#gtfo-related-questions

1 messages · Page 585 of 1

warm yew
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Go brr

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Drop your sentries on your path so you don't have to waste time during the error

ruby wasp
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Sentries when escaping a surge

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yeehaw

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The "why is a door breaking in front of me" incident

fleet vessel
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how many charged hits with a knife does a giant take and how many hits can you reasonably get in if you use the IIX syringe with a knife on a sleeping giant?

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Considering your first hit against occiput against a giant will stagger even without the syringe, would it be possible to syringe-stealthkill a giant by just stabbing the occiput --> arms/legs

desert falcon
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you can one shot giants with a syringe

fleet vessel
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knife.

desert falcon
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yup

fleet vessel
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damn

solid spear
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Ye

desert falcon
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if they are sleeping

fleet vessel
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the sleeping multiplier, I reckon?

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yeah.

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okay, makes sense.

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very good to know.

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thank you

solid spear
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Its a madness when I'm breaking ankles around em

desert falcon
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👍

vital sierra
fleet vessel
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scouts don't sleep

vital sierra
solid spear
fleet vessel
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oh

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so it do be bugged

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jank

vital sierra
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well, all they have to do is, remove the scout from the multiplier

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blacklist it if they wanted to fix

ruby wasp
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😳

solid spear
craggy pier
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Wait

craggy pier
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If you move alright but if you don't move they shouldn't know

solid spear
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Sound

craggy pier
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You don't move

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No sound

solid spear
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Every notice if you walk they will instantly deploy their feelers

solid spear
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Scouts are like blind enemies

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Uses sound to deploy feelers and if it doesn't feel anything it will move on to the next location in the room

craggy pier
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Yes but that doesn't make sense to me

finite plinth
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scouts don't count as sleeping

craggy pier
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How do they know you're here if you don't move when they touch you and don't make a sound

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Any other thing such as a chair would trigger it too otherwise

solid spear
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Its in their nature to do it

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Like i said its thier way of hunting

finite plinth
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cuz it's a game

warm yew
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Realism doesn't necessarily mean good gameplay

solid spear
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True

craggy pier
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Better beat them then

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No mercy

solid spear
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No mercy to the scouts

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@ruby wasp im sorry saint

craggy pier
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They disgust me but looks amazing

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They need the hammer tho

solid spear
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Okay we get it

floral acorn
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np cannibal corpse - hammer smashed scoutface

ruby wasp
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And can figure out people's locations

ruby wasp
faint flame
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can somone explain pathing?

floral acorn
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might be a static setup for that level, back in r5c2 in the same tile they often went for both doors

ruby wasp
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There was a similar thing in R4D2

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They would ALWAYS pick the farthest door when dealing with the overload alarm

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With the same asset

smoky dagger
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Does the game scale based off number of players? Say 1 person only has 4 enemies in a room but if there was 4 players it could be 8. Or is it just completely random on how many will spawn?

floral acorn
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nope

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random, usually on the "more" side (zone cap etc)

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2 rooms empty, 3rd room is packed to the brim.. usually.

smoky dagger
floral acorn
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yep some solo runs have had incredibly lucky rng spawns which then turned into videos we watch

smoky dagger
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Yeah, they get ammo and medklits nearly every box. Meanwhile I get glowsticks for 9 boxes in a row

floral acorn
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hah true :)

smoky mist
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Lol best to ping

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When u learn rooms a resource will be in that room but ammo vs meds vs tool can change

smoky dagger
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Yeah, I have starrted to just list zones as I get to them and ping items for my friends to grab

floral acorn
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sometimes feels like a scout seems to always be in the same room w/ key or cell or turbine, great mechanic if intentional

ruby wasp
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That happens sometimes

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Like B1

smoky dagger
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Scouts get the hammer to the head, no mercy

ruby wasp
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The scout is always alone in the cell room

stoic breach
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I like to leave em alone.

ruby wasp
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fren

stoic breach
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Fren and I like dodging the spaghetti

smoky dagger
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I kill them quickly and eat the spaghetti

smoky mist
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Spam hel gun scout

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For the memes

shrewd dirge
stoic breach
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I wish speedruns could search for resources. :l gotta pray for boxes on dee way

ruby wasp
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wat

stoic breach
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We dont necessarily look for resources during speedruns, we pray for boxes on the way to have them

smoky mist
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Maximum efficiency lol

stoic breach
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Sad lifw

smoky mist
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Only shoot

ruby wasp
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Yes but why would you wish for speedrunners to search for resources ?

smoky mist
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When u got bullets lol

ruby wasp
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Since the point is to clear the level asap ?

stoic breach
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So I dont have to be 20HP 0/0 at the C1 Tscan

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LMFAO

shrewd dirge
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No shoot only speed

smoky mist
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Lol hammer only speedrun

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No tool

stoic breach
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Possible for B2 any

smoky mist
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B2 extreme would suck lol

stoic breach
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Well... i guess all of them, but itd suck ass for tine

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TRUE but I was thinking of only any%

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100% makes me sad

shrewd dirge
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C2 ex hammers only

smoky mist
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100% or 0%

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C3 pe

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That would be doable with knives minus the daddies

stoic breach
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Id try a hammer only C3PE if it didnt sound so agonizing with fog

smoky dagger
smoky mist
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Set

smoky dagger
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That's hot

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Wheres my pen

shrewd dirge
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Packs may split sometimes

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But sum is same

smoky mist
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There will always be X amount of resource packs said Zone and the usage will stay the same for each resource.

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Yeah tru I have found a 4 use once and then 2, 2 uses before in a spawn but I was on modded so wasn’t quite sure lol

stoic breach
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I think if its a 4 use, then it can split. Unsure about the 3 uses tho

shrewd dirge
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Ive had 5 and 3,2

stoic breach
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Me 2, but just 3

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Dont think ive seen 2 and 1

shrewd dirge
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I only see 2 or less when weak zone sum

smoky mist
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I seen 1s but pretty sure set 1s

stoic breach
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Yeah B1, C1 have set 1 uses

fleet vessel
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I know 6-use packs exist, has anyone ever seen a 7-use?

ruby wasp
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No

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only 6

gilded glade
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Hey, I was wondering, DMR has a base damage of 7.51 and a precision multiplier of 0.87 (According to the Wiki). Strikers have a damage multiplier of 3x to headshots and only 20 health. So, wouldn't it mean that you should be able to one shot strikers with regular headshots instead of one head and one body with DMR?

ruby wasp
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No it doesn't

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7.51 x 0.87 x 3 = 19.6

jaunty bear
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will it kill regular strickers?

ruby wasp
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No

jaunty bear
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aight

ruby wasp
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But it'll kill shooters

jaunty bear
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understandable

gilded glade
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why would the precision multiplier decrease the base damage though? Unless I just got the term for it wrong

ruby wasp
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Because its value is below 1 ?

jaunty bear
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math is dumb tldr

gilded glade
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But why would being precise decrease you damage overall?

desert falcon
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for balancing

ruby wasp
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Ask the devs lol

gilded glade
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Interesting

ruby wasp
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Sniper had much greater precision multi compared to HEL Rifle even though they had the same stats

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in the end Sniper could OS giants

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HEL Rifle couldn't

jaunty bear
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calle might have an answer lul

ruby wasp
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Why < 1 prec. multipliers exist ? no idea

gilded glade
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I guess it makes sense. You wouldn't want to change the headshot multiplier over just the DMR so you put a restriction on headshoting to make sure the damage multiplier of 3x isn't too strong

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Alrighty thanks I was calculating 0.87 as 1.87 thinking multiplier was helping.

noble sierra
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Because the devs want to buff some weapons body damage, so they increase the base damage but add <1 pricision multiplier.

distant ice
ruby wasp
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lmao

distant ice
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3x & 5x on the most common enemies are fucked up mults imo

floral acorn
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math? .. dmr + shooter + headshot = splat + smile

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ez

gilded glade
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I just noticed this. HEL Revolver has more base damage than DMR but because its precision bonus is 0.7413 it kind of averages out a bit :/.

floral acorn
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all it has going for it is penetration, damage applied to 2 enemies atst

ruby wasp
gilded glade
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Yeah

neon gust
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You already penetrate with hel revo

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it would be OP................again, if you let have a presicion of 1

ruby wasp
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Yeah

tacit zealot
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There's already a gun for that

ruby wasp
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yeah but it's a special weapon

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😳

gilded glade
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Also, did you know that Sawed-Off can actually kill scouts? The more you know.

ruby wasp
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you can skill scout with anything

neon gust
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yep

jaunty bear
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scouts are freinds

gilded glade
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Well I mean one shot

ruby wasp
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That's not surprising as well

neon gust
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well considering saw off its the only primary that can actually one shot to the front it s quite surprising

fleet vessel
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sawed-off is basically shotgun-lite, so yes.

neon gust
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dmr its back of the head twice

fleet vessel
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can you kill a scout with DMR?

neon gust
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back of the head

fleet vessel
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it staggers long enough to hit both occiput-shots?

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nice

gilded glade
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Same with HEL gun

neon gust
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you can 3 shot to the fron but thats pretty crazy and too much rng on it

noble sierra
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One back of the head, one back

fleet vessel
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^ that'd make it easier

neon gust
fleet vessel
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HEL gun's a secondary tho

neon gust
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yeah and we talking primaries

noble sierra
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Hel gun can one-tap scout

gilded glade
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Dang Hel Gun is super close to one shotting just straight up head. 3 damage off. With boosters it can.

ruby wasp
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That's why all that multiplier bs is pointless with the introduction of boosters

floral acorn
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charger scout doubletap back, alltho, learn the recoil first 🙂

neon gust
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it opens up a lot of versatility in playstyle

ruby wasp
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it does indeed

gilded glade
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If so then yes

fleet vessel
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glowstick power ftw

neon gust
tacit zealot
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more glow per stick

fleet vessel
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have one booster of quicker regen with glowstick power

tacit zealot
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fleet vessel
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then throw out one really beeg™️ glowstick

ruby wasp
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Increase dmg per glowstick thrown

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free kills

fleet vessel
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boom, more regen in half the room

ruby wasp
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xd

mossy aurora
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do glow stick required boosters even drop anymore?

fleet vessel
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damage by glowstick proximity might actually be really valuable in some cases

ruby wasp
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inb4 regen HP in glowstick prox

fleet vessel
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if they still exist, that is

gilded glade
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Waiting for them to nerf glowsticks more. Too OP rn they need to be able to wake up rooms

ruby wasp
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What would be the point of glowsticks then

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lmao

gilded glade
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Dont worry about it

fleet vessel
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at least, if you throw a glowstick against an enemy it shouldn't just phase through them and wake them up

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not if you throw next to them but come on

ruby wasp
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Hmm yes

mossy aurora
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im pretty sure i've had a glow stick wake up something before

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or maybe it was a fog repeller

fleet vessel
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throw a glowstick down the giant's mouth and it's just like "zzzzzz"

tacit zealot
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Inb4 negative bioscan boosta

ruby wasp
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none can wake up enemies

neon gust
ruby wasp
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Pretty sure it's your fren who woke them up

neon gust
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knowing the hitboxes of this game

sharp whale
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Do you guys think adding team boosters would be good idea? doesn't have to be very strong per character, just enough to have fun strats going on

fleet vessel
fleet vessel
tacit zealot
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I use glowstick a lot to see enemy in dark.. waking them up would be more than infuriating

gilded glade
ruby wasp
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inb4 team agressive provision

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inb4 100% infect resist

neon gust
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team booster be like: regen cap team booster

ruby wasp
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bioscan speed down 😳

fleet vessel
neon gust
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not like thats wrong

fleet vessel
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just, if you throw right onto their faces they should reasonably notice

neon gust
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but i can see the meta

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from a mile away

sharp whale
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yeah that why I said nothing too large per character, around 3 to 5%

fleet vessel
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just don't throw the glowstick into nothingness and it'd not be the worst thing to happen

ruby wasp
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Bioscan speed 5% is already broken

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x 4

tacit zealot
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Man but like how am i supposed to not throuw it through them.. if i cant see them.. thats why im thrwoing glowsticks..

fleet vessel
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all 3 players just take that and wham, meta

gilded glade
fleet vessel
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to check where stuff is initially

sharp whale
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ok so the group booster wouldn't do anything too meta

gilded glade
fleet vessel
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?!

ruby wasp
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based

neon gust
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I mean if they put in place things to make boosters not OP like if you bring a agressive team booster it will disable the agressive slot from the entire team it would be pretty good for the balancing overall

tacit zealot
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L is for Light

fleet vessel
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It's a flashlight, not a torch

ruby wasp
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i put it on A

tacit zealot
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?

fleet vessel
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reee

ruby wasp
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😳

fleet vessel
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?!

neon gust
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but i know damn well theyre not gonna do that, that just makes sense

fleet vessel
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wait, serious question tho, what buttons do y'all have for your light

I have mine on F still, but L and T could work too?

ruby wasp
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A

neon gust
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F

ruby wasp
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inb4 "but WASD"

mossy aurora
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why would you rebind if you're using wasd?

floral acorn
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i've only switched crouch to G, all others standard

tacit zealot
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you guys use WASD still?

ruby wasp
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I'm using ZQSD

gilded glade
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Im using arrow keys

ruby wasp
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as i'm using an AZERTY keyboard

neon gust
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I use tab capslock and shift

ruby wasp
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therefore Q is replaced by A

gilded glade
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I use side mouse buttons to move

ruby wasp
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A is replaced by Q

mossy aurora
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also why would you use L for flashlight?

tacit zealot
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L is for light

gilded glade
mossy aurora
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yeah but its on the other side of the keyboard

gilded glade
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100%

tacit zealot
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H is for hammer

gilded glade
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So you don't accidentally press it

tacit zealot
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It's easier to remember that way

ruby wasp
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epic

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you shoot with S ig ?

tacit zealot
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Aim with A, shoot with S

gilded glade
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Naw with G

ruby wasp
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Mega based

gilded glade
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G stands for gun

fleet vessel
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how the fuck do you aim with A

tacit zealot
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I press it ?

sharp whale
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but there are are 2 guns?

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what would be gun 2?

fleet vessel
gilded glade
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G + 2

fleet vessel
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I was like... "how do you move your view to aim on enemies with a button??"

tacit zealot
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I don't think anything can replace the mouse lol

fleet vessel
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steering wheel

gilded glade
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Honestly mouse buttons are so good.

fleet vessel
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I want to see a full team of steering wheel players do hotbox% on D1

tacit zealot
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I doubt it's possible

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Whats the steering wheel configuration to look up and down

gilded glade
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Press and pull

sharp whale
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y'all trash, I play with the Tony Hawk skateboard

gilded glade
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Wonder is joystick would be fun

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if*

vocal cliff
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Anyone know if/when R6 will be extended?

gilded glade
ruby wasp
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No one knows but there is a good chance to see an extended ver

gilded glade
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My guess in a month maybe

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Though your guess is as good as mine

vocal cliff
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yeah, I couldn't find any announcements, so that's what I figured. About a month is my guess also.

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thanks guys

sharp whale
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Do you guys think we'll have another primary appearing in the game? I mean completely new not from a previous rundown

fleet vessel
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at some point, probably

gilded glade
fleet vessel
#

not anytime soon SantonianWhatElse

ruby wasp
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Scattergun is a brand new weapon

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Nothing prevents them from making new ones

fleet vessel
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BuT sCaTtErGuN iS a SeCoNdArY, nOt A pRiMaRy

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yeah, in the long run I'd be hella surprised if we don't get new primaries and secondaries

neon gust
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I miss double tap rifle

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and rifle

fleet vessel
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not anytime soon - we'll probably have an ext for R6 before R7, but eventually it's pretty much a "definitely"

steel valley
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ext for r4/5 both brought new primaries

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so who knows

fleet vessel
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oh?

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I forgot that ext changed weapons, riiight

steel valley
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hel revo / sawed off respectively

sharp whale
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but they'll need to fill a niche or something right?

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I feel we are a bit bloated at this point

steel valley
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there are a few niches that can still be filled imo

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not that they need to be

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we don't have a real dedicated stagger weapon for example

tardy ingot
#

for primaries? not rly no? What different nieches do burst/carbone have

neon gust
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autopistol

tardy ingot
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well we had the autopistol catjam_cry

steel valley
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wheres my autopistol :(

neon gust
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how about

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a ew tool

steel valley
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nah

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never

neon gust
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that actually changes how we play

tardy ingot
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Change machine pistol for autopistol

neon gust
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instead of our usual setup that we already had

rigid sinew
neon gust
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AUTO sentry change the game for the better but goddam i want something new please

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a tool for stealth

tardy ingot
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wed need a new environmental/gameplay challenge for a new tool to be really worth it

neon gust
#

maybe a bubble of sound barrier

rigid sinew
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mapper tool thenboom

neon gust
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and thats quoting simon

fleet vessel
#

what about
old primaries be gone and alternatives that are slightly different come into play

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there ya go, new weapons

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no need to just add onto the current loadout and fill niches

steel valley
#

which is the rundown system's intent lol

sharp whale
fleet vessel
neon gust
#

rfles too

rigid sinew
#

derp

tardy ingot
#

Id honestly like another non automatic weapon like the pistol/hel revolver

neon gust
#

non pen primary revolve5r

ruby wasp
#

Akimbo pistols 😳

neon gust
#

nicvhe

rigid sinew
#

I just want to see how gimmick weapons get added being either OP cause their gimmick is very applicable or trash 'cause they balanced them hard to compensate for that specific gimmick

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cock mode shotgun

steel valley
#

lever action rifle plz

neon gust
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chokemod shoulda been a slug shotgun change my mind

steel valley
#

makes no sense but would be fun

rigid sinew
#

inb4 the add a 🅱️ow

ruby wasp
#

M1 Garand por favor

neon gust
sharp whale
#

My guess is that they could go with more sci-fi type of weapons, or perhaps go like dead space and the prisoner use actual tools, like a nail guns and shit

neon gust
fleet vessel
neon gust
#

I want a lever action rifle too

rigid sinew
neon gust
#

theyre always been satisfying in games

tardy ingot
#

Maybe a primary with tracer rounds?

ruby wasp
#

Bullpup revolver xd

neon gust
rigid sinew
#

:sadge:

ruby wasp
rigid sinew
#

pink tracers 🤮

night rock
#

What’s the best primary tho?

ruby wasp
#

rocket launcher 😳

sharp whale
ruby wasp
fleet vessel
steel valley
#

honestly a slug as a precision alternate to the sawed off in the primary slot would be pretty fun

rigid sinew
#

rocket jumping around the complex
like a boss

neon gust
#

brother helgun its own category

night rock
steel valley
#

hel revo

ruby wasp
#

use rockets to yeet sec doors

neon gust
#

theyre overbuffed them

fleet vessel
#

there arguably isn't one

neon gust
#

i like the r3 version of hel weaponry

night rock
#

Or I guess, what’s your favorite primary then

neon gust
#

it felt nice and they where balance

rigid sinew
#

by overall stats, probably the DMR or pistol I guess

fleet vessel
#

I can use any primary but the carbine effectively, albeit the sawed-off is very situational and a solo-nightmare

ruby wasp
#

R4 HEL Rev

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😔

sharp whale
ruby wasp
#

it doesn't (choke mod)

rigid sinew
#

including skill issue, the bullpoop rifle

fleet vessel
#

fav primary is defo DMR tho

tardy ingot
#

r4 hel revo was ridicolus

fleet vessel
#

sawed-off works incredibly well honestly, if you have a team

ruby wasp
#

disgusting

neon gust
#

but not really neither

night rock
#

Yeah, but solo your ass is grass with the sawed off

rigid sinew
#

I'm convinced the choke mod is only there to doom quickswitch

neon gust
#

hegun dont have a 1.2 precision

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you can 3 shot a giant

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now chokemod its caca and only slightly worth it while flanking

fleet vessel
neon gust
#

having a long range pump with half the ammo its dumb

rigid sinew
neon gust
#

and thats adding to the head bug

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with shotguns

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making it a slug will make it more competitive

sharp whale
#

I mean we could get a slug shotty but I feel it would only be a slightly more damaging helgun without the ability to go thru enemies

neon gust
#

higher presicion

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legit just change the chokemod

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it already does 30.02

rigid sinew
#

#giveusthesegsmodshotgun

neon gust
#

increase its pres to 1.5 and give it 6 bullets

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total in mag

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so its 2 giants per kill and 3 big shooters

rigid sinew
#

but yeah, I wish they would at min fix the shotgun headshot 'bug'

neon gust
#

more versatile than sniper but doesnt remove snipers purpose

faint flame
#

how does enemy pathing work in B1 first door alarm

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is it RNG

sharp whale
#

I would like something like a nail or flechette gun, high damage, semi-fast fire rate, low range, around 20 mag

steel valley
#

i wonder if they're ever going to do weapon customization or not

neon gust
#

"frankestein weapons"

steel valley
#

i remember :(

neon gust
#

i gave up on them already

smoky dagger
#

I want 8 scopes

neon gust
#

once they add those its gonna throw all the balance

steel valley
#

definitely

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i'm looking forward to it

neon gust
#

makes no sense for them to actually add a "create you own weapon" type shit

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better to just cycle them out

night rock
steel valley
#

i just liked the way they described the tool customization with the system

sharp whale
#

how about a teleport granade? chucks enemies somewhere for like 15 seconds and then they come back

smoky dagger
steel valley
#

making custom sentries out of any gun/tool in the game sounds fun

neon gust
#

revolver sentry

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dont let your dreams be dreams

fleet vessel
#

so if you keep one of the internal 2 doors open, all enemies will funnel there

faint flame
#

humm

fleet vessel
#

from my experience due to many many failed solo attempts with different weapon loadouts

rigid sinew
# steel valley i'm looking forward to it

I second on this
I don't think allowing iron sights and less recoil in a DMR is the way to go lol
Only way I would see attachments working would be by having heavy penalization for the perks X attachment gives

fleet vessel
#

I use that scandoor to figure out what loadouts I like xD

faint flame
#

I had a very scuffed run that broke all my expectation

neon gust
#

once they break the first doors at random, they will to the small door on the left of your alarm room

faint flame
#

taking the most stupid pathing I ever seen

neon gust
#

assuming all doors are close

faint flame
#

really?

neon gust
#

yes

#

if you close all the doors

faint flame
steel valley
#

sometimes they will just go right for no reason whatsoever even if double left is open lol

faint flame
#

this was how the first alarm went all door closed

neon gust
#

yes you can funnel but sometimes they will break the doors anyways

#

thats good

faint flame
#

why did they go around to the left

steel valley
#

it's a small door

neon gust
#

small door

faint flame
#

when right was clearly faster

neon gust
#

faster breaking

#

"path of least resistance"

faint flame
#

wait what do you mean

rigid sinew
#

I think they just choose the door that is closes to the player's location
I've had it in C1 V class alarm where they just take the lower door instead of the stairs

faint flame
#

both doors were C-Foamed

rigid sinew
#

probably not doe

night rock
#

Yeah, small doors break quicker, so the ai recognizes that as the fastest path

neon gust
#

cfoam dont count

steel valley
#

small doors have just over half hp of big doors ignoring foam

#

and the ai doesn't calculate for foam

neon gust
#

they dont count cfoam in deciding pathing

rigid sinew
#

jank mechanics smh my head...give more

faint flame
#

ahhh

night rock
#

Yeah, the C-Foam isn’t registered by their ai. If it were, they’d just run around C-Foam on the floor, making it useless except for sealing doors.

fleet vessel
#

interestingly, I've had entire waves of sleepers including giant(s) funnel through that small door --> I ran up a retreating battle and went through the big door --> I closed it --> Literally every sleeper, small and big, far away and closeby, ran all the way around

neon gust
#

out of all the theree doors outside depending on where they spawn, they will break it at random

#

after that if the two doors on your alarm room are close they will go to the small door

fleet vessel
#

^

faint flame
#

is that close?

#

is it closest to your location or to the room

neon gust
#

small door

faint flame
#

your in*

sharp whale
#

you guys know what we need? electricity based weapons/tools

neon gust
#

they will always come through the small door

fleet vessel
#

well, they'll break whatever door is closest to them when they spawn in the initial room
then they'll always go for the small door, unless the small door is closed and the big one open

faint flame
#

well the open closed doors make sense

#

just trying to understand better

neon gust
#

fight like hell

fleet vessel
#

basically, that

neon gust
#

pathing its just one small thing

#

shooting its what keeps you alive

night rock
#

I mean sure

#

But why shoot when you can Bonk?

fleet vessel
#

pathing can be used to funnel, but isn't the biggest thing
shoot everything that moves (please don't shoot your teammates tho)
keep in mind that, with any non-surge alarm, you can fight a retreating battle instead of trying to hold a position that's being overrun, and when the enemies are dead you can push back up

fleet vessel
finite plinth
#

spongebob man why are there two giants during surge

#

d4

#

i got shitton kiting

fleet vessel
#

giants do be spawning at times
I've had double or even triple-giant waves for something as small as a cluster scan, having 1-2 giants in a surge really isn't surprising

#

they do take up 2 of the spawncount, afaik

#

so if a surge spawns up to cap, it'll spawn 2 less sleepers for every giant

night rock
#

I thought it was 3, but idk

fleet vessel
#

I've had double giant in a diminished alarm once SantonianWhatElse

night rock
#

I’m pretty sure I’ve had double giants several times on regular class 3-5 alarm doors, but I always run sniper so it’s rarely an issue.

fleet vessel
#

^

#

double giants on regular waves isn't all that rare tbh

#

double giants in a diminished is a bit more rare, and in a surge I'd basically always expect 1-3 giants

#

just bc of how many sleepers will be in that

night rock
#

Yeah, surge will have a few giants basically every time

finite plinth
#

when you got triple giants during solo kiting

#

i hate fighting mom solo for 20th time

night rock
finite plinth
#

at least i can handle mom alone now

night rock
#

She hasn’t even pulled out the sandal yet, don’t be too confident

willow cave
#

Sniper is basically the fifth tool in the squad for all the utility it brings.

night rock
#

Yeah, it’s honestly essential imo. Unless you have a squad of aimers I guess.

granite blade
#

does anyone know if there is a way to make the bots stick to you or make them stay at 1 spot. I have to fight with them to stop them from clipping through a door Im going back to shut. Its really annoying

warm yew
#

In comms Q>Teamwork>On me comms

granite blade
#

thanks ill try that, thought that was the default if youre the only real player but guess not

#

that worked for 30s until one went off to explore a box and go outside of the room I wanted to seal off...

floral acorn
#

just run a distance away from it, itll join back.. if not an option then derespawn is always option 2..

#

alltho during c3 it can get dicey trying to do that

lilac fulcrum
lilac fulcrum
neon gust
#

Can you lower the distribution % so it doesnt waste resources

lilac fulcrum
#

having a "stay put" would probably be worse. We had a command that accidentally caused them to stay put but I didn't realize it at the time, then I started a bioscan, and the bot was just stuck, and there was no way to cause it to come to me. it wasn't stuck because closed door, it was just stuck because the command made it stay put. so i can imagine many more situations where someone forgets to tell them to follow again and leading to more frustration

neon gust
#

You guys did an excellent job with bots this patch but they still lack some basic survivability when it comes to bosses

#

tank its a great example of that

lilac fulcrum
neon gust
#

Theres a whole reddit post

lilac fulcrum
#

are you expecting them to be "combat buddies" or to be "replacement teammates", because they're not meant to be perfect. I just want to make sure everyone's expectations match ours for the bot feature.

ofc that doesn't mean we won't make improvements, fix bugs, etc

neon gust
#

That makes no sense......

lilac fulcrum
#

tldr.. i skimmed it, but like i'm lazy yo 😉

neon gust
#

im not asking to replace teammates

#

im asking for bots to not throw the runs of people when a tank shows up

#

theres a big difference

#

They just sit there and take hits for no reason

flat rock
granite blade
floral acorn
regal heron
#

i know the game came out of early access in november time i think. but when roughly could the next rundown be? because i think it is usually 4-5 months in between maybe 7 if really big update like rundown 5

#

just asking cos my friends and i are nearly finished with the rundown

distant ice
#

Came out early December

#

we don't know any dates and have no precedent since this is the first rundown outside early access

#

But the 4-7 months should be pretty accurate

regal heron
#

k thanks for the explanation!

viscid wolf
#

if theres an extension expect another 5 months

#

if not 3~4

shrewd dirge
#

I cant smell an extension brewing, and the map hasnt been updated

#

So, we're blind in terms of tight timing

#

But to have the follow-up rundown tarry more than 4 months is potentially unwise unless they have strong internal reasoning

#

They have an audience now, it would be unwise to falter here.

rigid sinew
#

time to kill the audience by turning the game into DRG

#

/j

floral pecan
#

make it battle royale

shrewd dirge
#

They go all in on the pvp request

#

Also sleeper dating sim

rigid sinew
#

make it a tbrpg

shrewd dirge
#

Gtfo the cardgame

viscid wolf
#

1v1 me D2 first room

topaz anvil
#

Gtfo the vrmmo

shrewd dirge
#

Bring ur bank

rigid sinew
#

gtfo mobile game

#

candy crush style

shrewd dirge
#

Gtfo by mail

#

"You were downed because you missed the scout"

rigid sinew
#

We have partnered with the U.SA. to make the Legion program initiative. Apply today, now!

viscid wolf
#

gtfo visual novel 😳

#

GTFO DATING SIM

shrewd dirge
rigid sinew
#

gtfo h[I've been advised to continue this joke no further]

viscid wolf
#

oh whoops I missed it

shrewd dirge
#

Gtfo shown at french parliament

rigid sinew
#

time to make a commission

sonic badge
#

is there a way to command bots to attack a certain target? I've got 3 bots sitting behind me and I have 3 enemies within about 3-4 meters in front of me

ruby wasp
#

nah

#

You can ask them to follow you though

viscid wolf
#

bots just vibe

sonic badge
#

they already are

#

guess i'll have to sneak attack one that seems like it wont set off the others and hope for the best!

shrewd dirge
#

just fwiw, whats wrong with playing with at least one other beginner?

ruby wasp
#

Watching senate sessions is boring af

#

That'd spice things up

neon gust
sonic badge
#

Fwiw?

shrewd dirge
#

for what its worth

ruby wasp
#

French waifu is waifu

#

oh well

#

french waifus don't exist anyway

shrewd dirge
#

french waifu is laifu

#

what is wakfu, for 500.

ruby wasp
#

We only have french loafs

viscid wolf
#

what

ruby wasp
#

what

#

you don't like french loaf ?

sonic badge
#

I have played it with a couple other people, and each time they always set off the enemies by strafing inch by inch instead of just waiting, I trust myself more than others

viscid wolf
#

are french loafs baguettes

#

if not no

ruby wasp
#

Ye it's baguette

shrewd dirge
#

your goal isnt perfect stealth, but a balancing act of constant soft alert

ruby wasp
#

I recall reading some stats where, on average, each french citizen eats a baguette each day

viscid wolf
ruby wasp
#

epic

viscid wolf
#

those things are addicting

shrewd dirge
#

imagine not eating a table sized slice of bread, slathered in nutella while shouting om nom nom, but as frenchly as possible.

viscid wolf
shrewd dirge
#

im the hazelmonster

ruby wasp
#

You get the classic jambon-beurre

#

lol

shrewd dirge
#

i might use a extremely small amount of mayo

#

so that when the bread is toasted, it soaks into the bread gently.

rigid sinew
sonic badge
viscid wolf
#

oh no that's just R5A1

#

people were going to set off rooms whether they wanted to or not

shrewd dirge
#

that really is just r5a1 tbh

minor fractal
#

Just carry

sonic badge
#

this was the previous rundown they had, in A1..

viscid wolf
#

yes

#

R5A1

#

it was a shitshow of an A1 level

shrewd dirge
#

yeah, thats A1, for you in general.

viscid wolf
#

you'd have 18 strikers in a single room

#

it was bad

#

even I rarely got past the first zone without setting someone off

shrewd dirge
#

i love the r4e1 hybrid clusterfuck /s

viscid wolf
#

R4E1 hybrid rng spawn rates were pain

sonic badge
#

it was the one with the giant room and the generator at the bottom correct?

shrewd dirge
#

giant charger room, yes.

topaz anvil
#

R5A1 😍

sonic badge
#

I soloed that before we even had bots when there was about 20 in the room, never set one of them off. Invited a few friends in there to try and without fail, nothing but setting em off, never did have an issue in solo

viscid wolf
#

wait what

#

are you talking about R5A1 or R4E1

shrewd dirge
#

clearly its r5a1

viscid wolf
#

this conversations of E levels had me worried

shrewd dirge
#

either way, with beginners in the party, if i was serious about at most walking, most sleepers were already dead before they caught up.

sonic badge
#

I watched A LOT of videos as to how enemies look and their range/LOS, took about 15-20 minutes to solo the room, but I got it after very carefully dispatching specific targets, starting with the fog area that had 4-5 enemies down there

shrewd dirge
#

in a1.

viscid wolf
#

I would suggest learning a faster stealth

shrewd dirge
#

after the respawn nerf r5a1 was significantly easier.

#

silly.

viscid wolf
#

it saves time and other players cant mess up if they're all dead

#

I remember prenerf A1

#

holy shit it was bad

shrewd dirge
#

was a bloodbath for beginners

viscid wolf
#

you would have 20 sleepers respawning in each room

still sable
#

I'm trying to find out how long the current rundown lasts (just got the game), as well as if my mutagen booster things will stay even after the rundown changes

viscid wolf
#

we dont know is the honest answer

shrewd dirge
#

boosters should stay

viscid wolf
#

it just started

#

you can expect from anywhere from 3~6 months

sonic badge
#

I believe it was the rundown directly before this current one

shrewd dirge
#

common meme of thought says 3-4 months minimum

still sable
#

o.o that long?

viscid wolf
#

you have plenty of time if thats your concern

minor fractal
viscid wolf
#

it should be getting shorter and shorter theoretically

#

but the last three rundowns were all around half a year

#

I would say 3 months till next rundown minimum

rigid sinew
#

R5A1 ex was legend for me

viscid wolf
#

if we get an extension that will be around 3 more months

shrewd dirge
#

i would love for them to subvert our expectations, but at least give us the timer.

rigid sinew
#

though I much prefer R5A3 PE runs

shrewd dirge
#

i want another A tier reactor with PE

#

teach beginners to actually fucking shoot

rigid sinew
#

I want more R5B2/R6C2-likes

shrewd dirge
#

even though the last A tier reactor was a bloodbath

viscid wolf
#

which was the last A tier reactor

#

A3?

shrewd dirge
#

yeah

sonic badge
shrewd dirge
#

too many reused areas*

minor fractal
#

R2B1 and R3A3 were both really good at punishing you for being incompetent.

shrewd dirge
#

was fun firing squadding with hel weapons tho

sonic badge
shrewd dirge
#

so you meant post nerf r5a1.

#

dont worry, stick with it, itl get easier.

#

you'll hit a wall with skill progress if you dont play with others though.

#

sooner or later.

sonic badge
#

I did both pre and post, I haven't really wanted to do much with others until I can fully pull myself, I'm currently in A1A7 (now that I see what you mean) and I just got to zone 78d

viscid wolf
rigid sinew
#

A1A7 lol

viscid wolf
#

btw the format is [rundown][level]

shrewd dirge
#

i think playing with bots as sloppily as i can, i clear A1 in about 20 minutes looking for boosters.

viscid wolf
#

Rundown 6 - A1 shortens to R6A1

#

I was just giving example smh clay

#

1v1 me D2

#

I'll beat yo ass

shrewd dirge
#

bring bank and lemon hat.

viscid wolf
#

I do unfortunately have the lemon hat

shrewd dirge
#

smh

sonic badge
#

that's the first time I saw a sitting charger, I just laid him out on the floor with the good ole sledgy

viscid wolf
#

chargers cant sit 👀

shrewd dirge
#

glad back damage is back in the realm of the living tho. but also that^

viscid wolf
#

oh you meant sleeping

sonic badge
#

More like standing but yes

viscid wolf
#

chargers are cool

shrewd dirge
#

charger hybrids when

viscid wolf
#

unless you were an r5 new player

#

which the chargers made you want to kill yourself

shrewd dirge
#

they truly were the matter wave projector all along

#

honestly i hate nothing more than when giants use instant transmission to clap you.

viscid wolf
#

me when giants use flash and teleport onto me

sonic badge
#

And I've completed A7A1 first attempt, no thanks to the bots not being able to coordinate

viscid wolf
#

good job

#

down we go

viscid wolf
sonic badge
#

I thought I wrote it correctly, is it A1A7?

minor fractal
#

A7 would be a level, because A is "A tier."

viscid wolf
#

its rundown - level so Rundown 6 A1 shortens to R6A1

shrewd dirge
#

rundown 6, A1.

sonic badge
#

I get it now, there's a lot of fucking numbers and letters

shrewd dirge
#

its all good, games a lot to take in.

sonic badge
#

The game is a lot more fun when it's decently balanced, the previous level I did with that massive room was just irritating as all hell, and the one I just did was seemingly too easy

shrewd dirge
#

r5a1 was definitely a little harder.

weary mesa
#

Distribution bug (if that’s what it was called) was hell sometimes for new players

sonic badge
#

it says Completed:[1,-,-,-] what are all the dashes for?

minor fractal
#

Bots still terrible.

shrewd dirge
#

whenever i found it i was like "ok boys, yeah dont go in there"
[pop]
[bang]
[boom]
ok, moving on.

neon gust
#

No i wont

#

they still need work

#

throw a tank into the wave theyre done for

minor fractal
#

Maybe in 2057 Copium

shrewd dirge
#

bots are laughable at tank. tolerable with mother.

sonic badge
#

I think the bots are okay, just need to have assignable options for them to wait at a specific enemy for stealth. We've already got the "One, two, three, go" dialogue, would be a good trigger for them to start pulling their sledges

gleaming cradle
shrewd dirge
#

they usually follow me quite well while bonking tbh

sonic badge
#

@shrewd dirge I will say they did a great job bonking AFTER the enemy was triggered, and I noticed when they shoot their guns they rarely trigger enemies around them.. just feels finnicky

shrewd dirge
#

i just wish i could tell them to not hoover resources

#

bots cant trigger enemies

#

and they dont exist to scouts

weary mesa
#

Bots being commanded to hit enemies would be op

#

They don’t trigger anything so if they wake one up they just run to it and hit

#

Spamming the command would clear the room very fast

#

Unless there’s a big thenboom

sonic badge
#

It wouldn't be that OP if along with the addition, they can trigger enemies only when swinging/shooting

shrewd dirge
#

sounds like a hassle.

minor fractal
#

Just solo everything, ez.

shrewd dirge
#

to me, they only exist as scan filler should someone drop mid scan.

viscid wolf
#

I'm sure there will one day where bots will be decently usable

neon gust
#

They are decent

#

hella wall of text

#

Theyre pretty nice, and do there job but theres a lot of improvemetns that they need to do for them to actually be decent
-they gotta improve them on minibosses like tank, right now they just sit there doing a staring contest
-they just follow you like puppies and get in the front too much because of the rubber banding they on you
-they have this feature that force them to separate to go ping something wich gets in the way too much

#

but this patch added quite a bit of things:

#

-Only 1 bot will revive instead of all 3
-They switch to melee base on enemy count for what i can tell
-They have a pushback mechanic when a enemy push into attacking range

shrewd dirge
#

honestly, parties should be limited to 2 bots if they get any better.

viscid wolf
#

one day bots will be more viable than veterans

neon gust
#

Other games have decent bot support

#

why not this game

shrewd dirge
#

and most games have dogshit bots a la b4b

viscid wolf
#

when can we give our bots spinbot

neon gust
#

bots should allow you to beat its content, although not smoothly

#

b4b bots are server side

viscid wolf
shrewd dirge
#

if you play a team game alone, you've already left the standard gameplay loop.

neon gust
#

dont add a feature like bots and make it half ass

shrewd dirge
#

smooth out time inbetween lobbies.

neon gust
#

they cannot even deal with the most common miniboss in the game

minor fractal
shrewd dirge
#

instead of waiting for that 1 4th cleetus that wandered in from A1

neon gust
#

even then they need to flesh them out

#

regardless of amount of player

#

the bot itself need to be good

#

and capable of atleast surviving all game features

viscid wolf
#

I mean in a game like gtfo I don't think you should be able to beat E tiers or harder D tiers

#

it should act as a cushion

neon gust
#

People already beat D4 with only bots

shrewd dirge
#

bots need to be there for catching and allowing limping during heated moments instead of being immediately crippled.

neon gust
#

they are cushions

shrewd dirge
#

the one thing i HATE about l4d is how competent the bots are.

neon gust
#

l4d bots are barebones

#

thats why theyre so good

shrewd dirge
#

because when you play with floor suckers its an immediate burden.

neon gust
#

because the game its simple

shrewd dirge
#

even if they're my friends

neon gust
#

gtfo its more complex so it requires more complex bots

viscid wolf
#

spinbot

shrewd dirge
#

spear spinbot bot

neon gust
#

no no thats tf2

viscid wolf
#

helicopter noises intensify

shrewd dirge
#

soi soi soi

floral acorn
#

pantless dauda lets it rip

#

" :D "

rigid sinew
viscid wolf
#

tfw bots do 8dmg per tap

rigid sinew
#

in general you shouldn't be able to offload all the job to the bots

neon gust
#

You dont

neon gust
#

regardless of melee

#

funny seeing dauda killing a charger with knife in two swings

viscid wolf
#

oh 16

neon gust
#

yep

#

they 2 shot everything

#

on stealth

viscid wolf
#

the fuck

neon gust
#

yeah

icy nacelle
#

It's entertaining at first but then quickly becomes boring.

woeful pelican
#

does anyone know if they changed scouts or are they just bugged? because they no longer dip down after their tentacles come out

rigid sinew
#

yeah that's the new behavior

#

the only crouch when they retract

woeful pelican
#

really.....hmm that makes them a lot easier to kill. can run up on them every time now no problem

neon gust
#

welp

#

before only clients could do that

#

they just change it so now everyone can do it

#

||even tho it should knell for putting the tentacles out||

viscid wolf
#

yeah I feel like that would've made more sense

#

though there would probably be quite a bit of salty people complaning

#

like they do

rigid sinew
#

'game hard' lol

cobalt blaze
#

Can i get some Technical help on ||D1 Class VI alarm||

#

I just need to know where about to place turrets mines and cfoam

shrewd dirge
cobalt blaze
#

yeah

shrewd dirge
#

hmmmm

cobalt blaze
#

We only have one right now

shrewd dirge
#

well, i know they'll only spawn from one of the security doors and not the other

#

but the stairways are a good chokepoint for the sentries

#

foam isnt really going to be useful past that point, so if you see any choke points, feel free to let it rip

#

there arent many doors if at all for you to foam

#

iirc, facing away from the alarm door, they come from the right side.

#

IE the security door in that direction

cobalt blaze
#

We got it

#

and won

shrewd dirge
#

gg

finite plinth
#

the thing is d4 with bots ain't that bad

#

c3, d2 and d3 are the real nightmares

viscid wolf
#

D2 isn't that bad

topaz anvil
#

D2 is a decent level all things considered

finite plinth
#

does the charger error with 3 bots

#

they all died from 2nd wave while prepping

#

😂

woeful mason
#

yo

#

in B2, you make a decision to do the main sector or a secondary sector what is the difference

warm yew
#

Doing secondary can give you drip

woeful mason
#

bet

#

is it harder?

floral acorn
#

a little bit yea

warm yew
#

Technically, no

woeful mason
#

ah

#

thanks guys

warm yew
#

Its only hard if you don;t know how to tackle it

woeful mason
#

just finished b2 with my buddy in one try

#

first try too

warm yew
#

YOOOOO

#

Epic

#

Now do both secondary and main

woeful mason
floral pecan
#

@woeful mason secondaries will alwaya be harder ad they are another thing to do on top of the main objective

#

And some are a real kick in the nuts, like C2

#

Some not too much of a difference

woeful mason
#

bet okay thanks man

#

me and my buddy gonna try tomorrow

#

and also try c1

floral acorn
#

fun stuff, good luck

warm needle
#

Im on b2 2'ed obj and have no idea what to do at terminal anyone willing to give tips?

jaunty bear
#

gotta make an uplink connection specified at the top left hand corner

#

COMMANDS will list verify uplink command

#

thereafter, input IP after appropriate command

#

await codes, input code with verify command, etc

round sphinx
#

Can anyone explain how infection works?

desert falcon
# round sphinx Can anyone explain how infection works?

When you have 10% or more infection, your max health will be limited by that exact %
So if you have 50% infection your max health will be limited to 50%
if you heal above that, your health will slowly decrease until it's at 50% again.
Infection can't kill you and once you leave the infectious fog again, the infection % will go to a maximum of 85%.

harsh tusk
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Guys, i can't reload while moving, but my friends can do...is it a bug?

pearl badger
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You can reload while sliding and walking

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not running

harsh tusk
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ah! ok, thanks

dark fern
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does my booster works if I join a game in progress?

pulsar herald
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Yes

verbal grove
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Hi! Guys i'm pretty new at the game and i have question about C1's room full of scouts. It's better to avoid them or hammer them down or use C-foam, also is the set 1x Bioscanner 1x Sentry 2x C-Foam Launcher will be effective there?

floral acorn
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hammer them, use cfoam to make it easier

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either throw directly at them or on the floor on their path

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i would recommend bio + 3x burst sentry but that's just me 🙂

verbal grove
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Burst is better than auto btw?

floral acorn
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there's many many cfoam grenades right before the room

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auto is good, burst is good, auto staggers and stops, burst damages and kills

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my personal (humble) preference is bursts forming a killbox where enemies run into

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later in c1 the bursts make spoiler-redacted a lot easier

verbal grove
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Thanks! 🙂

floral pecan
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Bare in mind auto doesn't really do any good damage as well

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Sniper kills the most but no stagger

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Burst is the between, my favourite by far

finite plinth
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sniper sen shines on d2 and c2

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that's really it

solid spear
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It doesn't shine when you get hit by one

finite plinth
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sounds like a you problem

solid spear
patent root
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How do you slide

floral pecan
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CTRL while sprinting

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Or nvm i rebinded my keys

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Whatever you use to crouch while sprinting

faint spire
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So for the pink color do i only need high or optionals as well

sharp whale
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how do mines work exactly? are vertical mines a thing?

solid spear
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And yes vertical mines are

latent obsidian
faint spire
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Sweet much more doable

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Thanks

rigid sinew
ruby wasp
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vertical mines are for weirdos

sharp whale
ruby wasp
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Horizontal mines are better

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You cover a much greater range

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As said before, the mines have dmg falloff

floral pecan
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Simple answer is horizontal is better as you'll hit more

latent obsidian
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Do we have numbers for the mine initial damage? (Is falloff linear?)

ruby wasp
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I don't know the formula but it deals enough dmg to OS you even if you're 10m away (in front of the mine)

floral pecan
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^

ruby wasp
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3 mines kill a giant if placed at head height

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7 for a tank

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Not to mention they penetrate enemies

floral pecan
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Did someone kill a tank with 7 mines?

ruby wasp
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i did

floral pecan
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Damnit

distant ice
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Pretty sure they patched that forever ago

latent obsidian
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I used to on the first tank level in... R4?

ruby wasp
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did they ?

distant ice
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At least they said they did

ruby wasp
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R4C1 was the "hey let's put vertical mines cuz it's funny to kill tank with it" level

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We redid it on D3

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worked fine

tacit zealot
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You still can mine tank? i see people do on d3

ruby wasp
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You can even place them on the ground near him

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trigger

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then he dies

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lol

stoic breach
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I see people constantly fail it, but when it works its kinda cool.

tacit zealot
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tank trips and dies

floral pecan
sharp whale
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is there any booster to give mines greater damage and or range?

ruby wasp
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there is for damage

tacit zealot
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Yes, in that sense, all my teammates are my tanks

ruby wasp
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not for range

floral pecan
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Damage yes

ruby wasp
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Though why tf would you pick mine damage

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they're strong as hell already

tacit zealot
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more one shot per one shot

ruby wasp
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wanna kill a tank with 3 mines ?

floral pecan
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Giants gt_icecream

ruby wasp
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Giant : adios

floral pecan
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I believe if you get enough to 1 hit kill on headshot

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That'd work wonders

tacit zealot
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I mean if you're mining giants you fucked up something

ruby wasp
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my mind is

tacit zealot
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ok maybe its good on D2

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that's it

floral pecan
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True, but consider all you need is about 1 normal booster

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I think at least, idk mines data

tacit zealot
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There are worse boosters

ruby wasp
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hmm yes

tacit zealot
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Tool Ammo +12%

ruby wasp
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sentry cpu speed + cfoam portion

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Le very useful booster

tacit zealot
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CPU speed is nice with sniper

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but alas

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cringe weapon