#gtfo-spoiler-chat

1 messages · Page 7 of 1

half hornet
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You technically don't even need PE for cosmetic unlocks, it's literally just bragging rights

fallow wasp
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Surprised I managed to find a team good enough to beat B3PE without the green sticker of shame

severe obsidian
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green sticker of shame?

fallow wasp
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Checkpoints

severe obsidian
#

oh BAHAH

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is it even possible to advance without checkpoints?

fallow wasp
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There’s no real shame in having to use checkpoints, but I just call it that

half hornet
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Depends. They can't pull off advanced tactics, and micro-managing their tool use is a hindrance, but they are good shots and they work amazing with Bio Tracker in particular tracking the absolute shit out of anything that moves

fallow wasp
#

Prior to rundown 6, checkpoints did not exist

severe obsidian
severe obsidian
fallow wasp
#

Levels had the ability to be 3 hour slogfests where you could die at the very end and have to redo everything

severe obsidian
#

and yeah i saw people complaining about checkpoints lmao

fallow wasp
#

But it was kinda fun at times, really made you feel like a good team for beating it

half hornet
#

i think that element is still there, you just don't waste the entire 3 hours after dying to 99% extraction scan

severe obsidian
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i think checkpoints are at least a good option to have, cause these days have been pretty damn busy, I really get freedom from like 10pm-1am

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can't imagine how much more gruelling it would be if we had to redo the entire level every time lmao

#

i get the appeal of no checkpoints tho

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after I clear the rest of the game might go for a no checkpoint run, but till then im taking every advantage i can get lmao

tame cloak
#

that's the spirit !

real moss
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I would say C3PE is harder than B3PE.

fallow wasp
#

C2PE is gross

real moss
#

C2PE is just the overload. sec is a joke 😅

tame cloak
#

C2PE can be sort of nullified with infection resist booster

#

boosterless is a different story tho

real moss
tame cloak
#

I don't want to bother with infection i've been collecting resist booster just so that I can run C2 a few more times in the future kek

real moss
queen field
#

C3 overload doesn't change the level at all

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It's here just to annoy you

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😳

real moss
tame cloak
#

C3 overload is actually good for main

tame cloak
#

I just like comfort sometimes

#

I mostly play without

fallow wasp
#

E1 is egregious without someone using provisions

tame cloak
#

this too

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Satisfying to reach the nursery without boosters and with everyone capped (and bringing stuff)

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happened only once

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But that was with teleport cheese

fallow wasp
#

What unholy train of events led to respawn rooms that bring the scouts back

half hornet
# queen field It's here just to annoy you

Well, that is technically what overloads do too, yeah.
It's like - you already have your hands full with survival and now you have to do something else while at it? And it does seem to increase the intensity of hordes as well. I believe main only doesn't spawn any snatchers, nor chargers.

tame cloak
#

There is one charger in main at the 5min mark I think

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snatcher* sorry

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secondary brings darkness and shadows to the alarm

half hornet
#

Which is unusual, they don't usually do that...

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Almost makes me think that objectives were supposed to be swapped

tame cloak
#

switching it up a little is cool

half hornet
#

But then people would probably be like "huh, that was so easy for an overload..."

tame cloak
#

maybe overload adds charger and snatchers to the alarm I'm not sure

half hornet
#

I never beaten it with overload so i don't know, but i'm fairly certain that this would be the case

tame cloak
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but staying in main for the whole 20 min in C3 feels actually harder, so now I'd take overload over nothing, even if only partially (not going for the uplinks, just for the resources)

half hornet
#

That does seem to be a fair concern, yeah...

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Remind me, do you need to get a bulkhead key out of overload after doing it?...

tame cloak
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you don't

half hornet
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Huh, really?

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So you literally can just opon the zone, loot it, but not touch the terminals? Fascinating

kind swan
#

depends how ammo efficient your team can be for 20mins

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or if ya'll brought supply efficiency

fringe surge
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C3 pe without boosters

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Aka 20% ammo is the only ammo until you yet an ammopack

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Main+overload is fun
Secondary is ehhhh

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Too dark

real moss
fringe surge
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Was it r5 B1 which had the hisec cargo crate alarm

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Or a2?

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Whichever
The all lights out extreme for that was real aids

digital dawn
#

the error at the beginning?

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that was B3

fringe surge
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No,you grab the cargo crate and make ur back to evac

real moss
fringe surge
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Ahh

digital dawn
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then a2 yeah

real moss
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ut Hi sec cargo was R5A2

fringe surge
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Overload sector for that level was a real fun time

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Aka panic seeing a mother

real moss
fringe surge
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I would like to confess I was one of those who thought the hel gun was ass in r5

real moss
fringe surge
plucky breach
#

speedrun

obtuse scaffold
fallow wasp
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Mainly just the ammo drain at the reactor is what I mald about

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it's absolutely doable

fierce laurel
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u have to save ammo before then

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and make sure u know which side zones have ammo

subtle dagger
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whos jeff 🤨

real moss
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Or in this context: someone called pablo, jeff

subtle dagger
#

jeff is the dogs?

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ohh

obtuse scaffold
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I call em jeff,greg and bartholomew

obtuse surge
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the scout wave giant spawns inside of me ahaha

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its a feature guys !!

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the players are too spread out!

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for sure

plucky breach
#

Speedrun

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Gtfo is funny

twin dirge
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"C3 is too hard"

kind swan
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Me telling new players B1 is just the tip of the iceberg.

plucky breach
obtuse surge
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current state of the game: i took a break just to take a shower

plucky breach
#

Lmao

jagged canyon
plush basin
jagged canyon
#

since we arent, should we bother with the blood door for resources or nah?

plush basin
#

Well then there are a few side zones with plenty of resources, have one guy defend in the first room with a couple of the bots and have the other delve into the zone to collect resources. You're basically just killing time so you don't need to rush

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Going in the blood door for resources is a perfectly reasonable option

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you don't need to, but if you find you are running out of ammo or tool then its a good idea

gloomy flame
#

you can also open the overload sector to get more resources, don't have to do the terminal uplinks

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since you aren't trying to beat overload, you can use it for it's resources, has a 5 use ammo in

plucky breach
#

what ethan said

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and ellda

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C3 isn't easy to deal with

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final stretch is just book it to the extraction point

jagged canyon
plucky breach
#

once u get to the door put down some sentries

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yeah

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we were so full on resources

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we overcapped

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a lot

jagged canyon
#

70% of our failed runs were just our bots running to ping a resource crate with glowsticks in them instead of getting behind a door

plucky breach
#

you can always lfg

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i think it's better to lfg rather than use bots

jagged canyon
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idk how t-nepi does it

plucky breach
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imo it's always been that way

real moss
nocturne flax
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😔

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Im surprise they didnt patch tbst to be honest

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It would happend in r6c3 so often

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And now it happens in a lot more places like kn r7d2 and c3

obtuse surge
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its just random with bots

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its random without bots too

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but we are elitist and we dont care when the game is significantly harder on one run than another

tough totem
obtuse surge
#

just delete the file

tough totem
#

maybe

obtuse surge
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botfavorites

tough totem
#

but bots also make me lonely

obtuse surge
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or set them all to helgun

real moss
tough totem
#

idk, I just got here

real moss
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you missed something earlier today. the second coming of christ

tough totem
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amen

obtuse surge
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he sure did come

fresh bronze
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For d1 overload are pouncers wave based or have set spasn points

twin dirge
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wave based, every 5 minutes iirc

fresh bronze
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Ahh shit thats rough but fun as hell

kind swan
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Wasnt it every 2 minutes?

fresh bronze
#

That sounds more accurate to what i was experiencing

twin dirge
#

yeah knew I was wrong about something

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why I used "iirc"

tame cloak
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more around 4 minutes, but the timer doesn't wait for the previous one to die

obtuse cedar
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Just hunt Them. Then you got plenty of Time Do to whatever you need

twin dirge
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unless it's double spawn glitch

real moss
#

It is every 4 minutes ya dingusses

kind swan
#

honkhonk clearly its 4 snatchers every wave

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People getting that 1 snatcher bug. Smh

obtuse surge
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i keep resetting until i get 4 snatchers

royal lichen
#

4 snatcher d1 overload, solo, hitless. u the 👑 sir.

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7google how to deep clean tongue

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oops

real moss
royal lichen
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still smh w your r5 hitless'es plural. damn.

plucky breach
#

Favorite bot is dauda

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Anyway

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This was fun

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Difficult

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I don’t wanna do this again

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Any strats for E1 Room Scan

obtuse surge
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a lot of people just keep foaming the door

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but if you dont wanna do that then just try to kill snatcher fast, have someone in the back with immortal and then the rest can shoot chargers

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can use your tools to make the waves more doable

plucky breach
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I see

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Thank

alpine spindle
#

If you run without cfoam, a popular loadout is 3 sniper sentries

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deals with the waves

plucky breach
#

We ran that

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Got stuck at the room scan

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Pablo da beeg boi got us good

twin dirge
#

yeah three people defend and one wrangles Pablo

real moss
obtuse cedar
#

is it a stare contest when you alt tab and do something else while occupying him 🤔

kind swan
fringe surge
#

Considering he gets stuck on nothing sometimes while u look at him through glass

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I've gone and made dinner and returned to him just standing there

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¯_(ツ)_/¯

real moss
fringe surge
#

Kek

fallow wasp
#

Finally beat E1, and without a supply efficiency on the team at that

real moss
fallow wasp
#

I managed to make it needlessly difficult by screwing up code one by typing reacotr_verx01.log

real moss
#

you know for sure now

#

now to E1 once more so you are sure it was not luck

fallow wasp
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It was a funny mad dash to the finish because I was the only one with ammo left, the tank was still alive, and the chargers weren’t dead

fallow wasp
#

I was also taught a new trick for the alpha one segment

eternal dragon
#

That’s so cool! What’s the new trick??

real moss
eternal dragon
fallow wasp
#

Nice try bug tester in disguise

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I will say it involved corners

eternal dragon
hexed vapor
dire forge
#

hello ! quick question in case anyone have an answer, i'm on B1 and i'm supposed to get a "collection case" to get to area 95, i got the collection case after looking for it for quite a bit, and the mission didn't update so i have no idea where to drop it, mission say:
" door to zone 95 is locked. shuttlebox located nearby.
-> locate the collection case in zone 93"
except i have said collection box in my hands :')

obtuse cedar
#

there is a green crystal thaat you should see

dire forge
#

so, if anyone know if i'm missing something, or how i can solve that, i'd be grateful, i'm 1h30 in with bots and that's not the best feeling xD

dire forge
obtuse cedar
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like a diamond shape green marker

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just look around. it's the same marker as a deployed sentry through walls

dire forge
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well, thing is, the only diamond shape green marker i see (unless i drop the collection case, which put a second one on it) is the neonate HSU

obtuse cedar
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that's where you need to deliever the collecxion case

azure sedge
obtuse cedar
#

oh

dire forge
obtuse cedar
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there should be a green diamond marker on the place to put the collection case though

dire forge
#

OKAY i finally got to drop it by glitching in the wall, which somehow fixed the mission that didn't update x)

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didn't have neither the green marker nor the mission objective, game still told me to locate the collection case despite having it in hand

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i assume it's because i was tired of looking for it cause pings last for 0,3s and asked a bot to grab it for me, it prob bugged the objective

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thanks!!

graceful hedge
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are the multiple snatchers spawning in D1 normal, or is it supposed to only be 1?

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with the overload

daring pilot
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It is a bug

graceful hedge
#

cheers

obtuse surge
#

it will be fixed in R8

mortal portal
#

It will be fixed in Phase 2 PepeStare

kind swan
#

1 snatcher is a bug

fallow wasp
#

Bug snatchers? I think the dog snatchers are good enough

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We don’t need them buzzing in our ears and taking us away

queen field
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Flying snatchers 🗿

real moss
#

Flying shadows.

kind swan
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Flying pablo

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||Flying Pmom||

real moss
strange junco
#

gtfo cats when

amber skiff
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Soon we will get

#

BIG Pablo

tough totem
fierce laurel
west crow
#

"Pablo"🤓

candid dragon
#

needs flying spaghetti dogs

kind swan
half hornet
#

Do you think immortal's behavior was intentional?

kind swan
half hornet
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Or did they failed to predict how players would end up countering him?

kind swan
#

Intentional I imagine

fierce laurel
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both

kind swan
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What they need to do is make it so pablo ONLY sprints

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😏

half hornet
#

Oof... Nah, that's too far.

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But he really should take his hive-defending duties more seriously.

kind swan
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SantonianWhatElse otherwise he's too easy imo

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But being immortal and thicc makes him slow I guess

half hornet
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I brought a +100% regen cap booster when trying E1.

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It was the easiest shit to babysit him. I could eat like 3-4 tongue bites in a row.

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But it was weirdly hilarious just watching him intimidate you with his lore walk.

kind swan
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There's spots you can just sit and stare at him technically

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Our friend who babysat him in the beginning just sat there watching tiktoks as we cleared ahead

candid dragon
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Immortal was poorly implemented

half hornet
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He should fire electrobeams like shockers

west crow
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He should not be a reskin of the tank

candid dragon
#

The fact he runs without los is a nuisance.

half hornet
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How comes?

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I think the idea of starring him down is neat.

west crow
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Ah yes I do love this 3 player game

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Where 1 person does absolutely nothing

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I wonder if people can use the same argument against staring at the immortal that they used against idling in respawn rooms

obtuse surge
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why would it be intentional

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its just the same as tank

kind swan
candid dragon
# half hornet How comes?

since he runs without line of sight,
1 you cant lose him for more than a brief moment
2 he has 100% accuracy with los
3 either everyone has to be mindful of him, or one person needs to juggle
4 beeps comment.

nocturne flax
#

Imagine if he would eat you

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and have you in its stomach

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and you have to free your friend

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or a special ability where he tongues you grabs you and lift you up

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🐸

kind swan
#

His running/walking is when he's within a certain range of you isnt it?

west crow
kind swan
west crow
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"It's called the snatcher" 🤓

kind swan
nocturne flax
west crow
#

Don't bring this shit up

nocturne flax
#

🥹

kind swan
west crow
#

I don't want to watch ulf lie to me straight for 10 minutes

kind swan
#

Imean you dont have to click on it

tough totem
#

atleast from when I last checked

nocturne flax
#

shocker

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octobird

west crow
#

Lmao

half hornet
#

Hey, shocker is an actually cool name.

west crow
#

METAKNIGHT

half hornet
#

Don't diss my spicy meatball like that.

nocturne flax
#

Mr Game& Watch

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Kirby

tough totem
#

minecraft steve

kind swan
#

Snatcher/pouncer fake names.

GOON AND DOG

west crow
nocturne flax
#

Shaggy

tough totem
west crow
#

That's the old tank grab they couldn't get to work

nocturne flax
half hornet
#

Game dev hard. Sync animations hard.

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Unity engine bad.

kind swan
#

Old rundowns hard

west crow
#

Maybe dont run everything off of client checks lmao

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Why does my client side have to ask permission to take damage

kind swan
#

Modded fixes.
Devs:No
Also devs for problems fixed by mods: Fix hard

west crow
#

Ulf Anderson

kind swan
#

Klas Henrickson could probably fix gtfo's bugs

#

Your local neighborhood engineer

nocturne flax
mossy marsh
#

old gtfo builds 🤮

west crow
#

R3a3 🥴🤤🤤🥵🥵

mossy marsh
#

where R5A5???????

fierce laurel
#

we didn't even have four 🤨

amber skiff
#

😳

hexed vapor
#

The double tank fight is a big non-stealth non-downtime section where immortal dancing person has nothing happening, people don't have to be together, etc.

#

Obviously, it's just easier to 3/1 split there, so why let that happen and not even have anything else going on on-top of that?

candid dragon
#

it just reminds me of the tank surge alarm being a better implementation of whatever this E1 was.

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honestly, if there wasnt the two tanks, the area might have flown better, but that discards most of, if not most of the difficulty with the floor outright.

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its, just, not great overall, yeah.

hexed vapor
#

I dunno about that, double tank isn't hard unless you can't fight tanks.

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And they could have replaced it with something considerably more interesting.

candid dragon
neat sluice
boreal tendon
#

i consider the permafoamable contamination scan on so called "E1" much less interesting than 2 tanks

hexed vapor
#

It's interesting if you actually fight it.

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but it's bugged

candid dragon
#

its just that it feels like it was supposed to be a big deal, and it mainly wasnt. most of the sections before the reactor are just a lot of 'why is this here'

hexed vapor
#

and will probably never get patched.

tame cloak
#

fighting instead of foaming is interesting

boreal tendon
#

at this point I don't think it's bugged

tame cloak
#

it's all about keeping enemies alive but at bay

boreal tendon
#

you have to actually specifcally try to set waves to get this shit

candid dragon
#

honestly smells like when they make these side rooms, they need to make them larger.

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not so that you can literally snipe the room door from the other side.

boreal tendon
#

it's still room scan that has enemies coming from one side

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the only gimmick is 3 people shoot, one is watching netflix

hexed vapor
#

I'd have to look, but if it is spawn points I doubt it's meant to be, and it's entirely possible it's trying to spawn them anywhere but isn't randomizing correctly.

boreal tendon
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not sure why would it be set to spawn points instead of normal "2 rooms away from any player" in the first place

candid dragon
#

i mean, its behind a security door. design wise, its extremely kinda telegraphed.

#

floor has too many 'why's

obtuse surge
#

because those side rooms are exactly the distance they wanted

hexed vapor
obtuse surge
#

rather than perhaps a spawn from the elevator

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which would take significantly longer to get to you

boreal tendon
#

oh, that works

hexed vapor
#

Also possible they're meant to spawn from both side rooms

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but they only pick one for some reason.

boreal tendon
#

just randomly set area distance to 1 like on B1 PirateSimon

nocturne flax
#

Replace 1 of the tanks with a mom 🙂

obtuse surge
#

i haven't checked but i think the second class X on D1 has that too

errant vigil
#

They could also just remove the doors on those tiles when an arena is used

obtuse surge
#

while the lowered doesn't seem to have it

hexed vapor
#

Not sure about lowered, but class X is def 1 away.

errant vigil
#

^

nocturne flax
#

^

hexed vapor
#

It's a big reason that alarm can be pretty hard.

errant vigil
#

It's good

hexed vapor
#

Yeah, that alarm would be p manageable otherwise.

nocturne flax
#

They gotta redigns floodways tiles

errant vigil
#

But people are cringe and hate the game being hard when they set spawns to be closer so the enemies don't take years to get to you

obtuse surge
#

and a bunch of D2 waves have/had like 3/4 room away spawns

errant vigil
#

R5C1 bridge with that would be a bit more interesting

boreal tendon
#

helrifle goes brrrt

hexed vapor
#

The spawn system seems to just bug out sometimes as well.

obtuse surge
hexed vapor
#

There was an alarm on R3D1 that never spawned in a specific room, despite it being a 2-away conadidate.

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and R7B2 first alarm spawns 3 away towards spawn.

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Also, R5E1 first surge

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spawning 3 away.

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Either 3 away or specifically in that one room on the right side.

obtuse surge
#

i noticed that on B2 recently

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hearing a door break when there's no door over there within the usual range

nocturne flax
hexed vapor
#

I don't think it was intentional, though.

nocturne flax
#

it makes sense tho

hexed vapor
#

Seemed like it was just happening of its own accord.

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And they couldn't adjust the node distance at the time.

nocturne flax
#

on b2 they would overwhelm little dauda too quickly if they decided to actually make 2 rooms aways

obtuse surge
#

D2 spawns still broken for 213 too

hexed vapor
#

Oh, thought you were talking about E1.

nocturne flax
#

E1 too

hexed vapor
#

I'd agree if it weren't for the fact that they seem to be intended to spawn 2 away.

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You can't get a 3-away spawn on the left.

boreal tendon
#

not a single alarm in datablock that has area distance set to more than 2

obtuse surge
#

there were

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might have been changed

velvet flower
#

I think E1 zone scan is nothing different in datablock compare to other zone scans, just something goes terrible wrong so it only spawns from Z448

nocturne flax
#

I would still suggest 10cc to actually redesign that labyrinth tile for floodways

nocturne flax
#

shit its so anti-sleeper, anti-sentry, anti-player

#

shiiiiiiiiiiiiieeeeeeeeeeeeet

nocturne flax
obtuse surge
#

they gotta add invis walls to it cuz u can kite rn

hexed vapor
#

Kinda a favorite tile, ngl.

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The ladders might be an issue

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I'd be down for changing a lot of them to stairs.

obtuse surge
#

yes

nocturne flax
#

I would redesign the side of the rooms tbh just to make pathfinding a loot smoother

obtuse surge
#

remove ladders from the game

nocturne flax
obtuse surge
#

climb rock

hexed vapor
#

They should do the big pit tile thing

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and just have the ladder unusable

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sleepers don't see it.

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(probably bug)

obtuse surge
#

have u guys seen the cheese spots for the room scans

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ppl dont use those in matchmaking

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only in lfg

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matchmaking truly better

hexed vapor
#

It's so cringe.

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D1 isn't even a hard level.

obtuse surge
#

for C2

hexed vapor
#

I actually can't believe I avoided PuGs because I thought it would be too difficult.

obtuse surge
#

one of those boxes that they put invis ladders on

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doesn't have the invis ladder this time for some reason

hexed vapor
#

Oof

obtuse surge
#

its not rly a box

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idk what to call the thing

#

the scouts really like to climb on top of them too usually

velvet flower
#

container?

obtuse surge
#

its a big prop

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machine or something

nocturne flax
#

gotta love how i accidentaly discovered a invisible ladder spot for sleepers in a dig site tile when i was shoving a shooter

#

the whole building thingy was completly sealed off by invisible walls but still had the ladder there

obtuse surge
#

theres also a hanging container for C2 that u can jump on

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and for C1 there's just spots everywhere

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behind railing, behind glass, on top of pipes

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and those are the lobbies where we then just die on the way to extraction kek

real moss
kind swan
mellow creek
#

wen sleepers crawling on the ceilings

#

we are lacking of swimming slippers too

fringe surge
#

Pls

#

No

#

Crawling scouts in non vanilla gtfo are a nightmare

kind swan
strange junco
#

spitter scouts

mellow creek
#

jumping scouts

obtuse cedar
#

Shadow snatcher scout

#

You miss. He grabs you and go puts you into the wave

mellow creek
#

mindcontrol scout

#

after screaming u guys will attack each other

half hornet
#

don't

#

taking away control from players is usually cringe

mossy marsh
#

when

mellow creek
#

ok then exploding scouts

#

scout scream that does a facility lockdown

tame cloak
#

Scout scout: each tendrils have a smaller scout at the tip, sending tendrils too to reach corners

tough totem
#

shadow scout: a seemingly normal scout that casts a shadow when illuminated

tame cloak
#

Okay now the real new thing: mimic sleeper, pretends to be a container or a room door

tough totem
#

no mimic

#

it don't even make sense

half hornet
#

what is this, Prey 2016?

tough totem
#

game just becomes prop hunt but with random tiles

half hornet
#

i think we just need to focus on body horror more

#

go full The Thing on this

#

skull-spiders and all that jazz

tough totem
#

a chair with a spooky bowl of candy and when you get close you learn that it's empty

#

a bakery that closed right before you arrived

#

rng for stubbing your toe

#

being home alone and hearing something on the other side of the room

#

being hungry with no food in the fridge

#

1 missed calls from mom

#

getting out of the shower and realizing there's no towels

kind swan
kind swan
untold fiber
#

GTFO will ban someone who cheat?

#

Such as online

real moss
mellow creek
#

whats the point of cheating when theres only 10 stages in the game

forest horizon
#

skill issue people

burnt goblet
#

People who lack skill or people who are bored of the game already

real moss
burnt goblet
#

I never said they were an excuse?

real moss
burnt goblet
#

Lmfao

strange junco
#

thats right

#

it goes in the square hole

tame cloak
#

and the semi circle

fallow wasp
#

Gtfo should have a level that’s all shooters :)

fallow wasp
#

That would be fun

real moss
#

be horrible

strange junco
#

kite heaven

gloomy flame
icy pendant
#

in C1, after you go into zone 14, is it a constant alarm until you get 9 GLP-2's?

kind swan
#

Yes

icy pendant
#

this game is evil

obtuse cedar
#

It's 4 enemies per glp zone opened

kind swan
#

C1 isn't evil as some others

icy pendant
#

whats the worst one

obtuse cedar
#

Considering we had plenty of levels with an infinite error alarm worst then this before that never shut down... This is not evil

kind swan
#

R6C3

obtuse cedar
#

R4b2pe was known for being a brutal b2

kind swan
#

For beginners C1 can seem evil

#

Also B3 PE if yall have attempted yet

icy pendant
kind swan
#

The data cubes

#

Yeah you have do that 3 times

obtuse cedar
icy pendant
#

in our defence, we made it twice

kind swan
#

Each time. It gets more difficult as well

kind swan
obtuse cedar
#

A tip for you. If a secondary or overload seem to easy first try.. then expect something bad

#

The easier it is. The more bullshit it can be.

#

Though at some point everything will be easy :p

kind swan
#

SantonianWhatElse I'll just say you'll probably struggle with C3 depending

obtuse cedar
kind swan
#

:/

obtuse cedar
#

R6D4 also had them but worked differently a bit

kind swan
#

Ye

obtuse cedar
#

Still main objective though

kind swan
#

I still remember a lot players getting lost in D4

#

Or couldn't pass the first part

icy pendant
#

i know one thing about r6

#

the last level was a cool boss

kind swan
#

Kraken

obtuse cedar
#

Not the last level

icy pendant
#

it wasnt?

obtuse cedar
#

d1

#

Last story mission

#

But you needed to beat it to unlock the rest of d tier

kind swan
#

D4 was the last level prior to extension levels

#

And even then. When extension dropped. Flyers did double damage for awhile

obtuse cedar
#

That was fun

#

Now they are just a joke D:

kind swan
#

My group cleared DX on the last day before it was fixed. Made me laugh when people thought DX was hard

obtuse cedar
#

Dx was never hard. The level was just badly optimised

kind swan
#

SantonianWhatElse to be fair you're skilled and pretty based

obtuse cedar
#

Rather the desert made people have no frames

kind swan
#

Also that

obtuse cedar
#

I was running it at 20 fps

#

Disgusting

icy pendant
#

btw
do lock melters just suck?

obtuse cedar
#

No.

icy pendant
#

please elaborate

kind swan
#

They melt physical and hack locks silently/quickly

obtuse cedar
#

They are useful when you want to be quick.

icy pendant
obtuse cedar
#

It's faster to use them then to hack. It 's good if you need to stealth any kind of lock to proceed

kind swan
strange junco
#

because they are made for specific tasks

kind swan
#

I could've sworn one of the doors was hack locked

strange junco
#

u arent supposed to expect lock melt to do super op shit

#

it did what the name says

kind swan
#

Should also know. Lock melters didnt exist back in R1

#

But hack locks didnt make noise either for failing

icy pendant
#

guys quick

#

how do you get the powercells for c1

#

there are only 4

gloomy flame
hexed vapor
#

Good for any situation where you want to avoid killing something in stealth or if you're in a hurry.

obtuse cedar
obtuse cedar
gloomy flame
#

Oh okay

half hornet
#

it's weird for me to think that i only fought him oncea

#

and never got to fight him ever again

hallow lark
#

Still gave me one of my best risky plays ever

fringe surge
#

the extreme for that was dumb and bad and stupid
I hate fog

hexed vapor
#

Secondary was kind of sick, tho.

#

A bit easy, I guess.

#

but a fun post-reactor detour.

topaz parrot
#

made me giga anxious because of the timer after the reactor though lol

#

unlisted too so like you end up wondering how much time before everything falls apart

kind swan
#

People who did overload after main kek

fringe surge
#

overload after main

#

How

kind swan
#

It's possible and it gave you all the time you needed to clear Secondary

fringe surge
#

First you gotta run back to overload
Clear out the shadow area
Do the relatively long reactor shutdown
Then do th entire error thing

#

In 10 mins

#

Wtf

obtuse cedar
#

But it's ok.. cause the surge alarm doesn't matter. You had enough time to do overload and go through the respawns zone and wait until surge came... Them you just deactivate the alarms. No more surge.. which is why you had all the time in the world for secondary

#

Deactivate_alarms is fair and intended apparantly

#

-_-

#

Which is also why it is stupid to have added a room scan in r7d1 error alarm sidezone.. because both commands that shut down alarm and start room scan are on the same terminal

#

Who would legit do the room scan by seeing both commands on the terminal

fringe surge
#

Ah

#

I forgot the deactivate alarm function could do multiple alarms

#

wow that makes the surge alarm genuinely worthless

#

Unless they somehow end up waking up bigroomTM

alpine spindle
#

We got twins bois @cinder gate @boreal shell @lavish gyro

fresh bronze
half hornet
#

We're talking D1 right?

real moss
real moss
fresh bronze
#

Thats wack, ive been doing the room scan with the alarm this whole time

real moss
fresh bronze
#

Yeah its never been a l
point of a failure

kind swan
#

Its only 2 waves of chargers tho unless your team somehow get downed and make the scan long enough for a 3rd

fallow wasp
#

I wonder which levels I have yet to beat without a checkpoint

#

I was never keeping track

half hornet
#

Probably everything past C1

#

People seem to wipe on those at least once

#

And maybe B3 PE, big fat maybe

obtuse cedar
#

You dont even get a single charger because the surge error is eating all the spawns

fallow wasp
#

I know I’ve beaten D1 overload and B3 PE without checkpoints

#

The only ones I haven’t are C2 and C3 I think

obtuse cedar
#

Funny. Cause c2 is kinda a joke

#

There are so much resources on C2 that even if you trigger overload scouts you will have more then enough to finish the mission still

fallow wasp
#

I beat c2 once and never played it since

obtuse cedar
#

It's an hour 15 min with a decent group. Close to 2 hours in pubs though lol

half hornet
#

8/10 too much walking

obtuse cedar
#

At least it is not r5b1extreme

#

Let's walk South for 10 minutes in infectious fog

#

And Search for the cells in that fog

#

With 10 enemies in the whole zone that is almost as big as D2 straight line

#

"fun"

real moss
real moss
fallow wasp
#

yeah d2 has been done already

strange junco
#

c2 can go many ways

#

had a team that take the resources for granted and we had no ammo by the time at flyer alarm door in ovl

half hornet
#

Heh

kind swan
#

I remember one run in C2

#

2 of us had 100% infection resist (technically 3 because bots immune to fog)

#

And so our host was just infected to hell

pliant pasture
wary olive
#

I think aggressive gives like 90's% resist

tame cloak
#

can confirm aggressive can go 80% and above

#

Bold is more around 40-50%

kind swan
#

Aggressives in R6 were like 40-50 iirc

#

But now They thicc thicc

fallow wasp
#

I had a 99% infection resist aggressive

#

I think I had it back in R5 but I was saving it for E1, which I never got to

deft kiln
#

Booster max values can be found on the wiki aggressive can be a prefect 100%

obtuse surge
#

have you gotten boosters with the upper bound of the interval

#

?

#

it seemed to me like it excluded max

#

but i didn't pay attention to it for long and also didn't look into it further

deft kiln
#

I could be wrong I thought I have seen 100 but tbh I can’t remember

#

Gotten high 90’s infection this rundown I haven’t gotten my prefect one yet

autumn pendant
fallow wasp
#

Hmm? Like do I kill every enemy possible?

autumn pendant
#

yeah sort of cuz idk if the error alarms trigger them from previosu explored areas if u just leave them alone

fallow wasp
#

Are you referring to d1 or b3

#

If an alarm will wake a room, I make sure to kill off anything that will wake

autumn pendant
#

either one like if u pass an area near start and then u get up to the part of the mission where the full blown alarm kicks in nonstop r those guys in the beginning still sleeping so like would it be more beneficial to ignore them since less chance of getting into a fight

fallow wasp
#

Usually enemies spawn 2 ish rooms away so if its far away I won’t need to worry

#

For b3 it’s best to remember where the enemies spawn at the start because they’ll be back if killed

crisp venture
#

have people beat rundown 7 with only bots on their team yet?

#

is that possible even

autumn pendant
#

Unsure but I do know d1 solo the final part is almost impossible because you need perfect rng on the terminal required to verify otherwise u only have 13 seconds or so to run back in time, this is assuming ur not using a macro, a macro makes it doable.

wary olive
#

d1 has been solo'ed without bots, not sure if bots would make that part harder or easier

velvet flower
#

Probably harder because you gotta kill bots b4 one sequence then revive them for team scan then kill them again

kind swan
#

depends if they're okay with kicking the bots then respawning them

#

but legit wouldn't allow that I suppose

tough totem
#

D2 has been soloed without bots aswell

#

E1 too I think

#

yeah

#

T-nenpi

#

no clue about bot only clears

deft kiln
#

D1 bots only without kicking bots would need some good rng

toxic shadow
#

Just attempted D2 with some buddies. We finally got to the second bridge and we were lucky enough to get TWO tanks, both of which spawned behind us in the sec room 😂

wary olive
#

😱

real moss
cloud ibex
kind swan
#

Otherside has Mothers

cedar haven
#

I just have finished D1. is there any different doing OV and without OV in a game mechanic ?

velvet flower
#

Not much

velvet flower
chilly ivy
#

Oh. I didn't find kiting to be necessary. Didn't even consider it tbh. Failed on third code though after a mistake I made 😄

velvet flower
#

Without kiting means you might need to fight mother or buffering confirm command?

chilly ivy
#

There is a mother?

tame cloak
#

D1 has mother punish wave if you fail terminal Confirms

chilly ivy
#

Oh yeah. I remember hearing that now. Never actually failed one so never seen it lol. Mother is easy to deal with with bots anyway.

#

It's the multiple tanks that can be problematic.

#

And spawn cap is just 🧀

velvet flower
#

True

obtuse cedar
chilly ivy
#

Spawn cap requires zero resources. Using a resource can not be cheesing. Or by that logic, shooting the alarm waves is also cheesing. We're just meant to wipe.

half hornet
#

Fair. In latter case youre literally just using Cfoam launcher by instruction manual.

obtuse cedar
#

But you get hit when kiting. Hence you use meds in sticky situation to avoid dying. Wait does this make kiting not cheese now. You see the issue here?

turbid cliff
#

bruh what

half hornet
#

It's silly and unbalanced but it is how it seems to be supposed to work

turbid cliff
#

if there was an exploit where you could kill the entire map with 1 bullet, it would be completely fair because you're using resources?

tough totem
#

kiting is cheese? I run from my problems all the time tho

turbid cliff
#

permafoam completely nulls everything regardless of difficulty as long as you have this one thing

obtuse cedar
half hornet
#

Also fair yeah

#

But devs refuse to change it, so

turbid cliff
#

cheese is a vague word but essentially you're exploiting the system to make something way easier than intended

half hornet
#

Like what can we do? "hey just foam the door once and don't refoam it" - "why?" - just dont

turbid cliff
#

i mean yeah

turbid cliff
obtuse cedar
#

It is the point of c-foam though. To keep enemies out.

kind swan
#

My friend watching pablo in cheese spot while he just watches tiktok as we kill Pablo's 2 sons

turbid cliff
#

the devs' argument in the past was multiple paths and limited resources iirc, for why they didn't change foam
the real argument is because priorities and not enough people yelling about it

#

limited resources is irrelevant when there's more than enough to go through the entire combat

#

whether i have 1% left over or 1000% doesn't matter

#

and multiple paths aren't always there

obtuse cedar
#

There always has been TOO MUCH resources. Your arguments isn't valid

kind swan
chilly ivy
#

Spawn cap kiting is cheesing the game mechanics. Using cfoam to reinforce a door is using mechanics as intended

kind swan
#

Imean tbf experienced players can make ammo last quite awhile or just melee everything

obtuse cedar
# chilly ivy Don't get hit?

It was a showcase of how you can say stuff consume resources so it wouldn't be considered cheese by your argument

half hornet
#

I just don't see how devs wouldn't catch the perma foam as a thing or not fix it for 7 rundowns

turbid cliff
#

where's the breaking point

half hornet
#

The level of sheer incompetence that requires is unreal to me, so I assume its okay in their mind.

tough totem
#

what

kind swan
#

Spawn cap I imagine is also there to prevent too many enemies on the field at once to hinder performance for lower specs

turbid cliff
#

🤔 permafoam, bhop, and kiting all go back to R2 iirc, and devs at first didn't intend to do anything about all 3 of those

tough totem
#

idk if kiting = incompetent

half hornet
#

Earlier comment

kind swan
#

Permafoam being not intended is fucking joke ngl

half hornet
#

Kiting is not my expertise and there are grades of it

#

Running and gunning is one thing, abusing silly AI to get caught on obstacles is another

#

To be fair I've seen very little of the latter

chilly ivy
turbid cliff
#

read a little more and see how your argument was countered before you even said it

kind swan
obtuse cedar
kind swan
#

They didnt exactly want to stop I imagine but make it harder to do

half hornet
#

Nerf and shmerf until it is derfed

kind swan
#

But ai smart close one door they run to the door that's open

#

Open then close the other and they run back to the otherside open door

obtuse surge
#

the intention is just making the majority shut up by creating an illusion that you fixed the problem

#

they've done this constantly

#

grab a major concern, poorly fix it, move on

#

you guys didnt talk about permafoam enough for them to do something about that

#

but they dealt with "kiting", they dealt with "discord lfg" being required, they dealt with less than 4 player lobbies, they dealt with the pain of fully having to restart on each wipe

tame cloak
#

fixing spawncap: forced pablo spawn to surpass spawncap if no enemies are killed in a certain amount of time, badly implemented to trigger constantly on D2

obtuse surge
#

yeh u gotta talk about me constantly and then they will

obtuse cedar
#

Same with kiting. It was all good back then... Then r4 came around and the majority started using it... And it became cheese.

#

Soon shooting guns will become cheese :)

#

Or lining up enemies will become cheese

royal lichen
#

press-w-cheese

half hornet
#

Well let's clarify

#

What exactly is kiting?

#

In detail?

tough totem
#

moving

#

don't move in gtfo

half hornet
#

Not precise enough, keep going, get autistic about it

tough totem
#

moving... away

#

from enemy

half hornet
#

That's just retreating

tough totem
#

yes

#

then coming back

#

with enemy

#

kiting

#

kite singular

#

repitition

#

is kiting

half hornet
#

Why can't he catch up to you

#

Why can't he hurt yoh

#

They are faster than us, no?

tough totem
#

not shadows

half hornet
#

Shadows are fine

tough totem
#

shadows slow

half hornet
#

Fuck them

tough totem
#

you wont

half hornet
#

I talk a regular biter

obtuse cedar
#

The ability to combine the dodge mechanic, parkour, map knowledge (includes rerouting), stamina management in order to run around the map leading enemies away in order to achieve something.

tough totem
#

I like mine better

half hornet
#

There's a dodge mechanic?...

tough totem
#

very slight dodge

obtuse cedar
#

Used to. They broke it in r6

tough totem
#

probably meant just not getting hit on an attack

half hornet
#

You mean the patehtic 10cm dash?

robust marsh
obtuse cedar
#

But it also includes how to dodge tongues and shooter shot

robust marsh
#

you can even jump dash

#

to get behind chargers quickly

tough totem
#

that's dope

#

like flying but not really

robust marsh
#

basically

#

but enemies wake up right away when you land

#

but again its broken right now

errant vigil
#

If you just constantly move you have the dash

#

They will miss

#

You still had to move for the “dodge” to work

half hornet
#

So again why can't they catch up to you?

obtuse cedar
#

I already told you

#

It's the description i gave of kiting.

#

Kiting is just an amalgamation to all those things

half hornet
#

So... It's not that they never do a bite attack, is that you dodge those few that they managd to pull off?

obtuse cedar
#

Pretty much

#

Which is how circle kiting became a thing... Cause people learned how to dodge enemies and put it to the extreme

errant vigil
#

You ran in a slight curve and they missed

#

Very dangerous Ai

obtuse cedar
#

You can still circle kite now for quite some time before you have to disengage... So it is still in the game rn... People just have yet to learn how to do it

half hornet
#

So... At this point the only solution is to make tongues into tubes of death that just hit you no matter what.

half hornet
#

Oh, it's even in the game already

#

Nice

fallow wasp
#

Man I remember circle kiting shadows around a vehicle in r5

half hornet
#

Just copy paste that onto a biter

fallow wasp
#

I can’t remember what level it was but it was optional uplinks

errant vigil
#

C1 the worst level

obtuse cedar
errant vigil
#

Respawn block plus perma foam plus circle kite

fallow wasp
#

The first dude circle kited them for like 3 minutes straight while we did an uplink, but then some shit happened and the codes stopped showing at the top of the screen

obtuse cedar
#

Thank you phone for replying to wrong person

fallow wasp
#

I was mildly confused

errant vigil
#

Strikers have 20 hp tho not 700

#

Or 1000 whatever it is

obtuse cedar
#

True.. but go in pubs and see how much they get hit. You'll make B tier a pain in pubs and they will only be able to do A tier after that. XD

errant vigil
#

Stagger is broken mechanic that has gotten a bunch of power creep

#

Game would change that much

#

Wouldn’t

obtuse cedar
#

The current system is broken because everything is just so damn strong

#

Yet people fail at basic tasks still :)

tough totem
atomic escarp
#

"Warning alarm detected" new guy pulls door

#

At the third time I just started to think they were trolling/sabotaging intentionally

half hornet
#

I mean, what is the possibility they just don't read shit 3 times in a row?

tough totem
#

probably

half hornet
#

Me see door me pull the lever

#

pull the lever, Kronk!

atomic escarp
#

I still stand by the teory that some trailers do more harm than good

#

There was a guy with half an hour of playtime that just refused to stealth anything

#

Gets in a room, sees monster, starts shooting

half hornet
#

I mean... Did it work?

obtuse cedar
#

It works in A1

#

Even with trash aim

half hornet
#

Humans seem to learn best from mistakes

#

Especially painful ones

fallow wasp
#

Everything works in A1

atomic escarp
#

The only explanation I can fathom is that there's some sort of massive difference between how they perceive the gameplay is going to be like due to some trailer or some ad misrepresenting

fallow wasp
#

Man I feel bad for the folk who missed R6D1

#

That was a level

half hornet
#

I can't remember if I beat Kraken 1 or 2 times

fallow wasp
#

I tried doing D1 with one other guy and bots

half hornet
#

Ironically my first blind attempt was the succesful one, later ones got fooooked

fallow wasp
#

It went well until we reached the end and neither of the bots would do anything

atomic escarp
atomic escarp
#

despite never having played the game

toxic shadow
#

shit lol

fallow wasp
#

Bad habits form early

half hornet
#

Some people are just not into stealth I guess. To be fair this person won't be around for long.

fallow wasp
#

God damn you worded it like you’re gonna go and execute them

half hornet
#

Either he learns or he gets the joy of realising you have 2 mags too few to beat the final dash

kind swan
#

Gtfo at one point early on was perceived by many to be like L4D

#

Which it is not

west crow
#

Yeah, one of those games actually works properly

#

Unless you're talking about the jockey

#

The jockey doesn't count

half hornet
#

Glitchy little bastard...

west crow
#

Just make a worse hunter 😡😡

half hornet
#

Eh, he's not that bad

obtuse cedar
#

They just want to ride you

half hornet
#

Just start shoving the second you see him

atomic escarp
#

I never liked jockey/charger/spitter and preferred the L4D1 actual special infected lineup

half hornet
#

Maybe you'll roll good timing

#

Charger and spitter are fine

west crow
#

Original line up had a lot of synergy

#

But you could camp HARD

half hornet
#

Yep

west crow
#

It made survival maps a fucking breeze

atomic escarp
#

Let's take for example Dead Air first map

#

Smoker pulls from ladder, needs target to hang on building gap, then hunter to jump on him

#

requires time (too much tbh) and 2 players

#

Meanwhile, charger could do some just alone

west crow
#

Dunno charger is pretty fucking loud

atomic escarp
#

but that has 0 to do with gtfo so I'll drop that

obtuse cedar
#

We now a l4d channel let's go

half hornet
#

It's only fair to discuss a superior game PirateSimon

west crow
#

At least when I get grabbed by a hunter I don't get put into a fucking void and/or get a 12 fps gif stuck on my screen

real moss
fresh bronze
#

game with guns clearly means you shoot everything

real moss
#

they should make a melee only rundown.

errant vigil
#

Every rundown before R6 was

real moss
tame cloak
#

C3 except the warden realises the armories were empty

real moss
#

make them LEARN

errant vigil
#

Slowest most boring rundown

tame cloak
#

a system where killing with melee rewards points that you are allowed to expand for ammo later on

#

And put a tank in A1 side

real moss
#

and no ammo

tame cloak
#

Eval: objective: tank, no ammo

real moss
#

and people who come cry that its bs: instant ban

#

a bit of culling could do a lot of good

fallow wasp
#

If they want to ramp up the difficulty again they can always pull an r5 and put a mother in A2

fallow wasp
#

Indeed

#

I loved r5’s introduction of new enemy types

#

Not that they were super special and cinematic or any of that, but yeah

real moss
fallow wasp
#

Maybe, I barely remember b3 to be honest though

real moss
#

It was a thunderdome objective on the extreme

fallow wasp
#

Sheesh, still no bells being rang but I certainly remember the heinous thunder dome of c2

#

C2PE made you kill like 3 tanks and at least 3 mothers

#

Shit absolutely dunked me

real moss
fallow wasp
#

Probably why I don’t remember it too well

#

I remember the levels that kick my ass more

real moss
#

but I think it ended on a tank

real moss
fallow wasp
#

Never got to be d levels in r5 but I heard an extreme objective was so ungodly that it was almost required to use some kind of cheese

real moss
#

R5D1 ex is LONG

#

the extreme part is .... interesting

#

no need for cheese tho

fallow wasp
#

Yeesh, I never really went far past the first few doors back when I played it

#

Because I was quite adamant about beating all the Cs first

real moss
#

R5D2 has nos ex or ovl so at least there is that

#

iirc

fallow wasp
#

Rad

#

Maybe we’ll see a comeback of all the past levels in new shiny R7 glory

#

With stamina and more polish

real moss
#

yeeey with added Cp so it is easy af 🥳 🤪

dreamy bramble
#

more polish

kind swan
#

Shotgun sentry not being op/bugged

candid dragon
#

a checkpoint before r5d1ex would totally flip the difficulty of the floor.

real moss
kind swan
#

I would prefer. Checkpoints not be added to old rundowns but yeah

fresh bronze
#

Honestly i dont think checkpoints would be that bad if they regenerated everything after the checkpoint every time

tame cloak
#

Yeah but at the same time people are gonna double down on "we'll get better rng"

#

I still wish it would

real moss
#

limiting them would help as well, but Imma get crucified again for saying that

fresh bronze
#

I mean res could be the same just different spots

kind swan
#

Like B4B limit the amount of times you can checkpoint

#

Or checkpoint the half way mark

#

And no others

real moss
kind swan
#

What was it.

fresh bronze
#

I like checkpoints but i do agree they are easy to abuse

kind swan
#

R6D1 giving you checkpoints every turn or smth

fresh bronze
#

Repeating the beginning of a map for hours is def not fun imo

kind swan
#

Eval: walks and opens doors.
Game: Heres a checkpoint

#

Also Schaeffer telling you to use the terminal nearby but he really meant the terminal in the next room is a kek

real moss
#

but seeing what the addition of checkpoints has brought with it in terms of bugs (that are still not fixed) and unintended mechanics, it is clear that checkpoints were not planned and were one thing only: the devs giving in to the plebs of steam discussions

kind swan
#

:/

fresh bronze
#

If bugs are fixed snd polished a bit they really would be a good feature

tame cloak
#

checking out steam discussion time !

kind swan
#

Now some complain about checkpoints not being savepoints

tame cloak
#

golden

real moss
real moss
robust marsh
#

people in R5: give us checkpoints it helps alot please
People in R6: BOOOOOOOOOOOOOOOO checkpoints bad
People in R7: it sucks that there isn't any checkpoint in E1

kind swan
# tame cloak golden

Not very fogdiver of them. They are sorely mistaken if they think the fog is bad this rundown

tame cloak
#

omg the E1 thread is something I think

real moss
kind swan
real moss
#

he switches to calling me and ray gatekeepers immediatly

robust marsh
real moss
#

just cause we say it gets worse later

robust marsh
#

1 checkpoint in E1 would have made it 100% more fun

#

but devs don't understand why we wanted checkpoints in the first place