#gtfo-lore

1 messages · Page 107 of 1

eternal talon
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don't focus too much on the holes in what we know.

severe fulcrum
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wait so he was IN KDS-DEEP, locked away from Warden, who then got him on a mission?

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this is basically it in a huge short?

eternal talon
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he was assigned to a quad before/during rundown 4.
his quad gets killed and the warden assumes he is dead.
Schaeffer wanders out of range of biocom, and removes his control chip (he later helps henriksson in r7 remove his)

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how was he assigned to a quad when his hsu was still outside of the warden's reach?

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4 comes before 5.

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even if he somehow woke, DEEP was still under lockdown.

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he says himself in the R6 extension logs. to avoid starving to death, he COULD NOT FIND A WAY OUT

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gtfo has a lot of little plot holes. the Schaeffer Discrepancy is one of the biggest.

past vessel
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I have another question: How does Schaeffer just walk through KDS Deep when that area is filled with intense security, obscene amounts of enemies, and abundant infection

eternal talon
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all i'm saying is, like with the sleepers disintegrating, -- its a lack of information.

severe fulcrum
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happens to lores

eternal talon
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it was years before how we see it now

severe fulcrum
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they were propably pretty panicked then so

past vessel
eternal talon
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schaeffer is likely the last non-kso alive in garganta.

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that gives a range

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but no dates

eternal talon
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Mr. Human Experimentation Dauda

past vessel
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Dauda had to have been a KSO for only ~10 years when considering that R8D1 log right

eternal talon
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Dauda is presumably forced into hydrostasis at two different times

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in ALT;, he is forced in by the other members of our quad

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so liekly right around the same time as that first schaeffer audio log i posted

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the other, he is still in his lab while sleepers break down the door.

past vessel
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Well in that case, that means the Schaeffer log would have to be around 6 years old or more, since Daylight Mission has Dauda with quad killing the team

eternal talon
eternal talon
# past vessel Well in that case, that means the Schaeffer log would have to be around 6 years ...

can you decipher this date stamp?
**../BIOCOM
audio intercept
meta3.date_stamp(561125.160643)
concern begins/..

//transcript follows…

D017
You’re not listening to me I am getting no response at all not a bounce back the message is getting there nothing is coming back so it

RESPONSE COORDINATOR
[Security tier not met. Update credentials for transcript]

D017
Right so is the network down on your end

RESPONSE COORDINATOR
[Security tier not met. Update credentials for transcript]

D017
I tried that I tried everything at my tier blast doors media [inaudible] temperatur con

RESPONSE COORDINATOR
[Security tier not met. Update credentials for transcript]

D017
yes temperature control I can’t even turn on the fucking lights

RESPONSE COORDINATOR
[Security tier not met. Update credentials for transcript]

D017
How the fuck do I do that when there is no elevator I have no power fuck are you even listening to me I am trapped down

RESPONSE COORDINATOR
[Security tier not met. Update credentials for transcript]

D017
You know as well as I do there is only one thing that can override every system in the place and that’s [biocom] but I can’t find any controllers down

RESPONSE COORDINATOR
[Security tier not met. Update credentials for transcript]

D017
So it’s not even possible it could go wrong I am the one who is stuck here you fucking asshole oh no

RESPONSE COORDINATOR
[Security tier not met. Update credentials for transcript]

D017
Oh jesus christ oh what the hell is that please come and get me please I am begging you

RESPONSE COORDINATOR
[Security tier not met. Update credentials for transcript]

D017
Oh no please you fucking assholes

RESPONSE COORDINATOR
[Security tier not met. Update credentials for transcript]

D017
[inaudible]

RESPONSE COORDINATOR
[Security tier not met. Update credentials for transcript]

D017
[inaudible]

../BIOCOM
personnel files updated
alert system flagged
concern ends/..**

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2056 november 25th?

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that'd be 7 years before gameplay

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i mean daylight entered garganta in june of 2057, so i don't see anything outright contradictory

past vessel
eternal talon
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(also yeah, schaeffer not being dead a hundred times over to nam-v is a plot hole too)

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especially because of the length of time exposed outside of hydrostasis

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it is supposed to be GG within 5 weeks

past vessel
eternal talon
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i like to not so much make a timeline, but make brackets

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because a whole bunch of shit happens in chunks

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simultaniously

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like "eras"

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but way way smaller

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"the collapse", "the expeditions/ef01s", "gameplay", etc

past vessel
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This means that only ~6-7 months later, after first being put into Hydrostasis in late 2056, Dauda and quad would end up killing the Daylight Mission team, correct

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That log sure sounds like it was taken when Dauda was walking through Z537 of R5E1. That's the "central hub" of KDS Deep branching out, and I can hear a blood door in the audio, which is indeed true, there is a Blood Door in that zone next to where you go to access KDS Deep proper main hallway

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That Blood Door holds Chargers and Big Chargers behind it, and it's still locked as the prisoners visit again during gameplay

eternal talon
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so it isnt that

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because you hear it break at the end

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i like to keep lore and gameplay mechanics seperate

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not only because aside from CustomPrefabs, levels are randomly generated from tile seeds

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like we never see bathrooms, cafeterias, bunkhouses, etc

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stuff that would realistically be around

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--then there are also the staircases to nowhere

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etc

past vessel
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I should've clarified-- I am referring to the Dauda ALT audio

eternal talon
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same principle applies

past vessel
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fair enough though. I should keep them seperate

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Just checking these schaeffer logs again on wiki... I see Snatchers are first mentioned in OG R4E1

eternal talon
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true but back then snatchers werent what snatchers today are

past vessel
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they werent in the game until R7, is he referring to something else?

eternal talon
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these were called snatchers

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scrapped enemy

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we aren't 10cc devs, so we can only guess

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if 10cc planned the r7 snatcher that far ahead

past vessel
eternal talon
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or how long it was in development, ro whatever

past vessel
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I recognize that image

eternal talon
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you can see concept art on artstation. 1 sec

past vessel
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That footage is clearly Pre-Alpha, as I have seen the footage from devs playing Rundown Alpha

eternal talon
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here is another scrapped enemy. we know even less about this one

past vessel
eternal talon
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i'd love some proper sauces for that.

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as far as i know this enemy has only appeared in the really really old sountrack video on 10cc's youtube

past vessel
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It is indeed a scrapped enemy, so it's only been found in old build game files with associated sounds

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of which one of those sounds is used on the aforementioned R5A2 OVL Bulkhead door

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that's the only remnant

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OK, realization moment, going to copypaste the logs here just for posterity sake

eternal talon
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the creature in the mines?

past vessel
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Schaeffer Discrepancy

eternal talon
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oh

past vessel
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ALT R6B2:


VOICE 1
Hearsay on. Umm... I made it to KDS-Deep. I didn't know what I was going to say the KSOs when I get here but... they're all gone. They're not dead, they're in Hydrostasis. There's thousands of them and I can't... I don't know how to wake them up. There's a terminal here but it's that BIOCOM thing and I don't know how that works. I mean fuck aren't they here to protect us. It's been... 7 days. Maybe more. I don't know. I still haven't eaten. When I got here I... I'm a fucking idiot. I closed the door so they wouldn't find me and now I can't get it open. I'm stuck in here, and I'm going to starve to death. I'm so tired. I think.. I think I have to get into one of these pods. Oh fucking hell, I know what these do to you. Everyone fucking knows, it's no secret. If someone ever comes to get me out, it won't be me any more. But fuck, I'm not going to starve to death. Fuck it. I hope you made it, Art.

//HearSay auto-transcript ends//```
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ALT R4E1:

    I know what happened to me. I was here, and I left a message, for whoever was coming to help, on the Hearsay terminal. Well no one came, and that was seven years ago. Seven years! Seven years of nothing, no memories, no experience, no life. Seven years in the coffin, like the rest of them. The difference is I knew what I was doing. I had a choice. Seven years ago, this facility was being overrun by the same creatures that own it today. I came here, to KDS Deep, and climbed into a hydrostasis unit. I knew what it would do to me, but I did it anyway. I destroyed my life to save it.
    Well the person that climbed into that hydrostasis unit may have died that day but I'm not dead. I'm getting the fuck out of here. I'm getting out of here, and I'm taking as many of these poor fuckers as I can with me. I don't know what's outside of this place, but I'm going to find out, and I'm going to find the person that created this nightmare and make them pay.```
eternal talon
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i posted the OG version of the logs...

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idk if they are different

past vessel
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right, I'm getting to that

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OG R6BX:

HearSay on. Um, I don't know who I'm leaving this for. Maybe someone is out there, maybe Artus. Um.. My name is John Schaeffer. I'm a pit boss for Santonian. Employee number C067. I've been hiding since.. uh, it's been three days. I think there's still some people alive, but it's only a matter of time. I'm using the vents to move around, but they hear everything. I haven't eaten since this started, I – I tried to get to commissary but there's a hundred of them in there just waiting. I'm too scared to try and move through them. I don't have a plan. There's no way up, I can only go down. Deeper – maybe I can get to one of those shafts and climb out, but, one slip and they'll be on me. Maybe, maybe the KSO are still alive. I haven't heard any gunfire or anyone but maybe they're holding out in a restricted area? I can try. Yeah, that's it, Art. I'm going to KDS Deep. I don't know how I'll get in, but... HearSay off.

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OG R6BX:

HearSay on. Um... I made it to KDS Deep. I didn't know what I was gonna say to the KSOs when I got here, but, they're all gone. They're not dead, they're in hydrostasis. There's thousands of them and I can't... I don't know how to wake them up. There's a terminal here but it's that BIOCOM thing and I don't know how that works. I mean, FUCK, weren't they here to protect us? It's been... seven days? Maybe more, I don't know. I still haven't eaten. When I got here, I – I'm a fucking idiot. I closed the door so they wouldn't find me and now I can't get it open. I'm stuck in here, and I'm going to starve to death. I'm so tired. I think... I think I have to get into one of those pods. Oh, fucking hell. I know what these do to you, everyone fucking knows, it's no secret. If someone ever comes to get me out, it won't be me anymore. But, fuck, I'm not going to starve to death. Fuck it. I hope you made it, Art.

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The OG R6BX and ALT R6B2 look identical? they were just transcripted with a bit different enunciations

past vessel
past vessel
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Schaeffer is clearly long gone by the time the prisoners reach KDS Deep in both instances, and the lockdown caused remains in effect

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What I'm honing in on is that second OG R6BX log. That's OG Schaeffer and his composure is still largely intact, and he seems more sane than by the time of R7/R8

eternal talon
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doing a lot of typing lol

past vessel
# eternal talon how was he assigned to a quad when his hsu was still outside of the warden's rea...

So, looping back to this: At least in OG, KDS Deep clearly wasn’t under lockdown during the fall of Garganta, if he could just walk in and shut the door behind him.

He wasn’t a KSO at this time, just a Santonian Employee, and to avoid starving to death, he hops into an HSU.

That HSU had to have been moved from KDS Deep via Biocom so he could be assigned to a quad. When did the Warden partially take over Biocom again?

eternal talon
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the point is, if the warden COULD access deep, why r5?

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the log of schaeffer breaking free is in r4.

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the warden gains access to deep at the very end of r5

rocky wraith
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oh this again

past vessel
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It’s in R4, but can we assume it was made before the other? The Daylight Mission logs are encountered extremely out of order

eternal talon
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hey beanz

rocky wraith
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this was like a whole 'hole' in the timeline of things we havent fully clarified yet wasnt it?

rocky wraith
eternal talon
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matters that it exists

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we open deep during gameplay

rocky wraith
eternal talon
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in r5e1, in gameplay, we input the command, IN THAT ROOM, to give warden access

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in person

past vessel
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I agree, Warden doesn’t have access to KDS Deep until we issue the command in both timelines. I’m trying to piece together what exactly happened in KDS Deep.

Jumping to ALT for a second, Schaeffer mentions he remembers KDS Deep from 7 years ago. We know the game takes place in mid-2063.

Rewinding the clock 7 years, that’s roughly up to a year before Daylight Mission. So now I’m wondering if Schaeffer was already in an HSU during Dauda’s log or shortly afterwards, because he encountered nobody. So how did Woods, Dauda, Hackett, and Bishop get out so they could fulfill the Warden’s request for Daylight Mission seek & destroy?

I see only two possibilites:

  1. Warden previously had access, and power was lost. Cue R5.
  2. Biocom picked them up before Warden, I remember a log from another Santonian employee talking about when Warden took over. Trying to find.
eternal talon
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I'd take the broom closet log, If that has a date, as a pretty good indicator

past vessel
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checking…

eternal talon
past vessel
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ALT R6D1:

alias:int_server.1024_ciph.tier5.kds_ops/MGantusB623.flagged

From: Angela Klein A106
To: Marcus Gantus B623
Date: May 4th 2054
Subject: Re: Odd log entries - please review

Marcus,

We have seen similar issues with operatives making statements that seem to come out of nowhere, but that's usually related to some outside stimulus or a poorly structured objective module. Please send me the ID of the operative so I can offline them and research. As for the other issue - maybe the schematics it had were corrupted and it thought the closet was a waypoint? I doubt if we need to worry about it.

Angela.```
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D-Lock Block Cipher
alias:int_server.1024_ciph.tier5.kds_ops/AKleinA106.flagged

Ms. Klein,

I've been going through the Biocom logs from last month (March-April 2054). I do this every so often to confirm that objective stacking and prioritization is functioning as expected. It's usually all fine except for the odd hiccup if an operative has an unexpected reaction to a PRDM or a temperature dropped in their pod or something - meaning it's invariably an outside issue and not Biocom related.

But last month we had two issues with the objective stack which seem to come directly from Biocom. These are two separate operatives of different generations, using different boosters, on two unrelated missions.

The first issue I noticed was that the operative was ordered to escort a group of environment techs through a restricted zone, surveil them as they cleared some blockage in a vent, then escort them out of the restricted zone. The operative completed the first four entries on the objective stack, but then added a new objective to the stack. It went to a storage closet, unlocked the door, waited for 6 minutes inside the closet, then returned to the environment tech and continued with the original stack. It didn't take anything from the closet, didn't speak to anyone, and didn't initiate any combat. It's very weird. I don't know where the new objective came from, or how it slotted into the stack so easily - but only Biocom can do this. It's almost as if someone was testing me to see if we'd notice. I'd appreciate it if you told me if this was a test of some kind. I don't want to burn hours on something like this if it was contrived.

The second issue is likely more related to you. An operative told the scientist they were guarding that Project Insight "you must stop". The scientist asked the KSO to repeat the statement, but the KSO ignored him and resumed its patrol.```
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Super long log, this is the one right?

past vessel
eternal talon
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2054, quite a wrench, ey?

past vessel
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Yeah, that’s a couple of years before 2056

raw terrace
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"you must stop" warden farming aura fr

eternal talon
raw terrace
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THATS MY ROCK >:(

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i feeel cursed using the rounded parenthesis and not the square one

past vessel
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With mid-2054 being the first known report of odd things starting to occur with Biocom and KSO objective stacks going rogue (The Warden testing things out, if you will), I have to assume at least partial/substantial Warden control of Biocom.

ALT Schaeffer from the ALT R4E1 log chronicles that he escaped KDS Deep by hopping into an HSU for what I consider most likely to be the tail end of 2056, as he mentioned 7 years ago. This choice would ultimately lead him becoming a KSO, and being assigned to a quad.

OG Schaeffer from the R6D4 log chronicles his desperate communications with the Response Coordinator specifically on November 25th 2056 saying he's trapped, there's no power, and the elevator doesn't work. I will make an assumption that this is the same day he became trapped because he likely didn't just dawdle around and enjoy the scenery.

Considering the R6BX/R6B2 log exists in both OG and ALT, I will make another assumption this same occur at the exact same time: roughly a week of being trapped in KDS-Deep as he mentions (Approximately December 2nd 2056) . There is no definitive date on this log, but given the OG Schaeffer Log and this one, he seems to be in the "Anger" stage of denial in the first whereas in this one, he has reached "Acceptance": become a KSO or die.

The only way that I can see OG Schaeffer (and I suppose by extension, ALT) becoming a KSO and being assigned to a quad could happen is:

-KDS Deep went under lockdown as Schaeffer closed the door behind him, and power was lost for at least a week so he could record the logs, but temporarily restored at some point after he jumped inside an HSU to avoid starving.
-He was then be picked up by Biocom/The Warden alongside possibly other KSOs.
-The power shut off again, and Warden access was ultimately lost until R5.
-Otherwise he would be either dead on the floor or still sleeping in an HSU this whole time until prisoners reach KDS Deep in R5E1 and he wouldn't have ever been assigned to a quad.

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And we do know for certain ALT Schaeffer isn't in KDS Deep during the events of R1: he's banging in morse code on the vents in ALT R1D1, given the Dots and Dashes achievement

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might need to check OG R1D1 footage for the same thing...

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ALT R5A3 (transcript of the log Frostty posted earlier):

Dauda
    If anyone finds this, we are no longer in control. The creatures have overrun us. The power is turning off in every sector. The security doors have all been locked. There is no way to the surface. We are trapped. I have followed a group of security operatives to a location called KDS Deep. It is so big; I cannot see the length of it. There are several guards waiting here. Every few moments, a mechanical arm delivers an empty hydrostasis unit. The guards climb into it, and then the arm takes them away into the darkness.```
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So there is a definitive way out of KDS Deep: that elevator which OG Schaeffer mentions has lost power. We don't know what's up that elevator shaft admittedly, as it's never shown or described, but that is how we extract.

eternal talon
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It's the extraction scan for r5e1.

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It presumably would take us back up to the surface so we can be dropped somewhere else at the start of the next rundown

past vessel
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Yep. Honestly, The Schaeffer Discrepancy is rather similar to something else I've seen before

royal crow
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Schaeffer is built different

past vessel
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I'm not as much of a Loremaster for GTFO as Frostty or a couple others

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but I AM a Loremaster for Mega Man

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The Schaeffer Discrepancy is somewhat similar to the situation Zero goes under between the X series -> Zero series, which has its own "fall" era if you will. This being The Elf Wars.

Mega Man X5 was supposed to be the end of the X series, but X6 was rushed out: and in the ending, Zero is shown sealing himself inside a pod, very similar to an HSU. Zero is Patient Zero of the Maverick Virus going around and he willingly submits himself to research to look for a cure. He is supposed to be asleep for a little over a century. We don't know how long he was actually asleep for during this hibernation.

But wait! If one wasn't aware of the Drama CD tracks, an effective equivalent to the Santonian Website being a resource few know about, it is revealed that is not wholly true, and he was actually woken up early inside a new body after his original body was stolen to enhance the capabilities of his original body by modifying it into a being known as Omega. Zero teams up with his old squad during the Elf Wars and defeats Omega, after which he is riddled with guilt and puts himself into a pod again, where only then he is put to rest for a century until the events of Mega Man Zero, where he suffers similar memory loss that KSOs do after being in hibernation for so long.

They had to retcon the ending of Mega Man X6 to say it takes place after the events of the entire X series, meaning it takes place after X7 and X8.

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And the reason that it was long since debated about what occurred canonwise is because of the attacks shown in the Zero series: some of those aren't learned until X6, but this poses additional problems for why X7 and X8 stuff isn't there

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—————-

Anyways, to loop this back to GTFO: There really is no way to 100% confirm how Schaeffer got out of KDS Deep and became an assigned KSO, because we’re missing crucial pieces of evidence not found in gameplay or logs.

The Warden/Biocom originally having access & temporary restoration of power to get Schaeffer (and possibly other KSOs) out, and one final power failure and loss of access to KDS Deep until R5 is my working theory.

severe fulcrum
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temporary restoration of power on the run to get out even if just a few KSOs sounds pretty plausible to me

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idk how exactly that would work if it's reasonably challenged but rn in my eyes this looks like something to consider, like put on the table of potential solutions

past vessel
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Yeah. In the face of plot holes, I look to see what can be in that reasonably plausible area, helps me sit on it easier

royal crow
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We know the HSU can turn people into KSO by placing the Biocom chips inside whoever goes inside

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Dauda wasn't a KSO yet he entered to an HSU and became one

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A similar situation happened to Schaeffer

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Dauda wasn't even originally part of the squad

past vessel
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Yep, that’s very true. In ALT, Woods instructed him to get in and Woods assigns Dauda on the spot, whereas in OG he doesn’t encounter anybody except Sleepers as he seals himself inside an HSU, so it’s unknown in OG how he gets assigned to Woods quad, but probably via Warden/Biocom

thin surge
# past vessel —————- Anyways, to loop this back to GTFO: There really is no way to 100% confi...

Could he not (at some point in the 7 years he is presumably a KSO or atleast since he entered the HSU to avoid starving to death) just have been transported by other KSOs to implant a control chip amd return him to an HSU similar to a insertion of a neonatal unit mission?

Similar situation to Dauda as the only evidence for the main quad coming together is in the ALT logs where Dauda is let into an HSU while Bishop and Woods and Hackket are heard. No clue on who (if there even was one) the 4th is

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For the OG Dauda could have been assigned similar to Schaeffer^

eternal talon
ionic dune
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the fact that i cant remember where it is 😭

eternal talon
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Village of Ixil.

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go to the yucitan, then it is northeast of Merida

ionic dune
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🫡

eternal talon
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its a santonian logo and the first two letters of GTFO so far

eternal talon
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for real?

ionic dune
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fr?

eternal talon
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thats amazing

ionic dune
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gonna send bro 50 euros o7

eternal talon
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i literally just discovered this website last night

ionic dune
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why is there antisemitism near my town 😭

raw terrace
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wah

ionic dune
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average my town tbh

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theres a goblin from clash royale and the star of david

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just me or is that website really laggy?

eternal talon
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it is

ionic dune
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fair enough ig

potent steppe
raw terrace
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ii would continue my craft but the wbsite is ass :D

honest summit
potent steppe
eternal talon
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Of other community members, who'd you want in your quad if you got esekai'd into GTFO?

raw terrace
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dusty to lift my spirits up

eternal talon
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I feel I'd probably be useless aside from being a mobile wikipedia

loud urchin
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beep and mountainman because then i'd die laughing instead of whatever else awaits me

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maybe add someone to bully as the 4th

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maybe badger

royal crow
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Which is a HUGEEEEEE advantage

eternal talon
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I mean I could guesstimate... but we don't have maps or anything

vagrant forum
eternal talon
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Because I'm imagining it from like a POV where you are you and have your memories going into it, but are a KSO, in which case, warden would already tell you roughly where to go

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Unless you broke free there wouldn't be a lot of wandering

ionic dune
eternal talon
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HSU chemical soup

ionic dune
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hmmmm who would perform best whilst being drugged out of their mind

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also i think a squad which dont argue

eternal talon
ionic dune
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eva, frosty prolly and probably tgb. assuming they all get allong due to them quading a lot, eva and frosty for the skillset and tgb for the terminal (he could prolly dev something for terms which allows remoting into them or smth like that)

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frosty might be swapped for someone but idk who

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need someone with good skills that also get along with that team

royal crow
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Me me me

ionic dune
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fuck it sure cuz ur also mexican

royal crow
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I'll even wear the maid outfit

eternal talon
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lmao

ionic dune
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could prolly make pablo fall in love with you

eternal talon
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pable is like a mini-me when it comes to gtfo-lore knoweldge anyway

ionic dune
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ok so we got one god tier skillz, one which can make pablo fight for us, one that can hack terminal and one very bad KSO

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now to ponder upon which one we would be

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dauda or bishop is tgb

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actually i got this

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dauda is pable

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bishop is tgb

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im hacket

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and eva is woods

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ez

eternal talon
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semi-unrelated question:
what does your KSO look like/what cosmetics do you use?

royal crow
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I forgot the name

raw terrace
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santonian outfit 🔥

ionic dune
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nvm this was the one ive used before

royal crow
ionic dune
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tbh i could prolly improve the fit

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gotta have the parkour legs 🔥

honest summit
eternal talon
honest summit
ionic dune
honest summit
unique canyon
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Coomvac security operative

eternal talon
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I don't think i've ever seen this specific corpse pile before.
This one looks like it was mutating into a shooter or a scout, rather than a striker.
just something I thought was interesting.

eternal talon
ionic dune
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Smth smth quantum physics

eternal talon
ionic dune
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Plague is prolly one of the worst ways humans could be wiped out ngl

honest summit
eternal talon
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it'd take weeks of prep to not have it be brought with us

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that jungle worldline is now infected.

honest summit
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or did we? no way to proof it Shrug

past vessel
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Woods, take a shower

raw terrace
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bishop needs it more

#

its canon [in my mind]

copper pine
royal crow
past vessel
# royal crow Who says?

Probably referring to the infection status on the end results screen. But as we know, that’s not NAM-V, that’s the Infection mechanic

#

There’s no sources of Infection to my knowledge in all of R8E2

thin surge
royal crow
#

I think Ghost meant the infection mechanic

past vessel
#

yeah

royal crow
#

Lol

#

But yeah ClusterFuck you are right on that

thin surge
royal crow
#

Horse emoji? Uma Musume reference?

thin surge
#

been horsing before the resurgence of that game/show

#

but sure

past vessel
#

Yeah was referring to the one from Spitters and Fog. That infection has a cure with disinf stations by Taiyou Industries

#

In terms of NAM-V we’re probably covered in it due to not decontaminating before warping

royal crow
#

KDS Deep is probably full of Nam-V anyways

#

Since we fight sleepers inside

thin surge
#

prob still has lingering virus from clearing it in 5E1 as well

#

(assuming that it is a similar KDS deep to the ALT and OG universes)

eternal talon
#

zip is a world download.

#

Most of the information was sourced from FCL-K5E-2BG

honest summit
#

@valid phoenix

eternal talon
#

one thing i don't get, though, is how they intend to land a chinook here.

#

they are the same length as the pit is wide.

#

only two options: obnoxiously large helipads, or the sea wall is MUUUCH farther out.

thin surge
eternal talon
#

because i tried pushing out the walls to fit it to land just inside the walls itself, but the distances between the buildings, tents, and such was a bit... weird

thin surge
#

could they have also used the land near Chicxulub to land chinooks and boat out to the facility? My only doubt would be the ALT log talking about how there are potential issues of (non SMC or KDS) boats hitting the sea wall that they set up

eternal talon
#

no, FCL-K5E-2BG mentions finding a fueled chinook abandoned at the platform

#

the daylight team did use boats to get to the platform

thin surge
#

That the one in 2057/8ish with the WHO people?

eternal talon
thin surge
#

if so then my bet is it was 100% an oversite of measurements

thin surge
# eternal talon

couldnt remember his name but yeah thats who I was talking about

honest summit
eternal talon
#

idk... maybe it intends the pit to be an additional 40-50m across?

thin surge
#

or, 10cc didn't think about it much bc chinooks landing sounds a lot cooler

eternal talon
#

rn the pit is already 63x63 meters

eternal talon
#

i'ma keep experimenting to see if i can find a way to make it work

royal crow
thin surge
eternal talon
#

okay, this is the alternative

#

this is 121m across

#

what do you guys think?

honest summit
thin surge
#

Would make more sense for the worries about random cargo ships

vagrant forum
eternal talon
past vessel
eternal talon
#

the log mentioned above says the pit (the circle in the center) to be 100 feet across, ~30m

#

the outer sea walls i am trying to find their rough distance from the center (the pit)

#

to allow sufficient space to land a chinook, as mentioned in the log to be found at the site

#

i also have to take into account height, as the audio log says that the buildings "were in the shadow of the walls":

#

so that helps me get their total height above mean sea level, aswell

past vessel
#

Yeah, probably have to look at some military bases/oceanic platforms for some other references. They definitely wouldn't make those buildings too cramped but also not terribly far apart-- enough to walk cargo between buildings

eternal talon
#

the pit measurements are exact. the walls, i'm working on getting as close as realistically possible to accurate scale

past vessel
#

prolly a little bit shorter, but that's the max if it's meant to be to scale

#

this is really cool

eternal talon
#

i'm just trying to make something visual, with minecraft as the medium

#

125m x 125m.
time to start looking into building sizes and locations

#

i know 1x barracks, 1x triage building, 3x freight elevators, 3x elevator checkpoints, 2-4x storage depots, 2-4x military huts, and some unknown number of cages/holding cells

#

and at least 1x helipad + chinook

vagrant forum
#

all on that platform?

eternal talon
#

within the walls, yes.

past vessel
#

the buildings are on the seafloor, beneath the platform, but this is to get a proper approximate scale going

eternal talon
#

the grey concrete is the sea walls

past vessel
#

I think it has merit because we're given enough rough details via the log to get something visual with some tweaks

vagrant forum
#

oh so very vertical

eternal talon
#

rn i'm thinking 19m above mean sea level for the top of the walls

#

japan's newest tsunami walls are 12.4m

#

given this is 2040s-2050s, and global warming, i'd assume something like this would be built to be taller

#
  • space for things atop the walls, like helipads
#

no current ocean platforms like this exist to my knowledge

past vessel
#

very good catch, and I agree with that

#

has to be a good deal above the sea level to prevent flooding after all

eternal talon
#

you know if nothing else, i'll spend way too much time making this perfect

past vessel
eternal talon
#

why is the audio log not matching the text???

#

"security checkpoints around each elevator" yet the audio log at: 1:05

#

which do i map out?

#

i will skip this for now...

#

@past vessel

#

if the text is correct, then the checkpoints and fencing is around the elevators. if the audio is correct, then the checkpoints and fencing is around the holding areas

past vessel
#

“There are 3 freight elevators around the perimeter of the opening, there’s also satellite buildings built into the shadow of the sea walls, a triage center, a few military huts and a barracks, security checkpoints, holding or maybe containment cells and storage depots”

#

That is what I make from the audio itself

eternal talon
#

which do you think i should map out?

past vessel
#

I am willing to wager the freight elevators are equidistant from each other in proximity to the main drill hole because it would be rather sloppy to do it any other way in such limited space

eternal talon
#

this is where i have them right now

#

(yellow concrete)

past vessel
#

Notice how he says “around the opening” which is what leads me to believe they’re relatively if not equidistant around the center drilling hole

eternal talon
#

right

#

the two in line are 5m away, and the 3rd is a couple meters away

past vessel
#

Otherwise he would have said “in the corner” or similar

eternal talon
#

so do you think the elevator placements are correct or not?

past vessel
#

Sec

eternal talon
#

or do you think that 3rd elevator should also be in line?

past vessel
eternal talon
#

k

#

though you can't really do diagonals in minecraft

past vessel
#

Can be an approximation

#

As close to 120° increments around the center circle as you can, as that fulfills the “around the perimeter” requirement of his description

#

Wiki page needs updates, i will make that a priority but I gotta sleep for the moment

eternal talon
valid phoenix
# eternal talon

Wouldn't the outer layer also be in the shape of a circle? You know for the water pressure to spread equally

#

Anyway I am happy to see someone else is working on it

severe fulcrum
#

so just to make sure I'm imagining everything correctly
the "hole" and the buildings around it are built on the bottom of the ocean and are surrounded by those walls that stretch some meters above the water surface?

eternal talon
#

However, if the buildings are in the shadow of the walls, as the logs say, I don't see how they could be circular

#

Every building would have to be at an angle

#

Some coastal sea walls do have 90° turns in places

#

It's mainly dependant on the shoreline

#

I still have to work on the outside of the walls, as they tend to have a particular curved shape beneath the surface to slow down waves

valid phoenix
#

it would be cool to build some massive supports

#

I'd recommend you to build it on a flat world and paste it into a custom one. Building underwater is problematic

eternal talon
#

This is all floating in a ocean world superflat.

valid phoenix
#

well then that's a good choice

eternal talon
#

I don't really intend on building anything, just mapping it out

valid phoenix
#

I understand

pastel dagger
valid phoenix
#

I've already built this thing in Minecraft but it's not accurate. I've done it as an inspiration rather than recreation when it comes to outside of the complex

eternal talon
#

I'm simply trying to get something as accurate as possible

#

(Within the medium of minecraft and the constraints that has)

#

(Like 1m thick walls, etc)

valid phoenix
#

yeah

#

measuring everything is hard especially when there is no point of reference

eternal talon
#

But we do

eternal talon
#

And I've been researching blueprints and schematics for average building sizes for the outlines

#

I'm still not perfectly happy with the freight elevators though... those 120° angles are gonna kill me

past vessel
#

I got that list of missions by depth

#
Tutorial/R8A2 Sec: 395m
R1A1: 421m  
R3A1: 482m  
R4A1: 485m  
R5A2: 498m  
R5B2: 521m  
R2A1: 543m  
R5A1: 545m  
R1B1: 562m  
R3A2: 563m  
R1B2: 565m  
R3A3: 579m  
R2B1: 580m  
R6A1: 608m  
R2B2: 612m  
R4A3: 622m  
R2B3: 633m  
R2B4: 658m  
R4A2: 662m  
R3B2: 670m  
R1C2: 674m  
R1C1: 678m  
R5B1: 702m  
R3B1: 716m  
R2C1: 729m  
R6B2: 752m  
R5A3: 761m  
R5B3: 784m  
R6B1: 789m  
R2C2: 790m  
R5B4: 798m  
R7A1: 798m  
R2D1: 811m  
R3C1: 833m  
R1D1: 842m (Same as R5D1)  
R5D1: 842m (Same as R1D1)  
R4B2: 844m  
R7B2: 855m  
R2D2: 883m  
R4B3: 887m  
R4C2: 910m  
R7C2: 920m  
R2E1: 924m  
R4C3: 931m  
R4D1: 953m  
R4B1: 967m  
R4C1: 972m  
R5E1: 984m (Same as R8E1)  
R8E1: 984m (Same as R5E1)  
R7B1: 985m  
R6C1: 986m  
R3D1: 989m  
R5C2: 990m  
R6BX: 993m  
R5C1: 1004m (Same as R8E2)
R8E2: 1004m (Same as R5C1)
R4D2: 1031m  
R5D2: 1051m  
R6C2: 1053m  
R8B1: 1062m  
R7C1: 1071m  
R6D1: 1080m  
R4E1: 1082m  
R5C3: 1109m  
R6AX: 1115m  
R8B4: 1143m  
R7C3: 1193m  
R6C3: 1194m  
R8B2: 1198m 
R8B3: 1208m   
R6D3: 1221m  
R6D2: 1249m  
R7B3: 1248m  
R8A1: 1254m (Same as R8A2, R8D2)  
R8A2: 1254m (Same as R8A1, R8D2)  
R8D2: 1254m (Same as R8A1, R8A2)
R8D1: 1277m  
R7D1: 1303m  
R6D4: 1314m  
R6CX: 1321m  
R8C1: 1364m (Same as R8C2)
R8C2: 1364m (Same as R8C1)
R7D2: 1366m  
R7E1: 1411m  
ionic dune
#

R8A2 sec depth when?

past vessel
#

Important note is that there are many drop cage mining shafts throughout the complex, so they aren't necessarily stacked on top of each other

past vessel
#

What I find most silly about this list is that R5D2 is deeper than KDS Deep

ionic dune
#

:3

raw terrace
ionic dune
past vessel
#

It is however important to note that R5E1 and R8E1 indeed both end up in the same place for the last several zones (KDS Deep), it's just that in R8E1, the way back to Z537 is blocked by the fallen rubble

plush nest
eternal talon
raw terrace
#

but otherwise they are not connected horizontally

past vessel
#

^

raw terrace
#

so not within the same depth

plush nest
#

So the one is lower but has the same « endpoint »

raw terrace
#

uhh yes sort of both end up in kds

#

just kds is MASSIVE

past vessel
#

yeah

plush nest
#

I really should try and play r5e1 again

raw terrace
#

no cell skip 🔥

plush nest
#

I only got like 7 more levels to do and a 70 ish logs to go before I am done

past vessel
#

We don't know just how many mining shafts/cargo service drop cage elevators there are, just that there is most certainly more than 1, otherwise the OG and ALT teams would have seen each other/started from the same place.

A good example of this proof is R8C1 and R8C2-- they are most definitely on the same exact floor, same depth, but two different shafts close together separate them, as OG Team doesn't experience the Fog Cycling that ALT does

#

R5C1 and R8E2 share the same exact depth, but those levels don't have anything to do with each other, they just so happen to be at that depth in different areas of Garganta

plush nest
#

I guess gargantua is huge

blissful kraken
#

gargantuar from pvz?

past vessel
#

Which is also really funny because R5C1 is deeper than R5E1, R5D1 is shallower, and R5D2 is deeper

raw terrace
#

:D

raw terrace
past vessel
#

So if stacked, it would go like this for R5's C tiers and beyond:
R5D1: 842m (Same as R1D1)
R5E1: 984m (Same as R8E1)
R5C2: 990m
R5C1: 1004m
R5D2: 1051m
R5C3: 1109m

#

The rundown menu is simply not accurate at depicting how levels stack, other than telling you tier by tier

honest summit
past vessel
#

It does? How so

honest summit
#

And then in the KDS inself we enter through a bottom entrance and have to use stairs to get on the Same Level as the ALT team

past vessel
#

I see

eternal talon
#

two qustions:

royal crow
#

Two answers:

eternal talon
#

does this sea wall diagram look good?

#

does this look like 120 degree angles?

#

i also want input on the angled buildings shape. i suck at angles

severe fulcrum
#

the angles ay which they're placed seem good enough, maybe lower them a bit

#

about the buildings' shapes, propably some angle templates will help

#

(credit: not-throwaway on reddit)

eternal talon
#

Yeah, but those are huge. It gets infinitely harder with smaller structures

#

The elevators are only 7x6

severe fulcrum
#

true

#

they wouldn't be round right

past vessel
#

Not for freight elevators, no. Round wastes space; rectangular is how they’re designed

ionic dune
eternal talon
ionic dune
#

assuming it should be a perfect triangle (as in the angles and sides are all the same lenght) this is fine

eternal talon
#

okay good

#

now what do you think of the wall?

#

(the vertical model)

ionic dune
#

are you building a 1:1 model of a room?

eternal talon
#

no

#

this is the ocean platform entrance to garganta

#

as described in the daylight mission logs

ionic dune
#

idk i didnt read it lol

eternal talon
#

from the top-down image, that circle is the pit, exactly 100 feet / 31m across

eternal talon
eternal talon
#

thats why all the calculations are so precise

#

i'm trying to make it as close to 1-1 as possible

eternal talon
#

you can see my white and orange wool measurements

#

i'm making this map/outline so if someone wants to base/build at garganta in minecraft, they can just use the world download to make their copy wherever

ionic dune
#

So the circle is 31 meters diameter?

eternal talon
#

technically it is 30.5

#

but minecraft

ionic dune
#

Yea

eternal talon
#

rounding up with decimals is always easier

ionic dune
ionic dune
eternal talon
#

irl there are three types of sea walls

ionic dune
#

Ooooh I get ya

eternal talon
#

vertical, curved, and riprap

#

this model is a mix of vertical and curved

#

(again, no sea walls like this entirely surrounded by ocean exist irl)

#

from the top down map, the corners and centerpoints along the wall are thicker and reinforced

ionic dune
#

Im prolly too uneducated for this lol

eternal talon
#

this is probably the best i'm going to get with it for now.
here is a world download for anybody interested.

#

there are a ton of signs detailing information and measurements

#

@valid phoenix @past vessel

valid phoenix
#

thanks

eternal talon
#

lol

#

maybe you'll find this useful. idk

valid phoenix
#

Ill check it out and maybe will use it

#

I actually planned to make a realistic entrance so it is very probable

eternal talon
#

the only things that i had to estimate (not factual information) is the distance of the sea walls from the center, and the shape of them themselves.

#

everything else is exact.

#

(well, as close as I could get it)

valid phoenix
#

how did you get intel on the freight evelators?

eternal talon
#

a lot of googling schematics for irl freight elivators.

#

same with the mobile triage center, barracks using US government standardized sources,

#

and the huts

#

i guess the containment/holding cells are a bit of homebrewery too... measurements for them are 2x2 meters, but in minecraft that'd just be a cube, so i made them 4x4

valid phoenix
eternal talon
#

no actually, pretty much all of this information is from FCL-K5E-2BG

#

the daylight expedition log from ALT://R4

#

i deliberated with ghostlymire a bit about elevator placement angles, as in, 60/120 degree angles,

#

but they are the correct distance

#

they aren't where i expected them to be (embedded in the side of the pit itself)

#

but it is correct.

valid phoenix
#

I wonder if this was the only entrance to the complex

eternal talon
#

it isn't.

valid phoenix
#

There must have been more

#

land etrances and more sea walls

royal crow
#

There's at least a land entrance

eternal talon
#

the majority of the complex is directly under land

#

only a very small percentage is under sea

valid phoenix
#

Yet I think it is dumb that we never see any elevators or means of transports between quadrants

eternal talon
valid phoenix
#

cause this place is so big there should have been a metro line

#

exacly

eternal talon
#

we also never seen cantines, storage closets, offices, bunkhouses, restrooms, etc

raw terrace
#

in r3a3, idk if its on more tiles

eternal talon
#

the staircases to nowhere, etc, its just down to how the levels are put together in gameplay

#

all that unique stuff would have to be CustomPrefabs

raw terrace
royal crow
#

:)

raw terrace
eternal talon
#

...there is also the underground hagars

#

lots of stuff we dont see

valid phoenix
severe fulcrum
#

there's a bunch of those large uhhh forgot how they're called

valid phoenix
#

those workers basicly lived there for a months of time

raw terrace
eternal talon
#

just use your imagination. your work has been incredible so far anyway

raw terrace
#

what do we do in a bathroom, kill sleepers?

#

:O

severe fulcrum
#

those stuffs with levels and boxes and pallets on them

eternal talon
raw terrace
#

TRUE

severe fulcrum
raw terrace
#

WE SEE ONE BATHROOM SKMDKM

valid phoenix
royal crow
#

SCHAEFFER HIDEOUT DOESNT COUNT

raw terrace
#

BUT ITS AA BATHROOM

unique canyon
valid phoenix
#

the bucket

severe fulcrum
#

I read schaeffer hideout and I see some cardboard walls, a single terminal maybe and a bucket

raw terrace
#

yes

eternal talon
#

piles and piles of large crates and cranes

unique canyon
#

its underground

#

how would you even build that

eternal talon
#

the complex is the size of six new yorks

severe fulcrum
#

large storage racks

#

that's what I meant

eternal talon
#

"how would you even build that" is long past an issue

severe fulcrum
#

I find it a bit funny how people call the complex an amazon warehouse cause no toilets, when I called it that because I wonder off a bit too much and have my shit caved in

eternal talon
#

it'd easily have hundreds of thousands of employees that live on site

severe fulcrum
#

isn't that confirmed actually

eternal talon
#

even just their mail system would be enormous

#

let alone cargo like food, etc

severe fulcrum
#

some or most of their workforce living there on the higher levels

royal crow
#

God, imagine having to walk from the inner to the residential areas all the way to the top to poop

severe fulcrum
#

just replicate how they do it in airplanes

#

waste tanks emptied every once in a while

ionic dune
royal crow
#

Meh

#

We should eat the radioactive waste

#

I heard it's a good food source

severe fulcrum
#

the amount of calories is astounding

eternal talon
#

before the blast, 110% i am sure they'd use horizontal freight elivators on the mainland + trams to slooooowly get materials and cargo down into the complex

#

the blast just made transporting goods a million times easier

severe fulcrum
#

a surprise to be sure, but a welcome one

#

though didn't they already have a lot of issues with the sleepers at the time of the blasts taking place

eternal talon
severe fulcrum
#

or the tens/hundreds of people also hit with pocket big bang

eternal talon
#

Unfortunately, one of the streams did hit the helipad outside hangar 3, which is where Mr Clinton was believed to be. His death would have been instantaneous.

ionic dune
eternal talon
#

just being on the edge and then suddenly you are permanently blinded

royal crow
#

I hope Santonian covers the eye surgery then

#

Or Kovac

#

Or Insight

eternal talon
severe fulcrum
#

how contained was the qgp

eternal talon
#

the steel looks pretty goopy

severe fulcrum
#

it also looks pushed up

royal crow
#

Watch me

severe fulcrum
#

the rooms directly open to the blasts were propably sterilized

ionic dune
severe fulcrum
eternal talon
#

how far from the blast would you have to get flashbanged but not cooked?

#

like, if it shot through a straight narrow corridor

royal crow
#

Hundreds of thousands of kilometers

eternal talon
#

and you were far at one end

severe fulcrum
#

depends how long it lasted

royal crow
#

Do we know how powerful the blast is and how long it was?

severe fulcrum
#

but propably like at least 100m

#

we know it was basically pocket big bang

royal crow
severe fulcrum
#

regarding temps so energy

royal crow
#

It would be more much than that if the weapon didn't stop

severe fulcrum
#

yeah if it lasted like a second then a fuckton of m

ionic dune
severe fulcrum
#

but if the entire thing was just a flash then it propably goes down a bunch

eternal talon
#

**Well fuck me, you called it Art.

What the hell just happened? The entire place shut down on us. Gianna said the mole broke through some kind of barrier. She noped the fuck out of there and told Insight to go and investigate it. Not that I’d call her a reliable source anymore. 4 of her team have bit it in the last 3 years, so… yeah. It doesn’t take much for her to GTFO.

So Insight charges in (FUCK THOSE GUYS) and clears the area. As per we don’t hear shit from them. I’ve got a 300 strong workforce all looking at their Pit Boss waiting for an order, only I know as much as they do so fuck me, right? Then I remembered that backdoor you told me about, so a bit of rewiring here, a cable patch there and…I had a listen. DON’T PANIC. I was careful. Used up all my knowledge from CS studies in community college.

Anyway, I didn’t understand a lot of what the nerds were talking about but I did get that they sent a probe in to inspect the chamber. They’ve got KSOs holding off Sleepers left and right but they’re keeping it held down then suddenly BOOM. I know you must have felt it. We were topside and we felt it. Honestly, I thought the walls were going to collapse and we’d all be drowned then I remembered I built them so NAH WE GOOD.

I don’t know what it was though. Some kind of energy blast that fucked up anything in its path and left behind these molten passages. Like shit isn’t mad enough already on this job, now we got laser beams shooting at us.

Fucken. Nutz.

They’ve told us we’re all getting a week off while they figure out “the issue”. I know I’m gonna lose some people over this. They’ll risk the Kovac perimeter rather than go back down there.

Fuck this. Fuck them. Fuck you. Only not you. See you in Chix for stogie.

Shafe.**

severe fulcrum
#

only says that schaeffer and the others felt it while being quite far away and behind several floors and walls

eternal talon
# royal crow Do we know how powerful the blast is and how long it was?

...the composition of which confirms the blasts were high energy focused QGP streams, at a temperature that was only thought to have occurred during the Big Bang.
We have created quark-gluon plasma in hadron colliders, but nothing even close to this power or temperature, so how were the QGP streams formed? Is there a machine or artifact we have yet to find?

nothing i can see to tell exactly how long they were.

severe fulcrum
#

propably very short since they seemingly felt it in their chests but it didn't really make the floor quake long

#

at least I didn't see anything bout it

royal crow
#

Big bang temperatures? Wouldn't that have melted like, the entire fucking complex

severe fulcrum
#

yeah if it wasn't very well contained and momentary

#

it would have propably melted the entire peninsula

eternal talon
#

also... just... i fucking love og schaeffer.
...I thought the walls were going to collapse and we’d all be drowned then I remembered I built them so NAH WE GOOD.

royal crow
#

Even if it was a couple milliseconds
That would have made a ton of more damage

royal crow
severe fulcrum
#

incredibly concentrated

#

propably could actually be a couple cm in diameter but the energy contained spilled anyway

eternal talon
#

the level of confidence

severe fulcrum
#

just will the walls into holding

royal crow
eternal talon
#

<@&408548765599793173>

#

rid of this so we can continue our lore chat

ionic dune
#

🗣️ 🔥

severe fulcrum
#

mods, kill them

royal crow
#

As I said

#

Schaeffer was an amazing engineer

#

If we ignore all of his problems

severe fulcrum
#

also hs containment propably messed him up a bunch

ionic dune
eternal talon
#

(one is og, one is alt://, i don't remember which)

ionic dune
#

omg i got scared thought this was job application

eternal talon
#

LMAO

#

it's schaeffer's candidate record sheet

ionic dune
#

i think first is og considering the file name

eternal talon
#

(schaeffer is a zoomer)

ionic dune
#

vro didnt even grow up with gta 5 😭

royal crow
#

Schaeffer grew up with Skibidi toilet btw

eternal talon
#

oh wait...

#

fuck your right

#

he's an alpha

#

nooooooooooo

royal crow
#

LOL

eternal talon
#

burn him

ionic dune
eternal talon
#

i love that the character designations combined are GOTFO. it's so fucking stupid

#

it sounds like a question

#

i think... in the actual lobby order it is worse, right?

#

what is the order left to right for the characters?

#

its woods... somebody somebody then bishop

royal crow
#

Woods, Hackett, Dauda, Bishop?

#

I think

ionic dune
#

isnt dauda to the right?

past vessel
#

Its Woods Dauda Hackett Bishop

eternal talon
#

FOTGO? or FTOGO?

past vessel
#

Well I should say

#

This is for their designation numbers + schaeffer right

eternal talon
#

no

#

woods is "GO" for some reason

#

he is a genesis operative operative

ionic dune
#

im actually high

eternal talon
#

schaeffer is Tau, like Dauda

#

our self-insert / custom characters, as played in the evaluation, are also Tau.

royal crow
severe fulcrum
#

how effective would dwarf teams of various origins be in the Complex

eternal talon
#

depends what you mean by "dwarf teams"

#

do you mean smaller quads, or of actual dwarves instead of humans

severe fulcrum
#

actual dwarves

#

like tolkien's or drg

eternal talon
#

i'd say maybe 20-30% better? not much of a difference in the big picture.

#

and that is mostly due to darkvision

#

i'd lean more towards 20%

eternal talon
#

Brockdon15 is typing...

violet idol
#

With DRG, I would argue worse because those dwarves are not quiet at all. Gunner and Driller are covered in heavy armor that constantly move around and every dwarf has to shout out some witty line when they kill an enemy beyond the grunt, slasher, and guard.

Now where they could do better: Gunner has weapons that are great for crowd control like Big Bertha and Hurricane. If the shield works against the sleepers like the bugs, then awesome!
Engineer’s turret seems to be more capable/versatile than any of the KDS turrets, combine that with the warthog and breach cutter, your golden.
Scout would probably be the worst since his whole thing is lightning up a room and moving fast, which would wake everything up and barely anything he has is good for hordes. Driller could bypass most if not all alarm doors by drilling through the walls and his primary weapons would be decent with environmental hazards to the enemy.

eternal talon
#

If we are talking straight DRG they would just have no ammunition

violet idol
#

At least no use for the ammo packs found in Garganta and no Nitra veins for resupply pods, but they would have 100% weapon and tool at the start instead of the 50-60% that we start with.

severe fulcrum
#

propably yeah and their 100% is I'm pretty sure way more than ours

#

also the nitra requirement maybe could be lifted because there's no nitra at all there and their mission wouldn't be profit anyways? at least direct

#

if so then not sure if the resupply pod could break through all those layers

#

depth-wise propably no issue but there's likely some extra concrete/metal in between some layers

#

with the general dwarf image though, I'd say they actually have a noticable advantage

#

they're typically a bit stronger than humans, used to somewhat cramped spaces, they're propably also more accustomed to the dark

#

their height could be an issue though and the noise they'd make is up for debate I think
cause yeah drg dwarves have a lot of likely noisy armor but other than that?

eternal talon
#

shorter legs so slower.

severe fulcrum
#

surely yes

eternal talon
#

You know, technically you can build any set of GTFO tiles underground as a base and it'd work because matter wave collapse

#

(Minecraft is context)

#

also...

#

how the fuck is anybody fitting in this to drive it?

raw terrace
eternal talon
#

why does it have a driving seat then?

raw terrace
#

oh is there kmskdm

#

idk then :3

severe fulcrum
#

to be true to the game
if you aim for that level of accuracy

eternal talon
#

It's easier for people to build what they see than what they dont

past vessel
# eternal talon It's easier for people to build what they see than what they dont

boy do I have something for you in a bit. The log provides just enough, but there's several other things that would have to be present to not make it just a complete deathtrap waiting to happen. I was looking into the regulations of Mexico for anything relevant and I found quite a lot. Just a summary:

-Sump pump and water treatment system. It rains frequently here, need a way to prevent flooding and clean water to workers.
-Ventilation system with environmental monitoring for temperature, air quality
-Artificial but genuine lighting. As the log states, you could have sunlight but buildings would be in shadow, which would not be sufficient for workers if not provided adequate supplements + environment that allows them to sustain a proper circadian rhythm that has them in a state where they are able to work efficiently
-Power station/sources, since they haven't build the reactors yet when they initially constructed it
-floating dock-- so employee divers could remove obstructions that land on the side of the concrete structure and don't naturally free themselves
-buoy safety zone marked around the facility so ships within the Gulf know to steer clear, also includes registering with local maritime authorities

#

There's obviously other stuff, but if you don't have this stuff you would never in a million years be permitted to construct or drill here

#

There's specific compliance measures you have to meet to construct something of this nature, and it has to be approved before you can do anything. So even just going off the brief details from Matthew Aaron's log, there's actually quite a bit to work off of via the risk assessments, ecological surveys, and maritime laws

severe fulcrum
#

they had to ward off ships on a semi regular basis from what I recall, so there's one

past vessel
#

And that exact detail leads me into another thing-- an Operations Center on the top of the oceanic platform, serving as the primary communications link (as they'd have the best signal at sea level), would oversee local ship traffic, and also air traffic for those helipads mentioned, then having a route for arrivals/outbound employees to access the way to the seafloor. It would be way too inconvenient if this were on the seafloor level having that much access before encountering anyone while it was fully operational

#

Think similar to any Aircraft Carrier, which is basically what the sea level platform is turning into at this point, they have a comms tower for radar and monitoring

valid phoenix
#

A lot of stuff to build

#

WHYH

past vessel
#

a lot of concrete too. I checked the oceanic pressure (we know the ocean is <200 meters deep in this area), and ran this against pressure charts. Those concrete walls would need to be at least 2 meters thick and reinforced/coated, approaching 3 meters on all sides, at a minimum

valid phoenix
#

Ill try to load it anyway

#

hope 1.21.8 did not change that much from .7

#

works

#

makes no sence to drain all that water just to put some temporary tents there

past vessel
#

it's a permanent station for the amount of effort it takes, as far as I'm concerned. It's effectively a military base which helps a lot when finding out what else is required in addition to running an offshore mining facility

#

The big problem is actually the amount of power it would take to sufficiently run this, which is where I come back to the dock-- they also need to physically remove material that they mine too, and it would be nonsensical and idiotic to just dump it off the side, the most logical and cost effective option being ships that can take the raw mined material to the coast for processing, having minimal interference with local maritime traffic and lower operational oversight

valid phoenix
#

Soooo. In lore they just threw it out to the sea?

past vessel
#

Nah, there's no way-- Santonian is mining iridum. That material would have to be processed, they wouldn't toss it off the side. So you have some authorized ships come in and the raw material is hauled onto the ship, take it to the coast, and have it processed there

#

there'd be no room for the material to remain at that concrete structure, they simply wouldn't have the space and it would be way too much cost to have a refinery when they don't have the power infrastructure until later in Garganta where they actually DO build the Refinery facilities and Reactors we ultimately see in-game, connected sub-surface to the mainland

#

So they no longer would need those ships to haul, they could transport it through the complex itself, and power is generated locally

#

It's honestly really neat how much this entrance parallels offshore oil rigs, with some key distinctions

#

And even if this isn't the first entrance-- the same all still applies. You would need to treat it as if it were the "first" of it's kind, so to speak. It would be isolated until it could later on connect back up with the mainland facilities underneath the seabed, which requires drilling quite a bit to avoid structural integrity failure of the concrete structure (looking into this)

#

We know Santonian Industries started on the mainland/coast and a prospector's report is what motivated them to start this incredibly hazardous and far more difficult to maintain offshore entrance to mine

eternal talon
eternal talon
#

wider at the bottom/curved slope

eternal talon
past vessel
eternal talon
#

so the center point of la vena / the collector's ship would be directly down from that point

past vessel
#

yep

eternal talon
#

they might have built this station directly above it

#

and thats why its unique and why they thought it worthwhile

past vessel
#

The walls will erode over time because the walls are against the most powerful erosion force known to man-- water. Making them thicker means it lasts longer

eternal talon
#

by this point it's only ~5 years of disrepair

#

right?

#

or less? i dont remember the time of daylight

#

It's... disconcerting, knowing that the only thing holding back the entire ocean are these concrete walls. It feels like they might cave in at any moment.

past vessel
#

bare minimum they are 2 meters thick, likely more since it hasn't been upkept in 5 whole years and the place still hasn't collapsed/flooded

eternal talon
#

i dont remember if it is 5

#

also for the record, this is 2050s super endgame capitalism. it wouldn't surprise me if they DID just the bare minimum

past vessel
#

By mid-2057, the place has been abandoned (when the daylight mission takes place), and we know the first case of NAM-V outside complex was in January 2053. So the facility had to have fallen by 2054-2055

eternal talon
#

so only ~2 years or so. ok.

past vessel
#

I think there's another log describing the last known date we have... need to find it

#

the ones where it still seems there's still normal operations going before the Sleepers take over

eternal talon
#

it's terrifying they can bust through the blue/sec doors in lore, even if they can't in gameplay

#

those fuckers are THICK

past vessel
#

Revision to previous statement-- by November 2056, when Schaeffer makes the log about KDS Deep which we have timestamped, the facility has definitely fallen by then

#

So I'll actually say the facility fell in approximately mid-2056, and 2054-2055 is the whole looking into NAM-V, Infection, Sleepers, etc

#

It would be about a year or so before Daylight Mission at the most, and as little as 6-7 months

eternal talon
#

so yeah, if it's only been a year and they are concerned, probably leaning towards minimum

past vessel
#

The most important part is that by 2063 we still aren't completely flood by the events of the game, or even at any point during the events of the game. Those concrete walls held their weight through and through, and by that point it would be ~7 years of disrepair

eternal talon
past vessel
#

Although... this COULD be circumvented by the Warden taking over in 2054-2055 and thus after 2056, it's the one doing maintenance with KSOs, but I doubt it would let prisoners outside the facility. It did clearly grant them access to the uppermost levels though, to kill the Daylight Mission team

eternal talon
past vessel
#

I feel as though the extent of the Warden doing maintenance is mainly underground, considering that Daylight Mission was only killed after about a month inside Garganta after they perused around enough

eternal talon
#

so maybe daylight was overeacting, then?

past vessel
#

I think that's likely. They aren't geological or structural engineers who built the place-- they are scientists for WHO, focused on medical records and trying to see what even happened

eternal talon
#

regardless, only a small section of the wall's total height (and only in certain locations) is 2m in my model, so i'm not super concerned

past vessel
#

They do mention piles of corpses on the mainland being ~8-10 years old... so that would rewind the clock to 2047-2049 when the bodies started piling up in the streets (if that's a correct estimate)

eternal talon
#

we know nam-v is crazy lethal and infectious (literally a deus ex machina)

past vessel
#

that's the sinister part, they were covering up a lot of deaths

eternal talon
#

what year did it break out?

past vessel
#

2053

eternal talon
past vessel
#

so if Matthew Aaron's estimate is correct, they contained all of it for about... 5 years after initial deaths before Patient Zero reached Florida?

eternal talon
#

the mayans are the biggest chads of GTFO i swear.

#

totally deserve a spinoff/prequel

past vessel
#

That's what I'm wondering-- those deaths mounting to the point of burning bodies and it still not getting out means that they had nothing short of extreme enforcement. Let me find that log...

eternal talon
#

**Mr. Clinton,

As I mentioned in our original discussion (I have attached the Hearsay recording for your review), the Santonian employee contract is very clear on the punishment for entering restricted areas. Kovac Defensive Services have a comprehensive contract with both the Santonian Mining Company and the Mexican government that allows Kovac to establish martial law and “administrative punitive consequence” over any person within the exclusion zone. This is not just a company contract, it is national law.

All workers at Garganta and the surrounding area agree to these regulations when they sign their contract.

Andre Piros**

past vessel
#

That lines up perfectly lol

eternal talon
#

(this log is to do with shooting a smc employee on sight for entering a restricted area)

past vessel
#

with all of the logistics on making this a real fully fledged operation in coordination with the Mexican government, a lot more starts to make sense. Kovac doing that is the only feasible way they could possibly have done this for 5 years before NAM-V was first reported by the CDC, by imposing travel restrictions, made none more apparent via a kill order for simply trespassing

eternal talon
#

i mean they literally sent out a helicopter to hunt down one guy

past vessel
#

It's all piecing together so nicely

eternal talon
#

biocom, spying on you through hearsay in every room

#

i just wanna think... how much nam-v/parasitidae garganta/sleepers would affect mayan culture

past vessel
#

That is a good question... will have to think about the cultural traditions and what they would interpret it as-- much like how the Cuban Military thinks of the Sleepers

eternal talon
#

there is a butterfly effect here somewhere

#

surely there'd be at least sleeper iconography--but nothing is mentioned

#

something at least one person working for kovac or insight would recognize and go "wait... hold on... what the fuck?"

#

let alone--if we find floaters and krakens on destination, WE SHOULD SEE SLEEPERIFIED MAYANS

#

where is this light coming from?

#

it is early dawn

past vessel
#

the surface, yeah, I believe you'd still be able to see sunlight if there's no gasses or other obstructions and a mining borehole were vertical

eternal talon
#

(this is r8e2)

#

the jungle worldline

#

there is no infrastructure

past vessel
#

Oh, yeah

#

that's right

honest summit
#

its not the only glowing part tho

violet idol
violet idol
#

AUTO_GEN_STATUS.LOG is dated 53 10 11 which i can only guess is October 11, 2053. Chronologically, the one dated before this is QSW-EQW-S99 by Dr. Gallus Hammerstine located in the secondary zone of R8D2 where scientists are looking to capture some sleepers for study.

rancid holly
#

dont think its quite a lore question but, what is Henrikson's accent?

eternal talon
#

Given his name is Klas Henriksson, I'd assume from somewhere in northern europe/Scandinavia

ionic dune
#

Or rather Klaus

#

But names change

honest summit
#

So i would assume that He came from belgiun

honest summit
#

i have never realised it, but R6C1 does not teleport to the R6D1 location since pretty much everything is blocked off

#

so unless strikers get a quick renovation it is a massive oversight 🥀

past vessel
#

R6D1’s Alpha One is also more destroyed that R6C1's Alpha One

past vessel
#

You’re only in there for a few seconds and can’t reach any angle to see the other buildings aren’t there

queen gazelle
#

Especially when outside cuases lag on most rigs

past vessel
#

Hmm... looking at the various Masks throughout the game...

HF First Response
HF Nematode
HF Hypsibius C
HF Arbustum Mark I
HF Arbustum Mark I
HF Tardigrade
HF Panther 90```
#

HF = High Frequency in this context?

#

These Masks seem to be that of the Decontamination Teams that were present throughout Garganta

#

They also correspond with the HF Oasis outfits in Torso and Legs category

ionic dune
#

Could I see a pic of one of them? I think they filter out high frequency sound but dunno

past vessel
#

The other two common definitions for HF are Half and Hafnium which don't seem to make sense in this content

#

Sec... have to enable AllVanity so I can actually put on the whole outfit... curse the cosmetic deficit

#

Oh would you look at that, they have a corresponding Backpack I also don't have despite having only 3 levels remaining in vanilla for drops with way more than that remaining in the drop pool because I didn't play yet during OG R6, sneaky

#

This is HF Decon First Response Mask with the HF Oasis outfit and the HF Backpack (it's the green + yellow flower backpack)

ionic dune
#

No for high frequency sound

#

Maybe something and filter

#

Do we think it could be hydraulic filter?

past vessel
#

Is that more like it

ionic dune
#

Prolly but like I think it’s smth and then filter

ionic dune
#

The cylinder shape

past vessel
#

Oh yeah that’s pretty spot on

ionic dune
past vessel
#

The thing that I see is that hydraulic filters aren't really meant for gas masks though

#

Hydraulic Filters are meant more for ventilation and air purifier systems or heavy machinery

#

Gas Masks instead use High Pressure filters or ones with various degrees of contaminant filtration

royal crow
#

🤔

past vessel
#

saw this random link while looking…

#

I think it's HF in the context of "these guys are who we communicate to on high frequency radio"

ionic dune
past vessel
ionic dune
#

oh

#

mb team

royal crow
#

Today I learned a bunch of stuff

past vessel
#

I think I just found another company in the complex nobody has mentioned before

#

Does anyone here read Chinese

#

name appears to be SASO maybe? It's smudged

royal crow
#

@gray bone

#

Maybe you have an idea?

gray bone
#

Not sure if I can provide anything else with just the word

past vessel
#

I'm basically going through all the companies and tying them to their outfits so I can get a good idea of what they did in addition to the equipment they have

past vessel
#

#

Xiē

#

It seems there's a second character too

#

#

Qiàn

#

This maybe?

#

@eternal talon Is any company like this mentioned anywhere else

#

@royal crow @ionic dune well I found out what HF is

#

it's so simple

#

It's neither High Frequency or Hydraulic Filter

past vessel
#

it's HeliForm

#

MY bad team

#

and now that sheds light more of what Heliform does, because previously what we knew that company did was make vehicles and specialize in hydroponics

#

For the record, HF and UHF radio would still be applicable to The Complex overall

#

so, HeliForm Industries outfits are clearly labeled with items such as "Decontamination" and also refer to Tardigrades genus, which are one of the hardiest organisms known.

Also the other flower backpack is still HeliForm, but is referred to as "Kithauler" in prefix instead of "HF"

ionic dune
#

Why is there a flower in a backpack lol

past vessel
#

hydroponics

#

plants also help filter air

ionic dune
#

Yea but nowhere close enough for a human to breathe it?

royal crow
#

Realistically speaking, no
But GTFO takes place in the future so

past vessel
#

one plant alone can do up to 100 sq feet in a home environment, that's a well known rule in current day

#

and yeah by the time of GTFO they probably genetically modified that plant

ionic dune
royal crow
#

I mean

#

We could 100% see that in our future

#

But if we get to the point where we NEED a flower backpack in life then we have bigger problems

past vessel
#

Oh this is interesting

#

Nyxos is the one responsible for the Disinfection Station and Disinfection Packs, under the name brand of Taiyou

#

I also think they might be responsible for the ventilation systems because next to every ventilation system (in the same room as gen clusters) is always a lot of nyxos equipment

#

Finally found a logo, so it's a Santonian + Nyxos effort here

#

Another Chinese company, but this one is clearly visible: WANI

#

forklifts

gray bone
#

these are all animal names

#

At least, I think they are

past vessel
#

oh I found a better image of the other chinese company, standby

#

xiē qiàn if I am reading that right

gray bone
#

蠍子is what we call a scorpion in Chinese, while 鰐魚 is a crocodile

gray bone
past vessel
#

oh, OK

gray bone
#

It's hard to explain

ionic dune
#

Average

past vessel
#

So would it be accurate to write down this company's name on wiki as Scorpion?

gray bone
#

In Mandarin 蠍 is xie1, while 鰐 is e4

gray bone
#

It feels really weird that there are companies that call themselves that

ionic dune
#

Surely we ping Calle

gray bone
#

If it isn't something terribly important you can say it so (most likely this is an abbreviation of the full name)

past vessel
#

I've only found them on some excavation equipment throughout Storage and Digsite

#

WANI I've only seen in Storage

past vessel
#

but as is, we're going off what we see

gray bone
#

(I personally think that the devs just found whatever looked nice and tagged it on)

past vessel
#

What does the WANI one best translate to btw

gray bone
#

FYI, WANI and SASO don't even sound remotely similar to either of the characters, so they might just be flavor text

past vessel
#

Just to double check, going to see the Japanese kanji...

#

ah yep there it is

#

鰐 = Japanese for crocodile, Katakana is ワニ

#

ワニ(鰐、鱷)は、爬虫綱ワニ目(ワニもく、学名: Crocodilia) に属する、肉食性で水中生活に適応した爬虫類の総称。扁平な体や顔の上に位置する感覚器官、側方に付き出した四肢、強靭な尾、背中を覆う鱗板骨などが特徴である。
ワニ目は正鰐類の1グルー...

gray bone
#

Oh it's japanese

#

Yeah makes more sense

past vessel
#

now let me check the other in Japanese

ionic dune
past vessel
#

There it is

#

蠍 = SASORI in Japanese

#

which is a proper name

#

That makes a lot more sense yeah

past vessel
eternal talon
# past vessel Hmm... looking at the various Masks throughout the game... ``` HF First Respon...

...At some point I’d like to address the auditory response irregularity noted in my previous report. While the short-term solution is to simply offer ear protection for operatives who are overly sensitive to certain frequencies, I’d like to put together a team to research the problem. Let me know.

After a cursory search, I was not able to find said "previous report". The above log is from the santonian industries website.

past vessel
#

So it's both huh

eternal talon
past vessel
#

it's not hydraulic filters, I looked into that

#

those are huge filters meant for big industrial filtering

#

what do you think about the HeliForm epiphany

eternal talon
ionic dune
eternal talon
eternal talon
past vessel
#

clearly it's enough for those backpacks somehow otherwise that's an aesthetic choice

eternal talon
#

they have worked on a LOT of top secret tech

past vessel
#

good lord Nyxos is everywhere

#

definitely super involved in so many departments

#

Dreyfus does the HSUs, I know that

eternal talon
#

-despite not being involved with garganta at all

eternal talon
#

hydrostasis is kovac research proprietary.

#

dreyfus owns SMC and INSIGHT, not kovac.

#

don't forget the red alpha mission failure.

ionic dune
#

Smh ghostly step up ur lore knowledge (I don’t know any of this)

eternal talon
#

kovac had this tech in the 2040s.

past vessel
eternal talon
past vessel
#

yup that's what I had in mind

eternal talon
#

a lot of chinese and japanese characters can sound the same or similar but have vastly different meanings.

#

and because words and names are structured by meaning, having the proper kanji/etc is critical.

#

(i took japanese in high school)

#

i'm not sure if it is the same in chinese, but placement of characters is also important.

#

the action usually comes before the noun. example: 山 means mountain. 登山 means mountain climbing, not 山登.

eternal talon
# past vessel

genuinely not sure why dreyfus and SMC are branded on these and not kovac.

past vessel
#

I was correct about the ventilation: In Mining environment, the vents themselves have Santonian logo on them, and then in Labs, Nyxos is plastered all over the pipes and ventilation ducts

eternal talon
#

dreyfus must have some sort of manufacturing deal with them

past vessel
#

Yeah, have to with that kind of labelling and being the same technology

past vessel
#

Here is proof of the Nyxos + Santonian ventilation

#

there's a bunch of spots but this one has them both visibile in 1 screenshot

#

R5D2 is fantastic for seeing how a lot of the main companies functioned together

past vessel
#

Just found another function of Shirano Group as well as more of what Aelfo does

#

Aelfo is the primary supplier for all Lab equipment, their name is plastered over pretty much every single piece of lab instrument and storage for lab samples

#

Shirano Group provides the reactor fuel rods and the protective shielding at least in the Labs environment

past vessel
#

@eternal talon any clues as to who made the inactive Robots seen in Datacenter, like starting zone of R8C1? Seems like a CNTRL or Kovac thing

#

dropping in now to see if I can find anything

#

ooooh

#

I think Cornell Industries is the one making the bulkheads?

#

Cornell's logo is also clearly a square within a square given this when I compare it to other objects bearing their name

plush nest
# past vessel

I think that is just about my exact outfit, just purple and with the other plant backpack

past vessel
#

they make some good stuff

raw terrace
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i wanna draw gtfo logos in high def such sad i got no software to do that comfortably

past vessel
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robots are Santonian, logo is on top of their head

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cornell industries name + logo on the bulkhead

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actually-- standby

raw terrace
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standsby

past vessel
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They're at least involved-- it's a light fixture embedded into the bulkhead

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there is no other logo on the bulkheads except theirs

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let me check R4A2 Sec bulkheads...

raw terrace
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why a2?

past vessel
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This bulkhead is that of a normal security door-- and it still has a Cornell light fixture

raw terrace
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oh like the r7b2 i guess

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but its the same kind of door as a normal sec one

past vessel
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Also checking on the cryo cases-- that's Santonian which lines up with what I saw in Labs

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It's Omneco + Santonian behind the bulkheads, with Cornell doing the lighting on them

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The Bulkhead DC in R4D2 is very similar to this one-- but also features a Santonian logo on top