#gtfo-lore
1 messages · Page 186 of 1
Also, note, that isnt a drop down hole.
That is a hole placed in the middle of the complex, a smaller hole.
This shows further Warden isn't linked to the creation of these holes then, seeing as not all are used for an elevator.
We can also infer the biomass may have something to do with it, but whether it simply grew there post hole or was there prior is what we really need to know.
Also, one more thing, this appears to be a datacenter map.
Meaning the datacenter maps contain small holes placed within them, whether the other maps may have them is unknown.
It would make sense for the holes to be located in datacenter alone if it is where the auto gen status log was retrieved from, that would definitely cause a hefty amount of issues having a bunch of holes ripped through the main servers.
So, these grow invasively throughout the complex.
Forcing their way through the walls and through the holes, almost reforming the complex into something else entirely.
A breeding ground for sleepers to thrive.
I wonder how it gains so much mass, whats its main source?
:0
^^^
ever wonder why we see no evidence of other prisoners? snacks for the angry floor
Well we probably do seeing as we have no idea where those dead bodies came from and half of them don’t even have all of their clothes on 💀.
OHMYGOSH THE SPIKES AREN’T REBAR! It’s the spaghetti fungus stuff growing out from between the flooring!!!!
The explosion/digging of the holes did not cause the spikes, they grew out afterwards
It seems, however, that it does not survive well in sunlight. Look it just stops growing at the drop in holes and stays with the dead layer deposited as spikes
I’m curious about how walking on it will be like
No I don’t think so
It’s pretty clear it’s the metal, if it was growing out of the biomass it’s stems would be rooted within it.
And if they were spikes they would be on all of the layers, yet the layers made out of stone have none.
I think that makes it pretty reasonable that it’s not spikes from biomass.
Also in both c levels, there are no spikes surrounding the area that contains the biomass.
And if it did they would be growing from the roof downwards.
Man i must say that gives me the creeps, imagine wading through hallways full of that biomass crap. Dead space vibes
I hope that happens, would be sm fun
ever wonder why we see no evidence of other prisoners? snacks for the angry floor
@dense saffron but wont we see like empty sentries and maybe some equipment on the ground?
i dont think some biomass will eat an dmr
I'm joking
i mean what you said makes sense
even tho you where joking, i always wondered what happend to the other prisioners
you see ex personnel on the ground but no prisioners, no lefover sentry no nothing
I always thought the dead bodies were supposed to be other prisoners
They seem to look more like old workers, though the bodies have such little detail it’s hard to tell.
Some dead bodies have mask on but i dont believe they where prisioners
Some of them look like they got puke on but maybe that just me
it looks to be a mix of both workers and prisoners
thou, id say most of them are workers due to the clothing they have on them
@cobalt bloom yeah, not lore related
;-;
thanks for the ping...didnt really need it but okay...whatever
No that's me when I wake up
I think that is meant to be the chargers?
Well
full image
No more breakfast for me
Well that is not mother for sure
I think it is meant to be a charger but it is not dark like chargers
One in the transformation?
I mean yeah it could be something turning into a charger
Would make sense why it has the black spikes but not the actual whole black body like a charger
The eyes are dark, and since the spikes are coming from the inside out, I think it's a mutating subject
It’s a charger without the tar substance surrounding it, if you look at a normal charger and this one they’re identical.
Whatever is surrounding the charger is it’s own living being, I’m not sure what they would be hand in hand for.
Big Black Blob Boss Fight?
Bish created GTFO confirmed
Hybrids and mothers have similar features to a charger. I’m assuming hybrids are actually a mix of charger and shooter rather than striker but that’s pretty apparent. And, of course, mother is a mix of enemies so it contains a similar face to that of a charger.
Charger lore will hopefully be good next rundown as Ludvig has shown us an extension of the biomass
I told you there will be a Big Black Biomass boss fight
I mean there’s definitely going to be something lmao, can’t wait for big black biomass boss fight
Also, not sure exactly, but I wonder if we’re getting more photos with the release of r4. Seeing as we don’t have all 16 of the numbers.
I think it was just early charger, the spikes are still there but the overall art style is different
Let's continue this in #gtfo-chat as who the enemy is in this context isn't lore related. Thanks.
https://www.youtube.com/watch?v=aoy_WJ3mE50
Deep underground tunnels? Nuclear waste? Seems like a GTFO possibility to me.
hmmmmmmmmmmmmmmmmmm
There is no nuclear waste at all in GTFO, nor wastes deposits for the moment. There are a power plants in the Complex - certainely used for autonomous and contiunous enregy within the tunnels - though wen we arrive they are halted for a long time.
There are some poisonous gasses in the complex from materials they mined
The fog probably. Ie what most likely caused the sleeper infection
most likely...but what's got me in a twist is the anatomy of the sleepers....mainly the fact that the lower half of the stomach contains egg like spores in a sense...haven't made much sense of it...nor the bodies which lay around all over the place...but a lot have the same uniform on them. All of them having the Santonian Industries on the inner pant lining and the shoulder patch respectively...that and the colour of light grey...
I need to do some more digging and rule out certain things with the bodies, mainly whom died from the sleepers and whom died from something else...and if possible....what. But mainly, that's continuing to piece things together....
The common thought of the stomachs is; it’s where they store the 12m tongue that they attack you with
Main reason I am trying to understand the bodies is because of this one...mainly the head section...skulls been split open unnaturally with his brain itself splitting....the rest...idk
most likely Neko...
but the fact we have a body like this....in a semi state of looking like a sleeper is interesting
Yeah. Again, thought is that it died/ killed in the state of transformation
thats what I was running with
ill try to get my head around this, it's gonna take some time...but ill try thats for sure
Strikers need that slit
Maybe theyre just zombies, or like them, when a sleeper kills an individual it "infects" them, and slowly transforms them into a sleeper, some transformations being successful and others.. like the bodies you find
No I think the bodies are failed transformations. The host dies before it can be taken
You expect a person to be alive as their fucking head splits in half and grows teeth everywhere, not to mention the 15 meter long intestine whip?
He probably does not refer to the sentient side of a human, but more so if the body can stil be categorized as a lifeform. The human itself reaches a state similar to braindead during this transformation, but the body itself still functions. If that fails aswell, the situation he described comes into fruition
Well, by the looks of it the biomass takes the place of many vital organs. If you notice when we kill sleepers the biomass is always the weakest point. Shooters contain it in their heads so that’s a weak point, same with scouts, mothers are shot through the cocoons which grows from its body out of biomass.
It uses the resources it’s given to create specific forms of sleeper.
If we’re looking at it from all of the miners and common workers generally being male, it would make sense why all the dead bodies appear to be turning into strikers.
That’s why mothers are so strong, more bodies provides the biomass with more components to work with, also explaining how they produce that large of an amount of children.
And also how they can make different variants on their own, they already contain the blueprints and materials necessary.
Also, we know basically that sleepers aren’t dead because if they were then the bodies wouldn’t stop transforming when they die. And also, the babies seem to be perfectly alive.
I’d say a sleepers main purpose isn’t to eat humans, different to zombies who’s entire existence is made upon that factor. If they simply were made to be brain dead zombies then they wouldn’t have such extensive security measures such as scouts and what appears to be zonar.
There is this guy, he's similar to the other guy, but his positioning and why he's holding his head...but what's got me thinking is his neck...You can see it forming the into the strikers neck/back....So yeah.....these guys where most likely alive while their heads where splitting open to a point....
Thou, with what I've seen of the infection on the enemies in the game, is that it's most likely some sort of fungal based. Mainly due to the spores that are on them, the biomass im not fully sure....the mother kinda throws the spanner in the work with this idea fairly hard. And there is another body which is fairly "wtf happened to him"
Say hello to "Jim"......he only has his head....
Also did a somewhat timeline with what I could find on the wiki.....
Id say they where
or at least, from the guy cradling himself naked, he was in extreme pain while fighting whatever it was in his head....which would explain his posture and positioning
The sad thing is, out of all the logs we have, only 3 are place able on a timeline....unless the wiki doesn't have them all.......then ill be annoyed
the biomass im taking about is the fungus silence
biomass refers to the mass of an organism
also, having all of the dates would take out the fun of figuring out the timeline in the first place
I know, just wish there was more to work with....but yeah....figuring out the biomass fully will be interesting
even with the limited knowledge we have on it
We have quite a bit actually, its just the tanks are hard to see through
fairo, thought the tanks looked odd with its content inside
Yeah the infection fog kinda blurs everything
true that
then there are the pipes with.......that......
Pipe sleepers confirmed?
¯_(ツ)_/¯
there are hints thrown all over the place, its just finding them all.....sometimes...you have to look at the roof
well yeah this is all just reappearing info
at this point ive had this exact conversation like 10 times
im just more curious and somewhat laughing at the pipe thou....mainly how on earth....did the biomass get there 😄
it appears to be melted and smashed inwards, not biomass
but at the same time the texture is so bad its just o-o
Here's my timeline
Oct 11th 2053 - AutoGen log
August 1st 20?? (most likely 2050)- Mr. Davies Gargantua update
Sept. 25th 2050 - Mining Dust
Sept. 25th ???? (probably around 2050) - Syringes
Sept. 3rd 2050 - Conspiracy Radio
Sept 5th 2049 - Gargantua blueprints, Construction 20 months, Drilling starts Aug 2050
April 15th 2049 - 9.8 earthquake hits gulf of Mexico
53 was likely the collapse of the servers in datacenter, thats what i assume the auto gen is
scout seems to have bigger head than normal humans
while other sleepers have heads that is the same size as humans
is the summer of the gtfo sorry in pins still accurate?
Nothing is certain apart from the logs
Also, something of note, not sure if this has been talked about or covered before, but has anyone payed attention to the relocation and reshaping of bone structure? I have a theory about that which also ties to why the the syringes do what they do and give the prisoners some level of infection.
I'd like to hear anyone's thoughts about that as well
If anyone's interested in the biological theory and such
Yo, played during the beta but havent been back since, what story has been revealed in the first few rundowns?
The Wikipedia page for the rundowns shows the stories in all of them
It shows the objectives of the rundowns and the logs and stuff that appeared in them
written by yours truly 😈
Doc
nah he doesnt edit the wiki
then there are the pipes with.......that......
that looks like a really bad welding job, lol
I may be late with this, but what exactly is this? I feel like someone has probably discussed this before
ignore the commentary, I'm just wondering about that scream?
It’s is assumed to just be ||the Pmother from D1|| moving deeper into the complex
but then why would the ||mother|| scream? I mean thats a possibility, but I just dont think thats the reason
It is very passive, and a similar sound is heard when in combat with it. C1 was very likely the nest before it moved
guys you dont need to use spoiler tags in this channel btw
Well not everyone been to D1, so I try not to spoil anything
so do you think it like, gathers up sleepers and then moves to a more secure location? and the scream is to notify them?
fair enough, but this channel is spoiler heavy so its not needed but if you want to anyway go ahead
Maybe, it seems to be a warning call when threatened. In the case of combat it is before a wave of babies to protect itself. In this, not sure. The D1 mother is a lot more passive than the typical one
True... I would like to point out that there are other mothers, so maybe thats the next "hierarchy" of the sleepers. If that makes sense? Because if it can use the scream to control and migrate the others, then they must be "higher ranking." Does that make sense? idk...
Atm I do not see it like a hierarchy, but idk. We will see in the future
i hope so... god this game is one unsolved mystery after the next
BUT, I would like to explain my reasoning to my "hierarchy."
So its obvious that in war and strategy in such, there are the infantry, or, the "pawns." In GTFO, said "pawns" are obviously the sleepers and the spitters, they are weak and have very basic, non-threatening abilities. However, in mass, they are very deadly and aggresive.
The BIG BOIS, are much more specialized, hit hard, and are just in general hard to beat. They kind of, I have no clue why im putting them in chess terms, but theyre like horses. You have much fewer of them and when well-placed, can deal heavy amounts of damage.
Scouts are bishops, traverse quickly, stay on one path, and are looking to set up an attack for everyone else.
Blah blah blah, each sleeper variant is just a build-up, to stronger, more reliable pieces.
I think its a decent way of putting it. Each one plays its role to slowly build up to... whatever is at the top
Why is there no female poisoners? 🤔
(i'm new to GTFO, excuse my poor knowledge)
There probably is but we just are not playing as them
Ye
poisoners
Talking about the blue bulbs that infect you? Surprised they look male to you, can't tell what they are personally.
I do not think the spitters are any gender
You may not like it, but spitters are what peak masculinity looks like.
soo uhh
wondering, if sleepers born from a mother dont really mature into full sleepers. (just speculating)
i wonder if there's a absolutely massive mother, spawning full-grown sleepers.
Yeah that’s queen theory
Basically a large entity that summons the waves of enemies and is responsible for the screams before them
So basically the same concept
I think that the queen sent the sleepers up a while back and they went into hibernation, they got sent up via the holes
And once they begin hibernating they change from a reddish new born look to a more fleshy pale look
You may not like it, but spitters are what peak masculinity looks like.
full of pimples and squirt on anything they see
gross.
i assumed those wall egg things that are the same ones as on mothers grow into full sleepers and not just straight-up spawned on demand.
also isn't it weird how they presumably can be spawned/grown but at the same time the workers seem to turn into sleepers
at least looking at some corpses
or is it that all the normal sleepers we see are actually not workers and that's why they're all naked or something, the seemingly infected worker corpses are some sort of failed/ongoing experiment for the infection itself. Conspiracy theories 
and the charger black liquid is melted clothing

When you start an Alarm door a distant roar can be heard, those screams are nowhere near the mother screams, any theories on this one?
The alarm screams are from sleepers coming to attack
Yeah, I think so. Big boys and small boys roar together
The roar also shows where their coming from
yeah, the echo
No, I don’t think so
Wave screams are completely different and are no where near as low pitched
Sleepers are known for being quite high pitched when it comes to the sounds they emit when aggravated
Also, the fact that the c1 screams exist prove that bigger entities do in fact exist
I would say it’s more something releasing the sleepers than the sleepers themselves
Also, wouldn’t they differentiate sounds between types of waves, chargers and strikers sound nothing alike yet the same noise plays
Also, to be able to even hear the sound from that far down means whatever it is is absolutely huge
I mean, not even mother screams can be heard from a distance away and they’re loud
To be able to hear something from hundreds of meters down with extreme clarity is crazy
No smaller group of sleepers would be able to emit that noise
Also this plays into the hole theories
If there’s something big it’s totally possible it created holes to send sleepers upwards so they can begin hibernating
Hole theories?
Yeah drop down holes
Oh
There’s multiple and not all are used for elevators, we can assume that from the Ludvig leak
Also, think about it
If they were to suddenly change conditions and begin hibernating other places than of course their states would change
Wave sleepers are a purple ish red color and look almost glossy in appearance
While hibernating sleepers are rough looking with pale pigmented skin
Also wave sleepers are slightly taller, I can infer most likely because they do not stay hunched
I did hear from someone we saw sleeping red sleepers in E1, which would make sense also if it were true
The deeper we go, the more sleepers put into newer hibernating
Sleeping red?
Yeah the wave sleepers
Ya, that was cool seeing them sleep
Yeah, in time, those sleepers would definitely turn into a more pale color
You know that black stuff that’s slowly covering big guys
That’s most likely due to being exposed to the complex conditions for longer
Also, it seems like the holes purpose is to spread this parasite because the biomass is growing out of it, using it as a way to expand throughout the complex
And sleepers use it as a form of transportation also
It’s like a sleeper subway
I think we should make a fake name for the parasite so we arent just calling it "the parasite"
just as a placeholder until it either gets an actual name or just to refer it to
what
the ones they lick you with or that were show in the trailer
I think the easiest way to make one that makes sense would to hybridize a name between parasites that share similar funtions and shapes in real life compared to the parasites in here
prehistoric maybe? because its likely they are originating from the asteroid that culled the dinos
Parastoric? i mean its legit a combo of prehistoric and parasite and could easy be switched out when a better name is made
like you said placeholder names arent super important but it gets point accross
Chicxulub parasite?
Bishop and I are coming up with ideas
We kinda want it to have basis in reality? make it seem like one that could actually exists and be called that irl
also
what was the leading theory on how Giant Sleepers are formed again?
Rapid Growth that happens to a bit of them?
There were 2 theories that stuck the best, one of them had to do with IIX syringes and the other had to do with a life cycle within the sleepers.
what's the one with the IIX syringes ?
It make you STRONK
@mellow lodge, In one of the logs we can find this rundown there is information about the syringes. It states that they have side effects that affect the patient who uses either an IIX or an I2-LP. Each syringe gives off a slight bit of infection as we see in game, so we assumed it would most likely change a miner into a sleeper when used enough without any disinfection. IIX are known for giving us a boost in strength for 8 seconds, allowing for us to kill giants with one full charge. So, in summary, the strong syringe changes humans into stronger sleepers.
Thanks!
No problem
Where do you find this?
Thought it would be in d1
its the second terminal
K
hey @weak rampart are we allowed to ping you if we have a question or no
Sup dude?
Illegal 
weeb the legend
I wanna know what the file sizes are measured in

;-;
like is it bits or is it kilobytes or something
Depends on your system I think
im talking about the terminals in gtfo
Logs
That’s a good question, I’ll see what I can do
alright, thanks for helping
Yes lord ludvig we love your assistance
This probably would have been better to ask in #gtfo-related-questions. Thanks.
I mean I guess but this is related to a thing Bish and I are looking for in lore?
It's relevant
well boys
ahh ok, didn't realize it was related to that. my mistake
its all good
Is this the law of equivalent exchange?
Or did someone kill ludvig because the file sizes would tell us too much lol
cause I did have one more small question
@weak rampart if thats ok
its if the place Mount Lauren, New Jersey means anything to you out of curiosity
Guys I think we killed Ludvig
Or maybe he’s busy... idk... making the video game
I’m only back for a little while. Can someone catch me up on lore?
Not much has been talked about, ludvig just posted a leak so if u want to read about it scroll up a few days 🙂
Is there any lore behind the tools? Sentry guns, C-foam launcher, Mine deployer, and biotracker.
No, not really because there really isn't any lore behind the tools.
They're just there for gameplay purposes.
I mean before tools were mining equipment, or maybe it’s something that the warden gives you
Oh, they're old mining equipment
So there’s no logs on them like the syringes
No.
What if you are actually the warden?
Here me out, you pick the level, you pick the loadout, and then you send them down to die. Then you simply watch their cameras and if they die you send more prisoners down. It kinda makes sense
Instead of prisoners dying and magickally goimg back down with more info as to how to survive
The warden doesnt know whats down there either
So it would make sense
I mean. It is definitely possible
but doesn't the warden know what he's looking for?
Well, not really. We had to find the baby in R2, he didn’t know where it was
It seems like the warden has little knowledge of what he is looking for, its up to the prisoners to actually find the info
Like he has basic info like what terminals have info or what you need to do but thats it
so your perspective is video feed
The neural link he can prob see thru
what year was is GTFO set in? 2080?
We dont know exact year/ dates I think
don't terminals have logs with dates?
Yeah. But that’s all before we are there
that coulda been years prior for all we know
but when did things start to go down
Idk yet. we will know in the future
theyre giving more story elements as the game develops
Is there any place where old terminal logs are archived?
Hmm. Maybe data centre
no I mean the ones for R2 and R1, not in-game
Ah. I think in the wiki
forgot that this game has a wiki
Yup
R1 didn't have logs. Logs were introduced in R2 however.
I think warden also controls the prisoners
continuing from #gtfo-spoiler-chat
i think this needs more brightness
Based on the fact that the data center will be introduced in the next update
This can be part of the server room

go away or i shall taunt you a second time-a
Hi, where does this image comes from ?
it's in emotes right now. I assume doc got the idea from suggestions asking for some creative lore puzzles

ok thanks so they are lore and leaks for R4
maybe or maybe doc's bamboozling everyone
but the truth is, you need to "speak message" to hear the lore hint
I'm excited, but there is not much solid ground under my feet
I'll wait for more updates and leaks from the D0c 🤔
they could be lore related. they could just be r4 leaks. they could just be colored orbs.
I just noticed the R4 in D0cR4D :p
i'd wait for someone smarter to tell me what the hecks those orbs are but we might not get someone smarter
they could be the terminator. they could be the servers in my apt.
They could be you
They could be me
They could even be.. gets face licked off
The orbs are not added by D0c
I think orb is a lie
Could be a red herring
Doc could you tell us what it is when the rundown is released?
The orbs represent the location of ||redacted|| on the map.
The sleepers on the walls and ceiling
Some ideas i got are cameras, pieces of lore, or maybe something new in R4, but idk
@frail pollen Are there many of such devices from the picture? (I can see at least two of them) So maybe the colored spheres indicate the location of specific one? 🤔

I don't think doc's gonna tell us anything
but maybe he could give us another hint, am I right, D0c?
i mean hes just dripping us info to generate hype and by the time r4 its ready hes gonna release the main lead to the easter egg
unless its literally right infront of us and we dont seee it
maybe by the time R4 releases there will be enough to form the entire layout of an expedition
ty for spoiling R4D1 now i know where to put my sentry HA!
little do you know doc, i am already one with R4 (since im a zone sign ofc)
maybe by the time R4 releases there will be enough to form the entire layout of an expedition
@frail pollen HOLY SHIT SECRET MAP!!!!
i just realize lmao
easter egg hunt, theyre gonna hide mini docs around the map that we have to bring back to warden
then warden is going to use them as prisoners instead of us
d0c has a new pfp
His current one is just a server
it's my server
didn't know that sorry
it's what @cloud swift runs from
damn thats big ass server then, do you have sleepers nearby too? wink wink
oh no wonder it doesn't work very well, they need better servers ;P
I have sleepers as a security system protecting the servers
why are they so cute then?
Can we pet the sleepers?
THEN YOU GOTTA HIRE A NEW SECURITY CUZ WE GOIN IN BABYYYY WOOOOOOOOOOOOOOOOOHOOOOOOO
Yes D0c your security will be no more soon enough
unless you put something 3x times the size of a player i aint scare
Another one
OH HELL YEAH
R4F1 👀
we have to look for those dots in game to unlock that e/f tier (probably)
Except there's no e/f tier in r4
its like they can lie to us to then hit us with a welcome suprise to pull the community together to solve a easter egg or im just too exited
So did they hide a tier from us on the roadmap?
Cause there is no E-F tier on the roadmap
well we dont know what tier that is
also roadmap says up to d tier, thats the bottom of the screen so that means that is after d tier
or d is just the end of the screen
Nah that could be where D tier is
unless the D tier its locked
D2 was locked in R2
Maybe there will be multiple D tier levels with some of them being locked?
yeah but the screenshot its on the left side so D1 its locked?
That level might not actually be there in full release
That might be a later D tier just in the position of D1 cause they have not made the other D tier levels yet
Well at least we know warden restriction is basically confirmed
it may not be, im hoping it is though

Doc just give us the release date
release date is in the future
nah hes just doing his job on hyping our asses off
I am excited, I like how the area around that level is kind of red tinted
Makes it seem like some shit will go down in there
My guess for the release date is Oct 13th
@frail pollen I'm a big fan of that PFP
me too
The lowest tier appears to be the foggy bit at the bottom, while the locked tier is one level up.
The fog is red
There could be an E tier, they do occasionally move expeditions around in development, but that would depend on whether or not that's happened.
pray for E-Tier
They may have just not put it on the roadmap that there was gonna be one
OwO..... R4E1?
Eh maybe
It looks like there could be one but it was not on the roadmap and they have said there wont be one so idk
It wouldn't be too hard to add one either, as they'd have extra time to actually develop it due to Warden restriction.
The whole thing actually looks a lot more colorful. There's the usual blue, but now there's also green, orange, and red.
Wonder if they'll mean anything.
D0c is playing GTFO 👀
He has been a lot lately
Well how else will he get screenshots
Probably getting screenshots to use for is pfps
I'm trying really hard to
R74C2
lol
The letters are usually randomized
Yes
D0cs pfp earlier
Looks like D tier, Warden Restriction is most likely coming back
Some people think there will be an E tier, idk for sure tho
It's probably D tier since the foggy area is below it.
Or with your free battle pass idea we can grind that out!
The warden confirmed it.... 100% save now Kappa
Devs don’t want MT or battle pass. They’ve stated this before the game released
We were joking, we already knew that

ludvig end the misery 🥺 🤗
What misery
Of life I guess
the waiting @flat halo
Ludvig is not misery. He is the light.
@glad stone i didnt said that xD
at least Bish used the Maul.
The maul is an instrument from our lord to express joy.
Rub the Ludvig and the Maul into your pores.

Big post incoming, apoologies in advance.
I've always found GTFO to be rather interesting. Now, I've always wondered: Why IS there an error alarm spanning the ending of C2 and the first half of D1? I can only assume they're the same alarm, after all.
Now, we know the alarm began when we entered the HSU zone of C2, in search of the individual to imprint to the Neonate. I'm guessing, and this is a rather rough guess, that this individual has security clearance in the facility, and was thus protected among other high-ranking staff members behind the error alarm. That leads me to further guess that by imprinting this person to the Neonate, then later attaching it to the nFrame, we're using the Neonate to log into the mainframe with security clearance and therefore shut down the alarm.
Now, these rundowns are work orders from the Warden, this much we know. Everything we've done so far has a reason; Rundown 1 was to access Rundown 2, Rundown 2 was to acquire the Neonate. I'm guessing Rundown 3 was us giving the Warden a backdoor into the mainframe through the Neonate. What about you guys though? What are your thoughts on this?
i think it's called an error alarm because it is an error. Locking down an entire zone for one hsu and tying its security to that sounds weird. Besides this isn't the first time we've gone after important people.
I'd be more willing to believe that that biomass has something to do with the error
Ah. It does make more sense when you put it like that. And I do agree with the fact that it isn't our first time taking HSUs. That actually leads me to another question too. Why does taking HSU samples trigger an alarm? We've seen this all the way back on R1A1, and it's never really made any sense to me. Furthermore, why are there HSUs at all? I understand this was a mining/science facility, thus their existence is feasible, but why store people in them? Why important people?
alarms to keep us on our toes probably cuz we're bruteforcing that crap or something, who knows.
As for HSUs i'd say they're common practice in the game world. We should get story about them eventually, would be really cool to see backstory especially (like doom weapons and technologies), but unlikely
Yeah, that's what I was thinking. Here's hoping we get a little more on that. In the meantime, I can't entirely remember the statuses of all of the HSUs we've raided, but I don't think they were all considered functional. I've queried a few HSUs, and some are online, some are offline, and some are malfunctioning. That leads me to wonder, since we the Prisoners are being woken from HSUs by the Warden, could others in functional HSUs also be woken?
And this is where it gets REALLY speculatory, but if that were the case, then is the Complex actually the source of the Warden's prisoners? Just functional HSUs?
i don't pay much attention to lore so i wouldn't know
but considering one character was an employee, it's possible. And i always assumed that the hsu people aren't all dead or whatever, they could be woken. Would be cool (and very dead space) if we saw an hsu open and it was some disturbing infection stuff inside
That WOULD be cool! I've only got one more thing on my mind now, and it's that the prisoners seem to know about the Warden. In the subsurface transmission for R3B1, the dialogue exchange directly mentions the Warden. How would the prisoners know about the Warden though? Why would it introduce itself to them? Or did they come up with the name themselves?
i don't know anything about that. I get the impression that it's ordinary for prisoners to know about the warden
Wardens generally are responsible for keeping things from getting out of prison
It is atypical to send things INTO prison to break IN
I haven't invested myself in the lord quite yet, but the name warden does come from the prisoners transmissions right? It could simply be the name given by the prisoners to the authority that forces them to go down there
Please correct me on that if it's not the case
they do have control of a lot of prisoners
how old are the prisoners 🤔
Infants
Probably like middle-aged? They do not seem that old
A really old person would probably not be capable of doing all the shit they do
I am pretty sure one of them has been confirmed to be a former worker, idk remember who or how though
I mean when you are doing this job any age is the right age to retire
But yeah I think that makes sense I guess maybe
I am pretty sure one of them has been confirmed to be a former worker, idk remember who or how though
@flat halo that hacket the one with the hood
Idk much about the lore ima be honest I am mostly here to bonk sleepers
well the prisoners are forced to bonk sleepers
i am pretty sure Bishop is the former worker
so at least over 40
@fallow canyon no you can say subject retirement as in he isn't apt for doing this any more (old age isn't the only criteria)
Recommendation for retirement doesn’t only mean old age, I’m not denying the fact they are possibly over 40, but things like mental health and physical health are also factors
As stated above
By the looks of it they are all in terrible condition, each having one of the status not being met properly
Speaking of retirement, in the bootup of the game it says that we're recommended for retirement, so I've gotta wonder, why is that overridden? Surely there's more prisoners for the Warden to send, right?
yes, that's what this conversation is based off
they are supposed to retire but the warden overrides the command to send them in
Huh.
Question is, are these prisoners former employees?
Only 1 of them is confirmed to be
They are prisoners, prisoner doesn’t only refer to someone who is captive after committing a crime, it simply means some who is under someone else’s control and captivity
They are also possibly former employees, bishop’s santonian website acts as an aid to that statement
Also, yes, there is likely a plethora of prisoners Warden can use, but I’m not sure if he cares entirely about the prisoners
being able to use hammers and guns they seem to be security or miners
It’s also possible that this is his best group so he sends them out the most
Maybe this group is the most unstable one
Well, no, that’s the items warden sends them out with which means it isn’t exactly something we can use to support the fact they were staff
they can all use a gun though, and swing that hammer really well
The reason they have those items is because they were scavenged from the complex, hammers were easy to access and guns could have been retrieved seeing as we go through so much security
Also, yes they can use the tools, correct, but I wouldn’t say they worked as common miners if anything
Also, they need to be able to because of gameplay purposes
Imagine a game where you can’t use your tools, that would be dumb wouldn’t it
Someone was able to understand what the robotic voice says when clicking on any expedition?
@flat halo that hacket the one with the hood
@manic shuttle i thought it was bishop who created the sanantonian website
@opaque glade It says "Retrieve DNA sample from hydro-stasis unit, get back to the drop point with sample. Depth: 427 meters."
they probably intended the Warden to give a brief description like that for each level but sacc'd it after the original alpha.
@charred vault thx!
yeah it's the description for the alpha mission
How are ppl finding lore? By exploring or speculation?
Speculation and exploring
We use the environment and logs to make speculations of what the lore could be as none of it is just fed to us
Ah ok ok. Thanks :3
No probs
Nobody talked about the latest leak ?
👀
it can be a fully automatic turret, or a turret that shoots mines at sleepers
what other gun has that sight?
it is the sight of the mine deployer
the machinegun from R1
fully auto turret?
maybe 🙂
No it’s the mine deployer that has the same sight
also MG
Which mg?
Look up
That’s not the same one though? It’s just blue
No they aren’t ones a hexagon and ones a square, the only thing similar is the blue
but it's just speculation, it might as well be c-foam sentry
The sight of the mine deployer
Considering all the negative feedback about the burst sentry, maybe they updated it
they nerfed the shotgun sentry
Yeah and burst is still bad
Burst sentry is better than shotgun sentry, it’s been getting rather positive feedback
How? It aims worse than a stormtrooper
Burst sentry is only bad to the extent that sentries, in general, are pretty bad.
Yep
shotgun is still decent
Burst sentry is still the most effective for open spaces. Shotgun sentry has very niche uses, but is otherwise much worse.
It might be a grenade launcher or something if it has the mine deployer visual.
I think devs made a clear design decision to keep AOE mostly out of gtfo and even with that mines are still very strong so idk if grenade launcher makes sense
maybe for a specific enemy
I don't think they'd shy away from explosives if it's a tool.
Wouldn't really be that different from just a sentry that's a gun.
This is a great lore conversation guys
This is a great lore conversation guys
@stone vine monke
what the hell even is the lore of this game all i know is that its a prison that went to hell
Refer to a lot of the stuff above, as well as the lore videos, keeping in mind that very little is concrete
We're prisoners but that doesn't mean that we're necessarily in a prison. Two diff things.
More like "hostages" I guess
Man the game's behind the scenes enemy artwork is... weird.
Prism sleeper 😳
lol
Source please, I wanna see concept art
10Chambers has some overview video on their YT channel, it should be the longer one, but it shows some concept art at some point
From what I've seen at the start of every mission, it appears that there's a vertical tunnel reaching from the surface all throughout the complex. It looks, at least to me, like there's a sealable hatch at the top, not to mention whatever equipment is mounted to take the prisoners down into the Complex. We know the hole wasn't created from the surface through means such as, say, a drill, since the deformation is upwards when we look at the holes. Furthermore, there's vast pits of just fog beyond those holes, which really makes me wonder, why is that there? Why didn't we pass through any fog pits for previous levels at higher elevations? Sure, maybe each level is an offshoot tunnel from the main tunnel, but there's still fog pits. And why are there fog pits? Is it something that the Complex dug up or something?
Where can I find a collection of lore from last rundowns?
i havent been paying too much attention to r2 and r3, is there anything of importance or something the character learns from those 2 or is there nothing new
name of the compledx is garganta
and it seems that it was hiding its research as it found something important
and a lot of companies were involved
isn't it also garganta?
couldn't garganta just be the final name?
i remember seeing a video linking garganta to the gient tunnel that takes us to the different levels
kk
where could Garganta be?
We don’t know
we’ve only seen the blueprint email, there might be a way to open the attached blueprint next rundown
And that might give us the location and exactly what it is/ used for
nuh-uh, Garganta is in uhhhhhhhhhhhhhh
New Hampshire
the screens in d1 mention iridium content
hmm
You see a sack in one of the A1's test tubes?
looks like a spitter but have a thingey streching from the bottom and the top
the screens in d1 mention iridium content
@broken mason That's because high anomalies of iridium are associated with extraterrestrial impact events aka the chixclub crater aka where the complex is
can we sell iridium?
seems to be a bit less than the cost of gold so seems like it's very valuable
that's nice
I’m new to the game but all I want to know is what are the sleepers and how are they made
<@&408548765599793173>^
Thanks
No problem
This might have already been discussed, but I think the suggestion from the audio log (and why it would matter to Santonian) is that Dreyfus indirectly runs Santonian or something along those lines.
?
Santonian is likely a strategic investments company dreyfus hired so that they could do all the dirty work.
So dreyfus probably just overseers the whole thing.
The email does seem to consider them a general threat to Santonian, though.
Despite the radio being all about Dreyfus.
I thought it was just an odd incongruity, but I'm pretty sure the "off-topic" nature of the radio snippet is supposed to indicate it's on-topic but in a manner which isn't very clear to us right now.
key data security
Could be, actually.
i think the infection fog is not natural'
but can this mean garganta can be something related to dreyfus?
Yes, everything’s related to Dreyfus, that’s kinda like the whole point behind them
Why does Andrew Clinton and Anders Johanson have the same sign off code? (I'm assuming it is an Employee ID of some type)
If you look on the R3C1 Log, Anders has the sign off code of B035. On log R3D1, Andrew Clinton has the sign off code of B035.
Just curious to know if they are connected or not.
Most likely part of the same division
There may be types of workers/ sectors of the complex they work
That makes sense, it was really messing with me.
B tier zone 035 would make sense
Wouldn't it make more sense if they both would be side Managers and each would keep his side?
idk if they would consider levels of the complex A or B tier, since they are at different heights even in the same tiers. i think it's the objective hazard level
Elevation Ranges:
A: 421-579m (R1A1-R3A3)
B: 562-716m (R1B1-R3B1)
C: 624-833m (R1C2-R3C1)
D: 811-989m (R2D1-R3D1)
E: 924m (R2E1)
im gonna graph dis
Triangulation 
Can we expect that we'll travel 1km in the next rundown?
I want my f tier already reeee
R4F1
i doubt we will ever see an f tier 
nooooo
Chase. Shut 
🤔
i wanna go home
anyone found the radio show log in a1? already?
The first audio log in the first level on a terminal that makes distinct noises directly on the main path may have been found by now.
may
Definitely
.t gtfo
The game is called GTFO and it doesn't stand for "Get The Fuck Out" but rather the feeling you have that you want to complete The Warden's objective and GTFO.
i still dont get it
Yeah it has no real meaning
Reminds me of the real acronym of the game F.E.A.R
maybe it stands for Get the Freaking (Databank) Out (of R4)
very likely..
I can understand the meaning just fine 
More like get the effing objective
It kind of looks like it has 1 arm
Why are we called Prisoners
because we are prisoners
so basically government made a discover on this hell hole and task prisoner from jails accross the world to investigate?
we don't know
we know that 1 or 2 of the prisoners used to work for the company who made the complex
huh...btw the trailer pictures character name reminds me call of duty and the reload in this game is awsome too
the 2017 one?
yeah.
It looks like the enemy has two hoses on the right side of the GIF.
You can see this better on the GIF
I thought that was a head
You have to zoom
what do we know about the outside world
Hoses?
I think the new enemy will most of the time will spawn in the fog indicated by the fog in the doorway. It also looks like it only has one arm, maybe some deformed sleeper or scout? But I could be completely wrong
maybe it's a male melee scout that can scan in front of him instead of being blind. I think it's giving us his back in the gif also we never seen a male scout???
That would be awesome
that looks like smoke from a fire more than fog
it's also just a teaser
We get a 5th teammate in r4
Have to sacrifice them in the end
Throw them to the fire
Its north calling it
North boss 🥵
@old saddle
It looks like the enemy has two hoses on the right side of the GIF.
@surreal robin Looks more like a head, with the spine severely deformed and quite possibly a mutation near the neck
appears to be male as well
or an eggsack/spitter attached to the body
also male?
er
sleeper with spitters attatched?
I think that GTFO E4 will explain the lore more then previous rubdowns
no e-tier
Well it'd have a shooter head if it was female (well thats the main definition between shooters and strikers anyway)
the mother exists
I mean yea that's an exception though
all the sleepers except the mother are related to one another in some way
shooters and strikers being the main ones
The mother already generates fog we do not need another
Ah, but you see. The mother does it when they're awake.
What if, they do it when they're asleep.
bad
Wh- what are you talking about
bad
Dealing with fog is like, the most fun thing in the game
Fog sucks
It just makes sense is all I'm saying!
no
is this lore related? 👀
no
Must say, I hope there's a lore related reason for each run down to have progressively more painful fog implementations:
- R1: In some levels for suspense. Not toxic, lower visibility, and make flashlights redundant.
- R2: Toxic fog, fog repeller is a must have or a turbine.
- R3: Fog literally everywhere...
Where could it be coming from? New enemy. Boom. Lore 4 u
What
R3, everywhere, one level.... HMM
R2 had waaaay more fog than R3 lol
WH- A2 and C1
A2 has easily avoidable fog
C1 and B2 has ok amounts of non-avoidable fog
But R2 had like a shit ton of levels with large amounts of fog
ex. B4, C2, D1, D2, E1
We should prob take this to one of the GTFO chats, not really lore related
Regardless of what it's like to deal with, why has standard fog disappeared from the levels unless emitted from the mother?
It could be something to do with the fact it's in a different facility
moved to #gtfo-spoiler-chat
theres regular fog in A3
@lilac island ?
was to do with a conversation in another chat about where the rundowns take place
Add GTFO to your Steam wishlist here: https://store.steampowered.com/app/493520/GTFO/
GTFO is a terrifying 4 player co-op game for hardcore FPS players, brought to you by the game designer behind the PAYDAY franchise. Players get to play as a team of scavengers, forced to exp...
ambient sound in the loadout screen sounds like what I would imagine an HSU to sound like
#gtfo-media message @broken mason 🙂
"Fog sucks" did you know the mapper would make fog not suck ass? Join the mapper cult today as we crusade towards it finally being re-added to the game
Spread the word, read our manifesto here http://dakkhuza.com/is-the-mapper-in-gtfo-yet/
yes I made a website about the mapper
yeah that sounds pretty good
making it a tool would be tricky as it would exclude powerful options such as biotracker and mines, It might be better suited to a consumable with say 4-8 charges?
or it could be like the flashlight where it does not run out but just has a biotracker length cooldown?
I support its introduction but it would be tricky to make strong enough to compete with the tools that are so influential in a run
It completes with bio. Can confirm
This new enemy would it be crazy if it were to well mimick players
movements or say behaviors.
morphology speaking if whatever created the sleepers did this then ruling something like that out of the question. It is humanoid but could it also be that thing which grabbed one of the prisoners in the first trailer that long tendril mouth appendage creature.
what does c in c-foam stand for
my best guesses are containment foam and cryo foam
and, if it is meant to be containment foam, is it a worm reference?
c comes before the foam though
if c stood for concrete the official name would be concrete foam not foam concrete
Cyro-Foam
is it cyro and not cryo?
My headcannon says the c stands for cyanoacrylate
Canned bread
no
Cu- I'll keep it family friendly
cadaver foam
carcinogen foam
cannibal foam
compressed foam
condensed foam
clicker foam
carbon-? foam (maybe its made from a specific isotope?)
charged foam
capture foam
If it was carbon foam, it would at least be black
diamonds can be blue, pink, yellow, clear
Because they are not pure carbon
an exotic carbon isotope might not be the same colour as carbon
and the foam need not be purely that isotope to be named after it
Color is never affected by isotopic changes, its an electrons thing

canned foam is now my new headcannon
a small team of elite scientists working hard in the depths of operation deep reach finish their project at around 11:30am, having worked through the night they hold up the fruit of their labour. "finally, we have it... Canned foam" *Evil laughter echoes through the halls of the laboratory.
hmm what if you put the C-foam launcher in the can opener in B2?
could you EAT the foam in the C-foam?
given that it hardens so much when you throw it i doubt that
You can eat it once.
putting yourself in stasis
Please come to our server.
or just dead
whats the lore behind loading in two shells on the shotgun but being able to shoot x number of times
Nothing, the reload animation just does not make sense currently
Battery powered shotgun
surely we can have a reload that replaces the whole shotgun mag like loading a pp-bizon
I’m betting a speed loader based on the animation
Guys be prepared for me to be here 24/7 >:) its happening soon my children
i will take over the lore chat once again and conquere the 7 nations 
k
k
k
Anyone know why the chargers formed the way they did like why they have more of that biomass covering them ? I can't find anything about it . Thanks
not sure if we actually know
It's unknown. Sadly, a lot of the lore is currently shrouded in mystery. Hopefully, R4 will give us some answers.
yee hype for R4 lore
However, it'll probably leave us with even more questions. lol.

Does it the goo make them more resistant?
Maybe it does actually
Like c-foam
Since they are based off a normal striker and the oil hardens their skin or something 🤷♂️
Maybe they have similar ingredients
c-foam was prolly made by scientists studying the black biomass?
Possibly
Or pre infestation as a way to support mining operations in collapse incidents
Well. To support unstable parts to prevent collapse incidents is my guess
has anyone theorized what the 4 prisoners are looking at in the R4 announcement picture?
its probably been said before and means nothing but
Andrew is and Anagram for Warden
you’re saying that the warden is inside that container thing?
nah i think the two comments are unrelated
people did have a discussion on that a few days ago when it released
man IDK
Maybe an enemy
Or like something important to the lore, we will probably see in the final level of R4
yeah i think i remember hearing some people talk about it being the new enemy
Well i hope R4 is lore heavy since it is ||Datacenter||
yez
but if we look at the rundown 3 announcement picture, it shows the baby, giving off that it’s a major part of the R3 objectives and lore
so i was thinking that thing is like a major part of the lore, and maybe not the new enemy
even if it is given to us its significance was not understood until release
the same goes for the name "the vessel"
the significance of that might still be yet revealed if we find out why we microwaved, can opened, and stabbed the baby
in r4
hmmm yeah i agree with you
at first i honestly thought that was the neonate baby inside the container
looking closely it seems to have a thumb on its arm?
also hackett is not wearing his hood up
damn i never noticed that hackett doesn’t have his hood up
but i think in the image you can kinda see the thumb you’re talking about
I think it might be a more humanoid creature
do regular strikers have thumbs like that?
nope i don’t think they have hands at all
Ye I think they just have arms
yeah they dont and certainly not that pronnounced
also idk if it’s just the darkness of the image, but i feel like there’s a lot more to that thing in the image than in the gif
How would that work
same kinda orange as the neonate surrounded by cold, dilute colours like from the steel hsu
idk but we stabbed it in R3 so maybe the warden gives us a data drive to put through the datacentre so we get enough data to clone it
damn that seems kinda plausable ngl
I think it is just orange smoke/ fog
In the warden restriction pic d0c sent there was orange fog at the bottom of the rundown screen
lol i can see where you come from the orange lighting, because i think it’s probably some indicator or way that it’s keeping something alive
like the neonate has it when it’s opened up and it’s given that orange lit halo in D1
yeah thats what I reckon bluepen
I wonder if the warden got DNA data from the NEONATE in R3D1, and we are filtering and altering that data in the DATACENTRE in R4, so that we can clone the NEONATE and that clone is what we see in the teaser and is what the warden is after right now
I think professor scaler has a better theory than that
I don't think neonate will come up again
Hopefully not I hate that baby
not the neonate itself, that is gone, but the data from when we stabbed it with the needle
maybe the neonate was needed for research
i have a weird theory about why the neonate is needed but i actually prefer not to say it
say it
like we stabbed it for a reason, the halo attached to it was so the needle could stab it in the right spot, surely this precision and the fact it was prepared for the lab indicates data collection was the goal
say it
maybe they just needed that machine for the baby
I'm guessing the Warden wants specific DNA data to create an organism, either for the Warden to use as a physical form or to create the ultimate prisoner (or sleeper)
i’m thinking more as a physical form, because all we know the warden could be an AI
when the ring was added, it was also imprinted with the DNA from C1
so I don't think we were getting data from it, but more putting data into the system/nFrame
In that gif, 1 prisoner also seem to pull their hood down and it indicates they are more curious than afraid of what's in the containment cell
{{Rundown 003}}
{{Prisoners}}
!wiki prisoners
https://gtfo.gamepedia.com/Rundown
Not the correct result? Use !wiki page prisoners for a direct link or !wiki search prisoners for a list of all hits.
hmm or the needle is inserting dna from past dna samples (assuming the warden does not have the correct baby stabbing equipment upstairs and has to go into the complex)
on B1/C1, it says that the data is needed for neural imprinting.
the neonate is already imprinted before D1 starts
neural you say? mental status r4?
i-
and yeah you are right it starts imprinted
Yup and we leave the neonate there
the whole point of r3 was connecting it to the nframe
no clue why
and then we just leave it?
I think that gif is to do with the neonate tbh
baby in system make system go waaah
i dunno then, there must be a reason we ran through a big complex lab to stab the baby
actually not a baby
yes we prepared it for the baby stabbing machine, otherwise it would not have been stabbed on the right angle
The needle seemed to be connected to the complex itself
A1, B2
we uploaded the neonate to be transferred to a host body probably
I mean with R3 being called Vessel( referring to the neonate), Contact will likely relate lorewise to the objective.
Then what about C1?
DNA sample for imprinting baby?
there is a whole summary on the rundown wiki page btw
that explains everything that we did
yeah but how does contact relate to lore? we contact aliens?
where is it?
thx
that may or may not be broken
ah now it works
It's in the wiki
Oh yeah why does A2 start fogging up again if we did fix the generators?
power redistributed before we leave? also cool factor
wait wdym A2 fogs up again
it rises as you extract or once the team scan starts
maybe it's pulling the fog out of A3
it's the "centralized air purification system of the reactor"
^
the prisoners say "We shouldn't do this... it feels wrong..." before D1
So it's probably going to be uploaded into the new enemy as a boss in later levels
!wiki A2
https://gtfo.gamepedia.com/Rundown_003
Not the correct result? Use !wiki page A2 for a direct link.
what are the pmother trials?
good question, no clue
they were probably testing on sleepers before they took over the complex
that would make sense why they're in tubes throughout the lab
and why there was so much security
yo trueee
ok looking back at the prisoners story we can learn something about the speed of the stuff: the very first level available a DNA sample is collected, but later turns out to be corrupted so the prisoners are sent back to the same level; into R3C1.
The flavour text "..it's ..changed..." can tell us that first: the prisoners remember being in the level before and can recognise it is different. Second: the environment has changed in the space of time between the first expedition and R3C1 so we can infer that areas of the complex may become reinfested between missions
fugg you’ve actually got some good points
cause like isn’t R3C1 supposed to take place in the alpha expedition
wait i’m stupid you literally said that
yuh we go back to the alpha but a different version of it
i mean the level is literally called “alpha” lol
can’t believe i didn’t realize sooner
I never played the alpha but ill watch a vid of ot and see what the differences I notice are
yeah i never played it either but just from a video you can immediately tell the similarities
yeah thats literally the one im watching xD
Lolol
it looks seriously different ay
looks like there is more clutter and maybe more coloured light in R3C1, fog room is the same but no infection (oh the days), 2nd scan room seems fairly different in the alpha, cover was much lighter in and doors were in slightly different places. I havent been in zone 15 much so I cant vouch for that part, there is also an error alarm at the end.
overall everything looks almost the same but I think the most significant thing would be the room with the black dripping biomass in the roof, need to get some vid of that
i forgot about that giant biomass thing in the roof, what exactly is it anyways?
Charger Goop™️
Some sort of biomass that most likely has something to do with chargers as it has appeared along with them both types they have appeared
yeah now that you mention it, it probably has something to do with the chargers in the area
almost like, they were born from that 🤔
that’s just a hard assumption tho
Perhaps the sediments, like stalagmites, have deposited on the heads of the Sleepers over time until they solidified, giving them this look. And they attack by quickly charging and hitting directly because of the weight of the head
It'd makes sense, even if it is a little absurd. Obviously by solidified sediments compared to stalagmites I don't mean the spikes on their head (which are common to other types of Sleeper), but more specifically to the sharpness and bigger size of the spikes themselves. Also by sediments I'm talking more about the stuff around and above their head, that doesn't allow them clickering correctly, and that has an impact on their stability
holy... so that's why the place was the same. brilliant move of 10 chambers.
Let's keep this serious please
👍
what if "Contact" stands for meeting the warden 
meeting dad
@lilac island yeah i listened to that
its creep as all hell, and i think i know whats happening
Nice
i dont know if anyone saw but the panels in R4A1 talk about samples of shrubs they found down there
it looks like the iridium is mixing with not only humans but plants as well
A2 has a new transport item that is a cryo case
has something like "insulin type protein" as its flavor text
i wonder if we will find out what the baby was for in this run down
cuz ngl fucking hate that baby
Also
is everywhere
lol
This is what I was talking about
That’s a nice blue orb
spherical
and its spherical
out of curiosity has anyone figured out how fast the hell-o-vator lowers us down?
No, but I’m not exactly sure how it could be relevant to anything lol
hey guys did you listen what the warning alarm say when you enter the objetive door?
what does it say exactly?
oh ok
You mean the bulks?
🐈