#gtfo-related-questions

1 messages · Page 619 of 1

dry pumice
#

I mean you can still have bishop with biotracker to ping the world

hollow kelp
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it routinely matches me with US, China, etc.

dry pumice
#

Oh yeah

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We don't use matchmaking around there parts

daring fog
#

yeah cause not many use it

hollow kelp
#

fuck forbid anything closer so I'm not botching every stealth attempt because of lag

dry pumice
#

Everyone knows it's trash

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LFG is the only way

daring fog
#

the problem isnt matchmaking itself

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its the netcode behind it

dry pumice
#

Maybe by R9 it will work properly LUL

hollow kelp
#

the problem is they're trying to matchmake P2P without any distance checking apparently

daring fog
#

yeah cause p2p so fun

hollow kelp
#

I'm inclined to check how the game's player counts developed over time

dry pumice
#

Like big waves

daring fog
#

every rundown release a high

dry pumice
#

The big points being hotly dropped new rundown

daring fog
#

then steadily down to dead

dry pumice
#

In 2 months time you'll barely find people to play with in LFG

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Let alone the MM

daring fog
#

you will still find some but mostly on the match any map one

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since we still cant specifiy which maps we dont want to help on

hollow kelp
#

"The designer of Payday 2"

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apparently nobody asked why he's not working on it anymore

fickle mulch
#

i mean

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a lot of the og 10cc members originally worked on payday 2

daring fog
#

a good chunck of them are from payday 2

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which you still can notice in the coding and the way the game works

fickle mulch
#

iirc they wanted to start their own shit; its not like they were fired or anything

hollow kelp
#

yeah, and they brought all the wrong ideas with them

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no wonder payday is still doing fine

dry pumice
#

Payday is just left 4 dead with police instead of zombies

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At least from what I remember...

hollow kelp
#

it's more playable than this game apparently

daring fog
#

and mission objectives that dont make sense xD

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oh and god forbid we forget the instant breaking diamond drill

dry pumice
#

I wish the music would be here too

hollow kelp
#

you're dressed as clowns mowing down a country's population of cops in a single heist, what kinda sense are you expecting

daring fog
#

common

dry pumice
#

He has a point

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Shit's insane

#

Either way... GTFO is a decent game. Its just you're supposed to be playing it with players who actually communicate and cooperate, not bots. They'll help you beat first early levels but after that... They can't perform any of the advanced maneuvers.

hollow kelp
#

"advanced maneuvers"

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aight, I'll file standing in a designated spot under "advanced"

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btw, I'm playing with bots because I'm trying to make a map of C1 for further attempts

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I literally just wanted to see what's behind the door

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but I guess I'll just go fuck myself

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better yet, I'll waste some other people's time with my mapping attempts

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¯_(ツ)_/¯

proper geyser
#

I suggest grabing a coffee and relaxing a bit

dry pumice
#

Wasting time is actually normal.

hollow kelp
#

the game was my attempt at relaxing

dry pumice
#

Oh

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There's your issue

#

Wrong game for that

#

No relaxation here, only 100% sweat

hollow kelp
#

yeah, I also saw the warning at the door for that

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how dare I play videogames to unwind

distant ice
#

are you looking to solve something or just keep complaining

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people ask questions here

hollow kelp
#

I'm trying to get it out of my system

dry pumice
#

Ain't a GTFO match if you're not screaming "YEAAAAS" at 3:AM after finally beating a level

hollow kelp
#

but if you want a question, I can oblige

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Why is the problem not getting fixed?

distant ice
#

because devs decided releasing new unpolished shit is a bigger priority than fixing existing features

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regardless of how much we tried to tell them to change the priorities

hollow kelp
#

aight, guess it's time to get a refund then

craggy pier
#

10chambers skill issue

rigid sinew
#

or terraria

craggy pier
#

play neon white

rigid sinew
#

or minesweeper (best game)

hollow kelp
#

lovely outlook

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you know what, I just realized

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there actually is a warning sign on the game

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it's the title

dry pumice
#

Heh

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Come back in like 2 years I guess, maybe bots will be smarter then.

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For now the primary intended experience is a proper, real coop

icy nacelle
hollow kelp
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so take the bots out then

icy nacelle
#

You can just.. turn the bots off yourself y'know.

dry pumice
#

There weren't even a thing before R5 or 6 I believe

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They seem to be a relatively new invention

distant ice
#

R6 introduced bots

dry pumice
#

And ironically peolle were Asking for it.

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Monkey paw curls

icy nacelle
hollow kelp
rigid sinew
dry pumice
#

Abso-fucking-lutely

hollow kelp
icy nacelle
hollow kelp
rigid sinew
#

ok this is just circlejerking at this point
im out

hollow kelp
#

that way you don't give people the wrong idea

distant ice
#

this wasn't gonna be anything productive to begin with lmao

icy nacelle
#

I mean I kinda did expect this when you said you were gonna refund the game because the bots wouldn't stand in a circle, but damn.

proper geyser
#

any tips for R7C1? something you wish you knew

hollow kelp
dry pumice
hollow kelp
#

baselinw function

dry pumice
#

They do. Usually...

proper geyser
hollow kelp
icy nacelle
#

The bots are both still a relatively new function, and imma agree with Artek in that usually they do, but they absolutely have moments where they just straight up bug out. Being able to tell the bot to "Move here!" would be nice, I won't disagree with that, but you're kicking up a storm over an instance where the bots bugged out.

#

Bots are just gonna do that sometimes though, they're bots, AI, they're not flawless. Hell even in L4D2, a fantastic game where there would've clearly been much more attention to detail to the bots and all, they'll still bug out and times and I'll have them standing over me while I'm downed and just staring at me until I die. Bots after all are never going to be an outright replacement to a human player.

hollow kelp
hollow kelp
#

meanwhile here we got explicit NO MODDING

distant ice
#

in public matches*

hollow kelp
distant ice
#

parsley v3.0

hollow kelp
#

implement proper matchmaking if we have to deal with buggy bots

distant ice
#

implement friends

dry pumice
#

No friends needed

hollow kelp
#

friends refuse to play videogames unless there is an explicit progress bar or a number going up

dry pumice
#

LFG does the job just fine

dry pumice
#

It took me 5 attempts to beat C1 with people.

distant ice
#

lfg works but in games like these friends will always be the best experience

icy nacelle
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My buddies don't require the progress bar but do complain when it isn't moving along, so they hate replaying levels at all to learn them. lul

hollow kelp
#

if there is, do let me know so I can finally convince my friends to play it

dry pumice
#

Unfortunately the only thing I can point you to is completion goalposts top right corner of rundown

distant ice
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or mods

dry pumice
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And apparel unlocks

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But half of it is ugly as sin

icy nacelle
#

Or more importantly, you don't get what you friggin' want. kekw

dry pumice
#

And again - no friends needed. Lfg does just fine by me.

hollow kelp
#

I know people who still don't use discord

dry pumice
#

They're trying.

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Half of the problem is that community already established the routine.

hollow kelp
#

well earlier the impression was that they don't give a rat's ass

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so which one is it?

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I'm willing to cut some slack if there is some kind of pulse telling me I can fully expect improvement or a fix

dry pumice
#

They're trying, they really do. If you have an evidence of bots acting super stupid send it to appropriate channel around here somewhere or DM @spiken#5833 and he'll try to forward it to devs.

icy nacelle
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Poor Calle is gonna see that ping even though it's no longer there. kekw

dry pumice
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Lmao

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Community Calle, in green text, average Swedish man on the avatar

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He's a local ambassador for devs

hollow kelp
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yeah, I see him

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I'll get the material together and I'll put it up

dry pumice
#

nice

hollow kelp
icy nacelle
#

Oh, I assume he expects the pings.

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It's just the Discord thing where, atleast AFAIK, if you ping someone but then edit out the ping, they'll still see the ping.

dry pumice
#

That was a complete accident by me

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Phone's touch sensors are going

fiery delta
#

I'm progressing through the first mission after assessment. I'm worried that I might "accidentally" complete the mission and be forced to "extract" or whatever... is that possible or does it prompt you?

craggy pier
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Gamers when they can't fulfill their dopamine and ecstasy by seeing numbers go high

dry pumice
#

It prompts

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You will be given an order to go to extention zone

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You need to do a final scan there to "win"

fiery delta
#

sweet, thanks.... I'm about to put the natal-pod into a thing and I still have a whole section to clear. I had heard about some "optional" rooms and I just want to make sure I touch it all

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@dry pumice ^

dry pumice
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A1 has no secondary objectives. It does, however, has a rudementary room with a horde scan. I don't know why.

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I guess it's supposed to be a random key spawn, but I never got it to spawn there...

icy nacelle
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AFAIK It either spawns on one side or the other, same thing with the keycard at the start of B1.

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I've only had the B1 Keycard spawn in I think Zone 90 Once while every other time I did it while testing killing Scouts with the new guns was in 89. Doubt there's any weighting to it though, it's just random being random.

fiery delta
#

damnit, that sucked so much. I thought i was safe, but after you put in the pod, an alarm triggers and you have to sprint to the exit and exfil, what an absolute letdown

rigid sinew
#

snap back to gtfo

fiery delta
#

I'm not replaying that, forget it

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so frustrating

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so much time, sneaking around, looking things up and being as careful as i could without spoiling anything

pearl nimbus
#

Part of the fun! It's about finally overcoming that brutal part! 😄

fiery delta
#

what was fun? I'm nothing but disappointed now

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there was no brutal part

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just a semi forced exfil, that made me skip a large part of the map

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Which I was trying really hard to NOT do

dry pumice
#

It had nothing but resources

distant ice
#

a large part of the map what

fiery delta
#

that's not what it's about

drifting mauve
#

Which level is he talking about?

dry pumice
#

A1

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Optional key room

drifting mauve
#

bruh 💀

fiery delta
#

the one after assesment, my consoles show several more zones behind a door

dry pumice
#

And yes, I guess my answer was... Not entirely correct.

fiery delta
#

that I never got to see

pearl nimbus
#

Kim part of the fun in that regard is using the Terminal to decide where to spend your keys

fiery delta
#

that's not what happened

pearl nimbus
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Oh I'm sorry then. I dont understand

dry pumice
#

I thought you don't want to like end level and was going to quit it or something

drifting mauve
#

Kimjutu, there’s a way to explore those rooms you want to explore so bad

fiery delta
#

I asked "will I be prompted before I have to exfil" I was told "yes" but I guess I asked the wrong question

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such a letdown

dry pumice
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The game will indeed often second hand force you to extract with bullshit alarms

pearl nimbus
#

I mean isnt that the entire premise of the game?

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To GTFO?

dry pumice
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I didn't considered the horde to be the prompt

rigid sinew
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.t gtfo

uneven gulchBOT
#

The game is called GTFO and it doesn't stand for "Get The Fuck Out" but rather the feeling you have that you want to complete The Warden's objective and GTFO.

dry pumice
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My bad

fiery delta
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that's not what I wanted to do though

icy nacelle
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Imma be honest, it's A1,

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you're not really missing anything.

dry pumice
#

A1 is super easy yeah

fiery delta
#

probably, just sucks

dry pumice
#

You can go back and do it all again in like 20 minutes.

drifting mauve
#

^

pearl nimbus
#

Wait how does that not mean Get The Fuck Out if...it means to compelete the objective and Get The Fuck Out?

drifting mauve
#

Get good, then go back to A1

fiery delta
#

not worth it, I didn't want to play these more than once

drifting mauve
#

You will be able to explore everything

fiery delta
#

what do you mean "get good" how much more "good" could I have been?

dry pumice
fiery delta
#

how?

drifting mauve
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A1 is the easiest level by far

fiery delta
#

and?

icy nacelle
#

The only optional room that I see you having skipped is the alt. key spawn, which is basically just a mirrored version of the rooms you would've done to get the keycard to progress the level, just there to exist to make it slightly randomised the next time you do it.

rigid sinew
icy nacelle
#

You saw everything else there is to see on A1.

fiery delta
#

how could I have done anything better?

pearl nimbus
#

Lol...hm....

dry pumice
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I think you guys are talking about something else

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Let's go back

drifting mauve
#

You will have to send a replay if you want me to analyze your every moves

dry pumice
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What was this about, exactly?...

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Did you just wanted to see the room?

fiery delta
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Dude shut up, you obviously don't know what you're talking about @drifting mauve

wooden karma
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lol

drifting mauve
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Wtf

viscid wolf
#

GTFO is probably just not the game for you

drifting mauve
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You ask a question I answer

fiery delta
#

I was misinformed, that's what happened

dry pumice
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Yeah, my bad

fiery delta
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jack ass

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not you Artek

dry pumice
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I got that

rigid sinew
rigid sinew
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least "built different" gtfo player

dry pumice
#

My room reading sense still there PirateSimon

viscid wolf
#

I don't really get what you're upset about?

pearl nimbus
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He didnt know he would have to GTFO then

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And he was forced to

viscid wolf
#

being misinformed or having an extraction alarm

dry pumice
#

He wantes to check out the optional room of A1

drifting mauve
#

exploring everything

dry pumice
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He asked whether or not the game will force him to extract

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I misunderstood the question

viscid wolf
#

oh

pearl nimbus
#

I mean honestly...you could...still explore with the alarm up?

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Makes it more fun

dry pumice
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technically

drifting mauve
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It’s easily possible, but I suppose he took it badly

viscid wolf
#

its literally one room though

dry pumice
#

Man got a principle

pearl nimbus
#

lol

viscid wolf
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its not really 'optional' in the sense that theres a whole new area

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the key either spawns in one room or the other

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so its literally one room with more enemies

fiery delta
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On my terminal thing, it showed like 3 zones behind that door. It's not "just 1 door" but again, whatever, I don't care enough to replay, sounds worthless anyhow ty for help

viscid wolf
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room as in zone

icy nacelle
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There are 3 Rooms in that zone.

viscid wolf
#

its exact mirror of the other key door

fiery delta
#

what?

viscid wolf
#

definitely not worth replaying

icy nacelle
#

It's pretty much just a mirror of the rooms you entered to get the keycard, it's just there for the sake of random chance.

dry pumice
#

"I've seen your kind, time and time again. Every fleeing man must be caught. Every secret must be unearthed. Such is the conceit of the self-proclaimed seeker of truth. But in the end, you lack the stomach. For the agony you'll bring upon yourself..."

viscid wolf
#

theres nothing to see

fiery delta
#

that doesn't make sense, how could it be a mirror, if one is comprised of 1 zone, and the other of 3?

viscid wolf
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one zone has a series of rooms

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or sectors

fiery delta
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god I'm probably missing something stupid, but, it's whatever

viscid wolf
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they're both one zone

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you probably queried the wrong zone

fiery delta
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no, I checked and reran all three doors at least twice I swear upon my mothers unfound grave

viscid wolf
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theres 3 at the beginning, including the circular room

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two, one on either side of the circle

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then theres 2 more

fiery delta
#

door to my left listed 3 zones, each with their own numbers, on the right listed 1 zone, door ahead was 2 or something

viscid wolf
#

one zone can have a series of rooms

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if you say multiple doors then those are still bound to the same zone

dry pumice
#

Zone 13A, 13B, etc

drifting mauve
#

^

fiery delta
#

no... god, sorry, I mean sec doors

viscid wolf
#

either door is one single zone

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consisting of multiple rooms

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you aren't missing much

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all that are inside are some sleepers and resources

dry pumice
#

I can help you replay that once I come back home in like... 2 hours

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I've never seen the other door either

fiery delta
#

I thought each zone is sperated by a sec door?

viscid wolf
#

yes

fiery delta
#

so I missed 2 sec doors right?

dry pumice
#

Not necessarily

drifting mauve
#

Artek is good, you will be able to explore everything for aslong as you want

viscid wolf
#

not all doors are sec doors

dry pumice
#

They are often separated by normal doors

viscid wolf
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you have the big blue ones and you have your gray ones

fiery delta
#

I appreciate the offer, but I soloed the "whole" thing easily....

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Dusk

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I know, I'm talking about sec doors specifically

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if each zone is seperated by a sec door, then it stands to reason, I missed 2 sec doors, right?

viscid wolf
#

no

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you missed one

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the one across from a key room that has a class 2 tied to it

dry pumice
#

Example: sec door leads to zone 17

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In zone 17 you'll find a normal door that leads to 18

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And same for 19

viscid wolf
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theres only one zone you can miss if you completed the level

fiery delta
#

ok... I don't think you guys believe me

viscid wolf
#

you're either confused or forgot something

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before theres only one zone you can possibly miss

dry pumice
#

I'm honestly not sure what we're talking about, even

fiery delta
#

When I query the door in question... it reads that it leads to zone... 70 something, then it goes on to list more zones, 2 more, I forgot those, but also in the 70s

viscid wolf
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you have to go through every single zone to get to the baby except the one without the key

drifting mauve
#

Talking about what he missed

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In A1

viscid wolf
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there is no 70 in A1

fiery delta
#

that's AFTER I read the links in the room im already in

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dusk, i said 70 something

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7x

viscid wolf
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no

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as in

dry pumice
#

My head, ouch

viscid wolf
#

the zones go from 14~21

fiery delta
#

no

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not what I saw for certain

dry pumice
#

You're killing me people

viscid wolf
#

you may be confusing the zone # for sec_door_xxx

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thats different

fiery delta
#

?

viscid wolf
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because there is no zone 7anything in A1

fiery delta
#

ok, fuckit, I'm restarting it, I'll open a stream and see what happens

dry pumice
#

Good luck

fiery delta
#

I swear the zone numbers were high

dry pumice
#

Give bots carbine + machine gun

fiery delta
#

not triple, but around the 70s

dry pumice
#

And give Bishop a biotracker

viscid wolf
#

I mean its not like its a big deal you don't have to restart

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try out B1 and see how it goes

fiery delta
#

I did neither of those last time but I get the idea

drifting mauve
viscid wolf
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its either 21 or 22

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there are a total of like 7 zones on A1

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spawn, terminal room, circle room, two key rooms, class 3, NCR

fiery delta
#

my sanity is rattled

dry pumice
#

Gotta get moving, gone for an hour

viscid wolf
#

I'm on phone

fiery delta
#

zones start at 43

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for me, but things are a bit different?

viscid wolf
#

whoops youre right I remembered it wrong

dry pumice
#

wheeze

viscid wolf
#

but it still doesn't go to 70

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zone numbers aren't random

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always the same

dry pumice
#

So everyone's an idiot

viscid wolf
#

go into that terminal in front of you and did what you did earlier

fiery delta
#

perhaps my dyslexia, but I'll press on, maybe I was trying to remeber 47

viscid wolf
drifting mauve
#

Finished C1 yesterday, epic level

dry pumice
#

Same

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Even got some on record

viscid wolf
#

been helping people in pubs recently

fiery delta
#

my point earlier though, was that there were multiple zones behind the sec door I missed

viscid wolf
#

waiting for my squad to return so we can play D2 and E1

fiery delta
#

pushing to that

viscid wolf
#

need a checkpointless C3PE too

viscid wolf
#

you must be confusing it for rooms

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because you're still in the same zone

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I have to leave soon

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@fiery delta I gotta head out, but that door behind you leads to one singular zone, and the one across also leads to one zoneyd

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one of them is optional and is the only room you can possibly miss

latent obsidian
#

If you are querying the security door on a terminal it might be telling you the zones it leads to from both directions? If you actually walk up to the door it will list the zones it leads to from the side you are looking at it on the door itself

fiery delta
#

I was just poking around and there's something different but I don't understand, where it lists where a door leads to (top listing when queried) it showed multiple zones behind one of these doors... maybe theres a chance to generate an extra zone or on this level? I can show where it differs if anyones around

viscid wolf
fiery delta
#

other than that I think it just flipped the side the key spawned, going for other door that I "missed"

drifting mauve
#

Only thing which change are the items and ennemies

viscid wolf
#

the layout is already pre generated

drifting mauve
#

The map is always the same

fiery delta
#

so, what does it mean when it lists a zone, followed by more zones, seperated by a -

drifting mauve
#

Like Z15-Z18?

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For example ^

fiery delta
#

yeah that's the way it was written I believe

floral acorn
#

leads to 16, passage to: 17-18 .. leads to: 15

fiery delta
#

just a range of zones right?

floral acorn
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kinda straightforward

viscid wolf
#

yeah

fiery delta
#

So either I've actually lost my mind, or there were more zones listed before behind this door

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god I wish I had something to clarify like video

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whack

drifting mauve
#

Huh

viscid wolf
#

gtfo is wack

rigid sinew
fiery delta
#

another reason I wanted to check all the rooms, I keep seeing "unique" screens? screens with text that makes some amount of sense that I haven't seen before... I try to screenshot them all, half for fun, half with the thought I might want to figure out the lore later lol

#

anyone have any input on that? are the screens just nonsense completely?

viscid wolf
#

mostly nonsense

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if its about iridium amount that has something to do with testing it

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and is related to sleepers in some way

drifting mauve
#

oh I see

latent obsidian
#

If you want to figure lore out you're better off looking for logs on the terminals

drifting mauve
#

a lore player....

viscid wolf
#

but they don't really lead to anything and are just mostly asthetic

fiery delta
#

any difference between hitting back of head vs front of head on basic/any enemies?

viscid wolf
#

yes

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there are four parts to a sleeper

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front back head occiput (back of head) (limbs count as front or back)

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each enemies has different multipliers for each

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for your basic striker, it has 1x front, 2x back, 3x head, and occiput is just back and head multiplied together so 6x

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tldr, aim for back of the head

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most melees will one shot full charge to head

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so just always aim for head

fiery delta
#

oh, that explains the inconsistency, here I thought it was just RNG lol

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thanks Dusk

viscid wolf
#

shooters have a 5x multiplier to the head

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but more base hp

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so make sure you hit them in the head

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enjoy :3

fickle mulch
# fiery delta another reason I wanted to check all the rooms, I keep seeing "unique" screens? ...

there's a few different variations. Off the top of my head:
Analysis - these are analysis of plants and sleepers found in the complex and how much iridium they have (since the Complex was originally an iridium mining facility) and such. Not too important since its pretty much random numbers.
Lockdown Report - A lockdown report for the complex and what to do in case of a lockdown. You can piece several of these together to make the full report (although i think its in the Notion)
Biotracker Report - A biotracker report
Lost connection - an assortment of screens about how x lost connection with y, etc

fiery delta
#

I just did an altair from a locker straight into the back of a strikers head haha

fickle mulch
#

only the lockdown report and biotracker reports are important; the others are just randomly generated/there for show

fiery delta
#

with the knife

viscid wolf
#

discord stop blocking my messages ;;

fiery delta
#

Thanks @fickle mulch , that's consistent with what I'm seeing so far in A1, do they just sort of continue after A1 or does it change up?

fickle mulch
#

you'll see the same ones in future expeditions - its random

#

they're only in Datacenter/Labs tilesets so some expeditions wont have them

viscid wolf
#

different levels have different themes

#

A1 is datacenter

#

which you'll see from the computers and servers and all that stuff

fickle mulch
#

^

fiery delta
#

awesome

#

I guess the crawly ones you kinda have to hit from the side/front? or can you work a melee into the back of their head without waking them?

floral acorn
#

get close, they raise head, stab/bonk hed, ded

#

no matter direction but from behind a full hammer to the big toe will kill :)

fiery delta
#

ahh, I brought the knife lol

soft crater
#

Hit heads full charge

floral acorn
#

head front stab head good (full)

soft crater
#

If you body it wont die

#

(Technically back but I've heard someone saying it was bugged and backstabs for knife wasnt working)

#

Unless they did this on a shooter. Then that explains why they couldn't back stab

fiery delta
#

it seems to work on the standing ones well, but the crawly ones are... in doggy position, so my knife doesn't seem to reach across their back without me having to brush their bum lol

#

I tried slightly from the side but it didn't kill, so likely read as a side hit/head

soft crater
fiery delta
#

right, but the position puts their weakpoint a full torso away, plus some feet

soft crater
#

Split headed ones are strikers.
The bulbed headed ones are shooters

fiery delta
#

and a butt

soft crater
#

Strikers you should be able to back stab. (The angle you do this matters)
Shooters you cannot since they have more hp

fiery delta
#

crawly ones can be strikers or shooters right?

soft crater
#

Gonna have to headstab those

#

Crawling ones are always strikers

jaunty bear
#

crawly ones on all fours are strikers

weary mesa
#

wrong

#

Shooters can be on all fours

jaunty bear
#

shooters might be uhh, edging closer?

#

on all fours

#

uhh

#

sitting but not position

#

lol

rancid sky
#

either can be crawly

soft crater
#

Most shooters are standing though most cases

weary mesa
#

butt scooters are funny

fiery delta
#

uh

#

nvm 🙂

rancid sky
#

you turn a corner and you see a large striker crabwalking towards you out of the darkness, wyd

fiery delta
#

so what do I do with this one to guarantee a 1tap? if possible?

rancid sky
#

you right

soft crater
#

But that's a dream because Scattergoon doesnt exist this rundown

#

morphs into a Chokemod

#

Or pump

#

Which ever

fiery delta
#

how do I stab this one?

soft crater
fiery delta
#

i'm not looking for a group

#

I was asking about this thing, if anyone would be willing to look at it

#

if not it's cool

jaunty bear
#

take a screenie perhaps

soft crater
#

That's a striker

#

@fiery delta

fiery delta
#

yeah... but

#

when I tried to stab from behind like you said, I bumped his... rear... and he woke up

#

I'll try again

jaunty bear
#

when reticle shrinks, you are in range

#

and no longer need to get any closer

fiery delta
#

oh!

#

I still ended up touching him lol, but he had no time to move so it works

#

thanks guys

jaunty bear
#

np

soft crater
#

Note. You can only back stab strikers in the back if they are sleeping

#

Otherwise from front or alerted. Go for the headstab

fiery delta
#

when I tried to stab from behind like you said, I bumped his... rear... and he woke up

jaunty bear
#

yes a mistake

#

you will get better

#

actually my own question

#

does synching charger scouts work

#

i never tried

soft crater
soft crater
jaunty bear
#

awesome

soft crater
#

Most prefer to cfoam then melee kill though

jaunty bear
#

yea understandable

soft crater
#

Synchronized CScout kills are difficult in the sense of desync/latency and players skills

jaunty bear
#

ye

#

confidence is a primary factor for most cases as far as ive seen

soft crater
#

Ye

#

Killing scouts or soloing giants with melee is getting rid of the fear

jaunty bear
#

killing scouts using melee is a commendable accomplishment especially for new people

#

soloing giants does need good timing, and well

#

to not miss lmao

soft crater
#

One thing a lot of them dont know is that Neck shots dont count as headshot dmg

jaunty bear
#

yea

#

i tell new people -

#

aim higher then what you think it is

#

i will always tell them that

soft crater
#

I just tell them to aim for the upper half

jaunty bear
#

aim for the butt Sweating

soft crater
#

I like to shoot my shots into their backs

#

Scattergoon

#

Worst case is you get a wave of sniper melee strikers

jaunty bear
#

oh god

soft crater
jaunty bear
#

LOL

#

the next hurdle for new teams is to react accordingly if a scout / multiple wakes up with / without sleepers in the same room

#

just controlling the situation really

soft crater
#

Depends on the one who guides the team and the follower

jaunty bear
#

yes, very true

fiery delta
#

yeah, so far, the crawling splitters that keep their heads bowed to the ground, and arch it back, I can't seem to hit their heads without waking them up... if I wake and take initiative, it seems to work out. Am I just missing a little?

#

*split headed ones, striker you said?

viscid wolf
#

strikers

#

you can flash your flashlight at them before hitting

#

it makes them lift their heads up

shadow flower
fiery delta
#

Any downside to running into an expedition and absolutely blitzing it/dying just to practice with the weapons? I think I want to try that with A1 or something, but I just thought I should check if there's a player stat log or something

viscid wolf
#

I shot the entire level and it worked out

#

it works for A1 but not past that

fiery delta
#

I just mean, is there anything to log how many times you fail a mission or anything along those lines? I couldn't see anything but sometimes these things are hosted online so I'm not sure

floral acorn
#

absolutely no downside

#

deliberately blitz and die 100000 times and nothing will change or get worse

#

might ofc affect the global success% for the rundown but not your problem at all :)

fiery delta
#

awesome, thanks. That Prisoner Efficiency thing? that's just a goal you can complete in some mission somewhere right? It's nothing like the efficiency tracking in something like death stranding.... right?

floral acorn
#

.t sectors

uneven gulchBOT
#

Sectors are a mechanic which adds optional objectives to the game, ranging from altering the game state to adding other objectives. The following sectors are available:
main Primary
secondary Secondary
overload Overload (Third Sector)
prisonerefficiency Prisoner efficiency (All three Sectors in the same run)

Multiple sectors can be completed at the same time, however you always need to do the Primary/Main sector.

floral acorn
#

take b3, do main secondary overload all in one run, boom, PE badge

fiery delta
#

ok, I see now

floral acorn
#

(any level w 3 sectors b3 c2 c3 etc)

midnight gazelle
#

I miss when PE was actually important

#

now its just bragging right :(

distant ice
#

Yeah clear 1 pe (A tier) to access E tier

#

Amazing importance

atomic sleet
#

hey so i was playing whit my friend gtfo and he couldnt use the "E" action on object, etc. is that a bug?

sage flax
#

sounds like it, is the prompt for pressing E showing up cause some items have small hitboxes for that.

lusty rock
#

it takes my a couple minutes sometimes when a box is on a truck

#

especially when its cfoam grenades...

distant canopy
#

is there no private lobby? do we have to click "matchmake" at the same time?

#

2 play with friends

sage flax
#

host a lobby by yourself and invite friends, its automatically a private

lusty rock
#

pretty sure you can kick anyways if too many people come in

sage flax
#

you can't kick

#

but people shouldnt be able to join if they dont have the number ID thing

distant canopy
#

oh ok, never played a steam game where the invite via steam actually is functional

lusty rock
#

Oof

vernal meadow
#

Hello i have a question... On D1 when we do zone with mom for lower security, it's for the sigma X ? Or for the last objectiv to skip init ?
I do a solo run... and terminal is a bit RNG if it's not 1 of 3 close to the main terminal i'm fucked?

sage flax
#

it turns the Sigma X to a Sigma V scan so 5 less scan waves

#

GL too

vernal meadow
#

yea but i mean, it's for charger alarm right ?

sage flax
#

ya

#

i think it sevverly lowers the amount of chargers that do spawn too

vernal meadow
#

Yea i think too, i'm fucked so... finishing this alone is painful.

#

I do Sigma X, but terminal RNG bored me so hard ><

fickle mulch
vernal meadow
#

The last part yea, 4/4 init

fickle mulch
#

yeah you're fucked with bots lmao

eternal bridge
fickle mulch
#

yea 2 bots

eternal bridge
#

3 bots = fucked for sure

fickle mulch
#

by solo im assuming they mean 3

vernal meadow
#

I don't have bot aswell, i'm alone

sage flax
#

bots full int into chargers tho so gl

eternal bridge
fickle mulch
#

you'd have a 1/40 chance of getting the RNG needed for a solo run iirc

vernal meadow
#

I think i can only do if it's one of term closed to the main term but...

#

boring

sage flax
#

ya most solo runs are boring i think cause just a lot of kiting

vernal meadow
#

1 hour for that Sigma X for... nothing

#

👀

sage flax
#

classic GTFO experience but least theres checkpoints that work 75% of time poggers

vernal meadow
#

Aha true

#

I don't have mate to clean rundown so i do what i can alone

#

But some level is.. complicated on much point :'p

#

Thank you for your answers ! 🙂

lusty rock
#

I'm just glad that as long as you aren't found by the scout, you can go afk if you need to

fickle mulch
# fickle mulch you'd have a 1/40 chance of getting the RNG needed for a solo run iirc

scratch that. At bare minimum (best luck) you would have a: 81/10,000 chance (3 terminals you can access 15 seconds away, 10 terminals in total. 3/10 x 3/10 x 3/10 x 3/10)
At maximum (worst luck) you would have a: 2187/10000000 chance (same as earlier, but you have 3 failures before shit hits the fan iirc. 3/10 x 3/10 x 3/10 x 3/10 x 3/10 x 3/10 x 3/10)

#

this is if im getting my math right though

spark wolf
#

again the punishment is just an extra wave

#

and you still get to progress

fickle mulch
#

oh, i thought it spawns in a birther after 3 failed attempts; my team were on the first wave and failed thrice, and next thing we knew a birther spawned

spark wolf
#

i think the fail wave is just based on the current progress

#

but maybe it does count in some way and does that eventually

#

altho you guys probably could have just went to the main terminal and entered the confirm command or whatever

#

it should still count even if it was late

untold slate
#

anyone know what the deal is with the cells in C1? Theres like 6 generator but only 4 cells. Are we missing somethin?

topaz anvil
#

You don't need all the generators

#

but you do need all the cells

untold slate
#

🤔

topaz anvil
#

You need GLPs

#

Query where they all are and you'll see why

untold slate
#

we got em

topaz anvil
#

then you are done

stuck orchid
topaz anvil
#

you can leave

untold slate
#

the extraction seems to be behind one of the sealed doors

#

is there like an abstract path were supposed to take

stuck orchid
#

you're supposed to now backtrack to the apex door you saw (might've missed) earlier

#

it's in the same room as the first checkpoint you went to

untold slate
#

ohhhhh i see

#

ty 🙏

#

ty gamers

dry pumice
#

You don't need all the cells, actually.

#

1 cell is rudementary.

weary trench
#

ayo real quick question D1 overload, when do you need to trigger the filtration sequence

#

can you like 50-99% main then trigger?

topaz anvil
#

Whenever

icy cave
#

You can do it right before extraction

weary trench
#

big bet

icy cave
#

easiest overload ever

weary trench
#

say less

sage flax
#

does doing the deactivate stop the ov error as well?

weary mesa
#

No

sage flax
#

damn unlucky was planning to do ov with the right side err door cause that shit is pretty fun

stuck orchid
#

restarting from a checkpoint does though :)

#

pretty sure the spawning works the same way as the overload objective from r6c3

#

if you restarted from a checkpoint in that level after doing overload, it becomes even more of a cakewalk

viscid wolf
#

most playtested level

weary trench
#

eh it is what it is

sage flax
#

i think D tiers were last tested or not at all going from the roadmap

weary trench
#

itll probably be fixed in the extension

viscid wolf
#

D tiers were barely tested

weary trench
#

maybe forced error alarm for D1, etc

viscid wolf
#

they're were orange up until release

weary trench
#

we are the play test duh

sage flax
#

D tiers seem to work fine enough for the most part cept for D1 ov

viscid wolf
#

the entire D1 is buggy

untold slate
#

Yo for C1 at the final checkpoint do the waves come infinitely from the first scan?

viscid wolf
#

yessir

#

enjoy

untold slate
#

bruh

lusty rock
#

if you do b1 in matchmaking then leave, can you do b2 on your own later?

#

I thought i saw something regarding this earlier where it must be done in one run but that may have been the individual missions

sage flax
#

as long as you complete b1 in matchmaking then b2 should unlock

#

or complete b1 anyhow private lobby matchmaking shouldnt matter

latent basalt
#

uh how do i lfg-for beginners? like how do i post all the info to join and stuff?

viscid wolf
#

if you want to play with other beginners you'll have to explicitly mention that in your statement

soft crater
#

Ayo that beginner just ran and knifed that scout

tender spindle
#

how do you unlock e1

sage flax
#

finish all other levels on main i believe at least

hot mango
#

Hey guys I was wondering. Does anyone know of a post or what not describing the differences between the fog qualities graphics option? I am curious if it changes visibility in any meaningful way.

hoary field
#

is there a way to consistently get bots to pick up stuff like mines and fog repellers

eternal bridge
#

Nope

hoary field
desert grove
#

Should I use Hel revolver DMR or HAR? I’m relatively new and don’t know what guns are good but I keep seeing these 3 pop up in the discord

sage flax
#

har is pretty hard to control, and hel revolver is best primary but dmr is also top tier if you can pop heads

midnight gazelle
#

Heavy assault rifle is okay, it’s a good wave clear weapon. Personally, i would recommend using the choke mod shotgun.

Carbine is also a pretty good gun

warm zephyr
#

If I want to find a match through discord, should I turn off in game voice chat?

sage flax
#

probably

torpid ermine
#

is the shotgun sentry good for chargers or should i stick with sniper sentry? I'm curious

sage flax
#

sniper w bio shreds anything and will 1 shots chargers, shotgun is kinda meh imo but maybe i just havent figured out a good use for it

torpid ermine
#

That's what I though too, im just trying to find situations where i would prefer the shotgun sentry haha

icy cave
distant ice
#

it was literally broken at first and when they fixed it, it already was pretty bad

dim skiff
#

How do I

lyric knoll
#

Can mother's and charger scouts respawn in a respawn area, or is it just small enemies? Thanks in advance to anyone who knows

topaz anvil
#

It depends

#

If they devs want them to respawn

#

They can

ruby wasp
#

^

celest sandal
#

How good is the shotgun sentry?

dry pumice
#

Better than burst for close range encounters and tight rooms

#

Served me well in B2

#

Very low an ammo though

#

About 5 shots too few

steel valley
#

imo useless relative to the other sentries

#

burns ammo and kills nothing

dry pumice
#

It works if you put it in a way that only makes point blank shots possible. But it's ane extra headache to find that right spot.

#

Basically it's main downside is being painfuly conscious of where it is and how it's going to shoot. With the rest you kinda put down and forget

distant ice
#

it does kill but it also does waste its ammo real fast

dry pumice
#

Yeah....

steel valley
#

it takes 2 shots to kill a single striker at point blank if it doesn't headshot

#

so it doesn't even kill well either

lyric vapor
#

I might be a big dum dum, but me and my friends picked up the game and played for 40-ish minutes and got to the point where we have to verify the uplinks. Is it just a matter of going to the same console we connected the uplink in and doing UPLINK_VERIFY (numbers)?
We died at a wave right after the uplink connection so didnt get to try.

steel valley
#

"UPLINK_VERIFY XXXX" where XXXX is a four letter word that correlates with the code
i.e. terminal tells you x07 - FIND, y03 - DIVA, and the code is x07, you would type in UPLINK_VERIFY FIND

lyric vapor
#

Got it, thank you 🙂

rich flicker
#

this game's online like, doesn't work

#

we are trying to play the game but it's just impossible

dry pumice
#

Premade lobby or matchmaking

rich flicker
#

we are 3 friends

#

one of my friends does not see me move at all

#

its insane

dry pumice
#

The game's p2p so the only possible cause is either bad host, or some kind of provider conflict

#

I, a russian, constantly play with people all over the place and usually lag is within acceptable parameters.

To be fair - I almost never host.

rich flicker
#

its not even lag

#

for them they just don't see me move

#

its like im afk

dry pumice
#

Hmmm. Yeah, that sounds like a massive desync issue. Is it exclusive to you? Have you tried changing the lobby host?

vital sierra
#

i have to play with people and i have 200+ ping

#

anytime my internet start to die, it start desync like crazy

valid arch
#

I wonder whats these LFGs asking for PE

#

Means they need to complete that level for PE?

thorny current
#

Aren't they just asking for a team, which is doing PE with them? So, Main, Extreme and Overload all in one run.

valid arch
#

Ah, I'm still new, haven't ran those B2, B3 stuff yet.

#

Thinking of completing mains before doing those secondary

dry pumice
#

PE stands for Prisoner Efficiency - beaten main, secondary and overload objectives in one run.

And yeah, you should be getting them on consequent playthroughs once you're familiar enough with main route to cut corners and save resources for the sheer bullshit that awaits you in secondaries.

dusky tiger
#

does the high cal pistol one shot charger scouts in the back?

minor fractal
#

Full back multiplier (within a 22.5 degree angle) and no fall-off (within 8m).

dusky tiger
#

was thinking of just blasting one cuz my team was hesitant to try killing it

minor fractal
#

Applies to the pump and choke mod shotguns as well, although you also need to be sure all pellets hit.

#

C-foam is easiest method tbh.

#

If you want to do it silently.

dusky tiger
#

yea

#

tru

fluid fable
#

is there a way to disable the infection's distortion effect?

shrewd dirge
#

no

stone dirge
daring fog
jagged tendon
#

Is the recommended order B1 -> B2 -> B3 -> C1 -> C2 -> ... or B1 -> C1 -> D1 -> E1 -> B2 -> ... ?

viscid wolf
#

I would do them by tier

#

all B all C all D

#

You can't play E1 until you beat all mains

jagged tendon
#

I see, ok

viscid wolf
#

||no alarm should start from deactivating the alarms||

#

lets go spoiler chat

desert grove
#

What primary should I use to clear the big wave that has the security spot move around in a circle in B1? With good ammo efficiency cause I usually find myself at 20% or less ammo at that point…

tardy ingot
#

use your tool(s) with good efficiency

#

most primaries can deal with that wave. obviously super strong stuff like hel revo better than others

lusty rock
#

have one guy guard the bridge to start and have the other 3 move the circle

#

if it gets hard then have a second guy go over

cloud fox
#

You only need 1 person on that moving scan.

dry pumice
#

Squad split OP

viscid wolf
#

have 2

#

someone told me it scales to two

#

don't quote me though

topaz anvil
#

It don't appear to

tardy ingot
#

if it scales it doesnt rly matter (unless you speedrun lol)

#

usually a big scan would half the time between 1 and 2 players

#

this one at best saves liek 5 seconds

slate zodiac
#

Hi Everyone, im new to the game and had a qestion. I see that the dev refresh the game by releasing new rundowns. Currently were on 7.0 but is it possible to go back and play the previous ones?

fiery delta
#

should I shoot a scout with it's tendrils out, or in?

rigid sinew
#

🤨

#

on seriousness, doesn't matter

fiery delta
#

so either way is fine, as long as I hit the back of the head?

rigid sinew
#

yeah, as long as it is fatal

fiery delta
#

awesome, thanks

meager shuttle
#

what is good primary guns?

#

I noticed there are obvious bad and good guns when I tried some out

fickle mulch
#

hel revolver

meager shuttle
#

thank you!

viscid wolf
#

hel revolver is the only primary weapon in the game.

fickle mulch
#

^

meager shuttle
#

it's really baffling that one primary gun I just tried wasted like 10 ammoes on one single small mob

#

and it doesn't die

viscid wolf
#

which one

fickle mulch
#

bullpup or PDW

viscid wolf
#

oi are you shit talking my bp

fickle mulch
#

yeah

meager shuttle
#

pdw

#

wait

#

bp*

fickle mulch
#

bullpup hasnt been good since r3 🙏

meager shuttle
#

pdw has thermal sight

#

sad 😦

#

oh yeah

#

DMR still good?

#

when the game released, DMR used to be common used because the damage it provide

minor fractal
#

Lmao, DMR is p terrible R1.

#

Unless you mean R6?

#

It's been strong since R4, hasn't been nerfed and is still plenty good.

past mirage
#

okay so cosmetic drops
only from the unlock list or what?

#

only gotten them from first level clears on the list i think?

jaunty bear
#

only from the apparel unlocks list @past mirage

past mirage
#

thought so, wanted to check

wary linden
# meager shuttle what is good primary guns?

you don't need specific primaries. every primaries work in this game. they all do similar jobs. take whatever you want really. If you blame failure due to a primary... that just means you still got a lot to learn in the game 😛

fickle mulch
#

hel revolver

viscid wolf
#

unless you ran machine pistol + revo every game its probably a skill issue

haughty rune
#

do you still keep the artifacts you collected for the next rundown?

rigid sinew
#

yes

haughty rune
#

thanks!

silver fable
vital sierra
#

Do you guys feel like the desync for this rundown is kind of better than older rundown?

#

or it's just me (or the NA host i got)

viscid wolf
#

what is desync :)

tacit zealot
#

it's not as bad as r6d2

sly lynx
#

does C2 have ||infected fog||?

floral acorn
sly lynx
#

okay, thanks!

sonic plank
#

quick question, can someone join the lobby of a mission they haven't unlocked as long as the host has?

regal heron
#

yes but they just dont get any rewards

sonic plank
#

alright, thanks for the quick answer

regal heron
#

👍

steel valley
#

completion and apparel work as usual, you can even unlock levels

regal heron
#

i never got any rewards

#

bruh

#

last rundown i did the D levels while i still needed the C ones and never got rewards or unlocked levels

steel valley
#

you do realize not every completion drops apparel

#

there's a checklist

#

if you don't complete anything on the list you won't get a drop

regal heron
#

thats my point

#

it didnt give me rewards last rundown

#

even though i completed and did missions

#

i have been scammed

steel valley
#

read what i said again

regal heron
#

i did all of the D levels on PE where possible

#

meaning i would have got atleast 1 apparel

steel valley
#

sounds like a bug, though are you sure you didn't just ignore the drops?

regal heron
#

yep

steel valley
#

i did this e1 before touching the ds and still got normal drops

regal heron
#

i only started getting rewards after the C levels

#

despite having the checklist already completed

steel valley
#

idk guess you just got screwed

regal heron
#

yeah cos i dont got many cosmetics because of it

lilac fulcrum
#

I doubt that because the system that grants rewards doesn't care about the order it was done in, just as long as you meet the requirements for it to drop.

dry pumice
#

Something had crossed my mind.

#

Does extraction scan requires only 1 guy or the whole squad? Or is it case by case?

woeful kiln
#

depends

distant ice
#

there's never been a full team extraction afaik

dry pumice
#

Thinking back to R6C3 I was wondering if 1 guy could scan while the rest held the horde at a choke point

tardy ingot
#

yes they can

#

its slower with 1 person tho

dry pumice
#

Ah, so it scales.

#

Not necessary, but preferable.

distant ice
#

normal ones yes, cargo extractions don't scale

#

or didn't use to

proper geyser
#

So I can see missions with Main, Secondary, and Overload. how does one unlock "PE" ?

icy cave
proper geyser
#

oh... oh that's twisted. I love it.

icy cave
proper geyser
tardy ingot
#

yeah

icy cave
#

most stuff I would say are about read your objective and think

#

are there cells? generators present, look up where the bulkhead keys are so you know in what order you have to/can do the objectives

#

that kind of stuff

#

master the two room rule

#

you get that down you honestly gonna first try most A and B tiers of the rundowns to come. (ofc a wipe can always happen)

tardy ingot
#

oh yeah thats probably the most basic ways to say it

icy cave
#

except if they bring it back to R4-R5 stuff

tardy ingot
#

^Use terminals
they show you missed ressources (by zone and location in a zone) and can show in advance what you might expect

#

eh id argue even r4 and r5 b tiers were mostly easily clearable with basic knowledge on everything. Expect R5B3 and R4B1 maybe lol

tardy ingot
#

oh true

icy cave
#

R4 and R5 B tier PE's were doable, but like R5B2PE was certainly not easy to do first time even with the basic knowledge 🙂

proper geyser
#

hard to type while in a firefight 😂

icy cave
#

list res e_zone number memorise that

tardy ingot
#

you should leave the res out tho if you are scout for non ressource packs lul

icy cave
#

this will give you quickly all ammo, meds and tool in the zone

tardy ingot
#

ive seen people just do res everytime and be like "yeah nothing in there"

icy cave
#

but again I m still hardstuck on A1 so........

proper geyser
#

how new is the Bat btw? was it in R6? it seems to only be useful once shit has already hit the fan, am I just bad?

icy cave
#

since R6

tardy ingot
#

Its useable

icy cave
#

before R6 we only had hammers

tardy ingot
#

but its in a weird niche

#

it can 1 tap smashlocks with no charge and can break doors somewhat quick without having to charge

#

else its has some decent stagger uncharged and charged

#

but it gets outclassed vs smalls by the knife in speed, by spear and hammer vs all non smalls

#

use it if you like it

icy cave
#

hammer still best

tardy ingot
#

id recommend hammer generally as the game is balanced around it

meager kiln
#

Me and my friends just finished our first B1 in 2h 20min 🤣

#

this game is actually so difficult i love it

#

but what sentrys are good to use?

#

we used the machine gun ones

icy cave
tardy ingot
#

depends on the situation

icy cave
#

burst is overall good

meager kiln
#

sniper really?

tardy ingot
#

but yeah shotgun is kinda eh. Sniper/burst are pretty decent

icy cave
#

sniper is good in combo with the bio

icy cave
meager kiln
#

kinda waste using 1 turret w only bio scan?

#

oh yea makes sense

tardy ingot
#

Sniper (without bio) needs long ranges but is incredibly efficient
with bio its a killing machine

tardy ingot
meager kiln
#

i mean as in like just by reading descriptions i would rather have a sentry that shoots than just scans

#

but if it combos well

tardy ingot
#

its time to aim goes down from 4 seconds to 1 on pinged targets (since r7) and its firerate from 2.4 to 1.4 (time between shots if it has another enemy in sight immediatly)

meager kiln
#

ah oki

tardy ingot
tardy ingot
#

knowledge is key. And seeing sleeping enemys is good, but pinging awake ones is gonna save everyones asses. Also means you have more tool refill to use on other tools

tardy ingot
icy cave
#

still stuck on A1, obv I have no say 😦

tardy ingot
#

do you have bio so you dont run into sleepers tho?

proper geyser
#

nothing like backing up right into a giant

icy cave
tardy ingot
#

but yeah. Id always recommend to take bio/mines/cfoam and a sentry of choice (usually burst for ease of use) if you dont know the level yet.
And then adapt to what you see. For example C1 doesnt rly need cfoam (and even mines can be forgone if you want to)

minor fractal
#

Hammer is harder to use for smalls, while bat is harder to use for bigs.

tardy ingot
#

interesting ray. Id totally agree on hammer. But i personally rated bat a good chunk below it

proper geyser
#

in the thick of it idk which I'd rather have, knife vs bat, bc I have ok aim so that precision dmg actually counts for something

minor fractal
tardy ingot
#

knife just feels so much quicker when you actually wanna go quick (also has the "quiet" mechanic thing)

minor fractal
#

Knife's actual advantage is faster charge speed, bat is better in every other way.

proper geyser
#

would giving the spear the ability to charge-sprint be too OP?

minor fractal
#

No, hammer would still be better.

#

Although it is a pretty big deal.

proper geyser
#

in the highest levels of play, is it seen as throwing to take anything but a Hammer?

minor fractal
#

No.

wary linden
#

Hammer is the Jack of all trades

tardy ingot
minor fractal
#

You can make knife work, it's just bad w/out a team comp playing around it, and on inexperienced players I'd tend to prefer spear to knife or bat since inexperienced players tend to not be able to make the faster but low damage options work.

tardy ingot
#

only in super specific stuff (like speedruns) would you not take stuff like spear LOL

minor fractal
#

Spear still fills the slow but hard-hitting niche.

#

It's just worse than the hammer.

brazen sigil
tardy ingot
#

i rly wish spear had the same base dmg as hammer

#

so i could at least kill strikers from the front into body...

wary linden
#

I just want the 4 hammers back

brazen sigil
#

Jokes aside, my friend drags it around like a child carries their favorite toy ever since we saw how trivial it makes scouts. Not optimal, but certainly comforting to know we don't need to git that gud

wary linden
#

Where is my option to change the head of the Hammer 10CC?

tardy ingot
#

spear is certainly good for scouts if you wanna take it slow

#

sprinting at a scout for a satisfying SPLAT is my preferable choice tho

fierce oracle
#

your option is right here GameData_PlayerOfflineGearDataBlock_bin KEKW

proper geyser
#

any lore reasons why scouts dgaf about light?

distant ice
#

sure they do, they spread feelers

#

same as noise

eternal bridge
daring fog
#

they just dont wake up from it

minor fractal
#

If you want a head-canon, it's probably that moving about the room actively means they have to be adaptable to a variable amount of light and sounds, so they have to check manually if things are really there instead of assuming right away that they've detected a threat.

proper geyser
#

I've seen references to specific Cosmetics indicating skill in LFG, what are some S tier Cosmetics?

steel valley
#

people are being weirdos

midnight gazelle
#

Im slightly joking tbh

proper geyser
midnight gazelle
#

Some of the cosmetics are unlocked from completing a certain amount of levels and optional objectives

#

But plenty of players have been carried

#

So it cant be used to show skill

steel valley
#

last rundown off the top of my head overload six/lugubrious were clear based palletes

steel valley
#

but as flare said most people eventually get carried through levels if they lfg enough, so it's not really an indication of skill to beat a level in a 6 month timeframe

midnight gazelle
#

Hours are a more accurate representation since usually if you have 800+ hours in the game, you are probably pretty good

proper geyser
#

guess i misspoke, "what are the sweetest cosmetics you have ever seen?" might be better phrasing

midnight gazelle
#

lugubrious

#

There is also a purple palette

#

I also like the apparel which gives you robo hand or robo leg

#

Also hackett hood is pretty nice too

icy cave
#

If you not part of pink squad ........

midnight gazelle
icy cave
proper geyser
#

is there anything one can do to try and get pink or just pray for rng? 😂

midnight gazelle
proper geyser
#

OOF

midnight gazelle
#

I think it was a r6 exclusive

icy cave
midnight gazelle
tardy ingot
past mirage
midnight gazelle
#

We need a blackout palette

steel valley
#

eightball is the closest we have for now

past mirage
#

we need just obscene neon palettes

midnight gazelle
past mirage
#

more importantly i need to unlock more cosmetics

tardy ingot
#

i honestly want classic skins. Would even buy them to support the devs. Just gimme the classic looks…

steel valley
#

i just want a decent looking purple palette

icy cave
midnight gazelle
steel valley
#

oh

#

guess i never got it

midnight gazelle
#

It makes you practically all purple

tardy ingot
#

I only know the washed out purple one

#

Colours spectrums depend on clothing. Some stuff is minor other full coloured

#

But it even changes between colours …

craggy pier
#

i don't have pink colour

#

only the e1 mask which is pretty sad

#

I cannot join lfg because of no previous rundown completions

steel valley
#

if only the e1 mask wasn't the ugliest in the game

weary mesa
#

You can see everyone’s bald ass heads tho

craggy pier
#

will we get a hair growth serum on rundown 8

weary mesa
#

Also if we weren’t covered in dirt the colors would be a bit more vibration

craggy pier
#

I want hair for my very cool prisoners

weary mesa
#

prisoner
hair
:ConfusedUlf