#gtfo-lore
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What about the crazy meteor/alien escape pod that brought about the end of 2 eras and give or take about 3 civilizations
hmmm
it didn't kill all of the mayans
I guess it's just background lore
just those in the village of Ixil and the surrounding forests.
humanity was too small for it to go global then.
Well it basically ended their civilization though didn't it? would explain the large die off
a lot of it, yeah
or brought about their end
though that also implies you could all of modern earth as only one civilization
i know not much about the lore since i started playing gtfo like a month ago
i just watched a couple lore videos and all i really know are the playable characters' backstories
and that they dont remember any of the shit that lead to them ending up in the legion
give the "for dummies" doc in the pins a read.
it's good stuff for pre-apocalypse lore
Well, I mean with how global things are I would certainly say so
and the "summary of expeditions" for post-apocalypse and gameplay.
the notion.so is our gold-mine of a database in the pins
NATO broke up way faster than you'd expect from nam-v
Well, Nam-V actually kills people
yes it does, and it is very good at it.
So I kind of would expect something like a zombie movie level pandemic
the surface is only dead.
there are no sleepers up there.
the parasite is required for those.
rather cheatcode like that it kills people, infects fast, and stays in the air + the water for a large period of timr
Well it probably kills animals too
you need sleepers to make more sleepers, where the virus can spread through any vector
nah.. the biggest cheatcode is it's symbiotic pairing with the parasite.
unless the aliens are so good st printing bioweapons that they don't target animals or non-intelligent life
it literally can't die. it can keep the parasite living for an unknown, possibly infinite length of time
thus keeping itself alive
that's why there were still sleepers in the inner when the humans cracked into it and found the corpse to do the autopsy, and not dust.
https://www.notion.so/Timeline-0e93a62e8cfd44b3a36beb4ab245a2d0?p=5a665d8b1b634e1490c04998f04e9cb5&pm=s
**We also have been denied any data from the autopsy of the creature found in Level 27, despite the potential for the life form to be carrying bacteria or viruses for which we have no remedy. Indeed, KDS are now actively denying any life form was found, despite several of our staff being present at the initial discovery. The truth, it seems, is now negotiable. **
Analyst Report
Reported by: Boris Stanovich C066 (Report Analyst, Medical Dept.)
Date of Report: September 21st 2053
Report: #SAMD-C066-15
Report Summary
My report on Medical Response Team activity during August 2053 follows:
During the first week of August, MRT responded on-site to 31 incidents. 19 incide...
I wonder who had the bright idea to not publicize the autopsy
that thing was down there for at MINIMUM, 65 million years with no food or drink.
Probably the biggest mistake there
hahahahaha
i'ma just post a log. 1 sec
True, nvm surviving in a vacuum traveling, unless they instant transmissioned the entire asteroid into the earth
https://www.notion.so/Timeline-0e93a62e8cfd44b3a36beb4ab245a2d0?p=cca20197c3ab4a7291e4100247b7aa78&pm=s
**During the incident detailed in report #G06-A3-181, no such measures were taken. Researchers from the Material Spectroscopy Laboratories entered the area without suitable protection, and no seals were placed to protect the area from further contamination from access tunnel AT06. The lack of care taken when collecting the samples either compromised the integrity of the collected items or risked contaminating the entire facility with any pathogens found at the site. Although the artifacts were bagged and sealed, at the point of their quarantine, the UV had already been compromised.
2 researchers from the team reported minor flu-like symptoms in the weeks following the incident. While these symptoms appear to be unrelated to the lack of care taken during the collection procedure, it must be assumed that the team contaminated the site to some degree. Standard DNA analysis of the artifacts has been compromised, and any biological material found on the artifacts or in the UV must be regarded with suspicion. Any biological data extracted from the area is therefore useless.
It is recommended that the research team be stripped of their Tier 4 clearance privilege, and that in the future all UV surveys require not only BioHaz clearance, but also approval from the SMC Operations board. The board should also consider forming a separate department or entity to handle all investigation of such anomalies. Having a dedicated team will not only ensure the correct protocols are followed but will also offer deeper insight into any such discoveries.**
these two knuckleheads doomed the human race.
Analyst Report
Reported by: Boris Stanovich C066 (Report Analyst, Medical Dept.)
Date of Report: March 18th 2052
Report: #QRTC-B520-02
Report Summary
Following the discovery of the area detailed in report #G06-A3-181, concerns were raised regarding the quarantine protocols exercised by the research team during the collection of arti...
not following quarantine procedures, the classic.
(these are patient 0 and patient 1 of infected humans) (outside of the mayans oc)
they also contaminated everything
that too.
would be funny if it was the only sleeper left, and it was just a corpse
(the autopsy was waaay after this)
Truly the highest IQ individuals
at first, it was only nam-v in the complex
they only encountered the parasite years down the line
as they kept on' diggin'
Lmao
SMC was STILL DIGGING during the EXPLOSION IN THE INNER, and while kovac was ACTIVELY FIGHTING SLEEPERS
Haha, that reads like a sitcom moment
it reminds me of that TF2 meme
Post it
Valve.
I DO NOT TAKE CREDIT FOR THIS VIDEO.
All rights reserved to Valve.ยฉ
Medic's reaction very much a normal person's response to the corporate greed present in the gtfo lore
D-Lock Block Cipher
Sender: Dean Lockwood A074
Receiver: SMC.ALL
Date: November 14th 2053
Subject: Changes
I will be serving as the Project Manager for Santonian Mining Company until a suitable replacement can be found. The tragic loss of Andrew has affected us all deeply, but we must carry on regardless. That is what he would have wanted.
...
How about its an actual virtuous corporation for once, but it just gets buttfucked by bad circumstances
"we will be adjusting security procedures to make sure we are not caught off guard in the future", (this log is AFTER the fucking explosion in the inner)
cuz those don't exist
also, get a load of this
In response to multiple complaints about wearing masks, we are not mandating their use. If you elect not to wear a mask, please exercise common sense (cover your mouth when you cough or sneeze, keep a reasonable distance etc.) Your choice in this matter will be recorded in your personnel file.
lol
this is after the virus AND parasite are in garganta btw
Those exist as plot points, but if you're gonna set it in a scarcity future it makes sense as a plot point
like for example Nerv in Eva
(this is what the surface is doing the month before)
Mambo Media Services news wire
Statement from Dr Gloria Rutermayer, WHO Regional Director for Europe
28th October 2053, Copenhagen, Denmark
Due to the continued spread of the NAM-V virus, the World Health Organization is recommending all European nations formally close their borders to all international traffic and trade. Existing social re...
in october 2053
nam-v got to the surface in february.
9 months and SMC still is lax on health requirements.
At least they are less authoratorian on the issue than my actual government was
The one time they do something right, and it's what gets them killed...
Then again it was not going to work either way.
Namv is too aggressive
Yeah I have doubts if that would have really stopped Nam v either way as well.
They didn't teleport it underground on earth.. because.. y'know.. dinosaurs
could have teleported it into orbit
yeah
still, a vacuum is lethal to most carbon based lifeforms in a.. very, short amount of time.
Something something your blood begins to literally boil within 15-20 seconds of hard vacuum exposure in space.
Or whatever the time frame was.
And then once you're dead, you become a meat popsicle, basically.
A very irradiated meat popsicle.
imagine your blood turning into a gas while you're still alive. Crazy...
i had completely forgotten about the radiaition, even
that'd probably be the bigger issue
Pretty sure you'd be too distracted by your skin cracking and bubbling as you develop multiple embolisms and your flesh boils due to unfiltered contact with thermal radiation from the sun.
(this may be dumb as im still pretty new to the lore)
During C1 Schaeffer says "do you want to complete the mission" and "you need combat, its what you trained for" and Henriksson responds with "i want to complete the mission" and "i need combat, its what i trained for" (or something along the lines)
In Rundown 5 theres a log in A3 //EXT iirc, where a recruiter tells woods "You want to complete the mission?" and woods responds with "Yes. I want to complete the mission.", followed by "You need combat. It's what you trained for." where woods responds with a simple "Yes"
Does this have any form of connection? or is it just cheeky writing
It is standard code words
I brought attention to this fact before as well. Found it by accident. Could easily be both.
The thing is: Henrikson does not respond with "i need combat". Schaeffer says that instead, with a hearable shit-eating green.
Schaeffer is likely reading a manual
thats makes sense, in hindsight.
Either its some sort of coded words to probe KSOs, or Schaeffer is having a little brain seisure. Maybe he heard the same log, or something far worse is happening and his brain is fusing with something.
Because we do have evidence that KSOs have some sort of hive-mind inflicted upon them by HSU
No direct explanation as to how or why, though.
Not by hsu.
their neural implants connect them to the BIOCOM network that they are assigned "objective stacks" from
most likely, each squad of 4 has their own set of stacks that are changed, edited, and managed.
rather than having ALL ksos follow the same set of stacks, that'd be chaos
and i say this, because of how badly he fucked up with maddox.
when he was working with henriksson, he used everything as proper as he could to make sure he would be woken up okay.
as for the commands, schaeffer is talking with henriksson about breaking free from the wrdn's influence
he is relaying these commands to try and show henriksson how he is being controlled,
given he has no memories
then after that, they go to a machine and have his implant removed.
the conversation goes;
"so when do i get my memories back? uh.. you don't, it just gets better with time" or something along those lines.
when henriksson is awoke, as is the case with ALL KSOs, they are blank slates.
so idk what you mean by hive mind. objective stacks seen to be isolated to the individual or to the assigned team, given you don't have all KSOs trying to do the same thing at the same time
stuff like r6c3 would be impossible
given two teams are doing completely different stacks simultaneously
The log specifically points out that squad B used a tactic that only squad A used previously, even though they never talked directly
which one?
just the name'd do
i'm on the notion rn
The one where squad B used Cfoam to reinforce a door
search function isn't that precise.. i'll just search by field. gimme a minute.
There's a possibility Warden gave them hints, but he never gave us any
well to be fair we don't need it, chad theory
i'll brb. gonna go try and find that log
All i remember is that its from R7, i think
D-Lock Block Cipher
Sender: Angela Klein A106
Receiver: Ellis Carnegie
Date: August 30th 2054
Subject: Unexpected Sigma behavior recorded!
Ellis,
Something remarkable for you to investigate. Prioritize this.
During a routine mission, one of our Sigma generation operatives ordered a retreat of the quad. This falls in line with expected behavi...
Yes, that one
ah, first one makes sense which in turn means that despite a period of hydrostasis (I'm still trying to find out how long they were in stasis between missions) the operative remembered knowledge of the foam and improvised a new use for it.
The operative should have had no knowledge of this material, or of the tool that dispenses the foam, and yet they improvised. The only way the operative could have known about the foam is from observation during a previous mission, which in turn means that despite a period of hydrostasis (I'm still trying to find out how long they were in stasis between missions) the operative remembered knowledge of the foam and improvised a new use for it.
second one, explains it itself. It doesn't stop there. On a later mission, a Sigma gen from a different quad exhibited the same behavior. He secured a bulkhead door using a PolyFoam gun he found in a storeroom of mining equipment. This not only indicates a peri-stasis behavior continuance, it implies an unknown method of trans-operative communication. The only way for that behavior to have passed between KSOs is through BIOCOM, and BIOCOM only passes on new behavior after it has been approved by us.
so, it's...
2054..
it's post WRDN takeover
so it could be warden using the neural implants to send data
Warden is becoming more and more of an inside job, doesn't he
to be fair, we don't really know how converted people are trained as KSOs after being.. kidnapped,
so it could be a plausible thing.
Soon we'll find out he's responsible for sleepers absolutely massacring the complex
that its just standard to teach KSOs that way with their jacks, and the wrdn is simply sending more data through post-indoctrination.
But again, we never expericned this as players
but yeah, that seems to be the most plausible thing, rather than a hive-mind between KSOs, because that'd imply free thought, which we know they don't have
so they'dn't be able to share info.
Warden never gave us any suggestions of any kinds
Unless... Does cfoam's description says anything?
actually, doesn't it in the tutorial in r7?
i could be remembering wrong
By hive-mind i mean more of... Like KSOs having dejavu's of each other's memories or experience. Like an itch that scratches your mind about how you can use this cfoam tool to reinforce your position.
Not direct, but very suggestive
in the log? not really. just SMC construction foam.
it's not Kovac hardware.
In the game itself, when you pick it
i don't think so but i can check. gimme a minute
ah, yeah i get what you mean, but nah, it's most likely just WRDN sending data and "thoughts"? i guess, on how stuff works and what it does
though a subconscious thing would work here the most.
rather than a direct thought
just inherently knowing to do that, but not knowing why
like.. instinct..
yeah that's making 110% more sense
C-FOAM LAUNCHER
STALWART FLOW G2
"ENEMY SLOWDOWN
DOOR REINFORCEMENT
CHARGE UP FIRE"
There we go
it's like instinct being programmed into the KSOs using whatever connection is left from their programming post-memory loss with their neural jack
i wonder what happened to daraxus and punkthulu, they haven't been in chat in a long time. kinda miss em'
https://www.notion.so/ab68b94496bd4b27bec291de65ebd510?v=9c98784771d740f3b605ff63763b4963&p=63289e6bfe49411fa071e77d5aac0db9&pm=s
it's really hard to find logs about the neural jacks on the database. perhaps make some more tags for stuff relating to nyxos and the more specific parts of the lore? @solar nova just a thought.
D-Lock Block Cipher
Sender: Ellis Carnegie
Receiver: Angela Klein A106
Date: March 13th 2051
Subject: Sec-B-M Chip 2.7.4 has been shipped
Ms. Klein,
The new Sec-B-M chips have been sent out. The first shipment will contain 120,000 chips ready for installation. These chips will allow you to increase the PDRM upload spe...
How many logs involve neural jacks?
Probably not worth adding a tag for it if it's a one-off.
i think just 1 or 2, but that's just what i was looking for at the moment
stuff like the "kovac security operatives" tag, why does that have the a gallus hammerstein log? and how come stuff like "psychological encoding" isn't included in it?
not a big deal, just a slight pain when sifting through the logs, there are a lot of them
your "iridium" tag also only has one log
Probably just a missing tag. I need to review all of the tags in general to get a clearer definition of which tags are for what.
"Iridium" is an old tag that Chase added.
ah
Wasn't aware it existed.
for the most part i've been using this page https://www.notion.so/ab68b94496bd4b27bec291de65ebd510?v=9c98784771d740f3b605ff63763b4963 a lot since it is by far the most efficient for me when getting quick research
i can make my way around it decently enough, but i see how it could get to be a problem as rundowns drop more and more
Yeah, I don't have clear demarcation on which tags are for what rn.
demarcation?
I just kind of see what is brought up in each log and add them on the spot.
i thought chase handed it off, do you not have full perms?
Delineating between what does or doesn't fall under a specific tag.
I have full perms, I just haven't sifted through those things.
ah
honestly it could probably be cleaned up a lot with just a day's worth of sifting.
stuff like having both a "KSO" and a "prisoners" tag, for example
removing all tags and placing them one at a time down the list, i could give a hand looking through
I just need to make a doc of every tag and its intended use, and then I need to go through every single log and adjust tags.
Team Insight:
Insight Research/Expeditions:
Dreyfus Industries:
Hammerstein:
Planet/World Destination:
Rise Project:
Kovac:
KSOs (Legion) & Research:
BIOCOM Network:
Hearsay:
SMC:
Garganta:
Nam-V:
Parasite:
Nyxos:
News/Surface:
State of Truth:
Fossil/Inner:
Explosion:
.
would be a good start for the sorting
then just make a list of all logs then drag/drop them into each of the 4 fields, then the subcategory
i'll sort it out then i'll DM you.
i've got nothing i'm doing today.
what the hell even is Nyxos?
what is their company's goal?
SMC is a mining company, Kovac is a PMC, what is nyxos?
i'm making edits to prepare for a "for dummies" doc v4
I think they are just a contractor that SMC hires. They deal with random stuff like concrete and other things like that.
Schaeffer isn't a soldier just a pit boss how much of a threat does he pose he doesn't ever have a gun can't Warden just crush him with a blast door if he wanted to.
WRDN is letting him run awol as a experiment or just isn't as all seeing as we once thought.
Hell Schaeffer can't shutdown Warden can he?
Granted he murdered a rise subject but wasn't a challenge.
even a monkey with a wrench can shut down a mining operation
Warden probably considers him a hazard to its plans, limited resources (technically)
Woods, Hackett those guys are terrifying
Inb4 they mean "charge up fire" as in C-Foam is flammable before it's properly set
After all, if the world is kill and planet is shit, who's going to be producing all the ammo, weaponry, tools, manpower, etc. to deal with warden's tasks
Seems badass
Nvm if Mr. Galactic Brain over there decides to wake up actually useful KSO's and convert them, that's just less manpower
Light it on fire, they get splattered, then it sets into a cement-like substance and just burns
I like to think "actually useful KSOs" would be smart enough to kick Schaeffer's shit in the first chance they get
Ofcourse, we haven't ever directly dealt with Schaeffer's interference yet other than Unit 22
One in the head two in the chest.
Henriksson seems pretty useful
That type of guy
Engineer given this could he in theory pull the plug on Warden
Henriksson isn't a Kovac Security Operative though, is he? I thought he was just some nerd Schaeffer pulled out of Hydrostasis
He had the brain washing thing going on in his logs
Definitely Legion
Yeah pulled the implant out of his neck
Wonder if Schaeffer had to fight him to do that.
Maybe if we knew where Warden and BIOCOM are actually held
We know exactly where the BIOCOM Core is. We go there.
I'm sure someone more enlightened than me could tell you
Yeah but where is the big man
also is that it's core?
Technically we need Warden to survive
I meant the warden protocol itself
WRDN is probably also in the BIOCOM Core
I would imagined it would be housed closer to the surface
Given it took it over attempted to
WRDN isn't something that was developed/built into Garganta.
Now they are fighting back and forth for control
WRDN is effectively a Trojan Horse become semi-sapient, or so the implication goes.
Er, not Trojan Horse, but a form of Malware
A Root Kit, basically
Considering it took over BIOCOM completely
I always just figured it was another type of AI
At least that's what I read somewhere in a log, but my memory is kind of hazy
BIOCOM and WRDN aren't AI in the traditional sense
They're not self-aware
(Or not fully self-aware yet, in the case of WRDN)
Yeah DI (i think)
Whatever its end point is, WRDN's definitely going the "alien intelligence" route for nascent AI, that's for sure
It talks to us VIA issuing orders, it reacts like us, is fallible like us (Schaeffer giving it the slip), but its thought processes are totally alien to us
I guess not knowing its goals doesn't help here
Not alien as in ETs, more "We can't fathom what it's thinking"
versus the very clear human goal of "don't get murdered/die/infected"
Maybe Warden is into eugenics and is making the super babies to replace humanity
If BIOCOM was becoming self-aware, WRDN got to it before it could progress past a nascent state
Which may have jumpstarted WRDN's progression into self-awareness
Since the two are almost inextricably linked
And, one of the running theories is that WRDN is trying to create the ideal shell for it to offload its consciousness to
And effectively escape its metal hell
Alien mecha god Warden when
Rundown 8 waiting room where we become Eva
Because I imagine to a growing, (possibly) self-aware AI, being stuck in permanent combat with a very pissed off "Dumb" AI
Is a very shitty situation to be in
Now that I think about it, do we know BIOCOM's objective
BIOCOM's objectives are whatever the hell Kovac wants.
But since Kovac doesn't.. exactly exist anymore..
well yeah but before Warden started doing stuff to it
That's what I meant. Kovac are the "owners" of BIOCOM.
It would apply its intelligence and decision making skills to whatever Kovac had going on at the moment.
Without Kovac Defense Services in the picture, BIOCOM would probably fall back to some basic adaptation/self-preservation protocols
Or it could trigger a "Scorched Earth" protocol if it deems it's in danger of being taken control of by hostile forces.
Which would be uh.. very, very bad for us
Since Garganta uses more than a couple reactors of unknown make and power source
Could result in an extreme detonation event that causes the whole facility to collapse.
Any case
BIOCOM's been shoved into a corner for the foreseeable future
It can't act, or even interact with anything
Not while WRDN's got it pinned, so to speak.
Well could we in theory cause a meltdown and destroy whatever is inside that space rock.
If it survived crashing to earth and burying itself 2km under ground. I doubt anything we do short of putting a nuke inside it will work
i forgot that, schaeffer squeeze U22 right hand like paper
Pretty much, yeah. We Trojan'd the guy in events of D2.
Who is himself a trojan that enslaved BIOCOM, the original AI who controlled the operations.
So we Trojan'd a Trojan who's currently suppressing BIOCOM who's still trying to gain back control for like 10 years now.
Only good things can come from this, I'm sure.
Can't wait to see the stand in front of door for 5 minutes objective next rundown
or even better "hide in closet"
Depending on how cool the door is - why not.
woah woah woah woah woah
breaking news
@burnt wren https://www.notion.so/Timeline-0e93a62e8cfd44b3a36beb4ab245a2d0?p=421bd92520ba4f4c9654113ae499fd18&pm=s maybe the parasite got out sooner than we thought
D-Lock Block Cipher
alias:int_server.1024_ciph.tier5.med_core/RSullivanB197.flagged
From: Dean Lockwood A074
To: Ronnie Sullivan B197
Date: Feb 13th 2053
Subject: Our culture
Ronnie,
I have authorized the changes you requested, and three sectors have been allocated as triage centers for any employees showing signs of exposure. Isolation of...
a meer week after nam-v got out.
long before the autopsy.
Big oof again.
Jesus christ, they really are like fascists.
Don't use these words, fire anyone who objects... Fucking hell.
Lame, Mr Lockwood.
I hope you got a large sleeper tongue up your ass.
"Don't call them stoopers" really did it for me
@shut mountain Would you kindly please replace the ๐ of the previous "FOR DUMMIES" document with this one? This file has been REVISED and rewritten to be more friendly to read, as well as fixing many spelling and writing errors made with the last revision.
- A reminder to those reading this document to get familiar with the lore, this file is too large to click expand, as such you must either download it, or click "View Whole File"
Here u go
So there haven't been any hints pertaining to the wardens origin right?
Nope.
So if I understand things correctly, the legion program was essentially to be scrapped and whatever the name of the program the neonates are from were to be a replacement after the kinks are worked out. I saw a file in R7B1 talking about how they found something that can accelerate the growth of grass. Would it be a safe assumption to believe that whatever that compound was is being used in the neonates?
Most likely, yes.
Legion was a program run by Kovac.
Rise was a project made by Insight. Two separate companies.
Legion was never planned to be scrapped. The neonates are a part of RISE, and it was designed to supplement Legion or be an alternative to it. Kovac wouldn't shut down Legion just because another company is doing the same stuff.
The grass log you are talking about is from an auto-gen. They aren't cannon. They are randomly generated from a list of keywords on every terminal.
Ahh really?
You sure about that? It was a log about an email chain between two people

Dreamy is correct, there is a log with emails between Durant and Susan Nesbitt that mentions improved growth
https://www.notion.so/Get-home-safely-9d85aa755118437095142743fad2b529
That email is like a crack dream
It says a lot but also says nothing, weird.
But I am certain on everything else I said
I just didn't think they mentioned grass anywhere else than in auto-gen keywords. Weird. I read that log yesterday while preparing the lfdv4
Wonder what the fuck Susan in on about.
Also how is that fair? You said a file, not a log there are like 15x more autogen files than logs in any level
Improved growth in what context?
And it would depend on when the RISE project was started, because ef01 is at the VERY end of the timeline.
Grass ^^
So I guess I've got one more question but I suppose it's really just speculation
So we know employees deeper in gargantua were suffering severe psychological issues and it's safe to say a good chunk of them became infected over time and there is probably a connection between the two. Can schaufer be trusted? The thing said he's infected and yeah, sure, hydrostasis has messed with his mind but he is really unhinged in the way that he speaks. He reminds me of some of the schizophrenics I've spoken to at work. How much is hydrostasis and how much is possible psychosis at the hand of the infection within proximity of whatever is at the bottom? What if his attempts to subvert the warden are just part of some alien endgame? I feel like I'm rambling so I'll stop here
The game lists it all as logs so I just called it a log. ๐คท๐ผ
true but i thought you meant like the stuff on computers you find as you walk around, not when you are using a terminal, like these
I uhhh never noticed that til literally right now
I'm too busy trying not to be bad 
there are dozens of them in each level. they are called autogens, i think all terminals also have them, though those are actually listed as such
nope.
๐
you can be in hydrostasis for as long as you, or the ones forcing you want. the astronauts in hydrostasis in the Red Alpha mission were under for 6 years.
the suicide rate in the complex rose significantly after nam-v got out, something like 34.7% reported psychological disturbances.
Can Schaeffer be trusted? I don't know. that depends on how you feel about what his motives might be. right now i am about 60/40 with him not stabbing us in the back.
some alien endgame? that's not as far fetched as you might think. we don't know how he got out of KDS deep and into warden hands, and it is quite the paradox in the timeline.
though we have no evidence to point any of them surviving at the current day.
Yeah yeah. One thing that's bugged me is that in the for dummies I saw a thing about a thing that seemed to vanish. Was anything related to that ever brought up again? I'll post a grab of the text in a sec
ah, the edgar/teal creature log.
you don't need to, i can copy paste the full log from the notion
Log E105-009
Date: January 16th 2053
Patient: Employee E105 (Edgar Soweta)
Att. Phys: Dr. August Teale B023
//HearSay auto-transcript begins//
TEALE
Describe to me what you saw.
E105
You mean what was there.
TEALE
Is there a difference?
E105
You make it sound like I hallucinated the whole thing.
TEALE
I didnโt mean to--
E105
Iโm not a nutcase T...
we've never encountered anything like the creature described, closest being the floaters that can also teleport, but they sure as hell don't look humanoid.
and nothing like it is described anywhere else, though Insight never gave us descriptions of the aliens they found, only that they found them.

The lore is cool for this game but frustrates me more than any other game ever has
oh don't even get me started, the stuff around world lines and destination is a nightmare
I need to go back and read earlier posts because I recall people talking about world lines and differences in time between the two (maybe more?) Dimensions
possibly infinite, yeah
Have we confirmed that the other place is an alternate earth and not another planet?
though we only go through our own and destinations'
the opposite.

it is a planet in the Butterfly Nebula, 3k light years away.
we have exact coordinates, yeah

ALLENS MAN

https://www.notion.so/Timeline-0e93a62e8cfd44b3a36beb4ab245a2d0?p=ec970edd9bf540bb8b3067bcd84ccc45&pm=s
https://www.notion.so/Timeline-0e93a62e8cfd44b3a36beb4ab245a2d0?p=6bf8c73545114da2a4f77d33e5af99a5&pm=s
two offenders talking about the differences in world lines
Log G732-049
Date: June 05th 2055
Employee: Dr Rebecca Stokes B162
Type: Journal entry
//HearSay auto-transcript begins//
STOKES
Hearsay on.
[2.3 second silence]
STOKES
Okay, so, I just checked the quantum signature from E-F-Zero-One. Now we only got a 5 millisecond data burst, but it gave us something to work with at least. The frequency rate...
Log G732-076
Date: June 09th 2055
Employee: Dr Rebecca Stokes B162
Type: Journal entry
//HearSay auto-transcript begins//
STOKES
Hearsay on.
[2.3 second silence]
STOKES
Regarding the quantum frequency anomaly from the final E-F-Zero-One data burst
[1.9 second silence]
STOKES
We traditionally over complicate quantum superposition. At its most b...
the coordinates we decoded https://www.notion.so/Timeline-0e93a62e8cfd44b3a36beb4ab245a2d0?p=b2ac368b9f9440fcb5aa0de96c14f14f&pm=s
ACCESS -BIOCOM -29$525GVTHR2%456FS
Instantiating BIOCOM.net(CLI)โฆ
ready:_
unknown file type
read:_
MzcgMzcgMjAgMzggMzQgMjAgMzkgMzkgMjAgMzEgMzAgMzMgMjAgMzcgMzcgMjAgMzggMzQgMjAgMzcgMzcgMjAgMzEgMzAgMzMgMjAgMzcgMzggMjAgMzYgMzggMjAgMzggMzEgMjAgMzEgMzEgMzcgMjAgMzcgMzcgMjAgMzEgMzAgMzYgMjAgMzYgMzkgMjAgMzEgMzIgMzAgMjAgMzcgMzMgMjAgMzYgMzcgMjAgMzQgMzggMjAg...
Expeditions to the Allen's home world with the Matter Wave Projector, Destination, begin in June of 2055 with the EF01 expedition. Dr. Rebecca stokes, the researcher in charge of EF01, notices many oddities with the expedition, and Destination in general.
Destination runs 85:1 seconds faster than earth. Bishop, who was a part of EF01 was gone from earth for about a week and a half, but perceived time as though he was on Destination for 2 years. Between EF01 and Rundown7, it has been 9 years earth-time, but 765 years Destination-time.
Time works fundamentally differently in Destination's world line. Essentially, the Matter Wave Projector does 2 things. It teleports you to a location that exists in both plains of existence (Destination in our universe, in the Butterfly Nebula), and to their world line.
It does this by changing the frequency that our matter vibrates at. Think how a Valkyrie can shatter glass at an opera by singing at the right frequency. To return to earth, a version of it must also exist in Destination's universe.
(The stuff above is stupidly complicated, don't be afraid to post a comment in #gtfo-lore asking about it because Jesus Christ, this shit is convoluted. -Frostty)
yep
This stuff is gonna be sitting in the back of my head later when I go to work
GTFO's lore is long and very, very complicated
The latter half of that second log is rather frightening.
Oh, privacy settings
I got tired of bots trying to pull stupid bs
You know, steam nonsense to steal your account ect
aye
I'll send you an fr then you can dm me
Is anything from rundown 7 covered in the for dummies yet? I know it doesn't have run down summeries but rewatching a play through of b1 and what happened to madox didn't mean a thing to me when I first played since I only just started but now, that's spooky af
yep, it has been fully updated.
me and my team went through the first week
i think maddox mental just went kaput so
same thing we did for 6.5
he wasn't awoken correctly so his brain started to deteriorate
we went nuts and tried to kill schaeffer.
can anyone even wake up the ksos correctly like the warden does
yes
does the warden even correctly wake up the ksos
I mean, schaufer did
schaeffer did with henriksson
Ya ^
yes, because they die if you dont
Klauss
their brain melts in their skulls
so schaf learned from his mistakes with maddox
and didnt repeat the same with henrik
yes
that's why he had us go get a collection case in b1
it had the chemicals he needed
was it ever mentioned/revealed what does schaf look like/wear
nope
not neccessarily
he wasn't made as a kso.
he was a lv3 pit boss working for santonian
no
like middle management-y type of thing
fair
More accurately: The "yell at workers to get shit done, beatings will continue until morale improves, certified weasely bastard in service to the higher ups" kinda guy. At least until he went a bit batshit.
Nobody calls himself a fucking hacker
is that henrik ref
Can we take a moment to appreciate the top notch voice-acting in this game?
I like the "Schaeffer, I don't know what the fuck I'm doing here!" as a programmer engineer I can relate
That's a little bit cynical. He's basically captain of the operation - relaying information where to drill and how.
And from the logs, especially early ones, he sounded pretty reasonable and actually competent.
He even reffers to "building those walls" so he clearly did something himself sometimes and takes pride in his work.
I mean, is it really with how Santonian and Kovac both reacted to the goings on? I never said he would have willingly been like that. Cronies as a trope are frequently in the position of "do it, or we'll do it to you as well as them".
And fear and self-preservation are one hell of a pair of motivators.
Judging from his early emails, a pit boss is probably something like a foreman or chief. I work for a large multinational myself and these people are usually on the laborer's side and do indeed often get their hands dirty when things get messy.
Construction contractor right for Gargantua Schaeffer Complex would technically be a research facility and fallout bunker and mining operation
yea, he was not a kso. but the warden still used him in the normal 4 man expedition squads. so I would say he could have similar clothing.
schaeffer is like dauda. neither of them were ksoโs, they both took refuge in an HSU, and somehow the warden got a hold of them and used them.
Quick question, do we know exactly what was going on with D4?
Like were they dimensions or timelines?
My best guess given new information, destination's version of earth
Or it in other world lines, with the "corrupted" or malfunctioning data cubes.
Ooooohh!
man I love this game
With how the flyers come out of portals, any thoughts about chargers and shadows coming from different dimensions as well? In E1, Alpha 2 was full of chargers, maybe they came through a different jump gate?
We don't know, though I'd hazard a guess that floaters are restricted to local teleportation, since we never see any before r6b1 when they get into garganta through one of Insight's warp gates
As for the human infected on destination, we've seen normal variants there before, but we don't know enough to be certain where specifically they came from. Being from infected expedition teams, or from warp gates directly from earth
Yeah, mentioned it because the chargers horns look awfully similar to the black crystals in Alpha
And the crystals are also kinda translucent, so idk if theyโve got something to do with shadows
Idk, kinda spitballing rn
Those specifically aren't. They are some kind of natural armor plating, like chitin. You'd have to ask @rocky wraith as he knows more than me about this kind of stuff relating to biology
As I'm not a biology major or anything like he is, I'm just a nerd with too much time on my hands.
mlam
Yeah we did comparisons like that before and it turns out they look to be different material unfortunately
i thought i made a typo in the revision but holy fuck.. https://www.notion.so/Timeline-0e93a62e8cfd44b3a36beb4ab245a2d0?p=93af7421498545bda4a6fe13fb645687&pm=s 1.5-2k MILES wide
Private encryption//SMC mail server
From: Andrew Clinton B035
To: Janson Davies A001
Date: September 03rd 2049
Subject: Found it
Mr. Davies,
I wanted to confirm that we have indeed found what weโre looking for. Thereโs a sediment layer running from dig site 10F (near Chicxulub) out to a few kilometers off the coast (weโre calling it La Vena...
that's insane
(that's 3218.6 Kilometers)
that has to be a typo on the devs' side, right?
thats this wide!
holy shit it's true..
**##########################################
Private encryption//SMC mail server
From: Andrew Clinton B035
To: Janson Davies A001
Date: September 03rd 2049
Subject: Found it
Mr. Davies,
I wanted to confirm that we have indeed found what weโre looking for. Thereโs a sediment
layer running from dig site 10F (near Chicxulub) out to a few kilometers off the coast (w
eโre calling it La Vena internally). The vein looks rich, and the scans confirm thereโs a
huge deposit at the end. Our engineers ran the numbers on it and if the scan data is cor
rect, weโre looking at a mass thatโs 1.5 โ 2k miles wide, and up to 4k down. Our scans ca
nโt penetrate all the way through the mass โ itโs too dense. Weโll have to dig to get acc
urate data.
If the density is consistent, we could be looking at upwards of 4,000 tons. A conservativ
e estimate puts that at 300 billion at todayโs Iridium price.
We have a plan to reach it, though the structure will probably send the Greens into a fre
nzy, so we may need some PR help with that?
Anyway, Iโll send you the blueprints of Garganta later this week โ weโre just putting the
final touches on it.
Back to it,
Andrew.
##########################################** is the full log
it doesn't say, but you could probably calculate it
yeah
that's what i mean
@dull crest your numbers are jank, can you relay this to the team? no way something almost the entire width of the continental united states only weighs 4000 tons
yea those dimension have to be wrong
I think they mean 1.5 -2 miles
not 1500 to 2000 miles
i can't change it, it's on their website https://santonianindustries.com/
Homepage of SANTONIAN Industries, strategic investors group.
the earths mantle ends at 1800 miles deep
just gonna have to wait for a response with an accurate number
i know
why i thought it was a typo when rereading my revision
I think they actually mean meters instead of miles. In the deep scan log, they said 1.5 - 2k meters I believe.
i get what your saying, but i gotta wait for calle's response, y'know
just in the off-chance
i mean we have world lines in lore now, so it honestly nothing is off the table in their writing room at this point
well just do the density calculations with that mass and volume. I bet you will find that the density will be really low.
i'm not arguing that it's not bullshit, it clearly is
im just saying i don't want to edit and repost my revision in the same day again unless i get confirmation
yea, ik.
Anyone heears like bubling sounds in the main menu now?
I swear they werent there before, but that does make sense
Just out of curiosity I calculated to volume of the egg to be 852,000,000 m^3 using the normal dimensions of 1300 meters wide and 2400 meters tall. Using a mass of 4000 tons, the density comes out as 0.004 kg/m^3, which is 306 times less dense than air.
So either the mass is incorrect, or I calculated the volume wrong. There are not really any volume equations for an egg so I just calculated it myself using some calculus.
306 times less dense than air
Hahahahhaha
For a "hyperdense metal", that sure is light
yea, lighter than anything in the universe lol
helium is one of the lightest things in the universe and it is only 7 times less dense than air
I wonder if we'll ever find allen logs
probably not, the only thing we have ever actually seen in-game of theirs is this. everything else is logs made by humans talking about them.
but one can hope.
and maybe whatever the hell this shit is on the cables
I always assumed that this ring was created by the initial warp, not by the aliens.
glowy green stuff like a lava lamp on the outside of the cables, only on this teleporter
yea these are interesting
our "spawn" point is in front of it. you have to turn around to see it and it is embedded in the cliff behind you.
that, and there is no sign of anything like it in r6d1, or r7c2 when we also use warp gates
though that^ is probably bigger proof than where we spawn.
yep
well yeah but we haven't been as deep inside
Unironically would like a log to just be mundane stuff in a completely illegible style
that is very true. i yearn for the day that we get a chance to explore the Inner
Deepest we've been is 1.6k right?
Inner was like 400 feet below that or something if I remember
something like that, yeah
meters*
i was talking to some people in a run of b1 earlier today about GTFO lore and the LFD document, they asked me to read it, and given how insane the lore is in this game, i doubt anybody reading it or learning it for the first time thinks of anything except this.
I remember in the early days it was a schizo mystery hunt until we got more concrete grounded lore starting with schaeffer
It still feels rather schizo though LMFAO
that was in like rundown 4, the game started in rundown 1 and 2 having like only a single log, then as it went on, every rundown, it doubled, and it doubled again, and it doubled again, and now we have this mess.
ancient hyper-advanced aliens, world-destroying bio-weapons, and very dumb human scientists.
the three cornerstones of any Sci-Fi channel original
I can only hope the calisto protoccol is going to be as crazy as this
given how crazy dead space was minute 1, it'll be pretty crazy too
what's that? never heard of it.
Yeah
anyway, it looks a lot like dead space
idk if you know about dead space lore
but it is quite crazy
with the flesh moons devouring planets and stuff
and the main character being moderately schizophrenic
i played a bit of 2 and all of 3.
hmm, you jumped into the batshit immediately huh
3 is more palatable cause you can play with a buddy, but it's still rather crazy
it is how it is. i just am naturally drawn to crazy.
||there's a very interesting theory that the 2nd player is actually a delusion isaac has to cope with being basically the only one qualified to this stuff||
We havenโt been below 1.5km yet I believe. The complexโs target depth was 1.5km, so that is the deepest part of Garganta. But SMC dug deeper to reach the Egg, which is that 2.2km tall 1.2km wide deposit. Also the Inner is deep inside the Egg iirc. If I have to guess, the Egg begins at like 1.6-2km deep.
So I guess we'd see more bootleg tunnels and less official machinery
yea
SMC is a mining company after all
i'd like to see a bore-drill
i think of something like a massive tracked drill that they drive through tunnels
given the drill bit was big enough for Jordy to walk into
You know, it would be really cool if one of the rundown objectives before the inner would be to operate one of those
You can see some drill bits within the dig site environment.
unfortunately no
literally any dig site level has them. just look at the walls.
which levels have dig-site tile in r7
i don't remember
i know c3 does in secondary but that's.. a bit of a pain
holy fuck
Itโs in the ceiling
yea they are big af
wonder how they operate vertically if they are driven
if their cockpit is just sitting like a dynamo and can rotate
yea good point. they might just be lowered on a cable or something
that'd be a whole hell of a lot of stress, much more than elevator cables.
that's why you add many cables ๐
I really want to see and environment like this
still, wouldn't think something like that'd pass OSHA regulations
kinda precarious
what in god's name?
There are not enough small confined environments.
ah, thats what you meant
Looks like a warhammer art piece
though it was a leaked promo art from way back when
Long tunnel would be rather kino
no, I think itโs fan art
Personally I would like something like a set of stairs downwards
rather lengthy stairs
i mean i'll post it again but, i think nothing can top john carpenter's the thing in terms of alien architecture designs.
- an alarm
we got exactly that already in r6.5
the STAIRCASE OF DEATH
Hmm I guess so
Meant more like the ff7 stairs, something you would see in an office building
like surface level offices and crampt spaces would be really cool
especially stuff like automated defense turrets and tripmines left over from the Kovac days that we either have to bypass/destroy as obstacles during levels
That's a really cool idea
Could add some enemy variety if turrets or androids stay operational
old lobby screen was great. i dunno why they changed it.
I guess changed to add in boosters
Or to make space?
.... i ran c3 secondary.
(1) Bore-Drill head, embedded in wall.
(2)Bore-Drill bit, one of the cutting blades. i can only imagine the bloody mess that became of Jordy, Jesus.
What are we talking about here?
**##########################################
Private encryption//SMC mail server
From: Andrew Clinton B035
To: Janson Davies A001
Date: September 03rd 2049
Subject: Found it
Mr. Davies,
I wanted to confirm that we have indeed found what weโre looking for. Thereโs a sediment
layer running from dig site 10F (near Chicxulub) out to a few kilometers off the coast (w
eโre calling it La Vena internally). The vein looks rich, and the scans confirm thereโs a
huge deposit at the end. Our engineers ran the numbers on it and if the scan data is cor
rect, weโre looking at a mass thatโs 1.5 โ 2k miles wide, and up to 4k down. Our scans ca
nโt penetrate all the way through the mass โ itโs too dense. Weโll have to dig to get acc
urate data.
If the density is consistent, we could be looking at upwards of 4,000 tons. A conservativ
e estimate puts that at 300 billion at todayโs Iridium price.
We have a plan to reach it, though the structure will probably send the Greens into a fre
nzy, so we may need some PR help with that?
Anyway, Iโll send you the blueprints of Garganta later this week โ weโre just putting the
final touches on it.
Back to it,
Andrew.
##########################################** is the full log
^This log here. It says the mass extends 1.5 - 2k miles wide, and up to 4k miles down. Meaning 1500 to 2000 miles wide. Thatโs huge.
2000 meters would make more sense than 2000 miles in this circumstance.
It might of been a typo.
Just wanted to show off my favourite drill picture
That's the usual answer I get from the lore people "those are email. People do typos"
That is one hell of a typo though. Really? It didn't crossed the character's mind that 2000 miles is a little bit too much?
At which point the game owes us a 2nd log, where he fixes the type.
Just say the character is from europe and could not be bothered to translate the values properly
ez fix
Still, I can't change it without knowing a value to change it to. If the characters made a typo in a log, that doesn't mean we should just get bad info
So I ask, @dull crest , is there a correct value that the character was trying to say?
When dealing with numbers, especially something this important, making a guess is the worst possible thing you can do because it can throw countless other things off.
not even a second log, just a number to go "oh, okay, this is what it meant", it doesn't need a whole re-write, just clarification
well no, that's different
we have logs of Kovac and SMC management lying to their coworkers
the difference is, we know that those are lying
"people just suck, don't you know"
we have information to prove it
we don't have information here to point to otherwise, there are no other numbers to the size of the vein
its just that one log
it would be nice, if we had an official contact channel here for quick-questions to the lore team for those of us who write documents and do in-depth research to help to teach others
@dull crest do you think that would be possible ?
not even to ask for answers, just clarification. "oh hey, is this a typo?" "this log says this but this says that, are one of these two lying?" "is x canon to the storyline, or purely in gameplay?"
Dunno, can check!
@burnt wren @eternal talon @dim scroll itโs supposed to be meters ๐
"miles" and "meters" is one hell of a fucking typo
That's not a typo, that's a brain aneurism
I mean it can be easy to write miles instead of meters if your really not thinking about it.
No narrative designers were hurt making this log
Lmao!!! ๐
Given the context of the log - "not thinking about" doesn't sound like a good excuse to me. This is important shit - letters like that are written with care and consideration and not [violently typing with a speed of light]
They clearly did not have enough coffee, though.
And yeah, that's a literal 1998.8 mile difference.
(Give or take)
Artkek you're really hung up on this. Let it go 
@shut mountain Would you kindly please replace the ๐ of the previous "FOR DUMMIES" document with this one? This file has been REVISED and rewritten to be more friendly to read, as well as fixing many spelling and writing errors made with the last revision.
- A reminder to those reading this document to get familiar with the lore, this file is too large to click expand, as such you must either download it, or click "View Whole File"
there, fixed. (also rav, it's a different file, v4-1, with the fix to meters/miles) even though it looks the same at first glance
Have you tried a google doc? That way you can just edit the doc whenever you want.
yeah, but as i've said before, it's not about ease of use, it's about storage. this entire file is only 28kb
google doc takes no storage at all. Its an online document.
... i know but i like txt
and that requires being online to access
and i live in the middle of nowhere
so i don't always have that
Personally, I always like to make small random edits to the things I make. But yea I get where your coming from. I think there is also a way to make it accessible offline as well. Have you ever used google docs before?
i have, i used to write stuff like short stories there all the time
always found it more convenient than microsoft word, though something like the LFD doesn't really need the formatting
it's just a block of text in a linear style
so it's easier to access and download
really i only ever update it when i'm either changing a lot at once, or a new update comes out. i have a different .txt i keep track of my changes on and when enough are made, i just post them all as one big new document
rather than every few changes at a time
from V3 to V4, yes it was in the same rundown, but i literally rewrote most of it from scratch.
i'm only saying "fuck it" and uploading a 4-1 rn because i just uploaded v4 yesterday, and it's not been long enough to be a big deal imo
this is the correct size of the vein btw for anybody wondering (City for scale is Merida, in the Yucatan)
ty
Always xoxo
nice. honestly just do whatever works for you. your the one writing it after all.
well i couldn't work on it without the combined effort of everyone in here, working together to do research n' all.
That's... Not that big actually
here is it to scale with Buckingham Palace
You wouldn't if you're not from the UK tbh.
so like 10 of those
Thank you very much!
if you have any questions, there are always people in here to help! o7
TIL the Yucatan Peninsula has a park named after Kukulkan
Neat fact to know as an amateur mythology nerd
(I'm remembering that right, right? It's on a peninsula? My geography grades were indeed also shit)
Given that in older rundowns the bulkhead doors had threat level ratings on them, what, other than massive, grevious amounts of biomass would trigger an ERR02://OVERLOAD response from the detector/warden?
yes
Maybe its an easy way for Kovac to mark specific areas so that KSO's know what to expect behind them, rather than being based on biomass amount? Like overload means the area is a total loss and you should never access it, while an extreme threat level requires enough resources and preparation etc.
But yes the fact it gives an error does indeed point towards an automated system.
i noticed something quite interesting yesterday while playing. While it is an autogen log and thus the specifics of it aren't canon, they have "unrecognized crystalline solid" in the autogen pool now, so that's certainly interesting. Insight finding Destination's crystals down in the inner.
Inb4 the crystals are a manifestation of some lovecraftian entity
This also probably explains why the flyers teleport in
They have crystals ingrained in their backs
Maybe it's like waypoint in the teleporting
A neon banner
their ability is directly related to the crystals, yes. though we dont know specifically how they do it.
its like a more restricted version of what the MWP can do, except the floaters can only do local-teleports
Local teleports?
the floaters can teleport around the complex, yes. that is how they spawn in on levels, with these warp fx you can see in the above picture
they warping in same wavelength for local teleports then?
compared to the different wavelength teleports using the mwp
the MWP changes world-line of the user to match the taget location
the floaters it would seem cannot do this
and can only teleport within the same location,
and not between different versions of it.
hence why we don't ever encounter any before r6b1.
they only got into the facility because we left the tether open, allowing them to use it to get to earth
well, our version of earth, that is.
but these ones most likely come from destination, where we were at in alpha two, the same ones we were shooting at prior to being pulled back to earth
and they just used our own tether to follow us home
given we only see the MWP again in d1,
who knows how many of them made it into garganta before the WRDN sent another team to close the portal and retrive the MWP.
could be anywhere from hundreds, to thousands.
yeah world-line = quantum frequencies for me
^Yea they are basically same definition.
how do you know the fliers are not only coming from destination when they teleport?
I have never seen a flier actually teleport locally
they don't in levels, only when they spawn in it has the fx.
Yea but how do you know that is a โlocalโ teleport??? They could of teleported from destination.
because we don't see any before r6b1
and it said on hud "warning, cannot terminate tether" or something like that
and they came through behind us.
yes that is true. But they still used our quantum tether, that was tethered to our quantum frequency, to teleport to earth.
so why canโt they do it again when they pick up our quantum frequency some how.
yes, but it was only being held open because them MWP was still in the machine, as you can see in the above picture, we don't take it with us when we leave.
Yea but there have been other instances of quantum frequencies leaking from earth to destination through the form of matter wave collapses and alarm spawns (when fliers tp to us)
alarm spawns is what i was talking about with them teleporting around the facility, like in the greenhouse of r6d2
you can see the warp fx in the ceiling of the greenhouse, yet there are no warp gates on that level
Yea but I think it is more likely that they are teleporting from destination
since they spawn in the same room
I donโt think there needs to be a warp gate.
you are right that i can't disprove it, but the whole "not seeing any before r6b1 when we leave a warp gate open" is enough for me
there does not need to be a warp gate on some levels when we experience matter wave collapses or data cubes.
true, even with r6a1 we just randomly phase into destination when we pick up the device.
yea thatโs a good point. itโs definitely been a while between when insight personnel have last been on destination and when the warden first made contact with destination in r6. so maybe the fliers were dormant or something?
we also donโt know really know anything about how quantum frequencyโs can โleak throughโ from earth to destination.
when durant first encounters them in ef01 he talks about them already being active when he got there though, right?
because they were actively hunting for food, rather than waiting for it to stumble into a nest.
or what a โmatter wave collapseโ is
well we donโt know if he was talking about fliers
by dormant I guess I mean dormant to our quantum frequency
allens?
yea probably.
we've only seen a couple different species there
i don't know what it'd mean to still have LIVE allens there
or even infected ones for that matter,
also bishop survived in destination for 2 years. with what food and water? he was probably helped by someone.
what edgar encountered in the mines is nothing like anything we've seen in-game before.
yea. there are definitely other things that teleport.
https://en.wikipedia.org/wiki/World_line more specifically, it's the difference in quantum frequencies, but yeah.
The world line (or worldline) of an object is the path that an object traces in 4-dimensional spacetime. It is an important concept in modern physics, and particularly theoretical physics.
The concept of a "world line" is distinguished from concepts such as an "orbit" or a "trajectory" (e.g., a planet's orbit in space or the trajectory of a car ...
i aint science
Better do some readin' then.
I found Mitsu....
is edgar the bloke who finds a sleeper while laying pipes or smthn?
Yes, but Frostty is certain that it wasn't a sleeper. The creature randomly teleported in, "looked like 2 people stitched together" (so far no entity in the game fits that description), and it was curiously starring at Edgar before rushing after him and then teleporting away when others showed up.
It's very unsleeper-like behavior.
Sleepers just immediately rush at anything that isn't one of them in pure blind rage.
sleepers also bumrush light sources iirc, cos the virus causes painful light sensitivity doesn't it?
We dont know if it causes them pain, they are just sensitive to it.
Like you are sensitive to freezing cold water when you get into a shower, but it isn't painful to you.
Depends on the individual, but yes
random question, our four heroes are the cannon 4 that run every level right? so am i digging too far up my own bung hole to wonder if:
they are 'piloting' different prisoners on retries, and that the injection to the start menu lets Woods, Bishop, Hacket, and Dauda control the bodies of (other) prisoners?
or am i working way too hard to fit failed attempts into cannon?
No, it's definitely not different bodies, same models each time.
Failed runs aren't lore friendly. The prisoners are all just chads in-lore and never fail a run
As far as I know. Prisoners don't get manually remote controlled. They are just programmed to follow the orders pushed via network.
There were other prisoner teams before us that failed, that's why each level has a snippet of communication on the select screen. Our 4 guys just happen to be successful on every mission they get. Deaths aren't Canon.
There might even be other prisoner teams in operation, since some missions are stated as diversion efforts.
Yes R5B4 I think specifically states that
Yes, r6c3 specifically has us acting as a diversionary force while the WRDN sends a team to complete a different objective.
any recommended youtubrs for lore?
If you must, infiniteduck's video is a great start. Though the overwhelming majority of gtfo-lore on YouTube and other platforms are severely outdated and difficult to keep up to date.
I reccomend reading the "for dummies" document here for pre-apocalypse lore, the "summary of expeditions" document here for post-apocalypse lore, and the notion.so database in the pins where all past and present logs are archived by rayalot.
Most logs are also archived on the wiki by infiniteduck and his team, and the devs have the SantonianIndustries website where they archive logs themselves and occasionally post exclusive logs to.
@boreal creek not really a lore youtuber per se, but on youtube "Roanoke Gaming" has a video for the monsters where he examines them and makes real world assumptions about them etc which is quite interesting https://www.youtube.com/watch?v=p6Xsp0XfnIY
Go to http://www.audible.com/roanoke or text roanoke to 500 500 to get your free trial
Deep under the surface of Earth in the Chicxulub crater formed after an asteroid impacted the planet 66 million years ago, a science endeavor would begin to discover something below. As this expedition and mining project was launched, this would ultimately res...
Thanks
Isn't that the guy that according to Frostty has gone through and deleted comments trying to correct some points in his video that're incorrect?
Roanoke gaming isn't really making lore theories for GTFO, he's just doing speculative biology based on pictures of the infected that's unrelated to what is actually going on in the game.
He also makes a lot of vids and not many people have the credentials and knowledge to really question what he says, so he might not care about the accuracy if it puts more videos out.
It could also be unreasonable to expect him to go through every log and catch up with everything the GTFO community has put together
Yeah, he's very... efficient that way. His entire gimmick is to over-analyse any movie or video game monster he comes across, and from what i've seen - he seems to have some kind of background on the matter, as he often delves very deeply into his arguments why this or that doesn't make sense from biological stand point.
His "fungus" argument specifically was what triggered Frossty, and it was an argument based on in-game observations, like weird tanks containing greenery (i wonder what he thinks about new garden biomes, heh).
The problem is - we already have info on how sleepers are created which is through Virus/Parasite symbiotic relationship. Virus keeps parasite alive, parasite does whatever it does and boom - we get the sleeps. There isn't a single log mentioning fungus or fungus-like phenomena, so we have to presume that's not what the game is going for and unfortunately this is a rare case of Mr Roanoke being wrong simply because he didn't encountered relevant information, or decided to ignore it for whatever reason.
I dunno, I wouldn't watch his videos simply on the basis that he's not even considering the possibility that his "speculative biology" could be wrong, and deleting the posts of people trying to - essentially - give him the correct info.
YouTube is weird with comments so can't say anything about that.
Like, his videos get some MAJOR fraction, you really think he has time to scroll through comments and delete like a dozen of them? I can't imagine that being the case.
Eh.
Who knows, either way if he's refusing to acknowledge that his basis is incorrect and just keeps on truckin' down that same old misinformed path, as it were, that's pretty lame and is bound to confuse people coming into the lore even more than usual.
I have photo proof in here if you search for it under my acc name and "roanoke"
Besides, both videos are full of complete nonsense that goes completely against stuff we know as Canon fact in logs
It's theorycrafting from an outsiders pov/ignoring lore, nothing else
He commented a response justifying his analysis then deleted the comment thread
^ here, if you don't want to go digging
... hahahahahhahahahahhahahahaha
{World Lines}
wow didnt know this guy was so controversial
Usually he isn't, but he did a really bad job with the GTFO lore videos
oof well that sucks. So ik you said the sleepers are from a virus, but spores can be viral still i thought. hence the last of us zombies?
Our biology expert @rocky wraith would be best to answer this.
The single most damaging video to the games sleeper lore lmao
where he straight up ignores the ingame lore over his own speculation. And while he does have a degree in microbiology, it's blinded him to a lot of other unique takes as well
This was the question, beanz
There is the virus and then there is the parasite.
We received a log this very rundown (which deployed after that video's release) that explains it almost completely.
The virus (nam-v) is batshit insane. It's super infectious and 100% lethal, which led us to believe it might be artifical.
Then, there's "the parasite" who somehow entered a symbiotic relationship with said virus (presumably it's a one sided relationship enforced by the virus, as log directly claims it to be so).
Parasite acts as the carrier (redundant, BTW, as the virus does far better job by itself) , in return the virus grants the parasite an effectively infinite life span.
The parasite, specifically, is what creates the sleepers. Without him NAM-V just kills the infected and that's the end of that.
The only thing we don't know is if virus somehow helps with the turning process,or of parasite does everything himself and enjoys his indefinate lifespan (which explains how the complex is still filled with them despite lack of food).
@burnt wrenthank you!
which monster was schaf talking about during b1
when he was going to test out something with maddox
Snatcher?
good bai maddox back to the lobby
Im curious as to what the snatchers do with the bodies they snatch? food? something more...spooky?
so lets say, hypothetically the trojan works and schaf takes control over the biocom, what happens next
does schaf just become the new warden
No because the wrdn isn't biocom
yeah biocom is just security
It'd be two puppeteers fighting over one set of strings
It is an AI in and of itself also
has warden considered the prisoners as awol yet
Not to mention the hearsay network
We don't know
@eternal talon yeah but from what I understood it is very "simple"
In d2 it just tells us to return to mission area, and it still sends us on missions after d2, so probably not.
Not really.
alternate universe; brakes didnt work and we actually get sent to do the mission
It is a decision Intelligence, an ai designed to be faster, smarter, and more efficient than a human could ever be
Wrdn was a different ai that took over the biocom network once its "wrdn protocol" was injected into the system
Warden and biocom are still right now trying to delete eachother
I didnt realize they are working against each other
there is a terminal in the mainframe
I thought biocom is just a security measure, a very sophisticated one but still just security
https://www.notion.so/ab68b94496bd4b27bec291de65ebd510?v=9c98784771d740f3b605ff63763b4963&p=48dca58e6400474b9ce35305d3cea32a&pm=s
**BIOCOM. Managing operations through BIOCOM would ensure full coverage for all future expeditions, coordinate additional stationed security posts throughout the facility, and provide round the clock protection or surveillance for all POIs within the theatre of operation (currently Garganta itself and the red zone on the peninsula). BIOCOM is a DI that will take control of resource tracking, supply management, objective specific training, operative briefing, and rapid response deployment.
**
D-Lock Block Cipher
alias:int_server.1024_ciph.tier5.high_core/AJohansonsA029.flagged
From: Dean Lockwood A074
To: Anders Johanson A029
Date: March 19th 2051
Subject: Re: Additional security
This needs to go up the chain. Thanks for the info - we'll get back to you.
Dean
--------------------------------------------------------------------...
That's the pitch done. The long and the short of it is BIOCOM handles things better than any human can. It doesn't sleep, doesn't make bad decisions based on compassion, and unlike human COs, has a 100% success rate for all fifteen of its deployments (if you need to know more, we'll have to do some paperwork). It still requires human oversight to handle some of the more sensitive ethical considerations, but even that can be pre-programmed to fit your ruleset.
Yeah but still its not some evil AI or anything, it just makes quick decisions regarding security measures, it operates under certain parameters
biocom wasn't. we have no fucking idea what wrdn is
yeah exactly
so i don't get what you mean.
I am not trying to mean anything. Just taking in new information
i recommend reading the "for dummies" doc in the pins for pre-apocalypse lore.
in regards to taking in word for word info, the notion.so is the best you are going to get.
ALL logs, past and present are catalogued there
including the exclusive ones from the https://santonianindustries.com/ website.
Homepage of SANTONIAN Industries, strategic investors group.
Oh boy I thought I had done plenty of research already on the lore but apparently I still need a few hours of reading. Thanks for the links
Vid's not that bad, Frostty is just deeply offended by it.
It's focused very squarely on environmental story-telling while being unaware of the logs. It's essentially a lore video that's aged for the R1-R3 era.
Not true. He quotes several logs from the wiki in that video.
Iirc he's aware of R6 logs exclusively.
https://www.notion.so/6399e10ea26844a0b17c3e9c981bbf83?v=1c05a18a9ee34749890f6484c69c1061&p=9e590f4db7584aeb9d12d53220d449b6&pm=c
https://www.notion.so/6399e10ea26844a0b17c3e9c981bbf83?v=1c05a18a9ee34749890f6484c69c1061&p=1b2b6fac3e3748508010d861172dea53&pm=c
https://www.notion.so/6399e10ea26844a0b17c3e9c981bbf83?v=1c05a18a9ee34749890f6484c69c1061&p=421bd92520ba4f4c9654113ae499fd18&pm=c
here are three logs from r6. 2 mention the "NAM-V VIRUS" and one that mentions "PARASITE"
##########################################
Mambo Media Services news wire
Manchester Eye
Mar 18th, 2053
Growing Concern over NAM-V
by Duncan Keith
Saturday night at the Manchester Royal Infirmary. Usually, the emergency room sees a steady influx of patients. Itโs busy; but no more than they can handle. the Infirmary is well staffed and stoc...
MamboMambo Media Services news wire
Statement from Dr Gloria Rutermayer, WHO Regional Director for Europe
14 March 2053, Copenhagen, Denmark
With the NAM-V outbreak in Manchester, England, the World health Organization is now declaring the NAM-V virus as a phase 6 global pandemic. The virus is no longer confined to just Mexico and the United S...
D-Lock Block Cipher
alias:int_server.1024_ciph.tier5.med_core/RSullivanB197.flagged
From: Dean Lockwood A074
To: Ronnie Sullivan B197
Date: Feb 13th 2053
Subject: Our culture
Ronnie,
I have authorized the changes you requested, and three sectors have been allocated as triage centers for any employees showing signs of exposure. Isolation of...
but that ignoring why you'd only consider one very narrow point of lore compared to everything else
regardless, you don't respond to a comment linking the specific logs with justification of your analysis, then delete said comment thread.
Frostty, if I had to guess they deleted the thread because you're annoying af.
I am completely not surprised.
that is rather rude.
Eh, there's a little bit of truth to that. Although it's still weak on Roanoke's part, if true.
You didn't call him N or anything, right?
no. i copy-pasted my comment on the other video of his.
Oh, interesting.
I wonder if YouTube could recognise that as spam and try to delete it?
they would have removed it before he replied.
i was talking with others in the comments of that thread on the virus and the parasite and the relation between them
i curse a lot, but not like that. i'd have been banned in here years ago were it the case.
Weird. I'd rather not assume ill will of people, but it does seem suspicious.
Yet you assume Ill of me
That was a joke, obviously. And it would be twice the funny if it turned out to be correct.
I do however assume that you would be as... Can't find the word... Intense as always, which I can imagine coming off as annoying, especially from a random YouTube comment.
That too, but not sure it quite catches the energy.
i dunno
It would still be wrong to delete your comments either way, no matter how rough it was - it would still be objectively correct.
If anything he would be able to milk this topic some extra and make "clarification / I was wrong" video.
He did ping him on this server.
Some account w/ his tag, anyway.
I agree w/ his reasoning in his comment, but the video doesn't really make that claim, so not sure I buy it.
Not sure you buy what
[...] this planet's don't exactly fall into the same category.
A good defense of his position, but not accurate to the content of the video.
"Virus" is also a non-phylogenetic term, so it probably has at least some specific meaning here.
What's that mean
It means virus has meaning apart from evolutionary history.
You can never have a mammal on an alien planet if it didn't originate on Earth.
but you can have a virus on an alien planet that didn't originate on Earth.
Me trying to understand all of this but none of it making any sense to me
Any specific issues / questions, or?
I have so many questions I think I'd be here for hours
Has there been any information at all on the Snatchers? Where they might come from or what influences their behaviour?
Fucking BRUH
Unlike Floaters who were actually introduced into the complex by unfortunate circumstances during R6B1
I finished D1 about an hour ago and just the constant, if time-based onslaught of snatchers makes me wonder where they are from.
The fact that we face them in both C1 and D1 - I have not done any of the other Cs or Ds, and have no info on E - definitely implies there's more than one, but that in of itself is worrisome.
The alert mechanics are more mechanics rather than lore
Oh I know it's mechanics over lore.
But just, seeing them more consistently makes me more interested in them.
The idea of a specific alert being triggered that somehow brings out just these assholes and nobody else sounds weird to say the least
Although one could try to come up with convincing explanation
But so far - yeah. They are an exceptionally fascinating enemy and we have exactly 0 info on them.
Idk. If I hated someone enough and could pull it off, I wouldn't mind having a snatcher alarm for my super secret facility
Well, we do have 1 interesting fact as shown by B1 audio comms from Schaeffer - those things are just as fine with grabbing corpses as they are with living prey
Sleepers as a whole are still largely unexplained as a phenomena
Hey lore people. If we would to a comic, would you be okey if the story in it would give you information and background that would be key to the understanding of GTFO?
Hmmm.
Generally i'm not okay with the concept of critical lore information being hidden in secondary sources, especially if those sources are behind a pay wall or something.
Rudimentary trivia is fine - for example how our guns and apparel get assembled for something.
But actual important shit like origins of sleepers, inner workings of nam-v, parasite, Warden yadi yada - big no-no, all of that should actually be in-game somehow.
Alternatively: if the game actually had the comic inside itself - that would also be fine.
Unless these comics come free to people who own the game and act as supplementary material, nah.
I guess the Santonian site terminal haven't delivered anything essential then?
Understandable
I still haven't my made my mind on Santonian site. I can appreciate the coolness of idea, but not sure having to go to some actual website to get important info is something i can approve of. Games and their lore must be able to stand on their own, without all this interconnected pain in the ass.
I actually like the idea of the Santonian website.
It's free, it's a cool tidbit. It reminds me of what they did with the Cloverfield movie.
Although i do see it as a necessary measure, as the game itself is too limited to provide any actual info. Our 4 brainwashed prisoners stumbling around the complex just can't have a convenient access to information, the fact that they can find random audio-recordings of TST radio on the terminals is already a miracle.
Maybe if we had some kind of codex in the main menu...
I would be fine with that actually, love the comic idea tbh
would be good if it wont be at a dlc price ^^
Only if it is free.
@crisp sage what questions about the lore do you have?
And have you read the "for dummies" doc in the pins? As that explains a lot.
Good feedback!
@eternal talon Hey, in your document you said that U22 is apart of the rise project, which logs are their that talk about this, thanks.
Also in the the log 5R3-8M4-HCX.log (https://www.notion.so/6399e10ea26844a0b17c3e9c981bbf83?v=1c05a18a9ee34749890f6484c69c1061&p=6eb024d723f941e2a853474e499d1fd4&pm=c) The words in the beginning are some that U22 uses, is there any correlations in this?
most likely, though we don't know for certain regarding cacophony of speech
s22 both is and isn't a part of rise. more specifically, he and the other units are the result of what is left over from rise.
with the WRDN manipulating them in some way to make them invisible to sleepers.
as to which logs, one of his audio logs he says he was born 72 hours ago, and that is consistant with how rise works, explained here https://www.notion.so/ab68b94496bd4b27bec291de65ebd510?v=9c98784771d740f3b605ff63763b4963&p=bd87743403c54cd3a931792bbf13480e&pm=s
D-Lock Block Cipher
alias:int_server.1024_ciph.tier5.exec_branch/SGiraudA087.flagged
Mr. Giraud,
I am concerned that the push for faster growth is just making the seeds more unstable even if they do survive to maturity. We are iterating quickly and the value of accelerating to adulthood is clear โ but our process is flawed. The seeds are not adu...
Thank you, I knew the amount of time he said he was alive meant something I just had no idea what, you got any theory on how they were made invisible, was it updated information for them to navigate them or genuinely invisible to them?
They were literally invisible. Sleepers ignore them, with only exception being scouts - but even then the horde that comes after can't find what is it scout found. Or at least so i believe.
It almost got Schaeffer killed by accident when it triggered a scout in one of logs.
In R6DX the Warden directly mentioned "increasing masking potential of the specimen" or something like that
I always assumed that was the one that did get ripped to shreds before they became "invisible"
Maybe, maybe not. Might require re-hearing the log to understand WTF is going on.
I joined in R6 so i have no fucking idea what happened to unit 21.
Oh intresting, it makes sense if you could somehow dampen noises and vibrations created by the Units, going off that then, that should mean some are still in development if Wrdn is able to adjust them?
The fact that its unit 22 (and this rundown we were working on 23) does imply that, yes
He iterates, tries to make them better somehow
Presumably keeps pumping them with sleeper DNA / Hormones in attempt to make sleepers think they are one of their own
In one of the older rundowns there was a scene where a whole pile of specimens corpses lies
I wonder if the number checks out?...
Perhaps that room acted as the test? If they can survive that room - they are good enough to go around complex?
It's possible that post-mutation Sleeper genetic material is violently incompatible with standard human life, which would explain all the corpses.
Basically warden tries to create a replacement for us. While we do get shit done - we are fucking inefficient with it. Stealth takes too long, we constantly have to shoot down entire hordes in order to get form Zone A to Zone B potentially dealing incalculable damage to expensive equipment.
That would assume the room was being used as a dumping ground for the bodies, though
Jesus I cant believe I didnt corelate the fact about the babies in the HSU being 23, so I guess the WRDN is trying to keep the program alive through our help, I remember that room from a long time ago but never put that together, remember them having similar clothing, do you know which mission that was or where you can find a photo of it?
If he can make KSOs who can walk around the complex effectively freely and just get shit done without a single bullet wasted - we will become obsolete.
And would mean that the goal would be to mutate the units just enough that they're still controllable, but unrecognizable to the Sleepers
U22 did looked fucked up
Thats a really good theory, makes complete sense
Not exactly human like, hands especially
Although i can't tell how much of that is body deformity and how much is Schaeffer's gentle touch
Aye, but we have no concrete evidence as to whether that's Sleeper genetics, Schaeffer fucking it up, or from effectively growing up underground in a wildly uncontrolled environment with minimal food resources
Or a side effect of the accelerated growth.
Or any combination thereof
My bet is accelerated growth + minimal food resources
Because malnourishment can cause hella bone deformities in a child's formative years, and accelerated growth rate would probably exacerbate that tenfold
I'd assume WRDN isn't making ethical choices with their development
Look at those hands
One is thin as a stick, and the other is either bloated or crushed
That looks like a combination of malnourishment and sleeper genetic material causing deformities
Do you have a photo of the room with the corpses piled up?
Yeah I did try looking, Do you remember which rundown and mission it was?
Yeah that would also be the variant that is invisible
R4D2, check the R4 wiki page, should have a pic at the bottom of the page
Awesome thank you
There seems to be way more than 20
I can count like 19 before i even touch the pile to the left
And lord knows how many left outside of this screenshot
The pile, however, is very fascinating
Did the sleepers put them like that, or...
maybe 1 -23 are the ones directly under WRDN control and these are old ones, less developed and left on their own
Id assume maybe they are left were they died, in a panic as the sleepers came
@past matrix has pictures of that room
oh nvm my bad
didn't scroll down
I'm not a fan of things like this. Reminds me of how wow had it's story all screwed up to hell and back because half of it was in books that less than half the player base read. No thanks.
This is why I ask ๐

I need to visit the website that was mentioned. Give it a good looksie
The Rise Program.
That's the one where it's like
Trying to rapidly create 'operatives' for combat purposes, right?
I'm probably wording it terribly.
I'm honestly not quite sure. Can't remember jack shit about it.
But mostly yes, that's the one responsible for creation of artificial operatives - the Units, like U22 and U23 we're trying to make this rundown.
Were there previous Units? Cuz I saw you guys mention it up above but I'm too stupid to put myself out there and ask for clarification.
I joined rundown 6, so my knowledge on older rundowns is finnicky. But i believe the lads around here mentioned that they had to deal with U21 in previous rundowns.
Not sure what happened to it.
We don't know what any of them were before u22
And personally I don't remember dealing with a u21 at all, unless you consider the r2-r3 neonate to be u21.
Yes. On the notion.so in the pins, go find and read the "push for faster growth" log
Most of our info on rise comes from that
I'm on mobile rn so can't link it sadly
Most important lore question i have atm is why everyone calls the immortal tank in E1 "Pablo". I have my own theories but i want confirmation
No idea. One guy around this server claims that he has unique names for all the big enemies in a case discord cuts out the "BIG" part of the name when spoken which will give teammates incomplete info - so he gave everyone unique special names. Maybe he's the one who started it?
@minor thicketthe only lore that matters XD
I am not the one who started pablo but thank you
:3
Started bc of a big shadow being misheard as shadow
because he walks like pablo
that is all
0 depth whatsoever

@fervent lagoon yet how do we all arrive at the same conclusion that his name is Pablo? XD and not like Francois or something
its like a gauntlet
the best name slowly spreads
like chicken for giant shooters
hmm true. But chicken is literally the perfect name is not?
exactly
