella combo
Double quarter poundee
i have just been trying to bring accross the point that its strength vs smalls is specific and is lacking in common scenarios (repeat above argument x10)
if there’s split up smalls I will use main to stagger or kill the smaller splits
can i get some jalapenos with that?
And then burst cannon the rest
The conversation is practicing it's sleeper kiting
so you agree with me. Great
I apologize for my devil's advocate role in this
oh my god
And i agreed with you that burst cannon is rly good at dealing with bunched up smalls
No fries are complete without salt and pepper
making it a busted as hell gun
It's good as
Hell
and your argument makes no sense
both of those points are arguable
I eat fries without salt and pepper, for I am a monster
but thanks for making such a great and profound point beth
I hate you
Why don't you just kill me
When am I ever gonna be using a single gun and ignoring the rest of my loadout
unless I’m doing a gimmick run
Are you shaming guns for not being in a relationship
Yeah I am
What's wrong with you
My argument:
Quoting beth:
"If theres split up smalls i will use main to stagger or kill the smaller splits"
Analysis:
Burst cannon isnt great vs split up smalls. Which is why you would use the main for that
I like when my loadout possesses the deep synergy of being independently strong guns
It depends on the amount of split up smalls tho
if it’s a lot I will simply gather them and then burst cannon
the salt will probably do this for me 🙂
You aren’t wrong but you can also avoid these situations by using ur brain
if anybody posts a clip of doing a 360 and killing 5 smalls placed perfectly in a pentagon around them. Then ill ... give them a pat on the back or smth
if you’re in that situation you misplayed badly
If you’ve got enemies on all sides
That’s not on the gun to save you
by playing around it*
the brain part is an exchange of time (possibly more enemies spawning or coming close) vs higher value of burst cannon
honestly @prisma zodiac I think we should just go away and put some more time into burst cannon or something
rather than just torturing gerz forever
This is agonising
combat shotty flicks go brr
You can go ill take over
yeah but you take like 4 shots to kill each small so how well does that work out for you eva
what? you 1 or 2 tap them
???
like if it's an everything gun then we'll all be memeing on it in like 2 weeks time and asking 10cc to buff poor hel gun
I’m tired of this argument anyway
the hope was that removing burst cancel would put burst cannon into its own lane
beth appearantly saying i suck so bad that i need 4 shots per sleeper with a combat shotty regularly or what 
sounds like it probably doesn't
Maybe I become a full time troll instead of part time
You do, with god as my witness
i have to tell ya
i need at least 13 shots per small enemy with high cal 
Burst canceling was just one of the many components that made it good
You guys are just too young

fair cop, I never played r4
I'm a fond enjoyer of hoarding ammo like a goblin
It goes against my nature
R3*
I played before you did 🤓
R2*
wasn't it only buffed to current form in r4?
tbf im amused that beth is reenacting the famous patrick and mantaray meme with me
Yes but it came out in og r3
For something famous I've never heard of it
Pre development
based on your own point?
it feels like ur arguing nothing because it can be counteracted by picking a good loadout?
sure, noted
Which rundown did you start playing black dragon
Or using a little bit of brainpower
It's a antimemetic hazard
im saying. The need of it being counteracted with a good loadout, means that its not good in isolation in those scenarios we talked about
Which boosters do I need to use for that
or not even better loadout I mean like
ok but is hel gun gonna be good on it’s own eva
I played the public alpha 🤓 but i bought the game in r2 🤓
wait did you take my pentagon meme as a real argument?
So the gun sucks
I love you beep
i didnt even talk about that regarding hel gun beth 
tho the base point of when an enemy runs through you (shitty striker behaviour) is dealable with hel gun, but not with burst cannon (if you dont run away)
Why didn’t you shoot him before he got to you?
LMFAO
I'm sure you've seen at least once. It's where a villain-looking guy is arguing with Patrick Star.
burst cannon doesnt have delay/charge up?
Another darkeva W
theres no reload timings?
wish I had D4 skill
OH
eva I’m not bursting a single enemy
i know that from chemistry!!1! here! here! pick me!
I blow my whole load into a striker once
i don’t see an enemy 500 metres away and start pulling out my combat shotgun
Wait this is still the bc argument
idk, beth seems to not get the argument they themselves made earlier
You can blame living in Oceania region
Pretty sure they just dimension teleport you into walls at that point
no I perfectly get it
unfortunately
I just don’t understand why you’re arguing the way you are arguing
I love getting licked around corners
also can you please stop that
Because it makes every gun sound bad in that case
cuz shitty text arguing in discord channels
sucks
wait. Ah nvm
you are hung up on the "enemy around you" point
God I love when the robot dumps an entire cfoam trip mine in me

I mean to say shooter
It's the first thing when I open up gtfo
i have been talking about the point you made regarding the main compensating for burst cannon -> burst cannon being weaker and needing said compensation in the first place
I only play levels with big shooters on
Scrolling chat rooms are not great for debates, it cannot be 🤯
How many levels have big shooters
all the time or by chance
Should I add fuel to the fire or...
can we go back to asking why they didn't buff carbine in the same patch where they brought back the hel specials and burst cannon
All at once
yes 100%
Can you shoot the big shooters paytas
"Is PR or Sniper better?" vs. "is HEL Gun or BC more overtuned?"
I’m gonna cry man
that's just silly
BC v hel gun is a somewhat sensible argument
we all know PR is a strictly better sniper
kills scouts and gets like 5 extra rounds per clip
you did ignore my actual argument tho eva
Which is gather the split enemies
Eva can you agree that while the burst cannon can be limited in close quarters, people who know how to use it can use it past its limitations
And then bc
Sniper is good against smalls because it does a lot of damage
Smalls have health

But arguing about guns on their own feels so pointless cause when am I ever gonna only have to use that gun
Today
which depends on the situation. If you dont mind loosing the times/for extra enemies to spawn obviously
but again, having to shift playstyle because the gun cant deal with it means its not as good as others in that situation
It’s arguing complete theoreticals that don’t matter
they can go over 9000!?
Not everything is a speedrun my god
It depends on if the playstyle shift is actually a limitation, and in case of both HEL Gun and BC it's really not.
Shift playstyle? Brother if they’re super split I’m not gonna sit there and let them surround me
with literally any gun
Neither is particularly situational, or at least I don't feel that way after trying some BC
I’m backing away
Still died wave 4 btw
unironically
its definetly a rly good gun if you dont care about shifting the playstyle for it. So if you are good with it you can extend around it a lot
But my point was that its not "good" vs smalls. At least in standard to other special guns in the quite common situations i talked about since you need to shift your playstyle to deal with those
combat shotgun, shotgun, hel gun, machine guns, revolver simply kill the split enemies and stop them from doing that in the situation i talked about
rip 
tbf. Thats a reactor, where ive agreed on that its rly rly good there
Wouldn't the question be more-so, in-game, does BC lose significant performance when you have to deal with split enemies.
It probably loses some, because weapon switching is fairly inconvenient, but I think in most situations you could still clean out large chunks of waves.
ok but other people have
Treat it like a HEL weapon.
agreeing there ray
Burst cannon basically deals with 1 version/situation of smalls well. You can enforce that quite often, but not always. And a lot of the time enforcing that situation will cost smth, even if the cost is often ignoreable
I think Artek might be memeing
If the cost is often ignorable, though, that means meta-wise it's very potent.
I'm serious.
yep
I tried.
It’s too vague of a scenario, how many are splitting, how big are the splits, how many enemies even are there
ive never said anything contrary to that @hexed vapor
I don't know I've see a lot of burst cannons being used very effectively
At least in these solos of late
Fucking thing doesn't work against anything that's a big guy.
are you rlly gonna be able to kill a wave of enemies with any of those guns without taking a bunch of licks
Okay, but I'm not sure what we'd be having a convo about if not evaluating the current meta.
the argument appears to be over whether BC is busted or giga-busted
Using 100 damage to kill 20 HP parasite is oof
It’s hands down best gun in the game and if anyone tells u otherwise they are wrong
they are incorrect
False even
i was just arguing that burst cannon isnt straight up good vs smalls since its specific
People also would say that scattergun was good vs smalls otherwise
I haven't soloed AltR3C1, tho :(
I'm waiting
I'm off my game rn
It was, though, at least pre-nerf.
That's why Scatter was so cracked
courage, you'll get there
And since i personally value general anti small/charger power i consider hel gun slightly better
oh it was yea
but again, it wanted stacked up smalls, to not be wasted
Also, just in general, the majority of heavily overtuned weapons historically have been overtuned because they're stepping wildly far out of their respective niches, of which Scatter is a good example.
agreed
R6 sniper is also a good example there yea
gun gaining 50% ammo buff and basically 100% more per refill made it insane
LMAI
Sure, but meta-wise low amounts of small enemies are not typically a big deal.
since it started being unironically great vs chargers and decent to kill smalls
though I think post-nerf scattergun was fine, to be clear
Literally gun talking in this game
Like, in DRG, you might argue that PGL or BC on Engi has very poor granularity, but they're still considered extremely strong wave clear.
ok but black dragon when are u gonna be using only one gun
havent played DRG yet
(will start this weekend prob)
Only when i pick revo
TRUE
You misspelled bullpup
Actually, to summarize how I'm thinking about this...
me holding r4e1 reactor solo
As long as you're not staring at a wall somewhere
I don't think poor granularity necessarily means it's not good for smalls.
It just means that, as far as its usage is concerned, it has poor granularity.
eva is like
UR PICKING A SPECIFIC SCENARIO
then he picks a specific scenario
like ok man
beth forgetting the 5 scenarios i gave out 💀
u mean the one where theyre split or the one where theyre all around u
im no mathematician but thats at least 2
but hell na, you answering with "you are bad" is a great point then 
i mean
.
Well if that's a common enough scenario, and is something you need to deal with frequently, then presumably that would be bad for BC
It just depends on how important it is to have that aspect of versatility.
And whether or not BC does actually have it or not.
I'll have to use it as host more tbh, I didn't like it in R7D2 I'll say, but I don't know if I was aiming it correctly.
Stop perioding me
its because he likes u beep
.
hes dropping signals
- enemies trickling in
- singular enemies
- being surrounded (not by 10+, but even 1 or 2 being behind you )
- enemies being split while approaching (in a roughly 90 degree angle)
ok the "5th" was moreso me pointing out enemies that its not as great vs, (flyers, shooters, chargers.(babies
))
enemies trickling in its still good?
singular enemies ok sure thats where the main weapon comes in
vs 2 enemies, then 2 enemies, then 3 enemies, then 1 ?
ayo beep that pick was nice
killing 2 per burst is still more ammo efficient than something like shotgun so its not even bad


?