#gtfo-spoiler-chat

1 messages · Page 14 of 1

fallow wasp
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I wish the destination portion of DX was stretched over the entire level

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It would have been cool going back there repeatedly

boreal fable
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hope won't random drops again

fallow wasp
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I’m sure it will be random drops to a degree

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Maybe after they finish things up they’ll add a different way of getting them though

boreal fable
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i think I'll die if play too much for the drops

prisma ibex
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just use the unlock all cosmetics mod PirateSimon

fallow wasp
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We’re all dead here at gtfo

boreal fable
#

true

twin dirge
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I do hope all cosmetics could be unlocked at the end
instead of forever being partial even if trying to the fullest ihavenofacebutiwillstillscream

fallow wasp
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For beating all E levels through every rundown they should grant those legendary shirtless cosmetics

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Revealing that every one of the prisoners are actually buff as sweet hell, due to some tampering by Warden

prisma ibex
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they will finally grow hair

boreal fable
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before can find team to join was very painful

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cause my friend quit

prisma ibex
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damn

fallow wasp
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Finding good teams can be tough in the pub groups

twin dirge
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yep but sometimes you do get a group knowing what they're doing

fallow wasp
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But keep trying and when you find good teammates then add them as a friend or something

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Build your god squad

prisma ibex
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use lfg channels

boreal fable
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my friend play too much gtfo and say he has ptsf by the game

prisma ibex
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coward

fallow wasp
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Never heard that before

boreal fable
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that's why he quit

prisma ibex
#

unfortunate

fallow wasp
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Sad but there are plenty of people around in the discord

boreal fable
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yea he just fear the game

prisma ibex
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id play gtfo with you mary
ONLY if its not d1 tho

twin dirge
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only D1

fallow wasp
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As would I, but I am chilling at work so I can’t rn

boreal fable
fallow wasp
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I don’t have any particular level preference, besides maybe avoiding B3PE because I think the level is a slog after doing it twice

prisma ibex
boreal fable
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nah just joking

twin dirge
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D1, C3, and B3 are all just slogs to replay a bunch

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E1 too depending on the amount of first attempts

fallow wasp
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First time beating B3PE we were stuck at the final checkpoint for like 2 hours

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Half my squad was close to tears and tired as hell

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I felt fine though, funnily enough

prisma ibex
boreal fable
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funny that I only found out this month that gtfo actually has discord

fallow wasp
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Welcome to the thunder dome then

boreal fable
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just play for fun

prisma ibex
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same here

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what do u think of e1?

boreal fable
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pain

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very painful for me

boreal fable
prisma ibex
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thats why i play it so much

boreal fable
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when the things that can kill, it just nothing to scary

prisma ibex
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perhaps

boreal fable
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if you still have ammo to do that

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before I bought this game, my friend said that the development department showed the actual screen of the game shortly after the release, but they could not clear the level.

robust marsh
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yeah they cant

boreal fable
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sounds fun, then i buy it

robust marsh
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they are the devs

boreal fable
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XD

robust marsh
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not the players

boreal fable
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oh

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i see

prisma ibex
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devs cant clear their own level PirateSimon

robust marsh
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but still its bad that they struggle on very easy levels

light lagoon
twin dirge
boreal fable
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i played my friend's dark souls before and GTFO is kinder for me

prisma ibex
fallow wasp
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Are there any other things the devs have said are not coming to the game?

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I remember at some point it was said that bots wouldn’t be in the game, and old rundowns would never be playable

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But voila, the best backtracking ever

jolly perch
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oh yeah and when they announced stamina, they made sure to say that it wasnt exactly stamina (it was)

mellow creek
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does the new announcement mean

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we have to wait for r1-6 again before r8

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r2 d1 best fog level

atomic escarp
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they re-releasing older rundowns with some changes and what not

mellow creek
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damn

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i hope the alt rundowns comes every week

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instead of once a month

atomic escarp
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idk about that one

mellow creek
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if it comes every month... its gona be 2023 june before we see r8

azure reef
mortal granite
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i don't know about harder

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it's just some of them have rng in play

azure reef
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Harder to remaster*

mortal granite
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aight

azure reef
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The closer you get to r7, the similar the rundown are, so less work to port them. In theory.

boreal fable
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i think i play toooo much

mortal granite
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play more

boreal fable
obtuse cedar
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this is a low amount of completion to think "i play too much"...

azure reef
mortal granite
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well, there is no fail counter tho

obtuse cedar
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true

mortal granite
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how would you know they didn't play a lot

obtuse cedar
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but based of the completions.. this is really low

mortal granite
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i have a 10% winrate on D1

boreal fable
mortal granite
obtuse cedar
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it's not like the tiles have been the same for forever

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you ain't gonna see floodway in r1-r4 🙂

mortal granite
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also also, if the level is big enough, they can chop them up and make them as secondary/overload

jolly perch
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I would be surprised if its 1 month per rundown then r8

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they're trying to make the expeditions look as close as possible and shit

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all the while still testing out balances, bugs, etc (iirc its confirmed there's some tool balancing for r1 ext)

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there's also rundowns where it'd take them a lot longer to actually do shit for. R2 -> R3 was a relatively small jump; R3 is best characterized by its utter shortness, so it would be quicker to release. R3 -> R4 is a massive pole vault in comparison, so it would hypothetically take longer

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then by the time you rerelease r6 which also was pretty heavy in expedition size, you would have to make r8, which they probably would be working on it in the background and whatnot (conceptualizing and shit) but then they would still have to implement it into the game, bug hunt it, etc

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which id hope would take some time considering they're treating r8 like its planned to be the finale of GTFO

obtuse cedar
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R8 2024

jolly perch
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there's also that they dont know what to do with extensions. There's like 3 routes they can take, 2 of which mean extending the period between rundowns

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and then when you throw in their seasonal breaks...

vivid quartz
obtuse cedar
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I meant what i said by. If they remake the level with how the game is right now. The current mechanics. It is pretty doubtful we Will get rng spawns for error alarm instead of always behind you

vivid quartz
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never know ¯_(ツ)_/¯

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Hopefully they change it, it made for some pretty unfair experiences

prisma ibex
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just dont make a game on unity

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simple

obtuse cedar
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The current iteration is still rng base according to a bunch of pubs 🙂

vivid quartz
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Games made in unity can be good, I think this game would've benefitted from being made in Unreal though ngl

prisma ibex
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both are ass

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just dont make a game

vivid quartz
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well what do you suggest xD

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Could always make your own engine tbf

prisma ibex
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yeah

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i think resident evil 7 did that

vivid quartz
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Oh really? I didn't know that

prisma ibex
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could be wrong i dont remember

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but gtfo is an indie game so that would be too high of expectations

vivid quartz
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Ah yeah. it's literally called "RE Engine" lol

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I mean, I don't think it's too hard even for a small company to make thier own game engine

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Just very time consuming

prisma ibex
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like 10c would take the time for that PirateSimon

mortal granite
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they did

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for payday

prisma ibex
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current 10c team PirateSimon

mortal granite
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current 10c still have 2 guys that make grin engine

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your argument is rigged from the start

prisma ibex
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counter point:

mossy portal
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did anyone have trouble finding the last terminal for E1 too? me and my boys have been running it for the last few hours and we can't find it

prisma ibex
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4th code?

mossy portal
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yea the one with the super long timer

prisma ibex
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you have to backtrack for that

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so remember those rooms you went through to get to the reactor?

mossy portal
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no shit... we've been running fave against walls looking for it by the reactor 😭

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yea

prisma ibex
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yeah you have to go back through those rooms until you reach the room before the big middle room (idk if this makes sense)

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theres a hallway in that room with a security door in there

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you have to go through there for the 4th code

gloomy flame
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The first room that has the scouts/mothers/babys inside, it's in the back of that room, a zone door, that leads to that terminal

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that's the best description I can give

prisma ibex
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yeah

mossy portal
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oh so we just blew by it because we were running like pansies, got it lol thanks

prisma ibex
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👍

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good luck with e1

crystal oriole
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Just hope they add a fog turbine tbh.

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If not...then I guess my group will cry lol

mellow creek
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its the best coz theres no fog turbine kek

jolly perch
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man

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some of these expeditions are going to be easy as FUCK with boosters now

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like r2d1

real moss
boreal fable
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sounds fun

hexed vapor
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R2D1 still the best level in the game.

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As long as they don't ruin it.

nocturne flax
hexed vapor
twin dirge
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checkpoints ruin the game /s

atomic escarp
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do they?

real moss
atomic escarp
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how should they implement them

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as far as i see they are fine

mortal granite
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some bug here and there

stable pivot
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If the checkpoint bugs were fixed they'd be fine - they broaden the audience the game can appeal to, as some people don't have the time to replay entire level sections again and again due to a harder part of the level.

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"But REEEEE checkpoints make the game too easy REEEEEEEE" - you have the option to not use them. Don't gatekeep more casual players.

twin dirge
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based

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the amount of new players that quit the game because checkpoints bugging out must exist

stable pivot
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Though I do agree that there should be some kind of limit to them so that players won't spend ten hours reloading a checkpoint...

stable pivot
tame cloak
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Fixing the checkpoint bugs won't significantly increase player retention tho, maybe a tiny bit, but not much

real moss
twin dirge
glass sundial
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Sucks to suck, I guess

heavy blade
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Does anyone know a good guide on how to do the terminal bypass portion of d2? i have no idea where to go etc

obtuse cedar
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what part exactly are you struggling with

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finding password?, finding cell?

heavy blade
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im not sure

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ive never done the back area before

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im trying to learn the pathing so if i join other players who havent beaten it i can help them with that

obtuse cedar
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first one is a terminal password you are searching for. which zone you open is determined by the central terminal with all the resources. check the terminal to know which zone you need to open.
chager side terminal : go to the left when entering followed by right instantly (that big door in that super small room) terminals will always be in that room
shadow side terminal : in room A on the right of the room at the center

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2nd part of the level you can choose whatever side you want. you are searching a cell and there is at leas one cell per side

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that's it

heavy blade
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thank you that helps a lot i wasnt even sure what i was searching for on the terminals in the first room. much appreciated man

daring pilot
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When you enter in the final terminal command, don’t try to cheese, the game will punish you

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This will be the second terminal you enter a command into, not the first

sharp merlin
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wtf do you mean by cheese

sharp merlin
daring pilot
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Ik CP scan, phrased my statement badly

sharp merlin
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i see

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cheers

daring pilot
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Some people send their main group back and have one guy put in stick, but it spawns punishment waves if you do

mellow creek
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when gtfo movie

stable pivot
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A series that explores the construction of Garganta, BIOCOM, KSOs and the eventual NAM-V outbreak both inside the complex and in the outside world would be extremely interesting, especially with characters like scientists, pit bosses and workers that the logs mention showing different perspectives to the whole story.

half hornet
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Sounds boring as hell.

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It will be one of those Netflix quick series, filled with incompetent bureaucrats and people in positions of power making the most stupid decisions imaginable.

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The only good scene will be Schaeffer drinking with his friend.

twin dirge
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thats pretty realistic lmao

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since either it'll be events that lead up to a doom ending
or go alongside the game for a big finale

fallow wasp
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Anticlimactic ending: the warden finally makes a perfect soldier invisible to sleepers and discards all the prisoners

mortal granite
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the player can now lurking through sleeper without any difficulty

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con: they have no weapon

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you have to go find some batteries before your cloaking device is out of power

deft kiln
real moss
half hornet
real moss
subtle vault
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Could we get a little sneak peak at something new for Alt R1? 👉👈

robust marsh
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@broken scarab dev leaks when?

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also

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are we going to have a repeat of R7 when the trailer was dropped after rundown also dropped

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meaning the trailer doesn't do anything?

robust marsh
atomic escarp
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not sure what you mean

subtle vault
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Dev leak

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Hand it over

robust marsh
atomic escarp
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it was like 1 hour before the drop if i recall correctly

twin dirge
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yeah no hype time it just came with the rundown

robust marsh
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it was sad

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but also it was most likely planned to drop by than

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thats why im raising awareness now (weeks before Alt 1)

mortal granite
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raising awareness is great

subtle vault
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Come on Calle. Don’t fail the vibe check

kindred mortar
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I don't know about you, but I just now realized that that post about comparing the early prototype game is actually a dev leak of R1A1

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In both the zone index is 49 and objective is a dna sample

robust marsh
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well we want a new one

twin dirge
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graphics are updated

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stamina applied

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what else not on roadmap anyhow SantonianWhatElse

kindred mortar
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I'm more interested in the old runds release schedule and when 8 will now be released

subtle vault
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Ludvig leaks

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My beloved thenboom

crystal oriole
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@broken scarab Here to ask the even more important question:

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Will ALT: Rundown 1 have the OG Rundown 1 combat themes and stuff?

atomic escarp
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^

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the real question

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simon fell off, everytime a new combat music is added, it's worse than the previous one

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i'm sorry but this is the truth

subtle vault
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The story fell off

atomic escarp
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it never stood up

subtle vault
#

Goofy ass teleportation

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R6 completely killed me on lore for this game

atomic escarp
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schaeffer and henrikkson arguing like couples in open mic

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i feel like a third wheel

subtle vault
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Oh god. They suck too

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C3- “I’m… I’m doing what I can!”

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Like bro, shut up

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I’m trying my best not to get attacked by that weird looking dog

twin dirge
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I think it would've been more fine if it was toggle-able

atomic escarp
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but the lore

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schaeffer straggling maddox to death is really important to the lore

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especially the r7 players

twin dirge
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I did enjoy playing as "prisoners" before it was made out that they're actually captive heros

atomic escarp
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it's the battlefield treatment

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i just want to be nameless prisoners where i just do chores and have fun

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similarly, a nameless soldier in the meatgrinder battlefield

twin dirge
#

oh yeah 2042 not even giving customization
just different specialists lmao

tough totem
#

wasn't lore originally like "you want to know a bit more abt the characters you play so you can connect to them"?

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pretty sure that was the reason for the 4 prisoner logs where they get interviewed

half hornet
#

The characters are fine

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L4d characters are like some of the best characters in the industry and they are deeply unique and personal.
... Except Roshell.

tough totem
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yeah I'm cool with the indi ideal character backstories

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fell off when they added more than that tho

atomic escarp
#

coach

half hornet
#

Some people don't care about the lore and that's fine. But it's here to stay.

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Right now the bigger issues is that they introducing space and time parallel universe shenanigans.

tough totem
#

joined this year explains it all ngl

half hornet
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And I have doubts that the writers can pull it off without creating utter nonsense.

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Why is it so hard to keep things grounded...

tough totem
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writers are just googling sci-fi topics and adding it

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teleport, wormholes, time travel, etc.

wary olive
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Or they played half life

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🤓

half hornet
#

Hey half life was way more grounded than this. Until Alyx, that is...

daring pilot
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Lmao i’ve only seen gameplay of Alyx, none of the other games

half hornet
#

You should play them, they're great. Graphics are dated, but other than that...

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Just play Black Mesa instead of the actual HL1

daring pilot
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I mean, if you look closely, half the graphics these days look “dated” to a degree

half hornet
#

Depends

daring pilot
#

Talking about games that aren’t trying to

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Elden ring kinda hit that for me

half hornet
#

Well yeah, it's a style now

daring pilot
#

It looked good for sure

half hornet
#

Like Ultrakill

atomic escarp
#

black mesa was some good shit ngl

daring pilot
atomic escarp
#

but original HL still feels good

half hornet
#

But hl was trying hard at the time of ancient times of 2000s

daring pilot
#

Valheim weirded me out

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Looks normal at a distance but close up it’s REALLY pixelated

half hornet
#

If you play episode two with commentary on they are blushing about new flame physics

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Either way its kinda eh. Like it's good enough but could be better.

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Thankfully there are mods that fix that, of course.

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But say goodbye to performance.

daring pilot
#

I do like what GTFO does ngl

half hornet
#

Well yeah gtfo is exactly how half life would look like if made today

daring pilot
#

Graphics up close are ok, but you usually won’t stop to look at them

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And sleeper models are really nice

atomic escarp
#

wow

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my genuine reaction

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biggest 10cc L ever

bold widget
#

0/10

robust marsh
#

so sad i didn't get any answers

half hornet
#

Me playing with no music: "hm?"

tough totem
#

me playing with music and music only: 😭

crystal oriole
twin dirge
#

Alyx actually gives the answer 🙄

half hornet
twin dirge
#

thats true

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definitely with the new lore

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which kinda sucks

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makes GTFO feel less special

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more so just a copy of Half Life

half hornet
#

Not a bad thing imho.
Now if only gameplay and optimisation were as great PirateSimon

pliant shard
#

WAKE UP DEV LEAK DROPPED

daring pilot
hard cape
#

scary half man

mortal portal
#

He went from Hackett to Hack

fallow wasp
#

Someone Hacked his legs off

hard cape
#

what's your favorite weapon for the rundowns?

strange junco
#

ar/mg combo

obtuse whale
#

hel revolver/machine gun

half hornet
hard cape
#

i liked bullpup before the r7.

half hornet
#

They changed nothing about it, did they?

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Still the same thing. Long range smg with no spray.

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Also it's the only not-handgun that looks good in FP view.

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I love it when I can see the barrel sticking out and pointing forward.

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Other assault rifles look like stubby boxes, because the PoV hides the barrel.

strange junco
#

fatass gun

stable pivot
# hard cape what's your favorite weapon for the rundowns?

Double tap rifle + Pump action shotgun whenever the former is available. I would use other secondaries if they had blue/white sights, but sadly there isn't sight color customization yet as an accessibility option.
Otherwise HEL revolver + Heavy Assault Rifle.

fringe surge
#

Classic ar and mg

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Cant go wrong with it

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Hel shotty has been fun this rundown tho

obtuse surge
#

i just got the replayable B1 scan

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lets gooo

hallow lark
#

From that dev leak… it looks like A1 of Alt-R1 will have infection in it?

dreamy bramble
#

?

#

why

tough totem
hallow lark
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Hmm… look closer on that dev leak (3rd player from top to bottom). It has the little thing that’s not like the others

dreamy bramble
#

you mean his name lol

atomic escarp
#

That's just a long name

dreamy bramble
#

{10CC} is the tag devs use

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sometimes

tough totem
#

player 1 and 3 have a [10cc] tag before their name

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other 2 are probably different jobs that happen to be testing

atomic escarp
#

The only way you'd be infected is by syringes if they are in altR1

dreamy bramble
#

syringes shouldn't be present before r3 regardless since there aren't lab/datacenter tiles

atomic escarp
#

Fair enough 🤔

errant vigil
#

They made it so that storage tiles are able to have them

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But for Alt R1 I doubt anything other than engine update are coming to the map

hallow lark
#

According to the earlier gtfo prompt… the old rundowns are being reborn with sharper teeth and more so I would assume with stuff that we’ve seen so far

errant vigil
#

No new features for R1

tough totem
#

wait sooo

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took them 4 months to re-release R1

errant vigil
#

Thinking that they've been working the for more than 1 month

nocturne flax
#

If by r3 we dont have a "combat theme select" in settings

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Ill riot

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!

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Why my suggestion from a year and half ago didnt got implemented yet!?!?!?

nocturne flax
#

!?!?!?!?

atomic escarp
#

When was the last time you had a goodnight sleep

nocturne flax
#

Sleep its for the weak

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I do hard drugs on lunch break

atomic escarp
#

Mr 69k hours need sleep

nocturne flax
atomic escarp
#

Cant help it im always upbeat and happy

jolly perch
#

like ztriw pointed out, theres no new features for r1. There isnt any infection fog (because its not introduced yet) and there's no checkpoints (because its not introduced yet)

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but to the extent of that isnt known. I would imagine "sharper teeth" just means that they're doing some of the newer alarm scans but that goes against what they've been saying and shit

tough totem
#

it really just sounds like all the old content but eith the newer textures and stamina junk

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which sucks bc old scan textures were so cool

errant vigil
#

What, they look identical to me

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“New” ones are taller tho

atomic escarp
#

biggest and fattest 10cc L

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i don't even care about bug fixes at this point, i just want r1-2 combat music

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imagine sacrificing the best combat music just so you can shill your "music transitions" when it doesn't even work half the time

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sidenote, r1 is the foundation of getfo, think of it like cod waw zombies' Nacht, the most barebones version of the gamemode

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now r2 and beyond, those are like bo1-bo3

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then you have the recession and a general downgrade in r6 and 7, those are like bo4-vanguard

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:^)

tough totem
#

same with player outlines

atomic escarp
#

new scans makes it hard to shoot when i crouch

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old good new bad

orchid kindle
atomic escarp
#

the only thing i like is terminal qol from r7

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everything else is a downgrade

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recoil animations are a downgrade, visuals are a downgrade, sniper reload animation is a downgrade compared to pre r6

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new smg/carbine reload animation look worse

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shotgun reload animation is already downgraded because r1-3 is the best one

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r7 music is a downgrade and doesn't function well 70% of the time

twin dirge
#

I mean visuals are subjective

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higher resolution and polished? sure

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having that good atheistic from R1? not really no

broken scarab
#

I like how this channel has become the conservative hangout

hoary musk
#

Devs better watch their back in here🔫

broken scarab
#

Come at me

vestal mountain
#

Gonna save that message for later

mortal granite
#

that's a bullet i am willing to save

hexed vapor
#

R6+ visuals are a bit glary imo, but it's not like the old stuff was anything magical.

mortal granite
#

oh no, it looked like different people like different style of the game

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what are we going to do

atomic escarp
#

yea if you noticed in the sentence

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it's a subjective opinion

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insane concept right?

broken scarab
atomic escarp
#

almost like we live a world where each individual has a mind of their own

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crazy right

hexed vapor
#

I mean, you're pretty clearing saying it's a "downgrade," which is some pretty strong language for "I preferred XYZ"

mortal granite
#

so you're saying, we can ignore it altogether?

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that's insane

atomic escarp
#

it's your choice

mortal granite
#

thanks random stranger on the internet

atomic escarp
#

just like how people said kiting is the definitive strategy

mortal granite
atomic escarp
#

it's just a player choice in the end

broken scarab
#

Or developer choice 🙂

robust marsh
atomic escarp
#

and?

robust marsh
hoary musk
kindred mortar
robust marsh
#

AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

#

CURSED!!!

#

BACK DEMON

kindred mortar
#

This face is so fucking ridiculous 🤡

nocturne flax
#

High Caliber Pistol
Reduced damage
Increased ammo capacity
Increased range

#

:[

#

no more oneshotting chargers

#

cs changes looking good

atomic escarp
#

@silent kettle they made the gun unusable now

nocturne flax
#

r1 machinegun back but with more ammo

#

nice

atomic escarp
#

they nerfed the prifle even if it's the worst gun

nocturne flax
#

since you had like 14 bullets in it

#
  • thermal
#

i can see why theyve done it

atomic escarp
#

uh no?

#

faster reload, better refill

#

then again the 14 dmg was a nerf

#

because you could shoot giant head twice

nocturne flax
#

giants are not for ps

#

you shoot smalls for it

atomic escarp
#

it is for hybrids

hexed vapor
atomic escarp
#

and big flyer

nocturne flax
#

with every gun thats for smalls you just default to mag dumping the giants

atomic escarp
#

when it did 12.21 dmg

#

you could shoot giant head twice

#

before it pops

nocturne flax
#

so the mag decrease makes sense so it allows revo to do stuff

hexed vapor
#

You couldn't tho, not in R7.

atomic escarp
nocturne flax
#

and can kill a lot more without reloading

#

and see shadows

#

for free

atomic escarp
#

i could already see shadows

nocturne flax
#

only drawback been reload speed

atomic escarp
#

by using my eyes and situational awareness

nocturne flax
#

oh no

atomic escarp
#

insane right?

#

just like r4e1 revo hold

nocturne flax
atomic escarp
#

could literally solo hold wave 1-4

nocturne flax
#

the change its good tho

#

its not that crazy neither

#

still the same gun regardless

atomic escarp
#

14 dmg is meaningless

nocturne flax
#

for revo?

atomic escarp
#

might as well give me 12.21 dmg

#

yea

nocturne flax
#

i see that as extra range

atomic escarp
#

actually

#

12.5

#

so it hits a breakpoint for dmr

hexed vapor
atomic escarp
#

well i'm saying before r7

#

you can't one tap giants so it's a good thing

hexed vapor
#

Oh, you mean Revo?

atomic escarp
#

yea i was talking about revo

#

because i don't care about prifle except two parts in r7

#

where it's actually better than revo

#

one part is r7e1 wave 2, because you can pop the entire flyer wave in 2 mags

nocturne flax
#

ayo we can play r7 still

#

less go

atomic escarp
#

does that mean i can join pubs and give them clears

boreal tendon
#

the machinegun in ALT is closer to R5 MG than R1 for sure

hexed vapor
#

RIP, 3-shot then?

#

What is new High Cal like?

nocturne flax
#

💀

hexed vapor
#

Omegalul

bold widget
#

oh boy

#

That will take some time getting used to it

desert shell
#

no more rundown specific guns?

half hornet
#

High cal nerf, me sad

#

Can't bodyshot oneshot a shooter anymore

#

Or a charger Scout for that matter.

bold widget
#

probably in the back you could

prisma ibex
#

this is not true

#

its a gaslight

#

there is no alt rundown 1

half hornet
#

How much did they increase the range?

#

Because ability to oneshot strikers from a notable range is nice to have.

nocturne flax
#

Why they keep buffing carabine

#

?

boreal tendon
#

while leaving smg unchanged

half hornet
#

Because nobody uses it I guess

prisma ibex
#

i like the carbine

boreal tendon
#

what

half hornet
#

Burst weapons in general seem to be unpopular cross games

twin dirge
#

I rarely see anyone use carbine lmao

nocturne flax
#

Shits op already

prisma ibex
#

i must one of the few people who uses the carbine

boreal tendon
#

30->48 magsize

nocturne flax
#

Carabine gonna end uo been thr new hel revo eventually lmao

prisma ibex
#

carbine is goated idc what anyone says

twin dirge
#

I mean it is now something to use over the others PirateSimon

nocturne flax
#

It was always good

half hornet
nocturne flax
#

Dont know why they keep buffing it kekw

boreal tendon
half hornet
#

Its a weird little gun

#

Just kinda... Unpleasant to use.

#

Stats are good but it's so boring.

boreal tendon
#

wh-

twin dirge
#

it's like kinda OP now though

half hornet
#

It's basically a quirky pistol. You press lmb and it goes brrt instead of bang. Shooting sound is lame, I don't feel the recoil, spamming lmb like madman becomes a habit and I kinda hate it.

#

I'll give it another try but I can't use it for more than 1 expedition at a time. It gets old fast.

prisma ibex
#

praise the carbine

twin dirge
#

fuck the- nvm

last gust
#

yeah carbine was probably 4th best main already

#

not a fan of high cal pistol changes

#

maybe it'll be useful somewhere, but it's definitely worse against chargers now

#

and snatchers

#

if it's any indication, nearly got the e1 duo today, the deagle nerf will make future attempts harder

astral ferry
#

how much extra bullets does hi cal have now?

last gust
#

2 extra per refill, by the looks of it

#

might be a fractional amount I'm not picking up on yet, but it was 9, I just got 11

#

damage per refill is up from 270 to 275

astral ferry
#

gain 2 extra bullets but lose charger one shot potential 😭

last gust
#

having to chip every charger with hel revo after deagle is not something I'm looking forward to

prisma ibex
#

mfw no maul

last gust
#

like, I had to do it once every maybe 6 or so chargers

half hornet
#

Excuse me?

#

2 bullets? That's all we got for losing a major breakpoint?

#

Actually feeling bad right now

#

They could at least buff the fuckin' hipfire

jolly perch
#

i cant say im super happy they randomly dropped the update

#

i feel as though a little bit of warning would have been nice

turbid cliff
#

Perhaps

#

Not as bad as surprise r6 though

jolly perch
#

surprise r6 was so funny

atomic escarp
#

nah, r6 was an entire rundown replacement

#

this is just adding an old one

#

it's fine

jolly perch
#

I remember it seeming like they rushed out the rundown specifically so they could drop it on the anniversary; so much core shit was fucked

fickle pivot
#

apparently there's a variant of the R7 10/10 Main mask, just got this,

half hornet
#

Still bad mask

#

Fix the bald head, then we'll talk

fickle pivot
#

its a tad nicer than the regular variant imo, but still not the nicest

half hornet
#

The mask itself is amazing

#

but bald head

fickle pivot
#

eh, I'm not a fan of how the eyes look

#

i'm just waiting for them to add these two masks from the banner

#

the right one is technically ingame as the tigris mask, but there's no solid black variant

half hornet
#

Right one appears to be tigris

#

But middle one... Yeah.

fickle pivot
#

yeah it's tigris without the paint

subtle vault
#

The middle one is just the falcon with an armored plate on the visor

subtle vault
fickle pivot
#

maybe it's just the set reward for beating r1a1?

subtle vault
#

It’s strange tho. Daudas make is suppose to be a secondary reward

fickle pivot
#

i was once playing moddwas thised and i remember one of the available masks another variant of the falcon, but with a super high tech plate over the visor with like a camera lens-looking thing in the middle really hope, it gets added at some point, since i'm pretty sure it isn't modded

#

i'm not sure if i'm allowed to post an image of it here

subtle vault
#

Hmmmmmm

#

I think I have an idea what you are talking about

fickle pivot
#

the glass on the visor was red

obtuse surge
#

ty for making combat shotgun good

astral ferry
#

are one shots more consistent with the tighter cone?

#

or was it removed way back in the r5 one

digital dawn
astral ferry
digital dawn
#

Pretty close for most of them

#

most were in their attack animation already

astral ferry
#

nice, we get a new wave-hold option

jolly perch
#

does b2 still only have sleeping shooters

mortal granite
#

yes

twin dirge
#

skill issue

tough totem
#

and scout

jolly perch
#

i cant play r1 for another few hours, but is there any difference in alarms

subtle vault
#

So far the only thing I’ve noticed is they now display the class of the alarm

atomic escarp
#

the only changes i felt was occasional hybrids in r1c1

#

and d1 alarm i think?

#

2 hour rundown

#

still more fun than r7

subtle vault
#

I’m looking forward to C2

#

Beat A1 this morning

brisk wraith
hearty bridge
#

"When you revisit the six expeditions you will realize that things have changed down there — and not for the better."

Can someone tell me whats changed? Cause after all lvl i have no idea, so probably maybe somethin in logs is somethin new that i dont know

dreamy bramble
#

hybrids appear sometimes :)))))

real moss
vague cedar
#

doneeeeeeeeeeeeeee

pliant shard
icy pendant
#

does it feel modern enough?

#

like not underwhelming to play after 7.0?

boreal tendon
obtuse surge
#

and their first iteration of level design

pliant shard
nocturne flax
#

Story wise its kinda pog too

icy pendant
#

aight

obtuse surge
#

read the long mails

nocturne flax
#

It makes sense that schaeefer would be touching pipes since r1

#

Plom plom plom

atomic escarp
#

lore is so sick

#

despite the playerbase probably speeding through without checking for lore

nocturne flax
#

Nam.v be aliens and shit

atomic escarp
#

cliche

nocturne flax
#

I dony pay attention tk the lore

#

I just casually stumble into it

#

I was likr damn

atomic escarp
#

damn

#

i don't really care

#

just let me be prisoners and try to survive

subtle vault
#

Is there any other new cosmetics besides the red ranger and the all 6 mains helmet?

obtuse surge
#

guys you can skip accepting the eula and privacy policy if you launch the game through an invite

subtle vault
#

👀

brisk wraith
#

Did anyone actually read the new EULA?

mossy marsh
#

Which EULA?

fallow wasp
#

Yo I think rundown specific weapons are finished

atomic escarp
humble dagger
tough totem
#

just stand on a pipe behind a thin wall and hammer

hard cape
#

So according to the terminal story, the rest of the world is dead, we are the only survivors ?

half hornet
#

Yes.

kind surge
mellow creek
#

ooo

#

theres pe in alts lvls ?

#

oh nvm

hard cape
#

in r1D1 we hit reactor_shutdown but nothing happens

#

is that normal?

strange junco
#

supposed to start a scan

sharp merlin
#

no

#

you wait like 10 second

#

then it gives you a code

#

which you reactor_verify ###

#

then starts scan

tough totem
#

devs when it takes 4 months to re-release content that can be finished within 3 hours

errant vigil
#

Damn just like most most 4 year developed games

tough totem
#

that's craaaazy

#

but they actually make stuff in that time period :P

#

like original stuff

lavish wyvern
#

When is the second alt rundown coming?

#

Like

#

Devs already have a schedule?

tough totem
lavish wyvern
#

Ok

tough totem
#

tomorrow?

#

I dunno

burnt goblet
#

Buffed carbine again?

#

jesus

half hornet
#

gun so boring they have to buff it to god-like status before people even consider it

fallow wasp
#

A 4 shot burst seems yucky to me, but if it was a 3 shot burst wouldn’t it just be the burst rifle

open pier
#

Tbh, I used it after the first buff and thought it was okay before then

#

Liked to use it alongside revolver

fallow wasp
#

Sadly no spear buffs

pliant oracle
#

is alt r1 out now?

crystal oriole
#

Been using the carbine practically all of R6-7

#

Didn't know it was so hated

half hornet
#

Its not so much hated... Its just kinda boring.

#

The Pistol is basically the same weapon and plays exactly the same

#

careful range leads and close range LMB spam

#

Except it looks and sounds cooler.

#

There's simply something deeply unsatisfying about using carbine. It works, it just doesn't give that dopamine kick.

fallow wasp
#

Unsatisfying burst number

half hornet
#

that too actually

#

never liked 2 or 4 round bursts

#

3 seems to be just right

fallow wasp
#

Maybe not the coolest sounding

#

What would you say is the coolest sounding gun in gtfo?

half hornet
#

hmmm

fallow wasp
#

I’d definitely say it’s a special

#

They tend to just be cooler in general

#

I love the meaty kick of the revolver and hel rifle

half hornet
#

For mains i definitely like the pistol. Very sharp and loud bang.

fallow wasp
#

Yes, a very crisp option

#

For tools I think the bio tracker sounds the best

#

Just because I like the ping sound

half hornet
#

For secondaries... I really like Precision Rifle's sharp bangs.

fallow wasp
#

The heavy assault rifle also sounds good to me

#

Very chunky sounding bullets

crystal oriole
#

Something about emptying an entire clip into a Tank is pretty satsifying ngl

jolly perch
#

so

#

are any alarms different?

mellow creek
#

ok they have to add the new enemies into alt rds

#

lol

#

its so ez

calm coral
#

ok that was lame

mellow creek
#

nothing is different lmao

calm coral
#

I did the new rundown in under 3 hours

#

why tf it so easy

mellow creek
#

imagine doing it w/o stamina and walking sleepers

calm coral
#

yeah

#

tf

jolly perch
#

“where the past is reborn with sharper teeth and tougher challenges”

atomic escarp
#

man just said pistol and carbine are the same weapons

half hornet
# atomic escarp man just said pistol and carbine are the same weapons

In terms of how they operate - basically yes. Close-to-mid range semi auto (burst fire is just quirky semi) that rewards precision, but can be spammed if in a pinch. The rest is just aesthetics and the prefference of putting all the punch into a single bullet or spreading it across smaller ones.

#

Especially in carbine's case which just goes "BRT".
For example Titanfall's Hemlok or L4D2's SCAR (both of which go "RA-TA-TAT" instead) had notably longer bursts, so you had to lead the target in order to get the full DPS out of your gun.
The latter, of course, being deeply impractical IRL, but in games it creates for an interesting weapon to play around. Unfortunately i haven't seen anything of that sort in GTFO so far. All the burst weapons just go BRT, making them a quirky semis with multishot for shits and giggles.

Now if HAR had 3-round burst, but with same fire rate it has now - now that would be a very interesting weapon.

wary olive
#

@broken scarab no shotgun sway bug fix? I'm so sad

last gust
#

I'm assuming it's shotgun sway feature at this point

#

😭

wary olive
#

I even pointed out the mod that fixed it to calle, called ShotgunCenterFire by Untilted

#

😭

mossy marsh
#

get 10CC'd

ocean oar
#

love the Arbalist

#

wondered why it was removed in the first place

tacit crest
#

i didnt know counting as deceased on the results screen didnt unlock the next levels in alt-r1

half hornet
#

It should

#

The victory progress just loads slowly

#

I got my apparel like 5 minutes after beating the level

#

I think their server is melting.

tacit crest
#

well i just shot my friend to death in a1 and he didnt get a clear

#

but i did

hard cape
#

r 1 is not that hard as i imagined

#

only took me 4 hours and it's done

mossy marsh
#

ya, that's R1 for ya

hard cape
#

yeah my friends say rundowns before r6 were harder

#

clearly they were lying

boreal tendon
#

2, 4 and 5 were

hard cape
#

we'll see

wary fractal
#

yea you will

boreal tendon
#

also, you're playing R1 but with busted tools/weapons

errant vigil
#

Original R1 MG moment

boreal tendon
#

i'll take hel revo / snipersentry over mg anyday

errant vigil
#

4x damage shotgun sentry

nocturne flax
#

This is so sad can we nerf carabine to its previous state

errant vigil
#

No it was bad PirateSimon

#

SMG users are coping now

tough totem
#

bullpup is where it's at

wary olive
#

🐌

nocturne flax
tough totem
#

muscle memory eill kick in eventually

nocturne flax
#

All my favorite loadouts are in this rundowns and i love it
Dmr cs
Bp cs

#

I just need rifle so i can meme on a silly friend of meme and we good

tough totem
#

hel rifle and bullpup will carry me

crystal oriole
#

Unironically.

#

I know it didn't OSHS

#

but dammit that gun felt so nice to use.

candid pelican
#

Is there any new lore in this alt or is it just practically a port?

mortal granite
#

some lore

#

not that much

candid pelican
#

is it just terminal logs or is there like voice lines like in R7?

mortal granite
#

terminal logs

#

text and 1? audio log

candid pelican
#

could you tell me what missions are they on?

hexed vapor
candid pelican
#

thanks

crystal oriole
#

They should've thrown one into the A1 resource zone tbh.

#

You don't really go into there otherwise

obtuse surge
#

cross rundown matchmaking pls

#

dont kill it even more

#

let me queue for all of them

dire pelican
#

does any one know how to unlock alt r2?

#

i finish alt r1

mossy marsh
#

we wait

dire pelican
#

hopefully unlock next week

mossy marsh
vernal escarp
#

this made my day

hollow nymph
#

Now we wait a few years for alt R2

brisk wraith
kind swan
#

So is Alt Rnd1 basically Rundown 1 but with more weapons than it did initially?

kind swan
#

layouts?

jolly perch
#

yeah like

kind swan
#

as in tileset?

jolly perch
#

a lot of the expeditions look different than the original one

#

yeah

#

other than that it is basically just r1

kind swan
#

ngl I am bothered by that weapons that weren't released yet (at the time of Rundown 1) are in alt R1

#

but eh. it is what it is

paper harness
#

would've liked it if the levels were a bit harder

#

these level designs would have been good

#

if it was still 2018

hard cape
#

There are so many areas in R1 that are optional and do not serve any purpose. ig they are loot rooms?

paper harness
#

yes

#

6 months for this OMEGAPEPEGA

hard cape
#

i wish they could add new enemies in old rundown. And those loot area could be used for secondary/overload

#

I was little disappointed by r7 but alt r1 makes me want to play R7 more

#

Except r7d1 cuz I hate explain how that terminal works with my 50 ish frame rate

mortal portal
#

Just wait until they release r4 and R5

#

I wonder how much chaos those two Alt rundowns will cause in the steam forums PepeStare

paper harness
#

people having to play R4C2 instead of long kiting it every 12 seconds

#

can't wait to get to play r4 remake in 2027

mortal portal
#

Can't wait to play R5 in 2030

#

R8 in 3000

last gust
#

Man, the hel rifle buffs are sure going to be something

hard cape
#

are they planning on releasing new rundowns this december?

abstract inlet
#

How does r1d1 compare to the rest of the rundown? Did every other mission first try and blind

#

Curious if it's a massive difficulty spike

hard cape
#

everything is anticipated

#

not even a sweat

mortal portal
#

R1 is not that hard, actually easier than R7

#

Probably the best rundown for beginners

hard cape
abstract inlet
#

Unless you're just talking about the available rundowns

daring pilot
#

uhhh we just cleared D1 and we would've died without resupply zones

mortal portal
#

I mean, R1 basically gives you all the basics you need

#

R1 is more like for people who are brand new to the game. R6 for those who have played before but don't have much experience with it.

#

Imo

abstract inlet
#

R6 does the same, but just with more

#

Like destination alpha

hard cape
#

can't wait to play r6c3 again. finished it 50+ times

abstract inlet
#

Audio logs, more enemy types, etc

abstract inlet
#

Seems to be tradition that the c1 of every rundown is an absolute banger

#

From someone who's only played r1, 6, and 7 at least

mortal portal
#

I'll be the first one to introduce you to R5C1 when it comes out

#

Also R4C1 Ex if you like uplinks

#

Hope you enjoy those juicy 12 uplinks

hard cape
#

R5 is different story. Imagine moms in A level

mortal portal
#

That was pretty funny imo.

#

I mean, it's overload, they can do whatever they want there imo

#

Since most new players at that time didn't really care about optional sectors.

#

R4A2 had an error alarm on overload and a room in Extreme with a couple of scouts and a huge cluster of sleepers, if the error wave spawns inside, you're doomed d4rkevDerp

#

R3 had a reactor in A tier

obtuse cedar
#

it's ok guys. R1A1 is harder then R7A1. no checkpoints and it has scouts in it 🙂

jolly perch
#

like on december 9th we'll get a video with the date announcement (hopefully they dont randomly drop r2)

#

given r1 is just a copy and paste, i dont see why r2 would take that long to release

daring pilot
#

I mean I think it might be faster actually, they said 6 days ago that R1 would drop in a couple of weeks

burnt goblet
#

Damn its so easy now

#

i remember back in the day, R1D1 was rough

paper harness
#

current guns are way too overpowered to be put into R1 without enemy adjustments

burnt goblet
#

Yeah

#

way too strong

paper harness
#

looks like they literally just copy pasted enemy spawns as well without thinking about how much the meta has changed

burnt goblet
#

you dont even need turret/biotracker for the reactor shutdown, just run thermals and youre good

paper harness
#

exactly

burnt goblet
#

even then its like 2 waves

paper harness
#

and these are post-nerf shadows

#

so they're legit so slow and bio ping lasts a year on them

#

compared to pre-nerf shadows

burnt goblet
#

Ye

#

its nostalgic, but easy

#

Cant wait to go through r2E1 again

paper harness
#

wish they'd put some thought into balance and design of levels

#

don't think there's a level you can't clear first try here

gritty nacelle
#

so what's different this time around ? Other then yellow glowsticks everything feels the way I remember, maybe I have just totally forgotten what it was like back then

paper harness
#

pretty much just new weapons and stamina system

bleak canopy
paper harness
#

the layout changes are very slight

errant olive
#

There are some slight differences in the levels

paper harness
#

bar some levels

errant olive
#

but unless you're a purist they don't mean anything

crystal oriole
bleak canopy
#

I honestly don't mind this update. Gave me and my friends some nostalgia and fun tonight.

#

I am pretty sure B2 is bugged though since I don't remember all the sleeping enemies being all shooters.

crystal oriole
#

No, B2 is correct.

#

It was only shooters

#

Except for alarm waves/scout waves

bleak canopy
#

Ah alright, my memory is fuzzy on it since it has been almost 3 years since I last played it lol

crystal oriole
#

Funnily enough, not something I noticed until after R1 was gone...

#

The pistol 2 taps them if you hit the head twice, though, so I can't wait to bring one in to get my revenge

#

:>

burnt goblet
#

Only change i noticed was that they threw hybrids in here

paper harness
#

only for C1 I think

bleak canopy
#

Yeah I noticed them in C1

gritty nacelle
burnt goblet
#

Dunno why they didnt throw in more enemies

#

putting a tank or 2 in d1 would of been nice

paper harness
#

because it wouldn't be lore accurate XDDDDDD

crystal oriole
#

I thought it was a prank

crystal oriole
bleak canopy
#

Though I personally never saw them. I used my old C1 strat where you set up the defense point at the very front. First wave was difficult but next 7 were easy since it was a meat grinder for the rest of my team while I stayed back to ferry resources and put codes into the reactor.

crystal oriole
#

It's so weird thinking back on how my group of 4 could barely hold OG C1 waves

#

and now that amount is just "Oh, this many? Bet. Easy wave."

burnt goblet
#

c1 reactor was rough back in the day

paper harness
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because you didn't have weapons as broken as today

burnt goblet
#

yup

crystal oriole
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Idk, that machine gun was pretty good back in the day

burnt goblet
#

i mean i did use r1 weapons mostly

crystal oriole
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2-3 shot for an enemy

burnt goblet
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favorite thing though is they brought back the combat shotgun

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and buffed it

mellow creek
#

yea

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i think devs schould scrap earlier rd

crystal oriole
#

I could not stand old combat shotgun

mellow creek
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if nothing has change

crystal oriole
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Now it feels kinda good

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except I hate shotguns as a whole so I'm not gonna use it

mellow creek
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theres no replayability in them

burnt goblet
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bro it was broken back then

mellow creek
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lol

paper harness
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legit if they bothered to do any work

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and actually updated the levels

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put in optionals

mellow creek
#

yea

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kinda lazy to me

crystal oriole
burnt goblet
#

understandable

crystal oriole
#

The only exception to this rule of mine

burnt goblet
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but yeah, only 6 levels, if youre even half good you can beat r1 in one setting

crystal oriole
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has been the Choke Mod

mellow creek
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beat everything in 3hrs

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even with a newbie

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lol

crystal oriole
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because of how stupid accurate it is even from a distance

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lol

mellow creek
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this isnt rightt

burnt goblet
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8 but we were being slow and trying to look for new stuff

crystal oriole
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I am very saddened that there's not going to be optional objectives added

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to R1-3

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I really was hoping on them spicing it up, so it was new to both newer and OG players.

mellow creek
#

yea

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same

paper harness
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a modder legit has already done the rundown 1-5 remakes

mellow creek
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was hoping at least some surprises in the later stage

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but damn........................

burnt goblet
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seems that they are only doing this to appease the collection of people that hate the rundown system

mellow creek
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i would rather play a mod

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than alt rd

crystal oriole
mellow creek
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even this alt rd doesnt even have pe

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and d1 is a joke u can literally go straight to reactor and shut it down in 15mins

paper harness
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it has different enemies though

crystal oriole
burnt goblet
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its fun to play through them again for old times sake, but they need to add shit to make it better instead of copy-pasting

mellow creek
burnt goblet
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Hybrids, thats it

crystal oriole
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Oh no, a hybrid!

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sniper shot

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anyway

paper harness
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not talking about the alt r1

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the modded version

burnt goblet
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oh no, more fodder enemies!

paper harness
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I know alt r1 is shit lmao

mellow creek
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modded version is cool lmao