#gtfo-lore
1 messages · Page 28 of 1
if the inner is in the middle of the egg, then the depth of the inner, measured from sea level, would be (2600 + x) meters, where x is the distance from 1500 meters to the top of the egg.
i don’t think so
not sure
On the topic of deepness, deepest expedition so far is R7E1 (1411m).
Also, EBDT-55TA-X12 mentions that the big deposit is up to 4 km down, so chances are that Santonian was at least planning on going pretty darn deep https://gtfo.fandom.com/wiki/Rundown_6.0_Logs#EBDT-55TA-X12
for instance, let’s say that shaft 17b leads to the inner. shaft 17b is 4200 meters deep, and using the equation of (2600 + x) = 4200 , then the egg starts at a depth of 3,100 meters.
not sure if shaft 17b leads to the inner though, or if the inner is in the middle of the egg.
oh i missed this log
I remember a log mentioning that the scanner was mistaking the new alloy to be iridium which is why it saw so much of it
yea that makes sense, if the bottom of the egg is at a depth of 4k meters, and if the egg is 2200 meters tall, then it starts at a depth of 1800 meters.
I wish to see Allen
👽 📸🥹
damn which we haven’t even been to yet
i wonder if the egg itself could count as an environment we might be introduced to come r8
i can imagine that it’ll be our first kind of look into a place that’s less like complex esc and more like destroyed and overrun/ dark
like digsite but without the site and less lights just tunnels
if you think about it that really would make sense plot wise
we are urged to go deeper in order cut our connection to warden and in a place where the warden couldn’t have affected an ai because it simply wasn’t built there would be grounds for cutting the connection right
if anything we might just like a signal cut if we somehow go off course and get to the egg
i’d say smaller stations and facility esc things exist deeper like sub 2k but i doubt full structures were being built like sky said
can u imagine how cool like missions would be where threats are the actual environment and not just solely security doors and the regular sneaking we do
like a fully dark horrific overrun nest with a ton of difficulty
there’s no way they drop 4200 on us and the significance of the egg which is likely very far down and then not want to send us there or atleast close
You fucking wish
The tendril that comes around the corner and gets you in the trailer
They have to or this will be the greatest dossapointment since, uh... Mass effect 3?
snatcher unconfirmed 😫
yeah pretty much
send us to the egg or else
Gtfo lore is like edging, but for lore enthusiasts
dude they’re hinting at going down to the nest so much it’s basically what alt is doing
it’s basically telling us
there’s something there
we must go
We can only hope that they don't lazy out at the last step
Inb4 they just confirm gtfo 2
60$ to find the true ending
more like 60 dollar expansion pack then u pay 30 dlc for ending
"GTFO The Finale DLC - $30 to experience the last moments of Garganta and Prisoner's last stand.
Also hammer skins. Just as a bonus. "
the ending is just schaeffer setting of a giant nuke
Multiuniverse nuke you mean
Something something all Warden's are connected - you blow up one and it causes a chain reaction anihilating the multiwardenverse.
that’s so right
i still find it funny we haven’t met schaeffer yet cuz he tried to meet prisoners and instead got shot at
so he’s scared of us LMAO
I honestly was expecting a "nest" environment of sorts ever since r1
hopefully they make an environment like that
yea that would be sick
I kinda feel like GTFO would have been much more successful with a larger audience if they centered the game around a co-op style campaign, with a focus on gear and story progression, instead of focusing on just extremely hard gameplay.
like something similar to Alien Isolation but co-op and in the GTFO universe
but I respect the devs vision to deliver a hard fps challenge to players
Funny you say that. This is the closest game adaption of Aliens the world ever had.
All the others one are just L4D with xenomorphs.
i mean for people who emphasize difficulty their game isn’t exactly difficult
like maybe for the first 10 hours
where you’re learning
i’m still hoping for something that will actually floor the community
like f tier
cough cough wink wink
R8F2 PE
Callisto Protocol? Deadspace franchise?
oh u probably meant fps adaptations
i feel like the closest we get to a 'nest' is the charger goop rooms
you forgot about pre nerf r5
pretty much
even that is barely a nest it’s just a funky cluster of parasites that hasn’t really been explained yet other than it coats tank/ charger
they always post chargers naked in the official art
It's basically like a giant communal coccoon isn't it
hey there's also that one tile with a meat ceiling
there's also respawn rooms and the weird meat shit that mothers leave on the walls
but yeah nest tileset when
That or let us run around in and on the Krakens body
was dope asf
No sentries and no biotracker - which are the staples of alien movies.
Callisto is basically just zombies too. Pretty generic. Necromoprhs were way cooler.
Eric Chapman just like me fr
yes thats the black stuff yummy meat ceiling
respawn rooms make literally no sense to me
worst addition ever
that's the charger goop room
mfw those tiny cocoons are holding broodmothers and charger scouts in r7e1
makes sm sense
it would be a cool addition if you could do something about it
uhhh the cocoons aren't actually spawning the enemies they're actually pulling an entire copy of the room from a parallel universe smh I can't believe you didn't read the log that explains that in r13c7
actually if u heard the ancient egyptian hieroglyphic morse code from r89e34 then u would know it was actually a giant pmom from a different plane of existance that magically appears and throws them up
just fyi that is a big misconception
I think in Rundown 8 there are options to add even 2 types of environment: it's all expected meteorite, alien ship, and the living bays, for they were not shown.
do we ever get a metric for the exact volume of the complex?
or rough approximations of different areas?
Yeah, we actually got some stats in Alt R4:
https://gtfo.fandom.com/wiki/ALT://Rundown_4.0_Logs#G62-988-G2Q
Is there a lore explanation for how some of the monsters become shadows entities?
Nope, not yet anyway.
But considering the recent lore developments - they are probably stuck between different realities or something.
that would imply that when you kill them they always fase back into our reality as the corpses become visible
also why not shadow chargers/tanks/mothers etc etc etc, can't they be stuck in between realities?
Invisibility is most likely just a mutation, like the others
That is a good question. But for what its worth - same problem will apply to any other answer as well.
Obvious answer: game design. For once. Invisible chargers would suck ass.
Even IF you force them to power-walk like normal shadows do.
That is an INSANE fucking mutation though.
The entire game consists of fantastic elements
Becoming COMPLETELY invisible. Not just good camouflage like Geckos or Squids, but completely dissapearing.
Invisibility is not the strangest thing)
it makes more sense for them. if a human were to go invislbe they'd go blind, because no light could reflect off their eyes
People have been taken over by a parasite from another world and turned into incredible creatures. I think invisibility is quite possible.
but the monsters don't need eyes
No, it is. Well... It takes 2nd place to multiverse madness, but that's a tough opponent to beat on ridiculousness scale.
Teleportation is a more incredible thing than invisibility
Ignoring them all we have is a very nasty virus and some body horror - which is fairly benign by horror standards. Resident Evil infected, Dead Space necromorphs, even Halo Flood. This is... Pretty generic, actually.
That one falls into multiverse madness subcategory, because it appears that they are basically one and the same.
i dont think they're stuck between dimensions i think their invisibility is some kind of evolution
Who's really stuck between dimensions is us. Walking an alternate timeline
I mean it surely would be more understandable. Although the efficacy of their invisibility is bonkers.
Not even a weak outline or anything.
The best earth camouflaging animals are nowhere near that.
well these are the same creatures that can survive with half their body destroyed and a giant parasite-tongue that stretches their entire body
I heard some squids can copy the news paper as a camouflage. But you can still "see" the squid, if you're searching for him.
We're not talking 99% transparency - we're talking full 100%. That is... Dear god.
At that point if i had to entertain the mutation route - i don't believe its their skin mimicing the surroundings. They either literally let light reflection pass through them (which is pretty insane) OR its some kind of memetic effect, which is to say - snadows are actually espers and are passively sabotaging the brain patterns of nearby victims to not be able to perceive them.
Frankly i would probably take the latter. Its probably the easiest one to swallow, as long as writers don't take a single attempt at even trying to explain it. Just say how it is and don't say a word after.
basically a bunch of chimps drank invisible ink
where is my UV light, warden?
anyone else wonder how flyer got so big? all other of flyer small but this one larger than your average mook I. think that perhaps he drinks the liquid around Garganta Chicxulub Crater that you see here... see it? Perhaps it is next to muscle milk? the liquid inside the Syringes that makes u strong makes him buff too. it would explain why mutations he has that make no sense like tiny ass in weakpoint. it makes Sense. thoughts?
What if they aren’t chimps.
They look like squids
And the mega boss in the game files. Is called squidward ik data mining isn’t allowed but it seems very important
Interesting...... Very Interesting. reminds me of something from today. I looked at old rundown on wikipedia and discovered Shayfear told us to use the code Resist yesterday? I tried using Coupon Code Resist at my local 7/11 across the highway to buy fresh squid for my many parents but it didnt work.... however the employees did tell me to "Get the Fuck Out". if u take the first words of every sentence out of that statement you get "GTFO" the name of the game! i think this is intentional and beginning of arg.
Location of 7/11?? Need to do some investigating
308 Negra Arroyo Lane, Albuquerque, New Mexico. 87104 here u go. please dont share
Ty Ty
Superadvanced squid civilization takes over the world after humans all die to nam-v, only to get sent back to our time by all the quantum frequency shenanigans
How does the teleporter even work?
Big shrug. Its one of those things that videogames and movies just gloss over, mechanically speaking. They don't really need to explain it. Your items get de-assembled there and reasembled over there. Or its a wormhole type situation - folding physical reality and just throwing people to the other side while the hole is open.
Teleportation is an exceptionally useful tool and catalyst to put bigger events into motion (Star Trek is basically built almost entirely around it). For us - it acts as a great way of explaining how did this alien BS got on our planet, although... Not... Not really. We still have the whole spooky secret area beneath Garganta. It easily could be just a derelict ship, that just got stuck there for bazzilion year (literally the plot of Tomorrow War btw), so i don't understand why exactly did we brought teleportation into this.
...
And then we turned it into multiverse.
What's insane is that teleports appear to have been built manually by humans, and were not just accidentally found. And there's multiple of them?! We have no evidence that humanity of 2050 got that type of technology available.
Even assuming they built it based on alien tech that they found... I forgot when exactly they found the alien stuff, but even then... Figuring out teleportation in 30 years? From scratch? Not sure about that one, chief.
first artifacts recovered February 2052. https://www.notion.so/Timeline-0e93a62e8cfd44b3a36beb4ab245a2d0?p=49c35e1a8b60433fa03dbece5f8c04b9&pm=s
11 years total since then.
Incident Report
Reported by: Artus Charapon D017 (Systems Engineer)
Date of Report: February 23rd 2052
Incident: #G06-A3-181
Incident Details
Date of Incident: February 21st 2052
Time of Incident: 08:30
Location of incident: Level 18, section A-2
Incident Description
During construction...
they do explain it a good amount in the lore. check the logs from Dr. Stokes, she was the insight scientist that worked on the matter wave projector.
I'm guessing thats who you hear in R6B1?
yep
u could also read an explanation i wrote a while ago
#gtfo-lore message
they accidentally found the technology, then used it to build their own teleporters. also they did not build them in 30 years, they literally built it them in like 2-4 years which is insane. artifacts were found in 2052, like frosty said, then EF01 was launched on 2054-55? not sure but it was around that year.
yeah that is ridiculously fast
like dude they must have had an insane team to understand teleportation material from artifacts that came from a place no ones ever seen
The complex is p ludicrously big, so...
true but we have teams that big in like nasa who cant even figure stuff out that quick o-o
like they straight up advanced to extrasolar teleportation in decades less than i expect we will
i doubt even decades here maybe centuries
what i wanna know is if theres still artifact deposits farther down that we might get to see
untouched because yk we never knew where those people really went to on destination
we know they got teleported there but weve only ever gone to places marked with coordinates
never touched just a raw artifact
There is one possibility...
If they have an advanced AI like BIOCOM overseeing their security... What stops them from using a similiar one (or even BIOCOM itself) to help them with research?
Hell, WARDEN seems to be doing precisely that. For all we know its a fully autonomous AI, yet it keeps collecting all this genome data, researching shit.
Assuming it is just Warden doing that and not him only collecting data for someone else - with an assistance of something like that they could achieve it in record time.
...
But 3 years is still ridiculous. I'd give 10, maybe 5 tops (and that AI must be super good), but come on.
hello its me eric chapman
No way it’s Eric Chapman!
stfu go play e1
is this talking about shadows?
i guess not cause she can see it but it 'came from the dark'
check the records
No. This is some other kind of sleeper variant we haven't seen before. Most likely (not confirmed) an infected allen
We know it's not a shadow because none of them have the appearance of multiple people stitched together.
It also teleported like a floater, but we know it isn't one because it is humanoid, and not a giant meatball
god this game needs more enemy variety. I wanna see that.
Is this not a specimen
no
specimens aren't sleepers. they are created by the warden. also, the warden wasn't making units yet at the time of this log
it only started doing that when the facility was abandoned
(specimens also cant teleport, and dont look like two people fused together)
that's the same thing that talked to schaeffer right
"are you a cat person or dog person"
yes
@eternal talon Hey, ready for another speculative theory? ~
Suppose log VN8-5DF-BM6 tells us something important about the infection.
"The debate over whether viruses constitute life as we know it rages ever on but perhaps the conflict arises because we are ignoring the possibility that viruses aren't just alive, they are life."
"It is not impossible to see a branch on the tree of life that only grew because of the prevalence of viruses - perhaps big ones - that didn't kill the host, they improved it, perhaps giving new life the tools it needed to survive the post-cataclysmic environment after the Cretaceous-Tertiary extinction event."
Suppose NAM-V operates under those parameters, but not as a sentient entity. It, from its perspective, tinkers to 'improve' what it infects.
If we apply the model from VN8-5DF-BM6 to NAM-V however, it does not suggest that it 'improves' with a specific purpose in mind. Life after the Cretaceous-Tertiary extinction event in the GTFO-verse still ended up similar to ours, competitive life-forms with predator/prey relationships.
With the model suggested by VN8-5DF-BM6 in mind, suppose WRDN is a result of an infection within the Biological components within Biocom. Biocom is not a 'smart' computer, not sentient or self-aware. NAM-V, if it follows the model, needs not be self-aware either, but would work incessantly to try to improve the organism it infects. In this case, it would just happen to be Biocom and (in this model) it would work with the tools at its disposal.
Cooperation is not a necessary model for improvement. If it ended up in a competition with the branches humans are infected with, then they would not be its friends. It would potentially disregard those lifeforms as 'Biomatter', competition as it attempts to branch its own path.
The second quote here is already true in real life where bacteriophages and viruses implement certain genes into the host that the host then adapts and evolves into a whole mechanism for pathology for better virulence strategies. An example is the cytoplasmic incompatibility (CI) that Wolbachia got from bacteriophages and adapted to use on mosquitoes.
Virus improvement towards hosts, in general, is generated through the Red Queen hypothesis. Except NAM-V completely forgoes this for direct manipulation of the host using tools it shouldn't have naturally. The WRDN being the result of the NAM-V virus infecting the Biocom systems is a cool idea, but unfortunately has too few straws to stand on. We know NAM-V is in some way able to recognise other organisms altered/controlled by NAM-V and avoids competition with them rather than view them as 'biomatter'
That's my two cents
First cent: Holy crap, I did not know that! That is awesome! 👀
Second cent, I agree. It has few legs to stand on - and I have not been able to make a connection. Not yet, anyhow. And you have a good point 🤔 The variants of NAM-V infected humans do cooperate rather than compete with one another.
The only exception to this that I can think of, is if NAM-V and the model of Virus 'evolution' can be connected to RISE. In which case, the infected hosts did not initially recognize Unit 22 as one of their own. So far, no connection there. Even if the puzzle piece seems to fit, it might not be the right piece.
That would also require a connection and motivation for seeking out RISE. And in this case, it may require awareness and sentience for its motivation to do so be viable. If the model can be applied, then RISE is likely to be its wet dream. Not just evolution, but full on genetic tailoring. Without those traits, there would be no motivation to seek it out.
Yeah, there are amazing irl biological comparisons to draw from which beg belief.
A good example of NAM-V recognition is between fliers and sleepers, which should have had no interactions for thousands if not millions of years and yet don't attack each other.
The RISE project introduces some complexity into the mix as it is shown that before Unit 22, the previous units were ripped apart by sleepers. 22 Actually manages to walk by them in several instances as Shafer notes. This is believed to be because of the pheromone tailoring that the WRDN has been adapting for it.
Awareness and sentience aren't necessary for the WRDN to recognise the RISE project's advantages, yet the WRDN has shown some incredibly note-worthy ideas and workarounds. Unfortunately, it comes to being a Turing Test as the biocom system is part biological and neural networks have an astounding ability to mimic and adapt without comprehension to achieve goals.
The fliers too, true!
Then, another thought struck me.
So the Red Queen Hypothesis. I did not have the time to go through it in detail, but I recognized the part of predator / prey relationship and the theories of how it has guided evolution.
And you are right. It appears to bypass that model in its entirety. Creatures in evolution generally does not tend to evolve with a special purpose in mind. NAM-V appears to do so.
Now here is a thought: NAM-V appears to be tailored towards aggression. I...see no real reason to elaborate here. Anything it evolves either hunts, shoots, spits or tries to murder something.
If we look at Unit 22 and possibly the other neonates, they appear to fall on the complete opposite side of the spectrum. Passive to a fault and seeking social contact. It appears to try to talk to anything living that it can find.
That is one hyper aggressive form of mutated evolution and one hyper passive. One occurring more super-naturally and one as a result of genetic tailoring.
The hyper aggression for the sleepers can be seen as an emergence of the characteristics of viruses in general; to live is to consume and exploit another. Unit 22 is by design supposed to be complacent, susceptible to orders that the WRDN wants it to fulfil. It is not combat capable in the same way a spy is. Its purpose is not to spread and control, but to walk like a phantom through the sleepers to accomplish objectives the Squads are ill-fit to fulfil.
And so far, it has not succeeded 🤔
We shall see in R8 with unit 23
That we at least got a look at.. and at least it looks like a normal newborn when we put it in the machine . _ .
...generally normal. Most don't have all kinds of cables plugged into them
well that’s probably because the project insight team had the teleportation technology given to them. it’s like finding a phone and figuring out how to use it, instead of designing one from scratch. yes, it’s still insane though. they do have a lot of resources as they are backed by dreyfus
also the fact that bishop was stranded on destination for like 2 years and somehow survived.
+1 a child wouldn't make a good spy
especially in this context
impossibly so
Thats what the neural interfaces are for so that the wrdn can control it like it does the operatives
when we finish a rundown level, there's the stat "NRV Probe reaction: " what's that referring to?
the nrv probe is not talked about in any logs or anything like that, but I think that nrv stands for Nucleus Reticularis Ventralis Probe. The Reticularis Ventralis is located in the hindbrain, which controls respiratory rhythm, wakefulness and sleep.
so it’s probably a probe that gets injected into the brain once in hydrostasis to keep subjects asleep.
and when a mission starts the probe is pulled out
how so
ok i will
this seems an ineffective manner of combat
no you wont
its not my decision
its your inability
im right
so cry about it
shame on you for having nuts
Yes. You wouldn't say otherwise for a pair of identical twins
that is not what I wanted to read when I have an identical twin
At least it isn't conjoined. THATS when it really starts to become a question
why is it purple
because i have to click it to make sure it agrees with me
a likely story
wow way to not challenge your beliefs at all
but you dont know me and i hate you
dont delete your message like I didnt see it
good
ive been tryna get banned for months
I know. It's like a cactus, stabbing me in the eyes every time I hop over here and see blocked messages.
i think they dont show you blocked messages for a reason
just go into general and endorse playing modded rundowns
I have done this for awhile
Doesn’t seem to work
hey all, I was listening to R7D2 logs, Henriksson was asking how will schaeffer get the prisoners out and schaeffer dodged the question. Then in R7E1, schaeffer is glad that we "made it". Was that implying that immediately after finishing D2, we get dropped to E1 without any down time? If so, could that possibly mean that from now on we're going to be "awake" starting from R7E1 all the way to rundown 8?
kindly explain?
if it's centered around escaping garganta we might not be using the HSU's to travel to various parts
does allen mean alien why do yall call em allen im confused
alien is for living form that came from not earth that we cant identify
and allen?
im sure both of those r not correct cause if u search allen u will see tons of messages about it
Allen is the term we've used for the ancient civilisation which possibly designed NAM-V and the artifacts, spacecraft, data caches, and Matter Wave Projector
because if we just said aliens then that could include the fliers and squid
dont u link me that ive read it it doesnt say skdmsk
no it betrayed me once
stabbed me in the back
so punctuation and i never met again
It's not an anime waifu
no
its an anime bf >w>
OwO
but well heres the text with commas i guess mdmskdmkdmsk
dont u link me that, ive read it, it doesnt say skdmsk
What is skdmsk?
You clearly do not watch Matt Rose
English bloke
@eternal talon do you actually own and play gtfo this is an important question thanks
is this idle time (very important question)
here is a screenshot of me in a lobby in 2019
that doesnt answer my question
here are my level clears during r6
Level was tough as nails and boring imo compared to a lot of the others.
got the lore from it then wasn't interested in running it anymore
thats your opinion. mine was that it was boring.
funny, but doesnt make the staircase of death any less painful
i live for the funny
have you beaten every rundown
no. i never played og r4 or og r5. i didn't finish og r3. i still haven't played alt//r4.
ogr4 confirms chimp theory
i've 100%ed og r1, og r2, r6, r7, alt//r1, alt//r2, and alt//r3
when will you just give that up
thank you for your time i shall return to my cesspit
please dont post anime gifs they offend me
also since when was DMC5 an anime?
I can still hear the chair.
bro he’s just that guy
also yeah i was going to say that they did have artifact technology handed to them but they figured it out incredibly fast
like we’ve had plenty of weird things that we can reverse engineer in the modern day and still can’t unlock some huge expansion of space travel
so yeah idk it’s wild bro
when I hear that audio log I smell something crispy. maybe Bishops teleported to universe where he have flamethrower? that explains how he survive so long on Mars teaser for flamethrower primary weapon I think like how they hint at releasing a sniper weapon from the original rundown One. thoughts?
The audio logs on R5 
Eh... It is in spirit, just hides behind AAA graphics.
Also there is a canonical anime show.
Mate the anime came out after dmc3
a diet for two years of sand, sand, more sand, and the occasional ineddible thistle
edible might not be a problem for some people
i dont even think he'd be able to eat the wildlife, since destination has been thoroughly infested for so long. (billions of years since the allens left)
the virus would kill him long before he'd be back
Is this “virus” in the room with us right now?
me sitting here with a waterfall for a nose
... Maaaaybeeee...
In R7E1, when Immortal appears for the second time, Warden's door opens. And everyone usually starts running away and doesn't notice that the teleport room is there. Is there any video footage of this?
yes
good times
I have heard someone suggest a new theory
The neonates are baby Jeff Bezos
The complex is an amazon warehouse, there are no bathrooms anywhere
The sleepers are angry because they are working for an amazon, so they can eat a lot of bullets
thats now new heard it before
it's new to me
... fair enough
No bathrooms -> Amazon
It all makes sense now
What goes on in here. Do we discuss our favorite log?
(Mines the homosexual one in r4d1) cred: beep for showing me it
Nah, they just forgot to get the people out when they closed the warehouses.
They were stuck for decades, forced to eat bubblewrap until the plastics they digested led to heinous mutations
The plastics were not certified after safety standards and they hoped to save money on it
I need to see this, love some good representation
I hope Eric Chapman is alive somewhere
im right here
I hope Eric Chapman gets his erics chapped
I’ll let you know if i do
What are the lore implications of this video
no way this confirms chimp theory
we killed 25 snatchers then went to checkpoint, set off scouts on purpose to die
then this happened
average Mother experience
Check pointing with waves either in stack or lots of enemies coming at you on a laggy map does this
It speaks to the breadth of the map and quantity of events within the level R7D1: "Mother"
Not even modded maps can get close to it
Whenever I think to myself, "fuck, do I really want to play modded, or am I just trying to recreate the joy of playing a new vanilla Rundown?"
I think of R7D1.
Can’t believe it took 7 rundowns for gtfo to peak
Thank you guys, this theorycrafting gave me a good chuckle
I mean what did you expect?
A plasma tv?
Pablo
Pizza delivery guy
why is gtfo bosses covered in tomatoes? mom has lots of tomatoes on her stomach, tank has lot on his back. maybe contaminated from The Floodways environment was added in Rundown 005 and resembles an overgrown sewers area with multiple vertical layers in most of the large rooms.? that way is have the NAM-V virus spread throughout the complex Garganta. Is that way NEMESIS Immortal enemy chases after us so much in E1? no tamtoes? he's hungry? thoughts?
Today Ive been thinking Longn'Hard about squid_boss from the level Rundown Six Tier Delta Level One. (attach picture file:///C:/Users/Gabe/Downloads/GTFOBOSSNEMY.png) has anyone tried to cover him with the foam from the Stalwart G2 C-Foam Launcher? maybe its his secret elemental weakness? try doing it after he cast his summoning spells and he runs out of mana. if it works I think its useful for when you need to eat dinner but you need to finish the level fastly. (under 20 minutes). thoughts? we should add all elemental wakenesses to wikipedia as well!
This makes sense. The hidden enemy of the snatcher (pounced,dog,jerry,thing with moves) has a resistance to c foam. Maybe a hint from the devs
But what are the mothers?
It sounds obvious, but I want to believe that they were originally expecting 'mothers'
Deep down in underground facility with 1984 style management?
No fucking way, no woman would get pregnant there, and not in these numbers for certain.
"Best" case scenario - this is the parasite abusing the female physiology, but it does beg a question why a such small percentage gets affected and the rest become shooters.
aint no way we playing without tha thingamajig
Speaking of 1984...
What do you think these knobs are for?
Leaves a trail in the floor when you get dragged off into the darkness.
@burnt wren its pop corn times
I think its to prevent bites from latching properly
Hm, that's probably what it is.
uhmmm
what tha fuc
why does the hsu in r1c2 have id of a man in an hsu
and that guy is 49 years old
what
male, name philip
its so weird
why is that weird ?

Eric Chapman can be anagrammed to Rice H Pacman
I remember there was a video somewhere with an animation of this poster.
Does anyone have it?
I guess this is me , every time in snatchers
A little bit of misleading marketting there, if you ask me
The helmet in these promos looks like he's made entirely out of metal, where in game one is just standard reinforced glass
nah its introducing the new monster call as snatchers
other levels don't have snatchers
the new monster
i guess it is until a new one gets introduced
Tbf that metal plating could be used for protecting the glass during transportation
so anyway the animation of the video is pretty darn fkin cool and ilove it
So The Warden's identity in GTFO lore discussion I've read is always never definitive
But it's like... every piece of reference material to The Warden basically screams AI
How could it be anything else?
Honestly I hope it isn't an AI
That's such a stereotype in science fiction
Le evil unfeeling cold AI just doing it's programming / sentient ultra intelligent AI that treats humans like an obstacle
there's a log about a program called W.R.D.N. overriding Biocom, the facility's main security
so you may be out of luck
sh*t fr*ck p*ss c*nt
also the fact we inject a trojan into Biocom's mainframe in AWOL
and it corrupts warden
Yeah I'm not actually upset but
How is so much lore discussion like "oh we don't know!!!!"
Bitch how the fuck u gonna upload a trojan into a person's butt through a mainframe
"This HIV virus I inject you with uses USB C but we'll figure something out"
Also, there's a log that says
"The Warden runs an equivalency algorithm to determine projected casualties"
Anyways I'm gonna use my knowledge from Computer Science studies in community colleges to spy on 10c and make them change the lore so it's revealed to not be an AI
i feel like the warden might be borderline sentient?
calling us prisoners when we're mercenaries (according to schaeffer), and some of it's lines imply it's more than just simple AI
or KDS 'operatives' or something
Potentially, but it was implemented before Garganta was completely abandoned, meaning now that it is not run by humans, it has no functional "reason" to keep doing its original tasks but it does..
If it is sentient, it's goals of sending prisoners down to reboot reactors makes a lot of sense though 😛
(I FUCKING HATE REACTOR MISSIONS)
I should clarify, supervised* and configured* by humans
Obviously it runs itself and so it would just keep doing whatever it was last configured to do prior to all abandonment of the facility
i think this WAS it's original 'reason', WARDN was not something santonian planned I think
Yeah wasn't WRDN put into effect once Garganta was like, mega fricked
idk what the fuck the point of all we do is, but it think kovac is responsible for wardn? the defense company they hired that kinda took over
Yeah It's definitely not Santonian
There are a lot of logs that show that Kovac's presence in the complex actually overrides / supersedes Santonian's authority
eg. Bishop's return from being creative mode TP'd into space
still have no idea what the point of our missions are? other than some of them like reactors/generator clusters being 'keep Garganta functioning'
maybe all the horomones/HSU baby stuff is some stem cell research for a cure?
I only understand some of the uhh
secondary missions
Like how kendrickson has you go on a secondary mission to get that gross liquid shit
so he can get schaffer out of his bedtime
..without having to kill him
think you got the names reversed
ye
ur right
SCHAFFER
I DON'T KNOW WHAT THE FUCK I'M DOING HERE-
God I've heard that fucking line so many times
reckless is fun
Reckless is fun if you don't have a skill issue
(I dislike the first half of reckless)
Well- actually- I like it, just not everything before the first checkpoint which is sometimes just a wipe no matter what
Opinion time: Did Hackett deserve his fate
Having a knife guy helps for the blood door and later in the level
That's just it tho
I don't touch grass so I don't really play anything but solo
Makes it a nightmare
For a C level, that is
I get stuck on every reactor mission because the bots tilt me
So I basically play each rundown until reactor missions make me wanna die
It's a skill issue though I'm only bad at the game, not stupid
With 3 bots? Sounds horrific
The WRDN could be just an advanced trojan program uploaded into BIOCOM to allow a specific person or group of people to control BIOCOM without having to shut it down or disable it
we dont really have a lot of info on The Warden besides the fact it existed before the complex fell to sleepers
which that information suggests that The Warden was an inside job, meaning it might have been created from a garganta employee
Or was an allen construct
Schaffer accepting prisoners into the fold (real)
Literally cursed
Is there an actual lore reason that monsters that come from alarms are darker and the ones you find sleeping are paler
Apparently, the ones that are darker are more aggressive
This was in like an R3A1 log
I think the room before the key split
There actually is. There was a log somewhere describing this exact phenomena. It basically says that these guys are the dedicated warrior drones and their natural selection caused them to have darker skin for better camouflage.
The white sleeping variants are just spotters.
Damn, didnt expect that
Yeah it’s somewhere in R3A1
This also implies these aholes are constantly roaming the facility in search of troublemakers and we're just lucky to not accidentally be in their path.
Makes me think devs might've wanted the random horde mechanic like in L4D.
Me: "let's take a quick 5m bathroom and water break before this scan, yeah?"
The L4D horde in GTFO:
Oh jesus
Huh, my guess as to why the summoned enemies are darker is because they teleported in from Zone Alpha and have a tan from the Sun.
If this never happens id be sad
that is absolutely crazy if true. I can't believe that. wow.......
funny we originally figured that out in regular r3 and get the info confirmed in alt r3 makes me wonder if they do actually come here for log ideas LMAO
or maybe we’re just oil like that
oil? cool
i just remember in r3 me and this dude were looking at the purple strikers and noticed that they were an entirely different size and everything
combat striker
they’re clearly going to explain something bc the decomposing purple goop dead sleepers turn into is definitely being incorporated into whatever nest is at the bottom
thus why the sleepers that come from there are that color
i’m thinking they’re building up to a nest environment where we start discovering basically everything that was being covered up
alt is a really good way to build the story minus adding a ton of new filler rundowns
so i think it’ll all just give us the information we need to understand r8 and further on
we’re almost there r8 early next year i’m hoping or maybe earlier if we’re lucky
i’m just super excited to see if they’re going to connect the dimensions through destination in r6
considering one timeline is behind
i forgot which
basically wouldn’t be surprised if dead sleepers are reincorporated into the nest in order to provide extra recycled nutrients for defensive measures or are just adding onto the nest so they aren’t wasted
basically they have a way more efficient recycling system than we do and we should take notes
i mean it’s clearly biodegradable and works 100% of the time very organized
bc they cant just physically dissapear that’s literally impossible
so it has to all be going somewhere
that would be so insane if true. this will change my entire view of gtfo.
nah they get deleted to save on RAM
Imagine this: Rundown 8 comes out. Players are ready for another challenge, nothing can surprise them. The first mission. Instead of going down, in the intro we abruptly start climbing up. The entire level is on the surface
Actually: disappearing corpses is apparently canon too.
Unfortunately. No explanation how it works, it just does.
But it also explains why we have no autopsy report. In-lore it's impossible to perform one, and IRL it saves writers effort to write one.
Most games will remove the bodies when they are out of sight or when some cap hits
The animation was intentional
yeah cause they used to just pop out of existence
We literally do though. The allen. The one that Kovac removed from santonian staff so they couldn't study it then denied it existed in the first place, remember?
Literally doesn't ring a single bell.
Also thats alien and, presumably, not a sleeper. If it was... I'll just another plot hole on the proverbial board.
is there a lore reason why the striker's weakpoint is still their head-turned-into-a-mouth
there's no way their brain is still functioning
or relevant at all to them
Perhaps it works on the same basis necromoprhs do - damage from lost tissue stacks up until nervous system ceases activity and head probably still has a lot of nerves in it.
that's not how necros work though, they're still 'alive' they're just not considered 'useful enough' to keep fighting by the marker aren't they
i swear i heard in the new dead space they made this canon, 'dead' necro's eyes still follow you
Eh it was never explained how exactly they work or don't work, considering they are inspired by The Thing.
And you can kill them without lost limbs just by shooting to the chest. Markers were not magic, necromoprhs are still organisms. There was entire shtick about their DNA in one of the animated movies.
that's just a game mechanic though isn't it? canonically they don't stop until they literally can't keep fighting
But my personal headcanon is that they work like cockroaches.
Cockroaches don't have a dedicated brain-like organ. They are just a single enclosed nervous system that is spread somewhat equally across their body, so in a sense - their entire body is a single primitive brain.
You can easily imagine necromoprhs working the same way and it explains why cutting them apart is so effective - they lose entire chunks of nerve clusters until the damage is severe enough to cease activity or at least to force them to go into dormant state.
makes sense for sleepers
i thinks the sleepers are morel like zombies than anything else
but they don't need their heads
unless it gets hit hard enough then I guess they do need their heads
i think they want brains
i think chimps would probably change ur mind more
So I was scrolling through old lore posts here and I was curios as to what this black hole looking thing is in this screenshot. Could anyone just give a quick explanation because its been bugging me lol.
I think that's just a teleportation SFX / animation that plays when the squids teleport in
Cause I remember seeing it in r6 for the aliens but not in r7 when they spawn
I assume they removed it sadly
It’s there in R7B1
Ah good to know!
Just realy far away, and they giga nerfed the amount of flyers that spawn from like 15 to 2
Shame... I liked when 15 would spawn lol
I assume it’s there in R7C2 Ovl
Yeah
It got bugged in like alt R1 and would spawn 40 or so
And then they beat the alarm to death
Personally I would make like 10 spawn to make it a actual threat, but I am not a dev so :p
yeah i wish it was the same too but oh well
So are we the warden controlling the characters or is the HUD the extent it can influence the characters?
they talk about mind controlling operatives but we seem to have a lot of free will
Certain logs make us believe that KSOs are basically drones in human skin. They do exactly what they're told and nothing else and they never question it.
Particularly R6 logs referencing the exploration team having problems with Bishop because he basically can't be talked to - he'll consider what you're saying, but he will only do what BIOCOM ordered him. A scientist directly calls them "robots".
Unfortunately this doesn't come through in our gameplay as our characters seem to be acting pretty lose, and then there's R7 story developments which shouldn't happen if we are as brainwashed as logs make us believe.
So either our characters are walking plot holes or their brainwashing was slowly eroded by continuous deployments.
They joke around and stuff too. The 4 don't seem very brainwashed
we also corrupt the warden with that usb stick purely of our own volition
a friend told me that they think that we, the player are the warden watching a sort of footage of them. but that was just their idea
That is actually my running theory for ALT rundowns, because its very jarring that our characters are not commenting on / aknowledging the fact that they've done all this before. Not even a vague "wait, didn't we?... nevermind".
Alt universe security footage makes way too much sense to me.
Schaeffer at R6 was saying that we are different. We can think freely
But even then we have no reason to help him overthrow Warden. Woods made piece with his part in this, Hackett joined willingly (even though he forgot). Only Dauda and Bishop have some sort of motive, as Bishop was forced into this and Dauda climbed into an HSU to avoid a sleeper horde. But there's not a single line of dialogue from us regarding this issue. Not one. Not even a comment about "Should we really do this?..." > "Eh, we'll have to fight a horde of monsters either way, might as well make it exciting, don't you think?"
Its almost annoying how much the developers refuse to give our main characters some sort of agency or perspective on all this.
"Character dialogue huts immersion", for fuck's sake... Another W for L4D.
Honestly it really feels like Schaeffer and Henrikson are actually the main characters and we are just the background characters doing whatever it is we're doing, because the cameras are rolling in the wrong direction. I've never seen a game do this.
I think this is the positive side of the game. We are just prisoners. Schaeffer wants to go free, and we believe him. Under our circumstances, everybody's going to want freedom
Not Woods or Hackett though. Alright, fine - Hackett forgot that he basically gave himself in specifically to punish himself for being a heartless bastards.
But Woods doesn't give a damn. Best case scenario - he's just happy to be a soldier again. Worst case - he's reverting to his religious fanatic persona and thinks this is his personal holy crusade against the demons.
Woods doesnt remenber what he did thogu
Though*
So he wouldnt still think he deserves it
Is there a lore explanation for shadow bois?
Nope. The camouflage is too good for just chameleon skin. Our best theory is that they're either stuck between realities or they emmit some kind of mind jammer that prevents brain from registering them correctly.
they drank invisible ink
maybe they're so hot that they cause a localised mirage entirely around their body
Weird thought (and idk how this would work) maybe they have pigmentation that would cause them to be “ultraviolet” or “infrared” color (invisible to the naked eye)
memetic effect makes sense, more than between realities
because they have no other issues that you'd think would arise from being between realities
like physically they're all here
their tongues are fully visible too
But then they would still block others colours, because you can't see through them. Like a weird colourless blob blocking your sight. But no - we can see straight them and even flashlights still work - there is no giant shadow-theater style figure on the wall behind a guy you're currently blasting with LRF. For whatever reasons we can only see tnem point blank.
I think they're saying that on the visible spectrum, light passes through them like how light passes through glass, and then other wavelengths they are visible (like how using a thermal scope). But the light passing through them diffuses/absorbs enough to be seen through a flashlight
It doesn't make sense that their "tongues" are visible but only after leaving their body - that makes no sense and I could not possibly come up with an explanation for that
whatever affects them is only on their skin
yeah the baby drilling devices
Yeah what I was kinda going for
Probably those yeah, especially the one that is quite literally a uterus
the uterus machine too I guess (I really want to know who had that idea because it weirds me out)
yeah
Where can I get a baby drilling device
lowe's
would i get banned if i posted a gif of freddy krueger as a response to this?
just a liiiitle spicy
or alternatively, william afton, though thats more baby stuffing
you would not
trust me
Wait so… sleepers don’t need food for survival right
They only attack us because they sense their hive in danger
I assume they do eat people right?
Why else would they have such a gaping maw with teeth
Can neither confirm nor deny.
We've never seen them eat and there ar no corpses that look like they've been eaten
There are bloodied clothes laying around and in R7D2 there's a whole bunch of severed heads but... Still doesn't say much. The latter in particular is super sus.
and then the mess in the tank R4D2 room
That ones interesting as well. Subjects clearly aren't eaten. Do they just die there from natural causes or tank indeeds just smacks them on the head and calls it a day.
i believe they eat many bananas
eyo what a coincidence me too!
maybe I can be friends with em
Look guys its the furious screams
Turn off UI and hands and it'll be perfect
They do
Seeing that only the victims that aren’t going to be assimilated is considered food
They did said that these things are hyper aggressive entities and hunt via sounds and lights
Just imagine your vision but blurred to blind but more sounds and light you see better
Another thing that you would notice is blood doors
They are the remainings of people who didn’t get enough time to run through the security doors and got mauled to a pulp
It could also be a reason why they are very consistent of banging on the door saying that the previous victim died not to long and the freaks are still active
I never got such a vibe.
Blood doors are not even that bloody they're more so... Dirty. Like something is leaking through them.
like… blood?
No, something yellowish, not red
piss door
The floor is also prestine clean on both sides.
It's like the door itself is the problem.
I'll try taking a closer look next time, but I just do not get a vibe of "someone got caught here"
Yeah, I do think the doors have blood on them, but I don’t think someone got caught on the other side
Maybe it has to do with the lighter/darker sleeper variants
The same goop that spills over the dead bodies my man
Mud blood gore you name it
If anything my first thought was is that the monsters are banging on it for so long that their spores / fluids / whatever is starting to infest the door.
Unless it is by force the freaks do not bleed
Read dauda log again
When R5 comes
A nightmare where all the patients are screaming but with no mouths
They want him to suffer 10 fold
I have no idea what are you talking about
He injects the syringe and the screams stops
Well you havent been in touch with R5A2:Mining
Oh shit, the logs will be back
all good, we all do a forgor
But still
Lmao, Inb4 characters do not comment on it because character dialogue ruins immersion
plz no
Daudas story is the most interesting

The truth tellers 
Dreyfus Industry 
Another thing i could say is the shooters
They could be humans that had been infected more by the projectiles thrown by said shooters
Really hard to put my finger on that big phat head tho
game theory: maddox's murder was covered up with chatgpt audio. he wasn't killed because he was "mad", no my friends, he was killed because he knew too much. he knew the earth was flat AND had the evidence to prove it. rip sweet prince, taken from us too soon.
fun fact: they almost certainly wrote maddox' death as a way to deny us a gunsmith so no customizing weaponry.
don't need a gun specialist to replace sights or flashlights on picatinny rails
So ig Henrikkson gave us, alt rundowns?
source: trust me bro
isn't there literally a mod for gun modifications too
at what point do you just slide the dude $2000 for his code
and implement it
Where would these parts even come from unless its from security?
if it was from maddox and schaeffer, security
if it wasn't, then wherever the warden gets all the stockpile of guns and tools it has
I would have assumed it came from Kovac tbh
hello to my #1 friend is there a source for this
sauce?
No lamb sauce. I do not remember unfortunately
this fun fact ain't lookin' so fun or factual anymore
Yknow how fun we would be if we can create our own weapons part 
u can mod if u want
i think this isnt too much of a game for that ksmdk
it would b more create ur weapon with parts of others
like moddin
couldn't they have just ommitted anyone with the skills/knowhow to modify guns in that case? it stands out more as something that happened to set the scene of getting people out of hydrostasis is a fucky business, and more
True
I feel like in that case it wouldn't have been necessary to mention he was a gunsmith
As a nod to the feature that wouldn't be added, or otherwise
I’m gonna wake up Maddox first. He’s a clever one, mechanically minded. Might be able to make us tools, or even weapons!
doesn't feel like there's any solid confirmation that maddox could modify guns
"or even weapons"
I feel like that's super on the nose.
When someone in a video game mentions making weapons - then that's usually exactly what it is.
I too immediately thought of new weapons / customisation when Schaf was blushing about Maddox.
And then he died... Shame.
Maybe Maddox could make spear viable 
A fools errand
This is actually official confirmation no new guns are coming in r8 as a result
New monsters maybe ?
charger snatcher
Nah im thinking an more active and smarter sleeper variant that works and lead the pack
best I can do is 1 new scan type and pablo again
Nah
Thats not interesting at all
Honestly would like to see Pablo in a optional objective
Maybe a mission dedicated to killing him, dead space style
trap him in a giant furnace or something
Probably too much work for 10C though...
they're too busy eating hot wings
Did someone appreciate the great interaction between Henriksson and Schaeffer? Their dialogues are the best addition to R7. I hope they do more of that)
Oh yeah, they're pretty neat.
We don't have cutscenes, so they compensate with top notch voice acting for now.
We won't see anything new until R8 though.
Imagine the shock when Henriksson and Schaeffer speak from a parallel universe in ALT://R6
If there are no changes in the dialogues, I will be disappointed(
One can only hope.
There's a chance that they will have different names or are different people in the same position as suspected in the Massive database log
henriksson won't be in r6 will he?
sadly no
oh wait
old rundowns has him in C1-D1
like OG 6?
like in logs? schaeffer didn't free him until r7c1 though
lemme check back
Yeah no
R6 is mostly based around the Warp gates and Bishop past
yeah so i don't think alt r6 will have henriksson either
Basically glorified stasis chambers, where they achieve "stasis" by putting you into conservation liquid and then just turning you off.
Basically they kill you, but leave a backdoor for revival.
Which explains the memory loss after prolonged exposure. Brain simply suffers from some form of atrophy which causes wipes of data.
Longer you stay inside hsus the more damaged your brain is or the more you drop in and out of the hsu’s
I think i could technically be both
So does that mean that our characters are on a sort of time limit ? Since we go in and out of them constantly?
Yes, but not because of the hsu. Hsu is the only reason we are still alive.
Namv virus is 100% lethal, has no cure and kills you within a month.
HSU stops the process, but only delays the inevitable.
Is the hsu brain damage only related to memories? And no vital parts of the brain are damaged ?
Pretty much. The brain remains "healthy" but memories get damaged big time. People forget who they are, what they did, where they're from. Even lose some skills.
Ok that makes sense, I thought it was a sort of thing where they ate slowly dying
Yeah, ironically hsu is doing literally anything else but that.
You'll be perfectly healthy as a bull, but won't remember your goddamn name.
Although the wake up procedure is very specific and will get you killed if not followed to the T
That's what happens in R7A1
why do us prisoners have to get the baby HSUs
Not sure I understand the question
Like the baby that we carry around in R7a1 and a couple other levels
Is what I assume they are meaning
Oh. We use that to store Warden's experiments. Hes trying to create mimics to replace us.
HSU actually cures them doesn't it? I remember reading a log about how hydrostasis kills the virus
that's why we come back out 0% infection
Different route.
It kills the parasite but "viral load continues to rise", if I remember correctly
Remember: parasite and namv are two separate players in this game, and namv is the mastermind while parasite is just the bystander
It also kills the virus:
https://gtfo.fandom.com/wiki/ALT://Rundown_1.0_Logs
Log B1 834-786-872:
"The only method we have found of killing the virus is by stopping the biological functions of the host through hydrostasis (or death)."
This message was posted by "The Warden" on the 18th of October 2022: D-Lock Block: unauthorized access... logging WRDN: override ACCESS -BIOCOM -29$525GVTHR2%456FS Instantiating BIOCOM.net(CLI...
I win!
What I wonder is if this eventually leads to immunity, constantly being exposed and subsequently killing off the virus before it can kill you. hence schaffer not being infected despite being out of hydrostasis for so long.
Would also explain why disinfection packs work. Fog increases viral load alot but prisoners are already immune, so cleaning viral containing substance off is all that's needed to remove symptoms.
Even after the parasite is removed, the** viral load increases**. We cannot stop the progress of the virus, and our only defense is SCBA Level A suits when in NAM-V hotspots. Even with this level of protection, the parasites are finding ways in.
That's probably the log you were thinking of.
Yep, that's the one.
Baby hard drive
Why did Garganta employees leave lock melters all over the complex even though security was a huge concern? Are they stupid?
bro
melters dont open sec doors
i actually never thought ab that
They open the special padlocks tho
And also computer sealed locs
i forgor about them xd
That’s pretty important
100 lock melters might open a door though 🤔
idk maybe they were used for something else b4 the namv shit?
like fucking up rocks to reveal more durable stuff hidden inside them?
They're clearly lock melters, not rock melters
“It’s not a lock, it’s a rock!”
This is extra funny to me because I have this
same reason they left bullets strewn about literally everywhere
boolet
Hm. They were probably emergency solutions for when you really needed to get somewhere and you couldn't open it by conventional means quickly enough.
Basically "break glass in case of emergency", but for locked doors.
Also some people probably kept forgetting passwords from digilocks, so security had to come and melt it for them because they really needed that important item inside.
Hell we literally run into it ourselves: we need a key for door X, and the key is found within a box with a lock on it.
Now we always carry the hacking tool as well as weapons, so we got options, but Senior Researcher Tom is kinda fucked if locked the key and forgot the password.
The sheer number of lockmelters around implies it was a rampant issue too...
Or they were just overcompensating, just in case.
Or maybe it was all post nam-v outbreak that people started storing this stuff. Maybe all these glowsticks and lock melters were sent down with other KSO’s or stored by whatever security was left.
that actually makes a lot of sense
KSO's most likely, the security seems to have been nonexistent at garganta
I mean ultimately I think only so many things can be explained. There's gotta be line between gameplay and story.
Though I do wish we could get to explore the more regular areas like sleeping quaters
Though maybe all those areas are above ground
besides I imagine the mood would be even worse if the workers were underground all the time
Unfortunately that's not even gameplay issues, literally lazy world design
Left 4 Dead doesn't have that issue and it doesn't even matter. They make for great loot / Respawn rooms though.
Small chance to get that in R8 but probably not.
Nah, our visors AR them out
That way we're not distracted
Idk about you but I'd hit up a caf' for a brownie during an error alarm
Might all of it be at the surface tho
Like the gardens title set layout
I mean R8 will be the ending and conclusion of which we will reach the surface and then find out the truth
Makes me feel the ending gonna be like Scorn some how
where is the source
meh
why would you lie to me
rise-fall maybe
english, please
that was a point they brought up in one of the logs, about how workers were getting extremely depressed being underground constantly and had to have mandated sunlight time
I understand the gameplay reasons for why some guns have their mags filled only up to about 50% of what the visual magazine size would suggest would fit into them, but could we come up with good explanations lorewise?
My only guess is that for some reason guns like DMR, Rifle and DTR use single stack magazines. More beefy rounds that are best fed with a single stack magazine perhaps? But then again, a HAR bullet is about the same as a Rifle bullet (based on the damage dealt), and their magazines are the same size visually. Perhaps some obscure law that limits the magazine sizes of exported weapons for some weapon manufacturers or prohibits the production of larger mags in the country of origin? Hanaway (DTR & DMR manufacturer), Drekker (Rifle, Scattergun & Precision rifle manufacturer) and Omneco (HEL gun & HEL rifle manufacturer) seem to be the only manufacturers bound by such legistlation if that is the issue. And then if it is about legistlation, why does Kovac have inferior weapons in their arsenal? There must be something better about having single stack magazines and less magazine bullet capacity to justify it. Possibly some sort of psychological effect that increases the accuracy of soldiers if they are handed weapons with less ammunition per mag?
like soviet pilots?
Yeah, i don't think we should bother with this. Its literally just the devs not utilising their modular system that THEY setup.
This is no world where we can come up with an explanation why the fuck a drum magazine only holds 30 bullets, other than assuming that this drum mag was literally designed by a R!@#$%.
... Technically a drum mag with 30 bullets would make perfect sense on a gun with very large bullets. But we don't have such a gun.
Fuckin' hell, the HAR - which is supposed to be the high caliber one - uses a proper stick magazine. WTF.
I hate it when games do such things. Especially considering this game is trying to be immersive and then it does shit like this.
Just change the mag model, is it that hard?
And i don't take the psyops approach either. War is one thing where gear gets polished and optimised until its almost perfect, especially for the PoV of the soldiers who carries said gear. There's a reason M16/M4/AR15 platform is so popular - it simply works and gets shit done.
KOVAC are PMC. They are military contractors - and they will fight at full strength, dirty if needed. Their guns might be experimental, but not straight up stupid.
Wasn't that attributed to onset namv?
The mags probably aren't fully filled because guns tend to jam more when the feeding mechanism is under higher tensions
Pls don't add gun jamming 10c
Bros gonna drop +15% main ammo -7% gun jam resistance boosters
I think it was mixed in with that, but I do imagine there were cases of regular mile-undergound-depression
Remember that one scene in Resident Evil where they explained that they had fake streets outside of their windows so that people didn't get as depressed while thinking about the fact they are 200m underground? I remember. That movie had issues, but this was not one of them.
Wasn't that one of the movie adaptations? Eugh
They really werent great. Now that I think about it, I'm not sure of a single actually good adaptation of a video game to movie
what about the fortnite movie
First one was alright, pretty fun, got some interesting characters...
And then it just escalates from there and became a parody on top of parody of itself. Each next movie was more insane and incoherent than the last.
As for good video game adaptations...
First, recently released The Last of Us TV show is like 0.95 / 1 faithful the original, so it was pretty alright.
... No one's looking up to the 2nd season though.
Other than that... Hmmmm. Yeah, ratio is not great.
Oh, Arcane animated show technically counts as well.
Literally no one expected a fucking League of Legends show to blast some real shit as hard as it did.
Sonic was met fairly warm. It wasn't amazing, but it wasn't horrifically bad either, which by sonic fans standard is acceptable and was counted as a rare W for them.
Also Jim Carrey carries it hard. Ironic second name.
And my personal dirty pleasure : the 2005 DOOM movie. Literally has nothing to do with the games, which I guess disqualifies it completely, but it's perfectly watchable and the FPS section is so much fun. It was clear that people who were making it clearly cares.
Also carried by Karl Urban, even if his character was pretty milktoast.
Was pleasantly surprised by Netflix' Castlevania
DOOM 2005 IS the best guilty pleasure
hello gamers just stopping by to announce that rundown 5 will be released on june 15
Source?
the magical orb
it is in the lore
he has to be right
im always right
the timeline technically lines up
r4 came out on april 27th just shy of 2 months after r3
I hope it comes out soon
I'm sick of grinding r2d2
And by grinding it I mean failing a few times and getting into a depressive slump
been playing Barotrauma and having the time of my life
also internet has been being less than useless so it helps it is an offline game
Barotrauna has offline mode?
All I ever seen of it were multiplayer sessions.
Chaotic Clowns, etc.
wanna play barotrauama
my internet is currently pre-historic because of a dead zone i'm currently fiddling to fix, so i cannot sadly.
its got bots n' stuff. full campaign is playable solo
is there a lore reason why picking up a cargo case starts an endless horde
Do they smell it
why only the green cargo
Doesn't technically removing the cargo trigger an alarm which is what triggers the horde.
Or am I having a brainfart.
Presumably if maintenance terminals can find items, there may be some automated system that detects if a secure item has been moved unexpectedly.
That was my assumption as well.
A little bit too tight for a security measure, but wouldn't be the first time.
Unexpectedly by someone without authorization to do so (bioscan to enter the room)
Tbh the security there is total dogshit but I'm willing to suspend disbelief for fun game
I'm bothered by the noise you hear just before the alarm starts.
It sounds mechanical, like something stirs within facility before it activates.
Surely that can't be speakers coming back online. Maybe a glitch or the classic mic screech, but not like the gates of hell just opened.
thats defo not a sound glitch
Maybe it’s the record sliding in place for the alarm
this loud?
It’s a big record
Giant 100m vinyl disc sliding into place
In all seriousness it is strange that it is that loud and happens before the alarm slightly
It sounds like something sliding / opening
Either it's the sound of the sector going into lockdown as some far away gates close for good, or it's the opposite - something opening up, hence where the horde is coming from
Could be the lift starting to drop down
With each alarm? No matter how small and irrelevant?
Oh no i meant extract
maybe its just the mechanism of the door stopin itself before openin
to start the alarm
What weird noise, the one when you pull a door?
But it's not from the door
It's coming from around you
i’d have to hear it,
The weird metal clang that you hear just before the alarm activates
u can go into like r1a1 and pull the door ksmdk
Yeah i stg that’s the handle coming out of the door
Or go to R4D2 secondary and pick up the cargo in complete silence
Oh i think ik what ur saying maybe
It's not a door sound, it's something big and far away
Could be whatever causes the alarm noises warming up
Although your guess with the lift does surprisingly fit
Ehh nah
The vibe of something starting to go down fits the sound perfectly
Not with what it’s from
But it doesn't explain why it's so overused
If it was extraction exclusive - sure
But it's everywhere
Yeah, again could just be the alarm system warming up
You pick up some silly box and it goes rumble rumble rumble
That is some badly designed alarm system
It can track that box with internet so you betcha it will start rumbling
Again, 100 meters giant vinyl sliding into place
The sound is cool as fuck though. Frankly we should have more of them.
Right there with random giant screams in the distance
I love ambient sounds, sound designers always put so much love into them and nobody cares
When I began playing I kept mistaking the giant scream ambience for actual giants at times.

new Duada log goes hard
where can i find the log?
I'm watching them on youtube. But my best guess is A2 and A3. thats where the EA character logs were found
New Dauda log contradicts non-alternate reality Dauda.
Since he wilfully went into pod and lost memory original timeline.
This one is different.
So yeah, very interesting.
And yes, A3 is the new log.
I win again
I predicted it much earlier than you did.)
do you want a trophy
Wait so that’s what those noises are? I thought they were just random machine noises
This might be a dumb kind of question but are there multiple prisoners doing missions around the complex other than us at a given time?
Yes, you even heard random far away shots I think
and some flavour text on some missions also like confirms it
like r6c3, in which ur a decoy for another group to do somethin in the meantime
Oh that’s really cool actually. So are the random vent clanging noises part of that as well? Or are those some not so friendly things moving around
Guys
Is ALT rundows
an alternate universe?
Have a hot discussion about it with some guys
Appears to be "yes", much to my shigrin
Events do not add up, names change, dates change...
We have a couple of logs pretty much directly spelling it out
And what cause that?
Teleporters from R6 and onwards
We think they are flawed and accidentally keep sending people into parallel worlds somehow
The Matter Wave Projector thing, specifically.
The clanging noises in R1D1? those are morse code from schaeffer
Yeah? we figured this out ages back
MWP combines timelines in order to teleport, but in doing so makes everything fuckywucky
has anyone shared the new logs yet?
I have heard them in other levels, I think it sounds like noises in vents but it’s hard to describe, it sounds like some one breathing heavily mixed with metal clanging in the distance if that makes any sense
Morse code
Do we know what it says or no?
E S C A P E, I think
I’ll have to see if I can find a recording of the sound
yeah, alt is definitely an alternate reality
it would be epic if it was gtfo
Fascinating. Who's saying it? No names in the text.
They're hinting at the outside influence. Either NATO expedition managed to reach the facility or... The lore writers finally decided to make it official - aliens did indeed hacked into biocom for shits and giggles.
Just says "Voice 1" at the start. I didn't listen to it at all but I imagine it's someone random
I want to go run more to see things...but 6am...I gotta sleep sometime
He's a handyman, not a programmer.
R5A1
I don't know that it wasn't, but I'd think it'd say Schaeffer if it was
That's indeed Schaeffer, just listened to it
Ah ok, thanks @harsh saffron
Old btw.
R5A1 2nd Log
Wha~
How would he know?
Like, really, HOW WOULD HE KNOW.
Is this BEFORE he got KSO'd or after? I can sort of understand before, but AFTER? He lost like half his memories, he's in no position to give us straight up lore dumps like this
Is he just spending all his free time reading logs down there? Is he like the apex lore enthusiast, only in-universe?
It could be literally anyone else to do this loredump and they chose him. I'm at a loss.
they don't have a lot of voice acted characters I guess
thats what I thought initially, sounds like someone or something (like a human or an alien) is controlling "The Warden" and telling it what to do. The program WRDN is simply the tool used by some greater entity to control BIOCOM so that entity can have unrestricted access to the complex and its resources.
well he obviously has access to the WRDN code
somehow
then why the fuck did he wake up Henrikson
if this is kind of knowledge and understanding he has - he's a one man swiss knife
well probably because he didnt know enough to make a trojan. it was his idea, he just needed an expert to carry it out.
I'm just... I'm not getting a code-verse person vibe from him.
Although we do know that one log of him somehow "tapping" into KOVAC security lines.
Hm.
hes an engineer right?
I mean some are. computer engineers, software engineers, etc
They know how to make a good lever
Software engineers write code
Source: am a software engineer
software engineer
not the guy in a hard-hat standing in front of a crater with a blueprint in his hands
Did it ever specify what type of engineer he is?
He was a pit boss
Ah


