#gtfo-spoiler-chat

1 messages Β· Page 13 of 1

mortal granite
#

at least markiplier gonna come back and solo level again

robust marsh
#

R1 with burst cannon

bold widget
robust marsh
#

lets goooooo

boreal carbon
#

I mean

mortal granite
boreal carbon
#

that will probs get cut out

prisma ibex
#

i remember someone once said they wouldnt return the old rundowns because they'd have to completely remake the maps to fit the current game mechanics

mortal granite
#

there you go

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it literally what's going to happen when you remake old rundown

west crow
#

2 months of re-released rundown 3

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I don't think the game can survive that again

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They put two?? (2) big birthers in the final room of bianhau!!!! πŸ˜΅β€πŸ’«πŸ˜΅β€πŸ’«πŸ˜΅β€πŸ’«πŸ˜¬πŸ˜¬πŸ«₯πŸ«₯πŸ«₯πŸ«₯πŸ«₯πŸ«₯🫣🫣

bold widget
#

oh yes pls

atomic escarp
#

it's ok guys

west crow
#

I'm swesting They added the pouncer to r3a3 bolt

atomic escarp
#

you have not r1-r5 guns

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you'll kill everything now

obtuse surge
#

combat shotgun big doodoo if they don't fix how it works on head

atomic escarp
#

but it's not r4 gun now

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it'll be so good

west crow
#

I just got CHILLS they added??? Big charger??? To r1b2???

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New nightmares i csnr handle this

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Flyers??? FLYERS??? TO THE r1b1 shooter level????

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Devs releax!!!

half hornet
#

Where the fuck do you people get this information.

robust marsh
#

internal spies

prisma ibex
#

what information?

strange junco
#

source: i dreamed about it

prisma ibex
#

source: i made it the fuck up

atomic escarp
#

r1d1 but instead of shutting down the reactor

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you start it up

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🀯

real moss
boreal carbon
#

relax mate

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its fine

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we've all done E1

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we've seen the abyss...

west crow
boreal carbon
#

maybe not

half hornet
west crow
#

Were not even a year into release and they're already remastering gtfo

#

How is this not a ponzi scheme

boreal carbon
#

lol

real moss
boreal carbon
half hornet
#

Let me rev up wiki for ponzi schemes

boreal carbon
#

it is

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just open up workshop

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and everything will be perfectly fine

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yet they don't ()

atomic escarp
#

just like the last of us 1

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they remastered it within a year of release

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πŸ˜„

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the game is just as good as tlou

real moss
half hornet
#

Money is usually involved and we don't get squat. Unless we consider game content to be our money of sorts here, then maybe it could fit.

mortal granite
#

put at least 1k hour into game
demand refund

atomic escarp
#

can i get a refund

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i'm forced to use a furry made software to play the game

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because matchmaking is never going to be fixed

prisma ibex
#

-completes everything in the game
-gets refund

atomic escarp
#

😭

prisma ibex
west crow
#

I hope you know they're taking another vacation after they re-release rundown 1

prisma ibex
#

i know

atomic escarp
#

they really did a hecking lot of work

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porting it to r7 engine

boreal carbon
#

I mean

atomic escarp
#

it's going to blow our minds

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🀯

boreal carbon
#

the biggest enemy of R7 is not really snatchers

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its the lag at D1

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like holy f*** it gets bad

robust marsh
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lol no

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the real enemy of R7 was sniper melee

atomic escarp
#

speaking of old rundowns

west crow
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The biggest challenge the devs faced this rundown was changing a single value in the code

robust marsh
#

that took forever to fix

atomic escarp
robust marsh
#

and they used a modded fix that was there since R6 ext

atomic escarp
#

can we pin this

robust marsh
#

look in gtfo chat

boreal carbon
#

send in gtfo chat

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lol

hexed vapor
#

Alt rundowns sounds based.

atomic escarp
#

based but r1 mg will never peak again

broken scarab
atomic escarp
#

please don't

broken scarab
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Ok

prisma ibex
#

please do PirateSimon

mortal granite
#

i think modder has their own stuff working smoothly but, don't know if Steam workshop would do it better

stable pivot
prisma ibex
#

i think gtfo should have steam achievements personally

stable pivot
#

The removal of rundowns made that difficult, but now that they are making a comeback I think it would be cool to have achievements for beating each rundown

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And achievements for successfully killing special enemies for the first time.

west crow
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There should be an achievement for killing a scout 100 times

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Call it scout killer

prisma ibex
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there should be an achievement called "Kentucky Flayed Chicken" for killing 100 shooters PirateSimon

boreal carbon
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"Panzerfaust"

west crow
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That's epic!!!!

boreal carbon
#

kill a tank

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lots of opportunities

west crow
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There should be achievement called kill a birther and tou have to kill a birther

boreal carbon
#

if only...

mossy marsh
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"amogus"
kill a sleeping baby

prisma ibex
#

no

mossy marsh
#

with the knife

prisma ibex
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im gonna

mossy marsh
#

from the back

prisma ibex
#

kick you

mossy marsh
boreal carbon
#

no

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just

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no

robust marsh
jolly perch
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prepare to enter a new dimension of terror, where the past is reborn with sharper teeth and tougher challenges

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oh man, r1b1 but with infection fog is going to be so tough

eternal dragon
#

😰

open pier
#

can't wait for snamtcher in the worst possible places

tough totem
#

R1B1 infection, cocoons, and/or bulkheads

amber skiff
#

If only they focused on making new content lol πŸ™ƒ

broken scarab
amber skiff
#

Wondering how weapon balancing is gonna be now that every weapon is staying

plush basin
#

Does that imply we also won't see any other enemies/features before when they showed up initially? (Blood doors, optional objectives) @broken scarab

obtuse cedar
shy vessel
amber skiff
#

Exactly, will make previous levels a joke if they dont make them harder

obtuse cedar
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We need harder challenge to justify how busted the guns are

shy vessel
#

Might actually motivate me to start modding again, il2cpp has burnt me out

hexed vapor
obtuse cedar
hexed vapor
#

Just taking a dig.

mortal granite
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previous rundown is easier

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we're just dumb

obtuse cedar
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Bring the current guns in r4e1. The level becomes a joke

shy vessel
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R3 was the toughest

amber skiff
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Hi cal in R5 eill be crazy xD

shy vessel
amber skiff
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Hel shotgun as well lmao

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Have ya heard of a surge alarm?

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:p

hexed vapor
amber skiff
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Agreed

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Not as many fun specials

pliant shard
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BULLPUP

mossy marsh
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If they don't remove hel weaponry I'm going to morb

obtuse cedar
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You had 4 guns in r4 for special slot

hexed vapor
#

MG is legit the only efficient weapon I can actually stand playing.

pliant shard
amber skiff
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Oh god at some point hel gun is coming back prolly without a nerf xD

mossy marsh
shy vessel
#

Burst cancel will rise again

obtuse cedar
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No

hexed vapor
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Patched, tho, to my knowledge

obtuse cedar
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Fixed already

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We have seen it in modded

amber skiff
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Seeing people do hel revo burst cannon was really boring

hexed vapor
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My only issue w/ burst cancelling is that it's really annoying to do and so I don't want to spend hours learning it.

amber skiff
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But hel revo hel gun in r4 will be somethin :p

obtuse cedar
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Lazy

amber skiff
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XD

hexed vapor
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Also, I'd have to rebind my melee button for it to work.

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Which is really really fucking annoying.

amber skiff
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But thats neither here nor there

obtuse cedar
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Bunny hopping was fine.

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People didn't even understood properly what it was accomplishing

amber skiff
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Imo it was not, but I no longer begrudge others for doing so

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I just didnt enjoy doing it

hexed vapor
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It really just saved time, with some exceptions where you could save mistakes you wouldn't otherwise.

obtuse cedar
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People were bunnyhopping while kiting lol.

hexed vapor
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"Bunnyhopping lets you kite enemies"

amber skiff
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Oh lmao, bat in previous rundowns, with no charger scouts πŸ™ƒ

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Ez dub

obtuse cedar
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We all know they are gonna put Them everywhere

amber skiff
#

I mean they say no infection fog in R1, since it was added in R2, so I wonder how consistent theyll be with that logic

obtuse cedar
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First scout you encounter in r1 will be charger scout :p

olive shoal
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i assume they'll fuck with enemy density too

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make every room have 3 sleepers at most

obtuse cedar
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Ah yes make the knife useless for every mission by removing density 10C

amber skiff
#

Which also means that if they are upgrading R1 they might not use any new enemies, and just fiddle with enemy spawns and maybe add a bulkhead

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But whatever, I'll save my opinion for when I play it

obtuse surge
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maybe the R1A1 remake won't have 2-20 sleeper rng for first zone always in one room

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that would kill the replayibility tho!

hexed vapor
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P sure it will because of how that happens.

obtuse cedar
#

Wesley is mad again πŸ™‚

olive shoal
#

what else is new man

hexed vapor
#

Group 0 Diff 0 has this one group of like 12 enemies, so you spawn exactly one group you have huge variance. Haven't checked if those groups have been shuffled about at all, though.

jolly perch
#

must have been an old build, then

hexed vapor
#

P sure it's updated fog graphics.

obtuse cedar
#

Green fog on that Reddit thing

jolly perch
#

it was thick and green

obtuse cedar
#

And it isnt caused by lighting

jolly perch
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and you can see people in the chat using the "i need disinfection" thing

hexed vapor
#

z45 is super green.

obtuse cedar
#

It still isnt affecting fog

hexed vapor
jolly perch
#

seems like they weren't spamming it and were using it almost intentionally

hexed vapor
#

I'm p sure it's just white fog in a green enviro.

jolly perch
#

"guy gets downed
I need help
guy gets revived
Well done"

hexed vapor
#

I mean, maybe, but I could really see this going either way.

#

Like, I thought it was infectious at first as well, but I also thought they were in z39.

pliant shard
#

regular gtfo players: was downed
chad gtfo players: was samdowned

hexed vapor
#

If they're in z45 it's probably just lighting.

mossy marsh
#

GTFO players when "NO!"

strange junco
#

No!

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Yes!

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Well done!

boreal fable
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thank you!

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XD

mossy marsh
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We need a "Hands off cocks" button

jolly perch
#

calle's comment makes me think

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will r1c1 remain the same, or will it be a "find logs" reactor πŸ€”

subtle vault
#

R1C2. My love

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Will they added giant chargers to it I wonder

jolly perch
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i wonder if they'll fix the alarms for it

subtle vault
#

For R1C2? What was wrong with them?

jolly perch
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from what I remember, 2 of the alarm doors in the big final room were weird

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they would have the same shit inside of them but one was chargers/normals, one was only chargers

west crow
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I hope they fix the tilesets

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I think people forget how much of r1 was refinery ramp tile copy and pasted over and over again

hexed vapor
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I feel like keeping the tiles the same is going to be important for making it feel right.

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Tbh that's mostly just refinery having visually distinct tiles that have good odds of repeating often.

broken scarab
subtle vault
#

Really question. Will the characters voice lines finally be fixed in this coming update

mossy marsh
#

I NEED DISINFECTION!

west crow
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Like d1 was a 15 minute level with an hour worth of dead zone side areas that were just copy and paste

forest horizon
#

@broken scarab How extensive are the changes going to be the old rundowns? Are the maps going to change at all as well? What about objectives? Just curious.

half hornet
forest horizon
#

I'd assume more objectives because if they add bulkheads, but that would affect the entire feel of the level as well. Once you do that its basically a new level.

broken scarab
forest horizon
#

So no bulkheads for the rundowns that didn't have them originally?

rich estuary
#

Personally, I would rather layers not be added on

obtuse cedar
#

So easy rundowns will stay easy. And even more easy because of busted weapons got kt

half hornet
#

Makes sense. Newer players will have better points of entry.

obtuse cedar
#

R6 and r7 are already easier

rich estuary
#

I'd be interested if they did a lockdown or some sort of system that changes available weapons to match what older rundowns had

half hornet
#

Would be weird to get assbusted by R1As

real moss
obtuse cedar
#

True but still easy

real moss
#

yes that is true

obtuse cedar
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People gonna panic with constant error alarms combined with stamina

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When it legit doesn't change anything in those levels :)

obtuse surge
#

it does tho

tough totem
#

gtfo

obtuse surge
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you will hear constant breathing

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it will be significantly more annoying to play than the original

obtuse cedar
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Oh no. Anyway. Not like we hear it all the time in other levels too

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You aren't even in conbat that you can hear heavy breathing

obtuse surge
#

having to slow down for no reason is also pretty annoying

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it's not a very interesting mechanic

obtuse cedar
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People were already slowing down to wait for waves spawn

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Only a few teams did not care

obtuse surge
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yeh but if it works the way it generally does

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you lose a chunk of movement speed permanently

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very cool

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just let us recover to full during combat

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i wont kite i promise

obtuse cedar
#

You can still kite with that movement penalty

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Stamina didnt resolve anything

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It just limited players being able to do it brainless

mossy marsh
obtuse cedar
#

Also guns are busted now. Legit doesn't matter if you go slower in those missions

obtuse surge
#

gameplay

half hornet
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We don't know if they'll remain buested

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Also busted how?

obtuse cedar
#

Stamina is here to stay. Cope

obtuse surge
#

it does matter to me that i lose 10% of movement speed when running back to extraction on the R4A1 remake with 0 enemies chasing me

half hornet
#

Learn to lore-walk

obtuse cedar
# half hornet Also busted how?

They all kill faster then they used to. They pretty much receive buff after buff with some exceptions that needed to be tone down because at that point they were overshadowing everything else

mossy marsh
#

ehem

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hel gun

half hornet
#

In other words the ranged DPS was notably increased and older sleepers were more meaty?

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Eh, whatever. They can just throw more enemies or give less ammo if that'll be a problem.

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Or don't. I love shooting.

obtuse cedar
#

We always had too much ammo

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Even r5C3 has too much ammo :)

nocturne flax
#

Gotta love how in r6 people learn they can actually shoot and they actually think theres an overabundance of ammo

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You just got gud at switching weapons

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πŸ˜”

half hornet
#

No switching!

nocturne flax
#

Ammo balancing*

obtuse cedar
#

Always had too much ammo. R6 just had a little bit more

nocturne flax
#

Samething

half hornet
#

But I do follow the rule of thumb of "my main should be 10% behind my special"

obtuse cedar
#

The special gets more % from refill. Hence you tend to use your special more to balance your ammo

fallow wasp
#

Alternatively, play every level like it’s C3 until a gaggle of hybrids, giants, or the like show up

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Unless the levels are a deal longer, I can’t see any of the A:R1 levels needing checkpoints

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From what I’ve seen they were real short

obtuse cedar
#

didn'T stop them from putting checkpoints in r7A1 twice.. and r7D2

hollow nymph
#

The A1 checkpoints are a bit much but the one on D2 is pretty well placed.

real moss
hollow nymph
#

Yeah, it's short but it's wild

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So I'm not entirely against it's inclusion for newer players

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And B3 is a fucking chore

last seal
#

B3 was the most intense level I have played so far... Also my first ever PE with my squad so it was extra fun in editing the video.

half hornet
#

I don't like the vibe of B3

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Infectious Green combined with red lighting of emergency lights

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gurgles

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It's disgusting

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And all this dirty brown concrete...

last seal
#

If we talking color blends yeah I feel ya.

obtuse cedar
#

just gonna leave this here...

astral ferry
#

you're telling me i cant checkpoint for 10 hours straight on c1? no i dont want that! no checkpoints on r5c1?! i want to checkpoint on any level for all of the rundowns! even when GTFO is dead... i want to checkpoint! ten years, at least!!

broken scarab
#

That's me!

obtuse cedar
#

yes. now let's see how this age

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πŸ˜‰

broken scarab
#

Not adding checkpoints?

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For R1 definitely not, there is no plan what I know of to add them in later Alt Rundowns either

kind swan
#

But most importantly

#

Will there be Calle beard drip?

broken scarab
#

I wish

daring pilot
#

Actually, what about R6 Calle?

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Out of curiosity, as an R6 baby

real moss
obtuse surge
#

if people start with R1

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dont u think it would just be the same story

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of asking for checkpoints

real moss
daring pilot
#

Kinda hoping for CP’less R6

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Ngl

real moss
daring pilot
#

I will be the hoper

real moss
obtuse cedar
#

Aka they think R1 is such a joke that you dont need checkpoint

real moss
open pier
#

I wouldn't mind checkpoints in some levels, but if they want the authenticity of the old levels, then.. yeah, none.

obtuse cedar
#

Didnt take 10 minute in that steam forum after that post that someone asked for checkpoint

tough totem
#

I think authenticity of old levels is gonna be kinda ruined with the recent updates

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stamina, melee nerfs and gun buffs

stone geyser
#

the announcement seems more like the team ran out of ideas

obtuse surge
#

im just trynna think of how new ppl will even think of this

stone geyser
#

they'll be like

obtuse surge
#

like we had this streak of updates to add new features the game but we'll rerelease old stuff without those new features

stone geyser
#

BOIW TF

nocturne flax
#

Gotta love the active community overthinking the shit out of everythinf

obtuse surge
#

and a bunch of them will feel like they should play in order

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so like you just hold out on features

stone geyser
#

xd

daring pilot
#

Wait, bringing back old weapons :O

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combat shotgun? :3

obtuse surge
#

the combat shotgun literally can't work like it used to if they don't change how shotguns work with head destruction

open pier
#

Combat was a primary so it's not like you can pop heads and then gun down the remaining HP with the pistol or another AR

obtuse surge
#

if you don't understand that there's a huge difference between 1 shot and anything that's not 1 shot

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πŸ‘

heavy wave
#

R1 was a joke after playing a bit of E1 levels

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was fun, but was a joke

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Although the giants slapping you while staggered was a bitch

open pier
#

So that returned to R7 from R1?

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Or was that a feature, not a bug?

obtuse surge
#

1-3 had a bug where stagger would fully break till game restart

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most things like that you have now are probably just latency issues

obtuse surge
#

you just need to hit him before he hits you as host

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with very little charge anywhere you like

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interesting how i can stand in front of a sleeping giant and blast his tummy with a shotgun and then get insta slapped

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but if i half charged my hammer he gonna stagger

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hope they revert hammer rebalance

nocturne flax
twin dirge
#

the R3 baby

fallow wasp
#

The more hours you have the more ruthlessly people should berate you for screwing up

crystal oriole
#

At least for R1-3, anyway.

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R4 and beyond already had 'em.

heavy blade
#

What does it mean when it says alt rundown 1?

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Like replay R1 with new mechanics?

tough totem
#

roughly

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altered versions of those levels I imagine

obtuse cedar
fallow wasp
#

Trust me I am well aware

obtuse cedar
#

Also there are those that afk farm hours for some reason

half hornet
obtuse surge
twin dirge
#

I can't wait to play R6DX with 7 checkpoints

half hornet
#

Ironically DX has like the best checkpoint i've seen. I believe there's only one and its perfectly placed.

obtuse cedar
#

Nah the real question is... Will they remove some checkpoints from r6d1

half hornet
#

How many it had?

obtuse cedar
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Checkpoint city was quite a joke with its 5 checkpoints for a story mission D tier

half hornet
#

i remember like 2

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one right after reactor and one right befote the big bad

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which seem to be perfectly reasonable

obtuse cedar
#

They had 1 after that class 4 that leaded to the key. Then one at the door where said key was needed too 🀣

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4 checkpoints in the span of 15 minutes

idle nacelle
obtuse cedar
#

From checkpoint after reactor to checkpoint of the boss

broken scarab
crystal oriole
#

at least you're bringing back the Maul, right?

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Maul gaming?

prisma ibex
#

please bring back the maul πŸ₯Ί

broken scarab
#

πŸ₯Ή

mossy marsh
#

maul deez nuts

prisma ibex
#

no maul? 😟

mossy marsh
#

gottem!!!!!!!

prisma ibex
#

😑

mossy marsh
#

😏

prisma ibex
#

it is now occuring to me what ive just done

crystal oriole
#

just add it as a cosmetic skin for the current hammer pls. Ez fix

half hornet
#

they'll have to implemtnt a skin system first

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which is just apparel system but for weapons, i imagine

prisma ibex
#

or they could just put it in the melee weapons category

tough totem
#

give gavel

crystal oriole
#

fr fr

half hornet
#

we've been through this: having 4 of the same melee and 3 weirdes on the sides would be very weird and unfair

prisma ibex
#

technically speaking having them as skins for the sledgehammer wouldnt make much sense tbh

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not all of them are sledgehammers

prisma ibex
half hornet
#

stop

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what are we talking about

prisma ibex
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theres no stats difference in using the sledgehammer over the maul

half hornet
#

yeah yeah i know that

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i meant that it would feel unfair if you open up the melee selection window and you just have 4 of the same weapon in different skin, while the other 3 are just there all by themselves

prisma ibex
#

also damn ive been spelling sledgehammer wrong

half hornet
#

Feels targeted, don't you think

half hornet
#

not until nerfhammer has anything to do about it (pun not intended)

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or you know... buff the others, somehow

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i dont know how

prisma ibex
#

i guess so

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i just want the maul

broken scarab
crystal oriole
#

Oh god. Calle's a mallet normie.

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Everyone knows the chad maul is the way.

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lmao

prisma ibex
broken scarab
#

Haven’t I’ve been open about which is the best bonker?

prisma ibex
#

not entirely sure
but still how dare you

broken scarab
#

Come at me

prisma ibex
#

i would but too lazy to

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i wont forget this slander tho 😑

robust marsh
#

at least calle has faith unlike you maul mafias

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for those who don't know
before new melee weapons in R6 we had 4 hammers only this include:
Sledge empire
gavel gang
maul mafia
the holly mallet

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and holly mallet is the best

half hornet
#

Wait... Sledgehammer uses first icon... but it looks nothing like that

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I think based on icons i would like gavel the most

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it just looks so unique

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But i like the utilitarian look of maul. No wasted weight on 2nd edge - the 1 is all that's needed and its probably easier to balance during swings.

robust marsh
#

YOU DARE OPPOSE THE CHURCH OF HOLY MALLET !!!

half hornet
#

find me a first person screenshot of that thing because the icon looks so ugly and basic

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its liek the most generic out of the 4

robust marsh
#

sadly don't have any old screenshots

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but it is very basic and bonky

half hornet
#

sigh, let me get the google...

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oh no, the sledgehammer uses a completely different model and icon

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jesus christ...

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they had such cool and unique skins and they replaced it with THE most generic one they could possibly think of

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that's your average wh40k hammer

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your level 20 hammer in an RPG (out of 50)

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i can see why people like the Maul

#

the one-sided nature of it transfers very "malicious intent" vibes, its like its looking at a sleeper wanting to bonk it

#

the rest are just different tastes of "random construction tool repurposed for violence"

#

But i relaly like sledgehammer's chrome polish

robust marsh
#

sledge is a fallen empire

#

past there prime

#

gavel gang is well a gang

#

maul mafia is noticed by targeting those who use other melee weapons

#

and the holly mallet is neutral but mostly fights against the maul mafia

obtuse surge
#

the maul took up the least space on your screen and was therefor the objectively better melee

half hornet
#

well, if you're looking at it that way...

prisma ibex
#

maul is just goated

half hornet
#

if a weapon doesn't consume 30% of your screen then what's the point

fringe surge
wide peak
#

Just beat B2 with a random matchmaking lobby. That last terminal with the three split tiny room gave me so much claustrophobia...

boreal carbon
#

R7B2?

#

its not difficult

#

its just too damn long...

wide peak
#

Aye I beat it with the randos first try. I personally didnt feel it was too long however.

wide peak
# real moss Did you do secondary?

I forgot there was a secondary objective.

Only main as this was my first time doing b2. I've heard secondary has quite the difficult areas. Maybe my thoughts will change upon trying secondary.

half hornet
real moss
half hornet
#

Yeah, it's like good 20-30 minutes of extra playtime

#

Fuckin' foggy mining labyrinths

velvet vessel
#

One of my friends really enjoys GTFO, but finds the later levels typically get too stressful for him to enjoy. Would anyone that's familiar with the current rundown be willing to @ me with level summaries so that we can figure out what levels would be worth tackling? I'd love it if he could progress through the less stressful parts of game with the rest of our group, but since we go in relatively in the dark and learn what we have to do ourselves, we don't know which levels those are :/

mortal granite
#

A Bs Cs and D2

#

C2 and C3 could be too stressful

stable pivot
#

C2 main only isn't too hard, but if you are doing the additional objectives it gets stressful.

real moss
obtuse cedar
#

To get access to D2 you need to do D1 :)

mortal granite
#

him and his other friend can beat D1

real moss
obtuse cedar
#

Depends if he is their best host

#

If all of them are shit host. He will need to do it

velvet vessel
obtuse cedar
#

Then no D2

#

D2 is legit just shoot for 20 min

nocturne flax
real moss
nocturne flax
#

The game its all about how you can handle preasure

#

Shit one of the previous reactor would fail on purpose

#

He gotta man up

velvet vessel
nocturne flax
#

Thats like playinf eft and complaining i gotta fight other players

obtuse cedar
#

If they stick to main C2 is not that bad

nocturne flax
#

R1 alt would be good for him since its simple as hell

#

Alpha shut the fuck up

#

πŸ˜†

velvet vessel
mortal granite
#

gonna do what i said i'm going to do

real moss
obtuse cedar
nocturne flax
real moss
nocturne flax
#

So it literally depends on you guys advancing and deciding to take risks

obtuse cedar
real moss
real moss
velvet vessel
obtuse cedar
obtuse cedar
#

Also going from cell room to gens last less then 2 min. Give them more time since inexperience and yku end up with 5 min

velvet vessel
real moss
nocturne flax
#

R4b2 and r4c3 enjoyers

real moss
#

Sounds like he does not need a lot to get stressed

nocturne flax
#

Tell him to stop been like thar

real moss
nocturne flax
#

The enjoyment of the game its to overcome obstacles

obtuse cedar
nocturne flax
#

Why buy a game about overcoming overwhelming odds

obtuse cedar
real moss
obtuse cedar
#

Time to plug the guide daddy's video

velvet vessel
# nocturne flax Why buy a game about overcoming overwhelming odds

Because based on the early levels it doesn't seem that overwhelming. Based on the early levels it seems more like a horror shooter that alternates between stealth and shorter firefights. While I appreciate you taking the time for what little constructive input you had, your attitude is pretty shitty.

#

To everyone else that commented, thank you very much!

nocturne flax
obtuse surge
#

he pick die

obtuse cedar
#

Black dragon is just telling it pretty directly 🀷

obtuse surge
#

:DDDDDDD

prisma ibex
obtuse surge
#

work or die

obtuse cedar
#

Just have that one dude solo the level for you. Teamwork!

obtuse surge
prisma ibex
#

unlike other games where being down for too long kills you it doesnt apply to gtfo
meaning you really do die together PirateSimon

obtuse surge
#

it would be nice if they bleed out and perma die

prisma ibex
#

disagree

obtuse surge
#

and then they're no longer required for team scans

nocturne flax
#

Work together or die to the big charger tonguing you 35 meter away

prisma ibex
#

just kick them from the game PirateSimon

obtuse cedar
#

Everytime a teammate die. You lfg to replace them

#

Immersion

prisma ibex
#

i actually really like that you cant die by yourself tbh
the game forces you to help teammates whether you want to or not 🀣

obtuse surge
prisma ibex
#

tho tbh i kinda wish you were able to crawl while down

obtuse cedar
#

No. You stay next to mom on the ground

prisma ibex
#

someone should tell 10c that you can still move while on the ground

obtuse cedar
#

If they crawl it takes longer to revive. Exponentially longer :)

prisma ibex
#

mayhaps

#

crawls so much it takes 20 minutes to revive PirateSimon

obtuse cedar
#

You crawl out of the room you fucked up in. It takes 5 min to revive you

prisma ibex
#

those 5 minutes are spent debating whether you should be picked up or not

kind swan
#

If they did. You'd most likely have a bleed out timer

#

And then a respawn mechanic would be in place or you're just dead for the rest of the run

prisma ibex
#

tbh i dont see the need for a bleed out timer if you were able to crawl while downed

kind swan
#

Gotta balance some features out.

prisma ibex
#

just make the crawl really slow

kind swan
#

It's like how some people want guns to have this or that without balancing it out otherwise a certain feature is too strong now

prisma ibex
#

i dont really see how being able to crawl would be "too strong"

half hornet
prisma ibex
kind swan
#

A bleed out timer would pressure teammates to get you/ possibly limit your movement on the ground

half hornet
#

It will to be like 1cm per second slow

#

Or like a meter per minite

#

At which point it means nothing

#

There is a golden middle somewhere but I can't come up with it at the moment.
5m.per minute?

prisma ibex
#

still dont see how it would be op

#

not like you can do much else while laying on the ground

kind swan
#

Alert mechanics and doors etc

half hornet
#

Well it basically allows you to get into more favourable positions to be revived at

kind swan
#

Which is why I said a bleed out timer or like artek. Incredibly slow

half hornet
#

And by the point we reduce speed to not provide this tactical utility - it basically doesn't matter at all

half hornet
#

At which point why waste hard drive space for a mechanic that doesn't matter

kind swan
half hornet
#

I'm not super against the idea

kind swan
#

It isnt yeah

half hornet
#

Yo definetely don't have much to do when on the ground

#

But I don't know... The game is held by spit and duct tape as it is.

#

New mechanics - new paths for bugs.

kind swan
#

If anything arteks idea is more ideal.

#

Respawn mechanics would bring forth many bugs knowing these devs

nocturne flax
kind swan
nocturne flax
#

Real shit

kind swan
#

Imagine if shooting off the legs of strikers and stuff made them crawlers

gloomy flame
#

for now we have discord stream, lol, but that would be nice to have in game, yeah

prisma ibex
#

i think it would be dependent on the situation
if you went down while waking up some rooms or even waking up a couple scouts your teammates would likely have to leave the area and not even be around you at that point
tho if you were in the tank room on e1 then that wouldnt apply much
but again i dont think it would be that op

nocturne flax
#

Shitty suggestion

#

Where is flamethrower sentry

kind swan
prisma ibex
#

i wonder how fire would work in this game

nocturne flax
#

Good thing theyre making progress on the nano

half hornet
#

Reowkred and buffed auto sentry

#

I'm tired of burst, give me the brrrt but make it worth it

kind swan
#

Fire would make swarms easier to handle I imagine

obtuse surge
nocturne flax
kind swan
#

We get old rundowns

#

But still no calle beard drip

obtuse surge
#

because its just old content they will push out the remakes really fast copium

#

R8 will be soon copium

nocturne flax
#

Hella copiun

kind swan
#

At the very least

#

No cps

nocturne flax
#

Its nice tho

kind swan
#

Thank god

nocturne flax
#

I dont have to rollback to a shitty build

#

Of ea

#

I can just say, yo wanna olay r3d1 and just hop in

kind swan
nocturne flax
#

No

kind swan
#

Dam

obtuse surge
#

i hope they change their mind and do like 2 or 3 remakes

#

and then R8

nocturne flax
#

That would be stupid

#

Saying the r word crashes your phone discors

#

Lmao

nocturne flax
#

I dont mind getting all 6

obtuse surge
kind swan
#

In a way. This big time sink

nocturne flax
#

Since we gonna get bug fixes and qol aditions with the remakes

obtuse surge
#

so the error message you supposed to get doesn't exist

nocturne flax
#

They gotta uotdate it then

nocturne flax
#

I.made it the fuck up

obtuse surge
nocturne flax
#

But theres no way theyre not doing that

prisma ibex
kind swan
#

Source: I made it up

prisma ibex
#

source: i thought about it

prisma ibex
#

what if there was a gtfo movie

#

would you watch it?

half hornet
#

eh, probably

#

high chances it wouldn't be good though

#

we live in a world where DOOM movie (2012?) is slowly ageing better than modern crap

prisma ibex
#

imagine if this was real

jolly perch
#

take like maybe half of all expeditions released so far and throw them into 1-2 rundowns

#

there's a lot of expeditions that aren't worth bringing back imo and instead of having to spend time rereleasing every single rundown then releasing r8 sometime in the next 3 years, they could just put in some fan favorites or some shit and maybe r8 will come by the end of next year hopefully

nocturne flax
#

I wouldnt mind if they take out r3a3

#

Shoukd be wiped from the memory stick

obtuse surge
errant vigil
#

No reactor% thenboom

ancient marlin
#

has it been stated as to wether or not progress made in prior rundowns will be retained or is it a fresh start for all?

mossy marsh
#

fresh

ancient marlin
#

aight

half hornet
#

+50% melee damage on C3 is so good

#

casually solo giants in 2 hits

mortal granite
#

anyone wanna test this out?

runic mauve
#

an interesting idea
how would you go about testing that, just playing through the level a few times to try it out? or use a mod to make said testing faster or something like that

mortal granite
#

have a host

#

and then a client that have bad internet connection to host (optional)

#

have client pickup cell, and then climb ladder or interact with door

#

go to checkpoint and checkpoint

#

died and respawn

#

if the bug happen often, then that's meant interaction messed the log up

prisma ibex
#

did we just possibly find the reason checkpoint bug happens before the devs did? πŸ’€

runic mauve
#

i mean there's way more of us than there are devs

prisma ibex
#

counter argument: they have "experience" in game developing, we do not

mortal granite
#

here's the thing

runic mauve
#

counter counter argument: there are significantly more of us and even this sort of random thing seems very unlikely for anyone to even think about

mortal granite
#

if you run a debug menu

#

and everything is green light

#

then you don't know there is a bug or not

#

on top of that, with this bug

#

if you run through debug, it still won't count as a bug by unity

#

so you literally either have to find a way to reproduce it

#

or you have to rewrite the entire code

prisma ibex
#

right im sure all the countless bugs gtfo has are just unnoticable

mortal granite
#

same thing with debug menu

#

that's why they have bug hunter and QA team

#

your code run green but the game doesn't feel that way

prisma ibex
#

im just saying
im pretty sure the checkpoint bug has been around since checkpoints came into the game

mortal granite
#

player run into bug more than the devs did

prisma ibex
#

its been over a year since checkpoints came into the game

mortal granite
#

and no one got that bug until r7

runic mauve
#

didn't i hear about people getting it in r6?
or am i a lunatic and my brain's making things up

mortal granite
#

in r7, we have to go through more stuff and interact more than r6

prisma ibex
mortal granite
#

most of r6 you'll get to another checkpoint which will void the other checkpoint progress

#

you have to know that

#

the bug happen AND THEN the dev can try to find a way to fix it

prisma ibex
#

im pretty sure game testers exist for a reason
you mean to tell me no one thought to go back to a checkpoint while holding an objective item to make sure things were working okay?

mortal granite
#

it has been 4 - 6 months and there are no bug report on that

mortal granite
#

in r6 you have that but you'll be on another checkpoint and void the previous checkpoint progress

#

which fixed itself

#

but i don't think this is 100% repro tbh

#

my friend other discord have it happened on him while he's afk

#

no interaction

prisma ibex
#

alright fine i give up

mortal granite
#

just pure bad connection to host

tender kelp
rigid tartan
#

i need some help on c3, my crew gets wrecked during that 10 min security count down, best way to avoid?

boreal carbon
#

Jesus Christ the bug at E1

#

just got wrecked by the immortal

#

BECAUSE IT DIDN'T RESPAWN

#

AFTER WE TELEPORTED

#

I am so pissed rn

boreal carbon
#

or triple melee damage booster works too

#

if not just get more foam grenade

obtuse cedar
rigid tartan
#

not do it. what is it? plz clarify

boreal carbon
#

you can just, not go for the armory

rigid tartan
#

we just fuck around in the meanwhile?

boreal carbon
#

but that does mean you will have to hold out the blood door without ammo

obtuse cedar
#

basically that 10 min timer will unlock another checkpoint door. you just decide to not go to armory

obtuse cedar
#

there is 6 uses of ammo in that zone before blood door

boreal carbon
#

oh rly?

obtuse cedar
#

just find it and you are golden

boreal carbon
#

damn never stopped to loot

obtuse cedar
#

yeah they kinda go crazy on ammo

rigid tartan
#

wait so

boreal carbon
#

but what you do with the 10 minute timer is that

rigid tartan
#

straight, what do i do

#

lol

#

do i armory

#

or no

#

worth?

boreal carbon
#

armory worth

obtuse cedar
#

up to you. it is an alternatative to not go for it.. but you risk wiping if you are slow a finding that ammo

boreal carbon
#

but there is apparantly ammo later too

rigid tartan
#

so the course of events is, we start the uplink thing, kill the scouting scouts, 10 min starts...

obtuse cedar
#

you have 6 uses of ammo in the zone before blood door, 6 uses of ammo inside the blood door

#

so in the next 2 zone you will go there are 12 uses total

rigid tartan
#

are there bigs and scouts and shit to deal with?

#

let me guess..

boreal carbon
#

in the armory path?

#

yes

rigid tartan
#

right

#

lol

#

k

boreal carbon
#

shit loads

obtuse cedar
#

the catch is the warden protocol is being triggered at the end of the 10 min countdown

rigid tartan
#

this mission is from hell dudes

#

i hate this c3

#

but i MUST beat it

#

fuck it all

boreal carbon
#

so the easiest way to deal with

rigid tartan
#

warden protocol?

boreal carbon
#

black scouts is just triple melee booster

obtuse cedar
#

he doesn't know πŸ™‚

boreal carbon
#

10 minute for prep (armory)

#

20 minute until extraction (that's the hold out bit and sidequest)

#

warden protocol is the latter

rigid tartan
#

can u explain what scenario the yellows are good for?

boreal carbon
#

yellow stims?

#

they let you one shot anything

#

not with a knife but hammer and spear

#

for a short duration

sharp merlin
#

they are good for killing giants by yourself and charger scouts by your self

fringe surge
#

8 second duration?

#

Or was it 11?

boreal carbon
#

yes yes

sharp merlin
#

around

fringe surge
#

8 it is

boreal carbon
#

idk

paper harness
#

is that the real bro?

#

big fan

boreal carbon
#

woah

fringe surge
#

;p

boreal carbon
#

yeah fair enough

#

lol

paper harness
#

bro yellow syringe hack!??! 400 sleepers killed in 23 minutes

sharp merlin
#

doinbTFO

paper harness
#

can't wait for r8 to finally release in 2077

#

hype!!!!

boreal carbon
paper harness
#

when they finally finish with alt r1-6 reduxed remastered remixed remade game of the century edition dauda pinup edition

sharp merlin
#

find a new game

paper harness
#

true

fallow wasp
#

When people were asking where r8 was, they would have never expected 2 years to be the answer

twin dirge
#

well I mean it looks like the game is going to get abandoned after R8

candid dragon
#

Imagine dropping the game with one rundown to play

stable pivot
candid dragon
#

I said imagine foo

stable pivot
#

So IF R8 is the last rundown, the playerbase can still play rundowns R1-R6 ALT and R7 in addition to R8

#

Though I really, really wish that when the devs part with the game, they officially open up the game for modding and add a way to easily create and share levels.

candid dragon
#

I only have a handful of floors id like to get first clear on, but unless i have a non shit party i dont even wanna bother

fallow imp
#

Hey any advice on the Timed Sequence for R7D1? My team is struggling with it a little bit

sharp merlin
#

and two front defending / confirm

fallow imp
#

that's what we've been doing, yeah

#

The tank at the end fecked us though

prisma ibex
#

then fuck it back

fallow imp
#

It's hard, he's real uptight

prisma ibex
#

all im hearing is excuses

sharp merlin
#

just be quicker

idle nacelle
#

deal with the sequence as fast as possible then kill any remaining enemies

#

rinse repeat

hard basin
#

Have they given an estimate on when R8 will release? I'd like to see each old rundown released every 2-3 weeks, then R8 early in the new year, but I know that's optimistic.... though the bulk of the work for the remakes SHOULD already be done, no?

If it takes them 2-3 months per ALT then there will be no one left to play R8 in my opinion.

lilac current
#

Rundown 8

twin dirge
#

Rundown 9

obtuse cedar
#

R8 2024 πŸ™‚

half hornet
# hard basin Have they given an estimate on when R8 will release? I'd like to see each old ru...

2-3 months does seem to be the accurate description. Unless they'll find a way to shorten it to like 1 month. Unfortunately yes, it appears that best we'll see R8 in very late 2023 or somewhere in 2024, if not even 2025.

As about nobody being left to play... I don't know. There's plenty of people who joined way later into the party (like me) and i'm very curious to see what older rundowns have to offer.
If nothing else - i'm obligated to get all cosmetic unlocks i can and we'll see from there.

The single most hurt community right now is the lore one. They literally have nothing to work with.

hard basin
#

I wonder how much of the community is made up of people like yourself who joined in later runsdowns.

I can't imagine many people who played most of the earlier ones are eager to replay them just because there is now a tank, or a slightly harder alarm, or shifted spawns. That won't be enough to keep older players interested or even bring them back. Hopefully ALT levels are way more than that.

twin dirge
#

yeah old players are looking towards R8 but realistically most don't care and aren't touching the game anyway

hard basin
#

But 2-3 months is definitely too long per re-released rundown. It has to be faster than that.

prisma ibex
#

i waste my life on gtfo
new content will be nice
if they werent gaslighting us PirateSimon

hard basin
#

@twin dirge I haven't touched R7 in a good 3-4 months now. I've only started checking the discord again for R8, and saw the re-release announcement. It was... not what I thought a new announcement would be.

prisma ibex
#

i started playing r7 so its technically new content for me
sucks for the veterans tho PirateSimon

fallow wasp
#

Alt rundown 1: Deviation is going to follow a deviation in the timeline where Hackett ate every single sleeper in the complex and turned into the physical manifestation of gluttony

prisma ibex
#

hackett πŸ₯΄

fallow wasp
#

Hackett just happens to be the easiest to put in any situation because he’s built different

prisma ibex
#

yes

hard basin
#

It's like a band releasing their very first album then 1 year later releasing their remastered version. Everybody wants a new album.

People were expecting new content, not something that had just had a full release to push the beta content back out.

fallow wasp
#

Bishop is still my favourite though

prisma ibex
#

bishops my second favorite

#

then its woods

#

then dauda

#

poor dauda has the least development tho

#

we need to give dauda some more love

fallow wasp
#

I’m very much looking forward to these alternative rundowns

prisma ibex
#

imagine hating the alt rundowns so much you still continue to play the older versions of the game PirateSimon

fallow wasp
#

I heard r5 d1 was like a remastered version of r1 d1

#

So we might get an absolutely mighty 4 editions of the same level with different bits and bobs

obtuse cedar
prisma ibex
#

reasons to play legacy rundowns: alt rundowns are gay

boreal fable
#

i remember at the r4? when you put the cell in the wrong place you need to restart the game

mortal portal
prisma ibex
#

what if i did?

fallow wasp
#

I never got to the d levels in r5

mortal portal
#

You'll suffer

fallow wasp
#

Never even beat c1 and c3 to be honest

prisma ibex
#

i suffer everyday already

#

what else is new?

mortal portal
#

You'll discover a completely new take on the concept of suffering

fallow wasp
#

But I am much better at the game

prisma ibex
#

doubtful

mortal portal
#

C1 is honestly not that bad.

fallow wasp
#

And also yeah I heard that the extreme sucks donkey balls

prisma ibex
#

does it suck as much as r7 d1 overload?

twin dirge
#

wasn't R2 like the hardest though

mortal portal
#

C1 you just gotta be careful, and probably shoot the 2nd respawn room twice

fallow wasp
#

Does it suck as much as r5 C2PE

mortal portal
#

I'd say R5 was probably the hardest

obtuse cedar
prisma ibex
#

i hear people say its either r4 or r5 thats the hardest

mortal portal
#

R2 was considered the hardest since at that time people were still learning to play

prisma ibex
#

and i heard r6 was the easiest

mortal portal
#

R4 and R5 were probably the most fun tbh.

fallow wasp
#

R6 and R1 are my guesses for easiest

obtuse cedar
#

R3

mortal portal
#

I'm looking forward to people actually trying to beat the B tier in R5, coming from R6 and R7

prisma ibex
#

im just looking forward to new content
(nothing)

twin dirge
#

nah R6 is definitely the hardest rundown

#

totally

mortal portal
#

R6 was a tutorial rundown

#

With a single good level imo (D3PE)

#

Okay, maybe D2 was also good, but that's it.

prisma ibex
#

when the alt rundowns and rundown 8 comes
keep it mind it will be a figment of your imagination

mortal portal
#

D1 ending was cool, but the build up to it was pretty lame

obtuse cedar
#

I'm looking forward to r6-r7 players having to face constant error alarm for an entire level and Say it's unfair PirateSimon

prisma ibex
#

im gonna cancel 10c for making a game thats supposed to be hard

mortal portal
#

Oh boy, how are R7 players gonna feel when they see a reactor in A-B tier

prisma ibex
#

"it is what it is"

obtuse cedar
#

1 wave back Spawn. "Reeeeee"

mortal portal
#

R7 players who beat their first E tier level reacting to R2E1, R5E1 and the almighty R4E1

fallow wasp
#

R5E1 is the level where the game fries chicken in your ear forever

mortal portal
#

That's gonna be interesting

prisma ibex
#

im gonna guess this will be r7 players playing the other e1s

fallow wasp
#

I hope Pablo is rammed into each E1 for lore purposes

prisma ibex
#

please no

mortal portal
#

R7 players who beat their first ever reactor realizing R2D2 has 10 codes

prisma ibex
#

what

#

πŸ§β€β™‚οΈ

obtuse cedar
#

Imagine wanting to ruin the game with a bad mechanic

mortal portal
#

Rundown 2 D2 is a reactor with 10 codes

fallow wasp
#

Gotta say I’m not a fan of R5C1’s uplinks

#

Unless it was C3, I can’t remember

mortal portal
#

They're okay as long as you don't get the bad room

fallow wasp
#

One of those godforsaken levels

obtuse cedar
#

Force Them on ladder

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Easy

mortal portal
#

The one with multiple doors

twin dirge
#

just wallhack

mortal portal
#

That one is yikes

fallow wasp
#

Nothings a bad room as long as you can run in circles for 4 minutes

obtuse cedar
#

Like i Said. Force Them on ladder

mortal portal
#

My immersion

obtuse cedar
#

Oh no. Anyway

mortal portal
#

I cannot kill more than 1 awoken enemy with my hammer, that ruins the immersion and it's not what an untrained prisoner would do. In this essay, I will...

twin dirge
#

yeah thats what I mean by like GTFO having immersion is only good when you are new to the game

obtuse cedar
mortal portal
#

I hope we get some sort of compensation for playing these old levels, like new cosmetics and such.

fallow wasp
#

Hello kind 10 chambers dev reading this message can you please give spear the ability to collateral again that would be fantastic.

mortal portal
#

LOL

obtuse cedar
#

The hitboxes just linger a lot less

prisma ibex
#

let us sprint with spear charge

mortal portal
#

Dear 10 Chambers developers, I kindly suggest that you rework stamina a little bit in the next update, thank you and have an amazing day.

twin dirge
#

honestly spear needs damage buff
otherwise it's great where it is

fallow wasp
#

Can it still collateral? I know if you miss you can sweep the reticle over a sleeper and still hit them

prisma ibex
#

spear is my favorite melee idc what anyone says

obtuse cedar
prisma ibex
#

spear is the best scout killer, change my mind

mortal portal
#

To be honest the spear is cool in paper, but the execution could've been better.

fallow wasp
#

But I don’t think it can kill 2-3 dudes in a line in a single hit

mortal portal
#

Feels too gimmicky compared to the hammer

obtuse cedar
fallow wasp
#

I like spear over hammer because it has a straight line of hit box and no downswing

prisma ibex
#

hammer is cool but it can squeeze my balls for all i care

twin dirge
#

wait that would be much cooler if it did collateral

prisma ibex
#

spear is bae

fallow wasp
#

It used to in the beginning of r6

mortal portal
#

I'm a hammer homie

fallow wasp
#

But it was borked a bit and so you could Za Hando enemies out of the game by sweeping around

prisma ibex
#

idc that hammer is just objectively better
i like the spear more

twin dirge
obtuse cedar
#

It still has collateral dmg. The hitbox just dissapear a lot faster so they need to be almost on top of each other to be able to Do it

prisma ibex
#

cring

fallow wasp
#

Max out your sensitivity and spin and you could kill a theoretical infinite number of enemies with a single blow

mortal portal
#

Just give HEL to the spear PirateSimon

fallow wasp
#

Exactly what I mean

boreal fable
#

oh forgot to ask did play back to r5 can get the clothing or color?

prisma ibex
mortal portal
#

R5 did not have any cosmetic options

boreal fable
#

oh

mortal portal
#

That feature was introduced with R6

twin dirge
#

yeah R6 is when checkpoints and cosmetics got added

prisma ibex
#

so are they not gonna put in cosmetic unlocks for the rundowns with no cosmetics?
thats pretty cring imo

mortal portal
#

We don't know really

#

Hopefully they do, otherwise I'll play them on modded

boreal fable
#

hm... looks like i miss something at r6

twin dirge
#

"experience GTFO at 16 times the detail. And relive the past as it was before with no cosmetic unlocks"

prisma ibex
#

theres a good portion of cosmetics in the game files that you can't even unlock yet

boreal fable
#

thx for the help

mortal portal
#

No problem! hatuwu

prisma ibex
#

not sure if you'd be able to unlock them all in just 3 rundowns honestly

twin dirge
#

well I mean you can't unlock every cosmetic up to this point anyway

prisma ibex
#

ik

twin dirge
#

the pool is bigger than the unlocks

boreal fable
#

cause i seems like miss a mask and a back pack

prisma ibex
#

but i mean if r6, r7 and r8 were the only rundowns you could unlock cosmetics in then you would not be able to get them all just because of the way they're designed

fallow wasp
#

How do you hope the last level of gtfo ends?

prisma ibex
#

with the game getting erased forever PirateSimon

mortal portal
#

Class X M Surge Alarm PirateSimon

fallow wasp
#

I personally want another boss fight that causes my headphones to vibrate my skull like R6

prisma ibex
#

tho i wouldnt say its that unlikely for the alt rundowns to have cosmetics unlocks
calle did say you'd still be able to use already unlocked cosmetics in those rundowns even tho customization wasnt a thing until r6
i mean why have alt rundowns if you're not gonna put the current game's mechanics in it?
(besides checkpoints because they werent designed with the intent of them im pretty sure)

twin dirge
kind swan
#

When hacket finally becomes shirtless

prisma ibex
#

this

#

needs to happen

boreal fable
#

so how to get the mask with two big filter and the plant backpack at the r6?

fallow wasp
#

The plant backpack is a random drop I think

#

Isn’t it?

boreal fable
#

oh

twin dirge
#

yeah it's from the loot pool I think

fallow wasp
#

The mask with two big filters could be a few different ones

boreal fable
#

so is i didn't play enough

#

sad

fallow wasp
#

One was a random drop and the other I can think of was for beating the e6 extended levels

twin dirge
#

if it's the one with the square filters thats a random drop too

fallow wasp
#

If you beat all the levels you coulda and didn’t get them, you probably just got unlucky

boreal fable
#

that mask looks cute

prisma ibex
#

hackett becomes shirtless and kills every sleeper in the area with the power of his irish masculinity and becomes a demi god, finally freeing himself, woods, dauda and bishop from the hell of the complex where they finally get their redemption for their past crimes and all becomes gay, living a normal life together having gay sex every day

fallow wasp
#

Which sucks but maybe during r8 you’ll get them from random drops

prisma ibex
#

thats how gtfo ends

twin dirge
#

the R6 X levels was the yellow trims one

#

orange tiger mask was limited time for chinese new year
and the red backpack and suit was also limited time