#gtfo-lore
1 messages · Page 12 of 1
wiat what is the alt lore?
im confused
just know its probs gotta do with matterwave stuff and destination
ok so basically
alt r1
isnt r1
its r1 but diff universe
yeah?
with alt before the names
those arent the same levels we played
in rundown 1
these are different levels
basically an alternate version in a different universe
and what i think is
the destination tp thingy with the uh matter wave projecter
works off of 3 datacubes as i was toldf
and each holds a coordinate
like longitude latitude and then like some space coordinate that has more to do with time travel
kinda shit
and i think that alt is our universe with a diff coordinate
what i think is that
we failed something in r8 or schaeffer fucked something up in r7
and warden discovers the location of an alternate universe that basically holds the stuff we need
but due to time travel stuff i think alt somehow happens prior to r8
so we can change an outcome
do we know what changed in Alt R1 vs R1
and we already know that the same people are in alt r1
which is why im pretty sure they used a teleporter
are we sure its just not that R1 got rereleased?
because schaeffer knows a lot more info and shows up right off the bat
for instance
schaeffers in it
from r1a1
we dont see him but we can hear him
he clangs on the pipes
and the levels are different
not only that
the warden bot showed canon signs of it being a diff complex
the first time we get a messege from him is R4
it sent a message here in pins
exactly
we see him in r1
instead of r4
which means alt is completely different
the only thing that remains the same is the environment
how so
D-Lock Block: unauthorized access... logging
WRDN: override
ACCESS -BIOCOM -29$525GVTHR2%456FS
Instantiating BIOCOM.net(CLI)...
ready:
authorized…
connecting...
\Root?
\Root\RETURN query “Alt” -root -lang -all -dict
Queries found (2)…
Alternate (noun, abbreviation)
A substitute designated to take the place of another.
A replacement of equal or greater value.
Alteration (noun, abbreviation)
A modification or adjustment of something, usually to improve suitability for a particular task or experience.
^
def not the same place
bet
theyre going to have to change rundown names
i assume
because contact no longer has significance
and the reason i think that schaeffer is so urgent in r1
alt r1
i should say
and says escape in d1
is because something did go very wrong
i assume that something related to schaeffer definitely happened in our regular timeline
its all pretty confusing without r8 or other rundowns being out
do we know there were new audio logs added to Alt R1 that have banging?
the pipe banging?
its not in logs
listen to ambience
all of r1 is one tile, its the refinery
refinery is not supposed to have the banging noise
only lab and datacenter tiles
i mean tbf I played R3 with friends and they still recall the pipe banging then
aka the tiles we get introd to schaeffer with
its def not the same
because in d1 its a set event thing
aswell
ALT R1 has the alien log
did it have it in R1?
anyways
yes
pipes are an ambient noise
but these r specifically sm different
i even checked by going onto yt and listeneing to 1 hr ambience vids :(
i got freaked out by the noise bc i was like what thats not supposed to be here
and then the morse code in d1 basically confirmed it
altr1d1?
did it have the alien log before the Alt Version?
They're never was a log in r1
so this got added?
whats the alien log called?
idk if its on wiki
i dont have it
its in b2 right?
i think
u can probs use the search tab
3NY-798-65Y
yup b2
^ coolio
yeah i understand its for lore purposes but the problem is there is no way to prove this wasnt just added for lore purposes the problem is i see no corelation between alt being a new universe other than the bot
alt is basically a continuation of the current lore into old rundowns
but i really think this theory has tracktion
its not
i mean is
because schaeffer
schaeffer is 100% proof
how did schaeffer go back in time and contact us before contact was a thing?
makes no sense
its a direct continuation of where the lore leaves off in either r7 or r8
meaning its not actually the old rundowns
we havent even been introduced to the hearsay systems
in r1
does anyone have the old ambient noise from R1 and the new noise from Alt R1
oki
Watch Biish's clip GTFO Trimmed Clip 8 and discover the newest trending GTFO clips on Medal.tv -- your place for gaming moments.
where i get kinda spooked
and then if u listen to the morse code
in d1
in the room before reactor
its the exact same metal clang
i only thought it happened in d1
but it doesnt
as ive played ive heard the noise in all
Ambience from the game GTFO with extended music in two variations. Halloween themed not really for relaxing.
I will be uploading more frequently now with the same content and more.
now take a listen to regular gtfo ambience that isnt in a lab or datacenter tile
... no clanging
im hopin on D1 right now to listen
im unsure how frequently the noise plays
i only noticed going into the side rooms
idk if its event triggered or not
or if its genuinly just ambience theyve added in for a teehee schaeffers here
i have like 9 clips
of the noise in d1
but im too lazy to upload
thing is if this noise was normal it would not have made my heart literally force itself out of my chest and through my window
i was so scared when i heard it LMAO
r3c1 all over again
also i watched old r1d1 vids and did not hear the noise

old r1d1 don't have lore
...
im aware thats my point
that the clanging is schaeffer clanging
thats why its not a regular ambience noise
and was not one until r4 (or r3 a bit unsure)
if that was regular refinery ambience it would be in r1
and the fact as you play d1 the noise is more excessive than other levels and theres morse code with the exact same sound of pipe clanging at the end?
idek know if its schaeffer pipe clanging but it has to do w him and thats what i assume it is
im also looking through r3 lab vids atm to double check its not in r3 i think it may be in those lab tiles
again im not like 100% confirming anything i just know thats not a regular refinery noise
ok so theres 2 noises
one sounds like a drawn out creak and the other sounds like a pipe clang
i think the drawn out creak is regular amvience
while the pipe clang is not
it would suck if im getting really unlucky looking through these vids but LMAO
rn holding strong
gonna go look at r4b2 ;P
i mean
b1
another possibility is that the noise existed in r3 but then got basically sucked into schaeffer lore through his morse code pipe clangy stuff in r4b1
like i said before tho, not a refinery noise
yes ok i checked its a different noise
anyways im done rambling
this was probs v confusing and unhelpful

thats what i do best ahaaaa
yeah i just wanna make sure that before i make a video saying its proven somewhat then all of my lore be not real
^ :P
tbh
i wouldnt be too scared to be wrong just pin stuff as speculation
like what im saying rn isnt confirmed
its speculation
checking the thing in D1 when entering the reactor rn
theres no 100% facts what im saying is actually true its just what i observe
also schaeffer ig did exist technically in r3
but there were no actual like
"signs" of him because we had no idea he existed
i doubt the devs would go so into story they introduced pipe clanging in r3 just for schaeffer LMAO
but i do think they use it for his morse code stuff
r u botting alt d1 rn LMAO
yes lmoa
gosh
dedication
i couldnt even get past the drop before i was just like nah and went to youtube
tbh
i want to make a gtfo biology vid but its like 1 am and i have to start a huge annotated bibliography tmr
ehhhhh
ill do it next week
👍
bedtime
Yes
No. Only nam-v got to the surface. The parasite is required to create sleepers. Everyone on the surface is just dead.
Yes
No. We are being teleported to Destination, a planet in the butterfly nebula thousands of light years away in a different plain of existence
It is a different world-line separate from ours by its quantum frequency. Even something as fundamental as time works differently there. In that world-line, time is 85x faster than ours.
Bishop left with durants' team for about a week and a half. But to him, he was gone for two years.
I highly recommend reading the "for dummies" document in the pins. I keep it as up to date as possible with all relevant pre-apocalypse information
Yes. Given some of the new alt//r1 logs, specifically the one with bishop's mask, it would seem alt//r1 is another different world-line that we are somehow experiencing
There is an audio log with allens that nobody has managed to decipher, there is some Morse code, there is the bishop mask log, and a couple others.
Many things seem to be very different here.
No. The allens didn't 'exist' in the story until r6.
Originally r1 had zero? One? logs.
Something like that.
We've gone to alternate world-line earths before. Most notably in r6d4 where it was an entire mechanic in the level.
zero
r4
thankyou
it was r4b1? The one with the generators
yes i looked back
imagine not remembering one of the best expeditions ever made
the shuttering noise existed in r3 and sounds similar
but isn’t pipe clanging
i hate r4

wait
the alien log hasn’t been decoded yet
?
can someone send it here
is it audio or text
i’ll take a crack at it tonight
audio
ok what’s it sound like
like a bunch of noises
is it on the wiki yet?
ik what might help
if y’all watch fnaf lore
LMAO
ppl decode random noises all the time on fnaf lore reddit
im pretty sure rayalot was the first to post about it in here, so if you look up their messages in this channel and specify links it should show up
okay
is it a king or short audio
long/8
omg my hands. r old
cold
just so ik
oddly enough.. sort of like whales, down in the deep sea.
yeah that’s what i suspect it would sound like
i was gonna say sounds super familiar to how fnaf uses ocean like whale ish noises
like in sister location
well i’d say either
try and look through game audio
to see if the frequency matches anything we’ve already seen
you can get to it solo easily.
for analysis, yeah
i can go get the log myself yeah
but basically
i wonder if it’s not even like
words
it totally could be but like i find it funky no one’s figured it yet
maybe super crazy filters they put on something
oh wow
is it a photo
that’s actually even crazier
ill post the audio, am doing some work currently. Use the program "Sonic visualizer" for the spectrogram, its your best bet thats free
allens
so it could either be something in the audio that connects to something else, a picture, or like actual words in the audio or both

hmmm
i’ll go eat all the audio files
i need to hear the whale noises first tho
nomnomnom
yes tasty
2nd zone of b2.
waaay in the corner next the the security door
what if, and hear me out
sucks wiki has no alt info
like, waay in the corner
when alt r2 comes out in 5 months, there'll be another distorted audio log and people will have to combine it together
like, your gonna be looking for it for 10 minutes way in the corner
im always smart
that’s the general consensus i think is that alt is basically a puzzle
its like camouflaged
i mean we're on r10 rn
with infinite world-lines, r8 has been done infinite times by now.
you have a point
bish
heres the audio file, no background noise, the one ripped from the game files
i fucked your mom and dad
cope
ouch
the fucking noise at the end hurt
i had my vol up
it odly enough sounds like something floating to me
like maybe an ambient squidward
aka kraken
yes ik
i’m saying it sounds kind of like something big milling about
kraken is the best way to describe it
it reminds me of the blip
yeah exactly
that kind of stuff
is what it reminds me of
but the thing is that means it probs is some dumb alien language
or some frequency
we have to look at
i’ll go off of what gravy has done so far n stuff
sounds like we’re def on the right track
is the log actually called alien log or is just a
community name
also that means that destination aliens can communicate with our technology correct?
that or this is something we picked up?
its not called that to my knowledge.
ok because it’s gonna be silly if it’s not an alien LOL
nasa rocket
probs is but tbh it sounds like a rocket
nyoooom
it seems to me after reading the lore online we have a similar case with this game to the Dead Space story, humanity mines on plant/area, finds sketchy thing, experiments with said sketchy thing and then sketchy thing proceeds to either kill everyone or turn into various mutations. dead space it was the marker.
It's a common plot with sci-fi horror
I like that gtfo combined it with the classic dwarf "dug too deep" trope
in the words of Dr. Ian Malcolm, yeah, yeah, but your scientists were so preoccupied with whether or not they could that they didn't stop to think if the should
R1 had no logs, so yes.
no i saw it in r9e4
i just realized i was right since r3
this makes me feel better abt my over the top r3 sleeper lore analysis
i still stand by the fact none of my r3 theories have yet been disproven
;)
thats mainly bc theyre all super insane and funky tho
we know why were not infected 100% now its the hsu system but we basically speculated this since r1
whats coolio abt that tho is how long does it take for the virus to affect people who do not go back into hsu
unsure if schaeffer has been using hsus but i assume so as he isnt infected as we know of
iirc he did use one in a mission or something
chimp theory clears
Game reminds me of the evolution movie, alien swarm and dead space
chad theory is true.
i was sitting on the wiki and found out about santonian industries website and was just browsing thru the logs. do different archives stand for different rundowns? im new to the game so i cant really access any rundown but 1st and 7th so im thinking that i shouldnt read\listen thru the logs of the rundowns i havent completed yet?
if you want to get into the lore, i highly reccomend reading the "for dummies" doc in the pins
for pre-apocalypse lore, and for post apocalypse, the "summary of expeditions"
to answer your question, yes. archive001 is all r1 logs, archive002 is all r2 logs, etc
though for whatever reason the smc website doesnt contain everything
there are other archives on the notion.so and the wiki.
ok, will do!
if you have any questions i am always here.
the first archive doesnt have any logs at all there:(
before i start reading the beginner thing:
i do want to get into the lore, coz, well, i like lore and stuff, but i think that i shouldnt check the wiki for anything i will find in the game itself. sorta "find it urself" mentality. that is why im wondering if i even should read thru the website
well some of the things you can NOT find in game
some of the logs we have gotten in emails, some is the santonian website exclusive, some of it is coded in ciphers that take weeks to crack.
this game is very good at making it a pain in the ass to read/understand the lore.
that's what we nerds love to hear haha
which is why our community documents and archives are so important.
https://www.notion.so/Timeline-0e93a62e8cfd44b3a36beb4ab245a2d0
https://gtfo.fandom.com/wiki/Logs
here are a couple of the archives. previously the notion.so was more up to date, but to my knowledge the wiki has become the more up-to-date one.
average fnaf lore explainer
so matpat
i wnana get peoples opinion on this theory #gameplays message
@finite vine who says that whatever happens in R8 didnt cause the warden to go back into time with the prisoners to get a fresh start to stop the inevitable. and yes that lore expalnation is correct and thats what im basing my theory off of
yea thats possible i guess
we just dont know how the matter wave projector works in terms controlling where it goes, and what time it goes to
excatly
but we dont know it CANT do those things
thats why its a theory
its a possiblilitie
never disproven and never proven
only time will tell
also, how would The Warden control the group of prisoners it sent to the ALT R1 dimension while it is still in the original dimension?
?
how would the prisoners that were sent to the ALT R1 dimension get inside HSU's?
the warden got them back after whatever catastrophie events
would there also be a duplicate of the prisoners that were sent?
and put them in the HSU
then used an unknown artifact to teleport them
there isnt much proof disproving this but there isnt much proving it
as it is a theory
but i do see what you mean
we can only wait to see if this is true or your's is true
so your saying that potentially at the end of R8, The Warden from the original dimension, sends our group of 4 prisoners to an alternate dimension (ALT R1) so we have a "fresh starts" of sorts.
Only problem is, how the hell would The Warden from the original dimension (R8) communicate with the prisoners it sent to the alternate dimension (ALT R1)?
Actually I just realized the answer to my question while I was writing it, The Warden already communicates with us while we are on our missions to Destination Alpha, so I don't see why it would be any different.
i said he reversed the timeline
I just see it as being unlikely because it is complicated and has a lot of holes
? reversed the timeline?
yeah fair but atleast its something
I'd say it's just as plausible as any other explanation at current. And I say that almost entirely because of the two bishops in the alt//r1 world-line.
That log.. very interesting.
Ah, and that reminds me, it wouldn't be timeline. What GTFO has with the MWP are World-Lines. Basically parallel strings of reality with infinite different variations.
Destination's world line for example, time fundamentally is faster there. Just flat out. 85x faster.
We have also visited alternate world-line earths in r6d4 for example, where one of the ones we are translated to with the corrupted data cubes is almost entirely taken over with infection fog.
Timelines would imply that it is still the same universe, but it fundamentally isn't anymore
What the Allens had developed is some serious out of this world technology
that is the best way of explaning it i didnt think of that
Being able to traverse theoretically any universe they could possibly desire, where the fundamental laws are different
It was covered quite a lot when we got the first two major stokes lab report logs.
If you aren't fully caught up with the lore at current, I would recommend reading the "for dummies" document in the pins to catch yourself up
We've got all kinds of things with ancient allens and world-bending technology nowadays
Gtfo lore surely has gone off the rails.
And it is quite interesting indeed.
One of the best examples I've heard of how exactly the "quantum frequency" difference works was explained to me by Beanz.
Basically, it's like a valkyrie singing at the perfect frequency to shatter glass
The difference between all of the infinite world-lines is the frequency that everything in them resonates at
The MWP, somehow, both teleports us to a location that exists in both world-lines (why we have exact coordinates for destination in our own universe in the butterfly nebula) and changes our matter to the specific frequency to... enmesh, ourselves with that different plain.
Which.. makes quite a lot of sense given the MWP requires exactly 3 data-cubes to function, as seen on its world-model in-game. One for the location in three dimensional space, one for the frequency, and if possible, perhaps time.
Though I'm hesitant to say time.
Because from what we have seen, we have never actually gone back in time.
Just to different world-lines where certain events were slower to progress so by comparison, they are before.
But as we return to our own world-line, time is as normal. It doesn't carry over. It is specific to that one universe.
Yeah... this world-line stuff really really is a pain in the ass.
As I'm sure you can quite tell.
So in the case of alt//r1, I wouldn't say it's traversing time, it's more so like an airplane engine stalling.
Whatever smc, Kovac, or Dreyfus was doing in the alt//r1 world line, it was just slower than our own
So everything and by extension r1, happened later
Coincidentally at the same time as our own r7 given we are able to traverse between the two.
What would be the nail for this is if alt//r2 when released, is it's own new universe aswell
That would cement this theory.
Then I do recommend the for dummies doc. We learned a LOT more about the ancient allens in r6 extended and r7.
Hell, we even now have an as of yet undeciphered allen audio log that was found in altr1b2
i was messing around in audacity to try and find something and i oculdnt
i dont mean to spam but i found a bunch of research logs on R9D2
sorry mods i dont mean to spam
i just was posting these
@white moth These generate in any lab tile, and are sourced from a bit of code that sets their parameters.
yeah those have been in game since r3 and 4
datacenter and lab both research terminals
datacenter specifically does the lockdown log scanning and research
they’re just samples of plants n stuff like that
im finding out so much shit about this virus going between logs and stuff its quite cool
I think it sounds pretty plausible. I personally don't think it's Schaeffer telling us to escape in R1D1 but that's just a feeling.
Also welcome back, nice to have you here again 
in order to explain the possible ways alt//r1 works, i made paint images
these are all the possibilities
one of these is what is happening in GTFO. right now to me, it would seem option D is the most likely.
Please don't get me started on shit to do with time. I don't want to start getting invested into the lore.
just read the 'for dummies' in the pins. it covers the basics...
in about 6 paragraphs.
Like I said. I don't want to get into the lore of this game.
when why are you in #gtfo-lore lel
I look at it from time to time. Quite often it's just another general. I know a little bit about how time 'works' in our universe. I don't want to get hooked from 1 conversation.
well time doesn't really work the same in GTFO. for example, on destination, the allens' worldline, the is just 85x faster. flat out.
two years there is 1 and a half weeks on earth
(from the pov of someone on earth)
Thanks
i hope my graphs are helpful to you. and again, if you have any questions at all about the deeper lore i am always here.
It makes sense idk just everything is up in the air before the devs confirm stuff
I just finished my script on the history of the NAM-V virus and Parisitiadae Garganta
true.
interesting. i'd love to watch it.
BET
just a littel voice acting
I'd literally never be able to decipher that lel.
All numbers, how can you tell what is what?
becuase its all in order
i have a script
and the beginning goes from 1
then it ends with 58
Pain of creation
Watching videos is fun. Making them: not so much.
Logistics alone bore me
its quite fun
just i made a comment about the miner doing the no breathe challenge and i have decided to add a suicide prevention part of the video
Doesn't that feel kinda forced?
wdym?
actually i see what you mean
yeah
maybe i wont
idk ill probably put somethign in the desc atleast
Maybe it's just me of course, but I prefer gaming lore videos to try and stay on point.
This would be right in place in... Uh, Doki Doki Literature Club, can't come up with anything else where the topic is relevant.
To be fair GTFO lore is depressing as shit but still...
yeah thats fair
ill just put something in the desc i also described the suicides as "no breathing challenges"
because id rather not use that word
and get banned by susan
Fair
man i missed diving into the lore of this game
i’m making a vid this weekend because i need more stuff to do tbh
it’s basically going to be me explaining gtfo biology with barely any biology experience and bad photos
@rocky wraith is an expert on the topic.
on biology in general.
great
he is in his 3rd year of his degree
mlem
4th and final year now
beanz u down if i run u my script
loving my project
thanks dawg 🙏

i’m pretty interested in like illnesses and stuff but i’m too set on aerospace to go for a biomed career
subnautica gave me too much space and ocean interest
aerospace is such a vibe
lmao
please don't pick up a strange sickness that causes hallucinations and spine deformations while you're there
i already have scoliosis can’t be that much worse
don’t ppl in space come back shorter bro i gotta be careful
shorter and with weaker bones and long term blood platelet depletion
or was it longer and weaker bones?
I know that high G pilots always shrink a little from extensive training.
We need dauda to figure out a way to make the virus 100% deadly to all thing including the sleepers then bye bye sleepers and then we find a way to kill the virus
Win win
Virus isn't that hard. It starves itself to death
It has already done that once with the mayans.
It's the parasite that is a pain in the ass to get rid of
Nam-v makes it immortal
@eternal talon I did it tell me what you think #gameplays message
so far, really really good, though i'm not sure about the parasite getting out of the inner to infect the mayans, as it simply would have just stayed on the surface and went global then. i also am not 100% on it being 2k miles wide, i think we talked to the devs a bit ago and it was determined it was meters, not miles and was a typo. It wasn't richtoffer and hammerstein that were the two people that didn't follow quarantine, it was two other unnamed scientists.
the creature edgar encountered wasn't a shadow, it was some unknown variant we haven't seen yet given it is described as looking like two people stitched together, and doesn't behave anything like sleepers we have encountered before.
if you'd like, i could link the edgar/teal log
Log E105-009
Date: January 16th 2053
Patient: Employee E105 (Edgar Soweta)
Att. Phys: Dr. August Teale B023
//HearSay auto-transcript begins//
TEALE
Describe to me what you saw.
E105
You mean what was there.
TEALE
Is there a difference?
E105
You make it sound like I hallucinated the whole thing.
TEALE
I didn’t mean to--
E105
I’m not a nutcase T...
the mayans thing i mean they literally described the fleas to a T and what caused them to go extinct i really think its the Parasites, the 2k miles wide thing as you said i just read it from the text, also teh richtogger and hammerstien that makes sense I guess i just read the logs wrong and the creature i read the log i guess i missed that part where it says 2 people combined
it would also seem like this creature can teleport. like the other destination variants can
i just read teh shadow where it materialized
and it just was like.... its a shadow
in my mibnd
ah
off topic, but also really interesting. this is the only example of anything allen (aside from the hammerstein collection) we have seen in-game
some kind of sanstone ruin, on the surface of destination in r6b1
I start looking around in the dark and I see it. This creature. Just standing there, staring at me. Breathing real hard. It was… sort of human, but its head was hung low, like it broke its neck or something. Its legs were strong, muscular, but the arms were skinny and bent. It looked like two different bodies put together… and it’s looking right at me, panting.
from the edgar/teal log
No, it disappeared. I don’t know - just stopped chasing me.
TEALE
Did you ever find it?
E105
I’m not going back there. Send someone else down that tunnel. Fuck that.
TEALE
Is it possible it was human? Someone playing a joke on you?
E105
Are you fucking kidding me?
TEALE
I’m trying to understand what you saw--
E105
Look, that’s a closed tunnel, you understand? It’s a dead end. They haven’t finished blasting it. There’s no way to get down there other than walking right by me and Werner, and nothing, no one, walked past us. That thing was already there, in the dark. That’s what that sound was. It like… teleported or something.
TEALE
Teleported.
E105
This is a waste of my time.
TEALE
No. I’m trying to understand--
i shoulda looked better
its still a really good video. only a couple of points are off.
even as is i'd still say its a 6.5/10. these minor things can just be clarified on in the description, you don't need to remake the whole thing.
good idea actually ill add them
time for research
in R1D1, i know we go really deep is it considered the KDS Deep yet because the warden has to disable secuirty messures to let us down?
i know that the KDS Deep is near the bottom next to La Vena but do we know where it starts?
kds deep is its own specific part of the facility that is kovac exclusive. nobody but them is allowed in there.
we only go there in r5e1 and the entire rundown is us trying to make it so we can get in there
the goal of r5 was getting access to it so wrdn could use the 24 thousand KSOs inside.
in terms of its depth.. i'm not sure if we know exactly how deep it is but i could look into it.
ok im looking into it now i dont think it goes that high enough to be in R5D1
it might be the beginning of the deep right before you enter i think but no clue
we do know that it is big though.
Santonian will allocate a further 30,000 sqm of space for KDS Deep. This is in addition to the existing area you have allocated for Legion storage and the Biocom installation.
Kovac will have exclusive administration of the area. No Santonian employees will enter the area without express permission from Kovac. Exceptions will be made for select individuals, to be outlined in the full contract. I would personally be interested in a brief tour of the new location and an informal meeting to further discuss the RISE project, but that would be as a personal favor to me and would not influence any agreement between yourselves and Santonian.
okay well im gonna assume that KDS Deep is at the bottom of the complex at around 1500meters
no i do not see an exact depth.
you know what, you could use r7d2 as a good reference depth
oh?
given in that level we go a biocom server hub
oh
and biocom is supposedly installed near/in kds deep
let me see the distance
so if not in it exactly, it should be in close enough proximity for santonian to consider it an 'extension' of their stuff they had previously housed in storage hangar #4
its 1366
so im saying beteween 1300 to the bottom is around where KDS Deep is
i assumed that because KDS Deep allowed Project Insight to work on the Mass down there
and explore those tunnels
which are at the bottom bottom of the Compelx
Kovac squads spent a lot of their time near the end of the timeline fighting down near/in the inner to protect Insight expedition and santonian mining teams from sleepers.
yeah idk rn im focusing on R5 and R5 Extended to then lead into R6 thanks for the info i will definitly be back
../BIOCOM
illicit communication
meta3.date_stamp(531013.130946)
concern begins/..
D-Lock Block Cipher
alias:int_server.1024_ciph.D017.tier4.a_chaperon.flagged
Well fuck me, you called it Art.
What the hell just happened? The entire place shut down on us. Gianna said the mole broke through some kind of barrier. She noped the fuck out of the...
Anyway, I didn’t understand a lot of what the nerds were talking about but I did get that they sent a probe in to inspect the chamber. They’ve got KSOs holding off Sleepers left and right but they’re keeping it held down then suddenly BOOM. I know you must have felt it. We were topside and we felt it. Honestly, I thought the walls were going to collapse and we’d all be drowned then I remembered I built them so NAH WE GOOD.
thats another thing,
wait
the explosion down in the inner wasn't from us.
didnt dr dumb hammerstien touch something
its from some kind of machine in the inner than hammestein set off by playing certain sound frequencies
not really touch something but he caused it.
his log about wanting to test frequencies on the sleeper is literally the day before the blast.
**I will be conducting a behavioral analysis of the few living creatures we have managed to capture. They have an extreme sensitivity to aural stimulation, so I will be setting up an experiment to project a range of frequencies throughout the lower levels of Garganta to see which ones draw the most attention. Obviously, this will be a controlled experiment. We will have Security Officers there to protect the researchers as they capture as many varieties of creature as possible. In an ideal world, I would need to order more display cases!
It should be perfectly safe if everyone does as I say. Next week will be monumental for Project Insight!
Dr. Gallus Hammerstein
Project Insight Lead Researcher & Founder**
October 11-13th, 2053.
(created on 11th, modified on 13th)
there is also this report
**--------------------------------------------------
AUTO-GEN NETWORK STATUS REPORT 53 10 11 4:00:00 AM
<<GLOBAL SYSTEM NOTIFICATION>>
Notifying all connected nodes (99.2%)
-WARNING: TEMPERATURE ALERT
00.01A Main server room temperature exceeding 38.999°C
00.01B Main server room temperature exceeding 38.999°C
00.01D Main server room temperature exceeding 38.999°C
00.01E Main server room temperature exceeding 38.999°C
00.01H Main server room temperature exceeding 38.999°C
00.02A Main server room temperature exceeding 38.999°C
00.02C Main server room temperature exceeding 38.999°C
00.02E Main server room temperature exceeding 38.999°C
00.03B Main server room temperature exceeding 38.999°C
00.03C Main server room temperature exceeding 38.999°C
00.03D Main server room temperature exceeding 38.999°C
00.03F Main server room temperature exceeding 38.999°C
00.04A Main server room temperature exceeding 38.999°C
00.04- Main server room temperature exceeding 38.999°C
00.04F Main server room temperature exceeding 38.999°C
00.04G Main server room temperature exceeding 38.999°C**
yes.
which probabaly was when the blast occured
it seems it was ramping up in power for a while
as that log was on the 11th
but the blast itself happened on the 13th
according to the intercepted hearsay log with schaeffer and artus
it sent dozens, possibly a hundred of the tunnels to the surface.
these are the same tunnels we enter the facility in
that makes sense
it would seem after the blast, smc repurposed them to be useable with their freight-lifts.
I don’t know what it was though. Some kind of energy blast that fucked up anything in its path and left behind these molten passages. Like shit isn’t mad enough already on this job, now we got laser beams shooting at us.
and when they get enough bio matter, them combine and overheat and go kaplooe
laser beams.
it is certainly from the inner, not any of the biocom server rooms.
it was dead space, yes.
hmm idk there is a lot of speculation becuase we need more lore thankfully we will get some with Alt R2-R6
maybe even more when R8 finally comes out
we always need more lore
nevere nough
the game really likes to only give us half-information
i still havent figured out what the prisoneers eat
on whatever topic it is discussing
yeah but i mean thats the fun part
speculation
then to find out whats right and whats wrong
we have no idea. we know the site has cantines and cafeterias from schaeffer's audio logs before he went into stasis
i would assume it is some kind of IV-fed nutrients and stuff while we are in stasis.
yeah i know i covered it in a short and i said the IV thing was the most likley option
but what teh fuck does shaeffer and klaus eat?
sleepers?
mole rats?
idk
technically they shouldn't even be alive.
true
what if they arent alive and its just logs they left from the past
like some fallout 76 overseer stuff
and they were talking to the crew before us
and we are clones
lo
wouldn't be the case. in r7 we interact with them directly.
like r7b1 where we give schaeffer a cargo directly and he says 'got it'
i forgot about that
or in r7c3 where he and henrikkson fuck up and cause an error alarm we have to deal with
we are in #gtfo-lore. there are no spoiler warnings here
i know lmao
we did get a lot of cool lore in the later levels tho
i know in D2 that we gotta get that drive
me and my friends are in the process of beating it
im just scared becuase we havent made it out
like this d2 log that proves that biocom is still active and fighting the wrdn
or in c2 these weird glowing flowy runes on the teleporter cables.
not to mention the parasite log in e1!
i love dauda log
best log in game
waht the hell is specimen 22
Kovac had the rise project, right?
Basically an alternative to their legion program
yes
We are a part of legion
yes
RISE works by taking human 'seeds' and maturing them at an incredibly accelerated rate into soldiers to supplement the stock of legion
mmhmm
Problem being, rise subjects still had the mental capacity of children, despite having the bodies of adults
So eventually, Kovac abandoned the project
Wrdn comes along far far later, and learns about this sometime around r2 early r3
And it plans to use the remnants of rise to create "Units" that are immune to sleepers to save on resources
We don't know how it did this, just that it managed to through some kind of genetic splicing with nam-v. In the case of u22, it is invisible to everything except scouts.
In r3, we create a unit that we do not know the number of. Perhaps 1.
As goes the title of r7a1, "unit 23"
And every itteration, the wrdn is getting better and better at it.
they/them jrungle
U23 as we see in r7d1, grows go an adult size in mere seconds.
i disagree
Something that most like @rocky wraith would tell you is ridiculously impossible
so basically Specimen 22 is the ultimate Sleeper fighting machine
and Specimen 23 is the newer model
pretty much i mean it’s def explainable
So some kind of allen tech must be involved.
thats all im gonna explain it as for the sake of time lmao
Speciment 22 but just know its basically a Super Soldier that's biologically engineered by the warden to fight sleepers and be undetectable
I can answer any other questions you may have
to the sleeprs
no thats all
just wondeirng the basics of it
ill be asking more tmr when i work on R7
Yep. Glad to be of help
do we know how 22 died?
I spend.. basically all my free time on this
Schaeffer bashes it's brains in with a lead pipe in r6dx. Immediately after is when wrdn sends us to go confirm its status
We hear on an audio log him doing it
ok
Schaeffer woke him from hydrostasis incorrectly and his brain began to melt
He tried to kill Schaeffer, Schaeffer choked him to death.
Or something along those lines
do you guys mind reading over my script to make sure everything is lore accurate?
if not i uynderstand just wanna make sure eveyrthing is lore accurate i went off of GTFO Expidtion Summary, R5 R6 logs and you guys
just gonna put it here cause i forgot to do laundry and i gotta go do it rq
I will in a bit
thx dad
I can't comment on any of the gameplay lore really, as i didn't play r5.
- The KDS Deep is the part of the facility where the NAM-V and Parasitidae Virus originated breaking containment. We do not know if this is the location. given it was Santonian who were conducting research on it, and the quarantined area was in a Santonian mining tunnel, I would not think it likely.
2)It is the deepest and most secure part of the entire complex and houses multiple Allen artifacts we do not know this to be true. We also don't know it to be false. this one can go either here or there as early in the story before Team Insight really sets up shop, most of what we know is that the artifacts were sent off-site.
3)It is unknown if the meatball monster is a Infected Allen or just a mutated sleeper but they are a new enemy while technically true that we do not know with 100% certainty if they are allens or not, it would seem that not is the most likely answer as we do not encounter any of them in garganta or on earth until after our squad leaves the tether open in r6b1. Combine this with the edgar/teal creature and the fact that an autopsy on one of the allens was performed long before this, it doesnt seem likely. The most realistic explanation in my honest opinion is that they, like the kraken, are the infected native life forms of destination like wild animals and such.
.
Okay 1 makes sense now because they did experiments before KDS Deep was made. 2 I’m gonna say it’s most likely the deepest and most secure. 3 I’ll mention that it’s probabaly of Arizona but maybe no the Allen’s who brought us the tech in the first place
4)C3 is for us to set up a distraction so we can jump whereever we are going with the data cubes and teh MWP C3 is unrelated to the MWP and allen technology to my knowledge. it is simply us being a distraction so a less experienced team of operatives working for the wrdn can complete an objective, whatever that objective may be.
5)I will not be talking about D4 since it has been confirmed to be non cannon it is canon, we were just told previously to quote; "not worry about it too much" since at the time, none of the other relavant information regarding world-lines was present for the most part. In context with what we know now, it makes a lot more sense, if a bit of an outlier in terms of the story.
.
5 Oh it said it was confirmed non cannon in the documents of gtfo rundown explainatoon I was just gonna go off of that but I’ll add info on it, 4 okay I’ll just say it has us making a distraction for an unknown purpose
Thank you very much
6)We are tasked with cordiniates for Alpha Three, another outpost in the other Plain Of Existance that I will be referring to now as Arizona most of the lore community at large just consider the allen planet to be called "Destination". Previously it was "red alpha" but that caused confusion because there was also an event in the gtfo timeline labeled red alpha.
7)in DX we are tasked with establishing an uplunk with an undiscloed Alpha Outpost in Arizona but is most likley Alpha Three, the outpost we got cordinates for in BX BX and DX are indeed the same facility. this can be seen by the giant surface-fan, visible just outside the map in BX also.
to my knowlege the summary of expeditions doccument hasn't been updated since r7 released.
a fun fact relating to point #7, you can see the same mountains in the far distance of both sites alpha 2 and alpha 3.
showing while they are not that close to eacother, they are roughly in the same mountain basin.
we do not know where d1 or c1 take place however, as all terrain is obscured below the mountain. we just know that we are on a mountainpeak, somewhere.
also, here's some damn good pictures of squidward i got back in the day.
6 I was told it was Arizona so I shall refer to it as that for the end of time 7 okay I’ll say that it’s in the same area as Alpha Three
biologically speaking, it shares some surprising similarities to earth's cuttlefish
That’s Cloyster
(squidward in the game files, not joking)
here you can see the same surface-vent.
i've got hundreds of pictures of gtfo lore n' stuff you would like
here is a picture of U-22.
Man’s needs a burger
So It could be the same outpost just different parts?
you think thats bad...
Delete that
it is. DX we are underground. BX we are above ground. you can even spot one of the security doors leading down from the surface portion.
that one is fine.
I got perma banned and had to appeal
we can use the camera mod, same as the wiki
Cause I posted a photo of the mountain ranges on R6
Bruh why was I banned :/
for out of bounds stuff.. i'd say probably not
Ok we’ll time to fix my script thank you very much for all of the help
Also when I show the picture of dead speicmen 22 imma do “thanks a lot Barry, you asshole”
Wait no it’s “this is why we can’t have nice things, barry. You asshole”
i do not get the reference.
;-;
It’s the best but we are getting off topic lol
Here is clip
Archer - This is why we can't have nice things, Barry
archer intro theme fucks
Yessir
They need to add the chauchat to gtfo I wanna kill sleepers while screaming “he mange me poire”
ah, reminds me,
8)At Alpha One we can secure the Pathogen Genome Database for the warden so they can start the Primary Restoration Initiative but we have to turn on the reactor in order to transmit the database to the warden the reactor is to restart the power systems and the fog terminal is to remove the fog. you can complete d1 without doing either. it just makes the apex door easier.
they are both to just make dealing with scans at the bottom of the pit not a pain in the ass
Man they need to update the rundowns guide
i've done many a-rushed bio tracker infection resist run of d1 back in the day.
you win some you lose some. they do good work on archiving the logs though.
i should also mention
9)With that we move onto B1, in B1 we are tasked with getting cordinates for Data cubes, devices able to show us the cordinates of outposts in this different plain of existance, we fight our way through foes and meet a knew enemy we call the Meatball Monster you already may know this, you may not, the data cubes aren't human made. they are also artifacts.
I did I just forgot to mention it I’ll add it
in total, we've seen about 9 of them i think (not including the ones that start in the MWP) as it requires 3 to function
as to how picking them up teleports us in c1.. your guess is as good as mine
Quantum entanglement
that is what d4 is about btw aswell.
the tampered data cubes are sending us to alternate world-line earths
weither in the end of d4 we end up back in our original world line... who knows.
we jump 3 times if i remember correctly.
question
is hackett's first name hackett and his last name is aiden?
whats obama's last name?
boring
aiden is his last name
abeo dauda.
from president to sketchy south african doctor
ok hear me out
which gtfo character can crip walk the best?
here is another
new lore video
i forget these mfs have eyes at times
hackett's seen some shit
he's irish
makes sense
we do know the time btw
they crashed on earth 65 million years ago our time so...
5525000000 this many years ago
(since 85x)
It's not a relativity issue. This is a calculable change in the quantum frequency. Durant's time was running faster than our time. And not by a little - by a lot. Back of the envelope math is 1 second in our quantum frequency is about 85 seconds in Durant's quantum frequency. I mean I
[4.4 second silence]
STOKES
I want to scream but I don't have the energy. There are places that pass through time at a different rate. This is multi-dimensional physics. This is a change in our fundamental understanding of the universe, or it's another universe, or there are multiple versions of this universe and we happened to pick up the trace of a different universe or
[6.7 second silence]
https://www.notion.so/Timeline-0e93a62e8cfd44b3a36beb4ab245a2d0?p=ec970edd9bf540bb8b3067bcd84ccc45&pm=s
https://www.notion.so/Timeline-0e93a62e8cfd44b3a36beb4ab245a2d0?p=6bf8c73545114da2a4f77d33e5af99a5&pm=s
here are the two stokes logs. you probably want them.
Log G732-049
Date: June 05th 2055
Employee: Dr Rebecca Stokes B162
Type: Journal entry
//HearSay auto-transcript begins//
STOKES
Hearsay on.
[2.3 second silence]
STOKES
Okay, so, I just checked the quantum signature from E-F-Zero-One. Now we only got a 5 millisecond data burst, but it gave us something to work with at least. The frequency rate...
Log G732-076
Date: June 09th 2055
Employee: Dr Rebecca Stokes B162
Type: Journal entry
//HearSay auto-transcript begins//
STOKES
Hearsay on.
[2.3 second silence]
STOKES
Regarding the quantum frequency anomaly from the final E-F-Zero-One data burst
[1.9 second silence]
STOKES
We traditionally over complicate quantum superposition. At its most b...
very important for the world-line lore stuff
i just realized something
technically
isnt all of the alt logs lore for the alt universe
its stuff that happened in alt
so considering theres a log on bishop in that universe
i mean obv theres alt universe versions of us but thats like funkkkyyyy
so the funky alien noises have to do with alt
id say the logs r def pointing us towards what we need in alt
anyways
i was reading the log on bishops mask thing and just realized that
log on bishop's mask?
yes
bishop had a security mask
when he wasnt at garganta and like stashed it somewhere
it was covered in his dna
n they took it to an artifact research place..
also about alien log
it states that it was transmitted from somewhere in the facility
idk which facility theyre talking abt
but that means its probably a creature or something somewhere in one of the operations
Security footage shows the target left the facility at 23:46 on December 28th 2052. There is no record of him boarding official transport from the facility, and there were no air transports after 23:00 hours last night. This means he is likely in a private vessel. We have extensive patrols monitoring traffic along the Yucatan current, but we believe the target is heading east or north and will stay on the water for as long as possible.
Alert all coastal outposts as far as Cancun and initiate a VS along both the Loop current and the Florida current. You are approved to use as many resources as necessary to fulfill this task.
The target is carrying extremely hazardous material which must be returned to the client at all costs. Ensure your operatives are wearing full protective gear at all times and follow the latest hazmat regulations.
Should the target make it to Cuba, we will be forced to station agents around the Gulf coast to monitor all points of ingress to the United States. This overt action could compromise the privacy of our client. The target must not escape the net.
is it even an alien
yes
no.
well i know what it is in the code, but i won't say that here.
ah
pm?
OH HOLD ON
sorry caps
something else
"drawn to something"
gargling transmissions from the facility?
sleepers going deeper for something
funky coincidence
well they came from deeper. they were locked away in the meteor for millions of years
thats what im saying tho
the noise
ive believed queen theory for a long ass time
im wondering if it might get confirmed
think about it
If they don't know where a transmission came from then its likely not publicly in the complex, so its definitely deeper.
may help point to what the noise is
also
deeper is such a brought up notion in this game
warden sends us deeper each rundown
schaeffer needs to go deeper
this is a project insight email
guess who had connections with project insight
this states even the sleepers are going deeper
not schaeffer.
schaeffer worked for santonian
prisoners did
prisoners did not.
dauda wasn't a part of legion or anything
he got cornered by sleepers while the facility was being overrun and got into a hydrostasis unit
he did research on them while working for insight, yes.
none of our other prisoners did though
bishop made the SMC website,
but other than that none of the others have anything to do with them
ohhhh
whats legion i am slightly unfamiliar
i see
we are a part of legion\
taking people against their will and subjecting them to forced hydrostasis to wipe their memory
then integrating them into the biocom network as mindless slaves with neural implants
i say mindless, but i moreso mean without free-will
we MUST comply with our orders.
we have no choice.
i might have gotten a bit stumped im not farmiliar with the
we can't choose to die
how do you simply just not die
gaming chair
they can die, but they cant kill themselves
why
wym no proof they can die
they cant do anything like that to try and off themselves
our squad never dies though. we canoncially beat every level PE first try
good gaming chairs
wait but
how come they can't cap themselves
cap?
not with that attitude
