#gtfo-lore

1 messages · Page 193 of 1

lilac island
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you remember that dude who got busted for running the silk road on the deep web? literally the only reason that his emails that got him convicted were nabbed was because FBI undercover agents were able to bust him with his laptop open, physically there on the scene where the receiving computer was

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@glacial idol look at the other logs, it's all you have to do

broken mason
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we have some stuff, but it would be more along the lines of de-corrupting

glacial idol
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i know

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but i feel like most recieving ends of the logs are on the surface

broken mason
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maybe, but a more secure office would always be underground

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possible santonian high command is underground, even trapped

lilac island
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meaning that we won't really get anywhere if there's pgp key being used, d-lock block cipher unfortunately might not really get us much info, or at least it wouldn't get me much info, i couldn't find anything indicating what D-lock would mean

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doubtful, they likely aren't on site most of the time

glacial idol
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however the warden isn't underground, so right now let's assume a skeleton crew is on the recieveing end

broken mason
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we should be looking at the encriptions on every log we find, they are different on each

lilac island
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@glacial idol that doesn't say what "D-Lock" means in "D-Lock Block Cipher"

glacial idol
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let's all get together in a group chat and we'll all take turns four people going into the complex to look at logs of terminals and screenshotting

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D-Elock, DE-lock, we have the first two letters to the block cipher

broken mason
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logs will be same as on wiki

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unless the corruption is different and at that point we have a LOT of data to sift through that probably wont go anywhere

glacial idol
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i like adventuring into the complex, specific details around them give more hints to context

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if we see discrepencies between wiki logs and our logs we can attempt to find the more credible one

broken mason
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i doubt they would be different

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check vids on yt instead?

broken mason
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that garganta flooding lock might get cleared up a bit with a bit of sorting

lilac island
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let me get some screens of the private ones

glacial idol
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what if we converted the corrupted files into pictures, the devs are sneaky so this is probably how we get what we are looking for, or how we get the cipher

glacial idol
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anyways i'm off to bed if you make a breakthrough let me know tommorrow, it's getting late and i'm tired

broken mason
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hmm g_schematics.pdf with a subject: found it

why would Andrew need to search around to find plans for something so big and significant it would take 20 months to build, thats not something you leave lying around

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careful talking about that stuff in this server

lilac island
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it's a no go for me, i don't want to use info the devs don't want us to have, and they definitely don't want us to have it

glacial idol
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i was kidding btw

broken mason
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oh, thats fine then

glacial idol
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yeah but not kidding about going to bed see you guys

broken mason
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cya

glacial idol
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if you want i can make the group chat tommorrow if you guys are up for it

lilac island
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and i say this as my friend group's meme archivist, i often lose files and have to really dig to find the right one

broken mason
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of course

lilac island
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maybe that says something to their file organization being bad regarding it, but it's plausible given his explanation

broken mason
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but a 20 month project should be stored safely surely

lilac island
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i'm wanting to say yeah, and the physical blueprints probably are, but when it comes to files, people can be reeeeeeall dumb. my dad works in build and release stuff for ubisoft, and there has been several occasions where one dude fucks up and just wipes a lot of shit accidentally or loses a lot of important shit accidentally or overwrites a lot of important shit accidentally, leading to a setback of multiple days to correct for the mistake

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even cases where someone messes with files they shouldn't even have access to, stupid shit with files and data happens wayyy too often

broken mason
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i suppose thats fair then, especially if andrew is as crazy busy as he says he is

lilac island
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it still is quite an important thing for us to just stumble upon randomly, if only we could open the attached blueprint

broken mason
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this is interesting, its either a rudimentery A.I. or computer program in late development (v1.2) that checks stock levels and advises solutions

lilac island
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wouldn't be surprising to me, seems to just be an AI that does inventory checkups and, well actually giving an output for solutions is pretty wild for an AI like that

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it makes me wonder what the robots are for in R4

broken mason
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i would guess just stocktake ngl

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buncha geeks wired up some bots to lift heavy servers and iridium data drives around is what i think

lilac island
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yeah, actually probably for the data spheres that you can see stored around in the datacenters that the robots are found in

broken mason
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shit ur right

lilac island
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can't imagine it'd be all that practical or convenient for scientists and desk jockies to haul those around

broken mason
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do we ever see dataspheres where robots arent? or vice versa?

lilac island
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well, i have a hard time remembering robots outside of R4A1

broken mason
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C2 overload comes to mind, but otherwise im pretty sure robots are only A1 )and theres also a LOT of dataspheres there

lilac island
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yeah, it at least makes more sense than just a bunch of data guys just picking those things up and walking em everywhere

broken mason
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yep

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A1 is still at 485m, so its not like these are just popping down from the surface either

glad oar
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gimmie the lore

vernal dragon
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The lore is that professor oak went crazy and tried to mutate humans with likatungs and then something went wrong. Officer jenny is the warden. the end

broken mason
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0______0

lilac island
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obviously

scenic monolith
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True

dim scroll
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Do we know what chargers are covered it please ?

glad oar
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goo

dim scroll
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Nice

gusty vault
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why are all the sleepers naked

manic shuttle
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Gotta sleep comfortable

dim scroll
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It's actually an interesting question

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If they're supposedly transforming while alive, are clothes supposed to disintegrate or did they have their clothes then got rid of them ?

hallow vault
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i remember on one of the maps theres just a pile of clothes in one of the rooms

dim scroll
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Hmmm
Speaking of them transforming, i feel it weird that in D2's tank room, there's a ton of people lying down and who weren't transforming

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Which probably means they must be alive to transform themselves or the transformation takes a lot of time to occur (which doesn't explain why a tank was waiting there though)

lilac island
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Time will tell how D2's boss room works

dim scroll
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You never got in ?

lilac island
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Of course I got in

dim scroll
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Nevermind i thought you said "time will tell me how D2's boss room works", my bad

lilac island
gusty vault
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to caution a guess

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most of the sleepers in the complex are born from the mothers, which would explain them not having clothes on

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we do see a lot of dead, half transformed humans wearing at least some clothes in the levels

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maybe at some point in the future we'll see some sleepers wearing clothes, but for the time being, my guess is they either tear through it, have the impulse to remove it for comfort (after all, in the case of strikers their guts are literally pouring out of their stomach), or didnt have any to begin with because they were spawned from mothers

lilac island
# dim scroll Which probably means they must be alive to transform themselves or the transform...

pretty sure that in D2's boss room, we just see a bunch of people ripped out of hydrostasis units. given the fact that waking someone up involves the step of "resuscitation", before which no vital signs are shown whatsoever, including pulse and blood pressure, i'm pretty sure that the hydrostasis unit is basically a means of artificial cryptobiosis, wherein all metabolic functions practically halt in the body. since we can't do that on our own, it'd be safe to assume that being ripped out of a hydrostasis unit without going through the proper steps would result in near instant death since your body is so close to being dead at that point anyhow

steady pilot
# gusty vault maybe at some point in the future we'll see some sleepers wearing clothes, but f...

but isnt't it also possible they turned to a sleeper while in human state, because you'll see some corpses lying around with some sort of big tick on their head and they are half naked (because as they were turning..their body cant be contained by their uniforms). And there are also some uniforms lying around which could indicate that they fully turned to a sleeper and cant fit with their uniforms anymore

sacred moon
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that's because they usually sleep
wouldn't be surprised if they birthed for reproduction too, just much more rarely and when they not asleep - they just also birth in large quantities to swarm enemies

gusty vault
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What does the cargo contain on D2 overload? The texture quality is too low for me to get a good look

dim scroll
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Warden's anime collection

neon cypress
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It's well known that the characters in GTFO are able to run infinitely under a full load which doesnt make much sense for a human but... What if the the robots we see around A1 are actually the skeletons of the people who came before us and failed It would make sense that we would be able to run the way we can if thats the case and instead of using AI robots they used the data they had to create brains and artifical nervous systems for the robots so were more like 75% bot 25% human so our entire skeleton and all organs are are dictated by the robot hence why the fluid syringes heal us its because they are just fluid injections of the necessary materials for the robot parts to generate the biomatter and heal us and the melee syringe is like NOS for cars but for our robot parts kind of like it overclocks us it would also explain our inability to get broken bones and die we can only be disabled

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I call it the Bot-human theory

lilac island
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i don't think that's the case, those robots are far larger than the player characters' body size would allow to be a skeleton, and they have cameras for eyes, whereas you can just phase through the player characters' masks to see their very human eyes. as for I2LP, we don't really know much about it, but IIx is a muscle fibre group within the body responsible for fast twitch movements, which are strong and remain strong even if you don't exercise, usually used in fight or flight scenarios where your body sees an emergency. IIx syringes are likely to act on the IIx muscle group as a stimulant, or a means of making them more easily usable for a short period of time. Probably not a realistic explanation, but it's a video game, which is also probably the reason for the infinite sprint.

neon cypress
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thats the thing right

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is we are only partially bot our skeletons and such are robot while everything else is organic so we are basically just super humans hence the human features

lilac island
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yeah, no, i know you're saying that, but the robots have camera eyes and are like twice a human's size, so it wouldn't make sense

neon cypress
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thats the earlier versions of the model that the players are hence why they failed and we succeed

lilac island
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and how do you know they're an older model? it just sounds like you're drawing at straws to support an idea that has no evidence

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and i'm just gonna bring up the fact that we aren't very superhuman in the slightest. we take fall damage from heights that might cause like, bruised heels or something, and it acts as permanent damage, twice as much damage from shooters.

fresh solar
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everything gorilla is saying "its because robots" is actually because its just gameplay mechanics

upbeat frost
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so you use enough syringes you'll become a sleeper?

fresh solar
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according to gorilla, I guess you do

neon cypress
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ITd be cool if thatd be possible it would also prove my bot theory wrong

broken mason
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Gorilla why so wild

errant coral
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@sand lance bring your lore talk here

sand lance
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Okay so

errant coral
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from what I can see, all sleeper morphology points towards human engineering of a virus - splitting off of multiple different strains to produce different results

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so it's not 'phantasmagorical', it's science but dialled up

sand lance
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What if the warden's motives are altruistic
What if whatever is in the pit is trying to get out
And the warden is trying to figure out a way to stop that from happening

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So he sends the prisoners down into the pit to gather info about this virus that he can use to engineer a cure or vaccine or whatever

errant coral
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nothing in the pit is trying to get out - you see it clearly in the sleepers as being dormant until environmental stimulants change and cause them to react

sand lance
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Or maybe his motives are more sinister

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Maybe he's sending prisoners to collect data on this virus because he is trying to recreate it

topaz flare
sand lance
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If this game gets a story mode, maybe the final encounter will have you fighting the warden to stop him from unleashing this virus onto the world

topaz flare
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well we are being forced to go down there and find the research that is down there the research is the only thing that is not letting them nuke the place

errant coral
topaz flare
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and the ppl who were experimenting went mad with it most likely

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unless something came out of the other biomasses

sand lance
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I don't think they were experimenting with it

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I think they were designing it

topaz flare
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they found it when mining so no

sand lance
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This was an attempt to create a biological weapon
And it went horribly right

topaz flare
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intersting to think about and we cant really say anything to it as we do not have any info on them

sand lance
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Do you think there were any survivors? Any at all?
Of the original containment breach I mean

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Judging by the number of sleepers I'd say at least 90-95% of the people down there were converted
But the situation still allows for survivors to exist

topaz flare
sand lance
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Not any who are still down there, oh gosh no
I mean people who were in the lab during its operating days when it all went to shit

topaz flare
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we know someone is alive down there

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i dont remmber the name tho

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because i cant spell it for the most part

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schaffer here you go

sand lance
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How would you even survive down there

topaz flare
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ask him go see his masseges on wiki or find the terminals

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in C1/D2/E1 i think those are the only ones for him

sand lance
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Ignoring the obvious monsters, there's no food or water that I saw
I suppose you could try eating the monster corpses but that seems like a great way to get infected

topaz flare
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schaffer is a perisoner him self his team died

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somehow he found a card to bypass security
so meaning that no alarm

sand lance
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How'd he avoid dying of dehydration

topaz flare
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i dont know i didn't get to all the masseges

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someone may know

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@sand lance all the terminal logs and massages and some morse code :/ https://gtfo.gamepedia.com/Rundown_004

GTFO Wiki

Rundown 004: Contact was released on October 22nd at 11 AM UTC // 1 PM CEST.
Rundown 004: Contact://Extended was released on December 16th at 12 PM UTC // 1:00 PM CET

sand lance
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It's "messages", not "massages"

topaz flare
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sorry for my English and thanks for fixing it

lilac island
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massage gang

lilac island
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there is some degree of containment that is being done by the warden, as can be seen through R4B2, wherein you turn on a generator cluster to keep fog from breaching the surface, however, with the idea being that the ends justify the means, it leaves us getting quite literally shafted.

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altruistic to the world ain't altruistic to us, and given that there's implications that the warden has connection to santonian or dreyfus, i wouldn't call it altruistic for them to clean up after themselves

devout geyser
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mmm ceiling water

tame spade
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Anyone find it weird that the scientists corpses at the end of D2 seems somewhat fresh? They do not look like they have been there for years... This lets me believe that we are playing quite soonish after the incident

sacred moon
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or they holed up in there and got surprised by the daddy waiting in that room.

hasty pier
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seems to me they were forcefully removed from the hsus

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it would explain why they look so malnourished, yet they havent rotted yet as their bodies were only recently removed

lilac island
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i will bring up my idea again, that HSUs are a means of artificial cryptobiosis, since in getting the neonate into the N-Frame, we first need to resuscitate it, before which no vital signs are shown at all, suggesting that there might not have been vital signs, or they were too miniscule to properly track. It would probably make a person reliant on the HSU to be alive while in there, and would just turn into a corpse if not pulled out by going through the proper procedure

gusty vault
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What’s up with the weird uniforms on the corpses in D2? They’re like swimsuits

lilac island
gusty vault
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Sounds about right to me

hidden flint
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does anyone know the first name for bishop?

broken mason
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you can always scan (unless downed), infection is also the exact same type of infection regardless of source

coral quest
dreamy spire
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what. chimp theory confirmed

late basalt
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Chimp theory comfirmed

broken mason
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pleeeeeease no chimp theory

minor wigeon
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Chimp theory 😳

lilac island
gusty vault
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No he’s right, chimp theory confirmed

dim scroll
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GTFO except you play as 4 monkes

lilac island
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GTFO 2: Return to Monke

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wait no, GTFO Rundown 5: Return to Monke

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entire complex is now a jungle, you have to swing from trees to get bananas to eventually get out

coral quest
lilac island
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no

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but even if there is, early space programs comes nowhere near being as old as the meteor that killed the dinosaurs, which is where the site is located, and is the meteor being mined

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it wasn't a failed attempt at asteroid mining leading to some sort of crash, as the meteor is older than human life on earth, thus, older than the space programs eventually created by that human life

late basalt
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The gorilla skull on R3D1

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;)

lilac island
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pic? i assume its something that obviously isn't a gorilla skull

red steppe
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ur right

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its not gorilla... its golira..

late basalt
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monkE

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In all seriousness it’s just a crushed human skull that people think is a gorilla skull. Even doc was like wtf

manic shuttle
late basalt
lilac island
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still

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idk how anyone can think that the chixculub crater was made during early spaceflight

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by a failed attempt at using monkeys to mine asteroids

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ignoring the fact that if that were the case we probably would have gone extinct

late basalt
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I don’t even know. He’s got to be ironic or stupid. Cause there is no way that the chimp theory is real. Especially when considering the log in A2, that make some believe that the sleeper outbreak? is a “normal” occurrence

manic shuttle
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You just dont know the lore neko

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They're gonna add the 4 arm gorilla sleeper

hot burrow
late basalt
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Lol. Fair

worthy cove
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abandon sleeping return to monke

hot burrow
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monke sleeper

late basalt
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The tank is obviously a mutated gorilla

dense saffron
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CHAD theory > chimp theory > clone theory

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imagine being someone who believes in clone theory when CHAD theory exists

devout geyser
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Y'all remember to keep this channel serious please.

dense saffron
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this is a serious discussion

late basalt
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About chimp theory

dense saffron
devout geyser
late basalt
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Chad theory unironically is the most probable

dense saffron
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anyone who believes in clone theory is significantly undervaluing how chad the prisoners are

late basalt
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Unfit for drop. gets dropped anyways like a chad

lilac island
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unironically chad theory is probably the best fitting reason for why the same four prisoners make it through every time despite being unfit for drop and the high mortality rates

late basalt
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Yup, very cring

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It’s also not like we were the first guys sent in to complete the missions. Just the guy to finish them

vapid brook
lilac island
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we don't know yet, but we have pretty strong implications that we aren't clones, since prisoners aren't referred to as such and we have now found a fifth prisoner from a set of different prisoners

vapid brook
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Simply put, there is a lot we don't know.

devout geyser
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My personal belief is that we are not clones, but you cannot deny it is a possibility

tame spade
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The 4 playable characters seems more like the elite cleaning crew that will grt the job done every time. The problem is that they are all unstable mentally from what they experienced so others prisoners are sent before and eventually when too many teams died they override our hsu to send us back down there.

That would remove the clone theory.

late basalt
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I agree. There is something special about us unlike the other prisoners. Which makes sense with the chad theory

hot burrow
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To cool to die

late basalt
lilac island
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yeah, Schaeffer from the audio logs found in C1, D2, and E1

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since he says things like "Fuck the warden!", "There was four of us", and "I'm not going back up"

late basalt
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Yup. He was another prisoner group and he somehow survived

dim scroll
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I really am curious about how Schaeffer managed to pass E1 (fog part since it's where the log is recorded) alone

neon cypress
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(theory)hes the one locking doors behind him and setting alarms on them to alert him if others/sleepers manage to open them

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our objectives is to just recover the things he screwed up in his hatred towards the warden

heady orchid
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"The goal of Rundown 2 was the retrieval of a neonate HSU. In this rundown, prisoners were first sent to retrieve pMOTHER trial samples, a hinting to the prisoners' future. "
Does that mean that the prisoners gonna turn into mutants?

devout geyser
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uh no that is referencing the pMother from r3d1

late basalt
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^

placid basin
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We can assume Schaeffer had gone deeper before the emergency lockdown happened

lilac island
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emergency lockdown is the state that the complex is in by the time we're down there at all, it's likely that schaeffer was a prisoner sent down into this rundown

broken mason
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Possibly, we don't know what he's living off, aside from maybe plants but he could have been from before R1 for all we know

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Also R1 has that flavour text that could be directly referencing him

coral quest
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Only serious discussion about the assumptions made guys- as if I'm not serious about chimp fungus

broken mason
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GTFO lore could currently lead to so many cool concepts or interesting ideas i wont like it if its just... chimp
Thats it, thats all, chimp theory is cannon, go home, sleepers are from chimps, prisoners are chimps, NO.
just very underwhelming. pls no chimp theory.
pretty pls

coral quest
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I'm glad you support the theory. Since all theories are just based on assumptions anyways since there's no actual game content yet

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Also why is there a lore chat when all there is to make inferences from are a few reused assets and environmental clues? It makes very little sense

vital spindle
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Chad?

broken mason
dreamy spire
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logs for story too or just our own assumptions

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mainly assumptions but it leads to some cool ideas

broken mason
# vital spindle Chad?

Chad theory is that the prisoners we play with have succeeded every mission and all failed missions are not cannon, making the gang absolute chads who have survived 38 missions withoud dying

dreamy spire
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latex is chad

late basalt
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You mean anti chad OhBoi

ashen bloom
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So are the "boss mutations" of the creatures simply a reaction to counter the chads?

late basalt
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Doubtful

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We’ve known about the mother from R2, and likely just a “natural” occurrence

glacial idol
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Yes, or like a theory of mine states, they collect the biomass in order to achieve certain mutations, that are most compatible with the particular gene of the human, as like in the case of the flood, it gathers biomass for more infection forms, and different species are bet suited for different roles. So the mother could be a collection of biomass. The way the sleepers would most likely do it, is, through the levels, we see different stages of progression of the antigen, taking over someone’s body, they would probably mutate, or collect in the fog, and connect together to form different forms. As right now, we haven’t seen a sleeper mutation fail, meaning the form they use are most compatible with the humans, and the compatible DNA will eventually become the mother, and possibly something darker and more terrifying.

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Then again the only confirmed part of this theory is that the sleepers were born from an infectious antigen of unknown origins, and originate from the personnel in the mine who are now mutated into the forms of sleepers we see now

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I also dummed down this theory as it got way darker me going into exact details on how, and it would overall be unsettling, so for now i am not putting the details on how sleepers connect, to avoid making anyone sick

glacial idol
# ashen bloom So are the "boss mutations" of the creatures simply a reaction to counter the ch...

Also most probably not because, the theory i have stated does have little, at least evidence, and if this were the case, sleepers would be shooting us by now, but the important part of this theory is (T.L;D,R) the sleeper forms we see could be the antigen forming the most compatible form that the DNA from the infected Human can take, to avoid wasting the energy of mutations, which now that i think about it, Since sleepers come from a living anitgen, they require energy, and without the lab personnel, they had no food, so they went to sleep. Anyways, because if it were to go to a less compatible form, the mutation would require more energy, it seems the most common form compatible are the sleepers, then titans, then scouts, chargers, hybrids, shadows, etc.

But this theory brings up an interesting question what makes the shadow mutation? Is it a certain gene that is extremely rare? Or could it be a health disorder, like maybe Epilepsy, or maybe they are caused by cancer genes?

broken mason
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we dont know sleepers come from a living antigen, it could still be a virus even if that virus isnt NAM-V

glacial idol
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Antigen means that

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It’s a broad medical term which means this exactly, “a toxin or other foreign substance which induces an immune response in the body, especially the production of antibodies.”

broken mason
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shadow mutations might not be mutations, but rather phenotypes; that is different forms of sleepers in general, they are always clustered together which makes me think it is caused by something specific

glacial idol
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Maybe things in the air or different environments?

broken mason
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Toxins or Foreign substances dont need to be living

glacial idol
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Yes but it was also confirmed to be an antigen, and we can infer that they are living because they are sleeping, and the hunting is over, as there are no more left to infect. So to conserve energy they sleep, they also breathe, they grow, they carry out the process of eating(i am not going to describe this could make people sick), they are able to die, though their brain seems to have been moved down some, they also do all characteristics of a living thing according to science. Therefore the sleeper should be classified as Fauna, living things in the environment, and technically viruses are debatable weather they are alive or not so I’ll give you that.

upbeat frost
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Or shadows can camoflague?

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Like those lizards do and light shines on them make them visible

broken mason
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o yea chamelions

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dont think shadows are the same tho cuz it seems they are barely existant

glacial idol
# upbeat frost Or shadows can camoflague?

Sleepers may have gained that adaptation, but it is more than likely, the shadowy figure we see, is actually the dust or the bacteria clouding, making us see them, imagine the terror of the personnel in some of those rooms when all they hear is screaming, and heavy breathing, and a shadowy figure outlined like a sleeper, in which slipped by their lockdown, and has begun to kill them, some limb by limb, others it just kills or knocks unconscious, to infect, but some it straight up eats them, devouring them for food, and giving some to the sleepers to feed on as well.

upbeat frost
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It's either they have transparent organs or their camoflague are more complex

glacial idol
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They are more than likely completely transparent, and the black shadow outline, is dead and dieing bacteria

upbeat frost
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Hmmm

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Complex is probaly infested with micro organisms floating in the air

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There are 2 types from what I think, the one that harms you and the ones that obstruct view

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When scout screams, micro organisms react to the signal and send light to each other, forming a pulse like glow from the scout, then they go to their normal state after couple of seconds?

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that's why fogs disappear for a while when scout screamed?

glacial idol
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i never noticed that, i will have to make one scream instead of sniping it correctly

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anyways good night it is late and i am tired

upbeat frost
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c ya lore man

lilac island
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there's nothing in nature that's really comparable to shadows, so we have no real way to know what's up with shadows.

upbeat frost
#

there are no creatures on earth that can act like the shadows

#

so they are probaly from the far space or they are special

#

They are lab created or they are special in their own kind?

#

since we discovered them in the dig site of the crater, which is a meteorite that hit earth long time ago

#

so if they came from the dark emptiness of space that should explain why they are so tough

broken mason
#

Shadows could be invisible in 2 ways i can think of:

Psychic - we are somehow compelled to have difficulty sensing or comprehending the sleepers and that manifests in invisibility.
Actual invisibility: the sleepers are actually invisible in some capacity, how they do that idfk

#

i dont think shadows have ever spawned in a room witb light in it? so that could play a part

upbeat frost
broken mason
#

hmm

upbeat frost
#

environmental light don't affect shadows

topaz flare
#

well it gives them the shadow on the ground or wall

broken mason
#

it could effect their development

upbeat frost
#

I got another theory, not about shadows

#

If birthers don't use energy or biomass to make babies, the sleepers can't be killed

#

Sleeper dies - Birther spawn more - birther dies - another one made

#

and the cycle continues to replace the sleepers lost in the combat

#

Surviving babies could grow up

#

if it's an defense mechanism babies won't grow up

#

what do they need to defend from

#

ah yes the warden's war declarement of sending prisoners to kill them

#

I mean sleepers are not like any animals known to man

#

They live without their head, they could balance themselves even their legs are bones

#

Ey

#

I use hammer they rush in to me

#

But when I aim my gun at them they go to the side instead of rushing in

#

and if they reach you they don't attack if you are holding a gun

#

they will go to your back first, then attack you

#

In rare case a sleeper will point at you

#

Ah yeah, calling for friends

#

Or they are just simple animals at the first point we discover them

#

then they evolve after we start breaking deeper into their territory (complex)

#

like first they have only strikers, then they form big guys and starting to become aware of our presence in the complex

#

no sleepers tried to climb out and find the outer world

#

so it means that they are adapted to low light environments, and the complex is their home

#

and we are breaking into their home

#

From what I think Sleepers are parasitic micro organisms that plague any planet they land on

#

the problem with infection is they arrived on earth and created a big hole which creatures that reach the impact site will die from falling

#

hmm

#

yeah, they could be micro organisms mutated from iridium contact for long

#

then they find a host and mutate them (santonian deep part workers)

#

Biotracking system is probaly installed to keep them in check in deeper levels and a task force will be deployed to contain the threat

broken mason
#

we cant be sure they are reacting to us, we could just be uncovering existing variants

heavy lodge
#

No one seemed leaving messages onto walls in the complex... like in other horror games. 🤔

burnt haven
#

Aight quick question, am I the only one thinking the Warden might be something, instead of a someone

#

and by something, I don't mean AI, I mean NAM-V related

flat halo
#

What do you mean by that

burnt haven
#

Idk, the way the convicts (us) are being expended like that, might be too unhuman

#

Just a suposition

#

The objectives and all, might be for a conscious non human thing, instead of a big corp waiting at the surface

#

This is all based on me considering NAM-V is turning people into the sleepers

fresh solar
#

"In the past"

#

Not to be a deb eee downer, but slavery still exists in the modern world

#

So its not ridiculous for some future company to send in prisoners like this

broken mason
#

agree

neon cypress
#

Legal slavery no longer exists for the most part

fresh solar
#

No shit its not legal in most places, that has nothing to do with what i was saying

neon cypress
#

wdym disregard legality you cant break the law or you get in trouble? why would someone disregard it?

lilac island
#

insert generic fuck the system statement

flat halo
#

A lot of people tend to disregard the law

silver vine
#

So I completely expect companies to be even more evil in 2053

fresh solar
vapid brook
#

What does this have to do with lore.

fresh solar
#

we went slightly off topic for like 8 messages, chill

lilac island
#

basically a tangent about how companies are unethical and use slaves today so why would prisoners be out of the question yadda yadda

#

i don't think the warden are non-human, but they certainly aren't 100% human either

#

likely a skeleton crew relying on a heavy duty super computer to handle calculations and more specific things like handling expedition planning and such

#

but there has been room for error and miscalculation which only seems human in nature

wheat river
#

I've been looking for signs in-game that tell us what is happening outside the complex. Is the world still fine, and the companies simply fixing this mess, or has all this resulted in a type of apocalypse, and the Warden (whether an A.I. or a skeleton crew, or whatever) are trying to fix the world before it is beyond help

#

So far, I can't find anything conclusive

lilac island
#

from the fact that the rundown protocols seem to have been a trial test, not something that's necessarily expected to work. any sort of error or seeming misjudgment on the part of the warden would be explained by there only being a few people working in tandem with a strong computer, with little oversight into making sure things are correct, with the idea being "we don't care how you do it, just get it done and get it done for cheap". judging by the way that the warden seems to have knowledge of much of the complex, as well as the fact that dreyfus industries would have the money to spare and the reasoning to want to jump on containment of the complex, it would make sense for it being a company attempting to fix it, with it being a non-apocalyptic event, as if it were apocalyptic, it would be extremely difficult to actually secure any drop points into the complex itself.

#

of course, most of this doesn't have a whole ton of evidence for what's being said, so take it with as much salt as you feel, but just inferring based on how things would probably go judging by the info we've found and inferring based on the warden's knowledge of the complex

#

it's probably not accurate, but is at least along the right track i hope

errant coral
#

Wild theory: prisoners aren't clones, but are being mind-jacked by the 4 players that represent Bishop, Daoda, etc, who operate for the Warden. Hence why whenever your character dies your neural connection is lost.
Explanation can account for possibly prisoners somehow breaking free of the neural connection - like Schaeffer.

dim scroll
#

Why would he leave messages for prisoners then ?

#

If they're supposedly taking control of the prisoners, the warden will probably have access to all that stuff too

errant coral
dim scroll
#

Now we need to know how the hell Schaeffer managed to break the neural connection

upbeat frost
#

someone helped him from what I heard

dim scroll
#

hmm

broken mason
#

Or it was never put in place for him- if that flavour text in R1D1 is from him before we are dropped in, we could assume that our team is one of the first with a neural uplink, and all previous prisoners were not jacked into by the warden.

polar gale
#

Are the scrambled messages on the monitors able to be decoded?

broken mason
#

we arent sure

upbeat frost
#

So how schaeffer talks like he had gone insane or he is talking to someone

upbeat frost
#

I think so, he even have some problems to speak out his name

errant coral
# upbeat frost I think so, he even have some problems to speak out his name

well that's why I think that Schaeffer would've had the neural link installed on him too. If someone messes with your brain you can exhibit anything from amnesia and stuttering, through to mania, extreme mood swings, apathy etc/// death. Especially if you somehow broke free of the neural link influence. You'd have all sorts of problems trying to form thoughts or stuff. i dunno. I'm not a neurologist KEKW

broken mason
#

I think this was covered already but im not sure, so im posting. Putting this red text through a ROT-47 cipher with a value of 112 gives: 5NE@PDCTED/GE?GRAPHICAL/DATA/MISMATCHjAREA/DEEMED/UNSTABLEl
(keep in mind some of the characters are difficult to read so there might be some unintentional garble in there)

#

something was totally up with AC1 and R3C1

#

The characters say "its ..Changed..." and its the same map from the alpha, but different in a few ways

  • the doors are closed again, and the layout in terms of security doors is different (i think, i never played the alpha)
    -The sleepers have returned there, and now there are chargers, infectious fog, and charger ceiling biomass as well.
#

We can infer a few things here:
-Sleepers may return back to areas of the complex already cleared by prisoners
-The sleepers are moving around and possibly developing/spreading within the same timeframe the prisoners are deployed
-Charger biomass may move or be "planted" in new areas, as we see it on the ceiling in R3C1

#

Stuff we can guess at:

  • RAC1/R3C1 will make a return as a reoccuring map
  • There may have been something the playerbase was supposed to take note of in the alpha, but we missed it
  • The error could have been caused by the people up top having their schematics not line up with what their
    sensors were seeing. (due to the aforementioned changes)

I also wonder if we can decrypt some other data using ROT-47 with N=112, perhaps off the terminals? does anyone have those in text form?

broken mason
#

E1 takes place below D2, D2's flavour text declares a hostile biomass to be in the subjacent (beneath) quadrant, and E1 declares that there is an unidentified biomass somewhere in E1. I wonder if there's some clue in E1 about Schaeffer having been there (aside from the log of course)

#

an open jefferies tube somewhere, or a rifle resting against a wall in some dark corner.

lilac island
#

@broken mason "GRAPHICAL/DATA/MISMATCH" and "AREA/DEEMED/UNSTABLE" would suggest that the data regarding the expedition area is different from what was there the first time around, leading to the area to be deemed unstable in terms of mapping by the warden. this would pretty much confirm directly that the warden uses some type of computer system or AI to handle the mapping and knowledge of the layout of the complex

#

it would also imply that there's a far higher risk involved with going there, given that if even the mapped out layout of the sectors are different, how could the threats be expected to be the same

broken mason
#

I Agree, the warden certainly have some kind of datamaps of the complex, so they are very likely linked to Dreyfus

lilac island
#

they'd also have a strong incentive to take strong action towards such an event, though, how much of it might make it to the outside world is another story. financially, and from a PR perspective, they'd likely want to lock that shit down so they don't get shit on by governments

broken mason
#

Maybe the charger biomass can tunnel around and that's what made the drop holes?

lilac island
#

that might make sense to some degree, but i dunno if that's entirely true just because the tops of the drop holes look very manufactured. i'd actually go out on a limb and say that they're the elevator shafts mentioned within the lockdown procedures.

#

it's a bit of a stretch given that the way we use it is different from any kind of conventional elevator, instead seeming to be a telescoping hydraulic lift likely normally used for cargo shipments into the complex, which would actually be congruent with how we are waking up in HSUs, given we see so many HSUs stored down there as if it's generic cargo.

#

but, maybe there's different elevator "arms" which can be individually optimized for carrying different things.

#

i imagine a similar structure would work like a conventional elevator if it had a large round platform at it's base to carry several people

neon cypress
#

Real question is
What tarred the charger

dreamy spire
#

oil

neon cypress
#

how though from where

dreamy spire
#

america

neon cypress
#

PepeN

dreamy spire
#

OOP

hasty vapor
#

Isnt the drop hole made by drilling the site?

broken mason
#

The top of the drop hole is absolutely man made, but I think somewhere deeper there is a transition to the holes where the edges turn upwards, shit it's even possible that half of the complex is still fully functioning above us from the 0-450m range. And we are only sent into the dangerous lower parts with the spiky holes

#

I also agree with fencing man on the count of these parts being the original elevator or cargo shafts.

#

If the complex is still partially active above us then maybe we are using cargo elevators while personnel in the upper complex use people transport elevators

topaz flare
#

well yes and no we know that the security system worked very well in the out break as the sleepers dont have a hive mind yet
so half of the complex still being active is not that bad but i dont think its being used for the reasons it was used for

#

also there needs to be some building above the complex hole as you know they moving prisoners and personal

tame goblet
#

Have we talked about the fact that when you kill a scout you hear a scream? I always think back to the movie "Edge Of tomorrow" where some aliens are connected like a hive mind and when you kill one of them whatever makes the scream feels the pain.

broken mason
#

That could be interesting, the warden and the sleepers both having limited time travel and are locked in an endless battle ith eachother

lilac island
#

well, there's a phenomenon of bloated corpses moaning when it escapes past the throat

#

but personally i think that with a scout it's likely just a means of audio feedback

#

considering they're a really high priority enemy, i get the feeling that the reason it screams when dead is to let everyone playing know that they're dead

broken mason
#

they only yell in combat, so i think its for the cases where a rooms awake and if you hear that scream you know ths scout is dead

lilac island
#

they yell when they die as well, though it seems not to be the case if they die by melee

#

just not a yell that alerts anything

tame goblet
#

I don't think its the scout yelling, I believe the scouts are most likely acting as the nerves for something mush bigger and killing a scout severs the connection making something cry out in pain

lilac island
#

i doubt that it's a hivemind

topaz flare
#

hello what we talking about? also not yet

lilac island
#

the idea has been posited before, but as is always brought up, if it were a hivemind, then one sleeper waking would cause all sleepers to wake along with it, but instead, others stay asleep unless woken by another sleeper or scout's scream

topaz flare
#

thats why its not a hivemind yet :/

lilac island
#

and yeah, it is the scout when it dies, as the sound of it dying is localized around the scout specifically, if there was something nearby enough for it to be the one feeling pain, we'd probably be able to see it or notice it in some way

#

hiveminds don't typically "develop" out of thin air, hives still need to be born, but with the amount of infestation we see within the complex, if it were a hivemind, then we'd already see that it operates as such.

#

there's far too many creatures for a hivemind to be present but not cohesive enough to operate as a hivemind

topaz flare
# lilac island the idea has been posited before, but as is always brought up, if it were a hive...

it was my theory and my theory was that they are made kinda like flood looking for biomass the flood at the first 3 stages is just a attacking force that doesn't have any plans but after enough bio they get a hive mind and after some point with bio mass they make a grade mind the thing with sleepers is that the security system locked everything and some personal escaped most likely so there isn't enough bio mass for a hive mind and it depends on how much sleepers want

#

and saying that we go down there killing a few we takeing away from them

#

but after 2 stages flood starts developing some other units

lilac island
#

but you're just going off the assumption that the sleepers are the flood

topaz flare
#

like mother/tank/charger/ and big guys it may not be true but its something to think about

topaz flare
#

its just something to think about

lilac island
#

and you don't think that they might want to do something different from "a lot of games"?

topaz flare
#

idk they may go in there own version

#

originality does not mean good always :/

lilac island
#

originality doesn't always mean good, but that doesn't mean don't be original or just copy the most popular hivemind biomass creatures out there

#

i mean if we really wanna talk about that sort of thing, we would follow the trail from the flood to the zerg to the tyranids

topaz flare
#

its just something to think about and work on

#

as it is the best frame work in my opinion

#

this game doesn't give us a lot of lore so we need a frame work for everything and in my opinion flood or any other bio mass related stuff should be it

#

we can go by dead space even as it is changeing human body and makeing part of it weapon

#

(note: im not saying this is the best theory but it is a very good framework)

lilac island
#

the reason that i don't say it's a hivemind, is that we can actively see that there is no real hive-mind like link between creatures, they operate off of the individual's ability to sense light and sound and go off of that as their reason to do the things they do, rather than operating off of things we can't sense, like pheromones, or psyonic links or anything, we don't see any real sense of telepathy in them. what's more, hiveminds in reality are typically handled by a cohesive order and social system, in which large numbers of creatures are needed to uphold population size. we don't see this in sleepers, and they tend to act similarly as animals. this sort of social behavior is reflected in other media's hiveminds like the tyranids. we don't see hallucinatory or active mental manipulation by the part of the sleepers to convince or invade the minds of the prisoners, as was seen through the markers in deadspace, and in their predecessor, the many, from system shock 2.

#

they don't operate in ways analogous to those games

#

but

topaz flare
#

did you miss the first part when i came in?

lilac island
#

it's still very important information. ultimately, answers to the contrary are just as much answers as to what it could be as tiny bits and pieces of information

topaz flare
#

and also maybe

#

in every bio mass scenario the entity needs enough bio mass for a hive mind even dead space with the marker

lilac island
#

and what i'm saying is that hiveminds don't slowly develop. within colonies of bees or ants, what you tend to see is a queen followed by a couple of workers, they get to reproduction, and VERY quickly, the numbers in that colony develop into a full blown hive. with the numbers of creatures we've seen thus far, in over 30 different expeditions to different and deeper locations within the complex, it's safe to say that if there was ever going to be a hivemind, we would already see evidence of it, but we don't

topaz flare
#

you are right on that but if its not a hivemind or anything else what is it?

#

like what do we have to put as a frame work thats my biggest thing

#

i puten hivemind,flood,dead space marker as frame work but if its wrong we have to find another that i hope we can find

lilac island
#

we don't need to put things into a framework yet, it's far too early to do that, and can lead to making hasty assumptions and ideas that fall apart quickly. it's best that we pool what information we do have to build a good foundation for what they are, which allows better building of a way of looking at things in the future

topaz flare
#

agree with that one but we dont have anything that can help us in sleepers there patterns our far from anything if you say and we never got any lore for them hopefully the devs put some more sleeper lore for R5

#

so we can start getting into it

lilac island
#

sleeper lore is incredibly sparse, what little we have to go off of is speculation and the way we see them interact with the players, the environment that they've made their home, and their physical traits

topaz flare
#

we have some leads on what are they and how they move around but thats it

lilac island
#

yeah, and there's a whole lot of different varieties of creatures with no easy way to discern relationships between them all

broken mason
#

charger biomass could be a biomass type thing

topaz flare
#

thats mostly why i put flood and marker as a frame work because it can help us find out most of this things after R5 (if they give us lore OR SOMETHING!)

topaz flare
lilac island
#

chargers being biomass related could make sense, yeah, almost every time they're seen, there's that giant flesh ceiling/floor somewhere near them, like in C1 or C3, and they're covered in a black liquid like a tar or something that visually looks similar to those flesh ceilings/floors, we just have no idea what the hell it is yet, how it relates to other creatures, how it relates to itself, or anything

broken mason
#

charger biomass on the ceiling or down holes

#

its down the drop hole on C3

topaz flare
#

well again that means we have another stage for biomass theory

#

as they are makeing other sleepers from the biomass it self that only happens after some point

lilac island
#

we would if we had any idea what it meant

#

the chargers are the only creatures we see that look similar to those biomasses

topaz flare
#

ya thats the sad part about it but i dont think we going to know what it is

topaz flare
#

what they really gray and are not human at all (it can also be the toxic fog that mutated them as some think)

lilac island
#

big strikers have what seem to be burn marks all along the bottom half of their body, but it's not like what we see with chargers

#

chargers seem to be covered in a black, churning and moving liquid that isn't present with big strikers

topaz flare
#

well the thing is that there is none liquid photos of chargers

broken mason
#

yes

topaz flare
#

the face is in the tradeing card in steam and we have some emojis

#

so it may exist

lilac island
#

yeah, for whatever reason, promotional images of chargers don't match that of in game examples of them, there might be a reason that d0c would be able to explain, some sort of rendering limitations or something when dealing with those promotional images, but idk

#

it's definitely odd

broken mason
#

that or the warden only has old pictures before they were coated

topaz flare
#

right now we all hope that R5 clears some stuff for sleepers as a new enemy or lore

broken mason
#

or they were painted so they were more distinguishable

topaz flare
lilac island
#

i'm definitely looking forward to information we might be able to gleam from rundown 5

broken mason
topaz flare
#

but you know if we say that we throw our biomass chargers away? but it makes sense as they have human face...

broken mason
lilac island
#

i imagine that the warden also has some images taken from the points of views of some prisoners, given the idea of "cortex interface" having that kind of implication, the ability to see what they see

topaz flare
#

most likely

upbeat frost
#

why chargers got spiky growths

broken mason
#

they are sorta like stalagmites in game but the image above seems contrary to that

#

they arent modified teeth so maybe they are like rhino horns in that its just compressed hair or something

lilac island
#

the horns on chargers look like fungal growth patterns imo, but also match some plantlife that can be found in labs type levels

#

the plants in those types of levels have growth that looks like fungal stalks, but have rough bark like a tree

spring notch
#

what is this channel for?

lilac island
#

lore stuff, talkin bout logs, spoilers, and trying to come up with a decent picture of whats going on in the game, who the main players are, what their motivations are, etc.

#

and by main players i meant like, corporations and companies, not necessarily player characters

stiff yoke
#

I think that scouts up until the point they trigger they are like sleepwalking and when they trigger they actually wake up that's why they scream

#

Because when they wake up they trigger they can see and shoot you but they don't do that when they are not triggered

orchid seal
#

well yeah that the one isnt really that much of logic (if we does put aside that gtfo game logic alr have lot to consider) ,people say scout is blind hence they wont react to flashlight but after Scout they went "i cant see but im still gonna put those spike on your arse"

heady orchid
#

what does NRV probe reaction in EXPEDITION SURVIVED screen means?

charred vault
#

flavor text, no actual measurement of anything you do in-game

#

I think someone once said mental state is dependent off how much friendly fire you took but that might of been hyperbole

dense saffron
#

it's completely random

vital spindle
broken mason
verbal hull
#

emo

verbal hull
hot burrow
#

Tbh I think it should just be a randomized thing you see at the end of every level

lilac island
#

they are randomized

native shuttle
#

I've seen people say mental state is affected when you're near a clicking/stretching sleeper

flat halo
#

Nah I am 90% sure that is not true

late basalt
#

its all random

hybrid moat
broken mason
#

Charger with no oil

hybrid moat
#

walefak

broken mason
#

yeah its strange

vapid brook
#

Mental state looks like it is determine by how many time you get picked up off the floor, at least in my experience.

lilac island
#

it is random

#

entirely random, there is nothing that influences it, there is nothing that will cause it to change, it is randomly picked what your mental state will be

#

i have had matches where i've not been near sleepers very often, not been shot by teammates once through the expedition, never been downed, and yet have poor mental state, and i've had matches where i was just getting shat on, shot in the back a bunch by my friends, and the one solo stealthing rooms because my friends would mess it up and have good mental state at the end

#

it is random

silver vine
#

HUm, what's an Hearsay ? In the logs of R4A2 they're talking about an Hearsay schematic, but I can't find a proper traduction.
I've only found hearsay = rumours but it doesn't seem to checkout ^^

vapid brook
#

maybe there is hearsay of a schematic, or that hearsay is just a code word.

silver vine
#

The last sentences of the discussion between the doctor and Jordie also finish this way.
J: (groaning) You promise?

D: You can trust me, Jordie. I’m here to help. Hearsay, off.

#

What does "Hearsay, off ?" mean ?

vapid brook
#

might just be the doctor's last name then

royal gull
#

Hearsay is supposed to be an internal communication system in the Complex/Garganta. It's purpose is not entirely know.

devout geyser
# silver vine HUm, what's an Hearsay ? In the logs of R4A2 they're talking about an Hearsay sc...

Hearsay is a system that allows higher-up members of Garganta to record conversations and listen in on what's going on throughout the Complex. The audio log in R4A1, as well as all of the Schaeffer audio logs, were all recorded via the hearsay system. It seems as if they are stored somewhere and accessible by certain terminals. Furthermore, these hearsay terminals can be seen throughout the levels (just look for a blue tower), as those were added in this update as "Rundown-Specific Story Elements."

silver vine
#

Oh wow, nice. Thanks for the detailed explanation !

red steppe
#

no its a CNTRL

devout geyser
#

yea it is

crimson epoch
#

Oooh, that’s what that is

lilac island
# red steppe no its a CNTRL

CNTRL is the manufacturing company, they also make electrical transformers in the complex and the hacking tool used by prisoners

upbeat frost
#

We can't find any weapon manufacturer names in the complex

#

The only one was Omneco, which make canister things scattered around

lilac island
#

probably because weapon manufacturers make weapons, and wd don't see weapons in the complex that isnt in our hands

red steppe
#

oooof joke ruined :(

hidden compass
#

Wrong server sorry

stray viper
#

would be cool to see schaffer be put into a level somewhere where the bio tracker can pick him up. the little detailed information panel on the tracker itself makes me believe it could do that and give us some information about him.

leaden olive
#

Have we talked about Iridium yet?

topaz flare
#

what do you mean? its just a ore in the ground

devout geyser
#

it's a pretty essential part of the story

topaz flare
#

it is but its just a ore like we dont have to talk about it that much unless we are talking about how shits went down aka the biomass coming up with it

lilac island
#

well

#

it's a big deal because it's the reason the complex exists, it's an inciting piece of the story

topaz flare
#

does it connect to anything that is petty important other than how the complex went to shit : no
does it have confusing lore : no

#

it is important but as it right now it doesn't connect us to anything other than what happened

lilac island
#

yeah not worth talking about for people who already know about it i guess, still worth telling people who haven't engaged with it about it

#

although it doesn't push forward anything, it's good to at least get more people up to speed and add more brains to the soup

topaz flare
#

if you going to tell someone its just they went mineing for iridium and they found a unknown biomass with it done

lilac island
#

okay sure, but it doesn't really answer anything about it to just say "they went mining for it", anything like why they would want it, why they would find it where it is, what purpose it serves

last bridge
#

iridium is not a metal you just find casually on earth very often lol

#

only major source we have is asteroids, or where asteroids have hit

topaz flare
#

the whole thing was that a long time ago a asteroid went down and we went to grab it

last bridge
#

they're not mining for just iridium

topaz flare
#

the reason why we there is that find and mine iridium

last bridge
#

all this black tape and high quality labs, and you think they're just casually mining?

topaz flare
#

and than all the biomass things came up after that we went on research

last bridge
#

flip it around and it makes more sense, this is not just a mining company Cpt

topaz flare
#

after we found the biomass it wasn't

lilac island
#

iridium is dense, making it a metal that sunk to earth's core during it's formation, making asteroids the only place where you'll typically find iridium on earth, as well as their impact sites, and with iridium being a metal more commonly used within the consumer electronics of GTFO's world, the price of iridium skyrocketed, making it a strong incentive for dreyfus to want to mine there. labs would likely be set up to study the asteroid due to it being a very historically significant archaeological site, since it's the asteroid that killed the dinosaurs, and then labs would likely be expanded upon finding artifacts, plantlife and biomass samples

last bridge
#

the dig site was started AFTER the earthquake

topaz flare
#

that was theorized by the company to be a asteroid or they just known

last bridge
#

they knew what they were digging for, and it wasn't just some iridium

topaz flare
#

soo if you saying it was a earth quake you saying we found iridium after a earthquake that brought alien viruses or fungi

#

if you saying its not that only we dont have any proof or clue on it

lilac island
#

i don't think that they knew what they found. if they had, or at least we don't have much to go off of to suggest it

lilac island
topaz flare
#

is it that one? i thought a new one came down

lilac island
#

nah, it's that one, there's coordinates and the word "demon tick" in the 2017 trailer, which translates to chicxulub, and while the 2017 trailer is shaky at best, all information still places us there, as with the earthquake happening in the general area, spanish names for locations and the complex and stuff

topaz flare
#

||i just realized nat called me Cpt im happy XD||

leaden olive
#

I thought the Iridium would be the stuff they shoot at us

#

Or something I read about it looking like a white crystal like

topaz flare
#

no its just a ore

#

they shoot biomass kind of things

leaden olive
#

Oh

broken mason
#

I wonder what the shooters actually shoot, they could be biomass darts basically, built like a small missile with:
guidance(wire guided from the shooter, telekinesis/telepathy, or an actual heat seeking system
payload (a spike of some kind or an energy store that is released upon impact)
propulsion (telekinesis from the shooters, kinetic energy from expulsion, or some kind of biological rocket booster)

#

unfortunately we will likely never know what they really are

leaden olive
#

I thought I was going somewhere with the Iridium maybe they were was an accident when they were forming a Ir-192 and maybe that how it started, but then we would slowly being dying of radiation once we got hit buy the "biomass" the shooters shoot at us

ocean spindle
#

Shooters projectiles lose track when the shooter itself loses line of sight so it suggests they are in direct control of them

real pewter
#

yes

austere depot
#

Followed the Timeline up in [Pinned]
Iridium is mined for Harddrives and electronics.
Just read up an article posted in 2015:
https://ec.europa.eu/programmes/horizon2020/en/news/replacing-iridium-magnetic-storage-devices
If Iridium is used in electronic devices and is scare in 2015, then it may be even scarcer in 2050 (Around the GTFO timeline)
Regardless if it was only Iridium they initially dug for or it they were actively looking for something else, they found it.

lusty quail
#

I'm absolutely baffled by the details you guys manage to find. I got so weirdly freaked out when I read about the hearsay terminals.

sharp hamlet
#

Guys, there's a wiki or something where i can read about the lore ?

devout geyser
#

i don't think the lore page has been updated in a long time but there is one {{lore}}

amber nimbusBOT
sharp hamlet
#

Np, thank you

devout geyser
#

yes we do

thin coral
#

So does that mean that there is cloning in the lore?

late basalt
#

No, Chad theory >:)

lilac island
#

fr? wherei wanna see this for myself

dreamy spire
#

Chad their best. Intimidation theory after

lilac island
#

chad theory best theory

lilac island
#

that looks the same as the info we get on twitter, based chad theory

broken mason
#

that or its just the game is in development and devs didnt have character customisation so we have been playing as the chads all along

lilac island
#

inb4 the last rundown before full release kills off the chads

tame spade
#

Doubt they would kill them with all the unused voicelines. Seems more likely to slowly implement the voice lines with time rather then scrapping all of that work just to have 4 customizable blend characters

real flax
#

which levels had the biomass? I remember R1C2 R4C2 and R4C3

#

thanks. in R4D1 was it in the ceiling in the charger room? where was it in R3C1?

dim scroll
#

Wdym biomass ? The thing on the ceiling/walls when there are mothers nearby ?

real flax
#

I mean the glowing lasagna like thing. Usually its where chargers are found

heady orchid
#

glowing lasagna

#

make it cannon

dim scroll
#

Oh, then you can see it in R4E1 too in the generators' room

heady orchid
#

What's in the R3 smoll HSU?

manic shuttle
#

baby

fringe raptor
#

does anyone know why there are bodies everywhere in weird positions in R4B1? alongside that why do i see track pants with sanitation on them, similar with the terminals, is this something we have a answer to?

#

well i looked at the wiki and got the answer to the bodies thing

heady orchid
fringe raptor
#

idk somewhere in the sleeper section, it said something about the positions and how the sleepers "slept"

#

its not a perfect answer but its enough for me

lilac island
#

the glowing biomass stuff is also in R4C1, R4C3, R4C2

lilac island
fringe raptor
#

Man i really cant read can i, well thanks for the info

real flax
heady orchid
#

Room with chargers

lilac island
#

charger room with the bulkheads and the door leading to the tank, its on the ceiling

steady pilot
#

isn't there also a biomass in R4E1? the generator hall?And if u go to the upper portion of the stairs, u can actually touch it

#

found it

gusty vault
#

Consoom the slop

lilac island
#

so do we know what kind of facility we are in in the rundown?

red steppe
#

a mining facility

broken mason
#

A research facility

candid dune
#

Hey is this like.. the theory section?

topaz flare
candid dune
#

I have a idea

topaz flare
#

go on

#

if anything is wrong with the theory our lore fans will tell you.

candid dune
#

On the monsters. Its about their... unique body and how they react to stimuli

#

I think they are more like husks that are holding something within them. Have you ever seen a snail infected with a parasite

#

What if the bloated stomach of the sleeps we fight are actually holding this parasite. That would explain the tongue attack and why they seem to have the unnatural ability to survive damage that would render most "alive" creatures dead or incapacitated

#

And while at first glance the head shots don't make sense that they deal extra damage yet they survive without it sometimes

#

It's actually the parasite moving to new areas has the other parts take damage and dealing the killing blow really just means that the parasite inside has died not the host

devout geyser
topaz flare
#

not in R4 :/

devout geyser
#

we got so much in r4

topaz flare
#

name it chxse so i can agree or dissagree other than shaffer or what ever his called

candid dune
#

It would also explain the odd movements they give when sensing for the prisoners. The weird sloshing noises and movements are also contributed to the parasite

topaz flare
#

Hm

tame spade
#

4 audio logs, a lot of environment like end of D2. Probably some text logs

topaz flare
#

yes but not a lot of them giveing us info on the things we need

devout geyser
#

5 logs on the lab displays (most notably the lockdown procedure), 4 audio logs, the morse code, 9 text logs, and environment

#

we now have a pretty good idea of the timeline of the complex

#

we just need to know what happened right before shit hit the fan and it got abandoned

topaz flare
#

the timeline i can agree with

tame spade
#

We are also still in garganta if we believe audio log of A1

devout geyser
#

yes garganta is the complex

tame spade
#

Yeah but i mean isn't there at least 2 known complex

twilit girder
#

🤔

devout geyser
#

not really

topaz flare
#

idk maybe its just me that doesn't like things just being there and not telling us anything like the morse code we dont know who did it fully on and the audio log story ended with our boy getting attacked new enemy doesn't tell us anything other than they may makeing new enemy types after some point

devout geyser
#

i personally love the way the devs give us lore. it's just enough to point you in the right direction and then you have to make the connections yourself

topaz flare
#

heeeee for me its like too many lose ends (if thats what you call it)

#

its a good way of giveing it out dont get me wrong

devout geyser
#

like, oh shit the descriptions of D2 and E1 are actually referencing the enemies that chased schaeffer out of R4

#

etc

topaz flare
#

also can i just say that i hope schaeffer be the 5th character or an NPC

candid dune
#

Anyway I'll leave that theory there. You guys seem busy lol

frail pollen
topaz flare
#

lol im reading it right now

topaz flare
frail pollen
#

we definitely recognize people want to know more. it's a balancing act.

topaz flare
#

doc you guys are doing a great job i just wished some lose ends were just not there

frail pollen
#

There's a method to our madness on revealing the story 😉

fringe raptor
#

why are chargers greasy 🤔

high gorge
#

half-shadows idk

lusty coyote
#

so what exactly is this complex?

#

is it under the ground? in the earth?

devout geyser
#

An underground mining/research facility located at the chixclub crater in mexico

high gorge
#

Chicxulub

devout geyser
#

yea that one

#

lmao

slate lynx
#

can somebody go over the basic lore of what yall know so far

tame spade
#

Check on youtube. Pretty sure some people created lore video. You could get the lore gathered by past rundowns and find on other video the newer lore discovered in this rundown

slate lynx
#

wait sorry new to the game, is there like different rundowns every some amount of time?

tame spade
#

Yes

slate lynx
#

meaning new expeditions like every so often?

tame spade
#

We are currently on rundown 4. Rundown 5 is still in developpement but i assume it should be out in a the next few months. Once that new one comes out you will not have access to rundown 4 anymore

devout geyser
#

!wiki Rundown

amber nimbusBOT
slate lynx
#

thats pretty cool, didnt know that

atomic patio
#

have you seen the terminal on A1 which someone screaming?

flat halo
#

that is the audio log terminal

atomic patio
#

yeah

leaden olive
#

@candid dune I like your idea

#

Also has anyone been experiencing distant human language being heard in the distance. Like someone screaming or talking and it echos.

#

I usually hear it when we killed all the enemies and we are planning or taking a break. Next time ill record it.

stray viper
#

I personally heard Giant death screams from across the map, pretty sure i have it clipped somewhere

leaden olive
#

Also I just realized something, since these things are carbon based entities. They could follow our way of life such as adapting and growing so what if this all started with the mother and the babies slowly grew up into our big guys and then with different stimuli they adapted to chargers and such.

kindred wagon
#

I think that is what is being implied.

#

There is talk of a virus now, and the audio logs showcase that people who contracted the virus want to go deeper.

#

And they can sense a darkness and all that such.

#

I still think it's unclear if the virus changes people into the sleepers, or just hijacks their brain to go deeper to feed the sleepers

frosty lion
#

im digging this lore, is there a site i can read about all this stuff? Or a wiki?

frosty lion
heavy lodge
heavy lodge
#

Lemme try to find it again...

leaden olive
#

Schaeffer is going deeper to remain hidden from the Warden. Also the distant scream or echos i hear are actual human not distant enemies.

#

But do we actually know whether this virus originated from Earth then it would be classified as one of the Domain.

twilit girder
#

We know its either from the meteor that killed the dinosaurs or deep inside the earth

#

🤷‍♂️ So it would be a technical alien virus if its from that meteor

#

otherwise, a mutated species from earth biome

lilac island
#

boutta bring up the romanian cave again too

#

it is the meteor that killed the dinosaurs, but most of the biological warp fuckery seems to be coming from deep within the impact site, making it possible for the idea of panspermia, or the idea that some life survived underneath the impact somehow, then essentially evolving in isolation for such a long time that it would seem damn nigh on alien to us

#

i mean shit, there's a lot of stuff on earth now that if we were just discovering at the bottom of a crater, we would be like "what the fuck is this alien life from the meteor"

#

imagine if birds didn't exist and you showed up on some other planet and saw bluejays and robins and crows and pidgeons all flying around doing their thing

#

it would be instantly accepted as being like "WOAH THAT'S SOME WEIRD CREEPY ALIEN SHIT"

twilit girder
#

I called it Alien because it could be from outer space, but it could very well be from earth indeed

leaden olive
#

But it is carbon based

#

I think we should rule out that this came from space

twilit girder
#

Are you implying that if there was life from outer space, it would absolutely not be carbon based?

#

How can you prove it?

burnt light
#

They did, in that 10 minute documentary. "They're not aliens, they're not zombies, they're something that's disgusting" or something along those lines.

heavy lodge
mellow loom
#

they are an infection. the virus or infection beats the body until it is unresponsive then i would imagine enters the body thru "means" either like mold into the human system or like polloups on cells as result from a disease. this is why they send death row inmates down there. simply because they are already fucked. so with that in mind this infectious entity is a simple hive minded organism that from combat shows has a one track mind and not an entire load of clever moves but roving hordes that go docile once the stimuli has been stopped. then continues to spread and grow. alien no. i could rule out supernatural influences, but long dormant hostile disease buried deep underground. frozen by the ice age and since then been resurfaced into the shit show we walk thru now. (again all my possible idea)

leaden olive
leaden olive
dim scroll
digital agate
#

If it's acting upon memories or actively "taking inspiration", then it's a lot more advanced than any virus we know of right now. Viruses are just RNA or DNA in a protein cap - they don't act upon conscious thought or even "instinct" as we would know or understand it.

twilit girder
#

the terminal is in zone 97 or 99 in D2?

twilit girder
#

I answered my own question

red steppe
#

what if
you wanted to go to heaven
but god said
what if the virus was manmade

leaden olive
#

But what I want to know is how what do they eat? How are they replicating? If we go off the Archea base that means they could be replicating through RNA strand but that would link the virus/infection to the mothers being the start of this whole thing. But I'll ask a professor more about this.

topaz flare
#

well most ppl think its a fungi

#

and they survive with the fog

broken mason
#

From what I know of viruses they arent really living and arent limited to evolving from one liniage of the tree of life, rather they have come into existance from multiple places in a form of convergent evolution.

#

we cant rule out NAM-V arising from any certain place, we arent even sure if its the same as the infectious fog we see in the levels

digital agate
#

Viruses aren't technically classified as alive according to most biologists, nope. In the same way that prions aren't, even though they're sorta-kinda self-replicating (viruses self replicate by hijacking the host's DNA replication mechanisms, prions alter similar proteins to resemble themselves, hence their origin as a normal protein that was somehow made incorrectly).

#

Also, if it was a fungus, I haven't seen any fungal fruiting bodies in any of the pictures or in any of my gameplay yet, but the fog could very well actually be a spore cloud. It'd just be weird considering most of the things we see are distinctly fleshy and non-chitinous.

dim scroll
#

don't we see something looking like an egg inside sleepers ?

red steppe
#

how about we boil a few 👀

tame spade
#

It's all a big plot in order to replace chickens who became extinct in 2045
Humanity wanted some eggs

red steppe
#

theres nothing denying it

#

i say its canon

digital agate
#

Involving chickens in something as dark and creepy as this brings an SCP article to mind

shadow igloo
#

i dont think were dealing with infected to be honest. the mother births baby sleepers right? these are an outright new species birthed from an original source mutation

#

the real question is what caused the original

dim scroll
#

The huge ass thing you can see on C1,C2,D1 & E1's ceiling probably

digital agate
#

I was thinking the same thing, @shadow igloo. Nothing here screams "microorganismal/viral infection" to me.

#

Plus, if they were infected, we're seeing some INCREDIBLY complex mutations. Seems unlikely to me.

fluid oxide
#

^adding to this, it's a mutation capable of instating a hivemind on the mutated
thats EXTREMELY fucking complex for a virus/infection

dim scroll
#

Or, if we still think of memories, can use their memories as a base to know who is and isn't an enemy (assuming the infected people knew each other before transforming)

#

Again that's extremely complicated for a virus

digital agate
#

Yeah. Far too complex for something so innately simplistic.

#

Viruses can do really fancy stuff, but nothing we've seen so far has even come close to this sort of thing.

dim scroll
#

A parasitic/insect colony sounds more realistic tbh

digital agate
#

Also, I'd like to add that I hope it's not some sort of infection. I get that there's a literal mechanic called "infection", but due to its effects I think it's just a highly toxic metabolic byproduct of the creatures, so there's at least some hope there.

dim scroll
#

There are funguses who can zombify insects (especially ants, also insects who can control other insects by injecting them a substance

#

well when i see a human being transformed into a thing with a vertical mouth on their freaking face, i'd like to call them infected lol

digital agate
#

Well yeah, but do we ever see a transformation?

dim scroll
#

That's the issue

#

They're here, we know what they were before, but we don't know how it happened

digital agate
#

Wait, we know for a fact they were human before?

dim scroll
#

i recall that was confirmed in the lore

digital agate
#

Damn...

dim scroll
#

Well, otherwise you wouldn't see human faces on most of the monsters

#

on hybrid it's pretty noticeable, on mother there are 2 faces

digital agate
#

Welp, guess that pretty much settles it again. I'm actually pretty new to the game, only gotten through A3 and working on B1 of this rundown, so I've not been privy to any of the lore from previous ones yet.

dim scroll
#

guess i shouldn't have mentioned the monsters above then

digital agate
#

Oh, no worries there. I've already looked at em - just kinda hoped it was something else. Not to rag on the game because I really enjoy it already, but I was hoping for something different from the usual zombie plague/virus/infection.

dim scroll
#

Well, there is the intelligence factor from the """virus""" here

#

Which makes it more interesting than the usual zombie thing

digital agate
#

Definitely true. Whatever it is, it's still something out of the ordinary even for "zombie" media.

dim scroll
#

You'll notice it once you see the mother and why i was talking about memories

#

It's so disgustingly well-made lol

digital agate
#

Lol, probably won't happen too soon. The buddies I convinced to buy GTFO with me have all pretty much said it's a weekend-only game because it gets them so amped up they can't sleep.

#

Progress has been VERY slow.

dim scroll
#

They'll love the stuff on C & D levels

digital agate
#

We'd read a bit of the wiki and knew vaguely about Infection, but the weird pustule things on the ceiling plus the absolute necessity of the fog repellers was new. We never stood a chance on our first B1 run. xD

That reminds me, though. What're your thoughts on the fog? Is it actually an infection vector, or is the fog just a toxic byproduct?

dim scroll
#

i'd say both

#

iirc you can see something that looks like spores when killing sleepers + the infected fog is way denser than the classic fog (which means that fog is filled with these spores). You can think these spores are spread to infect more people, which creates the infected fog that infect more people, etc

digital agate
#

Makes sense. It's impressive that "spores" would be small enough to penetrate gas masks, since we can clearly see our characters are wearing them. Not sure I know of many, if any, that could do so.

#

Although they could sure as hell clog one up a bunch.

dim scroll
#

What's weird is even at 100% infection, the characters don't transform

#

They don't show any body modification either

digital agate
#

Actually, good point. I haven't ever reached 100% infection - what happens? Does the character even die? I know that mechanically your "max" health is decreased by your infection percentage...

dim scroll
#

at 100% your character stop regenerating HP

#

It'll decrease at 15% once you reach 85%

#

Above 85% you will stop regenerating depending on the % (90% infection = you will regen until 10% HP for ex, but the infection will always try to go down to 85%)

#

So at 100% you never regenerate whatever your HP is

digital agate
#

Hmmm. Definitely agreed that that's weird. You'd think "100% Infection" would imply there's no need for an incubation period anymore, so no delay in symptoms.

dim scroll
#

not to mention you can disinfect yourself with packs around the map (which the previous infected people didn't try to for some reason)

#

That would suggest there is something else required to make you transformed

#

As a note all the sleepers are living people, not dead

#

so death isn't a necessary condition (actually it's the opposite)

digital agate
#

Someone earlier in chat had an idea where living people are taken to the "main mass" to undergo some sort of conversion. Assuming that's the case, it'd explain why "infection" doesn't actually turn you - it might simply make you easier to manipulate once you're delivered.

#

Like you're a meal being prepped for cooking, basically

dim scroll
#

Then where are the principal infected coming from ?

digital agate
#

Excellent question. xD

dim scroll
#

Devs confirmed it's not an alien thing

digital agate
#

Are there any hints as to what the purpose of the Complex even is? I'm not worried about being spoiled, I doubt it would lessen the impact of discovering it myself in-game.

kindred wagon
#

It was a mining facility. At the least, that what it appeared to be to the public. What it's real function was, is unknown.

dim scroll
#

supposedly mining iridium

kindred wagon
#

The logs reveal some real shady types of transactions going on. Plus all the HSUs and Data Spheres seem out of place for a mining company

digital agate
#

Not to mention the disinfection stations/packs we already discussed. Whoever was there clearly knew there was something else was going on; they would have had to do some work with it to develop something like that.

kindred wagon
#

Ehhh the infection and the sleepers could possibly be unrelated.

digital agate
#

But at least associated in some way, yeah?

#

Correlation isn't necessarily causation, but it's still a relation that could be notable.

dim scroll
#

iirc there were logs mentioning security procedures (from after the infection started ?)

digital agate
#

If they are unrelated, at the very least they are associated with one another in the game universe. In my head I'm imagining it like the Ticks on the Cloverfield monster in Cloverfield - not the same relationship, but similar in that they are associated without being the "same thing".

dim scroll
#

Actually, when i think about the generators used in some particular levels, i'd like to think the company knew about the infection too and made these generators to filter it out

kindred wagon
#

I mean they have air purification systems for the infectious fog.

digital agate
#

The fans and fog repellers can both be explained away with a mining front, since air purification and toxic gases are both pretty common in mining projects.

dim scroll
#

Along with disinfect stations

kindred wagon
#

I highly doubt a normal air purification system could filter out infectious fog like that, or even if it could that it could filter out that fog so effectively.

digital agate
#

Disinfect stations, though - disinfection is not the same as detoxification. So I still think they had to have known there were hostile biological contaminants there, though perhaps not the extent of them.

dim scroll
#

If they knew, all of this wouldn't have happened imo

kindred wagon
#

I believe they did. The random computers talk about samples they are harvesting/testing. They are very interested in the carbon-based lifemasses of them.

digital agate
#

Like I said, they might not have known the full extent of what they were investigating. It's not an uncommon trope for a scientific study to be turned upside down because the researchers underestimated the scale or severity of their topic.

kindred wagon
#

This is speculation, completely so, but I like to think that the company did know about the sleepers in some way. They just under estimated the threat. these things might as well be aliens (in the fact they are so foreign), and I'm sure the idea of a the special sleeper types were largely unknown.

dim scroll
#

Weren't there missions in R2 mentioning retrieval of a pMother sample ?

digital agate
#

Agreed. Plus, something not being "alien" doesn't mean it is something we can easily understand. Obvious example being the deepest depths of the ocean, which are still not well studied at all. Although an organism like this that is capable of doing this to humans only being discovered so deep underground seems... Unlikely.

kindred wagon
#

Never played R2. Got here at R3. I don't recall any logs from the wiki that mention it.

dim scroll
#

3rd sentence

#

If there is a pMother sample, that means for sure they knew about the whole stuff happening

#

I don't even know how they got such a sample though lol

digital agate
#

It could've been discovered late into the study tho. Doesn't mean they knew everything from the start.

kindred wagon
#

It could have been known after the fact, idk.

#

Yeah, that's what I was thinking. i mean, if anyone knew the full extent and danger level of the sleepers I don't think they would have ever gone down there in the first place.

digital agate
#

Or at the very least they would have been better prepared.

kindred wagon
#

There would be so many lawsuits about lost of life from their employee base though.

dim scroll
#

To invest so much in that complex means there is something worth it in the end

kindred wagon
#

Oh I don't doubt that. Just that I don't think the full extent of the threat was realized.

digital agate
#

If they knew even a little bit about the threats down there, it was almost definitely money tied to bioweapons production. Provided money actually was the reason that the Complex continued operations well after it was actually safe.

kindred wagon
#

Side note, i've always wondered what the state of the world was like.

#

Like did the sleepers get out? There is a huge hole coming out of the ground that leads right to them.

#

Does anyone in the world know about what happened there? Things like that.

digital agate
#

I had that thought just now. Not only what it was like, but what it currently is like. Like, I know that the thing sending us down is referred to as the Warden - is it actually a prison? Is the world so over the threat of the sleepers and all that that a prison was actually erected over the hole?

kindred wagon
#

Just because we're prisoners, doesn't mean we committed any crimes

digital agate
#

Also true.

#

Not to mention taking into account the nationality of our characters. Why are they even here?

kindred wagon
#

I mean look at the hole we ride down. In EVERY level the metal is bent upwards. Whatever made it came form the ground up. What's up with that?

digital agate
#

My buddy who's an engineer noticed that too, actually. I never would've paid attention.

kindred wagon
#

The characters do have names. The fourth person is Bishop. All we know about any of them is that Bishop used to work for that mining company. He programmed their website.

#

You can find the mock website still, and when you look at the page source you can find his name as the author.

thorn halo
#

not that there's anything there other than that

digital agate
#

Are any of them actually Mexican that we know of?

kindred wagon
#

Yeah, probably was really all that we were suppose to find I'm guessing.

dim scroll
#

None

#

one is nigerian, another one is irish, dunno about the others but i think of them is north american

kindred wagon
#

Woods is American. Dauda is Nigerian, Hackett is Irish. Bishop is British I think?

digital agate
#

Makes it seem more and more likely that this is some outside force doing work there. You don't bring in local help when the locals wouldn't want you doing what you're doing.

kindred wagon
#

Well because of Bishop's link to the company, it's suggested at the very least that they all worked for that company at one point in time.

digital agate
#

Fair enough. I suppose I don't actually know how common it is to go overseas to hire mining companies.

dim scroll
#

Then what would the prisoners be ? Employees who escaped the whole mess & are sent back in (probably to hide the truth) ?

digital agate
#

Presumably.

kindred wagon
#

The lore is still so up in the air, that I don't believe anything can be said for 100% certain. But I also think that was intentional at this current point in time as well.

digital agate
#

Absolutely, ye. Still fun to speculate though!

kindred wagon
#

In my mind yes, the "prisoners" are really just former employees. It doesn't matter if they see the company's secrets.

#

Could even be clones. Would explain how you can die repeatedly and still be sent down. Also would explain the Neuro uplink that is displayed when you boot the game.

digital agate
#

Oooh. Clones are a cool idea.

#

Big "Moon" vibes there, if anybody's seen it.

kindred wagon
#

I mean it's so far into the future that it would seem possible. Plus they have machines that can link to a neural framework. It just screams that they have the ability to upload/download human consciousness.

#

I think that's what we did to the baby at the end of R3 at least. It's kind of weird to say, but I miss the little slugger

digital agate
#

lol

shadow igloo
#

you guys ever play penumbra? im kinda leaning toward something like that. a hidden research facility at the bottom of a mine. we looking at a botched super soldier program? or similiar

digital agate
#

It'd make sense, ye

#

Something they didn't understand well enough and subsequently allowed to get out of control, etc.

languid walrus
#

It also reminds me of Outlast in a way, with the underground lab being underneath the asylum.

#

What causes the broken missions, like how in previous rundowns the mission objective briefing text is garbled, and some of the missions have an endless alarm going on?

#

Do you guys think the Warden intentionally tampered with those particular expeditions or did something else cause it?

dim scroll
#

Nah, just the complex made in china

shadow igloo
#

the complex is just old, damaged, and lacking any kind of long term maintence beyond what the prisoners need to progress. security breaches, climate control, and active damage on the creatures part has resulted in the hellpit we know

languid walrus
#

Is there any chance of there being survivors?

shadow igloo
#

there have been active hydrostasis units you had to get DNA from in past rundowns

#

but i dont think saving them is possible or even a priority

#

if anything if i had to guess the plan is to bury and contain this place. the prisoners are expendable and thrown away like candy wrappers. only reason were still alive is because the warden needs us

languid walrus
#

So the Warden wants the place destroyed and forgotten?

shadow igloo
#

dunno i cant see any other reason for going in there

languid walrus
#

And is the Warden likely an AI or a human?

shadow igloo
#

whatever the goal is. its in the deepest depths of the complex

#

unknown. there is zero lore on the warden so far. im leaning toward A.I 1% survival rate out of 12 million prisoners is looked at as good. only an A.I looking it purely objectively and not emotionally like a human would could consider that a positive thing

languid walrus
#

Or a human pretending to be an AI?

shadow igloo
#

nah doubtful. theres no need for a disguise. the prisoners are in stasis when not completing objectives. nothing they could do about it

#

keep in mind, there are high security doors in the complex bareing the wardens symbol

languid walrus
#

Do the prisoners still retain their memory of previous expeditions when going back into stasis?

shadow igloo
#

probably, if they had to relearn it every time the survival rate would be even less

languid walrus
#

Or is it a Dead By Daylight kind of situation where in that situation, no matter the outcome, the Survivors' minds are wiped and are put back in another trial.

shadow igloo
#

in the reveal trailer the voice over talks about recalling previous experiences like a dream. at least he seems to

#

no reason i can see to mind wipe. the skills built up over multiple expeditions would be invaluable

languid walrus
#

Wouldn't the Warden want to wipe their memories if they were to find something the Warden doesn't want them to know?

shadow igloo
#

consider the prisoners need technical skills like installing machinery and using the terminals often. mind wiping them could be outright detrimental. expendable or not the warden still needs us to be able to complete the mission. also who are we going to tell? the team that went in with us when we discovered it?

#

our only way out is a drop cage that plugs us directly back into stasis

#

also i dont think the warden is malicious. its an A.I it has no emotion, it has a goal it has been told you accomplish at any cost. the prisoners are tools for it to do so, and their thoughts on the matter are irrelevant.

#

a dead prisoner to the warden, is what a broken hammer is to us.

twilit girder
#

Unless we are clones of the 4 prisoners.... and we are cloned based on the memories of before we ever go down

languid walrus
#

Are the prisoners sentient and have free will or are they being controlled by an AI that is programming them to only focus on the objective?

red steppe
#

they're obviously sentient

#

you can tell from their personalities and voicelines

twilit girder
#

Unlike the players, the prisoners are not going down there for fun, they dont want to stay there, and the quickest way back up is through completing what the Warden asks of them

languid walrus
#

And is the tentacle thing at the end of the first trailer an actual new enemy or is it just one of the melee giant's ranged tentacles?

twilit girder
#

it is thought to be the tank's

#

since there was 3 tentacles coming from the dark

languid walrus
#

What could be the next environment?

twilit girder
#

Although, im starting to think the original objective of garganta was to mine Iridium, a rare metal only found in outer space. When it is found on Earth, it is most likely because a comet/meteor crashed on Earth and contained said metal. Even thinking that could be the first reason this complex was created, the other reasons are not making sense so far.

languid walrus
#

What is Iridium used for?

twilit girder
#

The main use of iridium is as a hardening agent for platinum alloys. With osmium, it forms an alloy that is used for tipping pens, and compass bearings. Iridium is used in making crucibles and other equipment that is used at high temperatures. It is also used to make heavy-duty electrical contacts.

#

Iridium is the second-densest known element known to man and is corrosion-resistant. It is very expensive and has several industrial applications, such as the aircraft industry. Its price has surged in recent times due to increased demand from the tech industry.

#

Iridium is found in meteorites in much higher abundance than in the Earth's crust.

languid walrus
#

But the debris pattern when dropping down looks like something was shot up through the surface.

twilit girder
#

The location of Garganta is, according to theories, located on the location of the meteorite that cause the extinctions of the dinosaurs. Such a huge meteorite would be earthed quite deep to a certain extent. Although what led them even deeper could be completly unrelated. Also, knowing the fact that it was dug in 2040s, i can assume some "improvements" were made to digging/mining tools.

languid walrus
#

What is the furthest underground any humans can go to before it's too dangerous to go any further underground?

twilit girder
#

If you are talking underseas, its known, but i havent checked if there was any depths that was too dangerous without the water pressure.

languid walrus
#

Underground, like how the complex is.

#

What is the lowest possible depth anything can be built down to safely?

twilit girder
#

Underground should have no immediate effect, other than the psychological disorders that were listed due to the lack of vitamin D from the sun rays.

#

as for the construction, well, its 2050, maybe they know something we dont currently

languid walrus
#

But I assume it's impossible to build anywhere close to the Earth's core?

twilit girder
#

Ok, to answer your question about the earth's core, have you ever thought about how deep the crust of the earth is?

languid walrus
#

About 50 miles?

twilit girder
#

By crust i mean the first layer of the earth. (The answer is 2KM or about)

#

the lowest expedition i saw was about 1 163m deep

#

and it was an E1 in rundown 2.

languid walrus
#

That's like almost 3/4 of a mile deep.

twilit girder
#

anywhere in the crust is defenitely still safe to dig

languid walrus
#

Anything past the Earth's crust is inhabitable?

twilit girder
#

past the crust, its unknown, we still havent dug that far i believe

#

This is the Kola Superdeep Borehole, the deepest manmade hole on Earth and deepest artificial point on Earth. The 40,230ft-deep (12.2km) construction is so deep that locals swear you can hear the screams of souls tortured in hell.

languid walrus
#

Are areas of the complex across rundowns connected at all?

shadow igloo
#

well past the crust is bordering the mantle. i imagine tempratures become quite high. and eventually you'd start finding molten/softened rock. that would make construction impossible/very very difficult

twilit girder
#

The Earth's crust ranges from 5–70 kilometres (3.1–43.5 mi) in depth and is the outermost layer.

languid walrus
#

Is mining for iridium difficult?

twilit girder
#

Mining it isnt, finding some is.

languid walrus
#

Are there any living quarters or residential areas within the complex? Or did the miners and researchers only go down for each day and come back before night?

twilit girder
#

IRIDIUM USD/Oz 4750.00

shadow igloo
#

if there are living quarters. we havent seen them

#

so unknown

twilit girder
#

Alot of your incoming questions are unknown. You might have to be patient to learn about em sadly.

languid walrus
#

Are the corpses around the area that somewhat resemble the enemies a result of failed transformations?

twilit girder
#

Unknown

hallow vault
#

doesnt the r4a1 log imply that the workers stay underground for the duration of their service contract

#

since the dude in the log says he hasnt seen sun in months or something

#

so therefore there must be residential areas

twilit girder
#

It does, but there are also other logs stating about additionnal schedule to make the workers go out in the sun more often to help with the depression settling in.

languid walrus
#

I do wish there were audio logs in every expedition.

twilit girder
#

They do need time to make the game. It's still in Early access

languid walrus
#

Will progression be in Rundown 5?

twilit girder
#

Unknown

devout geyser
#

only the warden knows

broken mason
#

Character customisation is under way on the roadmap i think, along with matchmaking which is in the game so hopefully we at least get to DTFO: (Drip the fuck out) even if we dont get custom firearms

signal cedar
# dim scroll on hybrid it's pretty noticeable, on mother there are 2 faces

Has it ever been taken into consideration that a mother/birther could actually be two human beings (man and woman) somehow grown together and merged into what seems to be one entity? That way it could basically inseminate itself which would explain being able to produce babies on it's own.

That way sleepers could still be humans infested by a parasite/virus/fungi and not an entirely new (possibly alien) life form. I personally prefer the parasite theory over the virus or fungi ones but I guess it could work for all three.

No time to discuss this right now but I wanted to leave it here - I guess some of you already thought of that so feel free to take over. 😄

broken mason
#

uhhhhhh

#

mother looks alot more like 1 face split in half, its just that face model is reused on hybrid

#

like the skull got pushed through, the face was cleanly split down the middle, and the legs and feet are turned backward like a turtle, make no mistake, the mother was once human too...

#

I think due to faces on shooters + hybrids +mothers +scouts, ears on strikers, faces with stretched jaws on chargers and tanks, we can be pretty confident that these were once human, the mother pustules and spitter poppers are something else however

#

and we still have no clue what the Charger lasagna is, but it does glow orange and move

languid walrus
#

The Chargers seem significantly more mutated than the other enemies.

#

Implying to me that the Chargers were probably the first to fall victim to whatever got all these enemies looking like they do, given how less recognizable they are.

dim scroll
#

I think tanks & mothers (pMother in particular) were the first

#

Assuming there's evolution, i think charger => big charger => tank is one of them, hence why they would be part of the first infected

languid walrus
#

Is the tank the one in R4C1?

dim scroll
#

Yes

#

You'll notice that, excluding the tank in E1, all the tanks were in areas filled with chargers and/or big chargers

languid walrus
#

If you look closely at the shooters' faces, you can see a human nose and eye sockets.

dim scroll
#

you can see a human face on all the monsters actually

#

However, chargers have their lower jaw "liquified"

languid walrus
#

What is the mass that appeared in R1C2 for example?

dim scroll
#

We don't know yet, but it appears on a lot of levels in rundown 4 (starting from C2)

languid walrus
#

Does the mass create Chargers when no one is around?

dim scroll
#

Not really, otherwise you'd see it on C3 (as this map has the highest amount of chargers)

languid walrus
#

I still feel the tentacle thing at the end of the first trailer is its own enemy.

#

Compared to the melee giant's ranged attack, the trailer's tentacle is more of a box and square shape while the giant's tentacle is more circular.

signal cedar
# broken mason uhhhhhh

Ah, I see ... it's the same face split in half. I never looked at them that closely.
They also don't have extra limbs, right? Or do they?

dim scroll
#

i think they have 1 more set of legs & hands

#

Not to mention pMother has ribs as horns

real flax
#

The mothers appear to be two human bodies fused together

signal cedar
#

Welp ... That would be some evidence for the above theory (mothers might be a fusion of a male and a female person).

ocean spindle
#

The mass is absolutely in C3, right below the hole you drop down into the level

royal gull
twilit girder
#

Lok in the pinned, all the logs are there

royal gull
#

I looked into logs, are you referring to R4C3 ? They talk about exposure to natural sunlight being the lony long-term solution for psychological and medical issues.

twilit girder
#

exactly, but they talk about a plan to switch from a 3 team schedule to a 4 team schedule. (in short instead of 3 shifts of 8 hours, 4 shifts of 6 hours to have all get about 2 hours of extra sun)

broken mason
#

Might be less that they get sun and more that they get out of the dark mine

#

Like how doctors would prescribe holidays for people getting poisoned by the lead in their housepaint. The doctor's didn't know the cause, but they knew that getting people out of their house worked

#

Actually jordie specifically mentions wanting sunlight doesn't he... Maybe the virus causes people to seek sunlight in order to spread through air?

twilit girder
#

sounds more like depressive thoughts and fear of the unknown or dark or whatever is down there

lilac island
#

a sentiment which seems to be shared by the history of the societies and cultures that have lived around the chicxulub crater for centuries judging by that one log

royal gull
lilac island
#

uhhh, hang on, i'm pretty sure theres a log thats meant to be some news cast clippint

#

wait why do i remember a log like that, i cant find it anymore

#

ignore me then i seem to be having a mandela effect

real flax
#

@lilac island this one?

lilac island
#

oh yeah

abstract trellis
languid walrus
#

Is there any lore on how the shadow variants were created?

twilit girder
#

not that is known so far

languid walrus
#

What would be a possible reason for how they got created?

vapid brook
#

A wizard/witch did it, wizards/witches are always at fault for everything bad.

tame spade
#

Burn the witch

fiery lance
#

possible opinion brought up yesterday in my group

#

there's been questioning of what the Warden's objective is in R4. It's not as obvious what it will lead to, unlike previous rundowns. It's just defined as maintenance work.

#

Clue came from the overload objective in R4B3: deactivate_filters. It's possible that some of the "maintenance work" is the Warden attempting to flush out Schaefer.

half lava
#

who is schaefer?

graceful frost
#

Schaeffer is an non-described scientist, who I assume is the head animal hybridization researcher gone rogue.

#

Looking at the new Ludvig Leak, we see what sort of looks like a ||jungle||? Do you think we'll get to see more lore about the Sleeper's chimpanzee genealogy?

#

Please do not spoil in the lore channel!!

half lava
#

theres sleeper chimps now? Shits about to get gud

broken mason
#

chimp theory thenboom

graceful frost
#

What do you mean "now"? It's always been the case.

dreamy spire
#

intimidation theory

golden hamlet
#

is the room which shall not be named part of the lore?

devout geyser
#

.... which room?