#gtfo-speed-running
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LOL
xd
LF pingurs https://discord.gg/qheMeCyY
Why the fuck
Am I getting flamed
Your mom is done for now ngl getting her flowers rn
big
That is normally what she calls me glad you caught on
any cellskippers?
I'm down
deranged when
I'm late af but sry we filled
@sullen silo Btw if you need help with times for r6c1, your best bet is probably me, tgb and Kenny
Also Eva ig
Heās a bad speedrunner though
Says the fucker who said they werent able to make good times 
bro i never said that
i said if i was gonna make it i would make champion actually hard af
As If I couldnt do that
yeah but we arent
Quick question: is R5E1 Cell Skip good practice for teams to test themselves to a level sufficient to be able to perform sufficiently at R8E2
I am considering writing an expedition advisory accordingly
cell skip is a fun challenge and nothing more
the difficulty is very different from e2, i wouldn't consider it "good practice"
yea id say the difficulty is somewhat similar but it is a very different kind of difficulty (so its hard to judge either way
Honestly Iād be interested to see what the fastest split would be for a run where not a single shot is fired (can use tools) until the Class VI Mixed Alarm and if that would be on pace for a successful full clear
Because as far as Iām concerned even on casual clears you donāt have time to full stealth
you for sure have time as long as you never have to kill tank
quite easily id imagine even
shadow giants and cscouts would be the threats
yeah, run would be an immediate reset if the Class III Stealth Scan to enter 493 has one of the scans spawn on top of a Tank sleeping in 492D
What I refer to as well is making a good judgement call of "that ammopack is just too far away and the time/ammo we'd spend to get there is not worth it" such as if it's in 491F or 494D, but still having enough ammo for that Class VI Mixed
yeah
the room in 494 I refer to is the one past the gen/security door and looking to the right, where waves don't come from during alarm, but it is very densely populated, you can get Cell there but lockers on the side/back
Interesting, I had an attempt earlier where there were 2 Shadow Giants guarding a Scout, all of which were directly in the way of the locker with Ammo, so I hesitated on trying to line up that shot and just opted to go onwards. Noted to just go for it though
So would that make the far side of 493 opposite the Terminal to open 494 worth?
man you make everything sound so complicated
i have some competition now
the timer in r8e2 only matters if you are exceptionally slow
we have reached a point in skill progression where you can skip half the terms and still be coasting
part of being an archivist on a level where you kind of have to speedrun by default, really. There's a lot of skill progression and familiarity where none of this excess really needs to be said anymore, but I unpack that a fair bit for the sake of wiki
i think they're pretty different
E2 is more of a knowledge check
R5E1 CS is more of a skill check to me
like mechanical skill
i personally don't think u need much mechanical skill to do E2, you just need to understand the rules of the gamw
I feel you need quite a bit of mechanical skill for the reactor at least
U shoot bullets down a straight hallway
only thing hard about the reactor is actually knowing where to sit and spawn blocking
That āstraightā hallway has more bends than an old water pipe
shooting and spawn blocking requires no skill
guh?
And tell me how you exactly spawn block on wave 3
guh??????????
nvm I got struck with the respond before you read the whole convo sickness
just like u do it on wave 2?
i have no idea where youre holding lmao
You still have at least 2 spawnpoints, unless a new strat has been developed that I donāt know about
they never backspawn if u keep the spawnblock
you hold in the same spot the entire reactor
except wave 1 if u wanna hold in front of door
I think they're referring to holding in front of door leading back to Secondary Bulkhead, the room with tons of vertical storage tanks so you and enemies have to weave through it
well, i suppose if one doesnt know about chill strat
Where/what rooms do you stand in to spawnblock?
we are talking normal cell skip
you dont need anything like that
you just need to know how to pull moms and kill the room
you are in no real hurry
you can melee everyting but hybrids super easily (and even hybrids) in the error
or just shoot em
outside of bulk / kds team scan room
not sure what that spawnblocks, pretty sure that just causes enemies to spawn really far away
ur code 2 is spawnblocked as it has no room to spawn
someone explained that i don't want to think too much
I assume itās related to reactor spawn push
if youāre out far enough the enemies are forced to spawn a lot further back in the level so they canāt spawn in that zone because itās ātoo closeā
Also normal cell skip is still mechanically intensive
Hybrid error and being low health is enough to cause problems for the average player
before r8 it was probably 2nd hardest thing, beaten only by Brazil skip maybe
I know about reactors pushing spawns super far away, I'm just not sure how you can fully block the spawns
how hard is brazil skip
fully block back spawns you mean?
and why is it considered to be that hard
Yeah, sky was talking about spawnblocking wave 2 and 3. If they meant something different by spawnblocking, then I misunderstood
well wave 2 you donāt need to spawn block so thatās irrelevant
And I kind of just explained it
If you push far away enough from reactor that is your spawn block
it just works differently to the usual spawn blocking
Itās just generally pretty unstable, constant charger alarm with immortal plus doing reactor is a lot more intensive than cell skip
Lot of places for run to fail
Wave 2 and 3 you hold in 495 in B using the hallway as a funnel and someone stands in D so they donāt spawn in C
Has no one played this level before lmao
Also if your scatterguns have a frontal lobe it is the best strat for a clear
^ if you cook with the triple sentry strats it's free even if the scatter(s) don't
Thereās also the hold in A of the code 3 zone where the only risk is the door at the back breaking
i was refering to speed cell skip
but this is more mechanical skill needed than r8e2
Hold in A of code 3 zone 
Beth
? (You mean code 2 right)
Yeah that one
I was like
Holding in code 3 zone weird strat but ok
Wait a minuteā¦
Dude can you not
Why are you trying to argue about this?
bro what arguing
This
You said "r5e1 cell skip requires more mechanical skill than r8e2."
I said "I think the reactor requires a similar level of mechanical skill"
And then you disagreed
That argument, where you keep repeating that cell skip is the hardest thing mechanics wise
never said it was the hardest thing mechanics wise, i just think its harder than e2
im also just disagreeing with u, nothing really triggering u
u can take it that way tho, i dont really care lmao
What I am taking away from it is that you've got some weird elitism around r8e2 where you say that it isn't hard at all and you just need knowledge
"mechanically hard" means nothing when you don't give parameters
like, i agree that cell skip is one of the most testing things you can do
different kinds of difficulty for different levels
theres also the question at which point smth is purely mechanical
you can always put knowledge as the base for smth
up to a certain degree
Are we just talking normal cell skip vs normal e2
presumably?
r8e2 throws more shit at you, cell skip is more like walking a razor's edge
lol
mhm so much more shit happens in e2
though i will maintain that it's less volatile (if only slightly)
e2 is less volatile but it's just 2-3x as long so keeping it together for a full run is harder
judging brazil skip difficulty is also kinda hard tbh
the 2 main difficulty points are almost pure rng
(1 of which is entirely handle able by skill, but still also just bypassable with a better seed)
I think itās pretty fair to say itās hardest thing pre r8 tho
Ignoring some speedrun routes maybe, Iām not really talking about speedrun more just normal runs where youāre playing for a completion
I think itās pretty fun
I feel like rating cell skip/brazil skip is always on the edge of āis it suboptimal or actually smth differentā
you can probably cook some incredibly stupid challenge routes
i think challenge runs are only fun if its to be more optimal
the only time its only ever more optimal is for speeds tho
otherwise its not a challenge run but just an optimal/easier path
yeahh thats why i never do challenge runs outside speeds
aside r5e1, that one is just fun to play
Reactor skip is underrated nowadays ngl
whats reactor skip and for which level
R6D1
you skip reactor
Hop into fogged up dark scan 6
Then fight kraken on max infection
Fog skip 1 and 2 electric boogaloo (altho far quicker and far less interesting) exist too
Megamom āskipā
r8d2 ugh
hot box is a free clear
what is gtfo hot box lmao
Its a good lvl
bro i dislike most of vanilla d levels i havent gotten to try r6d1 hotbox yet
i lowkey probably just havent run it enough
D tiers dont rly miss ngl
R5D1 is a miss
and R8D1 for replayability
Rest is decent to great
d tiers probably the most consistently good apart from like 2
i feel like i could do with another brazil skip clear, still not happy with myself in the prev one
but alas, what can one when do bad at the game
You kicked the best moment into motion tho
Litteraly peak tension
D tier best tier
fax
when e tier speeds
ngl a mod that remade all the D tiers into slightly harder versions of themselves
would go hard
can do later tn, playing games with fam after dinner
i could cook on that
aight im avail until like 12:30am ur time
maybe later idk
waiting for a message
aight
:|
this just in: chilldude7777 loves D
gtfr
R1D1 and R5D1 
iirc system error is just rundown 1 but each mission also has a secondary and overload (with some new missions inbetween)
but the weapons are not vanilla 
might check that out tbh
guys this is a rundown that is rundown 1 but not rundown 1
A Sneak Peak of Rundown 0.5 the Prequel
I see you and I are in the same headspace about this
i might cook a bit and do this next week
as an example, wondering how to make R7D2 harder... probably mandating 2 cells so you get both mom and tank during run back
based
i would defintiely play this
I think r7d2 is an easy one to make harder/better
Just make it a Perma mixed surge
1 room towards elevator
R5E1 CS +1 in 10 mins ish if anyone's interested
yessir
@real jetty this guy
Donāt worry about it
@placid marten what R1 levels is good intro to speedrunning?
R1A1 trust
r1c1 trust
R1D1 is the best probably
rly only R1D1
B1 C2 you will use wardenmapper and you will be happy
no reset rng (key etc) or maps
decently fun for how simple it is
honestly R1 just isnt the best rundown to start speeding in
fairs, theres a guy who wants to get into running but hes not gotten that far yet so
what i said to him (said R4A3 main is the only thing i could recommend)
once the medal mod comes out you could recommend that to them
medal mod?
What we are working on rn (which will potentially even be allowed for speedruns)
has times for each level (any% clears, so no PE necessary) in a
Champion
Gold
Silver
Bronze
Medal tier
ranging from pretty casual clear with no afking to a genuine strong speedrun
interesting
how would this integrate to like logs and that stuff?
like would it be an "external" mod?
I am not too knowledgable about how that stuff works
but its just gonna be an r2mod man mod afaik with some specifics for it
logs should work as usual
wait wouldnt this just be like the log thingy TGB has but with online integration?
Idk how far we are exactly since im not the one coding and working on the UI
but maid is working on server/website stuff
auri on UI
tgb is doing tgb things
kenny is/was working on the medals
uuuh
thats where the idea came from for TGB
since we dont post them there no
GTFO logger thingy? or was that someone else
damn would prolly be easier if it was but ig not
yea
and he does have the medals worked into it too
but the medal mod is supposed to keep track of stuff in a cool way (once you have it)
and other stuff
but idk again
wouldnt it kinda be like that one but just online function so that you get access to the logs/time that others have?
fairs though
wat
nvm lol
yes
hopefully
the mod has 2 purposes: easy to access and good lookin
fairs, the GTFO logger doesnt look great and its like sorta easy to access
technically the logger tool already can do everything the mod does (technically better since it is considered to be accurate down to the millisecond while the mod can be wrong)
yea
is the mod out yet
however yea, accessibility: massive issue, no one knows about it, and I can't market it in any reasonable way other than word of mouth. And it doesn't look great. It works for a speedrun and it is customizable but it is also kinda shitty compared to what a mod can achieve
no, idk when it will be released but we still have quite a lot of work on it left
aight
funnily enough: rn i am working on the mod-server integration
Auri yesterday
āTheres so much to still be done for UIā
Also auri
ā4/5 things are done pretty muchā

(Im not saying its not a ton of work, just found it funny)
50% of the work is in the last 10% of the project
Finding +2 speed run players for R4/R5. East Europe location is prefer.
Teamurs im speedrunning my work
Swear Iām like 2 hours ahead of what I should be
Nice pace start aiming for wr on your work speed
With or without mouse acceleration
Hi š
its a sad day for gtfo speedrunning
every day is because nothing fucking happens here
i guess you dont read the channel
No one joins my lfg here š
what happened
R6D3 ā„ļø
We can fix that
@sullen silo Btw for r6c1, times should probably be 17 minutes and 21
i think'
@drifting citrus @placid marten any objections?
also when choosing next level
R6c1 shouldnāt have been chosen
what if we chose r5e1 again
"chosen" is a generous phrasing
people rly wanted the wheel
it couldve been worse
but r6c1 is seriously the funniest since nobody even considered it...
Itās not a terrible level if you have a good team for it
R6C1 as a speed level is completely fine (theres better options but for sure worse ones)
its just that it already was the level for a speed comp (honestly not a, but "the" speedcomp)
r6c1 is pretty fun
DATA CUBES
CUBES OF DATA
Cuboids that include vast amounts of information
jish has 2 points and they're both correct
I just think I wouldnāt have had r6c1 on the wheel yk
like it is like playing spin the bottle then it points at the ugly person no one wants to kiss.
Maybe we shouldnāt have invited them
Lowkey couldāve been so much worse so Iām glad it was
š
Was r1c1 on the wheel
Yes
Amazing
every level that wasn't an E tier was
10/10 no notes
Every level except for E tiers was
No notes amazing planning
LOL
It turned out good
Your kidding
technically r1c1 had "some" skill
compared to r5b4
LOL
every person who actually runs the game and was serious in their vote voted for community choice
hey that did have a funny strat xddd
just walk the entire level
LOL
soy fully did not care that 90% of wheel voters didn't run anything ever
R5B1 wouldāve made me ragequit cuz we lost at the last gen on that one (if itās the one Iām thinking of @misty veldt)
Two time lines are 33:32 and 33:33
He did? Thats why we have a new level the week after?
r5b1pe speeds would be a travesty
I think r5b1 pe speeds are still better
Than r5b4
Was R5B4 the secondary reactor level?
idk
a lot of the people who participated previously straight up do not care about week 1
low bar to clear
r5b1 pe speeds at least you could argue there is some interesting stuff if u have more chill times
Yea which is why one of the weeks got changed to be another level right @sullen silo?
Goddamnit heās playing repo we aināt gonna get a response
r5b1pe could be cool but it just has so much boring room clear that becomes ass if you push speed
Nopers
r5b1 but you are allowed to cconsole in an extra bhk to do secondary during overload
funnily enough for optimal speed u cant doorbug anything pre secondary
you loose stamina throughout the entire overload + secondary
because freeze bug allows u to invalidate secondary the threats in there are much lower
well
at that point you kinda just remove all the bad levels and it turns into "which levels are good, spin for those" (which obviously wouldve been better)
cuz like, imagine if it had rolled R5B4
so carrying cell into the entire blood door is doable
the strat would actually be kinda funny
tho it would also require the literal fuckin command center probably for optimal speed with like all 3 clients sharescreening to host for door opens
R5B4 cant be a good speed cuz you either get 33:17 or not
like... the 2nd time has to be 33:18
thats legit how champion and gold medal are set up LOL
Wait why?
I mean yes but also yanno
33:17.500 vs 33:17.999 vs 33:18.999, for times imagine
Downstairs
its a complete autoscroller until 1 sec door opens
then it has you run for 3 full seconds and then afk on extract for like a minute
you dont even need to be perfect in reaching extract with 4 people
33:17 is that stupid to get
Lmao
Thatās the reactor secondary right?
what?
r5b4 is timed event
Isnāt there a reactor in secondary or am I thinking about a diff B level?
ngl
a warden protocol with reactor secondary could go kinda hard
r4b1, r5b1 has overload reactor
Was thinking about R5B1 lol
š¤
in terms of the absolute longest when considering 100% category where does R6C3 PE rank
For general play yea
For speeds, still no pretty much
Ghostly is the reason itās ingrained into my head /j
Overload has that 120s team scan
hard to say since a lot of 100% stuff isnt run even semi optimally
Bruh
R4B1..
They massacred the levels
oh yeah anything hard timegated is a bad speed pmuch
but it is an unexplored concept for a level afaik and seems like it could play well

There is a modded level with that
I dont remember the rundown
i never typed r4b2, ignore eva, he is lying, spreading missinfo on my innability to type
But it was cool
Frfr
r5b1 is a good speed because it contains bbc
r5b1 main is fine
Genuinely wouldnāt run that shit
Ye
i literally went through the votes and counted the amount of people who had actually submitted a run before
i even said that here
at that point some of the people most outspoken against the wheel switched their tone
so i just went with the wheel
its impossible to make polls exclusive to specific people short of making an entire new channel for them which is kinda overkill
plus it would exclude people who want to get into runs but havent done one before
Letās just be happy r6c1 was chosen
And then we can choose a good level for the week after like r6d4 or something
man I hope it's r6d4
i hope its r5e1
i hope its r5e1
i hope its r5e1
i hope its e5r1
I hope itās 5r1e
i hope its r5e1
did i click the right button
or did i skill issue
the vote button
you chose right
Soy did you vote?
I mean I think it was to be expected with a poll like that
nah i didnt
unlike some people, im not gonna vote on a poll that has to do with something im not participating in
i hope its r5e1
I hope its R1E5
I hope it's 5e1r
i hope its r5e1 deranged
i hope game dies š
I hope itās RE51
I have to imagine stages of reactor would give some brief pauses to warden protocol otherwise that would make things pretty much enemy wave spam the whole level
naw
trying to get reactor codes (with a full team scan to enter zones after a keycard) and then having to push back through a warden protocol plus a failure wave would be pretty annoying tbh
like yeah you can kite of course but I feel like there'd be a more nuanced way to do this to not just die or be forced to kite every single code hunt
you'd have to do that the whole way then, as many higher tier reactors have at least 1 alarm or a bunch of full team scans to do
heck even R3A3 has them
Another key distinction to at least giving brief pauses to warden protocol (such as on a successful code input or zone enter) would be, how would it be that different than just making a Reactor Main with no Secondary, and every code hunt is a ridiculously short timer varied failure waves, and tying typically warden protocol events like turning off lights, spawning boss enemies, or raising fog for a bit, to opening doors or moving past a point in a zone, like R7E1 final code hunt
just like
remove the teamscans
and have almost all enemies spawn in weakling role so that there's still enough enemies to fight when split
u should play deadline zed
is this a game or a mod
hmm alright, I will add this to my modded notes because it is a cool idea
t3e2
it's a better r6c3
Any R5E1ers?
@sullen silo where comp?
Heās prolly eepy eepy
I thought it was meant to start yesterday
Idk
still a bit further to go i think, remember that the dates started when i'm in employment
It was gonna be yesterday but I decided to wait another day or two cuz Iām not sure if Iām going to be too busy in a week to start the second one and all that
oh my god i don't start employment before the comp
good thing i'm not planning to play much
Give me admin and I can do it for you
Or a special āspeedrun overlordā role
please do not give frosty speedrun overlord perms he will literally ban me from this server
Correct
temptimg
Im like half serious
while i appreciate the offer
this is more of a one time thing just cuz im moving back home
ah fair
when's the test run happening @sullen silo
Where's the 80 hour worth of test runs
last year buddy
honestly idk if ill even do one for the first week level
considering how much people hate it
but once the second weeks level is decided maybe ill do one then
there is 1 group at least that i know and is already running
so doing it would be nice
(also r6c1 is still a pretty nice speedrun anyway so more people running would be nice since not everyone played during the 10c competition)
r6c1 is a decent speed
people are always going to complain as long as it isnt r5e1
as long as it's not an e tier tbh
shit take objectively btw
I love taking shits
sky is saying the truth (that people are gonna complain if its not an E-tier)
But god is that in itself an awful take
ye i agree
its a fine level just do it so that i can get the admin carry role
and so i have someone else who understands the pain of the heat
fineeeeee
maybe at some point today
actually probably at some point today
probably start the competition tomorrow
or late today
wheres MY role
under my name pub
gotta carry me first
admin carrier has logged on
you already have the role GET OUT
Any timeframe?
Iāll try to be awake for it
Me me me please
ok we need one more then
Gotta shower so will be about 20 mins
im in the middle of a speedrun session
coerce my team into letting me go for 30 minutes
ditch them it'd be really funny
@placid marten hop in rn
if i convince half the team itll work
cant
Sound logic
quick question what would you guys say is a fast time for R1A1 solo with bots?
fast or FAST
FFAASSTT
massive
cant wait for the vid if you guys get wr
sub 4 min
damn you think that is possible solo with bots looks like i have to cut a few mins off pb
we can prob help if this next run is still borked
yea, just need crazy key and hsu
WE LOVE CHECKPOINTS, GREAT ADDITION
I did a 5 flat with a decent key and ok hsu before
i wanna just get a run done and go to bed so
fair is there a way to know where they are without terminal use?
ideally the sooner the better
logs
itll be like 5 mins
LOL
automatically tells u key position and hsu room from the logs.
oh cool
shameless plug
lol
of course
is there a speedrun catagory for running without third party tools?
ill be a minute
we are rdy
you can check the logs manually
knowing spawns is just a massive improvement over having to gamble for rng
tick tock buddy
what i have been doing is pinging once in the respected zone is there a faster way to go about it without using third party tools?
i think this is an actual run lol
it is
gamble for the right box without checking
which sucks
lol
oh well enjoy :)
true
reading logs manually is the same as using the tool so basically you just gotta check the best 3-4 boxes and pray, same for hsu
for r1a1 it takes about ~45secs to reach key boxes which means u play for 45 secs to reset
oh ok could you explain what the tool itself does?
fun fact: yesterday i did 1000 resets in r1a1 and i think we had like 2 playable seeds for current world record
like does it simply type for you?
?
it checks a file that the game autogenerates
that file has info
which we understand
oh ok
basically the logs spit out where the key spawns exactly and which room the hsu spawns in. The tool automatically reads that file, takes all the data from it and then spits it out in a nice way for u
and the tool shows numbers that you can check on a map
(linked on src discord and src website)
ah that makes sense
i still want to do runs without any external tools for now lol i have a lot to work on still
the advantage is that your runs will actually be consistent
and the tool is just there to make the "checking" the log part easier
true but i want to work on my mechanics more then anything
mechanically hani's r1a1 solo is crazy in terms of showcasing how to play it
and he has some great guides that work very nicely
for the alarms
ehhh with bots it becomes easy yea if u place all sentries down
i was using foam mines a sentry and bio ik its not that fast but i was using it for safety
with bots but no tools u can still learn general mechanics in an easier setting
try placing down 4 burst sentries in front of the door
thats why im doing it with bots
makes sense
im wanting to get better at the game since i want to be able to teach any of my friends who get the game
speedrunning r1a1 is simply me wanting to get faster at basic mechanics
my pb rn is 10 min with a nonoptimal loadout
@azure pilot gave you the admin carrier role since eva stole your slot
just got a 7 min 26 sec pb
got a 6min 38sec run
š
5:17 yesssssssssssss
had to restart from checkpoint cus i teamkilled a bot right after getting checkpoint scan(they love running into scattergun bullets lol)
just so you know (for actual speedruns) boosters and checkpointing are banned
ik
gj on the pb lowering tho
im not even recording it just doing it for practice and fun
Going from 10 to 5
yeah lol changing to four sentries helped a ton
also i had good rng on key but bad on hsu
key was in same zone as terminal
but hsu was up the ladder in section E
boosters would be cancer for speedruns with how much they vary
yeah E hsu is about a 78% chance
yeah but the ladder one sucks imo for speedruns
theres a jump you can do to get up easier
yeah but i have to go silently cus the bots gets pissy when a room wakes up and if one of them goes down they normally all go down(in a run)
which jump
is it the funny box jump
probably not, but rather going up the stairs to the right and jumping over
pretty sure that is the one they are talking about
here's the fun jump #gtfo-media message
what weapons do they have
they all are using hell revolver and hel guns
cus i dont like giving them shotguns with how inconsistent they are when it comes to weapon choice
give them burst cannon
oh are they really good with it?
just for a speedrunning or should i just be giving them it in most missions
they are cracked with it but it just uses a lot of ammo
but it doesnt matter for r1a1 cause short level
ah ok good to know
it prob wont matter in most missions since they dont like shooting too fast cus they are scared of guns(my in game reason for why they shoot slowly)
they shoot so fast with bc
wait you mean they shoot more then one in a 4 second window
oh yeah rq is hel revo good for them?
yes
cool good to know
congrats on the new WR's
it's the inevitable result of playing levels that could do with touching up
Fair ig lol but still
"touching up" on r1a1 and r4a3
lemme just roll for that 1/10000
Oh lol didnt see that r1a1 was one of the new ones
yeah we didnt upload a video just a ss
Ah canāt wait lol cus I am doing r1a1 runs solo with bots and am planning on doing runs of it on stream today with two friends
the trio speeds
we got a 2:39 but want to roll for the god rng lmao
Holy crap
yeah it was hack box B key and front B hsu
but i think scans on second were mid af
Ah
They always are imo
they sometimes are all next to door instant split
which is crazy good
saves like 5-7 seconds compared to our run i think
we had a scan in front of big door lmao
Mine are always split all across the area lol which sucks ass for runs with bots
2:38
lol good to know
whats a quick solo speed?
r1a1
r2d2
idk if i could beat R1A1 solo kek
lock in
ait what loadout?
r6a1 is the easiest by far
sawed off, hel rifle, burst, bat
hel shotty scatter
r6a1 has a million and one long range hallways so hel rifle collats are huge
do i have to find first ammo?
preferably yes
R3a1 was my first solo speed and was quite fun
is it easy though lol
No
R3 solos are not fun unless you're doing R3D1 IMO
R3a3 is quite fun
currently i get overwealmd with the class 3 alarm
Don't focus on sticking scans, focus on positioning to a safe place
R6A1 class 3 can be a bit scuffed since they can come from both sides (aggroing the connected room)
If you struggle while they are only coming from 1 side⦠uuuh. Rip?
Oh I didn't realize they only come from one side
Just play a line??
majority of the time i got to the class 3 they came from the right side (easiest im assuming), last run i had was decent got to the last scan but got overran and ran into a striker š
ill upload some vids when i get back ig
but also a part of me feels too slow to actually submit it if i completed a run lmao
It depends on how they spawn
You can try a funnel but they will typically just spawn too close to a door and get sucked into it
On my last run it I remembered to close two doors I think I wouldāve had a greater chance ngl
I heavily prefer the side with the ladder
Burst sentry facing it (or hel auto away from it-ish) and then just shoot when they come down the ladder
Nah just go and improve after
Fair fair
My first posted speedrun was a 9 min r6a1 duo
Iāll think about hel auto
Check out how other people speedran it to get a feeling
Back when I started we had far less stuff to learn from
I checked wr but I feel like the route is easy enough (dunno if I did it right though)
Fair
"back in my day" type shit
old disgruntled man āback in my day we didnāt have this internet thing you young people haveā
gotta remind people that I started speeding in og r6
Which back then we didnt have logs
those were some rough times lol
Actually?
Daym
I did about 800 manual resets of r6a1 with a friend for r6a1 in og
we were running for 3 specific keys
Nowadays you just dont suffer the same way
I still dk how to use logs
I think the closest bit to old resets is r5d1 cell resetting
After class 2 run up ladder, run through some rooms idk the names of, reach hack door, run thru some rooms, go down the big ass ladder, fight 3 giants after door, then left side until class 3 is my route
as you gotta do an alarm to get a decent moment to check
There is more than 1 guide for how to find/open and what to manually check for (maps are in a steamguide that linked multiple times)
There is also tgbs logger which is pretty automatic (still needs the maps)
Solo goes right typically once you get to the 2 paths right before the alarm
Easier to get through and better funnel (if it works)
its technically slightly faster if you take the left big door into right small door route
but thats so much harder to shoot than right solo
Yea but currently left side I can usually not wake up the rooms (which I realize is rookie mistake no?)
it depends
Shooting during alarms is better
Since you dont move anyway
but a free kill on path is a free kill
Yea well ima upload a vid anyways so youāll see what I mean
Anyways gtg to work now
Once u get down the big ladder, go to the right doors and leave both open
they'll funnel down the small ladder
I've never has them not come from that big door as long as everything's open
giants are a bit annoying to deal with but shouldn't be too hard
Gotta play it more then š
cuz them being able to spawn near and thus take the other rooms path aswell is what makes it kinda fucked
damn weren't u supposed to be mimimimimimimimimi-ing?

I've played it plenty, I think I'm just lucky
actually thinkikng about it i have had them break through the other doors a couple times
not super often though
so like i watched the skuller and company run of 16:39
is the run just like scan rng and doing giant zone/scouts correctly?
and running well?
there is other little stuff you can do to save some seconds but that's most of it
like what
on your giant zone i guess you lost a bit of time on first door that's like all i saw
but tbf yours is the only run i've seen
key and data cube spawns have a large influence to the run as well
well yeah key was kinda obvious
didn't need to mention it
data cube wouldnt have guessed
make little mistakes and get needed resources without falling behind cube grabber, then the spawns for cubes don't matter as much
you'll likely lose most runs to Scout+Titan room
watch the 15:59 run vid
watch the 15:59 run vid
Anyone need a 4th?
Watch my run
Also @sullen silo you wrote 50 minutes at the end of the thing instead of 30
me and my friend(with two bots) got a 5 min R1A1 run
kenny taught me so much about how bots work lol
Kenny is the goat
also the game messed with us so bad lol we were going for sub 5 min and got exactly 5 min
Lmao yeah that happens
we had god rng but fucked up so bad lol
best hsu spawn and key in box directly next to terminal
As in you had close B hsu?
it was the hsu on the other side of the terminal i thought it was the best one but looks like i was wrong lol
Oh yeah thatās not the best one that one is about a 10% chance. The best one is about a 0.38% lol
we would have been faster if i was using log tool but we wanted to go without it for learning
Yeah thatās fair
Sounds like youāre doing good though
I want to get a sub 5 solo r1a1 but itās just such a shit run to get
we are stopping here for now gonna play more lvls and maybe come back with a full team and ext tools but we are also planning on playing more lvl and speedrunning our faves
Huge thatās what I like to hear
today was a super fun 3hr 45 min stream
much better then my first gtfo stream of me going for r1a1 solo
just two people in chat arguing back and forth over semantics and useless stats
for example one person was telling me to stop using hel revo because of its detection range lol

Nice GGs man
it was exactly 5 min tho so we technically didnt reach our goal
lol
watch the 15:59 run vid
Ight
but not frosty's
Why
because he doesnt need more views
"yes it does" <- clearly a bot
NO YOU AUSTRALIAN
Says the Australian
ChatGPT thing frfr
lol
https://youtu.be/1TYbafSg6no vid is up
Im gonna get roasted so hard š„
Prolly soy tbh
might as well have done r6 story% i guess
also
the discord announcement requests some additional stuff that isn't required for an SRC submission
mainly that all loadouts are visible in lobby in video before dropping
blame beth as well
Was like that last time iirc, idk if our group actually had it or not
ya i don't think anyone did lmao
I get my cast removed in four days wooooooooo
lets goooo
Then a ton of physical therapy and then I will be able to walk again
I never thought I would miss the simple act of standing up and stretching while gaming soo much lol
you guys walk?
In about two months I will be able to run irl again and not just in video games lol
I just super glued myself to my computer chair
Valid
you.,.. dont need to?
So like quick question but do your know why you ammo COUNT exists?
what goat means (I hope) is that you count sniper shots as a team
because you can avoid having to deal with 1 phase of the boss in R6D1 if you time multiple shots at once for the last hit on the tumor
Hopefully that is the case lol
and doing that is very rough and not necessary realistically
expected time loss due to having to reload with snipers (and using slower snipers) is about 20 seconds. 25 with human error compared to before
butt mark deeper than the marinara trench
Couldnāt you just do the math on how much % of ammo Is needed per bubble and figure out how many shots each person needs to take? And then just have each person take their required shots per bubble?
Instead of counting total team shots?
Ik it is prob a bit more complicated to get used to but I think it would save time and reduce human error during runs
Like for example if 6 shots are needed and 3 people are bringing snipers then each person would simply use one mag
Idk just a random idea from someone with experience in games with raid mechanics
was not, just needed booster scroll then, same now
they're talking about skipping phases
the issue is not people shooting more
Oh I thought It was ammo and reload Econ
give them some credit lmao
True lol
Just was confused why they would be talking about counting ammo when there are more consistent things to do for resource management and I wasnāt aware of skips for the fight
is there a list of possible spawn locations in the last room for the cube?
probably in the speedrunning serfver
Sent in dms
I will add them to the steam guide today
Anyone wanna run r6c1 in approximately 1 hour
i may be home then
whether or not i'll want to play, who knows
Hopefully I get good rng
ngl
rng doesnt matter that much
the time is set to where you can get it with a good run
(rng obviously helps tho lol)
I meant rng about if goat gets to play with me
Nah I have bad luck with my run irl
right, automod
it's my rng as to whether i feel well enough to play/up for playing
what isn't rng is how team plays and if that upsets me
š
Upset speedrun any%
31:06 >:(
so close to sub 30
sub 1 when
over -3 when
lakana return when
Sub millisecond when
duos when
no balls now
explode
1
can't wait for the r6c3 speedruns where the strat is just to walk everywhere
runs lost due to bot friendly fire: 6
frfr hate those guys
dont be hating on my squad like that
they may be a bunch of idiots
but theyre my group of idiots
if my team never tk'd me we'd have WR by now
and $20
actually?
no lmao
bro juked me
2
Looks like I need to run sometime
Yeah I wonder who would walk in front of my burst cannon when im in the front

I was talking about the bots
I was talking about u
š
So quick question how long has pmom%(or as I like to call it forced abortion) category existed
a couple years
Huh wow also I just watched you pwr 3:11 run and itās interesting to say the least
yeah we kinda just did a run to pmom and called it
didnt actually go for a good time
still dont know why that video did so well
People like me enjoy watching pmoms suffer and the faster the suffering begins the better
Also my friend Iām playing through the game with came up with an interesting speedrun idea his idea is all medkits% where you have to find and use every med kit on a map
would be pretty boring and also extremely rng based
Yeah but funny cus teamfire would be required for optimal runs
we do that in our speedruns anyway 
28:17 RAHHHHH
BIG
[BOT]DAUDA, [BOT]HACKET, [BOT]BISHOP #1 teammates
3 fucking team kills during T scan
Are they running burst weapons? Cus that is something I have noticed is that they team kill more often when using burst guns
ye, burst cannon + burst rifle
i know they tk more but i just pray they dont and it works out great
Outdated run tho 
Ik just funny that pmom%(forced abortion%) exists
Fair in a way I just donāt give them BC anymore cus I have lost multiple runs cus of it
Me when
Mom kill%
Pmom kill%
Megamom kill%
(Also tank kill%)
I will remove kraken tho, cuz its litteraly just r6d1 wr
Bruh kraken hate
It deserves the hate
š„
them losing like all firepower with like veruta or something i would think makes things way too slow
besides gambling is fun
Also idk why but my friend saw it on a vid and described it to me as I quote āa giant flesh stick that blasted everywhereā
She hate on my kraken till I flier
I gave them heavy ar and for some reason it worked pretty well not optimal but better then I expected it to go
I am severly saddened I cannot post the gambling gif here
š„
lol
Spin ahh damnit
Spin ahh damnit Spin ahh damnit
Spin ahh damnit Spin ahh damnit
Spin ahh damnit
:cocka:
?

