#gtfo-lore
1 messages · Page 210 of 1
Right.
I guess the other issue with thinking PE is: disinfectant stations essentially cure us of whatever it is.
10C more lore pls
@frail pollen can u pls tell the writers to give us lore about the fog?
🐸 
frog repeller
still waiting to see a setting in gameplay to enable the VAs to say frog repellers
yuh
I'm eating lunch rn but can start workin on the essay w you afterwards @analog frigate
aight
how is it already ruled out?
it was discussed like a month ago. 1 sec
this is the start of the convo
@finite vine
and if you do any research on what NAM-V was and what it did, you'd know it wouldn't make sense
Could it potentially be something along the lines of Cretasium mixing with water?
thats true symptoms dont match up
For example, sodium mixed with water causes explosive results.
there would really be no way to tell
I'm pretty sure they found cretasium to be non toxic
Gotcha.,
infection most likely comes from the spitters, so imho the infection is probably some made up chemical
they researched cretasium and there was no mention of toxicity
thanks daraxus
np
there is not really enough evidence to determine the direct chemical that causes the infection, if it even exists at all
maybe, but there's lots of neurotoxins out there that could ezplain it
we can make some good guesses though
true. I would look into toxins that are made naturally by organisms. since the infection is most likely made by an organism like the spitter
Hi yes
The hardest part of that, though, is that we're possibly dealing with something that is new to science or undiscovered.
sup grem
hey grem
The doctor (almost) is here.
wait you're studying to be a doctor?
That's a badass doctor name, though. "Dr. Grem"
In general the signs of an infection is labored breathing, increased heart rate and a generally reduced condition
and also it was in the complex for long enough they made disinfect stations for it
so probably before they ever encountered sleepers
so spitters were something entirely new
In which case; there's a few things that could be happening.
Toxins affecting humans can generally be splint into three types: neuro, hemo, and cyto
It's not cytotoxic, or we'd be dissolving on the spot.
true
It's not hemotoxic because we're not clotting out the oiseaux
So it'd be some sort of neurotoxin.
idk... they probably have some relation to sleepers.
We're also seeing something that looks like an anti-acetylcholinesterase in action. Our sympathetic nervous system is amping up (fight or flight; increased breathing and heart rate) while our parasympathetic is getting dampened (difficulty in muscular movements, general spasticity leading to taking more damage, muscle cramps preventing us from reaching full ability)
We do have drugs like that currently in production. Edrophonium for example.
ahhh look at this man go
Do you think it's possible that it can be some kind of cyanophyta/cyanobacteria?
Unlikely to be a cyanide producing bacterium. CN is usually pretty unstable in an external environment and the lethal dose of cyanide is absolutely tiny and binds irreversibly to ATP Synthase, so the disinfectant stations wouldn't work.
Eyo i am big nerd thanks for coming to my ted talk.
Cyanobacteria doesn't naturally produce cyanide.
It sound similar, but they're completely unrelated.
cool
It's a leading cause to ALS in third-world countries, which is a degenerative disease formed in the brain that causes uncontrollable muscle spasms.
Though, it definitely doesn't affect the nervous system as fast as the fog in Garganta does.
ALS is what Stephen Hawking had, yes?
Yessir
k
I'm just here for a quick question then I'll stop bothering you intelligent gentlemen
Has there been any discussion regarding the enemies' attack methods and how they work, or can I ask about that?
It's a minor detail, but I was just thinking about it
Biologically, yes, in terms of what they ARE
like if the striker's tongue works more like a lamprey or a mantis shrimp
and what the shooter's projectiles are
Dr Grem here determined it was some sort of worm thing for Strikers, he can def better explain that
and then Shooters, inside of their body is egg things, they shoot those
so they egg you
which... we're not really sure whT those are yet
understandable
maybe, but they aren't exactly eggs either
some cyst of a sort
we're assembling a paper about the nature of sleepers soon
in which all shall be explained
I will wait for it with bated breath
I find the strikers interesting; they are a near perfect apex predator for creatures that have a proboscis.
ye
those guys suck a bag o' beans to fight unless you have A) scattergun or B) sniper
And I still wonder if the evolution of the different forms of sleeper have to do with a base genetic makeup versus random chance.
Or a mix of both.
or a hammer and bat
yes, that too, but... most of us are sane and rational
start of the sleeper life cycle goes as this
baby strikers are born from the mother
A
they age and go into the cocoons to mature
they can then become strikers or shooters
beyond that, they age further into big strikers and shooters
big shooters can then become scouts, to take on a protective role
tanks/mothers are just futher mutations and such
most of them fulfill a need in the species
I more wonder about the chargers.
a colonial hive type thing like ants or bees
The sudden creation of keratin-like spines seems interesting.
Because, naturally, spines are a defensive measure against predators.
female subspecies, probably as a combat unit specifically
to protect the other sleepers
Hmm..
it also acts as armor, remember
the spikes would've had to evolve if it was predator/prey based
and that much time has not passed
its all chemical reactions and mutations
determined by whats needed to protect the colonies
same as hybrids in this case
keratin-like body armor to help it be more combat oriented
the spikes arent used to defend or attack, merely just as an armor feature it seems
exoskeleton type behavior
the shooters are the ones that morph into the many different subtypes
strikers are strictly that; strikers
so maybe chargers are a male subtype then, my bad
shadows are a wild phenomenon lmao. i think the conclusion we reached is they're a wavelength of light that we cant perceive, but we can still detect their outlines, their shadows
shadows are just a further mutated type
found in deeper areas, further into the colonial habitat, i think it was determined they're like a last line of defense mechanism
shadows are an anomaly
what do you mean by that?
with no specific explanation how did they evolve and such
one theory we had was that they are visible only in IR or UV range of light
hence maybe their background is visible when we shine torches
outline*
yes, thats exactly it
they dont evolve, that takes too long
its a life cycle and mutation cycle
evolve as in i meant to say that how they came to be
ah ok gotcha
its similar to the darker pigmented sleepers we encounter
its just a darkening or changing of the skin color
to a wavelength we can't see
which ones?
this
i dont remember which one these are
the ones that spawn during the alarm doors, and sometimes encountered in deeper parts
the more attack oriented sleepers
oh those
the ambient light maeks it hard to distinguish sometimes
environment leight as well
back on the topic before: MPTP
MPTP (1-methyl-4-phenyl-1,2,3,6-tetrahydropyridine) is a prodrug to the neurotoxin MPP+, which causes permanent symptoms of Parkinson's disease by destroying dopaminergic neurons in the substantia nigra of the brain. It has been used to study disease models in various animal studies.
While MPTP itself has no psychoactive effects, the compound ma...
highly toxic neurotoxin
chargers
is this for the toxic gas throughout the complex?
oh damn
I guess I could see the byproduct theory.
so when we get a very high amount of infection, we begin to cough and have breathlessness
does this fit that description?
I don't think MPTP/MPP+ is what we're looking for, as it affects the brain more than it affects the lungs and heart.
Causes Parkinson's Disease and stuff.
yeah that's possible
true
i still have to go over like 4/5 of the neurotoxin list
probably i'll go over it tonight and see if anything matches
Idk, I'm still stuck on the idea that it's a cyanotoxin of some kind created by cyanobacteria -- the coloring matches, one of the subsections of cyanotoxins matches what we experience (drowsiness, incoherent speech, tingling, burning, numbness, and respiratory paralysis which leads to death), and the CDC recommends washing yourself off with clean water or seeking medical help if problems persist.
Part of the Anatoxin-a group.
And it makes sense to me in some aspects because we're in a place that's dark, it's damp, surely some form of algae-like substance grows.
or do cyanotoxins have to be ingested in some way?
It does have the ability to cause skin rashes and blistering.
so the anatoxin-a group matches somewhat with what we see?
CDC states: 'Cyanotoxins can cause gastrointestinal, neural, hepatic, or dermal toxicity. Signs and symptoms reported after exposure also vary with the exposure route'
do they list exposure routes?
hmm
blisters
i suppose those could appear under our clothes
and they just don't appear on something like our necks
This is probably looking too far in to it, but could that be what the 'burning' sound we hear is referencing?
makes sense since when i had chickenpox, i had no blisters on my neck but just places with more flesh underneath
Obviously we can't/won't hear blisters form, but moreso the reference being that burning sound could be that feeling of burning/numbness?
it could be something like ear ringing
oooh
or something dissolving
Mayhaps.
since this is a process that generates bacteria, it would release gas during it
so it could be quiet bubbling occuring within our ears
or near them
Idk, that's kind of where I stand at the moment - cyanotoxins. The color, the ability to be able to persist with water molecules, the effects it could have and the delivery of it...
Just seems like, currently, the most reliable source.
also not too complicated that 10c wouldn't find it
That, and it fits the environment that we're in, and it's not as someone said earlier 'lazy writing.'
true
nice
we managed to get very close to what it is
@leaden dagger we need to update the toxic fog file
Here's an example of what it looks like in water:
omg you all are trying to figure this out fully ha?
so it's probably cyanotoxins dissolved in water particles
that's our job
I like lore, okay? 
@dull crest lore keeper lore when?
lore keeper lore
Fore score and seven lores ago.
you be suprised by my powers of spamming the shit out of doc and calle
Doing a little more delving in to cyanotoxins, their potential uses are:
- Biofertilizer
- Biocides
- Biofuels
- Pharmaceuticals
- Food/Feed
- Cosmetics
agreed
without getting banned let me tell you
anyway keep up the good work
biofuel
they used that for the reactors and digging engines iirc
OOOH
THIS EXPLAINS THE MAGIC REACTOR
It's infinitely sustainable, easy to (ethically) manufacture, and takes a negative environmental impact out of the equation.
that one reactor that only has a 5cm layer of glass protecting the "rods"
ooooh shiit
punk coming thru with the sauce
❤️
since its a biological thing, explains why it incorporated into spitters too
Yaaay my rite of passage. Lmfao.
i sent you two the doc
SAY WHAT YOU WANT ABOUT SANTONIAN INDUSTRIES
At least they're environmentally conscious.
LMFAO
damn they gotta work on their lore game better
the biggest corporation being environmentally conscious?
not a chance
Santonian Industries: Unleashes world-ending disease and monsters in the name of corporate greed.
Still better than BP Gas.
In case of accidents in seismically unstable area, do you have any idea how dangerous a nuclear reactor would be? Or dozens of them?
I think Santonian used bioreactors for safety reasons, not environmental concerns.
yeah it would make sense
literally
The fact everything is in a futuristic world could justify stabilized structures
Yeah, I was just trying to make a funny. ❤️
Considering that they are deep underground, the reactors could also use the natural thermal energy of The Earth.
Ye
Geothermal reactors go brrrr
god i love this chat now that there are ppl organizing it
It would make sense; for example, the teleport room in R6B1, from what I noticed, not only uses a stabilized platform and support beams, but also utilizes the coolant beneath the pad as a magnitude dampener.
Or so I believe.
i was always trying but there weren't many times when people would just gather up and talk about lore
yes but now we got a full team of 4 organizing the lore
and then i came along 😎
it is a very nice thing to see
yeah
facts
Thank you for your efforts
o7
These people need a Lore Keeper role with pinning privileges on this channel
now it's just writing the analysis and that's it
eh
i really wish we had pin permissions
facts in some ways
it would be nice to pin important files and logs
yuh
@shut mountain ehm cough cough
or even make threads
ya that would have been nice
lmao
since we've explained a lot of the stuff now, the channel will be a bit dead until something new comes up
I do have one question, now that I have a moment to think about it:
what up
especially during the late r5 lore hunger times
ya
The toxic fog, as far as we know, has no known effect on the sleepers.
yes
Hello yes how can I assist
lore keeper role with pin permissions?
@shut mountain
pls and thank you
and also lore keeper role when
Would they be naturally resistant to this or would it be something along the lines of... "I have no lungs, therefore I am immune fuck you."
we don't see signs of a respiration system
Indeed.
ye
they are pretty hollow
or anything similar
no stamina "feature" either
i mean again they are most likely just dead copses
Giving people channel privileges would result in trolling and malicious stuff so thats probably not going to happen
they might have transpermiable? skin that they breathe thru
True. Just a big meaty ball of rage and destruction.
so they don't work on normal animal cell principles
no need for oxygen to work
yeah true
They'd be the perfect astronauts.
Thats not very helpful, especially when accounts get hijacked left and right
i mean just give it to some that we all can trust like @leaden dagger and @analog frigate
Santonian Astronautics LLC confirmed, boys.
Thats what you think lmao
Sleeper Astronauts, here we go.
I mean with the recent log4j vulnerability there is also that
it would be nice to give this 2 roles and privilege's to keep the channel organized
Strap a Go-Pro to these little bastards and let's explore the universe.
Yes
always
so their cellular biology is completely different then how it is normally
As I said, thats not how it works I'm affraid. You can always ping moderators if you think something is pin worthy
sees everything as pin worthy
ping spam ensues
lmao
but what are they then
i kinda had that thought awhile back but forgot about it
could be any number of things really
hard to say since all we know is carbon based life
well @analog frigate and @leaden dagger you know what that means... WE GOT ADMIN/MOD PING PRIVILEGE BOYYYY
Yeah also the reason why we wont hand out a role like that away
@vague loom read the messages above for some important stuff for the sleeper analysis
not tryna convince you or nothing but just saying, we'd ping stuff like the beginning of important discussions / logs and files we submit
but yeah i understand
discord be wildin these days
it would be nice but it's fine without it
def
there are good reasons not to
Anyway, I'll write something up on the Cyanotoxin theory and post it in the doc when I finish it for review.
hell yeah
Sounds good!
peace bro
cya
What does that even mean?
it means give us roles for those who are experts at the lore
ya you can say that
lmaoo
Someone remind me: which company was the mining company? Kovac something something or was it also Santonian?
Or was it a third party under contract?
Santonian id the mining company
Santonian was the mining company
Kovac is Kovac Defense Services
Как зовут выжившего который остался где то в комплексе???
Schaeffer (spelling?)
у кого из заключенных железный протез правой руки???
And I don't think any of them have metal appendages.
If you're seeing those in multiplayer, it's customizable apparel that you can obtain by doing objectives.
What is the name of the survivor who stayed somewhere in the complex ???
Ah, neat! It's just a customizable option for your character. You'll get more as you play through the content and will be able to change it.
And no worries.
спасибо
Просто пытаюсь вести группу по GTFO в контакте
Вот и собираю информацию по игре
Cool. We're here for any lore related questions. If you need game mechanic questions answered, take a peek in the #gtfo-related-questions channel. 🙂
Спасибо большое за помощь
Any time!
You can, yes! I believe... #hc-europe is the place you want to go. But yes, definitely consult the server rules first and foremost.
^^^
Спасибо
no problem
I feel like I'm writing maybe a little too much for the Cyanotoxin thing.. but I like to be thorough, I guess?
Lmao.
perhaps the things the Shooters fire at you could be spores
I'm just trying not to say the same thing twice, you know?
I get that, I understand
I'll post it in the doc what I have so far.
goood
anyway, thoughts?
possibly
I don't think there's much precedent for it, though, on account of spores are a more fungal thing.
And as far as I'm aware there isn't much about them that could be considered fungal.
seeing as how we have determined the cyanotoxin to exist, it would make sense to be some sort of fully biological process
Yes, yes.
But I don't see how it could be fungal, though, on second thought.
It also moves too fast and is much too compact to be spores, spores...
Would fungus survive on a being that lacks the standard definition of 'carbon-based life' though?
Ahhh, I doubt it.
probably not
I don't think they're eggs either, honestly.
Eggs are usually not something you want to throw at your enemies.
I think it's akin to what the other non-striker enemies have: keratin.
Keratin-based projectiles?
Mayhaps. It's just a thought for now.
I've not really sat here and thought about it just yet lmao.
Lethal hairballs?
I'm more thinking like... take a jellyfish for a lack-of-a-better-example example. Their tendrils have hook-like needles in them. Whenever prey touches them, the tendril will send jolts of electricity up and down to wrap itself around the prey, and the needles shoot out like little blow darts in to the prey on contact.
Yes, yes.
I was joking, because, y'know, keratin.
EXHIBITING FULL AUTISMO POWERS
My thoughts are that the spitters and the jellyfish have a very vague, somewhat similar, system.
AUTISMO GENERATORS AT 100%
GOGOGO DR. GREM
grem you ok?
YES YES YES
i have
That doesn't sound unreasonable.
Cyanotoxin theory is in the doc, just waiting for review before official documentation of the theory.
the doc i sent you?
Yessir!
do we want to give the good folk here a taste of our work?
and they can watch it evolve as we write stuff in
ah not yet
let's finish it first
i have to still edit the toxic fog one and write the sleeper parts
Yeh yeh. Let me know if I should elaborate more or if there's any dire info missing.
idk if they're ready for what we're writing 👀
My body has been ready for years.
I was going to make a reference to the 'magic' reactor, but I have no idea where it is.
alright here
sneak peek at a third being done

d3
alright @subtle verge the fog one is done
Ayyyy
nice nice
i was thinking we release all documents at the same time, to make pinning easier and more organized
ah yeah that works
Now we're just waiting for the sweet, sweet, release of "Anti-Carbon Based Life Form 101: an Editorial."
😂
By Dr Grem and associates.
im curious about learning the lore to gtfo where should i start?
check out the lore videos that Five and Professor Scaler have
maybe they finally updated the mod contact
.t lore
Personally, I started in the pinned comments and read all of the logs in the notionso link.



ask the devs to publish our lore as an expose of the Santonian institute of Biological Sciences
maybe we'll get accepted
poggeroni and cheese
Alternatively, they're sitting in their office chairs with a bag of popcorn and laughing like: "Look at these idiots."
that too
They'd be fools not to monetise a biological study of these things.
True
i can't imagine how the devs who signed ndas feel like reading everything
They'd miss out the money of autismo nerds like me reee-ing in the background.
I would guarantee there are a few who enjoy watching people figure things out and they're losing their minds at times because we're either so close but not quite there, or we're so far left field that it's painful.
My ego talking here but I'd like to think I'm relatively close to the right mark
you really are
I'd guarantee it, honestly.
But, we all know how some stories tend to go; take a basis of science fiction, make it as possibly close to real life as you physically can, and then a curveball is thrown and all of a sudden it's pure fiction with some science-y elements tossed in.
- Not saying this is the case or will be, I've just seen it time and time again
yeah
Not looking forward to completing C3 PE and D3 PE... guess I'll go grind them out for the next week while I think about more topics to flesh lore out of.
today was a really good day for #gtfo-lore
indeed


It's too bad that I've used all of my brain power on toxic fog.
My brain has shriveled for the day.
Return to 
same here
😂
honestly yeah
so much remembering and writing
thinking back to my theories from 2 weeks ago
given my memory is super shit, it's hard lmao



has ruined me.
what does "nrv probe reaction" mean
I believe that, currently, it's just flavor text. I do remember seeing something through the rumor mill last year (keep in mind, rumor mill is just that... rumors) where the devs were thinking about an oxygen mechanic, but it was either scrapped or tossed to the side for the time being and that flavor text was (allegedly) supposed to be a part of that mechanic.
Alternatively, if we look at it from a financial standpoint, it means 'Net Realizable Value' which basically means "how much net profit or loss will this asset get me after I subtract the estimated cost to sell or discard this asset."
thank you
Do we know about the state of the Earth on the surface? Is it all fine and dandy up there, is it an infected wasteland, etc?
We don't know for certain, but by all accounts of what's been happening in Garganta and the outbreak that occurred in Florida, we can safely assume that shit is fucked.
Is Garganta the facility we're in?
ruin
post apocalyptic land for sure
Is the outbreak that Nam-V stuff? I don't know much about it, but I'm guessing its what mutates humans into the monsters?
yes
NAM-V is the virus that killed basically everyone
since as far as we know it can't be cured
only delayed
so once you have it, you are basically dead
How come we don't transform?
transform as in?
Like, the infection we get, how come it doesn't mutate us as far as I can tell
Also it's not NAM-V that we get infected by.
yes
Ah. Is NAM-V simply a non-terrestrial virus that kills people, no crazy mutation shit?
The current theory that we have judging by the color of the infection fog and it's effects: it's cyanotoxin, which kinda' explains why the decontamination machines/packs get rid of infection.
although in the british hospital log, it's mentioned that they don't know the long term effects
Where'd all the cyanobacteria come from to produce that fog?
So, currently (in the year 2021) cyanotoxin isn't really used for anything outside of research purposes and it's currently the #1 cause of ALS (Stephen Hawking's disease) in third-world countries.
HOWEVER, it has the potential to be used as biofuel, pharmaceuticals, food stuffs, etc. The reactors that exist in Garganta use biofuel instead of atomic energy for safety reasons. Our leading theory is that Santonian Industries uses aquaculture to farm cyanophyta (the algae) to then create this biofuel.
who is the warden/biocom thing working for/why does it do what it does?
And somewhere, somehow, the biofuel gets leaked in to the air, it forms with water molecules in the air, and when temperatures are just right and fog is created, this cyanotoxin is the more potent substance in those molecules.
Ah, okay
So, are the monsters mutated humans, or do they simply look like humanoids for other reasons?
the warden is a military DI developed by the US military and Kovak
some are, some aren't
they are
parasites from the meteorite
soon there'll be a file about it
we are still writing it
DI?
Meteorite? 👀
decision intelligence
the chicxulub one
since garganta is located in yucatan
but it was originally made as an iridum mine
Haha. TL;DR - we're in a mining facility created by Santonian Industries in an attempt to mine rare ores. We are located in the Chicxulub crater, the one that wiped the dinosaurs out. Santonian dug a little too deep, found the meteor, cracked the meteor, and unleashed surviving parasites that can eat through Class A (OSHA standards) hazmat suits.
Oooh, so we're talking about an old meteorite
Yes, the one that wiped the dinos.
the one that killed the dinosaurs
So the mutants didn't come from all that extra dimensional fuckery they were doing?
some did
^
but the mutants are from the meteorite and workers
the original ones of the species are from red alpha
I believe in the coming days, whenever Dr Gren and Associates have the time to finish up the report, there will be a bunch of Google Doc bombs that are loaded with leading theories and biology and other fun things.
Ah wait, so this isn't an alternate dimension, it's a planet (Red Alpha)? And I'm assuming the meteorite came from that same planet, hence why they have the same type of organisms?
it is another dimension that you go into
and that's where the star system with red alpha is
it did come from the same planet
probably crystals triggered and teleported the chunk in the inner planet circle, avoiding jupiter and saturn
Yep, if you remember the matter projector from R6A1 where you get the first glimpse of Red Alpha, that crystal.
Or, more like it*
So how'd the meteorite jump dimensions?
^
Oh, I see
Yep! The Chicxulub meteor was never meant to hit earth on it's own!
and it couldn't have
Like an angry ex-partner, they threw the plate at you and it missed and went through the window and hit your neighbor's windshield.
that's
odd comparision
Don't.
but aight

so the virus and the meteorite happened seperatly?
The leading theory is that the parasites and virus that came from the meteor have symbiosis. The parasite finds it's host, it thrives, the virus jumps to it's new host, thrives. You can remove the parasite, but the virus stays.
ty for explaing all this
i love lore like this but im usually too lazy to look it up myself
thank you wise lore people
no problem

⬆️
if you have anything else you are wondering about, just ask :)
I assume the meteorite hitting Earth was a freak accident of physics, and not an attack?
yeah
Indeed! Just don't ask me about 

for the next few hours. Brain hurty.
yeah punk really
about fog the last couple of hours with me
I think we collectively did about 20 hours of research on different kinds of neurotoxins and their physical appearance and effects.
basically
I shall now enquire about the
for another 20 hours
🇺 🇨 🇰
and dr. grem, dagga and i are still writing about sleepers
ik i asked this before but whats the goal of the warden? is it working on a cure? still working for the company? why does it send us on all these missions
ahh okay
I think the only real message it's left behind for us is the brainFuck text in the pins?
I could be wrong.
behind as in?
in game, yeah
what text??
Check the pins!
brainfuck code
Very first pinned comment.

It boiled down to this message:
inherit <BIOCOM>
primeCore wrdn;
flow main/
arr threat[]
flow report<con>
with con.report>0
threat.plus
while\threat.lng<0>/
proc sleep
proc threat[all]
And I have no idea where to even start with that one.
I am a wire monkey smoothbrain, not a giga chad programmer/decoder.
All I know is Hazmat and Punk Rock.
basically it's priming the warden, evaluating internal threats in garganta as in sleepers, then reactions to threat values and lastly processing the threat
that's pretty much it
Are there other humans alive outside the HSU's? I always found the "prisoners will work as distraction" missions kind of odd if not
not known
Schaeffer is the only one we think might be alive
but that's the only one
okay cool thank you!
no problem
is the complex of special meaning for the monsters (sort of a base or hive) or are they just chilling around, looking for something to kill
the complex is basically just a place they are at
they do act as a hive
like bees or ants
and are very territorial but do not expand
So, do we know if there are monsters all over Earth, or just dead humans who died to NAM-V?
we can't say anything besides theories
What would your theories suggest? 👀
both are possible
and a couple other things
actually
interesting thought
why do we never see any sunlight?
The only thing we know that is canon: Florida had an outbreak that affected 27 (? 20-something) people and Santonian pretty much told government agencies to piss off from the area.
Local law enforcement, etc.
since yeah there are clouds but like
I've wondered about that too. Isn't is always a severe, dark rainstorm at the surface when we see it?
always?
it's always raining
and there is always no signs of anything
i suppose there could be like a monsoon or something in yuvatan but still
It's possible that rain is the best scenario for dropping; like masking the sound of the drop from the outside world.. or there could be a multitude of other things.
the combined duration from r1 to r6 is longer than one would last
No evidence but countries going nuclear as a reaction to the virus and growing stresses could have resulted in a large scale cloud cover for many years
holy shit punk you are a genius
that's exactly it
I think both Punk and Creature have fairly plausible explanations
possibly but we get no signs of fallout
Well, the only problem with nuclear reactions would be that the cloud cover would cause a literal nuclear winter.
And yeah, zero signs of fallout.
and no radiation
If a nuclear reaction would have happened, we'd be seeing snow, or a frozen earth, or radiation spikes.
Ah, true
I will highly disagree with this statement, but thank you. 
alright i have to go to sleep and tomorrow dome files will get uploaded
Night, homie!
Nuclear winters I believe take many decades to develop, and the location of drop is a very hot region
i need to work on thst idea punk
just a theory though
it would make sense why everything happens when it does
it's yucatan, mexico
around 2/3 degrees off the equator
I'll be back in a bit, need to feed not only myself but my very needy cat.
cya
what are the masks all the prisoners are wearing for if the parasite gets through protection that easily?
other bad air stuff in the complex?
yeah
the complex has other toxins
punk wrote about them
cyanotoxins
but as far as we know nam-v is somewhat gone
there are no more hosts for it to spread to
is there an explanation why the prisoners dont get the virus or is it unknown?
ah nvm
HSUs
they put the parasites and nam-v in a sort of hibernation state for a while
prisoners go in and do the expedition
return back in the HSUs
and it's that cycle all over again
On mobile so allow me a moment to answer this one:
in the meantime i will sleep. bye
By US OSHA standards, prisoners wear mainly Class D military-style apparel and a Class C face mask. Class C face masks are only good for keeping large particulates in the air out of your lungs. Finer particles such as micro dust, viruses, etc. will easily go through these filters.
In short: the masks are there to protect the prisoners from inhaling harmful dust particles.
Night, Daraxus!
For comparison, the cloth masks we wear to go out in public could be considered Class F.
Class B equipment is to protect the face, skin, and lungs from corrosives, while Class A is to keep everything outside of your suit outside, including air. A Class A suit has it's own oxygen tank on the inside to keep everything localized.
good guy warden caring about our dust exposure while sending us regularly on suicide missions
ty again for the explaination
Any time!
The WRDN cares about us, but sacrifices must be made.
cyanotoxins is a neat idea, I worked in a toxicology lab during a work term testing water samples for exactly that
Personally, I'm fully on board.
Well, it just made sense to me when I read about them earlier today, and then compared it to what we see in-game with the same colored fog and what the substance could be used for in the future.
I could be way off the mark on it, but with what we have to work off of in the here-and-now, it just made the most sense.
I know the toxins themselves are colourless, the colours usually seen in large blooms are from the cyanobacteria themselves, and whatever photosynthetic pigment the organisms contain within them
sort of like leaves on trees can range from green to orange to red, cyanobacteria can have the same coloured pigments
The largest thing for us were the symptoms that they can cause on the skin and through inhalation without outright murdering us within minutes like.. say.. Chlorine Gas, or Hydrocyanide. Lmao.
That's interesting to know, though, and it made me immediately think of the 'pink lake' somewhere in the eastern world.
The one that ossifies all of the animals that go near it.
Yeah exactly that, a good example of a different colour of pigment
I guess the most odd part about the fog is the density, as those toxins don't aerosol easily, I also find it odd that they have so much filtration equipment and systems already installed, almost as if it was a gas encountered during the drilling
some kind of new organism perhaps living in pockets deep under the earth, extremophiles
Well, that's why we made the assumption that it could be biofuel made from the cyanotoxin, since it would be incredibly dangerous to have nuclear reactors underground where quakes happen all of the time.
The cyanotoxin/cyanophyta were being harvested via aquaculture and then used to create a biofuel to fuel the reactors.
Biofuel wouldn't consist of the toxins though, Biofuel is a byproduct of just feeding cyanobacteria, usually something like Butanol, or some other oil that can be used as a fuel source
Hmm. This is good to know. Something I overlooked in that you're correct with: Biofuels don't have any inherent toxic trait to them in gaseous form.
Yup, it'd just be specifically the toxins, but cyanobacteria only produce those toxins in very specific conditions, and usually a company working in biofuels would actually work with a species that doesn't produce any
I'll look in to it further. There are no other gases or neurotoxins known to science (that I have found thus far) that emit the kind of hazy blue-green we see in-game, nor that have those kinds of effects. Though, I do still hold on to the notion that it isn't gas, per se, but toxic molecules that have bound with the water molecules in the air.
this would particularly be the case, fog repellers are designed to push away fine dust
I think if they were bound to water molecules a Class C mask would actually prevent us from being harmed
Part of me wonders why prisoners aren't just sent down with a fitted N95 mask. A properly fitted N95 can be rated in the higher B-class.
Maybe lower A-class, but that's pushing it.
And it's far cheaper than a full-on face mask.
my theory had been that the mothers produced the fog, until I realized their fog isn't harmful
unless it takes time to mature? idk
At the end of the day, I have to remind myself that it's science fiction. I mean there are canon parasites that eat through Class-A hazmat. Lmao.
Yup, that's why I suggested that maybe the fog is just some newly discovered gas/organism/thing found from drilling
I'm more than likely way off the correct path with my theory, but with what modern science knows and how little information we have on what the stuff actually is, we'll need more insight from devs.
It's very dense, that's for sure, as it's always in the deepest areas, so that's interesting
thanks for listening though, I didn't expect to get to talk about my field today LOL
Absolutely! I'm just a smoothbrain that does Hazmat. 
I love getting more insight for shit I don't know lmfao.
i got a question
What's up?
Are you referencing the edge where you start a mission?
yeah
I don't know if it's explicitly stated, but my thought process for it would be: "Oh shit, we fucked up, get the drill out of there ASAP, screw OSHA."
Like the drill was ripped to the surface in a massive hurry.
I believe there's a log about some huge explosion wasn't there? Something shot up out of the complex
Let me double check. I can't remember a lot of the logs off memory.
I could be remembering way off, but I thought I remembered some kind of bright light firing up out
the mask is likely proprietary, both cheap and capable of having the HUD built into it connected to BIOCOM
higher morale because they look cooler than an N95
yes there was. i think it was from r6
If memory serves, the BIOCOM UI is a chip in our brains and we see the UI through our eyes.
was this proven?
I don't know if it is explicitly stated, honestly.
I'll double check everything to be sure.
because i would think that the hud is most certainly from the masks
If D4 the Deepest, is there a zone deeper than the D+ levels
actually it is. the hud moves when you jump and and down
That's more of a Daraxus question. I'm not entirely sure of the lore myself just yet.
i don't think that's the case, the UI is meant to match the curvature of the glass in the mask, BIOCOM is just what picks who goes on expeditions, what expeditions they go on, and etc
we are biocom on the main menu
well when you first start the game up it does say "Subject ready for cortex interface injection"
something is being injected into them
wdym. are u saying that the hud is not in the mask.
i’m talking about the in game hud like ammo and objective
i'm saying the hud is in the mask, it conforms to the curvature of the mask
i'm saying the cortex interface isn't the hud, it's how it keeps track of us, wakes us up, and tracks our health
and the stuff at the end of an expedition like nerve probe reaction and stuff
yep
yea most likely. there are logs describing expeditions into the “egg” below 2000 meters
in the bottom right of the HUD in game it does say "Cortex NI (Neural injection)"
I would say it isn't on the mask imo
I'd be willing to bet that the CNI is in our heads just judging by the wording. The cortex being a sheet of neural tissue in our brains.
Why else would an iconic image like the cortex of a brain be shown in rgb in some loading screens, you know?
Now, I'd be willing to bet that the UI we see molds to our surroundings like our masks.
I think cortex interface might be a needle that gets injected into our brain stem. it gets pulled out when we wake up. it supplies the visuals of the rundown screen and weapon selection etc.
But the masks themselves have no direct power source that we can visually see, whether it's built in or attached to our gear.
I believe what we see at weapon loadout screen is the Warden DI choosing our loadout.
idk it seems like the hud is from the masks
the cortex interface is what is provided by injecting the NRV probe, then upon completing the mission it evaluates NRV probe reaction implying whatever was injected remains injected until the mission is over
It would make sense that the CNI would be an implant in prisoner's brains because the Warden uses the CNI to wake us up and put us back in to hydro-stasis, on top of showing us what it wants us to do.
CNI?
Cortex Neural Injection.
oh right
NRV, whatever we want to call it.
yeah my guess just based on the hud and opening is the NRV probe provides the HUD, known as the cortex NI
perhaps it even means Cortex neural INTERFACE
Mayhaps.
Like I said earlier, stuff like this is more of a Daraxus question. I don't know enough about the base lore to be able to state fact versus theory.
actually yes it does, when you die it literally says cortex interface lost
just remembered that
I believe so, so the warden can communicate with us
what is the difference between the cortex interface and the nvr probe
My guess is the NRV probe is what is physically injected, and the cortex interface is the name of the program that provides the hud
I would think so, considering we know the one crazy guy living down there somehow managed to cut off his connection to the warden (supposedly)
I imagine he'd have to explain how he did that, which would likely have to do with removing this
We think Schaeffer's alive still, it's kind of a wild guessing game at this point. Lmao.
I still feel like nothing is fully injected into us permanently. A probe is something that does not fully stay in a body, an injection does. It is just probed in, possibly while we are asleep, and taken out once we drop.
still doesn’t explain cortex interface lost once we die in game. so i guess something is still in our brains once we drop.
Yeah it could be removed each time we return to the HSUs as well, I'm also unsure if this has even been answered yet, I missed a good few logs
It has not been answered yet. i’m like 95% sure
Absolutely!
Anything relating to legion (which is the program that sends prisoners down iirc) has not really been talked about much so...
Yeah, we get a few tidbits of info in the prisoner interview voice logs, and very little in actual text logs, but we do have something at least. Lmao.
I'd love to learn more about the legion program, such ominous implications
The only thing you can really guess based on the name is that there's a lot of us
yea most likely
What's the current theory on the warden? AI still?
what exactly is BIOCOM? I think I missed most of that
It’s an ai designed by kovak defense services i think
it’s a strategic military operative software
there was a log talking about it i don’t remember which one thou
ah I see, so BIOCOM sort of became the warden?
yea
i still think it makes more sense for the HUD to be in the mask
same
what makes more sense, a mask having text projected onto it, or every prisoner's eyeballs being replaced with cybernetics
well no one said that our eyeballs were replaced with cybernetics
even if it mentions the neural interface, the mask could just be linked into the BIOCOM network
which it would have to be if it were to display any info on you or your objective
yes
well I mean neural means brain, cortex injection means brain injection, I'm just going off the terminology we have
brain interface
the hud is definitely in the masks, i’m just wondering why it says cortex interface lost once you die.
well, of course thats what that means, but if its displaying info on the state of your brain interface, it doesn't mean it's the brain telling you that
it says cortex interface lost when you die because the brain is dead, there's nothing to interface with, so the interface is lost
ok so that means that there is a device injected into the brain during the expeditions
if my house's lightbulbs are connected to a control network, i'm sure a mask with support for lightup words in it can be connected to a DI intranet
yes, post mission it evaluates the probes reactivity as well, implying it's still in at that point
Again, I disagree that the masks are the ones showing the HUDs. There is zero power source to them that we can see (to my knowledge), no wires, no batteries, etc.
Understandably so, we're around the year 2060, so who knows what kind of tech there is at that point.
I also just don't know why it would say Cortex Neural Interface in the bottom right of the HUD if it had nothing to do with it
I also remember reading or even hearing somewhere that the HUD is smart enough to make it not distract the user.
??? where did u hear this.
I would say that the CNI conforms the HUD to your equipment.
like a log or something
I honestly couldn't tell you where I heard or read it, I'd have to dig through a years worth of history logs. Lmao.
It might have been theory.
i just don't see how that part's really relevant, i don't really have much of an equivalent, but if the mask is giving you information from the warden, the warden is accessing all of it through that nerual interface, so it makes sense that a human user would want to see the status of the neural interface
there's any number of easy handwaves for the power, we aren't down for days at a time, so it could be battery powered, it's not like that would even need much power, smart watches have more functionality and use and have batteries small enough to still comfortably wear them as a watch, and those started to become a thing years ago
the fact that the hud moves with your mask and that it refracts with the glass on the corners is honestly good evidence that the hud is from the masks. it’s physical evidence we can observe.
It's true we can observe that but I could also say not being able to see the other prisoners huds on their visors is something we can see too
would it not be there?
yeah i'm pretty sure the HUD is diegetic, even if they could make tech to show that info directly on your eyeballs, it would cost far more to do that than to likely reuse masks used by KDS beforehand
that goes into being too much to be rendered all at once and game limitations
it's not a physical thing in the gameworld, but it's obviously meant to look, feel and for all intents and purposes BE in the masks
I don't know I just feel it's probably an agree to disagree thing, the only evidence for it being displayed on the mask is just because it's curved on our monitors
they'll likely explain it in the future
i mean i find the evidence for it being the brain injection to be far more tentative at best
because it means the HUD is either non-diegetic, or if it is, the prisoners have to go through expensive surgeries
the HUD is in the masks, yes
cortex interface is the program they run
connected to BIOCOM
which is how it gets objective updates etc
I don't think the cost is something the writers take into account for the game
pretty sure it is
based on what?
The smart weapons alone along with the high tech reticles
at least before some got pulled
are huge wastes of money by any logic
they wrote in the justification for the entire complex being built being based on how much iridium costs in universe and that iridium only exists on earth from asteroid impacts
That's what I was thinking when looking at the turrets, they're so advanced, distinguishing us from enemies
surely they're ludicrously expensive
which they distinguish im sure because of the shit injected into their brains
I still feel like you're giving the writers too much credit for thinking about cost effectiveness of HUDs
i'm less likely to believe that they have all the money in the world at their disposal. if money wasn't an object, why only send in 4 guys at a time, and not even fully equipped to face what they're running into, mainly equipped with what was available beforehand
if it isn't justified as a cost thing, then it's just a "because survival horror" and it loses most of it's depth as a believable world
Side note of the conversation: I'm going back through A1 solo and realized that the world is truly fucked up top with the log in the first terminal.
oh yes absolutely borked
Would be good to have the log on standby for when newer folks ask how's the weather out there lmfao.
Ended up copying it and have it on a Notepad.
On the cost topic there have been several missions where we are sent with full gear to missions where the warden expects us to die
I dont think cost is an issue
we're never sent with full gear
never fully stocked with ammo or fully stocked tools, nothing like that
thats the standard
the standard loadout doesnt deviate regardless of mission
so cost isnt an issue
standard would be 100% on everything
no we've never been given 100%
if cost wasn't an issue, why not give us 100% of everything
why only send 4 guys at a time
not everything 100% has a lore explanation
almost everything does, it seems senseless for the game to have explanation down to why the complex is built where it is, but not why only 4 people are sent down at a time with barely half of what they can carry, all the while they have all the money and supplies in the world??
The theory is that we're expendable, we're expected to not survive. Why would The Warden give us the best of the best if we're not expected to return, you know?
if the warden had all the money they could need, why would they care if they lose it?
The Warden is a DI, it's probably doesn't have any precepts to understand the concept of currency exchange, or if it does, it has no care for it. On top of that, who or what would deliver the state-of-the-art equipment if we don't even know if people still exist top-side?
if it has the money to increase effectiveness and survival rate, why would it not
the weapons, tools and turrets would be blindingly expensive
not having full ammo is a game mechanic
just like lockers with ammo packs that magically fill any weapon regardless of ammo type
but i thought cost wasn't an issue,
thats my point
its giving us this incredible shit on suicide missions
so cost isnt an issue
either way im good on this topic since you desperately wish to die on this hill
gg
this isn't incredible for a group with all the money in the world or some all powerful military force
it is terrible shoddy gear if money isn't an issue
they are standard military issue, provided by Kovak
stuff salvaged
DARAXUS IS AWAKE
yes
also money doesn't matter in this equation
the warden doesn't pay for anything
not suicide missions, we are still equipped with the bare minimum to go in and leave
also we can take that we can't get full everything since we are literally the best and we can inly get around half
we know, but answers are still needed
lmao how do u know that
i dont think its possible rn to make that assumption
how can it pay for anything when the world is fucked and most if not everything is gone
well, we don't know if the world is fucked...
Kovak and Santonian don't exist since we don't see any new contacts to Garganta
wdym contacts
^
punk if you could send the log you mean
any messages or anything
yea that log does not prove that the world is fucked
the warden probably does not want us to recieve any outside info
it can't edit the garganta systems
so through the terminal we would see something new
that does not mean that the world is fucked
the only information that is after the complex got taken over is from schaeffer
2053 approx
there are logs after 2053
the santonian website terminal?
in game
ones that describe the energy surges that created the tunnels to the surface on october 13th 2053
santonian said they will take better safety measures and seal the tunnels to prevent further accidents
that's going by the security measures that were made
Daraxus, any chance the HSUs are fed the cyanotoxin cause teh world above has gone to shit?
anything from 2054?