#gtfo-lore
1 messages · Page 21 of 1
Viola?
There are corpses lying around, aren't there? I remember seeing random ass dead bodies that scared me into thinking there was a sleeper there
There are, but they are random corpses, you know?
Just some naked dudes, white lab coats
We're talking like a corpse of a KSO
With one of those giants backpacks and spooky masks laying around in a pool of blood
Ahh, yeah. Fair
Imagine a room with 4 dead guys, a couple of turrets that are offline because they ran out of batteries and you find an ammopack laying in a pile of blood
That would be so cool...
That's totally something that would happen in gargantha since not all squads are as cool and amazing as we are
And yet fat lack
Its another case of "L4D" did it better
That game had so many environmental moments like that. You constantly pry guns straight from hands of dead people, corpses, blood pools, etc.
Including the spoiler
L4D also has toilets and kitchens
GTFO is too hardcore for that, i guess.
here's another one for you
l4d can only do that
What do you mean
True
Clarify?
Because they had Barney throwing you crowbar in HL2 and that's way back when.
They also straight up have the old cast throwing useful items to new cast in The Passing.
Although that's L4D2, but points stands.
Not so much a question of limitations (because dear lord Source engine is versatile as hell) but a question of "do we have to do that"?
i would say gtfo is doing the same as l4d already
Nah, i don't think so... For all intends and purposes i think L4D (2, specifically) is just a superior game / product by many accounts.
The thing GTFO has going for it are more meaningful objectives and deeper gameplay than just "run & gun", but pretty much everything related to polish, environment design, physics, believable world, character development, etc - L4D just wins every time. Not to mention the basic bitch stuff like ability to pick the character you actually want to play.
I find their ability to perceive danger their most interesting trait. They will stop and attempt evasive action whenever a gun is pointed their direction. As an enemy type, they have a sense of group preservation and co-ordination. Sometimes, a full magazine will give them pause - enough to be a valid defensive action rather than firing. It can turn a group of enemies from a full on charge into a 'standoff' where they will attempt to make openings and prod your defenses. They tend to charge in a window of opportunity when you reload.
How they perceive this and how they coordinate could be just how they are programmed, but it would be interesting to think otherwise. If they are blind, how do they sense the danger?
Of course, this is not always the case. With overwhelming numbers, they tend to charge.
Maybe (though it would be crazy) it is tied to membrane sensitivity. They sense danger, not so much from the guns, but a produced sense of harm and injury projected from a nearby 'membrane' where the current state of action (charging straight into gunfire) would lead to fatal consequence.
So what you're telling me is that they have Spidey Sense.
That would be fucking insane. And i don't mean it in a good way.
I struggle to explain it otherwise. They sense it somehow and avoid guns knowingly. To call it a form of spidey sense is accurate if you observe their reaction when it occurs. From what I have observed: When they evade, they make a continuous evasion to stay out of the line of sight of a loaded gun. If in a group, the ones targeted will sometimes draw sight to create opportunities for the pack. If you learn this pattern, you can use it to your advantage as well. Again, might just be gameplay, but how they perceive this without sight, is interesting to speculate about.
Why would they give gun sensing ability to NPC enemies that should be presumably blind or half-blind...
Like i understand Alien avoiding the flamethrower, but that's because Xenomorphs are actually very smart creatures.
I'm not sure about our little flea demons here.
I have to assume its just gameplay shenanigans.
Even if they do have classic good ol' eyes - why the fuck can't they see us when throbbing? Do they throb without opening them?
I do think they are not very bright creatures (except for the glowing). But at the same time, we can speculate about their tie-ins to the artifacts, the matter-wave projector and the source of the beams. And how they have shadow-forms, which are...certainly something!
They have something to them that have made them a target.. though, if whatever is down there is the source behind the WRDN, and the WRDN has an interest in RISE. They might have struck to save the facility for their own interests.
Hopefully not
I think a wild hive just striking out against invaders because they annoy them is a better explanation by all accounts
Monsters don't need deep motives to be monsters, only their origins should be interesting
Dead Space necromorphs are perfect example
The unconscious pun 🤓 love it
I do think they did by all accounts. Hammerstein got involved and decided to test 'frequencies' that appeared to garner the attention of the creatures. What I am saying though, is that the thing below reacted as the sleepers invaded the facility in the october 12th incident.
If the thing below had a stake invested in the WRDN and RISE, it might have acted to protect its own interests by targeting the annoyed hive lashing out.
They respond to a handful of things: Light, Sound, and Movement. They don't "see" and they don't "hear", but rather they vaguely sense disturbances. They sporadically observe and detect other observers, so whatever senses they have do not follow the same rules as our sensory organs. You can stand utterly still in complete darkness while they are alerted and they still know where you are. So how does that translate to knowing when a gun is loaded?
Photons, Phonons, vibrations...can they can sense on a quantum level? Maybe that's why they can't respond to something in the next room even though they SHOULD be able to sense it in a conventional sense: They can't recognize a non-sleeper observer unless they are fully "awake." Once they've awoken they fully perceive energy, and your gun's magazine is full of potential energy.
Have we found any lore files about the infected yet? Like the infection process and eventually the behavior of the infected?
I wanna know more about the sleepers than the basics that they hooonk mimimi and become angry when you shine a light on them
We have some logs about the relationship of the virus and the parasite, as well as some about their origins. The actual behaviour of the infected after they are fully turned is however not described in much detail sadly.
https://gtfo.fandom.com/wiki/Rundown_005_Logs#LOCS-43W-MOA-D.LOG
https://gtfo.fandom.com/wiki/Rundown_7.0_Logs#QSW-EQW-S99
https://gtfo.fandom.com/wiki/Rundown_7.0_Logs#60F-056-HNK
https://gtfo.fandom.com/wiki/ALT://Rundown_1.0_Logs#834-786-872
https://gtfo.fandom.com/wiki/ALT://Rundown_1.0_Logs#23G-B8E-MGK
I hope for details next rundown that detail the behavior of the parasite when it is free of the virus.
The R1B1 log says that parasites that don't contain the virus behave the same as the ones that do, suggesting a hive mind scenario
I'm not sure if that's what you meant but it does say that in it
I think it's more shallow than that - it simply says that parasite's behavior is unaffected by nam-v. It literally JUST uses it a convinient carrier, nothing else.
Dauda suggested the opposite.
Dauda, Log 60F-056-HNK
https://gtfo.fandom.com/wiki/Rundown_7.0_Logs#60F-056-HNK
"The parasite that we had previously attributed as the primary carrier of the virus is, in my opinion, merely another victim of this remarkable lifeform. The only difference is the virus does not mutate the parasites, rather it prolongs the life cycle of the parasite indefinitely. The relationship is symbiotic. The parasite carries the virus to new hosts, and the virus helps the parasite live for an extended (and currently unknown) perios. Perhaps indefinitely."
Excerpt:
https://gtfo.fandom.com/wiki/ALT://Rundown_1.0_Logs#834-786-872
"However, I have also isolated hundreds of parasites that do not carry the virus and yet their behavior is identical to infected parasites, indicating the presence of collective intelligence. The parasites are highly social and will work together to ensure attachment to a host - using strategies that are far beyond the capability of an individual parasite. It is unlikely that these complex behaviors can all be attributed to implanted behaviors from the virus."
I can imagine, that as a parasite, that it is interested in getting into a host body. What we do not know, if it is indeed another victim of the virus, is how the parasite would behave if it got inside a host when separated from it. We need to look not only at the behavior of the parasite, but also the behavior of the virus. As it appears, it is the virus that carries the various mutagen strains in the symbiotic relationship.
The stage of infection is similar for both strains. Strains that carry the virus and virus-free strains of the parasites will utilize 'group effort' in order to infect a host. We can assume, since the virus is so resilient, that the forms we see carry the virus-strains. If the parasite itself is a victim of the virus however, it would be increasingly hard to find a specimen infected by a virus-free strain.
If the virus-free attempted to cooperate with infected strains, it would probably catch the virus. And if we cannot observe the effect of the parasite free of the virus, we cannot really say what it is capable of. Or what say the virus has in the behavior of said parasite.
I thought it was established that the virus/parasite operated off of hive mind?
That's why other infected people learned how to use Biofoam from that one KSO, implying that the infections were giving them hive-mind like effects
As far as dodging, if they are a hive mind they would probably feel/recognize other infected being shot which would cause the dodge response in others.
Pretty sure the log you mean implies that it's the Warden/Biocom "sharing" those tactics between KSOs.
IIRC they were confused about how it actually happened.
Yeah. Surely they would notice Warden sending info to KSOs. Its like they learn from each other spontaneously
True, just meant to say that it's not really something they attribute to the virus because they don't mention if those KSOs were infected. Not even saying that it's impossible, just that it is associated with Biocom rather than anything else in the log.
Not so sure about that, they were pretty confused why the KSO in another case suddenly stepped into a closet. They derive that it has to be an updated objective stack by Biocom but don't know for sure.
I thought those logs were related to KSOs remembering things they shouldn't, not learning things other KSOs knew. Like former Santonian employees remembering how cfoam works.
Got a quick question can the “story” logs be found in any terminal or is it specific ones in specific rundowns/ missions
2nd option.
So just specific terminals in specific missions ?
jup
Are the story logs only in r7 right now or are they in r1 and r2?
also in R1 and R2
I guess I just haven’t found any of the right terminals then I have only found ones with auto gen logs
In total there are more than 200. In the content we have avaliable right now, you can expect about one or two each level
Just keep checking the terminals in each zone for (2) logs. Each zone always has one terminal
Yesterday i had an interesting playthrough with new players of R1B1. We beat the mission and realised one zone was completely optional, so we decided to pursue it for curiosity.
At the very, VERY end of that zone, in a dark corner, was a terminal containing a very important new lore log describing the mysterious appearance of a duplicate Bishop's mask with some extra modifications. Even though Bishop does not have any spares of his mask, at all.
Putting such an important log at the far away corner of an optional zone is simultaneously very ballsy and very annoying. I guess its literally only for people who care about lore to the point that they will go out of their way to check every single terminal in the game, even if its a detriment to the expedition itself.
At least it was only B1. Imagine them pulling this crap in some D2+.
Then you can look forward to the log placements in R1C2 and D1 
I don’t think it is meant to be a “single player” effort. 10C knows that there is a group of people who have a high interest in the lore. They know that this forum is here and know that we like to share lore and logs here. So yeah, for the individual it might be a terrible effort but for the community it is a great idea to make lore obscure and hidden.
Wasn't that due to the WRDN experimenting?
Seems so yeah
So they are found in optional zones or in terminals that are hiding basically
They can be, but there is no rhyme or reason to it. For all I know they roll a dice and call it a day.
Oh ok, I found the one in r1c2 yesterday when I was playing
So the log is always present in the level, it just needs to be found ?
Like it’s not just a luck thing where sometimes it doesn’t spawn at all in the level
Yup no worries, the log will always be in that specific terminal in every playthrough.
Imho that's even lamer. Might as well make them random.
It's not like it matters in which terminal we find them. And I highly doubt there's any sort of environmental story telling to it. Except for R6EX
Ok thank you for the help
The Warden may have found a way to manipulate the memory and consciousness of KSOs outside the scope of what Kovac had accomplished. They were using drugs and conditioning coupled with the memory damaging effects of hydrostasis. However, KSOs have often referenced having "dreams" that Kovac conditioning could not account for.
Then there's the audio log containing various random clips of human chatter, presumably pulled from HearSay and other data the Warden has access to, that are repeated by Unit 22.
"Are you a dog or a cat person?"
What was the Warden trying to do with Unit 22? It obviously couldn't defend itself in any meaningful capacity, but the Warden sent it to communicate with Schaeffer anyway. Was it trying to make peace with him, or just get him killed by proxy?
An audio log implies that Schaeffer is the only reason Woods, Dauda, Hackett, and Bishop are out of hydrostasis storage in the first place. But we're under the Warden's control...
wdym by this?
if you are referring to the R6CX log, that is a long time after we are assembled.
schaeffer himself was most likely still in hydrostasis during r1 and r2, and his outing is still a complete mystery.
canonically, in our world-line, he should have been trapped in KDS-DEEP until r5e1, but he wasn't.
Yeah this
Rasmon and Bray-- Brayburn? No, useless. Wrong... skills? Who... Who a working person understands that-- [groan of pain]. I have to understand numbers. The Warden calculates, we need our numbers, so I need uh... I need a uh-- a programmer, uhh like Bishop? Yes, like Bishop! Was he a programmer? Bishop.. hacker? That's a programmer, right? Yes, yes, a hacker, yes. Ermm.. Christi, no, Fortuna-- no, not you. Henriksson? Yes, Henriksson, computer science, yes. At Munich, is that good? As good as Bishop? I think, yes. How do you end up as Legion, Henriksson? Questions with no answer. Now, who can fix things? Make them work for us instead of the Warden. Hear that? I'm coming for you! Good with their hands... a... mechanic, or an engineer. Good! Mind's working again. You haven't got my mind! Oh, oh we'll need a medic. Dauda, he'll work. They work so well, just like them. So I need a, I need a Woods, and Hackett... [Scout scream in background] .. Time to move!
okay, so there are only two possible times when this recording could have been made. since one is irrelevant to the conversation, i will keep that one brief.
1; if it was made after schaeffer escaped the team he was placed in and began wandering the facility then it certainly wouldn't have been him trying to assemble our team. it it were by coincidence, it would be too late since wrdn or otherwise had done so prior to r1. in the case that an alt// schaeffer assembled us, it is doubtful that they would have the clearance to do so even if they wished. schaef. was a relatively low clearance level manager working for santonian, and we were assembled by kovac or kovac resources. kovac is well known to have kept down smc in the lore and had entire portions of the site isolated.
2; if it was assembled prior to the three origins schaeffer audio logs we have from r6ex, then there could be more possibility, though it ultimately comes down to the same uncertainty. he worked for smc, not kovac. if he took advantage of the chaos to assemble our squad., its not even possible. during his log all KSOs were being retracted to kds deep. given we obviously were not, it would mean we were already in local stasis, like those hsus you find in varous levels.
in total, impossible to disprove, but extremely unlikely given the outstanding circumstances
we still dont know specifically how we were assembled, and the world-lines only muddy these murky waters. given the nature of them, it is 100% certain at least one of them exactly this happened. given the two bishops in our current merging world-line, who knows if we may even encounter a variant of one of us or other that fits these criteria
I’m still trying to figure out that timeline hopping theory from R7E1
Especially the end part
in a basic sense, it is a lot like r6d4. except instead of going garganta (a) -> garganta (b) -> garganta (c) -> garganta (a), we are taking a middle step of us going to destination.
the only thing is, in r7e1 we don't go back to a.
hmm, I'll have to try and make sense of some of the time gaps. Schaeffer worked for Santonian up until the Sleepers overran the facility the first time, when most KSOs were all just sitting in storage, then made his way down to KDS Deep then sealed himself into hydrostasis. But then later he was deployed as a KSO and at some point escaped. Was this before or after the "lasers" perforated the facility? I'm still not sure yet.
somehow we ended up stuck in a different worldline and ours and that one combined.
i can give you rough dates and post the three audio logs here if you would like.
I would love that thank you
maybe tied to the translocation with the matter projectors? They mention the clock they used to measure time was interfered with during the teleportation. All the clocks on a certain level were set to the wrong time in another log 🤔
okay... the last confirmed date we have of a survivor in garganta (an smc employee, getting stranded with sleepers during the site-wide lockdown) is on november 25th, 2056. the last log previous to this is in 2055 so that is a no-go. so the only thing i can say for certain here is somewhere in the range of 2056-2057. r2/r3 starts in 2063, and id say that is a couple years after everyone else is dead, so 5 sounds about right.
not neccessarily. we dont know specifically how the device works, and it seems to have been a mystery to even team insight. there is also only the one wmp. the shell of it was created by insight, but the device itself is allen in origin. it is listed under the hammerstein collection artifacts as (i believe) #13
i'm like 90% stokes calls it that in one of her audio logs.
anywho, the mwp had errors that even insight couldn't account for. at one point, they lost an entire wing of their lab to it and lost countless personnel over the years
Five years? Now that is interesting, especially because of all the relatively fresh-looking corpses and piles of gore.
Oh yea! I forgot about the “missing” wings
we know the 2063 date is sometime inbetween r2 and r3 because of what the wrdn is "googling"
through the network
i have no idea. there are several posibilities, but it seems to be the same.
This timeline could have an adverse “acceleration of growth” or furthered progress of the Hive
alt//s original worldline just seems to have been slower than our own
so r1 is happening now, when in our own it was already done
Which could also explains why some monsters that weren’t in OGs are now in Alts
that could simply be just due to the two world-lines merging
True… another possibility
found it.
**Hey Becks,
I just caught sight of a preliminary report on the item they’re calling the Data Block – artifact 13 of the Hammerstein Collection (yeah, he named it after himself). They tried to conduct a material analysis on it and lost half of their equipment to a "physical anomaly". The tools didn’t break like the sample they sent me 2 years ago. As I understand it, the lab disintegrated. Or something. Apparently, it’s “gone”. I don't know what that means, but that, and all this talk about the "fossil", and the Cretasium 77a discovery makes me think… Insight is the place to be. They're on the brink of something huge. I’m guessing since they stopped sending me samples there's no way they don’t trust me for some reason, but I think you'd walk it.**
But if the timelines are merging… then what’s up with the Schaeffer cutoff post teleport in R7E1?
EQQ-RZE-6M.log
Yea I remember that but damn… the people are so paranoid about themselves over proof of discovery and who owns it… that’s science to them it seems
gtfo in whole could have been prevented by greedy companies not doing greedy things.
Yup
also stupid things in the case of the original outbreak.
Yea!
two scientists didn't wear protective equipment and contaminated an entire wing of the facility.
Yup
Santonian got the dwarf syndrome: Dug too deeply, too greedily.
And some kind of blast killed ALOT of people (including that earthquake thing)
**During the incident detailed in report #G06-A3-181, no such measures were taken. Researchers from the Material Spectroscopy Laboratories entered the area without suitable protection, and no seals were placed to protect the area from further contamination from access tunnel AT06. The lack of care taken when collecting the samples either compromised the integrity of the collected items or risked contaminating the entire facility with any pathogens found at the site. Although the artifacts were bagged and sealed, at the point of their quarantine, the UV had already been compromised.
2 researchers from the team reported minor flu-like symptoms in the weeks following the incident. While these symptoms appear to be unrelated to the lack of care taken during the collection procedure, it must be assumed that the team contaminated the site to some degree. Standard DNA analysis of the artifacts has been compromised, and any biological material found on the artifacts or in the UV must be regarded with suspicion. Any biological data extracted from the area is therefore useless.
It is recommended that the research team be stripped of their Tier 4 clearance privilege, and that in the future all UV surveys require not only BioHaz clearance, but also approval from the SMC Operations board. The board should also consider forming a separate department or entity to handle all investigation of such anomalies. Having a dedicated team will not only ensure the correct protocols are followed but will also offer deeper insight into any such discoveries.**
the earthquake was prior but yes, in terms of red cross employees alone, it was in the thousands of casulties if i remember correctly.
Yes
though given the state the remains were found in, the red cross might have been infected.
And the blast screwed up ALOT of equipments
That is very possible since Red Cross has no idea what the emergency they’re getting themselves into
it seems to have mostly been targeting sleeper clusters it would seem... and andrew's helli
Targeting sleeper clusters?
have you not played alt//r2?
As in sections with high volume of sleeper?
give me a moment.
Haven’t gotten C2 or D2 or E1
the "lasers" took out a bunch of KSOs, Sleepers, and an executive with top level clearance
the things that made the holes you get dropped down when you start a match
Oh!
there's something down those holes that is a lot more dangerous than the sleepers and presumably doesn't like them either
Ooooh shit
**D-Lock Block Cipher
alias:int_server.1024_ciph.tier5.med_core/GHammersteinB014.flagged
Dr Hammerstein,
The trace analysis on the residue found in the shafts after the October 12th event has been completed. It was mostly molten rock and metal, the composition of which confirms the blasts were high energy focused QGP streams, at a temperature that was only thought to have occurred during the Big Bang.
According to the BIOCOM navigation data supplied by Mr. Piros, the streams appear to have been deliberately targeted at areas where security operatives were engaged with the creatures during the attack. The QGP streams originated from the Inner but the creatures had by that point overrun much of Garganta, which is why we see such a wide spread of shafts across the facility.
Interestingly, none of the shafts created by the QGP streams caused flooding in the facility. The streams stopped short of the seabed, except for several shafts which penetrated the seabed within the perimeter of the sea walls, so no flooding occurred. This seems unlikely to be a coincidence. Unfortunately, one of the streams did hit the helipad outside hangar 3, which is where Mr Clinton was believed to be. His death would have been instantaneous. The results suggest this was a weapon. Whether it was aimed at us or the creatures is not clear, but it did turn the tide in our favor. Kovac drove the creatures back to the Inner shortly after the blasts (or the creatures retreated voluntarily – we only have a single Kovac report to go by and that paints them as the heroes of the October 12th event).
**
**The trace analysis has left us with more questions than answers.
-
Who or what fired the streams?
-
We have created quark-gluon plasma in hadron colliders, but nothing even close to this power or temperature, so how were the QGP streams formed? Is there a machine or artifact we have yet to find?
-
This level of exotic matter control is beyond our understanding of the physical laws of the universe, so how was the intensity of the sub-atomic streams controlled?
-
Was the purpose of the streams to kill us, or the creatures? It worked in our favor to control the onslaught, but we lost hundreds of people in the blasts (though some may have been lost or taken by the creatures).
-
If the purpose of the blasts were to kill the creatures, why? Does something else see them as a threat?
Nolan Connor B229**
technically, yes. but its not a living thing. its the still partially active allen machinery.
anything living would be long since dead or infected.
the blast was from an allen weapons system.
it's pretty damn smart for a weapon system
No kidding!
the allens are deus ex machina. that has been the case from their intro in r6.
Even stopped short of seabed…
if they are capable of collecting specimens from and transporting themselves and cargo between universes, it only makes sense.
their technology is basically god-tier compared to us.
mythical.
It seems that this machinery is lodged quite deep and is only active vs targeted sleeper cluster (active only?)
Type 5 Civilization
... and yet they got wiped out by the symbiotic pair before us.
leaving us with basically nothing aside from several artifacts and ruins.
The virus/host stuff right?
nam-v and parasitidae garganta/hammerstein
(yes, he tried to name it after himself)
Yea. That’s what I meant kinda
Lol! Like I thought! He’s trying to steal credit from anything possible lol. What a dick
its called two different names in the logs.
he himself calls it parasitidae hammerstein, everybody else parasitidae garganta
Ok
seems strange that the aliens were so advanced but didn't figure out how to control infection like Kovac did with hydrostasis
Reminds me of that movie
afik hydrostasis was the one thing they never did/tried/commited to.
The aliens was so advanced in tech but lack the biological weaponry
since it is the only thing that abeo found was able to "cure" it.
and if something can cure the virus... the damn near immortal biological nuke... you know its major
the thing (1982)?
i have no clue then. i don't really watch movies or tv. haven't had cable for 10 years.
The tripod aliens
war of the worlds.
The biological defenses was able to pierce into the aliens inside the machines after some time later which they failed to take into account
afik it was the atmosphere of the earth that was lethal to them
or the microbes in it.
maybe they had a cultural/ethical prohibition on it because of the mental trauma and memory damage
Which is still biological in nature
true.
i belive that is a leading theory by some in here.
The leading theory of Biological related stuff? Or the ethical part?
quite a long time ago, i think during r6ex someone posed that as an idea. nobody really talks about it often
so its all i've got.
I wonder if the Warden is VERY interested into getting into that machinery within Inner
ironically enough it is schaeffer that was asking us to go deeper.
not the wrdn
Cuz there seems to be a lot of progressive movements towards the center…
despite the considerable possiblity that the wrdn is/was an allen construct.
since it is now narrowed down to either a kovac inside job or an allen construct and nothing else
according to one of peros' emails
Well… it may be Scaeffer wanting us to go deeper but if that the case, why was warden needing the Units for then? For purpose of camouflage… to infiltrate Inner?
lying or not lying is one or the other, so was a major help.
hard to say what the warden wants in the first place. is it just operating on outdated goal parameters or has it developed its own agenda
it is key to remember that the wrdn is not the biocom system
yes... by WHOM has always been the question that now we have narrowed to one of two answers.
Where exactly was it installed?
"two puppeteers controlling the same set of strings"
It’s location can matter
there's also the question of whether anything's even still alive outside the facility. NAM-V could have decimated the population by now.
we dont know where, but i'd assume either in one of the server banks. we've never seen wrdn so to say.
r7d2 was just a biocom server hub
it could just be a collection of those banks across the site,
or one big thing
It may be a server hub, but the window terminal shows WRDN trying to shut it down but Biocom kept resetting it
Or it’s the other way around
biocom trying to delete wrdn to restore itself. wrdn shuts down the program
repeat.
Yup
technically, wrdn just clogs it with errors, but whatever
WRDN vs Biocom pretty much
Still…
Why would WRDN lock us in C1… with Access Denied
(Yes that moment still scared the shit out of me)
"WRDN.4nl@ne", that's interesting
a lot of the more "recent" biocom logs also mention a "wrdn.override"
WRDN override??
yeah?? for like, years?
I’m guessing that permission is locked VERY DEEP in it’s system and is well hidden somewhere with a possible button
Manual only that is
Yes, assuming it’s a inside job
we get literally all the info a rundown has usually in the first couple days.
Maybe the information we needed is not in the logs but in the physical environment?
the thing that takes time is interpreting it.
r1d1 had morse code afik
there are small things.
I can’t hear that so idk
Alien noises? Where?
that weve had for MONTHS
1 sec
Seriously? No one has deciphered that Morse code???
@eternal talon You got any ideas regarding the purpose of the neonate unit, why BIOCOM bothered to create 22 and send it in Schaeffer's direction?
on d1? its ESCAPE
the thing our original schaeffer told us ~r4.
its just happening earlier than expected.
be on the lookout during alt//r4 i guess
Oh I will…
But if something is happening earlier: it could be alternation of timeline or accelerated growth of mobs
But you may be right
It could be alteration of timeline
Where is this alien noises?
struggling looking for it on discord. the allen audio log is in r1b2.
Oh! Ok.
Wait, if it’s an audio log, there may be a transcript of the message (or garbled stuff)
b2, sorry
No worries
I took a heard of it (I have cochlear implants so I can hear but I cannot do ingame or chat both)
Since my artificial hearing is more electronically sensitive, I took a hearing at it… there’s definitely some bloop bloop bloop and a pause and then some more bloops
I wonder if the noises are based on how loud it is? (Like A I’m high pitch’s with Z as low pitch)?
like i said, i have no idea. as far as i am aware, nobody knows what it is.
Is that spectrogram what you showed?
i think so..
@celest pagoda posted it
This drove me insane cos im not good with audio, but im certain s o m e t h i ng is there
No Paid Software is required for this tutorial, This is most likely the fastest and easiest way to merge an image and a spectrogram
- Links -
Audacity:
https://www.audacityteam.org
Image to Audio Converter Website:
https://nsspot.herokuapp.com/imagetoaudio/
- Music Used in This Video -
Dj Quads - Blushes
https://soundcloud.com/aka-dj-quads
...
This might be something to look into
biocom didn't, the meddling into RISE is certainly a wrdn specific thing. since r3, it has been making improvements with GLP canisters and such (perhaps even more offscreen) to create better and better units. u22 was born days before schaeffer killed it. the new one, u23 that we make in r7, grows to an adult size in SECONDS.
as to why it is sending them after schaeffer, it could see schaef as a threat. as to why they dont directly attack him... i'm not sure, though one does set off a scout near schaeffer's position and makes schaef make a run for it to get away
Maybe that’s why?
It doesn’t attack directly cuz of presence of sleepers? And if any of them wake, that unit is considered as failure?
units are simply invisible to the sleepers entirely.
only scouts can detect them, and even then, the sleepers that show up can't find what set it off.
Interesting
It doesn’t attack directly in areas of scout presence then?
it has tried to talk to sleepers directly. you can hear this on one of schaef's audio logs, also.
I would LOVE to continue this convo but I gotta get back to work
units at the end of the day, still have the mental capacity of children, despite their size
their mental capacity seems to degrade too, it starts speaking gibberish
I mean, sure it was speaking in learned fragments of speech but it was mostly cogent. Later on its diction starts to completely break down.
i think he said "HELLO" in r4
Wasn't the code he told us to use in r4 "deeper"?
On a locked terminal or something?
Or was it r5? I played neither myself.
r5c2 was "deeper", input during r5c3
hey guys, im hoping to get into the gtfo lore scene and have been reading all the logs on the wiki and trying to interpret them on my own, so far its been pretty fun but ive only read logs up to r3. ive been able to understand most of the logs but im still very confused on what the correct way to interpret log 00-000-00 (the one with all the names on it) is. can anybody help me with this?
its my understanding so far that the facility has figured out a way to enginner some form of clone, or at least some kind of biological meat suit in which consciousness can be uploaded into.very well could be wrong though
i originnally thought that the facility had just cloned multiple execs as contingency plans should they die, which is why you can find multiple entries of the same person in log 00-000-00, with the only difference being their membrane identifiers. ie; the specific tag for the place in which the brain is being placed
the thing that really confuses me though is that all the individuals who are not clones of eachother share the same membrane identifier (although different genotypes). how can this be?
id reaaly like to know if my theory holds any traction or if im just talking out the ass
I mean your theory is certainly not very unlikely in the our setting but currently we interpret that log a bit differently.
It seems like all of the people listed with the same Membrane ID are in their own "dimension/timeline/worldline" however you want to call it. For a "kind-of-confirmation" we have one log from ALT R1B1 where they find a 2nd mask with Bishops DNA all over it, even though thats not the mask that "their" Bishop went on the mission or came back with, implying there are multiple versions of us that even the people in power had no idea about.
Also, consider giving the "For Dummies" Summary in the pins a read. Going through each log on your own can be quite nice but having a basic foundation to start with is also a viable option.
Possibly. It's definitely worth taking a second look at, unsure if the French have tried anything.
Something else of note is that a lot of the "bloops" are strictly left channel or right channel.
If I ever stop AFKing on lore I might try to at least transcribe it, but iirc it seemed hard to decipher accurately.
interesting, i had never thought of that when reading the log. however, i dont quite understand what you mean by "timelines" im still pretty early on down the rabbit hole so i dont know if the story delves into multiverse travel, but unless the foundation was not only aware of all of these different realities but also actively collaborating with them, it wouldnt make sense that all of this info is present on a single log in a single timeline.
i also noticed something interesting, in the r2e1 log (the one delving into a missions navdata) one of the operatives has the last name shaecffer, which is also the last name of an operations lead in santonian. why would an operations lead be involved in a dangerous merc mission? perhaps he volunteered to donate his dna to have "clones" be made" its also woth noteing that his id has a "T" prefix. the same one that dauda has, who we know used to be a scientist working for the company who volunteered. perhaps the "T" designation is for clones which are coppied from current or former santopnian members. although i wasnt able to confirm this due to the exhaustive list of people with "T" designations, although if this wasnt the case, i dont see why schaeffer wouldnt be labeled with the standard "G" or "GO" prefix.
just spitballing
That whole section basically only started with Rundown 6, when we learn that they used some of the alien artifacts they found to travel to an unknown location (the 2nd mask I mentioned was found after they returned from their 1st mission to said location).
We don't have a direct confirmation why they started these missions but they found out that the Nam-V virus kept evolving at such a rapid pace, that it would be impossible to come up with a defensive measure before all of humanity would be wiped out. They figured that the only way to stop that, would be to get to the origin of the Virus and find an immune genome.
However, using these artifacts appears to not only change your location like you would expect from classic Sci-Fi teleportation, but also transport you into different versions of our own universe (possibly, we don't know for sure how it works).
It is also unclear if the humans at the time running Garganta knew about this or if its something the Warden discovered after everybody was already dead. One running theory suggests that the Warden from our dimension/timeline/worldline can communicate with other versions of itself and uses that to find that immune genome.
As you can see its all pretty much theories at this point and we don't even know how half of the stuff works ^^
Basically Schaeffer locked himself in an HSU to not starve to death after Garganta was overrun, same thing with Dauda but he was about to be killed by Sleepers instead of starving and apparently both of them ended up being used by the Warden as if they were normal KSOs.
interesting stuff, however, when taking into account the time and place the log was found, i doubt that all these worlds are in bed with eachother. i think that to a certain extent the facility has made clones as contingencies for important members. for instance we know dr hammerstein has died at least once as he goes from the id of B-013 to B-014 in between logs. although this still doesnt bring a satisfying conclusion as to why they all share the same membrane identifier.
also if the log really did list all the members from all the timelines then the membrane identifier of each individual person would be constant throughout all timelines, however, it seems to be the opposite case. it seems that all non-clone individuals share the same membrane identifiers. which is still quite odd as even if we were running with a multiple timeline theory, surely every individual should have their own unique identifier.
I think the idea is that for example "our" dimension would have 1 Membrane ID, lets say for example "ABC-123" and everybody with that ID would be located in that dimension, that's why you don't find any duplicates when going through the list sorted by Membrane ID.
And then the next dimension has the Membrane ID "DEF-456" with their own set of ppl, that's why you have the same names and Genotype but different local ids, hsu locations and local status between the different membranes.
Tbf Hammerstein having a different ID in 1 log could just be a typo. But we can't really prove either theory rn.
In r7d2 did schaeffer managed to extract the squad at the end?
Techniclly yes
After all of his stupidity that make us stuck
In r7c3
Idk how stupid is he, apperantly stupid enough to the point when he *acidently start the lockdown
That wasn't... Not exactly Schaeffer.
Then who start the lockdown protocal
Henrikson was in charge of those shenanigans, but Schaeffer rushed him and Henrikson made a mistake.
Blame schaeffer for russing henrikson
Kinda on both, but yeah - mostly on Shaff.
He's a programmer.
engineer
Some such.
ya
I dont remember the original R2E1 had lights out events...
so i found something interesting, i was combing through the 00-000-00 log looking for the andrew clinton that was disintegrated by qdp beams (B035) and found seemingly found 2 different instances of the same Andrew clinton, they both had the locad id of B107 yet had different membrane identifiers, i have not found any other instances of this but the log is exhaustive so this might be a common occurence, i also was unable to actually find the andrew Clinton i was looking for.
a question. are the logs from the original rundown 2 considered retconned?
no
the alt r2e1 has 2 lights out events but I don't remember having them in original r2...
dev intentionally added them?
does anybody know if the 00-000-00 log present on the wiki is accurate? it say that the log itself is too large to display and links a google doc instead. ive never actually seen the log (havent gotten that far). are there any differences?
Should be 100% accurate, its copy pasted from the game itself.
k, thx
does anyone know what tore up the massive hole in chicxulub that we get dropped down in?
"High energy focused Quark-gluon plasma streams"
Basically explained in this log if you want to give it a read:
https://gtfo.fandom.com/wiki/ALT://Rundown_2.0_Logs#21B-789-RD4.LOG
tbf the "Qgp" stuff is not explained, might have to read wikipedia for that
KSOs bring subsonic ammunition, construction equipment, and insufficient biohazard protection. allens bring giant gun that fires millions of years too late.
if you'd like to get an intro into the GTFO lore, i'd recommend reading the "for dummies" document. it is in the pins of this channel.
i am going to read over the for dummies document thank you for your responses both Frostty and infinite duck i appreciate it
if you have any questions, I am always here as the community encyclopedia. the LFD doesn't cover everything (specifically most stuff during gameplay/"modern" times), but it was designed to cover as much as possible as simply as possible.. and its still massive
@eternal talon were you able to get that decoded or something? The steganograph of the noise?
My place had an outage in middle of it processing so I couldn’t do it
Gotcha
Have fun with RE2 then!
okay i am reading over the for-dummies file, im having a bit of trouble understanding some things as im not very good at reading
what is the Biocom?
biocom is a bio-computer created by kovac to manage and run their legion program.
issuing orders, keeping track of site security and the hearsay system, etc
and the legion program is like what the prisoners are right
with hydrostasis n all that
oh, so its bigger than just the prisoners? mkay
in total, there are 32,000 HSUs down here with us.
as to how many are alive? can't say.
woah
garganta is massive. it spans over a mile across
and so warden is a virus thats trying to take over biocom?
well i guess that wouldnt have a clear answer
since nobody rlly knows much abt wrdn
this warden fellow is quite the enigma
we've narrowed it down recently to either an inside job by kovac execs or an allen construct, but neither is confirmed. so we don't know which
it is certainly an AI however.
oh also i wanted to ask,
in the for-dummies text it says "biocom is faster, smarter and more efficient than a human could ever be"
is this referring to the legion figures the biocom creates?
(legion figures, for lack of a better term lol)
biocom doesn't create legionnaires.
but yes, it is better at managing them and the security systems than kovac themselves
they designed it to be so.
couldn't it be considered a biological AI? because we found out recently that the BIO in BIOCOM stands for biological
BIOCOM has a biological part and a computer part
technically, yes, though we don't know the extent of the biological component.
oh i was thinking in more physical terms, but its not that gotcha
for all we know it could just be DNA storage/ram
speaking og biocom, in the log that mentions that biocom tried to reroute power from the generators fto the HSU vault, we can see that it uses the WRDN override function while trying to reroute power. does this imply that WRDN and biocom are the same entity? maybe WRDN is an extension of BIOCOM
Nah wrdn is puppeting biocom
i have a question, in r3d1 theres a log mentioning that fog repellers exceeded intended stock and offered the solution of storing the excess stock in zone 391. now i havent actually reached r3d1, is this log just a clever way of telling the player whee to find fog repellers or is it meant to imply something more?
Wrdn took over biocom at some point ~2053. We don't know exactly when.
yes
I have no idea. Perhaps flavor?
The logs don't generally have a direct impact on gameplay whatsoever
im just asking if there actually IS any fog repellers in aone 391
in r3 (I believe also r4 and r5 had some?) there were one or two logs to try to guide people towards a certain direction
there were fog repellers in zone 391
ok, thx
im pretty sure though that log wasnt d1 but rather like b2
from what I remember, it was in the first? zone in b2 where there were two different ways you could go through. One of them had a fog turbine and the other one had a fuckton of repellers
Definitely opens up a lot of speculation regarding the "Cortex Interface" text as the game starts up.
personally i think that the scientists at KDS found that they could clone and store higher ups and store them in addition to synthetically manufacturing operatives. The biocom system, at least the physical part, i believe is responsible for housing the conciousness of individuals in thrir current body, from which their conciousness can be moved to a clone of themselves which are housed in an HSU vault. i think the reason people like andrew clinton were never revived was either because he was a only a project lead at santonian or that the physical biocom system must remain intact after death to function, and at the current point of the story theres nothing less intact than clinton. the "cortex interface lost" we see when we die might just mean that the connection between the conciousness and the host has been severed, not that the individual died. this could give us a canon reason as to why our characters can retry missions (and potentially how chechpoints work). it could also give a lore reason as to why artifact heat goes down after every attempt. it wouldnt make sense for the warden to penalise prisoners rewards because of a failed group of PAST prisoners.this is still speculation though.
Valid enough theory assuming there is no luddonarrative dissonance.
32,000 HSUs shoved down in Garganta is a crazy high number considering KSOs operate in small groups.
im pretty sure most people arent aware of the whole clone thing. maybe just class B and above. theyre probably the only ones who ar eworth cloning (besides the operatives). in one of the logs in r1 we can see that a c class finds that bishop came back from a mission wearing a mask that wasnt his but had his DNA all over him (perhaps he found the mask of a clone on his expedition). which shows that most people at the foundation arent aware of the clones.
it also seems that either biocom or the wrdn are responsible for the cloning or housing process of the clones. we can see this when biocom tries to reroute power from the generators to the HSU vault. interestingly, andre piros seems to be defending the biocom system in the same log. i believe that he either isnt aware of just how many clones are being made. or hes trying to cover for biocom
Hard to say whether the mask was a result that, or of the temporal anomaly (Mandella Effect) that other logs have pointed to. Since we've seen what RISE is capable of I'm not willing to discount that idea.
Some logs have implied that Faulty KSOs were disposed of long ago, but Woods is still in operation somehow. Seems odd that he'd be given a pass when others weren't.
havent gitten that far yet im only at the r4 logs as of now. but yeah maybe.
i also have good reason to believe that there are exactly 622811 clones as of now, according to the r2 b4 log where the warden is cheching for all the membranes present in teh BIOCOM system
the "42188 new membranes found" line from that log is pretty curious
holy crap, I'm looking at the spreadsheet of membrane IDs and Frank Bishop is listed 97 times all with different IDs and many marked as Active or Deceased.
i think that biocom was cloning new peopel relentlessly without being ordered to (they mention that its self-governing). 42188 membranes might just mean 42188 new "meat suits". the membrane is just the outer shell of the brain that houses it and not the actual conciousness itself
most b class and above have hundreds of clones
the operatives are also cloned
the only caviat with my theory is that all of the people who ARENT clones have the same mebrane ID's. just check the first 100 people or so on the list
ists still up in the air wether or not piros and lockwood are aware that multiple instances of the same people are alive at the same time or if the situation has gotten out of hand. its unclear if piros was aware of the bishop mask situation and just didnt want to reveal company secrets to a lower level employee, or if he genuinely wasnt aware there were more than 1 bishop
I'd assume that's because "membrane" doesn't mean what we think it means.
also, it could just be a typo but it seems that hammerstein has died at least one, as he goes from local ID B013 to B014
what else could it mean tho? it would at least serve as an easier way to distinguish between clones (as they have the same genotype).
it just doesnt make sense that all the originals have the same mebrane ID, what could they have in common?
Just that: They're the originals recorded by the same instrument at that point in time. If they want specific copies of the originals they just say OUTPUT:GENOTYPE[X]:MEMBRANEID:[Y]
The logs imply that there's cross-contamination of memories among KSOs at certain points in time, specifically in regard to the usage of C-Foam. Having an identifier system for when they were recorded and by what instrument would be very useful if they wanted to have back-ups that haven't "learned" in such a way.
if that were the case wouldnt the clones also share a common but different membrane id? the problem with clones is taht a certain point "original" has no meaning
Memories are directly reflected in neural structure. If that structure has been altered, then the membrane ID isn't much different from a checksum when paired with the Genotype.
thats teh thing tho, if were going with teh scientific definition of a membrane, it would have no effect on memory
Cellular membrane potential plays a key role in the formation and retrieval of memories in the metazoan brain, but it remains unclear whether such memory can also be encoded in simpler organisms like bacteria. Here, we show that single-cell-level memory patterns can be imprinted in bacterial biofilm …
🤔
maybe it's not talking about the brain's membrane at all
the study talks about bacterial memrane structures, and i just dont see how that could be relevent. it would be such an odd decison to distinquish clones by the membranes of their cells. especially since teh study you linked seems to be talking about prokaryotic cells and not eukaryotic
Is it? Think about the Neonates and RISE. How are they grown? How can something that was grown in a tube have the capacity for speech?
It uses canned responses that were recorded sure, but it's relatively cogent when it does so.
"Psychologically, they are clean slates. There is no deconstruction or social programming to break. From conception, RISE resources are ours to mold into per[corrupted]" it seems that once made, they are clean slates. maybe theyre trained?. although the log also mentions that they can mold them in whatever way they like, such as creating the perfect hand to hand combat specialsit or the perfect sniper, so it seems like training can be coded in, which would explain why they can talk.
Coded in how though? HSUs have DNA Read/Write capability, but that doesn't explain the brain development necessary for social functions.
although it is also important to note that it seems that operatives which are being cloned may have had their dna changed several times from the "originals's" DNA, the log mentions being able to cosmetically change people which would surely alter the genotype. it seems that people like woods and hackett didnt have their DNA changed bcause they were bothe already seasoned soldiers
not quite sure about the specifics of it, matrix style training chips maybe? idk. but i do think the logs imply this. also, how can the membranes of prokaryotes within the human body have any effect on memory based training
i think they at least have some acces to the behavioral and frontal lobe of the brain at the some phase of "conception"
something interesting, daudas file mentiions that he volunteered for the legion program but not actually participating in operations, the warden forced him to. so it seems that legion onl;y implies that they are donating their DNA
Good question. Maybe there's a relation to the parasite.
it does mention that people who are infected can share memories. maybe they seperated this function of the parasite and used it when molding the clones. the memory sharing surely isnt due to them beingv infected though, because the parasites die everytime they go into an HSU. which our operatives do at the end of every mission.
Any behavioral issues you were seeing are psychological, not biological. Nothing survives HS unless we want it to.
speaking of which, nobody talks about how the operatives are either in a constant hibernation in their HSU's or going through hell in teh facility. every waking moment they have is of them going through hell. pretty cruel
is this from a log? if so, which one?
Rundown 6.0 RT3-79P-BHK
gimme a sec
a cool tidbit, but i dont understand how its releveant.
We have zero information regarding cloning and nothing to support it in lore. Closest would be rise that would use that, and even in that we have direct confirmation that it does not use cloning.
And before you mention the 48 page Excell spreadsheet, that isn't exclusive from our own worldline.
There are hundreds of different worldlines listed on that chart.
just a theory. we do know that rise has the potential for cloning
It implies they could keep the parasite alive but still remove the virus. They may have been capable of this for some time because it has been mentioned that they've studied parasites that were not infected by the virus. But how would they find them? Maybe they didn't find them, they purged the virus directly using miniaturized hydrostasis.
No.
1 sec
it says explicitly that rise does not use clones whatsoever. all of the genetic material used is unique
that theory also has a slew of issues. why do the other worldlines have different mebrane ids, why is this log just present on soem random computer
Lines up with the frequency of times the KSOs appear on the spreadsheet. Each one is listed 90-110 times.
in which log please? im not that far in
**B6A108AC43 #4913 - “... are not clones. RISE uses existing genetic material, but the resulting…” - flagged **
HPF-4NP-UNK.log
which rundown?
r6 cx.
if you'd like, you can review ALL logs on the wiki.
the notion.so in the pins also has most of them.
the "for dummies" doc has most basic lore information.
bishop in different worldlines and such. the allen technology is extremely advanced.
there are two confirmed in our currently mixing r7//alt worldline.
it is a very complicated mess.
so are all the rise operatives just homunculi? do we have anybody we know for sure is a rise operative?
i think you misunderstand the basics.
as far as I know just Unit 22 and it's dead
i mean are ther any operatives we know ere synthetically made, or is the processs so new they werent able to make one yet?
rise was not finished by the time all of garganta got wiped out and the project was left abandoned. Rise uses human "seeds" to create soldiers to stock legion, as it was seen as more efficient than continuing to kidnap people and strike deals with the US prison systems.
the wrdn is using the leftovers of RISE to create his units, like we encounter in r6 and r7.
these units are spliced with genetic data from nam-v, making essentially mutant super soldiers.
though the main issue is, the project still has tons of flaws.
most noteably of which is the fact that they still have the mental capacity of children
also, we know that an excess of hsu are being made, i always thought that that this wa to house additional "cloned" personell. if not, why are so many HSU'S being made. there cant be THAT many people working in the same complex
Is it possible they may have perfected the growth procedure somewhere off-site? It seems odd that the warden made one attempt to grow a unit with an extremely low success rate and it spat out a functioning unit anyway.
unit 23 that we proccess in r7d1 grows to adult size in seconds thanks to the glp-2 canisters we collect.
which units?
other than u22, we haven't seen any of them. they are their own individuals.
so far, we know about u22 and u23. we also create another in r2-r3 that we do not know the designation number of
the wrdn has had us make them for him for years now.
this is u22.
schaeffer killed it in r6dx
wrdn sends us to confirm its status
RIP u22 just wanted a friend 🪦
we, (the playable characters and ALL KSOs) are not units.
we are legionarres
we were originally normal people
units never were
the entire surface has been without civilization for decades. only isolated communities of humanity remain. KOVAC moved their entire operations to garganta relatively early on in the timeline, so they wouldn't.
the different timelines theory makes sense, but i just dont see how all the same people from different worlds could have a different membrane id, they have the same genotype. also why is all of this info just stored in a random computer on a high level? just how aware and in touch was the foundation with the other versions of themselves?
they moved biocom and their equipment before they even had KDS-Deep completed, setting it up temporarily in storage hangar #4
its not theory.
we've been visiting different world-lines since r6
r6d4 even, we go to alternate earths
its also key to mention, this isn't timelines.
this isn't time travel
these are different universes.
I want to scream but I don't have the energy. There are places that pass through time at a different rate. This is multi-dimensional physics. This is a change in our fundamental understanding of the universe, or it's another universe, or there are multiple versions of this universe and we happened to pick up the trace of a different universe or
[6.7 second silence]
so is there evidence of a multiuniveral foundation that combined forces?
**Who knows where or when they ended up? Or if they survived. He may have enmeshed with himself or teleported to a dimension where every physical law is set to a new quantum frequency. He could be 100 years old now or have died in an instant. He could have teleported to another dimension then back to our own where a second superposition on the same wave occurred. He could be in tomorrow, or 1000 years in the past.
[9.7 second silence] **
beg pardon?
holy crap, is that what that place was?
What what place was? Destination?
The desert?
That's the ancient alien's homeworld
if the foundation was aware enough of all the universes to the point where they can log every instance of the same person, dead or alive on the same file, then surely they were somehow able to communicate with each-other. wouldnt it make sense for all of these different foundation to "team-up" if not the foundation that is present in the cureent universe then surely some?
Look, if you are new to the lore, I HIGHLY, HIGHLY recommend reading the for dummies doc in the pins
I'm trying to compress over a year of research into a few paragraphs
its more fun to hypothesize and read the lore firsthand imo
Not everything is logged. Our own worldline even, is not logged here.
but it is logged, on the 00-000-00 file
Closest as @rocky wraith has pointed out, is slightly off
what?
Yes, it would make sense for them to team up. However we have seen no such thing thus far
if not refering to multiuniversla instances of the same people, then what IS the log listing?
The closest worldline to ours on that chart is slightly off. It isn't ours. So that chart doesnt have everything
Afik at the end it even says it has more data not transcribed
It is, but the thing is there are nigh-infinite worldlines
but it does show that the foundation has acces to the info of of at least 100 or so other worlds, which would imply some form of communication, of course it cant list all of them, but at least a few
It's also describing more than that though
It's also logging the worldline those instances belong to
so they are in communication
Correct
where is the worldline mentioned?
To some degree, they must otherwise this log wouldn't exist
is that what the membrane ID is meant to represent?
I don't have the log in front of me. On my phone. It's the membrane ID or some such. Beans looked into it much deeper than I have for this one log
Yes... I believe so but can't check atm
hmmm, would make sense as to why everybody would share the same menrane id, but i dont see whats so special about the membrane id that it can be used to differentiate worldlines
i always thought that the membrane id was related to the physical aspect of biocom located near the optic nerve. how could a "memrane" as we understand it in traditional sense, have the ability to differentiate universes?
also, is the bishop with a different mask meant to be another universes bishop that crossed over?
Maybe it's the functioning term for what separates worldlines from eachother?
Like a "veil"
if so, thats pretty weird. a bishop invaded another world, seemingly kills another version of himself and just does operations like normal. maybe its another worlds attempt at spying on our existing world?
For that one, it seems like the alt// worldline's original bishop
Since our own bishop already did that
Alt//'s worldline was slower than ours
That is why we are able to do all the original rundowns again
pretty cool lore reason for that
Bishop might not be the only thing that crossed over. One of the logs mentions that all the clocks on a particular sub-level of the facility were running the wrong time.
It's allen technology. Might as well be space magic as to how it works
maybe the log is compiled by all of the wardens from all of the universes. as the log also mentions wether a operative is "active" (in a mission) or inactive (in hydrostasis)
also Deceased
how can i contact this "beanz" individual?
We all did. That is how we are able to do alt rundowns.
Our worldlines have merged somehow after r7e1
in the 21B-789-RD4.LOG it mentiosn that biocom is rerouting power to HSU's i always though this was because it was engineering an excessive amount of clones. why would it try to reroute so much power?
As to how, it's not been revealed yet
Possible
Which one is this? Is this the one where it is at risk of causing an overload and Kovac halts it?
i think, its the last log on the r2 section of the wiki
We don't know why it did this, and it only has one possible explanation. That is that wrdn is an allen construct and didn't anticipate how weak human's technology was, but we don't know
Right now wrdn has been narrowed down to either being a Kovac inside job from the execs as a security measure, or it was an allen ai that got into the system via a databurst
so this is a cool detail, it seem that some universes versions of teh same person have different last names. i found the name Dean Casidy when seasrching for instances of dean lockwood, they have the same genotype and its appears there are no other instances of Dean Casidy.
According to an email from the head man's assistant himself, Andre piros, talking directly to the heads of smc
i also found a Dean Kondratova
Probably just another worker.
There are hundreds of names, many duplicates
(Many duplicates on the same worldline I mean, just workers having the same common names)
its pretty evil story writing wise to write 2 different characters with teh same clearance level that have the same first name. i think its just a cool detail that how slightly different the different universes are. maybe thin universes dean lockwood took his wifes last name or some shit.
You have NO IDEA some of the puzzles we have had to decipher over the years
It is 100% expected for them to try and pull shit like that
i dont doubt that, just seems a little unlikely is all
Hell, we have a puzzle encoded in audio files that we've had for over a month that we've still yet to solve
We've had to decipher bass64 encryption ontop of other encryption to get coordinates for a star cluster IN SPACE
Several ciphers for hidden messages,
The lore is like an escape room
oh? whats the puzzle? is it that bloop we hear in one of the early logs?
that why im here
It's nigh impossible for one person to learn it by themselves
Because it's been made so that you can't without serious tech skills
Of r2? Yes. Audio-scans are above. We were talking about it the other day
Er.. maybe it was altr1
i like that tho, we have to work as a cmonnunity to solve things. either by sharing technical skills or just sharing ideas
Terminal was a pain in the ass to get to. Data mining helps with getting audio files though to decipher
Without them good luck determining what is log and what is ambience
I know, I'm just sayin, you gotta take it slow. We have over 200 logs, most of which are unreadable.
i mean, is there any evidence that there IS something to decipher?
I'd recommend using the notion.so timeline in the pins for the basis of reading logs, even though it doesn't have all of them
It's a 2 minute audio log. Why would you put nonsense over a 2 minute stream that you have to go hunt to even hear
We also had morse code hidden in the ambience of r1d1
Said "ESCAPE"
Something we don't hear from schaeffer until r5 in our own worldline
you can hear what sound like the movings of some gigantic creature. why would it just be a 2 minute file of nothing?
So alt//s is certainly a bit fucked up
That's my point
HOWEVER
what im trying to say is, why are we trying to decipher something that doesnt seem to need deciphering?
you can hear the roars without tampering with the audio
the only giant creature we've identified is the kraken, and it sounds nothing like that.
i wouldnt really call them roars.. its bizzare
the audio log itself is above in the chat log from the other day in wav format
i posted it for wyvern
some of the things we've found with no explanation are nutty.
could very well be something entirely. hammerstein mentions that the reason we see more infected on deeper levels might be because they are "grubs making way to their queen". maybe theres something there? perhaps when the meteor hit it struck near some giant variant of the parasite (a main unit of sorts). which led to the symbiosis of teh parasite and NAM-v which was shown in the phenotypes of the smaller offspring? just a theory
well the inner itself is a giant allen ship
after 65 milion years, no doubt its one hell of a hive
as for a queen, sleepers are hive oriented. so it would make sense
the parasite wasn't originally on earth. it and the virus came from destination, where they caused the extinction of the allens
the allens brought it to earth on their ship by accident
all died
you mentioned that teh file was yet to be deciphered, but you can hear the sound in the above wav file and the log in the game istself. what i was asking was what exactly you were looking for when we already have the sounds
the floaters and kraken are native life to destination that were infected 700+ million years ago.
is it implying that the alien ship is what caused the extion of the donisaurs, the facility IS in the yucatan peninsusla
wasn't looking for something in specific. just anything interesting.
i see
i'm the kind of person to identify the closest earth relative to the plants we see on destination. the PLANTS.
(btw its syrian thistle)
i just like digging way too deep into stuff
its how we've discovered a lot of important things
yes.
so was the virus in symbiosis with the parasites before entering earth or after?
the virus and the parasite were a symbiotic pair for a long time before they reached earth. their pairing is how the parasite achieves immortality. the floaters proves this.. otherwise they'd be dust by now.
also if this is native alien life the how did it make its may to earth? brought back for testing maybe?
floaters and the kraken never made it to earth via the ancient allens
we let them in.
we left the portal open
in r6b1 when we left
wrdn had to send another KSO team to go close it and get the MWP since we use it again in r6d1
so maybe the kraken is some kind of constant in ever world infected with the parasites, a kind of "mother" maybe that controls allthe parasites. maybe there would be no infected aliens the next time we go to that planet. just spitballing
this would mean that the noises heard in the audio are just our worlds kraken
well we've only ever seen the one kraken. it does summon tons and tons of fliers, but again, only on destination
it biologically speaking resembles a cuttlefish, as weird as that may sound
well have to wait and see i quess
it wouldn't be for two reasons.
- the surface of the earth didn't have the parasite released, only the virus. so you can thank your stars its 7 billion corpses not 7 billion sleepers
i gotta say, ive always wanted to be on the ground foor of one these big arg type mysteries. and this shits got me hooked. shame more people arent into it tho. the devs seem to be really having fun with it
- the inner would probably be way too small to fit a kraken, given its a ship, it isnt one giant hole
it drives people crazy... and many, many dont have the time.
i've seen dozens of people get really invested and then dissapear from this channel.
many i miss like Daraxus and Punkthluhu
merv too.
i've been playing gtfo since the original r1. left for r4 and r5, but came back in r6 to the discord.
With either explanation it really begs the question: What's the Warden's endgame?
gtfo lore is my entire hobby.
we dont know, though it has been heavily invested in the rise project.
creating the units that are now, completely invisible to sleepers, is certainly a step, if not the end goal
shit, really looking forward to conversing abt thsi with u then. idk, maybe u see me as some fresh recruit too naive to see that they'l die in honorless combat
or maybe just another dude with a patrickk bateman profile pic
its in most peoples best interest to not look as deeply into it as i do with the research... i have mountains of free time to burn on it.
even the most basic things, require other basic things to explain first
it takes a ton of time to really get anywhere
when i first started getting back into it in r6, it took a couple weeks of studying to catch up.
and thats like.. 4 hours a day
it probably isn't healthy
meh
at the end of r6, this was my completion board.
i had solo'd b1 for screenshots dozens of times
is beanz actiev much on this server? i rly want to ask him more abt the membrane id thing
he is sometimes, mostly only when he pinged nowadays
i'll do it again.
@rocky wraith
hes in his 3rd (4th?) year of college. a lot of people in here are professionals in these kinds of fields of study.
unfortunately, i havent had the opportunity to play the game much as teh friend i usually play with lives in a different timezone, weve only gotten to to r1d1 but weve done all missions as a duo thus far
i just took a keen interest in the lore is all
well i mean r6 probably wont be back for at least another year.
gtfo devs are slooooow to release content
yes, even re-releases.
abt that, i was confused about how the rundowns work. on the selection screen it showws that i can select r1 r2 and r7. is r7 just the one thats currently in circulation alowng with alt 1 and 2. or will i be able to play r3 once i finish r2?
its been changed recently.
their poliicy for years was "when the previous rundown ends, it is deleted forever and a new one takes its place"
at the end of r7, they realized it wasn't sustainable, so they dropped that and rereleased alt//r1
cus it seems like quite a leap in difficulty skipping 5 whole rundowns. or is the difficulty kep constant?
basically trying their best to remake it in the current version of the game
Hmm, even more confusing. It's found a way to make viable units that are invisible to sleepers, but its first attempted use was to make contact with Schaeffer. It obviously wasn't equipped to kill him though. Was it trying to see if RISE could pass as human, or just trying to establish contact with human beings without using objective stacks?
for the most part difficulty is as it originally was
so i cant play r 3,4,5,6 as of now?
no.
they dont exist anymore.
devs gotta rebuild them
unless you can go get the old files (cant say how or ban)
you gotta wait
so is there a massive leap in difficulty going from r 2 to r 7, or is it non linear?
yeah there's something about old files in the rules but it's very strictly a threat that you will be bumped off the server for discussing it
1 is easy, 2 is ehhh, 3 is ehhh, 4 is OH MY GOD WHY, 5 is OH MY GOD WHY, 6 is EEAAAAZZZZZYYYY, 7 is ehh.
1 is easy. try telling that to the poor duo that have to deal with chargers for the first time
ha ha shotgun go bang 🤤
its easy nowadays. back then most would consider it difficult enough. community has just gotten better over the years.
we werent using bots, cus they kinda dont.....understand
personally i can tear r1 in half solo without bots
even the most BS levels due to the power of the many un-patched cheeses.
i dont doubt that, just very daunting for new players, we have gotten veerrry close tho. we always die at the last door for r1c2 and lost to the shadews on d1
only general advice i can give is bonk bonk bonk. even if room wakes, bonk only. unless giant. then shoot but bonk all smalls unless decently big horde
shoot for waves only if you can
watch some of the speed runners dance through sleeper attacks it's friggin' beautiful
yh we always, more fun anyways. we just have problems dealing with hordes
for hordes, you just plan out before every alarm. try to get enemies to funnel to make shooting easier
most alarms have multiple doors you can defend
hi arty
The error hordes don't tend to be particularly bad. Its usually like 3-5 lads spawning at once and not like a 10 or something. 2 people and some sentries can hold them off.
speaking of which weve been trying out this strat on r1c2 were we initiate the final door early so we have less potential routes the sleepers can come from. is this actually feasable or is it always a set path?
"less" potential routes? wouldn't the door create more of them?
Honestly i have no idea. This game's rules are as flickerish as the wind. The general rule is "spawn 2 rooms away from the players", but occasionaly devs decide to be real funny and put up a pre-set spawn point.
on r1c2 you can go get the decoders first and then open the exit door. or do the exit door first. both doors are in the same room so we figured that by doing the exit door last there would be 1 less potential entrance
The scan waves are always 2 rooms rule, but error waves do whatever error waves want to do.
And yes, NOT opening the doors without necessity is an actual strategy.
yes but its always a random 2 rooms. so would our strat actually work?
ok, good to know
That's a big thing with the level with chargers. Whatever the fuck was it... R1B2? R2B2? I don't remember anymore.
yh but if u get the the jey from 1 side room theres no need to open the other one
you dont need to open the other one either way
Probably R2B2, I don't think I've seen chargers when I've attempted R1B2
you can get enough from every other zone
There's a certain giant room that almost always tends to have like 4 security doors in it on all sides. As you open more doors - consecutive doors become harder to open because enemies get new fronts to attack you from, as opposed to just "hurr durr, 3 sentires into a single doorway"
and just go in the side one that needs the key
abt chargers, are sniper sentrys effective?
Yes, i believe they oneshot them
If they do 30 damage - easily, because that's the health of a normal charger
High Cal used to oneshot them, until it got nerfed to 25 damage
Its same HP as the shooters.
i tried using the sniper sentry before but it wouldnt work for some reason. it wouldnt fire. does it have to be placed at a distance or smthng
sry wrong ping
Yeah, probably. Sniper sentries work best at long range, and medium range if biotracker keeps pinging their victims.
It used to be OP as hell, but they nerfed it so now its a little bit stupid. I personally saw the thing starring at sleepers for good 3 seconds before shoots, or even just ignoring them straight up. Could be desync issue easily.
Optimally you should give it some room to work with: long hallways, open fields, corners...
does anybody actually know the lore reason for why the occiput is the monsters weak spot. if not i may have a theory
I presume because it's most likely to traumatize their spinal column and the "worm" in their torso. They don't NEED their head to live, but slamming it down into their body sure seems to kill them.
the limbic lobe is closest to the spinal column, so the top of the head would be a better approach. my theory was that perhaps an integral part of the parasite is located in the occipital lobe (the part that is covered by the occiput), the occipital lobe is responsible for interpreting visual info. which we know the sleepers dont need. so i wouldnt be surprised if the parasite ate the occipital lobe and housed itself there. if the parasites weakspot was in its chest i feel like a hit straight to the back would be most effective. i mean, we see that we have enough power to literally burst a hole through the sleepers chest, i think that oughta do the job. i just think that the brain of the parasite is ironically located in the brain of the host, in a part which is no longer required.
you are right tho, the head ant its functions arent necessary for survival but it sure does seem to want to protect it. we can see this with the chargers physiology
this might also give reason as to why shooters are weaker. their heads seem to be larger and bulbous. maybe more of the parasite is housed there, literally making the head expand with pressure? it does seem as though the smaller the head, the more the health. such as the giants who exhibit some of the most health for the smallest heads
maybe the bigger heads have to do with the fact that all shooters are female? idk tho
possibly. the baby strikers sure have big bulb heads
anybody know why there are certain lettters in files that are randomly in parantheses? i tried adding them up but its nonsense, even tried running them through a decoder to no avvail
Do you have an example?
"aoineeveendnoeyfd" found in the combined altr2 logs
Ah, that's the letters that were added in later. The fragments that make up that combined log had parts with "[corrupted]" in the middle of the text which often just obscured a single letter of a word.
smthn cool i just noticed while combing through the og r2 logs. it seems that the og universes facility is on land while the alt universes facility is underwater. we can see this from the differences in clintons reports. in the alt universe he mentions sea walls being finished, while in the og verse he mentioned no sea walls and just mentioned standard external walls. and in the disaster reports in r3 it mentions that the epicenter of the earthquake was "northeast of merida" which would be in the dead center of the gulf of mexico, assuming the facility (or at least near it) is where the seismic shock came from
still, there could be something more to it. just seems odd to blur specific letters. knowing the way the devs operate i wouldnt be surprised if we needed to locate a cipher to crack the codes. it also raises the question as to what exactly is corrupting all these files. maybe its trying to send us a message
While that might the case, these letters are really just guesses I made when putting the log pieces together.
Wouldn't put it past the devs if we had to guess the correct letters and crack a code with them though. Never thought about it like that.
also, its the only combined log i can find that exhibited this phenomenon. i think ill try to look into different ciphers
Whu, I was trying to sleep, fixed my circadian rhythm and stuff
hey dude, i had a question abt the 00-000-00 log and frosty recommended you
Ask away, I’ll try to answer you as best I can but I haven’t kept up with things for the last month or so
what up with the whole membrane id thing? i know it prob has something to so with biocom, but why is it that all the people in one universe share the same membrane id, while the same people in other universes have different membrane id's. wouldnt it make more sense for all the people in the same world to have different id's?
Well if they had different ID’s how would you know they were from the same world?
theyre not. for some reason the first 100 or so people on the list share the same id, i assume these are the people in the logs og universe, all the different instances of the same people have different ids
The log doesn’t contain our universe nor our alt universe afaik
it just seems the most plausible that all the people with teh M-FGP0-4BUW-R6BX-RJR8-1E56-S48D ID are from one universe as there is never more than 1 instance of them
what tells you this?
i mean surely the facility has to have some log containing the status of all employees
By lining up log status’ with current known status’. We spent a good few hours scouring
Yes but in another log
The Warden has been keeping track of membrane leaks
so it has the logs of people in the other universes but not their own? even so it doesnt explain the membrane id things
im sorry, leaks?
No! It has multiple logs, one for all the people it’s catalogued in other universes, and one of our own
i though u said that the log doesnt contain our universe or the alt verse?
Yeah, every so often people slip through the superpositioning movement and replace each other, sometimes they don’t even notice until they find out their local ID doesn’t match the person they replaced
As had happened to Hammerstein
also bishop? the whole mask thing?
Yeah, simply look for our local IDs of our 4 members
YUP!
Your catching on
It happens with memories to
Eg radio talk guy and Shafer
did we find this out bc his local id changed? i thought it might have just been a typo
Yup! That’s kinda the time I reckon wrdn started working out what was happening
interesting, i still dont get why the membrane ids are identical tho. if its meant to distinquis between teh different biocom systems, then it doesnt make sense. maybe im just not getting it
Membrane ID’s just tell you which universe they’re from, and they are important because sometimes, Daudas name isn’t Dauda in that universe etc, so how would you know he’s that universes Dauda without the membrane ID to compare to the others of that universe to work out who they all are
i get that, what confuses what so special abt the membrane id, what part tells us they are from another universe? if we interpret membrane in the scientific sense, i dont see how it can make the difference for whichuniverse were in
i highly doubt that when biocom was being fiirst made, that the engineers had the foresight to include a method of universe differentiation
There are probably millions of tiny differences that aren’t obvious to us but are to wrdn. Membrane I think refers to the ‘fabric’ of that reality. The differences are probably shown by their unique quantum frequencies
and if the membrane ids were just implemented to differentiate between different physical systems, then again, they would be different, my main gripe is that i dont understand how the membrane ids physically work or how and why they were implemented in teh first place
My bet is on their quantum frequencies being altered or slightly different in an observable way to the Wrdn
If not then it may be crosstalk with other wrdns or differing wrdns superpositioning into each other and bringing across files that have to be catagorised appropriately to prevent corruption
so the ids serve no purpose? if they were intended for the wrdn, it could already tell without the use of ids
No, the wrdn needs the id’s
also couldnty it just tell from the different local ids?
That’s like saying you don’t need to remember somebodies name because you know who they are
hm
To an AI databases are your memory
the theroy seems valid but i feel like it all hinges on how we interpet the word "membrane" its just kind of a leap to interpret it as the mesh that keeps universes together. not to mention how the facility or the wrdn was possibly able to find these differences in reality exclusive quantum frequencies. i mean were talking HIGHLY theoretical physics here
Not theoretical in their universe
still, quite a leap,the foundation didnt exactlyu seem to have a perfect handle on the whole multiverse situation
The Foundation?
gargant, santonian, kds, whatever you want to call it. ive just been using SCP terms
Yeah, they had no idea how the MWP worked for quite a while. I think biocom may have caught on before them, but wasn’t willing to ruin the surprise
I’m willing to bet they began to catch on as the memories slipped through as did the leaks
Biocom might have also been changing the local ID’s for those who slipped through to hide them.
idk, i think the interpretation is still up in the air as of now. hell, it might be that the id represents somekiind of "collective conciousness" unique to every universe
Yeah, I’m only offering my outlook on it all
Most of it is still subject to change pending further logs
why would it be interested in hiding them? if so is the reason for biocom rerouting power from generators to power the HSU's holding the people who bled into that universe?
For reasons unto hiding them, it’s been documented that biocom was slipping secret stacks and testing it’s restraints. Holding it’s cards close and not wanting to give away what it could do.
also, while ive got you here, i discovered that if you add up all the corrupted letters in the first log of alt r 2, you get what seems to be nonsense, but it might be some kind of code that needs to be deciphered. do you have any knowledge of this?
it seems to be the only log where individual letters are corrupted
and if it is a message, it blows the door wide open for who or what is corrupting these files
gimme a sec
its the combined log of EBDT-0BE201 (B4), EBDT-0BE202 (C1), EBDT-0BE203 (D1), EBDT-0BE204 (A1) and EBDT-0BE205 (B1).
https://gtfo.fandom.com/wiki/ALT://Rundown_2.0_Logs#Transcript first one listed on the wiki
This email has been recreated from the following logs with respective locations listed: EBDT-0BE201 (B4), EBDT-0BE202 (C1), EBDT-0BE203 (D1), EBDT-0BE204 (A1) and EBDT-0BE205 (B1). (P)rivate encryption//SMC mail server From: Andrew Clinton B035 To: Janson Davies A001 Date: August 03rd 20(5)0 Subject: Progress Update. Mr. Davies, Construction is ...
aoineeveendnoeyfd these are the combined letters
Potential anagram?
i ran it through a ceasar, homphonic, and substitution decoder but it seems we way need a key
thats what i was thinking
A lot of vowels for an anagram
i just ran it through a common decoder and got nothing
anagram or nor i believe we would need a key
Hmm, well I’mma catch some sleep, it’s 3:46am for me
You’ve done good work with it!
thx!
Hope I’ve answered your queries sufficiently
Your welcome! Goodnight
OH MY GOD 50+ MESSAGES
Yes. Infection fog in fact was a feature originally added in r2.
i see
btw, u might be interested in the messages right above. i think i might have found an anagram or code that need to be deciphered. maybe youve already solved it?
maybe. personally the log in full is there, so unless someone cracks it then thats it.
personally i'm not the best at these kind of codes and deciphering things
most impact i had was the base64 lead on the coordinates to the location of the planet destination in the butterfly nebula while we were originally trying to crack that one
NGC 6302 (also known as the Bug Nebula, Butterfly Nebula, or Caldwell 69) is a bipolar planetary nebula in the constellation Scorpius. The structure in the nebula is among the most complex ever observed in planetary nebulae. The spectrum of NGC 6302 shows that its central star is one of the hottest stars known, with a surface temperature in exce...
i only knew that one because Doki Doki also used base64 to hide things.
i was thinking maybe someone or something left the code after the message was sent, biocom or the wrdn maybe? it seeems the only log that exhibits this peculiar corruption pattern. i aslo dont see how the file cound have beeen corrupted
quite frankly, a lot of logs have weird shit like that.
I heard you had some problems with fine dust in your mining quadrant. I put some extra repellers in zone 508, hope it’ll get rid of some of yoK=11
i aint good with cip[hers either so unless you know somebody, id have to come back to it l8r
no potential keys come to mind?
not really, no
Всем привет!
Ищу тиму для игры в GTFO
Maybe that’s the password for the anagram or something?
Which anagram?
anybody know what an "ELG power field" is? its referred to in the last log of r4
first thought was electron lithography, but the shorthand for that is ELB or something so idk
Diurnal Illumination System Control(DISC) service disabled. If the Emergency Lighting Grid(ELG) does not initiate immediately upon DISC shutdown, it must be manually initiated from the Level 3 Environment Control Center.
ELG power feed diverted to Reactor 1. Priority set to “Motion Detect” for all floors (note that floors under Project Insight or KDS control control may retain their own ELG power priority. This is intended).
ah, it seems like i missed that, thx
does anybody know which mission where we travel to another planet takes place most recently?
r6 maybe, it involve alot of teleport device, data cube
In r7 u get teleport 3 time in secondary r7b3, 2 in r7c2 and 1 in r7e1
the expedition with the kraken? if so, what makes you say it is the most recent?
1 mission with 3 data cube if i remember correctly
yes but wouldnt the r7 expeditions be the most recent?
Not since the worldline merge :^)
Then again "most imminent" and "most recent" are somewhat different. 🤔
by most recent i quess meant, when was the last time we got to go on mars that was canonically the furthest ahead
Did the mimic speak with the warden?
The thing seems to just repeat phrases that it has heard, and in this conversation it uses a bunch of computing terms it definitely didn't hear from Schaeffer
If it just repeats phrases then where did it hear all this stuff about needing to "reboot" and the textbook definition of prisoner if not from some computer AI?
R7 b4 or c2 we go to destination
It was created. It isn't like us. RISE is a whole different ball game
Yes, B... 3? Secondary and C2 secondary as well. I think thats it.
R6 had a whole bunch more.
R6 had 6 plus Crypto
R6 had a1, b1, c1, d1, bx, dx,
A1...
B1...
C1...
D1...
CX and DX?
Cx was lightswitch mission
Cx was in the sewers with schaeffer's cleaning cupboard
Right.
BUCKET
Would love more extensions between rundowns, even if they are real short like the x missions.
r4, r5, and r6 all had extensions.
At least I've tried ...
The Warden actively hiding it’s identity, colorized
The WRDN has access into ALOT of things and since it’s using KSOs to get access into other areas or Units to possible deal with incidents like Scaeffer?
i seem to have found an oddity. many parts of bishop's interview heavily imply he is from a different reality, a crucial piece of evidence for this is that he seems to think that the current year is 2031, now it doesnt outright say this but he says himself that he had been trapped in valencia in 2028 for 3 years before being captured by dreyfus and speaking to the interviewer. this implies that the reality that hes from moves a lot slower. so shut case right? no. in the b3 58ZP4.LOG we see a conversation between davies and lockwood where they discuss trapping bishop in valencia, the dates on the e mails match up to the dates that bishop claimed he was held in Valencia. so how is it possible that we have access to a log that is from a completely different world? the only way in which Bishops story checks out would be if the interview actually did take place in 2031, which is highly unlikely, as that would be before santonian started mining, it also wouldnt make sense why the interviews between bishop and woods would be over 15 years apart despite them both being about joining legion. Anybody have any explanation as to how this makes sense?
Can't quite catch on.
Post a careful timeline of evens and point a igner to what doesn't make sense.
Gtfo: multivers3
lockwood and davies conspire to have bishop trapped in valencia (2027), bishop is trapped in valencia (2028), bishop is freed from valencia (2031), interview with bishop (presumably late 2040's), according to bishop he had been taken to be interviewed right after he escaped from valencia, however this would mean that he believes it is cureently the year 2031, which it is not.
the problem with just saying he jumped realities tho is that it is true that lockwood and davies conspired against him according to the logs, however durant has no recollection of bishop ever existing. so which is true? is bishop being framed as a reality jumper or is durant lying to save face?
Do we have a complete timeline with r7 included
Was the interview before or after he was in the HSU
this one was before
HSU wipes memories, so that could be the explanation
but the problem is that he does remember
Oh and for them telling him that he doesn't exist...
its just that the info isnt accurate
That's just them fucking with him.
He crossed the wrong person, so they wiped his identity and fed him to the legion program as punishment.
that doesnt explain why he still thinks hes in 2041
also theres no real reason to wipe his entire identity, they already have an alibi. they can just say that he happened to be stationed during the valencia uprising, nobody would really believe him if he told anyways
sry i meant to type 2031
he seems to to think that the year at the time of interview is 2031
unless the legion programs really do go that far back and the interviews take place over 15 years apart i find that unlikely
Do we have a quote in why he believes its 2031?
he says that he worked for santonian strategic investments in 2028, got captured and spent 3 years in valencia, then was brought to be interviewed
let me find a quote
Bare minimum: it's a typo
We had those before
And confirmed by the writers too
GTFO lore is great, isn't it
"There is no Frank Bishop, born in Lambeth in 2001 to Sam and Evie Bishop.
There is no record that you joined SSIC as an intern in 2017, or that you worked for them for 10 years before attempting to blackmail your boss with sensitive information" and "I was posted to the Valencia office three years ago by Janson Davies."-Bishop
if its a typo then the writers must have butterfingered at least ten times
even if they meant to say 2038 it still wouldnt check out
Hmm.
He could really be a jumper...
Lmao, that makes two
Poor Bishop, getting flangboogled around
Only him
thats the most likely explanation, but it still doesnt make sense why there are logs between davies and lockwood conspiring against him
according to the interviewer, Bishop never existed in this reality, so dean and lockwood had no one to conspire against
Perhaps the logs are bring dimension fucked with as well
maybe, but if that were true then that could potentially throw a wrench into everything
Have i mentioned that I hate multidimensions? Gives writers cart blansh on doing anything andnjust claiming its other universe, bro
also, if he were a jumper he would only remeber a few core memories, but also inherit the already existing version of himselves memories, maybe since he never existed in this universe then he has no memories to inherit?
what are the confirmed typos as of now? i can think of a few but can you please put me upto speed on the most important ones?
I'm not that deep down the rabbit hole. I just vaguely remember that we had one... I think it was related to size of an area where basically writer screed up and made something relatively small equal to size of America.
Just straight up KMs with an extra digit.
damn
Frosty pointed Calle to it and asked for clarification because the sizes were not making sense and Calle came back with "yeah, that was a typo"
hold on, the logs between davies and lockwood are in r5b3, i havent gotten that far in the game yet, does any hoki poki shit go down in that level or is it the same shit as normal?
To be fair: I do not understand distance either. My only point of reference are human bodies.
R5 was normal
The dimension fuckery began in R6
so nothing notable happened in R5?
Everything prior to it is localised in the complex and is or should be chronological
We opened KDS Deep in 5, I believe.
Giant room with HSUs for days.
Looked epic and never came back.
Only evidence we have are Frosty's screenshots.
hmmmmm
yes R5E1
i have an idea, if we can find an exact date that the valencia revolution happened in our universe, then we could cross reference it to when davies predicts thee revolution will take place. if the info is accurate, then lockwood is lying, if the info is innacurate, then the logs are likely from a different universe.
@eternal talon care to weigh in?
i'm sorry, what? can i see the logs in question please?
HSU memory loss isn't instant, so i am inclined to side with artek here. in bishop's audio log, he remembers davies name even after almost a year. that hatred is DEEP. not to mention, woods still knows about/believes in god.
"some fires burn too deep to smother" is the official statement given by 10cc
can i please see where it says 2041?
if he got out in 2031, and the interview is 2031.. i dont see the problem.
maybe im not getting what you are trying to say
miles instead of meters was a recent one that we had clarified by the community manager as a typo
in these old logs especially, typos are extremely common
that was a typo, meant to say 2031
im saying why would the interviews be over 15 years apart, especially when the guy doesnt exist
17 +10 + 3 is 2030. its reasonable depending on the date of this interview that it is like spring where it'd be close enough to not matter
yes but he remebers many details down to the exact date
where are u getting 17? he was trapped in valencia in 2028, left 3 years l8r, so 2031
i don't belive there is. that is the only referenced thing regarding it. and it isnt an IRL event either.