#gtfo-spoiler-chat
1 messages · Page 8 of 1
They got skill issued
can we have a ban please !!!
Most people already playing gtfo didnt want cps
checkpoints were suggested to battle the long missions like every level in R5
it was a good suggestion but devs execution made them bad
YOU DID THIS
Damn there's a lot of you guys who spend that much time answering steam threads ?
Matchmaking I understand to a degree. But only if it fkn worked
there are long missions in r7?
my man i was in the modding server 24/7 when R5 was out
casue i hated the rundown so much
R5
Artek, DjDNA, Rayalot, lots of name I see often 
you can see in every way the CP's were never intended and the game is not build for it
E1 and C2 are the only ones that can become long
martyrs
E1 is an hour
but they were a good suggestion that would have fixed the problem of players complaining about long missions
putting a CP there is a joke
In turn R6 Levels were all pretty short WITH checkpoints
and made devs not have to make missions into 30 min or 1 hour cluster fires
yes thats the problem the devs execution
E1 is essentially an R6 level without CP
right now if we remove the exploits from bugs C2 is a decent and half long level
that doesn't give you a headache cause checkpoints exist
Without spoiling tho. How much more is there after the reactor?
0
you know already. lol
tbh in my opinion R7E1 is just its own entity
its a short ass level you want CP on.
I havent cleared E1. Purposely blind because playing it with some friends
10 minutes that you can die in very very easily
when does the game start to become challenging agaign ?
At the end of the day you could just not play from checkpoints
When they release Eval 2
shortass for good players and decent players
checkpoints killed public lobbies for me
nothing pretty much, its like 3 min
can't just run a quick game anymore if you get the type of person who wants to grind a fucked cp for hours
for most its hard/annoying that if they die they have to restart from drop point
something every player should want to become instead of becoming a failed player that does not know the basics at ffin D tier
proof: LFG channels (unless i have shit luck and drop in with worse ppl)
how they made progression in the rundown at the moment doesn't support that
it doesd
jump into D tier with rando's.
you basically have to re explain the whole game
in R4 most of the time the person in D1 would have at least 50 to 60 hours
in R7 you only need 20 to get down to D1
well tbf the reqs to go through tiers are easier than ever
yeah well I would prefer a player with 50 hours that knows his shit at least
just clearing the 1s vs. collecting all the medals
you won't find them cause getting to D levels are so easy
also cause we only get new rundowns wevery 6 months for the good of the community people need to be taking ages to clear it
exactly the problem rey ....
270h on R7 and I still haven't cleared E1 I'm ashamed
don't worry i got 150 and i still don't have it xD
at least you get your games worth out of it
I have meleed charger scouts with people who have less that 20 hours, its more a matter of the fact the main challenge in the game is alarms
oh yeah hold on only 240h cause I played modded a bit
you can get someone good in 10 hours if he is coached.
meh anyways the root of the problem goes to me not liking E1 cause its in my opinion not a good level
that we agree on
kekw
lol
But I would like the E tiers to remain CP clean
and when you mention Discord you are a filthy elitist
Yeah thats my point, in general the game is not hard to get good at
damn there is a E1 lobby right now
so watch out
but i don't want to have a headache sad
The game is aimply terrible at teaching new players
the game is easy to get a hold of
Eval is such a good step in the right direction but it's lacking
but very and i mean very hard to master
It's even hard to find it
the game wasnt supposed to teach new players
rundown system just makes it hard to get people in
its basically up to the community, which makes discord even more essential
cause most think mastering it is mastering placements of sentries, movement or shooting and aiming
new rundowns would introduce their new concepts in mini tutorial sections that are just not there anymore
so joining in these later rundowns is tough with all the new mechanics
||spoilers its not||
You can get good enough to do atleast every main exclusing e1 in 20-30 hours if the game was better at teaching
IF
But its just not
Thats why i personally think checkpoints are good for atleast c tier and easier
tbh teaching players should still be a community thing
it made others stay in the game and make friends
Oh I get why they are here, I just think thye should be limited to 3 uses
I can see them dropped for later levels but keeping them in early levels would def be good
100% agree
i mean hell i got all my friends ( all) from this and modding server cause they helped me out
that way you have that extra chance, BUT if you just keep ffin up the game tells you basically that you are not ready yet
i fully agree
I coached my friends and they extremely quickly got good at the game
try putting that in steam discussions 😅
the gates of hell will open on you
It should vary between checkpoints tbh
tip #1 don't go to GTFO steam discussion
tip #2 never play redemption
tip #3 do not ask why you should fallow tip#1 and 2
steam discussion is like gaming version of twitter
End of d1 for example has a extremely memory based section
d1 gets extremely easy with a cooperative and coordinating team
i don't even know what D1 is tbh i just beat it once half-sleep and that was it
Doing it without memorizing terminals is waay harder tho
got carried hard
just note the numbers in chat
not really, you just list terminals in the zone, throw it in chat and then coordinate well with the team. no need to open side doors even. makes it way easier
i had 1 guy cover the left portion, 1 guy on the right, i cover the middle and the extra guy covers the bridge with the sentries
they want permanent saves !
for me it was 1 competed player on the left side
me and another guy on the right side and going left sometimes and 1 guy defending and putting in commands in middle
We had 2 on bridge and we drew a map with all the terminals
ah and some guy wants babies nerfed ........
wut...
nerfing babies
babies nerfed?....

Kek
THE......................WHAT
cause they are too fast and it is ridiculous that they can catch up to you ....
his words
time to go on a massive genocide with my hel shotgun again
you can ask him, he is there in the discussions. I'll never forget that one
well it is rundown specific soooo
some weapons stay a few rundowns
yeah some like the hel revo
but im sure sniper sentry and hel shotgun are going to get removed
but not all
didnt they say they arent removing content now
because they are too OP
yeah rundowns
Oh yeah i killed first invis scouts today
not sure if it works for weapons
i think the content thing is for expeditions
oh?
Way easier the charger scouts
you can cycle the weapons, that would not be removing them
happy for you buddy now kill 3 back to back
the whole rundown specific wep/tool system was just meant to be a temporary measure anyways
precision rifle says boom
though looks like we're stuck with it :))
My group killed 8 charger scouts back to back
HA! me and my friends killed 10
R6D2
get rekt
Invis scouts would prob be pretty damn hard in a very bright room
you would see the shadows
Melee only right?
yes it is pain if you don't know where to aim
yes if possible
Yeah it throws me off hard tho
another part of mastering the game is learning when to grab a damn gun and when to melee things
oh look there is a horde of 6 enemies infront of us
that one guy: Don't worry guys i got this
rushes into the horde of enemies with a hammer
Its simple, if none or maybe 2 are awake its hammer time
Otherwise hp is typically more valuable than ammo
it was the Last wave of S1 scan in C1
and the giants were awake
I mean there are well more than two awake in that scenario
i had to chock mod every giant cause the other 3 were trying to melee them with small sleepers around xd
Dumb mfs
I only charge into a crowd melee if i have no ammo or its a reset anyways
Aka c3 lmfao
oh look a enemy woke up on the other side of the room
would you rather
A- shoot the scout that you may not reach in time to melee
B-try to melee the scout but risking it waking up
i took A...got scolded for doing so
A
A
always immediatly shoot the scout
see
i got scolded by all 3 of them saying they had it under control
like i don't care
i rather kill a whole room
than have a scout wave with that room
I guess they scolded you for not being faster than a bullet (sarcasm)
If the scout is close and i was already charging a swing B is better
no for shooting the scout
I hope next rundown has a few levels like E1 with there being no checkpoints at all
scout was close to one of them like 10 meters away
he ran to it but i was sure he would get there too late
enemy was going to scream
they probably keep that to E tier
Checkpoints are nice and I like them but it’s also fun to be able to conquer a level with no hope of falling back on a save
It would be to luck based for me to chance it
E tier no CP, and limit D to 1
I mean, you can just not use them...
D2 has only one but it's such a short level
Yes you can choose not to use them, but what pub is gonna want to do that
Altho normally i wouldnt have a choice since i normally run automatic weapons
already do, does not help the mentality of the community
yeah and they scolded me for not trusting it xd
The only argumentation that I see is that it "spoils" people into behaving stupidly
altho i will say it was one of my best chockmod shotgun shots
At the same time, it gives hope and a fall back so people can be stupid
hence the limiting
not the removing. there is a subtle difference
If like 3 m i would do melee
There was a specific fear I had in R5 when like 2 hours into a run
yes i agree cause i can most likely make it
It was exhilarating
and it made you focus
In a realistic situation you dont wake up a fucking sleeper in a room with a scout
MFW you need to activate checkpoint to progress
where's your face when? is it the avatar?
waking up a sleeper is fine it was a mistake i don't blame them the bad part was they scolded me for shooting a scout (it was sad)
another golden
cause i wasted ammo
yeah but THAT guy is something else
he made a post about GTFO NFT's
try to find it
oh god
I mean 1 shot dont matter unless your running sniper
it did not end well for him
chockmod
but lets move on from my experience don't want to remember it
How illegal is it to make NFTs for a game you don’t own any rights to? 1-10
20
nah the post was not about that
found it
your going to get yourself nuked if the game dev dont like it
he basically was acuusing the devs of making gtfo nft's
Scouts should be top priority imo, every precaution should be taken to not wake them
yep you found it
ARE NON FUNGIBLE TOKENS
yea i was just reading the exact forum a second ago
their mom is non fungible

Physical posters are closer to the idea of NFTs than NFTs are
its a special specimen that one
again being good at the game vs mastering the game or being a competed player
one other part of it is thinking fast on your feet
and adapting
me trying to sleep early so i go to bed at midnight
wakes up 1 hour later energized as hell

Isn't one of the key points of nfts being that they don't physically exist?
yes
thats the whole point why that guy is an idiot
a ever expanding line of code
expand my nuts
that will have values by ppls beliefs
Ive had some extremely unlucky cases but generally if you just walk up to a scout you will kill it 99% of the time
Just bonk it on the head
oh god now i feel bad for myself for being that 1%
today i wiffed the easiest scout so hard
orange crosshair, but scout wakes up anyway
Like when you drop first time in a level, you find a terminal and you KNOW what the level is gonna be like, give or take
got that today annoying
whenever i try to jump hammer i always whiff
I was lining up to kill a sleeper and a fucking scout jumps up a ladder and instantly deploys which corners me with feelers
thats some R rated sh..
thats terminal mastery i meant like when you find a class 6 alarm door at the end of a level and having little to no supplies
No lights or anything to set it off, it just had terrible timing
now i don't know if i miss spelled or just getting made fun of xdddd
You misspelled ... I hope !
whiff
thanks myresa
Give spear back the ability to kill multiple dudes in a line and boom a good reason to run it over hammer in certain situations
whiffed
But what's the issue with a little wifing 
im 16 soooooooooo big problem (:
Atleast he didnt say yiffed
not much, but when its a scout
...
wifed
17 idk why i said 16
with your parents approval its ok
i wifed you
wifing a scout sounds like something that ends up in the six digit code
but that s in europe ....
Did the craziest shit earlier, was going for a incis scout, missed my swing because of a invis sleeper i missed, i somehow managed to correct and kill the scout fast enough it didnt set off
Was c3 so no ammo kek
mastering
nice ! But I must say I have no problems with cis scouts
It's amazing that gtfo has a disable needle function for people who have a fear of vaccines
one of my friends (i like to think his my friend anyway cause i am a lonely man in IRL) types so fast in terminal you get scared
Aren't the issues with needles.. the needles ? and not the vaccines ?
watch out when saying ass in this discord. there are ..... individuals
its the needles bruv 😅
people getting squeamish
a very big problem in the world yes
But no toggle for the damn naseau effect
If you have needles turned off it should become a pet dispenser
Pez
Jesus autocorrect
No eating your pets
If you have needles turned off it should boot you out of the game
In hard times......
LP syringes are Covid Booster Shots
il2ccp syringe moment
Really?
Does the syringe look like something else then?
Or is it just not there
Probably just not there
Like one of those hidden injectors that only put out needles when doing the deed, the sci-fi type
which actually would look perfect in GTFO, but kovac are too lazy for such advanced designs
Imean. Kovacs is the security side.
Security doors/Security Scans etc.
KDS
Kovac Defense Services
do we get orange glowsticks next month
Refunding if we don't tbh
They have to
If we not getting rgb glow sticks we raid 10 chambers
We all know that the only thing you raid is the fridge
What if i raid shadow legend

You couldn't cause you still are raiding that fridge.
love being host in matchmaking with modder
return to lobby at 90% extraction
epic troll
That's simply a difference in skill
Unfortunately, i was raiding your mom
She give the best head
oof necrophilia ain't good m8

Joke on you I'm onto that shit
In that case knock yourself out fatty
what's with the rudeness?
Spicy
Me and my friend doing a duo for c3
main checkpoint we have been hit a total of 3 times
feels good
PUSH ON
hmu when you do C3 PE with a team of 0 tho
we are in esports room so we gotta call it and head to algebra
good god this is gonna be a fun level
do ur Pythagorean theorems
Never realize D1 Z203 has some randomized tiles
I guess it's so triggered to play the level.
Where is that in D1?
Screenshots: #gtfo-media message
its not different tiles
It's the same tile
It's the marker inside the tile rerolling
I didn't do the stealth section lol. My team just decided to eat the class X
is it worth doing for the overload?
perhaps
if you want to save time
decided to shit an a1 lobby because there was an ammo cheater in the lobby
yep
i shot the entire lobby up because they were trying to revive him
and managed to ignore everything they say
I mean
I've done the same but in r6 dx
Dude was shooting in the ground from spawn and I saw the entire map till the first scan dead
let me send the image in media

funny how he didnt use health cheat

what is the quadrant lockdown in c3
how long is the timer
if its 20 minutes its the amount of time until extraction zone door opens
if its the other i think its before the waves start spawning
dont precisely remember because i dont play c3 that often
well you need to get to the armory, fill up your gear, open up the door and do some shit before the 20 minute timer
it was like 12 or 13 minutes kek
yea i think thats the wave timer after you do the terminal for main
Quadrant lockdown is after charger terminal uplink for main - you have ~9:00-10:00 ish minutes to get the armory and stock up
You have to sneak, stock up, and return to the checkpoint door by the end of the timer
by the end of the 10 minute timer
?
bro what the fuck
Alarm for the rest of the level
i just watched someone solo melee a charger scout
none
W h a t
i know its not a cheater aswell since he is a long time team member and is to dumb to cheat
No melee hould 1 tap a charger scout in the back

Spear would take like 1 full charge and 1 half?
he managed to hit it a second time before it screamed
Spear?
scout has 60 hp right
hammer
wiki says 60
But the stagger is like 0.4 seconds,no?

Yea the stagger time is pretty short
its something i have to test myself
Half a hammer charge in that time
Mmm
Well this is something I'm keen to get feedback on
you can fucking stagger a scout?
Yes?
You can kill regular scouts with stuff like the dmr and hel rev
Cuz I think enough stagger will buy you 0.4-0.5 seconds(citation needed) of time
i have never seen a scout get staggered before
Idk how that's possible without boosters
Yea
Say even if he got 0.5 seconds of time
Half charging a hammer should take longer
not at laptop rn so i cant test it

Maybe a huuuge amount of desync
^
he is host
Bruh
ill probably drop to d2 and test it out
or you guys can go ahead and test it first
Best I could see is getting the hit in then switch to a special weapon and shooting in the small grace period
Charger scouts wont die to dmr or hel rev
Normal will
Pretty sure you know this
But I'll say it still

well u guys can go to d2 and test it out
i have failed many a charger kill at this point and i have never seen them get stunned except this one time
its cscout haven anyway
Need to get out of bed
it fell down and he smacked its ass if that helps
in class
Oh so the charger actually staggered instead of stopping
Doesnt matter
Or does it
Wait
Ladder fall animation counts?
That's really weird
it was on a slope and it did the tripping and falling animation which is a few seconds
so basically stagger anim
i missed my swing and he hit his
i assumed we where fucked but he somehow landed a killing blow a second or two later
i need to try this out
lol
Yeah scouts don't have stagger states until they're running around attacking
So I think
Dont they when you do sufficient dmg?
Ive seen people 3 tap regular scouts in the occiput with a hel rev
Or some people just mash the revolver into the back of a charger scout
cscout has 5 stagger hp
Maybe you missed your hit, but touched the scout directly, and then your friend hit
Within the trigger grace period, the stagger state is enabled again, and your friend got the hit in
im just reading off wiki right now
Yeah if it has 5 then 100% its disabled during scouting
Cause they don't flinch when you mess up
Dont they become instantly unkillable if you touch em directly
so basically you have to hit it while its walking around
Yeah, I'm not sure
then hammer it again during stagger period
i dont know
its something that you have to test it out yourself rather than figure it out on paper
Only in gtfo
c3 first charger scout past the main bulkhead door is where it happened
i have no clue
gtfo wacky af
just test it
nah i aint testing right now
Still tho
Mad respect for c3 duo attempt
Maybe I'll test in a bit
im still playing with my boy
That level was aids enough with main and overload with 4 people
well you could just cfoam tripmine every giant
doing main as a duo kek
Yes
Didnt he just stack giants?
i dont remember most part
He did
I remember seeing like 20 giants or sum shit in his video
Fatasses couldn't catch up
yea they’re slow
Clearing most of sec to have a lot of kiting ground
You dont expect it sometimes
You could always open Overload sector for the extra loot
Just stay away from that horrible blood door
It's not good for you

blood door
The ones with the enemies behind em
i know
What does the community call em?
i just forgot what i was gonna say after that
Lmao
shit stained door
Bruh
someone had a bad diarrhea
now that i speak of it it reminds me of horrible school toilets

honestly think we are just gonna call it a night
yea after the 10 minute lockdown a 20:00 error alarm starts
Overload will let you extract even if you didnt finish the objective for it
if doing overload after 2nd overload terminal uplink you get snatcher
The first few rooms are absolutely loaded with supplies
tank spawns after extraction door opens
c3 snatcher ptsd
Theres also a charger wave but apparently they're so slow they never make it by the time you evac
not concerned we are only doing c3 main for fun not to beat it
decides to snatch me doing extract scan instead of 3 people guarding the extract room
it slipped past 3 guys and went straight for me doing the scan
Tho I do recall downing the snatched guy when 3 people decide to just hose lmg fire at the thing
i only do pe 

so if there is a normal c3 lobby i wont join
Ive done 3pes for c3
Fuck that experience
C2 pe kinda gets lame
too long
c2 pe
b3 pe was fun at the end
c3 pe my favorite level
the beginning of it is kinda meh
b3 sec
The extreme was a joke
The overload the fog route was spitter hell
B3 pe was great fun
not fond of b3 ext
I just appreciated d2,simplistic rail shooter
b3 sec was really bad imo
it wasnt hard at all and honestly made overload way easier since it gave so much resources
imagine hel gun in d2
It was either I was in mint condition for the extreme or dead
you just line up and blew the shit out of the entire line
i just wish b3 had less escorting 2 assholes carrying heavy items at the end kek
i feel like fog turbine plays a role during extraction
Me and the boys beating the chargers with melee in evac cuz we ran out of ammo
We win these
if the guy holding it cant position themselves correctly you’re just as good as going in blind
I just memorized the path back
we all had over 50% ammo in every weapon at the end
With bots it was down to melee
With players it was the 2 guys escorting had absolutely no ammo
i had a run where we did b3 but ran out of med supplies
so the team just was against doing overload
played b3 pe last night with first timers and surprisingly we did well no checkpoint 80%+ ammo left
could just tripmine, sentry and then pull the room
when we did our pe run we had enough to cap all hp and ammo and tool with some extra
havent seen a party that fell off during extract yet
the amount of resources we got was way to much
Had a game where 2 dudes just fell off the bridge and got downed
Absolutely
Fantastic
Welcome to GTFO post R6
bruh
idk on most other levels we actually struggled for resources quite a bit when we went in completely blind
which?
You should not have 😅
b3 sec giving no supplies in the first few rooms
For me the amount of ammo was always:justenoughTM in half the levels
the ammo given is I think on track for new players figuring out what to do
or in the case of c3 beginning fuck you its hammer time
for experience people that mapped out the whole rundown and how to do everything most efficiently, there will be excess resources
Inb4 it turns out e1 had excessive amounts of ammo and I'm just bad for being super low at the time

Nah we are still in ammo swimming Pool kind of rundowns
you’re gonna be overloaded with ammo given that you dont mess up stealth
even going in blind i had plenty of resources
as long as we didnt have some dumbass running extremely ammo hungry weapons we almost never have ammo problems
our problems almost always come from chip damage of hp
E1 can be a tight if you miss a code
there are plenty of lobbies where they manage to fuck up stealth for most part we have barely enough for alarms
but then it is pretty easy to NOT miss a code 😅
pub-optimised levels means extra ammo bc not everyone plays the same
code 4 requires you running back
Back and forth
some people are ammo starved constantly
I hated that code
fucking up stealth aint a big deal unless its a scout or a massive room so long as your team is decent at killing giants and hybrids
I could manage the first 3 codes but on the way back
Fuck my life something always woke up
been plenty of times my group accidentally woke up 4+ giants/hybrids and still managed to get out without guns or taking that much damage
more like people tripping scouts when you're soloing code and fucking you up
real
I had that happen to me once when I had the code
Then I just grabbed a hel shotgun and decided stealth is for good players and held m1 to stun the reactor waves

They should not be coming with you in the first place
i usually go with the guy getting 4th code
idk
just to step on the scout room so it doesnt respawn
I played with someone polarkneecaps? Or sumthin
He did the stealth for the 4th code
My second e1 clear
God bless that man
yea i also had a guy who can stealth code 4
i just had to step in scout room on his way back
What do people not understand in : pre - clear charger zone and stay at reactor ? 😭
I think it was cfoam guy who tried coming with me and tripping the scout
i was getting a second or so ping today and still we where managing to time our swings and not set off charger scouts
I was bio
For us it was a 2 and 2 split
2 clear 2 go back
C-foam and bio went back iirc
Honestly 1 guy can solo all
i usually wait until like last 10 seconds until putting in the code
clearing the charger room with a knife was real fucking interesting
That's what I did when I was a mini tour guide
Also,based tom Clancy's ghost pfp
that sounds really fun
Same but most of the time c foam stays in the tunnel to keep that room and sometimes first room from respawning
ay Ghost Recon was a good game back then
It was fun till I gave the team a heart attack by getting downed by a charger while I killed it
Bio continues alone from that point
The entrie team was like "oh no"
one of my favorite moments ive had this rundown was b2 secondary running knife
Kek
ghost recon is ok but the quality just downgraded from time to time
i charged through 4 rooms of invis smalls and cleared them without stopping my sprint
early games are cool
missed one head shot sadge
later games are wack
Yea I'm talking about the early games
I enjoyed future soldier
I played advanced warfare on the fucking PSP
^^^
future soldier is fun but i like open world more
Fun times
I hate shadows
Good job

i can deal with basically everything but those pricks melee exluding some of autisticly overly high hp enemies
Shooters are dumb
shooters are bulliable though
you need like 12 mines to kill a tank
they are fun
12 mines?
7
True
not sure if it was 12
The big variants are a joke
it's 7 guarantee
i have had a whole team wiped by a invis giant multiple times just because the bastard turns into a beyblade and turns us into mince meat
6 is borderline
Hybrids too
i watched someone streaming spamming mines for d2
yea
if you pull tank room you place 7
no one notices em till he kills us
he just slapped like 10 mines
10 is a waste of time
Cuz the armour infront should negate everything
nah
you place it on the wall of the door
pull room
it'll face you coming out
mines hit bubbles
dead
Ah
7 mines is all it takes
if i'm not mistaken tho 7 mines anywhere kills it
well he used up entire 4 use tool after placing like almost full mine deployer
not sure
just poke the tank with your knife
so it was like over 10
its only over 100 stabs to kill em
I remember for r6 d1
We used like 20 mines on the fucking door and the tank just cha cha real smoothed right through em

Please no
just played d2
2 was enough
we pulled every room
i strongly disagree
I want 3 at once
rad
then pulled mother
I cant imagine dealing with mothers
they take way to much damage to kill to be fun in more than groups of 2
just do d2 pe

just a fucking game of baiting him so someone else can light his ass up over and over again till he dies
Like theres the pmom too right?
yea
cfoam tripmines
I've heard 2 shotguns shred em
the tank at the end of d1 caught my group off gaurd and it killed the 2 people at the center terminal
def was not ready for a tank after using so much resources
I dont know what clicked in the team I did overload with
But we killed that tank in less than 8 seconds

good fucking god
It showed up
And then died
3 hours of bug induced frustration and cartography at the end boosted our performance
it took us over a minute of me and another guy playing peak a boo to kill it
what a invisible map isnt fun to you
Dude half of us had opened ms paint
The other half drew the map on paper
exactly what we did

Were you in r6,sub?
we had 2 people going out to terminals and we had 2 people defend the bridge
yeah but i didnt finish r6
didnt even get close
I used to have a screenshot of the map and writing the numbers next to their positions
fps was way to bad to be fun at that point
Now I have a better system
i use this method
We had a moment in c3 pe where me and my buddy shot 2 blasts of a scattergun onto a sleeping tank and it just fell over,dead
Sleeping tank in C3?
if code is on right, left side comes to mid
Yknow when you open the sec door and the tanks asleep for a second or so
idk if my group is just autistic or something but we literally cannot kill a tank without using a ton of resources
I know there's a tank at the end that 90% of the time never reach extract
if code is on mid, mid go gets the terminal, and one side comes confirm
We just had 1 code runner and 1 who had to enter em
the area terminal/spawn-canceling method
yeah we had 2 code runners in case the code runner got downed
we had 3 code runners, but whoevers not running for code just runs back to bridge
and we had 2 on the bridge
it's the most efficient way
Dont know what that is but yea
dont like spawn cancelling
yea
It was kinda frustrating when the code runner got snatched
if i can avoid a cheese method im not gonna do it
kinda have to
Area cancelling didnt work even if we tried
to cover terminal area
we didnt
it's not strictly necessary
they spawned in front of the code runner 2/4 times
One second:room empty
I turn around to see a snatcher barreling down on me
does make it easier to get in the code faster
bridge defender already has 2 sniper sentries accompanying him
Surprisingly one code runner worked well
so it the guy wasnt overloaded with enemies
sometimes they still spawn even if youre in the area
Tho remembering where each and every terminal was kinda hard
so it ain't cheese
abusing spawn mechanics is literally cheese
I just run for every code, so that the confirm guy can be defended and never interrupted
we organize terminal numbers
^
I just deal with everything coming my way
let's say you stand in left terminal area
put the furthest terminal on first then closest terminal on last
just creating a map made it so much easier
Put in effort to make a map
dont fucking use it and rely on memory
Me moment
Flawless code run
your abusing a game mechanic to get a advantage
Thars what I call,redundancy
how>
there is no advantage
the advantage we are getting is getting codes faster
i mean play how you like but at the end of the day your cheesing
???
i remember my terminals like this
(terminal number) then a letter indicating which side of mid
aint gonna restate myself more than 3 times
me neither
lemme find the map i drew in paint
Thats a smart way to do it
We did it kinda stupid
We just memorised the 6 in the adjacent zones
Anything that wasnt one of those 6 was in the middle
the letters just say which side it is

left, right, back, top
i just x out rooms without a terminal
for middl
Phenomenal
we just have each person in their respective zones memorize their terminals
that way you minimize waves and stamina
Ive only had 1 d1 clear and that was with post nerf overload
being ready on terminal is better than running to and back
no regrets on that, fuck memorizing numbers and shit
What I did the first time, both ordered and chaotic
https://media.discordapp.net/attachments/585063132553281556/1004906241157500989/SPOILER_unknown.png
im not playing a fucking action game to memorize codes and locations
yikes
I will admit my first E1 run was with door bug so I kinda decided for a redemption arc no cheese E1 run
ive used the same method since my first clear lol
my local language gtfo discord doesnt allow cheese in any form so
i can just edit my map if i play it again
all runs are legit :p
Same
delete terminals and redo them
Now atleast
the long part was drawing the rooms out
no it wasnt lmao
For me it was
4 player game to 3 player is sure fun
“but, it was never fixed, so i suspect, it was working, as intended”
Shrug
Dude
Fuck b2
e1 is just stupid
It was so long
b2
b2 was long but it was fun
It wasnt even that fun
d1 without bugs would be really nice, I like d1
I felt like a corpse by the end of extreme
i hated the fog the first couple clears but i stopped minding it once i got used to it
For sure
until you get bullshit terminal placement for second uplink
eh
B2 ugh I've done it waaay too much
Terminal placements were pretty easy all around tho
which terminal is the shit one?
i got that terminal 4/5 clears
all my b2 runs are always the 3 door one
cause both to me are fine
The one in fog I suppose?
for second terminal
Yea that one is really simple
that terminal is worse in every fucking way
i actually like that one
i never got the easier terminal
the fog 3 door one
its always the fog 3 door one
it's pretty simple
Same
i know
you can get 1 outside of fog with 1 door or one in fog with 3 doors
perfectly balanced
i had all doors mined and foamed while i quickly do the uplink
i never brough cfoam to b2
since the numbers are thinned out the mines just cleared everyone
I would play e1 again if pablo wasnt so boring
It doesnt say much about enemy design when I just enter in a staring contest with him,go and make dinner,and return to him still stuck there

continuously cfoam for 1st terminal
biotracker and 2 burst sentries was only necessary for the last class 5 alarm and the second invis alarm in sec


