#gtfo-lore

1 messages · Page 186 of 1

stone vine
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This would also mean it could be a charger level unless they are adding the biomass in more frequently.

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Also, note, that isnt a drop down hole.

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That is a hole placed in the middle of the complex, a smaller hole.

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This shows further Warden isn't linked to the creation of these holes then, seeing as not all are used for an elevator.

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We can also infer the biomass may have something to do with it, but whether it simply grew there post hole or was there prior is what we really need to know.

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Also, one more thing, this appears to be a datacenter map.

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Meaning the datacenter maps contain small holes placed within them, whether the other maps may have them is unknown.

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It would make sense for the holes to be located in datacenter alone if it is where the auto gen status log was retrieved from, that would definitely cause a hefty amount of issues having a bunch of holes ripped through the main servers.

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So, these grow invasively throughout the complex.

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Forcing their way through the walls and through the holes, almost reforming the complex into something else entirely.

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A breeding ground for sleepers to thrive.

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I wonder how it gains so much mass, whats its main source?

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:0

inland sonnet
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^^^

dense saffron
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ever wonder why we see no evidence of other prisoners? snacks for the angry floor

stone vine
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Well we probably do seeing as we have no idea where those dead bodies came from and half of them don’t even have all of their clothes on 💀.

storm patrol
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OHMYGOSH THE SPIKES AREN’T REBAR! It’s the spaghetti fungus stuff growing out from between the flooring!!!!

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The explosion/digging of the holes did not cause the spikes, they grew out afterwards

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It seems, however, that it does not survive well in sunlight. Look it just stops growing at the drop in holes and stays with the dead layer deposited as spikes

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I’m curious about how walking on it will be like

stone vine
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No I don’t think so

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It’s pretty clear it’s the metal, if it was growing out of the biomass it’s stems would be rooted within it.

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And if they were spikes they would be on all of the layers, yet the layers made out of stone have none.

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I think that makes it pretty reasonable that it’s not spikes from biomass.

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Also in both c levels, there are no spikes surrounding the area that contains the biomass.

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And if it did they would be growing from the roof downwards.

fair lion
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Man i must say that gives me the creeps, imagine wading through hallways full of that biomass crap. Dead space vibes

stone vine
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I hope that happens, would be sm fun

manic shuttle
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ever wonder why we see no evidence of other prisoners? snacks for the angry floor
@dense saffron but wont we see like empty sentries and maybe some equipment on the ground?

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i dont think some biomass will eat an dmr

dense saffron
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I'm joking

manic shuttle
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i mean what you said makes sense

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even tho you where joking, i always wondered what happend to the other prisioners

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you see ex personnel on the ground but no prisioners, no lefover sentry no nothing

hasty raven
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I always thought the dead bodies were supposed to be other prisoners

stone vine
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They seem to look more like old workers, though the bodies have such little detail it’s hard to tell.

manic shuttle
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Some dead bodies have mask on but i dont believe they where prisioners

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Some of them look like they got puke on but maybe that just me

cobalt bloom
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it looks to be a mix of both workers and prisoners

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thou, id say most of them are workers due to the clothing they have on them

flat halo
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I do not think that is lore related

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wHAT

lilac island
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@cobalt bloom yeah, not lore related

cobalt bloom
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;-;
thanks for the ping...didnt really need it but okay...whatever

tranquil zenith
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No that's me when I wake up

flat halo
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I think that is meant to be the chargers?

tranquil zenith
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Well

fallow canyon
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full image

tranquil zenith
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No more breakfast for me

flat halo
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Well that is not mother for sure

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I think it is meant to be a charger but it is not dark like chargers

tranquil zenith
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One in the transformation?

flat halo
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I mean yeah it could be something turning into a charger

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Would make sense why it has the black spikes but not the actual whole black body like a charger

tranquil zenith
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The eyes are dark, and since the spikes are coming from the inside out, I think it's a mutating subject

stone vine
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It’s a charger without the tar substance surrounding it, if you look at a normal charger and this one they’re identical.

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Whatever is surrounding the charger is it’s own living being, I’m not sure what they would be hand in hand for.

flat halo
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Big Black Blob Boss Fight?

tranquil zenith
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Bish created GTFO confirmed

stone vine
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Hybrids and mothers have similar features to a charger. I’m assuming hybrids are actually a mix of charger and shooter rather than striker but that’s pretty apparent. And, of course, mother is a mix of enemies so it contains a similar face to that of a charger.

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Charger lore will hopefully be good next rundown as Ludvig has shown us an extension of the biomass

flat halo
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I told you there will be a Big Black Biomass boss fight

stone vine
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I mean there’s definitely going to be something lmao, can’t wait for big black biomass boss fight

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Also, not sure exactly, but I wonder if we’re getting more photos with the release of r4. Seeing as we don’t have all 16 of the numbers.

formal thunder
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I think that's a future enemy

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Oh, nah it's apparently the charger. Alright then.

storm patrol
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Early charger art, yeah

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Or maybe mid-transformation? The guy isn’t fully covered..

late basalt
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I think it was just early charger, the spikes are still there but the overall art style is different

frail pollen
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Let's continue this in #gtfo-chat as who the enemy is in this context isn't lore related. Thanks.

storm patrol
hot burrow
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hmmmmmmmmmmmmmmmmmm

royal gull
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There is no nuclear waste at all in GTFO, nor wastes deposits for the moment. There are a power plants in the Complex - certainely used for autonomous and contiunous enregy within the tunnels - though wen we arrive they are halted for a long time.

fallow canyon
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There are some poisonous gasses in the complex from materials they mined

late basalt
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The fog probably. Ie what most likely caused the sleeper infection

cobalt bloom
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most likely...but what's got me in a twist is the anatomy of the sleepers....mainly the fact that the lower half of the stomach contains egg like spores in a sense...haven't made much sense of it...nor the bodies which lay around all over the place...but a lot have the same uniform on them. All of them having the Santonian Industries on the inner pant lining and the shoulder patch respectively...that and the colour of light grey...

I need to do some more digging and rule out certain things with the bodies, mainly whom died from the sleepers and whom died from something else...and if possible....what. But mainly, that's continuing to piece things together....

late basalt
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The common thought of the stomachs is; it’s where they store the 12m tongue that they attack you with

cobalt bloom
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Main reason I am trying to understand the bodies is because of this one...mainly the head section...skulls been split open unnaturally with his brain itself splitting....the rest...idk

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most likely Neko...

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but the fact we have a body like this....in a semi state of looking like a sleeper is interesting

late basalt
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Yeah. Again, thought is that it died/ killed in the state of transformation

cobalt bloom
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thats what I was running with

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ill try to get my head around this, it's gonna take some time...but ill try thats for sure

storm patrol
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Strikers need that slit

bitter verge
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Maybe theyre just zombies, or like them, when a sleeper kills an individual it "infects" them, and slowly transforms them into a sleeper, some transformations being successful and others.. like the bodies you find

storm patrol
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No I think the bodies are failed transformations. The host dies before it can be taken

fair lion
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You expect a person to be alive as their fucking head splits in half and grows teeth everywhere, not to mention the 15 meter long intestine whip?

flat halo
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They could be

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Ya never know

dry owl
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He probably does not refer to the sentient side of a human, but more so if the body can stil be categorized as a lifeform. The human itself reaches a state similar to braindead during this transformation, but the body itself still functions. If that fails aswell, the situation he described comes into fruition

stone vine
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Well, by the looks of it the biomass takes the place of many vital organs. If you notice when we kill sleepers the biomass is always the weakest point. Shooters contain it in their heads so that’s a weak point, same with scouts, mothers are shot through the cocoons which grows from its body out of biomass.

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It uses the resources it’s given to create specific forms of sleeper.

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If we’re looking at it from all of the miners and common workers generally being male, it would make sense why all the dead bodies appear to be turning into strikers.

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That’s why mothers are so strong, more bodies provides the biomass with more components to work with, also explaining how they produce that large of an amount of children.

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And also how they can make different variants on their own, they already contain the blueprints and materials necessary.

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Also, we know basically that sleepers aren’t dead because if they were then the bodies wouldn’t stop transforming when they die. And also, the babies seem to be perfectly alive.

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I’d say a sleepers main purpose isn’t to eat humans, different to zombies who’s entire existence is made upon that factor. If they simply were made to be brain dead zombies then they wouldn’t have such extensive security measures such as scouts and what appears to be zonar.

cobalt bloom
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There is this guy, he's similar to the other guy, but his positioning and why he's holding his head...but what's got me thinking is his neck...You can see it forming the into the strikers neck/back....So yeah.....these guys where most likely alive while their heads where splitting open to a point....

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Thou, with what I've seen of the infection on the enemies in the game, is that it's most likely some sort of fungal based. Mainly due to the spores that are on them, the biomass im not fully sure....the mother kinda throws the spanner in the work with this idea fairly hard. And there is another body which is fairly "wtf happened to him"

cobalt bloom
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Also did a somewhat timeline with what I could find on the wiki.....

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Id say they where

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or at least, from the guy cradling himself naked, he was in extreme pain while fighting whatever it was in his head....which would explain his posture and positioning

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The sad thing is, out of all the logs we have, only 3 are place able on a timeline....unless the wiki doesn't have them all.......then ill be annoyed

stone vine
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the biomass im taking about is the fungus silence

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biomass refers to the mass of an organism

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also, having all of the dates would take out the fun of figuring out the timeline in the first place

cobalt bloom
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I know, just wish there was more to work with....but yeah....figuring out the biomass fully will be interesting

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even with the limited knowledge we have on it

stone vine
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We have quite a bit actually, its just the tanks are hard to see through

cobalt bloom
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fairo, thought the tanks looked odd with its content inside

stone vine
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Yeah the infection fog kinda blurs everything

cobalt bloom
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true that

stone vine
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anyways have this very detailed diagram of my thought process

cobalt bloom
flat halo
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Pipe sleepers confirmed?

cobalt bloom
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¯_(ツ)_/¯

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there are hints thrown all over the place, its just finding them all.....sometimes...you have to look at the roof

stone vine
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well yeah this is all just reappearing info

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at this point ive had this exact conversation like 10 times

cobalt bloom
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im just more curious and somewhat laughing at the pipe thou....mainly how on earth....did the biomass get there 😄

stone vine
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it appears to be melted and smashed inwards, not biomass

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but at the same time the texture is so bad its just o-o

dense saffron
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Here's my timeline

Oct 11th 2053 - AutoGen log

August 1st 20?? (most likely 2050)- Mr. Davies Gargantua update

Sept. 25th 2050 - Mining Dust

Sept. 25th ???? (probably around 2050) - Syringes

Sept. 3rd 2050 - Conspiracy Radio

Sept 5th 2049 - Gargantua blueprints, Construction 20 months, Drilling starts Aug 2050

April 15th 2049 - 9.8 earthquake hits gulf of Mexico
stone vine
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53 was likely the collapse of the servers in datacenter, thats what i assume the auto gen is

upbeat frost
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scout seems to have bigger head than normal humans

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while other sleepers have heads that is the same size as humans

spare dew
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is the summer of the gtfo sorry in pins still accurate?

storm patrol
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Nothing is certain apart from the logs

bronze trout
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Also, something of note, not sure if this has been talked about or covered before, but has anyone payed attention to the relocation and reshaping of bone structure? I have a theory about that which also ties to why the the syringes do what they do and give the prisoners some level of infection.

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I'd like to hear anyone's thoughts about that as well

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If anyone's interested in the biological theory and such

trail musk
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Yo, played during the beta but havent been back since, what story has been revealed in the first few rundowns?

flat halo
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The Wikipedia page for the rundowns shows the stories in all of them

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It shows the objectives of the rundowns and the logs and stuff that appeared in them

devout geyser
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written by yours truly 😈

hot burrow
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Doc

devout geyser
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nah he doesnt edit the wiki

plain crag
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then there are the pipes with.......that......
that looks like a really bad welding job, lol

vernal vector
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I may be late with this, but what exactly is this? I feel like someone has probably discussed this before

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ignore the commentary, I'm just wondering about that scream?

late basalt
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It’s is assumed to just be ||the Pmother from D1|| moving deeper into the complex

vernal vector
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but then why would the ||mother|| scream? I mean thats a possibility, but I just dont think thats the reason

late basalt
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It is very passive, and a similar sound is heard when in combat with it. C1 was very likely the nest before it moved

vestal delta
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guys you dont need to use spoiler tags in this channel btw

late basalt
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Well not everyone been to D1, so I try not to spoil anything

vernal vector
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so do you think it like, gathers up sleepers and then moves to a more secure location? and the scream is to notify them?

vestal delta
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fair enough, but this channel is spoiler heavy so its not needed but if you want to anyway go ahead

late basalt
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Maybe, it seems to be a warning call when threatened. In the case of combat it is before a wave of babies to protect itself. In this, not sure. The D1 mother is a lot more passive than the typical one

vernal vector
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True... I would like to point out that there are other mothers, so maybe thats the next "hierarchy" of the sleepers. If that makes sense? Because if it can use the scream to control and migrate the others, then they must be "higher ranking." Does that make sense? idk...

late basalt
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Atm I do not see it like a hierarchy, but idk. We will see in the future

vernal vector
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i hope so... god this game is one unsolved mystery after the next

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BUT, I would like to explain my reasoning to my "hierarchy."
So its obvious that in war and strategy in such, there are the infantry, or, the "pawns." In GTFO, said "pawns" are obviously the sleepers and the spitters, they are weak and have very basic, non-threatening abilities. However, in mass, they are very deadly and aggresive.
The BIG BOIS, are much more specialized, hit hard, and are just in general hard to beat. They kind of, I have no clue why im putting them in chess terms, but theyre like horses. You have much fewer of them and when well-placed, can deal heavy amounts of damage.
Scouts are bishops, traverse quickly, stay on one path, and are looking to set up an attack for everyone else.
Blah blah blah, each sleeper variant is just a build-up, to stronger, more reliable pieces.

I think its a decent way of putting it. Each one plays its role to slowly build up to... whatever is at the top

scarlet wadi
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Why is there no female poisoners? 🤔
(i'm new to GTFO, excuse my poor knowledge)

flat halo
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There probably is but we just are not playing as them

hot burrow
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Ye

vivid lion
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poisoners

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Talking about the blue bulbs that infect you? Surprised they look male to you, can't tell what they are personally.

flat halo
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I do not think the spitters are any gender

solar nova
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You may not like it, but spitters are what peak masculinity looks like.

worthy flower
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soo uhh

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wondering, if sleepers born from a mother dont really mature into full sleepers. (just speculating)
i wonder if there's a absolutely massive mother, spawning full-grown sleepers.

stone vine
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Yeah that’s queen theory

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Basically a large entity that summons the waves of enemies and is responsible for the screams before them

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So basically the same concept

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I think that the queen sent the sleepers up a while back and they went into hibernation, they got sent up via the holes

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And once they begin hibernating they change from a reddish new born look to a more fleshy pale look

fair lion
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You may not like it, but spitters are what peak masculinity looks like.
full of pimples and squirt on anything they see
gross.

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i assumed those wall egg things that are the same ones as on mothers grow into full sleepers and not just straight-up spawned on demand.
also isn't it weird how they presumably can be spawned/grown but at the same time the workers seem to turn into sleepers GWseremePeepoThink at least looking at some corpses
or is it that all the normal sleepers we see are actually not workers and that's why they're all naked or something, the seemingly infected worker corpses are some sort of failed/ongoing experiment for the infection itself. Conspiracy theories GWmemetownKappaChino
and the charger black liquid is melted clothing GWmemetownKappaChino GWmemetownKappaChino

upbeat frost
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When you start an Alarm door a distant roar can be heard, those screams are nowhere near the mother screams, any theories on this one?

hot burrow
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The alarm screams are from sleepers coming to attack

upbeat frost
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Yeah, I think so. Big boys and small boys roar together

hot burrow
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The roar also shows where their coming from

upbeat frost
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yeah, the echo

stone vine
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No, I don’t think so

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Wave screams are completely different and are no where near as low pitched

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Sleepers are known for being quite high pitched when it comes to the sounds they emit when aggravated

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Also, the fact that the c1 screams exist prove that bigger entities do in fact exist

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I would say it’s more something releasing the sleepers than the sleepers themselves

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Also, wouldn’t they differentiate sounds between types of waves, chargers and strikers sound nothing alike yet the same noise plays

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Also, to be able to even hear the sound from that far down means whatever it is is absolutely huge

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I mean, not even mother screams can be heard from a distance away and they’re loud

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To be able to hear something from hundreds of meters down with extreme clarity is crazy

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No smaller group of sleepers would be able to emit that noise

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Also this plays into the hole theories

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If there’s something big it’s totally possible it created holes to send sleepers upwards so they can begin hibernating

hot burrow
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Hole theories?

stone vine
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Yeah drop down holes

hot burrow
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Oh

stone vine
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There’s multiple and not all are used for elevators, we can assume that from the Ludvig leak

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Also, think about it

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If they were to suddenly change conditions and begin hibernating other places than of course their states would change

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Wave sleepers are a purple ish red color and look almost glossy in appearance

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While hibernating sleepers are rough looking with pale pigmented skin

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Also wave sleepers are slightly taller, I can infer most likely because they do not stay hunched

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I did hear from someone we saw sleeping red sleepers in E1, which would make sense also if it were true

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The deeper we go, the more sleepers put into newer hibernating

hot burrow
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Sleeping red?

stone vine
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Yeah the wave sleepers

hot burrow
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Ya, that was cool seeing them sleep

stone vine
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Yeah, in time, those sleepers would definitely turn into a more pale color

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You know that black stuff that’s slowly covering big guys

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That’s most likely due to being exposed to the complex conditions for longer

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Also, it seems like the holes purpose is to spread this parasite because the biomass is growing out of it, using it as a way to expand throughout the complex

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And sleepers use it as a form of transportation also

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It’s like a sleeper subway

boreal crypt
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I think we should make a fake name for the parasite so we arent just calling it "the parasite"

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just as a placeholder until it either gets an actual name or just to refer it to

flat halo
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what

boreal crypt
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the ones they lick you with or that were show in the trailer

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I think the easiest way to make one that makes sense would to hybridize a name between parasites that share similar funtions and shapes in real life compared to the parasites in here

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prehistoric maybe? because its likely they are originating from the asteroid that culled the dinos

scenic marsh
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Parastoric? i mean its legit a combo of prehistoric and parasite and could easy be switched out when a better name is made

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like you said placeholder names arent super important but it gets point accross

lilac island
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Chicxulub parasite?

boreal crypt
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Bishop and I are coming up with ideas

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We kinda want it to have basis in reality? make it seem like one that could actually exists and be called that irl

boreal crypt
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also
what was the leading theory on how Giant Sleepers are formed again?

upbeat frost
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Rapid Growth that happens to a bit of them?

stone vine
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There were 2 theories that stuck the best, one of them had to do with IIX syringes and the other had to do with a life cycle within the sleepers.

mellow lodge
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what's the one with the IIX syringes ?

upbeat frost
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It make you STRONK

stone vine
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@mellow lodge, In one of the logs we can find this rundown there is information about the syringes. It states that they have side effects that affect the patient who uses either an IIX or an I2-LP. Each syringe gives off a slight bit of infection as we see in game, so we assumed it would most likely change a miner into a sleeper when used enough without any disinfection. IIX are known for giving us a boost in strength for 8 seconds, allowing for us to kill giants with one full charge. So, in summary, the strong syringe changes humans into stronger sleepers.

mellow lodge
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Thanks!

stone vine
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No problem

devout geyser
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here it is btw

hot burrow
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Where do you find this?

flat halo
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A1

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I do not remember which terminal but there is only like 4 on that map

hot burrow
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Thought it would be in d1

devout geyser
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its the second terminal

hot burrow
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K

boreal crypt
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hey @weak rampart are we allowed to ping you if we have a question or no

weak rampart
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Sup dude?

tranquil zenith
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Illegal ping

stone vine
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weeb the legend

boreal crypt
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I wanna know what the file sizes are measured in

weak rampart
stone vine
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;-;

boreal crypt
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like is it bits or is it kilobytes or something

tranquil zenith
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Depends on your system I think

boreal crypt
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im talking about the terminals in gtfo

weak rampart
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File sizes of what?

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Ah

stone vine
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Logs

boreal crypt
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Cause like

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if its kilobytes then this audio file in A1 is 8.7 gigabytes large

weak rampart
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That’s a good question, I’ll see what I can do

boreal crypt
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alright, thanks for helping

stone vine
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Yes lord ludvig we love your assistance

frail pollen
boreal crypt
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I mean I guess but this is related to a thing Bish and I are looking for in lore?

storm patrol
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It's relevant

boreal crypt
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well boys

frail pollen
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ahh ok, didn't realize it was related to that. my mistake

boreal crypt
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its all good

boreal crypt
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Is this the law of equivalent exchange?

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Or did someone kill ludvig because the file sizes would tell us too much lol

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cause I did have one more small question

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@weak rampart if thats ok

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its if the place Mount Lauren, New Jersey means anything to you out of curiosity

boreal crypt
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Guys I think we killed Ludvig

storm patrol
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Or maybe he’s busy... idk... making the video game

opaque forum
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I’m only back for a little while. Can someone catch me up on lore?

stone vine
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Not much has been talked about, ludvig just posted a leak so if u want to read about it scroll up a few days 🙂

fallow canyon
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Is there any lore behind the tools? Sentry guns, C-foam launcher, Mine deployer, and biotracker.

stone vine
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No, not really because there really isn't any lore behind the tools.

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They're just there for gameplay purposes.

fallow canyon
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I mean before tools were mining equipment, or maybe it’s something that the warden gives you

stone vine
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Oh, they're old mining equipment

fallow canyon
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So there’s no logs on them like the syringes

stone vine
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No.

devout geyser
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not yet

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i mean idk if there will be lol

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but hopefully

hybrid moon
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What if you are actually the warden?

Here me out, you pick the level, you pick the loadout, and then you send them down to die. Then you simply watch their cameras and if they die you send more prisoners down. It kinda makes sense

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Instead of prisoners dying and magickally goimg back down with more info as to how to survive

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The warden doesnt know whats down there either

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So it would make sense

late basalt
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I mean. It is definitely possible

fallow canyon
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but doesn't the warden know what he's looking for?

late basalt
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Well, not really. We had to find the baby in R2, he didn’t know where it was

hybrid moon
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It seems like the warden has little knowledge of what he is looking for, its up to the prisoners to actually find the info

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Like he has basic info like what terminals have info or what you need to do but thats it

fallow canyon
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so your perspective is video feed

late basalt
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The neural link he can prob see thru

fallow canyon
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what year was is GTFO set in? 2080?

late basalt
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We dont know exact year/ dates I think

fallow canyon
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don't terminals have logs with dates?

late basalt
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Yeah. But that’s all before we are there

lament temple
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that coulda been years prior for all we know

fallow canyon
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but when did things start to go down

late basalt
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Idk yet. we will know in the future

lament temple
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theyre giving more story elements as the game develops

fallow canyon
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Is there any place where old terminal logs are archived?

late basalt
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Hmm. Maybe data centre

fallow canyon
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no I mean the ones for R2 and R1, not in-game

late basalt
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Ah. I think in the wiki

fallow canyon
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forgot that this game has a wiki

late basalt
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Yup

fickle mesa
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R1 didn't have logs. Logs were introduced in R2 however.

storm patrol
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I think warden also controls the prisoners

fair lion
ruby trout
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Based on the fact that the data center will be introduced in the next update

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This can be part of the server room

frail pollen
fair lion
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go away or i shall taunt you a second time-a

cobalt jewel
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Hi, where does this image comes from ?

fair lion
#

it's in emotes right now. I assume doc got the idea from suggestions asking for some creative lore puzzles

frail pollen
cobalt jewel
#

ok thanks so they are lore and leaks for R4

fair lion
#

maybe or maybe doc's bamboozling everyone

#

but the truth is, you need to "speak message" to hear the lore hint

ruby trout
#

I'm excited, but there is not much solid ground under my feet

#

I'll wait for more updates and leaks from the D0c 🤔

frail pollen
#

they could be lore related. they could just be r4 leaks. they could just be colored orbs.

cobalt jewel
#

I just noticed the R4 in D0cR4D :p

fair lion
#

i'd wait for someone smarter to tell me what the hecks those orbs are but we might not get someone smarter

frail pollen
#

they could be the terminator. they could be the servers in my apt.

fair lion
#

They could be you
They could be me
They could even be.. gets face licked off

storm patrol
#

The orbs are not added by D0c

ruby trout
#

I think orb is a lie

storm patrol
#

Could be a red herring

#

Doc could you tell us what it is when the rundown is released?

frail pollen
#

The orbs represent the location of ||redacted|| on the map.

hot burrow
#

The sleepers on the walls and ceiling

prisma burrow
#

Some ideas i got are cameras, pieces of lore, or maybe something new in R4, but idk

ruby trout
#

@frail pollen Are there many of such devices from the picture? (I can see at least two of them) So maybe the colored spheres indicate the location of specific one? 🤔

frail pollen
stone vine
#

I don't think doc's gonna tell us anything

ruby trout
#

but maybe he could give us another hint, am I right, D0c?

manic shuttle
#

i mean hes just dripping us info to generate hype and by the time r4 its ready hes gonna release the main lead to the easter egg

#

unless its literally right infront of us and we dont seee it

frail pollen
#

maybe by the time R4 releases there will be enough to form the entire layout of an expedition

manic shuttle
#

ty for spoiling R4D1 now i know where to put my sentry HA!

stone vine
#

little do you know doc, i am already one with R4 (since im a zone sign ofc)

manic shuttle
#

maybe by the time R4 releases there will be enough to form the entire layout of an expedition
@frail pollen HOLY SHIT SECRET MAP!!!!

#

i just realize lmao

stone vine
#

easter egg hunt, theyre gonna hide mini docs around the map that we have to bring back to warden

#

then warden is going to use them as prisoners instead of us

cobalt jewel
#

d0c has a new pfp

flat halo
#

His current one is just a server

frail pollen
#

it's my server

cobalt jewel
#

didn't know that sorry

frail pollen
#

it's what @cloud swift runs from

manic shuttle
#

damn thats big ass server then, do you have sleepers nearby too? wink wink

stone vine
#

oh no wonder it doesn't work very well, they need better servers ;P

frail pollen
#

I have sleepers as a security system protecting the servers

stone vine
#

why are they so cute then?

ruby trout
#

Can we pet the sleepers?

manic shuttle
#

THEN YOU GOTTA HIRE A NEW SECURITY CUZ WE GOIN IN BABYYYY WOOOOOOOOOOOOOOOOOHOOOOOOO

flat halo
#

Yes D0c your security will be no more soon enough

manic shuttle
#

unless you put something 3x times the size of a player i aint scare

ruby trout
manic shuttle
#

I KNEW IT

#

ok doc you win you russel my jimmies im so exited right now ❤️

stone vine
#

OH HELL YEAH

ruby trout
#

R4F1 👀

manic shuttle
#

we have to look for those dots in game to unlock that e/f tier (probably)

fair lion
#

Except there's no e/f tier in r4

manic shuttle
#

its like they can lie to us to then hit us with a welcome suprise to pull the community together to solve a easter egg or im just too exited

flat halo
#

So did they hide a tier from us on the roadmap?

#

Cause there is no E-F tier on the roadmap

stone vine
#

well we dont know what tier that is

manic shuttle
#

also roadmap says up to d tier, thats the bottom of the screen so that means that is after d tier

stone vine
#

or d is just the end of the screen

flat halo
#

Nah that could be where D tier is

manic shuttle
#

unless the D tier its locked

flat halo
#

D2 was locked in R2

#

Maybe there will be multiple D tier levels with some of them being locked?

manic shuttle
#

yeah but the screenshot its on the left side so D1 its locked?

flat halo
#

That level might not actually be there in full release

#

That might be a later D tier just in the position of D1 cause they have not made the other D tier levels yet

#

Well at least we know warden restriction is basically confirmed

stone vine
#

it may not be, im hoping it is though

flat halo
#

It seems like it

#

Unless D0c is trolling

frail pollen
hot burrow
#

Doc just give us the release date

frail pollen
#

release date is in the future

manic shuttle
#

nah hes just doing his job on hyping our asses off

flat halo
#

I am excited, I like how the area around that level is kind of red tinted

#

Makes it seem like some shit will go down in there

hot burrow
#

My guess for the release date is Oct 13th

flat halo
#

I mean it is more than 2 weeks away

#

So it technically could be that, but idk prob not

broken mason
#

Yooooooooooo

#

Its gonna happen soon

#

Im so hyped

storm patrol
#

@frail pollen I'm a big fan of that PFP

frail pollen
#

me too

solar nova
#

The lowest tier appears to be the foggy bit at the bottom, while the locked tier is one level up.

hot burrow
#

The fog is red

solar nova
#

There could be an E tier, they do occasionally move expeditions around in development, but that would depend on whether or not that's happened.

paper aspen
#

pray for E-Tier

flat halo
#

They may have just not put it on the roadmap that there was gonna be one

late basalt
#

OwO..... R4E1?

flat halo
#

Eh maybe

#

It looks like there could be one but it was not on the roadmap and they have said there wont be one so idk

solar nova
#

It wouldn't be too hard to add one either, as they'd have extra time to actually develop it due to Warden restriction.

#

The whole thing actually looks a lot more colorful. There's the usual blue, but now there's also green, orange, and red.

#

Wonder if they'll mean anything.

storm patrol
#

D0c is playing GTFO 👀

flat halo
#

He has been a lot lately

storm patrol
#

Well how else will he get screenshots

flat halo
#

Probably getting screenshots to use for is pfps

frail pollen
#

I'm trying really hard to

flat halo
#

R74C2

upbeat frost
#

lol

fallow canyon
#

The letters are usually randomized

flat halo
#

Yes

flat halo
#

D0cs pfp earlier

#

Looks like D tier, Warden Restriction is most likely coming back

#

Some people think there will be an E tier, idk for sure tho

solar nova
#

It's probably D tier since the foggy area is below it.

manic shuttle
#

Or with your free battle pass idea we can grind that out!

warped onyx
#

The warden confirmed it.... 100% save now Kappa

slim fractal
#

Devs don’t want MT or battle pass. They’ve stated this before the game released

manic shuttle
#

We were joking, we already knew that

weak rampart
warped onyx
#

ludvig end the misery 🥺 🤗

flat halo
#

What misery

tranquil zenith
#

Of life I guess

stone vine
#

BestMod 🐈yelloworb Maul

#

Is the misery

warped onyx
#

the waiting @flat halo

glad stone
#

Ludvig is not misery. He is the light.

warped onyx
#

@glad stone i didnt said that xD

glad stone
#

at least Bish used the Maul.

#

The maul is an instrument from our lord to express joy.

#

Rub the Ludvig and the Maul into your pores.

slim fractal
silent fjord
#

Big post incoming, apoologies in advance.

#

I've always found GTFO to be rather interesting. Now, I've always wondered: Why IS there an error alarm spanning the ending of C2 and the first half of D1? I can only assume they're the same alarm, after all.
Now, we know the alarm began when we entered the HSU zone of C2, in search of the individual to imprint to the Neonate. I'm guessing, and this is a rather rough guess, that this individual has security clearance in the facility, and was thus protected among other high-ranking staff members behind the error alarm. That leads me to further guess that by imprinting this person to the Neonate, then later attaching it to the nFrame, we're using the Neonate to log into the mainframe with security clearance and therefore shut down the alarm.
Now, these rundowns are work orders from the Warden, this much we know. Everything we've done so far has a reason; Rundown 1 was to access Rundown 2, Rundown 2 was to acquire the Neonate. I'm guessing Rundown 3 was us giving the Warden a backdoor into the mainframe through the Neonate. What about you guys though? What are your thoughts on this?

fair lion
#

i think it's called an error alarm because it is an error. Locking down an entire zone for one hsu and tying its security to that sounds weird. Besides this isn't the first time we've gone after important people.

#

I'd be more willing to believe that that biomass has something to do with the error

silent fjord
#

Ah. It does make more sense when you put it like that. And I do agree with the fact that it isn't our first time taking HSUs. That actually leads me to another question too. Why does taking HSU samples trigger an alarm? We've seen this all the way back on R1A1, and it's never really made any sense to me. Furthermore, why are there HSUs at all? I understand this was a mining/science facility, thus their existence is feasible, but why store people in them? Why important people?

fair lion
#

alarms to keep us on our toes probably cuz we're bruteforcing that crap or something, who knows.
As for HSUs i'd say they're common practice in the game world. We should get story about them eventually, would be really cool to see backstory especially (like doom weapons and technologies), but unlikely

silent fjord
#

Yeah, that's what I was thinking. Here's hoping we get a little more on that. In the meantime, I can't entirely remember the statuses of all of the HSUs we've raided, but I don't think they were all considered functional. I've queried a few HSUs, and some are online, some are offline, and some are malfunctioning. That leads me to wonder, since we the Prisoners are being woken from HSUs by the Warden, could others in functional HSUs also be woken?
And this is where it gets REALLY speculatory, but if that were the case, then is the Complex actually the source of the Warden's prisoners? Just functional HSUs?

fair lion
#

i don't pay much attention to lore so i wouldn't know
but considering one character was an employee, it's possible. And i always assumed that the hsu people aren't all dead or whatever, they could be woken. Would be cool (and very dead space) if we saw an hsu open and it was some disturbing infection stuff inside

silent fjord
#

That WOULD be cool! I've only got one more thing on my mind now, and it's that the prisoners seem to know about the Warden. In the subsurface transmission for R3B1, the dialogue exchange directly mentions the Warden. How would the prisoners know about the Warden though? Why would it introduce itself to them? Or did they come up with the name themselves?

fair lion
#

i don't know anything about that. I get the impression that it's ordinary for prisoners to know about the warden

worn token
#

Wardens generally are responsible for keeping things from getting out of prison

#

It is atypical to send things INTO prison to break IN

mellow lodge
#

I haven't invested myself in the lord quite yet, but the name warden does come from the prisoners transmissions right? It could simply be the name given by the prisoners to the authority that forces them to go down there

#

Please correct me on that if it's not the case

fallow canyon
#

they do have control of a lot of prisoners

fallow canyon
#

how old are the prisoners 🤔

flat halo
#

Infants

fallow canyon
#

nah

#

they are all in retirement age

flat halo
#

Probably like middle-aged? They do not seem that old

#

A really old person would probably not be capable of doing all the shit they do

fallow canyon
#

they could be former workers

#

they could retire at a slightly earlier age

flat halo
#

I am pretty sure one of them has been confirmed to be a former worker, idk remember who or how though

fallow canyon
#

they are all recommended for retirement

#

so at least over 40

flat halo
#

I mean when you are doing this job any age is the right age to retire

#

But yeah I think that makes sense I guess maybe

manic shuttle
#

I am pretty sure one of them has been confirmed to be a former worker, idk remember who or how though
@flat halo that hacket the one with the hood

fallow canyon
#

no bishop was on the website

#

hacket just has that t-shirt

flat halo
#

Idk much about the lore ima be honest I am mostly here to bonk sleepers

fallow canyon
#

well the prisoners are forced to bonk sleepers

glacial solstice
#

i am pretty sure Bishop is the former worker

harsh spire
#

so at least over 40
@fallow canyon no you can say subject retirement as in he isn't apt for doing this any more (old age isn't the only criteria)

stone vine
#

Recommendation for retirement doesn’t only mean old age, I’m not denying the fact they are possibly over 40, but things like mental health and physical health are also factors

#

As stated above

#

By the looks of it they are all in terrible condition, each having one of the status not being met properly

silent fjord
#

Speaking of retirement, in the bootup of the game it says that we're recommended for retirement, so I've gotta wonder, why is that overridden? Surely there's more prisoners for the Warden to send, right?

fallow canyon
#

yes, that's what this conversation is based off

#

they are supposed to retire but the warden overrides the command to send them in

silent fjord
#

Huh.

fallow canyon
#

Question is, are these prisoners former employees?

#

Only 1 of them is confirmed to be

stone vine
#

They are prisoners, prisoner doesn’t only refer to someone who is captive after committing a crime, it simply means some who is under someone else’s control and captivity

#

They are also possibly former employees, bishop’s santonian website acts as an aid to that statement

#

Also, yes, there is likely a plethora of prisoners Warden can use, but I’m not sure if he cares entirely about the prisoners

fallow canyon
#

being able to use hammers and guns they seem to be security or miners

stone vine
#

It’s also possible that this is his best group so he sends them out the most

fallow canyon
#

Maybe this group is the most unstable one

stone vine
#

Well, no, that’s the items warden sends them out with which means it isn’t exactly something we can use to support the fact they were staff

fallow canyon
#

they can all use a gun though, and swing that hammer really well

stone vine
#

The reason they have those items is because they were scavenged from the complex, hammers were easy to access and guns could have been retrieved seeing as we go through so much security

#

Also, yes they can use the tools, correct, but I wouldn’t say they worked as common miners if anything

#

Also, they need to be able to because of gameplay purposes

#

Imagine a game where you can’t use your tools, that would be dumb wouldn’t it

opaque glade
#

Someone was able to understand what the robotic voice says when clicking on any expedition?

prisma burrow
#

@flat halo that hacket the one with the hood
@manic shuttle i thought it was bishop who created the sanantonian website

charred vault
#

@opaque glade It says "Retrieve DNA sample from hydro-stasis unit, get back to the drop point with sample. Depth: 427 meters."

#

they probably intended the Warden to give a brief description like that for each level but sacc'd it after the original alpha.

opaque glade
#

@charred vault thx!

dense saffron
#

yeah it's the description for the alpha mission

paper obsidian
#

How are ppl finding lore? By exploring or speculation?

stone vine
#

Speculation and exploring

#

We use the environment and logs to make speculations of what the lore could be as none of it is just fed to us

paper obsidian
#

Ah ok ok. Thanks :3

stone vine
#

No probs

cobalt jewel
devout geyser
#

👀

fallow canyon
#

not much to say

#

except new sentry, highly doubt it's explosive

cobalt jewel
#

it can be a fully automatic turret, or a turret that shoots mines at sleepers

fallow canyon
#

what other gun has that sight?

cobalt jewel
#

it is the sight of the mine deployer

fallow canyon
#

no, there was a gun which had that similiar shape

#

not in this rundown, maybe MG

cobalt jewel
fallow canyon
#

fully auto turret?

cobalt jewel
#

maybe 🙂

stone vine
#

No it’s the mine deployer that has the same sight

fallow canyon
#

also MG

stone vine
#

Which mg?

fallow canyon
#

Look up

stone vine
#

That’s not the same one though? It’s just blue

fallow canyon
#

the shape is similar

#

and design

stone vine
#

No they aren’t ones a hexagon and ones a square, the only thing similar is the blue

fallow canyon
#

but it's just speculation, it might as well be c-foam sentry

cobalt jewel
wraith matrix
#

Considering all the negative feedback about the burst sentry, maybe they updated it

fallow canyon
#

they nerfed the shotgun sentry

wraith matrix
#

Yeah and burst is still bad

stone vine
#

Burst sentry is better than shotgun sentry, it’s been getting rather positive feedback

wraith matrix
#

How? It aims worse than a stormtrooper

solar nova
#

Burst sentry is only bad to the extent that sentries, in general, are pretty bad.

stone vine
#

Yep

fallow canyon
#

shotgun is still decent

solar nova
#

Burst sentry is still the most effective for open spaces. Shotgun sentry has very niche uses, but is otherwise much worse.

fallow canyon
#

behind doors it works well

solar nova
#

It might be a grenade launcher or something if it has the mine deployer visual.

broken mason
#

I think devs made a clear design decision to keep AOE mostly out of gtfo and even with that mines are still very strong so idk if grenade launcher makes sense

manic shuttle
#

maybe for a specific enemy

solar nova
#

I don't think they'd shy away from explosives if it's a tool.

#

Wouldn't really be that different from just a sentry that's a gun.

stone vine
#

This is a great lore conversation guys

manic shuttle
#

This is a great lore conversation guys
@stone vine monke

jade echo
#

what the hell even is the lore of this game all i know is that its a prison that went to hell

silent fjord
#

Refer to a lot of the stuff above, as well as the lore videos, keeping in mind that very little is concrete

frail pollen
#

We're prisoners but that doesn't mean that we're necessarily in a prison. Two diff things.

silent fjord
#

More like "hostages" I guess

quasi plover
#

Man the game's behind the scenes enemy artwork is... weird.

stone vine
#

Prism sleeper 😳

hot burrow
#

lol

slim fractal
#

Source please, I wanna see concept art

inland sonnet
#

10Chambers has some overview video on their YT channel, it should be the longer one, but it shows some concept art at some point

silent fjord
#

From what I've seen at the start of every mission, it appears that there's a vertical tunnel reaching from the surface all throughout the complex. It looks, at least to me, like there's a sealable hatch at the top, not to mention whatever equipment is mounted to take the prisoners down into the Complex. We know the hole wasn't created from the surface through means such as, say, a drill, since the deformation is upwards when we look at the holes. Furthermore, there's vast pits of just fog beyond those holes, which really makes me wonder, why is that there? Why didn't we pass through any fog pits for previous levels at higher elevations? Sure, maybe each level is an offshoot tunnel from the main tunnel, but there's still fog pits. And why are there fog pits? Is it something that the Complex dug up or something?

median karma
#

Where can I find a collection of lore from last rundowns?

flat halo
#

wikipedia page for the rundowns

#

R2 was the first one with like actual lore

young patio
#

i havent been paying too much attention to r2 and r3, is there anything of importance or something the character learns from those 2 or is there nothing new

fallow canyon
#

name of the compledx is garganta

#

and it seems that it was hiding its research as it found something important

#

and a lot of companies were involved

#

isn't it also garganta?

#

couldn't garganta just be the final name?

young patio
#

i remember seeing a video linking garganta to the gient tunnel that takes us to the different levels

#

kk

upbeat frost
#

where could Garganta be?

stone vine
#

We don’t know

#

we’ve only seen the blueprint email, there might be a way to open the attached blueprint next rundown

#

And that might give us the location and exactly what it is/ used for

worthy flower
#

nuh-uh, Garganta is in uhhhhhhhhhhhhhh
New Hampshire

upbeat frost
#

somewhere that has a lot of valuable resources

#

possibly?

broken mason
#

the screens in d1 mention iridium content

upbeat frost
#

hmm

#

You see a sack in one of the A1's test tubes?

#

looks like a spitter but have a thingey streching from the bottom and the top

devout geyser
#

the screens in d1 mention iridium content
@broken mason That's because high anomalies of iridium are associated with extraterrestrial impact events aka the chixclub crater aka where the complex is

upbeat frost
#

can we sell iridium?

devout geyser
#

seems to be a bit less than the cost of gold so seems like it's very valuable

upbeat frost
#

that's nice

gilded river
#

I’m new to the game but all I want to know is what are the sleepers and how are they made

stone vine
#

<@&408548765599793173>^

devout geyser
#

Thanks

stone vine
#

No problem

solar nova
#

This might have already been discussed, but I think the suggestion from the audio log (and why it would matter to Santonian) is that Dreyfus indirectly runs Santonian or something along those lines.

stone vine
#

?

#

Santonian is likely a strategic investments company dreyfus hired so that they could do all the dirty work.

#

So dreyfus probably just overseers the whole thing.

solar nova
#

The email does seem to consider them a general threat to Santonian, though.

#

Despite the radio being all about Dreyfus.

#

I thought it was just an odd incongruity, but I'm pretty sure the "off-topic" nature of the radio snippet is supposed to indicate it's on-topic but in a manner which isn't very clear to us right now.

stone vine
#

key data security

solar nova
#

Could be, actually.

meager kestrel
#

i think the infection fog is not natural'

median karma
#

but can this mean garganta can be something related to dreyfus?

stone vine
#

Yes, everything’s related to Dreyfus, that’s kinda like the whole point behind them

kindred wagon
#

Why does Andrew Clinton and Anders Johanson have the same sign off code? (I'm assuming it is an Employee ID of some type)

#

If you look on the R3C1 Log, Anders has the sign off code of B035. On log R3D1, Andrew Clinton has the sign off code of B035.

#

Just curious to know if they are connected or not.

stone vine
#

Most likely part of the same division

#

There may be types of workers/ sectors of the complex they work

kindred wagon
#

That makes sense, it was really messing with me.

dense saffron
#

B tier zone 035 would make sense

rancid orbit
#

Wouldn't it make more sense if they both would be side Managers and each would keep his side?

slim fractal
#

idk if they would consider levels of the complex A or B tier, since they are at different heights even in the same tiers. i think it's the objective hazard level

solar nova
#

Elevation Ranges:
A: 421-579m (R1A1-R3A3)
B: 562-716m (R1B1-R3B1)
C: 624-833m (R1C2-R3C1)
D: 811-989m (R2D1-R3D1)
E: 924m (R2E1)

broken mason
#

im gonna graph dis

devout geyser
#

@broken mason sorry i beat you to it haha

#

feel free to make a better version

broken mason
#

fugg

#

yeah urs is better for sure

fallow canyon
#

no wonder D1 has so much fog

#

wait wrong D1

reef fractal
#

Triangulation monkaW

devout geyser
#

here's a color-coded version

upbeat frost
#

Can we expect that we'll travel 1km in the next rundown?

fallow canyon
#

z1

#

maybe in the d-tier

upbeat frost
#

yep

#

F tier will be nice

late basalt
#

I want my f tier already reeee

upbeat frost
#

R4F1

devout geyser
#

i doubt we will ever see an f tier ROFLMAOk

upbeat frost
#

nooooo

late basalt
#

Chase. Shut thenboom

upbeat frost
#

Why are we at the complex

#

I wanna go to garganta

fickle mesa
#

🤔

real pewter
#

i wanna go home

solemn ibex
#

anyone found the radio show log in a1? already?

stone vine
#

weve found everything

#

rundowns been out for 3 months

solar nova
#

The first audio log in the first level on a terminal that makes distinct noises directly on the main path may have been found by now.

mellow lodge
#

may

late basalt
#

Definitely

lost ore
#

GTFO does it mean something actually?

#

what do you think?

hot burrow
#

.t gtfo

ruby lakeBOT
#

The game is called GTFO and it doesn't stand for "Get The Fuck Out" but rather the feeling you have that you want to complete The Warden's objective and GTFO.

lament temple
#

i still dont get it

storm patrol
#

Yeah it has no real meaning

charred vault
#

Reminds me of the real acronym of the game F.E.A.R

#

maybe it stands for Get the Freaking (Databank) Out (of R4)

#

very likely..

fair lion
#

I can understand the meaning just fine GWseremePeepoThink

manic shuttle
#

More like get the effing objective

fallow canyon
brittle cargo
#

Why are we called Prisoners

fallow canyon
#

because we are prisoners

brittle cargo
#

so basically government made a discover on this hell hole and task prisoner from jails accross the world to investigate?

fallow canyon
#

we don't know

#

we know that 1 or 2 of the prisoners used to work for the company who made the complex

brittle cargo
#

huh...btw the trailer pictures character name reminds me call of duty and the reload in this game is awsome too

fallow canyon
#

the 2017 one?

brittle cargo
#

yeah.

surreal robin
#

It looks like the enemy has two hoses on the right side of the GIF.

#

You can see this better on the GIF

upbeat frost
#

I thought that was a head

surreal robin
#

You have to zoom

verbal sedge
#

what do we know about the outside world

fair lion
#

Hoses?

surreal robin
#

Tubes

#

@fair lion

naive anvil
#

I think the new enemy will most of the time will spawn in the fog indicated by the fog in the doorway. It also looks like it only has one arm, maybe some deformed sleeper or scout? But I could be completely wrong

median vapor
#

maybe it's a male melee scout that can scan in front of him instead of being blind. I think it's giving us his back in the gif also we never seen a male scout???

naive anvil
#

That would be awesome

fair lion
#

that looks like smoke from a fire more than fog
it's also just a teaser

storm patrol
#

We get a 5th teammate in r4

#

Have to sacrifice them in the end

#

Throw them to the fire

hot burrow
#

Its north calling it

stone vine
#

North boss 🥵

fervent saddle
#

@old saddle

light rune
#

It looks like the enemy has two hoses on the right side of the GIF.
@surreal robin Looks more like a head, with the spine severely deformed and quite possibly a mutation near the neck

#

appears to be male as well

fair lion
#

or an eggsack/spitter attached to the body
also male?

stoic rock
#

er

fallow canyon
#

sleeper with spitters attatched?

meager kestrel
#

I think that GTFO E4 will explain the lore more then previous rubdowns

fallow canyon
#

no e-tier

light rune
#

Well it'd have a shooter head if it was female (well thats the main definition between shooters and strikers anyway)

fair lion
#

the mother exists

light rune
#

I mean yea that's an exception though

fallow canyon
#

all the sleepers except the mother are related to one another in some way

#

shooters and strikers being the main ones

dense saffron
#

lore

polar gale
#

Gonna go out on a limb and place a bet

#

New enemy generates fog because they love us

flat halo
#

The mother already generates fog we do not need another

polar gale
#

Ah, but you see. The mother does it when they're awake.

#

What if, they do it when they're asleep.

flat halo
#

bad

polar gale
#

Wh- what are you talking about

late basalt
#

bad

polar gale
#

Dealing with fog is like, the most fun thing in the game

flat halo
#

Fog sucks

polar gale
#

It just makes sense is all I'm saying!

flat halo
#

no

devout geyser
#

is this lore related? 👀

flat halo
#

no

polar gale
#

Must say, I hope there's a lore related reason for each run down to have progressively more painful fog implementations:

  • R1: In some levels for suspense. Not toxic, lower visibility, and make flashlights redundant.
  • R2: Toxic fog, fog repeller is a must have or a turbine.
  • R3: Fog literally everywhere...

Where could it be coming from? New enemy. Boom. Lore 4 u

flat halo
#

What

late basalt
#

R3, everywhere, one level.... HMM

flat halo
#

R2 had waaaay more fog than R3 lol

polar gale
#

WH- A2 and C1

flat halo
#

A2 has easily avoidable fog

#

C1 and B2 has ok amounts of non-avoidable fog

#

But R2 had like a shit ton of levels with large amounts of fog

late basalt
#

ex. B4, C2, D1, D2, E1

flat halo
#

We should prob take this to one of the GTFO chats, not really lore related

polar gale
#

Regardless of what it's like to deal with, why has standard fog disappeared from the levels unless emitted from the mother?

#

It could be something to do with the fact it's in a different facility

late basalt
lament temple
#

theres regular fog in A3

surreal robin
#

@lilac island ?

broken mason
#

was to do with a conversation in another chat about where the rundowns take place

surreal robin
broken mason
#

ambient sound in the loadout screen sounds like what I would imagine an HSU to sound like

surreal robin
broken mason
#

hmm thats more an elevator

#

gear selection sounds more like an underwater mic

dense saffron
#

"Fog sucks" did you know the mapper would make fog not suck ass? Join the mapper cult today as we crusade towards it finally being re-added to the game

#

yes I made a website about the mapper

broken mason
#

yeah that sounds pretty good

#

making it a tool would be tricky as it would exclude powerful options such as biotracker and mines, It might be better suited to a consumable with say 4-8 charges?

#

or it could be like the flashlight where it does not run out but just has a biotracker length cooldown?

#

I support its introduction but it would be tricky to make strong enough to compete with the tools that are so influential in a run

late basalt
#

It completes with bio. Can confirm

vagrant fiber
#

This new enemy would it be crazy if it were to well mimick players

#

movements or say behaviors.

#

morphology speaking if whatever created the sleepers did this then ruling something like that out of the question. It is humanoid but could it also be that thing which grabbed one of the prisoners in the first trailer that long tendril mouth appendage creature.

pulsar folio
#

what does c in c-foam stand for

#

my best guesses are containment foam and cryo foam

#

and, if it is meant to be containment foam, is it a worm reference?

pulsar folio
#

c comes before the foam though

#

if c stood for concrete the official name would be concrete foam not foam concrete

flat nexus
#

Cyro-Foam

pulsar folio
#

is it cyro and not cryo?

worthy flower
#

My headcannon says the c stands for cyanoacrylate

pulsar folio
#

Cealant Foam?

#

canned-foam?

worthy flower
#

Canned bread

pulsar folio
#

no

flat nexus
#

Cu- I'll keep it family friendly

pulsar folio
#

cadaver foam

#

carcinogen foam

#

cannibal foam

#

compressed foam

#

condensed foam

#

clicker foam

#

carbon-? foam (maybe its made from a specific isotope?)

#

charged foam

#

capture foam

worthy flower
#

If it was carbon foam, it would at least be black

pulsar folio
#

diamonds can be blue, pink, yellow, clear

worthy flower
#

Because they are not pure carbon

pulsar folio
#

an exotic carbon isotope might not be the same colour as carbon
and the foam need not be purely that isotope to be named after it

worthy flower
#

Color is never affected by isotopic changes, its an electrons thing

flat nexus
broken mason
#

canned foam is now my new headcannon

#

a small team of elite scientists working hard in the depths of operation deep reach finish their project at around 11:30am, having worked through the night they hold up the fruit of their labour. "finally, we have it... Canned foam" *Evil laughter echoes through the halls of the laboratory.

rose cradle
#

slice that baby open with a can opener

#

wait i didn't mean the neonate

broken mason
#

hmm what if you put the C-foam launcher in the can opener in B2?

rose cradle
#

could you EAT the foam in the C-foam?

still bane
#

given that it hardens so much when you throw it i doubt that

flat nexus
#

You can eat it once.

rose cradle
#

then your entire body hardens like the doors

#

you become a statue

still bane
#

putting yourself in stasis

lilac island
#

Please come to our server.

still bane
#

or just dead

near fulcrum
#

whats the lore behind loading in two shells on the shotgun but being able to shoot x number of times

flat halo
#

Nothing, the reload animation just does not make sense currently

flat nexus
#

Battery powered shotgun

broken mason
#

surely we can have a reload that replaces the whole shotgun mag like loading a pp-bizon

late basalt
#

I’m betting a speed loader based on the animation

stone vine
#

Guys be prepared for me to be here 24/7 >:) its happening soon my children

#

i will take over the lore chat once again and conquere the 7 nations WoodsPraise

timid lance
#

k

flat nexus
#

k

flat halo
#

k

jaunty oar
#

Anyone know why the chargers formed the way they did like why they have more of that biomass covering them ? I can't find anything about it . Thanks

broken mason
#

not sure if we actually know

hardy scaffold
#

It's unknown. Sadly, a lot of the lore is currently shrouded in mystery. Hopefully, R4 will give us some answers.

broken mason
#

yee hype for R4 lore

hardy scaffold
#

However, it'll probably leave us with even more questions. lol.

late basalt
fallow canyon
#

Does it the goo make them more resistant?

late basalt
#

Maybe it does actually

fallow canyon
#

Like c-foam

late basalt
#

Since they are based off a normal striker and the oil hardens their skin or something 🤷‍♂️

fallow canyon
#

Maybe they have similar ingredients

broken mason
#

c-foam was prolly made by scientists studying the black biomass?

fallow canyon
#

Possibly

late basalt
#

Or pre infestation as a way to support mining operations in collapse incidents

#

Well. To support unstable parts to prevent collapse incidents is my guess

rose cradle
#

has anyone theorized what the 4 prisoners are looking at in the R4 announcement picture?

meager glade
#

its probably been said before and means nothing but
Andrew is and Anagram for Warden

rose cradle
#

you’re saying that the warden is inside that container thing?

broken mason
#

nah i think the two comments are unrelated

#

people did have a discussion on that a few days ago when it released

meager glade
#

man IDK

flat halo
#

Maybe an enemy

#

Or like something important to the lore, we will probably see in the final level of R4

rose cradle
#

yeah i think i remember hearing some people talk about it being the new enemy

broken mason
#

new playable character??

#

prolly either the new enemy or a striker though

meager glade
#

Well i hope R4 is lore heavy since it is ||Datacenter||

broken mason
#

yez

rose cradle
#

but if we look at the rundown 3 announcement picture, it shows the baby, giving off that it’s a major part of the R3 objectives and lore

#

so i was thinking that thing is like a major part of the lore, and maybe not the new enemy

broken mason
#

even if it is given to us its significance was not understood until release

#

the same goes for the name "the vessel"

#

the significance of that might still be yet revealed if we find out why we microwaved, can opened, and stabbed the baby

#

in r4

rose cradle
#

hmmm yeah i agree with you

#

at first i honestly thought that was the neonate baby inside the container

broken mason
#

looking closely it seems to have a thumb on its arm?

#

also hackett is not wearing his hood up

rose cradle
#

damn i never noticed that hackett doesn’t have his hood up

#

but i think in the image you can kinda see the thumb you’re talking about

flat halo
#

I think it might be a more humanoid creature

broken mason
#

do regular strikers have thumbs like that?

rose cradle
#

nope i don’t think they have hands at all

flat halo
#

Ye I think they just have arms

broken mason
#

yeah they dont and certainly not that pronnounced

rose cradle
#

also idk if it’s just the darkness of the image, but i feel like there’s a lot more to that thing in the image than in the gif

broken mason
#

o fugg

#

what if that thing came from us needling the neonate?

flat halo
#

How would that work

broken mason
#

same kinda orange as the neonate surrounded by cold, dilute colours like from the steel hsu

#

idk but we stabbed it in R3 so maybe the warden gives us a data drive to put through the datacentre so we get enough data to clone it

#

damn that seems kinda plausable ngl

flat halo
#

I think it is just orange smoke/ fog

#

In the warden restriction pic d0c sent there was orange fog at the bottom of the rundown screen

broken mason
#

hm

#

da fires of HEL where all the bad HEL guns and rifles go when R4 comes out!

rose cradle
#

lol i can see where you come from the orange lighting, because i think it’s probably some indicator or way that it’s keeping something alive

#

like the neonate has it when it’s opened up and it’s given that orange lit halo in D1

flat halo
#

It is a giant containment center

#

Big bad guy in there he murder you

broken mason
#

yeah thats what I reckon bluepen

fallow canyon
#

reminds me of the proxies from SOMA

#

like dragon said

rose cradle
#

jesus christ that’s from SOMA?

#

it’s been so long since i played that game

fallow canyon
#

yes

#

they were in the dark so you probably didn't see them that well

broken mason
#

I wonder if the warden got DNA data from the NEONATE in R3D1, and we are filtering and altering that data in the DATACENTRE in R4, so that we can clone the NEONATE and that clone is what we see in the teaser and is what the warden is after right now

fallow canyon
#

I think professor scaler has a better theory than that

#

I don't think neonate will come up again

flat halo
#

Hopefully not I hate that baby

broken mason
#

not the neonate itself, that is gone, but the data from when we stabbed it with the needle

fallow canyon
#

maybe the neonate was needed for research

rose cradle
#

i have a weird theory about why the neonate is needed but i actually prefer not to say it

fallow canyon
#

say it

broken mason
#

like we stabbed it for a reason, the halo attached to it was so the needle could stab it in the right spot, surely this precision and the fact it was prepared for the lab indicates data collection was the goal

#

say it

fallow canyon
#

maybe they just needed that machine for the baby

halcyon chasm
#

I'm guessing the Warden wants specific DNA data to create an organism, either for the Warden to use as a physical form or to create the ultimate prisoner (or sleeper)

broken mason
#

yes

#

thats what I reckon

rose cradle
#

i’m thinking more as a physical form, because all we know the warden could be an AI

devout geyser
#

when the ring was added, it was also imprinted with the DNA from C1

#

so I don't think we were getting data from it, but more putting data into the system/nFrame

halcyon chasm
#

In that gif, 1 prisoner also seem to pull their hood down and it indicates they are more curious than afraid of what's in the containment cell

devout geyser
#

{{Rundown 003}}

amber nimbusBOT
fallow canyon
#

{{Prisoners}}

amber nimbusBOT
fallow canyon
#

!wiki prisoners

amber nimbusBOT
#

https://gtfo.gamepedia.com/Rundown
Not the correct result? Use !wiki page prisoners for a direct link or !wiki search prisoners for a list of all hits.

GTFO Wiki

The Rundown is a gameplay feature of GTFO.

broken mason
#

hmm or the needle is inserting dna from past dna samples (assuming the warden does not have the correct baby stabbing equipment upstairs and has to go into the complex)

devout geyser
#

on B1/C1, it says that the data is needed for neural imprinting.

#

the neonate is already imprinted before D1 starts

broken mason
#

neural you say? mental status r4?

devout geyser
#

i-

broken mason
#

and yeah you are right it starts imprinted

halcyon chasm
#

Yup and we leave the neonate there

devout geyser
#

the whole point of r3 was connecting it to the nframe

#

no clue why

#

and then we just leave it?

halcyon chasm
#

I think that gif is to do with the neonate tbh

surreal lark
#

baby in system make system go waaah

broken mason
#

i dunno then, there must be a reason we ran through a big complex lab to stab the baby

surreal lark
#

actually not a baby

fallow canyon
#

well we had to prepare it

#

maybe we were just opening it

broken mason
#

yes we prepared it for the baby stabbing machine, otherwise it would not have been stabbed on the right angle

surreal lark
#

The needle seemed to be connected to the complex itself

fallow canyon
#

A1, B2

surreal lark
#

we uploaded the neonate to be transferred to a host body probably

halcyon chasm
#

I mean with R3 being called Vessel( referring to the neonate), Contact will likely relate lorewise to the objective.

fallow canyon
#

Then what about C1?

broken mason
#

DNA sample for imprinting baby?

devout geyser
#

there is a whole summary on the rundown wiki page btw

#

that explains everything that we did

broken mason
#

yeah but how does contact relate to lore? we contact aliens?

fallow canyon
#

where is it?

surreal lark
#

contact the thing inside the neonate

#

a person being transferred to a host body

fallow canyon
#

thx

surreal lark
#

that may or may not be broken

broken mason
#

ah now it works

halcyon chasm
#

It's in the wiki

#

Oh yeah why does A2 start fogging up again if we did fix the generators?

broken mason
#

power redistributed before we leave? also cool factor

rose cradle
#

wait wdym A2 fogs up again

surreal lark
#

it rises as you extract or once the team scan starts

devout geyser
#

maybe it's pulling the fog out of A3

#

it's the "centralized air purification system of the reactor"

surreal lark
#

^

#

the prisoners say "We shouldn't do this... it feels wrong..." before D1

#

So it's probably going to be uploaded into the new enemy as a boss in later levels

fallow canyon
#

!wiki A2

amber nimbusBOT
fallow canyon
#

what are the pmother trials?

devout geyser
#

good question, no clue

#

they were probably testing on sleepers before they took over the complex

#

that would make sense why they're in tubes throughout the lab

fallow canyon
#

and why there was so much security

devout geyser
#

yo trueee

broken mason
#

ok looking back at the prisoners story we can learn something about the speed of the stuff: the very first level available a DNA sample is collected, but later turns out to be corrupted so the prisoners are sent back to the same level; into R3C1.
The flavour text "..it's ..changed..." can tell us that first: the prisoners remember being in the level before and can recognise it is different. Second: the environment has changed in the space of time between the first expedition and R3C1 so we can infer that areas of the complex may become reinfested between missions

rose cradle
#

fugg you’ve actually got some good points

#

cause like isn’t R3C1 supposed to take place in the alpha expedition

#

wait i’m stupid you literally said that

devout geyser
#

yuh we go back to the alpha but a different version of it

rose cradle
#

can’t believe i didn’t realize sooner

broken mason
#

I never played the alpha but ill watch a vid of ot and see what the differences I notice are

devout geyser
#

here is a video:

rose cradle
#

yeah i never played it either but just from a video you can immediately tell the similarities

broken mason
#

yeah thats literally the one im watching xD

devout geyser
#

Lolol

broken mason
#

it looks seriously different ay

broken mason
#

looks like there is more clutter and maybe more coloured light in R3C1, fog room is the same but no infection (oh the days), 2nd scan room seems fairly different in the alpha, cover was much lighter in and doors were in slightly different places. I havent been in zone 15 much so I cant vouch for that part, there is also an error alarm at the end.

#

overall everything looks almost the same but I think the most significant thing would be the room with the black dripping biomass in the roof, need to get some vid of that

rose cradle
#

i forgot about that giant biomass thing in the roof, what exactly is it anyways?

flat halo
#

Charger Goop™️

#

Some sort of biomass that most likely has something to do with chargers as it has appeared along with them both types they have appeared

rose cradle
#

yeah now that you mention it, it probably has something to do with the chargers in the area

#

almost like, they were born from that 🤔

#

that’s just a hard assumption tho

fallow canyon
#

I think it covers them

#

charger charger without the goop

karmic osprey
#

Perhaps the sediments, like stalagmites, have deposited on the heads of the Sleepers over time until they solidified, giving them this look. And they attack by quickly charging and hitting directly because of the weight of the head

#

It'd makes sense, even if it is a little absurd. Obviously by solidified sediments compared to stalagmites I don't mean the spikes on their head (which are common to other types of Sleeper), but more specifically to the sharpness and bigger size of the spikes themselves. Also by sediments I'm talking more about the stuff around and above their head, that doesn't allow them clickering correctly, and that has an impact on their stability

lost ore
#

holy... so that's why the place was the same. brilliant move of 10 chambers.

frail pollen
#

Let's keep this serious please

stone vine
#

👍

fair lion
#

what if "Contact" stands for meeting the warden GWmythicalThonkCool

hot burrow
#

meeting dad

devout geyser
#

hmm interesting

#

@lilac island are we going to meet you

stoic rock
#

@lilac island yeah i listened to that

#

its creep as all hell, and i think i know whats happening

stone vine
#

Nice

bronze thorn
#

i dont know if anyone saw but the panels in R4A1 talk about samples of shrubs they found down there

#

it looks like the iridium is mixing with not only humans but plants as well

solemn star
#

A2 has a new transport item that is a cryo case

#

has something like "insulin type protein" as its flavor text

bronze thorn
#

i wonder if we will find out what the baby was for in this run down

#

cuz ngl fucking hate that baby

stone vine
#

Also blueorb is everywhere

stone vine
#

Yes

#

You didn’t see the shelves full of them in A1?

frail pollen
#

lol

stone vine
#

Blue orb is one with us

solemn star
stone vine
#

That’s a nice blue orb

dense saffron
#

spherical

late basalt
#

and its spherical

still bane
#

out of curiosity has anyone figured out how fast the hell-o-vator lowers us down?

stone vine
#

No, but I’m not exactly sure how it could be relevant to anything lol

lost ore
#

hey guys did you listen what the warning alarm say when you enter the objetive door?

#

what does it say exactly?

#

oh ok

nimble oasis
#

You mean the bulks?