#gtfo-lore

1 messages · Page 132 of 1

lilac island
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Had one walk through a mine earlier and it just brought it down to like 25%

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Mine was torso level detonated less than a few feet away

harsh agate
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3 people are enough to kill one big one

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with one full sledge hit per person

lilac island
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That is true

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I feel like the "full hit" means "75% charge" rather than 100

thorny ridge
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We have no way of measuring the Damage the Hammers do ethier from what I've seen

lilac island
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Because at about 60-70% you'll kill the sleepers, and 3 full charges will kill a big dude

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Would be nice to have the exact damage values clarified, but I guess the mystery of whether or not it's enough adds tension

thorny ridge
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It's probably in the game files somewhere.

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Though I doubt It.

lilac island
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But dad, that's effort

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It'll probably be the charge function with multipliers and damage caps, I'll go looking and do the math later

thorny ridge
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Cause all Hammers rn do the same damage.

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I'd do Weapon test and Weakness tests but I can't solo with just myself rn and I don't wanna be a Liability to the Mission for em.

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"Weak points might be the knees to stagger, or high damage to the big belly."-Striker aka Big Boi's

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So I'am guessing almost every weak spot Is where these Egg Like Abnormalities are Located.

vagrant lynx
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i've seen a chart on the steam game guides page i think of wpn dmg. Maybe hammers is there too? (correction: maybe it was elsewhere?)

lilac island
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Would explain why shooters die fastest to head, strikers die fastest to body (or at least so it seems from my experience)

thorny ridge
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Sleepers and Small Strikers can Survive Upper torso blows Unless They're Alerted.

lilac island
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Well yeah

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It seems inconsistent but I've killed them with torso hits if it is glowing

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Could just be that desync means I hit head anyway, but idk

thorny ridge
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Could be Entirely based on the Percentage Health system aswell.

lilac island
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True, true

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All I know for sure is that the glowing bit does seem to do extra damage consistently

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And seems to carry through whether they're fully alerted or not

thorny ridge
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Also I have no clue on how the "Horde" stay's In a Sleep State Other then the Scouts No Matter the Environment's

vagrant lynx
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i like to think that (#1) on each level there were humans working, who by some global event inside the prison (and suggested "mine-shafts"), became the monsters. #2 i think stage 2 for a monster (when his heart beats) isn't jsut them being annoyed by light and sound, isn't just a biological function to keep there bodies alive by pumping some blood around periodically, but is also signs of growth and evolution. Hence why they twitch violently. || also that shit in C2 when you look up...is...alive..||

thorny ridge
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I mean If you're a Parasite, Infection, or whatever, you'd do only the things needed to keep your Host Alive.

vagrant lynx
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very true, but i think its more than that. the ||variations weve seen|| indicates many uses, like how ants have different roles and are physically different somewhat

old field
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I have great pictures of Lamprey I took myself.

thorny ridge
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I mean there's also that one Parasite or Infection that fucking spits out shit.

old field
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Striker's are scary.

midnight spoke
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Ant's have hive mind nature btw

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@thorny ridge you mean the shooters?

thorny ridge
old field
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AHHH

vagrant lynx
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...damnit nature... i wont sleep now for a week... 😛

midnight spoke
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Boi, there's worse things than that in nature unfortunately

thorny ridge
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Yep

vagrant lynx
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mankind? OH HE TAKES THE CAKE!

midnight spoke
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I wish

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We're brutal and destructive, it's simple

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Anthrax infected deers becoming unfrozen? Scary
A specific breed of fish in the deep parts of the sea fusing together to survive? Creepy
Mosquitos? Annoying

thorny ridge
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There's alot of Possibilites of the Cause of this games Lore

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and I'am hoping It's nothing too detailed ;~;

midnight spoke
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Nah, I think they'll stick to fungus or parasites unless they want to throw us a wild card

lilac island
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I mean, there are parasites that consume a part (or theoretically all) of a host and occupy the functions of it

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Could be that it's some parasitic worm that consumes the internal organs and replaces their function with those egg like things, which would explain the deformation and why hitting those is a quick kill

midnight spoke
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Sure are, they can also chemically induce behaviour or control it, also change the chemical balances of the body and do some interesting stuff like that

last saffron
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according to simon the lore is extensive and that they know everything

midnight spoke
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Hell, people don't realise how common DNA mutations are

last saffron
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so well just have to wait until audio/text logs arrive

lilac island
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^^^

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I mean, there are bugs that eat the tongue of a fish, or fungi that take over the brains of ants

thorny ridge
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Can't wait to listen to a Man Discover the Horrors of the Depths

last saffron
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im fairly certain we have plenty of mutants inside of us already

thorny ridge
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I know the WIKI States there "Mutated"

lilac island
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Yes, but they have no superpowers just chronic illnesses

midnight spoke
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Kek, look at it this way

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1 cigarette = 15 mutations

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sunlight? Leads to mutations called Thymide dimers

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We have an enzyme to repair those too

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Then there's environmental

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Cell replication tends to have an error every 1 million replicated cell

thorny ridge
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I mean if we think about It these fuckers live Underground In a Metal Coffin surrounded By Artifical Light.

midnight spoke
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And then there's chemically induced mutations

lilac island
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It's UV light that causes mutations, theoretically living in that environment would be the ideal area to not mutate

thorny ridge
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Image was Delayed Ignore It.

lilac island
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However mine runoff and industrial waste is known to cause tons of "wack shit"

thorny ridge
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My Poor 500 kbps can't handle 3 mb upload.

midnight spoke
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@lilac island This is accurate, specifically the blue part of the spectrum, most of the rest doesn't penetrate

lilac island
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Wooo, that chem-bio major I dropped in my senior year to go to culinary school pays off

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Haha mom

thorny ridge
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And The Most common depth for the Expedition Is between 800 Meters to what 1-2 Km Underground Somewhere.

lilac island
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I wish we knew how deep we will go at the furthest

last saffron
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the original expedition, irl, to chixculub reached around 1.3 km below sea floor

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D1 is sitting at..

thorny ridge
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842

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Oh fuck we got deeper to go

last saffron
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842

lilac island
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That's the thing that gets me going, the fact that we're in Chixculub means we could be dealing with leftover from "that time period where everything was fucking insane"

last saffron
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at the very least we reach the kilometer mark

midnight spoke
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another 500m of pure fun and smiles

lilac island
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At least

thorny ridge
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And Plus In the Game Files there's about what 300 Levels?

lilac island
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Unless I missed something we've never been told how deep this facility goes

thorny ridge
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Don't know If they Represent Actual Levels or Objects

midnight spoke
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or how wide it is

lilac island
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It could very easily be 5-10km deep if they have adequate cooling

midnight spoke
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we could be dealing with the least infected option on the sight tbh

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If there's more to the sight

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site

thorny ridge
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All we Know Is that we get Inserted through a Hole Protected by Metal that Descends for about 1-2 Minutes

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Thats what 500 Meters Across? idk I can't eyeball it

lilac island
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That's the other thing, that descent speed and time

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That doesn't seem right for 800 metres

thorny ridge
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It's probably the Cut for the Loading Screen

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tbh.

midnight spoke
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It is, the game loads while falling

lilac island
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I get that, but it still gets me because I enjoy skydiving

last saffron
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the darkness of the drop is the load period so it shouldnt be used to determine how fast you descend i think

lilac island
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I go off the sound

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It just messes with my perception of distance

thorny ridge
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But the Width so far of the Decent has Stayed the same from what I've noticed or paid attention to.

lilac island
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It's like 50-60 metres diameter

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It's not that big

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Why is my autocorrect doing that today

thorny ridge
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It's the English Way of Spelling It I guess?

lilac island
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No

thorny ridge
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I mean you've got English English and American English

lilac island
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I think my phone is just wack

thorny ridge
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It Aint

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your phones working fine.

lilac island
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You hurt me

thorny ridge
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My Stupidity does not my actions do

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But wait

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shit alright fine.

lilac island
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Back to lore

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So the tongue thing on the strikers

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Looks like a lamprey, strikes like a frog snapping its tongue out

midnight spoke
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Also is stretchy as fuck

lilac island
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However it has a remarkable degree of control over direction and seems to turn it at 90 degree+ angles

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Which means that thing is literally just muscle and cartilage

thorny ridge
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I feel like It's just Bound In the Gut or some shit.

midnight spoke
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Big strikers can lash out to like 20m I'm guessing

lilac island
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I think that the actual creature is just the tongue

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It uses the body for motive capability and protection

midnight spoke
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Ehh, how can they walk around without the top half?

lilac island
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Grows by eating the internal organs, replaces their function with itself as it goes and occupies more of the body

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The eggs could very well be actual eggs

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That question of how they survive damage is a big one

midnight spoke
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Possible there's more than one parasite coexisting

thorny ridge
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They Obviously don't have Many Organs Functioning anymore.

midnight spoke
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It's like people who get infected with tape worm probably have a few

lilac island
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Indicates biological redundancy, which was very common in the Mesozoic-ish timetable

last saffron
lilac island
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Yeah, could be several existing within the body

midnight spoke
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All of those pretty teeth

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better run better run

lilac island
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Or could be one big dude spread everywhere through it

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And it just has redundant and simple biology to survive injury

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We don't know yet, will have to wait and see

thorny ridge
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I mean there could be an entire diffirent Parasite or Infection on Lower Levels

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You don't see much Environmental Change with them being Active or Sleeping on the floors sofar.

lilac island
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If it's capable of HGT then we have no idea how batshit insane they'll get as we get deeper into the hive

thorny ridge
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It'll probably get worse the Deeper we can go.

midnight spoke
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HGT?

lilac island
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Horizontal Gene Transfer btw, for those who aren't into biosciences

midnight spoke
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gotchya

thorny ridge
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Yeah I don't have a fucking clue XD but I'am getting there.

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All ya need Is a basic Understanding formed to keep along.

lilac island
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So vertical gene transfer is that "parent-to-offspring" type of transfer and is most common, however horizontal gene transfer is when you take genes from another creature and just incorporate them into yourself or your offspring without a mate

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It's really common amongst some types of parasite and a few types of lizard iirc

thorny ridge
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Horrifying yet practical.

lilac island
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"Life finds a way"

last saffron
lilac island
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That way is just often disturbing and impractical

last saffron
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all these feelers have to stay somewhere

lilac island
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If it's full of thin sensor tentacles it would explain why it doesn't have a feeder one

last saffron
midnight spoke
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All these feels but no one to share them with

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Maybe scouts scream out of joy

lilac island
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Yeah, joy that it has discovered food

last saffron
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theyre completely blind unlike other shooters

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not deaf mind you

midnight spoke
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I was joking btw

thorny ridge
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I mean The Scouts are Capable of Letting out a Screech that Alerts the Other Sleepers

lilac island
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If you notice their behaviours are entirely basic predatory instincts, they just seek nearby food with no higher thought

thorny ridge
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I'am Assuming It's not a Form Of Communication but just Pure Noise to set them off.

lilac island
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Probably encoded noise

last saffron
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if you touch the feelers they react

lilac island
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Like how bird caws or dog barks can mean different things based on the sound

last saffron
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if you crawl infront of it while it walks, it wont react

lilac island
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Like "HEY FOOD THAT DIRECTION"

last saffron
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the main chars call them feelers so ill refer to them as such

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(the tendrils)

lilac island
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It's an accurate description based on how they work

midnight spoke
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The vibe checkers of the monsters

last saffron
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"dont touch those feelers! oh man, this place is going to get crowded.."

lilac island
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That got me

last saffron
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im also going to test on observation which confuses me

midnight spoke
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Which one?

lilac island
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I just imagine a mod one day so that the sound of the feelers has the scout shout "Ay yo, vibe check"

midnight spoke
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LOL

last saffron
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everytime a scout dies, theres a deep roar coming from some distance away

lilac island
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Make the shriek just be "BAD VIBES"

last saffron
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doesnt matter if the scout was alerted too

lilac island
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You're right

thorny ridge
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Im finna post something probably stupid and Unrelated we'll see.

midnight spoke
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Could be whatever may have tried to force it's way out

thorny ridge
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Lets just Put It this way some of You guys can assume and probably accuratley Use this Picture as a Form Of Communicating Anger

It's kinda like the Scouts just Screeching and no picture I guess.

chilly robin
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that picture makes me a n g e r y

lilac island
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This picture enrages me

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I assume you had a 95% to hit?

chilly robin
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just completed war of the chosen

thorny ridge
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98

lilac island
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ofc

chilly robin
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o o f

lilac island
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Dude I had a guy miss a shot like that last night while high off my ass and I just shouted in the middle of my friend group " THIS DUDE'S FUCKIN TWEAKING BRO"

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Hol up, my roommate is making Pho and I gotta get me some of this

thorny ridge
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Lets not get too side tracked but I could use all my Combat Knowledge from other games and tactics and In XCOM It doesn't matter all due to that little Number that falls upon you.

lilac island
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So back to the nature of the facility

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What were they mining, just minerals or what?

thorny ridge
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I mean Is the Planet On Earth?

midnight spoke
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Unknown

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yes

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It's off the coast of mexico my dude

thorny ridge
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The Gulf?

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So Near Where one of the Supposed locations of an Asteroid hit Near (IIRC History doubt I do XD)

midnight spoke
last saffron
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the irl expedition was mining underwater, at the center

thorny ridge
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Expected Material to be Mined?

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Or just Research.

last saffron
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research to see how the peak formed from core samples

lilac island
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^

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However IIRC that found there was a stupid high mineral content of rare earth elements in the crater

midnight spoke
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Meteors be cash money like that

thorny ridge
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yeah they can also carry things over aswell

last saffron
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the center is extremely rich in iridium

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plus they found pink granite, which helped determine just how hard the thing hit

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"the impact was so great it shocked and melted rocks found deep in the crust, causing them to shoot up before falling back down to produce the peak rings."

thorny ridge
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So we could be working with a Fictional Virus, Infection, Parasite, Fungal Etc

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Which would expand the horror of the Depths even more.

lilac island
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"Their discovery of shocked, granite rocks from deep in the crust placed “out of order” on top of sedimentary rocks validates the dynamic collapse theory of formation for Chicxulub’s peak ring, the scientists says." they call this "false layering" from what I remember and it means the low crust high mantle minerals we normally can't get rose up to reachable areas of the crust

midnight spoke
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The two main ones are fungal and parasitic

lilac island
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It also means that high crust material got pushed down into the depths

last saffron
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i really enjoy the idea that it might be something prehistoric, an area i believe we havent grazed

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a horror from deep within the earth as messer says

lilac island
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Are we allowed to link news publications about stuff when the explanation is a bit over my head

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Also, does anyone know a geophysicist, that would really help us out

thorny ridge
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I mean I've used Off topic Links and Pictures so far don't think It'd be an Issue.

last saffron
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since its tied to us speculating on lore, i dont see why not

lilac island
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This is an article that sums up why Chicxulub is special compared to other craters

thorny ridge
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IIRC The Facilites you Enter During the Expeditions are usually made of a Metal Material some Cement Mix and Rarely any Glass or Weak Materials.

lilac island
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So clearly it's deep and supporting itself

last saffron
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its a mix, metal/concrete

thorny ridge
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^

last saffron
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sometimes the ceiling is just natural rock

thorny ridge
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And there's the I guess you could call Iron Dome that You get Inserted from every start.

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I've never seen It clearly so I don't know how far It spands.

lilac island
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I think the top is open since we hear and see rain

thorny ridge
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It Is

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The hole goes straight down.

lilac island
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I think it's more of a grating than anything else just to keep people out/in

last saffron
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the confusing part about the entry point is that it doesnt look like its rock walls were excavated, both by the facility stuff or whatever forced its way up from below

thorny ridge
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I think there's door

lilac island
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I think it's in the ocean

last saffron
lilac island
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So that's a tunnel to the sea floor, which explains the lack of excavation until you get to the floor

thorny ridge
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In All Honesty It could span the Entire Crater and be Drilled down the Center.

lilac island
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Nah, this is a single giant borehole

thorny ridge
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Execuse the Delayed Picture

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My Internets Dying

lilac island
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Likely a platform around it for support staff when they were digging

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We are dropping in on a skyhook basically

last saffron
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well, all 4 pods rather

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1 for each side

thorny ridge
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So It'd be a Constant 4 Man Expedition Team for the Rest of the Prisoners (as we know)

lilac island
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That would fit what we have seen so far

thorny ridge
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And we haven't seen any other Insert Points and the Inserts the Same as the Exfil since we RTB From the Stasis Pods.

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*Entrance and Exits

lilac island
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Could be one hook that drops people, the pod arm thing locks itself in place, the hook returns to send the next group while we do our job

thorny ridge
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Would make since

lilac island
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The reason we have to wait for extract is because the warden has to decide that we're worth dropping the hook to recover us

thorny ridge
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the Entire System could be Automated aswell.

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Cause you come In no Contact With other beings other then the "Infected" and the Corpses of the Less Fortunate.

midnight spoke
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@thorny ridge C2 has a alternate exit

thorny ridge
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Does it?

lilac island
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You're right it does

thorny ridge
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What's It look like?

last saffron
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to be fair it could be other side of the hole

lilac island
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Doesn't D1 have a different exit too?

midnight spoke
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Same get up, different location

last saffron
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since you can see other parts of facility in it

midnight spoke
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this is true too

thorny ridge
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So There Is secondaries.

last saffron
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ill stick with it being part of the same entry, just using another ruined entrance

lilac island
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I mean if you build a mine like this you have multiple boreholes with capillaries that spring off of each one to interconnect

last saffron
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whatever went up took quite..a few chunks with it

midnight spoke
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I'm going to do it again today so I'll check the map

lilac island
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That standard would fit with how the facility seems to be laid out

thorny ridge
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Salt Mines

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Would be a Good Reference.

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And Most other Mines.

last saffron
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🦀 theyre all dead 🦀

thorny ridge
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They're In the Same pods as the MC's

last saffron
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its painfully hard to see, but everyone inside these pods are in same condition as mister fat

thorny ridge
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So I wonder what would happen If a Prisoner sent a Deceased pod up Instead If possible At all.

last saffron
thorny ridge
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Bloody Hell Literally.

last saffron
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i dont think even 4 of them can haul that thing back without getting swarmed in a second

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plus the cage has its own units already attached

thorny ridge
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Fair Enough.

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Makes me think that these are Infected Facilites that we're clearing and SSEing before we return to our Secure Facility.

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Shit I mean Securing Assets

last saffron
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terminal doesnt provide background on who is in the pods, but a few are confirmed to have "officers" and administrators

thorny ridge
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Mainly due to the 2 Entry and Exfil Points.

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Prisons can have Multipile Officers and Adminstrators Especially If they're there own

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They can come with there own Facilites for Inmates Aswell.

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Especially If there Integrated with a Mine.

last saffron
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dev kit doesnt have any sort of prison sets in it so i dont think theres a literal prison in here

brittle knot
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my wild guess is that were gathering DNA to clone those scientists or whomever was down there

last saffron
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you need the DNA to pass

thorny ridge
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Ethier way prisoners would be Free Labour.

midnight spoke
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@brittle knot cloning is a no go, is bad

last saffron
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Powergrid as example requires officers dna

midnight spoke
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^

last saffron
midnight spoke
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It's a security measure

thorny ridge
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I mean You can't access a Armory without a Permitted ID

last saffron
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"security clearance for b needed"

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"dna sample will suffice"

thorny ridge
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So these could be Different Sections of Mining Sites.

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I'am just putting out Random Varies and Theories here.

last saffron
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it apparently needs both ID and DNA

thorny ridge
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I'am slowly getting tired aswell so these may get Nutty or Repetative.

last saffron
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i like how bloody unknowing the Warden is

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"gather any and all PID"

thorny ridge
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Well they know somethings there at least.

last saffron
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it knows approximate location of things but not specific details, such as layout, security zones etc

thorny ridge
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I don't think It considers the Possible threat of the Infected per say.

lilac island
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We're more likely to find something useful if we're getting all of the IDs rather than just looking for one specific one

thorny ridge
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I mean all the ID's are Named

lilac island
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Yeah, but the networking in the place is all segregated

thorny ridge
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And the ID Commands for the Terminal Very almost every code has an X Inbetween 6 Digits

lilac island
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Nothing is consistent, almost as if the intention when making the facility was for it to not be able to be 100% controlled from one point

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Otherwise we'd be able to find and ping shit from any terminal

thorny ridge
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Kinda like a More Randomized Version of the German Enigma's.

lilac island
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Nah, more like a gapped network

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Like how the humans dealt with Cylon hacking in BSG

thorny ridge
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Hmm..

lilac island
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Which I guess if the facility was overseen and directed by an AI would make sense

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Since if the AI then went rogue it wouldn't be able to kill everyone in the facility in one move

thorny ridge
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Well you don't see much Net working do you

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Just a Data base the Terminal has stored on the Sector

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Now that I think about It we could be switched Inbetween each Sector

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then Dropped Into them

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I doubt they'd have much Variation to them.

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Then once your In the UW It Is.

lilac island
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Could very well be using prefab structures to flesh out the rooms they dig out

thorny ridge
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You don't see any Offensive or Defensive Protocols ethier

last saffron
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i know the people inside HSUs are random, but sheesh

thorny ridge
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and It looks like the Facilities have only aged rather then getting trashed by the Infected.

last saffron
vale prairie
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that i find strange

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why the frick have they people in pods that are like 15 years old

last saffron
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everyone inside the pods has random age/gender/name but still, funky

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i remember having a 87 or so old guy

lilac island
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Maybe it wasn't just a mine

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And it is actually going to be darker than that

thorny ridge
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I mean In Modern Day IIRC Stasis for us Is freezing the body Until a Cure Is found Useable to Cure the Disease IIRC.

lilac island
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But why was a 15 year old there in the first place

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It's a mine

thorny ridge
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Well thats the Question I'am racking In my head

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Why Have Stasis Pods In a Mine.

last saffron
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we dont have stasis, freezing someone is death

lilac island
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I mean, Mexican labor laws let kids work in mines AFAIK, but what's with all the stasis pods

last saffron
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we have chemically induced comas though

lilac island
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We have cryogenics that we don't know if we can revive people from

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Which is what he was referring to

thorny ridge
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It could well be a Survey Site with a Mine Imbedded In it or Something

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you Rarely see Mining Equipment other then Forklifts and Storage Shelfs

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and that Alone all you see Is Crates and some Varied Parts

last saffron
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looking it up gave me..a rather morbid result.

#

Cryonics (from Greek: κρύος kryos meaning 'cold') is the low-temperature freezing (usually at −196 °C or −320.8 °F or 77.1 K) and storage of a human corpse or severed head, with the speculative hope that resurrection may be possible in the future.[1][2] Cryonics is regarded with skepticism within the mainstream scientific community. It is a pseudoscience,[3] and its practice has been characterized as quackery.[4][5]

thorny ridge
#

Yeah It's all based on Hope

last saffron
#

Cryonics procedures can begin only after clinical death, and cryonics "patients" are legally dead

thorny ridge
#

Yep

#

It doesn't support your body to keep you alive your bodies completley frozen

#

The Cells In your Body are attempted to be maintained

lilac island
#

However they refer to the pods as "hydrostasis units"

vale prairie
#

yeah

thorny ridge
#

I mean we never see them active do we

#

Even when we're being deployed we're just staring at the door.

#

We don't even see the Evac Happen.

last saffron
#

there are HSUs which are "normal"

#

theres 3 states according to terminal

lilac island
#

Could be something similar to this tech?

last saffron
thorny ridge
#

You know some of them are "Normal"

#

Meaning they could still be Functioning.

vale prairie
#

so they are either dead or alive

thorny ridge
#

But we'll never know the fate of them.

last saffron
#

i think thats what normal implies

#

that the pod itself is working in order

lilac island
#

There's no readout on whether the occupant is alive though

last saffron
#

considering how our main 4 are sent down, it needs someone from the outside to do anything in them

thorny ridge
#

^

#

Our Main Characters almost completley rely on there pods being functional

#

to Enter them In the Sectors and Extract them

lilac island
#

But for the prison there are likely active staff maintaining them

thorny ridge
#

Entirely Possible.

last saffron
#

a confirmed function for the pods, aside from keeping the occupant, is running diagnostic, it even scans brain activity, x rays you

lilac island
#

We still have no clue what the state of the outside world is, but unless the disease got out most likely this is just a quarantined area with prisoners going in to get shit done

#

This is true

#

And it talks about inserting a probe, so it would seem to have some sort of surgical capability as well

thorny ridge
#

I mean If you've noticed the Prisoners themselves are Infected.

lilac island
#

Indeed

last saffron
#

the white "splotches" randomly pop up along your body

thorny ridge
#

That'd be an area of Infection probably.

last saffron
#

tfw theyre kinda neatly lined in that screen

#

took it back in alpha

thorny ridge
#

Even with our Characters Infected they still wear Facial Filteration Systems.

#

I won't say Gas Masks cause I doubt they'd contain whatever this Is.

lilac island
#

It probably is to limit exposure so that the pod+immune system can handle it

last saffron
#

oh, it also tracks "cell degradation"

#

give me a moment

thorny ridge
#

The Mental Status Is also Stated which Is Unusual.

last saffron
lilac island
#

I remember hearing at some point that madness would be a feature

#

But that was at least a year and a half ago, might not be a thing anymore

last saffron
#

if its hard to read:
Cognitive stability
Physical Functions
Cell Degradation

midnight spoke
#

Also they're in a mining complex, a gas mask is a safe bet

thorny ridge
#

I don't know what they'd mean by NRV Probe

last saffron
#

Nerve probe

thorny ridge
#

There's also the Asset Organizing System or something along those lines

#

where It's sorts the value of the Inventory.

lilac island
#

Loot and shit is coming in future they've said iirc

#

So you'll be able to take the stuff the "wardens" don't want

#

Which makes me think they're human

last saffron
#

Warden lets prisoners keep anything it doesnt need

lilac island
#

Inb4 the mining corp made it a for profit prison when everything went to shit

last saffron
#

so if you scrape up something it wouldnt give a single damn as long as its not something it requires

lilac island
#

Capitalism at its finest everyone

last saffron
#

i mean, thatd be just Amazon warehouse

thorny ridge
#

So you could In Theory only insert the Requested Items In the POD for Retrival

lilac island
#

I don't like that you're correct

thorny ridge
#

I mean most of the Rooms Look like Ware Houses

#

Especially In B1 In the Fogged Rooms.

last saffron
#

the whole place is a mess to be fair

thorny ridge
#

And Mainly the Upper Levels

last saffron
#

you have random shelves everywhere, HSUs just dumped around

lilac island
#

When Amazon's automated warehouses turn on us they'll rebrand as prisons

last saffron
#

Machinery sitting here and there

thorny ridge
#

I mean I'am still wondering where most of the Mining Equipment would be

last saffron
#

hazardous containers just laying on their sides

thorny ridge
#

Or the Equipment In General

#

Cause you find random Ammo Packs In a Mining Facility

lilac island
#

Most areas we've been in don't seem like active mineshafts, which would explain the lack of equipment

thorny ridge
#

Unless they're Stashed Boxes from Previous Prisoners.

lilac island
#

But there's a lot of stuff in here that makes me wonder why it's there

last saffron
#

you know what ticks me off most as someone who worked in a place like that? thermos' and stuff near bloody acidic chemical barrels

thorny ridge
#

I mean I'd look at It like this

last saffron
#

they have paperwork just laying there too!

thorny ridge
#

It's like a Coal Mine

#

the More they Dig The Higher the Chance Of your Lung's Being Coated (AKA The Stronger the Infection Chance)

#

The Stronger the Enemies

#

and Most likely the More Infestation of the Environment.

last saffron
#

C has ||angry gigantic lumps in 2 parts of the area||

#

well, theyre not angry to be precise. its the ones sleeping below it that are very angry

thorny ridge
#

We've been going at this since what 1 PM EST?

last saffron
#

||it doesnt seem to be like necromorph creep, its a big, pulsating and glowing sack. almost like a cocoon||

thorny ridge
#

A Picture would further help with Examination tbh

#

There's alot In the Environment we probably miss

#

since we're usually going In a Group.

last saffron
#

im not at c yet, but theres a clip of it

#

at a really awful angle so you barely see it

thorny ridge
#

Wonderful.

#

We'll have to use what we got.

last saffron
#

the only coherent thing about it from the clip is that its ||moving and glowing akin to the rest of them||

midnight spoke
#

@last saffron what part of C? 1 or 2?

last saffron
#

i just need to get my lazy ass to C really, then ill flood the channel

#

2

midnight spoke
#

I don't remember seeing it, but that roof I remember

last saffron
#

its in 2 spots, one behind an optional alarm door

midnight spoke
#

probably why I didn't see it

lilac island
#

If anybody is ever doing test/lore runs feel free to hmu btw, I don't really care for completion I just enjoy the game

thorny ridge
#

My Fingers are Aching from typing so much holy shit

#

I haven't completed past B1 But I've already had Spoilers and I've Looked for my self at picture for reference.

#

Hence why I had no clue about the secondary Entrances/Exfils

last saffron
#

my main need is just unlocking levels so i can do what i did in alpha...and literally spend hours exploring every inch i cant get to

#

sitting near hosts and watching them

thorny ridge
#

I'd help ya but I'am currently Reinstalling a Certain EA Game to Test my PC.

#

Just Remember to bring a Trusty Rifle or Pistol just In Case the Infected decide to make you Family.

midnight spoke
#

But we are family

lilac island
#

One of us

#

One of us

midnight spoke
#

and families have tifs, must remain the last one standing

#

Sorry fam bam, it's hammer time

thorny ridge
#

Fuck someone needs to reproduce the Doge meme for GTFO.

mighty sun
#

BloodSung's Nicknames for Sleepers
Strikers
These mutants are commonly found amongst their swarm, sometimes running around like some type of ninja... careful of their tongues...
Titans
These are the bigger cousins of their smaller swarmers and it is best to avoid being close to them while their alert... it will take everyone together to bring them in the darkness if trying to avoid detection...
Shooters
Are they shooting teeth at us?... Gross, damn the Warden... It is best to get up close and personal when there are few of them... don't stand in one place and keep on the move.
Bursters
MORE TEETH?! WHY!?... okay... this is the only time when I can be loud... it is always about being quiet... if you really want to survive and if you don't, expect a hail of teeth... aim for the...
Feelers
That is not my fantasy... don't let it touch you... their loud enough to call in more of these mutants... and that flash 'Rubs Eyes' doesn't help in the darkness...
||Bulls||
||They are like strikers... but a bit beefier... I found that it is better to break their spines in, rather than the head when taking the subtle approach||
Pending More Information...

dense saffron
#

C1's got the krispy boys, I've got some screenshots if anyone needs them

atomic tree
#

Sure thing

dense saffron
midnight spoke
#

Don't forget roof

pallid garnet
#

you mean ||c2||?

midnight spoke
#

Yeah, that's c2

dense saffron
#

You can find the same roof in zone 90 as well

midnight spoke
#

There's actually two roofs on the map like that

dense saffron
#

Load all three up in separate tabs and switch between that

mighty sun
#

@dense saffron Yeah those be ||bulls||

dense saffron
#

Yeah zone 90 and the other on the critical path

midnight spoke
#

@mighty sun bruh, spoiler

mighty sun
#

:x

dense saffron
#

I mean

#

we're in the lore channel

midnight spoke
#

Still

pallid garnet
#

the spoiler rule still applies

mighty sun
#

thumbs up

dense saffron
#

Anyways back to d1 attempts

earnest palm
#

I tried translating the chinese (i think) on the forklift and it honestly makes no sense. The 1st character (魚) is fish in traditional chinese, but i have no idea what the 2nd one means.

#

Either that or its one word and it means crocodile

#

:/

atomic tree
#

Well the other one is a "Cheng" so far I understand, means "to beat a drum" or "startle"

midnight spoke
#

Well startling is happening and the mine sure is fishy

#

Soooo

earnest palm
#

sighs hahaha

#

@atomic tree Where did you get that translation for the 2nd word, cause i'm writing it and it doesnt show up for me

atomic tree
#

@earnest palm last part of the word.

#

But yeah, found the full word and it says Crocodile or Alligator. . .

earnest palm
#

Exactly

prime silo
#

Maybe its the company name? Like 'John Deer'?

earnest palm
#

^

prime silo
#

I can't remember if that's the spelling.

earnest palm
#

Might just be nothin, but ya never know

karmic temple
#

so many spoilers

earnest palm
#

New enemy - Crocodiles

#

confirmed

midnight spoke
#

That's why spoiler tags are used

#

@earnest palm I wish

floral plaza
#

||What's a spolier?||

earnest palm
#

||idk man||

midnight spoke
#

||the roof we will come to worship||

atomic tree
#

Well, kinda assume people know that you are gonna talk spoiler in the lore tab tho

prime silo
#

||Crikey||

earnest palm
#

|| PRAISE THE WORMY ROOF||

#

YOU DIDNT SEE THAT

karmic temple
#

CROCODILES

prime silo
#

I did too!

midnight spoke
#

There we go

karmic temple
#

wait a second

#

Lemme just..

#

clicks spoiler

earnest palm
#

uu

karmic temple
#

👀

floral plaza
#

||r/GetTheFookOffMuhLawn... DamnedKids||

earnest palm
#

Uhhh

midnight spoke
#

||nothing to see here, just your lord and saviour in the roof||

lilac island
#

That word on the forklift is indeed "crocodile", or "alligator". Source: I'm ethnically Chinese and speak it as a first language. YaoLUL

earnest palm
#

Well at least its confirmed now

prime silo
#

Thank you! I have no idea how to speak it. I tried to learn Cantonese but it was beyond my brain's abilities.

lilac island
#

Though, the Chinese word would be 鳄 or 鱷
鰐 is Japanese. Same meaning though.

#

鳄 is SImplified Chinese (used in China and most Chinese-speaking countries)
鱷 is Traditional Chinese (used in Taiwan and Hong Kong)
鰐 is Japanese kanji

earnest palm
#

No wonder i mixed them up, they all are just the same with little variation.

lilac island
#

Yeah, even I didn't notice it was Japanese until I zoomed in

dense saffron
#

Some d1 observations: ||The sorta spikes around the pit are much more pronounced than they are on the higher floors, also you can hear the distant sorta roaring you sometimes hear while higher up much more often||

#

THE EYE

fallen pendant
#

wtf

#

What eye s that

dense saffron
#

uh player 3

fallen pendant
#

btw what about the eye?

dense saffron
#

oh it's just a close up of the player eyes

#

player 1's character has blue eyes, player three has green

dusk copper
#

||who else really hated the fact that in D1 after you shutdown the reactor all the enemies are invisible.||

atomic tree
#

Think that's the point

atomic tree
#

I'm not 100% sure in my English, doesn't this mean that Warden is not a single entity? Or can it also be said like this about a artificial object?

warm sedge
#

"Them" doesn't have to refer to multiple things or be plural in any capacity, it can be a substitute for "him/her"

atomic tree
#

Ah fair nuff

vagrant lynx
#

warden may be an A.I. too 🤔

#

consider that each time you start a level you see text that says : "subsurface transmission" ... its like your picking up other teams on other floors

atomic tree
#

That is what most people go for, but I think it is more a organization.

#

Well, you are inside a HSU.

vagrant lynx
#

could also be the wardens, like you said, are plural and each one has an "region of control" , hard to know if its one or more just yet

atomic tree
#

Mhm, just find weird we have Santonian Industries first have the Warden Logo on the lower levels of the complex.

vagrant lynx
#

well people have being saying its a mining complex as well.

#

some of the architecture and pipes and stuff apparently resemble mineshafts IRL

atomic tree
#

Yes and I think I'm alone on this one, but I think it is weird that a mine have two nuclear reactors if it's "just a mine facility"

vagrant lynx
#

well: a) we don't know what reactors they are TMK, B) clearly something more long term was under way, the amount of stuff on shelves on every level is kinda nuts. including the HSS_PODS , like what if ppl are alive in those ! 🤔

atomic tree
#

TMK?

vagrant lynx
#

to my knowledge

atomic tree
#

Ah, well they have cooling rods.

#

With nuclear symbols on them.

vagrant lynx
#

i want to know why the reactors are offline to begin with, and why security doors are active, and can those doors stop monster's from escaping.. .and what is so important about getting some of the items on levels we are sent for anyways?

#

i never saw nuke signs, but that's fair, i didn't look around alot on that level.

atomic tree
#

One is offline, one is online.

vestal magnet
#

tell me the lore u batches 😄

vagrant lynx
#

there isnt alot yet, we are prisoners sent in to get things

vestal magnet
#

why this has name gtfo lore???

#

its A SCAM RETREAT

atomic tree
#

I can give a short retelling

vagrant lynx
#

-# dont look up folks 😉

atomic tree
#

Besides that, we don't know much yet. But I have my theory

vagrant lynx
#

dont we all 😉

atomic tree
#

Yeah, but I have it written down 😛

vagrant lynx
#

fan stuff is always good!

#

i've psoted a few suggestions to help the dev

marsh lagoon
#

Any Lead on which Year the game is supposed to take place in?

atomic tree
#

Besides the devs own: "somewhere after 2020"

#

no

marsh lagoon
#

and also not the location?

atomic tree
#

That we know

vagrant lynx
#

not yet as far as i know

atomic tree
#

The Chicxulub crater

vagrant lynx
#

i've been meaning to study the sky line at the start of the map

marsh lagoon
#

That made it even more intresting

#

any idea yet if the prisoners are criminals?

atomic tree
#

Well, one of them seems tied to Santonian Industries, the company whom logos is dotted throughout the complex

vagrant lynx
#

i said it earlier that we appear to be in a mining complex on some levels..... could be forced labor... could be a forced labor blacksite too

atomic tree
#

And another is wearing a Santonian uniform.

vagrant lynx
#

where does it say that name in game? logos on walls?

atomic tree
#

Yes

#
  • a website
vagrant lynx
#

ah. thx.

#

ive been to all levels, ahvent beat D1... its ok not spoil i dont mind

atomic tree
#

I think the gist of the story is following: Santonian Industries mines in the Crater (inspired on some real life drillings done in 2016). They find -something- down there, the company collaborate with what we now know as the Warden. Warden moves deep down to into the complex and set up labs at the lower levels, away from the gaze of governmental control and such. Somewhere beyond the year 2020 an outbreak happens and totally eradicate the Complex. The Warden says "fuck that shit" and put a lid on the whole operation and let it simmer for an unknown amount of years, hoping that most monsters would get bored and die/decay. And now have re-open the hole to sent people down to salvage whatever useful information and date there is left.

marsh lagoon
#

for those of us who just arrived: what is the Santonian Industries?

atomic tree
#

A mining company, their logos is all over the complex in the game

vagrant lynx
#

yup i think your on the right track more or less

marsh lagoon
#

it does sound very reasonable

vagrant lynx
#

except the big question is, are those monsters new, or were they people who changed, and did they all change at once or in stages or?

atomic tree
#

It is the only reason why we first see the Warden log on the lower levels.

languid walrus
#

Hackett wears a hoodie that has the logo on the chest.

atomic tree
#

Well, the outbreak must have been rapid, yet the people might have been infected for quite sometime since all levels of the complex got fucked over, with all these security gates and locks, it would been too easy to contain a visible outbreak to the lower levels.

#

Hence why I think our guys wear mask, must be airborn

languid walrus
#

Why does Hackett’s clothes have the mining company logo on the chest?

vagrant lynx
#

the masks dont appear to be full bio masks thou, so they may jsut be a precaution

atomic tree
#

True, even miners wears them in a regular mine.

#

Also important to note not all of the prisoners are wearing seal up outfits, with some exposing skin.

vagrant lynx
#

i mean, some of the machines may be breaking down release deadly gases (FOG) or other substances... i bet will see oil spills etc in the future

#

hence at the end of a level " infection level" is a detail on each person

atomic tree
#

Mhm

languid walrus
#

I just want to know why Hackett is wearing a hoodie with the mining company logo on the chest. Does it mean he is affiliated with Santonian?

atomic tree
#

Maybe, maybe not, maybe Warden just issue what they got.

vagrant lynx
#

does each character in game have a name?

languid walrus
#

Hackett, Dauda, Woods, Bishop.

atomic tree
#

^

vagrant lynx
#

interesting!

languid walrus
#

But none is really known about them except their accents.

atomic tree
#

Well, the devs also said they are careful not to let the characters shine that much thru.

languid walrus
#

I wish the characters would talk more though.

vagrant lynx
#

of course, players need to RP

atomic tree
#

Which is fine, because I feel this is more a narrative driven story than a personal one.

languid walrus
#

Will the devs issue fixes to make the characters talk more?

atomic tree
#

Did that make sense, might be me rough translating from Danish

#

Well, don't think it is an issue.

#

And as they said: they are really careful with them talking at all

languid walrus
#

And would future expeditions increase enemy numbers dramatically like seen in the trailer?

#

Cause in the trailer the enemy numbers looked extremely high.

vagrant lynx
#

i'd have to watch it again, i thought it was on par...

#

we dont carry enough ammo for large waves or several large ones....

atomic tree
#

Well, the game can adjust the amount of ammo players start with depending on mission?

vagrant lynx
#

no i mean total ammo you can carry at once at 100%

#

i'd also like to hear more about the mutations and what cause the different variations of monsters... what triggered the inital response that creates different strains?

atomic tree
#

Ah, I guess it could be possible, but if I'm know my Devs they would do something as "Oh, that extra ammo means you can't carry tools" or some shit like that 😂

vagrant lynx
#

i can't picture them having us face several large hordes without resupply... we'd jsut turn into hammer time... you cant really hammer big daddy's down with little guys on you too... 40% hp per hit is to much

#

and so far this game doesn't make me rage... which is a great sign... cause its fair and balanced

atomic tree
#

Well, C1 kinda makes us

vagrant lynx
#

but theres resupply

#

i meant what shawn was saying back there

#

coming back to reactors... why do we need all that power for lights and doors?

atomic tree
#

Well, briefing says you need power to access lower levels.

#

But Warden can tell us whatever I guess

vagrant lynx
#

sure. but like... all that power must be doing more... we haven't seen like labs and "offices" just sorta endless storage rooms on most maps... and what appears to be rooms either re-purposed with storage or built because the surrounding rock was to difficult to open up or not worth it.

atomic tree
#

There is some screenshots of lab facility stuff from the alpha built.

#

But they are not in this Rundown.

vagrant lynx
#

undoubtedly i would think

#

mhm

atomic tree
#

And it is Umbrella tier lab equipment.

#

And I darn hope they make a office level or at least some rooms when fitting.

#

Also I guess due to the location and size of the facility I guess living quarters is also a must?

vagrant lynx
#

yeah i mean i think we all saw that coming... i've always wondered about the room layouts... and items in rooms... really seems like they jsut put shit in the rooms... where do the forklifts come from ? there are not ramps and exits like a parking garage sooooooooo? 😛

#

living quaters are likely on the surface, isolated, within compound walls. so we may not see them

atomic tree
#

"living quaters are likely on the surface, isolated, within compound walls. so we may not see them" really think it depends on the size of the facility. There is ammo all over the place, so we can assume there is some kind of security force present.

#

And some must have facilitation for sleeping, for 24h observations

languid walrus
#

I feel safer the further underground I am.

#

So it makes sense the living quarters should be deep down.

atomic tree
#

Also yeah, some forklift will never be free 😢

#

Also let us be realistic, we talking scientists nerds that do crazy science, don't think you can convince them to go all the way topside everyday.

vagrant lynx
#

the upper levels being storage could make sense too, could be incoming and outgoing supplies....

#

the other odd thing, is the "drop method" for us... is pretty custom made... and if im not mistaken, our pods came from the walls, not like the back of a truck right? so....implies this was purpose built

midnight jolt
#

mhm but us being dropped down we are also called Prisoners

atomic tree
#

Mhm, well, if you see the shaft after deployment, it is just a crater going through the facility.

#

It is not a built shaft

#

And the debris is torn upwards, meaning something cylindered tried to go up.

vagrant lynx
#

this could imply a metor or object... you would only need to collapse one or two upper sections to have the others below give way to the weight...

atomic tree
#

No no

#

It goes UPWARDS

vagrant lynx
#

i've been trying to look at the other side from the deployment side more, when your jsut about to step off... see what's out there

#

😮

#

i hadn't notice.

midnight jolt
#

which means it's probably some experiment that went horribly wrong and to see what has happened the prisoners are sent into the abyss

vagrant lynx
#

could be natural too... gas pocket.... that happens in mining...

atomic tree
#

And yes the drop-in mechanism is very custommade, the whole structure seems to made to drop people down, hence my theory of Warden literally putting a lid on it.

vagrant lynx
#

i should see if there is a video of that whole sequence on YT i can watch over and over to look for details... i dont have capture ability myself rn

atomic tree
#

Well, would a gas pocket make a straight upward cylinder?

vagrant lynx
#

path of least resistance... just like enemies 😉

#

fair point.

atomic tree
#

Well, if tear through rooms, they would make the explosion go horizontal

keen seal
#

i guess it would be easier for a gas explosion to go up through the floors rather than horizontally through solid rock

vagrant lynx
#

maybe its like that older movie where they find dragons down a mineshaft and the world goes to hell 🐲

atomic tree
#

@keen seal well, it goes thru rooms. That would be easier.

vagrant lynx
#

i find it interesting that i've heard they want to avoid flamethrowers...

atomic tree
#

Yes! Which I respect. Only way I want flamethrowe is as a sentry.

torn swallow
#

Fire no longer exists in this world clearly

marsh lagoon
#

I like it as it is

atomic tree
#

Well, if you going through a mining facility I think you wanna minimize open fire.

vagrant lynx
#

no the problem is aoe damage detracts from the tension the game is built on. low ammo and i'll equipped to deal with the threats

#

i still would like to see laser guns in the game... but i might be bias on that one 😉

keen seal
#

Also fire underground typically not a good idea

#

You run the risk of using up all the oxygen in the area

vagrant lynx
#

but what would be good is if i can change the color of my tracers (just thought of it ima suggest that!)

atomic tree
#

@vagrant lynx doing mean a ||mining-||lasergun?

vagrant lynx
#

what is this... minecraft with expansions 😉

atomic tree
#

I were more thinking Dead Space

vagrant lynx
#

oh haha yeah

#

forgot.

atomic tree
#

But tbh, dunno what other weapons or tools I would want

vagrant lynx
#

variety is something i like to see constantly added to a game... energy weapons or mag-guns/Gauss could be interesting...

#

also, whats your thoughts about during alarms where the monsters come from? do they climb the central shaft area? do they dig?

misty spade
#

is one of the prisoners the guy that's doing the voiceover in the reveal trailer?

atomic tree
#

Well, the thing is, the Warden doesn't even issue you with full ammo upon deployment, why would it bother to give you expensive fancy weapons, when a slug to the face seems effective enough to take down an enemy?

#

@misty spade the wiki say yes, but can't find anything to back that up.

#

@vagrant lynx erh, don't really know, just assume they came from a random hallway, but now you mention it, every map is self-contained

vagrant lynx
#

fancy wpns aren't fancy if technology advanced enough. bows > flint lock pistols > muskets > rifles etc

#

but i hear you

atomic tree
#

Judging by the rest of the tech, I don't think the game setting have laser weaponry as common tech. But that is just what vibe I get.

vagrant lynx
#

agree sadly.

#

but the bio tracker and turrets are advanced

atomic tree
#

And the Biotracker seem to be a very dedicated tool, made especially for this. It only tracks enemies and not teammates

vagrant lynx
#

i think they will add palyers to it as green icons... but maybe not. the on-board computer could filter us out... also did you notice the other data on screen on it? heartbeat? size? can't remember them all... doesn't seem to work rn... but damn if they added that in.

#

@atomic tree you've given me alot to think about for sure

marsh lagoon
#

well, I'd take to heart what they said in the FAQ about the game - #13 on #faq

vagrant lynx
#

excellent point and i didn't know about that sub thread.

#

it makes sense too... you wont frag and risk blowing out a gas line.

#

rockets would also be dumb...

marsh lagoon
#

the closest we have to that is the detonators

#

but they usually don't have a big blast radius

vagrant lynx
#

again, very true i didn't thinj about mines, but mines msut be like shaped charges where you can control the blast wave and direction. C4 could be an interesting add in

marsh lagoon
#

I think C4 would create a too big blast

vagrant lynx
#

likely. i wonder why you need to turn off a reactor... @atomic tree

#

also why do security scans move about the room?

marsh lagoon
#

as I've theorized, you turn on the one on C1 to get access to C2, while the one in D1 must be turned off, cause it's part of what blew the situation out of control

#

at least in THIS Rundown

vagrant lynx
#

interesting idea.

#

im watching someone stream D1 right now... cause i ahven't beat it. to loo kfor clues

tidal jay
#

I had a few rounds in d1

#

almost beat it

#

passed the reactor room and was running back to base

#

and there was a security scan there at the end

#

we got it to 75% but died Q_Q

vagrant lynx
#

careful on the spoilers 😉

tidal jay
#

oh sorry

vagrant lynx
#

all good ! - off to bed folks , good chat thx gang..

hearty schooner
#

rooWhine spoilers

alpine path
#

Anyone got to check the PC next to C2's extraction zone? I had no time to check what's on there due to || spikey bois || chasing us en masse

rigid heron
#

theres nothing in it

cunning atlas
#

so there was this scanner back in 2017 teaser
( is this the new bio-scanner ) or is this another thing?

cunning summit
#

I saw that in the trailer and was expecting it to be in the game. that would've been amazingly useful!

toxic sand
#

SimonViklund04/11/2019
Fox asks: Does that thing in the trailer that scans the room through a door actually exist, cause if so thats badass

Answer: It does exist, yes, and it is indeed badass!

cunning summit
#

@toxic sand Will it be released at a later date?

toxic sand
#

I hope it will release one day, it look badass! My personal guess is those new tool are part of the player progression that will be added later into the game.

spiral thicket
#

explosive barrel could be nice

last saffron
#

ergh

atomic tree
#

It -could- be nice, but the balancing and effort to implement is not of importance rn

thorny ridge
#

I mean I don't see a reason In balancing a COOP Game or what would even be Balanced for a COOP Game.

atomic tree
#

@thorny ridge balancing is SUPER important to make a proper challenge. Especially in this game.

thorny ridge
#

Yeah but how would you balance It.

atomic tree
#

@thorny ridge on top of my head I can't really pinpoint, but a feature like that gonna make teams able to use less ammo pr. encounter. So already there the inclusion would make the game easier.

thorny ridge
#

Like I understand the Importance of Balancing

#

but I can't think of anyway to balance a COOP Game other then the Enemies and Equipment given.

#

Or changing a feature of the game Entirely.

atomic tree
#

Well you can implement features that challenges how the team needs to coordinate

lilac island
#

that thing could be like an upgrade to the bio scanner, or like a sidegrade or something.

#

balancing in games, even co-op games does encompass a lot more than just those raw stats. they're a big part of it, but you can do so much more tbh.

last saffron
#

cough wrong channel cough

lilac island
#

cough you didn't see any of that cough

last saffron
#

👀

hollow thunder
#

Any of you wondering what that tentacle thing was at the end of the 2017 trailer

alpine lantern
#

It's your friend.

hollow thunder
#

Sorry I had to

mortal ruin
#

Are there canonical names for the enemies because I've heard sleeper/Naruto runner, shooter/crab, tall boy/thiccem, scout/witch/siren, spiker/Sonic the Hedgehog for the enemies

vale prairie
#

not really the devs said the community can name them

mortal ruin
#

Bet Naruto Sonic Thiccum and Scout it is

midnight spoke
#

They do have base names for everything but encourage people to use their own terms

glad tiger
#

Sleepers and tentacle dudes

steep cosmos
midnight spoke
#

So far there's: strikers, big strikers, shooters, big shooters, scouts, ||bull rushers|| and ||shadows||

steep cosmos
midnight spoke
#

@steep cosmos use LFG channels pls

#

?t lfg

steep cosmos
#

wrong group

#

sorry

cloud swiftBOT
midnight spoke
#

It's okay

#

Though scouts should be called feelers, like they are in game

#

I call them vibe checkers for amusement

shadow igloo
#

we call the sleepers just creatures, scouts are spindlers/spindly guys, giants are giants. and we havent really come up with a name for the spiky guys or the ones on D1

prime silo
#

They call them scouts in the game too.

#

Specifically Hackett

midnight spoke
#

Interdasting

#

If it was bishop, I'd ignore that view of his

#

Never trust Bishop

thorny ridge
#

I Just Use Infected as an Overall word for them, then there Nicknames for Specifics.

midnight spoke
#

Don't forget to report to your local scout for a vibe check

thorny ridge
#

Proceeds to 4 Man Hammer Rush a Scout By Itself

midnight spoke
#

he screams, you have not passed the vibe check

vagrant lynx
#

there are names for the monsters on the wiki

midnight spoke
#

||only found one not on there, the ones in C2, D1 is there though||

vagrant lynx
#

Enemy Types from the wiki

Sleepers
Striker
Scout
Big Striker
Shooter
Big Shooter
#

or if your ork its "big shootah"

midnight spoke
#

I always look at the big shooter and think "needs more dakka"

vagrant lynx
#

ahha yeah... i dont really care for some of those names from the wiki... alot of the community ones are better imo

jade lintel
#

||Do we know about the changing intro screen?! Because I just loaded up the game for the second time ever and details have changed!!||

midnight spoke
#

it's randomly generated

glad shore
#

It’s been discussed a few times with a few varying theories. We know that the red part is probably what you get denied for, but not why.

vagrant lynx
#

i found some interesting stuff on the wiki page, that sorta answers some questions i had: Not much is known about the Complex.

The Complex is supposedly under the Chicxulub Crater which was made by the asteroid that ended the dinosaurs.

the enemies in GTFO are confirmed not to be zombies or aliens, the possible origins could be fungal or parasitic in nature that require a human host, given that the creatures exhibit human features and anatomy such as two arms, legs, and ears.

Sleepers are mutated humans of pale skin and mangled body parts found in every corner of the Complex in varying numbers.

dense saffron
midnight spoke
#

@vagrant lynx you don't have to anti-spoiler lore

#

just specific things like names and descriptions of things that new people haven't run into

#

for the most part

vagrant lynx
#

fair enough

#

@dense saffron reading that picture is interesting...

floral plaza
#

From #rules
9. Be sure to mark any content that has a likelihood of spoiling someone. This means that for 3 weeks after something major is released you must use Discord's spoiler formatting and include non-spoiler context when submitting the content.

#

Just a reminder

#

🙂

vagrant lynx
#

always good to know.

#

@atomic tree do you know about the basic info form the wiki i just posted a few lines up?

tall anchor
#

is there a problem with the information?

#

I mean, it is accurate?

midnight spoke
#

On the wiki?

#

No, but it's been a while since updated I believe

tall anchor
#

what page is that?

#

@midnight spoke

midnight spoke
#

It's the wiki website

tall anchor
#

Which page on the wiki

#

Oh wait @vagrant lynx

midnight spoke
#

Enemies for the base ones, but it doesn't show all of them, you have to search for one and another isn't there yet

#

we should actually edit it

tall anchor
#

yeah!

#

join the wiki club

vagrant lynx
#

still some key points i mentioned from it earlier... really adds perspective to situation in the complex

tall anchor
#

yeah but which pages did you find the key points

#

one looks like the complex page

midnight spoke
#

Enemies one shows enemies and mentions they're not aliends or zombies

vagrant lynx
#

locations, enemy pages

tall anchor
#

“The Complex” page has a bit more about the location

midnight spoke
#

Also, if y'all look at the pinned messages, there's info found by users there

#

Be it from interviews, gameplay etc

tall anchor
#

mm

#

I’m trying to shift more lore onto the wiki

#

we’ve got a santonian page and complex page so far

floral plaza
#

@midnight spoke Lookin' good in that ambassador role 😉

vagrant lynx
#

😎

midnight spoke
#

Thanks, thought I'd try it on

thorny ridge
#

I just noticed all the Ingame Characters have the Same Eyes.

#

Creepy af

midnight spoke
#

Same eyes?

floral plaza
#

Maybe the eye color is the symbol of immunity to the infection?

midnight spoke
#

Dauda has brown eyes and Hackett has green

last saffron
floral plaza
#

Yum 😋

last saffron
#

i like how nice and sleek the santonian uniforms are

midnight spoke
#

Same, they look well made

last saffron
midnight spoke
#

Very sci-fi like uniforms too

last saffron
#

finished d1 and got a nice look at the generator, i wish it looked..more active. but overall quite a contraption

midnight spoke
#

Still need to do C2, fml

#

We wiped at the extraction

last saffron
#

and the door leading to it is pretty..interesting.

midnight spoke
#

Similar to the one in ||C2||

tall anchor
#

@native shell

midnight spoke
#

Don't make him look at us, we will be prisoners

karmic temple
#

oh god

#

thats a spoiler screenshot

#

might be wise not to click on it

obtuse garnet
#

?t lfg

cloud swiftBOT
naive kindle
#

Probably a stupid question but has the year the game is taking place in been established?

#

Or is it like megaman with the 20XX as the year

midnight spoke
#

I don't believe so

carmine shuttle
#

Haven’t seen anything regarding year

thorny ridge
#

This Is the only character screenshot I have but this Is the same Eye Effect most of em have for me If I can even see into there mask

tall anchor
#

wondows?

#

more like

#

SantOwOnian

thorny ridge
#

Cool...?

floral plaza
#

I like SantoniOS better

thorny ridge
#

Sinux

#

XD

pliant quail
#

SappleOS X

thorny ridge
#

I mean the commands It's got does remind me of a Linux.

fathom sluice
#

Reminds me of CMD

#

Linux doesn't use backslash for addressing like windows and the formating is more cmd than terminal in presentation imo. But it doesn't matter, the pc is a tiny part of the game anyway and doesn't do much more than ping. @thorny ridge

thorny ridge
#

Ik But I'am saying the commands you can use remind me of linux

fathom sluice
#

Could be either Or command name wise.

midnight spoke
#

@thorny ridge Eye effect? like reaction to light? design? Help me out

vagrant lynx
#

if anyone can screenshot those little subsurface messages from different levels, could you please send them to me in DM, im trying to make a graphic of them all along with some other things.... Thanks in advance! I have a few levels today but i haven't had time to get them all yet

carmine shuttle
#

has anyone posted maps of the floors yet

naive kindle
#

Maps are overrated

vagrant lynx
#

The doors, keys and items change on the maps

surreal citrus
#

lmao just press tab

rigid heron
#

some maps, like d1, don't actually have a map to show, sometime anyway

vagrant lynx
#

i think that's a bug... ( this may not be a spoiler for those who have done B2 ) ||on B2 there is a ladder leading to an unmarked area on the map, but there are no secrets there (that i know of) its jsut a normal room with monsters and lockers... ||

midnight spoke
#

I think D1 might be due to it being a specific room

livid cape
#

I'm waiting for the day when I finish this run down a few more times so I can explore the levels for more lorey things

#

but like someone said, this chat flies in terms of topics so I don't want to repeat anything too much

midnight spoke
#

Nothing wrong with repeating man

lilac island
#

I kinda understand

#

I had this group who I helped get through B2, they only went through one path to get all 12 PID's and not the two others. I would happily reply if I could see more paths

vagrant lynx
#

i recommend one or two successful runs of each map its a little different each time, but you feel more confident after the 1st time

#

it occurs to me that (this is one part stuff from the wiki and one part my theory, so not really spoiler but i will mark it jsut in case) || that if the complex is in the crater from the metor that kind the dino's, and given that sky appears to be dark and stormy, and a good size communications tower is seen at the top of the complex, that EARTH may in fact be partially lost, it really depends on weather these monsters can tunnel out or not. if not they may be able to be contained below, hence sending prisoners, if not, then sending in prisoners and not wasting marines also makes sense.||

atomic tree
#

It can also just be night and stormy which both happens a lot at sea.

short quartz
#

hell, if it was near Seattle, it would be raining all the time.

#

possibly even more often than not.

vagrant lynx
#

well the wiki states the location

#

||he Complex is supposedly under the Chicxulub Crater which was made by the asteroid that ended the dinosaurs. ||

#

||ooohhhh its not 100%. "supposedly" my bad!!||

velvet ivy
#

lfg

feral zealot
#

It could be Nevada or arizona in the states

#

also Duriji The marines wont be sent in to abyssal locations we are not equipped for it, now the army or national guard would be equipped for the job due to local resources making prisoners due the job would be cruel and unusual so the states are out, now with the accents it could be done by the U.N. which explains the "Varity" of accents and legal ability to pardon the survivors of the complex.

last saffron
#

the state of the outside is part of the mystery, also implying states wouldnt do shady stuff is funky

#

the thing about our prisoners, is that all of us are "special". At the very least the main 4 characters are since its implied they either originate form the complex, or have been there

#

mainly from the start sequence, it tries to access a memory (presumably) before the override

feral zealot
#

true but who original v.s. who left. We see much more bodies than what the facility does.

#

from the lobby we can see different clothes, gear, and movement patterns

last saffron
#

there arent as many corpses as id expect to be fair

feral zealot
#

consider the fact that the "creatures" walk bipedal and have a homo sappiness body as well as mutations from low light conditions

last saffron
#

and all of them had santonian uniforms, the clothed ones at least

feral zealot
#

santonian? I was going to say mopp level 1/2 gear on

last saffron
#

all the uniforms have Santonian on em

feral zealot
#

might be a unit patch for id purposes

last saffron
feral zealot
#

with that shot we see a pile of clothes also

#

so yah M.O.P.P. level 3 gear

#

a suit, mask, gloves, boots. all CBRN treated

last saffron
#

these are sort of, everywhere. they dont have boots, masks or gloves, only pants and jackets for now, even the full body ones

feral zealot
#

well that is early access still

#

thought with opening scenes this is some type of research facility

last saffron
#

the parts we visit is a mining complex. ||press kit has lab environment, but we dont have those kind of maps yet||

#

"Santonian Mining Industries" is plastered everywhere, on doors/walls/some crates

#

Santonian in general has 3 names at this point

#

Santonian Mining Industries/Strategic Investors Group/Industries

feral zealot
#

yes mining complex's often have labs for testing quality and biologics

last saffron
feral zealot
#

Slanesh thank you for comfirming now lets figure out the timeline

#

also the P.R. kits we can see the characters

#

the twitter tells us at least 647,431 were sent and 8,925 survived though taking survivor to percent is closer to real survival (after recovery) from blood loss, blunt force trauma, radiation (Tentacle creature) as the blue flash is more akin to cobalt 59/60 which would be medical purposed

#

my apologies y'all can deliberate this as me overthinking lore.

thorny ridge
#

@fathom sluice I was talking about the IRIS The Characters Iris has a Ring Like Design where there actual eye Color Is In an Inner Ring and the Outer Ring of the Iris Is a Deep Purplish Blue dam took me about 4 hours to respond XD

feral zealot
#

@thorny ridge its fine man i got side tracked

thorny ridge
feral zealot
#

shit dude this guy is f'ed up medically the eyes lost their reflectivity.

short quartz
#

he gets bitten by telescopic teeth on the end of eel tongues on a regular basis he's fucked up in every way possible at this point

feral zealot
#

No that's not the end of it there's one more thing it's no older than a week and the mask is intact (for now). Thought this complex does hold bio/chemical agents and heavy industrial material so the mask is minimum

thorny ridge
#

I Expect the Corpses that are lying around of the Unfornate are what happens when you don't have any Air Filteration.

regal pumice
#

The female mutants may have a fungus like behaviour? Generating these “seeds” through those bloats around their head?

thorny ridge
#

They're almost like eggs

#

Most of the Infected you encounter have some Egg like Abnormalties somewhere In or across there body

regal pumice
#

In this case, could they be the “after effects” of the “seeds” insertion?

last saffron
#

a fungus doesnt express any behavior. its hosts however when afflicted do. the issue is, a parasitic fungus doesnt need to mutate you. Para fungi spread mycelium throughout, pretty much steadily eating you. stuff like cordiceps makes their hosts "confused" and get to highest point possible while devouring them in order to make spore dispersion better

#

and their hosts death, unlike other parasites, wouldnt affect it much. for a fungus any matter is good matter, as long as its from a living being ' v'

#

santonian sure has cool id tags

regal pumice
#

Conclusion being that the “bursted” looking human bodies maybe the after effect of the fungi dispersing

last saffron
#

(also another cool feature is how the tags actually have stuff)

regal pumice
#

?

last saffron
#

not really, since theyd be covered in fungal growth

regal pumice
#

Hence why I was assuming the “egg” looking features may be the fungi

#

Already in action. Taking over the host mind

last saffron
#

then strikes would in theory have them too

regal pumice
#

To put it in a sleep stasis waiting for something to trasnfer to

last saffron
#

the growths are exclusive to shooters and their deviants, but they still suffer same affliction as strikers

regal pumice
#

I was thinking. I know some fungi have features to fight against bacteria. Ants take advantage over this in their hives. Could the facility have tried to create a form of fungi that was to try and fight off something else?

last saffron
#

i really doubt its a fungus at all, it just doesnt display any characteristics at all. Ants grow fungi for food ' v' and as far as i know its a bit opposite

#

theres a type of bacteria which protects ants from a parasite fungus

#

the thing about them is that whatever makes them glow comes up from their stomach, its easier to see in strikers since theyre a bit bigger

thorny ridge
#

I mean If you blow there upper torso off some of them Have the Abnormalties In there Gut.