#gtfo-spoiler-chat

1 messages · Page 12 of 1

obtuse cedar
#

Just associate the gun to the rundowns you want them in. Like this people can experiment. And you can prevent a global meta to occur

#

You don't want hel rev hel gun meta for everything

#

:)

fallow wasp
#

hel rifle time

#

though hel gun is more efficient, I like the big punch of being able to slaughter chargers in a single shot

#

not a single shit

half hornet
#

I just want to see that burst cannon I heard about

#

I love burst weapons

obtuse cedar
#

It is gonna be shit

#

They fixed burst cancel

#

The gun isn't broken now

half hornet
#

Fine by me

#

I don't use burst weapons to cancel them

#

I switch to semis if I want that

obtuse cedar
#

The reason it was good is because 1 bullet dealt 20 dmg... Which kill a striker.. burst lf 5 so it shreds every tanky enemies. And you could cancel mid burst

half hornet
#

Yeah yeah heard all about that. Sounds broken as shit.

obtuse cedar
#

And a vlip is 20 bullet.. so you can solo kill an entire wave

half hornet
#

Which makes me ask: what was the developer plan for it? Giant remover? Lazy man's sniper rifle?

obtuse cedar
#

Closer range tanky enemies removal

#

Sniper couldnt 1 shot giants

#

Back then

half hornet
#

what

#

Are you serious

obtuse cedar
#

And it was 2 shot per clip

half hornet
#

coughs in cringe

obtuse cedar
#

So it was just a better weapon than sniper

#

Sniper left giant with 0.1 hp

#

Kinda funny

half hornet
#

Omagalul

obtuse cedar
#

That's why they buffed dmg slightly in r5

half hornet
#

Is that why all weapons now deal 10.1

obtuse cedar
#

Sonething like that

#

They had to learn it the funny way

atomic escarp
#

rounding error moment

#

and burst cannon will honestly not be that good anymore except speedkilling mini bosses or solo bursting blood doors if you don't have mines

#

it's way too overkill now full bursting stuff

#

you essentially can only shoot 4 times per refill

tough totem
#

so better than sniper?

atomic escarp
#

more or less scattergun 2.0

tough totem
#

W gun

obtuse cedar
tough totem
#

but just walk around it for that back damage

#

and bam

#

dead

obtuse cedar
#

6 bullets kills a giant from the front. it's a 5 burst weapon 🙂 you are force to switch weapon for dmg.

obtuse cedar
hexed vapor
tough totem
obtuse cedar
#

that's not how it works

#

it will still have 20 hp

#

so you need to kill it like a striker but you have no head left for precision dmg most likely

#

so it depends on your primary base dmg after that

tough totem
#

if you burst it in the body it'll have 20 hp?

#

so burst it body and head?

obtuse cedar
#

the head will still explode because the recoil will blow the top part of the torso including the head but no head multi

tough totem
#

I mean

#

just don't hit upper body

#

go for the crotch shot

#

cos like, recoil control exists for any gun, aside from ads rng

half hornet
#

Approach
Spray main body mass
Switch to primary
Aim head

#

I'll agree though, thats too much work when sniper rifle exists.

obtuse cedar
#

like i said. the head doesn't exist after 1 burst

half hornet
#

Then again I'm not that good at landing headshots...

#

So for a casual like me sound like a perfect weapon

obtuse cedar
#

it would just be a shittier sniper

tough totem
half hornet
#

"you had me at "aim for main mass""

obtuse cedar
#

it would gain some crowd control potential

tough totem
#

what if you just like pull down really hard, firing at head for the first one or 2 then hitting body for the rest?

obtuse cedar
#

but overall you will have to balance ammo a lot often

half hornet
#

Me just like burst dakka

tough totem
#

run dem calculations

#

also devs might just change the gun dmg entirely making it better or worse soo

obtuse cedar
#

The gun will never be as good as what it was before

#

Which is funny cause a lot of the good guns back then are getting nerf even to this day... But the shit weapons are buffed so much that they are overshadowing the ones being nerfed

#

And then you have the weapons people memed was shit when it was good and they buffed it to hell :)

tough totem
#

sounds like shotgun variants to me

obtuse cedar
#

R1-r3 shotguns were the better specials

#

Now they are ok and on the same level as other guns... But never excel at something cause lack of range hurt... And when they have range they suffer from very low clip

tough totem
#

more recent shotguns feel like memes

obtuse cedar
#

They are really good in the good situations

#

The normal shotgun is the only shotgun that still hold its own in every situation

tough totem
#

ig I don't have too much say in how effective shotguns are

#

don't use them too often

#

I used scattergun pre-nerf, then used sawed off and scatter for meme runs

half hornet
#

Choker 2nd best special after lmg, pumpy is a melee with ammo

#

That pretty much sums it up

obtuse cedar
#

Chokemod is pretty bad lmao

#

It has range but cannot hold its own in 90% situations. The clip is too low

#

Pump shotgun is king of shotguns

half hornet
#

I would argue the opposite

#

The relative tightness of the choker makes it the laziest special gun yet

#

Ads is pretty much rudementary on it. You just point it at a target and win.

obtuse cedar
#

You delete 4 enemies with it max. That is if you actually one shot them

#

You know what else delete 4 enemies? Every primary guns

#

And most get more kills

#

If yoh want a delete special that is better? Hcp it does the same thing as chokemod... But has 2 more bullet in the clip

#

Sure it has less range but they have the same jobs

half hornet
#

That much I know

#

But choker is just lazy

#

You just hip fire point it at main body mass

#

HCP requires quickscoping to do that, especially since its' hip fire is twice less accurace than chokers

#

Basically choker requires less maintanance and consideration across the board.

obtuse cedar
#

You have worst result overall. It being lazy does not make it the best weapon.

half hornet
#

Deletes smalls, amazing against giants.

#

Can fire as quick as you can slam the trigger.

#

With mag size being literally the only downside.

obtuse cedar
#

A pretty big downside

#

Reload is fairly slow too

half hornet
#

Taste depedandant I suppose. I can imagine wanting a weapon that is easy to use against a weapon that can delete waves but requires 50% extra effort (like HCP)

obtuse cedar
#

Right clicking is too much effort now lol

#

You still aim your cursor at an enemy with hip fire you know

#

You have more then one finger. Use them

olive shoal
#

youre asking a lot

atomic escarp
#

when people cannot comprehend how good r4 burst cannon was

#

these takes are so godawful

obtuse cedar
#

People don't seem to understand how to apply the weapons in pratical ways/situations or they just don't think.

tough totem
atomic escarp
#

guys just get back dmg

tough totem
#

ohh wait it's an alt mbmb

atomic escarp
#

guys let me just get back dmg while a wave is coming

tough totem
atomic escarp
#

or there's a s1 scan

obtuse cedar
#

I said earlier. You can have access to all the old rundowns still... Doesn't matter if you joined in r7

#

Now i cannot tell you the how to do it because rules

half hornet
#

Yeah, exactly.

#

Argument disqualified.

atomic escarp
#

the mindset of r6 and r7 players cannot cope with older rundowns mr sgx

obtuse cedar
atomic escarp
#

there's simply not enough pressure or intensity from r6 and 7 compared to older ones

tough totem
#

real

atomic escarp
#

so their playstyles and way of thinking simply cannot be applicable that well in older rundowns

#

aka they're a pub

tough totem
#

the excessive ammo and resources given in general give the game a low-pressure feel

olive shoal
#

surely rundown 8 will be different

tough totem
#

constantly being fed resources now meanwhile in earlier rundowns something beyond 2 uses was a blessing

tough totem
half hornet
#

Imho that's not a good thing

atomic escarp
#

like man said just burst cannon body and head

#

when he doesn't even know that the precision multi for bc is like

#

0.74 iirc

#

so

obtuse cedar
#

lol so the same as revolver

atomic escarp
#

20 x 0.74 x 1.5

#

22.2 dmg

#

so you still end up with giant having 17.8 hp

tough totem
#

I wasn't looking at the wiki I'm on my phone

#

and idk why you turned on my I was literally agreeing with you for once

atomic escarp
#

you could just not look at my msgs

#

i'm still blocked right?

#

it's a user choice to look at it

tough totem
#

you're part of the convo tho, kinda blunt to ignore 1 of the 3 people taking in the chat

atomic escarp
#

also corpses still body blocks bullets for a tad bit as both host and clients

#

so you almost always cannot perfectly 5 burst 5 sleepers

#

bc is gonna pretty weak if it comes back but i'm still bringing it because it's the best pmom killer for r4

#

and bbc killer

#

they should free up all the weapons for every rundown honestly

#

would be funny seeing 4 hel rifles for r4e1

silent kettle
#

choke mod godawful

atomic escarp
#

because people kept praising it as best special back in r5

#

then they die in c2 ovl

obtuse cedar
atomic escarp
#

but then when i have sniper

obtuse cedar
#

Thx phone

#

Wrong reply

atomic escarp
#

everything dies in 3 seconds

#

i have a weird choke mod rebalance/remake proposal myself

#

and it can actually differentiate it between other 30 dmg specials but idk how it would turn out

obtuse cedar
#

R5 was hel gun and sniper fighting for the best weapon spot.

atomic escarp
#

r5 sniper rundown

#

god damn that gun slaps in r5

#

almost essential for every c to e tier

obtuse cedar
#

That is where the trend of sniper started. Gotta have at least one sniper per team

#

Casual pub stuck in a-b tier only used sniper for scout so i leave them out of that

atomic escarp
#

man i wish sniper would peak again

obtuse cedar
#

I don't

#

It still is better then 70% of the guns

atomic escarp
#

people still don't get it because there's not enough situations where it truly shines in r7

#

talking mainly about r5, because it was 3.6 per refill not r6 where it's 6 per refill

#

r6 sniper was basically a brainless choice

amber skiff
#

R5/R7 sniper is the best iteration, r6 sniper was made op for the sake of it lmao

atomic escarp
#

made op because KRAKEN

#

scariest gtfo boss

amber skiff
#

True lmao, using any other weapon would take forever

atomic escarp
#

shooter but 1k times the hp

amber skiff
#

Simply due to damage falloff

atomic escarp
#

you don't like every other gun except sniper doing like

#

sub 30 dmg on a 1.2k hp tumor?

amber skiff
#

What would have been cool is if it had tentacle slam attacks that could one shot but open up a closer weakspot to melee or shoot at

#

But instead its a somewhat bullet hell boss, really cool in concept but a bit boring imo

atomic escarp
#

reactor skip made it interesting to fight at least, cuz your hp is actually in shambles

amber skiff
#

Tru

half hornet
#

Who then became a mini boss in dead space 3...

#

But hey, at least there were lots of very cool cutscenes

#

wink wink

obtuse cedar
#

go on wesley. go test it. you clearly have more free time then i do

obtuse surge
#

i have

obtuse cedar
#

if you aim center mass the head will blow off

obtuse surge
#

devs make a little mistake when they tried to remove head properly

#

the head blows off but the hitbox stays

#

it's only if its an actual headshot that they remove the head hitbox

#

if you see a dude with the shoulder&head blown off

#

you can still aim for the head

#

im not 100% sure that you get the precision multi still

#

but likely

obtuse cedar
#

go test it

obtuse surge
#

well i asked are u sure because maybe you knew for sure

atomic escarp
#

hop on r7c1

obtuse cedar
#

i don't shoot at stuff that don't exist. the head got blown off i won't shoot at that spot

#

it's basic sense to any player

obtuse surge
#

BACK IN MY DAY

#

the head would ALWAYS stay

half hornet
#

Expleen

obtuse cedar
#

ok grandpa. and i'm pretty sure they fixed that 🙂

obtuse surge
#

they fixed it exactly like you expect them to fix things xddd

#

will test for the multi

obtuse cedar
#

where the dmg multi doesn't apply

obtuse surge
#

i also think the head hitbox cant be removed anymore

#

after shoulder hit

#

yes

#

you can keep hitting the head

silent kettle
#

wait shadow do u not recoil control the burst

obtuse surge
#

and keep getting the multi

silent kettle
#

my giants always have the head

obtuse surge
#

so technically there can be scenarios where its optimal for you to abuse this by intentionally shooting off the shoulder

#

so you can then continuously get headshots until the target dies

obtuse cedar
#

put it in the hand of pub. they will not have a head guaranteed jool. and after that no head, no shooting at the head part

silent kettle
#

ic

atomic escarp
#

boss pretty boring

obtuse cedar
#

sarcasm

#

i know it's hard to read it

nocturne flax
#

Just shoot them like you use too

#

Waaay fun

#

Hope we can find a way to duplicate cells

#

So in the remake of r2d1 we can just dupe and fuck off

#

the true r2d1 experience

obtuse surge
#

you can with checkpoints

tough totem
#

real

#

just checkpoint

atomic escarp
prisma ibex
#

only posting this here cuz #gtfo-chat doesnt have image posting on

#

its an old screenshot but idk why this bug happens

deft kiln
#

FUILD ORD

open pier
#

oh that's entirely different, what

deft kiln
#

it has to do with the blood

open pier
#

the one I saw towards launch was just a white blob

prisma ibex
#

its happened in different shapes

#

with different ways of fucking up the screen

#

honestly it almost looks too "intentional" to be a bug

open pier
#

If it's a bug on the blood effects, it makes sense

candid dragon
#

Shaders are hard to debug

#

Tbh

prisma ibex
#

not too sure if its related to blood going on your screen
its happened out of nowhere when there wasnt even combat

#

would straight up pop into existence for no fucking reason

subtle vault
#

The call of duty raspberry jelly on the screen

open pier
#

Isn't there a bit of water on your mask when you first exit the pod?

#

Or is that only in the intro

prisma ibex
#

idk

#

but it would always happen mid game out of nowhere

open pier
#

the water could be wack

#

would explain it being so clear

prisma ibex
#

i cant even think of a cause for it happening
cuz it just comes when it wants to

#

and rarely anyone has seen this happen
idk if its a problem with my game specifically or what

subtle vault
#

I’ve had it before

#

I’m pretty sure it’s the liquid system or whatever it’s called

prisma ibex
#

looks to be
but why it happens randomly is beyond me

subtle vault
#

Idk

prisma ibex
#

i had a heart attack when it happened for the first time thinking it was my computer committing suicide

#

but nope my game had to do some trolling

subtle vault
#

It’s been here since R2

prisma ibex
#

christ

subtle vault
#

Yep

#

Wish you could turn it off

#

It was a cool idea, but it’s annoying sometimes

prisma ibex
#

i too wish there was an off button for bugs

subtle vault
#

I’ve had a lot of wipes happen because of too much blood on my screen

prisma ibex
#

killing a lot of babies in a cheese spot really gets your mask all bloody

subtle vault
#

Could not see anything

#

Yeah

#

Its a cool idea, but I think it was poorly executed

prisma ibex
#

its a cool concept but theres seemingly no limit of how much blood can get on your screen

#

which can be an issue for balancing reason if you're just bashing heads left and right

#

tho tbf you dont end up in situations like that very often

#

but yeah

subtle vault
#

Some qol improvements are still buggy or unfinished. Revive animation still bugged, weapons still missing equipping animations, ect

prisma ibex
#

downed teammates are funny sometimes
they will be standing doing a t pose instead of on the ground

subtle vault
#

That too

prisma ibex
#

and also if u go down while walking your legs will still be walking on your screen

#

yep
im walking in place while im laying on the fucking ground
totally not immersion breaking at all

subtle vault
#

Bugs, bugs everywhere

#

Half of them will probably be patched in the next update and new ones will emerge

#

Just a never ending cycle

prisma ibex
#

gtfo: get the fixes out

subtle vault
#

Yep

#

I miss the old look of the game

#

I say it a lot, but it just had that sense of hopelessness

#

The place holder weapons, the old playermodels

#

The old hud

prisma ibex
#

i really liked the 2017 version's hud

subtle vault
#

Apparently play testers said it was to much

prisma ibex
#

bru

subtle vault
#

Yeah

prisma ibex
#

💀

subtle vault
#

And everything else was mostly placeholder

#

Tbh I kinda of preferred the OG character outfits. The character customization can be too much at times

prisma ibex
#

i dont really know how the old character designs looked in the 2017
was too dark to get a clear look

subtle vault
#

Nothing to special

prisma ibex
#

tho i think their current designs are nice
but you only really see them when u play with bots

#

but something bothers me about it

subtle vault
#

?

prisma ibex
#

the bots dont wear the masks that are assigned to the characters
like
you can get woods', dauda's, hackett's and bishop's masks ingame but the bots of them dont wear it for some reason

subtle vault
#

Oh yeah

#

Probably an over sight

prisma ibex
#

it doesnt me that much cuz they're literally just recolors

#

only masks you can get a very clear difference on are wood's and hackett's

#

dauda and bishop's you cant tell that much without getting a close up

subtle vault
#

Yeah

#

I hope R8 brings some more unique cosmetics like R7

prisma ibex
#

r7 has cosmetics you can't even unlock yet
probably for r8

subtle vault
#

Yeah

#

I hope for nothing to crazy tho

prisma ibex
#

they should add a skirt and thigh highs as a cosmetic

subtle vault
#

👀

prisma ibex
#

i already suggested it
idc how much downvotes it gets they should add it

open pier
#

Okay, but you can't go saying that without saying who would be the most likely to wear it.

prisma ibex
#

people who have taste would wear it

open pier
#

nah I'm talking out of the four characters

prisma ibex
#

oh right

#

definitely hackett 🥴

open pier
#

I was really hoping you wouldn't say that lmao

#

Because I'm always the Hackett of the group..

prisma ibex
#

my brother in christ you put your hope in the wrong person

open pier
#

clearly

prisma ibex
#

you could put something else in me tho 😳

open pier
#

Lad, it'll take you a lot more than some comments to get you that far

prisma ibex
#

it was worth a shot

open pier
#

Only thing I've got is lead or medipacks

#

The best gifts to hand out to your friends

prisma ibex
#

ew
healing 🤢

#

just live in pain

open pier
#

yes, I like PAIN
please
agive
ime
nmeds

#

I also tend to have disinfects but that's reserved for someone else

#

someone who enjoys the forbidden kool-aid

prisma ibex
#

oh noooo

open pier
#

sip the disinfection juice

prisma ibex
#

no

open pier
#

I bet it's bitter*

prisma ibex
#

not thirsty

open pier
#

okay, then what do you take?

#

IIXs?

prisma ibex
#

nope

open pier
#

simply built different

prisma ibex
#

built incorrectly

mellow creek
#

wen r69

prisma ibex
tough totem
#

so real

prisma ibex
#

every
fucking
day

#

you guys say the same thing

#

im starting to think 10c asked people to keep begging for r8 so they dont forget that they need to work on it

atomic escarp
#

possibly 🤔

mortal portal
#

When is Rundown 8?

atomic escarp
#

xmas

mortal portal
tough totem
#

never

#

go away

atomic escarp
#

Very mean

tough totem
#

v hungry

atomic escarp
#

How bout some churros

tough totem
#

feasted

prisma ibex
#

ive never had churros

atomic escarp
#

Churros are the best

obtuse surge
#

mid

open arrow
#

Everyone talking when r8 I’m out here asking when orange glow sticks

idle nacelle
#

ok D1 is cursed af

drowsy juniper
#

Anyone got a picture of those ape skulls from the old rundowns?

prisma ibex
#

nope

obtuse surge
idle nacelle
#

@rough lance IT GOT UNSTUCK

#

nvm it got stuck again

#

why is D1 so cursed, we just kinda facerolled through it and almost survived but the neonate decided to go orbital

twin dirge
#

I'm going to complain about when R9 is coming out soon as R8 releases

stable pivot
#

We were told that we'd have news "soon". A month isn't "soon"...

#

Where's our promised dev transparency?

broken scarab
#

It's sooner now than it was then.

#

Transparency also comes with the risk of this. I was trying to be transparent about news coming, but things change

wary olive
#

could have told us news isnt coming soon

mortal granite
#

the news got delayed

sharp merlin
#

I think that conclusion is too transparent

#

It must mean something else

broken scarab
twin dirge
#

yeah again Minecraft got burned hard for attempting more transparency

mortal granite
#

"concept art is not our commitment"

tough totem
#

I feel like even an update of "we don't have any new we can release yet" is still something to consider

#

its lackluster, but radio silence is too

mortal granite
#

like most gaming company

broken scarab
#

Damned if you do, damned if you don't 🙂

half hornet
#

Warframe's digital extremes seem to have somewhat perfect this with devstreams every 2-3 weeks where they talk about whats currently being considered and sharing concept arts and WIP models / animations, etc.

The community can clearly see what theyre working on even if the updates some like 2 months later.

#

Although it also tends to backfire when they show something and then scrap it.

#

Conventional 21st century weapons were scrapped mid-stream, lmao.

keen rampart
tough totem
#

real

tough totem
#

also it's just a huge improvement event from what 10cc is doing now

#

which is... nothing at all?

half hornet
#

Well, we should consider that GTFO is radically different game and 10cc really value their spoilers.

keen rampart
half hornet
#

When Calle leaks map screenshot he usually leaks some undescernable random corner.

tough totem
#

ok

#

but when leak?

mortal granite
#

this month

#

or soonTM

tough totem
#

when... roadmap update?

#

when... bug fixes?

twin dirge
#

next rundown (jk)

mortal granite
#

when you are sure that you could do that in time

#

imma pull a minecraft on you

tough totem
#

I mean I know I can't get the work of 100 people done in the time they do

mortal granite
#

"concept art isn't a commitment"

#

we know there are 90 devs, but we don't know who's doing what

tough totem
#

85 doing new heist game?

keen rampart
mortal granite
#

well, rundown can be done with 1 people (modder approved)

tough totem
#

yeah but in terms of me I can't speak for that

mortal granite
#

so basically, they can just shove the rundown for 10 people, and the other working on new game

tough totem
#

majoring in game dev. rn, I'll see just how hard and time consuming it is I'm sure

mortal granite
#

here's a view for game dev right

#

some working on new tiles

#

some working on new enemy

#

some working on the "Back to the future" mechanic

#

and some working on new level for new rundown

#

so IF 10 people are working on those, it's going to take a while

keen rampart
tough totem
#

dog

mental saddle
#

it's in your tag my guy

tough totem
#

even though it has tons of bugs

mortal granite
#

unless we just magically shit out an enemy model

tough totem
#

technically new enemy

keen rampart
#

Okay i agree with that. Right

mortal granite
#

making a brand new model is kinda hard

#

put function on it is tedious

keen rampart
#

But still 3-4Months for like 1-3 devs for 1 enemy?

mortal granite
#

and you know, if you do a bad job people would criticize the game real much

#

like we do for months now?

#

official stuff need to be at least functional or else people riot

#

for modder, we could just say: "haha, random striker that have bigger arm"

tough totem
mortal granite
#

we just criticize the devs a lot more than modder

#

since 1 is for free and the other is official

tough totem
#

or is that not how it is anymore

mortal granite
#

yes and no

tough totem
#

elaborate?

mortal granite
#

but it's like the same for a while

#

it's harder, but people can just decompile in like a few days

mental saddle
#

from what I've heard it's just a lot of working around systems to get modding functional

mortal granite
#

you added new content, new content mess modder up a bit, modder fix their stuff

#

boom

tough totem
#

ok so with that in mind

#

molders have it harder

#

devs have it easier

mortal granite
#

at least the game is still moddable

mental saddle
mortal granite
#

other game just sue your ass

twin dirge
#

imagine GTFO but it's online only so no one can mod 😭

mortal granite
#

phasmo dev change their eula to sue your ass if you mod their game

#

back 4 blood just release a new patch that stop modder

tough totem
#

ok but this isn't really abt phasmo or b4b

#

if I wanted to be salty abt them I'd do it in the respective servers

#

although I do see the examples

#

stating the worst doesn't automatically make 10cc bettwr

half hornet
#

Well, they are better in comparison of course.

keen rampart
tough totem
#

100 is big compared to 1

#

but 100 is little compared 100,000

#

I think a good example I could use is hunt: showdowns devs

#

they're clear on their thoughts throughout changes, are accepting of feedback, and are clear on what they're working on even if they don't exactly say what it is

#

even if the game runs on terrible servers and a weird engine

keen rampart
tough totem
#

lmao that's true

keen rampart
#

Snatcher,Checkpoints,Teleportations,Bots and so on have and had so many Bugs at release... so dont tell me they add "stable" Features

nocturne flax
half hornet
#

Hopefully now that they don't have to basically make new game each time they can focus on polishing mechanic that are already there.

tough totem
#

it might not even be an engine thing

nocturne flax
nocturne flax
twin dirge
#

checkpoints are incredibly buggy and the devs don't know why SantonianWhatElse

nocturne flax
#

they know

half hornet
#

Game states

nocturne flax
#

its just shit to fix most likely

half hornet
#

100%

nocturne flax
#

and also they overcomplicated themselves for no reason

half hornet
#

Their game is too fat to just save current game state and reload it without losing data

nocturne flax
#

"we gotta remember if the door its half way open or fully open" my brother in christ you made the door open by itself

#

you gave yourself work

twin dirge
#

oh no

half hornet
#

Okay, let's think about this.

#

If we make the door fully open upon reloading - that once again makes checkpoints the superior tactic because you can save time on a door that's already open.

#

If we make it be closed from start each time and require another lever pull, that will make reloading extra annoying.
Extra points if there's a horde on your ass.

#

Which one do we prefer?

nocturne flax
#

the ladder

half hornet
#

I vote for closed.

#

Also they should stop state saving everything post door and just reload all of that.

#

I get tired stabbing same scout in the same place for 4th time.

mortal granite
nocturne flax
#

correct me if im wrong but i do believe emp its datamined so

mortal granite
#

most of it was datamined

nocturne flax
#

so its not even a modding thing i think kekw

mortal granite
#

there will be some feature that the modder make that i didn't know but, most of the enemy you said was datamined

#

so if you're praising the modder, but the modder work is from the devs work...

#

like Artek said, devs usually scrap a lot of thing

#

usually either not fully function yet or it doesn't really fit the game

#

or some of them well, completely break the game balance if there is any

keen rampart
mortal granite
#

it is a variants of enemy

#

big charger do be changing the game a lot

keen rampart
#

So....? Why no new better Version of a shadow... nobody would complain

atomic escarp
#

didn't people complain about crawling shadows

mortal granite
#

what is "better" shadow

atomic escarp
#

in r1

nocturne flax
#

Damn its like theres a lore and not just adding variants for the sake of it

atomic escarp
#

or why was it removed

nocturne flax
mortal granite
#

because devs bad

#

anyway, they could add random weird shitpost enemy/variants

#

heck, let's add 150 new variants

nocturne flax
#

kekw

#

crawlers are already borderline invisible when your focusing something else

#

so having crawler shadows would be more annoying that nothing

atomic escarp
#

i think crawling shadows are fine considering the speed

#

🙂

keen rampart
# mortal granite what is "better" shadow

In modded there is a rundown (i would have to look) that only get visible if you are very close to them First example. Even a "shadow" that would get visible if they are in the light would be cool... but this is just a suggestion. Back to the topic... IF there are Multiple devs in just making new enemys they are doing in comparison to People that do this as Hobby a much worse Job.

mortal granite
#

well, like i said before, people don't really criticize modder than devs

#

if it's official, you'll get more heat

#

for mod, you can add shitpost enemy for shit and giggle

nocturne flax
#

kekw

mortal granite
#

modded content is really great for testing purposes

prisma ibex
#

remove shadows they're gay

twin dirge
#

shadows succ you without you knowing

nocturne flax
#

if i dont need my flashlight to see him then it defeats their entire purpose kekw

mortal granite
nocturne flax
#

buff bots next patch please

#

bye bye

mortal granite
mental saddle
#

high impact consensual shadow succ gameplay

keen rampart
mortal granite
#

why do you need to be close to saw them when bio exist

#

or did they just remove bio ability to spot shadow to "balance" it out

keen rampart
prisma ibex
#

i kinda wish pings on shadows didnt fade away so fast

mortal granite
#

we shouldn't be seeing ping in the first place

prisma ibex
#

disagree

twin dirge
nocturne flax
prisma ibex
#

im a bio tracker addict, i NEED to see everything in sight

keen rampart
mortal granite
nocturne flax
#

whats the point of using the torch if thye already visible to you

mortal granite
#

fog + dark room

#

easy balance

twin dirge
#

fog + dark + 2 snatcher bug spawn

mortal granite
#

i like 2 snatcher

prisma ibex
#

i hate snatchers

mortal granite
#

E1 should spawn 3 snatchers instead of 1 per trigger

prisma ibex
#

no

#

shut the fuck up

mortal granite
#

yes

#

definition on E tier

prisma ibex
#

no

twin dirge
#

the amount of E1 lobbies would be crazy

mortal granite
#

it should be

#

since it is E tier

twin dirge
#

😳

prisma ibex
#

d1 is my least favorite mostly because of snatchers
e1 would be awful if that were the case

mortal granite
#

it should be 0.1% successful rate

mortal granite
#

i hate the player tho

keen rampart
mortal granite
#

see, even magprime agree

prisma ibex
#

jump into a lake now

mortal granite
keen rampart
#

What do you mean "even me"... 😂

mortal granite
#

i do have river

#

shut up, you're just voices in my head

prisma ibex
mortal granite
#

time for pill

twin dirge
#

red pilled

#

Imma take the blue pill

#

and let's make a purple pill

mortal granite
#

no

obtuse cedar
# keen rampart Wrong.... there are good new enemys in modded.. emp, another Version of shadows ...

Your emp scout variant? Lol they just took a hybrid model and madenit a scout. But they gave it hp to a point where you need 2 hit to the back of the head. "Fun". Also they couldnt figure out how to make their emp go off during their wake up scream so instead they gave it another INVINCIBLE animation leading to situations where they are often invincible. "Fun".
As for their small variant they put their hand in their head to a point where it clip in their head and the game can register arm hit instead of head hit. Totally well thought out and on a different level of polish official stuff.... Right....

And i didnt even touch the balancing issues it brings to guns were it basically doesn't affect iron sight weapons. Or the hud itself dissapearing.

Neat concept but you clearly did not think about what stuff it brings to the table.

robust marsh
candid dragon
#

class 1 bioscan but it spawns a sleeper that screams continuously in a cocoon room

obtuse cedar
#

That just sounds like an annoyance more then anything...

#

You will need to backtrack just to kill it

tough totem
#

does carrying cells across the map not sound like an annoyance?

obtuse cedar
#

It is

obtuse cedar
#

But the design of the level clearly light up the correct way to go reach the cells first

tough totem
#

still gotta carry it across the map tho

obtuse cedar
#

People just don't pay attention to it

tough totem
#

which is boring

#

C2 PE is a lot of cell carrying

#

C1 has cell carrying

obtuse cedar
#

C2pe is to punish you if you are slow

tough totem
#

no but like optional

obtuse cedar
#

Still to punish you

tough totem
#

what?

#

you're infection cap for that room anyways

obtuse cedar
#

Lnao ok the cheese way

tough totem
#

cheese way?

obtuse cedar
#

Do it during the error alarm one

tough totem
#

no

obtuse cedar
#

Fog rise a lot slower

tough totem
#

that's just not worth it tho

#

lot more enemies

#

just overcap hp and do it later

obtuse cedar
#

Oh no 6 crawlers that get killed by the sniper sentry when they climb a ladder. What will we do

tough totem
#

or get this

#

sentry kills the flyers

obtuse cedar
#

You have 2 sentries

tough totem
#

yeah

#

they both kill flyers

obtuse cedar
#

There is a sentry spot that alone kills all the flyers

tough totem
#

ok

#

meta gamer

#

"actually this position is way more efficient because it sees them all for 3 more frames"🤓

obtuse cedar
#

Wven then you have ammo. And the sniper sentry shooting toward ladder still shoot flyers

tough totem
#

ok but pubs is a nightmare

#

no way pubs positions stuff right, quickly, and are coordinated

obtuse cedar
#

I did it with pubs multiple time. Just communicate better

#

Also that spot for sniper sentry i learned it in pubs lol

tough totem
#

I've also done it multiple times in pubs

robust marsh
#

damn is this what somebody feels when watching me and SGX argue

#

i feel bad for everyone

tough totem
#

I love when people can't admit another strategy works

#

see it all the time

#

I'm sure you can do it on error

obtuse cedar
#

People are blaming things instead of thinking a little. Always easier to run away from the problems am i right -_-

tough totem
#

I just find clearing that area without 6 enemies a minute is easier for the team

obtuse cedar
#

It is a joke yes.

tough totem
#

hahahahahaha ur right that joke was so funny

#

where was it exactly?

robust marsh
#

imagine not just using checkpoint bug and calling it aday

tough totem
#

can you highlight it for me?

obtuse cedar
#

The point where you think that using 5-6 cells ti do ocerload is still a challenge :)

tough totem
#

no it's not a challenge

#

that's what I'm saying g it's easier

obtuse cedar
#

It's overload. Not a walk in the park. Might as well just pull it and run at the cheese spot while you are at it

#

But again. You learn some funny things in pubs. Like the sniper sentry that solo hold flyers.

tough totem
#

well have fun with your runs ig

obtuse cedar
#

And other times you learn that your team is worthless in the first 5 min

tough totem
#

I don't want to talk abt this anymore bc this is dumb

#

later

robust marsh
#

i have once again killed the chat

#

go me

#

🙂

tough totem
#

nah I just don't wanna talk abt it anymore

obtuse cedar
#

They often are the biggest raging person in that team

robust marsh
#

yeah

obtuse cedar
#

So it is fun to just mess with them and not listen to them and seeing them meltdown to realise by end end that they are still swimming in resources and they don't understand why

keen rampart
#

@obtuse cedar first of all it was no scout... it was a Mix between Mother and charger...

robust marsh
#

oh no... WHERE IS MY POPCORN

obtuse cedar
#

Ok so it's another emp enemy

#

Then idk for that one

robust marsh
#

i mean we do have becky the immortal emp

obtuse cedar
#

But for the scout one. It has major flaws but when used in some situation could be interesting.

robust marsh
#

that is like full emp

#

but idk any scout types

obtuse cedar
#

The scout is like 45sec-1 min (idk the exact time) of emp

robust marsh
#

what kind of emp does it have?

#

cause the one i know turns off everything

#

your hud your crosshair the lights in 2 rooms

#

and hp counter

#

and your weapons sight expect for iron sight

#

for like 1 min

obtuse cedar
#

During that time. No light in radius of that scream. Which can hit 3-4 small rooms.
Hi-tech sights on weapons are disable, hud is disable, no flashlight

#

Pretty sire they use the same emp

robust marsh
#

most likely

obtuse cedar
#

Emp use itself is kinda whatever. But if it is used in some situation it can pretty interesting

#

Combine it with a blood door and you have a funny door :)

#

Make it so it disable mines and extra hilarity

tough totem
#

disable all tools

#

no bio, no lights, no sights

obtuse cedar
#

Hqrd to disable foam on the floor with it making sense

tough totem
#

only light produced is from gunfire

tough totem
#

the cfoam itself isn't electrified so it'd still be the goofy foam it is

#

but the dispenser has electronics included so idk if it'd work

obtuse cedar
#

The cfoam looks more mechanical based

#

Launcher*

#

Unless it creates the cfoam solution inside the launcher itself

tough totem
#

I don't really know

obtuse cedar
#

Cfoam itself looks to be a type of solution that when it comes in contact with air. It expand and become the cfoam

tough totem
#

it could be either

obtuse cedar
#

Else how can wenexplain the grenade

tough totem
#

the electronics make it seem electric but also fire extinguishers don't need any charge sooo

obtuse cedar
#

It could be a mechanical setup inside that fill a small container and then when the trigger is release that small container is reduced pushing the solution outside

#

So it wouldn't need electronics

tough totem
#

maybe

#

I'm not a construction worker or anything so I'm not super sure on how like wall filliment and all that works

#

cfoam might be a mechanical thing

obtuse cedar
#

It can be similar to a gun. Like the gun is mechanical. There is a chamber for the bullet and it pretty much get pushed out.
Now cfoam wouldnt be the exact same way but there could be a container for the cfoam solution. It gets reduced pushing the solution out of the launcher. The solution enter in contact with air and expand to what it is seen by players

tough totem
#

I suppose

#

wouldn't this kind of thing need to be shaken or stirred to function?

obtuse cedar
#

The launcher does shake when you charge jt

tough totem
#

oh mb

#

I don't normally rock foam

#

leave it to the responsible people

#

oop my other comment crashed my discord

obtuse cedar
#

"responsible people"
Also them : haha coom launcher funny

tough totem
#

stoner?

#

no

#

not that word

#

it was coom

#

but spelt normally

#

I think

obtuse cedar
#

Skill issue :)

tough totem
#

yeah I suppose so

#

still finding out the limits this server provides

open pier
#

I used C-foam like, once. Every other time I've been mines or biotracker.

tough totem
#

I'm mines bc I don't trust a lot of pubs w it :)

obtuse cedar
#

Learn to be more versatile by using every tools. You can fit every tool role needed. Like this you are able to be flexible for every level

tough totem
#

I mean I can use all the tools pretty well

#

pubs is just a mixed bag

open pier
#

Really? I feel like mines are one of those things that are quick to understand.

strange junco
#

not for everyone

open pier
#

Although I suppose bio's probably the easiest to use at a basic level

obtuse cedar
#

You would be surprise

open pier
#

I have never ventured into pubs before because I've reserved most of my playtime to playing with my 4-stack

strange junco
#

you'll find all sorts of anomalies in pubs

tough totem
obtuse cedar
#

You also find those anomalies on twitch

#

I can't watch them though cause it makes me sad

strange junco
#

been to a pub where the mine guy deploys it during full team scan, blew himself up, wasted more mines in pointless spots

#

not the door, not the chokepoints, but near himself while the wave is coming for him

tough totem
#

yeah I'd rather just not

obtuse cedar
#

I mean. If you do it right it can kill a wave or part of it

#

Line them all up behind you and mine it facing that line :)

strange junco
#

then the bio hoggers

#

hog the tracker, never pings, never informs their teammates

tough totem
#

wears puffer vest

strange junco
#

then theres "i carry sentry for aesthetic, not practical"

#

100% sentry, never deployed, never used

tough totem
#

I don't normally see those

strange junco
#

if you've been in mm long enough then you'd see the anomalies

obtuse cedar
#

MM

#

Lol

tough totem
#

there are terminal hogs, that query literally everything on terminal for the first 15 minutes

#

mainly calling the out bc they do it on levels where it doesn't really matter

#

like E1

obtuse cedar
#

That's called knowing what is ahead. Or they are blind

open pier
#

I mostly avoid pubs for the sheer fact that I'm less communicative with randos

#

And I already have some communication issues with my stack anyway

tough totem
#

they just straight up didn't listen

obtuse cedar
#

They want to validate for themselves

#

Sounds like a player who think on his own more then anything

tough totem
#

I'd be cool with it tho if it was a fresh level for 2+ people, or a level where the position of something actually changed

#

like early rundown I'm fine with it

#

bc nobody knows abt any time constraint

#

but 3/4 of us had beaten it or gotten far multiple times

#

just another teammate that doesn't listen 😮‍💨

obtuse cedar
tough totem
#

ok, I could see that

obtuse cedar
#

If they want to know what is ahead. That's just sign they don't want to rely on potential bad info

tough totem
#

maybe if the devs......... fixed their game?

#

all of the cheese in that level could be fixed if they just fixed their stuff

obtuse cedar
#

You can learn a lot of the map with terminal. Then you can make educated guesses of what you will see depending of what you see in terminal

tough totem
#

there's no shot

#

at this point I think you're just trying to disagree with me

obtuse cedar
#

No. Terminals are just that good of a tool for players

tough totem
#

good tool

#

people are also good tools

#

learn the map on terminal as a solo

#

don't waste others time

#

then join a group when you have the info you need

obtuse cedar
#

You can know what the objectives are for overload and secondary from the moment you find your very first terminal in the level. Every type of objective. Even thunderdome

open pier
#

That, I will agree with

#

If we did more terminal jockeying, we would've had it easier on some levels

tough totem
#

you're also a 4 stack and all fresh to the levels

#

like I said I'm ok if 2 or more are fresh because that's multiple people learning, and it's half the team or more

obtuse cedar
#

Ok but sometime you don't have time to do that

#

Take r4e1 for example. Doing terminal schenanigans solo at the start was just not possible

tough totem
#

what?

#

I don't follow

#

how do you not have time?

obtuse cedar
#

Tank spawned less then a minute in the level. Error alarm of tank. Room density packed

#

Good luck

tough totem
#

not a level you should terminal jockey then?

#

I dunno

half hornet
#

Literally just open any crates you find, but don't go out of your way to do that.

#

Not like you can ping the gsmn thing anyway.

tough totem
#

"not being able to query everything in a room full of tanks sounds like a skill issue to me :)"

obtuse cedar
#

You can. You dedicate an attempt to that as a 4 man then you are in the clear and you know for attempt 2

tough totem
#

it's such an easy thing to just go with the flow in this game, you don't need every inch memorized for a completion

obtuse cedar
#

You dont need to. But knowing in advance make you less surprised by stuff ahead and less likely to fail on your first attempt

half hornet
#

I find checking other zones for loot a fairly worthless endeavour. Pinging is all that matters.
Unless there is no terminal to do that, so you just make sure if there's any loot at all.

#

Inb4 20 minutes on finding the damn crate

obtuse cedar
#

If more people checked ahead sometimes. They wouldn't be complains about C1 being low on ammo at the end :)

#

8 uses of ammo in that last zone that people rush through and die vecause they pulled everything

half hornet
#

That's about the only case where that's useful yeah

obtuse cedar
#

Not really

#

You see 20 uses of ammo in a single zone. Depending of where it is it can be 2 thing

#

Thunderdome or hub zone

#

You can also plan ahead like innC3PE in r6. While doing overload 2 min scan. That's 2 min to figure out what extreme is. Then you realise the cells are in main

half hornet
#

Even then its usually just a lucky find. Someone finds the ammo pack and he's like fucking jesus.

#

Giving me my 3 sniper bullet to waste on a single sleeper because I can't use scopes in CQC 😭

obtuse cedar
#

On the current C1 it legit train people to use terminal to look ahead. But people don't want to do that

#

The level is design to encourage player to use terminal and to learn them

#

It is your terminal tutorial level

#

Just search like a headless chicken until you find the correct path

tough totem
#

that's what I do normally

obtuse cedar
#

No wonders levels last forever

tough totem
#

until alarms or objective items are required

#

then I check for that item

#

that easy

#

I'm not an investigative journalist

#

I'm someone looking to play the game

obtuse cedar
#

Find a terminal from the start. List cell, key from the start. Congrats it took 10 sec and you already know a lot about the level

tough totem
#

nah

#

also the people I mean don't just list stuff

#

they query

#

everything

#

all possible obj items

#

all resources

obtuse cedar
#

That is just they probably want to know if resources are split or not

#

Though a trained eye can tell just by the number of pack you see by listing

robust marsh
#

i left to wash my dog and take a shower and come back to this

#

bruh can we move this to gtfo-chat at least cause thats the wasteland of this channel

tough totem
#

Rey I think they're disagreeing just to disagree

robust marsh
#

gtfo-spoiler-chat is still somewhat livable

#

idk even what you guys are talking about

obtuse cedar
#

Players listing everything and querying everything is a problem now apparantly

robust marsh
#

why is that?

obtuse cedar
#

Cause they don't listen to other that "know" the level

tough totem
#

it's annoying and time consuming

obtuse cedar
#

The way he speaks about them is like they do it for every attempts

#

But he doesn't state it

tough totem
#

I just wanna play the game, people that want to map out a level for themselves should do it on their own time

tough totem
#

I leave bc I don't want to see if it happens again

robust marsh
#

i respect you 300 but that is dumb

obtuse cedar
#

Sound pretty selfish

robust marsh
#

in this rundown it wont even take 2 min to query things

#

or list things

tough totem
robust marsh
#

thats a you problem

tough totem
robust marsh
#

you know you goofed up if i agree with SGX

#

E1 is diff

tough totem
#

they seemed to be learning terminal bc it wasn't even a whole lot on the screen

#

they queried the ammo in the start zone 😭

obtuse cedar
#

Type "cls" in a terminal

tough totem
#

that's not an argument

#

nobody uses cls when querying a list of things

obtuse cedar
#

Some people want to to keep things clear. It doesn't hurt and you still have your commands saved with up arrow if need be.

#

Not everyone will play like you or me

tough totem
#

that is the most thirsty grab for evidence

#

I'm done

#

goodbye

obtuse cedar
#

You see all kinds of people in pubs. Expecting them to act in the exact way you want is stupid.

restive oak
half hornet
#

Cls best command

restive oak
#

rm -rf / best command

obtuse cedar
#

Just thrown1 cfoam blob on the terminal screen if you don't want people to use them. Very funny on uplinks :)

obtuse cedar
robust marsh
#

oh i know that

#

we both know that

obtuse cedar
#

Shake the views of people a little with some rational things or just goofy things and profit :)

robust marsh
#

we establish that the last time we argued

restive oak
#

Like, share subscribe

mellow creek
#

i have my complains ready on wen r9

fallen cradle
#

found this glory in a dm somewhere. got tired of getting lost in the level lol

strange junco
#

that becomes useless when you realize terminal numbers are not the same

fallen cradle
half hornet
#

What is this? D1?

paper harness
#

there is no way

#

we're going to get 5 rundowns worth of remakes

#

before we get R8

#

that's actually insane

#

when someone has literally already released r1-5 on m*dded

half hornet
#

Modded doesn't count, simple as.

keen rampart
#

@paper harness that is just crap.... but i didnt expected less.... i already thinked that r8 is not getting released this year xD.

paper harness
#

the devs rereleasing content that they gatekept new players from accessing in an act of generosity

#

really poggers

half hornet
#

Yes. To new players, but yes.

#

Hopefully polished as well.

keen rampart
#

@half hornet Polished xD

#

nothing that was added in the last rundowns was polished in any way

half hornet
#

There is of course criticism of this weird rundown mechanic, but now it's going away and the fact that it's going away is good on in itself.

half hornet
keen rampart
#

@half hornet what do you mean from scrap? tell me anything that was removed... only the levels no features

half hornet
#

Well yes, levels. All the mad ladder mesh that I kept hearing about.

#

Performance optimisation, maybe. Shit like that.

feral token
#

stuff can be scrapped without having been in the game tbf

#

oh

#

not what you were talking about

keen rampart
#

@half hornet levels are nearly no problems.... you can see that at modded... and dont tell me "modded doesnt count" it does... many rundowns are balanced and vanilla... without many people that develop a rundown

robust marsh
#

sooo yeah

#

and it took the man 3 months i think to get all of them remade from R3 to R6

#

it is just a faithful recreation

keen rampart
#

@robust marsh that is what i mean... i dont have a problem with the old rundowns that they come back, but it should be just a "side" project. Because ALL players that are from r1 here will dont get a "new" rundown, maybe just a little bit changed level because if not it is not the old rundown if you understand what i mean

robust marsh
#

meh all i care about is that they finally said something

keen rampart
#

@robust marsh yeah kind of true...

atomic escarp
#

faithful

#

adds subjective changes that wasn't present in the original

#

yea ok buddy

hoary musk
#

I've been here since Alpha and I don't mind playing the old stuff refreshed. I have gone back before, but I'm hoping we will get some tweeks to lift the old stuff up to r6/R7 standard

keen rampart
#

@atomic escarp what do you think will happen with the r1 remakes?....

half hornet
#

But we're the changes good or?

#

Like bug fixes?

robust marsh
atomic escarp
#

gameplay wise not

#

and some of them aren't

feral token
#

the modded remake is the same seed and shit as the original?

keen rampart
#

@half hornet what do you mean?....

robust marsh
feral token
#

so whats different in it compared to original?

boreal tendon
#

R7 mechanics and a few markers

feral token
#

or is it just trying to be the old rundowns for yee olde times sake

#

oh right

keen rampart
#

@feral token for example stamina

feral token
#

yeah that makes sense

boreal tendon
#

noone can be bothered to launch the game 150 times to get an exact terminal placement as in vanilla

feral token
#

also sounds like ass for something like R2E1

keen rampart
#

@feral token but it is not like the devs of the modded rundown WANT stamina...

feral token
#

anyway probably too deep talk about modded now

robust marsh
feral token
#

thanks for answering questions

half hornet
grizzled quarry
#

So wait.... are we get all the old rundowns back or is it going to switch Rundown 7.0 out with this "Remake"... i am a bit confused o.O

mortal granite
#

you get everything

obtuse cedar
grizzled quarry
mortal granite
#

ALT: R1
ALT: R2

grizzled quarry
#

Awesome , thanks for the nice response!

mortal granite
#

etc

#

but now we'll have R1 first, since they are remaking it

grizzled quarry
#

You know what? i only care to get back to rundown 1.0 again even as a remake xD Good ol times

obtuse cedar
#

I'm just here thinking that they will break the original builds so we will be stuck with the alt version only and won't be able to go play the original again...

mortal granite
#

R1 R2 and R3 is kinda outdated

#

R4 onward is up to date

#

r4 and r5 i would see a faster pace to remake since it's not much to add in other than rebalance

nocturne flax
#

Good morining yall

mortal granite
mortal granite
nocturne flax
#

So im tripping and im late for work

west crow
#

5 months to re-release rundown 1

#

This has to be a joke

nocturne flax
#

So they jusr re releasing r1 and not r1 + r8?

west crow
#

They added the immortal!!! To d1!!! 🫠🫣🫣🫣

obtuse cedar
atomic escarp
#

they're gonna add shadow giants in d1

#

🤯

west crow
#

No way!!!!

grizzled quarry
#

Better than nothing... we could also just wait like 1 year for new maps

west crow
#

These devs are thinking of new nightmares!!!

grizzled quarry
#

I take a re-release , instead of a waiting game xD

obtuse surge
#

we will have 4 versions of R1D1

bold widget
#

curious to see if people will actually struggle with the old rundowns

mortal granite
#

they will

robust marsh
#

like me