#gtfo-related-questions
1 messages · Page 619 of 1
it routinely matches me with US, China, etc.
yeah cause not many use it
fuck forbid anything closer so I'm not botching every stealth attempt because of lag
Maybe by R9 it will work properly LUL
the problem is they're trying to matchmake P2P without any distance checking apparently
yeah cause p2p so fun
I'm inclined to check how the game's player counts developed over time
Like big waves
every rundown release a high
The big points being hotly dropped new rundown
then steadily down to dead
you will still find some but mostly on the match any map one
since we still cant specifiy which maps we dont want to help on
"The designer of Payday 2"
apparently nobody asked why he's not working on it anymore
a good chunck of them are from payday 2
which you still can notice in the coding and the way the game works
iirc they wanted to start their own shit; its not like they were fired or anything
yeah, and they brought all the wrong ideas with them
no wonder payday is still doing fine
Payday is just left 4 dead with police instead of zombies
At least from what I remember...
it's more playable than this game apparently
and mission objectives that dont make sense xD
oh and god forbid we forget the instant breaking diamond drill
I wish the music would be here too
you're dressed as clowns mowing down a country's population of cops in a single heist, what kinda sense are you expecting
common
He has a point
Shit's insane
Either way... GTFO is a decent game. Its just you're supposed to be playing it with players who actually communicate and cooperate, not bots. They'll help you beat first early levels but after that... They can't perform any of the advanced maneuvers.
"advanced maneuvers"
aight, I'll file standing in a designated spot under "advanced"
btw, I'm playing with bots because I'm trying to make a map of C1 for further attempts
I literally just wanted to see what's behind the door
but I guess I'll just go fuck myself
better yet, I'll waste some other people's time with my mapping attempts
¯_(ツ)_/¯
I suggest grabing a coffee and relaxing a bit
Wasting time is actually normal.
the game was my attempt at relaxing
yeah, I also saw the warning at the door for that
how dare I play videogames to unwind
are you looking to solve something or just keep complaining
people ask questions here
I'm trying to get it out of my system
Ain't a GTFO match if you're not screaming "YEAAAAS" at 3:AM after finally beating a level
because devs decided releasing new unpolished shit is a bigger priority than fixing existing features
regardless of how much we tried to tell them to change the priorities
aight, guess it's time to get a refund then
there is minceraft for that
or terraria
play neon white
or minesweeper (best game)
don't do the thing you want to, do the thing you are told to do
lovely outlook
you know what, I just realized
there actually is a warning sign on the game
it's the title
Heh
Come back in like 2 years I guess, maybe bots will be smarter then.
For now the primary intended experience is a proper, real coop
I mean, I wouldn't be shocked if they still have a couple of bugs.
so take the bots out then
You can just.. turn the bots off yourself y'know.
There weren't even a thing before R5 or 6 I believe
They seem to be a relatively new invention
R6 introduced bots
R6 IIRC. Considering how that rundown also added checkpoints I'm inclined to believe they were part of their additions to make the game easier and more attractive to a more casual audience.
and play the game balanced for 4 characters alone
sorry if it sounded that way, it wasn't my intention
I'm just saying that GTFO by core design isn't something you can relax with unless you are playing R6A1 or something
Abso-fucking-lutely
that monkey paw DISINTEGRATED
I mean you suggested taking the bots out, so that is what you'd get either way?
don't even let players into a game with less than 4 people
ok this is just circlejerking at this point
im out
that way you don't give people the wrong idea
this wasn't gonna be anything productive to begin with lmao
I mean I kinda did expect this when you said you were gonna refund the game because the bots wouldn't stand in a circle, but damn.
any tips for R7C1? something you wish you knew
soubds like the entire game's core design philosophy
Bioscan speed booster. A sniper rifle. Biotracker worthless, unless many sniper turrets.
if you can play with bots, make the goddamn bots work
baselinw function
They do. Usually...
could you please take your whining to a different chat, please?
yeah, these are the times when hotfixes get made
The bots are both still a relatively new function, and imma agree with Artek in that usually they do, but they absolutely have moments where they just straight up bug out. Being able to tell the bot to "Move here!" would be nice, I won't disagree with that, but you're kicking up a storm over an instance where the bots bugged out.
Bots are just gonna do that sometimes though, they're bots, AI, they're not flawless. Hell even in L4D2, a fantastic game where there would've clearly been much more attention to detail to the bots and all, they'll still bug out and times and I'll have them standing over me while I'm downed and just staring at me until I die. Bots after all are never going to be an outright replacement to a human player.
the bots flipping out was the last straw in a pile of grievances I was completely capable of living with
of course, but L4D is infinitely easier to get people to play with in and supports mods to fix and/or make it easier to live with bugs
meanwhile here we got explicit NO MODDING
in public matches*
that's the whole damn point
parsley v3.0
implement proper matchmaking if we have to deal with buggy bots
implement friends
No friends needed
friends refuse to play videogames unless there is an explicit progress bar or a number going up
LFG does the job just fine
You too?
It took me 5 attempts to beat C1 with people.
lfg works but in games like these friends will always be the best experience
My buddies don't require the progress bar but do complain when it isn't moving along, so they hate replaying levels at all to learn them. 
is there an XP progress bar or lvl number going up in GTFO?
if there is, do let me know so I can finally convince my friends to play it
Unfortunately the only thing I can point you to is completion goalposts top right corner of rundown
or mods
Or more importantly, you don't get what you friggin' want. 
And again - no friends needed. Lfg does just fine by me.
I just don't understand why it's not implemented into the game
I know people who still don't use discord
They're trying.
Half of the problem is that community already established the routine.
well earlier the impression was that they don't give a rat's ass
so which one is it?
I'm willing to cut some slack if there is some kind of pulse telling me I can fully expect improvement or a fix
They're trying, they really do. If you have an evidence of bots acting super stupid send it to appropriate channel around here somewhere or DM @spiken#5833 and he'll try to forward it to devs.
Poor Calle is gonna see that ping even though it's no longer there. 
Lmao
Community Calle, in green text, average Swedish man on the avatar
He's a local ambassador for devs
nice
such is the life of a community manager
Oh, I assume he expects the pings.
It's just the Discord thing where, atleast AFAIK, if you ping someone but then edit out the ping, they'll still see the ping.
I'm progressing through the first mission after assessment. I'm worried that I might "accidentally" complete the mission and be forced to "extract" or whatever... is that possible or does it prompt you?
Gamers when they can't fulfill their dopamine and ecstasy by seeing numbers go high
It prompts
You will be given an order to go to extention zone
You need to do a final scan there to "win"
sweet, thanks.... I'm about to put the natal-pod into a thing and I still have a whole section to clear. I had heard about some "optional" rooms and I just want to make sure I touch it all
@dry pumice ^
A1 has no secondary objectives. It does, however, has a rudementary room with a horde scan. I don't know why.
I guess it's supposed to be a random key spawn, but I never got it to spawn there...
AFAIK It either spawns on one side or the other, same thing with the keycard at the start of B1.
I've only had the B1 Keycard spawn in I think Zone 90 Once while every other time I did it while testing killing Scouts with the new guns was in 89. Doubt there's any weighting to it though, it's just random being random.
damnit, that sucked so much. I thought i was safe, but after you put in the pod, an alarm triggers and you have to sprint to the exit and exfil, what an absolute letdown
snap back to gtfo
I'm not replaying that, forget it
so frustrating
so much time, sneaking around, looking things up and being as careful as i could without spoiling anything
Part of the fun! It's about finally overcoming that brutal part! 😄
what was fun? I'm nothing but disappointed now
there was no brutal part
just a semi forced exfil, that made me skip a large part of the map
Which I was trying really hard to NOT do
It had nothing but resources
a large part of the map what
that's not what it's about
Which level is he talking about?
bruh 💀
the one after assesment, my consoles show several more zones behind a door
And yes, I guess my answer was... Not entirely correct.
that I never got to see
Kim part of the fun in that regard is using the Terminal to decide where to spend your keys
that's not what happened
Oh I'm sorry then. I dont understand
I thought you don't want to like end level and was going to quit it or something
Kimjutu, there’s a way to explore those rooms you want to explore so bad
I asked "will I be prompted before I have to exfil" I was told "yes" but I guess I asked the wrong question
such a letdown
The game will indeed often second hand force you to extract with bullshit alarms
I didn't considered the horde to be the prompt
.t gtfo
The game is called GTFO and it doesn't stand for "Get The Fuck Out" but rather the feeling you have that you want to complete The Warden's objective and GTFO.
My bad
that's not what I wanted to do though
A1 is super easy yeah
probably, just sucks
You can go back and do it all again in like 20 minutes.
^
Wait how does that not mean Get The Fuck Out if...it means to compelete the objective and Get The Fuck Out?
Get good, then go back to A1
not worth it, I didn't want to play these more than once
You will be able to explore everything
what do you mean "get good" how much more "good" could I have been?
"for legal reasons, GTFO stands for GTFO"
A lot
how?
A1 is the easiest level by far
and?
symbolism
The only optional room that I see you having skipped is the alt. key spawn, which is basically just a mirrored version of the rooms you would've done to get the keycard to progress the level, just there to exist to make it slightly randomised the next time you do it.
該遊戲名為 GTFO,它並不代表“Get The Fuck Out”,而是代表您想要完成 The Warden 的目標和 GTFO 的感覺。
You saw everything else there is to see on A1.
how could I have done anything better?
Lol...hm....
You will have to send a replay if you want me to analyze your every moves
Dude shut up, you obviously don't know what you're talking about @drifting mauve
lol
Wtf
GTFO is probably just not the game for you
You ask a question I answer
I was misinformed, that's what happened
Yeah, my bad
I got that


least "built different" gtfo player
My room reading sense still there 
I don't really get what you're upset about?
being misinformed or having an extraction alarm
He wantes to check out the optional room of A1
exploring everything
He asked whether or not the game will force him to extract
I misunderstood the question
oh
technically
It’s easily possible, but I suppose he took it badly
its literally one room though
Man got a principle
lol
its not really 'optional' in the sense that theres a whole new area
the key either spawns in one room or the other
so its literally one room with more enemies
On my terminal thing, it showed like 3 zones behind that door. It's not "just 1 door" but again, whatever, I don't care enough to replay, sounds worthless anyhow ty for help
room as in zone
There are 3 Rooms in that zone.
its exact mirror of the other key door
what?
definitely not worth replaying
It's pretty much just a mirror of the rooms you entered to get the keycard, it's just there for the sake of random chance.
"I've seen your kind, time and time again. Every fleeing man must be caught. Every secret must be unearthed. Such is the conceit of the self-proclaimed seeker of truth. But in the end, you lack the stomach. For the agony you'll bring upon yourself..."
theres nothing to see
that doesn't make sense, how could it be a mirror, if one is comprised of 1 zone, and the other of 3?
god I'm probably missing something stupid, but, it's whatever
no, I checked and reran all three doors at least twice I swear upon my mothers unfound grave
theres 3 at the beginning, including the circular room
two, one on either side of the circle
then theres 2 more
door to my left listed 3 zones, each with their own numbers, on the right listed 1 zone, door ahead was 2 or something
one zone can have a series of rooms
if you say multiple doors then those are still bound to the same zone
Zone 13A, 13B, etc
^
no... god, sorry, I mean sec doors
either door is one single zone
consisting of multiple rooms
you aren't missing much
all that are inside are some sleepers and resources
I can help you replay that once I come back home in like... 2 hours
I've never seen the other door either
I thought each zone is sperated by a sec door?
yes
so I missed 2 sec doors right?
Not necessarily
Artek is good, you will be able to explore everything for aslong as you want
not all doors are sec doors
They are often separated by normal doors
you have the big blue ones and you have your gray ones
I appreciate the offer, but I soloed the "whole" thing easily....
Dusk
I know, I'm talking about sec doors specifically
if each zone is seperated by a sec door, then it stands to reason, I missed 2 sec doors, right?
Example: sec door leads to zone 17
In zone 17 you'll find a normal door that leads to 18
And same for 19
theres only one zone you can miss if you completed the level
ok... I don't think you guys believe me
you're either confused or forgot something
before theres only one zone you can possibly miss
I'm honestly not sure what we're talking about, even
When I query the door in question... it reads that it leads to zone... 70 something, then it goes on to list more zones, 2 more, I forgot those, but also in the 70s
you have to go through every single zone to get to the baby except the one without the key
there is no 70 in A1
that's AFTER I read the links in the room im already in
dusk, i said 70 something
7x
My head, ouch
the zones go from 14~21
You're killing me people
?
because there is no zone 7anything in A1
ok, fuckit, I'm restarting it, I'll open a stream and see what happens
Good luck
I swear the zone numbers were high
Give bots carbine + machine gun
not triple, but around the 70s
And give Bishop a biotracker
I mean its not like its a big deal you don't have to restart
try out B1 and see how it goes
I did neither of those last time but I get the idea
Nah dusk, they go higher, but I agree there’s no zone 70~ish
its either 21 or 22
there are a total of like 7 zones on A1
spawn, terminal room, circle room, two key rooms, class 3, NCR
Gotta get moving, gone for an hour
I'm on phone
whoops youre right I remembered it wrong
wheeze
So everyone's an idiot
go into that terminal in front of you and did what you did earlier
perhaps my dyslexia, but I'll press on, maybe I was trying to remeber 47
too much C1 pubs hitting different
Finished C1 yesterday, epic level
been helping people in pubs recently
my point earlier though, was that there were multiple zones behind the sec door I missed
waiting for my squad to return so we can play D2 and E1
pushing to that
need a checkpointless C3PE too
there's only one possible zone you can miss though
you must be confusing it for rooms
because you're still in the same zone
I have to leave soon
@fiery delta I gotta head out, but that door behind you leads to one singular zone, and the one across also leads to one zoneyd
one of them is optional and is the only room you can possibly miss
If you are querying the security door on a terminal it might be telling you the zones it leads to from both directions? If you actually walk up to the door it will list the zones it leads to from the side you are looking at it on the door itself
I was just poking around and there's something different but I don't understand, where it lists where a door leads to (top listing when queried) it showed multiple zones behind one of these doors... maybe theres a chance to generate an extra zone or on this level? I can show where it differs if anyones around
can you ss it and post it in #gtfo-media
other than that I think it just flipped the side the key spawned, going for other door that I "missed"
Only thing which change are the items and ennemies
the layout is already pre generated
The map is always the same
so, what does it mean when it lists a zone, followed by more zones, seperated by a -
yeah that's the way it was written I believe
leads to 16, passage to: 17-18 .. leads to: 15
just a range of zones right?
kinda straightforward
yeah
So either I've actually lost my mind, or there were more zones listed before behind this door
god I wish I had something to clarify like video
whack
Huh
gtfo is wack
record with obs 
another reason I wanted to check all the rooms, I keep seeing "unique" screens? screens with text that makes some amount of sense that I haven't seen before... I try to screenshot them all, half for fun, half with the thought I might want to figure out the lore later lol
anyone have any input on that? are the screens just nonsense completely?
mostly nonsense
if its about iridium amount that has something to do with testing it
and is related to sleepers in some way
oh I see
If you want to figure lore out you're better off looking for logs on the terminals
a lore player....
but they don't really lead to anything and are just mostly asthetic
any difference between hitting back of head vs front of head on basic/any enemies?
yes
there are four parts to a sleeper
front back head occiput (back of head) (limbs count as front or back)
each enemies has different multipliers for each
for your basic striker, it has 1x front, 2x back, 3x head, and occiput is just back and head multiplied together so 6x
tldr, aim for back of the head
most melees will one shot full charge to head
so just always aim for head
shooters have a 5x multiplier to the head
but more base hp
so make sure you hit them in the head
enjoy :3
there's a few different variations. Off the top of my head:
Analysis - these are analysis of plants and sleepers found in the complex and how much iridium they have (since the Complex was originally an iridium mining facility) and such. Not too important since its pretty much random numbers.
Lockdown Report - A lockdown report for the complex and what to do in case of a lockdown. You can piece several of these together to make the full report (although i think its in the Notion)
Biotracker Report - A biotracker report
Lost connection - an assortment of screens about how x lost connection with y, etc
I just did an altair from a locker straight into the back of a strikers head haha
only the lockdown report and biotracker reports are important; the others are just randomly generated/there for show
with the knife
discord stop blocking my messages ;;
assasins creed that fucke r
Thanks @fickle mulch , that's consistent with what I'm seeing so far in A1, do they just sort of continue after A1 or does it change up?
you'll see the same ones in future expeditions - its random
they're only in Datacenter/Labs tilesets so some expeditions wont have them
different levels have different themes
A1 is datacenter
which you'll see from the computers and servers and all that stuff
^
awesome
I guess the crawly ones you kinda have to hit from the side/front? or can you work a melee into the back of their head without waking them?
get close, they raise head, stab/bonk hed, ded
no matter direction but from behind a full hammer to the big toe will kill :)
ahh, I brought the knife lol
Hit heads full charge
head front stab head good (full)
If you body it wont die
(Technically back but I've heard someone saying it was bugged and backstabs for knife wasnt working)
Unless they did this on a shooter. Then that explains why they couldn't back stab
it seems to work on the standing ones well, but the crawly ones are... in doggy position, so my knife doesn't seem to reach across their back without me having to brush their bum lol
I tried slightly from the side but it didn't kill, so likely read as a side hit/head
Positions dont mean much besides where the weakpoints are at
right, but the position puts their weakpoint a full torso away, plus some feet
Split headed ones are strikers.
The bulbed headed ones are shooters
and a butt
Strikers you should be able to back stab. (The angle you do this matters)
Shooters you cannot since they have more hp
crawly ones can be strikers or shooters right?
crawly ones on all fours are strikers
shooters might be uhh, edging closer?
on all fours
uhh
sitting but not position
lol
either can be crawly
Yeee forgot
Most shooters are standing though most cases
butt scooters are funny
you turn a corner and you see a large striker crabwalking towards you out of the darkness, wyd
so what do I do with this one to guarantee a 1tap? if possible?
Scatter goon

you right

But that's a dream because Scattergoon doesnt exist this rundown
morphs into a Chokemod
Or pump
Which ever
You should do that in the LFG channels. Not here
i'm not looking for a group
I was asking about this thing, if anyone would be willing to look at it
if not it's cool
take a screenie perhaps
yeah... but
when I tried to stab from behind like you said, I bumped his... rear... and he woke up
I'll try again
oh!
I still ended up touching him lol, but he had no time to move so it works
thanks guys
np
Note. You can only back stab strikers in the back if they are sleeping
Otherwise from front or alerted. Go for the headstab
when I tried to stab from behind like you said, I bumped his... rear... and he woke up
yes a mistake
you will get better
actually my own question
does synching charger scouts work
i never tried
Was giving a specific thing in that Knife deals additional dmg to sleeping enemies
Yes
awesome
Most prefer to cfoam then melee kill though
yea understandable
Synchronized CScout kills are difficult in the sense of desync/latency and players skills
killing scouts using melee is a commendable accomplishment especially for new people
soloing giants does need good timing, and well
to not miss lmao
One thing a lot of them dont know is that Neck shots dont count as headshot dmg
yea
i tell new people -
aim higher then what you think it is
i will always tell them that
I just tell them to aim for the upper half
aim for the butt 
I like to shoot my shots into their backs
Scattergoon
Worst case is you get a wave of sniper melee strikers
oh god






LOL
the next hurdle for new teams is to react accordingly if a scout / multiple wakes up with / without sleepers in the same room
just controlling the situation really
Depends on the one who guides the team and the follower
yes, very true
yeah, so far, the crawling splitters that keep their heads bowed to the ground, and arch it back, I can't seem to hit their heads without waking them up... if I wake and take initiative, it seems to work out. Am I just missing a little?
*split headed ones, striker you said?
strikers
you can flash your flashlight at them before hitting
it makes them lift their heads up
My DM:s are always open and ping me whenever. If I am off it takes a while for a response but I do my best replying to everyone.
Any downside to running into an expedition and absolutely blitzing it/dying just to practice with the weapons? I think I want to try that with A1 or something, but I just thought I should check if there's a player stat log or something
I just mean, is there anything to log how many times you fail a mission or anything along those lines? I couldn't see anything but sometimes these things are hosted online so I'm not sure
absolutely no downside
deliberately blitz and die 100000 times and nothing will change or get worse
might ofc affect the global success% for the rundown but not your problem at all :)
awesome, thanks. That Prisoner Efficiency thing? that's just a goal you can complete in some mission somewhere right? It's nothing like the efficiency tracking in something like death stranding.... right?
.t sectors
Sectors are a mechanic which adds optional objectives to the game, ranging from altering the game state to adding other objectives. The following sectors are available:
Primary
Secondary
Overload (Third Sector)
Prisoner efficiency (All three Sectors in the same run)
Multiple sectors can be completed at the same time, however you always need to do the Primary/Main sector.
take b3, do main secondary overload all in one run, boom, PE badge
ok, I see now
(any level w 3 sectors b3 c2 c3 etc)
hey so i was playing whit my friend gtfo and he couldnt use the "E" action on object, etc. is that a bug?
sounds like it, is the prompt for pressing E showing up cause some items have small hitboxes for that.
it takes my a couple minutes sometimes when a box is on a truck
especially when its cfoam grenades...
is there no private lobby? do we have to click "matchmake" at the same time?
2 play with friends
host a lobby by yourself and invite friends, its automatically a private
pretty sure you can kick anyways if too many people come in
you can't kick
but people shouldnt be able to join if they dont have the number ID thing
oh ok, never played a steam game where the invite via steam actually is functional
Oof
Hello i have a question... On D1 when we do zone with mom for lower security, it's for the sigma X ? Or for the last objectiv to skip init ?
I do a solo run... and terminal is a bit RNG if it's not 1 of 3 close to the main terminal i'm fucked?
yea but i mean, it's for charger alarm right ?
Yea i think too, i'm fucked so... finishing this alone is painful.
I do Sigma X, but terminal RNG bored me so hard ><
the terminal for the objective?
The last part yea, 4/4 init
yeah you're fucked with bots lmao
Me and Raya did this with two bots…
yea 2 bots
3 bots = fucked for sure
by solo im assuming they mean 3
I don't have bot aswell, i'm alone
bots full int into chargers tho so gl
Oooh! Yup… screwed
you'd have a 1/40 chance of getting the RNG needed for a solo run iirc
ya most solo runs are boring i think cause just a lot of kiting
classic GTFO experience but least theres checkpoints that work 75% of time poggers
Aha true
I don't have mate to clean rundown so i do what i can alone
But some level is.. complicated on much point :'p
Thank you for your answers ! 🙂
I'm just glad that as long as you aren't found by the scout, you can go afk if you need to
scratch that. At bare minimum (best luck) you would have a: 81/10,000 chance (3 terminals you can access 15 seconds away, 10 terminals in total. 3/10 x 3/10 x 3/10 x 3/10)
At maximum (worst luck) you would have a: 2187/10000000 chance (same as earlier, but you have 3 failures before shit hits the fan iirc. 3/10 x 3/10 x 3/10 x 3/10 x 3/10 x 3/10 x 3/10)
this is if im getting my math right though
oh, i thought it spawns in a birther after 3 failed attempts; my team were on the first wave and failed thrice, and next thing we knew a birther spawned
i think the fail wave is just based on the current progress
but maybe it does count in some way and does that eventually
altho you guys probably could have just went to the main terminal and entered the confirm command or whatever
it should still count even if it was late
anyone know what the deal is with the cells in C1? Theres like 6 generator but only 4 cells. Are we missing somethin?
🤔
we got em
then you are done
in that section, each one of the zones, excluding the first zone that requires a generator, carries 3 of the objective items. it's like a pick your poison where you can choose the three zones that you want to go in (each requiring a cell)
you can leave
the extraction seems to be behind one of the sealed doors
is there like an abstract path were supposed to take
you're supposed to now backtrack to the apex door you saw (might've missed) earlier
it's in the same room as the first checkpoint you went to
ayo real quick question D1 overload, when do you need to trigger the filtration sequence
can you like 50-99% main then trigger?
Whenever
You can do it right before extraction
big bet
easiest overload ever
say less
does doing the deactivate stop the ov error as well?
No
damn unlucky was planning to do ov with the right side err door cause that shit is pretty fun
restarting from a checkpoint does though :)
pretty sure the spawning works the same way as the overload objective from r6c3
if you restarted from a checkpoint in that level after doing overload, it becomes even more of a cakewalk
most playtested level
eh it is what it is
i think D tiers were last tested or not at all going from the roadmap
itll probably be fixed in the extension
D tiers were barely tested
maybe forced error alarm for D1, etc
they're were orange up until release
we are the play test duh
D tiers seem to work fine enough for the most part cept for D1 ov
the entire D1 is buggy
Yo for C1 at the final checkpoint do the waves come infinitely from the first scan?
bruh
if you do b1 in matchmaking then leave, can you do b2 on your own later?
I thought i saw something regarding this earlier where it must be done in one run but that may have been the individual missions
as long as you complete b1 in matchmaking then b2 should unlock
or complete b1 anyhow private lobby matchmaking shouldnt matter
uh how do i lfg-for beginners? like how do i post all the info to join and stuff?
check #how-to-matchmake
and use #lfg-beginners
if you want to play with other beginners you'll have to explicitly mention that in your statement
how do you unlock e1
finish all other levels on main i believe at least
Hey guys I was wondering. Does anyone know of a post or what not describing the differences between the fog qualities graphics option? I am curious if it changes visibility in any meaningful way.
is there a way to consistently get bots to pick up stuff like mines and fog repellers
Nope

Should I use Hel revolver DMR or HAR? I’m relatively new and don’t know what guns are good but I keep seeing these 3 pop up in the discord
har is pretty hard to control, and hel revolver is best primary but dmr is also top tier if you can pop heads
Heavy assault rifle is okay, it’s a good wave clear weapon. Personally, i would recommend using the choke mod shotgun.
Carbine is also a pretty good gun
If I want to find a match through discord, should I turn off in game voice chat?
probably
is the shotgun sentry good for chargers or should i stick with sniper sentry? I'm curious
sniper w bio shreds anything and will 1 shots chargers, shotgun is kinda meh imo but maybe i just havent figured out a good use for it
That's what I though too, im just trying to find situations where i would prefer the shotgun sentry haha
Shotgun is sadly way underperforming compared to how it was in R1-R3 😩
it was literally broken at first and when they fixed it, it already was pretty bad
How do I
Can mother's and charger scouts respawn in a respawn area, or is it just small enemies? Thanks in advance to anyone who knows
^
How good is the shotgun sentry?
Better than burst for close range encounters and tight rooms
Served me well in B2
Very low an ammo though
About 5 shots too few
It works if you put it in a way that only makes point blank shots possible. But it's ane extra headache to find that right spot.
Basically it's main downside is being painfuly conscious of where it is and how it's going to shoot. With the rest you kinda put down and forget
it does kill but it also does waste its ammo real fast
Yeah....
it takes 2 shots to kill a single striker at point blank if it doesn't headshot
so it doesn't even kill well either
I might be a big dum dum, but me and my friends picked up the game and played for 40-ish minutes and got to the point where we have to verify the uplinks. Is it just a matter of going to the same console we connected the uplink in and doing UPLINK_VERIFY (numbers)?
We died at a wave right after the uplink connection so didnt get to try.
"UPLINK_VERIFY XXXX" where XXXX is a four letter word that correlates with the code
i.e. terminal tells you x07 - FIND, y03 - DIVA, and the code is x07, you would type in UPLINK_VERIFY FIND
Got it, thank you 🙂
this game's online like, doesn't work
we are trying to play the game but it's just impossible
Premade lobby or matchmaking
The game's p2p so the only possible cause is either bad host, or some kind of provider conflict
I, a russian, constantly play with people all over the place and usually lag is within acceptable parameters.
To be fair - I almost never host.
Hmmm. Yeah, that sounds like a massive desync issue. Is it exclusive to you? Have you tried changing the lobby host?
basically lag
i have to play with people and i have 200+ ping
anytime my internet start to die, it start desync like crazy
I wonder whats these LFGs asking for PE
Means they need to complete that level for PE?
Aren't they just asking for a team, which is doing PE with them? So, Main, Extreme and Overload all in one run.
Ah, I'm still new, haven't ran those B2, B3 stuff yet.
Thinking of completing mains before doing those secondary
PE stands for Prisoner Efficiency - beaten main, secondary and overload objectives in one run.
And yeah, you should be getting them on consequent playthroughs once you're familiar enough with main route to cut corners and save resources for the sheer bullshit that awaits you in secondaries.
does the high cal pistol one shot charger scouts in the back?
Yes, but you need perfect damage.
Full back multiplier (within a 22.5 degree angle) and no fall-off (within 8m).
was thinking of just blasting one cuz my team was hesitant to try killing it
Applies to the pump and choke mod shotguns as well, although you also need to be sure all pellets hit.
C-foam is easiest method tbh.
If you want to do it silently.
is there a way to disable the infection's distortion effect?
no
Yeah just don't get infected
none that would be legal
Is the recommended order B1 -> B2 -> B3 -> C1 -> C2 -> ... or B1 -> C1 -> D1 -> E1 -> B2 -> ... ?
I would do them by tier
all B all C all D
You can't play E1 until you beat all mains
I see, ok
What primary should I use to clear the big wave that has the security spot move around in a circle in B1? With good ammo efficiency cause I usually find myself at 20% or less ammo at that point…
use your tool(s) with good efficiency
most primaries can deal with that wave. obviously super strong stuff like hel revo better than others
have one guy guard the bridge to start and have the other 3 move the circle
if it gets hard then have a second guy go over
You only need 1 person on that moving scan.
Squad split OP
It don't appear to
if it scales it doesnt rly matter (unless you speedrun lol)
usually a big scan would half the time between 1 and 2 players
this one at best saves liek 5 seconds
Hi Everyone, im new to the game and had a qestion. I see that the dev refresh the game by releasing new rundowns. Currently were on 7.0 but is it possible to go back and play the previous ones?
yes but no
should I shoot a scout with it's tendrils out, or in?
so either way is fine, as long as I hit the back of the head?
yeah, as long as it is fatal
awesome, thanks
what is good primary guns?
I noticed there are obvious bad and good guns when I tried some out
hel revolver
thank you!
hel revolver is the only primary weapon in the game.
^
it's really baffling that one primary gun I just tried wasted like 10 ammoes on one single small mob
and it doesn't die
which one
bullpup or PDW
oi are you shit talking my bp
yeah
bullpup hasnt been good since r3 🙏
pdw has thermal sight
sad 😦
oh yeah
DMR still good?
when the game released, DMR used to be common used because the damage it provide
Lmao, DMR is p terrible R1.
Unless you mean R6?
It's been strong since R4, hasn't been nerfed and is still plenty good.
okay so cosmetic drops
only from the unlock list or what?
only gotten them from first level clears on the list i think?
only from the apparel unlocks list @past mirage
thought so, wanted to check
you don't need specific primaries. every primaries work in this game. they all do similar jobs. take whatever you want really. If you blame failure due to a primary... that just means you still got a lot to learn in the game 😛
hel revolver
unless you ran machine pistol + revo every game its probably a skill issue
do you still keep the artifacts you collected for the next rundown?
yes
thanks!
was timed on randomkenny's stream when they were doing speedrun planning, it's 100 seconds no matter how many players are in the scan
Do you guys feel like the desync for this rundown is kind of better than older rundown?
or it's just me (or the NA host i got)
what is desync :)
it's not as bad as r6d2
does C2 have ||infected fog||?
yes on/off
okay, thanks!
quick question, can someone join the lobby of a mission they haven't unlocked as long as the host has?
yes but they just dont get any rewards
alright, thanks for the quick answer
👍
not true, you still get rewards
completion and apparel work as usual, you can even unlock levels
i never got any rewards
bruh
last rundown i did the D levels while i still needed the C ones and never got rewards or unlocked levels
you do realize not every completion drops apparel
there's a checklist
if you don't complete anything on the list you won't get a drop
thats my point
it didnt give me rewards last rundown
even though i completed and did missions
i have been scammed
read what i said again
sorry i should rephrase what i said
i did all of the D levels on PE where possible
meaning i would have got atleast 1 apparel
sounds like a bug, though are you sure you didn't just ignore the drops?
yep
i did this e1 before touching the ds and still got normal drops
i only started getting rewards after the C levels
despite having the checklist already completed
idk guess you just got screwed
yeah cos i dont got many cosmetics because of it
I doubt that because the system that grants rewards doesn't care about the order it was done in, just as long as you meet the requirements for it to drop.
Something had crossed my mind.
Does extraction scan requires only 1 guy or the whole squad? Or is it case by case?
depends
there's never been a full team extraction afaik
Thinking back to R6C3 I was wondering if 1 guy could scan while the rest held the horde at a choke point
So I can see missions with Main, Secondary, and Overload. how does one unlock "PE" ?
By doing main, sec and overload in one run
oh... oh that's twisted. I love it.
it is the best way to play levels 🙂
I JUST got my C1 Clearance on Friday and that was a struggle. any tips you wish someone told you starting out?
It really depends how you play
yeah
most stuff I would say are about read your objective and think
are there cells? generators present, look up where the bulkhead keys are so you know in what order you have to/can do the objectives
that kind of stuff
master the two room rule
you get that down you honestly gonna first try most A and B tiers of the rundowns to come. (ofc a wipe can always happen)
oh yeah thats probably the most basic ways to say it
except if they bring it back to R4-R5 stuff
^Use terminals
they show you missed ressources (by zone and location in a zone) and can show in advance what you might expect
eh id argue even r4 and r5 b tiers were mostly easily clearable with basic knowledge on everything. Expect R5B3 and R4B1 maybe lol
I m talking going for PE's
oh true
R4 and R5 B tier PE's were doable, but like R5B2PE was certainly not easy to do first time even with the basic knowledge 🙂
I've a basic grip on how to use terminals but still wrapping my head around abbreviating terms
hard to type while in a firefight 😂
list res e_zone number memorise that
you should leave the res out tho if you are scout for non ressource packs 
this will give you quickly all ammo, meds and tool in the zone
ive seen people just do res everytime and be like "yeah nothing in there"
obviously its only for res
but again I m still hardstuck on A1 so........
how new is the Bat btw? was it in R6? it seems to only be useful once shit has already hit the fan, am I just bad?
since R6
Its useable
before R6 we only had hammers
but its in a weird niche
it can 1 tap smashlocks with no charge and can break doors somewhat quick without having to charge
else its has some decent stagger uncharged and charged
but it gets outclassed vs smalls by the knife in speed, by spear and hammer vs all non smalls
use it if you like it
hammer still best
id recommend hammer generally as the game is balanced around it
Me and my friends just finished our first B1 in 2h 20min 🤣
this game is actually so difficult i love it
but what sentrys are good to use?
we used the machine gun ones
sniper and burst
depends on the situation
burst is overall good
sniper really?
but yeah shotgun is kinda eh. Sniper/burst are pretty decent
sniper is good in combo with the bio
very strong against big boys
Sniper (without bio) needs long ranges but is incredibly efficient
with bio its a killing machine
hm?
interesting
i mean as in like just by reading descriptions i would rather have a sentry that shoots than just scans
but if it combos well
its time to aim goes down from 4 seconds to 1 on pinged targets (since r7) and its firerate from 2.4 to 1.4 (time between shots if it has another enemy in sight immediatly)
ah oki
biotracker is incredibly op even without the sentry interaction
here we go again
knowledge is key. And seeing sleeping enemys is good, but pinging awake ones is gonna save everyones asses. Also means you have more tool refill to use on other tools
well we came to the conclusion. Bio is incredibly strong, but you obviously dont HAVE to take it
I'm just trolling
still stuck on A1, obv I have no say 😦
do you have bio so you dont run into sleepers tho?
nothing like backing up right into a giant
hugging*
but yeah. Id always recommend to take bio/mines/cfoam and a sentry of choice (usually burst for ease of use) if you dont know the level yet.
And then adapt to what you see. For example C1 doesnt rly need cfoam (and even mines can be forgone if you want to)
Probably. It and hammer are probably the best two melee weapons.
Hammer is harder to use for smalls, while bat is harder to use for bigs.
interesting ray. Id totally agree on hammer. But i personally rated bat a good chunk below it
in the thick of it idk which I'd rather have, knife vs bat, bc I have ok aim so that precision dmg actually counts for something
Precision is bad on melee weapons. It doesn't actually give you enough extra damage to be worth anything, and it's usually just a mechanic to punish you for missing.
knife just feels so much quicker when you actually wanna go quick (also has the "quiet" mechanic thing)
Knife's actual advantage is faster charge speed, bat is better in every other way.
would giving the spear the ability to charge-sprint be too OP?
in the highest levels of play, is it seen as throwing to take anything but a Hammer?
No.
You forget stamina consumtion. Or rather the lack of it
Hammer is the Jack of all trades
in the highest level of play youd be good enough to clear mostly anything with anything
You can make knife work, it's just bad w/out a team comp playing around it, and on inexperienced players I'd tend to prefer spear to knife or bat since inexperienced players tend to not be able to make the faster but low damage options work.
only in super specific stuff (like speedruns) would you not take stuff like spear LOL
Spear still fills the slow but hard-hitting niche.
It's just worse than the hammer.
Yeah but consider the following mechanic:
Spears are cool!
i rly wish spear had the same base dmg as hammer
so i could at least kill strikers from the front into body...
I just want the 4 hammers back
Jokes aside, my friend drags it around like a child carries their favorite toy ever since we saw how trivial it makes scouts. Not optimal, but certainly comforting to know we don't need to git that gud
Where is my option to change the head of the Hammer 10CC?
spear is certainly good for scouts if you wanna take it slow
sprinting at a scout for a satisfying SPLAT is my preferable choice tho
your option is right here GameData_PlayerOfflineGearDataBlock_bin 
any lore reasons why scouts dgaf about light?
They do react to light, just not as much as sleeper do
they just dont wake up from it
If you want a head-canon, it's probably that moving about the room actively means they have to be adaptable to a variable amount of light and sounds, so they have to check manually if things are really there instead of assuming right away that they've detected a threat.
I've seen references to specific Cosmetics indicating skill in LFG, what are some S tier Cosmetics?
people are being weirdos
Pink palette
Im slightly joking tbh
I mean that's a given, still, I have few ways to know what's hard to get yn?
Some of the cosmetics are unlocked from completing a certain amount of levels and optional objectives
But plenty of players have been carried
So it cant be used to show skill
last rundown off the top of my head overload six/lugubrious were clear based palletes
Yes
but as flare said most people eventually get carried through levels if they lfg enough, so it's not really an indication of skill to beat a level in a 6 month timeframe
Hours are a more accurate representation since usually if you have 800+ hours in the game, you are probably pretty good
guess i misspoke, "what are the sweetest cosmetics you have ever seen?" might be better phrasing
Pink palette
lugubrious
There is also a purple palette
I also like the apparel which gives you robo hand or robo leg
Also hackett hood is pretty nice too
If you not part of pink squad ........
ikr
👊
is there anything one can do to try and get pink or just pray for rng? 😂
I dont think it’s possible anymore
OOF
I think it was a r6 exclusive
there might be a way
Maybe it’s in the random pool now
im a lemon. I have a lemon head
yellow gang
We need a blackout palette
eightball is the closest we have for now
we need just obscene neon palettes
Not dark enough
more importantly i need to unlock more cosmetics
i honestly want classic skins. Would even buy them to support the devs. Just gimme the classic looks…
i just want a decent looking purple palette
not what i was talking about
There is actually a pretty good purple palette
It makes you practically all purple
I only know the washed out purple one
Colours spectrums depend on clothing. Some stuff is minor other full coloured
But it even changes between colours …
i don't have pink colour
only the e1 mask which is pretty sad
I cannot join lfg because of no previous rundown completions
if only the e1 mask wasn't the ugliest in the game
You can see everyone’s bald ass heads tho
will we get a hair growth serum on rundown 8
Also if we weren’t covered in dirt the colors would be a bit more vibration
I want hair for my very cool prisoners
prisoner
hair
:

