#gtfo-spoiler-chat

1 messages Β· Page 32 of 1

fringe surge
#

We revveddm em cuz 2 mgs non stop does wonders

#

Back to scans

prisma zodiac
#

the last one isnt a "true" surge
its a mixed one. and a lot of people agree that it shouldve ended on another teamscan

fringe surge
#

Honestly I think team scans make it easier sorta

prisma zodiac
#

the issue with team -> cluster -> cluster

#

is that you can perma foam

fringe surge
#

Hmm

prisma zodiac
#

with teams you cant

fringe surge
#

True
We ran 3 bursts and bio

prisma zodiac
#

while team -> cluster -> team (or my fav) team -> team -> cluster makes it harder to hold

#

tho tbf i wouldve liked for it to be a class 4

fringe surge
#

Enough bullets down range solves any sleeper problem

#

I'm just glad I finished it

#

Now I wait for r3

prisma zodiac
#

now speedrun

fringe surge
#

It took an hour and 15
That's as fast as I'm gonna get

prisma zodiac
#

now speedrun* any level

fringe surge
#

Bruh

prisma zodiac
fringe surge
obtuse surge
#

now do it NOTEPADLESS

fringe surge
#

Not everybody needs to scan after the first so just send the crowd control weapon perps up while the other 2 scan

#

The hardest part for me was that first surge in the fog

#

Before that it was kinda easy

twin dirge
#

how dare you, reddit mods ban /s

#

but you kinda right

past bough
#

knew i wasn't the only one

#

said that and got told by everyone to "stop being carried"

#

took only 2 attempts to beat r2e1
where as it probably took over 10 to beat r7e1

prisma zodiac
half hornet
#

now if only i could get carried as well

prisma zodiac
#

r7e1 has a lot of things that will suprise you first time and make you use more ammo

ammo that the level doesnt have toooo much off

half hornet
#

last level left and i got no patience for it

prisma zodiac
#

r2e1 is less "omg big suprise"

#

and more consistent difficulty

half hornet
#

Probably because its so basic

#

R7's one put a lot of emphasis on immortal, yet counter play to him is so basic

#

Perma foam reduces everything up to reactor to foaming a single door straight to victory

#

And then the reactor is just... Reactor, even if the more brutal one.

#

R2's is just your classic alarms while in the fog with all the doors being either security doors or doors that were already broken

#

I guess you could win lots of time cfoaming the final stretch but like...

open owl
#

Can i haz link to said speedrun?

half hornet
#

I should try bringing my patented Boosted Big Foam

prisma zodiac
twin dirge
#

god mode speedrun R7E1 any%

half hornet
#

And just foam everything until we win

#

works more often than you think

prisma zodiac
#

i mean the first scan and fighting 2 tanks at once with 1 player babysitting is a slight challenge

#

then you perma foam (yawn) and "can" cheese the outdoors. but even if you dont its not too hard

#

the reactor is kinda florkShrug2
its mostly made so if you repeat waves on the reactor that you run out of ammo

#

none of the waves is especially hard

half hornet
#

Oh, definetely remember that

#

Ammo scarce as shit

wary olive
#

immortal is just a gimmick at the start of the level, the real difficulty of that level is resource management and 4th code

#

which emphasizes your stealth skill

half hornet
#

That one was Nomad's doing

twin dirge
fringe surge
#

It took me way too long to beat r7 e1

half hornet
#

I spent the entire reactor section just standing on the bridge while Nomad and his buddy rolled their way through whatever was on the other side

fringe surge
#

I found the e1 reactor to be quite manageable except for the last wave

#

That was

#

Yea

prisma zodiac
half hornet
#

Chargers forever?

fringe surge
#

Go go gadget hel shotgun

prisma zodiac
#

the last wave is also not hard to shoot

#

its mostly just a weird gimmick

fringe surge
#

The issue was that snipers were pretty much outta ammo then and you got big chargers running from the front

#

Shadows from behind

#

And then a tank

prisma zodiac
#

shadows?

half hornet
#

snipers

prisma zodiac
#

theres no shadows in any of the wave

half hornet
#

found the issue

twin dirge
half hornet
#

sniper is such a goddamn ammo hog i swear

prisma zodiac
#

he means sniper sentry

#

most likely

twin dirge
#

^^^

fringe surge
fringe surge
prisma zodiac
fringe surge
#

Nope

prisma zodiac
#

cuz that doesnt happen unless a person is in there

#

like never

fringe surge
#

Noome was ever in there

prisma zodiac
#

tho tbh the easiest strat is to hold IN the shadow zone

#

you respawn black them

fringe surge
#

They came from there and the mother room sometimes which was fucking weird

prisma zodiac
#

but yeah even then. shadows arent nearly as threatening as some people act if you are pinging anyway

fringe surge
#

True

#

Shadow giants are weird
They seem to recover and hit faster

#

And they're fast

prisma zodiac
#

they can be

fringe surge
#

R3 is the rundown where the mother was introduced,right?

half hornet
#

i forgot she existed...

#

wait, are you telling me tanks were born after mothers?

prisma zodiac
#

yes

fringe surge
#

I think so

half hornet
#

huh

#

weird

prisma zodiac
#

?

twin dirge
#

tank deez nutz

fringe surge
#

Hm
Now I wanna do e1 again
Is this Stockholm syndrome

half hornet
#

its GTFO syndrome, you want to shoot more monsters

fringe surge
#

Honestly

half hornet
#

just play A1 and switch to another game

fringe surge
#

mg fire into a surge

#

Feels good man

prisma zodiac
#

i mean r2e1 is fun

half hornet
#

i dont machine gun anymore pepe.jpg

fringe surge
#

I want the arbalest to be gudder

half hornet
#

its either HCP or pumpy and i suck with both

fringe surge
#

Hcp
dies

prisma zodiac
#

we need to buff carbine first musicmommyOMEGALUL

fringe surge
#

It seems weaker than the veruta overall

half hornet
#

that's because it is

prisma zodiac
#

i mean the veruta is the strongest special (for now)

fringe surge
#

Sniper is still good

half hornet
#

50% less mag, slightly faster reload speed, lower recoil

#

its basically a funny bullpup at this point

#

speaking of which

prisma zodiac
half hornet
#

bullpup buff when

prisma zodiac
#

its not even close to top 3

half hornet
#

i still wait for me 50 mag

fringe surge
#

Made r2 d2 a cake walk atleast

fringe surge
prisma zodiac
#

sniper is a niche weapon. it has 1 real good use. and some cases where its good or decent

twin dirge
#

good for giant and scout heavy levels but otherwise bad

prisma zodiac
#

good for giant*

#

if its scouts, dont take a sniper for it

fringe surge
#

Shoot sniper into the horde
Ez kills 5head

prisma zodiac
#

so many weapons can 1 tap scouts

#

and so can all the melees

fringe surge
#

I guess charger scout is one way

#

Just waiting for the helgun honestly ;]

prisma zodiac
#

well yeah?
but then just take choke mod

fringe surge
#

Or rifle

prisma zodiac
#

hel gun if unchanged is immediatly gonna be top tier

#

like musicmommyOMEGALUL

#

its gonna make so much stuff easier

fringe surge
#

Charger hordes will be sent to the shadow realm with 2 clicks of a button

open owl
#

Gimme your top 5 hardest levels across all rundowns, go!

twin dirge
#

R1A1

astral ferry
#

every c3 pe is pub hell

wary olive
#

Even R6?

#

πŸ₯Ή

astral ferry
#

I would know 😭

twin dirge
wary olive
#

But the tour guides...

prisma zodiac
astral ferry
#

the tour guide era is dead

open owl
#

I don't even remember r6c3pe

#

What was it about again?

prisma zodiac
#

ill have so much fun doing the full tierlist for difficulty once r8 drops

wary olive
open owl
#

How do i not have the slightest recollection of that 😒

wary olive
#

🚌

#

You got bused through it

#

By a good tour guide 5 star

open owl
#

Doubt it, i don't play pubs

wary olive
#

πŸ₯Ή

open owl
#

I used to, up to r4

wary olive
#

You gotta go through the hard times to appreciate the good ones

twin dirge
fallow wasp
#

R6C3 had a shadow error where you needed to go back through a tank room right?

#

I’m very forgetful

wary olive
#

D3

fallow wasp
#

D3 correct

#

What was wrong with C3?

#

Yeah yeah just looked up

#

Nevermind I found that level kinda fun

#

The cells are annoying but everything else is a ok

open owl
#

Yeah i don't remember that level to be hard at all

astral ferry
#

main criticism was that people didn't like being timed

open owl
#

I guess everything can be hard with pubs

twin dirge
#

^^

wary olive
#

LFG C3PE NO RUSHERS

open owl
#

lol

twin dirge
#

RUSHERHACK

#

2B2T

open owl
#

Expedition time: 2hrs

#

What happened if the timer ran out?

twin dirge
#

fog rises and consumes the whole level

real moss
hallow owl
#

Is there a mod for dressing up?

royal lichen
#

.t modding

jaunty hedgeBOT
#

GTFO doesn't officially support mods and we don't allow them to be played in public lobbies or voice channels on this server, and lengthy discussions should also be avoided (mentioning them is perfectly fine). However, we do recognize that a GTFO modding community exist and if you are interested in them, you are welcome to join the independent modding community Discord server. https://discord.gg/rRMPtv4FAh (If you have any more questions, please read rule #12 in the rules channel for more information.)

paper harness
#

does putting in the code spawn waves for R7E1 or just approaching the last terminal code?

fringe surge
paper harness
#

no

#

for the last code

#

does the error start spawning when the tank spawns

#

or when you put in the reactor verify

fringe surge
#

I think its verify

#

The tank just wakes up the rooms

paper harness
#

yeah I thought so

open owl
#

Thoughts on ALT R2E1? We oneshot it, did we get better or was it nerfed to hell? Combination of both?

wary olive
#

"Between both versions of R2E1, I'd probably rate the OG as harder. They both have way too many resources early on, the stealth is manageable, the surges are manageable, and the level doesn't really ramp up until the error alarm starts.

The early sections are pretty even. Stealth has been nerfed significantly in the Alt, but you could always shoot through most of it anyway. You could just kite surge alarms in the OG, but we also have way better CC and wave clear tools in newer versions.

The real differences are in the error section, which is where OG had it made. Almost every room was packed with enemies, making it hard to progress. You had good odds of finding scouts in every zone, which could be very hard to deal with quickly if it spawned in a bad spot. The fog was lighter in the first zone, but the final zone, when the error is nearing its peak spawn-rate, had a ton of fog in your way, and it had a bunch of branching paths that made it very challenging to find the zone's cell in the chaos (most areas being on opposite sides of the fog, btw). This meant you'd need to navigate through multiple cramped rooms, carrying 3 things at once, just to get out of the fog with the necessary equipment. Once you finally reach the surge, you're dealing with a large error wave, while trying to clear the rooms themselves, while trying to set up for two directions at once. This was what made the OG so challenging, and the Alt doesn't really live up to it. The first zone has the most fog of all of the error zones, and, consequently, the hardest surge. It's only a bit harder than the OG, and, once you pass it, the mounting pressure is all gone. There's no more fog, you can hunt for cells freely, rooms have only a few enemies each, and the final surge has as single side for enemies to spawn on with a very generous funnel to use. Where the OG refuses to let up until the very end, the Alt version lets you go almost immediately."

eternal dragon
#

You can be an OG

nocturne flax
#

Happy new years gentlemen

open owl
#

Happy new year!

open owl
nocturne flax
wary olive
hallow owl
#

knife
Is there a way to kill a scout in one shot?

eternal dragon
open owl
wary olive
#

Godamn should have actually submitted that..

#

I'ma say that next time I go to McDonald's and they ask me what my order is

#

Between both versions of r2e1...

eternal dragon
#

Mc R2E1 ALT to go

twin dirge
wary olive
#

Ray said room density was also more packed in og

eternal dragon
#

I still have an old video of that I’ll post it in #gameplays

#

There were also more scouts in the old version

wary olive
#

It definitely seems way more intense. Need coordination and teamwork because you can't rely on luck. Lucks for fools...

eternal dragon
#

Bearing 105 and get the archers first

wary olive
eternal dragon
#

Most annoying part was forward spawns on the way to the last surge. You needed fog turbine, cell and baby and if the forward spawn broke doors for that scan it was really difficult.

#

I personally like the layout of the old version more

eternal dragon
velvet flower
#

No AR? must be fake fireblade

eternal dragon
#

i was young and naive

fringe surge
#

ar lmg is a combo i didnt appreciate till r7

#

i thought the ar being mediocre was bad

#

no

robust marsh
#

hmmmmm

atomic escarp
#

"hmmmm" said Rey, thinking loudly

half hornet
#

which AR? the default one?

errant vigil
#

The regular one

#

It's always been solid

half hornet
#

hm

#

I've seen some old videos of it when it had like 0 recoil, kinda like bullpup does now

#

either that or the guy was spray controlling hard

#

the current one... don't like the way it kicks and damage feels too low

#

If it works it works i guess, but might as well just take the heavy one. Same experience, but bullets actually do something.

raven flare
#

assault rifle mentioned
it's ok i like it but prefer the smg

errant vigil
#

it's always had recoil iirc

raven flare
#

think it hasn't had many changes

warm stone
#

who wants play R7A1 with me?

pale stratus
#

.lfg

hard cape
#

what's 10cc been doing these days? When can we expect to see some new content? Are they still actively updating this game?

hexed vapor
#

After about a year we should get R8.

#

And that will probably be it.

hard cape
hard cape
#

yeah whatever mod that is

signal ocean
#

lmao imagine downloading legacy thinking it was ancestor

#

"how did I ever beat a single level"

hexed vapor
#

Damn, there were surge alarms in A1?

hard cape
nocturne flax
#

imagine playing ancestor

#

just download shitty older build of game

obtuse surge
#

ancestor honestly rare modders W

kind swan
past bough
#

"so our characters here are woods, dauda, hackett and bisho-"
"THEIR NAMES ARE G, T, F AND O"

atomic escarp
#

Goods, Tauda, Fackett and... Oishop?

pliant pasture
#

Oi!

real moss
plush basin
#

Oi you bloody rotters

#

what you torkin about

real moss
#

too late

pliant pasture
#

bhahah classic

burnt goblet
#

Haha, gtfo lost the best game you suck at award again

hexed vapor
#

Elden Ring?

burnt goblet
#

Yup

mortal granite
#

it is elden ring with more people to vote

tough badger
#

at least it lost to a game that deserved to be in the category

real moss
#

πŸ˜‚

nocturne flax
#

bruh where the moderators at

proven stag
nocturne flax
#

πŸ’€

real moss
#

Well they online

deft kiln
#

When we needed them@most

#

The vanished

nocturne flax
#

This is some ready or not shit

real moss
#

@static steeple bruv you there??

deft kiln
#

Man’s a 2020 player to

#

love this

real moss
deft kiln
#

Probably

real moss
#

we need to tell it's one of the mods gf that leaked

#

oh wait .....

#

Where is the FBI?

mortal granite
#

he got hacked

#

bruh

bold widget
#

That ass is so fucking fotoshopped xD

#

@.useless

real moss
#

Damn it still there?

mortal granite
#

moderators is asleep

bold widget
#

@TheEmoStoner#0821 where are the feet pics

real moss
#

Just remove the damn pedo links

mortal granite
#

hey @real moss

#

wanna see something funny?

real moss
mortal granite
real moss
#

πŸ˜‚

#

Nice

#

At least he did not trigger

mortal granite
#

virgin charger scout trigger on R7E1 vs chad normal scout trigger on newbies on R7C1

#

Scout: "Get F Scrubs"

real moss
#

Without him triggering at all right?

mortal granite
#

nah, it will scream

#

just like r7e1

#

well, enough testing

real moss
mortal granite
#

you have enemy desync location

real moss
#

So basically can't be fixed

mortal granite
#

now get ready for player desync location

#

i figure the reason why only that ONE DOOR have that problem and not everywhere else is

#

people usually pass that one door in r7e1

errant vigil
#

Player sniper melee

mortal granite
#

and then BOOM

#

DESYNC HAPPEN

#

idk how connection work so, i'll leave it to professional

errant vigil
#

R5C2 pernerf gen tile

#

Respawn scout keeps going off

hidden crater
#

My day, be so fine
Then boom, desync happen

real moss
#

R7E1 ........ not so much

mortal granite
#

i think if people play r7e1 and don't DON'T want to lose

#

let the player that are desync to you do reactor killing and such and the best person with 0 desync come with you

errant vigil
#

Nah they just do the funny door thing

mortal granite
#

funny man

#

do the funny door

errant vigil
#

Or install cheats like perfect boosters

real moss
random basin
#

*there's one marked inside the debris

#

*it bites but it doesn't move

real moss
#

yes can happen, I think a turrets can shoot it

fair fern
#

u can melee it

#

but its really hard

#

its a really really small hit box that glitch outside of the debris

mortal granite
#

you can just leave it

twin dirge
#

^^^ yeah it'll take too long to kill it

#

happens often with this level PirateSimon

prisma zodiac
obtuse cedar
#

And if you are this afraid of the random scout trigger at the end. Just save a 4 use med for the guy going for 4th code

real moss
obtuse cedar
#

You cannot die with a 4 use meds .. legit nothing that hit hard enough to be scary in those rooms

#

Just run through and close the doors behind you

#

And it is basically a win

raven flare
#

dying in e1 hah lmao even hehehe kek lol jajaja

obtuse cedar
#

True. E1 are too easy

real moss
raven flare
#

games so easy

obtuse cedar
#

When you are falling asleep while playing E1 you know that this game is too easy for you

#

:)

raven flare
#

yeah u just kill things sometimes not kill things n thats it

#

so simple

real moss
#

I don't even know why I brought it up. still stuck on EVAL myself

#

too hard

obtuse cedar
#

It's really easy.
People who think something is impossible lacks knowledge on how to do things.
People who think the game is too hard lack experimentation on how to do things.
People who think the game is hard just need to put a little of practice in what they learned with experimentation...

You don't need to know obscur things to be good at this game

raven flare
#

as the song would say, gtfo isnt hard never say never

#

wait thats not it

#

oh u get it

#

im runnin out of gas for this joke ngl

obtuse cedar
#

Like i love how elden ring is game of the year... So a lot of people are ok with the philosophy of learning by experimentation... But somehow it is too hard to do in other games?

raven flare
#

i mean thats a whole
different thing
and idk if ur jokin anymore tbh

obtuse cedar
#

No what i said is true

raven flare
#

ok they bein unironic
now if u excuse me im gonna go im not havin this convo im packin my sandwich and the plushie of myself

obtuse cedar
#

The irony lies in tye fact that people don't want to accept that this is how you get good in these games..

tough badger
#

Games are easy you just win? Not sure where people are running into problems

wary olive
real moss
tough badger
#

I think quick-time events would make gtfo more skill-intensive and help it earn its difficult reputation

#

Hacking mini game replaced with hitting alt and f4

obtuse cedar
#

after you got the 4th code there is no reason to stealth back anyway. you can 100% run through it since it's a fast extract

prisma zodiac
#

with the random trigger being the issue

olive shoal
#

yea the scout trigger has nothing to do with whether u got last code or not lol

obtuse cedar
#

reactor are considered an alarm now?

olive shoal
#

my man

#

did u read the rest of what they said earlier

obtuse cedar
#

desync position 4 rooms away is pretty hard to convince

olive shoal
#

maybe its not desync, i cant speak to that

#

but ive been in multiple runs where the scout randomly triggers like that

#

enough people have had the same issue that its gotta mean something lol

prisma zodiac
#

the scout triggers on an open door

#

which has been observed multiple times now

obtuse cedar
#

again. how is it an issue ? the only reason the door would be open is if you fucked up early on and broke the door or YOU left it open

earnest marten
#

it's an issue because it's a bug that can have quite a big impact on peoples runs?

prisma zodiac
#

so you tell me you close that door for the run back?

#

and then ru nthrough

#

ah right cuz possible 20 babies wont kill you :^ )

olive shoal
#

CLEARLY u just have to think these things through guys

prisma zodiac
#

you leave that open as a normal reason

obtuse cedar
#

and if you come back for 4th code you can leave it open if you plan to run back anyway since before the scout wave spawn you should have the code before the wave spawn

prisma zodiac
#

so lets say you go through the door

#

leave it open

earnest marten
prisma zodiac
#

you get halfway through the room

#

suddenly it triggers

olive shoal
#

yeyeyeye

obtuse cedar
prisma zodiac
#

you wont be able to survive minimum of 2 moms while going for code, back and having to still run past 1 more with 40 babies on your ass

#

@obtuse cedar you sprint through that zone while going for code?

earnest marten
obtuse cedar
prisma zodiac
#

unless you have a perfectly clear route youll have to stop at least once or twice due to a baby or smth

olive shoal
#

i dont get why it even matters

#

its a bug and it shouldnt be in the game

earnest marten
#

and how exactly does that matter when it comes to the bug?

prisma zodiac
#

and even if you have a perfectly clear path

nocturne flax
#

Me.and alpha been at this topic for 2 days

#

Its desync

#

He test it and everything

prisma zodiac
#

what do you not get from "it can trigger on AN OPEN DOOR" -> RIGHT AFTER YOU WENT THROUGH

obtuse cedar
#

are you crouching all the way when you know there's only 1 or 2 enemies alone on a route even if it is a slight detour?.

nocturne flax
#

Its a fucking weird thing

obtuse cedar
prisma zodiac
#

@obtuse cedar let me see you get through that room in sub 5 seconds + the next 2 ones and open the door and then get to terminal. cuz if you do it in more scout could trigger and spawn waves :^ )

nocturne flax
#

Its the best we came of it

prisma zodiac
#

its also hard to believe that you get through that whole 2 zones in like 5 seconds appearantly cuz you "see the path"

nocturne flax
#

Theres nothinf in the datablocks

prisma zodiac
#

i mean bruh. i know you can go quick through that

#

but that doesnt matter if a scout triggers on an open door with no player close

nocturne flax
#

Its borderline impossible to repro consistently and its hella weird since its first of its kind

obtuse cedar
nocturne flax
#

Alpha had to sit for 5 hours to get a 3 sec clip kekw

prisma zodiac
#

and you kept saying that you can easily get in and out "so easily"

#

considering that the whole path takes easily 40 seconds

obtuse cedar
#

yes which means you don't start at that door when he screams. you should be at the security door by then already πŸ™‚

prisma zodiac
#

thats a big doubt

obtuse cedar
#

again how slow are you

nocturne flax
#

Damn

prisma zodiac
#

so you using speed hack or what?

obtuse cedar
#

no. map layout in my head is all i need. also biotracker is very handy πŸ™‚

nocturne flax
#

Damn Stupid drama about how fast its x instead of talking abiut the actual bizarre bug that more interesting

obtuse cedar
#

it's gtfo.

#

bugs are common πŸ™‚

nocturne flax
#

Nah this shit new

#

New bug are cool

obtuse cedar
#

heh. it doesn't change much. needs to happen more often now to spice the game more πŸ™‚

nocturne flax
#

And also yes reactors are alarm in game code afaik

obtuse cedar
#

even the downtimes to get codes.

nocturne flax
#

Yes your still technically in a alarm

obtuse cedar
#

damn i ish to see more scout triggers on more maps then πŸ™‚

#

bring some spice into this game

prisma zodiac
#

im sry sgx the time i said it would take from the bug door to terminal and back was wrong

#

its actually 1 min and 6 seconds

#

in full sprint

#

direct line

#

no stamina

obtuse cedar
#

where do you start though?

prisma zodiac
#

from the bugged door

obtuse cedar
#

cause the tank is still alive that i am in the respawn zone already πŸ™‚

prisma zodiac
#

even if it only happens when you are at the security door between the respawn zones its still over 50 seconds

#

im not talking about time running out

#

im talking about you saying youll easily get through that when the door bug scout triggers

#

and that people are just slow

obtuse cedar
#

which door are you talking though

prisma zodiac
#

66 seconds is from bugged door to bugged door

obtuse cedar
#

more then 1 door in this game πŸ™‚

prisma zodiac
#

50+ is from security door (open) back to bugged door (since that is where you are safe with it closing)

obtuse cedar
#

again which door is the "bugged door"

prisma zodiac
#

first big door in pmom zone

#

(from entrance, not reactor side)

obtuse cedar
#

ok. so you should already be around the security door for code when the scout randomly triggers. else you are just slow πŸ™‚

olive shoal
#

damn ur so good at this game

#

what a GAMER

obtuse cedar
#

you have a bio tracker AND you should know the best route.

prisma zodiac
#

man im going direct line with no stamina and sgx still quicker

obtuse cedar
#

you should also know the enemy layout since you passed here already

prisma zodiac
#

obvious skill issue on my side d4rkevDerp

#

either that

pliant pasture
obtuse cedar
#

again the bug is suppose to be because of desync

hexed vapor
#

W8, is this implying you make this distance while also not waking anything?

prisma zodiac
#

@hexed vapor appearantly

hexed vapor
#

Because that's a little ridiculous w/out spawn block.

obtuse cedar
#

no

#

again the scout will not trigger immidiately when you open the door

prisma zodiac
#

its ridicolous with no enemys

again. no stam, DIRECT route (youll never do this) is over 40 seconds from security door for code back to bug door

#

even a quick normal player will take a minute for that

#

since youll have to kill a baby or sneak past one. take a worse route

#

and need to run back with stamina

hexed vapor
#

Also, if you don't want to wake mom, that can waste a fair amount of time.

pliant pasture
#

Biotracker booster make you run faster w bio out

#

fivehead

hexed vapor
#

🀯

nocturne flax
#

The most useless discussion in gtdo history

#

Atleat kiting topic still have some relevance

#

How slow are you guys

#

Im hella slow

obtuse cedar
#

the scouts don'T trigger instantly from opening the door. yet ev is making it sound like it does

olive shoal
pliant pasture
#

also, can you even LAN this game?

nocturne flax
#

No kekw

#

Happens even on hosy tho

prisma zodiac
hexed vapor
prisma zodiac
#

its about that 1 door in r7e1

#

that can trigger scouts when open

obtuse cedar
tough badger
#

I did R7E1 with close connections at least and have no idea what this scout desync is

obtuse cedar
#

or maybe 30

prisma zodiac
#

@obtuse cedar from where

obtuse cedar
#

door to terminal

#

you said door to terminal to door

prisma zodiac
#

that was the first time

#

that takes 66 seconds

pliant pasture
#

plz, don't let him take you any further on this ride Darkeva, its not worth it lol

hexed vapor
#

Scout trigger takes at most 5 seconds with at most a 5 second wave delay, no?

obtuse cedar
#

so divide that by 2. 33 seconds

prisma zodiac
#

path back takes longer

#

and again

#

thats a no stam

#

direct route

#

full sprint

obtuse cedar
#

path back doesn't matter

pliant pasture
#

AH

obtuse cedar
#

you canrun through from the moment you have code

prisma zodiac
#

you will take at minimum 80 seconds as a normal player even with no enemies around since youll run a far worse route and get impacted by stam on the way back

pliant pasture
#

its a one way trip

obtuse cedar
#

that is the whole point

hexed vapor
#

My guy, it's a team scan.

nocturne flax
#

I used to have a friend who had sex in 2 seconds, they call him speedfucker %wr

olive shoal
#

LMAO

hexed vapor
#

Have you played the level?

obtuse cedar
tough badger
#

If you sprint with proper alpha energy nothing will be set off

prisma zodiac
hexed vapor
#

Extraction is a team scan.

#

to open the door.

pliant pasture
prisma zodiac
#

you can survive that with doors. but youll have to get to door first

#

which is what i have been saying all this time

hexed vapor
#

If you are leaving, you're basically cheesing at that point.

tough badger
#

Just have the code monkey disconnect after reading the log PirateSimon

hexed vapor
#

And it's not an ideal strat if all 4 need clear.

pliant pasture
#

its all about the refractory period

nocturne flax
#

Im fast tho i got cconsole and put x2 speed

#

Take that

#

You guys hella slow

obtuse cedar
# hexed vapor Extraction is a team scan.

and? you shouldn't have mom on you at that point.. she should be on the player making the run back from 4th code... so again what is the problem? the time she births seeing that playher means she doesan't move. you have minimum 2 doors you can close on her.. you have enough time for that team scan

pliant pasture
#

just use a ||movement speed up syringe||

nocturne flax
#

@obtuse cedar @prisma zodiac you guys cant beat my record

pliant pasture
nocturne flax
#

0.2 miliseconds from bug door to reactor

#

You guys aint shit

tough badger
#

noclip

narrow gulch
#

πŸ₯Ή

hexed vapor
prisma zodiac
#

so realistically 50

#

and thats time where we said scouts already triggered

#

cuz ive had it trigger before reaching sec door

nocturne flax
#

That auto trigger can happen way after you finish all the reactor too

#

Happend to my friend

prisma zodiac
#

i can assure you if that bug happens in such a situation your likely hood of just running out is slim af

nocturne flax
#

While they were doing teamscan for extract

prisma zodiac
#

tho it can happen

obtuse cedar
prisma zodiac
#

30+ babies tho. and the awake charger scouts

#

while full stam

nocturne flax
#

But what id theres no 4 use medi

tough badger
#

SGX makes a very compelling point
Simply do everything right and you win

olive shoal
#

yea but the 4 use medi guys

nocturne flax
hexed vapor
#

20 babies won't hit you twice each, okay. Scout wave won't hit you at all, okay.

prisma zodiac
#

i also love how sgx doesnt seem to realize that 50 seconds is a long ass time with a baby wave and no doors

nocturne flax
#

What if i had a 4 use tool instead

prisma zodiac
obtuse cedar
#

oh no. anyway. it's almost like people don't know how the fuck to reset your stamina quickly when you reach the treshold that signals you to stop running and walk half a sec so you can start running straight back

prisma zodiac
#

cfoam scout -> kill -> cant trigger BigBrain

olive shoal
#

nah but you would have bio remember?

prisma zodiac
#

ah shit

hexed vapor
#

Waits half a second, full stam.

obtuse cedar
#

half a second is such a game changer

prisma zodiac
#

it takes over 2.5 sec for stamina to reset

pliant pasture
#

look, i know babies, they're a good guy, that wouldn't hit you for that much, not if they know how important it is for you to make it through

hexed vapor
#

My man on steroids.

prisma zodiac
#

and you have babies on your ass already

#

and a scout wave

#

and the charger scouts

nocturne flax
#

Dude got the adrenaline booster

#

I got heroic heart install

tough badger
#

It's the sigma grindset

obtuse cedar
prisma zodiac
#

sgx. we never said that triggering the rooms = death. Like you pretty much sprint out normally anyway and close doors

but if the scout wave spawns before you go to terminal then you are under intense pressure

obtuse cedar
#

also. you can dodge while walking still but we don't need to add this to the equation too now πŸ˜›

prisma zodiac
#

signal, i never hit yellow when running

#

aggro 40 babies and charger scout and scout wave and dodge by walking πŸ₯± yeah sure dodge some but not all

obtuse cedar
#

alright then as long as you see your pulse go back under 100 you just start running again right?

olive shoal
#

yea but the 4 use medi guys

prisma zodiac
#

never said its impossible to survive tho

eternal dragon
pliant pasture
prisma zodiac
eternal dragon
#

Yes

obtuse cedar
prisma zodiac
olive shoal
#

damn thats crazy

tough badger
#

I've trained so I can regain all stamina with a single squat

olive shoal
#

i thought it was just cosmetic tbh

prisma zodiac
prisma zodiac
pliant pasture
obtuse cedar
hexed vapor
#

I mean, it's basically random.

#

I've had it happen while we had literally just gotten past.

obtuse cedar
#

it should not start from the moment you open the door since no one has been in that room for a long time so you have been updated out of that room at least during reactor

prisma zodiac
#

you are also not immediatly sprinting through that door

#

again. if it happens before you open sec door its hell

#

after that its just amplified difficulty

pliant pasture
#

do players have unique collision layer that the scout trigger off of? or just off of collisions with models labeled as players?

obtuse cedar
#

no. you stealth your way to 4th code. the run start when you have 4th code which at that point it doesn't matter if scout has been pulled or not

deft kiln
#

It don’t be desync it is the door position being up in that room

prisma zodiac
#

the scout. can trigger before that

hexed vapor
#

You can just stealth back, though.

deft kiln
#

It has an issue

hexed vapor
#

Stealth back is way safer.

#

And you can just 2-man spawnblock.

#

Hell, safest strat is just killing the scout in the buggy room.

obtuse cedar
prisma zodiac
#

then theres like 3 scouts in there musicmommyDed

prisma zodiac
#

@obtuse cedar "should" ffs it shouldnt happen since its a bug
and no it can happen before that

deft kiln
#

Just close the door and you are fine

prisma zodiac
#

i had a super clear path and was half sprint half perma walk in one of our runs and it triggered halfway to code sec door

hexed vapor
#

True.

obtuse cedar
#

so grab code and run through. the tiles are unfriendly to the sleepers. you have ways to make distance or dodge depending on what path you take

tough badger
#

You can run and shoot in this game enemies literally don't matter PirateSimon

prisma zodiac
eternal dragon
prisma zodiac
#

wait it can still happen?

obtuse cedar
#

it's not the door

eternal dragon
#

Ye I don’t think it’s the door

hexed vapor
#

Oh, if we're basing it on the scout not alerting when you're at reactor.

#

That's probably more to do with scout being in a dormant state.

obtuse cedar
#

that's why they say it's desync

prisma zodiac
#

i can simply tell you
it can happen when 1 room away from that scout

narrow gulch
#

sniper melee was fine guys, just be better

olive shoal
#

just dont be slow

hexed vapor
#

Don't let the charger teleport behind you, teleport behind the charger.

olive shoal
#

exactly

pliant pasture
#

hmmm and is it both doors that have this problem? or just one?

prisma zodiac
#

only ever seen it happen on one. and only from one side

obtuse cedar
#

@nocturne flax

#

πŸ™‚

nocturne flax
#

This was alphas clips

#

I think ive send the correct clip

obtuse cedar
#

you see which tentacle retracts

#

the one where he was going to be if he kept walking straight

prisma zodiac
#

thats actually different from what i meant (and what ive seen mentioned multiple times before)

hexed vapor
#

Isn't Alpha host in this clip, or no?

obtuse cedar
#

the whole point of the clip was to catch what happens though. so how can you say it's different.

hexed vapor
eternal dragon
#

I’ve had games where my teammates would get touched through the wall from the area where he enters in that clip

wide lion
#

why creators not make unstuck command...

pliant pasture
#

is there also examples of it triggering when a player is more than 30m away?

hexed vapor
#

P sure fireblade's original clear has that.

#

but don't remember.

real moss
#

All I know is , I will now always hold a 4 use med in all levels as SGX taught me it is God mode

nocturne flax
#

My friend largest told me (if i remember correctly) thst he had that auto trigger while extractinf

real moss
pliant pasture
#

only one does no good

eternal dragon
nocturne flax
#

Thus another clio

real moss
eternal dragon
#

Was a bit confusing on first playthrough

wide lion
#

i want unstuck command./

real moss
hexed vapor
#

Ah, nvm, it was waves that woke scouts.

eternal dragon
#

We thought it’s a silent alarm at first 🀣

pliant pasture
nocturne flax
#

Its a pretty weird anomaly this bug

#

It doesnt respect any stealth mechanic thst we know

real moss
nocturne flax
#

It doesnt respect even bugs that obey the mechanics of the game

real moss
#

Alpha is certain it will never be fixed

nocturne flax
#

It wont show on logs

#

Its not in datablocks

hexed vapor
#

Imma check maps rq...

nocturne flax
#

This some scooby doo shit

eternal dragon
#

Phase 3?

nocturne flax
#

Fr fr

#

This might be a r8 teaser

olive shoal
#

randomly triggering scouts is our new content

#

pog

nocturne flax
#

I aint french

high vortex
#

Fr(ance)

nocturne flax
#

Rattatouille

prisma zodiac
#

i remember when we had an alarm wave spawn inside a zone with a closed sec door. And that woke a scout, which then spawned its wave inside there aswell

#

absolutely hilarious

real moss
prisma zodiac
#

we opened the door and suddenly had 20 enemies on us

olive shoal
#

can u get it to happen on other maps?

eternal dragon
#

Maybe that room is the border to the French side of the map

real moss
olive shoal
#

yeah yeah i mean other maps

nocturne flax
#

It is as weird as scout transitioning to other rooms

olive shoal
#

cause those use the same tileset right?

nocturne flax
#

Remember r3c1

real moss
#

Ah other than those 2

hexed vapor
nocturne flax
#

Yeah me and alpha were talkingg and its something funky with that room itself

eternal dragon
real moss
#

Not sure but seems likely. I don't think the fact it's lab is what's causing this

eternal dragon
#

I remember that

nocturne flax
#

It was so fascinating at the time

#

We had a like 10 people on vc just watching a scout for 40 min transitioning from 1 room to another

#

Good times

pliant pasture
#

its never triggered before the door was opened for the first time right?

hexed vapor
#

And scouts in closed rooms never do that.

nocturne flax
#

Thw door have to be open for ir ro trigger

#

Close door and it would patrol as usual

nocturne flax
pliant pasture
#

if the room stays closed forever it stays cool

#

got it, so its 100% the feeler triggering

real moss
nocturne flax
#

What touches

#

We dont fucking know fosho

pliant pasture
#

and never touches it on patrol

nocturne flax
#

Revolver man in chat

errant vigil
#

For that section in R7E1 is not entirely true that they won't path

#

If the other ends door is open and the people waiting for code are there (even at reactor)

long stag
#

we need unstuck command)

errant vigil
#

it's still act as if the door is open on the closed side

nocturne flax
real moss
long stag
hexed vapor
long stag
real moss
olive shoal
#

give us a sec we'll conjure up an unstuck spell

high vortex
real moss
# long stag +

I found it!!!!! tell him to alt+f4 this unstucks players

high vortex
#

This will propel them out of any wall they're stuck in

pliant pasture
prisma zodiac
#

i mean how often do we legit get stuck

pliant pasture
#

so we just in here, chillin

prisma zodiac
#

._.

#

ive seen like 2 or 3 spots live. But those usually are hard out of the way

#

had it once where it was on a common path to take that sucked. but that was modded

long stag
#

it`s only leave and restart on this position)

high vortex
#

Did you try the chat command

pliant pasture
#

you can turn the level off and back on again

winter wharf
pliant pasture
eternal dragon
#

Just don’t get stuck

real moss
long stag
#

good

real moss
#

it's just an hour level. you lose nothing

pliant pasture
#

OK so the real answer that no one has spelled out is: that sucks man, but there's nothing you can do. The list of bugs we want the devs to fix is already so long, and this one is easy to avoid. Just don't fuck around and find out with terrine.

fallow wasp
#

I just want r5 back

real moss
real moss
pliant pasture
#

Speech to text, it's just more collateral in my war with speech to text

real moss
#

damn it's good

prisma zodiac
#

florkShrug2 i mean its not like getting stuck is a common issue like dinos getting stuck in ark is

pliant pasture
#

thats the other part, its so rare because people don't fuck around and find out. so like

prisma zodiac
#

i wouldnt even say that

#

its just that most spots you can just get out from

#

theres like 3 spots i know that you cant walk/jump out from (but can jump in). But suprise you can crouch out

real moss
#

At least you have cryopods

prisma zodiac
#

honestly. i usually just mod in something similar but more available and cheaper

#

costs like 2 crystals or smth

#

but then again. i either play 4fun pvp between friends or pve or soft roleplay servers

deft kiln
#

It is a calling greater than one can know

obtuse surge
#

pls jump in the zaero hole

prisma zodiac
#

i mean i dont play actual pvp
4fun pvp usually means different tribes in a pvp but no raiding. We just meet up for combat situations 4 fun

deft kiln
# obtuse surge pls jump in the zaero hole

Already there. As a woods main we all know this represents the ways he feels emotionally stuck in place without a way out. Good on 10cc not giving us a stuck command and sticking to the lord

#

Lore

real moss
prisma zodiac
#

yeah i usually host a server and invite friends

obtuse surge
#

i love the gtfo lore especially the 1k words email

real moss
prisma zodiac
#

my most fun was on a soft roleplay server tho

#

which was a server cluster of scorched, aberration and extinction

real moss
#

Had all 11 of them Linked πŸ˜…

real moss
#

Imma have to restart someday now that they finished Scorched

#

And never finished Gen2

deft kiln
#

Is the gtfo role play community built off the lore community I mean we can’t role play without them making the characters.

pliant pasture
#

blank BlushBlob
πŸ‘‰πŸ‘ˆ

long stag
#

we need unstuck command)

hexed vapor
#

Have you tried mentioning it a 4th time, though?

pliant pasture
real moss
#

could have done it two times in all this time

pliant pasture
long stag
#

r2e1

real moss
#

It's over, you can't finish it. he is stuck.

pliant pasture
#

some say those two are still circling the drain to this day ||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _ _ @real moss @long stag

real moss
pliant pasture
#

lol not probably

narrow gulch
#

if you replace the person with a bot can they float out of whatever place theyre stuck in

real moss
real moss
narrow gulch
#

sucks

pliant pasture
#

noo if you leave and rejoin you spawn on host

#

ng, i did this multiple times on R7D1 yesterday

real moss
pliant pasture
#

bum

prisma zodiac
#

imagine host was standing next to that spot

nocturne flax
#

Just end the match

pliant pasture
#

sit outside and get some sun man

#

everything is going to be okay

atomic escarp
#

Fun fact: The mine deployer was invented by John William Minedeployer in 1759

pliant pasture
#

actually, thats a common misconception actually, it was invented by the famous communist John Lenin in the 1800s as the OurDeployer. but it was stolen and corrupted by Ronald Regan in WW1 and redesigned to be the MineDeployer we know and love today.

atomic escarp
#

Another fun fact: The Heavy AR (or HAR) is the best assault rifle for swashbuckling

real moss
atomic escarp
#

Now everyone knows my timezone, damn

real moss
atomic escarp
#

Fun fact: The Heavy SMG just has very big and dense bones

shell reef
#

Doing this with bots was straight pain because they wouldnt pick anything up as a result of the error alarm

nocturne flax
#

That bug aparently came to life in alt r1

mortal sequoia
#

If you wanna do something well, you gotta do it yourself PirateSimon

mortal granite
#

that's not wrong

#

if the bot shoot more, it wouldn't be that much of a problem

stone geyser
royal lichen
#

they won't touch cells or neonates or cubes if there's combat. if they carry one of those, as soon as combat starts, they drop it. they seem to carry a turbine tho, even in combat. fixed ladders + bigpickup, broke combat + bigpickup. sad.

royal lichen
#

all of them are deprived from us

nocturne flax
#

i remember having issues with bio bot having conflict of interest when carrrying objective items

#

i dont have the clip but he couldnt decide if he wanted to carry, ping enemy or kill the enemy that i was dancing around with

#

pretty weird

royal lichen
#

i'm used to cheesing with q 2 5, at least the bot would go close to a pickup in the room .. now they just say "i will do it" and won't even move towards. bleh.

#

actually having to search for the items ourselves, horror

long stag
#

we need unstuck command)

deft kiln
#

Trust

pliant pasture
#

we'll need it, for all the R3+4+5 triple drop deniers

velvet linden
#

triple droppers stay winning

mortal sequoia
atomic escarp
#

The thing

wide lion
fleet tundra
mortal granite
#

@glass mirage @fair fern

eternal dragon
#

damn thats a lot of glowsticks

hoary musk
#

Looks like i'm gonna have to practice my glow stick throw lineups

paper harness
#

aren't those green keys

real moss
long stag
#

we need unstuck command)

real moss
long stag
#

i want 2 million dollars)

real moss
long stag
#

server lags?

past bough
#

not that hard

hexed vapor
#

Or you lag.

long stag
#

ΠΏΡ„ΡŒΡƒ

#

game

twin dirge
#

thats really vague thank you

burnt goblet
#

did they repost the steam announcement for altR1 recently? πŸ˜‚ SantonianWhatElse

raven flare
#

apparently so

burnt goblet
#

damn 10c lazy

twin dirge
#

lmao

past bough
#

imagine

pliant pasture
#

hey Imagine! hows it goin?

past bough
#

awful PirateSimon

random basin
#

what are these?

#

I don't tell any difference between these monsters from the white, large dots

mortal granite
random basin
#

wut

mortal granite
#

go 2 - 3 rooms away and comeback

#

red dot is a bug, you will be unable to tag them if it go loud

#

to fix this, try go away 2 to 3 rooms away

random basin
#

...I don't remember any of that happening in my playthrough, untaggable enemies or something

mortal granite
#

that means it fixed itself

#

the red dot is just a really old bio bug

past bough
#

the sleepers are just biotracker shy

velvet flower
twin dirge
#

the devs be like "we can't fix it"

vagrant onyx
#

mmm

wide lion
#

we need unstuck command)

#

and new artifact

#

skill eff. xD

broken scarab
atomic escarp
# random basin

Just for reference, if you get a scout that's a small red dot, open that door, wait until he finishes doing the tendrils and begins moving again, then you can ping it IIRC

chrome rivet
#

What do you guys think an F-Tier level would look like?

#

Think you would have to do 2 simultaneous reactors

mortal granite
#

since the enemy spawn have a cap, it would be a normal reactor level

chrome rivet
#

What if the two reactors were seperated by an entire zone meaning you would ahev to split up. On top of that you would have to go into other zones for other teams reactor code

prisma zodiac
#

still spawn cap

#

but sleeping enemys/blood doors would work

#

would just start lagging the game out

#

happens when you run through the 1st and 2nd zone in r1c2 and then pull the alarm. 70+ awake enemies

#

frames go BRRRR

chrome rivet
#

Guessing thats why they havent really done anything like that

mortal granite
#

from what i see, on E tier, we have 2 of the hardest level

prisma zodiac
#

i mean theres other reasons

mortal granite
#

from R4 and R5

#

both are heavy in stealth

prisma zodiac
#

F tier only rly makes sense for modded

#

usually it introduces straight up new stuff or buffs guns and then enemy numbers

mortal granite
#

f tier: player drop in, no resources spawn, room full of enemy and need to stealth, loud + error alarm + alarm

#

it will look ridiculously hard

#

but if didn't look hard, then we have people saying the same stuff as R7E1

prisma zodiac
#

just make a d+ tier level and add a pmom and tank error with 2 min spawn time

mortal granite
#

which is, not worth of an F tier

prisma zodiac
#

already yikes

chrome rivet
#

A pmom error alarm

#

yeah that sounds f tier

prisma zodiac
#

i mean mom error is cool

#

legacy had that. Very very fun

mortal granite
#

pmom will be E tier

prisma zodiac
#

not too hard with the buffed guns

mortal granite
#

with all the gun we have

prisma zodiac
#

thats why low timer pmom + tank

mortal granite
#

we just gonna 1 sequence the pmom

raven flare
#

f tier u die when u touch the floor

prisma zodiac
#

yeah. And then 2nd pmom spawns 1 1/2 min later (oh and dont forget the tank alpha)

chrome rivet
#

Lmao a parkour section

prisma zodiac
#

i mean actual parcour wouldve been interesting

chrome rivet
#

Fall into an abyss and die intantly

#

or some shit like that

prisma zodiac
#

Stealth zone where you need to go way above giants and moms and such

#

if you fall its near instant death

#

but recoverable

mortal granite
#

since they can't path find to you

chrome rivet
#

Flying enemies

mortal granite
#

you will have to despawn enemy and respawn them

prisma zodiac
#

We werent talking about 2 things at the same time

#

but yeah

#

@mortal granite make it so on both sides theres stair cases

#

so if you fall you can get back up

#

but stealthing below is ridicolus