#gtfo-spoiler-chat
1 messages · Page 11 of 1
Interesting
I was just joking with TM, don't mark my words

Tfw no surge alarms on E tier 
Actually good point, don't think there is
It really is
How do people not realise sooner is weird... Closest "surge" is D2
And i guess the D1 error alarm
It's like a very slow surge alarm :)
surge but it's as slow as my reaction time
d1 error but because you run away from your problems so by the time you reach extraction, they start to show up at 50%
I started at the very end of r6 what’s a surge? I imagine a ton of enemies fast
D3 had one at the end of main if you stayed around for the 15 min
no surge to bot through 
D4 first alarm door
was it tho ?
yes
yes
Awesome
ah well surges are ez pz then
cfoam and mines underrated surge combo
worked really well on that alarm true
for that door you didnt have much room to play with so you're most likely getting screwed
if not well prepared
guns under rated for surge alarm 🙂
rng under rated
well there you go in D4 it was a surge.
what is rng. it must not be an important thing
- the last door for cell was also a surge smh
I need to search what a surge alarm is
no that one actually was not
gtfo and fun in one sentence
Got a recording of R6D4 if you want
im pretty sure it was cuz any enemy you kill respawns and it was max cap
first alarm you see would be surge
I'll just read the wiki
and the last even tho it says error
I just got home, need to vegetate
Good thing there is none in r7
no that is a bad thing
And what is the spawn cap btw?
27 enemies?
imagine wanting less depth in a game
surge alarms are fun ngl
apparently they looked into the code and it was not a surge just a fast respawning alarm
oh
I recall giants counting as 2 and mothers/tanks counting as 3
Unless I'm completely wrong
more mobs
more depth
Ahem
25
I see
a mechanic removed remove some depths yes
and they also just count as 2 i think
we need surge alarm back
R8 will have 8
you mean the only fun part in that level
some surge alarms were really bad
Subject to opinion
its not that bad if you know how to manage it, my favourite part of the level
idc if ur good enough to fight 30 extra seconds
I didnt enjoy the surge alarm as much
its still dumb that rng can add 30s of surge time
R5D1ex was one as well, just before p-mom
it's ok you can just move in and shut a door on them
there haven't always been doors
there hasn't always been ammo
there was
starting x4
even r2E1 the ammo you spawned with was enough 🙂
yeh
but that doesn't mean that its ok for it to take all of it one time
and barely any of it the other time
just adapt
i already answered that shit
idc if ur good enough to fight shitty rng
its still stupid that there's large differences like that
also. in every level there is too much ammo... it really doesn'Lt make that big of a difference
actual elitist
even if you had punishment waves on every alarm
it doesn't make a difference to fight 50 extra enemies
its the exact same difficulty
clueless
you're just repeating what i've answered
your skill doesn't matter
i could have dumb rng on A1 and you'll still beat it
that doesn't mean it should be a thing
exactly. i'm using your point to counter your own argument 🙂
Depends who you're talking too. 50 enemies in 30 seconds, no alarm no anything, and it could wipe my squad cause we dumb
difficulty should be pretty consistent on the same tier especially the same level
Ok what question should we ask next to set the lobby on fire lol
^
if it's supposed to be that hard
code the game properly and make it so the scans are always ass
not sometimes
Game design concepts that adopt rng should be careful how they adopt it
Why the fk am I even talking lmao
careful that is the elliist speedrunner in you talking wanting to optimize the fun out of the game
killing some replayability aspect in exhcnage
i've never met a man that chose to replay a level in the hopes of getting shitty scans
any will do
"scuff runs are the best"
Speaking of shitty scans, R7B1 delivers
whats wrong with b1 scans
B1 can sometimes have scans that takes about a minute to settle
nah it should never be 0. but rng in scout doesn't matter much
like they just slow to reach their spots?
especially in the zone before the baby decompressor
you right dude
Yeah 0 scouts is the same as 10 scouts if you just hammer them all. Its the same
ah that one i can see why
When the cluster scan need to get to it's waypoint alllll the way up the railings just to split allllll the way back down
but you're good enough that it doesn't matter
it litterally take a minute sometimes
so why would you care
it's just new players that get fucked over by it
fuck them xdddd
i hope they quit and the game can be more dead, now that would be replayability!
But its not even hard!
scouts are common enemies. learn to deal with them. stop complaining about game for your own mistake. you get dealt bad hands in everything in life.
yeh but why don't i get a hand based on the difficulty of the tier
are you blaming rng when misfortune falls upon you?
unless you cheat then all the good cards are in line
im not blaming it
but there's people that can beat tier x with good rng but not with bad rng
and i think thats kinda stupid
and i dont think its healthy for the game
AYO
heh. let them have an ego boost... and let them learn how it crashes when they try it again and fail miserably
or maybe they almost make it
then try again
and get worse rng
5 times in a row
nowhere near what they had before
and then they say fuck this game
OH NO... anyway
they clearly weren't meant for this game if they lose their mind like this over something so small
or maybe they're just new
and were expecting difficulty based on tier
cuz that would have made sense
oh wait what is this? D1 also is rng
but again you guys are good enough that you just dont care
it's not like the whole game is rng based
but similarly there are people on lower skill that do still care
cvouldn't be that
nope
the seed is rng when you load in
else you would need to make enemies static
you can have rng without affecting difficulty too much
where is the fun in that 🙂
My favourite RNG is watching the scan line travel at 2mph for no good reason 🙂
you can't. you could still end up with a room pacted vs no room pact. this affect difficulty
Because its going up some stairs
you're just calling the devs incompetent

balanced rng distribution should be "possible"
it is RNG based. seed is rng. not the problem of the devs. they can't test the millions of possibility
2 scout in one room vs 3 scouts in onje room. wait that's more punishing!
can still be 3 scout total in the zone
still rng if they spawn in the same room
i believe they have been trying to make it better spread
so clearly they can do something about that
and clearly they want to do something about that
so clearly even the devs agree that it's bad to have a huge difference in distribution
i don't think they care that much about it tbh
else you wouldn't have rng amounts of scouts since it is legit 1 sec change
i believe they do because its one of the things doc actually talked about
then why are scouts rng still a thing. they can be made static numbers
yet they do not make them that
that's a good question
1 second changes when creating a level
maybe the level designers don't fully understand how its set up
idk but seems like they don't really care. or think it doesn't matter much
or they just dont know
maybe its better to not rely on the devs
learn how to deal with game mechanics, get better at the game > ask for changes and whine when they aren't made
im here dude
i can complete shit with bad rng
but i'd like the game to have more players
not less
even if others aren't fucking elitists
this is a niche game to begin with
and the devs went out of their way to make it more accessible
make something for everyone and it is blend.
the inherent idea of making an immersive stealth shooter only lasts for 10h of gameplay
after that its not immersive and ppl either quit or just play for fun
instead of working on fun the devs work on immersion
you guys can say all this shit im gonna stay convinced that an alarm shouldn't take 2-3 waves longer based purely on rng

again. they make sure you have more then enough ammo in missions to counter that
why do you think we are swimming in ammo
if people can't aim. that is their problem
at that point it is on them to get better at the game
you don't pick up a game and expect to be good from the start
If you think enemy spawn rng is balanced you clearly haven't played R7E1
Ah yes. 2 birthers and 2 charger scouts in the thin hallway room is very balanced :)
sgx surely there's a breaking point
right like
where's yours
how much harder is an expedition allowed to get based on rng
because right now it seems that as long as the expedition is "possible" you're ok with any rng it brings
The rng we have right now doesn't change the difficulty of a mission enough to break the tier system
because you're good at the game
some B tier alarms are D tier alarms
with bad rng
you just don't notice that ig
Even when i was shit at the game i never complained about rng
No. The only mission like that was r4b2 overload with glp spawning in mom zone. We haven't had a situation like that forever. This is the only time were rng could potentially break tier difficulty
When a Surge alarm scan takes 30 seconds to split and ends up right by a door where enemies are coming from, do you think it's as fair as one insta-splitting right where you already are and finishing it almost immediately
but we've had a mom in A tier overload
so it looks like they just want you to get good
I said potentially
You still have more then plenty ammo to get around that
what about that same mission
that actually had 0-4 scout rng
on main
but if you did extreme it meant you had to go through there during an error
That doesn't matter cause main is a joke
because you're good enough at the game
Not because i learn to deal with the game
because you played longer than it should take to be able to beat B tier difficulty
Clearly i was a god from the start of playing this game from what you are saying to me
the first alarm in A1 could do 3 laps around the room before it lands and you could get good enough at the game to beat that
that's not a very good point tho is it
Not like i started in rundown 4 extension and still manage to get the completion on everything witg the 3 months i had
Nope couldnt be that i learned the game and got better
I was a god from the start according to you
Thx
why does that mean rng difficulty is ok
rng?
pretty lame imo
fits for a more organic environment
but doesn't fit for consistent playability
If eveything is stale then you don't have replayability so the dead period comes faster :)
i think thats so wrong
i do not think you would play less if scans were more consistent
game already doesn't have replayability
on god
i do not think you would have played R4C2 extreme less if the id spawns were consistent so that it wasn't rng on wether you had to do an extra surge or not
i do not think you would play D1 overload less if it was a set amount of scouts instead of 0-5
sounds like some bs to me man
try thinking about it the other way
have you ever seen something in the game that is consistent and then thought, wow it would be so much more fun to play this if this stopped being consistent?
No that's right. Instead on r4C2 i pulled all 3 surge doors at the same time since it was more fun. So i don't need to look for ids :)
Imagine reseting because it spawn in both zones
u also get so many resources from extra surge room that theres no reason not to pull it
Sounds like players want the easy win
it doesnt matter and devs dont care
Same logic as scout rng
why its gotta be random
Devs don't care enough to turn off scout rng
So why would they care back then about that
or maybe they do
because for a long time they seem to have really tried
we had a lot of static scout spawns
didnt try hard enough
maybe the new level designers simply dont know whats up
didnt care enough
its not like the veteran devs cant tell the new level designers about static spawns
literally working together
but do they
Every scout would be static if they wanted and thought scouts were that big of a deal.
if they dont communicate that then they dont care
about it
no matter what anyone says
well maybe you just assume that it's obvious enough
its easier to negate rng than pray for the lottery ticket of devs "fixing" it
its also easier to negate bugs than get them fixed apparently
but thats some shit exclusive to this community lmao
also for the alarms punish wave... the rng comes from the players themselves. not the game 🙂
it is pretty consistant when waves stops spawning. generally 30ish seconds after last scan is done. it is still considered during alarm time before that. the rng of if a wave spawns comes from the rng of how fast/slow the playerscleared the wave compare to that time
if the game has x that's bad, you can say that x is bad
you don't have to get better at the game
weak
you can consistantly FORCE a punishment wave if you want
The way alarm waves are balanced in vanilla is bad, if you kill waves too efficiently you get more quicker
You're punished for doing well
it's inifinte for a reasonj. else people would ignore scans and kill the enemies until not one is left
what
if i complained about a game i didn't play id be truly insane
as for why it is not on a set timer for spawning. same deal. people would ignore scans to kill the waves instead
no im saying u should quit if u hate every aspect of it
Also yeah, we don't complain about the game because we hate it, we complain because we want the game to succeed and there's clearly not enough effort being put in to make that happen
i dont complain about every aspect
there doesnt seem to be much point in listing things that are good because they require no change
its generally how things work
it makes sense
very iffy
they're right tho
u still need a contrast to compare
ok jool
Well when people suggest ways to improve the game they usually get ignore or just shafted
they aren't gonna bring up good things in the game to help their point bc good things don't help the point
on god was gonna bring up modding when talking about game potential
game is bad because xyz while it should work to do good with this mechanic xyz
bepinsex brain virus
not entirely true
they have made changes based off request
I mean it is
but maybe they could do better
sniper melee of request
yessir
6 month request :)
Except that the modders literally fixed the bug and TOLD the devs how to
And it wasn't a bug
they added matchmaking and checkpoints that people were asking for
it was wrong code
Two widely loved features
pretty sure the fixed sniper melee bc of the complaints in every channel, not specifically game suggestions
"fix"
yessir
also ik they didn't fix it
They did fix it
still waiting for mccad to fix D1
lmao
All current intepretations of "sniper melee" are purely network and desync based, which cannot be fully corrected
and charger animations being super fucked ...
Yeah it's honestly pretty good after they finally did something about it
they didn't tho
Well yeah

but implemented something whether they made it or not 
I'm happy they added teleporting shadow charger scouts tho, it was time they added a new enemy ability

Ultra Instinct scouts
Literally all they have to do to stop chargers from flying through walls is change their attack cooldown from 0.2 to something higher
people complained to have them in. not because they are loved. not everygame needs matchmaking systems. there are other options that can work better depending on the game. as for checkpoints. they were implemented in a way that didn't satisfy the complains to begin with 🙂 people basically wanted save and quit
they aren't fixing matchmaking because you guys are so used to their shit that you just tell everyone to use discord instead
so its not worth it for them to fix because no one uses it
like if you wanted it fixed
you'd have a better chance by using it
i love playing with 3 chinese cheaters
matchmaking is bad because it doesn't work on random coop shooter that need this much cooperation to begin with.
a lobby list would have been better with some visual options similar to what EDF uses for their system. it gives all the info the players wants to see. instead of waiting in the void for 30 minutes because the player base is so small to begin with since this is a niche game
nah sgx u just gotta get better at the game
it dont need communication/cooperation
:))))
the comm wheel is too small to properly make exchange fast and efficient
go look at edf menu systems and come back 🙂
leagues better then matchmaking
matchmaking rng would actually unironically be better if your average player used matchmaking
but you get them not to
not to mention main server 0 people in VC at OCE peepo time almost everyday
so you're left with an increased chance of chinese cheaters
yeah i'm sure that if those 23 players right now would be in matchmaking it would solve everything 🙂
i prefer just the convenience of being in a VC than ingame voice chat
big words thinking that no one quit the game after you told them they can't use matchmaking
you can look at the steam player charts and end up with the reason why matchmaking is so deserted
partial reason
i'm sure that 500 avg player worldwide is totally not the reason why finding people in MM is so hard
you really think that the very small numbers of people coming here asking why MM is dead and them being told that LFG is better is the reason MM is dead huh
like you really think these numbers would make that big of a difference
yeh because shit works exponential in both ways
less players using matchmaking means matchmaking gets worse, repeat
but it can also work positively like that
I doubt those 25 players would change much

the point was that it would likely be more than 25
Not really
because people that didn't ask end up quitting too
thats cringe
Ok but having the 25 people playing here isntead of MM won't change the number enough ti begin with
The game is still dead at some hours
You still lose people during dead period
It doesn't change much
Lfg makes you seen by other people at least
Matchmaking is just the void waiting
????
- "hey why mm is dead?"
- "it just is, use lfg"
- person uses lfg
- mm stays dead
good
Matchmaking is cancer in small nich game with low playerbase. It kills the game faster since people joins and can't find a group fadt enough because the playerbase is so small.
Lobby selector to see what people are playing is the way on small playerbase
Seeing the public lobby is what would make things work
Probably. But for some reasons devs universally abandoned the server browsers.
Because people wanted matchmaking in everything thinking it would be better in every situation
"do-it-for-you" automated matchmakings are the new era or something
When it is clearly not
i dont think they thought it would be better for everything
i think they simply wanted an easier access into the game
and it does that
The common people bought it like that
And now we have people complaining that if no MM then it is a problem
win
To be fair - mandatory discord engagement is a very weird requisite to be able to play in coop as intended, so I can understand why people wanted mm
and yeh they made a huge mistake by adding all the shit that was commonly wanted but then fucking it up by having most of it be incredibly broken
LFG is legit replacing a lobby selector. It is the same thing but you use discord instead
So yes it is better for small playerbase
i think it's great game design to use a 3rd party software to actually play the game as intended
smiley face
no it's fucking not
Yeah yeah I know don't explain the joke
Now if they change the MM system ti a lobby selector then sure discord won't be as needed if not at all
But right now. Lfg are way better unless the game popularity goes through the roof
e1 (mods enabled) (infinite ammo/hp)
e1 marker lobby
I got used to trusting discord's noise filters
e1 (!kill)
E1 [Trade server] No Boosters | !givemeall !wearcosmetic - >100 ping = ban ENG only | No HEL | Join the fun! HELBrothers Servers
can you go back to previous rundown now
No
what about the #game-announcements
Finish R7 first. The previous ones are more difficult
It's something that's coming to the game, eventually.
Like WAY more difficult
i beat r6
Reactor on B tier 
r4
R6 was the one that was easier
hahahaha no
R4 was awesome
me seeing green fog
Change my mind
Here we go again
Fair R1 is piss ez and R3 also
r3 is easy
At least old rundowns were pretty fun
I am mainly talking about R4 and R5 cause thebothers are not that interesting
never forget
kinda easier
except r5
R3D1 was the only level in R3 worth replaying imo.
dev: hmmm today i will put 3 boss in a room and bunch of big guys clearly our playerbase is skilled
they should do it more
R6D3 was a pretty fun and interesting level
why
That level showed me they had a lot of potential with the new people they added to the Dev team
Then R7B2 and R7E1 happened
My dreams were shattered, but my hope still remains
D1 is pretty straightforward
Overload gives you a snatcher error, but you can actually kill the snatcher with melee if all 4 of you hit him twice
where you do the terminal
can
can't even do main
I usually leave 2 where the baby is to defend and 2 to search for the code
If the wave spawns on the terminal hunters, they got each other to defend themselves
Terminal where you confirm
i'll try
and about the uh sentry
do you kept it with the searcher
or the defender
Defender
ok
Also, write down where every terminal is
The number of the terminals change in every run btw
where next rundown
who next rundown
Always asking "when next rundown", but never "how next rundown"
bc next rundown is probably not great
don't insult rundown like that
Rundown isn't even present, and you're already talking shit about it
Poor R...
R8... It's finally time to make r8, b8, m8 jokes
It was all planned
Wait for R69
AYO LET'S GO
Considering they don't have gtfo-69. It would be skipped
It would go from r68 to r70
If we even get there 🙂
Oh we won't
I would be surprise if we even reach 15
Cause at that point the game will be 8 years old lol
It's taking them way to long to roll out content
BRUH that's... I didn't even notice that
yeah they even mentioned "the story's finale is on the horizon"
and that rundowns will be replayable
so R10 being the last makes sense
thats a glorified way of saying yeah 1 or 2 more rundowns and that would be it
not to mention the playerbase dwindling
playerbase would be more active if the levels were more fun to replay imo
I've only done like half this rundown levels more than once
and when I play I advertise any level just for a chance at playing the game
like no shot i wanna do C2 PE more than once
levels lame
levels are rather buggy than hard
c2's instant fog 
getting stopped by bugs sounds like a skill issue
c2 no fog bug
makes the level pretty boring
fog level with no fog is just instant boring
any bug where it makes it way too easy is incredibly boring
That last one just save you time by making you stop playing the game :p
I suppose snatcher is just really annoying
second to pablo
It's ok it's part of anti kiting measures :)
People who can't kite gets caught by it
And then they die
Or are sent into eternal darkness outside of map
god that was amazing
i think until you DCed all the snatchers were trying to target you
i remember getting that bug for the first time and i was confused why i couldnt see anything
oh my boy thats not it
you are just easy prey
Because I let myself as easy prey 👀
Snatch these buns
they did but after tasting it a bit they spat you out and ignored you
but than after learning we were too hard to catch
🤣🤣
they said f**k it and went for you
I feel attacked 😆
I did it, I liked it, success
Do you know Jimmy Carr's response to the "comeback" stuff?
no also gb i go get my pizza
I think I have a problem
1 clear in D2?
Oh, those numbers mean how many completions
I thought it stops at 1
I don't know 
I haven't spent much time scouting for lobbies I was just "need to complete E1"
but D2 is fun I wanna do it more
I need a completion of D2 👀
I have to replay C1 it's been a while and I just really like it
im down for d2 if my internet isnt ass
i need to play more 
I think the worst in my completions is the 12/8 B2
I'm tempted to just tell the devs to fix the game in their stream
your gonna get ignored or silenced very fas
t
oh I already know
Is someone up for playing?
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
@winged geyser
Come on…
Still haven't gotten D2???
"tempted to tell the devs to fix their game"
devs watching their own chat: "interesting"
nah, didn't play since our D1 run
You dissapoint me son
the only evening I gamed was tuesday, nothing wednesday nor yesterday 😢
Weekend incoming tho
2 days out of 7 is not enough
You are talking about Hidoshi
But I admire your trust in him
and I respect your honesty ahahaha
It's banter m8
I know lmao
not my fault it's also the truth
speaking of banter, when you available to car.... play gtfo? @real moss
This evening I think.
Oh no I don't trust 
OH BOY YES
that's what I like to see!... read
@robust marsh plans for this evening?
hmmmmmmmmmmm no i don't think i do
.
well, how about you make some? 👀
i think about it ping me when you wanted to do something
splendiud, will do
so sad hidoshi died from excitement
he really did
what?
I wish I died
but unfortunately no
@real moss I just dmed you asking for an ETA, yet you write here 🤣
dogs piss themselves from excitement, I'd rather die 🤣
👀
come along if you want
sure gimme a few minutes, I'll get here
Your message only appeared now on my phone
Coming
aww you're full already
nah
It was just a little inconvenience
i was dead either way
you can come back from it
theres a short issue tho
everyone was down
they would spawn babies the second i tried to leave
and they werent in a good angle for me to kill them
spear issue imo
i like the spear 😡
it fits nicely up my ass
whats not to love about it
bat does that but better ;)
spear is thinner tho
fine
fair point
i will make it on topic
im shoving the spear up the next scout i see's ass
Are there any up to date guides on sliding/dodging. Dodge seems useful for shooters but I see a lot of streamers using slide, but sliding doesn't restore stamina and you can charge hammer attacks during sprint...so theres not much to use it for as far as I can tell?
Sliding makes you use less stamina during sprinting. Thus you can do it longer
not less
none
sliding isn't sprinting
it won't restore stamina because you can't slide long enough but all time spent sliding is time not sprinting so time you get to move fast without using stamina
I must be doing it wrong. I ran a test, run around a room holding pure shift, time to hit 130bpm was 1:23. Using slide periodically, it took 1:30. Basically no difference
well its kinda bad to use that because it has rng to it
optimal sliding is 150ms slide after every 500ms of sprint
saving 23% of stamina
Ill give that a shot. Trying to learn new things
i've never done the math actually so i guess i can't confirm that 150ms is best
but its after 150ms that you start to lose speed
maybe losing some of the speed would still be worth saving more stamina, not sure
Probs depends on the situation
Any advice for C1 the first alarm door to the power cells? Me and my friends are struggling with it
what do you have
At the lobby we just wiped for the 3rd time there haha
what are your tools
tracker, foam, burst, shotgun sentries
replace shotgun sentry
sniper sentry will do better always
foam is not needed
you can either go 2 sentry 1 mine, or 3 sentry
sniper sentry can be used in a long sightline away from you so it thin the wave coming at you
mines can be put on the 4 doors outside to clear 1 or 2 waves
burst sentry can be used prtty much anywhere as it will weaken enemies but mostly not kill
lots of giants in the alarm. you might want to have some anti giant weapons on someone too
that's about it
Alrighty we'll try again, thanks!
just to say though. foam is not needed for this level. it can help for this alarm but it will be pretty underwhelming for the rest of the level which is fairly long
and lower fog if you have not already
i trust in their judgement that they know how to read
Yeah its just the rush of biggies that we struggled with, got past it!
have fun with the rest
For sure, we haven't played since R4 so seeing how far the game as moved
The game definitely has a lot more polish since its beginnings
how so 🤔
eh
i havent played the other rundowns besides 7 but from the videos ive seen i dont see how they were more polished tbh
well when you hacked a lock, it took like 3 seconds after you finished the minigame for the lock to go away
wait im dumb
i thought you said it was more polished at the beginning 💀
my bad
that is not what polish is.. polish would be how the gunplay has been polished over the course of all the rundowns
r1 was very clunky for gunplay
the sounds were a lot wonkier
You can try leaving a scissored pair of sentries by the bottom of the stairs (whichever door you chose to go through for the GLP) it slowed enemy flow enough for my team to rush it before
Watch Funkymullet's clip Untitled and discover the newest trending GTFO clips on Medal.tv -- your place for gaming moments.
we dont know what it is
@raw night
sorry for pinging all
nice
a surprise
Suprise boxes are caused by allocating too many resources/consumables in a zone, such that there are no more boxes/lockers to put them in. So to compensate, boxes are forced to spawn on the navmesh (ground) instead, and this is the "easter egg" that appears if you fuck this up, with the box saying "surprise" and being unable to be opened.
Literally the Dev's own easter egg for if you fuck up resource distribution
Isn't it still the dev's skill issue for allocating too much resources?
nope
they just spawn a lot resources in that one zone
and there isn't enough box/locker for the game to spawn
Why not just... Place one manually?
I think they said that each zone can only have so many boxes before it glitches out
That's not how generation works
I swear there has to be an easy solution to this problem somehow...
Make the zone bigger
Move resources elsewhere
Reduce the amount of unnecessary crap like artifacts
Fallback to reusing containers until they're all full
small floodways tiles be like
do we even have floodway tiles
i wish
susways
the babies are coming
the babies are coming
the babies are coming
the babies are coming
R U N
Imagine wanting to nerf babies
Babies are cool until you have to change diapers
True actually
they're already nerfed because r7 mg can one shot them
Full auto into a mom? Interesting
Fair but some guy wanted their speed nerfed...
they can
but make moms spawn 1.5x more babies
:))))))))
Make it a 2x
2x would actually be insane because you'll get around 48 babies from regular
Full auto 🤔
then one mg can't even abort one pmom babywave
Eat them
nutrition
Exactly
👀
when next rundown will be released?
Next week
when current rundown ends
No ETA. Presumably near December, but delays gonna delay.
Not to mention that we didn't have a single leak.
plotwist: its never coming
rundown doesnt come out til i build a new pc.
rundown 8 will come out when i get some bitches
no, thats phase 3.
phase 3 is nonexistent
like your bitches
exactly my point
"yes"
Rundown 8 will release in 3 months ago
wtf
creepy
yeahhhh
jesus
well
Bug Hunting seems to have started already(?)
or is about to start
so november/december
iirc none of the devs have said anything about it
if I had to guess it'd either be something like:
-mid/late november release, rundown extension late december
-early/mid december release, with the rundown either releasing on anniversary day or a few days afterwards. IIRC last year they dropped 1.0 and the year before they dropped a rundown extension release date
they could also working on reroll rundown system as well but that's just speculation
devs working? unheard of
so
one of the expeditions in r8 seems to be a remake of R1B1
it seems to have added infection fog
🤓😱😱
whattttt that's craaaazyyyyy
R1B1 was not the most exciting one tho
A2* it was very easy
It would be a good A2
I can see it being where the fog areas in r1b1 were replaced by infection fog
and iirc the fog was only in like the furthest zone
so it at least wouldnt be that hard (and as djdna pointed out, A2 had infectious fog as well, same with R2A1)
R5A3 altho only the ovl iirc
was it not a fogdive for 3 cells?
it's only the terminal room and fetchting that bulkhead key
I quite liked the idea of R1B1 tbh
Choose your own adventure and some randomness from the id locations
the optional cell is that optional
it's after completing ovl that the infectious fog appear if i recall.
it also raise fog level to cover terminal room
honestly i dont mind r1b1 returning but i didn't expect for them to rehash old rundowns this fast
because they are out of ideas
We still don't know the lore context of playing older rundowns, so we'll have to wait and see what's going on there.
What lore reason lol. We already saw it happen in EA with r3c1 being a remade of the alpha expedition and r5d1 being a copy paste of r1d1 but with chargers as central enemies and an extreme objective.. no lore reason
r5a3 also had disinf station so it's not really that significant
but still it was a decent introduction to fog
i still find it funny that r3c1 still has never been explained
It's not a new concept to revisit old expeditions with a twist
the furthest they've gone is by characters acknowledging it looks different
insane r3c1 remake from alpha
you know what's funny, all the remake levels are just spammed with chargers
Lol
what an insane reimagination
r3c1? charger error
r5d1? charger scouts, chargers from scout wave, charger alarms
They nerf charger from scout wave
It was too much for pubs :p
They also nerfed a mixed scan door that made it so the alarm would last longer to a simple just teamscan alarm
That was now easy to defend
they're gonna add snatchers and flyers as the incredible twist 🤯
Don't forget mom and dad
because that's just what they did for previous remakes of existing levels
r1d1, but now you get a mom when you open reactor
r2d2, but tank during reactor holdout
r2e1 but there's a funny mom + scouts in extraction like in r5c2 high
I don't think they have the balls for that last one
They will probably just put mom in shadow giant zones
Since they are slow as fuck now
the real question is will the shadow big chargers return
Old content rehashed is not gonna be mind blowing... Rather have new content
twitch streams will be fun to watch again
I just ride for the sake of riding, no particular wishlist. Just give me new rooms to crawl about and new lore audio to blow out my ears.
watching people struggle in r2, r4 and r5 will be fun to watch
also people who relied heavily on kiting will now be forced to shoot
We already have access to them ;)
👮🕵️
for anyone that already played from old rundown
seeing them again doesn't really matter, at least for me
for new player i would see that's a plus
i mean, who wouldn't want to play R1C1 again and go to sleep after each code
i love it back when the game on R2
yes but with a twist !!!! (chargers on every wave)
where the steam forum are screaming on top of their lung
Chargers! Chargers everywhere!
"If your game only have 0.1% successful rate, it's a dead game" or something like that
they still do but just less often
now they got checkpoints. so they now want permanent saves
sometime, people need to sit down and read the game tags
great run tbh
That is still too much
I still have ptsd
alien isolation one shot achievement sadly you can do it on normal 😦
The pressure of this game comes in from oh god we are X amount of time in. We better be careful else we lose it all
we lost that now
Now "jUst ReSEt gUYs"
but if you bring this up you are a filthy gatekeeper
But that's you though.
"don't cp, just reset"
maybe they can keep the old rundown without checkpoint
Not when people are also pushing for shorter missions.
thats the theory, look at what it does in practice
You lose that pressure with checkpoint and short mission
Short mission no cp sounds fair to me
I have no idea why A1 has a cp
Like seriously...
people die in A1
Anyone here who used it? Ever? Unironically?
having a mom and 2 scouts after a heinous level was just the biggest fuck you in r5c2
i saw a convo of a cheater in B1 a couple of day ago
so you have to understand that
That level is grindy and melts you pc in the process
Also I spotted a cheater playing B1 as well. They were using the sawed off shotgun. I didn't single them out because I firmly believe he was handicapping himself
Sawed in B1 lmao
IT HAS 2
so he has more excuse to eat more ammo
B1 is mid range heaven
very funny stream imo
This rundown I am a bullpup and revolver/shotgun boy
though precision rifle is nice on shadows because they're slow as hell
Popping heads with PR is so kreygasm
Which reminds me. What's gonna happen to rundown guns now?
Probably rundown specific
If they will try to keep stuff around... Will it means that rundown specific shall no longer be a concept? Maybe we'll finally get ability to deck them out ourselves?
I'd assume they'd stay the same
I imagine playing past rundowns when they become officially available will be like a chapter select
You can have different gun for different rundown


