#gtfo-related-questions
1 messages · Page 590 of 1
Thanks, can you explain "server sync" ?
I think its 30 seconds after the map loads, a quick "server sync" message will be displayed in the bottom right corner.
Basically if you start a map with boosters and quit it again before the server sync message you wont lose your boosters, and likewise any boosters picked up before wont count.
why would you o.O farm artifacts
I collect them to see what OP combos I can make
70% CPU sniper turret
massive melee / proj resist
full bioscan speed
finish c1 scan before halfway mark
that will be a lot more easy
why do you think i said they are a crutch
nothing wrong to having fun with it
exactly 🙂
the problem comes from the mentality of needing them in order to succeed
bring ammo boosters hehe
since the host is suck and sus
made them waste a provision
hehe
then again i was playing normally
they struggled with a single mom lole
d4?
What is the GTFO ambassador role? Is it like an insider thing for beta testing?
lol no
basically a newsletter
it just make your name orange
d2
Ya I was looking at that and couldn’t figure out what exactly it was
Ah I see
Funniest booster combo for me is maxed melee dmg. OS charger Scouts... that's the true happiness
50
Full bioscan speed is hilarious as well
I assume he means in the back
You just see the scan go nyooooom
Front would be 150 
yup
Yes the back
hi, i have a question about controller use on this game. i heard you only need a mouse for the main menu and a keyboard for the terminals, is that right? and is there aim assist?
No aim assist for controller.
ah ok, ty
imagine having aim assist
Hi, does anyone know if the sleepers with armors on their heads have any way to be one shot with a knife? Or do I just need to change to some other melee weapon for the levels with them?
You can't one shot a charger using a knife.
if you find a IIX syringe this is the only way to one hit with knife to the back
Got it, thank you! 🙂
spear and hammer can one shot chargers.. Make sure you hit the back and not the head tho
Their head is armored
anyway, bat is the best melee
So I have heard but knife seems to suit me better, so I was hoping i can keep using it but I guess I'll have to give something beefier a go
Is there any way to get the bots to sneak and hit the infected at the same time that we do?
unfortunately not
bots will not wake up sleepers on their own though
wait do bots kill sleepers
I might be wrong I don't play with bots often
ig wait for the next active person
me and a friend wanted to try them out and we couldn't figure it out
they will try to clear up any enemies that wake up but you cant let them sync up hits with your team
dang that sucks but I guess its good that they wont wake them
yeah they dont even wake them up with guns
I mean other than the ones they shoot of course ^^
I’ve been told the hammer is the best melee weapon, why?
If any of you think it’s another, still; why?
its most consistent
I see
It has no real weaknesses while others are like gimmicks
Does the "over-penetrating rounds" also mean that the rounds pierce armor? Or is it merely relating to the round's ability to pierce through multiple targets?
But bat best melee
Dunno what you mean by armor but no
Armor like tank armor I would assume
I was thinking about like
Those flying enemies from B1
Unless those guys dont have armor and I'm just dumb
Yeah they don't have armor
It just seemed like those guys had a weak spot at their core or smth
its just the "hitting multiple enemies" thing you dont rly penetrate any part of the enemy to hit the flyer weakspot for example
I guess that's what I was asking. Thx guys.
What is best weapon for new players?
depends what weapon you prefer
just try different weapons
whatever one works best for you use that
Hey thank you very much
when next rundown or extension?
i need new cosmetic chances PLEASE
Soon Copium
Chances are it'll be roughly a month out from getting the R7 roadmap.
That's usually an indicator that the back-end is in a complete enough state to work on new expeditions.
Assuming no extension, anyhow.
That will just get dropped out of the blue.
at the very least, after 100%ing the rundown, we NEED at minimum weekly cosmetic drop chances
i'm going insane
Weekly would be nifty.
i've got 4 bloody helmets, 7 color palettes, 1 chest, 1 legs, 1 backpack
and i've seen people who still have only the default in certain slots.
needs to be atleast doubled in terms of chances
i'm fine with not having everything, but c'mon
having people stuck with only the default in certain slots is ridiculous
i mean think about the short-shorts people
think about their suffering
i know your reading this 10c
I mean I got little to no good items
i have the anticipation
drop chances are everything
Ah gacha cringe
more chances more cosmetics
not what i meant. not %. number of.
someone who 100%s doesn't have a gatcha. it's just the bloody expectation
to not have a default in a slot since it's tied to the completion
i'd kill for the mammoth helmet, but not as much as some people would for some new pants.
yea they could have tied stuff to specific completions more to get one in each slot
are the data cube teleporters in C1 on a timer? or a kill basis?
timer
we need to go to 224 in B2 but there's an option to go to 225, wats waiting for us there (except the uplink stuff)
That you gotta find out ye self
Is it in my best interest to do the rundown in order or can i join a group doing d2 if ive only done the first 3 lvls?
ohh okie, i just dont wanna get flamed on when they realize idk what im doing LOL
if u did b2 or c1 already, youre well on ur way, d2 is the same game alltho new enemy variant(s) appear
d2 is mostly shoot tfo
Anyone know what to do with c2? barely have a vision at all. (because of poisonous fog) and supply gives us glow sticks.....................................................
Fog turbine in the Zone before the first generator, which can disperse fog nearby
The zone after the class iv alarm
When you start, go throught the left door first and open the security zone behind it
You'll find tons of fog repellers
With these, you can push throught and get the fog turbine later on
Do it right and you'll get minimal infection
can anyone tell me how to do a manual restart on the terminal in C2 in Zone 120? Don't understand which command to use
restarting the filtration ?
no, but we just figured it out, thanks though!
if you ever need a command & you don't know which one to use, type COMMANDS
i did but i didn't find what i needed
To get rid of the fog, what is the actual command?
on C2 it's RESET_AIR_FILTRATION iirc
If it doesn't appear on a PC, then you can't use it on that PC in particular
thanks Saint!
just to confirm, cosmetics are random chance drops right?
.. alltho some cosmetics are static, like the palette destination and palette lugubruglbirgoienrgoinrbrb
the what
lugubrious (finish all 10 main objectives)
oh its a name, i thought you had a seizure or smth lmao
friday twitching, nothing to worry about 🙂
if you shoot they will alert, but if you are running around near them they'll only put their feelers out
if you shoot will the summon a wave?
Yep
I mean if you kill it with your shot, thats fine ofc
Hammering a sleeper or a surface near it probably wakes it up
uhhhhh how long between detection and summon a wave, and is it invulnerable as soon as it detects you?
Haven't had many experiences around that so I'm not entirely sure
Walking through the feelers you get a little over a second before he goes invulnerable and summons a wave, if you shoot then maybe half a second or less
1.5s
so I can get felt then quickly kill it
You could unload two choke mod shots to kill him for instance if the first doesn't kill him
even longer as clients
Yeah you can run through the feelers and still have time to kill him
wow deron you must really like this game huh
Although thats probably not the easiest way of doing things if you aren't confident
how do i play this game
hmm that is some hours
can you break limbs off big chargers?
what do chargers do, I assume they charge at you?
ye and they have head armor or smth
i wish i was cool
same
this isn't payday 2
We don't really have a good strat for tackling scouts yet
Yesterday I did a full charge with a spear on the body and somehow it survived?
I've heard of people running around spearing them
I heard before full charge is good enough
Well you can either slowly make your way through the room without killing any
But does it have to be a headshot?
how many are there?
yes
alternatively snipe all of them at once
at once?
Full charge to the head kills with any melee. Knife has to be back of the head
how tf u expect that
try using your mouse to put the crosshair on their head and click the button 
bro it's 4 scouts in one room 
You can snipe them from the other zone looking into it. Should work if the nearest scout is just on the edge of fog of war
But bopping them should be safer
When I say snipe I do literally mean with the sniper
stealthing those zones is so hard just bring snipers and yeet all of them
in like 4-5 attempts all up we managed to stealth past the giants once but then alerted the scouts and died, eventually ended up just killing all of them
If a scout is walking towards you, you can walk towards it as well while charging your melee. Usually best to approach from the front as they can crouch down and make it really hard to hit them from the back

thanks
Don't kill the scouts
yeah I'm having a hard time hitting the head
Why not shoot them
because that alerts them and spawns a shit ton of sleepers
but if you kill them all at once
Only if there is more than 1 scout
we don't have 4 snipers
Oh we are talking c1
bring 4 snipers ;p
There are 5 scouts tho
ye
Or just ignore them
sniper sentry 
does that one shot them
Why kill them
One shots them as well yeah
cos clumsy team mates enjoy choking on tentacles 
Fetishists
average hentai enjoyer
nothing wrong with it

This isn't true anymore.
They only crouch when they retract.
Changed in the patch that fixed host/client desync for scouts.
Shadow scouts in particular are easier to kill from behind if you prefer sprint-aggro just because they're tall
shadow? 🤨
Gotto get lower.
when I find ppl 
Good to know, so back approach is equally as viable now?
Yes, although it requires some knowledge of animations.
Well, it doesn't require it, but it helps a lot.
Especially for shadow scouts.
I assume you mean the pose where they slightly lean their head back?
Yes, and the slouched stance one will throw it pretty far back.
On a short delay ofc
there's 5, so unless you have a sniper sentry and can perfectly time 4 sniper shots on the sniper sentry's shot, no.
yeah this was explained to me
The more you know. Now I'll be able to rush scouts without needing to worry about them crouching 
afaics scouts don't crouch down at the beginning of tentacling anymore. They always stand whilst tentacling out, and crouch down when dragging their tentacles back in
yee
I should read chat before commenting on older messages 
was also explained yee
all good, would be lying if I said have never done that
it's ok, I still love you 
What is up with the hitreg on scouts with the knife? Sometimes I hit them in the back of the head, they have a hole in their bloody torso wtf
Knife hitbox is wacky
I've literally never had that. Aim for the top of their head, I guess?
Ironically that makes it worse
jank
Aim higher because the bottom of the knife can and will hit the back instead
I've never knifed the back of a scout when I tried 
Now I want to try it again to see if I can replicate this issue
knife hitbox just be jank I reckon
Probably not aiming high enough
And i assume, too close
I'd imagine knife's hitbox like a small line, if you are too close it probably hits something else before the head
(Just assumptions, i don't use knife)
I like to challenge myself. Hammer too easy
whats the best melee
Hammer
Sledge
I see alot of ppl with hammer
By alot
I see
Hammer is og melee
Not true at all. Knife does 30% damage of hammer
Doesn't the sledge have an arc?
He means hitbox wise
If you have your crosshair right on something it'll hit exactly that point, otherwise it'll pick unpredictably
spear is nice for the range
Is that how people kill scouts in the occiput when she kneels?
Like aim inbetween the legs?
Honestly I've tested all the melles except bat. Knife seems to only have this issue
Never seen and never tried, wouldn't know
But i imagine you can get max back mult hitting from the side-behind
is the back multi given from being behind the enemy, rather than actually hitting what appears to be the back of the head? Say if a scout is crouched down so the back of its head is more or less in front of it and you hit that from in front of the scout, would that be head or occiput?
at least in r5 it was physical positioning behind the entity
like hitting a hybrid from the side, it's occiput hit but didn't do back multi
found that out rather painfully " 🙂 "
lol gotcha, thanks 🙂
||It's comparing the vector of the direction you're looking to the vector of the direction your target is looking. Maxes out within a 22.5 degree cone, falls off until a 112.5 degree cone.||
Also lets you get DMR one-shot from a stupidly forward angle.
not sure what you mean w.r.t the DMR
DMR does like 19.6 damage to Strikers to the face, so you can be to the side and even slightly in-front of strikers and do 20 damage w/ a small back multi.
Ah I see
Its surprising to me that the back damage is a gradient
For the longest time have considered it was binary
actually me too, great to know that there's some benefit for rear angles
Man you got a lot of scout killing vids 😂
This is true.
Yeah, one of those few videos that the algorithm likes as well.
this
if you're wayy too close, you're gonna hit smth else beforehand (especially bc scout is sliiightly taller than you)
if you're too far away, you're gonna hit air and trigger the tentacles with no results
can u link pls there's so many...
No, that's just me aiming.
You have a huge window
If you're really close to them, feelers can be pretty buggy and take ages to detect you, and even then you always have a 1.5 second window before invulnerability.
alright thanks
I feel like you might be able to hide under their umbrella, but its not reccomended
In that video yeah, but if you get there earlier and crouch closer... maybe
R7 bug fixes:
Fixed a case where you could hammer scouts after their feelers have detected you
Kappa
god please no
please no
you can.
please no
You have to let them walk around for spear, I prefer sprint-aggro where I sprint a tiny amount to make them send out feelers.
It might look like I'm walking in the video, but I am sprinting just a little so that they get mad.
making them mad is to get them to stand still?
Yeah, they send out feelers but don't alert when they hear you sprint near them.
I have a question
If knife can't one hit scout
can't 2 people hit scout at the head at the same time?
Probably, but hard to land. Also, knife and bat can both do it from behind.
Two synced melee is one way to stealth kill a charger scout though
But its quite hard to pull off
It's more an experience thing.
Also, was able to wing it first try.
Probably a bit lucky, though.
When I tried we counted down and tried to account for a slight voice delay
But it might be easier to just watch the other guys hammer in game
The timing is tight, and you have to learn it, and it also varies for Discord latency and host vs. client.
Roughly this tbh, but the person waiting has to be host.
I think we lucked into this method first time we did it.
When i counted, i tried to look at when my team was swinging to have an idea on the latency
If you are the one counting, you really need to give priority to your team and not hit as soon as you say "go"
You have about 0.3 seconds, which is not too much tbh
It is hard to do reliably thought. Getting your entire team on it may help as well
As they all hear "go" around the same time
I had some good success by doing it as 4
Hah, you could even abstain from hitting it to avoid having to factor in your own latency
assuming the person counting is the host
You could, but i prefer to just delay it. Long story short, try to not be the first guy to hit, the stagger may mess everyone else up
It happened with a giant striker once
I hit too early, all 3 miss, we all die
(I was counting)
Something similar happened for me towards the end of R4D2 I think
Giant chargers especially lurch forwards a bunch when they get hit
Oh ye, these guys are drammatic as hell
Are apparels assigned randomly the first time we launch the game ? My friends and I didn't start with the same head & leg skins iirc, how does that work exactly ?
Yeah I believe you get some random basic aparrel assigned to you at the start
what are those "basic apparel" though ?
.t vanity rewards
You get one reward for completing each of the challenges in the 'Prisoner Apparel Requisition' list shown below. Rewards are selected from various pools. Additional reward chances will be available with future content drops (e.g., New Rundown releases)
As for which ones specifically are the "basic" ones, I don't know. There are enough that people will begin with different pieces. There is a large pool of cosmetic items and palettes (more than can be unlocked by completing everything), maybe the starting stuff is taken right out of the pool, or maybe there are a few "beginner" pieces, I'm not exactly sure.
I believe there are beginner pieces, or "tryharder" pieces that you unlock from harder sectors
I just wanted to know which skin is which but it looks like no one knows
I believe the 4 basic MASK I helmets are those beginner pieces but I'm not sure
Mm, probably only the devs could easily identify what items belonged to the beginner pool if there is one
different completions have different apparel pools
they aren't garuanteed
the only garuanteed ones are Destination, D1 // Overload Six, All overloads (2x) and Lubrisomething which is every level completed
You misunderstood me
I was talking about the randomly assignated apparel when you launch the game
there isn't any
every one gets the same starter I mean
nope
uh what
like I said before, my friends and I got a different helmet, and legs
There is indeed no beginner set.
Yeah imagine someone spawning with lemonhead and robot arm and leg 😭
I guess same starter by not having any
I believe the only thing that everyone starts with is the color Overalls.
Bot gear
And the kds slim backpack
that and probably the same backpack too ? all my friends had the same
yeah
For chest it’s either the kovac carrier or puffer vest
Legs it. Burlap or rough dexterity
And helmets it’s the drum eye (what every it’s called) and the 4 default character helmets (none named)
thanks
Will a full backblast from a scattergun cr0wn scout chargers in a single shot?
Yes.
||They have 60 health, scattergun does 128 damage.||
Can I get an help from oders prisonner to list 4words terminal's code , thanks yall in advance
There's hundreds of potential words, you're better off looking for the ones you need
Still looking to succed my quest, I've succesfully done it many time
probably exaggeration
I got many blank sheets, lets go suggestions
800 / 900
Destination
Hello guys,
What is the difference between Main & Secondary & Overload ?
Please
difficulty
.t sectors
Sectors are a mechanic which adds optional objectives to the game, ranging from altering the game state to adding other objectives. The following sectors are available:
Primary
Secondary
Overload (Third Sector)
Prisoner efficiency (All three Sectors in the same run)
Multiple sectors can be completed at the same time, however you always need to do the Primary/Main sector.
main is the objective you have to do to complete the level
secondary(extreme) and overload are optional challenge sectors if you want the level to become much much harder
think of each difficulty as being brings the level to the next letter
obviously this isn't accurate and varies from level to level but its a general overview
C2 extreme makes the level feel like a D tier
etc
Is there a way to still play previous rubdowns or nah?
Not by legitimate means.
basically yes but no
so in D2 crossways where do you get the passwords from for the locked terminal?
there are 2 terminals in that room, one terminal will behave like a normal uplink terminal (like in B2) and the other one will recieve files with the required codes
one says it needs the uplink confirm thing though
do the class V
The terminal that gets the files is also where you will have to type Uplink_Confirm to start the uplink
is there a way to kill the mother thing that spawns the babies?
wait i said tyhat wrong is there a faster way to?
Scatter gun/shot guns are effecient against mothers..
welp uhhh ight because me and a fren have been at this for like 3 hours and have snipers and ars as we use the snipers for the scouts
but thank you though
yeah
at least having 1 shotgun is nice
Guys
on D1 we're stuck with the power offline, what's the code to restart the reactor after clearing the waves ?
The objective text is meaningless.
Go to z94
Reset the air filtration on the terminal in that zone.
really ? how were we supposed to know that
The objective text doesn't update properly, it only updates when you walk up to certain doors.
I see, thanks then
u can do c1 d1.. but i advise b2 next, mostly fun level and teaches u some mechanics
mostly, meaning theres some toxic fog in play, the frog repellers are good to know etc
and b2 has the first secondary (extreme) objective, cosmetics oppo :)
hey to anyone who has finished d1, is it 'reactor_verify much' ? the second command?
it said incorrect code for me
its random every time
HOWEVER
i put in what it said idk maybe it bugged
if you had joined the mission midway, the codes desync so only the people who dropped initially will have the correct codeset
new to pc anyone have good keybinds ???
whatever is most comfortable for you
It's a bit weird switching from controller to PC, it might just take a bit of adapting.
can't imagine how bad this game would be on controller
The main things I'd suggest would be Shift for run and ctrl for crouch. Enable toggle crouch is basically a must.
it's toggle by default
A lot of shooters work better with controller. Not many require actual typing.
also don't do toggle sprint, it stays on even when you stop and that stops you reloading when moving
Yeah, no, toggle sprint should be off.
shooters do not work better with controller
Honestly, this game wouldn't be too bad with a controller, if you do more stealth than fighting, and you have a player on PC willing to do pings and screens
And movement is more consistent with controller.
no?
Yes.
Being able to actually move anywhere on a circle makes it harder to hit people, plus, the shorter range of each button makes it easier to move from one to another, especially when switching tasks.
If you're used to M+K, it's not much of a difference, but for most people, that reduces the learning curve.
I mean, I'm bad with both M+K and controller, and I don't like shooters. LUL
if you don't like shooters why are you here
Because this is a communication game with shooting bursts and more stealth than shooting anyway.
And I do love a communication game.
it's still at its core an fps
Maybe, but a very slow paced one, and I'd argue that there's more stealth than shooter.
depends how you wanna approach the game
also, stealth games and shooters are not mutually exclusive
nothing is mutually exclusive with shooters. For a shooter, all you need is a gun.
TLDR: check the settings in game and go by that. Pretty much the only thing you'd need to change is the communication menu (If you don't have a voice chat with a dedicated crew) and the ping buttons. Controller shouldn't be too bad if you have someone who can keyboard for you, if you have a dedicated crew.
Everything under "Gameplay" should be enabled except Sprint toggle.
If you decide to stay on M+K, which should just be an adaptation, just make sure your team goes slower until you get used to it.
Is this a bug, or are you weaker when you're at 100% infection?
https://medal.tv/games/gtfo/clips/a0STwzIGuYzZj/d1337GBsHL0X?invite=cr-MSx0emQsMjA5NDgwMzks
Missed
That wasn't a HS
Not to shooters, they have more health.
Issue in the clip is walking forward and stepping on it, which wakes it up and causes it to move .
I mean, you weren't in range for full damage.
Hammer strikes the body near the shoulder.
As Feddy said, the circle shrinks when you're in bonk range.
I'm not sure of the FoV, but it looks more to me like it just didn't update.
They're probably in range.
I was definitely in range, since I touched it and woke it up
what does precision multi mean on the wiki
If you hit the head/a crit spot, that multiplier is applied to your damage.
is a SR sentry the sniper sentry
SR means "short range"
SR is Sekiro Resurrection mod
HOW THE HELL DO TERMINALS WORK
like the burst sentry?
when you get a booster, is the number of uses randomized?
or did I just get multiple of the same at one point
Number of uses varies for boosters, not sure if its randomised but the different categories have differing amounts of uses they can offer (Muted can only have 1 charges, Bold can have 1/2 uses and Aggressive can have 2/3 uses)
cheers
heyo, which cosmetic items are set (not randomized) and what is their unlock requirement
iirc, 'destination' will be given to you after beated the story level, 'overload six' will be given to you after beated the overload in C3 and D3,'lugubrious' will be given to you after beated all the level (main objective required only)
thanks
Each “all” is set im pretty sure
but i am not sure is the 'overdive' must given to you after you reach some Requirement
Question about door scans. Are waves still spawned based on half the previous wave being killed, or do they spawn purely off a timer now?
Noticed some levels where door scans just seemed to spawn the next wave before the first even broke in and got damaged.
If it's not damage based anymore it would be better to have turrets outside the door then right?
I see
so in the case of diminished it isn't damage based for spawning the next wave?
but regular scans it is?
Both are unit count based
Yea just might not be as effective
discluding error alarms of course
whatever the case you always want to stall them so you can explode them all with a landmine
well, naturally
but just wanted to know
also keep seeing people put turrets outside
like the older rundowns
hence the confusion
Eh when you can respawn during a playthrough it kinda becomes not hardcore
🤷🏾♂️ checkpoint is another part of the story + you can get a
icon for using one
checkpoint by choice not force
Not when you have to go through the door it’s tied too
it's more hardcore you see especially in c3 if you mistimed, because you have to sit through another scan while a wave is closing in
:^)
This is true
Heya, I have a question regarding apparel, I did check through the log and can't find an answer.
I have completed A1 8 times, B1 4 times and i'm working on C1 atm. It gave me the reward for completing main sectors x3, but I've now got a total of 12 completed but it won't give me the x6 main sector, is it a bug / am I to dumb to see the obvious or is it locked behind c1?
you need to complete different sectors
Okay, I guess I just don't get it. Since it gave me the x3 reward even with only 2 main sectors completed
And there isn't 6 main sectors
have you done b2?
Aye
every mission is a "main sector"
.t vanity rewards
You get one reward for completing each of the challenges in the 'Prisoner Apparel Requisition' list shown below. Rewards are selected from various pools. Additional reward chances will be available with future content drops (e.g., New Rundown releases)
A1 B1 etc are "priority expeditions"
the main objective in every mission is a main sector
the optional objectives are secondary and overload
Yeah I just bundled them together as a main sector being A1 and that the priority was just a bonus for first time completion, It makes sense now
Thanks buddy
happy to be of help :)
so is it the burst sebtry?
@keen loom It applies to all sentries if you're talking about the artifact effect. Short Range is just a requirement to grant damage boost akin to other weapon damage boosters
checkpoint should have been save rooms
OHHHHH I SEE
So itll work if the enemies are close range
Like 5ms iirc
so it works regardless of the type of sentry
yep
if I recall
oh ight
how do you two shots mom/tank with scattergun? I've seen people do it but can't do it myself
You don't because it's been nerfed
Or you use special damage boosters
It's still possible theorically on mothers
be client
Mom can still be 2 shot. Just be the client and be well placed.
Tank not really since he has a bit more hp if i recall... And even if you are client. He still moves and spin a lot compare to mom making it really hard to be at the best spot for max dmg
the only time you can reliably scatter tank is d3 cfoam mine
even then you can't really two shot I'm pretty sure
thx guys
So last night I was fumbling through a map with 3 bots and I noticed one of them go stand next to a sleeper. Do bots know how to preform silent melee kills? Will they time their swing with mine?
no
bots will clean up anything you wake up by accident
but they can't stealth kill
YOO
I FINALLY SOLOD A1 WOOOO
god that felt great
anyways any tips for solo b1?
significantly less trivial
really??
and less ammo means youll need efficient guns and correct tool usage.
significantly less trivial indeed
less ammo in the mission. only higher-tier scans, albeit 2 of them are diminished.
man
a checkpoint position that forces you to redo a class IV if you fail the Class V diminished
bro...
which is pretty darn likely until you have a good strat or good RNG
so its gonna take me a while lol
yea^^
try it with a partner bot, before you try soloing it.
reccomended layout for b1?
uh
like guns?
yeah
dmr hel gun probably
Thank you!
god i feel so good rn
i followed the strat where u sentry to ladder and keep the door open so they fall into it on the second alarm which is what i struggled with, and it was SOOOO much easier
basically, don't take sniper unless you can use it effectively against normal waves.
Effectively in the sense of using it in a way to never waste ammunition from ammo-packs
Definitely Burst sentry, as kiting the enemies during the class V is a stupid idea imo
DMR is a pretty good gun, yea. Hel revo can work too, up to your playstyle, really. Otherwise take stuff like the burst.
Sniper's only useful if you can use it effectively, and it's gonna be dogshit against the Class V-Dm - the arguably most difficult part of B1. Defo use helgun/HAR - even the revo can work, if you can aim well and take a fitting primary.
Keep in mind you'll have 3 scouts in B1 - you'll need to either be confident in killing or stealthing them. Shouldn't be much of a problem but definitely something to consider. Knife works in the mission, but for solo I'd generally recommend using the sledge - it's just a better all-rounder and doesn't have a giant-weakness such as the knife (albeit there are many yellow syringes in the mission - don't use them that much unless you have to. Infection can't be cured in B1)
Spear's just a slower sledge, worse against alarms but better against giants if you aren't confident in solo-meleeing giants with hammer
Bat's not advisable for solo B1, really
As for the tool...
I'd say burst sentry is the most viable. Mines are usable, sure, but every single one of the alarms has enough waves as that a single mine won't suffice - but only one door to cover you, so you'd have to kite and run out of doors eventually. Definitely burst sentry on this one.
i just used mines and shot a little more. (a1)
took 1 hit the entire way through the alarm then bc i was scared i ran all the way around the facility and got a lot of extra loot
it's a lot easier for A1 that way, yea
mines work, but you need to know what you're doing and shoot well.
no wander i was so bad with mines
not that idk where mines go
i just have poopy aim on the small ppl
then I can't recommend B1 to you
well i dont mean so bad id let 5 jump me
every single of the 3 alarms you'll have to be doing will have more enemies than your sentry can handle, you'll need to aim well
you can basically forget the class V if you can't deal with a diminished wave without your sentry
i mean bad where i feel like id just be doing well and then choke
i recommend another 100 hours before you put an earnest attempt at more soloing.
since you don't really have enough ammo and stuff in the mission to be slow and use modular-sentry or set-sentry
this
man thats a lotta hours lol
don't try solo-ing until you have like 150hours experience in the game, and even then keep it within limits
drop in the bucket.
im approaching slowly 1k. i dont think ill hit it this rd.
honestly, if you feel up to the challenge, C3 is an excellent mission to learn sniper-efficiency and DMR-aim
but it's also a really bad idea to try C3 solo from the get-go 
don't try to win, just try to hold out against waves
c3 practice aim
in C3 you don't have a scan to defend, you can just literally retreat indefinitely until you run into a wall
good to know
stamina really does make it quite harder to solo this rundown.
makes party play less dogwater
yea
no longer one person running all the way to spawn and back in pugs
it can still be done if you know what you're doing but it's most definitely not a thing many people will want to learn anymore 
pulling that 2h run in and a long kite to get the rez on everyone and finish out the scan tho
satisfying, but ultimately lame.
id rather hit a checkpoint than waste 5 minutes doing a long kite.
^^^^
can i do a mixture of practice between b1 with bots, c3 for aim, and then just co op of whatever bc yk experience
You can do whatever you want, people dont really mind if your new to a level tho
^^
ofc if they specify they want to go in speedrun style that's that
and if they're not specifying speedrun style don't join and do that
as Clay said
yeah
Join matches and make some friends
people would care for a E tier tho.
but otherwise a good 90% of the community will be more than happy to do a run with someone not-that-experienced 
ive meet all of my friends via lfg's
oh yeah, those are the exception to that rule
don't join E-tiers unless they specifically allow noobs to join or you know what you're doing
if we get one this R ofc
i didnt start the game off soloing levels btw
^^
like ive beaten a1-d1 and then b2 secondary and c2
hopefully its not another hehe have fun with fog and skip half the mission
Do avoid lobbies thats go like this: EXPERIENCE ONLY PLEASE, KNOW THE LEVEL. its usually people who just want hard carry
^^^^
o
and its always an unpleasant experience
screw those lobbies 
yeee
due to micromanagement
sounds about right
so technically my next level in line is c3
experience ONLY! (stops dead in front of a single scout for 5 minutes)
kek
focus on c3 main, that's easier than the other D's
but don't try c3 extreme/overload/PE, those are harder than some of the D main's
o
well, depending on your group, but yeah
c3PE pretty nasty but thankfully short.
PE takes the same amount as just high ;^)
i wanna be a solo god lol
kek
if your team is doing everything right and such, yes
okay i will then lol
to some extent, yes
just not yet
there are missions that are doable without kiting
thankfully
but some of the solo missions are basically impossible without kiting
i remember that dude was complaining about the single tank in c3 for like 3 hours
theres tanks in c3..?
several
I would argue everything is soloable without kiting
do every solo player wants to do it? likely not
great.
stop trolling the poor man lmao @rigid sinew
this
it's definitely possible
whether it's actually humanly feasible for 99.99% of people, no
but there's that 1 in 1000 players that with enough dedication could do it
Nail the basics first
watch someone do D1 hotbox solo by stagger-spamming with half-melee-half-ranged-enemies
then pretty much the rest of the game becomes manageable and a shooting galery
understanding the game in an out is almost a prereq for soloing
Kiting the first alarm in R6A1 cause it is too hard
like a boss
including at least 1-2 overloads
:ujel:
albeit this R only has 2 overloads afaik 🤡
im glad they cut down more of the missions
frankly, do missions with randoms without using checkpoints before trying to solo later missions 
there's your first hurdle
when you can do that reliably without relying on carry or RNG, then you have at least some skill
then more experience and you can try solo-ing stuff
If you bought this game for solo oh boy do i have bad news
:)
how do u not use checkpoints
just...
dont die
oh lol
pretty much
I just want more harder optional objectives and for checkpoints to be safe rooms you have to work to get
that's all I'm my wishlist
nailed it
if you don't die you don't need to respawn on checkpoints, hence not using them
My man get out of my head
stop reading my mind
you do have to do the scans to progress through the missions lol

Like imagine how peaceful simon vidlunk safe room music would be
does D4 even have an extreme..?
some resident evil shit
oh my god
D4 is a multi objective high.
I do think PE shouldn’t allow checkpoints to be used
with his musical skill its just 💋
Simon elevator music 😳
id rather just every non-checkpoint clear is a free cosmetic
Dying light 1 elevetor music be like
or there should be a way to see that you didn't do it with checkpoints
hold on that's actually entirely doable
there is?
how?
If I look at the rundown menu I just see my completion numbers
like half of that is with the use of checkpoints
ah, i meant on the clear screens.
ah yeah don't mean those
but they could probably easily implement the numbers being a different color once you do it without a checkpoint once
so that a differently colored PE number would show that you at least once did PE without checkpoints, which is just a really minor thing but can be used to show off in #gtfo-media with i.e. only that differently colored number
since it's such a minor change I'm gonna suggest that one actually hold on
wait hold on
||5 hour clear||
so when i solod a1 just now i didnt die a single time
does that mean i beat it with no checkpoints
probably, but not exactly impressive.
well yeah its a1 lol
ive only got 60 hours
so i just wanted to give myself a pat on the back yk
i didnt use bots
what is prisonner efficiency ? it doesn't appear when I click on the objectives
TS and BS :)
it was me all alone baby
TrueSolo and Bullshit Bot Solo
doing all 3 other objectives at once
all objectives in one run. only c3 and d3.
^^in this Rundown only c3 and d3, ye
oh so it's not another separated sector ?
nop
PE generally will complicate things though
??
there is a cosmetic roll for all clears.
ah, there are no rewards for doing PE, no.
is there?
sad elitists noises
isnt it the lugubrious?
That’s all main
oh.
What you said was right
so there is literally no point of doing PE, right ?
Just not specific enough
overdive 3 ex, overload six 2 ovl
specify my unspecificness, i havent played for a while.
no point of doing pe in terms of cosmetics, but you should always strive to do it
^^
i want d r i p
aren't cosmetics the whole point of the game doe
flex
pink is the drip and some masks look good but everything else literally doesn't matter
lemon hat gonna mallet your head in.
🤡 I'd play for the gameplay tbh but you do you
nah that's just a gimmick to lure idiots in
damn
woops I triggered the chat
creepy AF anime mask when.
not trying to be rude, just normal way of talking :trolley:
watch as gtfo collabs with other games just like pdth x l4d
GTFO x amogus
korone mask when.
well doing the previous rundown seemed pointless as you don't gain anything, don't unlock anything, there was no objective to do in playing the game, no sense of progression either, at least now there is SOMETHING
now send a paycheck @ simon
troll noises
completing the levels and the sense of pride and accomplishment at doing that exist ;)
but yeah, you do you
but it's deleted every few months so
if you want to grind for cosmetics instead, that's your decision
yes and?
and like it said, it seemed pointless
keep a pic of every rundown you completed, as well as the experience you gain and boom
gaming is pointless
everything in this game is a pointless gimmick
you are literally supposed to do stuff cause you like it
scroll of truth
and a large chamber
I mean I like the game, but it didn't encourage me to play that much before since I knew everything I did would be deleted a few months later. Sure I could take screenshots but that feels lame compared to something actually saved in the game's servers
it is saved in the game's servers
that's how they get completion %
weapons usage
etc etc
then the destination color palette and lubioauethuahwe-whatever-the-fuck-it's-named are the only cosmetics you care about
as well as maybe the limited-edition-mask bc limited
gonna be weird rolling up to rundown 12 with the cosmetics of the ancients
truuuuuue
it's basically CBT in a digital format
there is no point, but people still do it
rundown 12 with my neon pink palette that blinds my teammates
it's not the only things I care about, it's just the only things that feels worth to play the game for (at least for me)
and my neon rgb weapon skins
rolling around with my rundown 9 pure white palette
coom-man strikes back!?
and my sentry with the neon rgb glow
playing a game because of cosmetics sounds boring ngl
but eh you do you
dont mistake shitposting for genuine motivations
Not gonna lie the Mallet removal almost made me uninstall Sadge
based
mallet user 🤮
blacklisted

uwu
Then removing kiting almost made me leave 
should be outlawed i agree
shut
mallet?
:troll:
maul best variant tho
removing the this place is beeg voiceline made me want to uninstall game
previous rundowns had 4 different sledgehammers with different skins but the same stats
o
I need that 10 hour sexy dauda roleplay asmr
a bit late. but just wanna in case you still want to try it.
Burst sentry (and funnelling enemys) is definetly the play for alarm doors. You get decent ammounts of ammo (11 or so iirc) and decent tool (enough to get your sentry full for the 2nd alarm). Medipacks are scarce tho (only 4 uses before class 5 in total iirc)
As others said, youll need to shoot a lot cause the alarms go on for a while and you need to be consistent. But while others told you to try out c3 (which i agree with) id also say that trying b1 solos (with a bot or completely alone) will help you improve how calmly you can deal with those moments.
for weapons, take what you are comfortable with. I like hel revolver or dmr (due to long sightlines) and good fast kill potential together with heavy ar or shotgun (shotgun being an allrounder which can kill anything (scouts in the head, smalls 1 shot etc))
Anyway, good that the a1 advice helped you. And while for some it might not be the biggest achievement i give you a big heads up! Many people cant even complete levels like a1/b1 as a 4man. Showing dedication is great, good luck with your tries
All of them look basic
yep
all of them look clean
I don't quite like the current hammer bc it looks fancy instead of clean
but I like the knife
thanks for the tips man, ill keep these in mind
im currently upping my c1 solo clears 
trying to do the level below 40 for now, wanna see how low i can comfortably get
after clearing b1 in under 20 it will be fun 
nice work!
wha
solo b1 sub 20 tf lol
no solo speedrunning for you yet kennY
yo i wish i'm good at soloing
rip
most quads aren't that quick
i spammed 360 hours in 2 months of r6 (i had 280 before xD)

nice but also daheck
go touch some grass
or grass(? actually crystals and sand)
wait that's literally B1
i study geoscience. had fune doing an analysis on alpha two 
OH?
Do turrets still do 2x the damages if positionned to shoot the sleepers' back ?
nope







