#gtfo-lore
1 messages · Page 193 of 1
we have some stuff, but it would be more along the lines of de-corrupting
maybe, but a more secure office would always be underground
possible santonian high command is underground, even trapped
meaning that we won't really get anywhere if there's pgp key being used, d-lock block cipher unfortunately might not really get us much info, or at least it wouldn't get me much info, i couldn't find anything indicating what D-lock would mean
doubtful, they likely aren't on site most of the time
however the warden isn't underground, so right now let's assume a skeleton crew is on the recieveing end
oh and fencing https://crypto.stackexchange.com/questions/40441/how-can-i-break-this-block-cipher i legit posted this link before
we should be looking at the encriptions on every log we find, they are different on each
@glacial idol that doesn't say what "D-Lock" means in "D-Lock Block Cipher"
let's all get together in a group chat and we'll all take turns four people going into the complex to look at logs of terminals and screenshotting
D-Elock, DE-lock, we have the first two letters to the block cipher
logs will be same as on wiki
unless the corruption is different and at that point we have a LOT of data to sift through that probably wont go anywhere
i like adventuring into the complex, specific details around them give more hints to context
if we see discrepencies between wiki logs and our logs we can attempt to find the more credible one
https://static.wikia.nocookie.net/gtfo_gamepedia_en/images/d/d7/R4A3_Log.png/revision/latest/scale-to-width-down/800?cb=20201222224949
https://static.wikia.nocookie.net/gtfo_gamepedia_en/images/f/ff/R4B3Log.png/revision/latest/scale-to-width-down/800?cb=20201223131106
https://static.wikia.nocookie.net/gtfo_gamepedia_en/images/0/09/R2B4_Log.png/revision/latest/scale-to-width-down/767?cb=20200403234137
https://static.wikia.nocookie.net/gtfo_gamepedia_en/images/4/41/R3A1_Log_2.jpg/revision/latest/scale-to-width-down/800?cb=20200614080229
https://static.wikia.nocookie.net/gtfo_gamepedia_en/images/0/0b/R3A1_Log.jpg/revision/latest/scale-to-width-down/800?cb=20200614075826
https://static.wikia.nocookie.net/gtfo_gamepedia_en/images/6/6c/R3B2_Log.jpg/revision/latest/scale-to-width-down/799?cb=20200614081111
D-Lock Block Cipher is most common, with the other type of encryption listed as just being "Private Encryption". which is presumably what the email between janson and clinton has
that garganta flooding lock might get cleared up a bit with a bit of sorting
let me get some screens of the private ones
what if we converted the corrupted files into pictures, the devs are sneaky so this is probably how we get what we are looking for, or how we get the cipher
https://static.wikia.nocookie.net/gtfo_gamepedia_en/images/c/cf/R4A2_Log_2.png/revision/latest/scale-to-width-down/624?cb=20201112235455
https://static.wikia.nocookie.net/gtfo_gamepedia_en/images/3/32/R3D1_Log_2.jpg/revision/latest/scale-to-width-down/800?cb=20200614081353
https://static.wikia.nocookie.net/gtfo_gamepedia_en/images/e/e8/R4C2_Log.png/revision/latest/scale-to-width-down/800?cb=20201113000852
we have no real way of nabbing the text from the terminal screens without somehow datamining the actual strings used
anyways i'm off to bed if you make a breakthrough let me know tommorrow, it's getting late and i'm tired
hmm g_schematics.pdf with a subject: found it
why would Andrew need to search around to find plans for something so big and significant it would take 20 months to build, thats not something you leave lying around
careful talking about that stuff in this server
it's a no go for me, i don't want to use info the devs don't want us to have, and they definitely don't want us to have it
i was kidding btw
oh, thats fine then
yeah but not kidding about going to bed see you guys
cya
if you want i can make the group chat tommorrow if you guys are up for it
if it's a file, then regardless of how important it is, it can be forgotten to be sent in an email or you might not have the time to dig through other files and folders to find it to send in an email or something
and i say this as my friend group's meme archivist, i often lose files and have to really dig to find the right one
of course
maybe that says something to their file organization being bad regarding it, but it's plausible given his explanation
but a 20 month project should be stored safely surely
i'm wanting to say yeah, and the physical blueprints probably are, but when it comes to files, people can be reeeeeeall dumb. my dad works in build and release stuff for ubisoft, and there has been several occasions where one dude fucks up and just wipes a lot of shit accidentally or loses a lot of important shit accidentally or overwrites a lot of important shit accidentally, leading to a setback of multiple days to correct for the mistake
even cases where someone messes with files they shouldn't even have access to, stupid shit with files and data happens wayyy too often
i suppose thats fair then, especially if andrew is as crazy busy as he says he is
it still is quite an important thing for us to just stumble upon randomly, if only we could open the attached blueprint
this is interesting, its either a rudimentery A.I. or computer program in late development (v1.2) that checks stock levels and advises solutions
wouldn't be surprising to me, seems to just be an AI that does inventory checkups and, well actually giving an output for solutions is pretty wild for an AI like that
it makes me wonder what the robots are for in R4
i would guess just stocktake ngl
buncha geeks wired up some bots to lift heavy servers and iridium data drives around is what i think
yeah, actually probably for the data spheres that you can see stored around in the datacenters that the robots are found in
shit ur right
can't imagine it'd be all that practical or convenient for scientists and desk jockies to haul those around
do we ever see dataspheres where robots arent? or vice versa?
well, i have a hard time remembering robots outside of R4A1
C2 overload comes to mind, but otherwise im pretty sure robots are only A1 )and theres also a LOT of dataspheres there
yeah, it at least makes more sense than just a bunch of data guys just picking those things up and walking em everywhere
yep
A1 is still at 485m, so its not like these are just popping down from the surface either
gimmie the lore
The lore is that professor oak went crazy and tried to mutate humans with likatungs and then something went wrong. Officer jenny is the warden. the end
0______0
obviously
True
thats deep
Do we know what chargers are covered it please ?
goo
Nice
why are all the sleepers naked
Gotta sleep comfortable
It's actually an interesting question
If they're supposedly transforming while alive, are clothes supposed to disintegrate or did they have their clothes then got rid of them ?
i remember on one of the maps theres just a pile of clothes in one of the rooms
Hmmm
Speaking of them transforming, i feel it weird that in D2's tank room, there's a ton of people lying down and who weren't transforming
Which probably means they must be alive to transform themselves or the transformation takes a lot of time to occur (which doesn't explain why a tank was waiting there though)
Time will tell how D2's boss room works
You never got in ?
Of course I got in
Nevermind i thought you said "time will tell me how D2's boss room works", my bad

to caution a guess
most of the sleepers in the complex are born from the mothers, which would explain them not having clothes on
we do see a lot of dead, half transformed humans wearing at least some clothes in the levels
maybe at some point in the future we'll see some sleepers wearing clothes, but for the time being, my guess is they either tear through it, have the impulse to remove it for comfort (after all, in the case of strikers their guts are literally pouring out of their stomach), or didnt have any to begin with because they were spawned from mothers
pretty sure that in D2's boss room, we just see a bunch of people ripped out of hydrostasis units. given the fact that waking someone up involves the step of "resuscitation", before which no vital signs are shown whatsoever, including pulse and blood pressure, i'm pretty sure that the hydrostasis unit is basically a means of artificial cryptobiosis, wherein all metabolic functions practically halt in the body. since we can't do that on our own, it'd be safe to assume that being ripped out of a hydrostasis unit without going through the proper steps would result in near instant death since your body is so close to being dead at that point anyhow
but isnt't it also possible they turned to a sleeper while in human state, because you'll see some corpses lying around with some sort of big tick on their head and they are half naked (because as they were turning..their body cant be contained by their uniforms). And there are also some uniforms lying around which could indicate that they fully turned to a sleeper and cant fit with their uniforms anymore
that's because they usually sleep
wouldn't be surprised if they birthed for reproduction too, just much more rarely and when they not asleep - they just also birth in large quantities to swarm enemies
What does the cargo contain on D2 overload? The texture quality is too low for me to get a good look
Warden's anime collection
it's generic cargo
It's well known that the characters in GTFO are able to run infinitely under a full load which doesnt make much sense for a human but... What if the the robots we see around A1 are actually the skeletons of the people who came before us and failed It would make sense that we would be able to run the way we can if thats the case and instead of using AI robots they used the data they had to create brains and artifical nervous systems for the robots so were more like 75% bot 25% human so our entire skeleton and all organs are are dictated by the robot hence why the fluid syringes heal us its because they are just fluid injections of the necessary materials for the robot parts to generate the biomatter and heal us and the melee syringe is like NOS for cars but for our robot parts kind of like it overclocks us it would also explain our inability to get broken bones and die we can only be disabled
I call it the Bot-human theory
i don't think that's the case, those robots are far larger than the player characters' body size would allow to be a skeleton, and they have cameras for eyes, whereas you can just phase through the player characters' masks to see their very human eyes. as for I2LP, we don't really know much about it, but IIx is a muscle fibre group within the body responsible for fast twitch movements, which are strong and remain strong even if you don't exercise, usually used in fight or flight scenarios where your body sees an emergency. IIx syringes are likely to act on the IIx muscle group as a stimulant, or a means of making them more easily usable for a short period of time. Probably not a realistic explanation, but it's a video game, which is also probably the reason for the infinite sprint.
thats the thing right
is we are only partially bot our skeletons and such are robot while everything else is organic so we are basically just super humans hence the human features
yeah, no, i know you're saying that, but the robots have camera eyes and are like twice a human's size, so it wouldn't make sense
thats the earlier versions of the model that the players are hence why they failed and we succeed
and how do you know they're an older model? it just sounds like you're drawing at straws to support an idea that has no evidence
and i'm just gonna bring up the fact that we aren't very superhuman in the slightest. we take fall damage from heights that might cause like, bruised heels or something, and it acts as permanent damage, twice as much damage from shooters.
everything gorilla is saying "its because robots" is actually because its just gameplay mechanics
so you use enough syringes you'll become a sleeper?
according to gorilla, I guess you do
ITd be cool if thatd be possible it would also prove my bot theory wrong
Gorilla why so wild
@sand lance bring your lore talk here
Okay so
from what I can see, all sleeper morphology points towards human engineering of a virus - splitting off of multiple different strains to produce different results
so it's not 'phantasmagorical', it's science but dialled up
What if the warden's motives are altruistic
What if whatever is in the pit is trying to get out
And the warden is trying to figure out a way to stop that from happening
So he sends the prisoners down into the pit to gather info about this virus that he can use to engineer a cure or vaccine or whatever
nothing in the pit is trying to get out - you see it clearly in the sleepers as being dormant until environmental stimulants change and cause them to react
Or maybe his motives are more sinister
Maybe he's sending prisoners to collect data on this virus because he is trying to recreate it
well yes and no as it may be a dead space theme story as they found the sleepers by a unknown bio mass
If this game gets a story mode, maybe the final encounter will have you fighting the warden to stop him from unleashing this virus onto the world
well we are being forced to go down there and find the research that is down there the research is the only thing that is not letting them nuke the place
everything in the labs, data centre point towards humans deliberately researching and experimenting on whatever this organism is. The end of D2 shows it prominently, with the masses of bodies in medical scrubs
and the ppl who were experimenting went mad with it most likely
unless something came out of the other biomasses
they found it when mining so no
This was an attempt to create a biological weapon
And it went horribly right
intersting to think about and we cant really say anything to it as we do not have any info on them
Do you think there were any survivors? Any at all?
Of the original containment breach I mean
Judging by the number of sleepers I'd say at least 90-95% of the people down there were converted
But the situation still allows for survivors to exist
yes hackett and bishop most likely :/
Not any who are still down there, oh gosh no
I mean people who were in the lab during its operating days when it all went to shit
props are no but ppl that got out we got 2 of them or one
we know someone is alive down there
i dont remmber the name tho
because i cant spell it for the most part
schaffer here you go
How would you even survive down there
ask him go see his masseges on wiki or find the terminals
in C1/D2/E1 i think those are the only ones for him
Ignoring the obvious monsters, there's no food or water that I saw
I suppose you could try eating the monster corpses but that seems like a great way to get infected
schaffer is a perisoner him self his team died
somehow he found a card to bypass security
so meaning that no alarm
How'd he avoid dying of dehydration
i dont know i didn't get to all the masseges
someone may know
@sand lance all the terminal logs and massages and some morse code :/ https://gtfo.gamepedia.com/Rundown_004
It's "messages", not "massages"
sorry for my English and thanks for fixing it
massage gang
there is some degree of containment that is being done by the warden, as can be seen through R4B2, wherein you turn on a generator cluster to keep fog from breaching the surface, however, with the idea being that the ends justify the means, it leaves us getting quite literally shafted.
altruistic to the world ain't altruistic to us, and given that there's implications that the warden has connection to santonian or dreyfus, i wouldn't call it altruistic for them to clean up after themselves
mmm ceiling water
Anyone find it weird that the scientists corpses at the end of D2 seems somewhat fresh? They do not look like they have been there for years... This lets me believe that we are playing quite soonish after the incident
or they holed up in there and got surprised by the daddy waiting in that room.
seems to me they were forcefully removed from the hsus
it would explain why they look so malnourished, yet they havent rotted yet as their bodies were only recently removed
i will bring up my idea again, that HSUs are a means of artificial cryptobiosis, since in getting the neonate into the N-Frame, we first need to resuscitate it, before which no vital signs are shown at all, suggesting that there might not have been vital signs, or they were too miniscule to properly track. It would probably make a person reliant on the HSU to be alive while in there, and would just turn into a corpse if not pulled out by going through the proper procedure
What’s up with the weird uniforms on the corpses in D2? They’re like swimsuits
Most likely either Medical Scrubs or equipment worn inside of HSU’s before they get geared up.
Sounds about right to me
does anyone know the first name for bishop?
you can always scan (unless downed), infection is also the exact same type of infection regardless of source
These closely resemble the space suits used by chimps in the early space programs- I read somewhere that the chimps were used to mine the asteroid that the game is based on and they revolted causing it to crash to earth, this is the extraction
what. chimp theory confirmed
Chimp theory comfirmed
pleeeeeease no chimp theory
Chimp theory 😳
what is this coming from lmao it's the meteor that killed the dinosaurs
No he’s right, chimp theory confirmed
GTFO except you play as 4 monkes
GTFO 2: Return to Monke
wait no, GTFO Rundown 5: Return to Monke
entire complex is now a jungle, you have to swing from trees to get bananas to eventually get out
You haven't seen the gorilla skull?
no
but even if there is, early space programs comes nowhere near being as old as the meteor that killed the dinosaurs, which is where the site is located, and is the meteor being mined
it wasn't a failed attempt at asteroid mining leading to some sort of crash, as the meteor is older than human life on earth, thus, older than the space programs eventually created by that human life
pic? i assume its something that obviously isn't a gorilla skull
monkE
In all seriousness it’s just a crushed human skull that people think is a gorilla skull. Even doc was like wtf
Are you on drugs, it was clearly a gorilla skull

still
idk how anyone can think that the chixculub crater was made during early spaceflight
by a failed attempt at using monkeys to mine asteroids
ignoring the fact that if that were the case we probably would have gone extinct
I don’t even know. He’s got to be ironic or stupid. Cause there is no way that the chimp theory is real. Especially when considering the log in A2, that make some believe that the sleeper outbreak? is a “normal” occurrence

Lol. Fair
abandon sleeping return to monke
monke sleeper
The tank is obviously a mutated gorilla
CHAD theory > chimp theory > clone theory
imagine being someone who believes in clone theory when CHAD theory exists
Y'all remember to keep this channel serious please.
this is a serious discussion
About chimp theory

This is a discussion for #gtfo-chat
Chad theory unironically is the most probable
anyone who believes in clone theory is significantly undervaluing how chad the prisoners are
Unfit for drop. gets dropped anyways like a chad
unironically chad theory is probably the best fitting reason for why the same four prisoners make it through every time despite being unfit for drop and the high mortality rates
Yup, very cring
It’s also not like we were the first guys sent in to complete the missions. Just the guy to finish them
Then why is it always the same 4 prisoners
we don't know yet, but we have pretty strong implications that we aren't clones, since prisoners aren't referred to as such and we have now found a fifth prisoner from a set of different prisoners
Simply put, there is a lot we don't know.
My personal belief is that we are not clones, but you cannot deny it is a possibility
The 4 playable characters seems more like the elite cleaning crew that will grt the job done every time. The problem is that they are all unstable mentally from what they experienced so others prisoners are sent before and eventually when too many teams died they override our hsu to send us back down there.
That would remove the clone theory.
I agree. There is something special about us unlike the other prisoners. Which makes sense with the chad theory
To cool to die

Wait wut
yeah, Schaeffer from the audio logs found in C1, D2, and E1
since he says things like "Fuck the warden!", "There was four of us", and "I'm not going back up"
Yup. He was another prisoner group and he somehow survived
I really am curious about how Schaeffer managed to pass E1 (fog part since it's where the log is recorded) alone
(theory)hes the one locking doors behind him and setting alarms on them to alert him if others/sleepers manage to open them
our objectives is to just recover the things he screwed up in his hatred towards the warden
"The goal of Rundown 2 was the retrieval of a neonate HSU. In this rundown, prisoners were first sent to retrieve pMOTHER trial samples, a hinting to the prisoners' future. "
Does that mean that the prisoners gonna turn into mutants?
uh no that is referencing the pMother from r3d1
^
We can assume Schaeffer had gone deeper before the emergency lockdown happened
emergency lockdown is the state that the complex is in by the time we're down there at all, it's likely that schaeffer was a prisoner sent down into this rundown
Possibly, we don't know what he's living off, aside from maybe plants but he could have been from before R1 for all we know
Also R1 has that flavour text that could be directly referencing him
Only serious discussion about the assumptions made guys- as if I'm not serious about chimp fungus
GTFO lore could currently lead to so many cool concepts or interesting ideas i wont like it if its just... chimp
Thats it, thats all, chimp theory is cannon, go home, sleepers are from chimps, prisoners are chimps, NO.
just very underwhelming. pls no chimp theory.
pretty pls
I'm glad you support the theory. Since all theories are just based on assumptions anyways since there's no actual game content yet
Also why is there a lore chat when all there is to make inferences from are a few reused assets and environmental clues? It makes very little sense
Chad?
we are trying to look as far ahead as we can with the little that we have
logs for story too or just our own assumptions
mainly assumptions but it leads to some cool ideas
Chad theory is that the prisoners we play with have succeeded every mission and all failed missions are not cannon, making the gang absolute chads who have survived 38 missions withoud dying
You mean anti chad 
So are the "boss mutations" of the creatures simply a reaction to counter the chads?
Doubtful
We’ve known about the mother from R2, and likely just a “natural” occurrence
Yes, or like a theory of mine states, they collect the biomass in order to achieve certain mutations, that are most compatible with the particular gene of the human, as like in the case of the flood, it gathers biomass for more infection forms, and different species are bet suited for different roles. So the mother could be a collection of biomass. The way the sleepers would most likely do it, is, through the levels, we see different stages of progression of the antigen, taking over someone’s body, they would probably mutate, or collect in the fog, and connect together to form different forms. As right now, we haven’t seen a sleeper mutation fail, meaning the form they use are most compatible with the humans, and the compatible DNA will eventually become the mother, and possibly something darker and more terrifying.
Then again the only confirmed part of this theory is that the sleepers were born from an infectious antigen of unknown origins, and originate from the personnel in the mine who are now mutated into the forms of sleepers we see now
I also dummed down this theory as it got way darker me going into exact details on how, and it would overall be unsettling, so for now i am not putting the details on how sleepers connect, to avoid making anyone sick
Also most probably not because, the theory i have stated does have little, at least evidence, and if this were the case, sleepers would be shooting us by now, but the important part of this theory is (T.L;D,R) the sleeper forms we see could be the antigen forming the most compatible form that the DNA from the infected Human can take, to avoid wasting the energy of mutations, which now that i think about it, Since sleepers come from a living anitgen, they require energy, and without the lab personnel, they had no food, so they went to sleep. Anyways, because if it were to go to a less compatible form, the mutation would require more energy, it seems the most common form compatible are the sleepers, then titans, then scouts, chargers, hybrids, shadows, etc.
But this theory brings up an interesting question what makes the shadow mutation? Is it a certain gene that is extremely rare? Or could it be a health disorder, like maybe Epilepsy, or maybe they are caused by cancer genes?
we dont know sleepers come from a living antigen, it could still be a virus even if that virus isnt NAM-V
Antigen means that
It’s a broad medical term which means this exactly, “a toxin or other foreign substance which induces an immune response in the body, especially the production of antibodies.”
shadow mutations might not be mutations, but rather phenotypes; that is different forms of sleepers in general, they are always clustered together which makes me think it is caused by something specific
Maybe things in the air or different environments?
Toxins or Foreign substances dont need to be living
Yes but it was also confirmed to be an antigen, and we can infer that they are living because they are sleeping, and the hunting is over, as there are no more left to infect. So to conserve energy they sleep, they also breathe, they grow, they carry out the process of eating(i am not going to describe this could make people sick), they are able to die, though their brain seems to have been moved down some, they also do all characteristics of a living thing according to science. Therefore the sleeper should be classified as Fauna, living things in the environment, and technically viruses are debatable weather they are alive or not so I’ll give you that.
Or shadows can camoflague?
Like those lizards do and light shines on them make them visible
o yea chamelions
dont think shadows are the same tho cuz it seems they are barely existant
Sleepers may have gained that adaptation, but it is more than likely, the shadowy figure we see, is actually the dust or the bacteria clouding, making us see them, imagine the terror of the personnel in some of those rooms when all they hear is screaming, and heavy breathing, and a shadowy figure outlined like a sleeper, in which slipped by their lockdown, and has begun to kill them, some limb by limb, others it just kills or knocks unconscious, to infect, but some it straight up eats them, devouring them for food, and giving some to the sleepers to feed on as well.
It's either they have transparent organs or their camoflague are more complex
They are more than likely completely transparent, and the black shadow outline, is dead and dieing bacteria
Hmmm
Complex is probaly infested with micro organisms floating in the air
There are 2 types from what I think, the one that harms you and the ones that obstruct view
When scout screams, micro organisms react to the signal and send light to each other, forming a pulse like glow from the scout, then they go to their normal state after couple of seconds?
that's why fogs disappear for a while when scout screamed?
i never noticed that, i will have to make one scream instead of sniping it correctly
anyways good night it is late and i am tired
c ya lore man
there's nothing in nature that's really comparable to shadows, so we have no real way to know what's up with shadows.
there are no creatures on earth that can act like the shadows
so they are probaly from the far space or they are special
They are lab created or they are special in their own kind?
since we discovered them in the dig site of the crater, which is a meteorite that hit earth long time ago
so if they came from the dark emptiness of space that should explain why they are so tough
Shadows could be invisible in 2 ways i can think of:
Psychic - we are somehow compelled to have difficulty sensing or comprehending the sleepers and that manifests in invisibility.
Actual invisibility: the sleepers are actually invisible in some capacity, how they do that idfk
i dont think shadows have ever spawned in a room witb light in it? so that could play a part
Rundown 2 some rooms there are shadow titans in the light
hmm
environmental light don't affect shadows
well it gives them the shadow on the ground or wall
it could effect their development
I got another theory, not about shadows
If birthers don't use energy or biomass to make babies, the sleepers can't be killed
Sleeper dies - Birther spawn more - birther dies - another one made
and the cycle continues to replace the sleepers lost in the combat
Surviving babies could grow up
if it's an defense mechanism babies won't grow up
what do they need to defend from
ah yes the warden's war declarement of sending prisoners to kill them
I mean sleepers are not like any animals known to man
They live without their head, they could balance themselves even their legs are bones
Ey
I use hammer they rush in to me
But when I aim my gun at them they go to the side instead of rushing in
and if they reach you they don't attack if you are holding a gun
they will go to your back first, then attack you
In rare case a sleeper will point at you
Ah yeah, calling for friends
Or they are just simple animals at the first point we discover them
then they evolve after we start breaking deeper into their territory (complex)
like first they have only strikers, then they form big guys and starting to become aware of our presence in the complex
no sleepers tried to climb out and find the outer world
so it means that they are adapted to low light environments, and the complex is their home
and we are breaking into their home
From what I think Sleepers are parasitic micro organisms that plague any planet they land on
the problem with infection is they arrived on earth and created a big hole which creatures that reach the impact site will die from falling
hmm
yeah, they could be micro organisms mutated from iridium contact for long
then they find a host and mutate them (santonian deep part workers)
Biotracking system is probaly installed to keep them in check in deeper levels and a task force will be deployed to contain the threat
we cant be sure they are reacting to us, we could just be uncovering existing variants
No one seemed leaving messages onto walls in the complex... like in other horror games. 🤔
Aight quick question, am I the only one thinking the Warden might be something, instead of a someone
and by something, I don't mean AI, I mean NAM-V related
What do you mean by that
Idk, the way the convicts (us) are being expended like that, might be too unhuman
Just a suposition
The objectives and all, might be for a conscious non human thing, instead of a big corp waiting at the surface
This is all based on me considering NAM-V is turning people into the sleepers
"In the past"
Not to be a deb eee downer, but slavery still exists in the modern world
So its not ridiculous for some future company to send in prisoners like this
agree
Legal slavery no longer exists for the most part
Legality means nothing when people disregard it
No shit its not legal in most places, that has nothing to do with what i was saying
wdym disregard legality you cant break the law or you get in trouble? why would someone disregard it?
insert generic fuck the system statement
A lot of people tend to disregard the law
Nestle is refusing to do a state of slavery in their factories around the world because the cost of such investigation could result in an increase in prize for the customer.
So I completely expect companies to be even more evil in 2053
your sarcasm isnt amusing
yeah, its why I try to ethically source stuff when I can, no nestle, no hershey etc
What does this have to do with lore.
we went slightly off topic for like 8 messages, chill
basically a tangent about how companies are unethical and use slaves today so why would prisoners be out of the question yadda yadda
i don't think the warden are non-human, but they certainly aren't 100% human either
likely a skeleton crew relying on a heavy duty super computer to handle calculations and more specific things like handling expedition planning and such
but there has been room for error and miscalculation which only seems human in nature
Interesting. Why do you think it is likely a skeleton crew?
I've been looking for signs in-game that tell us what is happening outside the complex. Is the world still fine, and the companies simply fixing this mess, or has all this resulted in a type of apocalypse, and the Warden (whether an A.I. or a skeleton crew, or whatever) are trying to fix the world before it is beyond help
So far, I can't find anything conclusive
from the fact that the rundown protocols seem to have been a trial test, not something that's necessarily expected to work. any sort of error or seeming misjudgment on the part of the warden would be explained by there only being a few people working in tandem with a strong computer, with little oversight into making sure things are correct, with the idea being "we don't care how you do it, just get it done and get it done for cheap". judging by the way that the warden seems to have knowledge of much of the complex, as well as the fact that dreyfus industries would have the money to spare and the reasoning to want to jump on containment of the complex, it would make sense for it being a company attempting to fix it, with it being a non-apocalyptic event, as if it were apocalyptic, it would be extremely difficult to actually secure any drop points into the complex itself.
of course, most of this doesn't have a whole ton of evidence for what's being said, so take it with as much salt as you feel, but just inferring based on how things would probably go judging by the info we've found and inferring based on the warden's knowledge of the complex
it's probably not accurate, but is at least along the right track i hope
Wild theory: prisoners aren't clones, but are being mind-jacked by the 4 players that represent Bishop, Daoda, etc, who operate for the Warden. Hence why whenever your character dies your neural connection is lost.
Explanation can account for possibly prisoners somehow breaking free of the neural connection - like Schaeffer.
Why would he leave messages for prisoners then ?
If they're supposedly taking control of the prisoners, the warden will probably have access to all that stuff too
so that may be true, but if you think about it - any character who breaks from the warden's neural connection/control will also be able to find it and follow Schaeffer deeper. It just happens that we were the ones that could find it
Now we need to know how the hell Schaeffer managed to break the neural connection
someone helped him from what I heard
hmm
Or it was never put in place for him- if that flavour text in R1D1 is from him before we are dropped in, we could assume that our team is one of the first with a neural uplink, and all previous prisoners were not jacked into by the warden.
Are the scrambled messages on the monitors able to be decoded?
we arent sure
So how schaeffer talks like he had gone insane or he is talking to someone
I think so, he even have some problems to speak out his name
well that's why I think that Schaeffer would've had the neural link installed on him too. If someone messes with your brain you can exhibit anything from amnesia and stuttering, through to mania, extreme mood swings, apathy etc/// death. Especially if you somehow broke free of the neural link influence. You'd have all sorts of problems trying to form thoughts or stuff. i dunno. I'm not a neurologist 
I think this was covered already but im not sure, so im posting. Putting this red text through a ROT-47 cipher with a value of 112 gives: 5NE@PDCTED/GE?GRAPHICAL/DATA/MISMATCHjAREA/DEEMED/UNSTABLEl
(keep in mind some of the characters are difficult to read so there might be some unintentional garble in there)
something was totally up with AC1 and R3C1
The characters say "its ..Changed..." and its the same map from the alpha, but different in a few ways
- the doors are closed again, and the layout in terms of security doors is different (i think, i never played the alpha)
-The sleepers have returned there, and now there are chargers, infectious fog, and charger ceiling biomass as well.
We can infer a few things here:
-Sleepers may return back to areas of the complex already cleared by prisoners
-The sleepers are moving around and possibly developing/spreading within the same timeframe the prisoners are deployed
-Charger biomass may move or be "planted" in new areas, as we see it on the ceiling in R3C1
Stuff we can guess at:
- RAC1/R3C1 will make a return as a reoccuring map
- There may have been something the playerbase was supposed to take note of in the alpha, but we missed it
- The error could have been caused by the people up top having their schematics not line up with what their
sensors were seeing. (due to the aforementioned changes)
I also wonder if we can decrypt some other data using ROT-47 with N=112, perhaps off the terminals? does anyone have those in text form?
E1 takes place below D2, D2's flavour text declares a hostile biomass to be in the subjacent (beneath) quadrant, and E1 declares that there is an unidentified biomass somewhere in E1. I wonder if there's some clue in E1 about Schaeffer having been there (aside from the log of course)
an open jefferies tube somewhere, or a rifle resting against a wall in some dark corner.
@broken mason "GRAPHICAL/DATA/MISMATCH" and "AREA/DEEMED/UNSTABLE" would suggest that the data regarding the expedition area is different from what was there the first time around, leading to the area to be deemed unstable in terms of mapping by the warden. this would pretty much confirm directly that the warden uses some type of computer system or AI to handle the mapping and knowledge of the layout of the complex
it would also imply that there's a far higher risk involved with going there, given that if even the mapped out layout of the sectors are different, how could the threats be expected to be the same
I Agree, the warden certainly have some kind of datamaps of the complex, so they are very likely linked to Dreyfus
they'd also have a strong incentive to take strong action towards such an event, though, how much of it might make it to the outside world is another story. financially, and from a PR perspective, they'd likely want to lock that shit down so they don't get shit on by governments
Maybe the charger biomass can tunnel around and that's what made the drop holes?
that might make sense to some degree, but i dunno if that's entirely true just because the tops of the drop holes look very manufactured. i'd actually go out on a limb and say that they're the elevator shafts mentioned within the lockdown procedures.
it's a bit of a stretch given that the way we use it is different from any kind of conventional elevator, instead seeming to be a telescoping hydraulic lift likely normally used for cargo shipments into the complex, which would actually be congruent with how we are waking up in HSUs, given we see so many HSUs stored down there as if it's generic cargo.
but, maybe there's different elevator "arms" which can be individually optimized for carrying different things.
i imagine a similar structure would work like a conventional elevator if it had a large round platform at it's base to carry several people
Real question is
What tarred the charger
oil
how though from where
america
PepeN
OOP
Isnt the drop hole made by drilling the site?
The top of the drop hole is absolutely man made, but I think somewhere deeper there is a transition to the holes where the edges turn upwards, shit it's even possible that half of the complex is still fully functioning above us from the 0-450m range. And we are only sent into the dangerous lower parts with the spiky holes
I also agree with fencing man on the count of these parts being the original elevator or cargo shafts.
If the complex is still partially active above us then maybe we are using cargo elevators while personnel in the upper complex use people transport elevators
well yes and no we know that the security system worked very well in the out break as the sleepers dont have a hive mind yet
so half of the complex still being active is not that bad but i dont think its being used for the reasons it was used for
also there needs to be some building above the complex hole as you know they moving prisoners and personal
Have we talked about the fact that when you kill a scout you hear a scream? I always think back to the movie "Edge Of tomorrow" where some aliens are connected like a hive mind and when you kill one of them whatever makes the scream feels the pain.
That could be interesting, the warden and the sleepers both having limited time travel and are locked in an endless battle ith eachother
well, there's a phenomenon of bloated corpses moaning when it escapes past the throat
but personally i think that with a scout it's likely just a means of audio feedback
considering they're a really high priority enemy, i get the feeling that the reason it screams when dead is to let everyone playing know that they're dead
they only yell in combat, so i think its for the cases where a rooms awake and if you hear that scream you know ths scout is dead
they yell when they die as well, though it seems not to be the case if they die by melee
just not a yell that alerts anything
I don't think its the scout yelling, I believe the scouts are most likely acting as the nerves for something mush bigger and killing a scout severs the connection making something cry out in pain
i doubt that it's a hivemind
hello what we talking about? also not yet
the idea has been posited before, but as is always brought up, if it were a hivemind, then one sleeper waking would cause all sleepers to wake along with it, but instead, others stay asleep unless woken by another sleeper or scout's scream
thats why its not a hivemind yet :/
and yeah, it is the scout when it dies, as the sound of it dying is localized around the scout specifically, if there was something nearby enough for it to be the one feeling pain, we'd probably be able to see it or notice it in some way
hiveminds don't typically "develop" out of thin air, hives still need to be born, but with the amount of infestation we see within the complex, if it were a hivemind, then we'd already see that it operates as such.
there's far too many creatures for a hivemind to be present but not cohesive enough to operate as a hivemind
it was my theory and my theory was that they are made kinda like flood looking for biomass the flood at the first 3 stages is just a attacking force that doesn't have any plans but after enough bio they get a hive mind and after some point with bio mass they make a grade mind the thing with sleepers is that the security system locked everything and some personal escaped most likely so there isn't enough bio mass for a hive mind and it depends on how much sleepers want
and saying that we go down there killing a few we takeing away from them
but after 2 stages flood starts developing some other units
but you're just going off the assumption that the sleepers are the flood
like mother/tank/charger/ and big guys it may not be true but its something to think about
not really in a lot of games it works like that but it is mostly flood
its just something to think about
and you don't think that they might want to do something different from "a lot of games"?
originality doesn't always mean good, but that doesn't mean don't be original or just copy the most popular hivemind biomass creatures out there
i mean if we really wanna talk about that sort of thing, we would follow the trail from the flood to the zerg to the tyranids
its just something to think about and work on
as it is the best frame work in my opinion
this game doesn't give us a lot of lore so we need a frame work for everything and in my opinion flood or any other bio mass related stuff should be it
we can go by dead space even as it is changeing human body and makeing part of it weapon
(note: im not saying this is the best theory but it is a very good framework)
the reason that i don't say it's a hivemind, is that we can actively see that there is no real hive-mind like link between creatures, they operate off of the individual's ability to sense light and sound and go off of that as their reason to do the things they do, rather than operating off of things we can't sense, like pheromones, or psyonic links or anything, we don't see any real sense of telepathy in them. what's more, hiveminds in reality are typically handled by a cohesive order and social system, in which large numbers of creatures are needed to uphold population size. we don't see this in sleepers, and they tend to act similarly as animals. this sort of social behavior is reflected in other media's hiveminds like the tyranids. we don't see hallucinatory or active mental manipulation by the part of the sleepers to convince or invade the minds of the prisoners, as was seen through the markers in deadspace, and in their predecessor, the many, from system shock 2.
they don't operate in ways analogous to those games
but
did you miss the first part when i came in?
it's still very important information. ultimately, answers to the contrary are just as much answers as to what it could be as tiny bits and pieces of information
my theory at first as i said was that its not a hive mind yet as the complex security system have been working very well ngl
and also maybe
in every bio mass scenario the entity needs enough bio mass for a hive mind even dead space with the marker
and what i'm saying is that hiveminds don't slowly develop. within colonies of bees or ants, what you tend to see is a queen followed by a couple of workers, they get to reproduction, and VERY quickly, the numbers in that colony develop into a full blown hive. with the numbers of creatures we've seen thus far, in over 30 different expeditions to different and deeper locations within the complex, it's safe to say that if there was ever going to be a hivemind, we would already see evidence of it, but we don't
you are right on that but if its not a hivemind or anything else what is it?
like what do we have to put as a frame work thats my biggest thing
i puten hivemind,flood,dead space marker as frame work but if its wrong we have to find another that i hope we can find
we don't need to put things into a framework yet, it's far too early to do that, and can lead to making hasty assumptions and ideas that fall apart quickly. it's best that we pool what information we do have to build a good foundation for what they are, which allows better building of a way of looking at things in the future
agree with that one but we dont have anything that can help us in sleepers there patterns our far from anything if you say and we never got any lore for them hopefully the devs put some more sleeper lore for R5
so we can start getting into it
sleeper lore is incredibly sparse, what little we have to go off of is speculation and the way we see them interact with the players, the environment that they've made their home, and their physical traits
we have some leads on what are they and how they move around but thats it
yeah, and there's a whole lot of different varieties of creatures with no easy way to discern relationships between them all
charger biomass could be a biomass type thing
thats mostly why i put flood and marker as a frame work because it can help us find out most of this things after R5 (if they give us lore OR SOMETHING!)
charger biomass?!?!???!??
chargers being biomass related could make sense, yeah, almost every time they're seen, there's that giant flesh ceiling/floor somewhere near them, like in C1 or C3, and they're covered in a black liquid like a tar or something that visually looks similar to those flesh ceilings/floors, we just have no idea what the hell it is yet, how it relates to other creatures, how it relates to itself, or anything
well again that means we have another stage for biomass theory
as they are makeing other sleepers from the biomass it self that only happens after some point
we would if we had any idea what it meant
the chargers are the only creatures we see that look similar to those biomasses
ya thats the sad part about it but i dont think we going to know what it is
big strikers :/
what they really gray and are not human at all (it can also be the toxic fog that mutated them as some think)
big strikers have what seem to be burn marks all along the bottom half of their body, but it's not like what we see with chargers
chargers seem to be covered in a black, churning and moving liquid that isn't present with big strikers
well the thing is that there is none liquid photos of chargers
yes
yeah, for whatever reason, promotional images of chargers don't match that of in game examples of them, there might be a reason that d0c would be able to explain, some sort of rendering limitations or something when dealing with those promotional images, but idk
it's definitely odd
that or the warden only has old pictures before they were coated
right now we all hope that R5 clears some stuff for sleepers as a new enemy or lore
or they were painted so they were more distinguishable
you mean when breach took place?
i'm definitely looking forward to information we might be able to gleam from rundown 5
thats how i assume the warden has images of the enemies
yeeees
but you know if we say that we throw our biomass chargers away? but it makes sense as they have human face...
very yes
i imagine that the warden also has some images taken from the points of views of some prisoners, given the idea of "cortex interface" having that kind of implication, the ability to see what they see
most likely
why chargers got spiky growths
they are sorta like stalagmites in game but the image above seems contrary to that
they arent modified teeth so maybe they are like rhino horns in that its just compressed hair or something
the horns on chargers look like fungal growth patterns imo, but also match some plantlife that can be found in labs type levels
the plants in those types of levels have growth that looks like fungal stalks, but have rough bark like a tree
what is this channel for?
lore stuff, talkin bout logs, spoilers, and trying to come up with a decent picture of whats going on in the game, who the main players are, what their motivations are, etc.
and by main players i meant like, corporations and companies, not necessarily player characters
I think that scouts up until the point they trigger they are like sleepwalking and when they trigger they actually wake up that's why they scream
Because when they wake up they trigger they can see and shoot you but they don't do that when they are not triggered
well yeah that the one isnt really that much of logic (if we does put aside that gtfo game logic alr have lot to consider) ,people say scout is blind hence they wont react to flashlight but after
they went "i cant see but im still gonna put those spike on your arse"
what does NRV probe reaction in EXPEDITION SURVIVED screen means?
flavor text, no actual measurement of anything you do in-game
I think someone once said mental state is dependent off how much friendly fire you took but that might of been hyperbole
it's completely random

The mother looks so sad :(
emo
pretty sure that's not it, I had games without any friendly fire and everyone had a different status, also it wouldn't make too much sense
Tbh I think it should just be a randomized thing you see at the end of every level
they are randomized
I've seen people say mental state is affected when you're near a clicking/stretching sleeper
Nah I am 90% sure that is not true
its all random
whose this
Charger with no oil
walefak
yeah its strange
Mental state looks like it is determine by how many time you get picked up off the floor, at least in my experience.
it is random
entirely random, there is nothing that influences it, there is nothing that will cause it to change, it is randomly picked what your mental state will be
i have had matches where i've not been near sleepers very often, not been shot by teammates once through the expedition, never been downed, and yet have poor mental state, and i've had matches where i was just getting shat on, shot in the back a bunch by my friends, and the one solo stealthing rooms because my friends would mess it up and have good mental state at the end
it is random
HUm, what's an Hearsay ? In the logs of R4A2 they're talking about an Hearsay schematic, but I can't find a proper traduction.
I've only found hearsay = rumours but it doesn't seem to checkout ^^
maybe there is hearsay of a schematic, or that hearsay is just a code word.
The last sentences of the discussion between the doctor and Jordie also finish this way.
J: (groaning) You promise?
D: You can trust me, Jordie. I’m here to help. Hearsay, off.
What does "Hearsay, off ?" mean ?
might just be the doctor's last name then
Hearsay is supposed to be an internal communication system in the Complex/Garganta. It's purpose is not entirely know.
Thanks !
Hearsay is a system that allows higher-up members of Garganta to record conversations and listen in on what's going on throughout the Complex. The audio log in R4A1, as well as all of the Schaeffer audio logs, were all recorded via the hearsay system. It seems as if they are stored somewhere and accessible by certain terminals. Furthermore, these hearsay terminals can be seen throughout the levels (just look for a blue tower), as those were added in this update as "Rundown-Specific Story Elements."
Oh wow, nice. Thanks for the detailed explanation !
Is this a Hearsay terminal ?
no its a CNTRL
yea it is
Oooh, that’s what that is
CNTRL is the manufacturing company, they also make electrical transformers in the complex and the hacking tool used by prisoners
We can't find any weapon manufacturer names in the complex
The only one was Omneco, which make canister things scattered around
probably because weapon manufacturers make weapons, and wd don't see weapons in the complex that isnt in our hands
oooof joke ruined :(
Wrong server sorry
would be cool to see schaffer be put into a level somewhere where the bio tracker can pick him up. the little detailed information panel on the tracker itself makes me believe it could do that and give us some information about him.
Have we talked about Iridium yet?
what do you mean? its just a ore in the ground
it's a pretty essential part of the story
it is but its just a ore like we dont have to talk about it that much unless we are talking about how shits went down aka the biomass coming up with it
well
it's a big deal because it's the reason the complex exists, it's an inciting piece of the story
does it connect to anything that is petty important other than how the complex went to shit : no
does it have confusing lore : no
it is important but as it right now it doesn't connect us to anything other than what happened
yeah not worth talking about for people who already know about it i guess, still worth telling people who haven't engaged with it about it
although it doesn't push forward anything, it's good to at least get more people up to speed and add more brains to the soup
if you going to tell someone its just they went mineing for iridium and they found a unknown biomass with it done
okay sure, but it doesn't really answer anything about it to just say "they went mining for it", anything like why they would want it, why they would find it where it is, what purpose it serves
iridium is not a metal you just find casually on earth very often lol
only major source we have is asteroids, or where asteroids have hit
thats why we mineing it :/
the whole thing was that a long time ago a asteroid went down and we went to grab it
they're not mining for just iridium
the reason why we there is that find and mine iridium
all this black tape and high quality labs, and you think they're just casually mining?
and than all the biomass things came up after that we went on research
flip it around and it makes more sense, this is not just a mining company Cpt
after we found the biomass it wasn't
iridium is dense, making it a metal that sunk to earth's core during it's formation, making asteroids the only place where you'll typically find iridium on earth, as well as their impact sites, and with iridium being a metal more commonly used within the consumer electronics of GTFO's world, the price of iridium skyrocketed, making it a strong incentive for dreyfus to want to mine there. labs would likely be set up to study the asteroid due to it being a very historically significant archaeological site, since it's the asteroid that killed the dinosaurs, and then labs would likely be expanded upon finding artifacts, plantlife and biomass samples
the dig site was started AFTER the earthquake
that was theorized by the company to be a asteroid or they just known
they knew what they were digging for, and it wasn't just some iridium
soo if you saying it was a earth quake you saying we found iridium after a earthquake that brought alien viruses or fungi
if you saying its not that only we dont have any proof or clue on it
i don't think that they knew what they found. if they had, or at least we don't have much to go off of to suggest it
it's the chicxulub crater, in the yucatan, it's been known for a long while based on a ring of a particular type of stones associated with meteor impact sites around that area, with the data making the meteor large enough to have caused the mass extinction event that killed the dinosaurs
is it that one? i thought a new one came down
nah, it's that one, there's coordinates and the word "demon tick" in the 2017 trailer, which translates to chicxulub, and while the 2017 trailer is shaky at best, all information still places us there, as with the earthquake happening in the general area, spanish names for locations and the complex and stuff
||i just realized nat called me Cpt im happy XD||
I thought the Iridium would be the stuff they shoot at us
Or something I read about it looking like a white crystal like
Oh
I wonder what the shooters actually shoot, they could be biomass darts basically, built like a small missile with:
guidance(wire guided from the shooter, telekinesis/telepathy, or an actual heat seeking system
payload (a spike of some kind or an energy store that is released upon impact)
propulsion (telekinesis from the shooters, kinetic energy from expulsion, or some kind of biological rocket booster)
unfortunately we will likely never know what they really are
I thought I was going somewhere with the Iridium maybe they were was an accident when they were forming a Ir-192 and maybe that how it started, but then we would slowly being dying of radiation once we got hit buy the "biomass" the shooters shoot at us
Shooters projectiles lose track when the shooter itself loses line of sight so it suggests they are in direct control of them
yes
Followed the Timeline up in [Pinned]
Iridium is mined for Harddrives and electronics.
Just read up an article posted in 2015:
https://ec.europa.eu/programmes/horizon2020/en/news/replacing-iridium-magnetic-storage-devices
If Iridium is used in electronic devices and is scare in 2015, then it may be even scarcer in 2050 (Around the GTFO timeline)
Regardless if it was only Iridium they initially dug for or it they were actively looking for something else, they found it.
Replacing iridium in magnetic storage devices
I'm absolutely baffled by the details you guys manage to find. I got so weirdly freaked out when I read about the hearsay terminals.
Guys, there's a wiki or something where i can read about the lore ?
i don't think the lore page has been updated in a long time but there is one {{lore}}
Np, thank you
yes we do
So does that mean that there is cloning in the lore?
No, Chad theory >:)
fr? wherei wanna see this for myself
Chad their best. Intimidation theory after
chad theory best theory
that looks the same as the info we get on twitter, based chad theory
that or its just the game is in development and devs didnt have character customisation so we have been playing as the chads all along
inb4 the last rundown before full release kills off the chads
Doubt they would kill them with all the unused voicelines. Seems more likely to slowly implement the voice lines with time rather then scrapping all of that work just to have 4 customizable blend characters
which levels had the biomass? I remember R1C2 R4C2 and R4C3
thanks. in R4D1 was it in the ceiling in the charger room? where was it in R3C1?
Wdym biomass ? The thing on the ceiling/walls when there are mothers nearby ?
I mean the glowing lasagna like thing. Usually its where chargers are found
Oh, then you can see it in R4E1 too in the generators' room
What's in the R3 smoll HSU?
baby
does anyone know why there are bodies everywhere in weird positions in R4B1? alongside that why do i see track pants with sanitation on them, similar with the terminals, is this something we have a answer to?
well i looked at the wiki and got the answer to the bodies thing
where'd you find it?
idk somewhere in the sleeper section, it said something about the positions and how the sleepers "slept"
its not a perfect answer but its enough for me
the glowing biomass stuff is also in R4C1, R4C3, R4C2
Santonian, not sanitation. Sanitonian Mining Company is the mining company in charge of the creation and operation of the complex, working under its parent company, Dreyfus Industries
Man i really cant read can i, well thanks for the info
where is it in R4C1?
Room with chargers
charger room with the bulkheads and the door leading to the tank, its on the ceiling
isn't there also a biomass in R4E1? the generator hall?And if u go to the upper portion of the stairs, u can actually touch it
found it
Consoom the slop
so do we know what kind of facility we are in in the rundown?
a mining facility
A research facility
Hey is this like.. the theory section?
if you mean making theory's about the game yes welcome to the lore channel a place that is always struggleing because devs dont give us any lore happy to have you here
I have a idea
On the monsters. Its about their... unique body and how they react to stimuli
I think they are more like husks that are holding something within them. Have you ever seen a snail infected with a parasite
What if the bloated stomach of the sleeps we fight are actually holding this parasite. That would explain the tongue attack and why they seem to have the unnatural ability to survive damage that would render most "alive" creatures dead or incapacitated
And while at first glance the head shots don't make sense that they deal extra damage yet they survive without it sometimes
It's actually the parasite moving to new areas has the other parts take damage and dealing the killing blow really just means that the parasite inside has died not the host
not true they give us a lot it's just reallyyyy hidden
not in R4 :/
we got so much in r4
name it chxse so i can agree or dissagree other than shaffer or what ever his called
It would also explain the odd movements they give when sensing for the prisoners. The weird sloshing noises and movements are also contributed to the parasite
Hm
4 audio logs, a lot of environment like end of D2. Probably some text logs
yes but not a lot of them giveing us info on the things we need
5 logs on the lab displays (most notably the lockdown procedure), 4 audio logs, the morse code, 9 text logs, and environment
we now have a pretty good idea of the timeline of the complex
we just need to know what happened right before shit hit the fan and it got abandoned
the timeline i can agree with
We are also still in garganta if we believe audio log of A1
yes garganta is the complex
Yeah but i mean isn't there at least 2 known complex
🤔
not really
idk maybe its just me that doesn't like things just being there and not telling us anything like the morse code we dont know who did it fully on and the audio log story ended with our boy getting attacked new enemy doesn't tell us anything other than they may makeing new enemy types after some point
i personally love the way the devs give us lore. it's just enough to point you in the right direction and then you have to make the connections yourself
heeeee for me its like too many lose ends (if thats what you call it)
its a good way of giveing it out dont get me wrong
like, oh shit the descriptions of D2 and E1 are actually referencing the enemies that chased schaeffer out of R4
etc
also can i just say that i hope schaeffer be the 5th character or an NPC
Anyway I'll leave that theory there. You guys seem busy lol
We're working on adding more lore and revealing more things, but also keep in mind, that we can't just reveal too much too quickly as we are still in early access and there's many years of this game to come.
lol im reading it right now
it is a very intersting theory
we definitely recognize people want to know more. it's a balancing act.
doc you guys are doing a great job i just wished some lose ends were just not there
There's a method to our madness on revealing the story 😉
why are chargers greasy 🤔
half-shadows idk
An underground mining/research facility located at the chixclub crater in mexico
Chicxulub
can somebody go over the basic lore of what yall know so far
Check on youtube. Pretty sure some people created lore video. You could get the lore gathered by past rundowns and find on other video the newer lore discovered in this rundown
wait sorry new to the game, is there like different rundowns every some amount of time?
Yes
meaning new expeditions like every so often?
We are currently on rundown 4. Rundown 5 is still in developpement but i assume it should be out in a the next few months. Once that new one comes out you will not have access to rundown 4 anymore
!wiki Rundown
thats pretty cool, didnt know that
have you seen the terminal on A1 which someone screaming?
that is the audio log terminal
yeah
@candid dune I like your idea
Also has anyone been experiencing distant human language being heard in the distance. Like someone screaming or talking and it echos.
I usually hear it when we killed all the enemies and we are planning or taking a break. Next time ill record it.
I personally heard Giant death screams from across the map, pretty sure i have it clipped somewhere
Also I just realized something, since these things are carbon based entities. They could follow our way of life such as adapting and growing so what if this all started with the mother and the babies slowly grew up into our big guys and then with different stimuli they adapted to chargers and such.
I think that is what is being implied.
There is talk of a virus now, and the audio logs showcase that people who contracted the virus want to go deeper.
And they can sense a darkness and all that such.
I still think it's unclear if the virus changes people into the sleepers, or just hijacks their brain to go deeper to feed the sleepers
im digging this lore, is there a site i can read about all this stuff? Or a wiki?
look at the pinned messages
thankyou
At one time in B3 heard a female screaming (As ambient sound):/
Thats new
Lemme try to find it again...
I don't know what you mean by them wanting to go deeper but the only account that can back that evidence is Schaeffer.
Schaeffer is going deeper to remain hidden from the Warden. Also the distant scream or echos i hear are actual human not distant enemies.
But do we actually know whether this virus originated from Earth then it would be classified as one of the Domain.
We know its either from the meteor that killed the dinosaurs or deep inside the earth
🤷♂️ So it would be a technical alien virus if its from that meteor
otherwise, a mutated species from earth biome
boutta bring up the romanian cave again too
it is the meteor that killed the dinosaurs, but most of the biological warp fuckery seems to be coming from deep within the impact site, making it possible for the idea of panspermia, or the idea that some life survived underneath the impact somehow, then essentially evolving in isolation for such a long time that it would seem damn nigh on alien to us
i mean shit, there's a lot of stuff on earth now that if we were just discovering at the bottom of a crater, we would be like "what the fuck is this alien life from the meteor"
imagine if birds didn't exist and you showed up on some other planet and saw bluejays and robins and crows and pidgeons all flying around doing their thing
it would be instantly accepted as being like "WOAH THAT'S SOME WEIRD CREEPY ALIEN SHIT"
I called it Alien because it could be from outer space, but it could very well be from earth indeed
Are you implying that if there was life from outer space, it would absolutely not be carbon based?
How can you prove it?
They did, in that 10 minute documentary. "They're not aliens, they're not zombies, they're something that's disgusting" or something along those lines.
Couldn't find it myself but found one in a youtube video
https://www.youtube.com/watch?v=vxfXWvaqFoY
The sound at 1:23:10 is???
they are an infection. the virus or infection beats the body until it is unresponsive then i would imagine enters the body thru "means" either like mold into the human system or like polloups on cells as result from a disease. this is why they send death row inmates down there. simply because they are already fucked. so with that in mind this infectious entity is a simple hive minded organism that from combat shows has a one track mind and not an entire load of clever moves but roving hordes that go docile once the stimuli has been stopped. then continues to spread and grow. alien no. i could rule out supernatural influences, but long dormant hostile disease buried deep underground. frozen by the ice age and since then been resurfaced into the shit show we walk thru now. (again all my possible idea)
Yeah its similar but I'll play later on today and just record it
I think we aren't dealing mold but a virus that is like a RNA strand or like the Archaea that is similar to domain but is also similar to Bacteria
I wonder what the virus uses to make scout & mothers. Like what is it taking the inspiration from ? Memories ? Or does it "see" in any way human behaviors & try to copy them ?
I feel that virus/infection has an intellect and use it to defend itself against those who try to destroy it
If it's acting upon memories or actively "taking inspiration", then it's a lot more advanced than any virus we know of right now. Viruses are just RNA or DNA in a protein cap - they don't act upon conscious thought or even "instinct" as we would know or understand it.
the terminal is in zone 97 or 99 in D2?
I answered my own question
what if
you wanted to go to heaven
but god said
what if the virus was manmade
We don't know alot about the Archea kingdom so this could be a type that has been dormant for a while and was recently awaken when we found it but I'll ask a professional about this.
But what I want to know is how what do they eat? How are they replicating? If we go off the Archea base that means they could be replicating through RNA strand but that would link the virus/infection to the mothers being the start of this whole thing. But I'll ask a professor more about this.
From what I know of viruses they arent really living and arent limited to evolving from one liniage of the tree of life, rather they have come into existance from multiple places in a form of convergent evolution.
we cant rule out NAM-V arising from any certain place, we arent even sure if its the same as the infectious fog we see in the levels
Viruses aren't technically classified as alive according to most biologists, nope. In the same way that prions aren't, even though they're sorta-kinda self-replicating (viruses self replicate by hijacking the host's DNA replication mechanisms, prions alter similar proteins to resemble themselves, hence their origin as a normal protein that was somehow made incorrectly).
Also, if it was a fungus, I haven't seen any fungal fruiting bodies in any of the pictures or in any of my gameplay yet, but the fog could very well actually be a spore cloud. It'd just be weird considering most of the things we see are distinctly fleshy and non-chitinous.
don't we see something looking like an egg inside sleepers ?
how about we boil a few 👀
It's all a big plot in order to replace chickens who became extinct in 2045
Humanity wanted some eggs
Involving chickens in something as dark and creepy as this brings an SCP article to mind
i dont think were dealing with infected to be honest. the mother births baby sleepers right? these are an outright new species birthed from an original source mutation
the real question is what caused the original
The huge ass thing you can see on C1,C2,D1 & E1's ceiling probably
I was thinking the same thing, @shadow igloo. Nothing here screams "microorganismal/viral infection" to me.
Plus, if they were infected, we're seeing some INCREDIBLY complex mutations. Seems unlikely to me.
^adding to this, it's a mutation capable of instating a hivemind on the mutated
thats EXTREMELY fucking complex for a virus/infection
Or, if we still think of memories, can use their memories as a base to know who is and isn't an enemy (assuming the infected people knew each other before transforming)
Again that's extremely complicated for a virus
Yeah. Far too complex for something so innately simplistic.
Viruses can do really fancy stuff, but nothing we've seen so far has even come close to this sort of thing.
A parasitic/insect colony sounds more realistic tbh
Also, I'd like to add that I hope it's not some sort of infection. I get that there's a literal mechanic called "infection", but due to its effects I think it's just a highly toxic metabolic byproduct of the creatures, so there's at least some hope there.
There are funguses who can zombify insects (especially ants, also insects who can control other insects by injecting them a substance
well when i see a human being transformed into a thing with a vertical mouth on their freaking face, i'd like to call them infected lol
Well yeah, but do we ever see a transformation?
That's the issue
They're here, we know what they were before, but we don't know how it happened
Wait, we know for a fact they were human before?
i recall that was confirmed in the lore
Damn...
Well, otherwise you wouldn't see human faces on most of the monsters
on hybrid it's pretty noticeable, on mother there are 2 faces
Welp, guess that pretty much settles it again. I'm actually pretty new to the game, only gotten through A3 and working on B1 of this rundown, so I've not been privy to any of the lore from previous ones yet.
guess i shouldn't have mentioned the monsters above then
Oh, no worries there. I've already looked at em - just kinda hoped it was something else. Not to rag on the game because I really enjoy it already, but I was hoping for something different from the usual zombie plague/virus/infection.
Well, there is the intelligence factor from the """virus""" here
Which makes it more interesting than the usual zombie thing
Definitely true. Whatever it is, it's still something out of the ordinary even for "zombie" media.
You'll notice it once you see the mother and why i was talking about memories
It's so disgustingly well-made lol
Lol, probably won't happen too soon. The buddies I convinced to buy GTFO with me have all pretty much said it's a weekend-only game because it gets them so amped up they can't sleep.
Progress has been VERY slow.
They'll love the stuff on C & D levels
We'd read a bit of the wiki and knew vaguely about Infection, but the weird pustule things on the ceiling plus the absolute necessity of the fog repellers was new. We never stood a chance on our first B1 run. xD
That reminds me, though. What're your thoughts on the fog? Is it actually an infection vector, or is the fog just a toxic byproduct?
i'd say both
iirc you can see something that looks like spores when killing sleepers + the infected fog is way denser than the classic fog (which means that fog is filled with these spores). You can think these spores are spread to infect more people, which creates the infected fog that infect more people, etc
Makes sense. It's impressive that "spores" would be small enough to penetrate gas masks, since we can clearly see our characters are wearing them. Not sure I know of many, if any, that could do so.
Although they could sure as hell clog one up a bunch.
What's weird is even at 100% infection, the characters don't transform
They don't show any body modification either
Actually, good point. I haven't ever reached 100% infection - what happens? Does the character even die? I know that mechanically your "max" health is decreased by your infection percentage...
at 100% your character stop regenerating HP
It'll decrease at 15% once you reach 85%
Above 85% you will stop regenerating depending on the % (90% infection = you will regen until 10% HP for ex, but the infection will always try to go down to 85%)
So at 100% you never regenerate whatever your HP is
Hmmm. Definitely agreed that that's weird. You'd think "100% Infection" would imply there's no need for an incubation period anymore, so no delay in symptoms.
not to mention you can disinfect yourself with packs around the map (which the previous infected people didn't try to for some reason)
That would suggest there is something else required to make you transformed
As a note all the sleepers are living people, not dead
so death isn't a necessary condition (actually it's the opposite)
Someone earlier in chat had an idea where living people are taken to the "main mass" to undergo some sort of conversion. Assuming that's the case, it'd explain why "infection" doesn't actually turn you - it might simply make you easier to manipulate once you're delivered.
Like you're a meal being prepped for cooking, basically
Then where are the principal infected coming from ?
Excellent question. xD
Devs confirmed it's not an alien thing
Are there any hints as to what the purpose of the Complex even is? I'm not worried about being spoiled, I doubt it would lessen the impact of discovering it myself in-game.
It was a mining facility. At the least, that what it appeared to be to the public. What it's real function was, is unknown.
supposedly mining iridium
The logs reveal some real shady types of transactions going on. Plus all the HSUs and Data Spheres seem out of place for a mining company
Not to mention the disinfection stations/packs we already discussed. Whoever was there clearly knew there was something else was going on; they would have had to do some work with it to develop something like that.
Ehhh the infection and the sleepers could possibly be unrelated.
But at least associated in some way, yeah?
Correlation isn't necessarily causation, but it's still a relation that could be notable.
iirc there were logs mentioning security procedures (from after the infection started ?)
If they are unrelated, at the very least they are associated with one another in the game universe. In my head I'm imagining it like the Ticks on the Cloverfield monster in Cloverfield - not the same relationship, but similar in that they are associated without being the "same thing".
Actually, when i think about the generators used in some particular levels, i'd like to think the company knew about the infection too and made these generators to filter it out
I mean they have air purification systems for the infectious fog.
The fans and fog repellers can both be explained away with a mining front, since air purification and toxic gases are both pretty common in mining projects.
Along with disinfect stations
I highly doubt a normal air purification system could filter out infectious fog like that, or even if it could that it could filter out that fog so effectively.
Disinfect stations, though - disinfection is not the same as detoxification. So I still think they had to have known there were hostile biological contaminants there, though perhaps not the extent of them.
If they knew, all of this wouldn't have happened imo
I believe they did. The random computers talk about samples they are harvesting/testing. They are very interested in the carbon-based lifemasses of them.
Like I said, they might not have known the full extent of what they were investigating. It's not an uncommon trope for a scientific study to be turned upside down because the researchers underestimated the scale or severity of their topic.
This is speculation, completely so, but I like to think that the company did know about the sleepers in some way. They just under estimated the threat. these things might as well be aliens (in the fact they are so foreign), and I'm sure the idea of a the special sleeper types were largely unknown.
Weren't there missions in R2 mentioning retrieval of a pMother sample ?
Agreed. Plus, something not being "alien" doesn't mean it is something we can easily understand. Obvious example being the deepest depths of the ocean, which are still not well studied at all. Although an organism like this that is capable of doing this to humans only being discovered so deep underground seems... Unlikely.
Never played R2. Got here at R3. I don't recall any logs from the wiki that mention it.
3rd sentence
If there is a pMother sample, that means for sure they knew about the whole stuff happening
I don't even know how they got such a sample though lol
It could've been discovered late into the study tho. Doesn't mean they knew everything from the start.
It could have been known after the fact, idk.
Yeah, that's what I was thinking. i mean, if anyone knew the full extent and danger level of the sleepers I don't think they would have ever gone down there in the first place.
Or at the very least they would have been better prepared.
M O N E Y
There would be so many lawsuits about lost of life from their employee base though.
To invest so much in that complex means there is something worth it in the end
Oh I don't doubt that. Just that I don't think the full extent of the threat was realized.
If they knew even a little bit about the threats down there, it was almost definitely money tied to bioweapons production. Provided money actually was the reason that the Complex continued operations well after it was actually safe.
Side note, i've always wondered what the state of the world was like.
Like did the sleepers get out? There is a huge hole coming out of the ground that leads right to them.
Does anyone in the world know about what happened there? Things like that.
I had that thought just now. Not only what it was like, but what it currently is like. Like, I know that the thing sending us down is referred to as the Warden - is it actually a prison? Is the world so over the threat of the sleepers and all that that a prison was actually erected over the hole?
Just because we're prisoners, doesn't mean we committed any crimes
Also true.
Not to mention taking into account the nationality of our characters. Why are they even here?
I mean look at the hole we ride down. In EVERY level the metal is bent upwards. Whatever made it came form the ground up. What's up with that?
My buddy who's an engineer noticed that too, actually. I never would've paid attention.
The characters do have names. The fourth person is Bishop. All we know about any of them is that Bishop used to work for that mining company. He programmed their website.
You can find the mock website still, and when you look at the page source you can find his name as the author.
not that there's anything there other than that
Are any of them actually Mexican that we know of?
Yeah, probably was really all that we were suppose to find I'm guessing.
None
one is nigerian, another one is irish, dunno about the others but i think of them is north american
Woods is American. Dauda is Nigerian, Hackett is Irish. Bishop is British I think?
Makes it seem more and more likely that this is some outside force doing work there. You don't bring in local help when the locals wouldn't want you doing what you're doing.
Well because of Bishop's link to the company, it's suggested at the very least that they all worked for that company at one point in time.
Fair enough. I suppose I don't actually know how common it is to go overseas to hire mining companies.
Then what would the prisoners be ? Employees who escaped the whole mess & are sent back in (probably to hide the truth) ?
Presumably.
The lore is still so up in the air, that I don't believe anything can be said for 100% certain. But I also think that was intentional at this current point in time as well.
Absolutely, ye. Still fun to speculate though!
In my mind yes, the "prisoners" are really just former employees. It doesn't matter if they see the company's secrets.
Could even be clones. Would explain how you can die repeatedly and still be sent down. Also would explain the Neuro uplink that is displayed when you boot the game.
I mean it's so far into the future that it would seem possible. Plus they have machines that can link to a neural framework. It just screams that they have the ability to upload/download human consciousness.
I think that's what we did to the baby at the end of R3 at least. It's kind of weird to say, but I miss the little slugger
lol
you guys ever play penumbra? im kinda leaning toward something like that. a hidden research facility at the bottom of a mine. we looking at a botched super soldier program? or similiar
It'd make sense, ye
Something they didn't understand well enough and subsequently allowed to get out of control, etc.
It also reminds me of Outlast in a way, with the underground lab being underneath the asylum.
What causes the broken missions, like how in previous rundowns the mission objective briefing text is garbled, and some of the missions have an endless alarm going on?
Do you guys think the Warden intentionally tampered with those particular expeditions or did something else cause it?
Nah, just the complex made in china
the complex is just old, damaged, and lacking any kind of long term maintence beyond what the prisoners need to progress. security breaches, climate control, and active damage on the creatures part has resulted in the hellpit we know
Is there any chance of there being survivors?
there have been active hydrostasis units you had to get DNA from in past rundowns
but i dont think saving them is possible or even a priority
if anything if i had to guess the plan is to bury and contain this place. the prisoners are expendable and thrown away like candy wrappers. only reason were still alive is because the warden needs us
So the Warden wants the place destroyed and forgotten?
dunno i cant see any other reason for going in there
And is the Warden likely an AI or a human?
whatever the goal is. its in the deepest depths of the complex
unknown. there is zero lore on the warden so far. im leaning toward A.I 1% survival rate out of 12 million prisoners is looked at as good. only an A.I looking it purely objectively and not emotionally like a human would could consider that a positive thing
Or a human pretending to be an AI?
nah doubtful. theres no need for a disguise. the prisoners are in stasis when not completing objectives. nothing they could do about it
keep in mind, there are high security doors in the complex bareing the wardens symbol
Do the prisoners still retain their memory of previous expeditions when going back into stasis?
probably, if they had to relearn it every time the survival rate would be even less
Or is it a Dead By Daylight kind of situation where in that situation, no matter the outcome, the Survivors' minds are wiped and are put back in another trial.
in the reveal trailer the voice over talks about recalling previous experiences like a dream. at least he seems to
no reason i can see to mind wipe. the skills built up over multiple expeditions would be invaluable
Wouldn't the Warden want to wipe their memories if they were to find something the Warden doesn't want them to know?
consider the prisoners need technical skills like installing machinery and using the terminals often. mind wiping them could be outright detrimental. expendable or not the warden still needs us to be able to complete the mission. also who are we going to tell? the team that went in with us when we discovered it?
our only way out is a drop cage that plugs us directly back into stasis
also i dont think the warden is malicious. its an A.I it has no emotion, it has a goal it has been told you accomplish at any cost. the prisoners are tools for it to do so, and their thoughts on the matter are irrelevant.
a dead prisoner to the warden, is what a broken hammer is to us.
Unless we are clones of the 4 prisoners.... and we are cloned based on the memories of before we ever go down
Are the prisoners sentient and have free will or are they being controlled by an AI that is programming them to only focus on the objective?
Unlike the players, the prisoners are not going down there for fun, they dont want to stay there, and the quickest way back up is through completing what the Warden asks of them
And is the tentacle thing at the end of the first trailer an actual new enemy or is it just one of the melee giant's ranged tentacles?
What could be the next environment?
You read the logs about the pipe incident? I think thats the next environnement. ||https://cdn.discordapp.com/attachments/667720797539926016/804363893257666611/gtfo.jpeg ||
Although, im starting to think the original objective of garganta was to mine Iridium, a rare metal only found in outer space. When it is found on Earth, it is most likely because a comet/meteor crashed on Earth and contained said metal. Even thinking that could be the first reason this complex was created, the other reasons are not making sense so far.
What is Iridium used for?
The main use of iridium is as a hardening agent for platinum alloys. With osmium, it forms an alloy that is used for tipping pens, and compass bearings. Iridium is used in making crucibles and other equipment that is used at high temperatures. It is also used to make heavy-duty electrical contacts.
Iridium is the second-densest known element known to man and is corrosion-resistant. It is very expensive and has several industrial applications, such as the aircraft industry. Its price has surged in recent times due to increased demand from the tech industry.
Iridium is found in meteorites in much higher abundance than in the Earth's crust.
But the debris pattern when dropping down looks like something was shot up through the surface.
The location of Garganta is, according to theories, located on the location of the meteorite that cause the extinctions of the dinosaurs. Such a huge meteorite would be earthed quite deep to a certain extent. Although what led them even deeper could be completly unrelated. Also, knowing the fact that it was dug in 2040s, i can assume some "improvements" were made to digging/mining tools.
What is the furthest underground any humans can go to before it's too dangerous to go any further underground?
If you are talking underseas, its known, but i havent checked if there was any depths that was too dangerous without the water pressure.
Underground, like how the complex is.
What is the lowest possible depth anything can be built down to safely?
Underground should have no immediate effect, other than the psychological disorders that were listed due to the lack of vitamin D from the sun rays.
as for the construction, well, its 2050, maybe they know something we dont currently
But I assume it's impossible to build anywhere close to the Earth's core?
Ok, to answer your question about the earth's core, have you ever thought about how deep the crust of the earth is?
About 50 miles?
By crust i mean the first layer of the earth. (The answer is 2KM or about)
the lowest expedition i saw was about 1 163m deep
and it was an E1 in rundown 2.
That's like almost 3/4 of a mile deep.
anywhere in the crust is defenitely still safe to dig
Anything past the Earth's crust is inhabitable?
past the crust, its unknown, we still havent dug that far i believe
This is the Kola Superdeep Borehole, the deepest manmade hole on Earth and deepest artificial point on Earth. The 40,230ft-deep (12.2km) construction is so deep that locals swear you can hear the screams of souls tortured in hell.
Are areas of the complex across rundowns connected at all?
well past the crust is bordering the mantle. i imagine tempratures become quite high. and eventually you'd start finding molten/softened rock. that would make construction impossible/very very difficult
The Earth's crust ranges from 5–70 kilometres (3.1–43.5 mi) in depth and is the outermost layer.
Is mining for iridium difficult?
Mining it isnt, finding some is.
Are there any living quarters or residential areas within the complex? Or did the miners and researchers only go down for each day and come back before night?
IRIDIUM USD/Oz 4750.00
Alot of your incoming questions are unknown. You might have to be patient to learn about em sadly.
Are the corpses around the area that somewhat resemble the enemies a result of failed transformations?
Unknown
doesnt the r4a1 log imply that the workers stay underground for the duration of their service contract
since the dude in the log says he hasnt seen sun in months or something
so therefore there must be residential areas
It does, but there are also other logs stating about additionnal schedule to make the workers go out in the sun more often to help with the depression settling in.
I do wish there were audio logs in every expedition.
They do need time to make the game. It's still in Early access
Will progression be in Rundown 5?
Unknown
only the warden knows
Character customisation is under way on the roadmap i think, along with matchmaking which is in the game so hopefully we at least get to DTFO: (Drip the fuck out) even if we dont get custom firearms
Has it ever been taken into consideration that a mother/birther could actually be two human beings (man and woman) somehow grown together and merged into what seems to be one entity? That way it could basically inseminate itself which would explain being able to produce babies on it's own.
That way sleepers could still be humans infested by a parasite/virus/fungi and not an entirely new (possibly alien) life form. I personally prefer the parasite theory over the virus or fungi ones but I guess it could work for all three.
No time to discuss this right now but I wanted to leave it here - I guess some of you already thought of that so feel free to take over. 😄
uhhhhhh
mother looks alot more like 1 face split in half, its just that face model is reused on hybrid
like the skull got pushed through, the face was cleanly split down the middle, and the legs and feet are turned backward like a turtle, make no mistake, the mother was once human too...
I think due to faces on shooters + hybrids +mothers +scouts, ears on strikers, faces with stretched jaws on chargers and tanks, we can be pretty confident that these were once human, the mother pustules and spitter poppers are something else however
and we still have no clue what the Charger lasagna is, but it does glow orange and move
The Chargers seem significantly more mutated than the other enemies.
Implying to me that the Chargers were probably the first to fall victim to whatever got all these enemies looking like they do, given how less recognizable they are.
I think tanks & mothers (pMother in particular) were the first
Assuming there's evolution, i think charger => big charger => tank is one of them, hence why they would be part of the first infected
Is the tank the one in R4C1?
Yes
You'll notice that, excluding the tank in E1, all the tanks were in areas filled with chargers and/or big chargers
If you look closely at the shooters' faces, you can see a human nose and eye sockets.
you can see a human face on all the monsters actually
However, chargers have their lower jaw "liquified"
What is the mass that appeared in R1C2 for example?
We don't know yet, but it appears on a lot of levels in rundown 4 (starting from C2)
Does the mass create Chargers when no one is around?
Not really, otherwise you'd see it on C3 (as this map has the highest amount of chargers)
I still feel the tentacle thing at the end of the first trailer is its own enemy.
Compared to the melee giant's ranged attack, the trailer's tentacle is more of a box and square shape while the giant's tentacle is more circular.
Ah, I see ... it's the same face split in half. I never looked at them that closely.
They also don't have extra limbs, right? Or do they?
i think they have 1 more set of legs & hands
Not to mention pMother has ribs as horns
The mothers appear to be two human bodies fused together
Welp ... That would be some evidence for the above theory (mothers might be a fusion of a male and a female person).
The mass is absolutely in C3, right below the hole you drop down into the level
What logs are you referring to ? I can see the relation with audio log in RA1
Lok in the pinned, all the logs are there
I looked into logs, are you referring to R4C3 ? They talk about exposure to natural sunlight being the lony long-term solution for psychological and medical issues.
exactly, but they talk about a plan to switch from a 3 team schedule to a 4 team schedule. (in short instead of 3 shifts of 8 hours, 4 shifts of 6 hours to have all get about 2 hours of extra sun)
Might be less that they get sun and more that they get out of the dark mine
Like how doctors would prescribe holidays for people getting poisoned by the lead in their housepaint. The doctor's didn't know the cause, but they knew that getting people out of their house worked
Actually jordie specifically mentions wanting sunlight doesn't he... Maybe the virus causes people to seek sunlight in order to spread through air?
sounds more like depressive thoughts and fear of the unknown or dark or whatever is down there
a sentiment which seems to be shared by the history of the societies and cultures that have lived around the chicxulub crater for centuries judging by that one log
What are you referring to ? Living or working underground seems to be a fact for the Santonian timeline only.
uhhh, hang on, i'm pretty sure theres a log thats meant to be some news cast clippint
wait why do i remember a log like that, i cant find it anymore
ignore me then i seem to be having a mandela effect
@lilac island this one?
oh yeah
https://www.youtube.com/watch?v=E3hLTshrDTE
check this video out on the kinda beginning lore,
A lore dive on what we know going into rundown #2. A lot has changed since rundown one came out. Check out the second lore video here! https://youtu.be/M5F_q-Zbnms
Is there any lore on how the shadow variants were created?
not that is known so far
What would be a possible reason for how they got created?
A wizard/witch did it, wizards/witches are always at fault for everything bad.
Burn the witch
possible opinion brought up yesterday in my group
there's been questioning of what the Warden's objective is in R4. It's not as obvious what it will lead to, unlike previous rundowns. It's just defined as maintenance work.
Clue came from the overload objective in R4B3: deactivate_filters. It's possible that some of the "maintenance work" is the Warden attempting to flush out Schaefer.
who is schaefer?
Schaeffer is an non-described scientist, who I assume is the head animal hybridization researcher gone rogue.
Looking at the new Ludvig Leak, we see what sort of looks like a ||jungle||? Do you think we'll get to see more lore about the Sleeper's chimpanzee genealogy?
Please do not spoil in the lore channel!!
theres sleeper chimps now? Shits about to get gud
chimp theory 
What do you mean "now"? It's always been the case.
intimidation theory
is the room which shall not be named part of the lore?
.... which room?