#gtfo-speed-running

1 messages · Page 42 of 1

lean tusk
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It’s all up for the taking

sinful condor
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first A2 High solo speedrun 9:33 - video in content creators

strong kiln
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some levels are just not great for speedrunning, so people dont really like running them is all

magic reef
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if all you want is a wr time d1 is perfect

blazing wave
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what is the record for E1 Extreme ?

sick scaffold
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A2 4 man 24:55

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to be improved

glad nest
bleak crane
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I don't personally trust that the Chinese group killed the tank that quickly with the lowest boss damage weapons.

soft oyster
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The choke mod is a decent tank killing weapon, soo I trust it

bleak crane
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Thought they were just running HEL Revolver + Revolver for like three of them.

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Yah, no, they literally all have HEL Revo + Revo

teal fulcrum
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Is there a link to that vid?

teal fulcrum
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Thats a shady ass link but ill take it lmao

bleak crane
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That's just China.

teal fulcrum
bleak crane
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That's basically Chinese Youtube because China is a surveillance state and owns everything.

teal fulcrum
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Or either this people are snipers with the revolver hitting the postules everyshot

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or that

formal rock
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That Elaina person seems pretty "good" 🤔

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Casually 1v9ing the scan @ 5:30

weary oriole
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just godlike aim

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😉

lean tusk
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They have insane aim so revo becomes really deadly

glad nest
teal fulcrum
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In between the animes and osu links i didnt even notice it was there lmao blush_cat

glad nest
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The aim itself is insane from the recorded POV, but without doing quad "double revo" myself I'm personally partial towards Ray's stance of I don't think you'd kill tank quickly enough as they did.

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Considering how some of their kills are similar to how quickly 2 BC kill tank it's hard to take in

upbeat tusk
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i watched it a bit, and they 1 shot striker with 1 HEL revolver

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the green guy on their team is not legit

vernal glen
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i haven't paid close attention to it to confirm if that actually happens

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but keep in mind that there's a desync bug where you see people using a weapon that's not the actual weapon they're using

upbeat tusk
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i could timestamp where i got the suspicious

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since he literally 1 v Alarm wave and not moving

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5:40

soft oyster
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Make sure the sleepers aren't being damaged by the auto sentry before they shoot it

upbeat tusk
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they didn't even put down the auto sentry in the 2nd S1 alarm

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they just let green deal with the wave and only HEL revolver

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ye, my mistake, it's not HEL revolver

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but god like aim

next trout
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I don't think we need to dig into this further. Y'all raised the suspicion, but going further gets into the territory that can lead to witch hunting and public shaming which we don't want.

vernal glen
wind crown
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bomk

grizzled python
twin valley
grizzled python
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Are we not allowed to call out illegitimate speedruns in a speedrun channel? thonk

weary oriole
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you're a legend spartan kmdLOVE

next trout
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@grizzled python concerns were raised about it, those that care about the legitimacy have already come to a conclusion on it that I think you all have agreed upon. Going any further gets into the territory of witch hunting and public shaming/name calling which isn't something we allow here. There's a speed running discord server that tracks runs, so I recommend joining that to consult which runs are accepted or denied.

grizzled python
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Wasn't my intention to witch hunt, just pointing out a more convincing part of the stream

next trout
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Gotcha, it's just a slippery territory that we don't want to get into and as said, the community has already come to an agreed upon consensus on the run.

soft sierra
next trout
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I think @lean tusk runs it iirc

strong kiln
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yeh he pretty much runs it now, i can send ya an invite

young sun
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hmu with the invite aswell

strong kiln
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sure

lean tusk
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Petition to add speedrunning discord to highlighted communities? 👀

next trout
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We'll be opening highlighted communities back up at some point, but we won't be doing one-off requests as it's just not an efficient process and we'd like to have some changes made that'll make it a lot better to manage.

bleak crane
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They had us in the first half.

hearty epoch
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how do I run speedily

glad nest
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With your sprint key

lean tusk
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Essential rules of speedrunning

  1. never stop running
  2. shoot everything the more aggrod means that less enemies spawn during alarms galaxybrain
  3. break doors if you don’t you’re teammates will yell at you
weary oriole
strong kiln
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Ur the admin of speedrunning? @lean tusk name every speedrun

minor widget
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who has time to open doors normally in a speedrun?

magic reef
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how do you do the quick ping

glad nest
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ping goes through

magic reef
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okay cool

glad nest
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double up arrow, send original command again, double up arrow and cls again

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repeat for irritating spam ping

magic reef
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i saw plant do it

glad nest
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ye

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It's got benefits, but also negatives

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you don't know where shit is, but you see the pings quicker

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so its more a.. are you good visually at understanding where the locker is area wise or not

magic reef
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fair enough

simple crescent
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dont do it

strong kiln
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Yes

vernal glen
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do it

lean tusk
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pls no ban mods

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@strong kiln
R1A1: 03:26
R1B2: 09:58
R1C1: 25:42
R1D1: 11:04
R2A1: 05:02
R2B1: 04:31
R2B2: 08:24
R2B3: 05:54
R2B4: 07:04
R2C1: 17:25
R2C2: 08:59
R2D1: 34:24
R2E1: 47:05
R3A1: 05:28
R3A2: 05:35
R3A3: 19:46
R3B1: 10:24
R3B2: 09:10
R3C1: 08:57
R3D1: 13:31
R4A1: 04:06
R4A2: 03:50
R4A3: 04:48
R4B2: 08:25
R4D2: 14:09

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memorized too

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R4E1 55:08 newly added 👀

strong kiln
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👀

simple crescent
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now name all the speed runners

neon agate
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name the time and day of each speedrun

young sun
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and the players geological locations

wind crown
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name their heartrates throughout each run

karmic carbon
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Link to the E1 speed run?

vernal glen
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RandomKenny, Kolohe and UraMages were all streaming it on twitch and probably have vods

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I recorded and could upload it

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but that wasn't really a great run and we'll very likely beat it

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if you meant the R2 one, it's on plants youtube channel

karmic carbon
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I meant the R4 E1, sorry about that.

soft oyster
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New E1 is 34min flat 👀

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No vod for a bit tho, we plan on getting it quicker b4 posting one

strong kiln
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34:00 : )

inland agate
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tf

pearl wing
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high or extreme....?

soft oyster
lean tusk
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ideally extreme would just add 15 more min

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could make stealth zone faster tho due to ammo packs 👀

wind silo
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Just pew pew everything?

strong kiln
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extreme is honestly an easier speedrun, dont have to worry about resources so intensely lol

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if u didnt burn all ammos during extreme u could shoot thru every room pretty easily

wind silo
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I might try that than lol

pearl wing
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we been struggling to complete e1 extreme for a week and yall are like "oh ez 45 min"

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goodbye 😭

serene star
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is there a c2 pe speed time out of curiousity

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seems very doable under 1 hr

lean tusk
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37:59 but not optimized

serene star
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i know its not the ideal level

lean tusk
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It was like their 2nd run or something

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Layered isn’t run as much due to a lot more factors impacting the runs

serene star
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yeah

lean tusk
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There’s a couple but a lot are still up for grabs

serene star
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could you invite me to the discord so I can see posted times

lean tusk
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Yeah for sure

serene star
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thanks!

vernal glen
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so much rng for the glps

mighty dome
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guys

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what the current record for B2

median quarry
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R4B2: 08:25
-Michal

mighty dome
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okay thanks

lean tusk
mighty dome
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oh okay

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my friend broke the record

vernal glen
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26:31

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for B2 pe

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but i don't think anyone uploaded it

glad nest
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Then have them upload and send it Joker.

minor widget
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oh you mean the 26 minute one

soft oyster
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You have yet to state the time that they got

fading hatch
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anyone speedrunned E1?

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:))

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how did they cleared A2 in 3:50 bruhh

median quarry
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A lot of mines i bet

small portal
soft oyster
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This time can be improved vastly, this is just our best run yet and we are working to get sub 30

glad nest
vernal glen
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turbine cringe

soft oyster
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turbine is cring

strong kiln
lean tusk
mighty dome
median quarry
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just ran a 4:47 on a3

lean tusk
steady trellis
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Just did A1 with a steering wheel. Completely carried, but still think thats the first attempt with a steering wheel in GTFO. It was complete disaster haha

lean tusk
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Saw the video. Guess we have to add Sterlingwheel% speedruns now

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Absolute madness but super funny that depending how fast you turned the wheel the faster you turned xD

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literal VROOOOM

elfin crow
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kiting using steering wheel : drive through the sleepers

steady trellis
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Yep, that was really hard

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The turning was impossible, if youre interesting in video, theres one in content creators

shy vault
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i got steamlink working for gtfo, when do we get mobile%

median quarry
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now that would be something

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It would be much cooler when its done with a local rdp

shy vault
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rdp?

median quarry
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Remote Desktop Protocol

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tech talk :p

shy vault
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ah

median quarry
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With chrome remote desktop out of all things

lean tusk
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Steering wheel mobile hammer only speedrun 👀

median quarry
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you can use a 2012 IPad to connect to a pc

shy vault
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ive been using my phone for it

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before i got it working properly i had to use the moblie keyboard

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had to spam w to move

median quarry
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mobile% can be done

shy vault
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im going to record it

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and attempt to solo a1

median quarry
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gl

shy vault
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actually whoes the steering wheel guy

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@steady trellis

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a1 duo steering wheel/mobile?

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what else, someone hook up a DDR mat

median quarry
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hb on a raspberry pi

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I can do that

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!

shy vault
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yes

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what about a digital piano?

median quarry
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thats just a more difficult to use controller

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change my mind

shy vault
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thats the dream team right there

steady trellis
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Holy shit

shy vault
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piano/steering wheel/mobile/ddr mat

median quarry
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just imagine trying to bonk a moving scout

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XDDD

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with a ddr mat

shy vault
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yes

steady trellis
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How you do on mobile?

shy vault
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steamlink

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uploading the vid right now

steady trellis
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Oh ok

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Did you do solo?

shy vault
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yea

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i was nowhere close to beating it

steady trellis
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Btw, if you were talking earlier bout us doing duo then, sorry, thought you talked about another time 😕

shy vault
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more of a trial

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just saying in general, we need a future squad of unnecessary controls

steady trellis
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Yeah

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Feel free to get in touch with me one time if you want

shy vault
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cool, dming you a link

serene star
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i fucking laughed so hard at that steering wheel video thank you for sharing
@steady trellis

steady trellis
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@serene star Thanks for respond, love to hear that you liked it. I will make more of this content, so if you want to watch more, you can always subscribe

wind crown
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aaa

wanton girder
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14:01 B3 high lol

calm axle
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definitely able to do it faster but it was indeed a based run

glad nest
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If you have a recording uploaded send it via my dm's so I can add it to the list of times

teal fulcrum
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Yo whats the wr on b2 pe?

upbeat tusk
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36:00

soft oyster
median quarry
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D2 High record is still 14:09 right?

fresh light
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yes

wanton girder
median quarry
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I need to get into doing speedruns, they seem fun

calm axle
glad nest
steady trellis
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Both A1 and A2 levels finished with steering wheel. Video on content creators if anyones interested

quaint pebble
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we need a legend book for GTFO

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or madman book

steady trellis
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Haha would be fun

quaint pebble
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legend prisoners:
1.Tobbe
Reason: being a madman and playing the game with a steering wheel

steady trellis
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Haha nice, thanks mate

wanton girder
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You've earned a sub lol

steady trellis
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Thanks @wanton girder !

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There will come more of this content, different variations and fun ways to play the game later on the channel

wide geyser
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speed run b2 extrem any

glad nest
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Are you asking something, or saying you did this?

lean tusk
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8:25 for b2 4 man any% - main only

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We don’t have a extreme only. We do main only and then full layer clears to not clutter with a ton of times

runic ingot
inland agate
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Bruh

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Do you guys think there will ever be an any% run that isn't high only?

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Like it's worth it to go to extreme first or smth

pearl wing
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yeah i could see it, for example a reactor with tons of resources if you don’t need a bulkhead key for high

glad nest
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I mean, you can do that with the current categories, it's just not worth it.

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All the current category looks at is the sectors cleared, which determines any% or layered categorization.

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If you wanna use time to go into zones that aren't along the path you can, it just eats time spent elsewhere

blazing wave
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What is the world record for e1ex and e1 high ?

median quarry
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No good time for E1 Extreme yet.

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E1 High is 32:32

blazing wave
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Whats with the any% ?

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What does it mean

median quarry
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Any% is high

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Then there is Layered%

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no one does Extreme

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there isn't any point

lean tusk
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Depending how long r4 goes on for there might be a e1 extreme. The current focus is e1 high sub 30 then probably sub28-27 before moving on to layered%

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But usually main only speed runs are most popular

median quarry
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thats what we've been doing the past 3 rundowns

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doing extra objectives is not new but it affects how the entire level plays out

lean tusk
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One of the better examples is d2 high vs d2 PE. You have more rng that affects you in the overload and extreme sections but then you also get more ammo and resources

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So it’s similar to high only but it also changes the play style and focus so it feels slightly different than your regular main obj speedrun

weary oriole
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I’ve seen the Koreans speedrunning e1 extreme but I don’t know their best time.

lean tusk
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Speedrun strat kill all 4 mother? 👀

long cosmos
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Those koreans, man

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Korea is like ultimate gamer land

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Back when I played Div2 they had like all the wr and wf for the raids

cold kite
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Those guys are nuts. They just go hog wild, killing and tearing through everything. They just push through like a bulldozer crashing through a tissue paper fort.

stone geode
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I could see alerting all 4 mothers being a strat given that the AI slows down to a snail's pace.

stark sigil
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koreans are legit gamers. but they don't have the wf in div2.

wanton girder
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Remember - you can shoot mines

cold kite
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Someone showed me the trick to use a C-foam mine to seal a door, that was a pretty trick thing.

median quarry
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it costs a lot more time to setup a glued door with the tripmine, grenade way better

cold kite
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Yeah, but you work with what you got.

median quarry
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true

glad nest
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Just know placements for mines, its equally as time consuming tbh

lean tusk
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Cfoam tripmines / tripmines placing aren’t usually big time crunches as there is no movement penalty when they are placed

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So you can technically walk place and run without losing more than a second

strong kiln
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yeah u can pretty much plop a mine down as your running if u get the right angle and timing

frosty moon
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how long in meter?? at the biotracker screen?? the 2 half circle

terse spire
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20 meters

frosty moon
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so 20 meters at the last circle?? 10 meters at the middle circle??

somber plover
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look at the left side of the bio screen

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you have a meter number in 5 increments

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you can ping up to something like 25-28 or so

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maybe 30

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but you can only "target" up to maybe 22

upbeat tusk
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20

somber plover
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you can ping enemies not on the biotracker screen

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barely

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which is slightly above 20

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but I don't think it's 25 or higher

upbeat tusk
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D0c did confirmed bio tracker only ping up to 20

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since it only ping up to 10 in R1

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idk if it changed but it got buff in R2

somber plover
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well, you have to have a target to ping within 20 meters

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but it pings further enemies that are slightly further back (during a wave)
you can ping the first enemy rushing you and get like 5-10 enemies a few meters behind it too, without them running into the 20 radius

frosty moon
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I'm not talking about pinging... i'm asking how far at the middle circle to the outer circle

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nvm estlo got it with the meter number lol didn't see that

mighty dome
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what's E1 time

median quarry
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E1 High time is 32:32

mighty dome
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Ex

median quarry
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no time

glad nest
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E1 Extreme has no true speedrun time posted, however there are times for the completion posted on YT or otherwise. To my knowledge, the fastest posted clear of E1 Extreme is 1:25:00 give or take a couple minutes. I don't actually recall the exact time.

somber plover
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usually people do high (main) times that are called any% runs

layered runs/PE runs are much rarer but also exist, in some cases

somber plover
upbeat tusk
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if 3 people circle kite and 1 person going in for the code

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then you will have about almost an hour for E1 Ex

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play like brainless zomebie

median quarry
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People tend to do Any% first and optimise then after if they want to (not all levels) they will do PE

upbeat tusk
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just don't piss the mothers PirateSimon

somber plover
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might not even need 3 circle kiters, maybe 2 will do

median quarry
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most active speedrun levels as of today are A1-3/D2/E1

glad nest
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Any% optimization typically has little to do with people running vs not running the layered% runs

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Since any% and layered% routing being so different

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It's a matter of compounding RNG factors that makes layered% run less frequently

median quarry
somber plover
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A1-3 are the more "simple" runs that are easy to repeat and optimize (in comparison to other levels), D2 and E1 being the "this is difficult, let's try ourselves at it" levels

upbeat tusk
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also, E1 high already a pain in the first part

terse spire
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I mean the best strat would probably be two actually fighting waves so they don't stack up and two go in to get codes

upbeat tusk
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rng already screw the speedrunner doing E1

median quarry
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people are just trying to get a sub 30 on E1 high right now that's why you're not seeing Ex runs

upbeat tusk
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the korean are doing that

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i think

terse spire
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double hel revo and revo can hold waves while bursts go in to get codes

median quarry
glad nest
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Extreme runs

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They've been streaming them

upbeat tusk
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extreme runs

median quarry
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ahh didn't know

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what's their best time?

glad nest
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DNF iirc

upbeat tusk
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they're dying at the first part

glad nest
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I don't think they have a definitive actual time at present

median quarry
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gotcha

somber plover
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I love how no one knows their names really and can't pronounce them, but everyone just knows who the "korean team" i

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is

median quarry
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sub 1hr is very possible right?

upbeat tusk
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it's always the 14 hybrids screwing your run

glad nest
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Having a BC holding would be required to keep the holders alive imo

terse spire
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Revos can deal with titans easily if autos are out

somber plover
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2 hel, one revo one BC hold?

terse spire
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only prob would be shadow titans

glad nest
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Ideally extreme adds only 15 minutes Kerse

terse spire
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autos would help with regular titans

glad nest
upbeat tusk
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that's the perfect world

glad nest
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However, even with two revo shooting at a big you still are both required to work towards killing it

somber plover
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actually have one of the code runners not use a tool but place one of the 2 autos and one of the holders can ping?

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for big titan turrets?

glad nest
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Which detracts you from being able to deal with waves

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And yes, it does estlo

somber plover
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if it's staggered it's a bit more dmg than one full revo clip

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if u hit it well

glad nest
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To quickly remove it you would need both people

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Instead of simply having a BC

somber plover
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so 6 revo hits and one hel revo hit and it dead probably

glad nest
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Which kills it in a burst

upbeat tusk
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if both people focus on 1 giant

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the waves gonna pass you

somber plover
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like, you don't need to focus it down within half a second

terse spire
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Reload cancel on both takes them out pretty fast from what I've done

upbeat tusk
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or worst

terse spire
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Burst is way faster tho

glad nest
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BC is still superior imo

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Regardless

terse spire
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Yea

upbeat tusk
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you only need 2 seconds to kill giant with BC

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or 1

glad nest
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Even with reload cancel, a BC removes the threat effective immediate

somber plover
terse spire
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Or

upbeat tusk
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it's just that, with revolver you need a whole mag all hit the giant

terse spire
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Just BC and cancel burst moon2SH

upbeat tusk
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and like i said

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just make BC single fire

somber plover
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"just make BC single fire" kekw

glad nest
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Making BC single fire removes the whole point of the weapon being named the way it is LOL

terse spire
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BC is crazy op even without cancel

upbeat tusk
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well duh

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why would people burst cancel the burst cannon

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"Burst"

terse spire
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Cause can't control the recoil

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and get multi kills

somber plover
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recoil is controllable tho

terse spire
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eh

upbeat tusk
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bullet shoot to fast

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you will only kill max to 3 enemies

somber plover
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it's hard to perfectly aim and you can't flick across 5 enemies since burst go brrr

upbeat tusk
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while it can kill up to 5

somber plover
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but the recoil is not the problem

glad nest
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Either way, I still think you need double sentry for your hold during extreme. If you would choose to not run that, I'd probably run a one of each type set up instead, since the mines are too effective for the internal blood door, and bio is required for the speed stealthing of the fog zones. Plus the obvious requirement for the foam launcher

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But I would honestly probably remove the launcher in place of the second auto

terse spire
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yea

glad nest
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If you were to run a double auto set up

terse spire
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Coom grenade rng

glad nest
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and just have more doors closed instead

terse spire
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Pog

somber plover
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ye have double auto but one of the hold players has bio and one of the run players actually has an auto

if they can run/clear/whatever without a tool, that is

upbeat tusk
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do you guys think just use sniper sentry to kill the blood door?

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imo just put the sentry at the double scout door

glad nest
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It's not nearly as effective as the mines imo

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Nor as quick

upbeat tusk
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aim into the terminal

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well

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if you have mines

somber plover
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or circle kite whilst bonking with a hammer
no auto turret needed, unless waves too big

upbeat tusk
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then you have to sacrifice c foam

glad nest
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I could see a use for it during a regular run though

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But you'd sacrifice the foam to run a sniper sentry anyways

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so what's the point

somber plover
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lure big dudes near auto for auto help and otherwise circle kite one room further to bonk

upbeat tusk
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i'm sacrifice the mine for the sentry

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since you want to rush in the blood door area for code/cell

glad nest
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You do you, but I would personally still use the mine for efficiency and speed sake

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Extreme will have to be a balance of clearing and rushing, you can't just rush through everything since not everyone is together

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Simply rushing blindly will cause enemies to swap aggro to the holders most likely

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Which would be immensely problematic

upbeat tusk
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but that's what speedrun is all about

glad nest
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No, getting my clear is what the speedrun is about lol

upbeat tusk
#

we already rushing blindly

glad nest
#

Risk is obviously involved yes, but there is a difference between risk and blind stupidity, which I think is crossed there

terse spire
#

it is

glad nest
#

The risk/reward is not there for a strat where you ignore the blood door and just hope a sentry kills things

terse spire
#

There's running through scouts and then their's trying to quick kill them and other enemies

glad nest
#

And I know you've done both heh

upbeat tusk
#

you can selectively kill them imo

terse spire
glad nest
#

Dummy

#

oshi it's 5 am

#

kek

#

I should not be awake

terse spire
#

same moon2SH

vernal glen
#

i don't have exacts but that blood door is one of the most light blood doors in the game

#

the only thing that makes it hard is the sleeper population in A

upbeat tusk
#

could think of a way to make the blood door enemies NOT scream, and you can just stealth in

vernal glen
#

yes

#

scream cooldown

#

there's already a very small chance that they scream in there because there's a high chance that a reactor wave enemy has recently screamed

wind silo
#

A3 door?

upbeat tusk
#

E1 Ex

wind silo
#

Oh yeah

vernal glen
#

if you want to make sure you'd just wait for the people holding to tell you that an enemy on their side screamed

#

problem is that you wont be able to shoot close to the door

upbeat tusk
#

if they don't that much then it would be worth it to NOT have mines

vernal glen
#

melee the blood door wave omagekek

upbeat tusk
#

if you're 20 - 30 meters away from the blood door

#

you could start shooting

vernal glen
#

but you'd have to back up in the side room

#

else you'd get too close to the birthers and wake those instead

#

they like spawning right at the door

upbeat tusk
#

that's true

wanton girder
#

Can we get a speedrun for tour groups?

wind silo
#

For...?

fresh light
#

tour groups?

wind silo
#

I guess tour group is just a nickname for carry me

wanton girder
#

1 experienced player plus 3 players who have never played the game/expedition

glad nest
wide geyser
#

any one speed run

frosty moon
#

how many chokemod ammo to kill big striker?? from the front

median quarry
#

4 iirc

upbeat tusk
#

2 on the back i think

#

back of the head don't help much with chokemod since you really need the second shot

blazing wave
#

Yo

#

who is this korean team

#

D2 PE WC?

#

D2 high WC?

#

anyone ?

lean tusk
blazing wave
#

I should train myself to join the KR team lol

wind crown
#

i put that lfgcommand in the wrong channel mb

lean tusk
#

the koreans don't hold any records from whats out there atm

#

they are usually the first ones to complete levels but not the fastest

strong kiln
#

i think they hold a record for a level in r2, c1 i believe, but i think thats it

glad nest
#

Nope

strong kiln
#

they temporarily held r2d1 i think, but kenny released a video awhile later that was significantly faster

glad nest
#

R3D1 as well

wind silo
#

Is there a R4B2 PE speedrun record?

odd herald
#

36:00

livid chasm
#

There's an unverified 27:50 and I'm pretty sure Hunter mentioned something in the 26 min range last time this was asked.

vernal glen
#

26:31

gilded forge
sinful condor
#

can i get a invite to the speedrun discord?

lean tusk
#

Sent it in dms

long cosmos
#

How much faster do you tjink GTFO speedruns would be if tjey added a grappling hook?

wind silo
#

Like, attack on Titan?

lean tusk
#

If you add additional mobility definitely faster

#

I would say probably couple minutes on the lower levels

#

Maybe a minute at most on the A-B tiers

minor widget
lean tusk
#

I can see A3 being sub 3 minutes if you could grapple haha. There so much running distance

minor widget
#

A3 is just straight lines everywhere

long cosmos
#

Hmmm, i hope one day the devs will make the right move and add a grappling hook

glad nest
#

I would prefer it if they didn't tbh.

long cosmos
#

Would add many layers to the game

glad nest
#

It would take much too much time to create imo and would make cheese so much easier to find, use, and abuse.

#

Or, they'd have to take large measurements to avoid stuff, which would basically involve them putting invis walls all over the place and fucking things further for people who enjoy to parkour.

upbeat tusk
#

just put sleeper on walls

#

problem solve

long cosmos
#

Call em hangers

#

You can pull them down with grappling hooks, but theyre feisty once theyre down

#

Or, fight em like spiderman duel

fresh light
#

new idea, when you are in a room, sleepers can hit you regardless of distance kappa

teal fulcrum
glad nest
#

More like: Your suggestion has been noted, and promptly forgotten.

summer steeple
#

What is the world record for duo A1?

thin lodge
#

its 6:12

native orbit
#

On high or extrem?

upbeat tusk
#

high

inland agate
#

bruh 6:12 for ext

native orbit
#

😄

glad nest
#

Duo/solo category does not include layered clears

#

Only high

ionic geode
#

B3 PE record? Curious,

median quarry
#

Nothing has been set

ionic geode
#

Cheers.

neon agate
#

Technically the shortest clear anyone did normally is the wr

#

Even if it wasn't meant to be

lean tusk
#

B3 isn’t the funnest speedrun as it’s super long and tedious

upbeat tusk
#

unless you make it short

lean tusk
#

Lots of backtracking and terminal uplinks isn’t the best for speed running

#

Thank you alpha

upbeat tusk
wind silo
#

Yeah, once again the extreme part will extend the playtime and uplink has a set amount of time that cannot be changed

lean tusk
#

I really wanna try the 3 uplinks at once strat but idk if it’s bugged or not like a1

thin lodge
#

I once got uplink bug at a1 extreme whereas after we tried 2 uplinks at the same time, we managed to put some of the codes in both terminal but after one uplink is finished, it doesn't show the code for the another terminal to uplink. we tried to reconnect again but nothing happened and the wave still keep spawning, simply we stuck there.

lean tusk
#

Yeah that’s the a1 terminal bug not sure if it’s present in b3

wanton girder
#

I think I've done B3 with uplinks one after another, since one team can be clearing out the 3rd sector while one uplink happens, so not much time is wasted really

calm axle
#

One time it worked perfectly fine then another time I tried doing 2 at once and one of the terminals codes didn’t appear on screen despite the alarm for it being active

#

Idk if we did anything different or if it’s just chance that it either does or doesn’t work

sinful condor
#

you could just do one terminal at a time but keep enemies from the first terminal alive as long as possible by kiting while you do the other terminals

soft oyster
#

easier to just kill them, the issue isn't the enemies, just bugging out the terms

lean tusk
#

One a terminal can probably be done with the far ones after main bulk. The first one where the class 2 cluster scan should be done at the same time. Since it’s a quick passive scan that person doing that term could just hop on extract pretty quick

glad nest
#

tbh I think the strat for speedrunning the terminals would be to push to the farthest one first, then just cap enemies out and go from farthest to closest and evac.

#

You could easily have people waiting at the terminal, so that once the farthest finishes you can start the next one. An alternative to this would be to cap the enemies out as a team on the farthest, and then split up on the remaining two terminals so that once the middle terminal is done, the other two can immediately start the last one as the two who did middle go towards evac or stall the enemies

#

I'd probably recommend double foam launcher and possibly a sentry just for furthest scan and the alarms involved to get to the last terminal.

#

Possibly even triple launcher and sentry simply cause foam go brr for stalling

glad nest
gritty cloud
#

somebody mind helping me understand r4a1 main mission bulkhead enemy wave spawning location? i thought i understood correctly that all waves spawn no less than 2 rooms away.. so i cant understand why they seemingly spawn in 2 different locations at random despite a consistent setup? sometimes the ai path is through the nearest security door to the main mission bulkhead.. other times through the larger security door closest to the top of the staircases. where are they spawning from?

solid thunder
#

some big rooms count as two

gritty cloud
#

that checks out i suppose

#

can i force a spawn if i keep a door open?

fair thicket
#

Not necessarily, but it can help funnel if they do spawn

lean tusk
#

It works occasionally. Enemies go to the closest x,y coordinate. So if they see a open door but a closed door it closer they will break the door

fair thicket
#

In the case of A1 main, there isn’t much funneling to do

gritty cloud
#

tyvm

fair thicket
#

For A1 main, you’re coin flipping between the spawn behind that first alarm door, or the foggy staircase room.

#

Usually setups that can react to either work best.

#

Or kiting

gritty cloud
#

i preffer to use the burst turret to barricade doors but i guess the most consistent defense would be to use the mine deployer

#

thanks again, i need to gitgud at kiting or start using the mine deployer

fair thicket
#

Kiting is fun, you scoot shoot n’ boogie

gritty cloud
#

kinda frustrating not being able to reload while running

fair thicket
#

If you run fast and far enough you’ll get chances to reload

gritty cloud
#

yes

fair thicket
#

Use the enemies AI to your advantage, they can climb ladders and stairs but they won’t jump or drop off ledges (yet)

gritty cloud
#

yeah the bots are kinda lame right now, im just trying to master the controls and advanced tech right now. i got the game a couple weeks ago, played 48+ hours so far and love it but havnt been able to beat cytology yet, i might need a different mouse with more keys to properly scoot n shoot, i usually play with a controllers

fresh light
# gritty cloud kinda frustrating not being able to reload while running

if you slide (crouch while sprinting), you can sneak a reload in and keep some speed
(you can also add a jump in the slide to keep your speed while in the air, and then cancel the reload animation near the end to top that off)
and as NAT said, if you just get far enough ahead, you will get a chance to reload without needing any tricks

thick drum
#

Also Reload cancel is your best friend, swapping weapons mid reload animation saves time, which works for all weapons from my experience, but it's more apparent on weapon that reloads far before the animation ends

frosty moon
#

when shadow start spawning on E1 extreme ??

glad nest
#

4

frosty moon
#

so after you open the blood door??

median quarry
small portal
#

Not really "after" opening the blood door, but yeah, blood door unlocked & shadow spawning both from wave 4.

gritty cloud
#

thanks @fair thicket & @fresh light i finally beat cytology Main mission, now working on cytology optional mission. can't wait to explore the other maps and enemies on deeper levels. i noticed the reload cancel is rather significant on some weapons with long animations. have been refining my keystrokes to optimize scenarios but still having trouble canceling burst cannon's 5-round burst for ammo conservation as I think it can only be canceled by melee adding an additional keystroke. playing with keyboard is far more efficient as of right now with the current gamepad binding issues but will keep trying to solo as long as i have time to kill.

gritty cloud
#

current PB (and only completion) on Cytology is 1:12:05

terse spire
#

Burst cannon removed next rundown due to burst canceling moon2PH

median quarry
#

R1 MG removed due to it being an auto DMR : ^ )

upbeat tusk
#

Burst Cannon will not be removed in Rundown 5 and keep the burst cancel

#

but for a catch

#

everytime you burst cancel, it's only fire 1 bullet but in your hud it will count 5

next trout
#

you can cancel but it still uses all the bullets 😉

upbeat tusk
#

yes

#

perfect patch

weary oriole
#

You can cancel but it heals the enemies

shut flare
#

you cancel and every enemy you have killed just gets revived

#

that should be the punishment for cheating

wanton girder
#

You can cancel but it only shoots one hollow point round consuming half of your mag and 10% of your ammo

shrewd glen
#

What is current world record of R4B2 Prisoner?

terse spire
#

26:31 pretty sure

shrewd glen
fresh light
vernal glen
#

i'll upload the 26:31 run, idek if anyone other than me has it saved lol

sinful condor
#

sub 8 a2 is done and upload coming out shortly

dim shale
#

nice

jagged sentinel
#

FireBlade A2 WR 07:33 in content creators! WoodsPraise Crazy!

lean tusk
#

Who will win?

elfin crow
#

every 2 days be like kamusta broke the record 8 mins later fireblade upload pic of new record by few seconds

somber plover
#

fireblade's just watching the record and immediately replicating the strat perfectly with perfect timing

that's why he posted his like 16 minutes later - 7:36 minutes watching strat (or a bit less), and a quick run

/s

weary oriole
#

Did you even watch the videos?

#

I have a completely different rotation in my run.

#

He copied my loadout and old rotation (which is fine). I started running this map before him 🙂

somber plover
#

the /s was supposed to say it was sarcasm/ a joke...

weary oriole
#

Ait

somber plover
#

(good work tho, like, damn)

weary oriole
#

thank you kmdLOVE

sinful condor
#

watching videos of others is a bit necessary to understand breakthroughs so 🙃

runic ingot
minor widget
#

I can't even contemplate speedrunning the D an E tiers and Uramages is here going "E1 EX EZ PZ"

elfin crow
#

Now C3 PE speedrun PirateSimon

wind silo
#

I will cry

runic ingot
#

C3PE sounds very doable sub 30-35, although I doubt it’ll be as fun as doing E1

terse spire
#

Just do overload first, would make it a lot more fun imo

#

and probably a necessity

upbeat tusk
#

just do as the tutorial and you'll be fine with charger

wind silo
#

I think you have to do overload first if you want to go for speed. Then you can skip Class 5 alarm

terse spire
#

wdym

wind silo
#

You can grab the cell from overload and grab it to the extreme part. Then you only need to find one more cell in extreme

terse spire
#

drue

#

I forgot about the softlock cell for some reason

ionic geode
#

Is there any VOD of a B1 speedrun?

glad nest
#

Yes, there is.

#

Multiple in-fact

ionic geode
#

R4B1 that is. Have a link?

glad nest
#

I do

ionic geode
#

Thanks very much. Appreciated

glad nest
#

npnp

thick ruin
#

ok

median quarry
#

I dare you guys to do solo speedruns

#

Solo malachite

neon agate
#

Solo cytology, you won't

median quarry
#

I cant even solo the first stages

neon agate
#

oop

vernal glen
#

The speedrunning server has a solo category that tracks all of A tier

#

Anything above A tier kinda starts to suck for a solo speedrun

median quarry
#

What do solo people use? Cause i run solo way too much

teal fulcrum
#

shift key

young sun
#

bio dmr sniper

#

thats my loadout

vernal glen
#

there's tons of different ways to clear an expedition solo

#

find a loadout that works for you and the expedition you're going for

young sun
#

realistically any mission can be cleared with any loadout

neon agate
#

For A1 solo I found that mines worked well, but also cfoam

tacit fable
#

You better take mine / auto sentry and bet on a C-foam grenade / tripmine

sour fjord
#

It’s the impossible to do solo for E1, the first S1 door takes too long to scan.

fervent flume
#

High is possible

#

Extreme won't be possible unless you stack waves like crazy, rush between mothers' room each time you retrieve a code, etc

soft oyster
#

High isn’t possible, even if you get past everything up to the last class 6, that alarm takes 14 minutes to finish, and that’s without any kiting or moving scans, that’s 14 min of sitting in the scan

#

Plus I believe the S1 lowers faster than it raises so kiting isn’t a strat you can use

tacit fable
#

I've seen poeple circle kiting in S1 scan for 17min. Really hard, but possible

young sun
#

shooter cap E1 S1's 🤷

calm axle
#

Just look down

lean tusk
#

If it is possible it won’t be done for a long time. We will get r5 before anyone gets close

fervent flume
#

indeed

#

If such a thing were to happen, it'll probably be in 3 or 4 months at least

lean tusk
#

The run’s end timer would be 3-4 months

severe willow
#

Far as I’m aware. The three people who got the furthest so far quit cause they don’t find it fun. Idk about the recent fourth

steady trellis
#

I just did A2 Solo with a steering wheel and pedal!

lean tusk
#

You’re insane

quaint pebble
#

im watching it its petty insane

steady trellis
#

Haha thanks

quaint pebble
#

i think this is it?

#

i dont have my vpn ):

steady trellis
#

I removed the video to do some adjustments but I'll reupload later today!

steady trellis
#

Its up again now @twilit osprey

young sun
#

no he deleted it

inland agate
#

Gorilla are you that guy who left the server a while ago?

inland agate
#

bish

young sun
#

No lmao

median quarry
#

I think bish is IP banned so he can't make an alt to join, I could be wrong

inland agate
#

can I ask why he was banned?

median quarry
#

Its not our business

inland agate
#

i remember seeing him quite a bit

#

aight

calm axle
#

the lore GOD 😩

mint condor
#

He promised me bingo, and when there was supposed to be bingo, he was gone

fervent flume
#

epic betrayal

wind silo
steady trellis
#

Check content creators for new link, gotta go back to the day i sent the message

steady trellis
#

Huh? I just b-hoped with it. Only way I could have survived the extraction and no way im gonna make it in 12 minutes lol

minor widget
mint condor
#

Keep hungering, then.

nimble jacinth
#

What's the D2 PE speed run record ?

thick ruin
nimble jacinth
#

Cheers

#

And here I was thinking 1h is decent ReversedConfusedUlf ConfusedUlf

minor widget
summer steeple
#

What is the World Record for A1 solo?

vernal glen
#

9:45

#

there's a 9:43 but no public video

#

all of A tier has pretty much been pushed down to the point where you need to play very well and get good rng

#

so good luck if you try for any of them

mint condor
#

solo speedrun B1

thin lodge
#

Actually a1 solo is 9:29 but I just didn't upload it.

brisk fjord
#

idk does that count 🤔

young bear
#

what is D2 Overload solo WR?

median quarry
#

31:12 i believe

young bear
#

bruh no way

median quarry
#

yes it is

young bear
#

I have a 41:46 and that was super rough

lean tusk
#

Solo D2 Overload? I don't think anyone speedrunning that

#

4 man d2 PE is 31:12

glad nest
#

The unofficial server does not keep track of every possible category for solo play. Only for High of the A tier levels.

covert tangle
#

yah yahh

mossy star
#

soloed d2 overload in 41:46? Doubt

upbeat tusk
#

you don't want to watch that

upbeat tusk
#

you don't want to watch it

median quarry
#

I wanna watch it

upbeat tusk
#

no

soft oyster
#

I’d like to see it too

young sun
#

I ath a speeth runner wuld like to seeth this WR solo D2 owoload thir

lean tusk
vernal glen
#

you don't

upper fern
#

WE looknin gor a big dick boi

upbeat tusk
#

<@&408548765599793173>

#

every single channels

wet relic
#

Thanks for the heads up working on it

gilded forge
median quarry
#

I know its ridiculously fast but whats the current A1 any% wr?

vernal glen
#

4:05

#

or 4:06

#

endscreen said 05

faint spruce
#

@gilded forge how the heck you even able to sub 27 E1? e.e

glad nest
#

You move fast

manic linden
#

Soloed A3 in 49 minutes. Speed run?

upbeat tusk
#

A3 solo was 12:55

calm axle
#

faster

manic linden
#

thats insane and i love it

steady trellis
#

Is there a world record on B2 PE?

strong kiln
#

26:31 but all the runs have been pretty casual iirc

glad nest
#

Most all of the PE runs have been casual runs to get times on the board, D2 really is the only one that had competition done enough to pull the time down to a more optimized time.

hot sinew
fervent flume
#

Ah yes, A3 PE in 12:55

#

Legit 100

median quarry
#

He means High not PE

#

All sector 4 man PE record is 15:22

runic ingot
#

R4A3 Any% Solo Speedrun 12:02.
Technically a 10:05 run has already been achieved but no video proof of it has been released yet.
https://youtu.be/zO8sVnm_RCI

runic ingot
#

Thanks man

weary oriole
#

not gonna try to improve it anymore. i need a new a2 😂

young sun
#

solo e1

#

i dont think there is any solo e1s yet

gritty crater
#

i didn't want ears anyway

honest spade
#

Is there a website that gathers all speedrun times ? or is it only in this channel ?

fresh light
#

there is a speedrunning discord that keeps a board

#
  • the times posted in here
honest spade
#

ok good ty

atomic quartz
karmic carbon
neon agate
#

.t lfg

worldly gullBOT
gritty raft
#

whats the record for R4A3 high?

upbeat tusk
#

4:48 for team

summer steeple
#

What is the world record for A1 solo?

wind silo
#

9:45

summer steeple
#

really?, damn

lean tusk
#

yeah its pretty quick but I think it can be quicker

wanton girder
#

What's the record for A1 solo s%?

upbeat tusk
#

9:45

thick ruin
#

think he meant sector%

#

in which case nobody has speedrun it

wanton girder
#

rly? that's surprising

thick ruin
#

only levels that have solo speeds are high a levels afaik

upbeat tusk
#

solo only for high

wind silo
#

Not really surprising because Extreme part is terminal uplink and you cannot speedrun that

wanton girder
#

Why not?

upbeat tusk
#

you can't just do multiple of them in R4

wind silo
#

Also you can’t force the terminal to upload faster and shorten the time from 1min to 10 seconds

upbeat tusk
#

RandomKenny intensify

glad nest
# wanton girder Why not?

Because we don't have a category for it. There wouldn't be enough people running it to have it be a category worth recording for. Solo as well as Duo both only have any% categories but no layered%

#

As it is the speedrunning community seems pretty desolate and with only a few people actually participating in it. There isn't really any point in just adding categories for the fuck of it

wanton girder
#

Gotcha

teal fulcrum
#

Sub 1 hour A1 crouch guns only

soft oak
#

sub 1 hour a1 no tool walking only 50fov jump 360 full hammer charge only

calm axle
#

I would throw up if I had to play 50 fov before completing the run

soft oak
#

Well i realised that 110 that i normally play on is simply too easy so fov needed to be awful

steady trellis
#

Has anybody solod E1 yet?

pearl wing
#

nope

lean tusk
#

Tobbe about to post a video of him completing e1 with a steering wheel

sinful condor
#

it'd be a chore to even watch such a run

teal fulcrum
#

Its just gonna show how yoy can abuse the shit out of the game nothing more nothing less

#

That been spawn caping shooters and looking down or circle kiting

sand moon
#

how do you even do the 2nd s1 class in solo?

inland agate
#

killing everything that isnt a shooter until no more enemies spawn and then looking down and running around in circles so become nigh unkillable.

teal fulcrum
#

Look down 4 head

#

You dont even have to run in circles

#

Just look down

sand moon
#

wut

#

can i get a vod of that?

teal fulcrum
#

Its an exploit

#

You go do you

sand moon
#

I mean, as an exploit, shouldnt it be exposed to devs for a fix?

teal fulcrum
#

They know

gritty raft
#

We got 5.04 on a3 high 😁

median quarry
#

Record for is 4.48 if you wanna try to beat it

fallen hedge
#

goldeneye speedrun flashbacks

faint zenith
#

why does looking down make you immortal?

#

immortal, unkillable, same thing

median quarry
#

Looking up also works apparently

fresh light
# faint zenith why does looking down make you immortal?

when you look up or down, it moves your hitbox for some reason but the place enemies are aiming at is the same despite your hitbox moving, ie you are moving your hitbox so things aren't aiming directly at your hitbox and you get hit less often

#

so you aren't immune to damage at all, you just are less likely to get hit (which is still a great advantage, from what i've experienced and heard, it's useful for shooting enemies for the most part)

next trout
#

Are a lot of people actually abusing that?

sand moon
#

i wouldnt know

#

i never tried it

neon agate
#

First I've heard of it

fresh light
thick ruin
#

tbh it isn't as useful as it sounds, as strikers will still overrun and kill you if you're just staring at the floor

#

but its still a weird interaction and should be patched

quaint pebble
#

it helps you with shooters but everything else you better just get use to dodging bullets

fervent flume
teal fulcrum
fervent flume
#

It's so dumb tho

quaint pebble
#

agree

#

and its not even that usefull

#

like ya you dont get hit from shooters and such but strikers still attack you and hit you for the most of it

#

unless it changed since i did it

thick ruin
#

its just really situational

quaint pebble
#

ya

thick ruin
#

it can save you sometimes, but most of the time you're hindering the team by looking at the floor instead of fighting in active combat

quaint pebble
#

it could be used effectively in a level that has a lot of shooters

teal fulcrum
#

Situational but when i can just look down and dodge 3 hybrids burst then it kinda needs to be fix

fresh light
#

ngl, most people I have seen using it are using it against hybrids or lots of shooters, because the damage you take from them would outweight damage taken by strikers in that scenario

quaint pebble
#

i mean dodging hybrids if you solo is fine other than that i say just hit it in the face to stagger it

#

but it is petty stupid

teal fulcrum
#

i dunno man, dodging like 90% damage its kind of broken

quaint pebble
#

that you can dodge a whole 25 round MG with big fire rate with only looking down

#

was it 25 or 30?

#

i forgot ):

teal fulcrum
calm axle
#

i use it because i think it's so funny being able to dodge 4 hybrid volleys all at once then carry on with whatever im doin

next trout
#

why not consciously make the decision not to cheese and abuse a bug to make the game easier when it's meant to be difficult and you know it's not intended?

teal fulcrum
#

thats why people use cheese spots

#

so once they know about "looking down" they will do that

young sun
#

Also how people are doing the E1 S scans just shooter cappung and staring at their toes

#

For solo at least

#

Though it only gets you so far

#

Doesnt really change the skill checks later in

#

Only trivializes the S scans

#

Which to begin with arent a huge hurdle

#

Only problematic if your team is incompetent

calm axle
#

^ i think i remember seeing that for a b3 pe solo run

#

it's definitely a cheese but eet ees what eet ees for now monkaOMEGA

#

actually i dont think they looked down but strafed the projectiles instead

still latch
#

strafed it, I kinda find hard to believe that just by looking down you dodge all projectiles thou, I'd imagine you still get hit from time to time, it ain't guarantee to dodge, right?

marsh tusk
#

It depends on the elevation between you and the ennemy. If the ennemy is higher then you or lower, their shot tends to connect more even with the cheese. If they are the same elevation has you. 99% of shot will be dodge. If you crouch and the shooter is standing it is the same elevation if floor has no slope.

#

If you go on top of the shooter and you look down and see part of her. You will get hit

calm axle
#

+^

gritty crater
#

Why doesn't the game consciously make the decision not to screw people over with rng, bugs, and rng bugs kekw

terse spire
#

Rng omegalul

marsh tusk
#

People will still abuse the ennemy AI anyway... Just like if you are under a bridge and a hybrid is above. The hybrid will stay above and shoot the floor cause it tries to attack you... It will never rush you even though it cannot hit you. So just place a sentry above before and profit ;p

#

Same can be done with strikers like in this image

#

Strikers don't know if it should focus me or the guy above and gets stuck

#

The AI is really dumb

calm axle
marsh tusk
#

I just tend to break stuff without trying. That's how i find all the dumb stuff :p

calm axle
marsh tusk
#

If i try to break a game it will not break though so that's my curse

#

I found a spot in D1 too where ennemies will go under the catwalk instead. Because they try to attack me from under it. If they are a charger they actually manage to hit me though. (And i am standing ON the catwalk like every other player in my team)

terse spire
#

Charger tongues do be slightly longer than strikers

#

and them being taller probably has an effect too

marsh tusk
#

I'm probably at their limit of their reach

#

But it's just funny that they decide to go under the players instead kf trying to actually reach them normally

terse spire
#

Path of least resistance Scout

marsh tusk
#

Still is a bug. And the ennemies can abuse it... So i don't mind abusing a bug against ennemies either :p

terse spire
#

If enemies use bugs then i just kill them

#

easy don't stoop to their level

marsh tusk
#

Nah it's just fair. Why give the advantage when you can play both the same game ;p

terse spire
#

Why not overcoming their advantage by just shitting on them

marsh tusk
#

So many games where AI cheats against players.

teal fulcrum
#

Every game have their AI cheat

marsh tusk
terse spire
#

I mean if you know they do that then you can just mine the path way where they would go to hit you

marsh tusk
#

Do you know on every map where they can do that? Probably not

#

Point is. It is still something you might get fuck over without realising

#

I've seen giant hit me when i was under cover with their tongue.

#

24% gone in an instant when in reality it shouldn't have hit me

teal fulcrum
#

Lots of problems are client related, never really had a problem when host, giants can curve theyre tongues around edges specially if your within theyre range

#

80% of my games are me been client, lots of bs hits are either because of desync or me out of position

marsh tusk
#

I'ved seen a striker tongue hit me from 20 meters away

#

Was a bit stupid

teal fulcrum
#

as a client you can have that

marsh tusk
#

I was the host

teal fulcrum
gritty crater
#

Well big striker tongue range is well over 20 m

teal fulcrum
#

Just went in game, it only really applies if your running in a straight line

terse spire
#

When will they make it so it still hits you when you aren't in straight line 👀

marsh tusk
calm axle
#

someone got the video of the giant charger hitting someone through like 3 curves and 2 flights of steps?

terse spire
#

ah first mistake being on stairs

teal fulcrum
#

They can start attacking at 15 meters so running away in a straight line can get to you

calm axle
#

it was the D2 extreme lower level door

#

it was baffling to see

calm axle
#

^

upbeat tusk
#

it was baffle to see but, that guy was still in range

#

don't know what triggered it to attack

steady trellis
blazing wave
#

What is C3 PE record ?

upbeat tusk
#

36:08

blazing wave
#

lol

upbeat tusk
#

bruh

blazing wave
#

they recorded it so probably gonna upload it soon

shrewd glen
#

라미좌

#

자랑중 ㅋㅋㅋㅋㅋㅋㅋㅋ

upbeat tusk
#

that's a weird loadout

terse spire
#

No cfoam 👀

upbeat tusk
#

having A cell in extreme basically skip 6 minutes

ionic halo
upbeat tusk
#

there is C2 PE that's 45 minutes

ionic halo
#

If you have a link, I'd be grateful cause I only found Over 1 hours run on YT :/

upbeat tusk
ionic halo
#

Oh yeah I was querying R4C2, yeah I can understand since it's only C2 in the title, feeling kinda dumb now lmao

#

Thanks

upbeat tusk
#

👍

ionic halo
#

Okay, found the 32 min C3PE Vid, added the names, I think I did the Hangeul Transliteration right for the names, but if I miffed it feel free to tell me
Added the Duo and Solo run I found there

blazing wave
median quarry
#

Get naenae'd amanes

ionic halo
#

Thanks for pointing that out
Will fix as soon as I'm on PC
EDIT: Fixed

lost lintel
#

Hello GTFO SR community, ive never speedran any levels, only solo'd the A-Tiers. Would love to try a quick A1 run if ever any still does that. Message me if ever youre up for it whenever or if you have general tips and tricks to share, that would be cool too. Thanks

wind silo
#

Remember all the possible object locations. Reset if objects are not in the closest area/ places that you are familiar with. Run and never stop(except scans). No “clear the wave then open the door”. No terminal (except PE or uplinks). Split into pairs if it is necessary.

thick ruin
#

maybe a little terminal

#

but only on longer expeditions

lost lintel
lost lintel
thick ruin
#

yep

lost lintel
#

Also thank you for that as well

thick ruin
#

a good rule to follow when speedrunning is to knock out as many team scans as possible, then split up the tasks

lost lintel
#

nice, ok

ebon nest
stoic urchin
#

Also are runs split into glitch and no glitches?

ionic halo
#

It has not yet been requested, although I'd say it's arguable now due to the closeness of the release

#

As for the runs, almost all of them are glitchless, at least on the leaderboard, there is One glitched run not on the board but due to bugfix, I don't think we can rely on it to be a reliable category

stoic urchin
#

okay, thank you, I can't request a page as my account has just been set up, however if someone else would like to so this can be more easily cataloged, I would be happy to help out as a mod in some way or look for runs.

ionic halo
#

I just set up the leaderboard there, so idk
I personally think that people should organically create it, from the speedrunning community

stoic urchin
#

That's a good idea, agreed.

lean snow
#

There's a speedrunning discord in the #hc-other if you're interested

ionic halo
#

Eeyup

glad nest
ionic halo
#

I think the proximity to release can be appealed imho

minor widget
#

Had a few people suggest that while I was suffering. I wouldn't mind seeing GTFO debut on speedrun. com

ancient hinge
#

Good that you mentioned that because I just wanted to bring that up

#

I want to request it but I need to like have a set of rules and other stuff people all agree on

#

And even appoint other moderators to review the runs of people

#

I want to approach the broader speedrunning community for that

ancient hinge
gritty crater
#

it was rejected and michal i believe said it was because it's in early access

lean tusk
#

Yeah sr.com has some rules regarding EA and frequent updates. Hopefully we are able to get an exception as there are some EA game on there

ancient hinge
#

Sr and EA don't have good relations?

ionic halo
#

It's not that, it's that bugfixing and wildly changing content can kill times

#

That's what they say in their rules

ancient hinge
#

Hmmm

next trout
#

I actually reached out to sr.c myself explaining the rundown concept and update process hoping it would help change their minds, so far I haven't heard back from them. I understand why they scrutinize EA games more for that update reason, but considering we're rundown based, every x time period the level times are locked in and we generally don't make breaking changes mid rundown

ancient hinge
#

Damn

#

That's quite wack

next trout
#

the other day

ionic halo
#

Thanks for reaching out Doc :)

slow ledge
#

Is it possible to just have a community managed speed run website? Why is this one to important?

gritty crater
#

there's a community managed discord of gtfo speedrunners 🤔

#

as for the importance of actual speedrun community, they can probably answer better

ionic halo
#

More visibility

#

Backend that isn't reliant on several individuals who have also their own disponibilities and might have to drop for a reason or another

#

Also, Speedrun.com is more accessible for runners who might be of non-english communities that might not happen to find the specific english communities for it

glad nest
#

sr.c is established and is a regularly checked site for people who are actively into or enjoy watching speedrunning

lean tusk
#

Sr.com would generally be beneficial for both the game and speedrunners. Speedrunners have a well-known website where they can submit and see times for everyone without having to join a separate discord. Game benefits because some attention from the addition might attract new players to the game (albeit small - growth is growth)

glad flame
#

hey guys, i have an odd question. In D2 PE speed run, is there a strategy with the zone with the cell and the fog turbine? a friend told me about that strategy and it's a lil strange for me

lean tusk
#

For speedrunning you ignore both the cell and fog turbine

#

Fog turbines are a sin in speed runs

#

For high you just keep pushing through the alarms praying you find resources along the way and don’t have to go out of your way to scavenge for them

glad flame
#

thanks ^^

hasty summit
#

It's a pity that we were the only players who took part. Would be interesting to see how quickly others can do it? I played with the weapons for the first time, it was quite an experience to try something new 😄 https://gtfo-randomiser.herokuapp.com/daily

glad nest
#

There are most likely people who have done the thing just not submitted time

#

Cause they didn't feel the need to do so

glad nest
hasty summit
neon agate
#

Congrats @hasty summit we look forward to seeing your future runs :D

#

also Lucrezia your run before this had one other team submit their run 4 minutes before the deadline

fallen hedge
#

our team does the dailies if they seem fun

neon agate
#

It's all fun and games until you roll E1 Extreme with 4 Autopistols and 4 Revolvers

#

Would it be more interesting if we included additional handicaps like "Your Hammer broke, don't use it for this run" etc

crystal tinsel
neon agate
#

We will include somewhere to make and see suggestions by the community

#

so that if you come up with something you can let us know

crystal tinsel
#

nice

hasty summit