#gtfo-lore
1 messages · Page 190 of 1
I think it is powered by a control unit outside
like in A2 there is a command disable life support
why are we 4 considered expendable after everything we've gone through aka the 4 rundowns so far
its like bruh we murdered over 5 bootleg alien queens and 1 big ass alien queen, 2 tanks and god knows what else if we count prisoner efficiency as canon difficulty
Warden might not means us, Warden could have sent hundreds down before us and deemed them as expendable. Then when he's confident he sends us down. We don't know enough about the prisoners and the warden to really know.
we do know now though
so were like cleanup squad?
since im gonna assume canonically, the prisoners get everything done first try lmao
the warden has sent many other groups before us. this is mentioned in the d2 log. these are the groups that are deemed "expendable", give us the interrupted communication when we drop down, and provide the warden stats on twitter
we are the canon group who ends up finishing everything
imagine if the floors were filled with dead bodies from other prisoners on real time lul
well some of the dead bodies on the floor are other prisoners lmaoo
i cant even recognize them, i just see a lot of flesh and blood
they're a tad pixilated x)
wait if were cleanup squad essentially, how did the neonate go back to us in rundowns 2 and 3?
or items that we have to bring like dataspheres or related
wat
i mean uh
think r3d1, did someone take the neonate first or were we the first ones to go there
well, in R2E1 it seemed like there were alot of missing neonates
in R3D1 we must have just gone to a unique nframe
we can't tell if the corpses are prisoners or not, they're too low quality
the ones that have clothes seem to be wearing white jumpsuits with a santonian logo on them, not comparable to the prisoners we play as
but with regards to the player characters, i don't really think that it's necessarily meant to be that the player character group is like some special group or something, i would think that there's some sort of cloning business going on because it seems like the prisoners' memory is completely fucked, to the point where they might actually be remembering doing the same thing before
but we can't really be sure of that, either
the memory thing seems consistent from both the 2017 trailer and schaeffer's messages, but we can't be sure that theres any cloning stuff going on
well the "context interface lost" when we fail give me a vibe of the prisoner actually being controlled/remotely watched
and the loading screen where we "inject" give the vibe of that too
If you listen to what Daruda says in the 2017 game awards trailer it's implied that the 4 prisoners are different every time but the characters are the same
kinda give off a feeling of the prisoner being controlled like a puppet lel
Daruda speaks like he is aware that "someone", presumably the original owner of the body, is with in him
so yeah. I think what Rein says is probably the case. Same people, different bodies each time
yep hence they are "expendable" as everytime you die that its the prisoner not the character
feel like it more of a "possesion" since they do feel pain when get hit/down
still it just a theory
Yeah the trailer strongly implies that the characters are not welcome in the bodies. "They are screaming at me...", "...such hate and anger..."
It also makes it seem like Daruda is living a fairly normal life outside of these "dreams"
forgot which one is daruda though
he just wakes up after as part of his every day routine
He is the black guy
well, prisoner lives being expendable doesn't really say anything as to whether the prisoners are clones or if they're expendable for any reason. Dauda is the guy from nigeria, and as for the stuff about dauda living a normal live around the supposed dreams he has, thats most likely just something to do with either marketing or outdated info, but that same sort of vibe is carried over by the messages left by schaeffer, where he questions whether he had been there or done that before
So the common thought is that he’s seen multiple prisoner group. However the ones the players control never die, the failures are not canon. This group is somehow unique, enough to warrant being deployed even tho they are unfit for redeployment
Spooky
I feel as if thought the failures and the level reset is just because it's a game. Nothing lore related
Yep
also, what makes the idea of Daruda living normally out side of the dreams not canon out dated?
i mean either that or it's just coincidence, or yeah the failures and stuff is just that its a game and they manage to make it through every time
Cause that’s when the game was a lot different. A lot of the story probably has changed. So many don’t take that as canon anymore
well if the dev changing the story for each rundown or make the storyline different each time
I mean a massive tone change in the game. Not a different arc
the idea of dauda living a normal life outside of the dreams and expeditions is most likely outdated because it comes from an old trailer where a lot of things have changed, including one of the character's names. it's good to look at as a means of tonesetter or as a means of supporting speculation about certain aspects of what we have seen within the game, rather than as a concrete piece of evidence for much. this is also contradicted by the mere fact that we wake up and go to sleep within hydrostasis units at the beginning and end of each expedition. i doubt that we get to go free once we're topside -- we are prisoners, after all.
Rip north
Rip north
There was an old voice line from Hackett where he talks about cells
there are things we can expect to be consistent with the 2017 trailer by comparison to the current game though, stuff like the way the warden is referred to and what seems to be an induced amnesia or almost sort of a dissociative amnesia seen in the prisoners
If I remember correctly, North was changed because of game play reasons and not due to lore reasons. (we use the word north to describe direction so it would be confusing to have a character by that name)
People thought woods was north and north was woods
Exactly. I think the game has changed due to gameplay feed back but I don't really see why the lore would change that much
the reason they changed it was because they themselves thought there were too many O sounds in the names of the characters, don't think it was feedback or that people mistook them or anything
regardless, a change is a change, and a change of a character name is a lore change even if the change wasn't because of an in-lore reason
it makes it less reliable as a source of information
well i do agree with rein and cookie about the prisoner being controlled and it same people but different prisoner
i mean the context established and context interface lost screen have a image of a brain with neuron and stuff ,which give off a feeling of something about access to the mind or w.e
I think they're the same people but their memory is constantly wiped
I love how me and my group were talking bout how the prisoners ended up as prisoners and then we start talking about bishops past only for one guy to be like “ wait who’s bishop?”
Bishop is in prison because he moved horizontally
What do you mean ?
Have you ever played chess?
on a more serious note, I don't think there's any signs of what crimes the prisoners are in prison for
Maybe they're in captivity without any criminal offence even
i don't think it has to do with a penal system or governmental judicial system whatsoever, the cruel treatment of prisoners and association with a private operation and private corporation, along with the costs of needing to supply the prisoners with weapons and tools along with the mere idea of what they are sent down to do just makes me think that this is an operation done by a private company in some way associated with santonian and dreyfus, though in what way, we don't know
it's very possible it's without offense, though, just prisoners for prisoners' sake
Don't the prisoners refer to the Warden as 'they' in the trailer as well?
i dont think they do, but when referring to them they say "want" as in "what they want" as opposed to "wants" as in "what he/she/it wants", which is not to really say much, it's a neuter pronoun that tells us nothing, they can be a plural group (and probably are), or they can be a single person pulling the strings
There is a lot of talk about whether the prisoners are employees of Santonian Industries or actual prisoners. Can we elude to the fact that they might be both? based on the audio log that we've heard in R4A1. I think it's safe to assume that a lot of the employees within the company where stuck there due to secrecy of the work. Jordie clearly wants to leave and emphasizes during the log that he isn't happy with his work environment, but his therapist basically tells him he signed a contract and that the company basically owns his ass. She also has access to the hearsay system and based on e-mail logs we've found on terminals only a select group of people even knew about it, because it was supposed to be installed in secrecy. Is it possible that the company drugged these people and forced them into HSU's if their contract expired, or they took desperate action to try to escape? Essentially making them prisoners, but not actually prisoners because they were forced to be in the position that they are in. Due to the complex nature of the work that they were carrying out they could have snuck some fine print into their contracts like I don't know freezing them in an HSU unit? In a lot of rundowns we are trying to access old HSU units, so a lot of employees were actually already in the HSU units, so this is a possibility.
i think warden is a collective of people
I would agree with the idea that prisoners being people who left or had their contract expired just to keep them there, but with the sheer number of prisoners sent into the complex, along with the amount of HSUs we find within the complex, it's safe to say that that would only be a portion of the prisoners kept around
i'd think that it's most likely that not all people within HSUs are prisoners, and not all prisoners are santonian employees, along with there being a big unknown as to how santonian and dreyfus relate to the warden, though they 100% do.
Then again. Woods and Dauda saying “ what do you think they did here?” This place is big sorta disproves that They are workers
Idk
woods and dauda are also the same people who aren't known to have any connection whatsoever to santonian, unlike hackett who has an unknown relation but wears a santonian logo, and bishop, who is listed as the page author on the santonian website
Of which devs haven’t done anything with. Santonian site is just taking up space rn
does anyone have the descriptions and objectives of the previous rundown's levels? I'm a R4 noob
The wiki has em
R1- A1-HSU B1-id search B2-HSU C1-reactor C2-search D1-reactor
R2- A1-cargo B1- clear a path B2-Power cells B3- uplinks B4- find a fog turbine C1 uplink C2 find ids D1- power up a generator cluster D2-reactor E1- baby hsu
R3- A1-baby mission A2- power up a generator cluster A3- reactor B1- uplinks B2- baby hsu mission C1- HSU D1- baby mission
That's all the objectives
gotcha thanks guys
R4 A1 Info recovery . A2 cargo b1 generator power b2 generator power c1 nframe c2 gfuel gathering d1 reactor d2 GTFO
A1:
Collect HDDs.
Establish uplinks to upload HDD data.
A2:
Collect cryogenic cases for IGF-1 proteins.
Collect HSU DNA core.
Disable life support for HSUs in "sector 108."
B1:
Distribute power cells (for Z085 power cluster).
Start up reactor (for Z085 power cluster?).
B2:
Stabilize climate control w/ gen cluster.
Adjust temperature in "sublevel 821."
Collect OSIP enzymes.
C1:
Retrieve nFrame data via data sphere.
Establish uplink (Retrieving neural imprinting protocols).
C2:
Collect GLP-1 hormones (as congeners).
Collect PIDs.
Retrieve corrupted data sphere.
D1:
Start up reactor (quadrant's main power source).
Route power to "quadrant 038H."
D2:
Clear a path from z91 to z102.
Power gen cluster linked to air purification.
Retrieve cargo.
Work in progress smooth-brain theory: we were in Garganta All Along.
I got a theory right what if its just sleeper for sleeper and objective for gameplay
scaeffer is one of the first prisoners to survive?
That we know
down in there
Well I wonder what happens when sleepers killed their targets
they go back to sleep or somethin?
Another WIP Smooth brain theory: Andrew Clinton either created or is the direct alias of the Warden
Possible but 
janson davies and andrew clinton are like the leaders of the complex
no clue bout the warden
its possible
Andrew Clinton feels like the overseer of Garganta project, but Janson sounds like more the CEO
Surprising someone with D clearance had access to Hearsay then?
i would say that it's most likely that andrew clinton is someone from santonian, with davies being something of a supervisor from dreyfus
or, at least, it wouldn't be surprising since it seems that that's the dynamic between them, that davies is something of an overseer to the project
Janson is most likely the one that signs off on the final project iterations and authorises the funding. Clinton is mainly the one seeking authorization - overseer or Sr Project Manager could be an accurate job description for him.
also of interest: either the Garganta construction project was pushed back/delayed 2+ years, or Hearsay was installed maybe months after Garganta's construction was completed
do you want the timeline?
yez
cause I missed R1 & R2, thank you sir
and what are those big holes found through the Data center?
likely the autogen explosion at the bottom of the timeline
but it's interesting because they've obviously built after the explosion
@devout geyser i made a spreadsheet with the log lore timeline but this is so much more clearer (minus the back and forth and name dropping i think)
what are your thoughts on placing EBDT_29FH-011.LOG (about the yellow drug potency, R3A1)? would you put it in 2050
So did the server room explosion/ data transfer happen before, or after the disaster/outbreak/sleepy boi virus happened?
I'd imagine one disaster caused the other but I don't think there's any evidence showing what happened first
with all the logs, i could say that: R4 is the beginning and then we got to R1
maybe the description in r1d1 deeper meant schaeffer? he keeps mentioning deeper, and in the interrupted comm, theres only 1 person left according to it
no, just a coincidence i'm pretty sure
but yeah, the rundowns are in chronological order, R1D1 gave access to R2A1, you get the neonate in R2E1, you imprint/connect the neonate in R3, and then you seemingly collect a lot of data as well as hormones and proteins relating to early human development
@gritty vapor i think the interrupted comm actually has the last survivor just commit suicide
the first levels literally say "pathdown from rundown x.0 completed"
the logs is not in order tho
andrew is an anagram of warden
that is something to keep in mind, i doubt they'd go that route for story stuff but maybe
I like how Andrew told someone who isn’t supposed to know about hearsay to expand the conduits to make room for hearsay
i mean the only reason we know that he wasn't supposed to know about it was because of andrew telling him to do that
well then you just made us all not trust you :D
in all seriousness though I dont think it would be suprising
GTFO is making me learn about the Chicxulub Impact

Irridium
also worth looking into is that romanian cave that was blocked for 5 million years
iridium deposits are more common in meteors, as during the earth's formation, the density of iridium would have caused it to sink into the core where we can't really reach
this would make chicxulub an enticing offer for a mining operation, if difficult due to about half the crater being underwater, causing flooding concerns
big thing thats interesting to be about the romanian cave that i didn't know about before is the fact that there's a high amount of toxic gases in the cave, which are ultimately processed by chemotrophic creatures and thereby sustain the ecosystem in the cave, which reminded me a lot of the fog we tend to deal with in game
🤔 Secret tunnel between the complex and romania?
imagine that tunnel level just being a 10 hour walk
Ushhh ! Do not give them ideas !
Sure it can
E1 run for your life level hm
Maybe thats where we trying to get to never know
I think the giants are regular strikers/shooters/chargers that have grown due to long exposure in fog. Ever since r1 the giants were mostly found in foggy areas.
Mothers make fog and babies. The babies probably evolve into regular strikers. Maybe we will see baby shooters spawn as well eventually.
R2B2. Very fun level.
maybe lorewise the previous prisoners died nearby and the sleepers stayed there?
R2B2 if I recall, the early level was indeed full of giants sleeping. It makes no sense lorewise, except if power cells or generators do have an impact on sleepers but I doubt it.
btw do we have some origin of the spitters?
Lorewise there were just a fuck ton of giant there. It was a heavy area for "aggressive biomass" which is the giants. In R2B1 "Sacrifice" our job is to lure some of the giants away to make it safer for when we enter R2B2.
We have no definite informations about them, only assumptions. I personnaly think they grew on walls and evolve from microscopic scale, where infectious fog once was. It is a also a specific lifeform that was found in the excavation Deep Reach, then moved in the complex during Santonian activities.
R2B2 was a level that i loved a lot, but yeah R2B1 was meant exclusively to draw some of the excessive amount of creatures in R2B2 away from R2B2 so that it would be feasible to go to R2B2 at all, by using the apex door alarm
@royal gull information can basically just be inferred, the example that is as close as i can think of, is the romanian cave that was locked away, with life evolving down there, isolated, for 5 million years
the cave was filled with toxic gasses which were determined to be consumed/produced by chemotrophic life that lived there, with some biproduct compounds allowing for other forms of life to coexist despite the incredibly harsh conditions
this directly parallels the spitters in their sort of dynamic being in the complex, though not 100%
it would seem that the spitters are just as they are, cessile, growing in dark areas of the complex
assuming it to be a chemotrophic creature, it would seem that it evolved a self defense mechanism that allowed it to grow to the size we see them at in the complex, with that defense mechanism being to spit out some of the chemicals that it uses as sustenance when other creatures get close, causing harm to the threat and keeping the spitter safe enough to reproduce
though everything else about it, and well that info itself is just speculative based on what we see and what info can be found outside the game
well if only we are allowed to get rip of them since why need defense mechanism when it can't even be killed 
dunno, probably would be cool to shoot them out but i'm assuming you can't because being able to kill them deletes their threat and function
Where tf did the sleepers come from, tf happened to the facilitys and what is the thing with tumours on it's back?!?
we don't know, we don't know and we don't know
there are things that can aid in speculation and give context, but we don't know the actual events that caused the creatures we see, nor why they exist, nor what in itself has happened to the complex
where in D2 is the terminal with a log
First surge door next to cluster 5
the overload zone?
No
down the high root?
Main path. The first loot room
how many scan doors in?
is it the red room
do you have to go through the surge door?
thats gonna be a tough nut to crack as a duo if so
It’s in the surge zone
hmmmm
it's just default surge spawns iirc so you can easily kite them back to spawn
Well we did it, one of the best rounds of gtfo I've played. Didn't finish, but we strayed from the beaten path and got the log
I wonder what task Schafer will give us
"ay ein Choko from da cafe up da staiers an' on de left ye
also if we ever see him 100% he will be behind glass
unless warden gets us to kill him
can we join Schafer against the warden?
Schafer gets control of a crane and becomes mission controller no.2
like Bain vs Locke and that in payday
Scaefer is north 
yepp it birthday today 🎈🎉
🥳
👏
happy birthday!!!!!!!!!!!!!!!!!
Could be current day.
it can't be current day
a lot of the logs we have are timestamped between 2049 and 2053
it may just be an internal time
MOBO probably killed its battery
although the local host suggests the warden is operating on a virtual machine software
i would say that it's more than likely just that it's a reference to when the game came out, with the 1987 being a nice little info nugget for us
or people should dig through every pixel of every frame to pull apart every detail to get a broader idea of anything more
Someone can say what the company Kovak in GTFO is ?
i'm not sure it means anything, but the localhost login code from the anniversary video is different in the twitter video and the youtube video
from youtube
and from twitter
like i said, dunno if it means anything, just pointing out the little details 🤔
just also noticed, this is what the twitter video says as well 👀
the youtube video says Santonian Strategic Investment Company instead of Garganta
so something fishy is going on with the two videos having different details
Nice shot ! Did not see the difference, it may be useful in the next weeks, we'll see
wait you're onto something
twitter:
youtube:
1987-2019 is SSIC, 2009-2053 is Kovak
is kovak something new that we haven't heard of before?
i realize Masked was just asking that question before
Kovak Defense Services (KDS on R3 and R4)
i feel like the years on the video (1987-2019 SSIC; and 2009-2053) have some meaning to it
i know people already mentioned 2019 just being the release year for GTFO, but now that we have this kovak shit going around, i think it kinda adds onto something with the years
2009 might mean the year when SSIC bought out KDS or something, and used their name for garganta to protect their brand and identity if anybody came snoopin around to the place
I believe 2053 refers to the copyright that SSIC has, leading me to also think that's the current time we are in right now - As even if the copy righter died instantly after receiving it, it would last for 70 years, not expire in 2053 for no reason.
hmm autogen was 2053
Yep, and a lot of things are different between the two videos, I really want to dig myself into the Lore, but except in the log,where can we find it in game ?
you can find all of the logs on the wiki, the autogen is on every terminal in game
Ok ok, so everything we know, it's thanks to the logs ?
Ok thx, I saw it before but didn't pin it on my browser
And also, have we already saw the Zone 45 before ?
It's mentioned on the C2 Log
ye, R4A2
Ah ! The audio Log Zone no ?
wait, what exactly is the autogen log?
basically datacenter blew up and generated that log on all terminals
I think, du to the difference between both of the 1 year videos, there is something hidden behind
Maybe it's over-interpretation but from my point of view, it's to big to be nothing
yeah, they wouldn’t have different details on the videos for no reason
also, are the random holes found in some of the levels from the explosion?
Maybe, or maybe not, the big hole in C1, it's seems something was build after the explosion
yeah i don't know
autogen was october 2053
if the video is saying that present day is still 2053, that doesn't leave much time inbetween
But, the explosion, append, they build, and after that the sleeper problem ? Did we have a date for their apparition ?
TThere is still many things I still don't know, I will read and come back later (An theorize because I love Theorize)
sleepers (or a variation of them) have to have been known about while the facility was operational, considering the labs have sorta "proto-sleepers" in the vats
Ok ok, proto sleepers ? Do we know more about them ?
yeah, that's what makes me hesitant to say that we are in 2053. I do find it difficult to believe a group like SSIC would allow a copyright to either expire and fall into public domain though..?
They sold the copyright to Weyland-Yutani Corporation
lol
That seems impossible
I don't think the 2053 date suggests that the current date is 2053, just that the system being used to display the information hasn't been updated since 2053
Why is everyones mental Eval unstable?
60 being 2060 
For the moment it's only part of the general atmosphere, being in contact with grotesque monsters and sent as expendable prisoners surely has downside effects on our character. In the future they may add another mechanic around, as they did for infection level.
but you see what REALLY matters is the "NRV Probe Reaction"
No idea what that is.
Never heard about it
It's a tiny thing that appears when you start up the game.
NRV = Nerve ? Maybe, maybe not ?
Might be the injection reaction.
mental status is random, as is nrv reaction
i've been corpsed before and had stable mental status
all that info is generally randomized with some of it pointing to not being recommended only to be overrided by the warden
You think the prisoners are deathrow inmates or just any prisoner?
i don't think the prisoners are a part of ANY penal institution -- i don't think they're criminals of any sort, just prisoners to the warden
reason being that we find hydrostasis units, the same sort the prisoners wake up in, all across the complex, with the only indication as to their significance being that they are santonian mining corporation employees
we find an administrator's HSU in R1A1, and a security officer's HSU in i think R1B1 or R1B2 or something
r1b2
our best assumption right now is that the prisoners are just groups of santonian workers in HSUs that are being brought up as different areas of the complex are cleared, with those HSUs acting as another set of prisoners to be sent down later
with the log from R4D2 we now have confirmation that it's not the case that the playable group is cloned, they're just one of many, and only the successful runs count, with them just being very lucky
kinda random musing here, but something that is interesting to me is the fact that despite the complex being so deep underground, the air is relatively cool
there are exceptions with very real mines but supposedly the deeper you go the hotter its supposed to get, it should be like 40 C for my not so american friends on the disc
(Fahrenheit sucks)
farenheit makes sense for people, I am not water
but it is also irrelevant to the point that the complex is likely a bit brisk
despite being very deep underground
The fact that we as prisoners are able to breathe down there suppose that there is still vent systems working, some logs also say that we change temperature in the compex (R4B2 extreme). So the complex may be at ambiant temperature
possible, but I find it unlikely, as it is possible that is one exception such as a certain quicksilver mine in California, which at just 60 meters deep, is 115 F, yet has a seperate branch a further 100 meters deeper, which is naturally 58 F year round. Also while I was brushing up on this I found a different mine with a deep heat issue, which was forced to pump cool air in hot air out etc. saying the amount of heat they pulled out every day was comparable to a small coal plant's power output, yet they could only lower the temp to 100 F consistently. Not to say ofc that the complex couldn't produce better results if it needed to, we've all seen the reactors and generator clusters down there, but that could certainly be why it's so important to the warden for us to constantly be fixing the power and ventilation systems
I really wish they'd implement such game mechanic, rooms with overheat, makeing you loose health 🙂
that would be really really cool
maybe the characters can complain about wearing so many layers for once lol
hey maybe that can be the gimmick of getting power on, its super hot and your visor fogs up constantly but then when you complete the main objective the ventilation kicks in and the area cools rapidly
#gtfo-game-suggestions make it true
Tfw that one guys has a tactical vest but it gives him no tactical advantage
Feels like the same with the gas masks in fog ngl
It's possible that the masks are protecting us from ambient levels of infection stuff, but the denser fog is too thick for them to handle
Would make sense but wouldn’t that destroy the filters and render them useless? Thats how my mask works I have to replace the filters often. Maybe the fog is something the masks aren’t rated for like how you can have a painting mask won’t protect you from certain kinds of gas
some areas would make sense to be hotter, but i'm pretty sure a lot of the reason has to do with the gigantic shafts that go from surface to god know how deep that are about 50 or 60 feet across at least acting as a means of temperature ventilation,you can hear wind moving when you're near them, and as it is hotter deeper, i would presume it's positive pressure sending air up the shafts
the masks aren't gas masks, i'm fairly certain that they're just on our faces in order to feed us data through the HUD
as in, they're not meant for breathing, but rather for the visor
There are clearly filters on them, and it would make sense for there to be spores/small amounts of infectious material even in the non-foggy air
if it's meant to filter infectious materials and spores, it wouldn't go to shit the instant you went into toxic fog
they aren't meant to be prepared for what they're sent into, and the mouthparts on the masks don't look like any kind of filters i've ever seen
it would actually make sense if that was their walkie talkie type thing, allowing the prisoners to talk to each other at longer distances like what we see
and if it's not, then it's worth asking whats up with that
the visor at least is 100% for the HUD, and at most only doubles as eye pro, rather than being dedicated to eye protection. we can see that just through the HUD having curves to it like it's on a screen, it's meant to evoke the contours of the visor on the face
They probably have all of that stuff (comms, HUD) in there, but they 100% have filters too. The masks look very similar to firemens' helmets.
It's probably like Church said and the fog is just something they're not rated for, like particulate filters in a gas
if they're filters, they're really small and have a very small surface area with which to diffuse any kind of material at all. if anything, i would say that it's leftover mining masks, only meant to handle dust, rather than any sort of infectious material, or any kind of fogs, or any kind of gas at all
which would actually make sense
especially with the fog repellers being made specifically to handle particularly fine dust particles that can get past those masks
i know this really seems out of place but i just realized about this
not sure if its intentional or not ¯_(ツ)_/¯
it 100% is, it's a logo
hah thought so, just felt dumb and i thought i was seeing things
Fog being humid makes it a more active vector for microbes. It permeates clothing as well so the virus can "swim" on you and find the cuts etc. You'd need hazmats for this. Gas masks cover your humid parts so that's the main danger to you prevented, but I'm pretty sure you have to get decontaminated before taking it off.
Possibly HSU are antiseptic.
hmm
since I got interested in Scaeffer for no reason
As the description of D2, Unknown hostile life form
maybe Scaeffer was trying to complete the mission so he went deeper?
I assumed it meant the tank at first, even though that isn't the first encounter. But "subjacent quadrant" does make it sound like there's something new that's deeper. I wonder if the name "Growth" has anything to do with the large biomasses that we've seen a few times now, like on the ceiling in C2.
aaaaalmost like theyre the santonian mining company 
anyone found any other lores on the terminals? I only found the A1 and A2 terminals
you should be able to find the rest on the wiki
that's no fun...I wanna hear the audio clips, emails and etc
so far, I didn't find anything in B1
I'm currently working on it...the only problem is finding them all. A1 have a really good audio
I mean, they're all there for sure, I can tell you with 100% certanty that all logs have been recorded in game
there is an audio log in c1 and d2
i'll have to take a look at them then
Audio in C1 @ datasphere room. It's starting to get good
email about accepting a contract in C1 extreme at the bad terminal
Assuming that repeat zones indicate a new section of the complex and that all lower numbers are used within that section, then there are at least 1069 zones in the complex, at least three sections of the complex, and each section must contain at least 765 zones, 241 zones, and 63 zones (highest zone numbers for a zone used once, a zone repeated twice, and a zone repeated three times).
Missions where you can also find some logs :
||There is also a written log in B2 (Don't know which zone, maybe 295 ?) An other in C2, and the sound played when you open the first security door on the left of B1||
||A1's log is in z35B.||
||A2's logs are in z44B and z109A.||
||B2's log is in z89.||
||C1's logs are in z78A and z311.||
||C2's logs are in z12C and z55.||
||D2's log is in z97.||
The Father ?
A less common name for the Tank
Frank Sr. And tbh I still doubt it, especially after we’ve seen it in C1. Probably more to it
Oh ! thx
That’s not a bug
it’s dumb tho
i am annoyed that people keep calling schaeffer scaeffer based on outdated filenames
if you're serious then i'm far more annoyed unless you have some information to back that up beyond a hunch
since right now we have more ideas to support a hunch in the other direction
i would like to see more jordie though
.
it is not scaeffer, check the game files again
That’s not allowed 
but that's why people are calling him scaeffer and not schaeffer as it's pronounced, they looked at outdated filenames
it's schaeffer, that's the standard way to spell it and there's no text available to the players that says it's scaeffer
wait does looking at the a image from the santona website in notepad count as check the files?
no
Datamining would be if you opened up the game and read the code & that kinda stuff
Inspect element is far from it lmao
i am just calling him Scaeffer because i know it is wrong 🤪 but it should technically be Schaeffer, phonetically and lore-wise (shephard)
and i’m not sure if it’s Jordie or Jordy
in the end it does not matter until we see his name written down in-game
Just like scaeffer
Anyone who thinks Schaeffer is jordie is tone deaf, they sound nothing alike

brain dead
The answer is deeper

canonically what does the mother sac juice taste like
It taste like cancerous tumors
Someone hit me with a FAT piece of lore. Im Genuinely curious about the lore of the game

check pins
How does infection work
I mean lore wise, sorry for non-specified question
im guessing it is what turns people into sleepers, and our gas masks are enough to prevent that but not enough to stop the health damage
Ah
well in my eyes sleepers are not human infected like ya humans can get infected
but that dosen't explain the big strikers or shooter
but the models prove that they are humans
yes
like strikers have a human face, just split open
if there is a level that shows a human transform from the fog
that'd be cool, but how about the green sweats?
Why would there be any other human down there than the four prisoners?
well schaeffer is down there bc he escaped the warden
schaeffer be vibing at +1000 meters
If we see him get mauled by a R5 mini boss we riot
Hopefully we can team kill schaeffer
Mean
im gonna make a schaeffer wiki page soon
also update all of the pages that are like 1 year old
when we had no clue what garganta was etc
btw anyone can edit the wiki 😅 everyone always asks
How come the fog disappears during the generator restart then comes back gradually afterwards??
my guess is like a power reset or something
the lights also turn off before it happens
B2 and D2 are the only maps with generator clusters
my guess is that as the gens are powered that power goes into anti fog, but once they are back to full capacity the energy starts getting used for whatever the warden wants
thus the fog comes back
I don't believe humans transform into sleepers. They resemble that organism from the movie "Thing". If I remember correctly, the organisation was working on the DNA data storage, probable experimented with humans. Maybe they look like humans because of that.
just another word for mobile
I think I got a good idea what's in E1
ah, big buddy
let's unearth what is it expedition team!
let's make predictions first
?
nah just the definition of motile to think of what is it
mo·tile
/mōdl,ˈmōˌtīl/
Learn to pronounce
adjective
1.
ZOOLOGY•BOTANY
(of cells, gametes, and single-celled organisms) capable of motion.
"males produce small motile gametes"
2.
PSYCHOLOGY
relating to or characterized by responses that involve muscular rather than audiovisual sensations.
big spitter
That could just be the poisonous fog.
It may be a giant slug
Snatchers 
hmm, maybe something that looks E P I C
Sadly I won't be able to fight it
Together we can
I'm on vacation for 2 weeks
If the warden is pranking us and it's Schaeffer?
Lol
big Schaeffer boss fight
schaeffer is just vibing.
If you want, I've just find a Log in A3, can I send it ?
sure
So long
Seems like it
Could be something different
Or it could be an unmutated version
any other logs or lab monitors found yet?
i love the idea of like
a slightly distressed suit is sending an email to all as there's like a war going on outside his door between an army of mercs and zombies
"Despite what you may have heard, the situation is very much under control." BANG
It could be a little joke about covid
i mean
NAM-V isn't too far off of nCoV in 2019-nCoV
also
I feel like having a bot named The Warden on the Discord is a hint, but I'm not sure
Discord only allows bots to be as a 'bot' so please don't use it for lore purposes.
name of the virus revealed 😮
🤔 ok
So... new update, with levels added.
Probably gonna get some interesting information from E1
not only new levels, even tools and weapons
also already there's a log in a3 that reveals something interesting
Do we trust high level Santonian staff, like Clinton? Like, he's lying and everyone has gone crazy, right?
Get your decryptors
C3 Log
what's a floodgate?
Water feature confirmed
... yeah, I figured as much. Why can we open it tho..? Does it have any use? Does it set the scene for a water mechanic in R5 in the future???
is zone 156 even in c3
name of the virus?
actually, the symptoms of the infection are different to that of NAM-V
now that i'm looking at these logs, anyways
the infection only seems to give a cough
Cough could just be early stages of the virus, it could progress as time goes on. We have a date that the logs were made, but (at least not that I'm aware) we don't have a date of our expedition
we've had multiple dates regarding logs for a while, i think the most recent it goes to is some time in 2053
yeah we've never known the time of our rundowns. as for the virus, given there's very little info, we should probably wait for more before making judgements about it, but it's definitely something significant
has anyone actually gotten into E1 yet? any logs there?
Another piece of text found in b3
nice.
those are the randomized terminals, other data from them that seems new is attempts to update outdated software that fail and require manual on-site installation, as well as attempted connections to different IP addresses that time out, and connections to data hubs occasionally failing
the players do cough when their infection goes up, no?
yes, but beyond that and their health going down and their vision blurring, there's no symptoms, so it doesn't match the symptoms mentioned by the doctors for the NAM-V virus
like you have to talk
Wait so it's confirmed that the monsters are infected humans?
B3 overload obj
that would be cool and scary as he may come for us because at A3 we open an gate and that gate idk where it gose to but i know it has to do something with the lore
ya and as i saw the thing you are saying is most likely is going to be in a water
because i dont think that thing is going to be on land
floodgates make sense for the complex
most of the chicxulub crater is under the gulf of mexico
ya
it's possible something might be up with water, but it's likely just maintenance
matpat's brand new theory: GTFO MONSTERS ARE UNDERTALE MONSTERS??? WHERE IS SANS?????
An underground complex, in general, probably has to account for flooding.
They are peak riverfront property.
i took a ton of photos of those defrag things yall want me to make a folder and send them here?
found a temp
18 celsius
is the complex temperature
(or 64.4 farenheit so pretty avg temp)
The auto gen file was made cause the servers exceeded 38 degrees celsius right? So an offset of 20 degrees was enough cause for the automated systems to scatter the logs, interesting.
Well 20 degrees celsius jumps from around 60 to over 100 degrees in farenheit, thats a lot, definitely going to fry a server. Also, there was a reason why it was overheating in the first place.
Also, I got something else, a lockdown protocol was set in place 4 days before the servers fried, ill find the log one second.
the procedure
The date recorded is october 7th, 2053
Also not sure if this has been brought up, but the numbers A01.91, A32.33, and A82.92 are brought up on the terminals that provide the stated function
Such as A01.91 being client server events, A32.33 being update control, and A01.91 being service control
Examples are these
There are 2 photos in that ^
Another thing I would like to note is the biomass reports
These "unknown biomass" were likely sleepers, my view on it is that it has something to do with those holes in the ground. Something must have ripped through the floor, frying the servers, and then as we know sleepers use these as transportation.
They must have filtered up through the holes.
Also it does say subzone, im wondering if the server room is farther up.
Also, the whole point of growth is to surveil the tank for the error alarm in E1.
Thats what the survey threat severity is probably for, if Warden located a single one of these several unknown biomass than he would definitely send prisoners to go see how hard he was to kill.
@stone vine the random terminals are randomized, the data they show are generally random, too. no conclusive data can be ascertained from it beyond the general overarching info on the terminals
Yeah, I know...?
When did I ever say the data was specific, I just said they had functions
The biomass surveilance says sub no matter what, that isnt randomized.
Just interpreting what it could possibly be.
just saying, screenshots of it doesn't say much beyond the new stuff
and "sub" is just "sub level", as in a part of the complex. that wouldn't be randomized to begin with
what sub level its on, what zones it says, those would be
Ok, could be, Im just stating would it could be.
heated. I like it.
Thus why I said "im wondering"
nah, not heated or anything, just kind of mentioning it. i think if we got screens of different protocols being run it'd be useful, but i thought that they were saying they had a bunch of screenshots of the same protocol with different numbers
No, I was saying I had screenshots of the fragmented stuff?
you said defrag stuff, it comes off as just being screenshots of the ones that say defragmentation, my misunderstanding
the biomass is interesting for another reason though
if all those terminals are supposed to be abandoned, why would they be tracking biomasses? it implies they had breaches before, OR, someone was there recently relative to when they player characters get there
Well, they had zones in containment because they knew about the virus already.
They likely had surveillance for them.
Also, these tracks happened the same day as the servers crashed.
So they weren't abandoned "yet", this was a final data sendout as the servers were failing.
So the final status of the complex before it became overrun.
I also wouldn't dismiss the fact that a complex that contains bioscans for security doors wouldn't have surveillance for the biomass within the complex. Also, as it states "unidentified" meaning they were scanning already known subjects aka humans.
Biomass can be any living creature, a biomass simply means an organic mass.
Im pretty sure I had screenshots of a terminal talking about containment stuff one second...
Also the logs about the Nam_V virus, or what the sleepers have, show they already knew about it and were advising locking down segments of the complex.
actually hang on a second
Whats up
so we know they got task forces
Aren't silos like missle casings/ containers...
Interestingly around the size of a hole in the complex
an outbreak happens, why would they send task forces?
the date on the bio tracker surveillance log i'm pretty sure is the exact same date as the date of the auto generated server status log
They don't have task forces, they do have KDS tho.
they should be sending medical staffs
BISH
KDS security officers run with the KDS protocol I have terminal photos aswell.
I'LL END YOU
GET IN HERE
silos aren't exclusive to missiles. Containment Material Silos would be those big glass tubes containing bunches of biomass
So the holes are the E1 big buddy climing up?
Oh yeah, I understand that, thats why I said missle cassings/ c o n t a i n e r s
but, okay, we have a date for a major breach type of event, now, coinciding with both bio tracker surveillance readings across different sub levels and several different security zones, that being October 11th, 2053. this date seems to be the date in which shit hit the fan to leave the facility in the state that it's in when the rundowns take place. some defragmented data gives a small insight into the nature of KDS, with KDS personnel being referred to as officers. with their mentionings in being a method of containing the spread of the State of Truth radio station, we can infer that they're likely an outsourced security force, or, more accurately, appear that way for PR purposes, while being an unofficial private army
it wouldn't be out of line for a company as powerful as Dreyfus to be able to have that kind of force at their finger tips
its kinda obvious that they were humans, but they aren't zombies.
the mothers gave birth to small strikers
it's kind of up in the air still, though there 10000% is a connection to humanity there, i mean, come on, strikers still have ears, and chargers still have human faces, though their horns break through it
well, the mutations are somehow like inside out. the mouth of the striker is one example. also the sleepers arent zombies.
maybe their first generations are humans
but when they make more they aren't anynore
No, the sleepers aren't zombies, correct. Humans were likely infected by some fungus and its pumping their heart and their vital organs for them. It essentially joins with the body and acts as the vital organs.
from what it seems, santonian had lots of workers inside the complex.
Also, theres a large mention of suicide in the new logs.
Does anyone have any of those logs?
yeah. and also daydreaming and wandering, specially in lower levels. possible origin of the scout behaviour?
It's a virus
hold on
or some parasitic creature that is small
we don't have a true idea of how the virus plays into things
the NAM-V maybe a lie santonian made up to cover it
there's a separate log that's from the medical staff
what did they say?
it's not a cover up, but them clamping down on the name most definitely is a cover up, hang on, it's in chat somewhere
actually no, its confirmed the name is nam-v, and the workers made some other names like the garganta flu per example
the virus isn't a cover but the clamping down on making sure it's only referred to as NAM-V is a cover up for PR purposes
and why did they send a task force down there instead of medical staffs
likely for the same reason they intended on using a private security company staffed with "officers" to take down a radio station, to keep people from finding things out
so for a cover up
knowing about the lab in rundown 3 probably something more was experimented. remember that audio saying "the experiment... of the lock containment"
big mommy in R3
what audio do you mean @lost ore
in a1 on rundown 3, when you have to take the neonate, in the first audio log you can hear a broken audio saying that
that's not what it says
the state of truth
"welcome to the enlightenment" is what it says, it's a garbled section of the audio log it's from
nono
if you mean the audio you hear before you get to the terminal, then yeah, it is
that was i was talking about
it's a snippet of the same audio log, just garbled, it's the words "welcome to the enlightenment" completely garbled up, just as with the audio log in R4A1 having the words "I just want to go home" super garbled
why is this complex abandoned?
Ok, so the reason I brought up suicide before was because you know how all the dead workers are in the same hunched over position. It almost looks like theyre cradling themselves and trying to console themselves.
The virus symptoms explain perfectly why they are all in this position.
And its likely they cannibalised eachother in a craze causing the mass amounts of dead bodies.
yeah, makes sense. its kinda similar to the necromorph virus of dead space
And 4 prisoners with a gun just annihlate them
Also, we know 100% we are in Garganta now.
yeah
we don't know necessarily why it happened yet, but on October 11th, 2053, a major, seemingly complex-wide breach occurred, with unknown biomasses spreading throughout different sub levels and security zones within the complex. at the same time, an overheat of the main servers occurred, causing an automatically generated status log to be spread to almost all terminals on the complex' network
We never find a big corpse in a hunched over position
the corpses, i reckon, are corpses, not from suicide
that's true. it seems that the virus kills them and possibly after that it mutates their bodies.
Possibly, like zombe
but from being attacked. not everyone has a gun, and you see corpses with a lot of strange stuff going on, such as, yeah, what he said, strange growths protruding from different orifices and splitting open the forehead. there's also corpses you can find hidden under desks and tables, people killed in hallways, groups in corners or near doors. it would seem that they were probably trying to run, hide, keep themselves safe, or they knew they couldn't keep up and gave up.
but virus requires an active cell, dead cells are unsuitable for virus
we don't know if the virus itself is responsible, judging by the way that there's a lot of differing types of growths, it's likely that there's a whole ecosystem that they wound up stumbling into that was hostile to our presence
yeah. however they dont behave like zombies. they are capable to find the shortest route to the enemies, and even make signals to their partners. you can see a lot of times that the sleepers point their hands to you when screaming, indicating intelligence.
They always call for their species for help
and judging by the fact that there's a lot of fungal-like growths, such as the charger horns and the shooter heads, it's not just fungus, and it's likely not a virus either
like pack hunters to take down a stronger prey
i would say that the pointing isn't intentional, just the way that they act when they scream, they wretch when they do it, using all the strength in their body to scream
scoot
it's likely a defense mechanism, same with the way that sleepers are spread about, and the way that scouts walk around, they're like a hivemind
and their vocal cords are not at their neck, and head
They developed a new location of their communication organs
i saw a lot of times that a sleeper after awakening pointed their hand to me and screaming later. they somehow have some human intelligence. possibly the virus is mixed with something more, the famous biomass.
to paraphrase from metro 2033, it's probably like it's own organism, with it's own nervous system, there to protect it's body from intrusive foreign bodies: us
how did tanks and mothers happen if humans are the host
i don't think that it's intentional, i think it was just a quirk of the mocap acting, in my experience they put a lot of strain into their body as a whole when they yell
probably the actual hive is the biomass, composed by lots of microorganisms, which somehow mutate the bodies and make the sleepers.
the virus is just the point of the iceberg
So far nobody knows the thingie in E1
i always have suspected that the eggs inside the sleepers are actual microorganisms controlling the body and mutating it for their own purpose.
invisible parasites
yeah. cause the sleepers aren't exactly dead. their previous owners (humans) are dead, but the new organism is alive somehow. they aren't walking corpses basically.
it may be a new type of parasite
The armor of heavily mutated ones are strong enough to ignore high-penetration power bullets
yeah
NAM-V, Neurological Autonomous Mutation Virus?
Nice name buddy
No Ants Mom Virus
So it's corona but in Garganta
Oh yeah, and I'd likely say the host actually needs to be alive to turn into a sleeper. All of the dead bodies we find are mid- transformation so they die and it cuts of the virus from spreading. So, I assume that means the fungus really does only re-purpose vital organs and controls them itself. So, I wouldn't say that sleepers are dead(they aren't zombies) they're just unconscious the whole time.
But I'm not sure how a cure would work as it would need to reverse so many physical aspects of the body and it would need to readapt to functioning on its own.
Its possible that far into infection they could reverse your physical appearance and maybe restore consciousness but keep the stuff causing the virus inside of you.
Or at some point or another it just isnt possible.
there's things about it that don't perfectly fit one clade of something doing what we see in the creatures, with some fungal-like growths, along with more animalistic changes, with some connection to a virus. it doesn't seem like it's one particular doing, but multiple biological factors that work in tandem, a sort of symbiotic conjoined hive-mind that uses biology from fungal, animal, and viral forms in order to take bodies for itself
Yes, it appears testing on humans that contained the NAM-V virus wasn’t uncommon and likely the reason so many variants actually exist. For example, D2 growth displays the tank we saw in C1 appearing to be in a natural testing station where it flew into a fit and killed everyone in the room as well as knocking everything down before it was shut in and kept there to hibernate over the course of the complex becoming abandoned. It entirely appears this is some kind of mix between mothers, big strikers, and chargers. And it was likely created by the complex researchers themselves along with things like the P-Mother from R3. Also, more and more objectives seem to contain things like hormones and insulin containers, why would a mining facility need any of that? The only reason they would is if they were conducting testing on a living being. The question is though, how did they spread so much. In E1 there are so many tanks, how did that many even come into existence. And if they have the possibility to be that abundant, then how much bigger do sleepers actually get. I wouldn’t be surprised if a queen sleeper existed that acted as head of the colony. This is an idea i’ve been set behind for quite a while now. But, nothing does explain the loud screams when a wave spawns or the fact the sleepers that come from the hole are an entirely different color. It seems as though they are being kept in some sort of environment where they would thrive, some kind of nest. And something could truly send them out of that nest to observe and attack anything that proposes a threat. Another thing that backs this up is scout waves. How would sleepers a level below hear a scout? Well, there’s literally no way they could, something else would have to retrieve the message first and then relay that to the sleepers. Scout screams aren’t loud at all. And, the scream that comes with the wave is not actually the sound a wave even makes- nor have the power too.
It’s either a large group of sleepers or something that is just inherently larger.
Also, colonies typically have queens so the idea of there being a sleeper queen isn’t far fetched.
(I apologize for somehow leading off into an entirely different subject lmao)
jordy definitely had the virus in the audio log
Oh, yeah, for sure lmao
He was coughing a ton and sounded like we do when we are infected
But who cares about Jordy lol we need to go contact scaeffer using the hearsay >:D
I wonder if it was scaeffer who sent out the morse code in b1, would be cool if it was and he was still alive in the complex somewhere
There a .rec from Scaeffer in E1
oh, that’s right, I did find a hearsay log with the new terminals i’ll send it in a second
oh there is? please send it :0
Saw it from RandomKenny's stream
I mean, he wasn’t lying when he said he needed to go deeper huh
And maybe he’s gonna keep going downwards ;)
do we have a theory abt the new lab displays or do i have to wait to share mine uvu
The defrags or what in specific
At the end of the recording he seems trying to escape sleeper or something
also i wonder if it’s like the decryption logs and you can piece some together because i got a few that look like they fit into the same category
i didn't realize last night that the defrag terminals had bits of log information till i actually read them, i thought they were like other lab terminals and just had random randomized info about stuff we can't see
was it ever covered with the drop zone corridors have their bends and damage going upward like something drilled out of the facility
Ok continue chase what did u find
ok i’ll take a look aswell then
all of the research and shit is in those terminals they give off a ton of info
big fun fact, the terminal in A3 matches some of the expedition names
onwards and downwards?
yep
i love how much detail the devs put into this type of stuff
Are we just following scaeffer around at this point lmao
yes
Wait- warden knows scaeffer exists
hmm
potentially, but personally i think not
unless it's a trap
to see if we attempt to escape or sum
Chase, warden can see what we see correct, so they have likely seen scaeffer
the warden more than likely does know of schaeffer's escapades
i dunno
Warden is likely using scaeffer
they've at least heard his logs through us
Go deeper, repeating in his head, something is deeper right, and who gave him that objective in the first place
Why on earth does scaeffer want to go deeper, no sane person would do that without command but i don’t think he’s very sane
And if scaeffer hypothetically knew we existed and are following him around, is he leading us to something
And, how the fuck is scaeffer not dead, he’s been soloing every level dude what an actual god

has all the security stuff so he doesn't set off alarms, closes & locks all the doors behind him to troll
Lol it's like in COD npc can open the doors that the players can't.
i mean, based on the e1 log, he does not sound like he is not dead anymore 
Scaeffer is a bad teammate smh warden should have blown up the neural link
either that or the infected don't consider him a threat/consider him a friend and he's more free to move about
We know he gets interrupted by one, but it doesn't really sound like he dies imo.
Sorry guys my bad i’ll go ask scaeffer how he feels rn from that sleeper
nah the devs would not kill him yet
lel
Yeah he’s too much of a major plot point he’s even got a rundown named after him
does anyone actually have footage of the log yet?
Finding nemo- no finding scaeffer
Instead of a mentally deranged blue fish we bring a group of mentally deranged middle aged men to find scaeffer
he mutated into the thing that burrowed out of the facility and made the entry points 😛
if i get in trouble for this, it was worth it
act natural everyone
uhhhhh i’m watering my dog nothing special
im folding my dishes
no new enemy was added with this extension, right?
scaeffer was added
Naw.
schaeffer just walks up and knocks a motherfucker out
do you guys think that schaeffer caused the lockdown in E1
tbh yeah scaeffer is just problematic like that
likely either him, or whatever is supposedly chasing him
or whatever is supposedly chasing him making him accidentally set it off
how would he set it off though, like a terminal command or what
did he open something up... 🧐
dunno, it could be any number of things to set it off
oh yeah, another thing, OSIP hormones are gathered in R4A3
oh i need to update the depth chart
yes chase do it 
btw. i hate to be the bearer of bad news. but his name is actually schaeffer 
meaning shephard
scaeffer sounds better
i mean you can definitely call him whatever you want
yes 🙌
but the log names point to schaeffer :(
lmao
sould*
mmm, naming symbolism
wait, the neural link is still connected to any infected that would have one right?
I'll pull a clip right now
E1 audio log ||https://youtu.be/13AettPsfZ4|| with epic fog turbine in the background
Brother
so assuming the warden hears these audio logs vicariously, makes me feel like we're hunting schaeffer more than anything
I hope snatcher are in R5
poor schaeffer
homie's already in a living hell and now getting hunted by the other "alive" people in the area
open every floodgates turning off all the infection filters in the complex 
he's a unit, no way some floodgates take him down
Also. The photo in the email about the extension. Is it me or does that look like a floodgate like on a dam in the background
New tile set OwO
what i think is interesting is schaeffer's knowledge of the hearsay system
maybe their objective, when they get sent down, was about the hearsay system
potentially, but i want to believe that someone in the upper echelons of this operation is helping schaeffer out. helping him disconnect from the cortex, maybe somehow giving him directions through the hearsay system which is why he knows about them, security access so he doesn't set off all the alarm doors
is there a video laying out the lore for R4?
just a general overview of what we know now
i'd want that aswell, but the lore people are probably still piecing some things together, like the lab display stuff uwu
would share aswell but 10 days blackout aaaa
schaeffer just tryna vibe.
Also i see more value in capturing schaeffer than killing him tbh.
Oh yeah- if scaeffer used a hearsay to record a message couldn’t other people have done the same? Like it’s possible that we could get other hearsay recordings in the future as the com terminals are everywhere. Now that I think about it, it would be useful if we used the communications radios to speak to scaeffer. I assume the name contact has to do with scaeffer, it’s possible we do need to reach him at some point like he reached out to us.
cough devs pls add cool radio objective cough

Has anyone recorded it yet
wesley did, he put up a vid
It would be cool to find out more about our characters.
Wonder what happened to Schaffer, he kind of just stopped talking in the log and something happened.
he ran
he booked it away from something
the defragmented lab logs are all portions of the same log
a report put together by someone specifically for a full facility lockdown scenario, detailing information on how medical supplies should be handled, escape routes, jefferies tubes and their sealing after having been used, reactor power settings, how people should get to pneumatic elevators, how the elevators should go, how identification should go, etc.
Shhhh, snatchers! Let them snooze.
what will snatchers do when you wake them up
hug you
I'm like 90% sure that snatchers are what Schaeffer calls the sleepers.
Well they probably grab you and pull you away, and sleepers don't do that.
It makes absolutely no sense for him to talk about snatchers attacking us if it's a new enemy nobody has even seen.
Especially if he isn't literally watching the fight, he's definitely talking about sleepers.
do sleepers snatch people tho?
Do they need to?
He could be talking about a different kind of sleeper we've seen.
I think they just kill them maybe
We also don't know what happens after we die.
Like the big boys for example.
so I dunno how far back youve gone. but in the end of the 2017 reveal trailer (right before the epic music starts headbang something comes down from the ceiling and grabs (or snatches) the last guy
Yeah, i was gonna mention that but i thought that was an early concept of the strikers mouth whip thing
I'm aware of the snatcher enemy, but this clearly isn't what Schaeffer is talking about.
Or schaeffer could be going insane, that is a possiblity.
The only way I could see it being that is if this audio log was intended for R5, and they have plans to add the snatcher in R5.
so what happens in e1? havent played yet but something about one of the doors being locked I.E like the staggered reactor unlocks?
There's apparently a phone recording?
yea that too
Is it voice?
What's the accent, i need to know this.
He could've spent enough time in america that his accent disappeared.
could be german routes, but grown up in murica?
I did always love German Accents.
But, at this point, assuming the original snatcher is what Schaeffer is referring to is shoehorning if it wasn't a dev oversight. It's far more plausible that he's talking about either sleepers or tanks.
I'm getting flashbacks to The Rat Man from portal...
@pale gull ||the guy who's name was LITERALLY rattman||
I just call him the Rat Man.
The enemy in the log sounds to me like it's just a tank.
I might just start calling him schaeffy now.
Presumably sleepers "snatch" you after they've downed everyone.
schaeffer has got it pretty rough all by himself, think he has like, a tiny hideout?
he reminds me of my PMC in Tarkov 😄 lone wolf to the end
He probably lives in the vents.
https://www.twitch.tv/randomkenny/clip/PeacefulScrumptiousPineappleDoritosChip?filter=clips&range=24hr&sort=time clipped the log from kennys stream if anyone wants easy access to it
I never did get an answer- why is the damage in your "drop zones" tilted like something burrowed OUT of the facility. Bear in mind, I didn't join until like mid rundown 3
Nobody really knows.
Presumably, something came up and out.
A lot of these holes also exist in the datacenter for unknown reasons.
Hm. Might be cortex uplink related. I always figured the screams were shocks from sudden wake-ups, but I'm also thinking they might be "feedback" from infected that have active cortex links. Like you're seeing them do horrible things as mutants, or witnessing other prisoner deaths, and you're incidentally linking with it before fully regaining consciousness. Like routing through different servers for a connection, only they're human brains.
when will we find schaeffer again?
probably R5
if he made it alive to R5A1
I wonder what attacked him, it’s nothing we’ve seen before because we haven’t ever heard a noise like that
Could it have been a snatcher?
That’s what I was thinking
I found a log on R4B3 Extreme objective I believe it was has anyone found any logs on A3 ? if so mention me
A3 has a log in z28 I believe.
okay did you read it?
was it the summary report? about the mental health of the employees ? @solar nova
Not sure.
"this fog, is it uh... Moving?" so, semisentient microbes confirmed?
that is, so many microbes exist in an area they form an infectious fog
Salutations, Gentlemen. How's the lore going?
Finally picking up lmao
def getting spicy
I know this is probably a noob question but is it implied that the warden made the holes down into the facility
Nope
Actually unimplied if that makes sense, it seems as though something has come out of the complex rather than into it.
bruh
is that why the holes have the jagged teeth sticking up? because something tunneled out?
so the earth and metal tears trying to stretch around and past something that went up
Yeah, not sure what did it, though.
so there was just some big thing, possibly organic that's been marinating down there the whole time and it climbs out and does god knows what
so then the warden's like "yea lets send prisoners into it"
Well- Warden has some motive that causes them to expend millions of prisoners with no regards for life or death.
hope its a big monster rather than a explosion tbh
Same! Queen sleeper is a way cooler idea.
Plus I have so much stuff behind it that If it turned out to be something as mundane as an explosion I would be pretty sad haha.
seems too much of a tube to be an explosion, considering how many floors the facility has the explosion would've never gotten to the surface
Yes, exactly the case. It seems as though something full force blasted through the complex, an explosion couldn't do that. Also, its confirmed now they stretch deeper than 1082 meters as of the release of R4E1.
with the labyrinth of rooms the explosion would spread out and get much weaker the closer it got to the surface
giant worm(s) seem more plausable
Yep, also, it wouldn't be such a maintained explosion all throughout because explosions are much bigger at the spot of impact.
Theres no sign of a tube controlling it or anything-
And a drill wouldn't cause metal to drive upwards as the pieces on the hole do.
My theory is it has something to do with whatever fried the servers on October 11th, 2053. People have seem to noticed theres a larger amount of holes throughout the datacenter tiles, or where the servers are actually located. And on the 11th we also recieved biomass location reports saying there was an unidentified type of biomass spreading through out sublevels of the complex. My guess is sleepers, they climbed up throughout the holes and attacked the workers.
the unidentified mystery meat is highly likely to be the black flowing tar shit that's on the chargers and see on the ceiling in some places, also I recall it actually being in the bottom of the intro shaft on one mission
question is, where do shadows come from?
sleepers are one entity, the black goo its another, maybe the virus theyre refering in some of the emails, but shadows are nowhere to be explain
In one of the newer logs its stated that throughout the complex people were experiencing the effects of the NAM-V virus and that they were containing sections of the Complex with sick workers. That would definitely give enough time for them to become full fledged sleepers without note of workers further throughout the facility If it did really start deeper as the log speculated. Knowing that huge sleepers were being created through testing provides the info they could have created such a large/ intelligent being capable enough of blasting through that many layers of the complex. Its a pretty crazy idea but I think its pretty plausible with the information we have currently been provided.
so it's not clear what the sleepers are yet? not 100% on parasite or plague?
Also I would like to note in another log that because of the virus they were losing a lot of work hours. This caused them to move the shifts from a 3 man team up to 4. If they were per say already containing workers in sets of 4, do you think this is why warden opted for 4 prisoner teams? Im just wondering.
Because If workers were already kept in sectors of HSU, considering there are so many, than its almost like they were just preset for Warden. Which could lead to the possibility that Warden does know some info.
But this could only be accurate if we find out whether they were kept in the HSU while working or not-
And it could explain that If we are workers, why we arent actually dead or infected with the rest.
Because we were in the HSU at the time.
why dont they pull the hsu's from the complex, why are we the only ones on the "surface"
and maybe the "NAM-V" is the black tar, but the sleepers worm/leech/lamprey thing they've got in them is a completely different thing all together? it seems that the sleeping chargers act a bit different as if the tar is intrusive and not optimal for their feeding and reproduction
NAM-V is the name for the overall virus. They called it the garaganta flu beforehand.
which is really interesting because we've only gotten one name drop of an illness so far
The symptoms are exhaustion, possibly suicidal/ psychological discomfort, malaise, lethargy, and other flu like symptoms. Also, it was reported that workers lower down were day dreaming.
Thus, workers lower down faced worse symptoms than those who worked above, which leads to the fact that yes it likely did start further down.
It was already guaranteed this would happen as a log in A2 states that there are actually gap periods between earthquakes at the Chixculub crater. And each time an earthquake happened people would get sick.
With the NAM-V virus.
that's interesting, so that sounds like a more traditional virus but with some odd symptoms, and theres no verdict on what a sleeper is? parasite infected person or spawned humanoid thing?
I'd say that they're on their ways to becoming them. Not sure exactly how though.
There's a lot of different ways the virus could work and how variants could have been created.
I'd say a lot of variants were man made, though.
So mother its man made?
Yes, I think so, actually.
so all of those symptoms seem like something a parasite COULD do, but what sticks out is the earthquakes giving rise to more cases of NAM-V
earthquakes wouldn't line up with the reproductive/spreading period of a parasite
I think its a parasitic fungi.
r3 plants?
spores would make the spread alot more plausible
The fungus we can see in lab is connected to moss, correct. And as you know spores can travel through fog, (and we can see it does). Workers farther down most likely were infested with spores from the fungi.
You could almost think of it like a human plant :D
I mean to be fair they kind of deserve it since they have those plants out there in the open where everybody walks lmao 
Lol yeah
The complex monke moment
Also, you ever notice how when you're in the fog you can go down to 1 health but never die.
(also ik ik gameplay reason but were talking lore)
This is because well, the virus doesn't actually kill you I would assume, just repurposes your body with the fungi.
a parasitic fungus would make sense why it wants the person to have suicidal thoughts, exhaustion, malaise and day dreaming
Most likely gameplay reasons that lore, but it could be implied that we have some mild resistant to the infection, or that we are infected so our character can tank the symptoms
the fungus wants you to go find somewhere to curl up so it can bloom in the body
Yeah I just like to take everything into account :D
I will look at anything and everything.
If we dont get any lore on shadows in r5 im gonna be pissed
Theyre literally THE only enemy thats has not been explain or mention EVER afaik
Shadows literally are not even scientifically explainable like I've searched it up several times the only thing I can think of is hallucinations.
but if it was an hallucinaiton then why the sentries shoot them after tracking them
I'm saying they could exist but just not be actual shadows.
Just add videogame magic to it and it will be real
if we ever found out that cognito-hazards, memetic and anti-memetic properties existed then a shadow could be real
But like i'm not sure, just the only thing I can think of, im not even backing this up.
also if such thing would exist irl, trust me people will not want know
Pmother its man made you right, we got the sample on r2a1
a creature that has anti-meme properties so you can't actually see it with the naked eye, you aren't cognitive of the appearance, but because we're not stupid we can see the evidence of a thing like that existing via clues in the environment
or it has an "appearance" per say, but not one that your mind can register
Maybe its like a chameleon and it can reflect the little light that the complex have and be completly invisible
but even then that doesnt explain why are there big quantities of shadows
Is it people getting infected +birther giving birth
So many question, very little answer
I don't think mothers are the reasons for shadows.
Never has there been shadows near the cocoons.
chase are you typing up an essay?...
you keep popping up and then dissapear
chile wut
o-o hm.
You know. If each of the security doors had alarms when the complex was still operational. How would you open a door if you had to wait 5 mins doing scans?
i would imagine that if you had the proper ids or whatever you wouldn't trip the alarms lol
we're just prisoners basically breaking in
Lol. Except if that were true. Why don’t the terminals not work for us?
- looks at the detecting personnel icon on terminal screen*
And why doesn’t bishop have his anti alarm stuff on him still? Assuming the fanon is right and he worked for SMC.
@stone vine if the virus is a parasitic fungus, there are natural forms of algae and fungus that emit incandescent/fluorescent light to try and confuse the predators that hunt them for food. If the fungus is autonomous and recreates specific organs in the human body to suit its own reproduction, the skin is essentially an organ so the virus could be re-purposing the skin cells to try and mask itself from predators (aka us) so that we can't see them on a visible spectrum.
the only difference would be that the skin cells are designed to refract visible spectrum's of light instead, of emitting a light on a different spectrum. The fact that this virus is a parasitic fungus makes a lot of sense. fungus essentially work on a microscopic mycelial network, they communicate via electrical synapses to work in cohesion with other plant life in the environment. This could explain a hive mind mentality. They are essentially undetectable (unless you have the right equipment) until they bloom into their fruiting body. The virus could manipulate it's host until it has achieved symbiosis and fruits into the mutated figures we see in the complex.
i’m pretty sure the doors were not closed when the complex was functioning
would be extremely inconvenient
and there are also ways to bypass the alt s
alarms*
wouldn't be surprised if the complex entered a lockdown state, resulting in doors having complicated locks like that unless you can deactivate them
like the override terminal command
automatically that is
ye
in order for something to be invisible it has to bend the light around itself, not refract or emit some other spectrum
... that being said, for me, the only logical explanation of shadows would be hallucinations(which is no longer valid due to the sentries and bio tracker detecting them)
but they do be dying to the shots no
Ok... @lilac island love your name/PFP btw
but that would mean that we are only imagining their existence to begin with
which would mean that they couldn't actually kill us unless the hallucinations are strong enough to cause our body into thinking it took damage (like, if your brain is 200% convinced the heartbeat stopped and you're dead then it might actually stop beating the heart - why should it?)
quite the strong hallucination if that's the case
sounds viable, actually
Cry of fear flashbacks much?
true, and that being said if they are bending the light around themselves to create this (invisibility effect) this hypothetical parasitic fungus could be restructuring the human skin cells into a metamaterial. This material could be manipulating the the wavelengths of the light if it's smaller then the light wavelengths themselves. This could also explain why we see a bright blue light when the scouts go off, and the sleepers turn from orange to red when they freak out and attack you. The organism is manipulating electromagnetic frequency's to adapt to the environment and communicate with one another.

