#gtfo-related-questions

1 messages · Page 584 of 1

static dove
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and what is the timing window after the first person hit's it to where it's invincible

smoky mist
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Or 2 people with scatters/ shotguns/ snipers can sync shoot

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Or yellow syringe can 1 tap with hammer spear

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And about 1 second

static dove
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i can get it with sniper one shot

smoky mist
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You have to shoot them at same time

static dove
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oooooh alright i misunderstood

smoky mist
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Or foam one and shoot one ect

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More than one way to skin a guinea

static dove
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well there's a mother in this room as well so it would be preferable to just take them both out at once

smoky mist
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Oh d2

static dove
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yeah

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it's a journey

smoky mist
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Just go charger error side lol

static dove
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i have no idea how to play this level

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so we don't have to go through here?

warm yew
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Yes

smoky mist
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Not really

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U can choose

static dove
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we just hated 194 and so we're like "hey 201 can't be that bad can it?"

smoky mist
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Loud and fast or slow and quiet lol the error side has a class 5

finite plinth
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it's more lenient now for meleeing charger scouts because it staggers

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but you have to compensate its movement

warm yew
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You can go for mother/baby door > baby blood door > Normal blood door > moving scan > Infectious beeg charger zone (0 terminals) > Multi charger scout door (2 terminals) > Checkpoint or straight for the error door

smoky mist
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I find it more sensible to do error first then cp

rigid sinew
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like 4 I think

warm yew
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Its an option if you're not familiar with the error route

static dove
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we did the two doors with babies already

finite plinth
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3-4

static dove
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205 and 206 i think?

smoky mist
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If you’re going to do extreme I’d cp after

warm yew
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Do the blood door that needs a key for another terminal

smoky mist
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But more than one way to skin a snake

static dove
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i think we did the blood door already as well

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we have 4 terminals currently

warm yew
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Ebic

static dove
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probably going to do the error alarm because i prefer that to stealth

smoky mist
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Yes

warm yew
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Its an all charger error so just shoot everything : )))

smoky mist
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Try to save the door

static dove
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which door?

smoky mist
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Makes class 5 pretty easy just perma foam and any

warm yew
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Door to the right after opening the error

smoky mist
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If u open one they will run through it

finite plinth
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if you're cool you can just solo the charger waves with a hel gun and a 4 use ammo

static dove
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oh is there an alarm in error zone

smoky mist
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But when u do the scan I think they come from ur left

finite plinth
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that's a better use of resources

smoky mist
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Yes class 5

static dove
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alright that's not terrible

smoky mist
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I think

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Lol

static dove
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do you have to do it while the error alarm is going?

smoky mist
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Yes

floral acorn
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32 small rings, not bad

static dove
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alright that's a little worse

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oh yeah that's really not bad

smoky mist
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Oh was it clusters lmao

floral acorn
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helguns galore

static dove
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i have an SMG and a sniper

smoky mist
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If it’s cluster perma foam lol

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One guy holds door 3 scan

static dove
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i mean it was a trial run anyways it's my first time playing D2

smoky mist
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If u gonna go error route I’d cp after u get the alarm off

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Quick wipes

static dove
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i already did CP lmao

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again, first time in D2

smoky mist
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Future reference lol

static dove
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we have no idea what we're doing

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good to know for future

floral acorn
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once u get 7/9, go SE for the spitter scan class iii.. after it 3 players can go to extract already, while 1 gets 8 and 9

smoky mist
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U got this. We triod d2 ext no cheese

warm yew
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Multi charger scout zone is good for practice : )))

rapid creek
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ok how does one insta kill a scout or giant stealthily?

floral acorn
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even if something bad happens while getting 9, they wont reach the 3 in time to stop extract..

smoky mist
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Do they give yellow syringes in d2 I only went mother side once lol

static dove
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alright we died pretty good

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ideally we play with actual people and not two bots

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what's the ideal loadout for D2?

floral acorn
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1h 2b scan and other human helguns the waves

smoky mist
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Hel gun lol

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Some take a machine pistol lmao portable auto stagger sentry

floral acorn
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scanner human might not wanna go into a ring but between rings, that way bots might do more closeby rings

static dove
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sorry but what in the flizzy does 1h 2b mean

floral acorn
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1 human 2 bots

static dove
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oh alright

smoky mist
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Assumes I’m human

floral acorn
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not fun but doable

smoky mist
static dove
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it's not the alarm i'm concerned about, that's easy, you just perma cfoam the one door

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probably anyway

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seems like the best option to me

smoky mist
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Sometimes thing go awry

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Like running out of foam 😂

finite plinth
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sniper sentry in d2 good

static dove
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really

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how so

smoky mist
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One shots

floral acorn
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after the alarm its mostly done, some pew pew left before deactivate_alarm

smoky mist
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But ammo goes by quick with that many chargers lol

finite plinth
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please shoot big chargers

smoky mist
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PLEASE

finite plinth
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instead of participating in a staring contest

smoky mist
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It’s fine the bot will melee it

static dove
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wait why would we not shoot them

finite plinth
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ask lfg

static dove
smoky mist
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No he’s memeing game mechanics lol

finite plinth
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i had a few times where everyone just petrifies

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and not shoot for some reason

static dove
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that's a thing that happens?

smoky mist
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Like every bot when monsters get close lol

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And some people just shit themselves

static dove
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bots are literally just like, "reactor, nah, who said it was a reactor, i'm gonna melee this big striker rq"

smoky mist
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Giants= bot checker

shrewd dirge
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i think i figured out why jumping helps

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its like a natural down drag shot, so you're less likely to hit the chest.

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i figured out why not jumping is annoying also.
i tend to either hit the chest or the arms

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overall, cant really tell if they're easier or harder

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but an overall good change

mossy aurora
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for respawn rooms its 2 rooms away and a different zone, correct?

spring kiln
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Heyo, I played this game when it still had early access on it still (probably half a year when it finally became 1.0)

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Just curious if all those technical movement tricks/older guides still work.

noble sierra
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A fair amount of movement tricks are removed/reworked.

fierce oracle
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More so removed

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Sliding preserves stamina instead of giving move speed

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But judging by the fact that they removed the bonus move speed, I think the stamina conservation is an oversight

spring kiln
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Ah so don't look up old guides, gotcha

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Thanks 👍

mossy aurora
floral pecan
mossy aurora
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also, knife has delayed hit still i think, thats why jumping helps

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so even if you extend the hit with your reticle above the head, as you drop down it will swipe the head

hollow charm
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can you go on a 5% sale, just maybe because i have a balance of 38.97 literally 1.02 off

floral pecan
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don't think they ever made a sale on this game HEFSKiaraNekoPeek

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may be wrong

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nevermind it is cheaper on 3rd party sites, they probably did

steel valley
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they do on every rundown release lol

floral pecan
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ah my bad

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found it as cheap as 40% off from a site i like

regal heron
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any reccomendations on what loadout to use in D1?

wary linden
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@mossy aurora bhopping doesn't seem to be fully removed. I still managed to do 3 sprint bhop (just to be clear. This is 3 consecutive hops while sprinting) without waking up stuff. Though it seems to be way harder to execute. There might be some other stuff i need to check too. Some testing is required cause i can't reproduce this constantly but i did manage it a couple of time

ruby wasp
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As long as someone uses a sniper, should be good

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cfoam + mine will help for the 2nd part

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don't pick autosentry

wary linden
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C foam os useless on D1

minor fractal
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^ You get so many nades.

wary linden
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Reactor gives you 3 c-foam grenade which is enough c-foam for the level

ruby wasp
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Never got 3 cfoam grenades 😔

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Probably missed them out

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In that case a second sentry should do the job

icy nacelle
# regal heron any reccomendations on what loadout to use in D1?

Bring atleast one Sniper. More if you feel comfortable and want to make the ||boss at the end|| easier
2x Bursts + 1x Mine + 1x Bio is probably a good tool loadout. As mentioned you don't really need C-Foam since the game gives you a bunch of nades early on, though if it makes you feel more comfortable you could still bring it
While backtracking is a pain, keep in mind that you'll most likely end up leaving a kit or two at the reactor early on. You can always go back there for it if you feel your resources are lacking later on in the level.
Unrelated to loadout but I would recommend simply clearing out the Warden door room at the start of the level since you'll be getting plenty of resources to make up for what you lost even before the reactor

shrewd dirge
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you really dont need to clear out the giant room, simply to the fact that you might not come out of the reactor with everyone at 100% 100% 100%

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if you take excess damage in the giant rooms

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its also so early in the level that you dont really need to worry about fucking up

wary linden
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  • if you fuck up in the class 6 alarm. You can pull that respawn room to have easier kiting time to revive a team. Giant are slower then regulars afterall :p
shrewd dirge
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better off just standing your ground most of the time tbh

wary linden
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Depends of the situation

icy nacelle
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Oh I should make it clear, the "giant room" I'm referring to is the room with the Warden door. Not the actual giant room, oops

shrewd dirge
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so do you mean the respawn room or the not respawn room

icy nacelle
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the not-respawn room

wary linden
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How would you do the class 6 alarm without clearing that room? Lol

icy nacelle
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I meant clearing it at the start as opposed to later

shrewd dirge
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fuck if i know, anything not respawn room gets bumrushed by my parties out of sheer bloodlust

wary linden
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Too much resources in R6

icy nacelle
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mostly just so you don't have the mistake of someone running into that room forgetting that it's not fully cleared and end up triggering everything right at the end which is what my mates did, and then they ran into the respawn room and triggered those as well PirateSimon

shrewd dirge
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pretty sure my parties were doing the same shit in r5, except for that one giant zone in d1, or the sscout/shadow zones.

icy nacelle
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I'm pretty sure there's a difference though in sheer bloodlust vs. absolute stupidity

wary linden
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The game always had too much resources. R6 just cranked it up even more

icy nacelle
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especially when the initial trigger, of all things,

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was one of them walking into a big Striker and getting immediately punted

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how do you miss a big Striker when the lights are on

shrewd dirge
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nothing better than a partial alert that end with everyone clapping the giant that woke.

icy nacelle
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I wish

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they won't do that even with smalls

shrewd dirge
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ssadge

icy nacelle
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their immediate first instinct everytime is to slowly back away

wary linden
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So cowards then?

icy nacelle
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bads yes

wary linden
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Also. The moment they realize that there is too much resources is the moment they'll start shooting more instead of trying to melee stuff

icy nacelle
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one of them does do that yes

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which did hilariously result in him shooting me in the back with a revolver the other day

wary linden
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I mean that is your problem. Not his

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If there are more then 5 enemies awake. There is no reason not to shoot

icy nacelle
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oh, they weren't awake

shrewd dirge
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tfw my gun was doing that thing where its slow to take out, and i thought i had my knife out to break a lock, and i pump rounds into a sleeping room of mothers.

icy nacelle
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this was a room we had just entered, there were two Strikers immediately asleep next to each other so I just went to bonk both

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and then he shot me in the back, and triggered the whole room as well

wary linden
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Hey he is finally learning that you can shoot everything in r6 and not be punished for it

icy nacelle
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I couldn't tell whether he was being funny or just stupid, both are entirely possible with him

wary linden
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Nah. He just learn that there was enough ammo to shoot everything in R6

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🤣

icy nacelle
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it is true, especially with him

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I've seen him waste two full clips of Revolver ammo just to kill the last shooter and then I'm like, just run up and bonk it at that point

wary linden
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Let him train his aim

icy nacelle
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another reason why I want him to try to go and solo some stuff, practice it without doing that in the middle of our actual attempts

wary linden
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Solo runs are boring to some people

icy nacelle
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I mean I can understand why

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I view them as a good way to practice though

floral pecan
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i practice on shadow scouts while doing D3 PE ConfuseCat

thin pine
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do scouts have to fully retract their tendrils before they become invulnerable or not?

floral pecan
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that means given you can get close enough, you can just sprint into the tentacles and melee her

rigid sinew
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it's usually a window large enough to run through mildly extended tendrils and bonk it

minor fractal
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So, if you stagger a shooter, it will usually do a full animation where it's not able to do anything else. Scouts will get partway through that animation, and then initiate their scream while the animation is still happening, which makes them invuln.

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The retract animation especially barely has a window to it.

rigid sinew
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i think they become in invincible once you hear a little squish sound they make

stoic breach
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if you mean the slurp yes

minor fractal
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Did the shotgun limb destruction interaction get changed?

restive viper
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How do you list items of a specific room?

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Like Zone_277E

minor fractal
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Unless you mean by zone.

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You have to ping it to learn the room it's in.

floral pecan
minor fractal
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Hm, it doesn't seem to have actually been changed, unless it's host/client related.

minor fractal
floral pecan
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sounds about right. I've noticed while testing the SMG (the one with 4 burst) that when you are client, some more bullets can land before limbs do break

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so that may be what's happening, given these bullets hit almost at the same time

stoic breach
floral pecan
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which is why some people were telling me "i can 2 burst strikers" when i was looking at the numbers and being like "uh?"

minor fractal
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I noticed it when baby killing on client, pump wasn't doing it like I'm used to.

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I had to get an angle above to make it work.

earnest pulsar
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<@&408548765599793173>

neon moss
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When's the next Run Down released?

earnest pulsar
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no one knows

neon moss
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Fair enough, i was just curious thanks

earnest pulsar
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probably the devs don't even know because they want new people to learn and then they have to make the next one

shrewd dirge
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not at least for 3-4 months probs

grizzled widget
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is the pink player skin exclusive to rundown six?

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(like, will it be obtainable after)

shrewd dirge
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hmm, who knows

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but it is tied to specific completions and isnt in the random pool

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so maybe not.

floral pecan
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uh? how do you get the pink one?

grizzled widget
shrewd dirge
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its either d4, or full clear

grizzled widget
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it's full clear.

floral pecan
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oh i am close then, just missing D4

fleet vessel
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full clear I believe

grizzled widget
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did d4, didn't get it until i finished the other two i was missing

shrewd dirge
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aite.

fleet vessel
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but yeah, pink ftw

floral pecan
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nope, i also have all PEs and secondaries done

fleet vessel
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oo~

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is there a special for 100%-ing it?

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with all everything?

shrewd dirge
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what other color combos would you like to see?

fleet vessel
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pink is only main done on everything, right?

grizzled widget
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pink is the only one

fleet vessel
grizzled widget
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for doing every mission

fleet vessel
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but those are just my fav colors

shrewd dirge
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black and white? Green and purple? Orange and mint?

grizzled widget
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only other is 'destination' for doing all the a1b1c1d1 esc missions.

shrewd dirge
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honestly, some of the outfit palettes are pretty crusty. a shiny minty weapon would be a lot nicer tbh.

carmine steppe
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All I wanted this rundown was pants

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I never got pants :/

grizzled widget
shrewd dirge
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the best time to wear a striped sweater

grizzled widget
carmine steppe
shrewd dirge
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pegleg crystals when

grizzled widget
carmine steppe
grizzled widget
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like, do you have any cosmetic chances left?

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oh no...

carmine steppe
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lol

shrewd dirge
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i only got 1 pair of pants from FC

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but i got lemonhead so im content

grizzled widget
#

guess you gotta wait for r6.5 or r7 and pray.

carmine steppe
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🙏

grizzled widget
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i have like 7 helmets, 1 pant, 1 chest, 1 backpack, and like 9 color schemes

carmine steppe
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Who do I have to sacrifice for some pants?

grizzled widget
#

i got lucky with the pants though, i got Sharp Teeth

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the peg leg made of scrap metal

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not the wierd looking normal peg leg.

carmine steppe
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Yeah that one is pretty cool

sharp escarp
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Which extraction is easier? C1 or B2?

shrewd dirge
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like, just the extract scan?

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i think one of them is silent

sharp escarp
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Uhhh nooo.. mission one 👀

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Navigation vs Contaminant

solid spear
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You mean A1

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Navigation is C1

sharp escarp
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Yes, I'm asking if C1 is easier than B2

jaunty bear
#

hum

shrewd dirge
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b2 with secondary might be harder than c1.
with only main, b2 might be easier.

jaunty bear
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actually

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C1 is harder than B2 frankly

solid spear
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C1 got a moving scan with a fuck ton of enemies coming down stairs my strat is 3 looking in front 1 in the back because enemies do come from behind

sharp escarp
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Okay, thank you. Back to doing B2 for 4th time 👀

solid spear
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But that only happens like twice

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So the player at the back can switch between front and back

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Eh B2 is easier then i guess

shrewd dirge
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c1 is probably easier when you know the game and can actually shoot.

solid spear
#

Yes

pale locust
#

7 hour playtime doesnt make it any easier HackettDAB

solid spear
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But jesus there is a point i think around the 55% till 70% mark is where the stairs go up and then left that's where i died the first time with my crew

shrewd dirge
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tfw party had scan boosters and nearly finished the scan before seeing an enemy.

stoic breach
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Get the squad to roll up with 120% bioscan speed and finish on the corner.

fleet vessel
solid spear
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Ye i remember

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C1 last scan was a bit painful

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Me and my team we died 3 times

fleet vessel
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we died twice but figured out how to do it at the end

jaunty bear
#

i just chucked bioscan boosters on whenever i do c1 lul

fleet vessel
#

cfoam nade the staircase, deal with a wave, move up and keep the shots going

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with 4 players you can probably have a third sentry at that point that can act as a backup-sentry for exactly the end, making it even more trivial

vocal cliff
#

anyone know if specific levels grant better booster rewards? or is that totally random?

shrewd dirge
#

booster rewards are standard, but accrued differently based on missions current heat

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some levels have less artifacts to pick up sometimes, but its generally consistent.

vocal cliff
#

@shrewd dirge thank you

rigid sinew
pale locust
#

worse is being bad and being new 😦

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sounds like me

rigid sinew
#

git gud is the way then

solid spear
#

I smell skill issue

fleet vessel
#

tbf, GTFO is a really bad game to have someone who is generally bad at video games or never played video games start on.

shrewd dirge
#

honestly, i'd disagree

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games significantly more accessible than PVP games or BR bullshit

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if you can aim and walk at the same time you're good enough.

solid spear
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gtfo is a fresh change of pace when i got it

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Thats why i enjoy games like insurgency sandstorm, GTFO and much more this BR bullshit has taken over and it's plagueing most games now

fleet vessel
# shrewd dirge if you can aim and walk at the same time you're good enough.

yea but even that is already a lot for people who literally never had gaming interactions before.
Like, the amount of people I know irl who'd not be able to aim whilst walking is insane, so games like GTFO aren't absolute-beginner-friendly.

If you can aim and shoot, GTFO's an excellent party game, provided you're not scared of failure.

stoic breach
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I'll become more jaded, but I hope people improve at this game.

wary linden
#

even if you can't aim, you can still play this game just fine

shrewd dirge
#

look dude, my first PC shooter was combat arms at 12 fps.
if you cant pick this basics up in like 6 days, you're hopeless.

wary linden
#

my aim sucks ass. still beating levels like it's ok

strong hazel
#

Uh, so my friend and I are trying to play together, but it seems like whenever we party up and then set the last two slots to matchmaking, one of us gets booted. Is this intentional, or a bug, or something else?

solid spear
# fleet vessel agreed tbh

Sand storm got some community interaction but not a lot but GTFO holy shit i can not believe it if you want to talk to a developer you can and they will maybe respond

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And the game is coop so ima not say no to it

shrewd dirge
strong hazel
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Yes...?

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We aren't stupid.

shrewd dirge
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just checking. You'd be surprised.

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i dont know you.

strong hazel
#

Fair enough I suppose.

solid spear
#

Mmm good stuff

shrewd dirge
#

my reccomendation is try to instead of matchmaking in game, use the LFG channel and see if you can get him into a party size greater than 2

jaunty bear
#

@strong hazel try switching hosts

shrewd dirge
#

@strong hazel

jaunty bear
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if not, verifying integrity always works

sharp whale
#

What is the secondary of C3?

solid spear
#

Why matchmake if you could just copy code to clipboard lol

fleet vessel
sharp whale
#

bruh

fleet vessel
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aka have fun carrying that whilst waves.

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also, apparently hybrids will now spawn during the waves? Heard others talk about that

solid spear
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Huh

shrewd dirge
#

always been like that

solid spear
#

Oh wait yeahv

sharp whale
#

not gonna lie doing the overload sounds easier than that

fleet vessel
#

*the "now spawn during the waves" meant that now that extreme is open they'll do that

fleet vessel
#

frankly, ||tank error lite|| is harder than just some cell carrying whilst defending against waves.
Of course, if you want to go for PE you'll have to do overload first - that is truly painful, but as long as your team knows how to kill ||the dads|| you'll be fine

solid spear
solid spear
shrewd dirge
#

my party just blasts the f out of him

fleet vessel
#

only doing overload without actually getting the key means no tanks, but you'll have to clear up to the end to get the key meant for extreme, then go back into the fog. Not sure if that really makes sense^^

solid spear
#

I don't remember i did it once and never again

fleet vessel
#

||I'm reasonably certain - both from chat and multiple deaths against the second or third tank - that a new one spawns every 10 minutes. Not quite a tank error, but the lite version of it - and as such, unless your team can kill tanks reasonably well, it can get difficult.|| My team i.e. still panics everytime we see one of those, but we're figuring it out HueHuePoi

shrewd dirge
#

honestly, i've had several times where a second tank never spawns. i dont know why

solid spear
#

I only had 2 Tanks for my run the one sleeping and the one spawning after doing an objective

noble sierra
#

It supposed to be a 10 minute timer, but prior to patch, if you used the checkpoint, the tank will never spawn.

wary linden
shrewd dirge
#

that shit made for a wild clear

tacit zealot
#

It is 2 tanks, 1 after 8 min and one after 23 min, after you finish the overload objective

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Unless checkpoint fucks it up

solid spear
#

Eh

tacit zealot
#

normally these times are offset depending when you do overload, sometimes waves can queue it back a few minutes, and it can spawn really far back sometimes so depending on your progress it can take ages to get to you

wary linden
#

unless they changed it, it should be 10 minutes after overload scan for the first tank

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i have run that map way to much. so much that i can get a consistant time with some of my friend. the overload terminal scan is done at 24:40 (that means it is finished) and the tank show up at 14:40

tacit zealot
#

It's 8 minutes, but the timer starts after you finish the scan

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480 seconds in the code

wary linden
#

like i said, unless they changed it

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cause on release it was definitely 10 min

tacit zealot
#

I could get the release datablocks and check that

#

as i said the tank gets pushed back by wave queus and spawns far back as well

#

It's iffy

wary linden
#

even if it gets push back, it's always was a constant 10 min

#

so maybe it was 8 min, but it's so constant on the push back that he show up at the 10 min mark always

tacit zealot
#

You mean it always shows up at 10:00 on the timer?

wary linden
#

no. 10 minutes exactly after you are done with the overload scan

tacit zealot
#

Yeah

#

🤷‍♂️

solid spear
wary linden
#

i doubt it took the tank, who RUN at you if you are too far away, 2 minute to reach the players

solid spear
#

Yes

tacit zealot
#

It can take a while.

solid spear
#

Yes

#

I mean the players constantly on a move

#

And i do say that level is a fucking mess all these ups and downs lol

wary linden
#

except that you are on your way back around that time. you should be either going to open the extreme bulkhead, or going for that DC scan

tacit zealot
#

i play c3 yesterday, tank spawn when we finish putting cell in secondary, we manage to dodge it and run all the way to the end, and it only catch up to us on the extract scan

wary linden
#

it's one of the rare time where the enemies spawns where you are going in that level

#

because you are backtracking

wary linden
tacit zealot
#

Yes. normally i fight the first tank when we get to secondary

#

I am just saying that the tank can take long time to reach players some time

noble sierra
#

Seems it is 10/23 minutes for the tank after overload.

mossy aurora
#

i had a 15 minute tank spawn couple of days ago in c3, just to give you a range of the possible timings

neon gust
#

Do we have gtfo coca cola flavor yet

wary linden
#

maybe one day

shrewd dirge
#

can i have something to eat ?

wary linden
#

nah, only drinks

neon gust
#

wack

solid spear
#

Damn lol does the characters even eat in the game or is food nonexistence

floral acorn
#

they go back to their hsu and feed on the liquefied dead, intravenously, duh 🙂

solid spear
#

Bruh

#

Damn non of em can even have a proper pizza nor a damn steak

#

God damn

floral acorn
#

that's post-apocalypse for ya, tasty soylent green iv yum

solid spear
shrewd dirge
#

inb4 we get infection granola bar that lets us boost our minimum health temporarily

solid spear
#

b4 damn i didn't know R6 had a B4

#

Oh wait nvm

shrewd dirge
#

believe it or not, this is the 2nd occurrence of that mistake

solid spear
#

Oh

#

Damn

#

Our characters must like granola bars then

shrewd dirge
#

i mean, when was the last time they ate anything

solid spear
#

Who knows

#

They be drinking smooths i guess

topaz anvil
#

I havent had a smoothie in a while

toxic hazel
#

I haven't played the game in over a year and I'm checking it out again.

Can I get into a game without matchmaking? I'd rather go solo for a bit to test things out and not waste anyone's time

#

Oh wait, I think just found the "Host Lobby" option 😎

solid spear
#

You won't make it far lmal

#

Lmao*

toxic hazel
#

Oh yeah I'm not trying to beat the actual game man,

solid spear
#

I do suggest bring a shotgun lol

toxic hazel
#

More like actually test controls, stealth mechanics, etc

shrewd dirge
solid spear
#

Stealthy mechanics have been the same we just have stamina now i guess

toxic hazel
#

Cool. Yeah, I'm purely just testing things out. Not trying to actually play for the sake of playing

solid spear
#

Damn so just checking and leaving

shrewd dirge
#

might even want to turn them off if you just want to bonk

toxic hazel
#

Well checking on the state of things so I can report back with the group that I played with before

solid spear
#

Its good

shrewd dirge
#

games better than the last rd.

minor fractal
#

The only real stealth changes are new melees and 0-charge kills being more precise (shooters) or requiring 30% charge (strikers).

solid spear
#

You mean spear only needs 30% charge

minor fractal
#

I don't know the numbers for spear.

solid spear
#

Spear is dog shit try the knife @toxic hazel

minor fractal
#

last I checked it needs more than hammer on average, though.

solid spear
#

Eh

#

Knife is superior

shrewd dirge
#

spear is basically only marginally better for scouts.

#

other than that, it struggles greatly with multikills, and is heavier.

topaz anvil
#

Spear is just a bad stick

shrewd dirge
#

so, ive got a question for once. you dont get the knife damage bonus as soon as the sleeper wakes right?

solid spear
#

@topaz anvil oi what is that expodition in your discord thingy

topaz anvil
solid spear
solid spear
#

Oh nvm

shrewd dirge
#

oh good.

solid spear
#

Deletes it

topaz anvil
#

Well you cant discuss it here

shrewd dirge
#

there are no sleepers in ba sing se

solid spear
#

And?

topaz anvil
#

Wdym and

solid spear
#

I don't they'll get mad over a bit of sidetracked stuff

topaz anvil
#

The rules say we cant discuss it here so we removed our messages

solid spear
#

Mmm

topaz anvil
#

Since its about explicit mod content

solid spear
#

Ooo explicit

topaz anvil
#

As in informationally explicit not nsfw

shrewd dirge
#

tfw no scout nipples

topaz anvil
solid spear
#

Lmao

topaz anvil
#

Smh

solid spear
topaz anvil
#

I want snacks

bright crater
#

whats a good loadout for a 3 man team, me and sum friends just started and wnt to know whats best

jaunty bear
#

depends on what mission youre doing

obsidian depot
#

Does anyone remember what the nerfs for R2B1, C1, C2 and D1 were?

bright crater
finite plinth
#

hel revolver is always good
har, hel gun are always good

jaunty bear
#

use a combination of single target and crowd controllers

obsidian depot
#

machine pistol chokemod

jaunty bear
#

otherwise use whatever you want

#

you're three people, so take that into account

finite plinth
#

bullpup and choke mod best loadout

minor fractal
# obsidian depot Does anyone remember what the nerfs for R2B1, C1, C2 and D1 were?

For B1, the class IX was reduced to a class VII.

For C1, the maximum number of scouts was reduced, and there may have been a general reduction of enemies in several zones. *Uplinks and alarms w/ shadows were also made to spawn less of them, and the class V shadow alarm was reduced to a class III.

For C2, the fog alarm to access z115 was reduced from a class III alarm to a class II alarm.

For D1, the hybrid spawn-rate for alarms was reduced, the number of hybrids on blood doors was reduced to 2 from 4, and the final alarm was reduced from a class VI to a class V and had the rate at which fog rose considerably reduced (from the fog reaching above your head halfway through to the fog barely getting to that point by the time you were done).

#

*Forgot they made changes related to shadows for C1 as well.

cerulean moth
#

So like

#

Is there any purpose to the machine pistol?

fierce oracle
#

no

cerulean moth
#

Don’t get me wrong, I love a gun that goes brrrrt

obsidian depot
#

yes

#

to handicap yourself

minor fractal
#

Very efficient, high RoF, fastest reload in the rundown.

#

It's underrated tbh.

fierce oracle
#

I too like spending half my mag for 1 kill

cerulean moth
#

It just seems like the sawed off shotgun performs better as a self defense weapon, as opposed to the machine pistol

#

Unless I’m using the machine pistol wrong?

minor fractal
#

MP is good at having a very sustainable burst with very limited range.

#

It's mainly hard to use effectively.

obsidian depot
cerulean moth
#

Lmao

obsidian depot
#

gets outperformed by 90% guns in its niche

cerulean moth
#

Like I might as well use the base smg

fierce oracle
#

correct

#

the machine pistol is just another smg but with somehow less range and accuracy

cerulean moth
#

Sawed off shotgun honestly my personal fav so far.

#

Tomorrow i wanna try out the bullpup and maybe the low acc shotgun

minor fractal
fierce oracle
#

I'd rather just have things actually die

minor fractal
#

Similar deal with the Varuta.

fierce oracle
#

instead of just spraying with a pea-shooter

minor fractal
#

It's not that hard to aim?

fierce oracle
#

it does a poor amount of damage

minor fractal
#

I'm distinctly bad at shooting in this game, and I found it possible to control for it moderately well.

fierce oracle
#

anything mid range isn't getting hit either

minor fractal
#

8 shots to kill a striker vs. 7 shots to kill a striker.

#

Depends on how much you need the range.

fierce oracle
#

with how fall off works in this game you always need the range

minor fractal
#

Not necessarily.

#

I might run it w/ HAR, or I might just not care about range and let things get close to me.

fierce oracle
#

yeah but thats the problem

#

why would i let them get close

#

when I can just kill them before they ever do

#

its not like any of the ranged primaries are bad at close range

minor fractal
#

Maybe you expect them to get close anyway, or your special covers you at greater range and you want MP to make space for you.

#

Maybe even just want to save ammo.

fierce oracle
#

saving ammo in R6

#

if im shooting them anyways im using bullets

#

but at 15 meters the mp loses almost a third of its damage

#

which is kinda devastating

#

most other primaries can kill part of a wave and reload before they get to you at that range

#

it's not like you can't be successful with it. there is just almost no reason to take it over something else when practically everything else can do the mp's job and more

minor fractal
#

Dunno about that, you can feel its RoF and reload.

#

If you don't really need the range in your main slot, it does its job.

#

Plus, this is a horde shooter, learn to backpedal.

fierce oracle
#

pistol and smg have 0.25s slower reload and better or similar kill times

#

hel revo kills faster, dmr kills faster

#

3 of those options have range that isn't crippling

#

all of them stagger crazy fast

#

all of them can kill better than it

minor fractal
#

I think this is more an issue that semi-autos are better than automatic weapons rn.

fierce oracle
#

it will probably always be like that tbh

minor fractal
#

Like, I could make the argument that SMG is just bad because pistol has comparable if not better range, better stagger, and a shorter TTK.

fierce oracle
#

correct

#

you get to pick 1 gun

#

use the better one

minor fractal
#

I don't think it's that simple, I'd like automatic weapons to see buffs (or semi-auto weapons to see nerfs) but I think it stands that automatic weapons are generally much easier to use well than semi-auto weapons.

#

Especially when they compensate body damage quite well.

#

Comparing MP to just other automatic weapons, it seems fine if not quite strong.

fierce oracle
#

but comparing mp to the entire arsenal of weapons it is quite weak

minor fractal
#

So is half of the arsenal.

#

by your standards

#

which I think are extremely reductive.

fierce oracle
#

im just looking at it practically

#

if you want the highest chance of success, you use whats good

minor fractal
#

You're doing exactly the opposite.

fierce oracle
#

if full auto weapons are weak in comparison to semi auto

#

then don't use auto weapons

minor fractal
#

You're ignoring how the weapons play, and what they depend on to function optimally, in order pick and choose the statistics that favor your position.

#

Again, extremely reductive, and not particularly realistic.

fluid acorn
#

Is c3 bugged with the waves spawning? We're getting 5-6 waves in 2 minutes.
It didnt do this at first but once we reset at the checkpoint it seems to add more waves every time. First reset was 2 waves on top of each other, next was 3-4, now we're at 6-8 waves spawning on top of each other. IDK what's going on

fierce oracle
fluid acorn
#

So first try or nothing?

fierce oracle
#

if you live through the checkpoint then you're fine

#

if you really don't think you can, then I'd just reset it

fluid acorn
#

How do we live through it? It's so many enemies

fierce oracle
#

thats the hard part

fluid acorn
#

F

fierce oracle
#

if guns do both things and do them better than others

#

then by comparison the guns that can't do them aren't as good

#

I don't see how that is picking and choosing statistics

minor fractal
fierce oracle
#

honest question, is there any other kind of niche that should be accounted for?

#

what does the mp offer that other guns dont?

minor fractal
#

Sure, there's usually a differentiation between guns that are good at doing damage or killing things quickly vs. guns that do damage or kill things over a longer period.

minor fractal
fierce oracle
#

carbine, burst rifle, and pistol have higher burst

#

pistol is near identical reload

#

better in all other stats

minor fractal
#

Burst rifle has a worse reload, carbine is dogshit, pistol is a semi-auto.

fierce oracle
#

the semi auto part is irrelevant

minor fractal
#

It absolutely is.

#

Burst-fire is relevant as well, but it is a bit closer to automatic than otherwise.

fierce oracle
#

if you really have a burning desire to use a full auto weapon, and really want a higher burst at short range, then mp is good

#

but the semi autos do burst damage better

#

and have better stats in other departments

#

so if someone is really hellbent on only using full auto stuff then sure

minor fractal
#

I can't stand semi-auto, personally.

#

and I doubt that's a particularly unique position.

fierce oracle
#

and thats fine. But from a practical stand point the weapon is still worse. Just cause someone doesn't like it, doesn't mean its worse

#

I don't intrinsically hate the gun, I just don't see a reason to use it when there are 4 other options that do it's job better

minor fractal
#

You're back to this unnuanced take again. Usability matters a lot for weapon viability, and motivations for choosing particular weapons.

#

You're literally recommending someone off of MP on the basis that it's "bad," I don't think you're accurately representing yourself.

fierce oracle
#

its because I don't think there is any nuance to the weapons

#

if you want to use whats good, then use whats good

#

if you don't like whats good then tough luck

#

the burst damage argument falls on its face because there are other guns that do it better

#

if you are hellbent on using a full auto, and want the burst damage, then mp is there

minor fractal
#

Sure, on weapons that demand higher accuracy for their burst.

finite plinth
#

man's out here arguing about what weapons to use when it'll never change each other's minds

fierce oracle
#

its cause I don't particularly care about preference

finite plinth
#

one day auto weapons will be good

minor fractal
#

Then don't make weapon recommendations.

fierce oracle
#

I'm recommending people use better stuff

#

you'd be lying if you said mp was better than hel revo

minor fractal
#

I don't think most people asking about weapon viability are asking "what weapon has the highest skill cap?"

fierce oracle
#

skill cap on guns is can you aim moderately well

#

they are all mechanically the same

#

and if the best requires a higher skill cap then get better

minor fractal
#

Even looking at stats alone, that's literally false.

#

Cool elitist take.

#

Very brave.

fierce oracle
#

it is literally that simple

#

you can use anything

#

if you aren't good enough to use the best thing and you want too

#

then get better

minor fractal
#

You're rambling.

#

Not sure what wanting to use the highest skill cap weapons has to do with people asking about weapons.

topaz anvil
#

In this game the highest skill cap weapon is the one with the most recoil

#

Or spray

finite plinth
#

sawn off highest skill cap

minor fractal
#

Eh, I tend to feel it's the ones that require the highest accuracy (if they reward it). Currently BR and the semi-auto weapons for main weapons, for special weapons I'd probably say revolver, HEL gun, and sniper.

tawdry brook
#

Sooo flashlights seem to differ in usefulness depending on weapon, any recommended flashlights basically? i can defo see farther using the sniper one than the melee one by quite a bit

minor fractal
#

You only need one good light, as well.

analog abyss
#

burst rifle vs carbine pros and cons?

minor fractal
weary mesa
#

Carbine has higher RoF

minor fractal
#

^

lapis mauve
#

burst rifle is a nice side grade to the assault rifle, carbine is a less nice side grade to the smg lol

tawdry brook
#

So playing with bots ping is basically useless?

mossy aurora
tawdry brook
#

so playing with bots, the ping command is basically useless?*

mossy aurora
#

the middle mouse button?

#

im not sure if it does antyhing to the bots

tawdry brook
#

The terminal command

mossy aurora
#

oh

#

no its not useless, you can still look at the ping location yourself

#

right after you input the command though, exit out of the terminal but dont move, just look around

#

the command will still process as long as you are near the terminal, so you can look around and find the location on your screen

tawdry brook
#

ah

minor fractal
#

Ping also tells you the precise room where the item is (area A, B, C, etc.)

tawdry brook
#

thanks!

wary linden
minor fractal
#

It realizes it's been moved, but it doesn't realize it's not in the same zone anymore.

wary linden
#

The thing is this was a new zone with nothing moved

minor fractal
#

W8, unopened?

wary linden
#

Yeah

minor fractal
#

Checkpoint-related or clean run?

wary linden
#

Don't remember

minor fractal
#

Wack.

wary linden
#

It left me quite baffled. I had to scour the whole zone to find it and when i found it i was like : what the hell is this all about

#

Never encountered it again but this was in r6

#

If i recall it was in C1. And there were still enemies asleep in the room with the pack cause it hadn't been opened yet

#

Was the zone before giant zone

#

Now i said K but i don't remember the room layout of that zone. Might have been J on terminal. All i know for a fact was that the pack was in C (unopened) with sleepers still in C. I know the terminal was telling the wrong room

#

Oh and nobody entered room C before either. (Since you don't need to go there to get the 2nd data cube)

mossy aurora
#

There are some terminal listing issues with people that join mid game too I've experienced

mellow mauve
#

Any tips on doing the Exfil of C2 secondary?

steel valley
#

bring one or two snipers/scatterguns to handle the waves

#

it's always three hybrids, and they will always try to spawn behind you (though if you split up too much, they can spawn between)

mellow mauve
#

Still worth it to bring the turbine for the Scout room?

steel valley
#

not really if you have 1-2 sets of fog repellers

#

there's only really two rooms in the fog that you have to worry about

mellow mauve
#

Hmm so two for defending, two for pushing forward

steel valley
#

ye

#

i would have a sniper and a scattergun on the back, one or two rooms max away from the pushing team

#

have the pushing team carry a shotgun to kill scouts and the bio

#

and whenever they get into a room they shut the door behind them allowing the defenders to get closer

mellow mauve
#

The room right before the Scout room, is it worth it to clear

steel valley
#

uhh which scout room

#

there are 3

mellow mauve
#

Scout room with the blood door

steel valley
#

and it's random which ones have them

#

i would clear every room

#

otherwise hybrid waves can pull them in later

mellow mauve
#

Right

#

Alright

smoky raft
#

does anyone know how damage on melee weapons is calculated? Is it the same as ranged weapons? (sure this is something you could totally learn by feel/testing but I'm curious about the math)
if it is the same, then how would you calculate the damage per percentage of charge?

steel valley
#

i believe the scaling per charge is some kind of exponential growth, and it's different for each melee weapon

smoky raft
#

might I ask for source?

steel valley
#

bro trust me

#

idk lol

#

i saw it somewhere a while back

smoky raft
#

aight
at least with tomfoolery with some numbers the club should kill striker at 50% charge and it does destroy the head but for some reason that doesn't fully kill them, they just become headless chicken

steel valley
#

oh found it

#

you want me to dm it to you?

smoky raft
#

sure

jaunty bear
#

@smoky raft when its asleep, yes, when its awake, no

smoky raft
#

fair but most of the time when you need melee (at least for a noob like myself) is usually while they're asleep anyway

fierce oracle
#

bat kills at about 70% charge

fierce oracle
floral pecan
icy falcon
#

best loadout?

floral pecan
#

there isn't any, as far as primaries go all are reliable if used as you should

#

evendoh some are really hard to "make them work", like machine pistol and sawed off

#

as far as secondaries go, each one specializes in something

#

Heavy AR is a extremely good all rounded secondary

ruby wasp
#

😳

floral pecan
#

For primaries, HEL revo is probably the best right now

#

even if you can run whatever for primaries and be fine

fleet vessel
#

@ Moderators here too, albeit the embed didn't displ - oh

#

someone was quicker

#

thanks for your quick work~

zinc pagoda
#

Can you command the bots to use the c-foam launcher?

ruby wasp
#

yes but it's annoying

neon gust
zinc pagoda
gusty coral
#

How exactly do I gain trade cards for GTFO? I have over 200 hours and only 3 cards PepeHands

shrewd dirge
#

you either wait for the random card drop, which is never

#

or you buy them from others on the marketplace

smoky mist
#

What is a trade card lol steam stuff?

fleet vessel
#

steam stuff

tacit zealot
#

Average amount of time between roadmap updates ?

distant ice
#

up to 3 months of silence past a rundown release, then it starts speeding to 1-3 weeks

floral pecan
minor fractal
#

Anyone knows what causes the map to cancel sounds?

#

Really annoying bug.

#

I want my reactor ambience.

ruby wasp
#

You could do the same thing in R4E1 in general (because of the error alarm) and R4D1 (when the reactor sound stacked with other sounds like a room or scouts triggering)

#

There were so many sounds the game just shuts itself up

wooden rover
#

When people say that they are looking for 3 people in the matchmaking channels do they specifically want you to already have a team of three people when joining them or are they just looking for at least three people to join in general? I know this seems like a really dumb question but I am very new to the game and I wanted to clarify things before I just went and joined somebody who was expecting a team of 3 people to join them

shrewd dirge
#

you're overthinking it.
if they want a party of 3 people that know eachother, they should instead look for LF1, as it better fits.

#

lf3 is, we need any 3 dorks for a complete party.

wooden rover
#

Ah ok, thank you for clarifying

shrewd dirge
#

lf3 is the shorthand for, i am alone.

viscid wolf
#

me irl

shrewd dirge
#

Lf3

woeful sedge
#

what equipment comp is good for D1?

viscid wolf
#

tools or weapons

#

for tools mine, bio, burst, burst is my recommendation

#

for weapons 1 sniper at least, and everything else is your choice

#

a combination of snipers, heavy ARs, and hel guns are good

woeful sedge
#

thanks

viscid wolf
#

hopefully I wasn't too late

woeful sedge
#

no lol we still in lobby 🤝

viscid wolf
#

good luck!

astral monolith
#

Hello, how do I get more apparel's ? I completed the hole rundown but I have only 1 torso.

neon gust
#

wait for the next rundown

warped vigil
#

or extension

rigid sinew
#

.t vanity rewards

uneven gulchBOT
#

You get one reward for completing each of the challenges in the 'Prisoner Apparel Requisition' list shown below. Rewards are selected from various pools. Additional reward chances will be available with future content drops (e.g., New Rundown releases)

https://imgur.com/a/eond8uF

fleet vessel
#

solo C3 main question:

Is it maybe worth it to buy some time and deliberately triggering the first enemy wave before opening the blood door, far early on, to use one of the doors there as a mined door and have one more wave and some time broken off?
As long as you're very quick about the rest you might be able to get to the bulkhead scan pre-fog, but I'm not certain, hence my question

minor fractal
#

They try to spawn behind you.

#

Depends on how fast you're getting to the blood door, if you have only 30 seconds until waves start it's probably better to force it to spawn behind that door.

covert apex
woeful sedge
#

Advice for setup in D1 M alarm door to Z93?

shrewd dirge
#

are you dying to it?

woeful sedge
#

no we are paranoid that they may come from some other direction other than the one door in the room

#

theres a funny looking wall model that im concerned about

covert apex
#

Did you bring a sentry with you?

shrewd dirge
#

scan roams hard, so, try to set sentrys on choke points.

woeful sedge
#

yeah we should be aight then, just didnt know where to set up defenses

#

thanks

#

success 👍

covert apex
woeful sedge
#

im having a bug where i can't interact with anything- boosters, rescources, not doors tho. Don't want to restart if i dont have to so i dont lose my nice boosters

viscid wolf
#

you'll be fiine

#

just don't die

woeful sedge
#

right

#

agony

#

it booted 3 of us and now the lobby host is the guy with walmart internet and nobody can join back

#

i loooove gtfo

shrewd dirge
#

you couldnt interact with anything cause the host died

#

sometimes there is an uncomfortably long time in that state before the game realizes its fucked.

#

or at least trying to host migrate.

woeful sedge
shrewd dirge
#

1.0 btw. but honestly, ive lost worse.

woeful sedge
#

reckon we should just wait? the lobby is completely fucked

shrewd dirge
#

if you cant get it for another couple minutes, its fucked.

#

ive had times where host migration ripped the party in half.

#

and that was hopeless.

woeful sedge
#

its been 12 minutes

#

hope is lost

shrewd dirge
#

stick a knife in it

#

its ogre

#

just go faster next time 4head

woeful sedge
#

ur right

#

skill issue

shrewd dirge
#

its always a skill issue

#

game is perfect, ur just bad lmao

#

fr though, good luck with the next run.

#

sucks.

woeful sedge
#

GTFO is a perfectly balanced game with no bugs and zero exploits

#

i just need to git gud

#

gonna go sip copium for the rest of the night

shrewd dirge
#

honestly, d1 is one of the shortest d1 runs, good luck with it tomorrow.

woeful sedge
#

ty

shrewd dirge
#

to clarify, of all the rundowns, this D1 is one of the shortest d1s.

viscid wolf
#

ooooh

#

R5D1 made people want to kill themselves

#

R4D1 actually wasn't too bad one of my favorite levels

#

R3D1 was kinda windy

#

R2 and R1 I dont remember

shrewd dirge
#

there are several D1s that were a pain in the ass.

viscid wolf
#

oh wait R1D1 was the preremake

shrewd dirge
#

the reactor D from r2 were a pain in the ass and took forever.

#

r3d1 was a mess after the sentry nerf

#

r4d1 was almost A level tier of difficulty, but was long af.

#

r5d1 wasnt bad without extreme.

weary mesa
#

Cause of the boring stat everyone used

shrewd dirge
#

getting flanked on the bridge was aids, having multiple defence points was also annoying.

weary mesa
#

eh was way more fun

shrewd dirge
#

you could advance and hold at separate points, but meh, turns into the same problem

#

enemy joins the meatgrinder

weary mesa
#

more movement and coordination than sitting in one spot 70% of the match

neon gust
#

r3d1 wasnt a mess after the sentry nerf

shrewd dirge
#

the one thing that pisses me off about r4d1*, is that it was basically the remake of the last styled reactor but modern.

neon gust
#

wich reactor

shrewd dirge
#

the reactor from r2.

neon gust
#

well in r2d2 they wanted you to hold at the bridge

#

r4d1 was quite unique in the aspect of them wanting you to split and everybody have theyre own little chokepoint

#

wich rely on more coordination and attention from players since you would have 1 guy running back and forth helping on holding the line

#

it wasnt a remake imo

weary mesa
#

imagine if reactor waves didn't stack

#

That spawn hold would basically be cheese at that point

neon gust
#

apart from the getting code part wich its practically been the same since r2d2

shrewd dirge
#

the only thing that bothers me, is terminal codes being static for reactors, with checkpoint

weary mesa
#

then reset if you don't want them to be static

shrewd dirge
#

checkpoint should let the natural expected gameplay play out

weary mesa
#

Having a CP already ruins that PirateSimon

shrewd dirge
#

while i see where you're coming from

#

i feel like simply grabbing a checkpoint, dying, and escaping the expected gameplay loop from that point forward, is broken.

minor fractal
neon gust
#

I mean checkpoints are meant for those people who already struggle with the game

#

you made rng on that and they will fucking die even more

shrewd dirge
#

the argument originally was, the current r6d1 is one of the shortest.
you can like something, but still have it be a pain in the ass.

minor fractal
#

Tbh checkpoints are nifty for veterans just to run through once, learn the map, and then retry it with experience of the whole thing for a non-checkpoint clear.

neon gust
#

r6d1 the shortest what

#

im potato and hungry forgive me

#

lel

shrewd dirge
#

you have a short reactor, a scan, a slightly longer scan, and a bossfight that does not take particularly long

neon gust
#

well thats a different type of reactor tho

#

the one that literally gives you all the codes

#

that remove the exploration that the other type of reactor gives you

shrewd dirge
#

im not comparing and contrasting the reactors

neon gust
#

so obviously r6d1 reactor its gonna be pretty straight forward

shrewd dirge
#

im compairing and constrasting the level length

#

shortest D1.

neon gust
#

I mean thats the reason its short

minor fractal
#

Naw, R1D1 was short af

ashen cipher
#

So, I've not found an answer anywhere googling -- Can you die outright from infection alone?

shrewd dirge
#

no

viscid wolf
#

no

#

max infect gives you 1% hp

ashen cipher
#

You'll just have 1HP until you exit?

viscid wolf
#

you cap at 85% infection

ashen cipher
#

Cool, thanks.

shrewd dirge
#

i said one of the shortest. r1d1 was very short yes, but it was also very long ago.

neon gust
#

the reactor its the most basic one and its literally the fastest since you can input everything pretty fast with no need from exploration

viscid wolf
#

once you leave the fog your infection will decay to 85%

#

if you're submerged in fog it can go to 100%

ashen cipher
viscid wolf
#

mmhm

ashen cipher
#

yeah

minor fractal
#

If you aren't being infected actively, it degenerates to 85%. So, you can get to 99% if you sit in the fog. Also note that your health naturally regenerates to 20 when it's below that.

ashen cipher
#

that's what I mean, that won't kill me if my health ticks down, yeah?

viscid wolf
#

no

neon gust
#

No infection itself wont kill you

shrewd dirge
#

impossible to die from infection alone.

ashen cipher
#

Cool

shrewd dirge
#

spitters tho

#

have fun

neon gust
#

yeah

#

lel

ashen cipher
#

I was figuring, but didn't see anything directly suggesting

viscid wolf
#

R5E1 moment

minor fractal
#

Mess up on a shooter and have it survive your first strike and then immediately kill you.

ashen cipher
#

yeah right now I'm only dealing with motion sensor doors and i'm solo with bots so i'm just putting up sentries and making sure i'm behind as much crap as possible

shrewd dirge
#

go in for a melee and get clapped by a spitter before your melee even hits

neon gust
#

r1c1 was long

#

not because the reactor was long

but there was no lock melters

shrewd dirge
#

a lot of the C floors are longer than they ever needed to be.

#

r4c3 comes to mind

neon gust
#

r4c3 was a classic

#

good ass level

#

I want a remake

shrewd dirge
#

the high was fine, but it was too difficult for a C imo.

neon gust
#

so i can actually shoot the combat shotgun without lagging lel

shrewd dirge
#

id go for a r4c3 remaster tbh

neon gust
#

i mean it was a late C level

weary mesa
#

Only difficult if you do overload first

neon gust
#

its suppose to be difficult

weary mesa
#

actually might not be too bad

#

You get an extra cell

minor fractal
neon gust
#

nah man d3 fog

#

impossible

#

remove fog

#

steam forum moment

weary mesa
#

this is true

shrewd dirge
#

id rather continually do r6d3 than r4c3

minor fractal
neon gust
#

cannot deal with this elitism

ashen cipher
#

New question -- if a bot picks up a lock melter am I just boned? :V

neon gust
#

yep

rain cloak
#

how many blobs do you need to freeze charger scout

rigid sinew
#

4

viscid wolf
#

realistically 6 since people panic when it gets close and go

#

tap tap tap ta ptaptaptaptap

gleaming kestrel
#

can you join expeditions you haven't unlocked if the host you're joining has it?

rigid sinew
#

yes

gleaming kestrel
#

awesome thanks

dark fern
#

what tool loadouts should we bring for D1 if we get fucked hard by the class 6 alarm?

floral pecan
#

Can even go 3 burst 1 cfoam

#

Or 2 burst 1 cfoam 1 mine

#

The trick is to cfoam the small hallway at the bottom

#

As that is where the hardest part of the scan tends to be

#

Cause you got no room to shoot and enemies split as well

viscid wolf
#

bio is going help on that first S scan

#

its hard to know where enemies are until their right around that corner

#

also its heresy to not run bio

floral pecan
#

Is it? HEFSKiaraNekoPeek

#

But yea it does help

#

I feel like if you'll die it is cause you didn't cfoam properly anyways

viscid wolf
#

you're better off shooting I think

finite plinth
#

you can freeze everything and make the scan as boring as possible

#

or you can shoot everything and make it interesting

viscid wolf
#

I think you worry about interesting after you beat the level

floral pecan
#

If they can, it will work too

viscid wolf
#

smh this game should check for a minimum of 200 hours in aimlab

finite plinth
#

idk bro if you want to beat d1, you should just hotdrop and bring bots

#

the intended way of playing d1

floral pecan
#

I had some teams where they were not hitting a single thing and some where i was barely able to land hits myself. It's quite a difference

floral pecan
finite plinth
#

yes.

viscid wolf
#

yes.

floral pecan
viscid wolf
#

shoot badger not me

#

all him

floral pecan
#

He'll kite to R1

viscid wolf
#

damn you right

#

just gotta spam that crouch to run faster

#

and kite past those surges

floral pecan
#

Next patch: too much heartbeat gives you a heart attack AngeryCat

finite plinth
#

one day i'll get pass d4 surge solo

viscid wolf
#

lose ability to get res'd

finite plinth
#

died at 4th scan

#

😔

viscid wolf
#

run 3 pure

floral pecan
#

I got murdered on the T scan in D4

#

Had a team who spent 15mins looking at tutorials

  • i went to take a break
#

Came back they were ready, first few chargers kills everyone cause aim

#

I'll need to run a different weapon for that

viscid wolf
#

how do you miss an enemy running at you

finite plinth
#

have hel gun

floral pecan
#

Panic i guess, these guys spent too much time to look at guides and stuff

finite plinth
#

nukes 18 chargers with 1 mag

floral pecan
viscid wolf
#

man everytime I see a flyer I tell myself "thank god I play apex"

#

yall should try apex helps with tracking

floral pecan
#

I may have played a lot of shooters in the past as well

#

Evendoh i tend to rank up with other things more than aim, such as gamesense and whatnot

#

Aim's ok i guess

dark fern
#

what's the % needed for Hel gun to 1hs?

floral pecan
#

On who?

dark fern
#

striker

floral pecan
#

If for Hs you mean headshot, no boosters

dark fern
#

oh my bad

#

hel revolver

viscid wolf
#

12?

floral pecan
#

I remember 25%, lemme check

viscid wolf
#

oh thats dmr nevermind

#

ignore me

floral pecan
#

13% @dark fern

dark fern
#

got it thanks

floral pecan
#

Dmr is 3% which means any booster will work pretty much @viscid wolf

topaz anvil
floral pecan
fleet vessel
#

didn't the past rundowns have green and red fog, with only red fog getting you down to 1% HP and green fog only getting you to like 85%?
Or am I misremembering stuff AshuThink

steel valley
#

nope

warm yew
#

Lighting color moment

austere sorrel
#

tip and tricks for d4 last part