#gtfo-lore
1 messages · Page 195 of 1
yeah there are a few actually. and arent the ones talking about the syringes new? or did i just miss those
almost all included, except the ones of rundown 4
thats it, those are probably the ones of archive 4 then
probably wont include the logs of active rundowns
@devout geyser I appreciate all the work you did, even if it was for nothing
i think this one already here?
oh ye, it's already here
the archive = rundown
in archive 2 that's the log
in archive 3 have audio log and a bunch of other logs
Has anyone dug into the output from the terminal @ https://santonianindustries.com/? I found the .AUD found in archive003 to be quite interesting. I looked into the JavaScript and it's a React component and it seems to me many lines of code were written just to serve these .AUD files
Homepage of SANTONIAN Industries, strategic investors group.
Also why have a library named CORRUPTED if you can still navigate into the folder
For what ever reason it seems like everything is corrupted with a date attached to them
document findings
@lilac island is there a place were all the people doing the lore digging meet at? What if the corrupted data can be saved as a different file and read is some way? Are we suppose to document this stuff in the wiki?
you're at the place lmao, i'm just saying you should document what you find some way in case it gets lost or deleted, it's best we can keep track of it and refer to it
.AUD seems like audio to be fair, it aligns with the State of Truth broadcast being in R3 archives
So it should correspond to the media player in React
anyone put the new leak into a spectrograph yet? seems like the first part could have something in it
the initial sound before the speaking I mean
I think that's just the recording start sound
Oh for sure it is. But it sounds like it could have something in there. I just dont have a spectrograph or I'd do it myself
naaaah it's not likely to have a spectrogram in it, you can tell when something does have something like that
if i'd say what it sounds like, it's like if you take a steel chair, plonk it down and slide it forward a bit on concrete flooring.
That's oddly specific
he might be a spy 👀
yes i and my compatriots are
//Root/read crp-991-a.log
ReadLog v1.12
No Log found with filename 'CRP-991-A'
//Root/cd corrupted
CRP-991-A.LOG
//Root/CORRUPTED/read crp-991-a.log
ReadLog1.12
Opening log file CRP-991-A.LOG: DONE!
##########################################
D-Lock Block Cipher
alias:int_server.1024_ciph.tier5.exec_branch/APirosA134.flagged
Mr. Girauld
##########################################
End of file, Exiting ReadLog 1.12>//Root/read crp-991-a.log//Root/cd corrupted//Root/CORRUPTED/read crp-991-a.log
yeah i was jsut looking at it
it's from the santonian industries page
curious if 134 is a zone number
who is Mr Giraud? did he mentioned any of the found logs?
i have to go through em again, im not sure but he might have been mentioned in one of archive003 logs?
D-Lock Block Cipher... hmm interesting... any ideas on that? my mind jumps to a hint at a new alarm type
He wasn't. It's a new name.
okay sweet, yeah wasnt sure if i saw it or not... so many names to remember XD
D-lock block cipcher is the standard encryption santionan uses on their emails
About the D-Lock, it has been used in many logs, mostly in mails from workers to other workers. There are a couple of logs that use a private encryption, and I think it had been use twice or so. I know the very first mail use it, from all the logs in R2. That mail about the hearsay used it too. Maybe there are more. So maybe the D-Lock is a low level encryption while the other one is, like, completely private.
quick noob question how are you all going about finding all the different files or directories on the website that can be accessed?
yeah if i remember there was 1 or 2 other encryption methods for external emails
ahhhh i see
https://santonianindustries.com/
click on logo
click on missing image
and we get a terminal
Homepage of SANTONIAN Industries, strategic investors group.
I mean i got that far but the commands seem to be rather limited. so i was just curious how people found out about the corrupted dir. was there something in the source code that people are looking at to find the different dirs?
or is there some format that seems to be standardized
idk this is my first time in this terminal
same
i was very intrigued when i saw it. kinda found it by accident when i went to the website for the first time. then i saw others already found it
Type list and you have the directories. Then type cd and the name and that's it. There you have the logs. There isn't much more, at list at face value.
got ya
@dapper sand you can write 'commands' to get list of things you can write
how to get to corrupted file:
- List
- cd corrupted
- read CRP-991-A.LOG
i stopped at ls and didnt even think of trying list
oh
oh this is wonderful
its all the logs from in the levels?
audio ones, emails, logs
R4 logs are missing but people think they will be added when R5 is out
im curious to see if the corrupt files are just run through an encryption process that could be reversed engineered
i suspect its a simple ROT cipher, they've used one in the past
i did not know that, but thats good information to know going forward.
imma make a copy of all these and review them after they are no long corrupt and hope that they use the same cipher for rundown 5
bassically R3C1 was the same level as RAC1 but with chargers, infectious fog, and some rooms altered, and the mission desc once decoded said there was a geographical data mismatch'
we dont need to wait, we have the logs already, so we can make a cipher if there is one, and then instantly have access to the new logs when R5 drops?
which tbh would be a very cool reward for going to the effort
.
true. assuming that they have the same cipher (which we are making that assumption). but i also thought if this is the case having the decypted logs would make the job a bit easier so that we could have something to compare to
yeah, but if possible id rather we did that part first so we can have immediate access to deep logs in tier D
i can respect that logic
👀 👀 👀
its not that serious linux 😄 just kinda
god warden
This is... a lot.
We getting our liver replace booyyyzzz
Looks like we getting buff's on us the player 🤔
He could have been a test case used by the Warden, to see if the boosted people were usable
Maybe Schaeffer was the only subject and the other three were like control test, or whatever that's called.
Why risk one of your boosted person with people who aren't though? They could be replacement for team if on of them die... Especially since they lost the complex to the sleeper so they don't have access to the drugs?
Though by being boosted that could explain the unlimited stamina
Do you believe north (i have just tought of this theory) (the guy from the early alpha gameplay) its schaeffer?, so the og team was woods, dauda, schaefer, bishop and then he got replace by hackett, to do wahatever the warden wants or to persue schaefer, because in assuming schaefer discover something then dip, he had amnesia (kinda like our characters), shcaefer said there where the other 3 in the audio log
Or north is the 6th one
there were four of us. They're all gone. But I think there are others.It clearly looks like Schaeffer's original team died
So im just assuming he made a huge discovery who he wasnt suppose to know, dip into the complex while somehow removing himselve from the warden, and then warden put hacket in like a spy(everyone hits theyre head during loadout screen but him i think) so he doesnt get supplied with the amnesiac that they give to the other three characters
Maybe our character left him to survive and got hit with the amnesiac drug so they dont remember him
He somehow survive and disconnected from the neural interface 🤔
He would recognise them wouldn't he?
Although the traitor theory is really good imho
Both parties are not triators, they probably left him because they had to
I meant Hackett traitor
So now the warden put us (his brothers) against him
Hell maybe all the complex got overrun thanks to him and all the places that are on lockdown are his bidding
So he might have something that the warden wants and his shut the place down to make the wardens life impossible for it to get (maybe whatever we call the gtfo)
Because alot of the mission we do its basically just maintance and opening places
So we are SLOWLY breaching all securities that schaefer put in place to prevent the warden and the deeper we go...... the creepier it gets
Do you think the boosters or modifiers, what-else, changed the genetic makeup of the chimpanzees?
Maybe that's why they are so dissimilar to their primate counterparts? The sleepers that is.
Could the scientists within the complex be attempting to further evolution by combining human genetics with chimpanzee genetics? Sounds like a possibility.
Ah yes its probably a mix of chimp dna , the strength we have went hammering its quite high so we might have probably got injected with gorilla dna
And baboons hormones
They trying to bring back actual men and not what we call men these days xD
That brings to question what the surface life is like. What has happened to our environment that these scientists have had to gone to such an extreme to either repopulate or resuscitate either primate or human existence?
What evidence we have for the chimp theory?
Quite a lot, it's been a standing theory since the end of Rundown 2.
Because it never occured to me, at least from the reading of the logs
It's difficult to garner much from the logs themselves. Which is why it is called a "theory" and not a "fact".
frog theory is where its at
I meant, what did you take from the logs, or from the rest to arrive to this, as we probably had wildly different approaches
horse shoe theory
Enough for me to possibly consider the validity of the theory.
now THIS i can get behind
FROG

I am not saying it comes from anything
I am just asking what the theory is based on
hehe monke
Species hybridization. Labs are evident that some testing occurred within the environment. The bodies we see around, on tables or within tubes, can't possibly be that of human. More on, the sleepers and their behavior are very dissimilar to anything human.
Thanks, I guess you can see it that way indeed
I am so so soooo happy we are finally getting new lore. And in a unique way as well!!!
Since it sounds like the Schaeffer's trying to prevent the warden to go further, how would we explain the other teams? What are they doing, because I'm unsure if the extra lines going down are maintenance or for other teams doing their own business.
could just be other teams that were sent for "maintenance" that just died along the way, we're simply replacements
What kind of damn prison does this warden have? Wave after wave of teams are sent down and replaced
For all we know they're just using the employee they listed as fatalities/missing in the initial incident
Then, They have no legal existence, and they can be silenced without suspicion
how to read the archives ?
with your eyes
you can go on the wiki and find the logs there

Alternatively, you move to the archive folder with CD in the terminal, it will list the logfiles, which will allow you to use the READ command on them
Is the prisoners of GTFO kind of similar to the class-d's of the SCP foundation? They're disposable, there's plenty, and they sometimes rebel. Also, they're all prisoners stuck in a hell hole.
I mean, it's the concept of, you just work to live a little bit more
Nothing like getting shot by the SD's and the shooters when you do a no no in the scp and in the gtfo universes
log CRP-991-B is corrupted again? Timer is 1 hour again, should check that in 28 minutes
I can access it so I'm not sure
First run:
'9)REPORT_AS_FOLLOWS:
I HAVE AUTHORIZED SEVERAL NEW PRDM BOOSTER MODS TO BE GIVEN MUTED CLASSIFICATION. THIS BRI
NGS THE TOTAL NUMBE$PPW%' is not recognized as a command.```
2nd run was normal, does stuff change the more you run it?
seems like there is an error with the code
i went into the backend and just pulled the file myself
"(*&&(*cdvw\n$@s7re[]_93f###fortunately_,_there_is_no_sign_of_contin$r$yu**[[9)report_as_follows:\nI have authorized several new PRDM booster mods to be given MUTED classification. This brings the total numbe$ppw%]]_. These have proven themselves to offer substantial benefits to the operatives with no known costs. I’ve marked 6 Genesis operatives as test #%$^ so we can study any long term usage issues, the rest will be sent to the field as instructed. Therev^rw_$$[…but I can approve muted boosters for field use.\nWith regards to the prototypes, the attached document lists every mod classified as Schedule X (which we are labelling as BOLD for administration purposes). These do offer increased performance over muted, but I cannot vouch for_93f#*&7re[ unreliable and won’t activate unless the conditions are just right. They should be fine if you have a specific need, but understand that the operative will need to keep in mind the requirements needed for the serum to take effect. Work continues.\nThere is also a growing list of AGGRESSIVE boosters (rejecte*J($#J(*&FD We really have no use for these as they are not cost efficient. While the performance benefits are extraordinary, they are ultimately dangerous and frankly, toxic. I have sent a batch to Gar*&)(^huijhi&^R&^tbut I must reiterate that I do not approve of their use. I cannot be held responsible for the results.\nIt@#$ppI_rqw@@mm]]important that we dispose of the serum used in any aggressive booster mod as there may already be an underground market develo9942())*hw^%$&recreational_use. I hav$&fgr4%*the term “aggros” is already being used. They can be traced back to us, so please be extremely careful with them.\nSebastien Girauld, Operative_Scie*&#@_Dire%^&\n[Corrupt blocks detected. Check physical drive]\n"
yo? where was this info found at this is crazy
damn, a breakthrough in the information in the inspect element?
they added a terminal
d a m n
warden already pulled this
#gtfo-lore message
i think this might actually have to do with the creation of the creatures
nah he just copied the terminal output
which was like broken
at least in some fashion, not like a direct 100% "now these guys are sleepers", but the term "aggros" being in there with regards to unauthorized usage of unregulated, undertested, unreliable and toxic serum injections sounds particularly suspect
on the santonian website they pushed little updates with that information
wait i just woke up how do you access this stuff
i think a few updated today with the info above
and a few others are planned to release in the coming days?
anything in archive004 is all corrupted, release in 9 days 9 hours. Anyone gone looking for hidden folders?
the good info is in the corrupted folder
we assume that archive 04 will unlock with r5 release, as it'll probably just archive all of the r4 logs
I see.
and this?
D-Lock Block Cipher
alias:int_server.1024_ciph.tier5.exec_branch/APirosA134.flagged
Mr. Girauld
any commands you can think of? Anything we could ping in a terminal, maybe?
that's the first log that nobody has deciphered yet i think
people are thinking that there's some kind of cipher that can be applied
ah, that's probably more likely. I was wondering if it might correspond to a cmd line input of some sort.
A block cipher is an encryption method that applies a deterministic algorithm along with a symmetric key to encrypt a block of text, rather than encrypting one bit at a time as in stream ciphers. For example, a common block cipher, AES, encrypts 128 bit blocks with a key of predetermined length: 128, 192, or 256 bits.
I'm hoping that's not some nutty block cipher that encrypts it into 1024 bits.
If that's the case, we need the key.
suppose it would make sense in the future to move to 1024 bit encryption as AES wouldn't cut it anymore
oh is the d-block cipher just a in-universe thing?
yes
the most interesting part of it is "tier5.exec_branch" which probably means like A001 type level
i feel like the "aggros" might refer to either a new kind of syringe/serum or a new sort of enemy maybe? no idea, but i personally dont think it has anything to do with the origins of sleepers
The R4B3 log is the only one we've seen before with a similar line of text to CRP-991-A:
alias:int_server.1024_ciph.A074.tier5.a_clinton.flagged
My theory is that it's some internal fingerprint used by the Tier 5 executives to mark emails for one reason or another.
The real kicker with the one from the R4B3 log is that it would seem to indicate that "Andrew Clinton" has a private Tier 5 security ID separate from the usual Tier 4 security ID (B035) that he's shown with in the other logs.
That is pretty much how it works:
From R4A2 Log:
From Andrew Clinton B035
To Artus Charapon D017
"Hearsay schematic... for tier 4 cliearance only. This is 2 tiers above your current clearance level..."
So...do we know who Mr. Girauld is?
I believe this is the first we've heard of the name, so it's unlikely.
god i gotta start revamping the lore section of the wiki
We only know He's an executive
here's this but rendered:
ReadLog1.12
Opening log file CRP-991-B.LOG: DONE!
##########################################
(*&&(*cdvw
$@s7re[]_93f###fortunately_,_there_is_no_sign_of_contin$r$yu**[[9)REPORT_AS_FOLLOWS:
I HAVE AUTHORIZED SEVERAL NEW PRDM BOOSTER MODS TO BE GIVEN MUTED CLASSIFICATION. THIS BRINGS THE TOTAL NUMBE$PPW%]]_. These have proven themselves to offer substantial benefits to the operatives with no known costs. I’ve marked 6 Genesis operatives as test #%$^ so we can study any long term usage issues, the rest will be sent to the field as instructed. Therev^rw_$$[…but I can approve muted boosters for field use.
With regards to the prototypes, the attached document lists every mod classified as Schedule X (which we are labelling as BOLD for administration purposes). These do offer increased performance over muted, but I cannot vouch for_93f#*&7re[ unreliable and won’t activate unless the conditions are just right. They should be fine if you have a specific need, but understand that the operative will need to keep in mind the requirements needed for the serum to take effect. Work continues.
There is also a growing list of AGGRESSIVE boosters (rejecte*J($#J(*&FD We really have no use for these as they are not cost efficient. While the performance benefits are extraordinary, they are ultimately dangerous and frankly, toxic. I have sent a batch to Gar*&)(^huijhi&^R&^tbut I must reiterate that I do not approve of their use. I cannot be held responsible for the results.
It@#$ppI_rqw@@mm]]important that we dispose of the serum used in any aggressive booster mod as there may already be an underground market develo9942())*hw^%$&recreational_use. I hav$&fgr4%*the term “aggros” is already being used. They can be traced back to us, so please be extremely careful with them.
Sebastien Girauld, Operative_Scie*&#@_Dire%^&
[Corrupt blocks detected. Check physical drive]
##########################################
End of file, Exiting ReadLog 1.12>
It sounds like the 6 people we were talking about were genesis operatives, making the original team, schaeffer, and the unidentified member genesis operatives
The warden maybe ?
Why'd the warden be a genesis operative?
Is it really hacket in the audiolog?
Also what the hell do these boosters do is it like the syringes we find?
I doubt this is all about the boosters considering this is just a simple mining operation
We don't know if its pre or post 2053
The log or what ya talking about
The log, since it talks about operatives
Game takes place in 2055 right?
I think with the full log in r5 we will know for sure
i think the audiolog sounds more like woods, hackett is irish
Warden tells us it is. But we are kept in hydrostatis beetween drops, so who knows.
It would be weird that it is pre 2053
Lemme explain why
The first log for IIX/I2-LP from R3, is dated from late september, without any given date
If you subscribe to the Infection = NAMV Theory, it is only possible to be 2053, because the disease is discovered as late as November/December 2052, stemming from the End of year report. Therefore, any exploitation of it must have happened in 2053, with info on the syringes appearing only a fortnight before the "Chaos" destroying the main server in an explosion. If those things are indeed more powerful than IIX, which is already considered to be unstable and can produce horrible side effects (Cf. Log), it must have taken several months or years to do it. The usage on "Genesis Operatives" (Which for me is a fancy way of saying prisoners) makes me further think it's from post Explosion.
The genisis operatives are test subjects for a different experiment, and it links with the doctors and you being in a gurney, which some users stick to that
by prisoner, I meant random prisoners, not us in particular (We don't know who they are)
what does 112 mean in this context?
ROT-47 is the cipher, n=112 is the key
ROT47 has no key

@shut mountain is going to kill you for saying this


Also, ROT47 is just a fancy way of saying ROT22
am i big dumb?
wait i am big dumb
47 is the "key"
-_-
bruh
why was I dumb enough to say that
Does anyone know about genetic here?
Genetic, as in, the general field? Or in a particular case for the sleepers?
Genetic as general field#
a little bit, nothing some google cant help out with, shoot @lilac island
What does the abbreviation PRDM mean in the log?
Infection = NAMV Theory @rich blaze Namv?
NAMV is the official Santonian names for the disease that struck the Garganta Workforce since at Least December 2052, it includes suicidal ideas, self harm, also wandering and Daydreaming
it's also been coined (by the workers of Santonian) as the "Stoop Flu" which can reference the body language of the sleepers
Also, the Pits, and the Garganta Flu
which imo is the source for infection/origin of the sleepers
so, we know Bishop Used to work with/contracted for Santonian, why would he not be able to open doors without setting off alarms?
lore wise. I know that would make it too easy
They probably revoked his rights ?
What i don't understand is why Bishop became a prisoner
Like what kind of mistake did he make for him to be sent down to the complex again
We're still missing a lot of context tbh, like why we're being sent down there in the first place
that'll probably be one of the latest answered questions, along with "what are sleepers"
Gun Lore: there's a theory I've been tossing around in my head lately interested in hearing what other people think or might have that support it or dismiss it. Two weapons that from a modern day standpoint are really unconventional are the sniper rifle and the burst cannon. Why send someone on a dangerous mission armed with a weapon that has a magazine size of only 2 shots?! The burst cannon also stands out because in gun mechanics there's even a term for the time it takes for the bullet to leave the barrel after the trigger is pulled called lock-time. Having a gun that you have to charge up the bursts seems like something that wouldn't bode well for people in tense life or death situations. What if these weapons are experimental?
because its bloody repurposed mining equipment -_-
Looks like there's a epigenetic controller that used PRDM as its acronym. Involved in stem cells and development. So easily something that could fit into the story here. Stem Cells are cells that can become anything more or less.
So the weapons most or all of them, are refurbished mining equipment? So your bloody hel revolver is just a overpowered nailgun?
Honestly, i think it's a mix
but you cannot expect Santonian to send high end equipment on high fatility rates missions
Thank you 😉
I thought the weapons were leftovers from the security guards
Okay I'm preparing a big theory on the meaning of Rundown 4 objectives
And I figured out something
D2 Extreme Generators Borking Foreshadows E1 Lockdown
i thought that the lockdown was triggered by schaeffer passing through the zone
They said the lockdown is due to air filters Malfunctioning
D2 says that it's generators borked the air filters
hm, i just assumed that was the warden's excuse cause schaeffer is kind of a third party at this point
it seems like the lockdown was used to attempt to trap schaeffer to me
I guess both could make sense
Although the warden has no reason to hide things from us since our memories are bleh level
the risk is that we pull a schaeffer and run off as well ig
but i'm not really that well-versed in lore so i'm not sure how likely that is
Yeah, both could be discussed, although the warden leaves way too many clues to not trust us to some extent that we either forget or well, die, at least on its ulterior motives
New theory, the Warden is a hive mind 😄
no not really but I wouldent be surprised if the sleepers were
or some of the guns are just bought from gun suppliers with no ties to santonian. kinda like a private security company buying guns from a gun company, to supply their guards with guns.
It isn't hard to get guns, especially if you don't care about legalities.
note: we don't know if santonian is working on the complex anymore they may be gone for a while and another company took over the area and now doing ops
true
If we think about it as pest control and maintenance, then it's most probable that the company got an issue, contacted the warden, and caused this
Possibly but I think that leaves too holes/questions. Between Schaeffer's entire existence, us being prisoners, & at least 2 of 4 for prisoners having direct connection to Santonain Industries.
It is certainly possible that the company that sends the prisoners down there is part of Dreyfus, hence the association with SMC.
I have a question for the warden
At this point, wouldn't sending a team of highlu trained professionals with high end gear be more cost efficient? I mean prisoners are dying left and right every rundown, they might not cost a lot but when its thousands of them it probably would be costly?
depends on where the Warden get's em from
A group of highly trained professional can not be silenced, also they'd probably have the same rate of casualties as us once the riff raff of sleeper is out and we're left with Shadows, Momma or Dads
It's cramped, you cannot sharpshoot
Also : Toxic fog
Like absolutely s t a c k e d gear
Heavy armor, gas masks, etc
We don't know what their attacks are made of, but i doubt they can penetrate military grade infantry heavy armor
honestly the survival rates are pretty great considering what we're up against
Might not have access to that sort of equipment, we don’t know the situation
and we're disposable, so if the mission goes to shit we can just send more prisoners
Chargers, Big Chargers, or even just Hybrid can probably send armored people packing, imho
I wonder if swords and non-ammo weapons would be more effective
Well irl prisoners wouldn't exactly think of running around jumping in circles
and thin doors stop sound from shots xD
Honestly?
Booby traps, mines are probably our most effective weapon. Whether in game or talking about a potential better equipped team
Also Heavy weapons like a Machine gun
Anything else can and will probably be overran
i think that santonian wants to keep it all quiet
that too yeah
if you load up tanks into some underground facility it may quickly resolve the issue, but the world would know
Relying on “in-house” resources would be the best way to keep things quiet
but where do the resources come from?
the facility is massive
was someone on an exploration done there already? maybe prepared for additional teams?
I’d imagine some stuff got brought up during evac, that’s enough of a start to get a team salvaging for more
there are some missions where the whole point is grabbing stuff for other expeditions i.e. r2b4
there are probably a lot of easy expeditions done by other prisoners that are about gathering resources from relatively clear sectors
(Aside question, can someone check the number behind the GLP? I don't remember if it's GLP 1)
A3 is litteraly done so that a Maintenance team can roll in the eastern quadrant
We're also assessing threats (D2 Tank) , getting hard to get things (C3 Fog Turbine and DNA Sample before the zone is sealed off)
We can litteraly infer that when you do only the high objective, you just leave the other objectives while clearing a bit of path for them
yep, ig that's why when all objectives are done in one run it's called "prisoner efficiency", you're saving the warden resources and manpower by doing it all in one runthrough
yup its glp 1
Thanks, also, if I were to release a long theory, would you prefer a GDOC or that I just a do a big post?
Because I'm writing about the goals of rundown 4? which is kinda multiple pages long probably and also raised up some new points.
a gdoc would be more convenient for sharing links
We have gasmasks. Adding more armor isn't a guarantee of survival and might render you a heat or dehydration casualty. Better gear costs money and warden wants this done cheap, which is why he is using slave prison labor and cast off gear.
well they could use silencers too and i don't think these cost a lot
Feels like there is some reason as to why the character are so undergeared even though the game is in the future (so we'd expect improvements in military equipments compared to now)
Despite the name, silencers aren't all that quiet. Plus where is the tension if we can just discretely yeet everything.
If sleepers are as easily triggered as they are ingame, then silencers would actually be worse than what they'd be worth, since you would alert them anyways (Shooting a silenced gun makes a lot more noise than running), and you'd receive reduced muzzle velocity, which translates to less accuracy and stopping power.
Now as to why we're so under geared, I believe it's simple. Expeditions far down the complex will still fail just about as often. On one hand, more protective armour would undoubtedly slow you down or hinder your movement, which as I'm sure you know is critical for actually playing the game, since you require constant movement (I'm not talking about kiting). On the other hand, I don't believe there's necessarily "better" weaponry available to the company sending us down there. Sure, they could give us a heavy rotary cannon/minigun, but it would be expensive, and ammo down in the complex may be restricted to simpler weapon types.
ik they aren't that quiet, but they help a lot for such situations needing to be sneak
Also i'm just trying to justify why they aren't allowed to take silencers (aside from "game not funny otherwise 😩 ")
I'd argue they can't take them because they wouldn't work properly, which just makes them an additional cost for the company.
I'd argue that they just aren't useful to the mission.
Silencers work better when you're sneaking around people, not mutants who get a permanent lock-on to you as soon as you make any noise louder than a pun-induced sigh
silencers are also stupid for a game like this
Pickup things to use as melee weapons
That a metal pipe holding the entire ventilation system together? Thanks for the new melee weapon
the DMR has a broken suppressor on it...even if it was silent i dont think people would take it due to the various problems it has
I have shot numerous suppressed weapons and even bolt action that is well gased shooting subsonic ammo is not that quiet. Most suppressors bring subs down to 130dB maybe 125 if it’s really good.
Keep in mind this chart and the fact that dB is a log scale. Each increase of 10dB is ten times as loud.
Suppressors primary functions are hearing protection, easier communication, and some flash suppression at night to not wash out NODs as quickly. They can make it a bit more difficult to determine a shots origin but only in very specific circumstances and you can still tell a shot is being fired
Considering the fact that hitting a lock with a hammer wakes them up. A gun firing, even suppressed absolutely should wake them up.
Because a cycling action in a gun is essentially metal hitting metal at high speed, just like a hammer hitting a lock
And that is assuming both projectile and gasses from the gun are completely silent. The action must still be taken into account
Here is my big lore theory about the whole rundown, trying to tie in things, and clear up others to talk about present times. Note that most of what I theorised there is mostly wildly loose ends which I may find probable enough to include, there's only so much you can do with mission texts, a terminal and 4 logs. Once again take it with a grain of salt, and anything not grounded in our reality is really only possible paths to explore in the future rundowns' lore and theories that will pop then.
I hope you enjoy it a lot, and I wanted to thank @vivid rain who helped me a lot when he wrote his theories, and @lilac island for the "Is this vulgarised enough?" proofing.
Here it is : https://docs.google.com/document/d/e/2PACX-1vT72TGmPn7FeoMsl6v6iGPmisYv7_8DqrCcR_FAWqCd63AzN-mc2MaCpylTElaM0aWjC13Tis4XuejW/pub
Have at it and feel free to discuss points with me
I love this game and wanted to give what I do better, finding possible hypothesis!
great work @rich blaze
Thanks, it means a lot
As the French lore dude, congrats.
Imo you could also explain what GLP acronym stands for.
Oh true
, well good thing I can edit
The sound of waking up from HSU should have alerted the entire facility.
Congrats, pretty interesting doc 😳
Maybe it is possible for a mod to pin it ?
Modern suppressors don’t actually lower muzzle velocity, that’s a trope taken from primarily old suppressors that utilized a gasket to slow down the round. An actual thing video games like battlefield do to justify lowering the velocity for guns with suppressors would be the use of cold loaded ammo (cartridges intentionally under powder to) to reduce the pressure and allow the suppressor to work more efficiently.
isnt the second one from that game awards trailer ages ago?
nvm it's not exactly the same but it's very similar
tells kinda the same story but not the same voicelines
Just very similar
for now we know there was a war or an outbreak
"These poor bastards were terrified that the repulic forces or what have you were going to take over the village and kill every last one of them so I was told to keep them there and then envoy could evac really, the thing is, I was also told I couldn't let'em leave" Hackett
"Ive been trapped in the city by the (Separatist/Esparza?) Forces and I've been held hostage for three fucking years until you lot showed up. After that I sat in front of some uniformed fuck with a (four stars/Full House) trying to explain that I'm the bloody victim" Bishop
my theory bio weapon wars :/
and some of those bio weapons have reached down blow and now we have this sleeper mess and im te bloody victim is most likely for bishop saying i didn't do it they forced me to make the weapon/use it
WELP NOW WE MUST GO TO WAR FOWARDDDDDDD
I never understood the whole prisoner concept. If the warden won’t go down in the hole himself, why not just refuse to come out of the hole?
Sleepers?
That would be better than sleepers tbh.
still you can't refuse or you die
Or the prisoners still have the opportunity to earn freedom
not likely
^This
But how is schaefer surviving and leaving us audio logs then while going deeper into the complex
@lilac island hear me out. How do sleepers survive if the prisoners don’t die?
are those old audiologs then and we just reopening the complex and cleaning schaefers mess
They kinda have theyre own ecosystem down there with plants and multitudes of bodies, just look at the hsu's in d2
@manic shuttle so eat the sleepers.
they are rotted they are not a living being
Also Schaeffer is Kinda bonkers
schaeffers survived because he had a keycard
My man circle kited someone in the E1 audio log, hes a legend
Yes, but he's also completely bonkers through and through, he has memory loss and goes deeper still
He was in the quadrant before us though
Also Schaeffer can smell living blood, if anything, that's not a good sign of nice Sanity
I mean schaefer its ahead of us all the time, for the looks of it hes the one shutting reactors and tuning off the place before we get there (probably trying to reach him), he is most likely shutting down the entire place because either:
A- FUCK THE WARDEN!
B- we gotta prove ourselves brother!
C- hes stopping something bad from happenning
We don't know if he's shutting down reactors??
He is by himself down there without any help from the warden nor anything so his doing whatever its on his agenda while us are been behind him
Yes, but he might not be the reason we're doing that
The whole quadrant was abandonned, and D1 was shut down from the looks of it since a long time since it's the main reactor of the R4 Quadrant
I mean most of the place its shutdown without power, hes most likely shutting down a lot of the sectors to give warden a more difficult time to achieve his goal and maybe change our minds in the process via audiologs
Schaeffer its an important fella so he might have access to a lot of stuff we dont, like rey said maybe he has a master keycard and he can go everywhere
If anything considering his mental state
He could have been the one locking himself in E1 if the option 1 of my doc is correct and that he's the one who broke the purifiers in D2 Extreme
After doing some reading on the wiki, the prisoners are more akin to conscripts that prisoners
He struggles with remembering his name, I don'r see him enacting any kind of plan other than dubious ones?
For me Schaeffer is completely high on NAMV
He smoke that rundown 3 plant on A1
That would be funny if Schaeffer locked himself up in E1 and was blaming warden for it
Like don't get me wrong Warden is evil for us
But trusting blindly Schaeffer is just asking for doom
The devil you know versus the devil you don't.
A little late to the conversation, but the warden just activates error alarms when we don't cooperate. In r3D1 and one other level that's exactly what happened
R4C1 has a similar nframe triggered error alarm
but during the drop those are the only levels that look like the prisoners are fighting back
the interrupted communications
Is that so? The warden tells them to get out in 395 and something soemthing biomass but the comms are glitched
it seems like the err alarm goes off after the prisoners realize they dont want to do this
ah that makes sense
there was one other level that had the same format though, which I can't remember
let me check really quick
I see
that would make more sense
Was a fuck up? Pretty sure error alarm was turned on because the prisoners refused to continue so the Warden turned on the alarm to keep them moving.
Where?
In that C2 pic it says "Security Overide warning" so its obvious the warden has over ridden the security to turn on the alarm
It's clear that they tripped over something oof
shrug
Yep
Also the warden is not being incompetent, they're trying to go in remotely with most of those involved in the original code dead or worse
The warden triggering alarms to prod groups on would only be viable if the Warden has infinite resources available. Considering the nature of "levels", unless there are clones of the crew, the GTFO squad is capable of clearing everything on their first try in a PE environment.
R3D1 error alarm could be seen as carrying over from C1, which was triggered by a door malfunction
why is hacket the only stable one?
If you mean the clear screen status, I think that’s currently random/unused
oh ill have to do some tests with that yesterday i played and hacket was the only one to be stable like every mission
I want to go into the rundowns and listen to the audio logs, how do I access the A1 audio log, is it random what terminal it's at?
You can always cheat and listen to the audio logs on the wiki.
ah yeah I listened to it on youtube I just want to see how it adds to the atmosphere of the game, and if it plays and echoes when you leave the terminal.
your force to be on terminal when listening to audio logs i think
Logs are always on the same terminals
The warden could have just gotten some explosive collars or smt, like the movie "Belko Experiment" instead of trying to remotely hacking into the system. Also why not add a engineer or CS dude VIP into the maintenance crew after the clean up team leaves?
Well from what I remember. Most of the Personnel are dead or... indisposed. Maybe hard to find someone with clearance
Inb4 I remember Bishop worked there and they probably could have just reactivated his access codes
I doubt that they are not a living being. When you bonk them you can see their blood squirt out, which means that they have blood circulation. Since their anatomy is a bit different from ours, they won't die from blood loss, but the blood prevents them from rotting away during their sleep.
they can be zombies or hosts than but not a lot of ppl agree with that theory sooooooooooooooooooooooooooo
They would not have that much mobility if they were rotting
They are like frogs and can go into hibernation whenever they want.


r2 machine gun is deepest lore
r1 machine gun is bae
r5 mapper is gonna be based
R5 mapper redpilled?
R4 autopistol > R5 autopistol
So COVID is more or less an acronym for a coronavirus right? So that got me thinking what does NAM-V stand for? Well I googled it and it turns out that NAM stands for New Age Metals, a real-world Canadian company, and their stock identifier is NAM. V. Since we know the facility has iridium in it (a metal that can only be found in meteorites and is not found on Earth), could the NAM-V virus be a direct reference to New Age Metal - Virus? Or is my tinfoil hat on a little too tight
probably bit too much foil
doubt 10cc would use real-world companies to tie into lore
It's less about the company itself and more about where the term NAM comes from and what it stands for, if anything
Maybe it comes from vietnam 
But could be tons of things. They mentioned it this rundown so it wouldnt shock me if they extrapolate on the virus and its significance
Dreyfus is a real compagny
Dreyfus is also a name so there might be just no link between the two there
for example in France you learn about Dreyfus due to the eponymous historical scandal
I'm French, I know :p
Didn't know you knew but you get what I meant there :D
Dreyfus is a well known name. I just find it strange they pick up this name when it has many implications.
I don't think it's random, but we can't know for sure atm
Also for NAMV, it's different from an actual pandemic due to the lack of physical signs of it, they just said it was an epidemic due to the correlation of a number of symptoms in the lower teams
I don't know if the implication of the name was known to the dev team when it was coined, since the Dreyfus affair isn't that known outside of France
Louis Dreyfus Company B.V. (LDC), also called the Louis-Dreyfus Group, is a global merchant firm that is involved in agriculture, food processing, international shipping, and finance. The company owns and manages hedge funds, ocean vessels, develops and operates telecommunications infrastructures, and it is also involved in real estate developme...
It's not only the affair, it's a well known company
So this shot of the mother got me thinking
I didn't know mother was comprised of two humans but apparently it seems like it
Two pair of limbs, two heads, etc
How do yall think they merged? How far can they actually merge?
Human hotdog
I can only think it as post death
You can't make babies without a boy and a girl
Well we dont know for sure if the sleepers are former humans or what but it is possibly more likely given the NAM-V stuff, but even if they were human we also know not all of them are, given the mothers birthing ability.
Under the assumption that they were human experimenting/just experimenting in mixing genes
Then that could be an experiment that went terribly wrong(or good if that was what they were aiming for)
Anyways, the mother, man it's such a fascinating creature
For sure. Honestly I'd also like to know more about the spitters too because other than the big sleepers (titans,chickens, big chargers, etc.) I can at least kinda see how something could mutate a human into it but I'm not sure on the spitters....
Wonder if they're like weird living eggs or several shooter bullets somehow combined or something....
We don't know the origin of sleepers
I want to know about scouts, they have freaky tendrils in their heads, and a large human body with a scream loud enough to deafen you. I wonder how the hell that much (lung?) capacity is fit into there.
Audio bugs aren't canon 
More seriously, if they repurpose the body for that, I guess you get a nice cavity for that scream
found a symbol thing that shows up for 3 frames in the new r5 trailer. Any ideas on what it is?
pitch and volume can be controlled by altering the diameter of the sphincter it passes through
the symbol, got it
In the trailer, by the way, there is also an R5 sign from the teaser
@amber maple Can you get a better SS with it more visible?
that's the most visible I could get it. It only shows up for 3 frames.
yeah that matches up
Maybe rebirth has something to do with the babies?
that doesn't make sense as if it was it should be the name of R3
||I don't know if this has any convenience, but in the new trailer, the new rooftop enemy seems to be on charger goo||
||maybe it's just a coincidence that the roof happens to be charger goo, but i just wanted to point that out||
there has already been some levels containing that
i know but what im saying is that ||these new enemies maybe will appear alongside the charger goo||
we will probably see the, in the c areas which is usually where the new creatures show up anyway
and I dont think ive seen the charger stuff before the c levels
Any ideas on what this might be? It can be found around second 36 of the trailer and seems to be moving.
do you have a picture that isn't a thumbnail?
You mean higher res?
Because if so, I can't really help it there, it's quite small in the trailer and I was going over it at 1440p
backpack with tools
if they are adding the "character progression" it probably has something to do with it
or this
it's just a player lol
It doesn't look like one though.
Rather, it looks like just a mine deployer
Oh, I think I see it now.
Mans been training that back though, to hold all that.
I must say it looks very strange though, my bad.
what if chargers would spawn at random from the roof cacoons
If they take fall damage like we do then no problem 🤣
I would find it odd if the chargers were to grow in sacs that dangle from the ceiling, and jump down at you.
My guess, whatever it is, doesn't need to be on the ground to get around.
If you look at the area they've spawned, the ceiling and floor are all fucked up, like they usually are at the drop zones.
If I had to guess, there's going to be an enemy type (new or not), that will spawn and drop during some extractions. Either that, or they may emit a toxic fog or drip spitter goo on your extract.
I can see that being pretty rough if they change extractions to require you to complete an alarm or something like that on the extract.
Around the 0:40 second mark, theres a sound that sounds suspiciously like a bio tracker but not quite
could that be the new enemy?
It pings you, makes the AI smarter
its the echo, the one at 42 you're talkign about
so its some extraction enemy
sounds fun :3
maybe we'll get to see the snatcher or immortal
So something small I noticed, though I dunno if it's been discussed yet. We already went over the 3 frames of the image I'm replying to showing up in the new trailer, but right after that, it cuts to a clip of that scout shouting and the player having just taken damage, with no source visible. The website corrupted datalogs mentioned "Schedule X" booster mods which "won’t activate unless the conditions are just right." Perhaps we're looking at one of them activating here, when the scout goes off.
could you clarigy what you mean?
Isn't the scout going off because it was triggered
The scout is going off, yes, but the player seems to be taking damage as a result of it, which isn't normal in the current game.
Maybe I'm just looking too into it, there could be enemies out of view that had just attacked, but I dunno.
Where's this new trailer that's being talked about?
Gtfo YouTube channel
10 chambers?
Developer 10 Chambers shows off all of the new content in Rundown #5, the latest major update to their hit PvE co-op first-person shooter that's available now on PC.
#IGN #Gaming #GTFO
❤️
Is there any compilation of information I could read to see everything the community has theorized over and whatnot?
Wiki maybe?
Check the pinned messages here as they hold a lot of information as well as the wiki
That would be very interesting eg on scout scream :10 damage, +50% accuracy or Smth
interesting, a lot of new lore and an explanation on what boosts are.
can't say I like it
but it once again begs the question, what the fuck are those sacs
It gives me the same vibes as the alien sacs from Alien, could be like a cocoon they emerge from? but since they're not on the floor too, I'm most likely wrong.
Wall balls live to spray you with noxious goo.
Cocoons
Fucking lot of them in 1 room
Although they're a bit outdated, i find these two links here very helpful.
They're however more of a summary of the things we know (or think we know) than a summary of common theories.
GTFO Lore Timeline - Visme is the Swiss Knife for creating Awesome Visual Content and effective story telling.
Every great game is backed with a great story. Here we go into the depths of GTFO to discover what hidden secrets have been revealed to us. While most of it is still hidden in the dark, there is still much to see and many theories to be made!
Join The GTFO Discord: https://discord.gg/gtfo
Follow Me On Twitter: https://twitter.com/ProfessorScaler
Also my Lore big theory for R4 : https://docs.google.com/document/d/e/2PACX-1vT72TGmPn7FeoMsl6v6iGPmisYv7_8DqrCcR_FAWqCd63AzN-mc2MaCpylTElaM0aWjC13Tis4XuejW/pub
It also has some things on other objects we see there
Nice, I'll have a look at it later. Thanks for sharing.
I really liked this.
Great job on doing this !
Thanks ~
Now you've made me curious
curious on what? :o
The lore you wrote! Gonna give it a read when I hop on my PC😋
So I haven't gotten the chance to really explore the tank room in D2. But it looks like some of the bodies in there are really messed up? Like, flattened and elongated? Can anyone confirm or deny or even speculate about this?
stepped on
The bacon people.
there you go, EZ answer
I've read through all the logs and I am kinda interested in the Hearsay System? What is it exactly? A way to spy on/monitor the workers at Garganta?
not only this, but also a way to create audiologs
most audio logs you find have been created by hearsay, the most notable one bein A1's as you can clearly hear "Hearsay off" at the end
Interesting. That implies that you can choose to disable the recording. If the system is more of a communication tool it seems odd that it would be classified. Like we could assume from that log that Jordie knows about the system. Does that mean he is a high ranking employee? cause it sounded more like he was a low level laborer to me.
He might also think it's some kind of random recording device that activates by voice
The schematics are classified, not the system per se
ahhhhhhh gotcha. Kinda like how you know your phone can record you but not when it's listening or what it is listening for.
what was the lore behind the morse code in b1 first door again
it was schaeffer spelling out "HELLO"
well we're assuming it's schaeffer we're not quite sure
true but i mean the rundown is kind of centered around that
"contact" and his 3 logs
do you guys know of any ciphers that fail to work if your text being encoded is 30 characters or less?
Vernam's Number(One time pad), if the key used is not identical to the text in length
Apart from that I don't think it's really possible to fail under a certain length systematically
yeah ok, thanks
I want to break the cypher on the santonian industries website but idk what im doing or if it even is logical
one thing i do know is the ciphered text always comes out shorter
I am unsure of which cipher you are talking about, mind sending a pic to be sure we're on the same page?
so on the website the R4 logs are scrambled, if theres a specific cipher used, then maybe we could use it to reveal the R5 logs via the website
vs y'know
yeah theres good odds they are just random
but if theres a game to do some off the wall decryption ARG lore stuff gtfo is the game
(i hope)
I think D-LOCK block cipher is a pun on the game of the same name and block ciphers
@ me when the log is posted
UH
bad news
160 logs
4 pages
tried 2
1 was corrupted
1 worked
1 is the teaser from hackett
hackett was a soldier
he volunteered to get his memory wiped
this is on A2
hackett doesnt remember doing this, i wonder why -_-
mother appeared at ~500m
ahh my desire for lore and my desire to read the logs myself are conflicting
my team has found two recordings from that terminals
where was this found
is b1 what holds the massive list of log files?
pooey
A2
ok
i have thus far solo'd up to the point of the security door to zone 65 in A1
don't think i'll be getting past that 3 stage cluster alarm though
||OK QUESTION WTF IS WRONG WITH THE LOGS IN A2?!?!||
Everyone having fun with A2 logs? What've we found out so far?
||message: 53-10-11 a date?||
it isnt supposed to by here
like this is a normal ass room
and the hiole is just cutting through it
maybe something made the hole, or it already existed and was made bigger?
this looks like like it was hit with a lot of force
and the edges curl upwards
so whatever made the hole did it from below
thats been that way every rundown. It always curls up
yeah this has been mentioned before a few times, the timeline of things seems that an evacuation plan/order came through only days before whatever sort of outbreak occurred, with it being suspected that there might be some level of an inside-job on the part of santonian, as it orders their KDS security to arrest and detain anyone not presenting valid identification during the evacuation. 53/10/11 matches up with the same date as the auto_gen_status.log found on every terminal. it seems that whatever breach or outbreak occurred leading to the complex being in it's current state occurred on Saturday, October 11th, 2053
any new information found down there that relates in any way to the neonate?
the title "rebirth" is especially suspicious due to possible relation with the neonate, and what with the fact that we were collecting hormones useful in fetal development last rundown
How the hell are boosters being created
is such a bizzare thing
is it a life product of sleepers
or is it some kind of mineral and whatever growth that somehow boosts stats of the prisoners that come to the contact with it or consume it in some ways
But if it's a growth how do you end up sometimes finding them in the locked boxes
hmm
i couldn't tell you, there's very little known about it so far. maybe the artifacts are what the ambient terminals in R3 and R4 are referring to when talking about artifacts
clearly manmade
however they dont show up on terminals
most likely due to that allowing people to grind for specific artifacts continuously
i mean the shape of them
oh
and i think there is something inside of them?
They look like processing units? Maybe the warden needs more cores for some purpose?
dont look so manmade to me tbh
they look like they have a glass exterior, and they have rough transitions between sides
looks like some S.T.A.L.K.E.R. artefacts tbh
thing is, if they aren't manmade then what would be hot enough inside the complex to make them?
maybe it's a different material?
that's why i think its some kind of mineral
but idk
too early to tell what they are tbh
ill send a screenshot so we can get a closer look at one of them
heres the muted one, the shell looks corroded
bold
the shells are definitely unnatural shapes
the object inside the muted artifact looks like some sort of stone or sample from something
and when it comes to the bold artifact, looks like some sort of worm, maybe a parasite?
oh yea
'crystal encased artifacts' on the intel page
can't wait to be wandering through the tunnels and get swamped up in a springboard anomaly
When you wanna farm A1 but hear that Geigercounter go off
rundown 6 be like
new tool: rusty metal bolt
is that inside of this rundown?
They where described as crystal encased
are character backgrounds in logs or do character talk about it during rundown?
Most likely logs i'd guess
meh was hoping for more dialogues during game
yea i found that out pretty quickly lol
It would be nice, but this isnt exactly a "trade war stories" kind of situation
All buisness kinda makes sense
Has anyone started digging through the 160 logs?
no its from S.T.A.L.K.E.R., was just makin a joke
well after 6+ hours in game I just collected all the log files, and let me tell you... wow
im guessing the logs in a2 have to be pieced together in some way
cause holy shit that's a lot of logs
Holy heck the audio logs in A2
yea
so far it seems there are 4 that work
each a different characters backstory
Yep, you can tell which one because the filesize starts with a 4 I notices
👍
We tried a few others and I couldn't tell if the 'corrupted' audio was special per each, or just looping set of corrupted files .mp3 or what
where do you find these logs on A2? just finished it on hard and found nothing
In the cargo room
Go to extreme
Cargo room on hard for audio- it's on a specific second terminal, then type logs
I see, how did I miss it...
I even put a sound emitter on it
say, are you dropping hints at birth and rebirth and all those growth hormones to hint at the possibility of the neonate coming back? feel free to answer in as cryptic a way as possible.
🍄




Stalker, what are you doing here? Duty's overrun, and we're heading to the Moscow Metros
do we know all the logs that aren't corrupted on the zone 20 terminal on A2?
I saw an log for the uh- hsay? documents
the high security cargo has the name for KDS. Kovak Defense Services.
a private contracted military security firm, it seems like
Are any of the audio files on a2 not corrupted?
yes
@cold harbor Check the ones that have a file size starting with 4
523_ps-778.log is uncorrupted, and goes into Woods' backstory
he mentioned two locations, i think one of which being the turkish city of erzurum
he talks about murdering a number of marines there out of a religious conviction to god, after attempting to convince them of a duty to god to a response he saw as an insult to god. he apparently survived while being hunted for nearly a month, managing to dodge various amounts of military might in the process, and winds up saying that he will not die because it's not in god's plan for him to die
his connection to the marines is unknown, but i think he was one of them
he was transfered somewhere after his interrogation, which the log is a recording of
hey
i think i found another non corrupted audio
check 914_IW-001.LOG
it goes into hackett's story
i noticed looking at a screenshot of the list i had, that 435_ir-172.log has a file size that stands out, so i think that might be one of them as well
are you mid run right now?
yeah
sure
it works
hol upp
aight
it's bishop's story
the interrogator is denying his existence in santonian
and said that he tried to blackmail his boss with information
i found the last one
245_ST-555.LOG
its dauda's speech from the game awards trailer
but it goes in depth
i think dauda worked in the company
well, that makes all 4 characters
maybe there's more
well, i don't see any more unusual file sizes
i'm gonna finish my run now
my teammates are screaming at me
you can take a look at the logs more closely
just dropping an interesting pick....is he mid mutation?
he's probably just dying
I recorded all four of the audio logs from A2, I'll get them uploaded soon if anyone is interested
Here are the 4 audio logs from A2, in no particular order. They aren't the cleanest recordings, but they work for now if anyone wants to listen to them without going through A2 again.
||rip bishop must say he's in good shape for someone who's at least 51. get the feeling dauda came here willingly since he didn't have an interview and was able to use heresay himself.||
I’ve written down the dates discussed in Bishop’s audio log so people don’t have to listen through again.
Prisoner ID is 117 (Halo reference?)
DoB 2001 in Lambert to Sam and Evie Bishop
SSIC (Santonian) intern 2017
Blackmailed Janson Davies 2027
Assuming Davies acted immediately (most likely) then Bishop was moved to Valencia where he was stuck for 3 years due to an uprising in 2027
Interview takes place in 2030
This leaves a 22 year gap. Hydrostasis is not introduced until 2041 by Kovac so that can't be how they've been holding him captive. I think the Warden acts as a hired service with brainwashed soldiers/prisoners rather than being something created specifically to deal with the events of GTFO
||so what im getting from the duada log is that he went in willingly because he was guilty of what he did a man with combat exp that doesn't remember the past best person to send down to hell i guess||
||and hackett was a worker at the complex most likely doing experiment with what they found down there||
so can we guess what year does gtfo set in now?
||and bishop most likely got setup cause he knows some stuff||
oh 2056 most likely
or 2060s
the story is good i can say that
we have a 1 worker/1 lab boy/1 war captive/1 willingly going in
and 40% chance of bio weapons being made
this rundown we know about the characters
maybe next rundown we'll get to know the sleepers?
🤔
I hope so
i mean
after knowing there was a war there is a good chance that its just a bioweapon
and knowing there was an outbreak of the the virus
hmm
since tanks and mothers are more than 1 body combined
how could this bio weapon be this deadly
Tanks and mothers are 2 bodies? Or more- I don't see a mining company making bioweapons unless it's some Resident Evil stuff
idk
to me, mothers look like uh- human hotdogs? Two sleepers as the bun and some bio matter in the middle
LOLOLOL human hotdoge
okay so I just noticed that the screen changed if you skip INTO the game
it's now an eye and not a sleeper getting pissed
i have a theory. some logs seem to tell about "resucitations". what if the sleepers use the conscience of the people infected? i remember a reversed audio who someone sent before of the baby sleepers screaming... and what it said was something really creepy
Could you link me to the audio files?
Thanks
XD
the audio i told you was made by a player, it seemed to be true, so i dont think it was a fake
tfw at least a year older than bishop
WAIT I KNOW WHY HE'S NOT LIKE A 52 YEAR OLD MAN
HSU
if you're in cryptobiosis of some kind, your body is operating at such a low metabolism that aging is likely itself slowed to such a degree that you don't age at the same rate as normal, possibly to barely at all
he could have been 23 before being put into hydrostasis for the first time, and wound up being pulled out in the 2050s but wind up still being at an effective age of 23 or 24
so they might still track his age as if he would normally age, even if his effective age is far lower
also you got the names flipped
wheres the info for the introduction of hydrostasis?
D1 reactor shutdown again. I wonder what code will warden use to inject lol
Screenshot shared above me by MasterbuilderMAC is a log about Kovac and hydrostasis says its in 2041
oh, shit, i gotta go read that
woohooooo i was fucking right about what hydrostasis is
the body is in an artificial cryptobiosis, the body is at such a low metabolism that their vital signs aren't capable of being read, which is why you only see vital signs on the neonate HSU after it's been resuscitated, which also explains the corpses strewn about the tanks room in R4D2, they weren't being eaten, cause they clearly had their bodies fully intact, but were instead forcibly removed from hydrostasis without properly going through the resuscitation process, so instead of their body starting up, whatever biological processes were still there just stopped entirely, leaving them dead
woods sound like a hardcore exorcist
feels like audio 3 is refering to sleepers
the biggest file size
so the 'legion' mentioned are acctually these prisoners send down to die ?
sounds fun
That sounds like the radio guy
sounds like the legion program is something devised by Kovak (or is it kovac? there's different spelling on the hisec_cargo vs the logs.), both a means of large scale testing of Hydrostasis tech for research to be applied to deep space missions, as well as a means of containing and dealing with the catastrophy at Garganta
in another log somewhere, i read that it referred to sigma operatives, and there being one in particular who self harms, and has exhibited cutting religious symbolism into his body after multiple "resets", which i presume to be memory wipes
i think it might refer to woods, given the religious connotations already associated with him
either way, we at least have some confirmation that any kind of HSUs we find are themselves prisoners.
or could have became prisoners during the evacuation, due to the fact that R001 has a security officer whose DNA sample is still valid in some capacity with the facility.
Anybody knows what exactly is in the hisec cargo? When my team and i cracked it open, it looked like a pouch to me
Or maybe a hdd wrapped in cloth(?)
wait, how do you crack it open?
||Unseal* using the unsealer in B3||
So from what I've gathered, we essentially play as D-class personnel but with a higher clearance level
yeah it seems like a SCP complex but with zombies that doesn't look like zombies
Reminds me of my theory in Omega sleep too
So uhm, I actually have a SUPER weird thing
So, me and @rich blaze were going through A2 to look at the logs to listen to the new files which were added and we started going through the huge list of logs ||-we noticed that there was a difference in file-size with the last numbers so they were easy to cherry-pick||. However, once we got to the audio-file which was supposedly the one from Bishop, we actually got something entirely different. The terminal said was that it wasn't corrupted but what we got instead was a garbled bit-crushed mess and no the actual file (bug?).
However, for some reason one of us started hearing phrases inside of the audio-file and thus we decided to further investigate. I have attempted to somewhat clean up the scrambled audio file to try to make out what they are saying and here are the results;
(in case of the bug, I have a screen recording of it actually playing the wrong audio file so if this is a bug I can definitely forward it)
This kinda falls in line with Bishop's recording where they say he doesn't exist anymore
So we thought it'd be neat to share 
Also the "bug" (if it is one) happened to us two, I found it and tried to let Zyrk type it himself
Overall, this audio fragment literally sounds like a conversation between 2 employees. If this is really the case, what else can be uncovered from the scrambled files?
I would genuinely love to hear thoughts on this so feel free to @ me
||actually is the opposite. Dauda is the guy who is dreaming, Hackett is the volunteer.||
ooo so right now there is 2 possible ways of becoming a sleeper ?
mummies and ballsacks?
oh that makes sense. That's why the woman told Hackett he wont remember nothing of his record
this is getting more awesome!
if they found the logs
does that mean they herd each other?
or herd what they said?
seems like it
poor Bishop by the way, now we understand why he distrusts everybody
and now his going to distrust them even more
mmm, well, they are in the same situation as him. Hackett is kinda exceptional cause of doing it willingly
i mean hackett right now most likely be like na man thats not me
as he doesn't remember anything
that's why he is always calm.
Dauda is the most "unstable" of the team
and Hackett is really calm.
well i have to go see you
Listening to Dauda's log again and I 'm torn between him being involved in the Legion program or the outbreak. If taken literally his dream is a memory of him injecting people tied to beds and watching them transform. However given that he can't remember who opens the door (or at least the dream ends) the people "losing their eyes and mouths" could be the memory wipe stopping him from remembering what the injection does.
Hey, have you found out what Bishop's first name is? 🤔
Frank Bishop
nothing he doesn't exist
It also could be an oniric allegory, don't take the dream as factual
It's implied that all the prisoners used by the warden are in the Legion program. Most logs give more insight into how the Legion program works, Woods' tells us that war criminals and absolute unwanteds would be often used, Hackett's tells us that it's not typically volunteered for and that it wipes your memory, Dauda's, well, we don't know 100% but it seems like he worked with Santonian, since he knew how Hearsay worked and used it, though we still don't know how he wound up in the program. Bishop's shows that enemies of executives would be thrown to the Legion if they couldn't otherwise get rid of them
what did woods do that he gets thrown into the brain wipe program?
he defected from a detatchment of marines and killed a whole lot of them in a literal fit of religious rage
and felt that it was the right thing to do because they didn't serve god
dude... i thought Woods was fanatic, not THAT way
also poor Bishop, we hear him so distrustful and aggresive in the game, but now we understand why
Anyone has a transcription of the audio logs to share? There are some parts a bit difficult to understand and I'd be really grateful to see them written.
For A2?
Yes, the four character's logs
@lilac island Opinion on the garbled log we tried to salvage? 
It looks like it's relevant to Bishop's interview, at least in the words
that one in particular clearly has voices, but i don't think you're gonna really get too much info out of it, nor do i think you're meant to, i think it's just one of the ones you can randomly hear from the corrupted log files
when i heard it, i thought there was a french accent in there somewhere, so i didn't think it actually was something that was related
I don't think they're that random, especially as they seem relevant to the topic at hand
but maybe we should try with another garbled one and not the one we found in place of the actual bishop log
well, again, i hear the words sort of matching the text you put in there, but i wouldn't be sure that that's what's being said for sure, and are you sure you found it in place of the actual bishop log? cause i heard that in one of the random broken files on the fourth page of all the logs
I mean, it might be one of them that got played due to a bug
but yes, we heard it while trying to play ||463_OR-172.LOG||
As it says it wasn't corrupted, well I thought it was bugged for me, but then Zyrk played it too and it was garbled too, and we saw Bishop's log here
it's not 463_or-172.log, bishop's log is 435_ir-172.log
which, for some reason for me showed up has having a checksum failure and being corrupted, but was still the actual log my group was looking for
they might have mixed up which log is supposed to come up with a checksum fail vs a checksum verified
Okay
Because we got OR by checking the file size
And it says there were no checksum corruption, so I was like okay sure
Thanks for the explanation
yeah idk, maybe there's some inconsistencies in which logs display or something
Thing is, I don't think that those "broken" files are just nonsense
What if they contain actual lore?
how many logs are in b3 i found 2 so far but i feel like there might be more
Are there more than just the bishop log in A2?
You seem to know what’s up, you know the other logs?
Or they even exist
i don't remember all of them by name, but the woods log is 523_ps-778.log
any of the logs that have a file size that is abnormally large (typically starting with a number 4 instead of a number 1) will have a log, and there's four of the logs total
it seems a little convenient to run into all four of the logs describing the characters, but it seems likely to me that R5A2 is actually straight up a raid on a KDS datacenter
Should we resist with Schaeffer or just chill with what the warden is telling us?
Well
If we go with Schaeffer we will probably need to fight the warden
Can we survive that?
If we team up with the warden we can probably beat Schaeffer pretty easily
But I'm not sure about that either cause Schaeffer soloed e1
well if we are trying to leave the complex then wouldnt they want to stop us?
well in c2 schaeffer was talking about how there were a lot of people in the prison like us, so i would assume that they would also hear some messages left by him. if they do hear them and agree to resist we could probably gather a good number and evade the warden like schaeffer has been doing until we are ready to fight
true
we dont know how powerful the warden is right?
we just know that they sorta have the only way in and out of the complex with the elevator
yeah
so its a gamble teaming up with schaeffer or not
since we know nothing about the warden and really all we know about schaeffer is that he can leave messages to other and he is alone right now
this is the recorded scream of the baby sleepers in reverse which someone uploaded some time ago
why would we want to beat up schaeffer
why would we have reason to kill him, especially if he's lost in the complex
Cause the warden doesn't like him
what are the sleepers
Schaeffer, is completely bonkers
Following him without anything else than random logs is a "peculiar" idea
i wonder if the warden knows about these logs
probably
why tf would he care if we're loyal when we're prisoners
yeah it's kind of the default that we wouldn't be loyal since by default we'd be here against our will
i don't imagine that the prisoners are fighting to fight the good fight and make the warden proud
last i checked you don't exactly get rec room time
also the warden sees the prisoners as expendable, so it doesnt care about it.
He doesn't care about them but doesn't throw them under the bus either
or what if we will have to choose
help the warden to destroy the underground collective of prisoners or join them
yeah, however the weapons given to the prisoners aren't exactly weapons, but mining tools modified if i dont remember wrong
Some are mining tools, some came from the security stash
yeah.
EZ warden choice here
i mean, based on the latest logs, that might not be true anymore
seems like there was a civil war
what if the warden has a different agenda than Santonian
and KDS was involved in it
KDS?
They came around when Santonian got involved with the state of Truth AM
Also, The civil war might not have involved Mexico
mmm possibly
also is it me or Dauda has more connections to Santonian and Garganta than we know?
and it seems like we are taken from the legion program
so there is some connection there
cause he uses Hearsay
about the "dream" he had, possibly there were actually some memories
The only Big enough Valencia to be notable enough to talk about it's capture, is in Venzuela or Spain
btw
Yeah, he then transferred to Valencia shortly before the war broke out.
In Valencia he was taken prisoner as well
He injected something in their neck, they didn't die
Drowning is kinda figurative I reckon, we don't know if it's actual drowning
I do think that actually happened and isn't a dream. My best guess is whoever he tried to blackmail was someone powerful, and lobbied his way into sending him to LEGION, which explains how no record of Bishop exists.
maybe the "drowning" was something like the sound the sleepers make
and i have the feeling that Dauda was actually a scientist working for Santonian or whoever was doing the experiments
Kovak also has a research branch that created hydrostasis
we had that leak trailer with the surgery lights
in what trailer?
mmm
well, Dauda is obviously the most unstable of the team, that's for sure. Also he is used to fighting the sleepers and making the warden tasks
yeah
possibly those who "hated" him were experimental subjects
were
it would make sense since he says he injected something in the neck of one of them (also if im not wrong, that subject was chained or something like that)
so he waking up and being calm like its his everyday is a reminder of his past as a scientist, when he was used to experiment on people (its a weird theory)
possibly
Bishop used to work in Santonian, he was accused of blackmailing a executive of the company, he moved to Valencia during the war and was held captive during 3 years, then he was retained and tried to tell the interviewers he was a victim. He said he knows Janton Davis (i dont remember the name correctly) who is one of the managers of Santonian, and he is told that there is no record of him working in Santonian previously, so he doesnt exist. For that, he is taken against his will for the Legion
Bishop became an intern with Santonian in 2017, did stuff during his time such as making the website interface, and at some point installed spyware onto the personal machines of multiple execs, including Janson Davies. Davies e-mailed someone in december of 2027 to have someone "take a vacation" to Valencia, which had extreme tension brewing, with a civil war predicted to happen. In 2028 Bishop was successfully sent to Valencia, and had his passport taken from him, and after a short time Valencia broke out into civil war, with Bishop being held captive for three years, as opposed to being killed as expected. It's likely he wasn't killed because he managed to convince them that he didn't want to be there, as Bishop's log mentions that "foreigners" were expected to be killed in the vast majority of cases.
https://www.youtube.com/watch?v=SgYAYg9NaQE a gift from bish
This is an audio log from R5A2 Zone 20 A
914_IW-001.log
Bishop, Dauda, and Woods react to the log with voice lines saying this sounds exactly like Hackett
Hackett responds to it by saying he didn't remember doing the interview and that he knew he was fucked up but couldn't believe it was that bad
at some point during this time, all record of Frank Bishop's existence was scrubbed, including birth records, medical records, legal records, accounting for him working for santonian, or having ever been sent to Valencia. He was then forced into the Legion program
Bishop was also born in 2001 which makes him younger than me by a year, and actually brings something up in my mind
@acoustic harbor is Hackett using the word "savage" when responding to a scout kill because some of the slang from the past 10 or some odd years would naturally become more widely used as the younger generations grow older?
or is it mere coincidence?
how do you know he is called Frank?
oh btw, he's a zoomer
his name is said out loud in his log
thanks
Confirmed, Valencia's in Venezuela
i always thought there was only the Valencia from Spain
Many colonisers' used the names of their own town to name new things
Also, does the log just almost tells that Lockwood triggered the civil unrest to kill off Bishop?
Or was it just an opportunity?
it was just an opportunity i think
B3 Log, not A2 one
Because Lockwood basically evac'd them after them sparking unrest
Also, if B1 log is to be believed, mistrusted or too unstable agents get "recycled" and Skin and Organs are Harvested
I just got those from B1 B3
They are talking about Woods and Bishop
B1 B3 Logs
Considering A1 log's out by the leak, A2's out 4 recordings, and we're trying to dejumble the rest
that means we miss B2, C2 and D1 Logs screenshots online
the self harm being related to religious symbolism stands out, it could possibly be in reference to woods, though it's unknown so far
B2 has a log in extreme

You mean FRANK
Some data I found, about a mining operation going on
Lower one made me more curious
"Material Composition: Seemingly new carbon based biomass, hydrogen, sulfur, traces of iridum"
found this log in B2
I'm getting a lot of different vibes from the lore thusfar
Almost like there were the main scientists and researchers, along with engineers and security. Then you had another side, which had cult-like beliefs around the biomass they discovered, and ultimately, the cultists caused the disaster.
Because there's a long on A2, in the extreme area, that reads "Manual shutdown detected....Attempting automatic reactivation...... Attempting automatic reactivation.... Error... Error... Error... Manual reactivation required".
Manual Shutdown Detected.
Attempting Automatic Reactivation . . .
Attempting Automatic Reactivation . . .
Error...
Error...
Error...Manual Reactivation Required.
A lot of cool stuff in A2, in the extreme area. A lot of lore-possible stuff.
It was really cool, where it was found. It looked almost like a research lab, where stuff had broken free. Because the glass was all over the floor, and there was a large explosion in another room, that showed it blew upwards.
I'll take a wild guess with it, but i'm going to my a guess that there was sabotage in the facility, and thus it caused an initial infection breach, which eventually spread through that floor. Because the way corpses are laying around and whatnot, it's almost as if someone did escape, but died from their wounds. Because the extreme door has faint patches of blood around the button which would open/close it. Along with people who look like they were wearing kevlar, are facing away from the door, as if they were making sure the person would escape to close it.
ie;
- Sabotage.
- Infection/biomass breach.
- Security escorting someone/group of people out.
- One person died shutting the door, to keep something inside.
@lilac island You got any ideas or guesses on what happened on that floor?
Because the first two rooms are basically empty, except for 2-3 sleepers. While in the main room, where it seems someone tried keeping it shut, was full of strikes and scouts.
yea they randomly spawn in the zone
ok but seriously
