#gtfo-lore

1 messages · Page 73 of 1

plush nest
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nvm i am just dumb, just ignore me

past flume
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and it would need to come froma fuel source which is obviously not present in this cell

past flume
fresh gyro
past flume
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we all have our off moments

plush nest
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im a chem major btw, which makes it even worse

past flume
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oof

plush nest
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ya

past flume
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Best I got is a 5 in gcse chemistry (it's a british thing)

fresh gyro
fresh gyro
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How would that even

past flume
fresh gyro
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Rip

plush nest
fresh gyro
fresh gyro
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When are these so called "chemists" going to make my fuel cell use combustion

past flume
fresh gyro
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Pebbles will make me a fuel cell with combustion

plush nest
fresh gyro
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These so called "chemists" would never

eternal talon
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This is the most active this channel has been in about a month

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And it's been the same topic all day

royal crow
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sorry to inform you

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but it will be like that

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from now on

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have you seen gtfo chat?

eternal talon
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No? This is a one-channel server to me.

royal crow
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:)

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lets say someone doesnt like hel shotgun so chat becomes a shitshow

past flume
coral gorge
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wait no way we still talking about generators

royal crow
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so

eternal talon
royal crow
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Cubix

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tell me how a generator works

eternal talon
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I just stopped by

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Saw 52 unread messages and DMC4

coral gorge
royal crow
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DID YOU JUST SAID?

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DEVIL MAY CRY 4?

coral gorge
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lol

royal crow
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i totally frogot i sent that

coral gorge
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this is insanity

royal crow
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as long as it isnt hel shotgun discussion

eternal talon
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Round and round...

past flume
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stuck in an infinite rotation of worthlessness

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there's something to be found there

fresh gyro
fresh gyro
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favorite reaction

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rn

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sorry but to quote a friend in chem, "those are certainly words"

plush nest
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yep reading things back, i realise that i need to slow down and think things

loud urchin
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yeah combustion is about reaction with oxygen, not producing carbon dioxide and water iirc

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combusting lithium will never give you a carbon compound

fresh gyro
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™️

solar nova
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But literally why. The preference seems entirely arbitrary. There's just no evidence of a warping into by the X team, when we could instead just explain it as the alt team, along with everyone else, witnessing mergers.

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And we should expect mergers to be more likely to be close to R8 chronologically than R1.

plush nest
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Wait MCFC molten carbonate fuel cell

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My god I am dumb

coral gorge
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which is even further away from R8

coral gorge
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isnt the schaeffer log descirbing it from right after garganta fell?

solar nova
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No?

coral gorge
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wait really?

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i thought it was before he even became a KSO

solar nova
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No evidence of that.

coral gorge
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id have to look at the log again

solar nova
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It looks like it's Alt Schaeffer digging into the legion program.

coral gorge
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i swear i always thought it was from pre KSO scheaffer

solar nova
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^ Log in question

eternal talon
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yeah... this sounds waaaay too sane to be our crazy psychopathic schaeffer.

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empathy isnt in his sandbox at all

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@coral gorge

peak jay
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Now that we know the lore of the wiring system on the complex

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Does the warden actively use other groups of prisoners, or just the main 4, or multiple versions of the main 4? In the pre-game selection for levels there's the fatality rate and the "recorded transmissions" that give a hint about the level. Are those other groups of prisoners that are thrown at the mission before us and died (like Schaeffer's group) and we just happen to be the successful ones every time, or are we hearing our own messages? I guess it depends on if you think the level selection screen is canon

solar nova
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It's also who he is in AltR3.

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It's also also who he is in AltR6D1, the Warden isn't our enemy and all.

gilded vine
# peak jay Does the warden actively use other groups of prisoners, or just the main 4, or m...

The warden does make use of other prisoners. It is noted in the lore that our primary team is the most successful and efficient. So my thoughts are that its either these other teams run in parallel and then we are sent there afterwards when they fail. or they are sent first, fail and then we are sent in with the warden trying to preserve our team if necessary. We know this, as we can find a log where schaeffers team is shown, with the team slowly being marked as dead, and schaeffer vanishing

harsh pike
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unless massively coincidental the other team in r7e1 was ALSO sent to the exact same area and somehow locked the immortal back behind the door

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unless there's more than 1. I assumed the encounters in R7E1 were all the same one

tiny vessel
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so for r8c1 where did the datasphere go?

royal crow
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i guess you havent reach that part yet

tiny vessel
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yes but tbh im pretty dumb

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im assuming the og team interrupts alt team?

royal crow
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the OG team took the datasphere and extracted the data

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then they gave the data to ALT team

tiny vessel
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oh

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rip memory

mortal pivot
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r8c1's about the coordinates in the uplinks

royal crow
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you take it to the machine

tiny vessel
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used it in c2 i guess

royal crow
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to extract the data

mortal pivot
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but he asked for r8c1 datasphere so I was trying to remember if Main had a datasphere in it

royal crow
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nope

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R8C1 is all about terminals

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😔

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fuck terminals

tiny vessel
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btw for r8d2 or c2 onwards og schaffer just continued dropping the prisoners down?

royal crow
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theres a debate on that

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some people say someone else is dropping us
other people say its us dropping ourselves

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but tbh
i think the drop is just gameplay wise
and story wise we move ourselves without the lift

tiny vessel
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makes sense since we extract to a black screen

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do the hsu's automatically implant the kso chips or does the warden do it for the non kso people entering the hsu's? for example dauda

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2nd makes more sense to me

burnt wren
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Most likely second, but how does he do that is a mystery.

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Either there's a quake style automated KSO assembly line out there or... Someone does it manually...

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And yes, R8 drops are a game mechanic. Game doesn't know how to deploy us in any different way. They would have to make a custom intro sequence / loading screen.

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Which is frankly disappointing they didn't. How hard is it to program the game to fade to black after pressing "initiate drop" , then just have the game blast into your face once it's loaded.

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The R8C2 "mission done" surprise screen was clever though, i give them at least that.

solemn wagon
honest summit
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Looking at the Mission depths, it is kinda hard to believe since we are ascending some actual greater hights. C2 is 1364 Meters deep, D2 is 1254 Meters deep and E2 is 1004 Meters deep. I hardly believe they Just took a stroll through the entire complex. While the Last 250 Meters during a meltdown

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Who knows, maybe they are Just gigachads climbing through the big hole without any climbing gear

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In heinsight, we have never Seen any elevators whatsoever. I Wonder how were all of the workers descending to the lower levels

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Would be kinda funny If they used Teleports for that lmao

kind lotus
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guys sorry but may i ask about hendrick? what happen to him anad where i can find the evidence about it?

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courious since it is said he died or get killed but i didnt know where i can find the evidence about him in r8

honest summit
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He Fell off

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Schaeffer gave him the Maddox Treatment

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Probably its only implied. No concrete evidence

kind lotus
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what is madox treatment?

kind lotus
honest summit
honest summit
kind lotus
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ah i see

coral gorge
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most likely Henriksons final moments

next scroll
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can someone explain what purpose and who Dr. Hammerstein has/is

coral gorge
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and was also a jackadd

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Damn jacka- gets automodded

next scroll
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one guy was showing me R8A2 and i was so confused as to who that is

vestal haven
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Guys

honest summit
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Lads

coral gorge
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People

vestal haven
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gentlemen

honest summit
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fellas

vestal haven
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homies

coral gorge
vestal haven
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how does hydrostasis work exactly

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if it’s ever explained

fresh gyro
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And you stasis

honest summit
vestal haven
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I would just turn wrinkly and rot in there

coral gorge
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and also your brain can melt if done incorectly (madox)

vestal haven
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pretty neat

next scroll
coral gorge
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I think the reason for memory loss might have been the fact the brain connections die off in the HSU but even then, i dont think we ever got a definitive answer

next scroll
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like they did in the Legion program

coral gorge
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I mean… legion mostly relied on cortex chips (and also the hsu side efect)

honest summit
next scroll
coral gorge
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lmao

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GTFO drug trials when

next scroll
honest summit
next scroll
next scroll
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  • sugar with salt
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see if they have a connection

coral gorge
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Time to recreate GTFO HSUs irl to see what caused the memory loss

twin quartz
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what crimes did the prisoners commit to get this shit as a punishment

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if it wasnt several major warcrimes this seems like a bit of an overreaction

eternal talon
twin quartz
eternal talon
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By all means.
If you have any questions the doc doesn't answer, ping me and I'll get to it eventually

coral gorge
eternal talon
fringe crypt
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Not because he's a troll

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but because he generally has bad ones

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horrible takes

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so get ready frostty my friend

eternal talon
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why do you think I pointed them at the LFD first? To get rid of most of them

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That document has existed since OGr6 for the sole purpose of me not having to explain the same things over and over again

twin quartz
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the for dummies answered my main question, danke frostty

fringe crypt
twin quartz
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i do have a second question that the lfd doesnt explain

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what the hell are cells

eternal talon
twin quartz
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interesting

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it looks like electrical contacts on the bag, instead of pipes, but i suppose it could just be a modelling thing

warped bloom
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the cells generate the power

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more efficient that way

fresh gyro
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Hmmmmm

warped bloom
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thats why it has fans on it

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well to cool it too

fresh gyro
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Gtfo cells are very interesting

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Idk if this is how cells work but

honest summit
twin quartz
eternal talon
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Dauda was basically a nazi
Hackett had ZERO empathy (but hey, at least he recognized he had a problem)
Woods went Deus Vult and drank the coolaid, killed ~20 soldiers at the army base he was stationed
Bishop... he just blackmailed the wrong guy and got wiped off the face of the earth for it. Don't get me wrong, blackmail is bad... but the guy he was blackmailing absolutely deserved it. Bishop really didn't deserve what he got

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Also unrelated note: it's funny shirtless Hackett is a meme, but shirtless Woods actually existed

kind lotus
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what is schaeffer purpose with matterwave projection actually?

royal crow
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in R8?

kind lotus
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and since when our team relize they are tooling with another verssion of themself?

kind lotus
royal crow
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they know theres other team

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but they never know its THEM

royal crow
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R7 hasnt anything to do with MWP

kind lotus
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so schaeffer intend to escape by using that but ended up collapsing multi timeline?

royal crow
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we dont know

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and no, schaeffer never tries to escape

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R7 doesnt have anything to do with MWP
its just OG team going against the warden

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we know at some point the MWP shenanigans got out of hand which caused the merging of multiple wordlines

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but we dont know how or when

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since on ALT R6 you can find Bishop and Dauda dead bodies

kind lotus
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so schaeffer just keeping the mwp near him like that?

royal crow
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he never has the MWP near him (at R7 or the start of R8)

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start of R8 is ALT team finding the MWP for schaeffer

kind lotus
royal crow
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nope

kind lotus
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then suddenly another schaeffer just comeout and got killed by the insane one in r8d2?

royal crow
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ok

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listen

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the "other" schaeffer is schaeffer from the ALT worldline
the insane schaeffer is from the OG worldline

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and fun fact:
you can kill both of them at the same time if you use the command on D2 while they speak

kind lotus
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ah yes i have done it lol

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both of them seems got suprised by it

royal crow
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it was a bit disturbing to listen ngl

kind lotus
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i just quiete sad about the subtitle and dialogue sync

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and things turn more chaos when another announcement cameout like thermal deviation etc

gilded vine
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Warning. Thermal Deviation detected in primary quadrant reactor.

toxic wagon
honest summit
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Interestingly enough, after formating all 3 of the datacubes cubes the OG Team Hears Schaeffer for the first time

coral gorge
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you can hear the other team shooting mid level

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so the MWP collapse had to have been a result of either OG teams shenanigans after R7 but before R8 or just stuff that other wordlines did

royal crow
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the worldline merging was before that

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because you can see dead bodies of ourselves on A1

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i still think it was after R7 and before ALT R1 (at least the first sights of worldline merging, then on R8 the whole thing happens)

lilac island
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couldnt alt r1 be happening at the same time as og r1 though

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since were playing as an alt timeline team

coral gorge
lilac island
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seeing as we only see og team again at the start of r8 (technically) i think itd make sense

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idk

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not actually happening at the same time because of the timeflow differences between the timelines but you get what i mean

solemn wagon
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timeline math is a little fucky wucky

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my running theory is that the timelines dont sync up and merge until r8

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the theory behind the mwp (as far as i understand it) is that each timeline runs at different speeds,
so alt timeline might run faster than og timeline.

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so og timeline occurs,
then around og r5, alt timeline begins with r1 and both exist until r8 when they formally overlap and merge

plush nest
solemn wagon
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yea

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i remember seeing somewhere that the project insight voyages using the MWP had the survey team experience time differently

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like they left og timeline for a week but "experienced" 2 years or something

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GTFlore ReversedConfusedUlf

plush nest
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Where nothing makes sense

coral gorge
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In OG R6 destination mission logs we are told the plants they warped to destination a week prior looked like they have been on destination for years

drifting island
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do we know what the explanation is for how flyers fly?

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even in a bio-technobabble sort of explanation?

solemn wagon
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my knowledge of flight dynamics say no

final sentinel
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Could be gas sacs, but idk how they propel

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Considering the noise when you kill flyers and also pop kraken tumors

solemn wagon
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I'd assume they move the same way squids or octopi move

solemn wagon
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the probable reason we dont have any info on them is that the people writing the logs dont hav enough info on them
So 10c doesnt need to give us lore for them

final sentinel
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:) still like explanations

drifting island
final sentinel
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You just gave me a great idea for a modded level

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:) ty wheat, I’ll credit you when I make it

solemn wagon
final sentinel
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Yep

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And or hud/bio/turrets/lights

solemn wagon
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all of them

final sentinel
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:)

solemn wagon
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emp time :)

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imagine your brain shuts off when fighting kraken

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or your legs (prosthetic cosmetic)

final sentinel
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Oh shit

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Shockers but they actually shock

plush nest
solemn wagon
drifting island
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lol

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lmao

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don't make it an E tier so i can try it out too

solemn wagon
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but im imagining that it overheats and explodes (the kingsman style)

plush nest
solemn wagon
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the sheer length or girth of a tentacle for air movement would make it impractical

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im talking like i understand biology

plush nest
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It is still a fluid though, but the tentacles are too small to really make that work

solemn wagon
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if they move fast enough then yea

plush nest
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Ya but I don’t think they move that quick in game

solemn wagon
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they dont move that fast in game though

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lets just chalk it up to other universe biology

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because PI doesnt get it

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so neither will we

final sentinel
drifting island
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rip

solemn wagon
final sentinel
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Dw it won’t be super hard to reach the first kraken

solemn wagon
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first?

final sentinel
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:3

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The level is called Hellion after all

solemn wagon
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get 2 of them to fight each other

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godzilla vs kong style

final sentinel
#

I’ve seen it

solemn wagon
final sentinel
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Kraken mitosis

solemn wagon
#

ill throttle my wifi

plush nest
solemn wagon
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anyone got some lore on the parasite?

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i know virus + parasite = sleepers

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but where parasite come from?

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what is parasite?

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are the krakens related to parasites?

eternal talon
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We don't know where the Parasitidae Garganta came from. We know it has at least 6 different subspecies active in the complex, however.

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All we know is it at some point came across the virus, or the virus came across it, and eventually they formed a symbiotic relationship.

solemn wagon
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virus came from crashed collector ship?

eternal talon
#

The kraken and floaters are simply the infected (sleeper-ified) creatures from the planet Destination. Their relationship to the parasite is no more special than infected humans as far as we know.

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Virus, parasite, and hundreds of other species from different universes as per- Hammerstein's expeditions

solemn wagon
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I see

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lore so expansive

eternal talon
eternal talon
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(When not busy)

solemn wagon
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nice

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virus is fungal in nature

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parasite is flea in nature

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fungal fleas

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👍

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imagine what sort of creature got infected to make the krakens 😯

eternal talon
solemn wagon
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i see

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virus is viral in nature

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got it

eternal talon
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The virus is a virus

solemn wagon
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👍

eternal talon
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That's why it's called a virus

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NAM-V

solemn wagon
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whats the nam stand for?

eternal talon
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(No we don't know what that stands for)

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Haha

solemn wagon
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lol

eternal talon
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Was already typing that

solemn wagon
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Nexus Armed Mann - Virus

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😎

eternal talon
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Have you read the "for dummies" document in the pins of this channel?

solemn wagon
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yep

eternal talon
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Good. That covers most of it

solemn wagon
#

its a great document

eternal talon
# solemn wagon its a great document

It has existed for over a year for the sole purpose of me not having to say the same things over and over again lol.
Just big arrow point at doc and ask anything not in it

solemn wagon
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i cant wait for 10c to shadow drop some more lore and the document needs to be updated

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(I am severly coping)

eternal talon
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Game is over man... it's time to let go.
(Or move over to modded)

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It had a good run -- half a decade

solemn wagon
#

thanks frosty

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you're a top G

eternal talon
solemn wagon
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idk why

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hes waddling over

plush nest
solemn wagon
lilac island
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The people want easy games

plush nest
solemn wagon
royal crow
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wholesome chat
now go to the complex and kill each other

solemn wagon
eternal talon
plush nest
#

Instructions unclear I have killed myself

royal crow
solemn wagon
solemn wagon
plush nest
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Instructions unclear I am hiding my own body from myself

eternal talon
solemn wagon
solemn wagon
eternal talon
solemn wagon
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i fucked up the bulk

next scroll
next scroll
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Does a lore-audio-log-document exist in this channel?

tiny vessel
#

theres a pinned lore for dummies if that's what you're looking for

coral gorge
next scroll
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like the R8 ones are not there

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i may be wrong

next scroll
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didnt find what i was looking for

next scroll
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Has there been any explained when it comes to what "The Inner" is?

coral gorge
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that crashed into earth and killed the dinos

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it had the artifacts that were made into the MWP among other things

lilac island
#

If I'm starting playing again for the first time in years and not sure what rundown I last played, should I start at rundown 1? I'd like to understand the lore more this time playing. Someone suggested I start at rundown 6 and play through 7-8 then go through 1-5

coral gorge
solar nova
# lilac island If I'm starting playing again for the first time in years and not sure what rund...

Most of the story is told non-linearly through logs that give you background information, so I wouldn't care for playing through the game in any particular order.

If you want to get into logs, I would either browse the wiki or use a log tracker (https://andocas.com/gtfo/) and try to grab logs in the levels you're playing.

coral gorge
cold sphinx
solemn wagon
# next scroll i dont think all the audio-lore logs are there though

The wiki has the logs listed on a dedicated page for each rundown
https://gtfo.fandom.com/wiki/Logs
I’m unsure whether they have every single log
But you can check for the log you’re looking for

GTFO Wiki

Logs are snippets of communication or system output found on specific terminals across The Complex. Logs are listed using the LOGS command on a terminal, and are read using the READ command. Logs are occasionally necessary for completing objectives, such as Reactor Startup and Establish Uplink, but are primarily used to communicate the lore and ...

next scroll
solemn wagon
next scroll
solemn wagon
warped bloom
#

Tf

solemn wagon
next scroll
solemn wagon
solemn wagon
#

@eternal talon did we get an explaination about why the ksos can use the tools and stuff?
i remember reading in a log that project insight observers were surprised to see a kso use the cfoam launcher and cfoam a door without being taught / told to

burnt wren
solemn wagon
#

yea biocom giving operational data to the ksos seems more likely

tiny vessel
#

Any idea why schaeffer was conveniently under a large amount of water in what looks to be just an empty draining room area?

royal crow
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then OG schaeffer came

tiny vessel
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Also how did schaeffer help the og team in the first place? Did he go on solo expeditions or was he just flicking switches and entering commands?

royal crow
tiny vessel
#

Yes

coral gorge
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prolly whatever control he had from R7

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Since in R7 him and henrikson gained control over our objective stacks

tiny vessel
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So just some control?

coral gorge
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Yeah, stack control from whatever remained of og warden and just terminal commands

tiny vessel
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He was saying he was doing a lot of the work like the og team weren't the only one running actual expeditions.

coral gorge
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since in R8D1 we can see the door unlock is just a command

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so i guess he was just doing that for us in the other missions

lilac island
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Who are the collectors? Do we meet any of them?

royal crow
#

and no

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but

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the warden is related to them

lilac island
#

Alright

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I still haven't done R8. Trying to find people to play R6-8 with me that don't mind me asking lore questions

royal crow
#

aight

solemn wagon
#

considering we know sleepers existed on their ship,
and that sleepers are formed from the virus and a parasite
logical deduction leads me to believe that the collectors either had both the virus and the parasite contained on the ship (which broke out when crash)
OR
the virus was contained and the parasite was a result of the collectors biology mutating when in contact with virus

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kinda like how we have little bugs living in our skin to eat dead cells

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does anyone know the log that mentions wrdn resetting the biocom exe?

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i swear its real but i cannot find anything on it on the wiki

coral gorge
#

although there might also be a log of it somewhere, im not sure abt that

coral gorge
solemn wagon
solemn wagon
coral gorge
#

or atlernatively im sure frostyy or someone has them saved

solemn wagon
#

I think I found the log that I’m looking for

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It’s the XXX-4-WRDN.LOG

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It details the wardens take over of biocom
But I cannot seem to find any hint of biocom fighting back after this initial scuffle

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I’ll check some more on it
But at this point I feel like I’ve dreamt up the whole warden vs biocom caged ladder match

coral gorge
solemn wagon
#

@eternal talon
Do you have a screencap of the monitor @coral gorge is referring to?

eternal talon
#

Also I'm pretty sure it IS on the wiki, or at least it was.

solemn wagon
eternal talon
#

WHY DO THEY DO THESE THINGS

solemn wagon
#

because they are insane

plush nest
#

On the little screens, not on terminals, you can see biocom trying to delete the warden and the warden resetting it

solemn wagon
#

yes
I've since learned its just on a general screen that shows up in different levels (R7D1 for example) and there isnt a proper page for it on the wiki

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its a nice piece of missable lore

plush nest
#

Ya there are some things that are like that

honest summit
#

Although i dont know Shit about fandom Wiki so it Could be completely false

next scroll
#

What was Daudas past?

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Im kind of curious cause from a log there is something about meeting the crew (Woods, Bishop, Hackett) and then he goes into the HSU

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Other than that idk about Dauda

honest summit
#

He was Medic TF2, but Not german

next scroll
next panther
#

Can we get this on game theory?

next scroll
#

unfortunately

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😭

warped bloom
#

We'll have Tom

coral gorge
#

and he ended up going into an HSU shortly after gargantas collapse to save himself from dying

#

(in ALT he meets woods, bishop and hackett and woods basically "volunteers" him for the legion program)

next scroll
next scroll
#

Like he just went into a random one and got taken to the program like that by a random group / our group (Woods, Hackett, Bishop or other group)?

coral gorge
vestal haven
#

who the hell is Tom

next scroll
#

huh?

coral gorge
#

Maybe Tom is the friends we made betrayed along the way

next scroll
#

wasnt that the name of the guy who cooperated with schaeffer?

#

or who he made friends with at least in the ORG and ALT timeline?

warped bloom
#

yes

honest summit
vestal haven
#

real

solemn wagon
soft dock
#

so i just got the game is there any intro lore i should know? im not looking for big spoilers but id like to know a little about like where i am and who i am that kinda stuff or would that all be a bit much?

eternal talon
#

Lore For Dummies

royal crow
#

hey Frostty

solemn wagon
# soft dock so i just got the game is there any intro lore i should know? im not looking fo...

the pinned Lore for Dummies document is already pretty extensive in the larger scope of the game
there are some spoilers in it about the events in the game, but generally it's not too big of a spoiler and should serve as a baseline for what you experience in game
Though you may read about some characters that are in mentioned in the early game via LOG files but you wont encounter them until the later rundowns

#

so if you're fine with that then go head and happy expeditioning

eternal talon
soft dock
#

thank you guys

honest summit
#

Summary of the entire Story: You are so fkd

chrome widget
#

not wrong

coral gorge
#

hey btw @eternal talon there is a mistake in the pinned rundown schematic thingy, where it is said that OG team does R8B2

plush nest
#

question about that how do we know the alt squad died before r1 and how do we know that there is a new squad that took their place?

coral gorge
#

and a log explaining how they died

plush nest
#

i guess i missed that log, guess i have to redo that level eventually

coral gorge
#

now this makes 2 theories:
Theory 1: that squad warped into alt wordline and got killed
Theory 2: they were the true ALT squad and died, while the alt squad we play as warped into ALT R1 and took their place. The 2nd theory mostly exists to explain why the fuck is there someone trying to morse code in ALT R1D1

#

since its way too early for alt scheaffer to start his stuff

plush nest
#

could be the groups schaffer that took the alts place and he is trying to find his gorup again, by telling them deeper?

coral gorge
vestal haven
#

why does the complex have no bathrooms

eternal talon
#

In lore: it does.

In gameplay: because the levels are developed using procedural generation and none of the current (7?) Tilesets support/have that as an option, and none of the CustomPrefabs are bathrooms. Closest we have on the CP side is a broom closet with a trapdoor that leads into schaeffer's den

vestal haven
#

I thought the levels were hand crafted

#

just using tilesets

#

it’s randomly generated??

eternal talon
#

Not even remotely

#

The only parts of the levels that aren't randomly generated is the route, any custom tiles, zone doors/alarms, and supplies

#

Everything else is the devs spinning a weel 100 times until they get something acceptable

#

which is why so many people back in the day were making fun of it taking the devs six months per rundown

vestal haven
#

oh wow

eternal talon
vestal haven
#

raaaah

#

who do I strangle for r4c3 pe now 😔

eternal talon
#

Whoever spent an afternoon writing the LevelLayout or the WardenObjective datablocks

#

Testing levels can take a fair bit longer, but actually making levels... I could slam out a dozen in a day if I did nothing else

vestal haven
#

zamn

#

didn’t know it was that easy

eternal talon
#

Just working solo, making the PT rundown took me a little under a year

#

And that overhauls... so much

vestal haven
#

oop

eternal talon
#

Iirc at their smallest, 10cc had a team of 6? I think?

vestal haven
#

oh wow

coral gorge
spare birch
#

Making a level isn't that hard
Making a good level (and testing it properly) is much harder

eternal talon
#

I meant working on levels, though.

eternal talon
#

Modders have been building rundowns on practically scatchpaper for years

#

Also, isn't this the exact type of conversation that Kickstarted the "we don't support modding" banwaves from 10cc?

#

Being outdone by modders in less time, and with inferior tools

spare birch
#

Modders and the official game devs have vastly different requirements, you can't really compare them that well
Not to diss modders at all, I think they do very cool work, but what they do is very different from creating the base game

eternal talon
#

We aren't talking about making the base game though, we are talking about rundowns

#

By and large, the code to make rundowns and the levels inside them have not changed in years

spare birch
#

Agreed, but there's more that goes into an official rundown than just the levels, right?

eternal talon
#

Custom weapons take less than an hour each, and modders can even make their own CustomPrefabs and weapon parts if they wish

spare birch
#

New tiles, new weapons, new enemies, changed mechanics

#

Plus numerous rounds of bugtesting and fixing

eternal talon
# spare birch New tiles, new weapons, new enemies, changed mechanics

You can make a tile in 1-2 days. You can make a weapon in an hour (4-5 if making new parts).
You can make a new enemy in 3-4 days assuming new model changes. Something like the snatcher would take about a week.
Mechanics we have plug-ins now to do all of what vanilla does and more in under a day

#

-- including multiple primary objectives

eternal talon
#

That is nonsense

royal crow
#

LORE CHAT ALIVE

#

what are we talking about?

eternal talon
#

Two modders should not equal 10cc's entire team working on new rundowns

eternal talon
spare birch
#

Modders vs official devs
It's a dumb argument that I see in numerous places

eternal talon
frail pollen
#

Frosty your timings are either way off.. or your measuring time it takes vastly different

royal crow
#

holy shit

#

D0c is here

eternal talon
#

PT took me just over/under a year.
The average between rundown releases was 5-6 months

spare birch
#

Yeah, knowing the outcome or "this is exactly what I'd want to make" means it will take far less time
You're ignoring probably several things thaat were left on the cutting room floor

eternal talon
#

I'm by myself, you guys had a full team

#

What's wrong with that math?

eternal talon
#

PT has SO much stuff I've abandoned since it first started development

#

Most of the levels I've rebuilt from the ground up at least twice, even

spare birch
#

That was a point against "I could make this in a day"
Yeah, you could, if you knew exactly what you were going for, but game dev is not a linear path, it's a maze

eternal talon
#

Also recently, didn't you guys expand your team to something like 40 people?

frail pollen
#

The snatcher took months to make, between the artistic design, coming up with the game design, prototyping, writing all the code needed to actually make it work, testing, bug fixing, iterating on the game design mechanics, the animations for movement, snatching, etc.

eternal talon
#

But the new r8 enemies are literally just reused assets

vestal haven
#

snatcher?

eternal talon
#

Hobbled together with flier tentacles and removed heads

frail pollen
#

Something like the snatcher would take about a week.
you just said it would take a week

vestal haven
#

I haven’t seen one of those grabby bastards yet outside of videos

eternal talon
vestal haven
frail pollen
#

Have you ever worked in game dev Frosty?

#

like not as modding, but as a career

eternal talon
#

No, only modding. I don't have the free time for that

royal crow
#

im starting to study game dev
and i can see why even the simplest stuff can take a while to do glowstick

eternal talon
#

But still, how does it take twice as much time with like ten times as many people?

next panther
eternal talon
next panther
#

Also, not every single person working at 10CC is a programmer

eternal talon
#

I know?

royal crow
#

point is: programming isnt easy even for a big team

#

🤷‍♂️

eternal talon
vestal haven
#

idk where people would get the impression programming is easy unless they’re extremely ignorant

next panther
#

Mhm

eternal talon
#

They use C#, but rundown dev mostly isn't aside from tiles and parts

royal crow
#

D0c is typing a bible right now

spare birch
#

Like I said earlier, there's more in a rundown than just the levels
How long do you think it took to make trapped bioscans and for them to work properly

vestal haven
#

trapped bioscans?

royal crow
#

the big static red circles

cunning light
#

This whole conversation probably does not fit this channel, but heh.

spare birch
#

lore of game dev, totally

vestal haven
#

conversations die immediately after moving channels, pls let it stay here

eternal talon
#

It's just making the first one then copy paste it around

cunning light
#

To be honest I would love to hear more of the background making of the game, if 10C ever has time to make a big Q&A about it

vestal haven
#

is any concept art public?

#

I’m a sucker for that stuff

eternal talon
#

I forget who

next panther
eternal talon
#

Was really cool

royal crow
#

the original design of the snatcher was wild

#

i would have loved to see it

#

😔

vestal haven
#

it looks rather dog-like in its current form

cunning light
#

I have been involved on the very first implementation of the localization for the game, for instance, and it took a LOT of back and forth with the translation teams to get something that fit to the game (at least in French)

eternal talon
eternal talon
frail pollen
# eternal talon But still, how does it take twice as much time with like ten times as many peopl...

Then I think you vastly lack the perspective of what goes into actually making a game, from running an entire studio and all the parts involved. If you're one person, a modder, you don't have to care about what anyone else thinks about what you're making. You don't need to care how perfect or imperfect it is. But when you're an entire studio, you have everything to consider. You have the meetings to make sure all teams are aligned on the vision and goals. You have narrative that is giving a certain vision for how things should work or look to fit the lore. you have game design that is overseeing how it actually plays. You have level design that is putting everything together. While level design is making stuff, you have coders creating new features for everyone to use. While a LD might start working on a custom geo and starting to put things together while waiting for programmers to create a new thing for their level. Then one programmer working on the new LD feature might get interrupted to help a coworker who's stuck, so now LD is waiting longer for their feature. They take a break from the custom geo to start reseeding the level, but now they get new information from game design, narrative, etc that changes how the level should be designed to better fit the vision. They go back to the custom geo and realize they really just don't like the initial vision they had and start reworking and changing it to make it better. Now programmers have something ready to be tested so they switch over to test that new feature and run into issues with it not full working as expected.

And all this context switching takes time to get back into the groove. All the meetings take time, but are needed to ensure everyone is aligned and things aren't going sideways as they have checkings with leadership.

vestal haven
#

localization seems like a bitch and a half

frail pollen
#

LD's are usually also the ones that are coming up with the new enemies and variants, so they are also taking a break from making the level to work on the enemies. of course variants are a lot less complicated than a full new enemiy (e.g. snatcher), but they also take time to make, test, etc.

eternal talon
cunning light
#

If you ever find the time to make a "Post Mortem" on GTFO development, I am sure a lot of us passionate people would love hearing about it.

spare birch
#

That's how a company works, you have a ton of people working on all sorts of stuff and you need to coordinate it
That takes a lot of effort

cunning light
#

Although I know GTFO is a niche game, and all gears are already turning in order to produce DoW

frail pollen
eternal talon
frail pollen
#

For example. I've worked on many of the achievement bug fixes, and had to reach out to the programmer that is an expert in level gen system. If I didn't ask him, it'd take me even longer to fix. if he did it, then he wouldn't get other work done, by I can do most of it with the help of asking questions to the expert

eternal talon
next panther
#

It shouldnt need to be

frail pollen
frail pollen
next panther
#

I wish people would just look into it even just a bit

frail pollen
#

Some of the stuff I'm saying is a bit overlay vague and a little exaggerated to help illustrate the point that when people say "oh it should only take a day or two to do that, i did it much faster" don't understand how things are when working in an actual studio and all the moving parts.

royal crow
#

hey D0c

#

question

final sentinel
royal crow
#

why the potato and the nightmare babies werent used in any level besides A2 Sec?

frail pollen
#

because A2

#

A2 is special

next panther
#

Goofy enemies for goofy level

final sentinel
#

It’s a creature study

next panther
#

Ya

final sentinel
#

But yeah, you can crank out a level with current features in like a week, probably a bit shorter. But balancing, playtesting, tweaking, feedback, bugfixing, and other things? That takes a while

royal crow
#

meanwhile your E1 keeps getting broken 😔

final sentinel
#

Yeah, I made my E1 in like a month, but it’s still getting fixed and fine tuned 4 months later

solemn wagon
#

conclusion: game deving is hard

#

the conceptual quality you gain by just being a solo dev or small team (less than 5) is a loss on visual quality

final sentinel
#

10CC have to do that plus develop new features and stuff

solemn wagon
#

yea

#

i understand how much effort goes into developing a game like gtfo

final sentinel
#

Sure they could crank out levels faster, but quality and lore and design would take a hit, and there’d be less new stuff

solemn wagon
#

much love doc gtfoheart

final sentinel
#

R8 had like, at least one new feature per level, usually more

#

Props to y’all for that

solemn wagon
#

every little change breaks a couple things and its just nails all the way down

final sentinel
#

Oh yeah they’re also making new tiles lol

solemn wagon
#

im excited to see what they put out

frail pollen
# final sentinel But yeah, you can crank out a level with current features in like a week, probab...

If using only everything existing, not adding any new code, geos, etc. Not setting up any objective texts, balancing, the tweaking and fine tuning, sending to delivery to for feedback, sending to bug hunters for feedback, etc then yeah you can get a base level "made" pretty quickly. but every step adds a lot, the iterative feedback.

You want to add a new variant, now you need to figure out what its role is and where it's going to be used. do you want it in waves? as a statically places? now you need to setup the wave and population settings.

solemn wagon
#

A lot of pretty interesting ideas are scrapped because they dont fulfil their own niche

frail pollen
#

exactly, "cut features"

#

nah, just didn't reach the vision we have for the game, for the feature. Didn't meet the quality we were after. Or just had to be deprioritized compared to something else

solemn wagon
#

I'd love to see the low poly hide and seek type shrieker yall have made and left on a hard drive somewhere

#

hell any cut content would be interesting to look at

final sentinel
#

Yeah, I scrapped an entire level concept because I couldn’t make it unique/interesting enough, and I’d worked on it for at least a month

final sentinel
#

Dw, I got the tools I need with R8 so I’ll be remaking it in a different rundown

solemn wagon
#

I really hope GTFO gets some love later down the line

#

not like a complete makeover or anything big

#

just stuff the devs would like to add in for themselves

#

you know?

#

if i ever figure out unity
I'd like to make a hall of fame for the game

#

showcasing off cut content and dev iterations of the enemies and stuff

#

that'd be cool

royal crow
royal crow
#

this game had GOTY potential

#

😔

solemn wagon
#

Stupid starfield

solemn wagon
queen gazelle
#

especially in these contexts

#

that being said I will still make fun of certain funny balancing changes because of just the context we have playing this product for far to long. Could I get more lore in the lore chat and less programming nonsense tho. X != x+1 it makes no sense

solemn wagon
#

also i found a log mentioning the parasite (XMN-GBB-8B5 ALT: R4B3)

#

bug that crawled into this lady's skin and she started doing the funny "peel your skin off" thing

lilac island
#

She didnt peel it off

#

She just scratched it

#

Itchiness is pretty hard to resist

#

Any feeling is if it's intense enough

vestal haven
#

the r8e1 ending is weirdly depressing

vestal haven
dense saffron
# frail pollen Then I think you vastly lack the perspective of what goes into actually making a...

As a long time modder and part time game dev I agree with most of this, something else that d0c doesn't touch on here is that when you're modding something and encounter an issue, you typically work around the issue and find some way to patch what you want together. Where as when you're the dev with source code access you'll fix the underlying issue, which may result in you having to rework whole systems due to assumptions made earlier in the process. Then you may decide to just scrap the idea instead of reworking those systems and theres a few days down the drain.

#

I will say that I think it's a shame the enemy creation system didn't get more offical use in GTFO, as it's extremely powerful. My only guess is that the people working with the system didn't have the time to mess around with it for weeks to figure out the extents of what it can do

#

Also while I've endlessly meme'd about the mapper, I understand why it wasn't added. It doesn't really make sense in the static levels of GTFO beyond extremely niche uses

#

(This is why I will eventually make a whole game as an excuse to make the mapper good)

vestal haven
#

mapper?

dense saffron
#

Makes a point cloud of an area and highlights different things with different color points

loud urchin
#

Room CT scanner

vestal haven
#

what the fuck that looks AWESOME

loud urchin
dense saffron
#

I love this thing so much but it's a glorified locker finder

vestal haven
#

it’s about sending a message

#

also that would be great for fog levels

dense saffron
#

If GTFO had randomly generated levels it would make a lot more sense

dense saffron
dense saffron
vestal haven
vestal haven
#

thanks mate

frail pollen
#

we should add the mapper just to make you do work and update that site

#

but then make it work for everyone except dak

dense saffron
solemn wagon
#

Doc doing treating Medium like Anish Kapoor

dense saffron
#

Steam id banned from using the mapper

#

I try to use it and it blows up in my hands

solemn wagon
#

try to use it and your house explodes

dense saffron
#

I am a martyr for the people

vestal haven
#

it would be pretty neat for doing levels blind but otherwise yeah it isn’t really useful when the maps are the same every time

solemn wagon
#

good for fog

dense saffron
#

True but is being able to navigate fog better than a second sentry or cfoam

vestal haven
#

knowing the map layout kinda invalidates that point even in fog, it’s the same thing as going in blind as previously stated

dense saffron
#

The only real consistent use would be finding lockers in fog

#

Which doesn't really justify a tool slot

#

So I understand why it never made it in

vestal haven
#

wouldn’t it put the dots on lockers?

solemn wagon
#

different color dots

dense saffron
#

Yeah

final sentinel
#

Just put it as a secondary function of another tool

vestal haven
#

Oh ok

final sentinel
#

tbh

#

it’s never good enough to bring on it’s own :(

vestal haven
#

it would be neat on the biotracker

solemn wagon
#

bio tracker update

dense saffron
#

That was one of the things they tried, it's technically part of the bio rn, just disabled

final sentinel
#

Oh cool

vestal haven
dense saffron
#

Looks really weird tho and bio is already super powerful

solemn wagon
vestal haven
#

why not do it for giggles and shits

#

🤭

frail pollen
#

we did kina work on a hybrid of the og mapper with different functionality but it didn't play how we intended so got put back on the shelve to collect dust hoping the dust will make it better

vestal haven
#

it’s marinating I see

dense saffron
#

Too good for this world thenboom

solemn wagon
#

aged like fine wine?

dense saffron
#

I can understand why the other tool concept were scrapped, they all sound like really cool ideas but if you think about how they'd actually play they don't fit with the game

vestal haven
#

what were the other ones?

dense saffron
#

Like the nanoswarm sound sick but like, in game how would that work at all. You're just turning tool packs into health or weakening enemies

vestal haven
#

nanobots doesn’t feel like it would even fit with the setting

#

but that might just be me

#

definitely sounds awesome tho

dense saffron
#

You can find the model for it on one of the artists art station, it looks really cool

#

No idea how it would fit at all

loud urchin
#

use it to repair/reinforce doors!...

dense saffron
#

If cfoam is so good why isn't there a cfoam 2

#

What I really want to know is what's with all the concept art for a giant light device

royal crow
#

big big LRF when

dense saffron
#

The sun the sun the sun

mortal pivot
#

I wanted a cool techno-neon lever action rifle

solemn wagon
#

lever action lever action lever action lever action lever action lever action lever action lever action lever action lever action

vestal haven
#

m1 garand when

#

I wanna hear that ping

harsh pike
#

shouldve gotten a lever action instead of a slug shotgun

solemn wagon
vestal haven
vestal haven
solemn wagon
#

sleepers dont have eyes
how do they see my flashlight?

#

i know its something about heat transferrence sensitivity or something

royal crow
solemn wagon
royal crow
#

you should ask your local Sleeper for more info

solemn wagon
#

maybe the light was within us all along

solemn wagon
#

they shone that 13 billion lumen temu light in my eyes and asked me if i could feel it

#

I've lost the ability to see
But I can see the shrimp colors now

steel spire
dense saffron
#

I'm the owner of the modding server so I've seen most there is to see

honest summit
normal solstice
#

They hear tiny steps but not Shaffer going mental over the walkie talkie or the security doors screaming

lilac island
#

quite funny

solemn wagon
royal crow
#

so Woods knew about NAM-V and worldlines all this time?

#

pic from Woods log in ALT R5A2

final sentinel
royal crow
#

yeah i know

#

but is really interesting how he talks about a "plague" and "many of him"
(i didnt meant he knew about NAM-V and worldlines literally btw)

coral gorge
#

yeah to me it seems like he somehow learnt about wordlines and nam-v

#

even if very vaguely

coral gorge
#

and like he also in that log talks about the fact that he will be saved while the interviewer will die (which is what happens in the end as the guy prolly dies to nam-v or sleepers)

royal crow
#

he will be saved
dies on R8E1 😔

coral gorge
#

well yeah

#

OG woods gets to live atleast

#

or get out atleast, who knows what happens atfer

royal crow
#

they probably die

#

but my headcanon is they go to DoW woldline and start doing some crazy heists WoodsPraise

peak jay
royal crow
#

the warden or another woods

#

most likely another woods

coral gorge
solemn wagon
#

the "he is the one" part refers to the person "saving" him

#

so woods is most likely talking about the warden/collectors

#

the sentence doesnt really make sense logically

#

"for though there may be many of me, he is the one"

#

meaning there may be many woods but only one saviour(? i dont really get it but thats how i understand)

#

so either woods follows that sort of religious belief or woods is just insane and he's not thinking logically

eternal talon
#

maybe he believes that the God he worships is the one true god, even among the infinite possible universes?
Exodus 20:3-5: "Thou shalt have no other gods before me."

coral gorge
harsh pike
solar nova
#

Do we know our membrane ID for either worldline?

eternal talon
#

the only worldline we know the ID for is ALT//Durant's

#

otherwise, we just have a yuuuuuge list of random numbers and letters

eternal talon
gusty wagon
#

so ive been engorging myself on the current GTFO lore. what exactly is going on in rundown 8? i read the wiki about how ||the membranes were snapping together and there were two teams of alternative prisoners in the complex as well
is it the same complex from worldline 1 in which two teams (OG and ALT) are operating, or is the rundown two worldlines going on at once and the levels with different teams are from different worldlines? orrr. what exactly?||

royal crow
#

together

#

not just OG and ALT

royal crow
#

all of R8 happens in that "new" worldline

gusty wagon
#

as in many worldlines in which the collecters took the player prisoner quads and took them elsewhere?

royal crow
#

elsewhere?

gusty wagon
#

or is the events of R8 anomalous and unintentional in nature

royal crow
#

the wordline merging was unintentional as far as we know

#

too many MWP shenanigans

gusty wagon
#

i see. i guess i wasnt clear on exactly what/why R8 was. happening

royal crow
#

tbh
we dont even know why that happened

gusty wagon
#

that makes sense.
because i recall the collectors wanted to take the quad and other survivors to a membrane in which NAM-V didnt exist, but then after that was R8 and ???????? yeah i just wasnt clear

#

yeah

royal crow
#

we never know what the collectors plan was until R8

#

in R8 is revelead the warden wants to take us to a clean dimension

#

at least the ALT Warden

gusty wagon
#

ah

royal crow
#

who knows what OG warden was planning

#

but some people here pointed out he was searching for a "cure" or something

gusty wagon
#

and experimenting with the neonates and such, yeah?

#

thats the impression i got when i played last

royal crow
#

the neonates were used to make conduits

#

the clones schaeffer encounters

#

the warden made those clones to communicate

#

Frostty is here

#

she will answer everything with more detail

eternal talon
gusty wagon
#

because we werent decontaminated before interacting with the WMP?

royal crow
#

yeah

#

and NAM-V spreads everywhere and by every mean

eternal talon
royal crow
#

oh that explains the sand on B2 then

eternal talon
#

(picture of destination terrain on earth)

royal crow
#

yeah

#

man what a shitshow

eternal talon
#

also if you compare the r6d1 arena at the alpha one site and the arena in r8e2, you will notice it is identical, even in inaccessible areas

eternal talon
#

we can only get clean by staying in hydrostasis -- the outside of the container itself would still be exposed to particulates that can survive for weeks

#

and ontop of that, we warp at least half of the kds-deep silo with us, containing god knows how many infected ksos/husus and potentially even sleepers (though no evidence for the parasite making it through is given)

royal crow
#

we did a bit of trolling to Durant

gusty wagon
#

evidently

eternal talon
#

durant himself says something along the lines of having set up a perimeter around the site where we warped in

royal crow
#

just a small ammount of trolling

eternal talon
#

nam-v is just too pogchamp

#

gtfo has a bad ending. even surviving ours and alt// earth, the OG squad will die a slow painful death from nam-v, dooming the entire clean worldline to end up like destination in the proccess

royal crow
#

honestly
ALT team had the best "ending"
better to die in a fight than slowly

eternal talon
#

(destination is the way it is because it was exposed to the virus (and parasite) 7 TRILLION years ago

#

we know it was at one time at least habitable because we find ruins from the collectors there, being this carved sandstone plate and ancient bridges.

royal crow
#

i need to replay C1

#

damn

eternal talon
#

(assuming they didnt just visit it when already space-faring)

eternal talon
#

@gusty wagon but yeah, if you ever have any questions, dont be affraid to ask and i will do my best to answer. The for dummies doccument is also avaliable in the pins of this channel as a quick-look resource.

coral gorge
coral gorge
#

Also i still believe durant and the squad can survive by opening a bunch of pods, killing the people inside and taking their place, and then just waiting out nam-v till it dies out

solar nova
#

Or do you mean for worldlines we've been to?

#

Actually, I kind of feel like having a worldline at the top where all of our characters are active and Schaeffer is unknown implies that it's the alt worldline.

toxic wagon
#

Does this mean DoW is just a separate worldline

honest summit
#

Hoyoverse Moment

eternal talon
eternal talon
#

but thats just what i've been told. i've never bothered to dig through that mess

#

its waaaay too long

#

and i dont have filters

plush nest
eternal talon
#

i assume Cubix is under the assumption that Durant and his team reinvented electricity and the modern generator after being stranded.

#

(also there are some discrepancies in the length of time they have been stuck there, but it is quite a long time at the very shortest assumption)

plush nest
#

Kk I was just wondering how they would be powered, plus don’t they need the injection thing to wake up?

eternal talon
#

hydokinetic fluid so their brain doesnt melt and they near-insta collapse?

#

yes

coral gorge
#

as he doesnt mention anyone waking him up

eternal talon
#

Who?

solar nova
#

Where do we see our character's IDs in the alt rundowns?

#

Nvm, found it.

#

M-FGP0-4BUW-R6BX-RJR8-1E56-S48D is not the alt membrane.

#

Do we know any OG IDs?

eternal talon
#

It's the membrane belonging to where the Durant ef01 team went from the alt worldline

#

We know no other confirmed worldline number matches

vestal haven
#

is the facility garganta or is the desert in r6 and beyond garganta

vestal haven
#

why the question marks

coral gorge
coral gorge
vestal haven
#

Ty

coral gorge
#

the desert dimension is destination

coral gorge
vestal haven
#

buddy has nobody to sign his paycheck though

eternal talon
eternal talon
eternal talon
vestal haven
#

oh

coral gorge
#
GTFO Wiki

The following article details all of the logs, voice-overs, and other related lore that is found within Rundown 8.0 or released at the same time as the rundown. As these logs may have gone through revisions in subsequent updates to GTFO, this article represents the current version of the logs as found within the game.

#

But yeah im mostly referring to this log

eternal talon
#

He says he is with other scientists, so it is entirely possible they could be taking turns in hysrostasis so they have someone avaliable to administer the fluid

coral gorge
#

I mean he says he avoids as much contact as possible with the staff

#

like i really think there is a way to automate the waking process

mortal pivot
#

Maybe what I'm about to say wont make much sense but I dont get the "we're doomed" impression when we finish R8E2

#

What I mean is that if the ending's supposed to be a bad one, it doesn't look so at a very superficial glance

#

If for example the prisoners started coughing ominously or whatever right before the ending it'd be more obvious

burnt wren
#

That's a fair point, but as you said - its very... Shallow of analysis, knowing all that we know about GTFO's lore and NAM-V in particular.

#

Like there's no fucking way they did not get reinfected while fighting through E2.

mortal pivot
burnt wren
#

Yes, but there's NO FUCKING WAY sleepers don't carry any in their bites or shooter projectiles

mortal pivot
#

True