#gtfo-spoiler-chat

1 messages · Page 11 of 1

fickle hawk
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🥰

tame cloak
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Interesting

restive oak
boreal fable
mortal portal
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Tfw no surge alarms on E tier PepeStare

kind swan
strange junco
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was there any surge alarm at all in r7

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i dont remember

tough totem
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I need a surge shooter alarm

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long S scans with loads of shooters

real moss
strange junco
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lol fr

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yea i dont recall any surges in r7 either

real moss
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Wtf

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I only just realised. No surge in R7.

R7 most casual rundown confirmed

kind swan
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It really is

obtuse cedar
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How do people not realise sooner is weird... Closest "surge" is D2

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And i guess the D1 error alarm

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It's like a very slow surge alarm :)

twin dirge
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surge but it's as slow as my reaction time

atomic escarp
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d1 error but because you run away from your problems so by the time you reach extraction, they start to show up at 50%

autumn summit
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I started at the very end of r6 what’s a surge? I imagine a ton of enemies fast

obtuse cedar
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spawn cap from the get go

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if you kill 3 enemies they respawn almost instantly

real moss
atomic escarp
obtuse cedar
real moss
atomic escarp
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yes

obtuse cedar
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yes

autumn summit
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Awesome

real moss
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ah well surges are ez pz then

atomic escarp
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cfoam and mines underrated surge combo

real moss
atomic escarp
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for that door you didnt have much room to play with so you're most likely getting screwed

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if not well prepared

obtuse cedar
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guns under rated for surge alarm 🙂

obtuse surge
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rng under rated

real moss
obtuse cedar
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what is rng. it must not be an important thing

atomic escarp
restive oak
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I need to search what a surge alarm is

obtuse cedar
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fun alarms

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you get to shoot a lot 🙂

real moss
restive oak
#

gtfo and fun in one sentence

real moss
atomic escarp
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im pretty sure it was cuz any enemy you kill respawns and it was max cap

real moss
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first alarm you see would be surge

restive oak
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I'll just read the wiki

atomic escarp
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and the last even tho it says error

restive oak
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I just got home, need to vegetate

obtuse cedar
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we already explain what it is

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spawn cap from the get go.. and stays spawn cap

restive oak
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Good thing there is none in r7

obtuse cedar
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no that is a bad thing

restive oak
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Depends who you're asking

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😆

fringe surge
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And what is the spawn cap btw?
27 enemies?

obtuse cedar
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imagine wanting less depth in a game

atomic escarp
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surge alarms are fun ngl

real moss
atomic escarp
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oh

fringe surge
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I recall giants counting as 2 and mothers/tanks counting as 3
Unless I'm completely wrong

restive oak
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more mobs
more depth
Ahem

obtuse surge
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25

fringe surge
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I see

obtuse cedar
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a mechanic removed remove some depths yes

obtuse surge
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and they also just count as 2 i think

obtuse cedar
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we need surge alarm back

fringe surge
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The one in r6 d4 was pain
The only problem with the entire level

real moss
obtuse cedar
obtuse surge
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some surge alarms were really bad

fringe surge
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Subject to opinion

atomic escarp
obtuse surge
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idc if ur good enough to fight 30 extra seconds

fringe surge
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I didnt enjoy the surge alarm as much

obtuse surge
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its still dumb that rng can add 30s of surge time

real moss
obtuse cedar
obtuse surge
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there haven't always been doors

obtuse cedar
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then you have more then enough ammo

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🙂

obtuse surge
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there hasn't always been ammo

obtuse cedar
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there was

obtuse surge
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starting x4

obtuse cedar
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even r2E1 the ammo you spawned with was enough 🙂

obtuse surge
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yeh

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but that doesn't mean that its ok for it to take all of it one time

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and barely any of it the other time

obtuse cedar
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just adapt

obtuse surge
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i already answered that shit

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idc if ur good enough to fight shitty rng

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its still stupid that there's large differences like that

obtuse cedar
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also. in every level there is too much ammo... it really doesn'Lt make that big of a difference

obtuse surge
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actual elitist

obtuse cedar
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even if you had punishment waves on every alarm

obtuse surge
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it doesn't make a difference to fight 50 extra enemies

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its the exact same difficulty

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clueless

obtuse cedar
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50 enemies that die in 30 seconds

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wow such a hard thing

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definitely F tier

obtuse surge
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you're just repeating what i've answered

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your skill doesn't matter

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i could have dumb rng on A1 and you'll still beat it

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that doesn't mean it should be a thing

obtuse cedar
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exactly. i'm using your point to counter your own argument 🙂

restive oak
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Depends who you're talking too. 50 enemies in 30 seconds, no alarm no anything, and it could wipe my squad cause we dumb

obtuse surge
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difficulty should be pretty consistent on the same tier especially the same level

autumn summit
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Ok what question should we ask next to set the lobby on fire lol

obtuse surge
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if it's supposed to be that hard

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code the game properly and make it so the scans are always ass

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not sometimes

restive oak
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Game design concepts that adopt rng should be careful how they adopt it

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Why the fk am I even talking lmao

obtuse cedar
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careful that is the elliist speedrunner in you talking wanting to optimize the fun out of the game

obtuse surge
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no xd

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its making the game more accessible

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by having a consistent difficulty

obtuse cedar
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killing some replayability aspect in exhcnage

obtuse surge
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i've never met a man that chose to replay a level in the hopes of getting shitty scans

obtuse cedar
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"scuff runs are the best"

tame cloak
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Speaking of shitty scans, R7B1 delivers

atomic escarp
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whats wrong with b1 scans

obtuse surge
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lemme guess you think the 0-5 scout rng on D1 is also replayability

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perfectly fine

tame cloak
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B1 can sometimes have scans that takes about a minute to settle

obtuse surge
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I WANNA REPLAY D1 RN

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MAYBE ILL GET 5 SCOUTS

obtuse cedar
atomic escarp
tame cloak
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especially in the zone before the baby decompressor

obtuse surge
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you right dude

plush basin
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Yeah 0 scouts is the same as 10 scouts if you just hammer them all. Its the same

atomic escarp
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ah that one i can see why

obtuse surge
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it's all the same

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the punishment is just larger

tame cloak
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When the cluster scan need to get to it's waypoint alllll the way up the railings just to split allllll the way back down

obtuse surge
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but you're good enough that it doesn't matter

tame cloak
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it litterally take a minute sometimes

obtuse surge
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so why would you care

tame cloak
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Yeah it's not really that hard

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it just waste a bit of time

obtuse surge
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it's just new players that get fucked over by it

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fuck them xdddd

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i hope they quit and the game can be more dead, now that would be replayability!

plush basin
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But its not even hard!

obtuse cedar
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scouts are common enemies. learn to deal with them. stop complaining about game for your own mistake. you get dealt bad hands in everything in life.

obtuse surge
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yeh but why don't i get a hand based on the difficulty of the tier

obtuse cedar
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are you blaming rng when misfortune falls upon you?

atomic escarp
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unless you cheat then all the good cards are in line

obtuse surge
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im not blaming it

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but there's people that can beat tier x with good rng but not with bad rng

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and i think thats kinda stupid

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and i dont think its healthy for the game

restive oak
obtuse cedar
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heh. let them have an ego boost... and let them learn how it crashes when they try it again and fail miserably

obtuse surge
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or maybe they almost make it

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then try again

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and get worse rng

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5 times in a row

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nowhere near what they had before

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and then they say fuck this game

obtuse cedar
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OH NO... anyway

obtuse surge
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damn that would be a very cool outcome

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im sure it never happens

obtuse cedar
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they clearly weren't meant for this game if they lose their mind like this over something so small

obtuse surge
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or maybe they're just new

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and were expecting difficulty based on tier

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cuz that would have made sense

obtuse cedar
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they are introduced to rng in A1

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with key spawn

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it is part of the game

obtuse surge
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you can't list the one thing that barely matters

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xd

obtuse cedar
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cell spawns can be rng

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look at D2 that's also rng

obtuse surge
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D2 is really bad with it

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yeh

obtuse cedar
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oh wait what is this? D1 also is rng

obtuse surge
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but again you guys are good enough that you just dont care

obtuse cedar
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it's not like the whole game is rng based

obtuse surge
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but similarly there are people on lower skill that do still care

obtuse cedar
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cvouldn't be that

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nope

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the seed is rng when you load in

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else you would need to make enemies static

obtuse surge
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you can have rng without affecting difficulty too much

obtuse cedar
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where is the fun in that 🙂

plush basin
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My favourite RNG is watching the scan line travel at 2mph for no good reason 🙂

obtuse cedar
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you can't. you could still end up with a room pacted vs no room pact. this affect difficulty

plush basin
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Because its going up some stairs

obtuse surge
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you're just calling the devs incompetent

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balanced rng distribution should be "possible"

obtuse cedar
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it is RNG based. seed is rng. not the problem of the devs. they can't test the millions of possibility

obtuse surge
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it can be more controlled

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idk why you can't see that

obtuse cedar
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2 scout in one room vs 3 scouts in onje room. wait that's more punishing!

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can still be 3 scout total in the zone

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still rng if they spawn in the same room

obtuse surge
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i believe they have been trying to make it better spread

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so clearly they can do something about that

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and clearly they want to do something about that

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so clearly even the devs agree that it's bad to have a huge difference in distribution

obtuse cedar
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i don't think they care that much about it tbh

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else you wouldn't have rng amounts of scouts since it is legit 1 sec change

obtuse surge
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i believe they do because its one of the things doc actually talked about

obtuse cedar
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then why are scouts rng still a thing. they can be made static numbers

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yet they do not make them that

obtuse surge
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that's a good question

obtuse cedar
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1 second changes when creating a level

obtuse surge
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maybe the level designers don't fully understand how its set up

obtuse cedar
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idk but seems like they don't really care. or think it doesn't matter much

obtuse surge
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or they just dont know

silent kettle
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maybe its better to not rely on the devs

obtuse cedar
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learn how to deal with game mechanics, get better at the game > ask for changes and whine when they aren't made

obtuse surge
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im here dude

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i can complete shit with bad rng

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but i'd like the game to have more players

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not less

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even if others aren't fucking elitists

obtuse cedar
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this is a niche game to begin with

obtuse surge
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and the devs went out of their way to make it more accessible

obtuse cedar
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make something for everyone and it is blend.

silent kettle
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the inherent idea of making an immersive stealth shooter only lasts for 10h of gameplay

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after that its not immersive and ppl either quit or just play for fun

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instead of working on fun the devs work on immersion

obtuse surge
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you guys can say all this shit im gonna stay convinced that an alarm shouldn't take 2-3 waves longer based purely on rng

obtuse cedar
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again. they make sure you have more then enough ammo in missions to counter that

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why do you think we are swimming in ammo

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if people can't aim. that is their problem

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at that point it is on them to get better at the game

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you don't pick up a game and expect to be good from the start

vivid quartz
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If you think enemy spawn rng is balanced you clearly haven't played R7E1

obtuse cedar
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R7E1 with worst rng is still D tier difficulty

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"e1"

vivid quartz
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Ah yes. 2 birthers and 2 charger scouts in the thin hallway room is very balanced :)

obtuse surge
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sgx surely there's a breaking point

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right like

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where's yours

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how much harder is an expedition allowed to get based on rng

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because right now it seems that as long as the expedition is "possible" you're ok with any rng it brings

obtuse cedar
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The rng we have right now doesn't change the difficulty of a mission enough to break the tier system

obtuse surge
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because you're good at the game

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some B tier alarms are D tier alarms

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with bad rng

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you just don't notice that ig

obtuse cedar
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Even when i was shit at the game i never complained about rng

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No. The only mission like that was r4b2 overload with glp spawning in mom zone. We haven't had a situation like that forever. This is the only time were rng could potentially break tier difficulty

obtuse surge
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that's your breaking point

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ok

vivid quartz
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When a Surge alarm scan takes 30 seconds to split and ends up right by a door where enemies are coming from, do you think it's as fair as one insta-splitting right where you already are and finishing it almost immediately

obtuse surge
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but we've had a mom in A tier overload

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so it looks like they just want you to get good

obtuse cedar
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You still have more then plenty ammo to get around that

obtuse surge
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what about that same mission

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that actually had 0-4 scout rng

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on main

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but if you did extreme it meant you had to go through there during an error

obtuse cedar
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That doesn't matter cause main is a joke

obtuse surge
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because you're good enough at the game

obtuse cedar
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Not because i learn to deal with the game

obtuse surge
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because you played longer than it should take to be able to beat B tier difficulty

obtuse cedar
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Clearly i was a god from the start of playing this game from what you are saying to me

obtuse surge
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the first alarm in A1 could do 3 laps around the room before it lands and you could get good enough at the game to beat that

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that's not a very good point tho is it

obtuse cedar
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Not like i started in rundown 4 extension and still manage to get the completion on everything witg the 3 months i had

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Nope couldnt be that i learned the game and got better

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I was a god from the start according to you

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Thx

obtuse surge
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why does that mean rng difficulty is ok

tough totem
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rng?

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pretty lame imo

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fits for a more organic environment

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but doesn't fit for consistent playability

obtuse cedar
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If eveything is stale then you don't have replayability so the dead period comes faster :)

obtuse surge
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i think thats so wrong

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i do not think you would play less if scans were more consistent

tough totem
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game already doesn't have replayability

vivid quartz
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on god

obtuse surge
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i do not think you would have played R4C2 extreme less if the id spawns were consistent so that it wasn't rng on wether you had to do an extra surge or not

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i do not think you would play D1 overload less if it was a set amount of scouts instead of 0-5

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sounds like some bs to me man

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try thinking about it the other way

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have you ever seen something in the game that is consistent and then thought, wow it would be so much more fun to play this if this stopped being consistent?

obtuse cedar
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No that's right. Instead on r4C2 i pulled all 3 surge doors at the same time since it was more fun. So i don't need to look for ids :)

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Imagine reseting because it spawn in both zones

silent kettle
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u also get so many resources from extra surge room that theres no reason not to pull it

obtuse cedar
#

Sounds like players want the easy win

obtuse surge
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ok but turn on ur brain

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it could have been set to always be both surges

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💥

silent kettle
#

it doesnt matter and devs dont care

obtuse cedar
#

Same logic as scout rng

obtuse surge
#

why its gotta be random

obtuse cedar
#

Devs don't care enough to turn off scout rng

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So why would they care back then about that

obtuse surge
#

or maybe they do

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because for a long time they seem to have really tried

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we had a lot of static scout spawns

silent kettle
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didnt try hard enough

obtuse surge
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maybe the new level designers simply dont know whats up

silent kettle
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didnt care enough

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its not like the veteran devs cant tell the new level designers about static spawns

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literally working together

obtuse surge
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but do they

obtuse cedar
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Every scout would be static if they wanted and thought scouts were that big of a deal.

silent kettle
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if they dont communicate that then they dont care

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about it

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no matter what anyone says

obtuse surge
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well maybe you just assume that it's obvious enough

silent kettle
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its easier to negate rng than pray for the lottery ticket of devs "fixing" it

obtuse surge
#

its also easier to negate bugs than get them fixed apparently

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but thats some shit exclusive to this community lmao

obtuse cedar
#

also for the alarms punish wave... the rng comes from the players themselves. not the game 🙂
it is pretty consistant when waves stops spawning. generally 30ish seconds after last scan is done. it is still considered during alarm time before that. the rng of if a wave spawns comes from the rng of how fast/slow the playerscleared the wave compare to that time

obtuse surge
#

if the game has x that's bad, you can say that x is bad

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you don't have to get better at the game

silent kettle
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weak

obtuse cedar
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you can consistantly FORCE a punishment wave if you want

vivid quartz
#

The way alarm waves are balanced in vanilla is bad, if you kill waves too efficiently you get more quicker

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You're punished for doing well

obtuse surge
#

yeh its really bad

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but we can beat it anyway

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so its not bad!!

silent kettle
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so i see wesley complaining so much about this game

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why does he still play it

obtuse cedar
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it's inifinte for a reasonj. else people would ignore scans and kill the enemies until not one is left

vivid quartz
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what

obtuse surge
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if i complained about a game i didn't play id be truly insane

obtuse cedar
#

as for why it is not on a set timer for spawning. same deal. people would ignore scans to kill the waves instead

silent kettle
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no im saying u should quit if u hate every aspect of it

vivid quartz
#

Also yeah, we don't complain about the game because we hate it, we complain because we want the game to succeed and there's clearly not enough effort being put in to make that happen

obtuse surge
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i dont complain about every aspect

vivid quartz
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This game has a lot of potential

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It's just not being used

obtuse surge
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there doesnt seem to be much point in listing things that are good because they require no change

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its generally how things work

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it makes sense

silent kettle
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very iffy

tough totem
#

they're right tho

silent kettle
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u still need a contrast to compare

tough totem
#

you should make points that help your argument

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game is bad rn bc of x, y, and z

obtuse surge
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ok jool

vivid quartz
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Well when people suggest ways to improve the game they usually get ignore or just shafted

tough totem
obtuse surge
#

i really like the environments in the game

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they look very epic to me

sharp merlin
#

average gtfo modder

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mtfo pilled

vivid quartz
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on god was gonna bring up modding when talking about game potential

silent kettle
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game is bad because xyz while it should work to do good with this mechanic xyz

sharp merlin
#

bepinsex brain virus

obtuse surge
#

they have made changes based off request

vivid quartz
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I mean it is

obtuse surge
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but maybe they could do better

sharp merlin
#

sniper melee of request

obtuse surge
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yessir

vivid quartz
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6 month request :)

obtuse surge
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COMMUNITY REQUESTED BUG FIXES

sharp merlin
#

Except that the modders literally fixed the bug and TOLD the devs how to

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And it wasn't a bug

plush basin
#

they added matchmaking and checkpoints that people were asking for

sharp merlin
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it was wrong code

plush basin
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Two widely loved features

tough totem
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pretty sure the fixed sniper melee bc of the complaints in every channel, not specifically game suggestions

sharp merlin
#

they didn't fucking fix it

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mccad fucking did

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and told them how to

tough totem
#

"fix"

obtuse surge
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yessir

tough totem
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also ik they didn't fix it

sharp merlin
#

They did fix it

obtuse surge
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still waiting for mccad to fix D1

vivid quartz
#

lmao

sharp merlin
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All current intepretations of "sniper melee" are purely network and desync based, which cannot be fully corrected

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and charger animations being super fucked ...

vivid quartz
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Yeah it's honestly pretty good after they finally did something about it

sharp merlin
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they didn't tho

vivid quartz
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Well yeah

sharp merlin
vivid quartz
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but implemented something whether they made it or not s_6

sharp merlin
#

I'm happy they added teleporting shadow charger scouts tho, it was time they added a new enemy ability

tame cloak
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Ultra Instinct scouts

vivid quartz
#

Literally all they have to do to stop chargers from flying through walls is change their attack cooldown from 0.2 to something higher

obtuse cedar
# plush basin Two widely loved features

people complained to have them in. not because they are loved. not everygame needs matchmaking systems. there are other options that can work better depending on the game. as for checkpoints. they were implemented in a way that didn't satisfy the complains to begin with 🙂 people basically wanted save and quit

obtuse surge
#

they aren't fixing matchmaking because you guys are so used to their shit that you just tell everyone to use discord instead

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so its not worth it for them to fix because no one uses it

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like if you wanted it fixed

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you'd have a better chance by using it

sharp merlin
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i love playing with 3 chinese cheaters

obtuse surge
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and complaining about its issues

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instead of just not using it

obtuse cedar
#

matchmaking is bad because it doesn't work on random coop shooter that need this much cooperation to begin with.
a lobby list would have been better with some visual options similar to what EDF uses for their system. it gives all the info the players wants to see. instead of waiting in the void for 30 minutes because the player base is so small to begin with since this is a niche game

obtuse surge
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nah sgx u just gotta get better at the game

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it dont need communication/cooperation

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:))))

obtuse cedar
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the comm wheel is too small to properly make exchange fast and efficient

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go look at edf menu systems and come back 🙂

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leagues better then matchmaking

silent kettle
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"My matchmaking rng is so bad"

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"please fix devs"

obtuse surge
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matchmaking rng would actually unironically be better if your average player used matchmaking

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but you get them not to

sharp merlin
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not to mention main server 0 people in VC at OCE peepo time almost everyday

obtuse surge
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so you're left with an increased chance of chinese cheaters

obtuse cedar
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yeah i'm sure that if those 23 players right now would be in matchmaking it would solve everything 🙂

sharp merlin
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i prefer just the convenience of being in a VC than ingame voice chat

obtuse surge
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big words thinking that no one quit the game after you told them they can't use matchmaking

obtuse cedar
#

you can look at the steam player charts and end up with the reason why matchmaking is so deserted

obtuse surge
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partial reason

obtuse cedar
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i'm sure that 500 avg player worldwide is totally not the reason why finding people in MM is so hard

obtuse surge
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its not that simple no

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but yes total players will be a factor obviously

obtuse cedar
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you really think that the very small numbers of people coming here asking why MM is dead and them being told that LFG is better is the reason MM is dead huh

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like you really think these numbers would make that big of a difference

obtuse surge
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yeh because shit works exponential in both ways

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less players using matchmaking means matchmaking gets worse, repeat

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but it can also work positively like that

obtuse cedar
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I doubt those 25 players would change much

vagrant fractal
#

😔😔😔

obtuse surge
obtuse surge
obtuse cedar
#

Not really

obtuse surge
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because people that didn't ask end up quitting too

silent kettle
#

wesley friends with kenny

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tell kenny to tell gtfo playerbase to use mm

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simple

obtuse surge
#

thats cringe

obtuse cedar
obtuse surge
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or maybe it will because the pool is so small

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x2 would be pretty huge

obtuse cedar
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The game is still dead at some hours

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You still lose people during dead period

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It doesn't change much

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Lfg makes you seen by other people at least

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Matchmaking is just the void waiting

half hornet
#

Wesley is correct.

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Matchmaking is a selffulfilling prophecy

silent kettle
#

????

half hornet
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  • "hey why mm is dead?"
  • "it just is, use lfg"
  • person uses lfg
  • mm stays dead
tough totem
#

good

obtuse cedar
#

Matchmaking is cancer in small nich game with low playerbase. It kills the game faster since people joins and can't find a group fadt enough because the playerbase is so small.

#

Lobby selector to see what people are playing is the way on small playerbase

#

Seeing the public lobby is what would make things work

half hornet
#

Probably. But for some reasons devs universally abandoned the server browsers.

obtuse cedar
#

Because people wanted matchmaking in everything thinking it would be better in every situation

half hornet
#

"do-it-for-you" automated matchmakings are the new era or something

obtuse cedar
#

When it is clearly not

obtuse surge
#

i dont think they thought it would be better for everything

#

i think they simply wanted an easier access into the game

#

and it does that

obtuse cedar
#

The common people bought it like that

obtuse surge
#

but with bugs unfortunately

#

and also with low playerbase cuz u tell people off

obtuse cedar
#

And now we have people complaining that if no MM then it is a problem

atomic escarp
#

ok but jool, i got a 2 use ammo for r4b3ovl first s1

#

game so hard

silent kettle
#

win

half hornet
#

To be fair - mandatory discord engagement is a very weird requisite to be able to play in coop as intended, so I can understand why people wanted mm

obtuse surge
#

and yeh they made a huge mistake by adding all the shit that was commonly wanted but then fucking it up by having most of it be incredibly broken

obtuse cedar
#

So yes it is better for small playerbase

atomic escarp
#

i think it's great game design to use a 3rd party software to actually play the game as intended

#

smiley face

half hornet
#

For once we agree

#

Even if sarcastically

atomic escarp
#

no it's fucking not

half hornet
#

Yeah yeah I know don't explain the joke

obtuse cedar
#

Now if they change the MM system ti a lobby selector then sure discord won't be as needed if not at all

#

But right now. Lfg are way better unless the game popularity goes through the roof

atomic escarp
#

e1 (mods enabled) (infinite ammo/hp)

half hornet
#

There will be one downgrade however

#

The push to talk

obtuse surge
#

e1 marker lobby

half hornet
#

I got used to trusting discord's noise filters

atomic escarp
#

e1 (!kill)

mortal portal
#

E1 [Trade server] No Boosters | !givemeall !wearcosmetic - >100 ping = ban ENG only | No HEL | Join the fun! HELBrothers Servers

marble flume
#

can you go back to previous rundown now

tough totem
#

never

#

illegal

marble flume
real moss
mortal portal
#

It's something that's coming to the game, eventually.

real moss
#

Like WAY more difficult

marble flume
mortal portal
#

Reactor on B tier PepeStare

marble flume
#

r4

real moss
obtuse cedar
mortal portal
#

R4 was awesome

marble flume
#

me seeing green fog

mortal portal
#

Change my mind

real moss
obtuse cedar
#

r1 is a joke

#

r2 isn't hard by itself with today's standard

real moss
obtuse cedar
#

r3 is easy

mortal portal
#

At least old rundowns were pretty fun

marble flume
#

r5

#

the packed room

real moss
#

I am mainly talking about R4 and R5 cause thebothers are not that interesting

marble flume
#

never forget

obtuse cedar
#

so over the half of previous rundown are easy or the same level as r7

#

🙂

marble flume
#

except r5

mortal portal
#

R3D1 was the only level in R3 worth replaying imo.

marble flume
#

dev: hmmm today i will put 3 boss in a room and bunch of big guys clearly our playerbase is skilled

obtuse cedar
#

they should do it more

mortal portal
#

R6D3 was a pretty fun and interesting level

marble flume
mortal portal
#

That level showed me they had a lot of potential with the new people they added to the Dev team

#

Then R7B2 and R7E1 happened

#

My dreams were shattered, but my hope still remains

marble flume
#

is E1 harder

#

than d1

#

r7

mortal portal
#

D1 is pretty straightforward

marble flume
#

it hard

#

at last one

#

idk how to do it

#

do you split or be in 1 group

mortal portal
#

Overload gives you a snatcher error, but you can actually kill the snatcher with melee if all 4 of you hit him twice

marble flume
#

where you do the terminal

mortal portal
#

I usually leave 2 where the baby is to defend and 2 to search for the code

marble flume
#

😭

#

the baby?

mortal portal
#

If the wave spawns on the terminal hunters, they got each other to defend themselves

#

Terminal where you confirm

marble flume
#

i'll try

#

and about the uh sentry

#

do you kept it with the searcher

#

or the defender

mortal portal
#

Defender

marble flume
#

ok

mortal portal
#

Also, write down where every terminal is

marble flume
#

im planning to make a map like

#

draw

#

before start

mortal portal
#

The number of the terminals change in every run btw

marble flume
#

ik

#

i try well

#

let's see....

#

17 tries

#

and none of them is success

mellow creek
#

wen next rundown

#

me is awake from my 3 months hibernation

paper harness
#

where next rundown

twin dirge
#

who next rundown

restive oak
#

Always asking "when next rundown", but never "how next rundown"

tough totem
#

bc next rundown is probably not great

twin dirge
#

don't insult rundown like that

restive oak
#

Rundown isn't even present, and you're already talking shit about it

#

Poor R...

#

R8... It's finally time to make r8, b8, m8 jokes

#

It was all planned

real moss
restive oak
real moss
#

sadly 😭

restive oak
#

Let us dream

#

Dreams are the only free things around

obtuse cedar
#

Considering they don't have gtfo-69. It would be skipped

#

It would go from r68 to r70

high forge
#

If we even get there 🙂

obtuse cedar
#

Oh we won't

#

I would be surprise if we even reach 15

#

Cause at that point the game will be 8 years old lol

#

It's taking them way to long to roll out content

restive oak
twin dirge
#

yeah they even mentioned "the story's finale is on the horizon"

#

and that rundowns will be replayable

#

so R10 being the last makes sense

robust marsh
twin dirge
#

not to mention the playerbase dwindling

tough totem
#

playerbase would be more active if the levels were more fun to replay imo

#

I've only done like half this rundown levels more than once

#

and when I play I advertise any level just for a chance at playing the game

#

like no shot i wanna do C2 PE more than once

#

levels lame

strange junco
#

levels are rather buggy than hard

tough totem
#

it's true

#

bugs are the real challenge

strange junco
#

c2's instant fog Skull

wispy anvil
#

getting stopped by bugs sounds like a skill issue

obtuse cedar
#

makes the level pretty boring

strange junco
#

fog level with no fog is just instant boring

twin dirge
#

any bug where it makes it way too easy is incredibly boring

robust marsh
#

D1 no snatcher

#

D1 overload no snatcher*

tough totem
#

D1 4 snatcher per wave

#

D1 crashing upon playing the game

obtuse cedar
tough totem
#

real

#

if only the game was better...

restive oak
#

Fight me

twin dirge
#

I suppose snatcher is just really annoying
second to pablo

obtuse cedar
#

It's ok it's part of anti kiting measures :)

#

People who can't kite gets caught by it

#

And then they die

restive oak
#

Or are sent into eternal darkness outside of map

robust marsh
#

i think until you DCed all the snatchers were trying to target you

strange junco
#

i remember getting that bug for the first time and i was confused why i couldnt see anything

restive oak
#

I know I am tasty, plump, desired by snatchers

#

It's the effect I have on othrs

robust marsh
#

you are just easy prey

restive oak
#

Snatch these buns

robust marsh
#

they did but after tasting it a bit they spat you out and ignored you

#

but than after learning we were too hard to catch

restive oak
#

🤣🤣

robust marsh
#

they said f**k it and went for you

restive oak
#

I feel attacked 😆

robust marsh
#

you tried to do a comeback

#

but you didn't expect a comeback comeback

restive oak
#

I did it, I liked it, success

#

Do you know Jimmy Carr's response to the "comeback" stuff?

robust marsh
#

no also gb i go get my pizza

tame cloak
tough totem
#

1 clear in D2?

tame cloak
#

yeah idk how that happened

#

I want to get more

restive oak
#

Oh, those numbers mean how many completions

tough totem
#

that's like the good level of the rundown

#

how only one?

restive oak
#

I thought it stops at 1

tame cloak
#

I don't know merupout

#

I haven't spent much time scouting for lobbies I was just "need to complete E1"

#

but D2 is fun I wanna do it more

restive oak
#

I need a completion of D2 👀

tame cloak
#

I have to replay C1 it's been a while and I just really like it

strange junco
#

im down for d2 if my internet isnt ass

tame cloak
#

I won' t play right now tho

#

I'll check out what the 10c stream is about

#

oh more C1

strange junco
#

i need to play more smiledoge

tame cloak
#

I think the worst in my completions is the 12/8 B2

tough totem
#

I'm tempted to just tell the devs to fix the game in their stream

robust marsh
#

t

tough totem
#

oh I already know

winged geyser
#

Is someone up for playing?

tough totem
#

.t lfg

jaunty hedgeBOT
tough totem
#

@winged geyser

obtuse surge
#

meet me in matchmaking

#

👑

broken scarab
real moss
twin dirge
#

"tempted to tell the devs to fix their game"
devs watching their own chat: "interesting"

restive oak
real moss
restive oak
#

the only evening I gamed was tuesday, nothing wednesday nor yesterday 😢

tame cloak
#

Weekend incoming tho

restive oak
#

2 days out of 7 is not enough

tame cloak
#

Still

#

Week end = E1 done

restive oak
#

it's a hard maybe

#

I'm behind on witcher 3 🤣

real moss
#

But I admire your trust in him

restive oak
real moss
restive oak
#

I know lmao

#

not my fault it's also the truth

#

speaking of banter, when you available to car.... play gtfo? @real moss

tame cloak
restive oak
#

that's what I like to see!... read

#

@robust marsh plans for this evening?

robust marsh
#

hmmmmmmmmmmm no i don't think i do

restive oak
robust marsh
#

i think about it ping me when you wanted to do something

restive oak
#

splendiud, will do

robust marsh
#

so sad hidoshi died from excitement

real moss
half hornet
#

PP smollz?

#

Jesus christ, I'm so bored... This shift can't end soon enough.

restive oak
#

what?

#

I wish I died

#

but unfortunately no

#

@real moss I just dmed you asking for an ETA, yet you write here 🤣

restive oak
robust marsh
#

sooooooooooooo ummmm

#

we balling?

restive oak
#

I'm in

#

I'm ready to mingle

robust marsh
#

@real moss balling moment?

tame cloak
#

👀

robust marsh
#

come along if you want

tame cloak
#

sure gimme a few minutes, I'll get here

real moss
#

Coming

tame cloak
#

aww you're full already

robust marsh
tame cloak
#

ah alright

#

coming

real moss
#

It was just a little inconvenience

prisma ibex
#

this is how fucked i was on e1

#

fun fun fun

tough totem
#

woah lmao

#

also nice cheese spot

prisma ibex
#

i was dead either way

tough totem
#

you can come back from it

prisma ibex
#

theres a short issue tho
everyone was down
they would spawn babies the second i tried to leave

#

and they werent in a good angle for me to kill them

tough totem
#

spear issue imo

prisma ibex
#

i like the spear 😡

tough totem
#

weird

#

if they made it good I'd like it

prisma ibex
#

it fits nicely up my ass
whats not to love about it

tough totem
#

bat does that but better ;)

prisma ibex
#

spear is thinner tho

tough totem
#

lame

#

I could argue for the bat

prisma ibex
#

fine
fair point

tough totem
#

but this is too off topic

#

for gtfo spoilers

prisma ibex
#

i will make it on topic
im shoving the spear up the next scout i see's ass

azure reef
#

Are there any up to date guides on sliding/dodging. Dodge seems useful for shooters but I see a lot of streamers using slide, but sliding doesn't restore stamina and you can charge hammer attacks during sprint...so theres not much to use it for as far as I can tell?

real moss
obtuse surge
#

not less

#

none

#

sliding isn't sprinting

#

it won't restore stamina because you can't slide long enough but all time spent sliding is time not sprinting so time you get to move fast without using stamina

azure reef
#

I must be doing it wrong. I ran a test, run around a room holding pure shift, time to hit 130bpm was 1:23. Using slide periodically, it took 1:30. Basically no difference

obtuse surge
#

well its kinda bad to use that because it has rng to it

#

optimal sliding is 150ms slide after every 500ms of sprint

#

saving 23% of stamina

azure reef
#

Ill give that a shot. Trying to learn new things

obtuse surge
#

i've never done the math actually so i guess i can't confirm that 150ms is best

#

but its after 150ms that you start to lose speed

#

maybe losing some of the speed would still be worth saving more stamina, not sure

strong lava
#

Any advice for C1 the first alarm door to the power cells? Me and my friends are struggling with it

obtuse cedar
#

what do you have

strong lava
#

At the lobby we just wiped for the 3rd time there haha

obtuse cedar
#

what are your tools

strong lava
#

tracker, foam, burst, shotgun sentries

obtuse cedar
#

replace shotgun sentry

#

sniper sentry will do better always

#

foam is not needed

#

you can either go 2 sentry 1 mine, or 3 sentry

#

sniper sentry can be used in a long sightline away from you so it thin the wave coming at you

#

mines can be put on the 4 doors outside to clear 1 or 2 waves

#

burst sentry can be used prtty much anywhere as it will weaken enemies but mostly not kill

#

lots of giants in the alarm. you might want to have some anti giant weapons on someone too

#

that's about it

strong lava
#

Alrighty we'll try again, thanks!

obtuse cedar
#

just to say though. foam is not needed for this level. it can help for this alarm but it will be pretty underwhelming for the rest of the level which is fairly long

real moss
obtuse cedar
#

i trust in their judgement that they know how to read

strong lava
#

Yeah its just the rush of biggies that we struggled with, got past it!

obtuse cedar
#

have fun with the rest

strong lava
#

For sure, we haven't played since R4 so seeing how far the game as moved

fallow wasp
#

The game definitely has a lot more polish since its beginnings

prisma ibex
#

eh
i havent played the other rundowns besides 7 but from the videos ive seen i dont see how they were more polished tbh

fallow wasp
#

well when you hacked a lock, it took like 3 seconds after you finished the minigame for the lock to go away

prisma ibex
#

wait im dumb
i thought you said it was more polished at the beginning 💀
my bad

obtuse cedar
#

r1 was very clunky for gunplay

fallow wasp
#

the sounds were a lot wonkier

gray steeple
tacit moon
#

okay uh wtf is this

#

i have NEVER seen this

slow patio
#

we dont know what it is

#

@raw night

#

sorry for pinging all

tacit sun
#

nice

prisma ibex
sharp merlin
#

Suprise boxes are caused by allocating too many resources/consumables in a zone, such that there are no more boxes/lockers to put them in. So to compensate, boxes are forced to spawn on the navmesh (ground) instead, and this is the "easter egg" that appears if you fuck this up, with the box saying "surprise" and being unable to be opened.

#

Literally the Dev's own easter egg for if you fuck up resource distribution

brisk wraith
#

Isn't it still the dev's skill issue for allocating too much resources?

mortal granite
#

nope

#

they just spawn a lot resources in that one zone

#

and there isn't enough box/locker for the game to spawn

half hornet
#

Why not just... Place one manually?

twin dirge
#

I think they said that each zone can only have so many boxes before it glitches out

turbid cliff
half hornet
#

I swear there has to be an easy solution to this problem somehow...

turbid cliff
#

Make the zone bigger

#

Move resources elsewhere

#

Reduce the amount of unnecessary crap like artifacts

#

Fallback to reusing containers until they're all full

atomic escarp
#

small floodways tiles be like

twin dirge
#

do we even have floodway tiles

atomic escarp
#

i wish

mossy marsh
#

susways

atomic escarp
#

the sleepers are venting

mossy marsh
#

the babies are coming
the babies are coming
the babies are coming
the babies are coming

#

R U N

atomic escarp
#

Babies are cool until you have to change diapers

real moss
atomic escarp
#

they're already nerfed because r7 mg can one shot them

#

Full auto into a mom? Interesting

real moss
atomic escarp
#

they can

#

but make moms spawn 1.5x more babies

#

:))))))))

#

Make it a 2x

#

2x would actually be insane because you'll get around 48 babies from regular

#

Full auto 🤔

#

then one mg can't even abort one pmom babywave

twin dirge
#

nutrition

orchid kindle
broken scarab
#

👀

cedar haven
#

when next rundown will be released?

subtle vault
#

Next week

prisma ibex
#

when current rundown ends

half hornet
#

Not to mention that we didn't have a single leak.

prisma ibex
#

plotwist: its never coming

candid dragon
#

rundown doesnt come out til i build a new pc.

prisma ibex
#

rundown 8 will come out when i get some bitches

candid dragon
#

no, thats phase 3.

prisma ibex
#

phase 3 is nonexistent

candid dragon
#

like your bitches

prisma ibex
#

exactly my point

candid dragon
#

"yes"

mossy marsh
#

Rundown 8 will release in 3 months ago

prisma ibex
idle nacelle
#

creepy

cedar haven
prisma ibex
#

jesus

jolly perch
#

Bug Hunting seems to have started already(?)

#

or is about to start

#

so november/december

#

iirc none of the devs have said anything about it

#

if I had to guess it'd either be something like:
-mid/late november release, rundown extension late december
-early/mid december release, with the rundown either releasing on anniversary day or a few days afterwards. IIRC last year they dropped 1.0 and the year before they dropped a rundown extension release date

mortal granite
#

they could also working on reroll rundown system as well but that's just speculation

tough totem
#

devs working? unheard of

jolly perch
#

so

#

one of the expeditions in r8 seems to be a remake of R1B1

#

it seems to have added infection fog

nocturne flax
#

🤓😱😱

tough totem
#

whattttt that's craaaazyyyyy

half hornet
#

Fascinating

#

Probably won't remain a B1

#

Infectious fog is at least B2 material

real moss
real moss
#

It would be a good A2

jolly perch
#

I can see it being where the fog areas in r1b1 were replaced by infection fog

#

and iirc the fog was only in like the furthest zone

#

so it at least wouldnt be that hard (and as djdna pointed out, A2 had infectious fog as well, same with R2A1)

obtuse cedar
#

full of infection fog and spitter

real moss
obtuse cedar
#

nope not even

#

it's so inconsequencial that it doesn't mater

real moss
#

was it not a fogdive for 3 cells?

obtuse cedar
#

it's only the terminal room and fetchting that bulkhead key

plush basin
#

I quite liked the idea of R1B1 tbh

#

Choose your own adventure and some randomness from the id locations

obtuse cedar
#

the optional cell is that optional

obtuse cedar
#

it's after completing ovl that the infectious fog appear if i recall.

#

it also raise fog level to cover terminal room

jolly perch
#

honestly i dont mind r1b1 returning but i didn't expect for them to rehash old rundowns this fast

obtuse cedar
#

because they are out of ideas

tough totem
#

lmao

#

real

half hornet
#

We still don't know the lore context of playing older rundowns, so we'll have to wait and see what's going on there.

obtuse cedar
#

What lore reason lol. We already saw it happen in EA with r3c1 being a remade of the alpha expedition and r5d1 being a copy paste of r1d1 but with chargers as central enemies and an extreme objective.. no lore reason

atomic escarp
#

r5a3 also had disinf station so it's not really that significant

#

but still it was a decent introduction to fog

jolly perch
#

i still find it funny that r3c1 still has never been explained

obtuse cedar
#

It's not a new concept to revisit old expeditions with a twist

jolly perch
#

the furthest they've gone is by characters acknowledging it looks different

obtuse cedar
#

They are just running out of ideas

#

:)

atomic escarp
#

insane r3c1 remake from alpha

#

you know what's funny, all the remake levels are just spammed with chargers

obtuse cedar
#

Lol

atomic escarp
#

what an insane reimagination

#

r3c1? charger error
r5d1? charger scouts, chargers from scout wave, charger alarms

obtuse cedar
#

They nerf charger from scout wave

#

It was too much for pubs :p

#

They also nerfed a mixed scan door that made it so the alarm would last longer to a simple just teamscan alarm

#

That was now easy to defend

atomic escarp
#

they're gonna add snatchers and flyers as the incredible twist 🤯

obtuse cedar
#

Don't forget mom and dad

atomic escarp
#

because that's just what they did for previous remakes of existing levels

#

r1d1, but now you get a mom when you open reactor

#

r2d2, but tank during reactor holdout

#

r2e1 but there's a funny mom + scouts in extraction like in r5c2 high

obtuse cedar
#

I don't think they have the balls for that last one

#

They will probably just put mom in shadow giant zones

#

Since they are slow as fuck now

atomic escarp
#

the real question is will the shadow big chargers return

obtuse cedar
#

Old content rehashed is not gonna be mind blowing... Rather have new content

mortal granite
#

but isn't that what everyone want?

#

old rundown

#

or am i missing something

half hornet
#

I do.

#

For me that's a new level either way.

atomic escarp
#

twitch streams will be fun to watch again

half hornet
#

I just ride for the sake of riding, no particular wishlist. Just give me new rooms to crawl about and new lore audio to blow out my ears.

atomic escarp
#

watching people struggle in r2, r4 and r5 will be fun to watch

#

also people who relied heavily on kiting will now be forced to shoot

obtuse cedar
half hornet
#

👮🕵️

mortal granite
#

for anyone that already played from old rundown

#

seeing them again doesn't really matter, at least for me

#

for new player i would see that's a plus

#

i mean, who wouldn't want to play R1C1 again and go to sleep after each code

#

i love it back when the game on R2

real moss
mortal granite
#

where the steam forum are screaming on top of their lung

obtuse cedar
mortal granite
#

"If your game only have 0.1% successful rate, it's a dead game" or something like that

real moss
mortal granite
#

"no matchmaking, no buy"

real moss
#

now they got checkpoints. so they now want permanent saves

mortal granite
#

sometime, people need to sit down and read the game tags

half hornet
#

Dead space max difficulty style

#

3 saves per entire campaign

#

Lmao

real moss
obtuse cedar
#

That is still too much

half hornet
real moss
obtuse cedar
#

The pressure of this game comes in from oh god we are X amount of time in. We better be careful else we lose it all

real moss
#

we lost that now

obtuse cedar
#

Now "jUst ReSEt gUYs"

real moss
half hornet
#

But that's you though.
"don't cp, just reset"

mortal granite
#

maybe they can keep the old rundown without checkpoint

obtuse cedar
real moss
obtuse cedar
#

You lose that pressure with checkpoint and short mission

half hornet
#

Short mission no cp sounds fair to me

#

I have no idea why A1 has a cp

#

Like seriously...

mortal granite
half hornet
#

Anyone here who used it? Ever? Unironically?

fallow wasp
#

having a mom and 2 scouts after a heinous level was just the biggest fuck you in r5c2

mortal granite
#

i saw a convo of a cheater in B1 a couple of day ago

half hornet
#

I was there too

#

B1 is more understandable

mortal granite
#

so you have to understand that

half hornet
#

That level is grindy and melts you pc in the process

mortal granite
#

people can be bad

#

and people can BE BAD

fallow wasp
#

Also I spotted a cheater playing B1 as well. They were using the sawed off shotgun. I didn't single them out because I firmly believe he was handicapping himself

mortal granite
#

sawed off isn't that bad

#

it just low on ammo

half hornet
#

Sawed in B1 lmao

real moss
mortal granite
#

so he has more excuse to eat more ammo

half hornet
#

B1 is mid range heaven

real moss
half hornet
#

Bullpup's and precision rifles love that level

#

Sawed off has no job there, almost

fallow wasp
#

This rundown I am a bullpup and revolver/shotgun boy

#

though precision rifle is nice on shadows because they're slow as hell

half hornet
#

Popping heads with PR is so kreygasm

#

Which reminds me. What's gonna happen to rundown guns now?

obtuse cedar
#

Probably rundown specific

half hornet
#

If they will try to keep stuff around... Will it means that rundown specific shall no longer be a concept? Maybe we'll finally get ability to deck them out ourselves?

fallow wasp
#

I'd assume they'd stay the same

#

I imagine playing past rundowns when they become officially available will be like a chapter select

obtuse cedar
#

You can have different gun for different rundown