#gtfo-lore
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no
we are talking specifically about an up-close on the crystals on their backs
rayalot doesn't believe they have any
here is one of the heavy fliers completely caked in crystals
fuck this, i'm just gonna go run b1
i will be back with your damn crystals
there was a really good pic in #gtfo-media but i couldn't find it
i filtered ALL messages between r6's launch and the launch of 6.5
they do, there are really good pictures of them
I remember one of the destination logs mentions there's no native life found on Alpha One, yet there's grasses growing there. Dev oversight?
not really.
between then and r6b1, it has been somewhere close to..
hold on
about 765 years
on destination
because of the time dilation
and they brought plants with them
so it could be in the almost thousand years there, either plantlife has overtaken their outpost from elsewhere that they didn't find, or the plants they brought with them grew and evolved for this new landscape
@solar nova these are very clearly the same crystals, they are just imbedded into the carapace of the floater
the angles don't quite match up and look right if they were just some other part of the creature, they are solid blocks
also the fact they can teleport at all highly implies that these are THE crystals
given the MWP has the same
(not all of the crystals are transparent, or even opaque. some like the one pictured above is completely solid)
Since the crystals are very clearly growing out of the fliers, maybe they die and hit the ground once overgrown enough, and eventually turn into those crystal outcroppings?
Stupid idea but what if the crystals in the ground are flyers that hide below the ground / hybernate. Think of trees kinda deal. The flyer itself is the root, the big crystals on the back are the trunk and the crown of it essentially.
It is a stupid idea partially but I mean why not lmao
think how huge these ones would be were it the case
I mean, we have the Kraken
That thing is massive af, so would not be surprised if we had like giant flyers
Actually would be pretty dope to see
SotC monsters, when?
Talking of the kraken
Are we sure we killed it?
I swear C2 secondary plays its' scream
it fell off the cliff, we didn't see it land.
which c2, r7s? also there could be more than one in that case, if we did kill it.
if there's no corpse, it's not dead
very true, I believe it will come back in the next rundown bigger and tougher than ever
Just gotta ask, where do you think the mothers come from?
Like, were they pregnant females that got infected and the virus/fungus/thing multiplied the unborn child into multiple ones?
R5E1
Hmmm
Duck beat you to it, warden.
Hey question I like lurking in this channel though I never really interact in it but this is something I'm a wee curious about even if it's a bunch of silly questions probably answered before. I just like some... verification I guess on it? I'm still sort of new to the lore so bare with me.
I know it's something not recommended for them to do at all but if the prisoners took off their masks in the complex would they be alright at least for one expedtion? Since they're already technically infected with Nam-V and the HSUs and boosters allegedly help at least delay the affects? I'm talking more about places that aren't high infected by the way, since like it doesn't seem like even masks work in the highly infected areas unless they have boosters. I'm also curious if like there's anything pointing towards Schaeffer or Henriksson being masked? If that's affecting them if they're not? Also does the masks like emit any oxygen to the prisoners at all? I know there's lines in the files for that but there's no tanks on any of them to show use for it?
- i have no idea, i've never thought about it.
- schaeffer we don't know, but i'd assume so. henriksson, absolutely, since he is a KSO same as us.
- they wouldn't emit oxygen where did you hear that? where in the files is that? that's quite strange. and they aren't gas masks, they are https://en.wikipedia.org/wiki/Respirator
A respirator is a device designed to protect the wearer from inhaling hazardous atmospheres, including fumes, vapours, gases and particulate matter such as dusts and airborne pathogens such as viruses. There are two main categories: the air-purifying respirator, in which respirable air is obtained by filtering a contaminated atmosphere, and the ...
Oh the oxygen thing is unreleased so I'm not too sure how much I can talk about that, but there's voice lines referring to it.
if it's unreleased then i'd completely ignore it from canon. there are also really old voice lines that never made it into the game with the warden talking afik
Ah that's fair, also I didn't know that with the warden that neat
Actually wait maybe I did know that was the lines just Simon Viklund?
anything that's not been and isn't currently in the game might as well not exist in terms of canon
i do not remember. i remember seeing it on YT, but the video was deleted
ah okay
actually one more question since this one's also been in my thoughts but it's been hinted or stated that Bishop was in destination for 2 years his time right? And 1 week for us? Would it be safe to assume that Bishop would've needed a reset after coming back to Kovac? Since 2 years under no command (after the others on the team died) and being out of HSU would presumably be damaging to his progress as a KSO
he was already a KSO at that point. his return is commented on in one of stokes' audio logs last rundown
he essentially came back with no emotion, didn't say anything to any of them, and just waited for kovac to return him to stasis
and he left with no emotion, so its kinda hard to tell from a brick wall
and wdym "reset"?
No I know that he was a KSO when he was there, I'm referring to if he possibly gone back to any of his old thoughts, and having to go through a possible "reset" like mentioned in woods 2nd audio log, how if he still believed in a higher purpose they'd have no choice but to reset him
bishop wasn't like that, hold on
And wouldn't he have to answer orders as an cooperative KSO? Unless he was deliberately asked to hold back information?
https://www.notion.so/Timeline-0e93a62e8cfd44b3a36beb4ab245a2d0?p=9838b236770a4e7996ca563e4927b5fd&pm=s navigation log 4
it's audio.
he told them nothing.
No I know he came back with no emotion and told them nothing, I'm not exactly sure what else you're trying to point out
you asked if he "possibly gone back to any of his old thoughts"
the answer is we don't know, he told them nothing.
Yea I know there isn't any concrete answer, I'm asking if there's a possibility towards that considering he was away from HSU for so long?
not that i know of from the lore. a lot of the issues are related to certain frequencies of sound
I thought the frequencies of sound thing was something to do with embedded behaviors from operatives, not anything to do with the HSUs?
Also I'm probably phrasing the bishop thing poorly I apologize for that, not too sure how else to explain it, I may be pulling my own assumptions into the mix.
they are to do with the KSOs, yes.
point being though, i don't really know of any downsides to staying out of hydrostasis
it took 2 years for some of our group to have their memories fully wiped in hydrostasis
once it is gone, i think the stuff with woods is the outlier, rather than the norm
since the devs description of him is " WOODS, ISAIAH F-2056
Isaiah Woods was a religious man of honor and courage who saw too much.
The brutality of combat changed him from a spiritual man to a ticking time bomb.
When his fuse finally burned down, he went on a rampage and justified it as divine retribution for the evils he saw around him.
Even now, with no memory of the carnage he wrought, he feels the presence of God flowing through him. Some fires burn too deep to smother."
sauce - https://gtfothegame.com/prisoners
Doesn't Bishop have that fire with Davies though? It's mentioned in his description that he doesn't remember the man but that rage and mistrust is still there. Also Bishop was the one that was having problems with his memory being fully wiped, hes the one that it took 2 years to do. And we don't have any logs after his 2nd audio log putting him back in HSU besides the stokes logs, so we don't really know how he acted being fully wiped besides with who we play as now.
I think Woods is definitely an outlier because he wasn't permitted his "misguided belief system" but still clearly has it. Though I think a reset could happen to anyone that falls into a "faulty class designation" as said by the recruiter in his second log. I think Woods is the outlier in the case of a reset not working on him rather than him being the one Operative needing a reset.
**Now, unable to remember the man who destroyed him, he’s left with only the rage and mistrust that sustained his tragic existence. **
I think with rereading some logs now- what I'm referring to is how it's recorded that operatives seem to deviate under a lot of stress, which I'm assuming is what Bishop had to deal with being the lone survivor of destination for 2 years
which log?
The one mentioning the KSOs trouble with sound frequency ^^
D-Lock Block Cipher
Sender: Ellis Carnegie
Receiver: Anders Johanson
Date: September 3rd 2050
Subject: Psychological encoding
Mr. Johanson,
With regards to the psychological matching of our operatives, we have found that each designation has a tendency to take a specific role within the quad. Genesis often establish themselves ...
This also mentions Genesis KSOs specifically which I think is interesting considering Bishops a Genesis
it would seem so, but he didn't give stokes or the scientists any reaction when he came back
Trauma response?
i don't think so, because he talked, he just wouldn't tell them anything
navigation log 4 @ 0:33
Personally if I deviated into a bit of my own free will again and I had to talk to the people that put me through some very heavy stress i think I would withhold information useful to them out of spite buttttt that's just me I dunno how Bishop rolls if he theoretically deviated
Kinda makes me wish we had lines about the stokes logs from him present day </3
to be fair he wouldn't have the mental capacity to realize that was the case
even henriksson was struggling to break his code with schaeffer, and that was with schaeffer intentionally trying to break it
stokes is most likely long dead.
it's 2064
her last log and ef01 was in 2055
(only 9 years our time, 765 years destination time) (THATS how crazy the time difference is between the world lines)
That's true, it was two years though I'm not sure if that really means anything though just an observation
in our time, and to stokes, bishop was gone for just about a week
I know that I mean a line referencing those specific logs with him in it. Kinda like the comments he makes of his own or the other prisoner logs
comments he makes of his own?
oh wait worded that badly
OGVA-616-FY.LOG also calls him genesis
An example of what I mean is when like Bishop listens to Hacketts log, he makes a comment like "Well, whatever they took from Hackett, they didn't take the a hole out, did they?" After, I was wondering why we didn't get something similar for the audio logs mentioning or featuring him for destination
that took forever because discord kept on deleting my message argghh
That's towards his first two audio logs not the destination ones
this is the only thing i can find on his reaction to hacket's log
it looks like it's 1 for each and 2 for the character in question
for all of these
wait i got the lines mixed up aaaaa okay nevermind i didn't find the voiceline in my folder yet hold on let me link that video back
i wouldn't trust anything outside of game or done by community research
dont link it. it says in the description
a LOT of the lore stuff on YT that is uploads of raw content is datamined/unreleased
and as such, it's not canon and shakey ground here
still the lines on the wiki
can you link me the wiki page?
the wiki is fine,
i know some of the guys that research that down in #wiki-chat a couple channels down
their stuff is legit
Bishop is an incredibly pragmatic character, whose main goal is to get the job done, and do it well enough for his high standards. Because of this, he finds it hard to work in a team and to trust its members. Frank Bishop was born in Lambeth (2001) to Sam and Evie Bishop. He joined the Santonian Strategic Investments Company as an intern in 2017...
here it is if you don't want to look in the voiceline part
that's bizarre, what's that supposed to mean in this context?
what do you mean?
i just mentioned it as an example of like, a line after a voice log referring to the log and how it'd be neat if bishop had something similar for when he hears the destination logs
obviously he isn't saying "they didn't kill them" because he is with hackett
so what does he mean by "take the a*shole out"
I'm sorry I'm confused now
when he says "take the a*shole out" he means they didn't take his attitude out
"well, whatever they took from hackett, they didn't take the as*hole out, did they?"
if thats the case, then i don't see what the relavance would be to his memories
being a dick isn't a memory, it's a personality trait
i think its just supposed to be a snarky comment towards Hackett nothing really thoughtful
besides, our squad is on a much longer leash under WRDN than under Kovac
if you compare the stokes log bishop to the bishop in game
it's like two different people
I would think he would at least make a comment on the stokes logs, at the very least him mentioning he doesn't remember it or something, like he does with his own logs
none of them do during r6c1 at all
and they are all played over the intercom
they aren't terminal logs
yeah i know that i'm mentioning how its a shame that they don't
i mean they have lines about being in destination, i just find it weird that they don't have any before it
wdym before it?
with the stoke log over the intercom
they first visit destination in a1 technically, and get to explore in in b1
oh wait thats not before it i forgot
the stokes logs aren't until c1
I'm referring to the destination log right before they put the matter wave projector in if i remember correctly
i don't how how to refer to the audio over the intercom i think that's what's been confusing I apologize
basically I'm referring to whenever stokes mentions bishop over the intercom
i think she only mentions bishop in 1 of the 2 possible logs in b1
that might be why
i thought she mentions him in both?
i'm looking at the transcripts on the wiki she refers to bishop in both
bishop may not know they are talking about him and not another person named bishop? idk
he talks himself in the audio
yeah, not sure why he doesn't say anything just thought it was odd
Hide on the rocks
are you outside of the map?
that terrain looks hella bugged
if so, why post it here? that wouldn't be canon
"i noclip a bit crouched" it says in your chat
you shouldn't post modded stuff here.
<@&408548765599793173>
Yeah I definitely wouldn't consider a door outside of the playable area to be relevant to the lore
It's not no-clip though lol, you can literally see through that wall by getting close to it on C2
not saying it is lore related, just saying it's not modded
No one has yelled at anyone. Please remember to stay civil here.
Hm? Did I miss something?
I refuse to be civil and will be posting passive-aggressive and intentionally slightly wrong theories in protest.
based
I don't think he was outside the map.. There are doors like that everywhere in destination. Its where the sleepers come from during waves.
Yes, that's because that's where the enemies have to spawn from. But they are hidden in all rooms but r6.5bx and dx.
His picture was under the map in an solid white/orange untextured textured wall with broken terrain.
You can see some doors on B3 I think? The one where you have to retrieve the data cubes.
Yes but this is not where he was
He was on c2? I think? Or b2?
The picture is gone and I don't remember what it was specifically
But just trust me on this, he was nowhere you could just "see it", shit looked like an unfinished unity project
Yea I saw it too. I just assumed his graphics were on low or something.
There was a flat hole in the map in the ground in front of him
I don't even know where the door would be, in c2, if thats the level, it's down a steep hill and is blocked by like 6 invisible walls that don't let you get down there
B2, I dont remember if you go to destination in it
It's not that bad.. I run my game on low settings all the time to get the best fps..
there probably isn't any lore for it tbh
from my understanding the warden always gives us less than what we're "supposed" to have, more than likely just there to make the level difficult and unique. if there's a log in the level then there might be an explanation but i don't think there is haha
when you open c3 description, it said you are task to do an uplink to get resources
it's like the warden is "out of resources" and tell the prisoner to get some themself
I like how everyone just settles for the 'the warden is a dick' answer very quickly XD
He's not really a dick, just resource efficient
He gives exactly as much as you need, probably calculated for loot you find in the level itself
Would be a sham if he filled prisoners to the brim with his stocks, then they extract from a mission leaving like 5 uses of ammopack behind
cough R6 😛
any lore on why stamina?
Lore stamina: homo sapiens have stamina and often run out of energy when sprinting in full gear for a while.
Homo sapiens are humans?
were humans some years ago
still aint ingame lore
Breathing through heavy duty gas mask filters is a bitch and a half even on the best of days. Double that if the filters are dirty. Only "lore" you need.
If anything it's unrealistic to not have the visor fog up from sweat and condensation from heavy breathing after about fifteen to twenty minutes.
Can imagine the prisoners get one hell of a neckache wearing those bulky things all the time, too.
we dont know if we really true humans
“We are not so different you and I”
i still have no ingame statement of how ingame worlds humans are composed
they look human
they sound human
their background is human
constantly running around with gear thats most likely half of your body weight is gonna be a bitch
multiply that fatigue by wearing the heavy duty respirators/dust masks 24/7
Do we know if the pods in any way affect the muscles/stamina?
and also their constant switch between being in the pods only to be let out to only do mentally and physically straining tasks just to get back into the pods immedietly afterwards.
for all intensive purposes, when someone enters an HSU, they are just about physically "dead" until they are reawoken. almost nothing about their status will change.
it's like a medically induced coma that shuts down your body and keeps it suspended with chemicals
so their bodies will be in constant state of "just finnished another mission"?
from the prisoner's point of view, it's basically, getting in the pod, the pod closes, and instantly the pod is opening again
not that it really matters, KSOs aren't designed to have free will, so they just go along with it.
most of them were in hydrostasis for years under kovac scientists to make sure they lost all of their memories before their training even began.
bishop is a good example of this with his audio logs
shouldnt their bodies/ minds break down from the constant stress? I mean they might forget stuff gradually but their bodies never get to rest
HSU continually wipes memories depending on how long stays in it are.
they don't remember the previous mission by the time the next one starts.
we don't know the time difference between expeditions in a rundown,
but given how hydrostasis works, their bodies would get maintained while in the coma
its described as being like a massive artificial womb
Wait so wounds sustained during a mission would get healed in the HSU?
as long as its not too heavy
No, not necessarily
HSU is like a pause for the body. And during that pause, we are probably fed and re-hydrated through tubes and such
oh man just read the story bit
its really awesome, would be so chill to have a film or series about this stuff
whats the OSIP hormone for and why did warden need it for C2 overload
Not sure about chill. This is 100% horror movie.
If we were to get one - seeing the complex get overrun would probably be the best bet.
I think it's something Warden uses for growing / enhancing neonates. Last 2 rundowns are entirely about him being dedicated to just that, so it's the only thing that makes sense.
didnt we have somewhere where we saw what osip stands for?
Omega sleep inducing peptides
The what, what and what?
the bleeps, the creeps and the sweeps
this can be further supported by the ficticious chemical "OSIP" or "Omega Sleep-Inducing Peptide", based off of DSIP or Delta Sleep-Inducing Peptide, which is a chemical naturally produced in the brain that seems to put humans in their lowest mental functioning
Sleepy Juice
2005 doom movie is literally the plot of gtfo change my mind
Aside from Mars. The plot is almost identical
I unironically like that movie.
Ikr, it's great
1)scientists uncover aliens
2) genetic testing
3) people become monsters
4) place gets overrun
5) soldiers sent in to recover data
Urban does great as military dudes
Reaper
I was rewatching that movie recently and I couldn't help but notice how close it is
Hahaha space balls, I love it
I wasn't even trying to reference it either, kek
Sooooooo what exacty is the neonate and why does it grow to human size in D1.....
It's another mimic
Trust me bro
Mimic was a temporary term.
What's the new term
Background: Project Rise was designed by insight to be an alternative to/ replacement for Kovac's Legion program. Basically, it takes human "seeds" and rapidly matures them into adults fully subservient to Insight. However, this program was never finished, as resulting neonates still had the mental capacity of children.
Answer: the SUBJECTS or UNITS as they have been renamed after r6dx, are the Warden's manipulation of what is left over from the rise project. Wrdn's units are essentially rise neonates, but manipulated with and infused with NAM-V in a way that makes them invisible to sleepers. This is what the "mimic" was, what U22 was in r6dx, what u23 is in r7, and what the neonate from rundown 2-3 was.
Under team insight, subjects.
Under Warden, Units.
Thanks I can spread misinformation more accurately now
Cool lore though was too busy struggling with R6DX to read anything
If you are struggling with the lore, we have the "for dummies" doc in the pins that summarizes all pre-appcalypse lore,
And the "summary of expeditions" which is post apocalypse/during gameplay
We also have the community database with all the logs, the notion.so, also in the pins if you just wanted to read them yourself
Oh gracias I'll actually do that
o7
Hey I just joined with r7, not sure what U22 or U23 is and couldn't find anything about them when I looked it up
Those are the short names for neonates #22 and #23.
22 was in R6 and was killed by Schauffer.
23 is the one we're trying to produce in R7
Unit 22 was a full grown neonate we found at the end of r6dx.
I'm on my phone right now, but if you use the search function in this channel you can find pictures of it
Aha! Here
Aw man, you missed the hole in his head in your pic.
this feels like a shitpost thumbnail with 3 red arrows but its actually needed here lmao
here is a better one
honestly would have expected schaeffer to make up the whole thing in a hallucination
immediately after that voice log, warden goes "oh shit" and sends us to confirm status of u22.

Warden's Units are a recreation and manipulation of what is left over from rise.
^
^
cant wait for u23 to be absolutely cracked super soldier
its all in the "for dummies" doc
given what we have seen with u22, it should be an adult by the extension at earliest, and r8 at latest.
the neonate at the end of r7?
the neonate we create in r7, yes. "unit 23" as it is called
thats the name of a1 bruh
ye
i hate the baby
i wanna see what shenanigans schaeffer and henrikson are going to do in R8
realistically? i can't even predict.
they had us install a direct jack into the biocom network for them
so there are certainly some big implications
i think we will just use the warden objective to get extra stuff
Also nothing is from the future. This has been thoroughly disproved with the two new stokes logs. Destination is in its own world line where time works fundamentally differently, but it is still localized. Bishop was on destination for what he perceived as 2 years in destination time, but when he returned to earth in our world line, only one week had passed.
It is an 85:1 ratio in seconds difference between the two world lines
For another example, between the launch of ef01 and right now, it has been only about 9 years earth time, but 765 years destination time.
So theoretically the time gap between these two world lines would get longer over time, but in transitioning between the two you are still relative to the local time of the target location
Stokes' talk about going to the "past or future" is indicative of this, as technically destination is in the future, but since it is on a different world line or plain of existence, no impact can be carried back to our own world line that would be in the future.
And as for the past, that is a bit more complicated, but it could be another iteration of a world line where time works differently.
Yes, these two logs are a fucking nightmare to understand.
Can you tell?
time runs faster on destination than on earth because destination has a different “quantum frequency”
Yes.
It is the difference between the quantum frequency that is each world line
The destination in our universe is not the destination we visit. We use the coordinates for our universe's destination, as well as whatever the MWP does, to teleport us to their version of destination in their world line.
The MWP changes the frequency that our particles that make up us vibrate at as to allow us to.. access, for lack of a better term, this world line and travel back and forth.
to establish a quantum connection allowing the mwp to shift our quantum frequencies to the neccessary frequencies?
I hope we get another log describing how the MWP works. The current one we have only really talks about the "quantum frequency", and that the MWP take's people to "dimensions"
Essentially, yes.
The two log we have explain enough, it's just really stupidly complicated. As is the nature of anything like this. Wayy. Too. Complicated.
Nevertheless, this is what we have for the next few months until they announce an extension, or later if they skip one.
I don't think they will ever elaborate on the specifics on how it works, given it's allen tech and they definitely don't like giving much info on them, or their stuff.
Partially because of mystery, and partially because you need an extragalactic brain to write an extragalactic civilization
And it probably isn't the easiest of the logs to write and elaborate on.
well it is video game lore, it does not really need to make a lot of sense
I mean it’s alien dimensional teleportation, that’s probably as unrealistic as you can get with modern science
Ok, so, bit of a dumbass here, very very new to the lore, and sorry if this has been asked a bunch.
So either some comet stuff or a drill related thing caused the big ol' hole we enter when we do missions, but why does the metal/concrete/etc go upwards, assuming this is ever explained
There was an energy surge coming from the massive "fossil" below the surface which resulted in multiple blast tunnels to the surface in october 2053.
it was a massive explosion from the inner.
we don't know what set it off, but it would seem most likely it would have to do with the sound frequencies that Dr. gallus hammerstein was testing, as that log is the day before the blast.
ah, that'd do it i reckon
it shot its way through great many columns of earth and molten metal all the way to the surface, thousands of meters of rock and stone like it was nothing.
we enter the complex with HSU freight lifts through these holes.
that explains a bunch actually, yeah, thanks
i'd reccomend reading the "for dummies" doc in the pins, it explains a lot of the simple background lore like this.
but if you have any other questions at anytime, we are always here.
oh, and don't be sorry to ask for the lore, personally, i don't mind. i'm always happy to help and talk about it 🙂
We don't really have much info on any of the enemies rn sadly
how about prediction for shadow enemy backstory then
Easy!
In contrast to all the other sleepers we can actually see, Shadows exist in multiple dimensions at the same time. This results in the human brain being unable to decipher the now jumbled information we are normally receiving through our eyes, rendering them "invisible".

I would argue they are a namv induced hallucination, but then turrets still shoot at them, so that's unlikely.
They make no sense theorically speaking
As they're both transparent & opaque to light at the same time
Them being present in multiple dimensions also seemed the most likely theory.
Two problems with that theory.

- that would require a garganta in the destination world line for them to be in to be in both at once and not hundreds of feet underground in solid dirt and stone,
And 2) if 1 is true, what is the point of the dimensional travel if the devs could just have that be our earth instead?
My personal best guess for the shadows is some kind of light manipulation, like some fish can do in the sea, but a much more developed kind of it.
I'd still prefer hallucinations.
Easier than to explain light bullshit.
Or multiverse bullshit.
Hardcore case it could be some kind of anti-psyche defensive mechanism
It's not that they're invisible, but they convince the characters that they are
Some hallucinogenic pheromone or whatever
Would also explain why turrets can still aim at them
Just wanted to say that I was 100% just joking with the multiple dimension stuff ^^
I wonder what happened to the mimic
he died
Warden made the guy invisible to sleepers, but it died to a fucking KSO
I thought that was Schaffer clubbing u22
U22 and the mimic are the same entity
seems like a shame the mimic was kind of interesting as an alternative to Schaeffer
Unless you're asking about U23
U22 was the one in R6 and the one that got killed
In R7 we begin by trying to make a new and improved U23
I have no idea why that was postable
anyway, I see thanks I guess
odds Schaeffer clubs this one to death also?
Warden is adamant on creating one to have someone be able to traverse the complex without having to gun down entire hordes every goddamn door
Relatively low, me thinks. Warden certainly learned from his "mistake" as it was U22 who was trying to contact Schaeffer and not the other way around.
Schaeffer is now officially on shit list and Warden will remove him from complex at first opportunity.
feel like the warden are planning to replace the KSO
if you think about it
U22 already a good replacement since it can just walk among the sleeper without them attacking it
the warden just need a better version where it can go down and bring stuff back to the Warden
Speaking of Shaeffer and Klaus, what do they eat now that they're both out of hydrostasis?
There are pumpkins in gardens' biome, and presumably there has to be food somewhere in the complex because the local staff had to eat something - there have to be cafeterias, personal stashes at the living rooms, etc.
It's just that we never seen any of those, but maybe Schaeffer found an access to at least some.
there are, not that schaeffer would know it. he talked about one while he was making his way to KDS deep
Can the Warden force us to kill someone against our will like override our bodies. Given how easily manipulated we are by legion and the implant?
Well consider this, very early on the wrdn had a kso stand in a broom closet for 5 minutes flat
KSOs are super brainwashed to be real happy to complete their objectives
But so far their objectives never were morally questionable
I don't think we ever really see any emotion from KSOs, aside from our team
And even bishop, before being a part of our team was on destination for 2 years, and didn't seem to really care about it upon returning to garganta. He just waiting for Kovac to come pick him up.
I see
What is the point of legion erasing memories to turn people into hollow shells that can operate as highly capable multifaceted weapons?
Kovac is a private military contractor
Warden can screw with us given he overrided BIOCOM.
To get am army of slaves that you don't have to pay.
-and can use to get even more slaves
Warden made the mimic didn't he?
yes.
though that had nothing to do with legion.
he made s22 with the leftovers from the abandoned project rise.
Leftovers
yep.
from "for dummies" doc:
What is the RISE Project?
Project RISE was an unfinished program meant to be a substitute, alternative to, or to supplement dwindling stocks for the Legion Program. RISE was designed to take fresh human seeds and grow them rapidly into adults to serve for Kovac and Project Insight.
Issues with this are still present during the events of the game as subjects like U22 found in R6DX still have the mental capacity of children and are unable to function to full capacity with orders given to them by the WRDN.
Other than this, not much else is known about RISE or its features as of Rundown 7. As more information becomes available, this section will be flushed out and added to as time permits.
no, rise came after.
How the hell did it not go feral like the rest of the sleepers NAM-V isn't exactly human friendly.
@burnt wren me got some good pics of the A1 warehouse the other day.
That's unnerving
somehow, and we don't know how, probably some manipulation with nam-v, the Units are invisible to sleepers.
I mean
Sleepers don't seem to just attack things randomly
These boxes make no sounds or anything...
don't forget touch, they go red instantly, and it causes scouts to go blue da ba de da ba dae
Yeah what of the Abductor creature?
jerry?
Jerry?
we have no idea where it came from, or any info on it.
though the giant broken vat in the center of the room does give credence to some theories that it could be genetically engineered.
That's his unofficial nickname around here
as there are albeit smaller, but similar tanks with other kinds of sleepers in various zones.
Understood its sole purpose is KSOnapping can KSOs become sleepers?
presumably, yes. we would be equally edible.
Warden wants to Kill Schaeffer now doesn't he?
most likely, given his units are in limited number.
after the audio log of schaeffer bashing it's brains in with a lead pipe, wrdn sent us to check on its status almost immediately
Warden doesn't care about us just we are just tools.
that is true of just about anything to it.
means to an end of which we do not know.
Warden is it a A.I or something more
it is an ai, yes.
specifically a Decision Intelligence
Has it gained free will
an ai basically designed to think
ehh, that's way too complicated to know, as we don't know who intalled it.
we don't know who made it either
So it's separate from Kovac
again, we don't know.
though it was installed in their system and in the latter days it wouldn't work with kovac, it would seem likely.
Then the BIOCOM incident
which one?
The one which Warden assumes direct control
we don't know when that was or anything around the specifics of it.
there are no logs.
we can only estimate.
Oh I thought the Warden was under Kovac
Biocom was
Ye
wrdn took over the biocom network.
probably not, but we don't know.
Alright
we have no information on the subject.
I hope they will be able to finish the story before they go on making an another game
this terminal log in d2 shows the biocom network, unable to be fully subdued, attempting to delete the WRDN protocol, and the warden resetting it just before it finishes, over and over and over and over and over
probably millions of times by now.
Given this Warden is persistent
well to be fair when the alternative is the biocom network finally deleting the invasive file controlling it,
WRDN is basically puppeting biocom, and biocom is trying to cut the strings.
WRDN has it killed anyone?
oh god most likely.
Confirmed? In direct doesn't count
Copy
wrdn locked this person down in a restricted zone and given the end of the log, the lockdown probably got him killed.
https://www.notion.so/Timeline-0e93a62e8cfd44b3a36beb4ab245a2d0?p=860f5b5e30304a4fa8f9e554b95a4bdd&pm=s
this one that would result in an overload of the power network which would probably get a lot of people killed from the sleepers breaching areas under lockdown
https://www.notion.so/Timeline-0e93a62e8cfd44b3a36beb4ab245a2d0?p=2909f58bdedc4c3a8570f3d6ad3309a1&pm=s
then again, this could be the opposite, with WRDN attempting to kill all infected KSOs in hydrostasis.
https://www.notion.so/Timeline-0e93a62e8cfd44b3a36beb4ab245a2d0?p=393c204fd8cd41508822f660f85f03b1&pm=s
../BIOCOM
audio intercept
meta3.date_stamp(561125.160643)
concern begins/..
//transcript follows...
D017
You're not listening to me I am getting no response at all not a bounce back the message is getting there nothing is coming back so it
RESPONSE COORDINATOR
[Security tier not met. Update credentials for transcript]
D017
Right so is the ne...
D-Lock Block Cipher
alias:int_server.1024_ciph.tier5.kds_ops/HLordeB273.flagged
Harriet,
That’s a BIOCOM access key. BIOCOM is a self-governing DI entity. I don’t run it. No one “runs” it. If it needs more power, it tries to get it. Other than that I have no idea why it made this request. If you have any more questions, run them by a flagged sup...
D-Lock Block Cipher
alias:int_server.1024_ciph.tier5.exec_branch/MGantusB623.flagged
From: Christopher Getz B488
To: Marcus Gantus B623
Date: September 11th 2053
Subject: BIOCOM permissions
Marcus,
We've been having some issues with the BIOCOM interface in Overflow Vault 3. I'm seeing a lot of signal interference between the mainframe nexus p...
Warden just cutting off loose ends
we found s22 in a data vault, we've only seen two of them before, and given it was following schaeffer, who knows what he was doing in there.
trying to find the location of the people he wants in his team?
Maybe to act as his proxy
To be with the KS0s on mission
The Project Rise subjects.
Imagine if Warden could upload his consciousness into a Giant Striker
last time he starved and refuse to eat
so i'm still not sure if he actually eat
How long can someone remain in hydro stasis
Ever if you were not part of Legion
schaeffer did manually open a HSU and put himself in to survived the starvation
No aging just amnesia
I see
you also get nutrition while in HSU i think
the bad thing is
you can't open the pod yourself
idk how schaeffer get out of the pod himself but, you can't open the pod yourself
so if you get in one, you basically time travel
Fun
i step in the pod and woke up the next decade
Kinda scary
Lose how far
schaeffer was hold up and locked inside KDS deep. it is safe to assume there were no rations there for him to eat, as it was one small isolated sector.
fun fact, that is the origins of legion program itself. the HSUs were designed for the red alpha mission to mars, and the memory loss was an unintended side-effect, but was taken advantage of as part of the core makeup of legion.
https://www.notion.so/Timeline-0e93a62e8cfd44b3a36beb4ab245a2d0?p=d9d05623054a4f3fb6f3e0792fc6e502&pm=s
https://www.notion.so/Timeline-0e93a62e8cfd44b3a36beb4ab245a2d0?p=e7c89118ef9d49609387b888e8d05398&pm=s
https://www.notion.so/Timeline-0e93a62e8cfd44b3a36beb4ab245a2d0?p=f9a9feb869394e64ab4906ca5fafd4c4&pm=s
https://www.notion.so/Timeline-0e93a62e8cfd44b3a36beb4ab245a2d0?p=c7b0ee7c81e24748abc927201fcc8c9d&pm=s
Science Weekly
Friday November 2nd, 2035
Wake Me When We Get There
Report from Lance Overmars, ESA correspondent, Kourou Spaceport
With next month’s launch of the ESA’s Red Alpha manned mission to Mars, we take a look at the unexpected investors backing the historic flight to our celestial neighbor. Red Alpha is scheduled to take flight on D...
Mambo Media Services news wire
//Translation complete//
A Fractured History
The Intelligentsia, Science Dep
April 11th 2041
The Fountain of Still Life
by Ava Bontemps
This week, Kovac Research revealed a glimpse into the future that has
captivated the scientific community and made the research company the
focus of worldwide attention.
Kovac R...
Mambo Media Services mail server
From: Franke Fischer
To: Derek Larwood
Date: August 15th 2042
Attachment: UnDoIt Recovery file #B-10374-NXZ-06
RE: Hydrostasis article
Derek,
I had to run UnDoIt to find this article. I’m guessing Kovak didn’t want their name in the spotlight? It was wiped from the Mambo registry entirely. Well, not entirely…
L...
Mambo Media Services news wire
Science Weekly
Tuesday June 21st, 2044
Lance Overmars, ESA correspondent, Kourou Spaceport
ESA To Pull Hydrostasis Funding
Yesterday, the European Space Agency dropped a bomb on Kovac Defensive Services. They are severing ties and pulling all funding from the military contractor giants. They aren't cutting ba...
ehh, that is very deep in the fantasy setting, nothing we know of would make that possible.
True given Warden we do not know his capabilities
TLDR on Hydrostasis:
designed for trip to mars (red alpha), with world funding. used, astronauts go into stasis, wake up midway through the trip, go crazy, kill eachother, earth loses contact with red alpha. huge controversy, funding is pulled. Kovac goes private with the hydrostasis technology, use it's unintended side-effect as a core feature in it's newest endeavor, the legion program
Noted interesting
yeah, but taking over the already puppeted corpse of a sleeper.. is a bit much
Rise units were more malleable but stunted
Rise subjects are still human
they are created with human "seeds", let me link the log for you to read, 1 second
So they are not sleepers
D-Lock Block Cipher
alias:int_server.1024_ciph.tier5.exec_branch/SGiraudA087.flagged
Mr. Giraud,
I am concerned that the push for faster growth is just making the seeds more unstable even if they do survive to maturity. We are iterating quickly and the value of accelerating to adulthood is clear – but our process is flawed. The seeds are not adu...
Just Schaeffer goes off the deep end due to it mentioning Warden.
no, the original subjects under team insight definitely were not, they were just humans, that were designed to be 100% loyal to insight.
as for WRDN's units and what he is doing with the remains of the rise program, yeah, they have nam-v in them, but they aren't sleepers. they are still mostly human, they just have the intellect of children, you can tell this easily from the many audio logs in r6 with subject 22/ the mimic.
that was one of the primary problems with the rise project anyhow, even under team insight
they grow into adults extremely rapidly (6-8 hours), but are stunted with the mental capacity of a child
i can go through and link you the audio logs if you'd like to take a listen
Wait the woman in Hackett's audio log 2 is Angela. Okay I see a alternative to Legion was Rise.
was she? the doctor in the player audio logs was working for Kovac.
i don't recall a name
anyway, here are the s22 logs https://www.notion.so/Timeline-0e93a62e8cfd44b3a36beb4ab245a2d0?p=680debf6b20a4212a311daccbd5041b3&pm=s
there are a total of 6 audio logs.
did you play r6?
we got a lot of great lore and locations last rundown.
@burnt wren i don't know if you've noticed, but there is someone else alive and active down in the complex. HSU 666.
this isn't schaeffers' since he was in KDS deep, and it isn't henriksson or maddox since those were in the warehouse.
we have an unidentified KSO running about.
and it's only the one HSU, so they aren't under a squad from WRDN
Concerning Shaeffer getting out of his HSU, wasnt he deployed by the Warden just like us, but managed to escape when his teammates died?
He mentions being with three others in one of his early logs.
yes.
the warden obtained him somehow from KDS deep before it had access to KDS deep and deployed him with a squad.
666 is a real nice touch
If his name was Adam that would be the cherry on top.
that hsu could be like years old. how do you figure that hsu_666 was opened recently?
there were a ton more opened hsu’s in that room anyway
Also true
But in that case we have to ask what's so special about that particular HSU that warden really needed us to scan it
I don’t think we were scanning hsu_666 (the open one)
The positioning of it is very weird. It's right in front of it. It really does feel like we're meant to be starring at it while scanning. Not to mention that the scan only activates when we touch it.
Clearly Warden wants something from it, but couldn't even begin to have an idea of what.
On the topic of Maddox I remember reading the lore on it but why was he important?
true, it does seem important.
I remember Shaeffer just kinda beat him up after Maddox became somewhat delirious, or was that someone else
but the only evidence: the hsu is open, so there must be a kso running around right? well, there are a lot of other hsu’s open in that level as well. we have also seen open hsu’s in r4
You think maybe they can be opened by sleepers?
Doesn't seem to be the case
R6B1 weren't even touched
And Dauda saves himself by hiding in one
Sleepers get in like 30 seconds after he gets inside and he clearly survives (although that could be because it got out of reach or something)
For creatures capable of breaking down large metal doors they seem to have an issues with getting inside HSUs. Those things seem to fucking last.
And those that are open are just that. They're not broken, not massacred, they are just open and empty
yes maddox was very agitated once schaeffer opened his hsu because schaeffer didn’t use the fluid collection case upon opening the hsu, so maddox’s spine and brain started to liquify or something like that. the log explaining that is found in a1.
That sounds rather horrific
I'm not sure that's what happened, but clearlyt something went awry
the log is found in a1 i believe
Schaeffer didn't follow the proper wake up procedure and Maddox immediately went insane upon waking up
"Okay, come on John… you can fix this!
Notes… Notes, notes, notes, notes…
Here… hydrostasis revival…
“Before the synthiotic fluid transfusion begins,
a hydrokinetic solution must be administered to prevent…
catastrophic neocortical tissue collapse.
Without it, the subject will become violent and exhibit uncontrolled…”
“The solution is automatically administered by the D.I. controller
prior to the reanimation procedure. However, should the HSU be isolated
from a capable interface, the solution must be administered manually.”
Manually? Oh… Maddox. Okay, where do I get it?
Preparation… no… procedure… research! Let’s see…
“The study of hydrokinetic energy production in plants has provided a foundation for synthesizing hydrokinetic solution and other revival…”
Plants! Yes! That’s why they’re everywhere! Okay. That’s a plan!"
Yea^ Neocortical tissue collapse
How comes i never found this log
I guess those baby HSUs are rather tanky for their fragile appearance
Not sure about fragile. They look like steel capsules.
Very reminiscent of Half-Life 2 citadel pods, only fully enclosed.
I guess maybe I'm remembering the revived HSU meaty chunky appearance back in one of the earlier rundowns
Does not look particularly durable
Anyway you think we'll be getting an extension or rundown 8
Ext
R7 Extension seemed to have been justified to finish Schaeffer's questline and let him go all out in R7
Not really much reason to be optimistic.
Now there's not really any lore plot points they need resolving / closing, they can do whatever
although i would definetely prefer an extension for sure
You know going back to the log with the Mimic is Schaeffer infected or is that just the mimic not knowing much
Mimic directly proclaims to Schaeffer "you have the virus"
And i'm pretty sure its doing so under warden's orders or at the very least recommendations
And schaeffer is 100% fucking infected
We got a log this rundown that confirms that NAM-V is utterly bonkers and is effectively enascapable
And the complex is full of it, everywhere
he was doomed the moment he took his first breath
The real question is how the fuck is he still alive for so long
Could be he adapted to the strain (pretty lucky) or jumping into HSU's makes the virus croak
well the latter is why our squad is still alive
HSU slows down progression of the virus to a crawl, or even resets it somehow
but schaeffer was out for weeks
He's to be developing sympthoms already
And i 100% guarantee he's not taking HSU quick nappies, no fucking way
If he got some kind of immunity - that would be galaxial levels of luck and plot contrivance
we do
He's a ex pitboss
He was in charge / captain of drilling operations
A fairly average tier fish, nothing special
We have logs before of him?
Was thinking he could be one of the units the warden had that went rogue
if that's the case true, rather lucky there
I guess we'll know if Henrikson bites it
Drill the hole
hole blows up
mutants start attacking everything
accidentally locked himself in a room without food or water
only option for survival: hide in HSU
he perfectly knew what it does to you
went in anyway
supposedly became another KSO for Warden who just took his opportunity
Had his squad eaten
Escaped to lower levels ignoring Warden's orders
Managed to rip out his chip
Is now completely "free"
The loading animation when starting up the game states prisoner infection level as critical, so I guess the clock is ticking for all characters right now.
would be funny if some missions gave you a time limit for the infection but I think it's just flavor
those HSUs are where you would expect HSUs to be. this one is isolated and has ominous red lighting and 666.
afik no log anywhere says his spine and brain started to liquify. i'm gonna need a sauce on that one
it's been about a year or so since he broke free in r4.
the only thing i see in the log artek posted was relating to brain matter, not the spine.
with the rest of the other HSUs. we know the warden makes squads of 4, that's how it's always been, even under Kovac with it's different "versions" (like genesis, and others) this pod is completely isolated aside from the rest in the warehouse and has its own unique wall mounting. the rest here are stored on racks.
pictures above.
that is also a possibility, though i don't think it would be good narrative storytelling.
whatever the case, this HSU and its mounting system is unique, and it is isolated on the bottom floor of the vault. if it wasn't special, why waste the precious space down here? you could easily fit 5-7 of them along the wall to the left.
Could be someone important
but we don't know enough about the company
kinda like how weyland in Aliens made himself overly important to company design
we were not, you are correct. we were sent in to scan a closed one in a similar position on the opposite wall. they were the only two HSUs on that entire level. (of the vault, not the expedition)
but if anything I would figure a big exec wouldn't be down there
there are 3, technically 4 companies involved down here.
SMC, Kovac, Insight/Dreyfus, and Nyxos
an executive shouldn't be anywhere near an HSU, no. given the side-effects and repercussions of that.
SMC= diggy diggy & built the site
Kovac= Private military company, created Legion program and runs KDS deep and the BIOCOM/Hearsay network
insight= works with the ancient allen artifacts and worked on the Rise project
nyxos= ...i don't actually know off the top of my head, but i know their logo is on a lot of advanced tech in some levels.
but they made stuff like the neonate cradles
You know, the tentacle looking enemy still isn't in the game yet
I do hope it makes it in, the trailer seems rather interesting as far as environments and design are involved
Which one
looked kinda like the moon tunnels from CoD
Yes that one
By now that thing has been scrapped probably 40 times over.
Alpha 1-3 are really cool but imo they're a bit basic as far as locations are concerned
Yeah I bet
It's name has even been replaced for the new enemy in r7.
Doesn't seem easy to implement lorewise/gameplaywise
It is more than safe to say it is never going to be in the game.
Well sure, but rather than having L4D enemies just having some monster that hunts isolated players seems cool
How basic can you get for locations on a planet in a completely different Plaine of reality?
Well I mean, the levels are cool thematically yeah
but as far as "abandoned base on red desert goes" I was kinda hoping for something a bit cooler
Well we got to see the underground bit of alpha three
In r6dx
With the staircase of death
Maybe im simping too much for the circular hallways
The overgrown areas in rundown 7 are really nice though
Ehhh,
They are nice when they are not crashing people.
Very poorly optimized imo
I guess I never considered that yeah
Schaeffer was a lv3 clearance pit boss working under SMC.
He only became a KSO very very later on in garganta after basically everybody was already dead.
I didn't recall reading that though, had the thought that maybe he was one of the rise units
He made his way to KDS deep and was being chased by sleepers so he locked himself in, but couldn't get the doors back open
He entered an HSU to avoid starvation
We got 3 audio logs specifically about his backstory and how he became a KSO in r6.5
He wasn't ever recruited or anything, his situation is much like dauda's
Alright I see, thanks then
Do we know anything about the modern time in which the game takes place
The year 2064.
I assume most of the logs we read are a large number of years back
The surface is basically almost completely dead.
I reccomend reading the "for dummies" doc in the pins
Will do
We and probably some isolated stragglers and doomsday preppers on the surface are the last bastion of humanity.
I see, so far no knowledge on what creates the sleepers though?
We know exactly what creates sleepers.
And how they work.
Mostly now from an e1 log we got a ton more information as confirmation to our theories.
It's all in the doc.
Damn i really should read the doc
And questions that you have that it does not answer I would be happy to elaborate upon with what we know.
What is Warden's End game destroy what is in the impact site?
Our tasks have to amount to something the further we go
well, Unit 23 is a start
Unit 22 was a test, it walk among the sleeper and didn't get attack by them
so the next step should be making another one but can do heavy thing
||Yeah until another KSO gave it blunt force trauma ||
the warden didn't know that schaeffer was down there, i think
and it was a new born too
it woke up 7.5 hours in and got killed by schaeffer
Warden got pissed given how it updated the objective to well find out what happened to it
we're slowly go to the path where the warden will try to make something new to replace the KSO
the KSO also waste ammo, medical, tool
so, making something completely bypass those would be more efficient
didn't the warden get nuked and needed a restart
I remember in the more recent logs Henricksson was supposed to be pulling the strings
Tell me the lore
I recommend checking out the pins in this channel for some summaries
4 dummies do warcrimes and become an indie suicide squad
War crimes do not apply to mutants
a warcrime is a warcrime there will be no excuses
We aren't mutants?
They put a Trojan into a biocom server room in r7d2. This doesn't necessarily mean that they have won. They've simply tapped into biocom, which is still under control by the WRDN protocol
They're both just now fighting over the strings of the same puppet.
Wonder just how fucked things would get if those figurative strings were to get tangled..
wouldn't surprise me if that happened.
schaeffer isn't exactly.. a tech expert.
and he is in charge of henriksson
(also reminder that henriksson has no memories)
now's his chance to be A BIG SHOT
Would be funny if in some missions the objectives were to get more schizo
but Schaeffer seems relatively stable, as does Henriksson
Maybe the warden starts giving some stay in the closet orders
or goes full "flip the table" and starts sending squads that schaeffer could potentially access into suicide missions, including us.
think about how much the wrdn has to lose.
Well, it's not a free AI right
it could be.
Yeah that's true
it's a DI, it's designed to think for itself and come up with the best possible outcome given its pre-set programming "goals"
like some of those python code AIs people make to speedrun games.
tfw we know less about the Warden's goals than we do Schaeffer's
we know nothing about what it's endgame is.
schaeffer, well he is human, so we can theorize with a bit of certainty that "don't die" is one of them.
and the "fuck the warden" is another.
Maybe it's making the super babies to go deeper into the compound
so far it's only managed to make 23 of them
We've only seen the two right? wonder what happened to the rest
and while we have only encountered three of them, two of them we made ourselves.
r2/r3 unnamed unit, r6's U22 and r7's U23
it's been about a year since r3. (in-game time, not irl)
You know I thought that the r2/r3 unit was just being used as an organic computer at first
but I guess if Warden's in the superbaby business maybe that's what the parallel excursions we don't see could be
@harsh saffron and others have good pictures, we process it in a similar way to U23, though not the same.
there are a total of 32,000 HSUs in the complex, so he certainly has the manpower, if even half of them still have living KSOs in them, thats still 16,000 KSOs
primary storage site for them was KDS-DEEP, and we got WRDN access in r5.
I guess so, it's kind of hard to tell sometimes given how it feels like the player characters do all the work in games like these
we do a couple joint missions. most recently, r6c3 where we act as a decoy for a separate KSO team.
Yeah I remember that one, I wonder if we'll ever see them
other living KSOs? that depends on 10cc wanting to program it.
it's certainly a different ball-game as compared to fighting sleepers.
Well I meant more like as a background detail we could see some guys passing
like a scripted thing, or some communications
scripted events like that or radio chatter would be easily possible.
in the rundown screen, all the "last transmissions" in the level descriptions are canon
from other teams that are now dead.
what makes us special is our plot armor, canonically, we come back from every mission alive, will all bonus objectives completed.
it was a talked about comparison in here a lot before, "chad theory" vs "chimp theory", though we have gotten confirmation that we aren't clones, and Kovac didn't use them.
so Chad theory is cannon.
I never considered that, pretty interesting though
I wonder how that factors into the dreams the characters talk about sometimes from previous missions
maybe they got the plot armor and lived so warden paired them together?
memories being left over from previous rundowns.
some of the audio logs, bishops' especially when becoming a KSO, after a month's stay, REFUSED to forget about davies with how much he wanted to kill him
granted he eventually forgot even that, too.
and woods still worships god.
Yeah but I meant more so the ones that clearly talk of squadmates dying
"some fires burn too deep to smother"
that and checkpoint dialogue are most likely not canon.
GTFO lore do be crazy though, hoping we'll see more than just sleeper mutations
Yeah that could be that too
like with the logs that talk about the new species that got found deeper into the compound or other dimensions
The kraken and fliers were cool
https://www.notion.so/ab68b94496bd4b27bec291de65ebd510?v=9c98784771d740f3b605ff63763b4963&p=255b2fca66ab443790dc2d010a41ac28&pm=s we are the ultimate team for Kovac, their end-goal with the project. "the perfect quad"
D-Lock Block Cipher
Sender: Ellis Carnegie
Receiver: Anders Johanson
Date: September 3rd 2050
Subject: Psychological encoding
Mr. Johanson,
With regards to the psychological matching of our operatives, we have found that each designation has a tendency to take a specific role within the quad. Genesis often establish themselves ...
though we don't know if it was Kovac, or Warden who finally matched us up together.
even the audio log in schaeffers' hideout mentions us by name talking about our individual mastery in certain fields.
Wish we had some enemy lore ala risk of rain
best we have is just general information that they are mutations of infected life with changes made based on genetic material of the host.
Yeah but some things like patient 0, some lore anecdotes, first sightings, would be really cool imo
so enjoy sleeping knowing that the Kraken was a living thing on destination, even before being infected.
Maybe not all of those at once
With some pretty gnarly teeth too
to be fair, the teeth on strikers are pretty gnarly compared to normal human teeth
that would really fall into the lore of the ancient aliens, and we don't have much of that.
in regards to human's first encounter, the edgar/teal log would be the best we have for the "first sighting"
that (could) be an infected allen.
Log E105-009
Date: January 16th 2053
Patient: Employee E105 (Edgar Soweta)
Att. Phys: Dr. August Teale B023
//HearSay auto-transcript begins//
TEALE
Describe to me what you saw.
E105
You mean what was there.
TEALE
Is there a difference?
E105
You make it sound like I hallucinated the whole thing.
TEALE
I didn’t mean to--
E105
I’m not a nutcase T...
we've never encountered a creature like the one described in this log.
it has the physical aspects of something like a giant striker (but not really? like two different bodies put together, strong muscular legs, a neck that looks broken, and skinny, bent arms) but with the psi/teleportation capabilities of a floater
guess the allens mastered teleportation before being infected
well i mean the MWP was proof of that enough,
it kinda sounds like the sleeper if they didn't skip leg day also
being able to break the laws of the universe is.. something not even close to humanity in terms of advancement
they were insanely advanced
Hope we see more alien stuff next rundown
I remember Nier really baiting you with the ufo and it was just dead aliens
i think that's kind of the point, even if only partially, something strong enough to make them go extinct, (nam-v), and we petty humans are trying to fight it.
Yeah but the nam-v and the parasite seem to preserve life a bit, so hopefully we get to see some aliens
infected? probably.
Could have been the meteor was something of a spaceship to leave the place before it was doomed but someone was already infected aboard
i don't know if any uninfected allens would be able to survive this long down there with the infected, given it's been buried for 65 million years.
It's all pretty interesting, have we been to the deep tunnels that got sealed off yet?
that is, exactly, the primary running theory.
given descriptions of the inner being passages/corridors and not natural,
and whatever tech caused the explosion down there
i posted this pic a while ago, but something like the ship in John Carpenter's the thing is what i would think the Inner would look like.
garganta goes down to 2k meters before you reach the meteor and the inner.
we haven't been below 1.6k afik
if we go to the inner, it'd be the goal of an entire rundown
as we have hundreds of meters of mining tunnels to go through just to even get there.
from Santonian's Bore Drills
I think there's already some entrance there
a lot of the tunnels there were sealed off by biocom before the place went to shit
it was just sealed off, don't think some hundred meters need to be mined, but it probably would be the entire goal of a rundown
though it was obviously too late at that point
Oh yeah, I also guess it would be more difficult to take an elevator down there for extraction
yes, by that i meant we have to trek through all those mining tunnels, lift lockdowns, and just try to clear a path there.
not digging new tunnels
Might have to start mining just for the elevator
if we are lucky there might be a blast tunnel from the explosion that goes all the way down to near where the primary entrance to the inner is.
we didn't make the holes that the freight elevators use, they were retrofitted to use the holes made by the explosion in the inner as it was more efficient, before i guess they just had to lug them down floor by floor.
Well I guess we'll see, you think maybe the inner is what the e3 trailer was showing? or the concept might be reused
not really, we've seen tiles like that since all the way back in r2
Take a look at the first gameplay trailer for GTFO, a 4 player co-operative experience, that premiered at The Game Awards 2017.
stuff like the vault door we haven't seen before though
a lot of stuff in this video have since been removed
i mean c'mon, hackett is named north
Starting st :40 i think we haven't see that
though i really miss how dark the game used to be.
sorry phone :/
i swear i've seen a curve like that before, in the mining tile set.
sorry to be a little distracted but
did i hear stamina
no
in e3 trailer
Also imo the UI was much better
like, at the end
I get why it had to be changed
Yeah it's scripted but it's very cool
most notably that last hallway
With the worm creature yeah?
yeah
That do be a scripted moment, but I think it'd be cool as a way to punish leaving without a team
the jerry does that well now.
it targets players in darkness and those away from other teammates.
i kinda agree.
whos jerry
once again though I do get why for visual clarity and gameplay they had to change it
the left 4 dead guy that grabs you
fuck jerry
that thing will have the same mechanic as the cave leech in DRG
he kidnapped me and dropped me off with 3 other jerrys
d1 is fun
how so?
way more jerries spawn than intended.
more jerry more fun
Can Jerry chain grab?
it's supposed to be 1-2

not 3-5
and here i was thinking that was intentional
yes
HA
like we killed the jerrys and another one comes out of fucking nowhere
it was bugged before, but their "fix" bugged it worse
it's desync issue with client, but
before you could skip all of overload and do it at the end
their patch broke the number of jerries
if you have decent ping, should be fine
like as soon as he released me ANOTHER one grabbed me and killed me
ah, no
so i guess so?
That's fucked, worse thing that can happened to you in vermintide is when you get chain grabbed by the infinite specials
idk
it broke before, they only patch the cheese
At least in vermintide it's a "high power" game so there's some outplay if you're skilled but in a game like this I don't see much you can do other than hope the ai director has mercy
i remember getting passed d1 cuz the game broke halfway through
like the strikers couldnt hurt us but it bugged the extraction point and we had to restart the last part
seems like its not the only broken thing of d1
if you don't get hurt, that's either a really rare bug, or the host doing some shady thing
probably a rare bug then
i heard that story for at least 2 years now
im not capping that literally happened to me
i know d1 could give you that bug, it just that
that story had been told for so many time
huh
and i played in 1 of that lobby
we played in the older rundown, and one of the guy suddenly dying
but before he reach 0% hp, he become immune to damage
and then everyone become immune to damage
later, it's because that guy was cheating

this is getting off-topic, let's please keep to the lore in here
dam
War crimes are crimes first. In order to be a crime - the receiving side must be under protection of the relevant law.
Said protection, currently, only applies to countries who signed the Geneva convention.
Sleepers, being a wild force of "nature" can at best be protected under animal cruelty laws, and even then I'm fairly certain they do not apply to dangerous pests like them.
gtfo lore, the group had cheat codes
(ok ill stop now)
what do you mean war crimes?
by who and against who?
i'm a tad bit confused.
i said 4 dummies did warcrimes and became a suicide squad but i was kinda referring to what lead to them getting into the legion program
then this whole war crimes debate started
you mean US, committing war crimes against sleepers?
not that
i watched a video on their logs that sorta explained things they did
like hackett killing over 20 people when he was in a village or some shit and he just felt no remorse over it
ah, i can send you the audio logs
he was on orders to contain a village
the villagers fled, and he gunned them down
he also accidentally killed his mother and brother
he voluntarily joined legion.
yeah
what woods did is probably more your typical war crime
yeah
as he went nuts and killed 20 people in his army base
in the wise words of hackett
"so woods is a psycho"
I think the pharmacologist guy is your typical war criminal
dauda?
Yesh
not neccessarily
yeah*
wasnt dauda one of the people down in the complex and is basically part of the reason why the strikers exist?
** DAUDA, ABEO T-3701
A brilliant young mind. A groundbreaking researcher. A pillar of the scientific community.
Nigerian-born psychopharmacologist Abeo Dauda was all of those things before his obsessive ambition broke his moral compass.
Dauda’s blindness to the human cost of his experiments made him indispensable to unscrupulous drug companies.
As long as they stayed out of his way, he didn’t question them.
By the time he realized the depravity of the people he worked for, it was too late.**
from the devs' website
he was a researcher under team insight.
he did a lot of the research on Nam-v
he wrote this log
the most important log for the parasite and nam-v we have ever gotten
Know I think he willingly engaged in the research
he did experiments.
no*
ah
he wasn't ever a part of kovac
he got was cornered by sleepers in one of his labs
and entered an HSU as they were breaking down the door
i'll post the audio log 1 sec
i think i heard that one
he had regret for the shit he did
and called himself a coward iirc
Out of control Alien bioweapons out here ending the world in media again poggers
https://www.notion.so/Timeline-0e93a62e8cfd44b3a36beb4ab245a2d0?p=e88e8057ffa544ecb9498f162736cc49&pm=s log MBCQ-11W-MDU.log
Closer to willingly working for the Nazi's until the told him exactly what his research was doing
It was like some of those rocket scientists
At least that seems like the appropriate parallel
im pretty sure bishop did the least out of the other 3
i think he just installed spyware on laptops and tried to blackmail his boss
then they erased all traces of him
"i put progress ahead of ethics, i see that now. but i wanted us to learn, to understand, i did not know the price we- (glass shattering) Dreyfus industries, my dying shame, that i worked for the devil"
don't forget them sending him to an active warzone for two years hoping he'd die
bishop at the very least can't be considered war criminal
whereas woods, definitely and probably hackett
and dauda i guess just depends on how you view it
I think for Dauda it would depend on if he was on the winning side or defected i the end
so to recorrect my statement
3 dummies commit warcrimes and 1 dummy just fucked with the wrong people and they all became a suicide squad