#gtfo-related-questions

1 messages · Page 587 of 1

neon gust
#

you will have to redo the level

minor fractal
#

@lofty pasture Did you check if the code changed?

#

Last person has to open settings and regrab the code

lofty pasture
#

i'm trying to rejoin my friend and it just says waiting for master

minor fractal
#

^

lofty pasture
#

and where can i insert the code?

neon gust
#

if you friends on steam

#

you can just try right click and join trought there

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but if that deosnt work then lobby broke

lofty pasture
#

ok we try thank you

#

very unfortunate cause that happened at very last moment of the level after the whole evening

neon gust
#

Did you use a checkpoint?

lofty pasture
#

yes the warden door

neon gust
#

game kinda breaks hard due to desyncs and checkpoints

lofty pasture
#

the last one

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i mean we didn't die

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we just secured the checkpoint

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nothing, the lobby completely broke, sadly after 4.30 hours

#

when everything was done

solid spear
#

Ye that happens sometime

weary mesa
#

checkpionts optional
forces you to open them

solid spear
#

Your gonna have to redo everything

weary mesa
#

🤔

neon gust
#

See the birght side

lofty pasture
#

thanks for the very fast help guys, appreciate it, i'm gonna go carve my eyes out before sleep

neon gust
#

you know the entire level, you can now do it faster and better

lofty pasture
#

yeah ideally yes

#

thanks again!

stoic breach
#

Could always do it in 20 minutes or less 🙂

solid spear
#

Devs be like

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Seeing people finishing D1 in 15 to 30mins

neon gust
#

I mean without the skip still like 45 min to an hour

#

Just depends on how good you'are

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same thing with r5e1

topaz anvil
#

I'm not good ;c

solid spear
#

True you can just do the whole scan in fog if you feel like it

neon gust
#

Also promoting speedrun strats cringe

solid spear
#

Lmao

topaz anvil
#

R5E1 only took like 75m moving at good pace

#

no skip strats

minor fractal
#

Dunno about that, most clears were 2+ hours.

topaz anvil
#

If you knew the level and had a solid team you can easily do it sub 2 hours

ruby wasp
#

"good pace"

topaz anvil
#

with randoms maybe around 2

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blind

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3

ruby wasp
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If you take your time to loot & look around, ofc you'll reach 2h

solid spear
#

I mean you kinda have to loot if you run out of ammo

topaz anvil
solid spear
#

No no

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Maybe like 5 to 10 mins maybe even less

topaz anvil
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especially if the ammo is in your progression path

solid spear
#

It depends who can use a terminal properly

solid spear
topaz anvil
#

The only part of the level which requires slower movement is the shadow zone since ammo can spawn in very inconvenient spots near shadow scouts

solid spear
#

I wouldn't know because i never got to do E1

stoic breach
#

Quad saying that D1 takes 3 hours, when his first clear was sub-2 hours and blind

topaz anvil
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D1???

stoic breach
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We did that in 1:50

topaz anvil
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I'm chatting R5E1

stoic breach
#

Oh yeah that's long

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2:30

steady hearth
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How long till we get a new Rundown you think?

stoic breach
#

be patient and use the search bar.

topaz anvil
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5 months

viscid wolf
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oh wait D1

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nevermind I thought you meant E1

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it took that long partially because the last scan took like half an hour cuz I died like 7 times

solid spear
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D1 the last apex door scan is a tedious one

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Need lots of focus and calmed minds

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My D1 first try took me 2 hours and 2 minutes

neon gust
#

what not using terminal does to mf

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A lot of the levels are an hour or two if you dont stop moving

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or going afk

topaz anvil
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We took like a 30m dinner break as well for R5E1 blind

solid spear
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Lmao

viscid wolf
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I was also in math class

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it was quite funny

smoky mist
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I seen someone take over 7 hours on d1 lmao

woeful sedge
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Where do the enemies spawn when doing the big glowy orange door scan in d1?

topaz anvil
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In all the rooms around you i believe

crystal basalt
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Is the machine pistol good for really close range?

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I've heard conflicting stuff

tiny tundra
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I like it but you can't really use it and expect it to help with things other than smalls

crystal basalt
#

Machine pistol and scattergun would be a fun combo as long as my teammates choose guns that can kill something farther away than right on top of you

fierce oracle
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Machine pistol is only good in close range, yet still manages to get outclassed by other primaries within close range

viscid wolf
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😔

noble cape
#

what's the diff between overload and prisoner efficiency

topaz anvil
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.t sectors

uneven gulchBOT
#

Sectors are a mechanic which adds optional objectives to the game, ranging from altering the game state to adding other objectives. The following sectors are available:
main Primary
secondary Secondary
overload Overload (Third Sector)
prisonerefficiency Prisoner efficiency (All three Sectors in the same run)

Multiple sectors can be completed at the same time, however you always need to do the Primary/Main sector.

viscid wolf
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overload is a difficulty, PE means that you did all 3 sectors within the same run

#

basically that

noble cape
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ok

topaz anvil
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Literally in the paragraph above

minor fractal
#

You guys remember 8 hours of R2D1?

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They didn't even beat it.

viscid wolf
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what

safe musk
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Is adding a katana in the game good melee?

rigid sinew
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It depends

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they make it like other games where you can slice everything at lightning speed they would make it to overpowered

snow peak
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any news when rundown 7 is coming out

jaunty bear
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nah

rigid sinew
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what I would see as good stats for a katana or sword would be a horizontal lingering hitbox with really shit range and low precision and uncharged damage, but with a slow yet strong as fuck charge

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other than that...nah no swords

deft garnet
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how do you make the bots help during stealth sections? the synchronize and 3 2 1 commands dont seem to do anything...

rigid sinew
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you don't

finite plinth
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just balance it like in kf where the katana is the worst zerk weapon

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:^)

rigid sinew
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that's already what the spear is for doe Striker_Lick

snow peak
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i think an axe would be cool

rigid sinew
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would have to fit the same time as a sword

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or be a heavy hammer i guess

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like hammer with spear stats

vale sluice
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love how people assume katana means super fast weapon. Its... just a sword, with a swing speed like a normal sword. The curved blade only means it CUTS better when used a certain way. Also, doesn't really have a place in this setting.

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because of its SINGLE cutting edge, there's a different style of swordsmanship behind it.

finite plinth
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neither does a bat or spear

vale sluice
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both of those make sense all things c onsidered

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bats fit in because its a prison weapon

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the setting is eurocentric from what I can tell, "far eastern" style weapons would feel ENTIRELY out of place

hallow vector
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do we know when the next rundown is coming out?

wary linden
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No. Probably not for a while considering how it took 7 months from r4 to r5 and another 7 months from r5 to r6

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Not saying it's gonna take 7 months but i would be very surprise for them to release r7 in less then 2 months after the release

hallow vector
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cool thx

finite plinth
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sees r2

viscid wolf
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if were getting leaks this soon then you can expect an extension

finite plinth
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ext is probably gonna fill up like a rectangle

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a2-4, b3-4, c4

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🥱

rigid sinew
viscid wolf
#

slash

vale sluice
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quick, don't show gamers the 2 handed katana! They'll be so confused why fast sword so beeg.

rigid sinew
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lol

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I just something like the big swords in skyrim would be cool

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slow but lethal

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unlike the spear Striker_Lick

vale sluice
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I think the current spear should be a little quicker than it is. But I think it makes sense

gleaming kestrel
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does sprinting alert scouts even if you don't touch the feelers?

pearl badger
#

no

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but it either makes them crouch, or spread their tentacle if they are in hearing range.

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also, if there is any sleeping ennemy around that wakes up due to sprint, it will wake up the scout

viscid wolf
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scoots no longer crouch on extend

viscid wolf
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instead of sleeping and waking up like normal sleepers, it now has three ish phases

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its 'sleeping' phase is its walking phase where it just wanders around

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imagine [standing] walking past a sleeper, the scout works similarly but its a meter instead of 4 phases (sleep, glow, pulse, wake) Walk or spam crouch to much will fill that meter and cause it to extend those tentacles

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think of the meter length as the time it takes for you to wake up a normal sleeper

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the only time it will scream is when you

  1. shoot
  2. a sleeper wakes up within 7(?)m
  3. sleeper in the same room screams
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it also takes around 0.5 seconds for the scout to scream after triggering its tentacles so if it extends next to you and there are sleepers nearby consider running into the tentacle to hit it, though it takes some practice

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I guess thats a long winded way of saying to run if you're near it and it extends its tentacles

safe musk
#

is it possible to solo the entire game without a team/bots

viscid wolf
#

people have done it

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if you're a new player don't expect to get far

floral acorn
safe musk
#

oooh

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thank you

craggy pier
#

how do i record GTFO from a third person perspective? I want to make a cinematic video

ruby wasp
#

GTFO TPS 😳

floral acorn
#

not possible w/o using forbidden_word 's

craggy pier
craggy pier
floral pecan
#

Rules, check the last one

floral acorn
#

dm

floral pecan
#

That is the only thing i can think about

craggy pier
#

mouth zipped

topaz anvil
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Fuck it, unzips your mouth

floral pecan
#

Mmh.. HEFSKiaraNekoPeek

solid spear
echo lion
#

Does anyone know where to find the grunts voice lines from the files? Or is that not a thing we can see?

rigid sinew
#

we can't, at least not by normal means

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data mining is something the devs don't particularly like too

ruby wasp
#

You could still ask in the modding server

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Since they reuse several assets of the game (model & sounds)

rigid sinew
#

^

sharp whale
#

Why are people so adverse to flame styled weaponry? I'm talking molotov cocktails and or flamethrowers

rigid sinew
#

burst aoe damage = bad

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would need to be extremely weak or have a scarcity that makes it so you value a more tactical placement

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mines already fit that role

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also damage over time sucks in any game

sharp whale
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mines kill inmediatly, flame weaponry would kill over time

sharp whale
fierce oracle
sharp whale
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I think that way of thinking gimps the creativity the devs could have over the game

rigid sinew
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i mean they don't have to listen to us in the end

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at the end of the day they are the ones who are supposed to know about game design

fierce oracle
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AoE effects are inherently OP in gtfo. There aren’t enough enemies that are allowed on the level at a time for it to ever be balanced

rigid sinew
#

people didn't like the idea of stamina and checkpoints
yet they added them and surprise, they work pretty well

dark cove
#

does this game normally tell you when you disconnect? (i'm unsure if this belongs in #gtfo-technical-support) i have a friend with really bad internet who i play with (with bots), and when i disconnect or her game crashes it just leaves me in the mission with everything frozen unable to interact with anything (i get the prompt but it does nothing if i hold it down/use it). my friend told me i was gone and replaced with a bot while instead of me getting to keep playing with bots i'm stuck in a broken lobby while she gets to continue to play. i got disconnected at the first alarm door in B1.

rigid sinew
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is your friend the host?

dark cove
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yes

midnight gazelle
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Typically when you cant interact, that means host left and host migration is being fucky

rigid sinew
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then the lobby failed to migrate

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that's quite common since the release came out

sharp whale
dark cove
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ah okay, thanks for letting me know

rigid sinew
fierce oracle
rigid sinew
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oh

midnight gazelle
#

Only 25? Damn, i thought it was more

fierce oracle
#

Yeah

sharp whale
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is that due to game engine?

fierce oracle
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It’s why Hel and AoE stuff if broken

midnight gazelle
#

I thought it was at least 30-35

rigid sinew
fierce oracle
dark cove
#

since you're constantly killing enemies on alarm doors it makes sense

fierce oracle
#

You can go above spawn cap by waking up sleeping rooms while at spawn cap

fleet vessel
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they do start bugging out and freezing at some point if you wake up too many tho

fierce oracle
#

Or by having mother’s birth multiple baby spawns, as moms have their own spawn cap

fleet vessel
#

^ that too, those don't freeze up for no reason either

fierce oracle
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Once you get to 35ish things the engine just breaks down and can’t handle it

royal spire
#

There be more rundowns after Rundown 006 ? if someone out here can like confirm that cuz a lot of my friends wanna buy the game but they are having a confusion about this thing.

weary mesa
#

,t rundown

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fuk

topaz anvil
#

.t rundown

uneven gulchBOT
#

For information on what the Rundowns are and how they work, take a look at this video: https://www.youtube.com/watch?v=qHZwiPVOVvA

Buy GTFO at https://store.steampowered.com/app/493520/GTFO/

GTFO is a terrifying 4 player co-op game for hardcore FPS players, brought to you by the game designer behind the PAYDAY franchise. Players get to play as a team of scavengers, forced to explore and extract valuable artefacts from a vast underground complex that has been overrun by hor...

▶ Play video
weary mesa
#

good ol' ,

topaz anvil
#

Yes

sharp whale
#

shame, chucking a molotov to the back of a ||tank|| or burning ||shadows|| would be hella fun

topaz anvil
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Imagine needing to censor those

sharp whale
#

the new sound effects would be awesome too

royal spire
#

but where is the timer for Rundown 6 ? Sorry I am just asking stupid question cuz I rundown 6 gonna be my second rundown after the rundown 1 or so.

weary mesa
#

I could see it happen game is becoming less and less hardcore

craggy pier
#

Then again IIRC R5 didnt have a countdown timer for R6 either

royal spire
#

Thanks for the info mate

craggy pier
#

you're welcome

midnight gazelle
#

I remember because i was playing r5 when they released it xd

topaz anvil
#

When they are ready to release a new rundown you will know

sharp whale
lilac fulcrum
rigid sinew
weary mesa
#

Flyers aren't even used on many security door alarms

topaz anvil
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2 alarm doors

sharp whale
#

When they are it's usually pretty good, add some more new enemy types to the mix...

topaz anvil
#

In the rundown

weary mesa
#

Chargers on alarms again 👀

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too hard

topaz anvil
#

R5D2 class ix but with guzzlers

sharp whale
neon gust
#

Can wait foe the strat.of funneling through a small door and throwing a molotov

#

Dang

weary mesa
#

permafoam mine then molly

neon gust
#

Mine + molotov

weary mesa
#

that too lmao

neon gust
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Molotov mine

sharp whale
#

now we need enemies that chuck molotovs too

fierce oracle
#

I really hope that it is just the shitty gmod fire effects

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Just a png that rotates off player position

sharp whale
#

hmmm, how about acid then? you chuck them they burn but with science. Don't throw it at doors cuz they dissolve

neon gust
#

acid mine

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i mean tbf

#

we already have a lot of the stuff surrounding loud gameplay covered

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cfoam/autosentry its your cc tool for slowdown and stalling

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the other 3 sentries for killing and reducing enemies

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Mines already kill an entire wave

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we need something that makes stealth enjoyable

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even with the new meless, yes the dynamic change on how we stealth

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but the basics still persist

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it didnt change in that regard

rigid sinew
#

the other 3 sentries
ah yes, the 4th sentry

#

...

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oh...shotgun

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lol

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I forgor

sharp whale
#

Most games handle stealth the same, You're standing up? you're not hidden, you're crouching? you are

rigid sinew
#

maxing out stealth in skyrim be like

neon gust
neon gust
#

hell your faster if your standing while clearing

#

lel

sharp whale
#

I mean I'm all for getting inside a box to stealth but that is way a bigger issue than resolving flames

sharp whale
neon gust
#

???

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what are you on about

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I just said its actually faster to stealth while standing than crouching

sharp whale
#

aren't you talking about how we stealth?

neon gust
#

wut

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stealth remain static since the game release

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charger scout the only game changer

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its ass

topaz anvil
#

You can stealth walk in this game because all the enemies are asleep. The only difference between crouching and walking is enemies wake up faster when walking

sharp whale
neon gust
#

we were talking about the tools my friend

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something new that speeds them or allows them to make more difficult rooms

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so we can use said tool

sharp whale
#

so tools that make you more stealthy?

rigid sinew
#

when we getting tank birther scout?

neon gust
sharp whale
#

hmmm I don't know what kind of tool could do that

neon gust
#

They legit mention things like a bubble sound in wich you can shoot inside of it and not wake up the room

#

cool shit like that

sharp whale
#

ah yeah I can see that, well not that exactly but yeah

neon gust
#

oh really

#

instead of hammering 3 giants for like 3 min

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you can just drop that and snipe them with the sniper

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in like 2 seconds

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huge time saver and move the match pretty quickly

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the possibilities

sharp whale
#

sounds complicated tho, what would be the in game lore reason tho? like it's reason to exist?

neon gust
#

ok buddy

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you have teleporting aliens and your worried about the lore of something gameplay related

#

YO NEW MASK

#

DROP

finite plinth
#

the gtfo drip

sharp whale
#

I mean yeah, the devs have stated that they're not adding grenades or rockets because prisoners are given the bare-bones essentials

neon gust
#

this is something to keep a room quite

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the other its to kill 10+ enemies in a single click

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your not understanding how different those two are

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Also the thing ive mention was mention in a german interview with simon

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so they were working on it

rigid sinew
#

*you're

neon gust
#

argument undone

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i lost

#

ill go jump of a bridge

rigid sinew
#

seethe

neon gust
#

cope

rigid sinew
#

mald

topaz anvil
#

dilate

noble cape
#

For d3 what's the point of putting mines on that one wall near the bulkhead sccan?

floral pecan
#

didn't do such a thing

topaz anvil
#

Idk who does that

noble cape
#

Oh

#

Lol

mossy aurora
lime egret
#

^ that was my guess

scenic violet
#

Is the sniper always a one shot kill when hitting bigs in the face?

lime egret
#

Yes

scenic violet
#

weird. I must have had a booster that reduced special damage or something .

neon gust
#

you will still one shot them

scenic violet
mossy aurora
neon gust
#

lag will just make you miss the hit entirely

floral pecan
#

i had a match where i couldn't kill any giant with sniper

neon gust
#

you probably miss

floral pecan
#

like none at all

#

heads always went off but they didn't die

rigid sinew
mossy aurora
#

someone said that the head is still actually there, you just shoot where the head would be and it will die, never tested that though

neon gust
#

you can shoot the body and break the head

scenic violet
neon gust
#

it part of the chest part area

scenic violet
#

I was aiming for their mouths.

neon gust
#

so it blows the entire head

#

but its not hs

#

visually you blow the entire top portion

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but thats just part of the chest area for the giant

mellow raven
#

Hey guys! I'm thinking of buying the game. Is it easy to find a group here? Also is there a matchmaking system to find people to play with?

neon gust
#

hs its the literal top of the head where the teeth are

mellow raven
#

yes

neon gust
#

.t lfg

uneven gulchBOT
floral pecan
#

then yes, just make sure to use lfg ^

#

there is matchmaking but it is more.. random

scenic violet
mellow raven
#

aight. Thanks!

neon gust
#

tip of the head

floral pecan
#

as the rundown has been out for a while now it may take like 5-10 mins to find a lobby tought @mellow raven , depending on level

neon gust
#

the head its the mouth

#

this is getting trippy

#

lmao

#

wacky monsters

scenic violet
#

Weird. I'll keep testing.

craggy pier
#

do i just have to get a completion on a level i've allready completed or do i have to beat an actual level to get the completion for it

lilac fulcrum
craggy pier
#

noice

#

time to speedrun a1 with bots

lime egret
craggy pier
#

lol

eternal trail
#

Yo, anyone else recoginize the fact that the teaser from the other day, was in reference to this mask?

topaz anvil
#

Yes

eternal trail
#

Took me a moment, lol

green bloom
#

I'm currently going through C1 and the terminal is telling me there are boxes and lockers I haven't found in zone 145, but I can't find them

#

I've noticed that the areas jump from 145_C to 145_F

#

And yet I find no passage to the missing D and E

stoic breach
#

You missed the rooms to the far north connected to the B zone

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but this 20 minutes ago, so you're probably dead

green bloom
#

no, I'm standing in front of the room with 10 big boys

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I would swear there weren't any passages there, but I'll go back to check

stoic breach
#

If you're at the scan door, then go to the far side of the room there is a small door on your left, if you just go straight.

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There you'll find another scan door that leads to ||5 scouts and a silent scan and afterwards||the next cube

green bloom
#

Found the missing areas, thank you

green bloom
#

I made it past the ||5 scouts|| and saw one of my bots approach a medipack, then run away, climb a ladder and pick up said medipack from one floor below

#

Expedition completed. Thanks for the answer Cozy_Bishop

rancid yew
#

started playing recently with some friends and wanted to know if a strategy that doesn't rely on stealth too much can be effective, we managed to clear the first 2 levels with basically just running and gunning but don't know if this is a good strategy for later levels

topaz anvil
#

Its not a great idea for later levels but you do get a lot of ammo in early levels

mild fractal
#

Easy levels are short enough to use ammo like that. deeper levels being 1-3 hours in length means you don’t really want to waste ammo on 3 small boys in a room chilling

fair gazelle
#

Do I need to complete an uncompleted rundown for the event helmet, or can it be any rundown?

solid spear
#

No

#

You can complete A1 again if you like

#

It will give it to you

fair gazelle
#

Ahhh.. Okay, Thank you

solid spear
#

No problem

winged lantern
#

Can a friend who hasnt completed A1 join someone hosting D1? If so, will he get boosters if the level is completed?

neon gust
#

yes

#

as long as you have code he can join

#

hes gonna have a really bad time

winged lantern
#

thats the point 😄

raw violet
#

How would one fresh to the game get started?

jaunty bear
#

@raw violet greetings friend, allow me to assist ur question:

#
  1. There are no explicit in game guides. it will not hold your hand. if you wish for a guide, there are some good youtube videos available.
  2. If you wanna hop into a match, you can go solo with bots, solo by yourself (which is not recommended if you're new), or with players.
  3. To get started with players: #lfg-beginners is a great place to look, or simply choose which region.
#

If you have specific questions, I can answer them, otherwise i'm relatively sure you know what you're getting yourself into!

raw violet
#

Thank you! I do know it's quite the difficult game, and I'm interested - I might go for the lfg channels, since I feel like having someone who wants to teach me some of the basics at least would be immensely useful

rigid sinew
#

That's usually the best GTFO experience you can sort of have

#

though if you can't that's also fine

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just enjoy your playthrough and try to open your mind into learning the game

jaunty bear
#

Walk softly, plan your next moves, communicate if necessary.

#

It's evident, especially in, say, D4, to plan really carefully, lest you wipe.

obtuse bobcat
#

will the bots finish off a hybrid and stealth kill it if i hit it first

#

i'm playing solo and have 3 bots

neon gust
#

Yes

#

they will "try"

#

dont be scared if they suddenly shoot the shit out of the hybrid

#

theyre shots are silent

obtuse bobcat
#

yeah, i was just wondering since i'm in a scout room and that hybrid was blocking the way

obtuse bobcat
#

also is it possible to cfoam a tank

#

preferably with a cfoam grenade

neon gust
#

yes

#

use two

#

you can technically do it with one

#

but theres some bs with it

obtuse bobcat
#

thanks :)

gleaming kestrel
#

does m2 on melee do dmg?

floral acorn
#

nope, shove is dmg'less

gleaming kestrel
#

alr thx

idle kayak
#

Is there going to be some easy mode, because even in full squad we're not able to complete any level

#

?

latent obsidian
#

I don't think so. The devs intend for this to be a challenging game. Whats going wrong in your run? People here could try giving some pointers, and there are some useful tutorial videos too if you're struggling

ruby wasp
#

The very point of the game is to be hard

#

Devs have been quite generous in implementing checkpoonts & boosters along with lowering the difficulty overall

#

I don't think they'll lower it any further

idle kayak
#

Everything stealth goes well, we even managed scout a few times, but when we start alarm we just cant do it

ruby wasp
#

Keep trying

#

It's not as hard as you may think it is

latent obsidian
#

Scout? Are you not playing A1?

ruby wasp
#

Use other tools, other weapons, other strats

#

Don't stick yourself to a single loadout expecting it'll work

idle kayak
#

I like this game a lot, but repeating the same level after 1 hour run again and again is frustrating

ruby wasp
#

The point isn't to clear every level first try though

#

I've seen people spend 5h to simply clear the last alarm of C1

#

More than a week, 6h per day to clear D4

latent obsidian
#

Well the game is only going to get more like that... I'd recommend watching some videos to help you but if you don't enjoy repeating a level or checkpoint many times then you might get more frustrated in future

floral acorn
#

usually alarm failure is due to 2 things: not scanning the scan and/or not shooting gun

#

i def recommend biotracker to give everyone those nice triangles to pew pew at

ruby wasp
#

Or picking autosentry thinking it'll do the job

#

.t tutorial

uneven gulchBOT
#

New to the game? Check out these guides

GTFO isn't a game where you'll find a classic "press space to jump" tutorial, instead, we tried to make the first map A1 as self-explanatory as possible. But, we also collaborated with the community creator Professor Scaler. He made one guide for A1, and one that touches more on the different systems in the game.

A1 Guide
https://www.youtube.com/watch?v=9XijRULTI-Y

Beginner guide to GTFO
https://www.youtube.com/watch?v=UdMxvQ0Jiv8

GTFO is finally out of early access which means one thing! Well, actually... it means many things haha. One of those many things is that it's time to start making level guides again, so here's everything you need to know to beat R6A1!

00:00 Intro
01:35 Preface for New People
05:57 Loadout
07:37 Zone 75 & 76/77
10:30 Checkpoint Mechanic
12:01 Zo...

▶ Play video

New to GTFO and looking for some guidance to get you started? Then look no further! Here you'll learn everything you need to know to gain a basic concept of what GTFO is and how this game operates.

00:00 Intro
01:18 Table Of Contents
02:08 What Is GTFO?
04:49 Finding A Group
07:48 Loadout Selection - (Guns & Melee)
08:55 Loadout Selection - (To...

▶ Play video
ruby wasp
#

See those as well

#

Also let me guess

#

You block doors but don't mine them ?

modest vault
#

cpu tracker speed booster

#

wtf is that?

floral acorn
#

biotracker pings, 8 second cool down (or so) .. that cuts the cooldown

modest vault
#

ohhh

latent obsidian
#

If you hover your mouse over some of the booster descriptions a popup will give you some more detailed info

modest vault
#

thanks

idle kayak
#

Our loadouts: Malatack LX, shotgun, 3X autosentry 1x scanner

ruby wasp
#

There goes your problem

floral acorn
#

1 auto 2 burst, you're set

ruby wasp
#

3 autosentries

#

Or cfoam + mine + burst

floral acorn
#

^

idle kayak
#

I've seen guys smash alarm swarms with a hammer and still couldn't believe it

ruby wasp
#

Don't copy them

#

These guys have several hundred/thousands of hours

floral acorn
#

only useful when alarm is over, the last bits of last wave can be hammered, otherwise they'll just spawn back in

latent obsidian
#

A common strategy with cfoam and mines is to put a mine on the rim of the door on the inside where the enemy will break in. When they finally break through the door the mine will kill almost all of them. You can make this even more effective by spraying cfoam on the door so it takes the enemies longer to break in. That gives you plenty of time to stand in the scan circles and even more enemies will stack up to get killed by the mine

#

Thats gonna be a bread and butter tactic for alarms all throughout the game

ruby wasp
#

You can also permafoam (refoam the door) during an alarm if it is too long

#

If you do it well on both A1 alarms you'll never shoot

idle kayak
#

yeah that seems logic and could be working even with dumbass players like us

ruby wasp
#

That's why i suggested to try out other weapons, tools and strategies

#

There are plenty of ways to deal with a problem

latent obsidian
#

(in general right now auto-sentries aren't that good too. They won't kill many enemies but will just stagger them. Burst sentries will serve you better if you want the tool to shoot them)

idle kayak
#

we've done R5 A1 on I think 3rd try, but A2 didn't completed even after 10 runs

ruby wasp
#

A2 ?

#

Oh R5

#

nvm

#

For R5 cfoam was useless for ex

floral acorn
#

back when sniper sentry was still the greatest

idle kayak
#

rundown 5, A2 recollect

ruby wasp
#

R4's sniper sentry was better

latent obsidian
#

Was that the one with the cargo?

ruby wasp
#

Yes

wooden osprey
latent obsidian
#

My memory is fading for old rundowns now... I used to remember so well

ruby wasp
#

Extreme in the dark & le funny overload

latent obsidian
#

ah yes, the overload. I certainly remember that

craggy pier
#

r4e1 extreme?

ivory ember
#

Anyone know how to identify specific sound files from the game? There’s no naming convention they’re all seemingly random numbers lol

solid spear
#

What

craggy pier
#

how do you get the steam trading cards lol

ruby wasp
#

trading

craggy pier
#

...

ruby wasp
#

it's freaking called "trading cards"

#

ofc it's trading

solid spear
#

You play game until steam decides your worthy enough to get card

worldly perch
#

does sniper sentry fire pierce through multiple enemies?

ruby wasp
#

no

solid spear
#

It does penetrate yer mom tho

#

Jk

worldly perch
#

also I heard if you ping enemies using bio-tracker, sentries somehow have better time aiming or something

worldly perch
#

jk

#

🏃‍♂️

solid spear
tame plume
#

shame, we need a Hel Rifle Sentry

#

Railgun Sentry idea confirmed

rigid sinew
worldly perch
ruby wasp
#

No

worldly perch
#

well we have a bit of a confusion here then

ruby wasp
#

However the sentry's light can show you where they are

#

they can't shoot at them if they're not pinged

ruby wasp
worldly perch
#

I could swear I watched a guide and they said bio-tracker buffs sentries.. could be black dragon's

ruby wasp
#

Maybe that was merely an impression but there was a huge difference on extreme situations

analog oyster
#

biotracker does nothing to help your sentryguns, its probably just placebo

ruby wasp
#

I don't think it's purely placebo

analog oyster
#

biotracker however allows the sentry to shoot at shadows

rigid sinew
ruby wasp
#

If you tried out R4E1 with autosentries, you'd see how good they are at aiming enemies once you ping them

analog oyster
ruby wasp
#

on reactor's defense especially

tame plume
#

There already is code logic ingame for the sentries to be track-assisted, that's obv from the shadow targeting logic

#

so it wouldn't be a stretch to implement or clarify that logic

#

Does the Biotracker need a buff like that?

rigid sinew
#

no, but i still want it

analog oyster
ruby wasp
#

Supposedly that aim bonus doesn't exist, it would be a good idea to implement it

#

cfoam & mine synergizes well

tame plume
#

Well, lets breakdown the equipment in value

ruby wasp
#

bio & sentries could as well

tame plume
#

#1 imho is Burst atm

ruby wasp
#

bring back R4's sniper sentry

tame plume
#

it has been buffed to relevance over the past few rundowns

ruby wasp
#

😔

analog oyster
analog oyster
#

too many anyway*

tame plume
#

Sniper sentry is, for the most part, removed in value

#

because above point^^^

ruby wasp
#

Right

tame plume
#

there are less long sight lines

ruby wasp
#

R5 nerfed it regarding acquisition time iirc

#

not that much of a nerf though

tame plume
#

^^^ yep

rigid sinew
analog oyster
#

#1 tool is mines

ruby wasp
#

since it was still good because of hallways like B1 overload

analog oyster
#

Then sentry

ruby wasp
#

autosentry bottom

#

😳

worldly perch
#

-15% CPU targeting time for tagged enemies would be a nice bonus for bio tracker.

ruby wasp
#

Well

#

in fact there are not levels that could use autosentries well

#

aside from D4 maybe

tame plume
#

Perhaps having longer tracking on Focused tracking would also be a nice feature for the Biotracker

rigid sinew
#

-50% sentry cpu booster
on sniper sentry

finite plinth
#

why would you bring mines in r5d1

ruby wasp
#

le funnee tank mining

finite plinth
#

big chargers detonating them before tank

#

lole

rigid sinew
#

:ujel:

tame plume
#

I think a 30-50% increased tracking time when using focused tracking should've been brought in when they implemented it

finite plinth
#

plus mines insta killing tanks is almost impossible to do in r5

tame plume
#

marking that father/mother for a long time

analog oyster
#

Gives value to the single mark that has no use at the moment

ruby wasp
tame plume
ruby wasp
#

aside from R5E1 but who tf would trigger it intentionally

analog oyster
rigid sinew
#

i would imagine a biotracker buff that makes sentries hit the head/weak spots on marked targets

finite plinth
#

damn i got skill issued by a giant licking through a broken door

#

rip c3 solo

#

was down to 3 mins

tame plume
finite plinth
#

this

tame plume
#

Burst sentry is the bane of my Sniper

rigid sinew
#

hmm
do a sniper sentry destroys the balls of a tank?

#

like does it aim at them?

finite plinth
#

yes?

tame plume
#

for it removes Giant Striders' heads before i can 1 shot them

rigid sinew
#

huh

analog oyster
#

you can stare at the tank and let the sentry kill it

finite plinth
#

it helped me with breaking 2 tumors in my d1 solo

tame plume
#

All sentries aim for the weakpoints of targets

finite plinth
#

but that was a booster run

#

imagine bringing boosters solo lole

ruby wasp
rigid sinew
#

that's something new for me
last time I tried that it didn't work lol
probably skill issue

finite plinth
#

placement issue

tame plume
#

^^^

rigid sinew
#

😔

ruby wasp
#

I think someone should make a stat about how many bullets an autosentry would shoot correctly

tame plume
#

the sniper sentry will shoot the face of the tank over and over if u let it face the turret

finite plinth
#

flashbacks to r5d1 using sniper sen for big mama

rigid sinew
#

/pol/ moment

finite plinth
#

refoaming door until sniper sen ran out

ruby wasp
#

R5D1 would surely be easy as hell with checkpoints actually

#

one checkpoint in front of reactor

#

another one in front of momma

tame plume
#

Checkpoints are good, and bad, for the game imo

#

depending on how and where they are laid

rigid sinew
#

...nah

#

full elitist mode

ruby wasp
#

The thing it's a double-edged sword

rigid sinew
#

checkpoints bad

finite plinth
#

checkpoints bad

ruby wasp
#

If you're looking for fun, you'd intentionally not use checkpoints

#

Even without them the levels are easy

#

but there is much less pressure

finite plinth
#

it's only good if it breaks the level by making it hard

ruby wasp
#

on the other hand, if they want to make levels difficult even with checkpoints, we'd technically get the hardest levels in the game

#

lol

finite plinth
#

pre fix c3 and c2

ruby wasp
#

matching previous E-tier levels in term of difficulty with another E-tier level with checkpoint

#

zamn

solid spear
#

I think the most dreadful level would be an F tier level

ruby wasp
#

Ah yes

#

call it "Kiting"

#

since this is what you'll do 99% of the time

solid spear
#

I think E levels just shouldn't have checkpoints tbh

rigid sinew
#

the only reason I use checkpoints is 9 times out of 10 my shit mates don't want to waste time into doing the level again

ruby wasp
#

Not that

#

There should be a valid reason to clear levels without checkpoints

rigid sinew
#

I really wish there was an effort required for checkpoints
like clearing an extra zone that you have to do a checkpoint alarm (like a safe room)
or having post checkpoint reload punishments

#

mainly the first one

ruby wasp
#

that as well

#

like a bonus alarm for checkpoint

rigid sinew
#

make it completely optional
have it so players have to waste resources to get their precious crutch

finite plinth
#

i wish they remove the checkpoint in c3 because i have to stand for another 10 secs in solo

#

thanks for making me take like 20 dmg

rigid sinew
#

skill issue

hollow dagger
#

question

#

why is the sleeper a red dot

#

not a white circle

#

is there a difference ?

latent obsidian
#

its a long standing bug, theres no difference

hollow dagger
#

ah alright

#

thought it was something like a collectible ran right in

#

stopped just in time tho lol

latent obsidian
#

Its not normally a problem, but scouts can actually appear as that tiny red dot sometimes, making them unpingable and harder to notice. It shouldn't happen often (the tiny red dot will still move)

#

It normally fixes itself in that case after it stops once or twice though

hollow dagger
#

thanks for the answer

#

ill get back to the game

bold coral
#

does anyone know if you have to beat a new mission to get the new helmet? Or can you just get it by beating any mission?

bold coral
#

awesome thank you

blazing yew
#

I'm confused... Some people say the place where we play the game is called "Gargantua", but devs call it "Complex"... So which one is it?

thin pine
#

isn't gargantua something else?

solid spear
#

The complex is in Gargantua

#

Big surprise i think not

blazing yew
#

So what is Gargantua?

solid spear
#

Idk watch a youtube video about it

blazing yew
#

Best answer ever lol

solid spear
#

There are a lot of lore vids discussing it

solid spear
blazing yew
#

The best course of action was not saying anything at all then

finite plinth
#

mad

jaunty bear
solid spear
solid spear
latent obsidian
#

People in the #gtfo-lore channel would be better suited to answer but as far as I was aware the complex is called Garganta which is basically a mining operation for iridium but then they find weird stuff and the plot thickens

jaunty bear
#

thats oddly not wrong iirc

#

lul

dim ember
# blazing yew So what is Gargantua?

Garganta is "The Complex" -- the place that we drop into. It's built in the Yucatan peninsula, in the Chicxulub crater; the meteor that killed the dinosaurs. It was built as an Iridium mine.

blazing yew
#

Asking where the game is played is considered a lore question?

jaunty bear
#

honestly, yes, because the lore isn't entirely explicit

#

for general knowledge purposes: your average player won't know, except 'gargantua / complex'

latent obsidian
#

Well the lore isn't laid out neatly, its like dark souls in that you find little snippets and clues in the environment and in item descriptions. (in this case most of the lore is found in terminal logs)

dim ember
# blazing yew Oh, big preesh!

My pleasure! We do a lot of research, speculation, and theory crafting in the #gtfo-lore community. If you have any other lore-related questions, please feel free to pop by any time! We have a pinned FAQ and short summary of current confirmed lore, as well as a short-and-sweet guide on how to become a lore aficionado like the rest of us over there. ihavenofacebutiwillstillscream

keen loom
#

Whats special damage?

steel valley
#

special weapon damage lol

keen loom
#

yeah was that

#

whats*

#

nevermind

#

i didnt say anything

warm yew
#

Consider hovering

blazing yew
#

Wait until they add "emotional damage" to the game

lilac fulcrum
#

Thought that was already in ;)

blazing yew
#

That would be a good April Fool's joke

worldly perch
#

does anyone have something like a guide for C3 PE? can't get my shit together every time, frequently getting lost in the level..

viscid wolf
#

scalers guide should come out soon enough

#

let me check is kheprii has one

#

I mean it's not too bad

finite stirrup
#

go fast

#

kill tanks fast

#

the end

viscid wolf
#

it's just forward, left, down, right, door, forward, up ramp, rightish, down ramp, right, left, down stairs, up stairs, right, security door, forward, right, left, door, forward, right, left, blood door, forward, left, down, door, forward, up stairs, forward, left, security door, forward, last room, key + resources, back, right, foward, left, downstairs, left-foward, open hack, down, load overload, up ladder, forward, up stairs, right, down, bulkhead, forward, right up stairs, hit lock, go in room, cfoam door, start overload scan, perma cfoam, go across, kill tank, find bulkhead, loot, back out overload, left, up, forward, down ladder, main scan, back, left up stairs, left, main scan, go through

#

I dont remember

fleet vessel
viscid wolf
#

yeah that's about my extent of knowledge

#

just follow those steps and you'll be fine

viscid wolf
distant ice
#

up up down down left right left right select start

viscid wolf
#

scaler is on B2 guide and khepri is on C1 so should be soon

stoic breach
#

Where is Tingle's D3PE guide

#

Witchblade's C2 guide

floral acorn
#

where is wesley's hitless c1 solo :(

stoic breach
#

😭

#

I miss him, even if I never got to play with him.

finite plinth
#

where's the c3 guide

#

i wanna solo

hoary wedge
#

Is there a handy guide to break points on how much dmg% increase is needed

finite plinth
#

5% dmr 13% hel revolver

#

there, everything else is not important

mystic loom
#

@finite plinth where is my duo

finite plinth
#

never

mystic loom
#

why dont duo D3

finite plinth
#

game too hard

mossy aurora
mystic loom
mossy aurora
#

yeah that would be busted

static kestrel
#

hey that new limited hat

#

can i beat ANY mission or does it have to be one i havent beat

tiny tundra
#

Any mission, you can do A1 with bots and get it

static kestrel
#

LETS GOO

#

thank yu

#

love u

mossy aurora
#

i just looked up the weapon stats and yeah thats what i got too

#

thats not even that much

floral pecan
#

checked the math, i can confirm 24%

mystic loom
#

not that hard lol

mossy aurora
#

thats pretty nuts

mystic loom
#

but where is my ||burst cannon||

tardy ingot
#

yeah its hilariously broken on d3 for example if you do that

rigid sinew
#

nice

ocean mango
#

i have a question about C1, in thethird phase the one with waves, do they all spawn from on place ? like the stares from the room with the cars ?

floral acorn
#

upstairs, behind the 2nd door (small)

#

2 rooms away

#

flyers just pop up as they please, stupid meatballs.

thorn night
#

perkele

#

i'm just drunk and 99% sure you're the first finnish person i've seen in this game so i had to say something

floral acorn
#

check out @clever ginkgo , a very cool customer

floral pecan
#

in C1 that means only trought the security door

thorn night
#

laitelan ismo ja silvennois heikki

#

:DDDD

floral pecan
#

in this rundown i believe only D3 has set spawns

floral acorn
#

that was a 1000 mark bill

thorn night
floral acorn
#

they try to spawn behind players but as c2ext taught us, dont split too wide..

rigid sinew
#

*flashbacks to hybrids spawning in bulkhead key zone*

floral acorn
#

i actually acc set off d2 charger scout at the end of the error bit and the wave spawned on my brother and his 2 bots. smack smack instadeath. youre welcome :)

thorn night
#

@floral acorn do you know if there is any kind of finnish gtfo community out there

floral acorn
solid spear
#

Where is finnish located in the world

#

Like Europe america where

thorn night
#

it's Finland. and it's located between russia and sweden

floral acorn
#

russia is a tank. finland is its tumor on the left.

solid spear
#

I had played with i think 1 or 2 in the past

thorn night
#

nah i was just wondering if hirnukuono knew any finnish ppl who play this game cuz they seem to be a rare breed

floral acorn
#

ill dm u some names

solid spear
#

Ah okay

pseudo jackal
#

hello we are on the mission B2 atm and the our bots won't go on the point any ideas on why they don't go on the point?

tropic ferry
#

might be stuck

thorn night
#

@pseudo jackal what point do you mean

tropic ferry
#

press escape, lock the slots they are in then open the slots up again

pseudo jackal
#

nvm we fixed it

#

ty for the help

grizzled widget
#

new rundown/extention when?

#

me needs more gtfo

floral pecan
#

We got no dates

#

I'd expect not too much as they hired a lot of people

grizzled widget
#

wdym not too much

#

not too much longer?

#

or what

fleet vessel
#

what else in that context derp

floral pecan
#

Ah i see what he means.

#

Not too much longer

#

In GTFO terms we are talking around a few months doh, if we will get an extention very likely sooner than that

#

All these are assumptions, there are no official ETAs

solid spear
#

Yeah true

#

Maybe 2 more months or 3 months

#

It really depends i guess

#

I wouldn't get my hopes up for the yellow missions tho

#

I would assume those take a very long time

craggy pier
#

Is the true name of the flyers "meatballs"

#

Or flying meatballs

fleet vessel
#

there's no real "true" name

#

community names go wee

#

flying spaghetti god monster, meatballs, floaters, etc

#

meatballs sounds nice

#

now I want spaghetti with meatballs

solid spear
#

I think the wiki says floaters

craggy pier
#

Can someone explain how to change the text in game to not be all double vision? Its screwing with my dyslexia so fricken bad...

#

I tried the setting to change it but it just didnt work

ruby wasp
#

You can't

#

As dumb as it is, you can't

craggy pier
#

Oh great, horrible game design why is there an option to if the option doesnt do shit?

minor fractal
#

It's not a HUD setting?

craggy pier
#

it is

#

doesnt work

ruby wasp
#

is it ?

craggy pier
#

I even restarted my game and it still didnt apply idk why it wont work

#

but i cant read ANYTHING

#

how can a game dev overlook that

#

thats pathetic

minor fractal
#

Still waiting on blood splatter options in 2022.

rigid sinew
#

I'm waiting for a patch to add triple text

#

would honestly increase the immersion

#

@craggy pier I would suggest you try to delete your config files
on my end the setting is working correctly

craggy pier
#

man i JUST downloaded the game how could they be corrupt already xd

rigid sinew
#

the fuck would I know

#

I'm just trying to help while doing a minuscule amount of trolling alongside

austere fractal
#

I thought terminal text being fucky was tied to your infection level

rigid sinew
#

that too, although it's more than anything a separate effect

#

I'm pretty sure that effect is not tied to the setting
could be wrong doe

winged lantern
#

when a player loads in mid match, where does the game spawn them? Beginning of the map or the latest checkpoint door?

warm yew
#

Near or on a player

winged lantern
#

oh thats even better

warm yew
#

If they just got disconnected and had to reconnect, they'll spawn on the place they dc'd though

winged lantern
#

got it thx

rugged dock
#

i don't think my ping is that bad currently, but enemies are just sliding everywhere, not like rubber banding but when i shoot them they just slide a couple feet into place. Is that strictly a my connection to the host issue?

minor fractal
minor fractal
#

@median glacier

Yo did i mess up something? why is it so dark
Wym?

median glacier
#

im trying post a picture i gotta wait 2mins :/

minor fractal
median glacier
#

havent yet i just relaunched the game but is this a known bug?

minor fractal
#

It fixes itself if you open and close the pause menu.

median glacier
#

Yep that fixed it i was wondering why i was consumed by total darkness for a sec there

#

Havent played in a hot minute, did they reduce the amount of glowie bois per section? i noticed way less at least in the earlier stages

#

I vividly remember before 1.0 you could encounter a room with like 20+

dark oxide
#

So my friend just crashed at the last door of our mission and is attempting to rejoin via the lobby id. However, we cant seem to find the option where he can paste it

minor fractal
#

The default enemy group has a lot of variance.

tacit zealot
#

It just depends on the level tbh

#

Before it was less spread out, where before 1.0 you could get most of a zone’s enemies in 1 zone, where now they have removed that

#

Or reduced the chance

#

<@&408548765599793173>

modest nest
#

yoink thank you

viscid cave
#

How are the servers hosted, P2P?

dapper nimbus
#

Yes, the game uses P2P.

viscid cave
#

One more quick question, is there a way for players to see their ping to the host?

modest nest
#

As far as I know there is no way to see the ping, but I reckon it would be a very welcome addition to the game tbh.

finite plinth
#

there was a way

#

i miss peelz 😭

distant ice
tacit zealot
#

R5A1 z64 moment

mystic loom
craggy pier
#

So is it just me or is my character getting crippled over 2 inches of air

tacit zealot
#

i have a screenshot of like 18 enemies in the first room of that zone

#

but the spawn distribution wasnt that bad

soft thicket
#

where can i see my invite code during a game?

icy cave
soft thicket
upbeat breach
#

How do i do d2 secondary i started the uplink and idk how to verify it says use z02 public code to verify?

ruby wasp
#

You literally asked a few minutes ago on #general

#

and i already answered you

warm yew
midnight gazelle
#

One is where you input codes

#

the other is where you read the codes from a log file

upbeat breach
#

I figured it out after being beatrn by a swarm of big black men

midnight gazelle
#

Ah, the bbc's?

#

wait there are bbc's in secondary uplink?

ruby wasp
#

it's not "there are"

#

it's only them

#

lol

split rock
#

just downloaded the game today and did my very 1st mission (A1) and underneath it says "Completed [1 , - , - , -]" what does this mean?

steel valley
#

difficulties/layers, each of those slots represent beating a level with a amount of sectors also completed

#

however, not every level has the full 3 sectors such as a1, so the 0s are represented with dashes instead

split rock
#

ah k thx

steel valley
#

the first slot is for the main objective, the second for the secondary objective, the third for the overload/tertiary objective and the last is for all 3 in one run

ruby wasp
#

.t sectors

uneven gulchBOT
#

Sectors are a mechanic which adds optional objectives to the game, ranging from altering the game state to adding other objectives. The following sectors are available:
main Primary
secondary Secondary
overload Overload (Third Sector)
prisonerefficiency Prisoner efficiency (All three Sectors in the same run)

Multiple sectors can be completed at the same time, however you always need to do the Primary/Main sector.

split rock
#

also where can i report people as i dont see a way in game? my very 1st game had someone who must have been hacking, he was speeding around, infinite ammo and just shooting us to down us

steel valley
#

the game has no ban functioanlity lol

split rock
#

rip

steel valley
#

if you can link is to a discord account you can get them banned here

#

but i'm assuming that was in game matchmaking?

split rock
#

yea

steel valley
#

then just unlucky

split rock
#

anyway thx for the help

steel valley
#

np

finite plinth
#

i know a few mm cheaters that are in here rn

#

:kekw

minor fractal
distant ice
minor fractal
#

Might actually be dyslexic at this point.

#

Read that as "after"

warm yew
#

You might be hallucinating rather than being dyslexic

minor fractal
#

What if I'm a severe stroke victim in the hospital right now and I don't realize that everything going on is in my head?

shrewd dirge
#

Someone pull the plug.

warm yew
#

Swap the heart rate monitor sound to the vine boom sound

grizzled widget
#

<@&408548765599793173>

#

gonna feel so bad if one of those is ever actually ledgit

split rock
grizzled widget
#

crod lmao

#

didn't mean that one, no

#

99.999999% of them are BS

split rock
#

funny enough i never get those ones

#

i get the other scam

grizzled widget
#

most scams get you to download some shit then it's ransomware

split rock
#

yea, thats what i usually get, the "try my new game out for me pls" scam

grizzled widget
#

the .exe

shrewd dirge
craggy pier
#

So I heard a sound while playing and it kinda sounded like what they used in texas chainsaw massacre

#

It was like a high pitched mechanical noise

mossy aurora
#

That's called tinnitus

#

Joking aside, maybe it was a fog repeller

craggy pier
#

Ahh it was on a foggy stage so makes sense

#

I just thought it was neat

woeful sedge
#

loadout reccomendations for c2 secondary?

topaz anvil
#

Shotguns are good

stoic breach
#

Guns you're good with + 2 snipers.

#

with double sniper sentry

ruby wasp
#

a single sniper should be enough to deal with the wave

finite plinth
#

at least 1 sniper and scatter

gusty coral
#

Game keeps coughing when playing. Sudden freezes from time to time when rendering enemies and killing them. Is this a known issue or something related to my PC? Played 2 days ago and everything was fine before the mask bug fix update.

finite plinth
#

then whatever

gusty coral
#

I have RTX 2070 GPU and Intel Core i7 10th gen CPU so I don't think hardware is the issue.

gusty coral
#

oh, right Thank you @floral pecan

sharp atlas
#

Hey. On D1 when you need to restart the reactor, is normal that enemy's are always spawning even in the "warming up..." bit? it seams to me that on the in between phases when "warming up" pops up there should not be any enemy's coming or am i wrong?

#

seems to me like a bug tbh

neon gust
#

Your just speedrunning

sharp atlas
#

what no xd

woeful sedge
#

does fog repeller power booster apply to fog turbine?

neon gust
#

you input the code the second they give it to you

#

but waves are set

#

so your doing the objective pretty fast

sharp atlas
#

no we wait untill the last one but there is sometimes no time to wait for the last one

sharp atlas
#

fastboi

ruby wasp
#

the description says it applies to fog repellers

#

not fog turbines

orchid merlin
#

hey fellas, any suggestions to tackling d1?

viscid wolf
#

which part are you having trouble on

orchid merlin
#

got as far as the keycard but everything falls apart soon after

viscid wolf
#

uh which is the keycard again

#

is that the fog zone

orchid merlin
#

the terminal that clears the gas

viscid wolf
#

ah

#

have you been able to get there?

#

or just before it

orchid merlin
#

yeah a few times, clearing the noodle boys and dealing with security scans are bit difficult tho

#

for sure where i struggle the most in that section

viscid wolf
#

ah so you're having trouble on the warden door scan

#

whats your loadout?

orchid merlin
#

im usually in a team of 4

#

but i was running revolver sniper

#

the other were runnning ARs n what not

viscid wolf
#

oh whoops meant tool

orchid merlin
#

sorry for the slow reply was dealing with something

viscid wolf
#

no worries

orchid merlin
#

contemplating spear this time round

#

or even knife

#

honestly

viscid wolf
#

also tool as in cfoam, mines, sentry

orchid merlin
#

im so dumb

#

we run 2 sentrys

#

1 mine

viscid wolf
#

ahaha it do be like that

orchid merlin
#

1 scanner

viscid wolf
#

mmm that's the preferred loadout

#

are you pulling the giant room on the top floor?

orchid merlin
#

actually i think a better place to start is

#

how to better handle the reactor area sequence

viscid wolf
#

ah

#

have good aim

#

is probably key

orchid merlin
#

aight opening aimlabs i guess

viscid wolf
#

since the flyers and wave 4 can really mess you up if your team can't do aerial aiming

#

ahahaha it's not that bad

#

just know when to fall back

orchid merlin
viscid wolf
#

AHAHAHA

#

I would say have one burst down for the first 2 waves

#

and then the second one on the last two

#

saves some tool

#

and you know the usual, get ready to shoot at hybrids and giants

#

play around the stairs if you have to

neon gust
#

Use sentry from wave 2 and onwards for reactor